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16141 lines
2.6 MiB
16141 lines
2.6 MiB
<!DOCTYPE HTML>
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<html>
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<!-- HEADER -->
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<head>
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<meta charset="UTF-8">
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<title></title>
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<script type="text/bitsyGameData" id="exportedGameData">
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# BITSY VERSION 7.3
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! ROOM_FORMAT 1
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PAL 0
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NAME black
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0,0,0
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57,255,20
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57,255,20
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ROOM 10
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81,81,81,81,81,a2,81,81,81,81,81,81,81,a2,81,80
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PAL 0
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ROOM 12
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80,80,81,81,81,81,81,81,81,81,81,81,81,81,81,81
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80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80
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PAL 0
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ROOM 14
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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PAL 0
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ROOM 16
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81,81,81,81,81,81,81,81,81,81,81,81,81,0,81,81
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80,81,81,a2,81,81,81,81,81,81,81,81,81,81,80,80
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80,80,80,a1,80,80,80,80,80,80,80,80,80,80,80,80
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80,80,80,a1,80,80,80,80,80,80,80,80,80,80,80,80
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80,80,80,a1,80,80,80,80,80,80,80,80,80,80,80,80
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80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
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80,0,0,0,0,0,0,0,0,0,0,0,0,0,46,80
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NAME 1 labour
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PAL 0
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ROOM 18
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80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
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80,0,s,0,w,1k,t,0,1c,10,y,11,1d,w,0,80
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80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
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80,0,1l,18,10,19,1d,1a,s,0,y,11,0,18,0,80
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80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
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80,0,v,y,y,1c,t,10,18,w,1d,y,1a,6i,0,80
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80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
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80,0,1d,1a,0,w,1k,t,0,1b,y,10,u,1m,0,80
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80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
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80,0,y,11,0,u,18,31,y,z,10,0,w,1k,0,80
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80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
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80,0,t,0,t,1l,1c,u,y,x,t,t,0,1d,0,80
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80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
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80,0,s,0,18,0,s,1l,18,u,u,0,18,1a,0,80
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80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
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80,0,0,0,0,0,0,0,0,0,0,0,0,0,46,80
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NAME 3 labour
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PAL 0
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ROOM a
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b,g,c,a,a,a,b,e,a,c,a,c,a,b,c,a
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c,0,0,0,0,0,c,0,a,0,a,c,0,a,0,f
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e,b,a,a,c,0,0,0,a,0,a,0,0,0,0,b
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c,c,c,c,b,c,a,0,0,0,0,0,a,0,e,e
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a,0,c,0,e,e,c,c,a,0,c,0,0,0,0,a
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c,0,0,0,c,a,c,d,0,0,b,0,a,b,0,a
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a,0,a,0,0,0,0,d,a,0,a,0,a,c,0,c
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c,0,a,b,0,a,a,d,a,0,a,0,0,c,0,e
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e,e,b,a,a,c,c,d,c,0,a,b,0,a,0,e
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e,c,0,0,0,0,0,d,b,0,e,b,c,a,0,b
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c,0,c,a,a,0,a,d,e,0,0,0,0,a,0,a
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a,0,b,e,0,0,c,d,c,0,a,0,a,c,0,c
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a,0,0,0,0,a,a,d,a,0,a,0,b,b,0,c
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b,c,a,c,0,0,c,d,a,0,a,c,c,a,0,a
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h,0,0,0,0,c,b,d,c,0,0,0,d,c,0,a
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e,c,c,a,a,a,e,e,c,c,c,a,e,b,i,c
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NAME Now
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EXT 14,15 b 2,11 FX wave DLG n
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PAL 0
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ROOM c
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ai,ad,ad,ad,ad,ad,ad,ad,ad,ad,ad,ad,ad,ad,ad,aj
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ae,0,0,0,0,0,0,0,0,0,0,0,0,0,0,af
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ae,0,0,18,10,t,0,x,y,z,0,1d,1a,0,0,af
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ae,0,0,1y,1y,1y,1y,1y,1y,1y,1y,1y,1y,0,0,af
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ae,0,s,t,18,10,v,1k,0,y,11,0,0,0,0,af
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ae,0,1y,1y,1y,1y,1y,1y,1y,1y,1y,0,0,0,0,af
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ae,0,0,0,18,0,0,0,0,0,0,0,0,0,0,af
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ae,0,0,0,1y,0,0,0,0,0,0,0,0,0,0,af
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ae,0,0,0,0,0,10,18,1a,1m,y,1l,0,0,0,af
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ae,0,0,0,0,0,1y,1y,1y,1y,1y,1y,0,0,0,af
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ae,0,0,t,17,0,0,0,0,0,0,0,0,0,0,af
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ae,0,0,1y,1y,1d,0,0,0,0,0,0,0,0,0,af
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ae,0,0,0,0,1y,0,w,0,1n,0,0,0,0,0,af
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ae,0,0,0,0,0,0,1y,0,0,0,0,0,0,0,af
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ae,0,0,0,0,0,0,0,0,0,0,0,0,0,r,af
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ad,ad,ad,ad,ad,ad,ad,ad,ad,ad,ad,ad,ad,ad,ad,ad
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NAME main time
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PAL 0
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ROOM f
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1q,1x,0,21,18,1a,z,18,10,x,0,k,l,k,20,0
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1y,1z,1y,1y,1y,1y,1y,1y,1y,1y,1y,1y,1y,1y,1y,1y
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1l,1x,0,0,0,m,0,o,k,0,o,12,0,k,20,0
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0,1x,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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w,1x,0,0,0,20,0,o,q,0,k,l,0,k,n,0
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0,1x,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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1b,1x,0,0,0,n,0,o,13,0,k,o,0,k,p,0
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0,1x,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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w,1x,o,0,0,p,0,o,m,0,k,k,0,k,12,0
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0,1x,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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11,1x,k,0,0,12,0,o,20,0,k,q,0,q,l,0
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0,1x,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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s,1x,q,0,o,l,0,o,n,0,k,13,0,q,o,0
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0,1x,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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s,1x,13,0,o,o,0,o,p,0,k,m,0,0,0,0
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0,1x,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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NAME future
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PAL 0
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ROOM h
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1q,0,0,0,0,0,0,0,0,0,0,0,0,0,3k,3j
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0,0,a6,a4,a4,a4,a4,a4,a4,a5,2w,2y,0,0,0,0
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0,0,2n,1m,1d,s,10,z,1c,2r,2x,2w,2y,0,0,0
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0,0,2n,0,0,0,0,0,0,2r,0,2x,2w,0,0,0
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0,0,2n,w,1d,30,t,0,1c,2v,a4,a4,a5,0,0,0
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0,0,2n,0,0,0,0,0,0,0,0,0,2r,0,0,0
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0,0,2n,u,18,x,2z,v,18,1a,0,19,2r,0,0,0
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0,0,2n,0,0,0,0,0,0,0,0,0,2r,0,0,0
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0,0,2n,18,1l,1d,1a,19,0,31,t,0,2r,0,0,0
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0,0,2n,0,0,0,0,0,0,0,0,0,2r,0,0,0
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0,0,2n,18,0,s,z,31,30,t,10,s,2r,0,0,0
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0,0,2n,0,0,0,0,0,0,0,0,0,2r,0,0,0
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0,0,2n,1d,30,t,0,18,v,w,1n,0,2r,0,0,0
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0,0,2n,0,0,0,0,0,0,0,0,0,2r,0,0,0
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0,0,2o,2p,2p,2p,2p,2p,2p,2p,2p,2p,2q,0,0,0
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32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,r
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NAME ghost file 1
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EXT 0,15 p 15,15 FX slide_l
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PAL 0
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ROOM j
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1q,0,0,0,0,0,0,0,0,0,0,0,0,0,3m,3j
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0,0,a6,a4,a4,a4,a4,a4,a4,a5,2w,2y,0,0,0,0
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0,0,2n,y,s,1l,y,s,1d,2r,2x,2w,2y,0,0,0
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0,0,2n,0,0,0,0,0,0,2r,0,2x,2w,0,0,0
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0,0,2n,s,0,y,11,0,0,2v,a4,a4,a5,0,0,0
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0,0,2n,0,0,0,0,0,0,0,0,0,2r,0,0,0
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0,0,2n,w,1k,y,z,19,1k,w,s,0,2r,0,0,0
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0,0,2n,0,0,0,0,0,0,0,0,0,2r,0,0,0
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0,0,2n,0,0,0,0,r,0,0,0,0,2r,0,0,0
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0,0,2n,0,0,0,0,0,0,0,0,0,2r,0,0,0
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0,0,2n,3e,3e,3e,3e,36,3g,1r,3g,3h,2r,0,0,0
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0,0,2n,3f,3e,3e,3f,36,3h,3h,3h,3h,2r,0,0,0
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0,0,2n,3e,3e,3f,3e,36,1r,1r,3h,3h,2r,0,0,0
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0,0,2n,3f,3e,3f,3e,36,3g,1r,3g,1r,2r,0,0,0
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0,0,2o,2p,2p,2p,2p,2p,2p,2p,2p,2p,2q,0,0,0
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32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,r
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NAME ghost file 3
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|
PAL 0
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|
|
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ROOM l
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1q,0,0,0,0,0,0,0,0,0,0,0,0,0,3o,3j
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0,0,a6,a4,a4,a4,a4,a4,a4,a5,2w,2y,0,0,0,0
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0,0,2n,1c,1d,1a,19,2z,1c,2r,2x,2w,2y,0,0,0
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0,0,2n,0,0,0,0,0,0,2r,0,2x,2w,0,0,0
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0,0,2n,y,1a,19,0,y,11,2v,a4,a4,a5,0,0,0
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0,0,2n,0,0,0,0,0,0,0,0,0,2r,0,0,0
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0,0,2n,1d,1m,t,18,s,3t,0,0,0,2r,0,0,0
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0,0,2n,0,0,0,0,0,0,0,0,0,2r,0,0,0
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0,0,2n,0,0,0,0,0,0,0,0,0,2r,0,0,0
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0,0,2n,3x,0,0,0,0,0,0,0,0,2r,0,0,0
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0,0,2n,3x,0,3u,0,0,0,0,0,0,2r,0,0,0
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0,0,2n,0,0,0,0,0,0,0,0,3x,2r,0,0,0
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0,0,2n,0,0,0,0,0,0,0,0,3x,2r,0,0,0
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0,0,2n,0,0,0,0,0,0,0,0,0,2r,0,0,0
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0,0,2o,2p,2p,2p,2p,2p,2p,2p,2p,2p,2q,0,0,0
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32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,r
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NAME ghost file 5
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PAL 0
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ROOM n
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1q,0,0,0,0,0,0,0,0,0,0,0,0,0,3q,3j
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0,0,a6,a4,a4,a4,a4,a4,a4,a5,2w,2y,0,0,0,0
