From 3a2bb27d5c01d8f9351a883aadc04ecc23909202 Mon Sep 17 00:00:00 2001 From: ada Date: Tue, 18 Jun 2024 19:17:43 +0200 Subject: [PATCH] Update 'irmak/index.html' --- irmak/index.html | 25 ++++++++++--------------- 1 file changed, 10 insertions(+), 15 deletions(-) diff --git a/irmak/index.html b/irmak/index.html index 8c7c7c1..23b2e16 100644 --- a/irmak/index.html +++ b/irmak/index.html @@ -36,10 +36,10 @@

A Prototype for Interactive Children’s Literature

Wink is a prototype for an interactive picture book platform. This -platform aims to make reading into a mindfull and thought provoking +platform aims to make reading into a mindful and thought-provoking process by using interactive and playful elements, multiple stories -within one narrative and sound elements. Especially today where -consumerism and low attention span is a rising issue especially amongst +within one narrative and sound elements. Especially today when +consumerism and low attention span are rising issues, especially amongst young readers, this was an important task to tackle. The thought of Wink emerged to find a more sustainable and creative way of reading for elementary school children.

@@ -63,15 +63,10 @@ alt="“From the event at Leeszaal West. Some of the results of knotting text” -

Working as a children’s literature editor for years, I came to a -realisation that picture books were turning into another object that -kids read and consume on daily basis. At least this is what I observed -in Turkey. Teachers and parents were finding it difficult to find new -books constantly or were tired of rereading the same book. As a young -person in the publishing sector, I believe there should be more options -for children as there is for adults; such as ebooks, audiobooks etc. But -moreover a “book” that can be redefined, reread or be interacted with. -So I revisited an old story I wrote, translated to English and named it, +

Working as a children’s literature editor for years, I came to a realisation that picture books were turning into another object that kids read and consume on a daily basis. At least this is what I observed in Turkey. Teachers and parents were finding it difficult to find new books constantly or were tired of rereading the same book. As a young person in the publishing sector, I believe there should be as many options +for children as there are for adults; such as ebooks, audiobooks etc. But +moreover, a “book” that can be redefined, reread or interacted with. +So I revisited an old story I wrote, translated it to English and named it “Bee Within”.

interactivity options and workshops with children and adults, around reading and doing various exercises on Bee Within, I improved the story to be a more playful and interactive one which can be re-read, re-played -and eventually re-formed non digitally to be reachable for all +and eventually re-formed non digitally to be reachable to all children.

“Click game story of the Queen Bee that is reachable within Maya’s main
 <figcaption aria-hidden=“Click game story of the Queen Bee that is reachable within Maya’s main storyline.”
-

Here is some more documentation from the beggining of this journey -towards making accesible interactive narratives…

+

Here is some documentation from the beginning of this journey +towards making accessible interactive narratives…

“A small sequence of onclick animation for Bee Within”