From a664a7dc7fef91b358debf66a77a12d9f389cc12 Mon Sep 17 00:00:00 2001 From: steve Date: Wed, 22 Mar 2023 13:07:47 +0100 Subject: [PATCH] Update 'web/fruitual/index.md' --- web/fruitual/index.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/web/fruitual/index.md b/web/fruitual/index.md index c0650fe..9c996f5 100644 --- a/web/fruitual/index.md +++ b/web/fruitual/index.md @@ -8,7 +8,7 @@ author: Boyana # Fruitual ## text adventre game -Creating a text adventure game is no easy feat, I would say. It takes a lot of time, creativity, and trial and error. But the key to a great game is putting yourself in the player's shoes and making sure there are plenty of fun twists and turns along the way. +Creating a text adventure game is no easy feat. It takes a lot of time, creativity, and trial and error. But the key to a great game is putting yourself in the player's shoes. Make sure there are plenty of fun twists and turns along the way. For my game, I decided to keep it simple and tell a linear story. I used a web engine called Twine (twinery.org, an open-source tool for telling interactive, nonlinear stories) to help generate the game's storyline and adapted the script from a Bulgarian fairytale ("The Most Precious Fruit"). But things didn't always go smoothly. When the python script started generating the wrong messages for players who strayed from the script, I tried to find solutions on StackOverflow, but it was all too complicated for me.