|
|
0,0,2n,w,y,0,1c,u,18,2r,2x,2w,2y,0,0,0
|
|
0,0,2n,0,0,0,0,0,0,2r,0,2x,2w,0,0,0
|
|
0,0,2n,x,0,18,0,19,18,2v,a4,a4,a5,0,0,0
|
|
0,0,2n,0,0,0,0,0,0,0,0,0,2r,0,0,0
|
|
0,0,2n,1l,t,0,1c,u,18,x,t,10,2r,0,0,0
|
|
0,0,2n,0,0,0,0,0,0,0,0,0,2r,0,0,0
|
|
0,0,2n,s,0,1a,t,t,1m,0,w,y,2r,0,0,0
|
|
0,0,2n,0,0,0,0,0,0,0,0,0,2r,0,0,0
|
|
0,0,2n,18,19,10,t,t,0,y,1a,0,2r,0,0,0
|
|
0,0,2n,0,0,0,0,0,0,0,0,0,2r,0,0,0
|
|
0,0,2n,w,1k,t,0,10,z,u,t,s,2r,0,0,0
|
|
0,0,2n,0,0,0,0,1y,1y,1y,1y,1y,2r,0,0,0
|
|
0,0,2o,2p,2p,2p,2p,2p,2p,2p,2p,2p,2q,0,0,0
|
|
32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,r
|
|
NAME ghost file 7
|
|
PAL 0
|
|
|
|
ROOM p
|
|
1q,0,0,0,0,0,0,0,0,0,0,0,0,0,3s,3j
|
|
0,0,a6,a4,a4,a4,a4,a4,a4,a5,2w,2y,0,0,0,0
|
|
0,0,2n,1k,y,1b,0,1l,18,2r,2x,2w,2y,0,0,0
|
|
0,0,2n,0,0,0,0,0,0,2r,0,2x,2w,0,0,0
|
|
0,0,2n,1a,x,0,1a,t,t,2v,a4,a4,a5,0,0,0
|
|
0,0,2n,0,0,0,0,0,0,0,0,0,2r,0,0,0
|
|
0,0,2n,1m,0,w,y,0,18,19,10,t,2r,0,0,0
|
|
0,0,2n,0,0,0,0,0,0,0,0,0,2r,0,0,0
|
|
0,0,2n,t,0,y,1a,0,18,1a,0,18,2r,0,0,0
|
|
0,0,2n,0,0,0,0,0,0,0,0,0,2r,0,0,0
|
|
0,0,2n,u,w,t,10,1a,18,w,t,0,2r,0,0,0
|
|
0,0,2n,0,0,0,0,0,0,0,0,0,2r,0,0,0
|
|
0,0,2n,10,t,18,u,1d,w,x,1n,0,2r,0,0,0
|
|
0,0,2n,0,0,0,0,0,0,0,0,0,2r,0,0,0
|
|
0,0,2o,2p,2p,2p,2p,2p,2p,2p,2p,2p,2q,0,0,0
|
|
32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,r
|
|
NAME ghost file 9
|
|
EXT 15,15 h 0,15 FX slide_r
|
|
PAL 0
|
|
|
|
ROOM s
|
|
47,1t,1t,1t,1t,1t,1t,1t,1t,1t,1t,48,1r,1r,1r,1r
|
|
1r,38,38,4a,49,55,1r,1r,1r,1r,1r,4b,5v,5y,0,0
|
|
1r,d,0,1r,55,1r,1r,59,54,1r,4d,4e,5u,5x,0,0
|
|
59,4h,4h,1r,4s,4t,4m,4z,4x,50,4f,4g,4c,5w,0,0
|
|
65,5n,5l,5m,4r,4u,4n,4y,53,4v,57,58,60,2p,2p,2p
|
|
64,1r,5k,5j,4q,4p,4o,52,4w,51,4d,4i,55,14,61,62
|
|
64,6v,6u,1r,1r,1r,1r,1r,1r,56,4j,4k,55,14,61,62
|
|
66,4d,6r,6t,1r,1r,1r,1r,65,1r,1r,1r,71,5z,2p,2p
|
|
6w,4f,6s,1r,d,1r,1r,1r,64,71,70,6y,70,14,0,62
|
|
6m,6x,6o,1r,6o,2s,6o,2s,64,2u,2t,6n,6z,14,63,62
|
|
47,6k,6l,1r,6p,6q,6p,6q,66,2n,0,48,1r,5z,2p,2p
|
|
68,67,67,69,67,6a,67,6b,0,6c,6d,6e,72,0,0,0
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,5h,5g
|
|
10,18,s,1c,31,t,10,10,x,0,1c,1d,0,0,5f,5i
|
|
NAME raspberry pi 2D
|
|
END 14 12,11
|
|
PAL 0
|
|
|
|
ROOM w
|
|
47,1t,1t,1t,1t,1t,1t,1t,1t,1t,1t,48,1r,1r,1r,1r
|
|
1r,38,38,4a,49,55,1r,1r,1r,1r,1r,4b,5v,5y,0,0
|
|
1r,d,0,1r,55,1r,1r,59,54,1r,4d,4e,5u,5x,0,0
|
|
59,4h,4h,1r,4s,4t,4m,4z,4x,50,4f,4g,4c,5w,0,0
|
|
65,5n,5l,5m,4r,4u,4n,4y,53,4v,57,58,60,2p,2p,2p
|
|
64,1r,5k,5j,4q,4p,4o,52,4w,51,4d,4i,55,14,61,62
|
|
64,6v,6u,1r,1r,1r,1r,1r,1r,56,4j,4k,55,14,61,62
|
|
66,4d,6r,6t,1r,1r,1r,1r,65,1r,1r,1r,71,5z,2p,2p
|
|
6w,4f,6s,1r,d,1r,1r,1r,64,71,70,6y,70,14,0,62
|
|
6m,6x,6o,1r,6o,2s,6o,2s,64,2u,2t,6n,6z,14,63,62
|
|
47,6k,6l,1r,6p,6q,6p,6q,66,2n,0,48,1r,5z,2p,2p
|
|
68,67,67,69,67,6a,67,6b,0,6c,6d,6e,0,0,0,0
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
|
h,0,0,0,0,0,0,0,0,0,0,0,0,0,0,f
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,5h,5g
|
|
10,18,s,1c,31,t,10,10,x,0,1c,1d,0,0,5f,5i
|
|
NAME raspberry pi 3D
|
|
ITM c 6,0
|
|
ITM 9 5,4
|
|
ITM a 8,4
|
|
ITM b 1,2
|
|
ITM d 14,2
|
|
ITM e 14,9
|
|
ITM f 10,10
|
|
ITM g 8,9
|
|
ITM h 4,10
|
|
ITM h 6,10
|
|
ITM i 1,10
|
|
ITM j 0,3
|
|
ITM k 14,6
|
|
ITM l 11,1
|
|
ITM m 0,6
|
|
END 13 15,13
|
|
END 13 0,13
|
|
PAL 0
|
|
|
|
ROOM y
|
|
2l,2l,2l,2l,2l,2l,2l,2l,2l,2l,2l,2l,2l,2l,2l,2l
|
|
2f,7w,7w,7w,7w,7w,7w,7w,7w,7w,7w,7w,7w,7w,7w,7t
|
|
7v,7s,0,7m,74,79,7c,7e,7i,7j,0,0,0,0,0,7u
|
|
7v,7r,7q,7n,75,78,7a,7d,7g,7l,0,0,0,0,0,7u
|
|
7v,0,7p,7o,76,77,7b,7f,7h,7k,0,0,0,0,0,7u
|
|
7v,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7u
|
|
7v,0,0,0,y,10,0,u,18,31,y,z,10,1n,0,7u
|
|
7v,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7u
|
|
2g,39,39,39,39,39,39,39,39,39,39,39,39,39,39,7x
|
|
2i,2i,2i,2i,2i,2i,2i,2i,2i,2i,2i,2i,2i,2i,2i,2i
|
|
2l,2l,2l,2l,2l,2l,2l,2l,2l,2l,2l,2l,2l,2l,2l,2l
|
|
2f,38,38,38,38,38,38,38,38,38,38,38,38,38,38,7t
|
|
3a,31,0,31,0,31,31,31,31,0,31,31,31,31,31,7u
|
|
3a,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7u
|
|
3a,31,31,31,31,31,31,31,0,31,31,31,31,31,0,7u
|
|
3a,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7u
|
|
PAL 0
|
|
|
|
ROOM 1a
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,1c,z,10,1c,y,s,t,6i,0,0,0,0,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,46,0,0,80
|
|
81,81,81,81,81,81,81,81,81,81,81,81,a2,81,81,80
|
|
80,80,80,80,80,80,80,80,80,80,80,80,a1,80,80,80
|
|
80,0,0,0,0,0,0,0,80,80,80,80,a1,80,80,80
|
|
80,0,1b,y,10,35,3t,0,80,80,80,80,a1,80,80,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,1b,y,10,35,0,1d,s,0,18,0,1c,10,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,y,v,t,s,s,0,1b,1k,t,10,t,0,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,w,1k,t,0,1d,1a,1m,1d,30,1d,1m,z,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,18,u,0,1l,1d,1a,1m,0,18,1a,1m,0,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,46,80
|
|
NAME 5 labour
|
|
PAL 0
|
|
|
|
ROOM 1c
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,1d,1m,0,1m,1d,10,t,v,w,u,x,6i,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,1d,1a,s,w,t,18,1m,0,w,1k,t,x,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,s,t,u,u,0,w,1k,t,0,1c,10,y,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,1m,z,v,w,0,y,11,0,w,1k,t,1d,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,10,0,1b,y,10,35,6i,0,0,46,0,46,0,80
|
|
80,0,0,0,0,0,0,0,0,0,81,a2,81,a2,81,80
|
|
80,0,0,0,0,0,0,0,0,0,80,a1,80,a1,80,80
|
|
81,81,81,81,81,81,81,81,81,81,80,a1,80,a1,80,80
|
|
80,80,80,80,80,80,80,80,80,80,80,a1,80,0,0,0
|
|
80,80,80,80,80,80,80,80,80,80,80,a1,80,80,80,80
|
|
80,80,80,80,80,80,80,80,80,80,80,a1,80,80,80,80
|
|
NAME 7 labour
|
|
EXT 15,13 1d 1,0
|
|
PAL 0
|
|
|
|
ROOM 1e
|
|
80,80,80,80,80,80,80,80,80,80,80,80,a1,80,80,80
|
|
80,80,0,0,0,0,0,0,0,0,0,0,a1,80,80,80
|
|
80,80,0,80,80,80,80,80,80,80,80,80,80,80,80,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,1c,u,18,x,0,1d,s,0,1a,y,0,u,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,y,1a,19,t,10,0,18,0,v,y,z,1a,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,w,t,10,0,w,y,0,1b,y,10,35,6i,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,1c,u,18,x,0,31,t,v,y,1l,t,s,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,1b,y,10,35,6i,0,1b,y,10,35,0,31,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,t,v,y,1l,t,s,0,1c,u,18,x,6i,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,46,80
|
|
NAME 2 work
|
|
PAL 0
|
|
|
|
ROOM 1g
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,t,s,s,0,18,1a,1m,0,1a,y,w,0,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,11,y,10,0,w,1k,t,0,11,z,u,11,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,1d,u,u,1l,t,1a,w,0,y,11,0,w,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,1k,t,0,1b,y,10,35,t,10,s,6i,0,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,1b,y,10,35,0,w,1k,18,w,0,1d,s,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,w,18,10,1a,t,1m,0,18,s,0,18,0,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,19,18,1l,t,0,1d,s,0,s,w,1d,u,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,46,80
|
|
NAME 4 work
|
|
PAL 0
|
|
|
|
ROOM 1i
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,z,10,t,0,y,11,0,1m,y,1l,1d,1a,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,18,w,1d,y,1a,0,s,1d,1l,1d,u,18,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,10,0,w,y,0,1b,1k,18,w,0,1b,t,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,11,1d,1a,1m,0,1d,1a,0,w,1k,t,0,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,10,t,18,u,0,1b,y,10,u,1m,6i,0,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,31,z,w,0,w,1k,t,x,0,v,10,t,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,18,w,t,0,18,0,s,18,11,t,0,s,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,46,80
|
|
NAME 6 work
|
|
PAL 0
|
|
|
|
ROOM 1k
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,10,y,z,s,0,18,1a,1m,0,10,t,1d,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,1a,11,y,10,v,t,s,0,18,0,30,1d,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,s,1d,y,1a,0,y,11,0,18,0,1b,y,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,10,u,1m,0,t,1a,w,1d,10,t,u,x,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,19,10,y,z,1a,1m,t,1m,0,1d,1a,0,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,v,y,1l,1c,t,w,1d,w,1d,y,1a,6i,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,46,0,46,0,81,81,81,81,81,81,81,81,81,80
|
|
80,81,a2,81,a2,81,80,80,80,80,80,80,80,80,80,80
|
|
80,80,a1,80,a1,80,80,80,80,80,80,80,80,80,80,80
|
|
NAME 8 work
|
|
EXT 4,13 1l 4,0
|
|
PAL 0
|
|
|
|
ROOM 1m
|
|
80,80,80,80,80,80,80,80,80,80,80,80,80,80,a1,80
|
|
80,80,80,80,0,0,0,0,0,0,0,0,0,0,a1,80
|
|
80,80,80,80,a1,80,80,80,80,80,80,80,80,80,80,80
|
|
80,80,80,80,0,0,0,a1,80,80,80,80,80,80,80,80
|
|
80,80,80,80,80,80,80,a1,80,80,80,80,80,80,80,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,w,1k,t,0,w,t,10,1l,s,0,19,18,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,1l,t,0,18,1a,1m,0,1c,u,18,x,0,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,18,10,t,0,w,1b,y,0,s,t,1c,18,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,10,18,w,t,0,1d,1m,t,18,s,0,1b,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,1d,w,1k,0,10,t,u,18,w,t,1m,0,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,46,80
|
|
NAME 2 game
|
|
PAL 0
|
|
|
|
ROOM 1o
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,1d,1a,0,11,y,10,1l,0,y,11,0,1c,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,u,18,x,6i,0,31,z,w,0,18,u,s,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,y,0,w,1k,t,0,10,t,30,t,10,s,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,t,0,1d,s,0,w,10,z,t,3t,0,19,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,18,1l,t,0,1d,s,0,w,1k,t,0,31,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,1d,19,19,t,10,0,w,t,10,1l,0,18,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,1a,1m,0,1d,1a,v,u,z,1m,t,s,0,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,46,80
|
|
NAME 4 game
|
|
PAL 0
|
|
|
|
ROOM 1q
|
|
80,80,a1,80,80,80,a1,80,80,80,80,80,80,80,80,80
|
|
80,80,a1,80,80,80,a1,80,80,80,80,80,80,80,80,80
|
|
80,80,a1,80,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,80,a1,80,0,86,87,8a,0,8e,8f,8i,8l,0,0,80
|
|
80,0,0,0,0,83,84,88,0,8c,8g,8j,8m,0,0,80
|
|
80,0,y,10,0,85,0,89,8b,8d,8h,8k,0,0,0,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,8a,0,8z,94,96,98,9b,9e,9j,7c,7e,8z,94,80
|
|
80,0,88,0,90,93,95,99,9c,9f,9i,7a,7d,90,93,80
|
|
80,0,89,8b,91,92,97,9a,9d,9g,9h,7b,7f,91,92,80
|
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,80
|
|
80,0,0,0,0,0,0,0,0,0,46,0,0,0,0,80
|
|
80,81,81,81,81,81,81,81,81,81,a2,81,81,81,81,80
|
|
80,80,80,80,80,80,80,80,80,80,a1,80,80,80,80,80
|
|
80,80,80,80,80,80,80,80,80,80,0,0,0,0,0,0
|
|
80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80
|
|
NAME 6 game
|
|
PAL 0
|
|
|
|
TIL 10
|
|
01111110
|
|
01100110
|
|
01100110
|
|
01100110
|
|
01111100
|
|
01101100
|
|
01100110
|
|
01100110
|
|
NAME R
|
|
|
|
TIL 11
|
|
01111110
|
|
01111100
|
|
01100000
|
|
01111000
|
|
01110000
|
|
01100000
|
|
01100000
|
|
01100000
|
|
NAME F
|
|
|
|
TIL 12
|
|
01111110
|
|
01100110
|
|
01100110
|
|
01111110
|
|
00011110
|
|
00000110
|
|
01100110
|
|
01111110
|
|
NAME 9
|
|
|
|
TIL 13
|
|
00111000
|
|
01110000
|
|
01100000
|
|
01101100
|
|
01111110
|
|
01111110
|
|
00001100
|
|
00001100
|
|
NAME 4
|
|
|
|
TIL 14
|
|
11000000
|
|
11000000
|
|
11000000
|
|
11000000
|
|
11000000
|
|
11000000
|
|
11000000
|
|
11000000
|
|
NAME I
|
|
|
|
TIL 15
|
|
11110000
|
|
11010000
|
|
11010000
|
|
11010000
|
|
11010000
|
|
11010000
|
|
11010000
|
|
11110000
|
|
NAME II
|
|
|
|
TIL 16
|
|
11111100
|
|
11010100
|
|
11010100
|
|
11010100
|
|
11010100
|
|
11010100
|
|
11010100
|
|
11111100
|
|
NAME III
|
|
|
|
TIL 17
|
|
01100110
|
|
01110110
|
|
00111100
|
|
00011000
|
|
00011100
|
|
00111110
|
|
01101110
|
|
01100110
|
|
NAME X
|
|
|
|
TIL 18
|
|
00111100
|
|
01101110
|
|
01100110
|
|
01100110
|
|
01111110
|
|
01111110
|
|
01100110
|
|
01100110
|
|
NAME A
|
|
|
|
TIL 19
|
|
00111110
|
|
01100110
|
|
01100000
|
|
01100000
|
|
01101110
|
|
01100110
|
|
01100110
|
|
00111110
|
|
NAME G
|
|
|
|
TIL 20
|
|
01111110
|
|
01100110
|
|
01100000
|
|
01111000
|
|
01111110
|
|
01100110
|
|
01100110
|
|
01111110
|
|
|
|
TIL 21
|
|
01111110
|
|
01111110
|
|
00000110
|
|
00000110
|
|
00000110
|
|
01100110
|
|
01101110
|
|
01111100
|
|
|
|
TIL 22
|
|
00000000
|
|
00000000
|
|
00000000
|
|
11111000
|
|
11111000
|
|
00011000
|
|
00011000
|
|
00011000
|
|
>
|
|
10101011
|
|
10101000
|
|
10101011
|
|
10100000
|
|
00001111
|
|
00000000
|
|
00001111
|
|
00000000
|
|
|
|
TIL 23
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000111
|
|
00000111
|
|
00000110
|
|
00000110
|
|
00000110
|
|
>
|
|
00101010
|
|
00101010
|
|
00101010
|
|
00000010
|
|
00111000
|
|
00000000
|
|
00111100
|
|
00000000
|
|
|
|
TIL 24
|
|
00000111
|
|
00000111
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
>
|
|
00111100
|
|
00000000
|
|
00111010
|
|
00000010
|
|
00111010
|
|
00000000
|
|
00000000
|
|
00000000
|
|
|
|
TIL 25
|
|
11111000
|
|
11111000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
>
|
|
00001111
|
|
10100000
|
|
10101011
|
|
10101000
|
|
10101011
|
|
00000000
|
|
00000000
|
|
00000000
|
|
|
|
TIL 26
|
|
00000110
|
|
00000110
|
|
00000110
|
|
00000110
|
|
00000110
|
|
00000110
|
|
00000110
|
|
00000110
|
|
>
|
|
00111100
|
|
00000000
|
|
00111100
|
|
00000000
|
|
00111100
|
|
00000000
|
|
00111100
|
|
00000000
|
|
|
|
TIL 27
|
|
00011000
|
|
00011000
|
|
00011000
|
|
00011000
|
|
00011000
|
|
00011000
|
|
00011000
|
|
00011000
|
|
>
|
|
00001111
|
|
00000000
|
|
00001111
|
|
00000000
|
|
00001111
|
|
00000000
|
|
00001111
|
|
00000000
|
|
|
|
TIL 28
|
|
00000000
|
|
00000000
|
|
00000000
|
|
11111111
|
|
11111111
|
|
00000000
|
|
00000000
|
|
00000000
|
|
>
|
|
10101010
|
|
10101010
|
|
10101010
|
|
10101010
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
|
|
TIL 29
|
|
11111111
|
|
10001000
|
|
10001000
|
|
10001000
|
|
11111111
|
|
10001000
|
|
10001000
|
|
10001000
|
|
>
|
|
00000000
|
|
10101010
|
|
10101010
|
|
10101010
|
|
10101010
|
|
00000000
|
|
00000000
|
|
00000000
|
|
|
|
TIL 30
|
|
01100100
|
|
01100110
|
|
01100110
|
|
01100110
|
|
01100110
|
|
01110110
|
|
00111100
|
|
00011000
|
|
|
|
TIL 31
|
|
01111100
|
|
01101110
|
|
01100110
|
|
01101100
|
|
01111110
|
|
01100110
|
|
01100110
|
|
01111110
|
|
NAME B
|
|
|
|
TIL 32
|
|
00000000
|
|
00011000
|
|
00110000
|
|
01111110
|
|
01111110
|
|
00110000
|
|
00011000
|
|
00000000
|
|
>
|
|
00000000
|
|
00001100
|
|
00011000
|
|
00111111
|
|
00111111
|
|
00011000
|
|
00001100
|
|
00000000
|
|
|
|
TIL 33
|
|
00010000
|
|
00011000
|
|
00011000
|
|
00011000
|
|
00011000
|
|
00000000
|
|
00011000
|
|
00011000
|
|
NAME !
