diff --git a/web/00-booklet/booklet.html b/web/00-booklet/booklet.html index 999b685..788eb78 100644 --- a/web/00-booklet/booklet.html +++ b/web/00-booklet/booklet.html @@ -10,40 +10,23 @@
-

:::::

-

{#publishing-notes}

-

Co-published by Experimental Publishing, Willem de Kooning Academie, +

Co-published by Experimental Publishing, Willem de Kooning Academie, Wijnhaven 61, Rotterdam and Page Not Found Space for publishing as artistic practice Boekhorststraat 126-128, 2512 CL Den Haag

Licensing Information

This publication is a free publication: you can redistribute it and/or modify it under the terms of the SIXX License as published by XPUB, either version 1 of the SIXX License, or any later version.

-

    This publication is distributed in the hope that it will be -useful,

-

    but WITHOUT ANY WARRANTY; without even the implied warranty -of

-

    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 

See the SIXX License for more details. You should have received a copy of the SIXX License along with this publication.  If not, see <https//issue.xpub.nl/20/license/>

-

Permission is hereby granted, free of charge, to any person obtaining -a copy of this publication to use, publish, or distribute copies  and to -permit persons to whom the publication is furnished to do so.

-

Any other use, including modifying, adapting, reverse engineering, -decompiling, or disassembling, is permitted under the -delineated terms.

+

XPUB

XPUB is the Master of Arts in Fine Art and Design: Experimental Publishing of the Piet Zwart Institute. XPUB focuses on the acts of making things public and creating publics in the age of post-digital networks. Find out more at xpub.nl

-

XPUB is the Master of Arts in Fine Art and Design: Experimental -Publishing of the Piet Zwart Institute. XPUB focuses on the acts of -making things public and creating publics in the age of post-digital -networks. Find out more at xpub.nl

-

::::: :::::{#title-page}

CONSOLE

-

xpub special issue xx

+

xpub special issue xx

Console is an oracle; an emotional first aid kit that helps you help yourself. Console invites you to open the box and discover ways of healing; Console provides shelter for your dreams, memories and worries. @@ -51,18 +34,13 @@ Face the past and encounter your fortune. Console gives you a new vantage point; a set of rituals and practices that help you cope and care; Console asks everyday questions that give magical answers. Are you ready to play?

-

::::: :::::

-

{#acknowledgements}

-

<3 this publication -made possible thanks to:

+

❤️ this +publication was made possible thanks to:

Lídia Pereira (ed.) Artemis Gryllaki (ed.) Manetta Berends Joseph Knierzinger Steve Rushton Leslie Robbins Michael Murtaugh Sébastien Tien and the Page Not Found team Anna M. Szaflarski Paul DD Smith Shana Moulton Bérénice Serra The Sun is its father The Moon its mother The Wind hath carried it in its belly The Earth is its nurse

-

::::: :::::{#toc}

-

#Table of contents

-

:::::

@@ -75,6 +53,8 @@ Wind hath carried it in its belly The Earth is its nurse

  • Documentation of Games and Rituals, Kick off sessions
  • +
  • Documentation of Monday Morning Rituals
  • +
  • History of Tarot
  • Some Gossip on gossip
  • @@ -117,19 +97,15 @@ Wind hath carried it in its belly The Earth is its nurse

  • Colophon
  • -
  • Colophon
  • - -
  • Colophon
  • -
    -
    +

    Introduction

    This Special Issue has been an attempt to understand the notions of @@ -283,28 +259,14 @@ counter-hegemonic practices of collective care and healing?

    -
    -

    Console is an oracle; an emotional first aid kit that helps you help -yourself.

    -

    Console invites you to open the box and discover ways of healing;

    -

    Console provides shelter for your dreams, memories and worries.

    -

    Face the past and encounter your fortune.

    -

    Console gives you a new vantage point; a set of rituals and practices -that help you cope and care for yourself and for others.

    -

    Console asks everyday questions that give magical answers.

    -

    Console invites you to self reflect, explore your subconscious, spin -the wheel of fortune and pick a card, explore what is possible beyond -what is obvious, guide yourself into the future and past, create -stories. Are you ready to play?

    -
    -
    +

    -
    -

    History of Tarot

    -
    +
    -
    -

    title: Documentation of Monday Morning Rituals author: Cara

    -
    -
    -

    Documentation of Monday +

    Documentation of Monday Morning Rituals

    -

    *** For 8 weeks, students from XPUB prepared a ritual to perform at -the top of Monday morning class. We explored cultural rituals such as -the birthday cake and coffee-ground reading, but also more personal -rituals such as ‘going to sleep’ rituals, a personal hard-drive -purification, and the creation of worry-dolls.***

    +

    For 8 weeks, students from XPUB prepared a ritual to +perform at the top of Monday morning class. We explored cultural rituals +such as the birthday cake and coffee-ground reading, but also more +personal rituals such as ‘going to sleep’ rituals, a personal hard-drive +purification, and the creation of worry-dolls.

    Week 1, January 9th 2023: Tea and Cookies

    Performed by… Artemis and Lídia

    @@ -498,18 +456,16 @@ Guatemala. There is one in each box of our special issue.

    -
    -
    -

    Some Gossip on gossip

    -
    +
    -
    -

    An +

    An hypothesised and randomly factual History of Tarot Cards

    What follows is the story of a deck of cards and of all the more-or-less believable claims made about its origin. This brief history @@ -630,25 +586,23 @@ formats exist, often falling under the category of Oracle cards and as such not having the clear formatting rules of Tarot but still implicating divination and self-reflection through the interpretation of allegorical illustration.

    -
    -
    -

    Holographic Oracle Deck

    -
    +
    -

    :::::{#gossip .has-images}

    +

    Some +Gossip on gossip and what coffee has to do with it.

    Tittle Tattle; or The Feveral Branches of Gofsipping, British Museum Collection
    -

    Some -Gossip on gossip and what coffee has to do with it.

