From dd1770a536976248a1859e199b838a7ed9a2b929 Mon Sep 17 00:00:00 2001 From: steve Date: Thu, 23 Mar 2023 09:44:16 +0100 Subject: [PATCH] Update 'web/click_aglaia/click_aglaia.md' --- web/click_aglaia/click_aglaia.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/web/click_aglaia/click_aglaia.md b/web/click_aglaia/click_aglaia.md index 10d320b..d296b53 100644 --- a/web/click_aglaia/click_aglaia.md +++ b/web/click_aglaia/click_aglaia.md @@ -9,13 +9,13 @@ author: Aglaia ## clicking game -A a couple of months ago, I wasn\'t even aware of the existence of clicking games. When I played for the first time, I couldn\'t understand why -people are intrigued enough to devote themselves in clicking, and I still struggle a little to understand. I wanted to +A a couple of months ago, I didn't even know clicking games existed. When I played for the first time, I couldn't understand why +people are intrigued enough to devote themselves in clicking, and I still struggle a little to understand it. I wanted to create a clicking game that would highlight the act of clicking to the player through the interface of the screen. People would see a hand clicking in their screen and then at the next stage a person in front of a screen (with a hand clicking) clicking etc. My poor java script skills -didn\'t allow me to realise my initial idea, so eventually I came up +didn't allow me to realise my initial idea, so eventually I came up with really simple version of the click_click game. People click on the click button that makes a \"click\" sound. Every time they click, a new button is generated. The aim is to click so as to accumulate bricks. A