|
|
|
|
TIL 34
|
|
00001000
|
|
00001000
|
|
00010000
|
|
00010000
|
|
00100000
|
|
00100000
|
|
01000000
|
|
01000000
|
|
|
|
TIL 35
|
|
01100110
|
|
01100110
|
|
01101110
|
|
01111100
|
|
01111000
|
|
01101100
|
|
01101110
|
|
01100110
|
|
|
|
TIL 36
|
|
11110111
|
|
11101011
|
|
11110111
|
|
11101011
|
|
11110111
|
|
11101011
|
|
11110111
|
|
11101011
|
|
|
|
TIL 37
|
|
11111111
|
|
00000001
|
|
00000001
|
|
00000001
|
|
00000001
|
|
00000001
|
|
00000001
|
|
00000001
|
|
|
|
TIL 38
|
|
11111111
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
|
|
TIL 39
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
11111111
|
|
|
|
TIL 40
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000001
|
|
|
|
TIL 41
|
|
11111111
|
|
11000111
|
|
11011111
|
|
11000111
|
|
11010111
|
|
11000111
|
|
11111111
|
|
11111111
|
|
>
|
|
11111111
|
|
11111111
|
|
11100011
|
|
11111011
|
|
11100011
|
|
11111011
|
|
11100011
|
|
11111111
|
|
|
|
TIL 42
|
|
11111111
|
|
11000111
|
|
11011111
|
|
11000111
|
|
11110111
|
|
11000111
|
|
11111111
|
|
11111111
|
|
>
|
|
11111111
|
|
11111111
|
|
11100011
|
|
11111011
|
|
11100011
|
|
11101111
|
|
11100011
|
|
11111111
|
|
|
|
TIL 43
|
|
11111111
|
|
11000111
|
|
11010111
|
|
11000111
|
|
11110111
|
|
11000111
|
|
11111111
|
|
11111111
|
|
>
|
|
11111111
|
|
11101111
|
|
11101111
|
|
11101111
|
|
11101111
|
|
11101111
|
|
11111111
|
|
11111111
|
|
|
|
TIL 44
|
|
11111111
|
|
11000111
|
|
11010111
|
|
11000111
|
|
11010111
|
|
11000111
|
|
11111111
|
|
11111111
|
|
>
|
|
11111111
|
|
11000111
|
|
11010111
|
|
11010111
|
|
11010111
|
|
11000111
|
|
11111111
|
|
11111111
|
|
|
|
TIL 46
|
|
00000000
|
|
00011000
|
|
00011000
|
|
01011010
|
|
01111110
|
|
00111100
|
|
00011000
|
|
00000000
|
|
>
|
|
00011000
|
|
00011000
|
|
01011010
|
|
01111110
|
|
00111100
|
|
00011000
|
|
00000000
|
|
00000000
|
|
|
|
TIL 47
|
|
11111110
|
|
11000110
|
|
10000010
|
|
10010010
|
|
10000010
|
|
11000110
|
|
11111110
|
|
11111110
|
|
|
|
TIL 48
|
|
01111111
|
|
01100011
|
|
01000001
|
|
01001001
|
|
01000001
|
|
01100011
|
|
01111111
|
|
01111111
|
|
|
|
TIL 49
|
|
11111111
|
|
00000001
|
|
11111101
|
|
11111101
|
|
11111101
|
|
00000001
|
|
11111111
|
|
11111111
|
|
|
|
TIL 50
|
|
00011111
|
|
00011111
|
|
00011111
|
|
00011111
|
|
00011111
|
|
00011111
|
|
00011111
|
|
00011111
|
|
|
|
TIL 51
|
|
00011111
|
|
00000111
|
|
00000111
|
|
00000111
|
|
00000111
|
|
00011111
|
|
00011111
|
|
00011111
|
|
|
|
TIL 52
|
|
00000101
|
|
00000101
|
|
00000101
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
|
|
TIL 53
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
01000000
|
|
01000000
|
|
01000000
|
|
01000000
|
|
|
|
TIL 54
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111000
|
|
01010000
|
|
11111111
|
|
|
|
TIL 55
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
10111111
|
|
11111111
|
|
|
|
TIL 56
|
|
11111101
|
|
11111111
|
|
11111101
|
|
11111111
|
|
11111101
|
|
11111111
|
|
11111111
|
|
11111111
|
|
|
|
TIL 57
|
|
11110100
|
|
11110100
|
|
11111100
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
|
|
TIL 58
|
|
10100111
|
|
10100111
|
|
10100111
|
|
11100111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
|
|
TIL 59
|
|
11111111
|
|
11111111
|
|
10101111
|
|
11111111
|
|
01111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
|
|
TIL 60
|
|
11100000
|
|
11100000
|
|
11100000
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
|
|
TIL 61
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
01100000
|
|
01100000
|
|
00000000
|
|
|
|
TIL 62
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000110
|
|
00000011
|
|
00000011
|
|
00000110
|
|
|
|
TIL 63
|
|
10000000
|
|
10000000
|
|
10000000
|
|
10000000
|
|
10000000
|
|
10000000
|
|
10000000
|
|
00000000
|
|
|
|
TIL 64
|
|
00100011
|
|
10100000
|
|
00100011
|
|
10100000
|
|
00100011
|
|
10100000
|
|
00100011
|
|
10100000
|
|
|
|
TIL 65
|
|
00000111
|
|
10100111
|
|
00100011
|
|
10100000
|
|
00100011
|
|
10100000
|
|
00100011
|
|
10100000
|
|
|
|
TIL 66
|
|
00100011
|
|
10100000
|
|
00100011
|
|
10100000
|
|
00100011
|
|
10100000
|
|
00100011
|
|
10100011
|
|
|
|
TIL 67
|
|
00000000
|
|
00000000
|
|
00000000
|
|
11111111
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
|
|
TIL 68
|
|
00000010
|
|
00000010
|
|
00000010
|
|
00000001
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
|
|
TIL 69
|
|
10000001
|
|
10000001
|
|
10000001
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
WAL false
|
|
|
|
TIL 70
|
|
10001001
|
|
10001001
|
|
10001001
|
|
11111111
|
|
11110101
|
|
11100000
|
|
11100000
|
|
11110101
|
|
|
|
TIL 71
|
|
11111111
|
|
11110000
|
|
11110000
|
|
11111111
|
|
11100000
|
|
11100000
|
|
11100000
|
|
11111111
|
|
|
|
TIL 72
|
|
00000000
|
|
00000000
|
|
00011000
|
|
00111100
|
|
01111110
|
|
01011010
|
|
00011000
|
|
00011000
|
|
>
|
|
00000000
|
|
00011000
|
|
00111100
|
|
01111110
|
|
01011010
|
|
00011000
|
|
00011000
|
|
00000000
|
|
|
|
TIL 73
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME black wall
|
|
WAL true
|
|
|
|
TIL 74
|
|
00001111
|
|
00011111
|
|
00011100
|
|
01110000
|
|
01110000
|
|
01110000
|
|
11100000
|
|
11100000
|
|
NAME O-1
|
|
|
|
TIL 75
|
|
11100000
|
|
11100000
|
|
11100000
|
|
11100000
|
|
11100000
|
|
11100000
|
|
01110000
|
|
01110000
|
|
NAME O-2
|
|
|
|
TIL 76
|
|
01110001
|
|
00111111
|
|
00011110
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME O-3
|
|
|
|
TIL 77
|
|
11110000
|
|
11000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME O-4
|
|
|
|
TIL 78
|
|
00011000
|
|
00011000
|
|
00011000
|
|
00011000
|
|
00111000
|
|
00111000
|
|
00110000
|
|
00110000
|
|
NAME O-5
|
|
|
|
TIL 79
|
|
11000000
|
|
11100000
|
|
01110000
|
|
01110000
|
|
01110000
|
|
00011000
|
|
00011000
|
|
00011000
|
|
NAME O-6
|
|
|
|
TIL 80
|
|
01010101
|
|
11111111
|
|
01010101
|
|
11111111
|
|
01010101
|
|
11111111
|
|
01010101
|
|
11111111
|
|
>
|
|
10101010
|
|
00000000
|
|
10101010
|
|
00000000
|
|
10101010
|
|
00000000
|
|
10101010
|
|
00000000
|
|
WAL true
|
|
|
|
TIL 81
|
|
01010101
|
|
10101010
|
|
01010101
|
|
10101010
|
|
01010101
|
|
11111111
|
|
01010101
|
|
11111111
|
|
>
|
|
10101010
|
|
01010101
|
|
10101010
|
|
01010101
|
|
10101010
|
|
00000000
|
|
10101010
|
|
00000000
|
|
WAL true
|
|
|
|
TIL 82
|
|
00011111
|
|
00010000
|
|
00010000
|
|
00010000
|
|
00010000
|
|
00010000
|
|
00010000
|
|
00010000
|
|
|
|
TIL 83
|
|
11100000
|
|
11100001
|
|
01111111
|
|
01111110
|
|
11100000
|
|
11100000
|
|
11100000
|
|
11100000
|
|
NAME P-1
|
|
|
|
TIL 84
|
|
01100000
|
|
11100000
|
|
11000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME P-2
|
|
|
|
TIL 85
|
|
11100000
|
|
01110000
|
|
01110000
|
|
01110000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME P-3
|
|
|
|
TIL 86
|
|
01111111
|
|
01111111
|
|
11100111
|
|
11100000
|
|
11100000
|
|
11100000
|
|
11100000
|
|
11100000
|
|
NAME P-4
|
|
|
|
TIL 87
|
|
00000000
|
|
11000000
|
|
11110000
|
|
11110000
|
|
00110000
|
|
00110000
|
|
01110000
|
|
01110000
|
|
NAME P-5
|
|
|
|
TIL 88
|
|
01110000
|
|
01110000
|
|
11000000
|
|
11000000
|
|
11000000
|
|
11000000
|
|
11000000
|
|
11000000
|
|
NAME L-1
|
|
|
|
TIL 89
|
|
11100000
|
|
11100000
|
|
01111000
|
|
01111111
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME L-2
|
|
|
|
TIL 90
|
|
00110000
|
|
00110001
|
|
00111111
|
|
00111110
|
|
00111000
|
|
00111000
|
|
00111000
|
|
00111000
|
|
NAME E-2
|
|
|
|
TIL 91
|
|
00111000
|
|
00111000
|
|
00111111
|
|
00011111
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME E-3
|
|
|
|
TIL 92
|
|
00110000
|
|
01110000
|
|
11110000
|
|
10000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME E-4
|
|
|
|
TIL 93
|
|
00000000
|
|
11100000
|
|
11000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME E-5
|
|
|
|
TIL 94
|
|
11100000
|
|
11110000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME E-6
|
|
|
|
TIL 95
|
|
00011100
|
|
00011100
|
|
00011100
|
|
00011100
|
|
00011100
|
|
00111000
|
|
00111000
|
|
00111000
|
|
NAME I-1
|
|
|
|
TIL 96
|
|
00011100
|
|
00011100
|
|
00011110
|
|
00011110
|
|
00001110
|
|
00001110
|
|
00001110
|
|
00011100
|
|
NAME I-2
|
|
|
|
TIL 97
|
|
00111000
|
|
00111100
|
|
00111100
|
|
00011100
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME I-3
|
|
|
|
TIL 98
|
|
00000011
|
|
00000011
|
|
00000110
|
|
00000110
|
|
00011000
|
|
00011000
|
|
00011000
|
|
00011000
|
|
NAME S-1
|
|
|
|
TIL 99
|
|
00001100
|
|
00001100
|
|
00001100
|
|
00000011
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME S-2
|
|
|
|
TIL a
|
|
10011001
|
|
10100000
|
|
00000110
|
|
10010001
|
|
00100110
|
|
10001001
|
|
00100000
|
|
10010101
|
|
>
|
|
10011001
|
|
10100000
|
|
00000110
|
|
10010001
|
|
00100110
|
|
10001001
|
|
00100000
|
|
10010101
|
|
WAL true
|
|
|
|
TIL b
|
|
11110111
|
|
10101011
|
|
11111111
|
|
10101101
|
|
11110111
|
|
01011101
|
|
11110111
|
|
10111111
|
|
NAME tile 3
|
|
WAL true
|
|
|
|
TIL c
|
|
11100111
|
|
00011011
|
|
10100001
|
|
11110100
|
|
01100111
|
|
11011100
|
|
01010111
|
|
01101101
|
|
NAME tile 2
|
|
WAL true
|
|
|
|
TIL d
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME black
|
|
WAL false
|
|
|
|
TIL e
|
|
11111110
|
|
01101111
|
|
11111111
|
|
11111101
|
|
11111111
|
|
11011101
|
|
11110111
|
|
11111111
|
|
NAME tile 4
|
|
WAL true
|
|
|
|
TIL f
|
|
00000111
|
|
00000011
|
|
00000001
|
|
00000000
|
|
00000000
|
|
00000001
|
|
00000011
|
|
00000111
|
|
NAME door right
|
|
|
|
TIL g
|
|
11100111
|
|
11000011
|
|
10000001
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME door top
|
|
|
|
TIL h
|
|
11100000
|
|
11000000
|
|
10000000
|
|
00000000
|
|
00000000
|
|
10000000
|
|
11000000
|
|
11100000
|
|
NAME door left
|
|
|
|
TIL i
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
10000001
|
|
11000011
|
|
11100111
|
|
NAME door bottom
|
|
|
|
TIL j
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00011000
|
|
00011000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME question mark
|
|
|
|
TIL k
|
|
00111110
|
|
01100110
|
|
01100110
|
|
00001110
|
|
00111100
|
|
01110000
|
|
01100110
|
|
01111110
|
|
NAME 2
|
|
|
|
TIL l
|
|
00111100
|
|
01100110
|
|
01100110
|
|
01100110
|
|
01100110
|
|
01100110
|
|
01111110
|
|
00111100
|
|
NAME 0
|
|
|
|
TIL m
|
|
01111110
|
|
01111110
|
|
01100000
|
|
01111100
|
|
00001110
|
|
00000110
|
|
01111110
|
|
01111100
|
|
NAME 5
|
|
|
|
TIL n
|
|
01111110
|
|
01111110
|
|
00001110
|
|
00011100
|
|
00111000
|
|
00110000
|
|
00110000
|
|
00110000
|
|
NAME 7
|
|
|
|
TIL o
|
|
00011100
|
|
00111100
|
|
00001100
|
|
00001100
|
|
00001100
|
|
00001100
|
|
00001100
|
|
00001100
|
|
NAME 1
|
|
|
|
TIL p
|
|
01111110
|
|
01100110
|
|
01100110
|
|
01111110
|
|
00111100
|
|
01100110
|
|
01100110
|
|
01111110
|
|
NAME 8
|
|
|
|
TIL q
|
|
01111110
|
|
01111110
|
|
00000110
|
|
00011100
|
|
00011100
|
|
00000110
|
|
01111110
|
|
01111110
|
|
NAME 3
|
|
|
|
TIL r
|
|
00000000
|
|
00011000
|
|
00001100
|
|
01111110
|
|
01111110
|
|
00001100
|
|
00011000
|
|
00000000
|
|
>
|
|
00000000
|
|
00110000
|
|
00011000
|
|
11111100
|
|
11111100
|
|
00011000
|
|
00110000
|
|
00000000
|
|
NAME arrow
|
|
|
|
TIL s
|
|
01111110
|
|
01100110
|
|
01100000
|
|
01111110
|
|
00000110
|
|
00000110
|
|
01101110
|
|
01111110
|
|
NAME S
|
|
|
|
TIL t
|
|
01111110
|
|
01111100
|
|
01100000
|
|
01111000
|
|
01110000
|
|
01100000
|
|
01111110
|
|
01111110
|
|
NAME E
|
|
|
|
TIL u
|
|
01100000
|
|
01100000
|
|
01100000
|
|
01100000
|
|
01100000
|
|
01100010
|
|
01100110
|
|
01111110
|
|
NAME L
|
|
|
|
TIL v
|
|
01111110
|
|
01000110
|
|
01000000
|
|
01100000
|
|
01111000
|
|
01111010
|
|
01111010
|
|
01111110
|
|
NAME C
|
|
|
|
TIL w
|
|
01111110
|
|
01111110
|
|
01011010
|
|
00011000
|
|
00011000
|
|
00011000
|
|
00011000
|
|
00011000
|
|
NAME T
|
|
|
|
TIL x
|
|
01100110
|
|
01100110
|
|
01100110
|
|
01100110
|
|
00111100
|
|
00011000
|
|
01111000
|
|
01110000
|
|
NAME Y
|
|
|
|
TIL y
|
|
00111100
|
|
01111110
|
|
01100110
|
|
01100110
|
|
01100110
|
|
01100110
|
|
01111110
|
|
00111100
|
|
NAME O
|
|
|
|
TIL z
|
|
01100100
|
|
01100110
|
|
01100110
|
|
01100110
|
|
01100110
|
|
01100110
|
|
01111110
|
|
00111100
|
|
NAME U
|
|
|
|
TIL 1a
|
|
01100110
|
|
01100110
|
|
01110110
|
|
01110110
|
|
01111110
|
|
01101110
|
|
01101110
|
|
01100110
|
|
NAME N
|
|
|
|
TIL 1b
|
|
01100010
|
|
01100010
|
|
01100010
|
|
01100010
|
|
01101010
|
|
01101010
|
|
01111110
|
|
01111110
|
|
NAME W
|
|
|
|
TIL 1c
|
|
01111110
|
|
01100110
|
|
01100110
|
|
01101110
|
|
01111100
|
|
01110000
|
|
01100000
|
|
01100000
|
|
NAME P
|
|
|
|
TIL 1d
|
|
00111100
|
|
00011000
|
|
00011000
|
|
00011000
|
|
00011000
|
|
00011000
|
|
00011000
|
|
00111100
|
|
NAME i
|
|
|
|
TIL 1e
|
|
00000000
|
|
00100000
|
|
01110000
|
|
00100000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
>
|
|
00000000
|
|
01110000
|
|
01000000
|
|
01000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
|
|
TIL 1f
|
|
00000000
|
|
00000100
|
|
00001110
|
|
00000100
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
>
|
|
00000000
|
|
00001110
|
|
00000010
|
|
00000010
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
|
|
TIL 1g
|
|
00000000
|
|
00000000
|
|
00010000
|
|
00111000
|
|
00010000
|
|
00000100
|
|
00000000
|
|
00000000
|
|
>
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00001000
|
|
00011100
|
|
00001000
|
|
01000000
|
|
00000000
|
|
|
|
TIL 1h
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00100000
|
|
01110000
|
|
00100000
|
|
00000000
|
|
>
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
01000000
|
|
01000000
|
|
01110000
|
|
00000000
|
|
|
|
TIL 1i
|
|
00000000
|
|
10101010
|
|
11111111
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
|
|
TIL 1j
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
01101101
|
|
01101101
|
|
|
|
TIL 1k
|
|
01100100
|
|
01100110
|
|
01100110
|
|
01111110
|
|
01111110
|
|
01100110
|
|
01100110
|
|
01100110
|
|
NAME H
|
|
|
|
TIL 1l
|
|
01111110
|
|
01111110
|
|
01101010
|
|
01101010
|
|
01101010
|
|
01101010
|
|
01101010
|
|
01101010
|
|
NAME M
|
|
|
|
TIL 1m
|
|
01111100
|
|
01100110
|
|
01100110
|
|
01100110
|
|
01100110
|
|
01101110
|
|
01111100
|
|
01111000
|
|
NAME D
|
|
|
|
TIL 1n
|
|
01111100
|
|
01111100
|
|
00001100
|
|
00111100
|
|
00110000
|
|
00000000
|
|
00110000
|
|
00110000
|
|
NAME ?
