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JavaScript

let ac = new AudioContext();
// There are four main audio nodes in our webaudio API patchbay
// The primary oscillator + the modulating oscillator.
// The amplitude of the modulation oscillator (its 'depth') is modified by passing the output through a GainNode.
// Another GainNode controls the main volume.
let oscillator = ac.createOscillator();
let modulator = ac.createOscillator();
let modulation_gain = ac.createGain();
let main_gain = ac.createGain();
// Make the patches!
modulator.connect(modulation_gain);
modulation_gain.connect(oscillator.frequency);
oscillator.connect(main_gain);
main_gain.connect(ac.destination);
// Once an OscillatorNode is stopped it cannot be restarted.
// We turn both oscillators on from the beginning,
// and achieve the on/off effect by modifying the main gain.
oscillator.start(0);
modulator.start(0);
// inputs
let freq_input = document.querySelector("#freq");
let modfreq_input = document.querySelector("#modfreq")
let moddepth_input = document.querySelector("#moddepth")
let vol_input = document.querySelector("#vol");
let power_checkbox = document.querySelector("#power");
let waveform_select = document.querySelector("#waveform");
oscillator.frequency.value = freq_input.value;
modulation_gain.gain.value = moddepth_input.value;
modulator.frequency.value = modfreq_input.value;
main_gain.gain.value = power_checkbox.checked ? vol_input.value : 0;
freq_input.addEventListener("input", e => { oscillator.frequency.value = freq_input.value; });
power_checkbox.addEventListener("change", e => {
main_gain.gain.value = power_checkbox.checked ? vol_input.value : 0;
// check if context is in suspended state (autoplay policy)
if (ac.state === "suspended") { ac.resume(); }
});
modfreq_input.addEventListener("input", e => { modulator.frequency.value = modfreq_input.value });
moddepth_input.addEventListener("input", e => { modulation_gain.gain.value = moddepth_input.value });
vol_input.addEventListener("input", e => { main_gain.gain.value = power_checkbox.checked ? vol_input.value : 0 });
oscillator.type = waveform_select.value;
waveform_select.addEventListener("input", e => {
oscillator.type = waveform_select.value;
});