booklet updates

main
Stephen Kerr 1 year ago
parent 1aaf19c7ae
commit 5cfbf1c48f

@ -10,40 +10,23 @@
<body>
<div id="contenteo">
<section class="section" id="start-matter"></section>
<p>:::::</p>
<p>{#publishing-notes}</p>
<p>Co-published by Experimental Publishing, Willem de Kooning Academie,
<p>Co-published by Experimental Publishing, Willem de Kooning Academie,
Wijnhaven 61, Rotterdam and Page Not Found Space for publishing as
artistic practice Boekhorststraat 126-128, 2512 CL Den Haag</p>
<h3 id="licensing-information">Licensing Information</h3>
<p>This publication is a free publication: you can redistribute it
and/or modify it under the terms of the SIXX License as published by
XPUB, either version 1 of the SIXX License, or any later version.</p>
<p>    This publication is distributed in the hope that it will be
useful,</p>
<p>    but WITHOUT ANY WARRANTY; without even the implied warranty
of</p>
<p>    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. </p>
<p>See the SIXX License for more details. You should have received a
copy of the SIXX License along with this publication.  If not, see
&lt;https//issue.xpub.nl/20/license/&gt;</p>
<p>Permission is hereby granted, free of charge, to any person obtaining
a copy of this publication to use, publish, or distribute copies  and to
permit persons to whom the publication is furnished to do so.</p>
<p>Any other use, including modifying, adapting, reverse engineering,
decompiling, or disassembling, is permitted under the
delineated terms.</p>
<h3 id="xpub">XPUB</h3>
<p>XPUB is the Master of Arts in Fine Art and Design: Experimental
Publishing of the Piet Zwart Institute. XPUB focuses on the acts of
making things public and creating publics in the age of post-digital
networks. Find out more at xpub.nl</p>
<p>XPUB is the Master of Arts in Fine Art and Design: Experimental
Publishing of the Piet Zwart Institute. XPUB focuses on the acts of
making things public and creating publics in the age of post-digital
networks. Find out more at xpub.nl</p>
<p>::::: :::::{#title-page}</p>
<h1 id="console">CONSOLE</h1>
<h4 id="xpub-special-issue-xx">xpub special issue xx</h4>
<h3 id="xpub-special-issue-xx">xpub special issue xx</h3>
<p>Console is an oracle; an emotional first aid kit that helps you help
yourself. Console invites you to open the box and discover ways of
healing; Console provides shelter for your dreams, memories and worries.
@ -51,18 +34,13 @@ Face the past and encounter your fortune. Console gives you a new
vantage point; a set of rituals and practices that help you cope and
care; Console asks everyday questions that give magical answers. Are you
ready to play?</p>
<p>::::: :::::</p>
<p>{#acknowledgements}</p>
<h2 id="this-publication-made-possible-thanks-to">&lt;3 this publication
made possible thanks to:</h2>
<h2 id="this-publication-was-made-possible-thanks-to">❤️ this
publication was made possible thanks to:</h2>
<p>Lídia Pereira (ed.) Artemis Gryllaki (ed.) Manetta Berends Joseph
Knierzinger Steve Rushton Leslie Robbins Michael Murtaugh Sébastien Tien
and the Page Not Found team Anna M. Szaflarski Paul DD Smith Shana
Moulton Bérénice Serra The Sun is its father The Moon its mother The
Wind hath carried it in its belly The Earth is its nurse</p>
<p>::::: :::::{#toc}</p>
<p>#Table of contents</p>
<p>:::::</p>
</section>
<section class="toc">
@ -75,6 +53,8 @@ Wind hath carried it in its belly The Earth is its nurse</p>
<li class="toc-title"><a href="#Documentation of Games and Rituals, Kick off sessions">Documentation of Games and Rituals, Kick off sessions</a></li>
<li class="toc-title"><a href="#Documentation of Monday Morning Rituals">Documentation of Monday Morning Rituals</a></li>
<li class="toc-title"><a href="#History of Tarot">History of Tarot</a></li>
<li class="toc-title"><a href="#Some Gossip on gossip">Some Gossip on gossip</a></li>
@ -117,19 +97,15 @@ Wind hath carried it in its belly The Earth is its nurse</p>
<li class="toc-title"><a href="#Colophon">Colophon</a></li>
<li class="toc-title"><a href="#Colophon">Colophon</a></li>
<li class="toc-title"><a href="#Colophon">Colophon</a></li>
</ul>
</section>
<section class="header-page" id="Documentation of Games and Rituals, Kick off sessions">