|
|
|
|
TIL 1o
|
|
10101011
|
|
01010101
|
|
10101010
|
|
01010111
|
|
10101010
|
|
01010101
|
|
10101010
|
|
01010101
|
|
>
|
|
10101011
|
|
01010101
|
|
10101010
|
|
01010101
|
|
10101010
|
|
01010101
|
|
11101010
|
|
01010101
|
|
|
|
TIL 1p
|
|
10101010
|
|
01010101
|
|
10101010
|
|
01010101
|
|
10101010
|
|
01010101
|
|
10101010
|
|
01010101
|
|
|
|
TIL 1q
|
|
00000000
|
|
01010000
|
|
00100000
|
|
01010000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
|
|
TIL 1r
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
NAME green
|
|
|
|
TIL 1s
|
|
10011001
|
|
11000011
|
|
10000001
|
|
01011010
|
|
00100100
|
|
10100101
|
|
10011001
|
|
11000011
|
|
NAME raspberry
|
|
|
|
TIL 1t
|
|
00000000
|
|
01100110
|
|
01100110
|
|
00000000
|
|
01100110
|
|
01100110
|
|
00000000
|
|
00000000
|
|
NAME GPIO pins
|
|
|
|
TIL 1u
|
|
00000000
|
|
00100010
|
|
01110000
|
|
00100100
|
|
00001110
|
|
00000100
|
|
01000000
|
|
00010000
|
|
>
|
|
00010000
|
|
01000000
|
|
11100010
|
|
01000000
|
|
00001000
|
|
00011100
|
|
00001000
|
|
00000000
|
|
|
|
TIL 1v
|
|
11111100
|
|
10001100
|
|
10000100
|
|
10000100
|
|
10000100
|
|
10000100
|
|
10000100
|
|
11111100
|
|
|
|
TIL 1w
|
|
01111100
|
|
00000011
|
|
01111001
|
|
10000101
|
|
10000101
|
|
10011001
|
|
11000010
|
|
00111110
|
|
>
|
|
00111110
|
|
00000010
|
|
11111001
|
|
10000101
|
|
10100101
|
|
10011001
|
|
01000011
|
|
01111100
|
|
NAME spiral
|
|
|
|
TIL 1x
|
|
00001000
|
|
00001000
|
|
00001000
|
|
00001000
|
|
00001000
|
|
00001000
|
|
00001000
|
|
00001000
|
|
|
|
TIL 1y
|
|
00000000
|
|
00000000
|
|
11111111
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
|
|
TIL 1z
|
|
00001000
|
|
00001000
|
|
11111111
|
|
00001000
|
|
00001000
|
|
00001000
|
|
00001000
|
|
00001000
|
|
|
|
TIL 2a
|
|
00000000
|
|
00000000
|
|
11111111
|
|
11111111
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
>
|
|
00000000
|
|
00000000
|
|
10101010
|
|
10101010
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
|
|
TIL 2b
|
|
00001100
|
|
00001100
|
|
00001100
|
|
00001100
|
|
00001100
|
|
00001100
|
|
00001100
|
|
00001100
|
|
>
|
|
00001100
|
|
00000000
|
|
00001100
|
|
00000000
|
|
00001100
|
|
00000000
|
|
00001100
|
|
00000000
|
|
|
|
TIL 2c
|
|
00001100
|
|
00001100
|
|
11111111
|
|
11111111
|
|
00001100
|
|
00001100
|
|
00001100
|
|
00001100
|
|
>
|
|
00001100
|
|
00000000
|
|
10100001
|
|
10100001
|
|
00000000
|
|
00001100
|
|
00000000
|
|
00001100
|
|
|
|
TIL 2d
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
>
|
|
00000000
|
|
00111000
|
|
00010000
|
|
00010000
|
|
00010000
|
|
00010000
|
|
00111000
|
|
00000000
|
|
|
|
TIL 2e
|
|
11110000
|
|
00011000
|
|
00010100
|
|
00010010
|
|
00011111
|
|
00000001
|
|
00000001
|
|
00000001
|
|
|
|
TIL 2f
|
|
00011111
|
|
00010000
|
|
00010000
|
|
00010000
|
|
00010000
|
|
00010000
|
|
00010000
|
|
00010000
|
|
|
|
TIL 2g
|
|
00010000
|
|
00010000
|
|
00010000
|
|
00010000
|
|
00010000
|
|
00010000
|
|
00010000
|
|
00011111
|
|
|
|
TIL 2h
|
|
00000001
|
|
00000001
|
|
00000001
|
|
00000001
|
|
00000001
|
|
00000001
|
|
00000001
|
|
11111111
|
|
|
|
TIL 2i
|
|
00000000
|
|
00000000
|
|
10101010
|
|
01010111
|
|
10101010
|
|
01010101
|
|
10101010
|
|
01010101
|
|
>
|
|
00000000
|
|
00000000
|
|
10101010
|
|
01010101
|
|
10101010
|
|
01010101
|
|
11101010
|
|
01010101
|
|
|
|
TIL 2j
|
|
00001011
|
|
00010101
|
|
00001010
|
|
00010111
|
|
00001010
|
|
00010101
|
|
00001010
|
|
00010101
|
|
>
|
|
00001011
|
|
00010101
|
|
00001010
|
|
00010101
|
|
00001010
|
|
00010101
|
|
00001010
|
|
00010101
|
|
|
|
TIL 2k
|
|
00001011
|
|
00010101
|
|
10101010
|
|
01010111
|
|
10101010
|
|
01010101
|
|
10101010
|
|
01010101
|
|
>
|
|
00001011
|
|
00010101
|
|
10101010
|
|
01010101
|
|
10101010
|
|
01010101
|
|
11101010
|
|
01010101
|
|
|
|
TIL 2l
|
|
10101011
|
|
01010101
|
|
10101010
|
|
01010111
|
|
10101010
|
|
01010101
|
|
00000000
|
|
00000000
|
|
>
|
|
10101011
|
|
01010101
|
|
10101010
|
|
01010101
|
|
10101010
|
|
01010101
|
|
00000000
|
|
00000000
|
|
|
|
TIL 2m
|
|
10101011
|
|
01010101
|
|
10101010
|
|
01010111
|
|
10101010
|
|
01010101
|
|
00101010
|
|
00010101
|
|
>
|
|
10101011
|
|
01010101
|
|
10101010
|
|
01010101
|
|
10101010
|
|
01010101
|
|
00101010
|
|
00010101
|
|
|
|
TIL 2n
|
|
11111000
|
|
11111000
|
|
11111000
|
|
11111000
|
|
11111000
|
|
11111000
|
|
11111000
|
|
11111000
|
|
|
|
TIL 2o
|
|
11111000
|
|
11111000
|
|
11111000
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
|
|
TIL 2p
|
|
00000000
|
|
00000000
|
|
00000000
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
|
|
TIL 2q
|
|
00011111
|
|
00011111
|
|
00011111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
|
|
TIL 2r
|
|
00011111
|
|
00011111
|
|
00011111
|
|
00011111
|
|
00011111
|
|
00011111
|
|
00011111
|
|
00011111
|
|
|
|
TIL 2s
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
10111111
|
|
10111111
|
|
00011111
|
|
00011111
|
|
|
|
TIL 2t
|
|
11111111
|
|
11111111
|
|
11111111
|
|
00000011
|
|
00000001
|
|
00000000
|
|
00000000
|
|
00000000
|
|
|
|
TIL 2u
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111110
|
|
11111000
|
|
11111000
|
|
11111000
|
|
|
|
TIL 2v
|
|
00011111
|
|
00011111
|
|
00011111
|
|
00011111
|
|
00011111
|
|
00000000
|
|
00000000
|
|
00000000
|
|
|
|
TIL 2w
|
|
11000000
|
|
11100000
|
|
11110000
|
|
11111000
|
|
11111100
|
|
11111110
|
|
01111111
|
|
00111111
|
|
|
|
TIL 2x
|
|
00011111
|
|
00001111
|
|
00000111
|
|
00000011
|
|
00000001
|
|
00000000
|
|
00000000
|
|
00000000
|
|
|
|
TIL 2y
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
10000000
|
|
|
|
TIL 2z
|
|
00000000
|
|
00000000
|
|
00000000
|
|
01111110
|
|
01111110
|
|
00000000
|
|
00000000
|
|
00000000
|
|
|
|
TIL 3a
|
|
00010000
|
|
00010000
|
|
00010000
|
|
00010000
|
|
00010000
|
|
00010000
|
|
00010000
|
|
00010000
|
|
|
|
TIL 3b
|
|
00000001
|
|
00000001
|
|
00000001
|
|
00000001
|
|
00000001
|
|
00000001
|
|
00000001
|
|
00000001
|
|
|
|
TIL 3e
|
|
11110111
|
|
11111111
|
|
11111111
|
|
10101101
|
|
11111111
|
|
01111111
|
|
11110111
|
|
10111111
|
|
>
|
|
11111111
|
|
10111101
|
|
11111111
|
|
11111111
|
|
10111111
|
|
11101111
|
|
11111101
|
|
11111111
|
|
WAL true
|
|
|
|
TIL 3f
|
|
11111111
|
|
01111111
|
|
11111111
|
|
11111101
|
|
11111111
|
|
11111111
|
|
11011111
|
|
11111111
|
|
>
|
|
11111110
|
|
11111111
|
|
11110111
|
|
11111111
|
|
11111111
|
|
11101111
|
|
11111101
|
|
11110111
|
|
WAL true
|
|
|
|
TIL 3g
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11011111
|
|
11111111
|
|
>
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111101
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
WAL true
|
|
|
|
TIL 3h
|
|
11111111
|
|
11111101
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
>
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
10111111
|
|
11111111
|
|
WAL true
|
|
|
|
TIL 3j
|
|
00000000
|
|
01000000
|
|
01011100
|
|
01010100
|
|
01011100
|
|
01000100
|
|
01011100
|
|
01000000
|
|
|
|
TIL 3k
|
|
00000000
|
|
00000000
|
|
00000011
|
|
00000001
|
|
00000001
|
|
00000001
|
|
00000001
|
|
00000000
|
|
|
|
TIL 3l
|
|
00000000
|
|
00000000
|
|
00000111
|
|
00000001
|
|
00000111
|
|
00000100
|
|
00000111
|
|
00000000
|
|
|
|
TIL 3m
|
|
00000000
|
|
00000000
|
|
00000111
|
|
00000001
|
|
00000111
|
|
00000001
|
|
00000111
|
|
00000000
|
|
|
|
TIL 3n
|
|
00000000
|
|
00000000
|
|
00000100
|
|
00000101
|
|
00000111
|
|
00000001
|
|
00000001
|
|
00000000
|
|
|
|
TIL 3o
|
|
00000000
|
|
00000000
|
|
00000111
|
|
00000100
|
|
00000111
|
|
00000001
|
|
00000111
|
|
00000000
|
|
|
|
TIL 3p
|
|
00000000
|
|
00000000
|
|
00000111
|
|
00000100
|
|
00000111
|
|
00000101
|
|
00000111
|
|
00000000
|
|
|
|
TIL 3q
|
|
00000000
|
|
00000000
|
|
00000111
|
|
00000001
|
|
00000011
|
|
00000010
|
|
00000010
|
|
00000000
|
|
|
|
TIL 3r
|
|
00000000
|
|
00000000
|
|
00000111
|
|
00000101
|
|
00000111
|
|
00000101
|
|
00000111
|
|
00000000
|
|
|
|
TIL 3s
|
|
00000000
|
|
00000000
|
|
00000111
|
|
00000101
|
|
00000111
|
|
00000001
|
|
00000111
|
|
00000000
|
|
|
|
TIL 3t
|
|
00000000
|
|
00000000
|
|
01100000
|
|
01100000
|
|
00000000
|
|
01100000
|
|
01100000
|
|
00000000
|
|
NAME :
|
|
|
|
TIL 3u
|
|
00110000
|
|
01111000
|
|
11111100
|
|
11111100
|
|
01111000
|
|
00110000
|
|
00000000
|
|
00000000
|
|
>
|
|
00000000
|
|
00000000
|
|
00001100
|
|
00011110
|
|
00111111
|
|
00111111
|
|
00011110
|
|
00001100
|
|
NAME ball
|
|
|
|
TIL 3v
|
|
00000111
|
|
00000111
|
|
00011100
|
|
11111000
|
|
11110000
|
|
11110000
|
|
11100000
|
|
10000000
|
|
|
|
TIL 3w
|
|
00110000
|
|
00110000
|
|
01100000
|
|
01111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
01111111
|
|
|
|
TIL 3x
|
|
01100000
|
|
01100000
|
|
01100000
|
|
01100000
|
|
01100000
|
|
01100000
|
|
01100000
|
|
01100000
|
|
|
|
TIL 3y
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
10000000
|
|
10000000
|
|
|
|
TIL 3z
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
01100000
|
|
11100000
|
|
11100000
|
|
10110000
|
|
|
|
TIL 4a
|
|
11111111
|
|
10101100
|
|
11111101
|
|
10101101
|
|
11111101
|
|
11111100
|
|
11111111
|
|
11111111
|
|
|
|
TIL 4b
|
|
11111111
|
|
00000000
|
|
00110110
|
|
00110110
|
|
00000000
|
|
00110110
|
|
00110110
|
|
00000000
|
|
|
|
TIL 4c
|
|
11100010
|
|
11100010
|
|
11100010
|
|
11100010
|
|
11100010
|
|
11100010
|
|
11100000
|
|
11100000
|
|
|
|
TIL 4d
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11010101
|
|
10000000
|
|
11000101
|
|
10000101
|
|
11000001
|
|
|
|
TIL 4e
|
|
11111111
|
|
11111111
|
|
11111011
|
|
01011001
|
|
00001100
|
|
00011110
|
|
00001011
|
|
00011001
|
|
|
|
TIL 4f
|
|
10000101
|
|
11000101
|
|
10000101
|
|
11010101
|
|
10000000
|
|
11010101
|
|
11111111
|
|
11111111
|
|
|
|
TIL 4g
|
|
00001100
|
|
00011110
|
|
00001111
|
|
00011111
|
|
00001011
|
|
01011111
|
|
11110101
|
|
11111111
|
|
|
|
TIL 4h
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
11111111
|
|
11111111
|
|
11111111
|
|
|
|
TIL 4i
|
|
11111111
|
|
11111111
|
|
11111111
|
|
01010111
|
|
00000011
|
|
00000111
|
|
00000011
|
|
11100111
|
|
|
|
TIL 4j
|
|
10000000
|
|
11001111
|
|
10000000
|
|
11001110
|
|
10010010
|
|
11010010
|
|
10000000
|
|
11010101
|
|
|
|
TIL 4k
|
|
00000011
|
|
11100111
|
|
00000011
|
|
01100111
|
|
11100011
|
|
10100111
|
|
00000011
|
|
01010111
|
|
|
|
TIL 4l
|
|
00011111
|
|
00011111
|
|
00011111
|
|
00000111
|
|
00000111
|
|
00010111
|
|
00011111
|
|
00011111
|
|
|
|
TIL 4m
|
|
00000011
|
|
11110011
|
|
00001011
|
|
00001011
|
|
00001011
|
|
00001011
|
|
00001011
|
|
00001011
|
|
|
|
TIL 4n
|
|
00001011
|
|
00001011
|
|
00001011
|
|
00001011
|
|
00001011
|
|
00001011
|
|
00001011
|
|
00001011
|
|
|
|
TIL 4o
|
|
00001011
|
|
00001011
|
|
00001011
|
|
00001011
|
|
00001011
|
|
00001011
|
|
11110011
|
|
00000011
|
|
|
|
TIL 4p
|
|
01010000
|
|
01010000
|
|
01010000
|
|
01010000
|
|
01010000
|
|
00000000
|
|
11111111
|
|
00000000
|
|
|
|
TIL 4q
|
|
01000001
|
|
01000001
|
|
01000001
|
|
01000001
|
|
01010001
|
|
01000000
|
|
00111111
|
|
00000000
|
|
|
|
TIL 4r
|
|
01000000
|
|
01000000
|
|
01000000
|
|
01000001
|
|
01000001
|
|
01000001
|
|
01000001
|
|
01000001
|
|
|
|
TIL 4s
|
|
00000000
|
|
00111111
|
|
01000000
|
|
01000000
|
|
01000000
|
|
01000000
|
|
01000000
|
|
01000000
|
|
|
|
TIL 4t
|
|
00000000
|
|
11111111
|
|
00000000
|
|
00000000
|
|
00000000
|
|
01000000
|
|
01000000
|
|
01000000
|
|
|
|
TIL 4u
|
|
01000000
|
|
01010000
|
|
01010000
|
|
01010000
|
|
01000000
|
|
01010000
|
|
01010000
|
|
01010000
|
|
|
|
TIL 4v
|
|
00011111
|
|
00011111
|
|
00011111
|
|
00011111
|
|
00011111
|
|
00011111
|
|
00011111
|
|
00011111
|
|
|
|
TIL 4w
|
|
01000000
|
|
01000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
|
|
TIL 4x
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00110100
|
|
00101000
|
|
00010100
|
|
00101100
|
|
00000000
|
|
|
|
TIL 4y
|
|
00100000
|
|
00100000
|
|
00100000
|
|
00100000
|
|
00100101
|
|
00100101
|
|
00100101
|
|
00100101
|
|
|
|
TIL 4z
|
|
00000000
|
|
00000000
|
|
00100000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
|
|
TIL 5a
|
|
01100110
|
|
00111100
|
|
01111110
|
|
10100101
|
|
11011011
|
|
01011010
|
|
01100110
|
|
00111100
|
|
|
|
TIL 5f
|
|
00010110
|
|
00100011
|
|
00100100
|
|
00011010
|
|
00010001
|
|
00001010
|
|
00000110
|
|
00000001
|
|
|
|
TIL 5g
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00111000
|
|
01010100
