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<DOCTYPE html>
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<html>
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<head>
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<title></title>
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<meta charset="utf-8">
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<link rel="stylesheet" type="text/css" href="../style.css">
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<link rel="stylesheet" type="text/css" href="style.css">
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</head>
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<body>
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<div id="content"><h1
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id="click-click-the-clicking-game-a-matter-of-accumulation">click-click,
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the clicking game — a matter of accumulation</h1>
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<p>A couple of months ago, I didn’t even know clicking games existed.
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When I played for the first time, I couldn’t understand why people were
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intrigued enough to devote themselves to clicking, and I still struggle
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to understand it. I wanted to create a clicking game that would
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highlight the act of clicking to the player through the interface of the
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screen. People would see a hand clicking on their screen, and then at
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the next stage, a person in front of a screen (with a hand clicking)
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clicking etc. My poor java script skills didn’t allow me to realise my
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initial idea, so eventually, I came up with a really simple version of
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the click_click game. People click on the click button that makes a
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“click” sound. Every time they click, a new button is generated. The aim
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is to click and accumulate bricks. A repetitive performance. You click,
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you gain. The game ends when you fill your screen and build a wall of
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click buttons. Then the screen clears automatically, and a small victory
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message appears. What happens when the only function performed is
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clicking? Nothing, I guess.</p>
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<figure>
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<img src="click.png" alt="the click wall" />
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<figcaption aria-hidden="true">the click wall</figcaption>
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</figure>
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</div>
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</body>
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</html> |