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Title
-
Wink- A Prototype for Interactive Children’s Literature ### Grad
-project Description Wink is a platform which contains a children’s story
-I wrote called Bee Within and am making into an interactive experience,
-in relation to my research. Throughout this year, I hosted three
-workshop with kids between the ages 6-8 where we read “Bee Within” and
-played improvisation games around this theme; games including sound,
-acting, drawing. The main aim is to make the reading experience more fun
-for children and to make them re-visit the text to read through the
-multiple narratives in the story.
-
+ Wink!
+
Grad project Description
+
Wink is a prototype for an interactive picture book platform. This platform aims
+ to make reading into a mindfull and thought provoking process by using interactive and playful elements, multiple stories within one narrative and sound elements. Especially today where consumerism and low attention span is a rising issue especially amongst young readers, this was an important task to tackle. The thought of Wink emerged to find a more sustainable and creative way of reading for elementary school children.
+
+
Working as a children's literature editor for years, I came to a realisation that picture books were turning into another object that kids read and consume on daily basis. At least this is what I observed in Turkey. Teachers and parents were finding it difficult to find new books constantly or were tired of rereading the same book. As a young person in the publishing sector, I believe there should be more options for children as there is for adults; such as ebooks, audiobooks etc. But moreover a "book" that can be redefined, reread or be interacted with. So I revisited an old story I wrote, translated to English and named it, "Bee Within".
+
Bee Within, is a story about grief and it is based on my experiences throughout the years. I erased it, rewrote it, edited it, destroyed it multiple times over the past years, simultaneously with new experiences of loss. In the end, I believe the story turned out to be an ode to
+ remembering or might I say an ode to not being able to forget or an ode to the fear of forgetting
+ which I now think is a great and sweet battle between death and life. I think it is an important subject to touch upon, especially for children dealing with trauma in many parts of the world.
+
+
Over the past two years, experimenting with storytelling techniques, interactivity options and workshops with children and adults, around reading and doing various exercises on Bee Within, I improved the story to be a more playful and interactive one which can be re-read, re-played and eventually re-formed non digitally to be reachable for all children. Here is some documentation from the beggining of this journey towards making accesible interactive narratives...
+