|
|
10100010
|
|
11011100
|
|
|
|
TIL 5h
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00011100
|
|
00101010
|
|
01000101
|
|
00111011
|
|
|
|
TIL 5i
|
|
01101000
|
|
01000100
|
|
00100100
|
|
01011000
|
|
10001000
|
|
01010000
|
|
01100000
|
|
10000000
|
|
|
|
TIL 5j
|
|
01011111
|
|
11101111
|
|
01101111
|
|
10011111
|
|
11011111
|
|
10111111
|
|
01111111
|
|
11111111
|
|
|
|
TIL 5k
|
|
10100110
|
|
01110010
|
|
01101111
|
|
10010110
|
|
10111001
|
|
11010110
|
|
11100110
|
|
11111001
|
|
|
|
TIL 5l
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
10001111
|
|
01010110
|
|
11101001
|
|
00010000
|
|
|
|
TIL 5m
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
00011111
|
|
10101111
|
|
01110111
|
|
10001111
|
|
|
|
TIL 5n
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111110
|
|
11111111
|
|
|
|
TIL 5o
|
|
00110100
|
|
00110100
|
|
01111110
|
|
01111110
|
|
00111100
|
|
01111110
|
|
01111110
|
|
00110100
|
|
NAME hash
|
|
|
|
TIL 5p
|
|
00111100
|
|
01111110
|
|
01111110
|
|
01111110
|
|
01111110
|
|
01111110
|
|
01111110
|
|
00111100
|
|
NAME O filled
|
|
|
|
TIL 5q
|
|
01111100
|
|
01111110
|
|
01111110
|
|
01111100
|
|
01111110
|
|
01111110
|
|
01111110
|
|
01111110
|
|
NAME B filled
|
|
|
|
TIL 5r
|
|
01111110
|
|
01111110
|
|
01111110
|
|
01111110
|
|
01111100
|
|
01110000
|
|
01100000
|
|
01100000
|
|
NAME P filled
|
|
|
|
TIL 5s
|
|
00111100
|
|
01111110
|
|
01111110
|
|
01111110
|
|
01111110
|
|
01111110
|
|
01100110
|
|
01100110
|
|
NAME A filled
|
|
|
|
TIL 5t
|
|
00000000
|
|
00011000
|
|
00001100
|
|
01111110
|
|
01111110
|
|
00001100
|
|
00011000
|
|
00000000
|
|
>
|
|
00000000
|
|
00110000
|
|
00011000
|
|
11111100
|
|
11111100
|
|
00011000
|
|
00110000
|
|
00000000
|
|
|
|
TIL 5u
|
|
11100010
|
|
11100010
|
|
11100010
|
|
11100010
|
|
11100010
|
|
11100010
|
|
11100010
|
|
11100010
|
|
|
|
TIL 5v
|
|
11100000
|
|
11100000
|
|
11100000
|
|
11100000
|
|
11100010
|
|
11100010
|
|
11100010
|
|
11100010
|
|
|
|
TIL 5w
|
|
01001000
|
|
01001000
|
|
01001000
|
|
01001000
|
|
01001000
|
|
01001000
|
|
01001000
|
|
01001000
|
|
|
|
TIL 5x
|
|
01001001
|
|
01001001
|
|
01001001
|
|
01001001
|
|
01001001
|
|
01001001
|
|
01001001
|
|
01001001
|
|
|
|
TIL 5y
|
|
00000000
|
|
00000000
|
|
01000000
|
|
01001000
|
|
01001000
|
|
01001000
|
|
01001000
|
|
01001000
|
|
|
|
TIL 5z
|
|
11000000
|
|
11000000
|
|
11000000
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
|
|
TIL 6a
|
|
00010001
|
|
00010001
|
|
00010001
|
|
11100000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
WAL false
|
|
|
|
TIL 6b
|
|
00010000
|
|
00010000
|
|
00010000
|
|
11100000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
WAL false
|
|
|
|
TIL 6c
|
|
00001000
|
|
00001000
|
|
00001100
|
|
00000010
|
|
00000010
|
|
00000001
|
|
00000000
|
|
00000000
|
|
WAL false
|
|
|
|
TIL 6d
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000001
|
|
00000001
|
|
11111110
|
|
00000000
|
|
00000000
|
|
WAL false
|
|
|
|
TIL 6e
|
|
01000000
|
|
01000000
|
|
11000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
WAL false
|
|
|
|
TIL 6f
|
|
00111100
|
|
01111110
|
|
01100110
|
|
01100110
|
|
01100110
|
|
01100110
|
|
01111100
|
|
00111110
|
|
|
|
TIL 6g
|
|
01111110
|
|
01100110
|
|
00000110
|
|
00001100
|
|
00111000
|
|
01110000
|
|
01110110
|
|
01111110
|
|
|
|
TIL 6h
|
|
00000000
|
|
00000000
|
|
00000000
|
|
01111110
|
|
01111110
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME -
|
|
|
|
TIL 6i
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
01100000
|
|
01100000
|
|
NAME .
|
|
|
|
TIL 6j
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
01100000
|
|
01100000
|
|
00100000
|
|
|
|
TIL 6k
|
|
00110000
|
|
00110000
|
|
00000001
|
|
00000011
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
|
|
TIL 6l
|
|
00011000
|
|
00011000
|
|
00000000
|
|
10000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
|
|
TIL 6m
|
|
10010010
|
|
11110010
|
|
10010010
|
|
10011111
|
|
10011110
|
|
10011110
|
|
10011110
|
|
11111110
|
|
|
|
TIL 6n
|
|
11100111
|
|
11111111
|
|
11000111
|
|
11000101
|
|
11111111
|
|
01000111
|
|
01000101
|
|
01111111
|
|
|
|
TIL 6o
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
10101010
|
|
10101010
|
|
00000000
|
|
00000000
|
|
|
|
TIL 6p
|
|
00110001
|
|
00110001
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00010001
|
|
|
|
TIL 6q
|
|
10011111
|
|
10011111
|
|
00011111
|
|
00011111
|
|
00011111
|
|
00011111
|
|
00011111
|
|
00011111
|
|
|
|
TIL 6r
|
|
11111111
|
|
11111000
|
|
11111000
|
|
01011000
|
|
00001000
|
|
00011000
|
|
00001111
|
|
00011000
|
|
|
|
TIL 6s
|
|
00001000
|
|
00011111
|
|
00001000
|
|
00011000
|
|
00001111
|
|
01010010
|
|
11110010
|
|
11110011
|
|
|
|
TIL 6t
|
|
11111111
|
|
01111111
|
|
00100100
|
|
00100100
|
|
00100100
|
|
00100100
|
|
11111111
|
|
11111111
|
|
|
|
TIL 6u
|
|
11111111
|
|
11111111
|
|
11111111
|
|
00000000
|
|
11111110
|
|
10010010
|
|
11111110
|
|
00000000
|
|
|
|
TIL 6v
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11110000
|
|
11110111
|
|
11110100
|
|
11110111
|
|
11110000
|
|
|
|
TIL 6w
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
10011111
|
|
10011111
|
|
10010011
|
|
10010010
|
|
|
|
TIL 6x
|
|
00111111
|
|
00111111
|
|
00110110
|
|
11111111
|
|
10101010
|
|
10101010
|
|
00000000
|
|
00000000
|
|
|
|
TIL 6y
|
|
00000011
|
|
00000011
|
|
01010111
|
|
11111100
|
|
11111111
|
|
11100100
|
|
11100111
|
|
11100111
|
|
|
|
TIL 6z
|
|
11111111
|
|
11010101
|
|
11000001
|
|
11000001
|
|
11000001
|
|
11000001
|
|
11000001
|
|
11010101
|
|
|
|
TIL 7a
|
|
11100000
|
|
11100000
|
|
11100111
|
|
11111111
|
|
11111111
|
|
01100110
|
|
01100111
|
|
01100011
|
|
NAME R-1
|
|
|
|
TIL 7b
|
|
01110000
|
|
01110000
|
|
01110000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME R-2
|
|
|
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TIL 7c
|
|
00001110
|
|
01111111
|
|
01111111
|
|
01110000
|
|
01100000
|
|
01100000
|
|
11100000
|
|
11100000
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|
NAME R-3
|
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|
TIL 7d
|
|
01100000
|
|
01100000
|
|
11000000
|
|
11000000
|
|
00000000
|
|
00000000
|
|
10000000
|
|
11000000
|
|
NAME R-4
|
|
|
|
TIL 7e
|
|
00000000
|
|
10000000
|
|
11110000
|
|
11110000
|
|
00110000
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|
00110000
|
|
01110000
|
|
01110000
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|
NAME R-5
|
|
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|
TIL 7f
|
|
11000000
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|
11100000
|
|
11100000
|
|
00000000
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|
00000000
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|
00000000
|
|
00000000
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|
00000000
|
|
NAME R-6
|
|
|
|
TIL 7g
|
|
11100011
|
|
11100011
|
|
11101110
|
|
11111110
|
|
11111111
|
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11100111
|
|
11100111
|
|
11100000
|
|
NAME K-1
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|
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|
TIL 7h
|
|
01100000
|
|
01100000
|
|
01100000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
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|
00000000
|
|
NAME K-2
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TIL 7i
|
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00000000
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|
01100000
|
|
01110000
|
|
01110000
|
|
01110000
|
|
01110000
|
|
01110000
|
|
01110000
|
|
NAME K-3
|
|
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|
TIL 7j
|
|
00000000
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|
00110000
|
|
01110000
|
|
01110000
|
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11100000
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11100000
|
|
11000000
|
|
11000000
|
|
NAME K-4
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TIL 7k
|
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11100000
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|
11100000
|
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01110000
|
|
01110000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME K-5
|
|
|
|
TIL 7l
|
|
11000000
|
|
11000000
|
|
00000000
|
|
00000000
|
|
10000000
|
|
10000000
|
|
11000000
|
|
11000000
|
|
NAME K-6
|
|
|
|
TIL 7m
|
|
00000011
|
|
00000011
|
|
00000011
|
|
00000110
|
|
00001110
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|
00001100
|
|
00001100
|
|
00001100
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|
NAME W-7
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|
|
|
TIL 7n
|
|
00001100
|
|
00011100
|
|
00011100
|
|
00011100
|
|
00011000
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|
00011000
|
|
00011000
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|
00011000
|
|
NAME W-6
|
|
|
|
TIL 7o
|
|
11011000
|
|
11111000
|
|
00110000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME W-3
|
|
|
|
TIL 7p
|
|
11110011
|
|
01110000
|
|
01110000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME W-3
|
|
|
|
TIL 7q
|
|
10001100
|
|
10001110
|
|
10001110
|
|
10001110
|
|
10001110
|
|
10011110
|
|
10011011
|
|
10010011
|
|
NAME W-5
|
|
|
|
TIL 7r
|
|
00000001
|
|
00000001
|
|
00000001
|
|
00000001
|
|
00000001
|
|
00000001
|
|
00000001
|
|
00000001
|
|
NAME W-2
|
|
|
|
TIL 7s
|
|
00000001
|
|
00000011
|
|
00000011
|
|
00000011
|
|
00000011
|
|
00000011
|
|
00000011
|
|
00000011
|
|
NAME W-1
|
|
|
|
TIL 7t
|
|
11111000
|
|
00001000
|
|
00001000
|
|
00001000
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|
00001000
|
|
00001000
|
|
00001000
|
|
00001000
|
|
|
|
TIL 7u
|
|
00001000
|
|
00001000
|
|
00001000
|
|
00001000
|
|
00001000
|
|
00001000
|
|
00001000
|
|
00001000
|
|
|
|
TIL 7v
|
|
00010000
|
|
00010000
|
|
00010000
|
|
00010000
|
|
00010000
|
|
00010000
|
|
00010000
|
|
00010000
|
|
|
|
TIL 7w
|
|
11111111
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
|
|
TIL 7x
|
|
00001000
|
|
00001000
|
|
00001000
|
|
00001000
|
|
00001000
|
|
00001000
|
|
00001000
|
|
11111000
|
|
|
|
TIL 7y
|
|
11111111
|
|
11011101
|
|
10001111
|
|
11011011
|
|
11110001
|
|
11111011
|
|
10111111
|
|
11101111
|
|
>
|
|
11101111
|
|
10111111
|
|
00011101
|
|
10111111
|
|
11110111
|
|
11100011
|
|
11110111
|
|
11111111
|
|
|
|
TIL 7z
|
|
11111111
|
|
11111111
|
|
11101111
|
|
11000111
|
|
11101111
|
|
11111011
|
|
11111111
|
|
11111111
|
|
>
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11110111
|
|
11100011
|
|
11110111
|
|
10111111
|
|
11111111
|
|
|
|
TIL 8a
|
|
01111000
|
|
01111000
|
|
01111000
|
|
01110000
|
|
01110000
|
|
01110000
|
|
01110000
|
|
01110000
|
|
NAME L-3
|
|
|
|
TIL 8b
|
|
00110000
|
|
11110000
|
|
11110000
|
|
11110000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME L-4
|
|
|
|
TIL 8c
|
|
01000001
|
|
01111111
|
|
01111000
|
|
11100000
|
|
11100000
|
|
01110000
|
|
01110000
|
|
01110000
|
|
NAME A-1
|
|
|
|
TIL 8d
|
|
11100000
|
|
11100000
|
|
11000000
|
|
11000000
|
|
11000000
|
|
10000000
|
|
00000000
|
|
00000000
|
|
NAME A-2
|
|
|
|
TIL 8e
|
|
00011111
|
|
00111111
|
|
00110000
|
|
11110000
|
|
11110000
|
|
11000000
|
|
11000000
|
|
11000000
|
|
NAME A-3
|
|
|
|
TIL 8f
|
|
11100000
|
|
11100000
|
|
11100000
|
|
11100000
|
|
01110000
|
|
01110000
|
|
01110000
|
|
01110000
|
|
NAME A-4
|
|
|
|
TIL 8g
|
|
11111000
|
|
11111000
|
|
01110000
|
|
01110000
|
|
01110000
|
|
01110000
|
|
01110000
|
|
00110000
|
|
NAME A-5
|
|
|
|
TIL 8h
|
|
00110000
|
|
00110000
|
|
00110000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME A-6
|
|
|
|
TIL 8i
|
|
11100000
|
|
11100000
|
|
01100000
|
|
01100000
|
|
01111000
|
|
01111000
|
|
00011100
|
|
00011100
|
|
NAME Y-1
|
|
|
|
TIL 8j
|
|
00011100
|
|
00001100
|
|
00001100
|
|
00001111
|
|
00000011
|
|
00000011
|
|
00001110
|
|
00001110
|
|
NAME Y-2
|
|
|
|
TIL 8k
|
|
00011110
|
|
00011110
|
|
00011110
|
|
00001110
|
|
00001100
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME Y-3
|
|
|
|
TIL 8l
|
|
00011100
|
|
00011100
|
|
00011100
|
|
00011100
|
|
00111000
|
|
00111000
|
|
01110000
|
|
01110000
|
|
NAME Y-4
|
|
|
|
TIL 8m
|
|
01110000
|
|
01110000
|
|
01100000
|
|
11100000
|
|
10000000
|
|
10000000
|
|
00000000
|
|
00000000
|
|
NAME Y-5
|
|
|
|
TIL 8n
|
|
01110000
|
|
01110000
|
