From cf6644ffb5d4e9fff47d0e3c9d9673eb6b08e027 Mon Sep 17 00:00:00 2001 From: steve Date: Wed, 22 Mar 2023 13:29:46 +0100 Subject: [PATCH] Update 'web/fruitual/index.md' --- web/fruitual/index.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/web/fruitual/index.md b/web/fruitual/index.md index 78088d2..989a168 100644 --- a/web/fruitual/index.md +++ b/web/fruitual/index.md @@ -8,7 +8,7 @@ author: Boyana # Fruitual ## text adventre game -Creating a text adventure game is no easy feat. It takes a lot of time, creativity, trial and error. The key to creating a great game is putting yourself in the player's shoes and making sure there are plenty of fun twists and turns along the way. +Creating a text adventure game is no easy feat. It takes a lot of time, creativity, trial and error. The key to creating an interesting game is putting yourself in the player's shoes and making sure there are plenty of fun twists and turns along the way. I decided to keep my game simple and tell a linear story. I used a web engine called Twine (twinery.org, an open-source tool for telling interactive, nonlinear stories) to help generate the game's storyline, and I adapted the script from a Bulgarian fairytale ("The Most Precious Fruit"). But things didn't always go smoothly. When the python script started generating the wrong messages for players who strayed from the script, I tried to find solutions on StackOverflow, but it was all too complicated for me.