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<section id="section-24" class="section">
<h1 id="bibliography">Bibliography</h1>
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<p>Lambert, G. (2013). A Thousand Plateaus. <em>The Deleuze and Guattari
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<p><br class="page-break"></p>
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<p>Salen, K. and Zimmerman, E. (2004). <em>Rules of play: game design
fundamentals.</em> Cambridge, MA: The Mit Press.</p>
<p>Schleiner, A.M. (2017). <em>Ludic mutation: The players power to
change the game</em>. Amsterdam: Amsterdam University Press.</p>
<p>Smith, J.Z. (1980). <em>The Bare Facts of Ritual.</em> History of
Religions, 20(1/2), doi:https://doi.org/10.1086/462864.</p>
<p>The British Museum. (n.d.). <em>print; satirical print; broadside |
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27 Mar. 2023].</p>
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<p>Zezza, M. (1835). <em>La smorfia ossia Il nuovo metodo per perdere
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Napoli: Torchi della Società filomatica.</p>
</section>

@ -51,16 +51,15 @@ Osterweil V., (2018). *Well Played Video Games reproduce the worker's capacity
Peterson, L. (n.d.). *The Legend of the Guatemalan Worry Doll.* [online] Common Hope. Available at: https://www.commonhope.org/the-legend-of-the-guatemalan-worry-doll/. [Accessed 27 Mar. 2023].
<br class="page-break">
Reshape. (n.d.). *Oxana Timofeeva: What Lenin Teaches Us About Witchcraft.* [online] Available at: https://reshape.network/article/oxana-timofeeva-what-lenin-teaches-us-about-witchcraft. [Accessed 27 Mar. 2023].
Salen, K. and Zimmerman, E. (2004). *Rules of play: game design fundamentals.* Cambridge, MA: The Mit Press.
Schleiner, A.M. (2017). *Ludic mutation: The player's power to change the game*. Amsterdam: Amsterdam University Press.
Smith, J.Z. (1980). *The Bare Facts of Ritual.* History of Religions, 20(1/2), pp.112127. doi:https://doi.org/10.1086/462864.
<br class="page-break">
Smith, J.Z. (1980). *The Bare Facts of Ritual.* History of Religions, 20(1/2), doi:https://doi.org/10.1086/462864.
The British Museum. (n.d.). *print; satirical print; broadside | British Museum.* [online] Available at: https://www.britishmuseum.org/collection/object/P_1973-U-216. [Accessed 27 Mar. 2023].

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