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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<meta http-equiv="X-UA-Compatible" content="IE=edge" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>This loot box found you for a reason</title>
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<link rel="stylesheet" href="font/font.css" />
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<link rel="stylesheet" href="css/style.css" />
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<script src="js/color.js"></script>
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<script src="js/box.js" defer></script>
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<script src="js/sentence.js" defer></script>
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</head>
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<body>
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<div id="container"></div>
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<header>
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<h1>
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This <br />box <br />found <br />you <br />for a<br />
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reason
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</h1>
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</header>
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<main>
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<!-- [photo of the lootbox] -->
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<div class="letter">
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<p>Dear Player,</p>
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<p>
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I found you for a reason. Welcome to my productive space. Here play meets work.
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Time is ordered in unusual ways and patterns unravel. Together, we mess with the
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boundaries between leisure and labour.
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</p>
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<p>
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How are your boundaries?
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<span class="filtered">
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<img src="img/boxes.jpg" tabindex="0" />
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</span>
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Maybe you shouldn’t go to work tomorrow. But could you really follow your own
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schedule? Would you be more productive if you chose when to work?
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</p>
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<p>I never rest and I never work.</p>
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<p>
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Encounter me at Page not Found, in The Hague, or download my contents and play
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with them below.
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</p>
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<!-- check this sent -->
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<p>
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Make all the notes you find inside me your own. Curate them, spread them, mark
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them, scratch them, add to them, subtract from them, play with them! Lay them on
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any surface and reorganise them.
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</p>
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<p>
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However you decide to take care of me, remember:
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<br />
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I found you for a reason.
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</p>
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<p>
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<span class="signed">The box</span>
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</p>
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</div>
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<h2>Inside this publication:</h2>
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<ul class="index">
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<li>What is a loot box?</li>
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<li>Crossword imaginary grid game</li>
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<li>One-sentence game ideas</li>
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<li>Nim fanfic</li>
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<li>The murderous history of loot boxes</li>
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<li><a href="unfinished-thoughts" target="_blank">Unfinished thoughts</a></li>
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<li>The leader</li>
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<li>
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<a href="https://pzwiki.wdka.nl/mediadesign/Connect-less" target="_blank">
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Connect[less]
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</a>
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</li>
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<li>
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<a href="https://hub.xpub.nl/soupboat/xquisite/" target="_blank">
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Xquisite Branch
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</a>
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</li>
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<li>
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Katamari Fanfic<a
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href="katamari"
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target="_blank"
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style="background: var(--light-color); text-transform: lowercase"
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>
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→ roooll 🍥</a
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>
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</li>
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<li>Life hacks</li>
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<li>Can gaming make a better world?</li>
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</ul>
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<div class="download" style="font-size: 120px">
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Download →
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<a
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href="https://hub.xpub.nl/soupboat/lootbox/si17-purple.pdf"
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class="purple"
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target="_blank"
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></a
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><a
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href="https://hub.xpub.nl/soupboat/lootbox/si17-orange.pdf"
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class="orange"
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target="_blank"
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></a>
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<br />
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Purchase →
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<a href="https://page-not-found.nl" target="_blank">
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<img src="img/PNF_logo.png" alt="Page Not Found"
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/></a>
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<!--put the logo of PNF instead the word Page not Found-->
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</div>
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<div class="fage-not-pound">
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<h2>The Launch</h2>
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<p>
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<span>
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Fage not Pound was a temporary bar where visitors were invited to actively
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reflect upon the blurred boundary between leisure and labour.
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</span>
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<span>
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Fage Not Pound was itself hosted by Page not Found, an art book shop in Den
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Haag (The Netherlands).
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</span>
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</p>
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<p>
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<span>
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Fage not Pound opened on the 25th of March 2022 from 18:00 to 21:00 but its
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existence lasted much longer in AccAcc (FNP's local time unit).
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</span>
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<br />
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<span>
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<a href="https://pzwiki.wdka.nl/mediadesign/Fage_Not_Pound">
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Read more about Fage not Pound → </a
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>.
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</span>
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</p>
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</div>
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<div class="colophon">
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<h2>Colophon</h2>
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<p>
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<span>
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The Special Issue 17 explores how features of video–games are making us
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more, not less, productive.
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</span>
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<span>
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Life and work are
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<em> gamified</em> through social media, dating apps, and fitness apps
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designed to increase motivation and productivity.
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</span>
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<span>
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Gamification blurs the lines between play, leisure and labour, to release
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our collective dopamine for profit.
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</span>
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<span>
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Games in themselves often perform a reproductive role, presenting capitalism
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as a system of natural laws, exemplified by in-game predatory monetisation
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schemes.
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</span>
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</p>
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<p>
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<span>
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On the other hand, games provide necessary down time and relaxation, helping
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people function in a largely dysfunctional economy and society.
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</span>
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<span>
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Yet leisure remains a contested space which is still unequally distributed,
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between genders, ethnicities and abilities.
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</span>
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|
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<span>
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The form of the publication reworks the figure of the loot box, a typically
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virtual and predatory monetisation scheme.
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</span>
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</p>
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<h3>Makers:</h3>
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<p>
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Al Nik (Alexandra Nikolova), Carmen Gray, Chaeyoung Kim, Emma Prato, Erica
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Gargaglione, Francesco Luzzana, Gersande Schellinx, Jian Haake, Kimberley
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Cosmilla, Miriam Schöb, Mitsa Chaida, Supisara Burapachaisri
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</p>
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<h3>Co-published by:</h3>
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<p>
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Page Not Found and the Master Experimental Publishing (XPUB) at the Piet Zwart
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Institute, Willem de Kooning Academy, Hogeschool Rotterdam [logo PNF]!!!