<!-- <section class="header-page" id="Documentation of Games and Rituals, Kick off sessions">
<h1>Introduction</h1>
</section>
</section> -->
<section class="section">
<h1 id="introduction">Introduction</h1>
<p>This Special Issue has been an attempt to understand the notions of
@ -283,28 +259,14 @@ counter-hegemonic practices of collective care and healing?</p>
<figcaption aria-hidden="true">Never stop questioning never stop
mapping</figcaption>
</figure>
<div class="centered">
<p>Console is an oracle; an emotional first aid kit that helps you help
yourself.</p>
<p>Console invites you to open the box and discover ways of healing;</p>
<p>Console provides shelter for your dreams, memories and worries.</p>
<p>Face the past and encounter your fortune.</p>
<p>Console gives you a new vantage point; a set of rituals and practices
that help you cope and care for yourself and for others.</p>
<p>Console asks everyday questions that give magical answers.</p>
<p>Console invites you to self reflect, explore your subconscious, spin
the wheel of fortune and pick a card, explore what is possible beyond
what is obvious, guide yourself into the future and past, create
stories. Are you ready to play?</p>
</div>
</section>
<section class="header-page" id="History of Tarot">
<!-- <section class="header-page" id="Documentation of Monday Morning Rituals">
<h1>Documentation of Games and Rituals, Kick off sessions</h1>
</section>
</section> -->
<section class="section">
<div id="documentation-of-game-and-rituals" class="has-images">
<h1
@ -369,21 +331,17 @@ alt="Cookies Questions Tea.jpeg" />
<section class="header-page" id="Some Gossip on gossip">
<h1>History of Tarot</h1>
</section>
<!-- <section class="header-page" id="History of Tarot">
<h1>Documentation of Monday Morning Rituals</h1>
</section> -->
<section class="section">
<hr />
<p>title: Documentation of Monday Morning Rituals author: Cara</p>
<hr />
<div id="monday-rituals" class="has-images">
<h1 id="documentation-of-monday-morning-rituals">Documentation of Monday
<h1 id="documentation-of-monday-morning-rituals">Documentation of Monday
Morning Rituals</h1>
<p>*** For 8 weeks, students from XPUB prepared a ritual to perform at
the top of Monday morning class. We explored cultural rituals such as
the birthday cake and coffee-ground reading, but also more personal
rituals such as going to sleep rituals, a personal hard-drive
purification, and the creation of worry-dolls.***</p>
<p><strong><em>For 8 weeks, students from XPUB prepared a ritual to
perform at the top of Monday morning class. We explored cultural rituals
such as the birthday cake and coffee-ground reading, but also more
personal rituals such as going to sleep rituals, a personal hard-drive
purification, and the creation of worry-dolls.</em></strong></p>
<h3 id="week-1-january-9th-2023-tea-and-cookies">Week 1, January 9th
2023: Tea and Cookies</h3>
<p><strong><em>Performed by… Artemis and Lídia</em></strong></p>
@ -498,18 +456,16 @@ Guatemala. There is one in each box of our special issue.</p>
<figcaption aria-hidden="true">Irmaks Ritual A Worry
Doll</figcaption>
</figure>
</div>
</section>
<section class="header-page" id="Holographic Oracle Deck">
<h1>Some Gossip on gossip</h1>
</section>
<!-- <section class="header-page" id="Some Gossip on gossip">
<h1>History of Tarot</h1>
</section> -->
<section class="section">
<div id="historyoftarot" class="has-images">
<h1 id="an-hypothesised-and-randomly-factual-history-of-tarot-cards">An
<h1 id="an-hypothesised-and-randomly-factual-history-of-tarot-cards">An
hypothesised and randomly factual History of Tarot Cards</h1>
<p>What follows is the story of a deck of cards and of all the
more-or-less believable claims made about its origin. This brief history
@ -630,25 +586,23 @@ formats exist, often falling under the category of Oracle cards and as
such not having the clear formatting rules of Tarot but still
implicating divination and self-reflection through the interpretation of
allegorical illustration.</p>
</div>
</section>
<section class="header-page" id="click-click">
<h1>Holographic Oracle Deck</h1>
</section>
<!-- <section class="header-page" id="Holographic Oracle Deck">
<h1>Some Gossip on gossip</h1>
</section> -->
<section class="section">
<p>:::::{#gossip .has-images}</p>
