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![]() Added modding functions and examples of room specific behavior in (clientMod and serverMod). Basic structures for NPC, semi-permanent objects, room-based soundtrack. Refactor sprite drawing - now called "things" and stored in and object |
4 years ago | |
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Exception | 4 years ago | |
Dumper.coffee | 4 years ago | |
Escaper.coffee | 4 years ago | |
Inline.coffee | 4 years ago | |
Parser.coffee | 4 years ago | |
Pattern.coffee | 4 years ago | |
Unescaper.coffee | 4 years ago | |
Utils.coffee | 4 years ago | |
Yaml.coffee | 4 years ago |