    Godsipp (God and sib (akin), godmother or godfather) was in the 12th century a word used for both men and women in fables and amongst society. The church recognized the word as well. It was used to name @@ -779,12 +733,11 @@ quality check 😊 -

    -

    click-click

    -
    +
    -
    -

    Holographic Oracle Deck

    +

    Holographic Oracle Deck

    ‘Crystals & Energy’ is a holographic oracle deck exploring a range of energy @@ -847,18 +800,16 @@ src="Diamond-holo.jpg" alt="Diamond" /> Earth Jellyfish LNG and Aquamarine UFO

    -

    -
    -

    Fruitual (fruit + ritual)

    -
    +
    -
    -

    click-click, the clicking game - a matter of accumulation

    clicking game

    @@ -882,18 +833,16 @@ clicking? Nothing I guess.

    the click wall -
    -
    -

    Long Time

    -
    +
    -
    -

    Fruitual

    +

    Fruitual

    text adventre game

    Creating a text adventure game is no easy feat. It takes a lot of time, creativity, trial and error. The key to creating an interesting @@ -925,18 +874,16 @@ https://fairytalez.com/the-most-precious-fruit/)

    Twine -
    -
    -

    Fortnite

    -
    +
    -
    -

    Long Time

    +

    Long Time

    Six Sigma Fortune Telling

    The future cannot be predicted with certainty, but our current understanding in various scientific fields means we can predict some @@ -973,18 +920,16 @@ talk about death?

    The future -
    -
    -

    Papa Louie’s Ghosteria

    -
    +
    -
    -

    Sometimes the world as it is and the world as it could be are devastatingly close to each other.

    @@ -999,20 +944,18 @@ sometimes it’s sunny and you’re standing there and there’s something cinematic about the whole thing, is it worth it just to be there for that maybe. There’s really no difference between a dream about falling and a dream about flying.

    -
    -
    -

    You search the entire planet, all seven planets, drinking every last -drop, and still no fucking keys. You’re just watching the whole thing -anyway so enjoy it, I guess. If you get the rifle you can use the scope -on it to see things in the distance, but then again, maybe you don’t -need to see that far. The start is always the best part. Maybe I left -them in the bathroom? Can I help them, even one of them? They are all so -busy killing each other I don’t think they can hear. The forests are -beautiful here. One time I sat down with some of the bots and really got -to know them. Until the players arrive they just sit there together, -chatting. They’re really nice actually. And then a player ran up beside -us, saw that we weren’t trying to hurt them, and left. Maybe they were -helped, or changed somehow.

    +

    ::::: :::::{.hide-on-web} You search the entire planet, all seven +planets, drinking every last drop, and still no fucking keys. You’re +just watching the whole thing anyway so enjoy it, I guess. If you get +the rifle you can use the scope on it to see things in the distance, but +then again, maybe you don’t need to see that far. The start is always +the best part. Maybe I left them in the bathroom? Can I help them, even +one of them? They are all so busy killing each other I don’t think they +can hear. The forests are beautiful here. One time I sat down with some +of the bots and really got to know them. Until the players arrive they +just sit there together, chatting. They’re really nice actually. And +then a player ran up beside us, saw that we weren’t trying to hurt them, +and left. Maybe they were helped, or changed somehow.

    The only reason I’m still here is because you’re still here.

    🚶

    screenshot from Fortnite screenshot from Fortnite screenshot from Fortnite screenshot from Fortnite screenshot from Fortnite

    -
    -
    -

    Peace, Monday Morning Ritual by Cara

    -
    +
    -
    -

    Papa Louie’s Ghosteria

    +

    Papa Louie’s Ghosteria

    Papa Louie’s Ghosteria is a comic-like fan fiction written by us.

    @@ -1115,8 +1056,8 @@ and overcame his troubles.

    The Comic -
    -

    ::::: ## Papa Louie’s Text-Adventure Healing

    +

    Papa Louie’s Text-Adventure +Healing

    Following this comic production, a small text-adventure Pyhton game was developed following the same storyline. The game was fundamentally an explorative game, in which the player could follow four levels of @@ -1131,18 +1072,20 @@ possibilties for healing. The possbilities for each room were:

    Once one had picked up enough healing chances, the game would end and thank you for healing papa. The following picture shows the introductory illustration.

    -

    The Game :::::

    +
    +The Game + +
    -
    -

    Sims Mod

    -
    +
    -
    -

    Peace

    +

    Peace

    Peace is a mindfulness game Cara created as an in-class exercise in creating text adventures in python. The game can be broken at any time by saying “I am now at peace”, but will also break @@ -1178,18 +1121,16 @@ There is only sun and peace and lavender. Would you like to explore another daydream?

    if yes, then… and so on

    You can find the game on our website.

    -
    -
    -

    Youtube Tarot

    -
    +
    -
    -

    The Player is the Author

    +

    The Player is the Author

    In The Sims™ 4 some values are certainly given by the game; make money to buy nicer things, progress in your career by doing tasks that improve your skills, charisma is a skill but not kindness. But also @@ -1216,18 +1157,16 @@ issue.xpub.nl/20

    Console in Sims -
    -
    -

    Tetris Fantasies

    -
    +
    -
    -

    YouTube Tarot

    +

    YouTube Tarot

    YouTube comments as Tarot readings

    The question for me (Irmak) at the beginning was why people feel the @@ -1265,18 +1204,16 @@ src="009.jpg" alt="Vibing" /> Help get gas price down The Jessica The dhananjai The Hummingbird

    -
    -
    -

    Super(de)construction

    -
    +
    -
    -

    Tetris Fantasies

    +

    Tetris Fantasies

    Death, Geometry and the Structure of the Individual

    Tetris is a game where a single player is encouraged to organise the @@ -1325,18 +1262,17 @@ alt="imagining a tetris without labour" />

    -
    -
    -

    The Wheel of Fortune

    -
    +
    -

    :::::{#Super(de)construction .has-images} # Super(de)construction ## -text adventure game

    +

    Super(de)construction

    +

    text adventure game

    My text-adventure game was (first and foremost a struggle and) an attempt to dive a little bit into the world of python and deal peacefully with the potential trauma of coding. The first unsuccessful @@ -1566,18 +1502,16 @@ are! ")

            else:

                taker("megaroom")

    ```  

    -

    Welcome message :::::

    -
    +
    -
    -

    The Wheel of Fortune

    +

    The Wheel of Fortune

    a tool for self-inquiry

    The Wheel of Fortune (not to be mistaken with the tarot card) is a tool for self-inquiry that you, dear reader, can engage in daily, weekly @@ -1683,18 +1617,16 @@ something painful? What is art for?

