adding booklet content

main
Stephen Kerr 2 years ago
parent 8fab905af2
commit b09365dd91

@ -1,86 +1,13 @@
<!DOCTYPE html>
<html xmlns="http://www.w3.org/1999/xhtml" lang="" xml:lang="">
<DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<meta name="generator" content="pandoc" />
<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes" />
<title>booklet</title>
<style>
code{white-space: pre-wrap;}
span.smallcaps{font-variant: small-caps;}
div.columns{display: flex; gap: min(4vw, 1.5em);}
div.column{flex: auto; overflow-x: auto;}
div.hanging-indent{margin-left: 1.5em; text-indent: -1.5em;}
ul.task-list{list-style: none;}
ul.task-list li input[type="checkbox"] {
width: 0.8em;
margin: 0 0.8em 0.2em -1.6em;
vertical-align: middle;
}
.display.math{display: block; text-align: center; margin: 0.5rem auto;}
</style>
<link rel="stylesheet" href="style.css" />
<!--[if lt IE 9]>
<script src="//cdnjs.cloudflare.com/ajax/libs/html5shiv/3.7.3/html5shiv-printshiv.min.js"></script>
<![endif]-->
<title></title>
<meta charset="utf-8">
<script src="paged.js/paged.polyfill.js"></script>
<link href="paged.js/pagedjs.css" rel="stylesheet" type="text/css">
<link rel="stylesheet" type="text/css" href="stylesheet.css">
</head>
<body>
<nav id="TOC" role="doc-toc">
<ul>
<li><a
href="#sometimes-the-world-as-it-is-and-the-world-as-it-could-be-are-devastatingly-close-to-each-other."
id="toc-sometimes-the-world-as-it-is-and-the-world-as-it-could-be-are-devastatingly-close-to-each-other.">Sometimes
the world as it is and the world as it could be are devastatingly close
to each other.</a></li>
<li><a href="#the-superstructure-text-adventure-game"
id="toc-the-superstructure-text-adventure-game">the superstructure text
adventure game</a></li>
</ul>
</nav>
<p>The history of Tarot Cards According to History</p>
<p>Some Gossip on gossip yay — title: Fortnite author: Stephen</p>
<hr />
<div id="fortnite" class="has-images">
<h1
id="sometimes-the-world-as-it-is-and-the-world-as-it-could-be-are-devastatingly-close-to-each-other.">Sometimes
the world as it is and the world as it could be are devastatingly close
to each other.</h1>
<p>Is there any point in imagining something that is so similar to the
nightmare we already live in? The future is a dream but its just that
dream where you remember putting your keys somewhere but where, and
youre wandering around looking for them for what feels like hours. Was
it real or not isnt important you were still there. Why are we staying
here, whats even here for us? If you dont get them, theyll get you
first. Then you wake up and you still cant find the fucking keys. But
sometimes its sunny and youre standing there and theres something
cinematic about the whole thing, is it worth it just to be there for
that maybe. Theres really no difference between a dream about falling
and a dream about flying. You search the entire planet, all seven
planets, drinking every last drop, and still no fucking keys. Youre
just watching the whole thing anyway so enjoy it I guess. If you get the
rifle you can use the scope on it to see things in the distance, but
then again maybe you dont need to see that far. The start is always the
best part. Maybe I left them in the bathroom for some reason? Can I help
them, even one of them? They are all so busy killing each other I dont
think they can hear. The forests are beautiful here. One time I sat down
with some of the bots and really got to know them. Until the players
arrive they just sit there together, chatting. Theyre really nice
actually. And then a player ran up beside us, saw that we werent trying
to hurt them, and left. Maybe they were helped, or changed somehow.</p>
<p>The only reason Im still here is because youre still here. 😋</p>
<p><img src="fortnite-10.jpg" alt="screenshot from Fortnite" /> <img
src="fortnite-9.jpg" alt="screenshot from Fortnite" /> <img
src="fortnite-8.jpg" alt="screenshot from Fortnite" /> <img
src="fortnite-7.jpg" alt="screenshot from Fortnite" /> <img
src="fortnite-6.jpg" alt="screenshot from Fortnite" /> <img
src="fortnite-3.jpg" alt="screenshot from Fortnite" /> <img
src="fortnite-2.jpg" alt="screenshot from Fortnite" /> <img
src="fortnite-1.jpg" alt="screenshot from Fortnite" /> <img
src="fortnite-0.jpg" alt="screenshot from Fortnite" /></p>
</div>
<p>i deleted it woops. i want to write a paragraph about my mindfulness
game here.</p>
<h1 id="the-superstructure-text-adventure-game">the superstructure text
adventure game</h1>
<div id="contenteo">['<p>The history of Tarot Cards According to History</p>\n', '<p>Some Gossip on gossip</p>\n', '<p>yay</p>\n', '<div id="fortnite" class="has-images">\n<h1\nid="sometimes-the-world-as-it-is-and-the-world-as-it-could-be-are-devastatingly-close-to-each-other.">Sometimes\nthe world as it is and the world as it could be are devastatingly close\nto each other.</h1>\n<p>Is there any point in imagining something that is so similar to the\nnightmare we already live in? The future is a dream but its just that\ndream where you remember putting your keys somewhere but where, and\nyoure wandering around looking for them for what feels like hours. Was\nit real or not isnt important you were still there. Why are we staying\nhere, whats even here for us? If you dont get them, theyll get you\nfirst. Then you wake up and you still cant find the fucking keys. But\nsometimes its sunny and youre standing there and theres something\ncinematic about the whole thing, is it worth it just to be there for\nthat maybe. Theres really no difference between a dream about falling\nand a dream about flying. You search the entire planet, all seven\nplanets, drinking every last drop, and still no fucking keys. Youre\njust watching the whole thing anyway so enjoy it I guess. If you get the\nrifle you can use the scope on it to see things in the distance, but\nthen again maybe you dont need to see that far. The start is always the\nbest part. Maybe I left them in the bathroom for some reason? Can I help\nthem, even one of them? They are all so busy killing each other I dont\nthink they can hear. The forests are beautiful here. One time I sat down\nwith some of the bots and really got to know them. Until the players\narrive they just sit there together, chatting. Theyre really nice\nactually. And then a player ran up beside us, saw that we werent trying\nto hurt them, and left. Maybe they were helped, or changed somehow.</p>\n<p>The only reason Im still here is because youre still here. 😋</p>\n<p><img src="fortnite-10.jpg" alt="screenshot from Fortnite" /> <img\nsrc="fortnite-9.jpg" alt="screenshot from Fortnite" /> <img\nsrc="fortnite-8.jpg" alt="screenshot from Fortnite" /> <img\nsrc="fortnite-7.jpg" alt="screenshot from Fortnite" /> <img\nsrc="fortnite-6.jpg" alt="screenshot from Fortnite" /> <img\nsrc="fortnite-3.jpg" alt="screenshot from Fortnite" /> <img\nsrc="fortnite-2.jpg" alt="screenshot from Fortnite" /> <img\nsrc="fortnite-1.jpg" alt="screenshot from Fortnite" /> <img\nsrc="fortnite-0.jpg" alt="screenshot from Fortnite" /></p>\n</div>\n', '<p>i deleted it woops. i want to write a paragraph about my mindfulness\ngame here.</p>\n', '<p>rituals_archive will go here</p>\n', '<h1 id="the-superstructure-text-adventure-game">the superstructure text\nadventure game</h1>\n']</div>
</body>
</html>
</html>