<h1 id="some-gossip-on-gossip-and-what-coffee-has-to-do-with-it.">Some
Gossip on gossip and what coffee has to do with it.</h1>
<figure>
<img src="image1.jpg"
alt="Tittle Tattle; or The Feveral Branches of Gofsipping, British Museum Collection" />
<figcaption aria-hidden="true">Tittle Tattle; or The Feveral Branches of
Gofsipping, British Museum Collection</figcaption>
</figure>
<h1 id="some-gossip-on-gossip-and-what-coffee-has-to-do-with-it.">Some
Gossip on gossip and what coffee has to do with it.</h1>
<p>Godsipp (God and sib (akin), godmother or godfather) was in the 12th
century a word used for both men and women in fables and amongst
society. The church recognized the word as well. It was used to name
@ -779,12 +733,11 @@ quality check 😊</li>
<section class="header-page" id="Fruitual (fruit + ritual)">
<h1>click-click</h1>
</section>
<!-- <section class="header-page" id="click-click">
<h1>Holographic Oracle Deck</h1>
</section> -->
<section class="section">
<div id="holo-deck" class="has-images">
<h1 id="holographic-oracle-deck">Holographic Oracle Deck</h1>
<h1 id="holographic-oracle-deck">Holographic Oracle Deck</h1>
<h2
id="crystals-energy-is-a-holographic-oracle-deck-exploring-a-range-of-energy-sources-through-the-magical-mystical-nature-of-crystals-as-energy-storing-matter">Crystals
&amp; Energy is a holographic oracle deck exploring a range of energy
@ -847,18 +800,16 @@ src="Diamond-holo.jpg" alt="Diamond" /> <img src="Earth-holo.jpg"
alt="Earth" /> <img src="Jellyfish-holo.jpg" alt="Jellyfish" /> <img
src="LNG-and-Aquamarine.jpg" alt="LNG and Aquamarine" /> <img
src="UFO-holo.jpg" alt="UFO" /></p>
</div>
</section>
<section class="header-page" id="Long Time">
<h1>Fruitual (fruit + ritual)</h1>
</section>
<!-- <section class="header-page" id="Fruitual (fruit + ritual)">
<h1>click-click</h1>
</section> -->
<section class="section">
<div id="click-click" class="has-images">
<h1
<h1
id="click-click-the-clicking-game---a-matter-of-accumulation">click-click,
the clicking game - a matter of accumulation</h1>
<h2 id="clicking-game">clicking game</h2>
@ -882,18 +833,16 @@ clicking? Nothing I guess.</p>
<img src="click.png" alt="the click wall" />
<figcaption aria-hidden="true">the click wall</figcaption>
</figure>
</div>
</section>
<section class="header-page" id="Fortnite">
<h1>Long Time</h1>
</section>
<!-- <section class="header-page" id="Long Time">
<h1>Fruitual (fruit + ritual)</h1>
</section> -->
<section class="section">
<section id="fruitual" class="has-images">
<h1>Fruitual</h1>
<h1 id="fruitual">Fruitual</h1>
<h2 id="text-adventre-game">text adventre game</h2>
<p>Creating a text adventure game is no easy feat. It takes a lot of
time, creativity, trial and error. The key to creating an interesting
@ -925,18 +874,16 @@ https://fairytalez.com/the-most-precious-fruit/)</p>
<img src="twine-map.png" alt="Twine" />
<figcaption aria-hidden="true">Twine</figcaption>
</figure>
</section>
</section>
<section class="header-page" id="Papa Louies Ghosteria">
<h1>Fortnite</h1>
</section>
<!-- <section class="header-page" id="Fortnite">
<h1>Long Time</h1>
</section> -->
<section class="section">
<div id="tetris" class="has-images">
<h1 id="long-time">Long Time</h1>
<h1 id="long-time">Long Time</h1>
<h2 id="six-sigma-fortune-telling">Six Sigma Fortune Telling</h2>
<p>The future cannot be predicted with certainty, but our current
understanding in various scientific fields means we can predict some
@ -973,18 +920,16 @@ talk about death?</p>
<img src="long-time-1.jpg" alt="The future" />
<figcaption aria-hidden="true">The future</figcaption>
</figure>
</div>
</section>
<section class="header-page" id="Peace, Monday Morning Ritual by Cara">
<h1>Papa Louies Ghosteria</h1>
</section>
<!-- <section class="header-page" id="Papa Louies Ghosteria">
<h1>Fortnite</h1>
</section> -->
<section class="section">
<div id="fortnite" class="has-images">
<h1
<h1
id="sometimes-the-world-as-it-is-and-the-world-as-it-could-be-are-devastatingly-close-to-each-other.">Sometimes
the world as it is and the world as it could be are devastatingly close
to each other.</h1>
@ -999,20 +944,18 @@ sometimes its sunny and youre standing there and theres something
cinematic about the whole thing, is it worth it just to be there for