    -
    -
    -

    Oracolotto

    -
    +
    -
    -

    The Wheel of Fortune — Manual

    +

    The Wheel of Fortune — Manual

    “Welcome, my dear! This exercise is all about healing, about reconnecting with what is essential and authentic within yourself. By understanding the true nature of our suffering, we can evoke compassion @@ -1720,17 +1652,16 @@ fully processed or understood. As you reflect on these images and answer the questions, you may gain new insights and perspectives about yourself and your life.

    Enjoy the journey! Console”

    -
    -
    -

    Fiction Friction

    -
    +
    -

    :::::

    +

    oracolotto

    Those who dream of drinking wine may weep when morning comes; those who dream of weeping may in the morning go off to hunt. While they are dreaming they do not know it is a dream, and in their dream they may @@ -1739,7 +1670,7 @@ a dream. And someday there will be a great awakening when we know that this is all a great dream.

    And when I say you are dreaming, I am dreaming, too.

    Zhuàngzi 莊子

    -

    ✧ Preface

    +

    ✧ Preface

    Have you ever woken up feeling like there is a word on the tip of your tongue in a language you don’t quite understand?

    It’s the feeling you feel when a dream leaves too quickly after you @@ -1791,7 +1722,7 @@ will reveal hidden patterns.

    own game, read old or future dreams or even play the lottery. The tools are in your hands.

    :::::

    -
    +

    :::::{.hide-on-web}

    ✧ How to care for the Oracolotto

    You may have grown up believing that objects do not have spirit. If @@ -2311,17 +2242,6 @@ that make you walk so light you feel you may just fly away. Follow them, and soon Laughter will come back.

     tarot correspondence: 18. the sun.

     zodiac correspondence: leo.

    -

    keywords: hope, love and support, coming home to yourself, self-care, -healing, being true to yourself, being guided by your intuition, -integrity, honesty, a positive new start or new vision.

    -

    A Christmas tree sits lit by candles next to a window. On the -windowsill sits a still warm cup of cocoa, framed by the view of an -enormous star that illuminates the snowy field. Christmas is a card of -hope. A time of renewal, comfort and homeliness lies ahead. It is now -time to leave the hard times behind. The star shines alone through the -window, filling the landscape with positivity and opportunity.

    -

     tarot correspondence: 16. the star.

    -

     zodiac correspondence: aquarius.

    ✳ 43. the gossiping woman or ‘a donna o’ barcone

    .keywords: liberation, freedom, casting off shackles, laying down of @@ -2370,17 +2290,17 @@ effort has been thorough and earnest. Keep dreaming, keep working, and soon the Good Wine will be yours.

     tarot correspondence: 20. the world.

     zodiac correspondence: all signs.

    -
    -
    -

    The Legend of the Worry

    -
    +
    -

    ::::: # Fiction Friction ## storytelling tool

    +

    Fiction Friction

    +

    storytelling tool

    The Fiction Friction cards are made by two wanderers who spent a fair amount of time thinking about healing, witchcraft and (contemporary) witch-hunting, rituals, and Tarot culture. This approach can be seen as @@ -2406,29 +2326,30 @@ individuals etc. The main components of the game are a deck of illustrated cards, dice with different methods of interpretation, an empty deck to host the new potential stories along with a a deck of questions created by the players.

    -

    How to play:

    -

    -One player picks a card from the illustrated card deck along with a -question card and places them in the middle. The card is the starting -point of a collective story.

    -

    -Everyone takes an empty card.

    -

    -In turns, players write their own interpretation of the collage card -having in mind the revealed question card that works as a navigator for -the story. (There is the possibility to use the dice in the process so -as to specify the method that a player should use to “write”)

    -

    -At the end of the round a small story will be created out of the -interpretations of each player.

    -

    :::::

    +

    How to play:

    +
      +
    • One player picks a card from the illustrated card deck along with +a question card and places them in the middle. The card is the starting +point of a collective story.

    • +
    • Everyone takes an empty card.

    • +
    • In turns, players write their own interpretation of the collage +card having in mind the revealed question card that works as a navigator +for the story. (There is the possibility to use the dice in the process +so as to specify the method that a player should use to +“write”)

    • +
    • At the end of the round a small story will be created out of the +interpretations of each player.

    • +
    -
    -

    bibliography

    -
    +
    -
    -

    The Legend of the Worry

    +

    The Legend of the Worry

    Worry dolls

    Worry dolls (also called trouble dolls; in Spanish, Muñeca quitapena) are tiny, hand-made dolls originating from Guatemala. According to @@ -2446,17 +2367,16 @@ overcome their troubles.

    Worry Dolls -
    -
    -

    SIXX license

    -
    +
    -

    :::::

    +

    Bibliography

    Aarseth, E. (2012) “A narrative theory of games,” Proceedings of the International Conference on the Foundations of Digital Games [Preprint]. Available at: https://doi.org/10.1145/2282338.2282365.

    @@ -2528,7 +2448,7 @@ change the game. S.l: s.n.

    20(1/2), pp. 112–127. Available at: https://doi.org/10.1086/462864.

    S.O. et al. (2022) The legend of the guatemalan worry dollCommon Hope. Available -at: https://www.commonhope.org/the-legend-of-the-guatemalan-worry-doll/#:~:text=The%20story%20of%20the%20worry,the%20princess%20and%20her%20wisdom. +at: https://www.commonhope.org/the-legend-of-the-guatemalan-worry-doll/ (Accessed: March 22, 2023).

    The British Museum. (n.d.). print; satirical print; broadside | British Museum. [online] Available at: https://www.werenotreallystrangers.com/.