|
01110000
|
|
01110000
|
|
01110000
|
|
01110000
|
|
01110000
|
|
01110000
|
|
NAME G-1
|
|
|
|
TIL 8o
|
|
00111000
|
|
00111000
|
|
00111111
|
|
00001111
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME G-2
|
|
|
|
TIL 8p
|
|
00000111
|
|
00000111
|
|
00011100
|
|
00011100
|
|
00011100
|
|
00011100
|
|
01110000
|
|
01110000
|
|
NAME G-3
|
|
|
|
TIL 8q
|
|
11110000
|
|
11111100
|
|
00001100
|
|
00011100
|
|
00011100
|
|
00011100
|
|
00000000
|
|
00000000
|
|
NAME G-4
|
|
|
|
TIL 8r
|
|
00111000
|
|
01100000
|
|
11100000
|
|
11000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME G-5
|
|
|
|
TIL 8s
|
|
00000000
|
|
00000000
|
|
11111100
|
|
01111100
|
|
00001100
|
|
00001100
|
|
00111000
|
|
00111000
|
|
NAME G-6
|
|
|
|
TIL 8t
|
|
00111000
|
|
00111000
|
|
00111000
|
|
00111111
|
|
00111111
|
|
01110011
|
|
01110011
|
|
01110011
|
|
NAME M-1
|
|
|
|
TIL 8u
|
|
00111000
|
|
00111000
|
|
00111000
|
|
00111000
|
|
00111000
|
|
01110000
|
|
01110000
|
|
01110000
|
|
NAME M-2
|
|
|
|
TIL 8v
|
|
01110000
|
|
01110000
|
|
01110000
|
|
01110000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME M-3
|
|
|
|
TIL 8w
|
|
00001110
|
|
00001110
|
|
00111110
|
|
00111110
|
|
00110110
|
|
00110110
|
|
11100110
|
|
11100110
|
|
NAME M-4
|
|
|
|
TIL 8x
|
|
11101110
|
|
11001110
|
|
11001110
|
|
00001110
|
|
00001110
|
|
00000110
|
|
00000110
|
|
00000110
|
|
NAME M-5
|
|
|
|
TIL 8y
|
|
00001100
|
|
00001100
|
|
00001100
|
|
00000100
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME M-6
|
|
|
|
TIL 8z
|
|
00001111
|
|
00001111
|
|
00111110
|
|
00110000
|
|
00110000
|
|
00110000
|
|
00110000
|
|
00110000
|
|
NAME E-1
|
|
|
|
TIL 9a
|
|
00000000
|
|
00110000
|
|
00110001
|
|
00011111
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME S-3
|
|
|
|
TIL 9b
|
|
11111000
|
|
11111110
|
|
00000110
|
|
00000010
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME S-4
|
|
|
|
TIL 9c
|
|
00000000
|
|
00000000
|
|
11111000
|
|
11111000
|
|
00001100
|
|
00001100
|
|
00001100
|
|
00011100
|
|
NAME S-5
|
|
|
|
TIL 9d
|
|
00011000
|
|
00111000
|
|
11100000
|
|
11100000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME S-6
|
|
|
|
TIL 9e
|
|
00111000
|
|
00110000
|
|
00110000
|
|
00110000
|
|
01110000
|
|
01110000
|
|
01110000
|
|
01110000
|
|
NAME U-1
|
|
|
|
TIL 9f
|
|
01110000
|
|
01110000
|
|
01110000
|
|
01110000
|
|
01110000
|
|
01110000
|
|
00110000
|
|
00110000
|
|
NAME U-2
|
|
|
|
TIL 9g
|
|
00110001
|
|
00111111
|
|
00001110
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME U-3
|
|
|
|
TIL 9h
|
|
11111000
|
|
11000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME U-4
|
|
|
|
TIL 9i
|
|
00011100
|
|
00011100
|
|
00011100
|
|
00011100
|
|
00011100
|
|
00011100
|
|
00111000
|
|
00111000
|
|
NAME U-5
|
|
|
|
TIL 9j
|
|
00000100
|
|
00001100
|
|
00001100
|
|
00001100
|
|
00001100
|
|
00001100
|
|
00001100
|
|
00001100
|
|
NAME U-6
|
|
|
|
TIL 9k
|
|
01110001
|
|
01111111
|
|
01111110
|
|
01100000
|
|
01100000
|
|
01100000
|
|
01100000
|
|
01100000
|
|
NAME B-1
|
|
|
|
TIL 9l
|
|
00111111
|
|
00111111
|
|
01100000
|
|
01100000
|
|
01100000
|
|
01100000
|
|
01100000
|
|
01100000
|
|
NAME B-2
|
|
|
|
TIL 9m
|
|
01100000
|
|
01100011
|
|
01111111
|
|
01111100
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME B-3
|
|
|
|
TIL 9n
|
|
11100000
|
|
11100000
|
|
00011000
|
|
00011000
|
|
00001100
|
|
00001100
|
|
00111000
|
|
00111000
|
|
NAME B-4
|
|
|
|
TIL 9o
|
|
11100000
|
|
11111000
|
|
00011000
|
|
00011100
|
|
00001100
|
|
00001100
|
|
00111000
|
|
00111000
|
|
NAME B-5
|
|
|
|
TIL 9p
|
|
11110000
|
|
10000000
|
|
10000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME B-6
|
|
|
|
TIL 9q
|
|
00111111
|
|
00111111
|
|
00110000
|
|
00110000
|
|
01110000
|
|
01110000
|
|
01110000
|
|
01110000
|
|
NAME F-1
|
|
|
|
TIL 9r
|
|
01110011
|
|
00111111
|
|
00111100
|
|
00110000
|
|
00110000
|
|
01100000
|
|
01100000
|
|
01100000
|
|
NAME F-2
|
|
|
|
TIL 9s
|
|
01110000
|
|
01110000
|
|
01110000
|
|
00110000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME F-3
|
|
|
|
TIL 9t
|
|
11000000
|
|
11111000
|
|
00111000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME F-4
|
|
|
|
TIL 9u
|
|
11000000
|
|
10000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME F-5
|
|
|
|
TIL 9v
|
|
00001111
|
|
00011000
|
|
00110000
|
|
00110000
|
|
01100000
|
|
01100000
|
|
01100000
|
|
01100000
|
|
NAME C-1
|
|
|
|
TIL 9w
|
|
11100000
|
|
01110000
|
|
01110000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME C-2
|
|
|
|
TIL 9x
|
|
11000000
|
|
11000000
|
|
11000000
|
|
11000000
|
|
11000000
|
|
11000000
|
|
11000000
|
|
11000000
|
|
NAME C-3
|
|
|
|
TIL 9y
|
|
01100011
|
|
00111111
|
|
00111110
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME C-4
|
|
|
|
TIL 9z
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
01100000
|
|
11100000
|
|
NAME C-5
|
|
|
|
TIL a0
|
|
11100000
|
|
10000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME C-6
|
|
|
|
TIL a1
|
|
00000001
|
|
00000001
|
|
00000001
|
|
00000001
|
|
00000001
|
|
00000001
|
|
00000001
|
|
00000001
|
|
>
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME door
|
|
WAL false
|
|
|
|
TIL a2
|
|
01010101
|
|
00000000
|
|
00000001
|
|
00000000
|
|
01010101
|
|
11111111
|
|
01010101
|
|
11111111
|
|
>
|
|
10101010
|
|
00000001
|
|
00000000
|
|
00000001
|
|
10101010
|
|
00000000
|
|
10101010
|
|
00000000
|
|
NAME tunnel
|
|
WAL false
|
|
|
|
TIL a3
|
|
00000000
|
|
00000000
|
|
00011110
|
|
11111111
|
|
11111000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME dash
|
|
|
|
TIL a4
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
00000000
|
|
00000000
|
|
00000000
|
|
NAME ghost files
|
|
|
|
TIL a5
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
00011111
|
|
00011111
|
|
00011111
|
|
NAME ghost files
|
|
|
|
TIL a6
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111111
|
|
11111000
|
|
11111000
|
|
11111000
|
|
NAME ghost files
|
|
|
|
TIL a7
|
|
01110111
|
|
01000111
|
|
01110000
|
|
01000000
|
|
01110000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
>
|
|
00000000
|
|
10101010
|
|
10101010
|
|
10101010
|
|
10101010
|
|
00000000
|
|
00000000
|
|
00000000
|
|
|
|
TIL a8
|
|
01111101
|
|
01000101
|
|
01101100
|
|
01000100
|
|
01101100
|
|
01000100
|
|
01111100
|
|
00000000
|
|
>
|
|
00000000
|
|
10101010
|
|
10101010
|
|
10101010
|
|
10101010
|
|
00000000
|
|
00000000
|
|
00000000
|
|
|
|
TIL a9
|
|
10111110
|
|
10100010
|
|
00101110
|
|
00100010
|
|
00101010
|
|
00100010
|
|
00111110
|
|
00000000
|
|
>
|
|
00000000
|
|
10101010
|
|
10101010
|
|
10101010
|
|
10101010
|
|
00000000
|
|
00000000
|
|
00000000
|
|
|
|
TIL aa
|
|
00001100
|
|
00001100
|
|
00001100
|
|
00001100
|
|
00001100
|
|
00001100
|
|
00001100
|
|
00001100
|
|
>
|
|
00000000
|
|
00001100
|
|
00000000
|
|
00001100
|
|
00000000
|
|
00001100
|
|
00000000
|
|
00001100
|
|
|
|
TIL ab
|
|
00011111
|
|
00001111
|
|
00000111
|
|
00000011
|
|
00000001
|
|
00000000
|
|
00000000
|
|
00000000
|
|
>
|
|
00011111
|
|
00001111
|
|
01000111
|
|
01000011
|
|
00000001
|
|
00000000
|
|
00000000
|
|
00000000
|
|
|
|
TIL ac
|
|
10101010
|
|
00000000
|
|
10101010
|
|
00000000
|
|
10101010
|
|
00000000
|
|
10101010
|
|
00000000
|
|
WAL true
|
|
|
|
TIL ad
|
|
11111111
|
|
00000000
|
|
11111111
|
|
00000000
|
|
11111111
|
|
00000000
|
|
11111111
|
|
00000000
|
|
WAL false
|
|
|
|
TIL ae
|
|
11111100
|
|
00000100
|
|
11111100
|
|
00000100
|
|
11111100
|
|
00000100
|
|
11111100
|
|
00000100
|
|
WAL false
|
|
|
|
TIL af
|
|
00111111
|
|
00100000
|
|
00111111
|
|
00100000
|
|
00111111
|
|
00100000
|
|
00111111
|
|
00100000
|
|
WAL false
|
|
|
|
TIL ag
|
|
00000011
|
|
01010000
|
|
00100011
|
|
01010000
|
|
00000011
|
|
00000000
|
|
11111111
|
|
00000100
|
|
|
|
TIL ah
|
|
00000000
|
|
00000000
|
|
11110000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
|
|
TIL ai
|
|
11111111
|
|
00000000
|
|
11111111
|
|
00000000
|
|
11111111
|
|
00000000
|
|
11111111
|
|
00000100
|
|
WAL false
|
|
|
|
TIL aj
|
|
11111111
|
|
00000000
|
|
11111111
|
|
00000000
|
|
11111111
|
|
00000000
|
|
11111111
|
|
00100000
|
|
WAL false
|
|
|
|
SPR A
|
|
00000000
|
|
00111100
|
|
00100100
|
|
00111100
|
|
00010000
|
|
00011000
|
|
00010000
|
|
00011000
|
|
POS w 12,10
|
|
|
|
SPR a
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
00000000
|
|
>
|
|
00000000
|
|
00111100
|
|
00000100
|
|
00011100
|
|
00010000
|
|
00000000
|
|
00010000
|
|
00000000
|
|
NAME friend
|
|
|
|
ITM 9
|
|
00000000
|
|
00011000
|
|
00011000
|
|
01011010
|
|
01111110
|
|
00111100
|
|
00011000
|
|
00000000
|
|
>
|
|
11111111
|
|
11100111
|
|
11100111
|
|
10100101
|
|
10000001
|
|
11000011
|
|
11100111
|
|
11111111
|
|
NAME CPU
|
|
DLG z
|
|
|
|
ITM a
|
|
00000000
|
|
00011000
|
|
00011000
|
|
01011010
|
|
01111110
|
|
00111100
|
|
00011000
|
|
00000000
|
|
>
|
|
11111111
|
|
11100111
|
|
11100111
|
|
10100101
|
|
10000001
|
|
11000011
|
|
11100111
|
|
11111111
|
|
NAME RAM
|
|
DLG y
|
|
|
|
ITM b
|
|
00000000
|
|
00011000
|
|
00011000
|
|
01011010
|
|
01111110
|
|
00111100
|
|
00011000
|
|
00000000
|
|
>
|
|
11111111
|
|
11100111
|
|
11100111
|
|
10100101
|
|
10000001
|
|
11000011
|
|
11100111
|
|
11111111
|
|
NAME WIFI BLE
|
|
DLG x
|
|
|
|
ITM c
|
|
00000000
|
|
00011000
|
|
00011000
|
|
01011010
|
|
01111110
|
|
00111100
|
|
00011000
|
|
00000000
|
|
>
|
|
11111111
|
|
11100111
|
|
11100111
|
|
10100101
|
|
10000001
|
|
11000011
|
|
11100111
|
|
11111111
|
|
NAME GPIO
|
|
DLG w
|
|
|
|
ITM d
|
|
00000000
|
|
00011000
|
|
00011000
|
|
01011010
|
|
01111110
|
|
00111100
|
|
00011000
|
|
00000000
|
|
>
|
|
11111111
|
|
11100111
|
|
11100111
|
|
10100101
|
|
10000001
|
|
11000011
|
|
11100111
|
|
11111111
|
|
NAME ETHERNET
|
|
DLG v
|
|
|
|
ITM e
|
|
00000000
|
|
00011000
|
|
00011000
|
|
01011010
|
|
01111110
|
|
00111100
|
|
00011000
|
|
00000000
|
|
>
|
|
11111111
|
|
11100111
|
|
11100111
|
|
10100101
|
|
10000001
|
|
11000011
|
|
11100111
|
|
11111111
|
|
NAME USB 2
|
|
DLG 18
|
|
|
|
ITM f
|
|
00000000
|
|
00011000
|
|
00011000
|
|
01011010
|
|
01111110
|
|
00111100
|
|
00011000
|
|
00000000
|
|
>
|
|
11111111
|
|
11100111
|
|
11100111
|
|
10100101
|
|
10000001
|
|
11000011
|
|
11100111
|
|
11111111
|
|
NAME AUDIO
|
|
DLG t
|
|
|
|
ITM g
|
|
00000000
|
|
00011000
|
|
00011000
|
|
01011010
|
|
01111110
|
|
00111100
|
|
00011000
|
|
00000000
|
|
>
|
|
11111111
|
|
11100111
|
|
11100111
|
|
10100101
|
|
10000001
|
|
11000011
|
|
11100111
|
|
11111111
|
|
NAME CAMERA
|
|
DLG s
|
|
|
|
ITM h
|
|
00000000
|
|
00011000
|
|
00011000
|
|
01011010
|
|
01111110
|
|
00111100
|
|
00011000
|
|
00000000
|
|
>
|
|
11111111
|
|
11100111
|
|
11100111
|
|
10100101
|
|
10000001
|
|
11000011
|
|
11100111
|
|
11111111
|
|
NAME MICRO HDMI
|
|
DLG r
|
|
|
|
ITM i
|
|
00000000
|
|
00011000
|
|
00011000
|
|
01011010
|
|
01111110
|
|
00111100
|
|
00011000
|
|
00000000
|
|
>
|
|
11111111
|
|
11100111
|
|
11100111
|
|
10100101
|
|
10000001
|
|
11000011
|
|
11100111
|
|
11111111
|
|
NAME POWER
|
|
DLG q
|
|
|
|
ITM j
|
|
00000000
|
|
00011000
|
|
00011000
|
|
01011010
|
|
01111110
|
|
00111100
|
|
00011000
|
|
00000000
|
|
>
|
|
11111111
|
|
11100111
|
|
11100111
|
|
10100101
|
|
10000001
|
|
11000011
|
|
11100111
|
|
11111111
|
|
NAME MICRO SD
|
|
DLG p
|
|
|
|
ITM k
|
|
00000000
|
|
00011000
|
|
00011000
|
|
01011010
|
|
01111110
|
|
00111100
|
|
00011000
|
|
00000000
|
|
>
|
|
11111111
|
|
11100111
|
|
11100111
|
|
10100101
|
|
10000001
|
|
11000011
|
|
11100111
|
|
11111111
|
|
NAME USB 3
|
|
DLG 10
|
|
|
|
ITM l
|
|
00000000
|
|
00011000
|
|
00011000
|
|
01011010
|
|
01111110
|
|
00111100
|
|
00011000
|
|
00000000
|
|
>
|
|
11111111
|
|
11100111
|
|
11100111
|
|
10100101
|
|
10000001
|
|
11000011
|
|
11100111
|
|
11111111
|
|
NAME POE Pins
|
|
DLG 11
|
|
|
|
ITM m
|
|
00000000
|
|
00011000
|
|
00011000
|
|
01011010
|
|
01111110
|
|
00111100
|
|
00011000
|
|
00000000
|
|
>
|
|
11111111
|
|
11100111
|
|
11100111
|
|
10100101
|
|
10000001
|
|
11000011
|
|
11100111
|
|
11111111
|
|
NAME DISPLAY
|
|
DLG 12
|
|
|
|
ITM n
|
|
00000000
|
|
00011000
|
|
00011000
|
|
01011010
|
|
01111110
|
|
00111100
|
|
00011000
|
|
00000000
|
|
>
|
|
11111111
|
|
11100111
|
|
11100111
|
|
10100101
|
|
10000001
|
|
11000011
|
|
11100111
|
|
11111111
|
|
NAME MOTHERBOARD
|
|
DLG 17
|
|
|
|
DLG 8
|
|
"""
|
|
{
|
|
- {item "4"} < 82 ?