that maybe. Theres really no difference between a dream about falling
and a dream about flying.</p>
</div>
<div class="hide-on-web">
<p>You search the entire planet, all seven planets, drinking every last
drop, and still no fucking keys. Youre just watching the whole thing
anyway so enjoy it, I guess. If you get the rifle you can use the scope
on it to see things in the distance, but then again, maybe you dont
need to see that far. The start is always the best part. Maybe I left
them in the bathroom? Can I help them, even one of them? They are all so
busy killing each other I dont think they can hear. The forests are
beautiful here. One time I sat down with some of the bots and really got
to know them. Until the players arrive they just sit there together,
chatting. Theyre really nice actually. And then a player ran up beside
us, saw that we werent trying to hurt them, and left. Maybe they were
helped, or changed somehow.</p>
<p>::::: :::::{.hide-on-web} You search the entire planet, all seven
planets, drinking every last drop, and still no fucking keys. Youre
just watching the whole thing anyway so enjoy it, I guess. If you get
the rifle you can use the scope on it to see things in the distance, but
then again, maybe you dont need to see that far. The start is always
the best part. Maybe I left them in the bathroom? Can I help them, even
one of them? They are all so busy killing each other I dont think they
can hear. The forests are beautiful here. One time I sat down with some
of the bots and really got to know them. Until the players arrive they
just sit there together, chatting. Theyre really nice actually. And
then a player ran up beside us, saw that we werent trying to hurt them,
and left. Maybe they were helped, or changed somehow.</p>
<p>The only reason Im still here is because youre still here.</p>
<p>🚶</p>
<p><img src="fortnite-10.jpg" alt="screenshot from Fortnite" /> <img
@ -1024,18 +967,16 @@ src="fortnite-3.jpg" alt="screenshot from Fortnite" /> <img
src="fortnite-2.jpg" alt="screenshot from Fortnite" /> <img
src="fortnite-1.jpg" alt="screenshot from Fortnite" /> <img
src="fortnite-0.jpg" alt="screenshot from Fortnite" /></p>
</div>
</section>
<section class="header-page" id="Sims Mod">
<h1>Peace, Monday Morning Ritual by Cara</h1>
</section>
<!-- <section class="header-page" id="Peace, Monday Morning Ritual by Cara">
<h1>Papa Louies Ghosteria</h1>
</section> -->
<section class="section">
<div id="papa-louie" class="has-images">
<h1 id="papa-louies-ghosteria">Papa Louies Ghosteria</h1>
<h1 id="papa-louies-ghosteria">Papa Louies Ghosteria</h1>
<h2
id="papa-louies-ghosteria-is-a-comic-like-fan-fiction-written-by-us.">Papa
Louies Ghosteria is a comic-like fan fiction written by us.</h2>
@ -1115,8 +1056,8 @@ and overcame his troubles.</p>
<img src="papa-louie-final.jpg" alt="The Comic" />
<figcaption aria-hidden="true">The Comic</figcaption>
</figure>
</div>
<p>::::: ## Papa Louies Text-Adventure Healing</p>
<h2 id="papa-louies-text-adventure-healing">Papa Louies Text-Adventure
Healing</h2>
<p>Following this comic production, a small text-adventure Pyhton game
was developed following the same storyline. The game was fundamentally
an explorative game, in which the player could follow four levels of
@ -1131,18 +1072,20 @@ possibilties for healing. The possbilities for each room were:</p>
<p>Once one had picked up enough healing chances, the game would end and
thank you for healing papa. The following picture shows the introductory
illustration.</p>
<p><img src="healinggame.png" alt="The Game" /> :::::</p>
<figure>
<img src="healinggame.png" alt="The Game" />
<figcaption aria-hidden="true">The Game</figcaption>
</figure>
</section>
<section class="header-page" id="Youtube Tarot">
<h1>Sims Mod</h1>
</section>
<!-- <section class="header-page" id="Sims Mod">
<h1>Peace, Monday Morning Ritual by Cara</h1>
</section> -->
<section class="section">
<section id="peace" class="has-images">
<h1>Peace</h1>
<h1 id="peace">Peace</h1>
<p><strong><em>Peace</em></strong> is a mindfulness game Cara created as
an in-class exercise in creating text adventures in python. The game can
be broken at any time by saying “I am now at peace”, but will also break
@ -1178,18 +1121,16 @@ There is only sun and peace and lavender.