    Zezza, M.(1835). La smorfia ossia Il nuovo metodo per perdere denaro, e cervello con maggior sicurezza al gioco del lotto. Napoli, Torchi della Società filomatica.

    -

    莊子, 齊物論, Zhuàngzi, “Discussion on making all things equal,” 12. -from Zhuàngzi, Burton Watson trans., Chuang Tzu (New York: Columbia -University Press, 1996), 43. ISBN 978-0-231-10595-8 [1]*

    -

    :::::

    +

    莊子, 齊物論, Zhuàngzi, “Discussion on making all things +equal,” 12. from Zhuàngzi, Burton Watson trans., Chuang Tzu (New +York: Columbia University Press, 1996), 43. ISBN 978-0-231-10595-8 +[1]

    -
    -

    Colophon

    -
    +
    -

    :::::

    -

    # SIXX License

    +

    SIXX License

    Copyright © 2023 XPUB

    Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed.

    @@ -2645,7 +2564,7 @@ for commercial use is necessary, through means of contacting any XPUB 2023 student or teacher. -

    *4**. Additional Permissions.*

    +

    4. Additional Permissions

    Additional permissions” are terms that supplement the terms of this License by making exceptions from one or more of its conditions. Additional permissions that are applicable to the entire Program shall @@ -2677,7 +2596,7 @@ appropriate copyright permission.

    you add to a covered work, you may (if authorized by the copyright holders of that material) supplement the terms of this License with additional terms.

    -

    *5.** Disclaimer of Warranty.*

    +

    4. Disclaimer of Warranty

    THERE IS NO WARRANTY FOR THIS PUBLICATION, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM “AS IS” WITHOUT @@ -2686,7 +2605,7 @@ LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.

    -

    *6.**. Limitation of Liability.*

    +

    6. Limitation of Liability

    IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, @@ -2696,7 +2615,7 @@ NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.

    -

    *7**. Interpretation of Sections 5 and 6.*

    +

    7. Interpretation of Sections 5 and 6

    If the disclaimer of warranty and limitation of liability provided above cannot be given local legal effect according to their terms, reviewing courts shall apply local law that most closely approximates an @@ -2704,47 +2623,16 @@ absolute waiver of all civil liability in connection with the Program, unless a warranty or assumption of liability accompanies a copy of the Program in return for a fee.

    END OF TERMS AND CONDITIONS

    -

    :::::

    -
    +
    -

    :::::

    -

    Colophon

    +

    Colophon

    Photography and Illustration

    Unless otherwise stated, all photography, illustrations and other type of visualisations in this publication are created by the same @@ -2757,65 +2645,12 @@ and extremely sharp open source tools, to name a few: paged.js, pandoc, pdfimpose, pdftk, and our darling demon Inkscape. So was the world created. From this are and do come admirable adaptations where the means is here in this.

    -

    ###Printing and Binding Just lil old us.

    +

    Printing and Binding

    +

    Just lil old us.

    Typeface

    Work Sans by Wei Huang. Consolation by us.

    That which I have said of the operation of the Sun is accomplished and ended.

    -

    :::::

    - -
    - - - -
    -

    -
    -
    -

    :::::

    -

    Colophon

    -
    -

    Co-published by Experimental Publishing, Willem de Kooning Academie, -Wijnhaven 61, Rotterdam and Page Not Found Space for publishing as -artistic practice Boekhorststraat 126-128, 2512 CL Den Haag

    -

    CONSOLE

    -

    ####xpub special issue xx

    -

    Console is an oracle; an emotional first aid kit that helps you help -yourself. Console invites you to open the box and discover ways of -healing; Console provides shelter for your dreams, memories and worries. -Face the past and encounter your fortune. Console gives you a new -vantage point; a set of rituals and practices that help you cope and -care; Console asks everyday questions that give magical answers. Are you -ready to play?

    -
    -
    -

    ##<3 this publication made possible thanks to:

    -

    Lídia Pereira (ed.) Artemis Gryllaki (ed.) Manetta Berends Joseph -Knierzinger Steve Rushton Leslie Robbins Michael Murtaugh Sébastien Tien -and the Page Not Found team Anna M. Szaflarski Paul DD Smith Shana -Moulton Bérénice Serra The Sun is its father The Moon its mother The -Wind hath carried it in its belly The Earth is its nurse

    -

    Photography and Illustration

    -

    Unless otherwise stated, all photography, illustrations and other -type of visualisations in this publication are created by the same -authors as the text. That which is below is like that which is above and -that which is above is like that which is below, to do the miracle of -one only thing.

    -

    Digital Tools

    -

    This book was created with the help of a collection of not-so-small -and extremely sharp open source tools, to name a few: paged.js, pandoc, -pdfimpose, pdftk, and our darling demon Inkscape. So was the world -created. From this are and do come admirable adaptations where the means -is here in this.

    -

    ###Printing and Binding Just lil old us.

    -

    Typeface

    -

    Work Sans by Wei Huang. Consolation by us.

    -

    That which I have said of the operation of the Sun is accomplished -and ended.