|
|
Clear your Thoughts!{property locked true}
|
|
- {item "4"} == 82 ?
|
|
Scattered Thoughts, they feel like Ghosts haunting me.{property locked false}
|
|
}
|
|
"""
|
|
NAME Fog Room Exit
|
|
|
|
DLG 10
|
|
USB 3{pg}The USB (Universal Serial Bus) port enables a connection between the Raspberry Pi and other external devices.{pg}Via the USB port data from an input device (e.g. keyboard, mouse ...) can be sent to the computer or information from the computer can be sent to an output device (e.g. printer).
|
|
NAME USB 3 dialog
|
|
|
|
DLG 11
|
|
POE Pins{pg}The Power over Ethernet (PoE) pins allow the Ethernet network cable to carry not only data, but also electric power.{pg}With a separate PoE HAT the Ethernet connection becomes the new lifeline of the Raspberry Pi. The traditional POWER supply is no longer needed.
|
|
NAME POE Pins dialog
|
|
|
|
DLG 12
|
|
MIPI DSI{pg}The MIPI DSI (Mobile Industry Processor Interface - Display Serial Interface) is a display port that enables the connection from the Raspberry Pi to a display.
|
|
NAME MIPI DSI dialog
|
|
|
|
DLG 13
|
|
... Here is a little fun fact before you leave ...{pg}This game you are playing right now is stored on a Raspberry Pi.{pg}In this very moment the components of the Raspberry Pi communicate with each other to run the game.{pg}Whenever you give an input, for example by moving the avatar, the Raspberry Pi processes this information and sends back the output that you see on this screen.
|
|
NAME ending Raspberry Pi
|
|
|
|
DLG 14
|
|
This is a Raspberry Pi 4B.{pg}A Raspberry Pi is a tiny and low-cost single-board computer that enables people to explore computing and to learn how to program in languages like Python.{pg}A computer receives data through an input unit and after it processes the data, it sends it back through output devices.{pg}The Raspberry Pi runs Linux and provides a set of GPIO (general purpose input/output) pins, allowing you to control electronic components for physical computing and explore the Internet of Things (IoT).{pg}Welcome inside the Raspberry Pi!
|
|
NAME exit 2D enter pi3D
|
|
|
|
DLG 15
|
|
|
|
NAME ending 1
|
|
|
|
DLG 17
|
|
MOTHERBOARD{pg}The Motherboard acts as the home for all other components of the computer. It provides the physical connection that allows them to communicate with each other and gives them power in order to function. Without a Motherboard, there can't be a computer.
|
|
NAME MOTHERBOARD dialog
|
|
|
|
DLG 18
|
|
USB 2{pg}The USB (Universal Serial Bus) port enables a connection between the Raspberry Pi and other external devices.{pg}Via the USB port data from an input device (e.g. keyboard, mouse ...) can be sent to the computer or information from the computer can be sent to an output device (e.g. printer).
|
|
NAME USB 2 dialog
|
|
|
|
DLG 19
|
|
The end
|
|
NAME ending 2
|
|
|
|
DLG c
|
|
You walk through the doorway
|
|
NAME exit narration 1
|
|
|
|
DLG d
|
|
"""
|
|
{
|
|
- {item "5"} >= 1 ?
|
|
{property locked false}Lets try to find a way out!
|
|
- else ?
|
|
{property locked true}...
|
|
}
|
|
"""
|
|
NAME locked exit 1
|
|
|
|
DLG h
|
|
"""
|
|
{
|
|
- {item "6"} >= 1 ?
|
|
{property locked false}You chose the past ...
|
|
- else ?
|
|
{property locked true}...
|
|
}
|
|
"""
|
|
NAME locked exit to past
|
|
|
|
DLG j
|
|
"""
|
|
{
|
|
- {item "6"} >= 1 ?
|
|
{property locked false}You chose the future ...
|
|
- else ?
|
|
{property locked true}...
|
|
}
|
|
"""
|
|
NAME locked exit to future
|
|
|
|
DLG k
|
|
"""
|
|
{
|
|
- {item "4"} >= 90 ?
|
|
{property locked false}
|
|
- else ?
|
|
{property locked true}What does the future hold?
|
|
}
|
|
"""
|
|
NAME locked exit from foggy future
|
|
|
|
DLG m
|
|
"""
|
|
{
|
|
- {item "6"} >= 1 ?
|
|
{property locked false}You chose the present ...
|
|
- else ?
|
|
{property locked true}...
|
|
}
|
|
"""
|
|
NAME locked exit to present
|
|
|
|
DLG n
|
|
"""
|
|
{
|
|
- {item "7"} >= 1 ?
|
|
{property locked false}
|
|
- else ?
|
|
{property locked true}...
|
|
}
|
|
"""
|
|
NAME locked exit from present
|
|
|
|
DLG o
|
|
In this room you only encounter information and opinions that reflect and reinforce their own. Your thoughts are amplified inside this closed system. Is history repeating itself?{pg}This is the center of the echo chamber. {pg}You are the center of the echo chamber.{pg}This is the only way out ...
|
|
NAME exit narration from past
|
|
|
|
DLG p
|
|
MICRO SD{pg}The MICRO SD is the long term memory of the Raspberry Pi. This is where the Operating System (OS), software and data are stored permanently.{pg}The MICRO SD slot sits on the bottom side of the Motherboard and the card can be changed manually.
|
|
NAME MICRO SD dialog
|
|
|
|
DLG q
|
|
POWER{pg}The Raspberry Pi is an electronic device that requires a power supply to work. It is the lifeline of this computer.
|
|
NAME POWER dialog
|
|
|
|
DLG r
|
|
MICRO HDMI{pg}The MICRO HDMI (High Definition Multimedia Interface) port enables the connection from the Raspberry Pi to external devices such as SmartPhones and Action Cameras.
|
|
NAME MICRO HDMI dialog
|
|
|
|
DLG s
|
|
MIPI CSI{pg}The MIPI CSI (Mobile Industry Processor Interface - Camera Serial Interface) is a camera port that enables the connection from the Raspberry Pi to a camera.
|
|
NAME MIPI CSI dialog
|
|
|
|
DLG t
|
|
AUDIO / VIDEO{pg}The AUDIO and VIDEO (A/V) Output Jack enables the connection from the Raspberry Pi to an audio or video output device.
|
|
NAME AUDIO dialog
|
|
|
|
DLG v
|
|
ETHERNET{pg}The ETHERNET network adapter is the connection to the outside world as it provides access to the internet or other local networks.
|
|
NAME ETHERNET dialog
|
|
|
|
DLG w
|
|
GPIO{pg}A general-purpose input/output (GPIO) is a digital signal pin that can be used as an input or output, or both.{pg}The 40 GPIO pins on the Raspberry Pi can be used to connect the computer to other electronic input and output devices (e.g. sensors, motors, lights, buttons and other peripherals).
|
|
NAME GPIO dialog
|
|
|
|
DLG x
|
|
WIFI / BLE{pg}The WIFI / BLE (Bluetooth Low Energy) component enables a wireless connection to the outside world as it provides access to the internet or other local networks and devices.
|
|
NAME WIFI BLE dialog
|
|
|
|
DLG y
|
|
RAM{pg}The RAM (Random-Access Memory) is a short term memory and together with the CPU builds the brain of the Raspberry Pi.{pg}It stores data that is used by the Operating System (OS) and software so that the CPU can process them quickly.{pg}Every time the computer is shut off, all information stored on RAM is lost.
|
|
NAME RAM dialog
|
|
|
|
DLG z
|
|
CPU{pg}The CPU (Central Processing Unit) is the processor and together with the RAM builds the brain of the Raspberry Pi.{pg}It is considered the most important component in a computer since it handles most operations that make it function:{pg}Receiving data from an input unit, processing the information and then sending it back through an output device.
|
|
NAME CPU dialog
|
|
|
|
DLG 1b
|
|
The end
|
|
NAME ending 3
|
|
|
|
DLG DATA3D
|
|
"""
|
|
{
|
|
"camera": "orbiting follower",
|
|
"settings": {
|
|
"engineSize": "512x512",
|
|
"canvasSize": "auto",
|
|
"clearColor": 0,
|
|
"enableFog": false,
|
|
"fogColor": 0,
|
|
"fogStart": 5,
|
|
"fogEnd": 20,
|
|
"positionDialogBoxAtTheTop": false,
|
|
"tweenDistance": 1.5,
|
|
"tweenDuration": 150,
|
|
"tweenFunction": "linear",
|
|
"movementHoldInterval": 150,
|
|
"movementSecondStepInterval": 150
|
|
},
|
|
"mesh": {
|
|
"SPR_A": {
|
|
"type": "floor",
|
|
"transparency": false,
|
|
"alpha": 0.99
|
|
},
|
|
"ITM_9": {
|
|
"transparency": false
|
|
},
|
|
"ITM_a": {
|
|
"transparency": false
|
|
},
|
|
"ITM_b": {
|
|
"transparency": false
|
|
},
|
|
"ITM_c": {
|
|
"transparency": false
|
|
},
|
|
"ITM_d": {
|
|
"transparency": false
|
|
},
|
|
"ITM_e": {
|
|
"transparency": false
|
|
},
|
|
"ITM_f": {
|
|
"transparency": false
|
|
},
|
|
"ITM_g": {
|
|
"transparency": false
|
|
},
|
|
"ITM_h": {
|
|
"transparency": false
|
|
},
|
|
"ITM_i": {
|
|
"transparency": false
|
|
},
|
|
"ITM_j": {
|
|
"transparency": false
|
|
},
|
|
"ITM_k": {
|
|
"transparency": false
|
|
},
|
|
"ITM_l": {
|
|
"transparency": false
|
|
},
|
|
"ITM_m": {
|
|
"transparency": false
|
|
},
|
|
"ITM_n": {
|
|
"transparency": false
|
|
}
|
|
},
|
|
"stack": {}
|
|
}
|
|
"""
|
|
|
|
VAR a
|
|
42
|
|
|
|
|
|
</script>
|
|
|
|
<style>
|
|
html {
|
|
margin:0px;
|
|
padding:0px;
|
|
}
|
|
|
|
body {
|
|
margin:0px;
|
|
padding:0px;
|
|
overflow:hidden;
|
|
background:#ffffff;
|
|
}
|
|
|
|
#game {
|
|
background:black;
|
|
width:100vw;
|
|
max-width:100vh;
|
|
margin:auto;
|
|
display:block;
|
|
}
|
|
</style>
|
|
|
|
<!-- SCRIPTS -->
|
|
<script>
|
|
function startExportedGame() {
|
|
attachCanvas( document.getElementById("game") );
|
|
load_game( document.getElementById("exportedGameData").text.slice(1) );
|
|
}
|
|
</script>
|
|
|
|
<script>
|
|
//hex-to-rgb method borrowed from stack overflow
|
|
function hexToRgb(hex) {
|
|
// Expand shorthand form (e.g. "03F") to full form (e.g. "0033FF")
|
|
var shorthandRegex = /^#?([a-f\d])([a-f\d])([a-f\d])$/i;
|
|
hex = hex.replace(shorthandRegex, function(m, r, g, b) {
|
|
return r + r + g + g + b + b;
|
|
});
|
|
|
|
var result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex);
|
|
return result ? {
|
|
r: parseInt(result[1], 16),
|
|
g: parseInt(result[2], 16),
|
|
b: parseInt(result[3], 16)
|
|
} : null;
|
|
}
|
|
function componentToHex(c) {
|
|
var hex = c.toString(16);
|
|
return hex.length == 1 ? "0" + hex : hex;
|
|
}
|
|
function rgbToHex(r, g, b) {
|
|
return "#" + componentToHex(Math.floor(r)) + componentToHex(Math.floor(g)) + componentToHex(Math.floor(b));
|
|
}
|
|
|
|
function hslToHex(h,s,l) {
|
|
var rgbArr = hslToRgb(h,s,l);
|
|
return rgbToHex( Math.floor(rgbArr[0]), Math.floor(rgbArr[1]), Math.floor(rgbArr[2]) );
|
|
}
|
|
|
|
function hexToHsl(hex) {
|
|
var rgb = hexToRgb(hex);
|
|
return rgbToHsl(rgb.r, rgb.g, rgb.b);
|
|
}
|
|
|
|
// really just a vector distance
|
|
function colorDistance(a1,b1,c1,a2,b2,c2) {
|
|
return Math.sqrt( Math.pow(a1 - a2, 2) + Math.pow(b1 - b2, 2) + Math.pow(c1 - c2, 2) );
|
|
}
|
|
|
|
function hexColorDistance(hex1,hex2) {
|
|
var color1 = hexToRgb(hex1);
|
|
var color2 = hexToRgb(hex2);
|
|
return rgbColorDistance(color1.r, color1.g, color1.b, color2.r, color2.g, color2.b);
|
|
}
|
|
|
|
|
|
// source : http://axonflux.com/handy-rgb-to-hsl-and-rgb-to-hsv-color-model-c
|
|
/* accepts parameters
|
|
* h Object = {h:x, s:y, v:z}
|
|
* OR
|
|
* h, s, v
|
|
*/
|
|
function HSVtoRGB(h, s, v) {
|
|
var r, g, b, i, f, p, q, t;
|
|
if (arguments.length === 1) {
|
|
s = h.s, v = h.v, h = h.h;
|
|
}
|
|
i = Math.floor(h * 6);
|
|
f = h * 6 - i;
|
|
p = v * (1 - s);
|
|
q = v * (1 - f * s);
|
|
t = v * (1 - (1 - f) * s);
|
|
switch (i % 6) {
|
|
case 0: r = v, g = t, b = p; break;
|
|
case 1: r = q, g = v, b = p; break;
|
|
case 2: r = p, g = v, b = t; break;
|
|
case 3: r = p, g = q, b = v; break;
|
|
case 4: r = t, g = p, b = v; break;
|
|
case 5: r = v, g = p, b = q; break;
|
|
}
|
|
return {
|
|
r: Math.round(r * 255),
|
|
g: Math.round(g * 255),
|
|
b: Math.round(b * 255)
|
|
};
|
|
}
|
|
|
|
/* accepts parameters
|
|
* r Object = {r:x, g:y, b:z}
|
|
* OR
|
|
* r, g, b
|
|
*/
|
|
function RGBtoHSV(r, g, b) {
|
|
if (arguments.length === 1) {
|
|
g = r.g, b = r.b, r = r.r;
|
|
}
|
|
var max = Math.max(r, g, b), min = Math.min(r, g, b),
|
|
d = max - min,
|
|
h,
|
|
s = (max === 0 ? 0 : d / max),
|
|
v = max / 255;
|
|
|
|
switch (max) {
|
|
case min: h = 0; break;
|
|
case r: h = (g - b) + d * (g < b ? 6: 0); h /= 6 * d; break;
|
|
case g: h = (b - r) + d * 2; h /= 6 * d; break;
|
|
case b: h = (r - g) + d * 4; h /= 6 * d; break;
|
|
}
|
|
|
|
return {
|
|
h: h,
|
|
s: s,
|
|
v: v
|
|
};
|
|
}
|
|
|
|
// source : https://gist.github.com/mjackson/5311256
|
|
/**
|
|
* Converts an HSL color value to RGB. Conversion formula
|
|
* adapted from http://en.wikipedia.org/wiki/HSL_color_space.
|
|
* Assumes h, s, and l are contained in the set [0, 1] and
|
|
* returns r, g, and b in the set [0, 255].
