diff --git a/web/click_aglaia/index.md b/web/click_aglaia/index.md index 939914b..4772f54 100644 --- a/web/click_aglaia/index.md +++ b/web/click_aglaia/index.md @@ -8,21 +8,6 @@ author: ## clicking game -A couple of months ago, I didn't even know clicking games existed. When I played for the first time, I couldn't understand why -people were intrigued enough to devote themselves to clicking, and I still struggle to understand it. I wanted to -create a clicking game that would highlight the act of clicking to the -player through the interface of the screen. People would see a hand -clicking on their screen and then at the next stage a person in front of -a screen (with a hand clicking) clicking etc. My poor java script skills -didn't allow me to realise my initial idea, so eventually I came up -with really simple version of the click_click game. People click on the -click button that makes a "click" sound. Every time they click, a new -button is generated. The aim is to click and accumulate bricks. A -repetitive performance. You click you gain. The game ends when -you fill your screen and build a wall out of click buttons. Then the -screen clears automatically and a small victory message appears. What -happens when the only function to be performed is clicking? Nothing I -guess. - +A couple of months ago, I didn't even know clicking games existed. When I played for the first time, I couldn't understand why people were intrigued enough to devote themselves to clicking, and I still struggle to understand it. I wanted to create a clicking game that would highlight the act of clicking to the player through the interface of the screen. People would see a hand clicking on their screen and then at the next stage, a person in front of a screen (with a hand clicking) clicking etc. My poor java script skills didn't allow me to realise my initial idea, so eventually, I came up with a really simple version of the click_click game. People click on the click button that makes a "click" sound. Every time they click, a new button is generated. The aim is to click and accumulate bricks. A repetitive performance. You click, you gain. The game ends when you fill your screen and build a wall out of click buttons. Then the screen clears automatically and a small victory message appears. What happens when the only function to be performed is clicking? Nothing I guess. ![the click wall](click.png)