Would you like to explore another daydream?</code></pre>
<p><strong><em>if yes, then… and so on</em></strong></p>
<p>You can find the game on our website.</p>
</section>
</section>
<section class="header-page" id="Tetris Fantasies">
<h1>Youtube Tarot</h1>
</section>
<!-- <section class="header-page" id="Youtube Tarot">
<h1>Sims Mod</h1>
</section> -->
<section class="section">
<div id="sims" class="has-images">
<h1 id="the-player-is-the-author">The Player is the Author</h1>
<h1 id="the-player-is-the-author">The Player is the Author</h1>
<p>In The Sims™ 4 some values are certainly given by the game; make
money to buy nicer things, progress in your career by doing tasks that
improve your skills, charisma is a skill but not kindness. But also
@ -1216,18 +1157,16 @@ issue.xpub.nl/20</p>
<img src="sims.png" alt="Console in Sims" />
<figcaption aria-hidden="true">Console in Sims</figcaption>
</figure>
</div>
</section>
<section class="header-page" id="Super(de)construction">
<h1>Tetris Fantasies</h1>
</section>
<!-- <section class="header-page" id="Tetris Fantasies">
<h1>Youtube Tarot</h1>
</section> -->
<section class="section">
<div id="worry-dolls" class="has-images">
<h1 id="youtube-tarot">YouTube Tarot</h1>
<h1 id="youtube-tarot">YouTube Tarot</h1>
<h2 id="youtube-comments-as-tarot-readings">YouTube comments as Tarot
readings</h2>
<p>The question for me (Irmak) at the beginning was why people feel the
@ -1265,18 +1204,16 @@ src="009.jpg" alt="Vibing" /> <img src="010.jpg"
alt="Help get gas price down" /> <img src="011.jpg" alt="The Jessica" />
<img src="012.jpg" alt="The dhananjai" /> <img src="013.jpg"
alt="The Hummingbird" /></p>
</div>
</section>
<section class="header-page" id="The Wheel of Fortune">
<h1>Super(de)construction</h1>
</section>
<!-- <section class="header-page" id="Super(de)construction">
<h1>Tetris Fantasies</h1>
</section> -->
<section class="section">
<div id="tetris" class="has-images">
<h1 id="tetris-fantasies">Tetris Fantasies</h1>
<h1 id="tetris-fantasies">Tetris Fantasies</h1>
<h3 id="death-geometry-and-the-structure-of-the-individual">Death,
Geometry and the Structure of the Individual</h3>
<p>Tetris is a game where a single player is encouraged to organise the
@ -1325,18 +1262,17 @@ alt="imagining a tetris without labour" />
<figcaption aria-hidden="true">imagining a tetris without
labour</figcaption>
</figure>
</div>
</section>
<section class="header-page" id="The Wheel of Fortune">
<h1>The Wheel of Fortune</h1>
</section>
<!-- <section class="header-page" id="The Wheel of Fortune">
<h1>Super(de)construction</h1>
</section> -->
<section class="section">
<p>:::::{#Super(de)construction .has-images} # Super(de)construction ##
text adventure game</p>
<h1 id="superdeconstruction">Super(de)construction</h1>
<h2 id="text-adventure-game">text adventure game</h2>
<p>My text-adventure game was (first and foremost a struggle and) an
attempt to dive a little bit into the world of python and deal
peacefully with the potential trauma of coding. The first unsuccessful
@ -1566,18 +1502,16 @@ are! ")</p>
<p>        else:</p>
<p>            taker("megaroom")</p>
<p>```  </p>
<p><img src="superdeconstruction.png" alt="Welcome message" /> :::::</p>
</section>
<section class="header-page" id="Oracolotto">
<!-- <section class="header-page" id="The Wheel of Fortune">
<h1>The Wheel of Fortune</h1>
</section>
</section> -->
<section class="section">
<div id="wheel-of-fortune" class="has-images">
<h1 id="the-wheel-of-fortune">The Wheel of Fortune</h1>
<h1 id="the-wheel-of-fortune">The Wheel of Fortune</h1>
<h2 id="a-tool-for-self-inquiry">a tool for self-inquiry</h2>
<p>The Wheel of Fortune (not to be mistaken with the tarot card) is a
tool for self-inquiry that you, dear reader, can engage in daily, weekly
@ -1683,18 +1617,16 @@ something painful? What is art for?</p>
<figcaption aria-hidden="true">Wheel website, work in
progress</figcaption>
</figure>
</div>
</section>
<section class="header-page" id="Fiction Friction">
<h1>Oracolotto</h1>
</section>
<!-- <section class="header-page" id="Oracolotto">
<h1>The Wheel of Fortune</h1>
</section> -->
<section class="section">
<div id="wheel-of-fortune" class="has-images">
<h1 id="the-wheel-of-fortune-manual">The Wheel of Fortune — Manual</h1>
<h1 id="the-wheel-of-fortune-manual">The Wheel of Fortune — Manual</h1>
<p>“Welcome, my dear! This exercise is all about healing, about
reconnecting with what is essential and authentic within yourself. By
understanding the true nature of our suffering, we can evoke compassion
@ -1720,17 +1652,16 @@ fully processed or understood. As you reflect on these images and answer
the questions, you may gain new insights and perspectives about yourself
and your life.</p>
<p>Enjoy the journey! Console”</p>
</div>
</section>
<section class="header-page" id="The Legend of the Worry">
<h1>Fiction Friction</h1>
</section>
<!-- <section class="header-page" id="Fiction Friction">
<h1>Oracolotto</h1>
</section> -->
<section class="section">
<p>:::::</p>
<h1 id="oracolotto">oracolotto</h1>
<p><em>Those who dream of drinking wine may weep when morning comes;
those who dream of weeping may in the morning go off to hunt. While they
are dreaming they do not know it is a dream, and in their dream they may
@ -1739,7 +1670,7 @@ a dream. And someday there will be a great awakening when we know that
this is all a great dream.</em></p>
<p><em>And when I say you are dreaming, I am dreaming, too.</em></p>