    -
    -
    -

    #Table of contents

    -
    diff --git a/web/00-booklet/booklet.template.html b/web/00-booklet/booklet.template.html index c0ddbd0..0be5afa 100644 --- a/web/00-booklet/booklet.template.html +++ b/web/00-booklet/booklet.template.html @@ -22,9 +22,9 @@
    {% for section in content %} {% if loop.index > 1 %} -
    +
    {{ section }}
    diff --git a/web/00-booklet/print_style.css b/web/00-booklet/print_style.css index caa211d..b9432dc 100644 --- a/web/00-booklet/print_style.css +++ b/web/00-booklet/print_style.css @@ -91,7 +91,7 @@ img::after { h1,h2,h3,h4,h5,h6{ text-transform: uppercase; font-family: 'Consolation'; - break-before: page; + /* break-before: page; */ line-height: 1; color: var(--spot-color-1); } diff --git a/web/00-booklet/section-order.txt b/web/00-booklet/section-order.txt index cd82761..1e164f8 100644 --- a/web/00-booklet/section-order.txt +++ b/web/00-booklet/section-order.txt @@ -22,5 +22,4 @@ fiction_friction worry-dolls bibliography license -colophon colophon2 \ No newline at end of file diff --git a/web/bibliography/index.md b/web/bibliography/index.md index bef9332..07560da 100644 --- a/web/bibliography/index.md +++ b/web/bibliography/index.md @@ -5,7 +5,6 @@ author: --- # Bibliography -::::: Aarseth, E. (2012) "A narrative theory of games," Proceedings of the International Conference on the Foundations of Digital Games [Preprint]. Available at: https://doi.org/10.1145/2282338.2282365. @@ -54,7 +53,7 @@ Schleiner, A.M. (2012) *Ludic mutation: The player's power to change the game.* Smith, J.Z. (1980). "The Bare Facts of Ritual," History of Religions, 20(1/2), pp. 112--127. Available at: https://doi.org/10.1086/462864. -S.O. *et al.* (2022) *The legend of the guatemalan worry doll*, *Common Hope*. Available at: https://www.commonhope.org/the-legend-of-the-guatemalan-worry-doll/#:~:text=The%20story%20of%20the%20worry,the%20princess%20and%20her%20wisdom. (Accessed: March 22, 2023). +S.O. *et al.* (2022) *The legend of the guatemalan worry doll*, *Common Hope*. Available at: https://www.commonhope.org/the-legend-of-the-guatemalan-worry-doll/ (Accessed: March 22, 2023). The British Museum. (n.d.). *print; satirical print; broadside | British Museum*. [online] Available at:  [Accessed 22 Mar. 2023]. @@ -66,6 +65,4 @@ We're Not Really Strangers. (n.d.). *We're Not Really Strangers*. [online] Avai Zezza, M.(1835). *La smorfia ossia Il nuovo metodo per perdere denaro, e cervello con maggior sicurezza al gioco del lotto.* Napoli, Torchi della Società filomatica. -莊子, 齊物論, Zhuàngzi, "Discussion on making all things equal," 12. from Zhuàngzi, Burton Watson trans., Chuang Tzu (New York: Columbia University Press, 1996), 43. ISBN 978-0-231-10595-8 [1]* - -::::: \ No newline at end of file +莊子, 齊物論, Zhuàngzi, *"Discussion on making all things equal,"* 12. from Zhuàngzi, Burton Watson trans., Chuang Tzu (New York: Columbia University Press, 1996), 43. ISBN 978-0-231-10595-8 [1] diff --git a/web/click_aglaia/index.md b/web/click_aglaia/index.md index 5410fba..087b743 100644 --- a/web/click_aglaia/index.md +++ b/web/click_aglaia/index.md @@ -4,7 +4,6 @@ author: --- -:::::{#click-click .has-images} # click-click, the clicking game - a matter of accumulation ## clicking game @@ -27,4 +26,3 @@ guess. ![the click wall](click.png) -::::: diff --git a/web/doc-monday-rituals/index.md b/web/doc-monday-rituals/index.md index 4d81309..fdf53e9 100644 --- a/web/doc-monday-rituals/index.md +++ b/web/doc-monday-rituals/index.md @@ -1,15 +1,13 @@ --- - title: Documentation of Monday Morning Rituals author: Cara --- -:::::{#monday-rituals .has-images} # Documentation of Monday Morning Rituals -*** For 8 weeks, students from XPUB prepared a ritual to perform at the top of Monday morning class. We explored cultural rituals such as the birthday cake and coffee-ground reading, but also more personal rituals such as 'going to sleep' rituals, a personal hard-drive purification, and the creation of worry-dolls.*** +***For 8 weeks, students from XPUB prepared a ritual to perform at the top of Monday morning class. We explored cultural rituals such as the birthday cake and coffee-ground reading, but also more personal rituals such as 'going to sleep' rituals, a personal hard-drive purification, and the creation of worry-dolls.*** ### Week 1, January 9th 2023: Tea and Cookies ***Performed by... Artemis and Lídia*** @@ -70,4 +68,3 @@ Irmak's ritual was about how to ease our worries. We wrote down our worries on a ![Irmak's Ritual – A Worry Doll](Irmak_Ritual.jpeg) -::::: diff --git a/web/fiction_friction/index.md b/web/fiction_friction/index.md index b581df7..df46a72 100644 --- a/web/fiction_friction/index.md +++ b/web/fiction_friction/index.md @@ -7,24 +7,22 @@ author: Irmak, Aglaia # Fiction Friction ## storytelling tool -::::: The Fiction Friction cards are made by two wanderers who spent a fair amount of time thinking about healing, witchcraft and (contemporary) witch-hunting, rituals, and Tarot culture. This approach can be seen as a way to create a ritual or a (personal) journey into a collective representation. The cards are carriers of our identities, individual past, memory, momentary frictions and fictions. We intended to reclaim the tarot reading ritual and reconsider the relation between the given card interpretation and the figure of the fortuneteller by reversing it. A group of players is invited to explore each card and reimagine its meaning as a collective. We are keen to see how similar or completely different experiences can be shared and new insights learned through each round of exercise. This game serves as a tool that gives to the group the possibility to write together, meet, connect, talk about unspeakable things, share, interpret or even get into conflict. Each card is a starting point, an interface for an opening, a promising healing, a collective moment. Fiction Friction is a tool for (hyper)textual conversations on (via) abstract/symbolic/surrealistic collage cards. We based our collaging on political events that we have experienced or have been part of our memories, mythological figures from our cultures, collective memory moments, literature that has inspired us, musical references, individuals etc. The main components of the game are a deck of illustrated cards, dice with different methods of interpretation, an empty deck to host the new potential stories along with a a deck of questions created by the players. -How