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<title>This loot box found you for a reason</title>
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<link rel="stylesheet" href="css/style.css" />
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<div id="container"></div>
<header>
<h1>
This <br />box <br />found <br />you <br />for a<br />
reason
</h1>
</header>
<main>
<h2>Intro</h2>
<p>
Video games features are making us more, not less, productive. Life and work are
gamified through social media, dating apps, and fitness apps designed to increase
motivation and productivity. Gamification blurs the lines between play, leisure and
labour, to release our collective dopamine for profit.
</p>
<p>
Games in themselves often perform a reproductive role, presenting capitalism as a
system of natural laws, exemplified by in-game predatory monetisation schemes. On
the other hand, games provide necessary down time and relaxation,
<span class="filtered">
<img src="img/boxes.jpg" tabindex="0" />
</span>
helping people function in a largely dysfunctional economy and society. Yet leisure
remains a contested space which is still unequally distributed, between genders,
ethnicities and abilities.
</p>
<h2>Index</h2>
<ul class="index">
<li>What is a loot box?</li>
<li>Crossword imaginary grid game</li>
<li>One-sentence game ideas</li>
<li>Nim fanfic</li>
<li>The murderous history of loot boxes</li>
<li><a href="unfinished-thoughts" target="_blank">Unfinished thoughts</a></li>
<li>The leader</li>
<li>
<a href="https://pzwiki.wdka.nl/mediadesign/Connect-less" target="_blank">
Connect[less]
</a>
</li>
<li>
<a href="https://hub.xpub.nl/soupboat/xquisite/" target="_blank">
Xquisite Branch
</a>
</li>
<li><a href="katamari" target="_blank">Katamari Fanfic</a></li>
<li>Life hacks</li>
<li>Can gaming make a better world?</li>
</ul>
Download →
<a
href="https://hub.xpub.nl/soupboat/lootbox/si17-purple.pdf"
class="purple"
target="_blank"
></a
><a
href="https://hub.xpub.nl/soupboat/lootbox/si17-orange.pdf"
class="orange"
target="_blank"
></a>
<h2>Digital Contents</h2>
<ul>
<li><a href="unfinished-thoughts" target="_blank">Unfinished thoughts</a></li>
<li>
<a href="https://pzwiki.wdka.nl/mediadesign/Connect-less" target="_blank">
Connect[less]
</a>
</li>
<li>
<a href="https://hub.xpub.nl/soupboat/xquisite/" target="_blank">
Xquisite Branch
</a>
</li>
<li><a href="katamari" target="_blank">Katamari Fanfic</a></li>
</ul>
<h2>Fage Not Pound</h2>
<p>
Fage not Pound was a temporary bar where visitors were invited to actively reflect
upon the blurred boundary between leisure and labour. Fage Not Pound was itself
hosted by Page not Found, an art book shop in Den Haag (The Netherlands).
</p>
<p>
Fage not Pound opened on the 25th of March 2022 from 18:00 to 21:00 but its
existence lasted much longer in AccAcc (FNP's local time unit). Fage not Pound was
imagined to host the official launch of This Box Found You For A Reason (Special
Issue #17) a publication by XPUB.
</p>
<h2>Colophon</h2>
<h3>Makers:</h3>
<p>
Ål Nik (Alexandra Nikolova), Carmen Gray, Chaeyoung Kim, Emma Prato, Erica
Gargaglione, Francesco Luzzana, Gersande Schellinx, Jian Haake, Kimberley Cosmilla,
Miriam Schöb, Mitsa Chaida, Supisara Burapachaisri
</p>
<h3>Co-published by:</h3>
<p>
Page Not Found and the Master Experimental Publishing (XPUB) at the Piet Zwart
Institute, Willem de Kooning Academy, Hogeschool Rotterdam [logo PNF]
</p>
<h3>Typeface:</h3>
<p>Special Issue 17 by Supisara Burapachaisri and Jian Haake</p>
<h3>Thanks to:</h3>
<p>
Lídia Pereira (ed.), Michael Murtaugh, Manetta Berends, Steve Rushton, Aymeric
Mansoux, Leslie Robbins, Sébastien Tien, Ola Vasiljeva, Dagmar Bosma, Paolo
Pedercini, Shira Chess, Cory Arcangel, Sepp Eckenhaussen & Koen Bartijn (Platform
BK) March 2022 Rotterdam (The Netherlands)
</p>
<h3>License:</h3>
<p>
This Box Found You For A Reason <br />
2022 XPUB Special Issue 17 <br />
Copyleft attitude with a difference: <br />
you are invited to share the publication or parts of it with others under the terms
of the
<a href="https://constantvzw.org/wefts/cc4r.en.html" target="_blank"
>CC4r license</a
>
</p>
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