<p><strong>Zhuàngzi</strong> <strong>莊子</strong></p>
<h1 id="preface">✧ Preface</h1>
<h2 id="preface">✧ Preface</h2>
<p>Have you ever woken up feeling like there is a word on the tip of
your tongue in a language you dont quite understand?</p>
<p>Its the feeling you feel when a dream leaves too quickly after you
@ -1791,7 +1722,7 @@ will reveal hidden patterns.</p>
own game, read old or future dreams or even play the lottery. The tools
are in your hands.</p>
<p>:::::</p>
<div class="hide-on-web">
<p>:::::{.hide-on-web}</p>
<h3 id="how-to-care-for-the-oracolotto">✧ How to care for the
Oracolotto</h3>
<p>You may have grown up believing that objects do not have spirit. If
@ -2311,17 +2242,6 @@ that make you walk so light you feel you may just fly away. Follow them,
and soon Laughter will come back.</p>
<p><strong></strong> tarot correspondence: 18. the sun.</p>
<p><strong></strong> zodiac correspondence: leo.</p>
<p>keywords: hope, love and support, coming home to yourself, self-care,
healing, being true to yourself, being guided by your intuition,
integrity, honesty, a positive new start or new vision.</p>
<p>A Christmas tree sits lit by candles next to a window. On the
windowsill sits a still warm cup of cocoa, framed by the view of an
enormous star that illuminates the snowy field. Christmas is a card of
hope. A time of renewal, comfort and homeliness lies ahead. It is now
time to leave the hard times behind. The star shines alone through the
window, filling the landscape with positivity and opportunity.</p>
<p><strong></strong> tarot correspondence: 16. the star.</p>
<p><strong></strong> zodiac correspondence: aquarius.</p>
<h2 id="the-gossiping-woman-or-a-donna-o-barcone"><strong>✳ 43. the
gossiping woman or a donna o barcone</strong></h2>
<p>.keywords: liberation, freedom, casting off shackles, laying down of
@ -2370,17 +2290,17 @@ effort has been thorough and earnest. Keep dreaming, keep working, and
soon the Good Wine will be yours.</p>
<p><strong></strong> tarot correspondence: 20. the world.</p>
<p><strong></strong> zodiac correspondence: all signs.</p>
</div>
</section>
<section class="header-page" id="bibliography">
<h1>The Legend of the Worry</h1>
</section>
<!-- <section class="header-page" id="The Legend of the Worry">
<h1>Fiction Friction</h1>
</section> -->
<section class="section">
<p>::::: # Fiction Friction ## storytelling tool</p>
<h1 id="fiction-friction">Fiction Friction</h1>
<h2 id="storytelling-tool">storytelling tool</h2>
<p>The Fiction Friction cards are made by two wanderers who spent a fair
amount of time thinking about healing, witchcraft and (contemporary)
witch-hunting, rituals, and Tarot culture. This approach can be seen as
@ -2406,29 +2326,30 @@ individuals etc. The main components of the game are a deck of
illustrated cards, dice with different methods of interpretation, an
empty deck to host the new potential stories along with a a deck of
questions created by the players.</p>
<p>How to play:</p>
<p>-One player picks a card from the illustrated card deck along with a
question card and places them in the middle. The card is the starting
point of a collective story.</p>
<p>-Everyone takes an empty card.</p>
<p>-In turns, players write their own interpretation of the collage card
having in mind the revealed question card that works as a navigator for
the story. (There is the possibility to use the dice in the process so
as to specify the method that a player should use to “write”)</p>
<p>-At the end of the round a small story will be created out of the
interpretations of each player.</p>
<p>:::::</p>
<h2 id="how-to-play">How to play:</h2>
<ul>
<li><p>One player picks a card from the illustrated card deck along with
a question card and places them in the middle. The card is the starting
point of a collective story.</p></li>
<li><p>Everyone takes an empty card.</p></li>
<li><p>In turns, players write their own interpretation of the collage
card having in mind the revealed question card that works as a navigator
for the story. (There is the possibility to use the dice in the process
so as to specify the method that a player should use to
“write”)</p></li>
<li><p>At the end of the round a small story will be created out of the
interpretations of each player.</p></li>
</ul>
</section>
<section class="header-page" id="SIXX license">
<h1>bibliography</h1>
</section>
<!-- <section class="header-page" id="bibliography">
<h1>The Legend of the Worry</h1>
</section> -->
<section class="section">
<div id="worry-dolls" class="has-images">
<h1 id="the-legend-of-the-worry">The Legend of the Worry</h1>
<h1 id="the-legend-of-the-worry">The Legend of the Worry</h1>
<h2 id="worry-dolls">Worry dolls</h2>
<p>Worry dolls (also called trouble dolls; in Spanish, Muñeca quitapena)
are tiny, hand-made dolls originating from Guatemala. According to
@ -2446,17 +2367,16 @@ overcome their troubles.</p>
<img src="worry-doll.png" alt="Worry Dolls" />
<figcaption aria-hidden="true">Worry Dolls</figcaption>
</figure>
</div>
</section>
<section class="header-page" id="Colophon">
<h1>SIXX license</h1>
</section>
<!-- <section class="header-page" id="SIXX license">
<h1>bibliography</h1>
</section> -->
<section class="section">
<p>:::::</p>
<h1 id="bibliography">Bibliography</h1>
<p>Aarseth, E. (2012) “A narrative theory of games,” Proceedings of the
International Conference on the Foundations of Digital Games [Preprint].
