From e8e49a5a7fb673eb4c7e4ddf40a6c69171837f05 Mon Sep 17 00:00:00 2001
From: suzan
Date: Wed, 19 Jun 2024 20:21:33 +0300
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irmak/index.md | 15 +--
irmak/thesis.html | 11 ++
irmak/thesis.md | 113 +++++++++++--------
print/index.html | 280 +++++++++++++++++++++++++++-------------------
4 files changed, 252 insertions(+), 167 deletions(-)
diff --git a/irmak/index.md b/irmak/index.md
index bc04485..78cf825 100644
--- a/irmak/index.md
+++ b/irmak/index.md
@@ -14,13 +14,13 @@ author: Irmak
Wink is a prototype for an interactive picture book platform. This platform aims to make reading into a mindfull and thought provoking process by using interactive and playful elements, multiple stories within one narrative and sound elements. Especially today where consumerism and low attention span is a rising issue especially amongst young readers, this was an important task to tackle. The thought of Wink emerged to find a more sustainable and creative way of reading for elementary school children.
----
+!["The twine map of text based story, reachable from Bee Within."](../irmak/twine.png){.half-image}
-Working as a children's literature editor for years, I came to a realisation that picture books were turning into another object that kids read and consume on daily basis. At least this is what I observed in Turkey. Teachers and parents were finding it difficult to find new books constantly or were tired of rereading the same book.
+Working as a children's literature editor for years, I came to a realisation that picture books were turning into another object that kids read and consume on daily basis.
-!["The twine map of text based story, reachable from Bee Within."](../irmak/twine.png){.half-image}
+!["Click game story of the Queen Bee."](../irmak/cg.png){.image-95}
-!["Click game story of the Queen Bee."](../irmak/cg.png){.half image}
+Teachers and parents were finding it difficult to find new books constantly or were tired of rereading the same book.
!["Example page from the print version of the picture book."](../irmak/printp33.jpg){.image-95}
@@ -30,9 +30,10 @@ Working as a children's literature editor for years, I came to a realisation tha
![''](../irmak/printp4.jpg){.image-95}
-As a young person in the publishing sector, I believe there should be more options for children as there is for adults; such as ebooks, audiobooks etc. But moreover a "book" that can be redefined, reread or be interacted with. So I revisited an old story I wrote, translated to English and named it, "Bee Within".
+As a young person in the publishing sector, I believe there should be more options for children as there is for adults; such as ebooks, audiobooks etc. But moreover a "book" that can be redefined, reread or be interacted with... So I revisited an old story I wrote, translated to English and called it, "Bee Within".
-Bee Within, is a story about grief and it is based on my experiences throughout the years. I erased it, rewrote it, edited it, destroyed it multiple times over the past years, simultaneously with new experiences of loss. In the end, I believe the story turned out to be an ode to remembering or might I say an ode to not being able to forget or an ode to the fear of forgetting which I now think is a great and sweet battle between death and life. I think it is an important subject to touch upon, especially for children dealing with trauma in many parts of the world.
+Bee Within, is a story about grief/memory and it is based on my experiences throughout the years.
+I erased it, rewrote it, edited it, destroyed it multiple times over the past years; simultaneously with new experiences of loss. In the end, I believe the story turned out to be an ode to remembering or might I say an ode to not being able to forget or an ode to the fear of forgetting which I now think is a great and sweet battle between death and life. I think it is an important subject to touch upon, especially for children dealing with trauma in many parts of the world.
!["example page from the picture book"](../irmak/printp1.jpg){.half-image}
@@ -50,5 +51,5 @@ Over the past two years, experimenting with storytelling techniques, interactivi
!["A small sequence of onclick animation for Bee Within"](../irmak/animationseq.png){.image-95}
-!["A screenshot from Wink!"](../irmak/45.png){.image-95}
+!["A screenshot from Wink!"](../irmak/45.png){.half-image}
diff --git a/irmak/thesis.html b/irmak/thesis.html
index cb0df3d..9f8861d 100644
--- a/irmak/thesis.html
+++ b/irmak/thesis.html
@@ -831,6 +831,17 @@ aeon.co/ideas/the-khipu-code-the-knotty-mystery-of-the-inkas-3d-records.
Vega, N. (2022) Codes in Knots. Sensing Digital Memories, The Whole
Life. Available at: https://wholelife.hkw.de/
codes-in-knots-sensing-digital-memories/.
+Acknowledgements
+Thank you Marloes de Valk, for your enlightening feedbacks and ideas. Thank you Michael Murtaugh,
+Manetta Berends, Joseph Knierzinger, Leslie Robbins and Steve Rushton for sharing your time and
+knowledge with me throughout these years.
+
+Thank you XPUB friends for funny, hectic and memorable moments we made together.
+
+Thanks to my family and especially Kemal, my brother, who supported me in my studies and encouraged me
+to do better, always...
+"So long and thanks for all the fish!"
+