to play: --One player picks a card from the illustrated card deck along with a question card and places them -in the middle. The card is the starting point of a collective story. +## How to play: --Everyone takes an empty card. +- One player picks a card from the illustrated card deck along with a question card and places them in the middle. The card is the starting point of a collective story. --In turns, players write their own interpretation of the collage card having in mind the revealed question card that works as a navigator for the story. (There is the possibility to use the dice in the process so as to specify the method that a player should use to "write") +- Everyone takes an empty card. --At the end of the round a small story will be created out of the +- In turns, players write their own interpretation of the collage card having in mind the revealed question card that works as a navigator for the story. (There is the possibility to use the dice in the process so as to specify the method that a player should use to "write") + +- At the end of the round a small story will be created out of the interpretations of each player. -::::: \ No newline at end of file diff --git a/web/fruitual/index.md b/web/fruitual/index.md index 989a168..a3b19d3 100644 --- a/web/fruitual/index.md +++ b/web/fruitual/index.md @@ -3,8 +3,6 @@ title: Fruitual (fruit + ritual) author: Boyana --- - -:::::{#fruitual .has-images} # Fruitual ## text adventre game @@ -20,4 +18,3 @@ I learned that game development is an iterative process, and sometimes your init ![Twine](twine-map.png) -::::: \ No newline at end of file diff --git a/web/gossip-on-gossip/index.md b/web/gossip-on-gossip/index.md index 8922a7e..b7153bd 100644 --- a/web/gossip-on-gossip/index.md +++ b/web/gossip-on-gossip/index.md @@ -4,7 +4,6 @@ author: Irmak --- # Some Gossip on gossip and what coffee has to do with it. -:::::{#gossip .has-images} ![Tittle Tattle; or The Feveral Branches of Gofsipping, British Museum Collection](image1.jpg) diff --git a/web/historyoftarot/index.md b/web/historyoftarot/index.md index eece2ef..951731a 100644 --- a/web/historyoftarot/index.md +++ b/web/historyoftarot/index.md @@ -3,9 +3,6 @@ title: History of Tarot author: Ada --- - -:::::{#historyoftarot .has-images} - # An hypothesised and randomly factual History of Tarot Cards What follows is the story of a deck of cards and of all the more-or-less believable claims made about its origin. This brief history was compiled, following sources that attempted accurate historic recalling instead of the most commonly shared semiotic, occultist story. However, despite all efforts, the found sources told a convoluted story due to the misinterpretation of age, sources and authorship common in any ancient text on magic and mysticism (Dummett, 1993). As such, the following text will recall the disproven stories that were told about the origin of Tarot, some factual sourced material and a modern description of its usage. @@ -37,5 +34,3 @@ For the purpose of this recalling but unsurprisingly for those familiar, the nex Today, Tarot is emblematic and incredibly wide spread as the most common future-telling method and device. Tens and thousands of different formats exist, often falling under the category of Oracle cards and as such not having the clear formatting rules of Tarot but still implicating divination and self-reflection through the interpretation of allegorical illustration. - -::::: \ No newline at end of file diff --git a/web/holograms/index.md b/web/holograms/index.md index a581f43..96cd699 100644 --- a/web/holograms/index.md +++ b/web/holograms/index.md @@ -3,8 +3,6 @@ title: Holographic Oracle Deck author: Boyana and Cara --- - -:::::{#holo-deck .has-images} # Holographic Oracle Deck ## 'Crystals & Energy' is a holographic oracle deck exploring a range of energy sources through the magical (mystical) nature of crystals as energy-storing matter @@ -32,4 +30,3 @@ We saw in this prototype a potential to provide new knowledge, to create an enga ![Jellyfish](Jellyfish-holo.jpg) ![LNG and Aquamarine](LNG-and-Aquamarine.jpg) ![UFO](UFO-holo.jpg) -::::: \ No newline at end of file diff --git a/web/introduction/index.md b/web/introduction/index.md index d9fba6a..16e5bcb 100644 --- a/web/introduction/index.md +++ b/web/introduction/index.md @@ -3,7 +3,6 @@ title: Introduction author: Aglaia --- -:::::{#introduction} # Introduction This Special Issue has been an attempt to understand the notions of games and rituals. Instead of an introduction, we will try to unravel this mysterious journey as well as keep questioning and collaging. @@ -42,4 +41,4 @@ How does the understanding of the hunting of the witches that happened a few cen ![Never stop questioning never stop mapping](wall.jpg) -::::: + diff --git a/web/license/index.md b/web/license/index.md index 25844e7..5c64468 100644 --- a/web/license/index.md +++ b/web/license/index.md @@ -60,7 +60,7 @@ Any work under the License may only be used for commercial purposes, intended as - f) Identification of yourself as a party wishing to use SIXX license for commercial use is necessary, through means of contacting any XPUB 2023 student or teacher. -*4**. Additional Permissions.* +*4\. Additional Permissions * Additional permissions" are terms that supplement the terms of this License by making exceptions from one or more of its conditions. Additional permissions that are applicable to the entire Program shall be treated as though they were included in this License, to the extent that they are valid under applicable law. @@ -74,15 +74,15 @@ You intended as License claimer, may place additional permissions on material, a Notwithstanding any other provision of this License, for the material you add to a covered work, you may (if authorized by the copyright holders of that material) supplement the terms of this License with additional terms. -*5.** Disclaimer of Warranty.* +*4\. Disclaimer of Warranty * THERE IS NO WARRANTY FOR THIS PUBLICATION, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. -*6.**. Limitation of Liability.* +*6\. Limitation of Liability * IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. -*7**. Interpretation of Sections 5 and 6.