Available at: https://doi.org/10.1145/2282338.2282365.</p>
@ -2528,7 +2448,7 @@ change the game.</em> S.l: s.n.</p>
20(1/2), pp. 112127. Available at: https://doi.org/10.1086/462864.</p>
<p>S.O. <em>et al.</em> (2022) <em>The legend of the guatemalan worry
doll</em>, <em>Common Hope</em>. Available
at: https://www.commonhope.org/the-legend-of-the-guatemalan-worry-doll/#:~:text=The%20story%20of%20the%20worry,the%20princess%20and%20her%20wisdom.
at: https://www.commonhope.org/the-legend-of-the-guatemalan-worry-doll/
(Accessed: March 22, 2023).</p>
<p>The British Museum. (n.d.). <em>print; satirical print; broadside |
British Museum</em>. [online] Available at: <a
@ -2550,21 +2470,20 @@ class="uri">https://www.werenotreallystrangers.com/</a>.</p>
<p>Zezza, M.(1835). <em>La smorfia ossia Il nuovo metodo per perdere
denaro, e cervello con maggior sicurezza al gioco del lotto.</em>
Napoli, Torchi della Società filomatica.</p>
<p>莊子, 齊物論, Zhuàngzi, “Discussion on making all things equal,” 12.
from Zhuàngzi, Burton Watson trans., Chuang Tzu (New York: Columbia
University Press, 1996), 43. ISBN 978-0-231-10595-8 [1]*</p>
<p>:::::</p>
<p>莊子, 齊物論, Zhuàngzi, <em>“Discussion on making all things
equal,”</em> 12. from Zhuàngzi, Burton Watson trans., Chuang Tzu (New
York: Columbia University Press, 1996), 43. ISBN 978-0-231-10595-8
[1]</p>
</section>
<section class="header-page" id="Colophon">
<h1>Colophon</h1>
</section>
<!-- <section class="header-page" id="Colophon">
<h1>SIXX license</h1>
</section> -->
<section class="section">
<p>:::::</p>
<h2 id="sixx-license"># SIXX License</h2>
<h1 id="sixx-license">SIXX License</h1>
<p>Copyright © 2023 XPUB</p>
<p>Everyone is permitted to copy and distribute verbatim copies of this
license document, but changing it is not allowed.</p>
@ -2645,7 +2564,7 @@ for commercial use is necessary, through means of contacting any XPUB
2023 student or teacher.</li>
</ol></li>
</ul>
<p>*4**. Additional Permissions.*</p>
<p><em>4. Additional Permissions </em></p>
<p>Additional permissions” are terms that supplement the terms of this
License by making exceptions from one or more of its conditions.
Additional permissions that are applicable to the entire Program shall
@ -2677,7 +2596,7 @@ appropriate copyright permission.</p>
you add to a covered work, you may (if authorized by the copyright
holders of that material) supplement the terms of this License with
additional terms.</p>
<p>*5.** Disclaimer of Warranty.*</p>
<p><em>4. Disclaimer of Warranty </em></p>
<p>THERE IS NO WARRANTY FOR THIS PUBLICATION, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM “AS IS” WITHOUT
@ -2686,7 +2605,7 @@ LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF
THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.</p>
<p>*6.**. Limitation of Liability.*</p>
<p><em>6. Limitation of Liability </em></p>
<p>IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR
CONVEYS THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
@ -2696,7 +2615,7 @@ NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES
SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE
WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN
ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.</p>
<p>*7**. Interpretation of Sections 5 and 6.*</p>
<p><em>7. Interpretation of Sections 5 and 6</em></p>
<p>If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates an
@ -2704,47 +2623,16 @@ absolute waiver of all civil liability in connection with the Program,
unless a warranty or assumption of liability accompanies a copy of the
Program in return for a fee.</p>
<p>END OF TERMS AND CONDITIONS</p>
<p>:::::</p>
</section>
<section class="header-page" id="Colophon">
<!-- <section class="header-page" id="">
<h1>Colophon</h1>
</section>
<section class="section">
<p>:::::</p>
<h1 id="colophon">Colophon</h1>
<h3 id="photography-and-illustration">Photography and Illustration</h3>
<p>Unless otherwise stated, all photography, illustrations and other
type of visualisations in this publication are created by the same
authors as the text. That which is below is like that which is above and
that which is above is like that which is below, to do the miracle of
one only thing.</p>
<h3 id="digital-tools">Digital Tools</h3>
<p>This book was created with the help of a collection of not-so-small
