diff --git a/web/fruitual/index.md b/web/fruitual/index.md index 9c996f5..a7ed6c8 100644 --- a/web/fruitual/index.md +++ b/web/fruitual/index.md @@ -8,9 +8,9 @@ author: Boyana # Fruitual ## text adventre game -Creating a text adventure game is no easy feat. It takes a lot of time, creativity, and trial and error. But the key to a great game is putting yourself in the player's shoes. Make sure there are plenty of fun twists and turns along the way. +Creating a text adventure game is no easy feat. It takes a lot of time, creativity, and trial and error. But the key to a great game is putting yourself in the player's shoes and making sure there are plenty of fun twists and turns along the way. -For my game, I decided to keep it simple and tell a linear story. I used a web engine called Twine (twinery.org, an open-source tool for telling interactive, nonlinear stories) to help generate the game's storyline and adapted the script from a Bulgarian fairytale ("The Most Precious Fruit"). But things didn't always go smoothly. When the python script started generating the wrong messages for players who strayed from the script, I tried to find solutions on StackOverflow, but it was all too complicated for me. +I decided to keep my game simple and tell a linear story. I used a web engine called Twine (twinery.org, an open-source tool for telling interactive, nonlinear stories) to help generate the game's storyline, and I adapted the script from a Bulgarian fairytale ("The Most Precious Fruit"). But things didn't always go smoothly. When the python script started generating the wrong messages for players who strayed from the script, I tried to find solutions on StackOverflow, but it was all too complicated for me. In the end, the game took me around 6-7 hours to make, including writing, coding, mapping, editing, and lots of trial-and-error. It was a great learning experience, but it also taught me that game development can be tough if you don't have much coding experience. I had to approach it more from a writer's perspective and figure out the coding later.