* +*7\. Interpretation of Sections 5 and 6* If the disclaimer of warranty and limitation of liability provided above cannot be given local legal effect according to their terms, reviewing courts shall apply local law that most closely approximates an absolute waiver of all civil liability in connection with the Program, unless a warranty or assumption of liability accompanies a copy of the Program in return for a fee. diff --git a/web/long_time/index.md b/web/long_time/index.md index 0c1575c..bd0c17d 100644 --- a/web/long_time/index.md +++ b/web/long_time/index.md @@ -3,8 +3,6 @@ title: Long Time author: --- - -:::::{#tetris .has-images} # Long Time ## Six Sigma Fortune Telling @@ -14,5 +12,4 @@ This timeline (based on Wikipedia's [Timeline of the Far Future](https://en.wiki This web-based game attempts to highlight the uselessness of this approach. Sometimes a human can have no effect on the extreme truth that science offers, or to put it more usefully, sometimes science has nothing to offer humans. This timeline uses scientific and objective distance to avoid the most inevitable and obvious event in the future: your own death. Death is non-relational: no one can die in one's place, and we cannot understand our own death through the death of others (Heidegger, Being and Time, 1962). Just like the scientist, the philosopher doesn't have much to offer solace here. So where do we go to talk about death? -![The future](long-time-1.jpg) -::::: \ No newline at end of file +![The future](long-time-1.png) diff --git a/web/oracle/index.md b/web/oracle/index.md index e5f80f3..e6f603e 100644 --- a/web/oracle/index.md +++ b/web/oracle/index.md @@ -4,8 +4,6 @@ author: Ada --- -::::: - # oracolotto *Those who dream of drinking wine may weep when morning comes; those who dream of weeping may in the morning go off to hunt. While they are dreaming they do not know it is a dream, and in their dream they may even try to interpret a dream. Only after they wake do they know it was a dream. And someday there will be a great awakening when we know that this is all a great dream.* @@ -15,7 +13,7 @@ author: Ada **Zhuàngzi** **莊子** -# ✧ Preface +## ✧ Preface Have you ever woken up feeling like there is a word on the tip of your tongue in a language you don't quite understand? @@ -38,10 +36,6 @@ If you have read this far, you may want to remember your dreams and connect to y You may also choose your path, disregard what I said and make your own game, read old or future dreams or even play the lottery. The tools are in your hands. -::::: - -:::::{.hide-on-web} - ### ✧ How to care for the Oracolotto You may have grown up believing that objects do not have spirit. If so, I suggest you tuck the inner sceptic into bed and let the curious child out to play. The Oracolotto, like any Tarot or Oracle, does not believe itself to be an object. It thinks that no object is simply a thing but also exists in a spiritual plane. All objects have a soul, a spirit that connects to yours. @@ -287,7 +281,7 @@ A large, genderless, dark figure stands in the sea. On their forehead shines a t The Warm Soup now pours upwards from the ladle. Something has been thrown off balance in your life. The coming times require meticulous care of the balance. Equilibrium must be restored. The costs may be too high for what you receive from the universe. You must reconsider your choices, find the weak point that has thrown you off the balance and adjust it. -A **✳** tarot correspondence: 13. temperance. +**✳** tarot correspondence: 13. temperance. **✳** zodiac correspondence: sagittarius. @@ -398,4 +392,3 @@ The Good Wine may not be drunk yet; completion is not yet within reach. The end **✳** tarot correspondence: 20. the world. **✳** zodiac correspondence: all signs. -::::: \ No newline at end of file diff --git a/web/pacifist-fortnite/index.md b/web/pacifist-fortnite/index.md index 1cb4f1b..36b8e9d 100644 --- a/web/pacifist-fortnite/index.md +++ b/web/pacifist-fortnite/index.md @@ -4,13 +4,11 @@ author: Stephen --- -:::::{#fortnite .has-images} + # Sometimes the world as it is and the world as it could be are devastatingly close to each other. Is there any point in imagining something that is so similar to the nightmare we already live in? The future is a dream but it's just that dream where you remember putting your keys somewhere, but where? You're wandering around looking for them for what feels like hours. Whether it was real or not isn't important, you were still there. Why do we stay here? What's even here for us? If you don't get them first, they'll get you. Then you wake up and you still can't find the fucking keys. But sometimes it's sunny and you're standing there and there's something cinematic about the whole thing, is it worth it just to be there for that maybe. There's really no difference between a dream about falling and a dream about flying. -::::: -:::::{.hide-on-web} You search the entire planet, all seven planets, drinking every last drop, and still no fucking keys. You're just watching the whole thing anyway so enjoy it, I guess. If you get the rifle you can use the scope on it to see things in the distance, but then again, maybe you don't need to see that far. The start is always the best part. Maybe I left them in the bathroom? Can I help them, even one of them? They are all so busy killing each other I don't think they can hear. The forests are beautiful here. One time I sat down with some of the bots and really got to know them. Until the players arrive they just sit there together, chatting. They're really nice actually. And then a player ran up beside us, saw that we weren't trying to hurt them, and left. Maybe they were helped, or changed somehow. The only reason I'm still here is because you're still here. @@ -26,4 +24,3 @@ The only reason I'm still here is because you're still here. ![screenshot from Fortnite](fortnite-2.jpg) ![screenshot from Fortnite](fortnite-1.jpg) ![screenshot from Fortnite](fortnite-0.jpg) -::::: \ No newline at end of file diff --git a/web/papa-louie/index.md b/web/papa-louie/index.md index bfaa58f..863c72b 100644 --- a/web/papa-louie/index.md +++ b/web/papa-louie/index.md @@ -4,7 +4,7 @@ author: Ada, Irmak, Boyana --- -:::::{#papa-louie .has-images} + # Papa Louie’s Ghosteria ## Papa Louie’s Ghosteria is a comic-like fan fiction written by us. @@ -53,9 +53,15 @@ And so our story went like this: The Onion ring mafia kidnapped Papa Louie's clients, and he lost his Pizzeria. However, along with this external change, he lost his identity as a pizza owner/maker. He was full of grief and seeked ways to cope with grief and ease himself. He tried different rituals throughout this