< DOCTYPE html >
< html >
< head >
< title > < / title >
< meta charset = "utf-8" >
< link rel = "stylesheet" type = "text/css" href = "../style.css" >
< link rel = "stylesheet" type = "text/css" href = "style.css" >
< / head >
< body >
<!-- Nav bar -->
< nav >
< ul >
< li > < a href = "../index.html" > Home< / a > < / li >
< li > < a href = "" > About< / a > < / li >
<!-- Can this list be turned into li's like above please?
3 Introduction 7 Making: 9 Backplaces 19 Talking Documents 31 Wink 39 What do graphic designers do all day. and why do they do it. and. what does "graphic. design" even mean????!!1!? .49 Writing: 51 < ?water bodies> 103 Performing the Bureaucratic. Border(line)s 157 Fair Leads 201 ⊞ 253 Special Issues: 255 Garden Leeszaal 267 Console 273 TTY -->
< / ul >
< / nav >
< div id = "content" > < h1 id = "wink" > Wink!< / h1 >
< h3 id = "a-prototype-for-interactive-childrens-literature" > A Prototype
for Interactive Children’ s Literature< / h3 >
< p > Wink is a prototype for an interactive picture book platform. This
platform aims to make reading into a mindfull and thought provoking
process by using interactive and playful elements, multiple stories
within one narrative and sound elements. Especially today where
consumerism and low attention span is a rising issue especially amongst
young readers, this was an important task to tackle. The thought of Wink
emerged to find a more sustainable and creative way of reading for
elementary school children.< / p >
< p > < img src = "../irmak/improv.JPG"
alt="A tag made by a participant in the public moment at XPUB studio. Trying to understand different approaches to certain emotions/states for a bee" />
< img src = "../irmak/leeszaal knot poems.jpg"
alt="From the event at Leeszaal West, experimenting with knots and poetry. How can we see movement in text?" />
< img src = "../irmak/knotpoems2.jpg"
alt="From the event at Leeszaal West. Some of the results of knotting text." />
< / p >
< p > Working as a children’ s literature editor for years, I came to a
realisation that picture books were turning into another object that
kids read and consume on daily basis. At least this is what I observed
in Turkey. Teachers and parents were finding it difficult to find new
books constantly or were tired of rereading the same book. As a young
person in the publishing sector, I believe there should be more options
for children as there is for adults; such as ebooks, audiobooks etc. But
moreover a “book” that can be redefined, reread or be interacted with.
So I revisited an old story I wrote, translated to English and named it,
“Bee Within”.< / p >
< p > < img src = "../irmak/printp3.jpg"
alt="Example page from the print version of the picture book." />
< img src = "../irmak/printp4.jpg"
alt="Example page from the print version of the picture book." />
< / p >
< p > Bee Within, is a story about grief and it is based on my experiences
throughout the years. I erased it, rewrote it, edited it, destroyed it
multiple times over the past years, simultaneously with new experiences
of loss. In the end, I believe the story turned out to be an ode to
remembering or might I say an ode to not being able to forget or an ode
to the fear of forgetting which I now think is a great and sweet battle
between death and life. I think it is an important subject to touch
upon, especially for children dealing with trauma in many parts of the
world.< / p >
< p > < img src = "../irmak/printp1.jpg"
alt="Example page from the print version of the picture book." />
< img src = "../irmak/printp2.jpg"
alt="Example page from the print version of the picture book." />
< / p >
< p > Over the past two years, experimenting with storytelling techniques,
interactivity options and workshops with children and adults, around
reading and doing various exercises on Bee Within, I improved the story
to be a more playful and interactive one which can be re-read, re-played
and eventually re-formed non digitally to be reachable for all children.
< / p >
< p > < img src = "../irmak/twine.png"
alt="The twine map of text based story, reachable from Bee Within by clicking to hear more about Gray the tree." />
< img src = "../irmak/clickgame.png"
alt="Click game story of the Queen Bee that is reachable within Maya's main storyline." />
< / p >
< p >
Here is some documentation from the beggining of this journey towards
making accesible interactive narratives…< / p >
< p > < img src = "../irmak/animationseq.png"
alt="A small sequence of onclick animation for Bee Within." />
< img src = "../irmak/fictionfriction.CR3"
alt="Fiction Friction cards from SI20, working on storytelling of collective traumas." />
< / p >
< / div >
< / body >
< / html >