@ -30,4 +30,5 @@ The only reason I'm still here is because you're still here. 😋
i deleted it woops. i want to write a paragraph about my mindfulness game here.
rituals_archive will go here
# the superstructure text adventure game

@ -10,6 +10,7 @@ print("---------")
all_html = ""
all_md = ""
html=[]
folders = glob("content/*")
print(folders)
@ -31,8 +32,9 @@ for folder in folders:
# os.system(pandoc_cmd)
# print("standalone html files saved!")
# pandoc2 = "pandoc -f markdown -t html " + file
# html_data = subprocess.run(pandoc2, capture_output=True, text=True).stdout
pandoc2 = "pandoc -f markdown -t html " + file
html_data = subprocess.run(pandoc2, capture_output=True, text=True).stdout
print("html_data: ", html_data)
# #editing the html before creatings the main file
# # filename = os.path.basename(file)
@ -44,6 +46,7 @@ for folder in folders:
# # and then collect all that content into a variable called "all_html"
# # add this content to all_html
# all_html = all_html + html_data
html.append(html_data)
md_data = open(file).read()
all_md += "\n"+md_data
@ -52,15 +55,18 @@ for folder in folders:
output = open("booklet.md", "w")
output.write(all_md)
output.close()
pandoc_md = "pandoc -s --toc -c style.css -f markdown -t html booklet.md -o booklet.html"
os.system(pandoc_md)
print("booklet html files saved!")
html=[]
# pandoc_md = "pandoc -s --toc -c style.css -f markdown -t html booklet.md -o booklet.html"
# os.system(pandoc_md)
print("booklet md files saved!")
env = jinja2.Environment(loader=jinja2.FileSystemLoader("."))
template = env.get_template("booklet.template.html")
booklet_html = template.render(content=html)
print("this is the html: ", booklet_html)
output = open("booklet.html", "w")
output.write(booklet_html)
output.close()
print("booklet html files saved!")
#take all the css files and write to main css

@ -8,6 +8,6 @@
<link rel="stylesheet" type="text/css" href="stylesheet.css">
</head>
<body>
<div id="content">{{ content }}</div>
<div id="contenteo">{{ content }}</div>
</body>
</html>