process, built his new identity and overcame his troubles. ![The Comic](papa-louie-final.jpg) -::::: -::::: +![Papa's new identity](Papa-new-identity.jpg) + +![Papa on therapy](Papa-on-therapy.jpg) + +![Papa's tomato pet](Papa-tomato-pet.jpg) + +![Papa's new friends](New-Papa-friends.jpg) + ## Papa Louie’s Text-Adventure Healing Following this comic production, a small text-adventure Pyhton game was developed following the same storyline. The game was fundamentally an explorative game, in which the player could follow four levels of healing. Playing as Papa Louie and helping him heal his shattered soul, the player would go in each room and type "take" or "carry" to pick up possibilties for healing. The possbilities for each room were: @@ -69,4 +75,3 @@ Following this comic production, a small text-adventure Pyhton game was develope Once one had picked up enough healing chances, the game would end and thank you for healing papa. The following picture shows the introductory illustration. ![The Game](healinggame.png) -::::: \ No newline at end of file diff --git a/web/peace/index.md b/web/peace/index.md index a39372a..2a05874 100644 --- a/web/peace/index.md +++ b/web/peace/index.md @@ -4,7 +4,6 @@ author: Cara --- -:::::{#peace .has-images} # Peace @@ -43,4 +42,3 @@ Here is an excerpt: You can find the game on our website. -::::: \ No newline at end of file diff --git a/web/sims-mod/index.md b/web/sims-mod/index.md index 033af50..c412a51 100644 --- a/web/sims-mod/index.md +++ b/web/sims-mod/index.md @@ -4,7 +4,7 @@ author: Stephen --- -:::::{#sims .has-images} + # The Player is the Author In The Sims™ 4 some values are certainly given by the game; make money to buy nicer things, progress in your career by doing tasks that improve your skills, charisma is a skill but not kindness. But also ideology is put into the game by the player. The player chooses what to reproduce and often share in the "gallery" or on social media. In contrast with what has been said by game design theorists in the past (Aarseth, 2004), the narrative power and "richness of character" of a game like The Sims™ 4 lies precisely in the freedom left open to the players. "The positive potential of authorship" come precisely from the malleability and user control, once you see that the player is the author. Community being so important in this game then means that the crux of the social reproduction is happening when the choices you have made in the game are broadcasted. Did you create a heteronormative white thin nuclear family that made a lot of money? Or did you choose to play differently? @@ -15,4 +15,4 @@ In a spirit of respect and love for this community we have published Console as ![Console in Sims](sims.png) -::::: + diff --git a/web/superdeconstruction/index.md b/web/superdeconstruction/index.md index 5085961..9c4b5e9 100644 --- a/web/superdeconstruction/index.md +++ b/web/superdeconstruction/index.md @@ -7,7 +7,6 @@ author: # Super(de)construction ## text adventure game -:::::{#Super(de)construction .has-images} My text-adventure game was (first and foremost a struggle and) an @@ -367,8 +366,4 @@ are! \")             taker(\"megaroom\") -```   - - -![Welcome message](superdeconstruction.png) -::::: +```   \ No newline at end of file diff --git a/web/superdeconstruction/superdeconstruction.png b/web/superdeconstruction/superdeconstruction.png deleted file mode 100644 index 00d9b8d..0000000 Binary files a/web/superdeconstruction/superdeconstruction.png and /dev/null differ diff --git a/web/tetris_fantasies/index.md b/web/tetris_fantasies/index.md index 1f69adb..ef87ec9 100644 --- a/web/tetris_fantasies/index.md +++ b/web/tetris_fantasies/index.md @@ -4,7 +4,7 @@ author: --- -:::::{#tetris .has-images} + # Tetris Fantasies ### Death, Geometry and the Structure of the Individual @@ -22,4 +22,3 @@ This fanfic takes the form of a series of hand-drawn illustrations depicting fan ![imagining a tetris without labour](tetris-documentation-4.png) -::::: \ No newline at end of file diff --git a/web/tetris_fantasies/tetris-documentation-1.jpg b/web/tetris_fantasies/tetris-documentation-1.jpg new file mode 100644 index 0000000..5ce307c Binary files /dev/null and b/web/tetris_fantasies/tetris-documentation-1.jpg differ diff --git a/web/wheel-doc/index.md b/web/wheel-doc/index.md index 286a0b8..47259e1 100644 --- a/web/wheel-doc/index.md +++ b/web/wheel-doc/index.md @@ -4,7 +4,7 @@ author: Boyana --- -:::::{#wheel-of-fortune .has-images} + # The Wheel of Fortune ## a tool for self-inquiry @@ -113,4 +113,3 @@ Have you forced yourself to forget something painful? What is art for? ![Wheel website, work in progress](wheel-wip.png) -::::: \ No newline at end of file diff --git a/web/wheel-manual/index.md b/web/wheel-manual/index.md index cc855af..ce836e2 100644 --- a/web/wheel-manual/index.md +++ b/web/wheel-manual/index.md @@ -4,7 +4,6 @@ author: Boyana --- -:::::{#wheel-of-fortune .has-images} # The Wheel of Fortune — Manual "Welcome, my dear! This exercise is all about healing, about reconnecting with what is essential and authentic within yourself. By understanding the true nature of our suffering, we can evoke compassion for ourselves as we move through uncomfortable feelings on the path to healing and peace. @@ -19,4 +18,3 @@ These photo slides are there to help you dive deeper into your inner world. Use Enjoy the journey! Console" -::::: \ No newline at end of file diff --git a/web/worry-dolls/index.md b/web/worry-dolls/index.md index 800a629..33e3df2 100644 --- a/web/worry-dolls/index.md +++ b/web/worry-dolls/index.md @@ -4,7 +4,7 @@ author: Irmak --- -:::::{#worry-dolls .has-images} + # The Legend of the Worry ## Worry dolls @@ -15,4 +15,3 @@ The story of the worry doll is about a local Mayan legend. The origin refers to ![Worry Dolls](worry-doll.png) -::::: \ No newline at end of file diff --git a/web/youtube_tarot/0013.jpg b/web/youtube_tarot/013.jpg similarity index 100% rename from web/youtube_tarot/0013.jpg rename to web/youtube_tarot/013.jpg diff --git a/web/youtube_tarot/index.md b/web/youtube_tarot/index.md index dfce87a..67e65ba 100644 --- a/web/youtube_tarot/index.md +++ b/web/youtube_tarot/index.md @@ -4,7 +4,7 @@ author: Irmak and Ada --- -:::::{#worry-dolls .has-images} + # YouTube Tarot ## YouTube comments as Tarot readings @@ -29,4 +29,3 @@ Part of the dictionary of YouTube Tarot cards: ![The dhananjai](012.jpg) ![The Hummingbird](013.jpg) -::::: \ No newline at end of file