and extremely sharp open source tools, to name a few: paged.js, pandoc,
pdfimpose, pdftk, and our darling demon Inkscape. So was the world
created. From this are and do come admirable adaptations where the means
is here in this.</p>
<p>###Printing and Binding Just lil old us.</p>
<h3 id="typeface">Typeface</h3>
<p>Work Sans by Wei Huang. Consolation by us.</p>
<p>That which I have said of the operation of the Sun is accomplished
and ended.</p>
<p>:::::</p>
</section>
<section class="header-page" id="">
<h1>Colophon</h1>
</section>
</section> -->
<section class="section">
<p>:::::</p>
<h1 id="colophon">Colophon</h1>
<h1 id="colophon">Colophon</h1>
<h3 id="photography-and-illustration">Photography and Illustration</h3>
<p>Unless otherwise stated, all photography, illustrations and other
type of visualisations in this publication are created by the same
@ -2757,65 +2645,12 @@ and extremely sharp open source tools, to name a few: paged.js, pandoc,
pdfimpose, pdftk, and our darling demon Inkscape. So was the world
created. From this are and do come admirable adaptations where the means
is here in this.</p>
<p>###Printing and Binding Just lil old us.</p>
<h3 id="printing-and-binding">Printing and Binding</h3>
<p>Just lil old us.</p>
<h3 id="typeface">Typeface</h3>
<p>Work Sans by Wei Huang. Consolation by us.</p>
<p>That which I have said of the operation of the Sun is accomplished
and ended.</p>
<p>:::::</p>
</section>
<section class="header-page" id="">
<h1></h1>
</section>
<section class="section">
<p>:::::</p>
<h1 id="colophon">Colophon</h1>
<div id="publishing-notes">
<p>Co-published by Experimental Publishing, Willem de Kooning Academie,
Wijnhaven 61, Rotterdam and Page Not Found Space for publishing as
artistic practice Boekhorststraat 126-128, 2512 CL Den Haag</p>
<h1 id="console">CONSOLE</h1>
<p>####xpub special issue xx</p>
<p>Console is an oracle; an emotional first aid kit that helps you help
yourself. Console invites you to open the box and discover ways of
healing; Console provides shelter for your dreams, memories and worries.
Face the past and encounter your fortune. Console gives you a new
vantage point; a set of rituals and practices that help you cope and
care; Console asks everyday questions that give magical answers. Are you
ready to play?</p>
</div>
<div id="acknowledgements">
<p>##&lt;3 this publication made possible thanks to:</p>
<p>Lídia Pereira (ed.) Artemis Gryllaki (ed.) Manetta Berends Joseph
Knierzinger Steve Rushton Leslie Robbins Michael Murtaugh Sébastien Tien
and the Page Not Found team Anna M. Szaflarski Paul DD Smith Shana
Moulton Bérénice Serra The Sun is its father The Moon its mother The
Wind hath carried it in its belly The Earth is its nurse</p>
<h3 id="photography-and-illustration">Photography and Illustration</h3>
<p>Unless otherwise stated, all photography, illustrations and other
type of visualisations in this publication are created by the same
authors as the text. That which is below is like that which is above and
that which is above is like that which is below, to do the miracle of
one only thing.</p>
<h3 id="digital-tools">Digital Tools</h3>
<p>This book was created with the help of a collection of not-so-small
and extremely sharp open source tools, to name a few: paged.js, pandoc,
pdfimpose, pdftk, and our darling demon Inkscape. So was the world
created. From this are and do come admirable adaptations where the means
is here in this.</p>
<p>###Printing and Binding Just lil old us.</p>
<h3 id="typeface">Typeface</h3>
<p>Work Sans by Wei Huang. Consolation by us.</p>
<p>That which I have said of the operation of the Sun is accomplished
and ended.</p>
</div>
<div id="toc">
<p>#Table of contents</p>
</div>
</section>

@ -22,9 +22,9 @@
</section>
{% for section in content %}
{% if loop.index > 1 %}
<section class="header-page" id="{{ titles[loop.index] }}">
<!-- <section class="header-page" id="{{ titles[loop.index] }}">
<h1>{{ titles[loop.index - 1] }}</h1>
</section>
</section> -->
<section class="section">
{{ section }}
</section>

@ -91,7 +91,7 @@ img::after {
h1,h2,h3,h4,h5,h6{
text-transform: uppercase;
font-family: 'Consolation';
break-before: page;
/* break-before: page; */
line-height: 1;
color: var(--spot-color-1);
}

@ -22,5 +22,4 @@ fiction_friction
worry-dolls
bibliography
license
colophon
colophon2
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