@ -0,0 +1,18 @@
---
title: Long Time
author:
---
:::::{#tetris .has-images}
# Long Time
## Six Sigma Fortune Telling
While the future cannot be predicted with certainty, present understanding in various scientific fields allows for the prediction of some far-future events, if only in the broadest outline. These fields include astrophysics, particle physics, evolutionary biology, plate tectonics and sociology. The far future begins after the current millennium comes to an end, starting with the 4th millennium in 3001 CE, and continues until the furthest reaches of future time. This timeline includes alternative future events that address unresolved scientific questions, and is in fact not six sigma accurate at all.
This timeline (based on Wikipedia's [Timeline of the Far Future](https://en.wikipedia.org/wiki/Timeline_of_the_far_future)) claims to make accurate predictions far into the future at timescales that are difficult to comprehend; beyond our lifetimes, beyond the death of the earth, beyond the death of atoms. The scientific method claims to have an intense relationship to the material world which is "orders of magnitude" more accurate than other ways of interacting with and understanding where we are. The scientist often pits themself as "against" the fortune-teller, the tarot reader, or the mystic, and yet they make even bigger claims about our collective future. Is there any way to disprove the scientist's method in their own mind?
This web-based game attempts to highlight the uselessness of this approach. Sometimes a human can have no effect on the extreme truth that science offers, or to put it more usefully, sometimes science has nothing to offer humans. This timeline uses scientific and objective distance to avoid the most inevitable and obvious event in the future: your own death. Death is non-relational: no one can die in one's place, and we cannot understand our own death through the death of others (Heidegger, Being and Time, 1962). Just like the scientist, the philosopher doesn't have much to offer solace here. So where do we go to talk about death?
![The future](long-time-1.jpg)
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@ -9,7 +9,7 @@ author: Stephen
Is there any point in imagining something that is so similar to the nightmare we already live in? The future is a dream but it's just that dream where you remember putting your keys somewhere but where, and you're wandering around looking for them for what feels like hours. Was it real or not isnt important you were still there. Why are we staying here, what's even here for us? If you don't get them, they'll get you first. Then you wake up and you still can't find the fucking keys. But sometimes it's sunny and you're standing there and there's something cinematic about the whole thing, is it worth it just to be there for that maybe. There's really no difference between a dream about falling and a dream about flying. You search the entire planet, all seven planets, drinking every last drop, and still no fucking keys. You're just watching the whole thing anyway so enjoy it I guess. If you get the rifle you can use the scope on it to see things in the distance, but then again maybe you don't need to see that far. The start is always the best part. Maybe I left them in the bathroom for some reason? Can I help them, even one of them? They are all so busy killing each other I don't think they can hear. The forests are beautiful here. One time I sat down with some of the bots and really got to know them. Until the players arrive they just sit there together, chatting. They're really nice actually. And then a player ran up beside us, saw that we weren't trying to hurt them, and left. Maybe they were helped, or changed somehow.
The only reason I'm still here is because you're still here. 😋
The only reason I'm still here is because you're still here.
![screenshot from Fortnite](fortnite-10.jpg)
![screenshot from Fortnite](fortnite-9.jpg)

@ -0,0 +1,21 @@
---
title: Tetris Fantasies
author:
---
:::::{#tetris .has-images}
# Tetris Fantasies
### Death, Geometry and the Structure of the Individual
Tetris is a game where a single player is encouraged to organise the chaos given to them from above, a limited space for play of ten by twenty units leads to a limited ability to approach the perfection implied by the simple shapes that are encountered in the world (always a collection of four squares, in their seven permutations). The harnesses of time and gravity make perfection impossible in this world; instead the player can only attempt, approach, increase their efficiency. A life's function approaching the limit, there is no way to win, only to get higher and higher scores, to live as long as possible through increased throughput. Death is inevitable in Tetris, and each passing block seems to come faster than the last. Why does it feel like everything just keeps getting harder?
There are many squares to be organised in tetris, an infinite number apparently, but there is only one player organising them. Other people can only be seen by this individual in faint ghosts; their high scores that are there only to be beaten. And the current player can only hope to reach those people through leaving their own mark on the high score table. Employee-of-the-month, world's-best-mom. But maybe there is an alternative, a world where there is more to each falling tetromino than simply an obstacle to be overcome, a problem to be solved. Maybe there is a story behind the fatal pixels, a bigger space than the 10 x 20 grid on the screen. Maybe there are humans out there with more to them than what they produce.
This fanfic takes the form of a series of hand-drawn illustrations depicting fantastical tetris pieces, each of which is accompanied by a fragment of a story. The cards can be read and arranged in any order, intentionally removing the linear and framed limits of the original tetris, although the illustration and text on any one card have a relationship to eachother of some sort.
![hand drawn tetris fanfic](tetris-documentation-1.jpg)
![printed fanfic: imagined four-sided realities](tetris-documentation-2.jpg)
<!-- ![printed fanfic: imagined four-sided realities](tetris-documentation-3.jpg) -->
![imagining a tetris without labour](tetris-documentation-4.png)
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