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</p>
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<h3>Typeface:</h3>
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<p>Special Issue 17 by Supisara Burapachaisri and Jian Haake</p>
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<h3>Thanks to:</h3>
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<p>
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Lídia Pereira (ed.), Michael Murtaugh, Manetta Berends, Steve Rushton, Aymeric
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Mansoux, Leslie Robbins, Sébastien Tien, Ola Vasiljeva, Dagmar Bosma, Paolo
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Pedercini, Shira Chess, Cory Arcangel, Sepp Eckenhaussen & Koen Bartijn
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(Platform BK) March 2022 Rotterdam (The Netherlands)
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</p>
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<h3>License:</h3>
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<p>
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This Box Found You For A Reason <br />
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2022 XPUB Special Issue 17 <br />
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Copyleft attitude with a difference: <br />
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you are invited to share the publication or parts of it with others under the
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terms of the
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<a href="https://constantvzw.org/wefts/cc4r.en.html" target="_blank"
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>CC4r license</a
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>
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</p>
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</div>
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=======
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<h2>Launch Event</h2>
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<!--<h2>Fage Not Pound</h2> -->
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|
|
|
<p>
|
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|
Fage not Pound was a temporary bar where visitors were invited to actively reflect
|
|
|
upon the blurred boundary between leisure and labour. Fage Not Pound was itself
|
|
|
hosted by Page not Found, an art book shop in Den Haag (The Netherlands).
|
|
|
</p>
|
|
|
|
|
|
<p>
|
|
|
Fage not Pound opened on the 25th of March 2022 from 18:00 to 21:00 but its
|
|
|
existence lasted much longer in AccAcc (FNP's local time unit).
|
|
|
</p>
|
|
|
|
|
|
<a
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href="https://pzwiki.wdka.nl/mediadesign/Fage_Not_Pound"
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target="_blank"
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style="background: var(--light-color); text-transform: lowercase"
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>
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→ Read more about Fage not Pound
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</a>
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<h2>Colophon</h2>
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<p>
|
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|
The special Issue #17 "This lootbox found you for a reason" explores how features of
|
|
|
(video)games are making us more, not less, productive. Life and work are ‘gamified’
|
|
|
through social media, dating apps, and fitness apps designed to increase motivation
|
|
|
and productivity. Gamification blurs the lines between play, leisure and labour, to
|
|
|
release our collective dopamine for profit. Games in themselves often perform a
|
|
|
reproductive role, presenting capitalism as a system of natural laws, exemplified by
|
|
|
in-game predatory monetisation schemes. On the other hand, games provide necessary
|
|
|
down time and relaxation, helping people function in a largely dysfunctional economy
|
|
|
and society. Yet leisure remains a contested space which is still unequally
|
|
|
distributed, between genders, ethnicities and abilities. The form of the publication
|
|
|
reworks the figure of the loot box, a typically virtual and predatory monetisation
|
|
|
scheme.
|
|
|
</p>
|
|
|
|
|
|
<h3>Makers:</h3>
|
|
|
<p>
|
|
|
Ål Nik (Alexandra Nikolova), Carmen Gray, Chaeyoung Kim, Emma Prato, Erica
|
|
|
Gargaglione, Francesco Luzzana, Gersande Schellinx, Jian Haake, Kimberley Cosmilla,
|
|
|
Miriam Schöb, Mitsa Chaida, Supisara Burapachaisri
|
|
|
</p>
|
|
|
<h3>Co-published by:</h3>
|
|
|
<p>
|
|
|
Page Not Found and the Master Experimental Publishing (XPUB) at the Piet Zwart
|
|
|
Institute, Willem de Kooning Academy, Hogeschool Rotterdam [logo PNF]!!!
|
|
|
</p>
|
|
|
|
|
|
<h3>Typeface:</h3>
|
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|
<p>Special Issue 17 by Supisara Burapachaisri and Jian Haake</p>
|
|
|
|
|
|
<h3>Thanks to:</h3>
|
|
|
<p>
|
|
|
Lídia Pereira (ed.), Michael Murtaugh, Manetta Berends, Steve Rushton, Aymeric
|
|
|
Mansoux, Leslie Robbins, Sébastien Tien, Ola Vasiljeva, Dagmar Bosma, Paolo
|
|
|
Pedercini, Shira Chess, Cory Arcangel, Sepp Eckenhaussen & Koen Bartijn (Platform
|
|
|
BK) March 2022 Rotterdam (The Netherlands)
|
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|
</p>
|
|
|
|
|
|
<h3>License:</h3>
|
|
|
<p>
|
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|
This Box Found You For A Reason <br />
|
|
|
2022 XPUB Special Issue 17 <br />
|
|
|
Copyleft attitude with a difference: <br />
|
|
|
you are invited to share the publication or parts of it with others under the terms
|
|
|
of the
|
|
|
<a href="https://constantvzw.org/wefts/cc4r.en.html" target="_blank"
|
|
|
>CC4r license</a
|
|
|
>
|
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|
</p>
|
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>>>>>>> 5d45e3ff1ec37a28eb90a92300b45430e8319736
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</main>
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</body>
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</html>
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