|
|
*
|
|
* @param Number h The hue
|
|
* @param Number s The saturation
|
|
* @param Number l The lightness
|
|
* @return Array The RGB representation
|
|
*/
|
|
function hslToRgb(h, s, l) {
|
|
var r, g, b;
|
|
|
|
if (s == 0) {
|
|
r = g = b = l; // achromatic
|
|
} else {
|
|
function hue2rgb(p, q, t) {
|
|
if (t < 0) t += 1;
|
|
if (t > 1) t -= 1;
|
|
if (t < 1/6) return p + (q - p) * 6 * t;
|
|
if (t < 1/2) return q;
|
|
if (t < 2/3) return p + (q - p) * (2/3 - t) * 6;
|
|
return p;
|
|
}
|
|
|
|
var q = l < 0.5 ? l * (1 + s) : l + s - l * s;
|
|
var p = 2 * l - q;
|
|
|
|
r = hue2rgb(p, q, h + 1/3);
|
|
g = hue2rgb(p, q, h);
|
|
b = hue2rgb(p, q, h - 1/3);
|
|
}
|
|
|
|
return [ Math.floor(r * 255), Math.floor(g * 255), Math.floor(b * 255) ];
|
|
}
|
|
|
|
/**
|
|
* From: http://stackoverflow.com/questions/2353211/hsl-to-rgb-color-conversion
|
|
*
|
|
* Converts an RGB color value to HSL. Conversion formula
|
|
* adapted from http://en.wikipedia.org/wiki/HSL_color_space.
|
|
* Assumes r, g, and b are contained in the set [0, 255] and
|
|
* returns h, s, and l in the set [0, 1].
|
|
*
|
|
* @param {number} r The red color value
|
|
* @param {number} g The green color value
|
|
* @param {number} b The blue color value
|
|
* @return {Array} The HSL representation
|
|
*/
|
|
function rgbToHsl(r, g, b){
|
|
r /= 255, g /= 255, b /= 255;
|
|
var max = Math.max(r, g, b), min = Math.min(r, g, b);
|
|
var h, s, l = (max + min) / 2;
|
|
|
|
if(max == min){
|
|
h = s = 0; // achromatic
|
|
}else{
|
|
var d = max - min;
|
|
s = l > 0.5 ? d / (2 - max - min) : d / (max + min);
|
|
switch(max){
|
|
case r: h = (g - b) / d + (g < b ? 6 : 0); break;
|
|
case g: h = (b - r) / d + 2; break;
|
|
case b: h = (r - g) / d + 4; break;
|
|
}
|
|
h /= 6;
|
|
}
|
|
|
|
return [h, s, l];
|
|
}
|
|
</script>
|
|
|
|
<script>
|
|
var TransitionManager = function() {
|
|
var transitionStart = null;
|
|
var transitionEnd = null;
|
|
var effectImage = null;
|
|
|
|
var isTransitioning = false;
|
|
var transitionTime = 0; // milliseconds
|
|
var frameRate = 8; // cap the FPS
|
|
var prevStep = -1; // used to avoid running post-process effect constantly
|
|
|
|
this.BeginTransition = function(startRoom,startX,startY,endRoom,endX,endY,effectName) {
|
|
// console.log("--- START ROOM TRANSITION ---");
|
|
|
|
curEffect = effectName;
|
|
|
|
var tmpRoom = player().room;
|
|
var tmpX = player().x;
|
|
var tmpY = player().y;
|
|
|
|
if (transitionEffects[curEffect].showPlayerStart) {
|
|
player().room = startRoom;
|
|
player().x = startX;
|
|
player().y = startY;
|
|
}
|
|
else {
|
|
player().room = "_transition_none"; // kind of hacky!!
|
|
}
|
|
|
|
drawRoom(room[startRoom]);
|
|
var startPalette = getPal( room[startRoom].pal );
|
|
var startImage = new PostProcessImage( ctx.getImageData(0,0,canvas.width,canvas.height) ); // TODO : don't use global ctx?
|
|
transitionStart = new TransitionInfo(startImage, startPalette, startX, startY);
|
|
|
|
if (transitionEffects[curEffect].showPlayerEnd) {
|
|
player().room = endRoom;
|
|
player().x = endX;
|
|
player().y = endY;
|
|
}
|
|
else {
|
|
player().room = "_transition_none";
|
|
}
|
|
|
|
drawRoom(room[endRoom]);
|
|
var endPalette = getPal( room[endRoom].pal );
|
|
var endImage = new PostProcessImage( ctx.getImageData(0,0,canvas.width,canvas.height) );
|
|
transitionEnd = new TransitionInfo(endImage, endPalette, endX, endY);
|
|
|
|
effectImage = new PostProcessImage( ctx.createImageData(canvas.width,canvas.height) );
|
|
|
|
isTransitioning = true;
|
|
transitionTime = 0;
|
|
prevStep = -1;
|
|
|
|
player().room = tmpRoom;
|
|
player().x = tmpX;
|
|
player().y = tmpY;
|
|
}
|
|
|
|
this.UpdateTransition = function(dt) {
|
|
if (!isTransitioning) {
|
|
return;
|
|
}
|
|
|
|
transitionTime += dt;
|
|
|
|
var transitionDelta = transitionTime / transitionEffects[curEffect].duration;
|
|
var maxStep = Math.floor(frameRate * (transitionEffects[curEffect].duration / 1000));
|
|
var step = Math.floor(transitionDelta * maxStep);
|
|
|
|
if (step != prevStep) {
|
|
// console.log("step! " + step + " " + transitionDelta);
|
|
for (var y = 0; y < effectImage.Height; y++) {
|
|
for (var x = 0; x < effectImage.Width; x++) {
|
|
var color = transitionEffects[curEffect].pixelEffectFunc(transitionStart,transitionEnd,x,y,(step / maxStep));
|
|
effectImage.SetPixel(x,y,color);
|
|
}
|
|
}
|
|
}
|
|
prevStep = step;
|
|
|
|
ctx.putImageData(effectImage.GetData(), 0, 0);
|
|
|
|
if (transitionTime >= transitionEffects[curEffect].duration) {
|
|
isTransitioning = false;
|
|
transitionTime = 0;
|
|
transitionStart = null;
|
|
transitionEnd = null;
|
|
effectImage = null;
|
|
prevStep = -1;
|
|
|
|
if (transitionCompleteCallback != null) {
|
|
transitionCompleteCallback();
|
|
}
|
|
transitionCompleteCallback = null;
|
|
}
|
|
}
|
|
|
|
this.IsTransitionActive = function() {
|
|
return isTransitioning;
|
|
}
|
|
|
|
// todo : should this be part of the constructor?
|
|
var transitionCompleteCallback = null;
|
|
this.OnTransitionComplete = function(callback) {
|
|
if (isTransitioning) { // TODO : safety check necessary?
|
|
transitionCompleteCallback = callback;
|
|
}
|
|
}
|
|
|
|
var transitionEffects = {};
|
|
var curEffect = "none";
|
|
this.RegisterTransitionEffect = function(name, effect) {
|
|
transitionEffects[name] = effect;
|
|
}
|
|
|
|
this.RegisterTransitionEffect("none", {
|
|
showPlayerStart : false,
|
|
showPlayerEnd : false,
|
|
pixelEffectFunc : function() {},
|
|
});
|
|
|
|
this.RegisterTransitionEffect("fade_w", { // TODO : have it linger on full white briefly?
|
|
showPlayerStart : false,
|
|
showPlayerEnd : true,
|
|
duration : 750,
|
|
pixelEffectFunc : function(start,end,pixelX,pixelY,delta) {
|
|
var pixelColorA = delta < 0.5 ? start.Image.GetPixel(pixelX,pixelY) : {r:255,g:255,b:255,a:255};
|
|
var pixelColorB = delta < 0.5 ? {r:255,g:255,b:255,a:255} : end.Image.GetPixel(pixelX,pixelY);
|
|
|
|
delta = delta < 0.5 ? (delta / 0.5) : ((delta - 0.5) / 0.5); // hacky
|
|
|
|
return PostProcessUtilities.LerpColor(pixelColorA, pixelColorB, delta);
|
|
}
|
|
});
|
|
|
|
this.RegisterTransitionEffect("fade_b", {
|
|
showPlayerStart : false,
|
|
showPlayerEnd : true,
|
|
duration : 750,
|
|
pixelEffectFunc : function(start,end,pixelX,pixelY,delta) {
|
|
var pixelColorA = delta < 0.5 ? start.Image.GetPixel(pixelX,pixelY) : {r:0,g:0,b:0,a:255};
|
|
var pixelColorB = delta < 0.5 ? {r:0,g:0,b:0,a:255} : end.Image.GetPixel(pixelX,pixelY);
|
|
|
|
delta = delta < 0.5 ? (delta / 0.5) : ((delta - 0.5) / 0.5); // hacky
|
|
|
|
return PostProcessUtilities.LerpColor(pixelColorA, pixelColorB, delta);
|
|
}
|
|
});
|
|
|
|
this.RegisterTransitionEffect("wave", {
|
|
showPlayerStart : true,
|
|
showPlayerEnd : true,
|
|
duration : 1500,
|
|
pixelEffectFunc : function(start,end,pixelX,pixelY,delta) {
|
|
var waveDelta = delta < 0.5 ? delta / 0.5 : 1 - ((delta - 0.5) / 0.5);
|
|
|
|
var offset = (pixelY + (waveDelta * waveDelta * 0.2 * start.Image.Height));
|
|
var freq = 4;
|
|
var size = 2 + (14 * waveDelta);
|
|
pixelX += Math.floor(Math.sin(offset / freq) * size);
|
|
|
|
if (pixelX < 0) {
|
|
pixelX += start.Image.Width;
|
|
}
|
|
else if (pixelX >= start.Image.Width) {
|
|
pixelX -= start.Image.Width;
|
|
}
|
|
|
|
var curImage = delta < 0.5 ? start.Image : end.Image;
|
|
return curImage.GetPixel(pixelX,pixelY);
|
|
}
|
|
});
|
|
|
|
this.RegisterTransitionEffect("tunnel", {
|
|
showPlayerStart : true,
|
|
showPlayerEnd : true,
|
|
duration : 1500,
|
|
pixelEffectFunc : function(start,end,pixelX,pixelY,delta) {
|
|
if (delta <= 0.4) {
|
|
var tunnelDelta = 1 - (delta / 0.4);
|
|
|
|
var xDist = start.PlayerCenter.x - pixelX;
|
|
var yDist = start.PlayerCenter.y - pixelY;
|
|
var dist = Math.sqrt((xDist * xDist) + (yDist * yDist));
|
|
|
|
if (dist > start.Image.Width * tunnelDelta) {
|
|
return {r:0,g:0,b:0,a:255};
|
|
}
|
|
else {
|
|
return start.Image.GetPixel(pixelX,pixelY);
|
|
}
|
|
}
|
|
else if (delta <= 0.6)
|
|
{
|
|
return {r:0,g:0,b:0,a:255};
|
|
}
|
|
else {
|
|
var tunnelDelta = (delta - 0.6) / 0.4;
|
|
|
|
var xDist = end.PlayerCenter.x - pixelX;
|
|
var yDist = end.PlayerCenter.y - pixelY;
|
|
var dist = Math.sqrt((xDist * xDist) + (yDist * yDist));
|
|
|
|
if (dist > end.Image.Width * tunnelDelta) {
|
|
return {r:0,g:0,b:0,a:255};
|
|
}
|
|
else {
|
|
return end.Image.GetPixel(pixelX,pixelY);
|
|
}
|
|
}
|
|
}
|
|
});
|
|
|
|
this.RegisterTransitionEffect("slide_u", {
|
|
showPlayerStart : false,
|
|
showPlayerEnd : true,
|
|
duration : 1000,
|
|
pixelEffectFunc : function(start,end,pixelX,pixelY,delta) {
|
|
var pixelOffset = -1 * Math.floor(start.Image.Height * delta);
|
|
var slidePixelY = pixelY + pixelOffset;
|
|
|
|
var colorDelta = clampLerp(delta, 0.4);
|
|
|
|
if (slidePixelY >= 0) {
|
|
var colorA = start.Image.GetPixel(pixelX,slidePixelY);
|
|
var colorB = PostProcessUtilities.GetCorrespondingColorFromPal(colorA,start.Palette,end.Palette);
|
|
var colorLerped = PostProcessUtilities.LerpColor(colorA, colorB, colorDelta);
|
|
return colorLerped;
|
|
}
|
|
else {
|
|
slidePixelY += start.Image.Height;
|
|
var colorB = end.Image.GetPixel(pixelX,slidePixelY);
|
|
var colorA = PostProcessUtilities.GetCorrespondingColorFromPal(colorB,end.Palette,start.Palette);
|
|
var colorLerped = PostProcessUtilities.LerpColor(colorA, colorB, colorDelta);
|
|
return colorLerped;
|
|
}
|
|
}
|
|
});
|
|
|
|
this.RegisterTransitionEffect("slide_d", {
|
|
showPlayerStart : false,
|
|
showPlayerEnd : true,
|
|
duration : 1000,
|
|
pixelEffectFunc : function(start,end,pixelX,pixelY,delta) {
|
|
var pixelOffset = Math.floor(start.Image.Height * delta);
|
|
var slidePixelY = pixelY + pixelOffset;
|
|
|
|
var colorDelta = clampLerp(delta, 0.4);
|
|
|
|
if (slidePixelY < start.Image.Height) {
|
|
var colorA = start.Image.GetPixel(pixelX,slidePixelY);
|
|
var colorB = PostProcessUtilities.GetCorrespondingColorFromPal(colorA,start.Palette,end.Palette);
|
|
var colorLerped = PostProcessUtilities.LerpColor(colorA, colorB, colorDelta);
|
|
return colorLerped;
|
|
}
|
|
else {
|
|
slidePixelY -= start.Image.Height;
|
|
var colorB = end.Image.GetPixel(pixelX,slidePixelY);
|
|
var colorA = PostProcessUtilities.GetCorrespondingColorFromPal(colorB,end.Palette,start.Palette);
|
|
var colorLerped = PostProcessUtilities.LerpColor(colorA, colorB, colorDelta);
|
|
return colorLerped;
|
|
}
|
|
}
|
|
});
|
|
|
|
this.RegisterTransitionEffect("slide_l", {
|
|
showPlayerStart : false,
|
|
showPlayerEnd : true,
|
|
duration : 1000,
|
|
pixelEffectFunc : function(start,end,pixelX,pixelY,delta) {
|
|
var pixelOffset = -1 * Math.floor(start.Image.Width * delta);
|
|
var slidePixelX = pixelX + pixelOffset;
|
|
|
|
var colorDelta = clampLerp(delta, 0.4);
|
|
|
|
if (slidePixelX >= 0) {
|
|
var colorA = start.Image.GetPixel(slidePixelX,pixelY);
|
|
var colorB = PostProcessUtilities.GetCorrespondingColorFromPal(colorA,start.Palette,end.Palette);
|
|
var colorLerped = PostProcessUtilities.LerpColor(colorA, colorB, colorDelta);
|
|
return colorLerped;
|
|
}
|
|
else {
|
|
slidePixelX += start.Image.Width;
|
|
var colorB = end.Image.GetPixel(slidePixelX,pixelY);
|
|
var colorA = PostProcessUtilities.GetCorrespondingColorFromPal(colorB,end.Palette,start.Palette);
|
|
var colorLerped = PostProcessUtilities.LerpColor(colorA, colorB, colorDelta);
|
|
return colorLerped;
|
|
}
|
|
}
|
|
});
|
|
|
|
this.RegisterTransitionEffect("slide_r", {
|
|
showPlayerStart : false,
|
|
showPlayerEnd : true,
|
|
duration : 1000,
|
|
pixelEffectFunc : function(start,end,pixelX,pixelY,delta) {
|
|
var pixelOffset = Math.floor(start.Image.Width * delta);
|
|
var slidePixelX = pixelX + pixelOffset;
|
|
|
|
var colorDelta = clampLerp(delta, 0.4);
|
|
|
|
if (slidePixelX < start.Image.Width) {
|
|
var colorA = start.Image.GetPixel(slidePixelX,pixelY);
|
|
var colorB = PostProcessUtilities.GetCorrespondingColorFromPal(colorA,start.Palette,end.Palette);
|
|
var colorLerped = PostProcessUtilities.LerpColor(colorA, colorB, colorDelta);
|
|
return colorLerped;
|
|
}
|
|
else {
|
|
slidePixelX -= start.Image.Width;
|
|
var colorB = end.Image.GetPixel(slidePixelX,pixelY);
|
|
var colorA = PostProcessUtilities.GetCorrespondingColorFromPal(colorB,end.Palette,start.Palette);
|
|
var colorLerped = PostProcessUtilities.LerpColor(colorA, colorB, colorDelta);
|
|
return colorLerped;
|
|
}
|
|
}
|
|
});
|
|
|
|
function clampLerp(deltaIn, clampDuration) {
|
|
var clampOffset = (1.0 - clampDuration) / 2;
|
|
var deltaOut = Math.min(clampDuration, Math.max(0.0, deltaIn - clampOffset)) / clampDuration;
|
|
return deltaOut;
|
|
}
|
|
|
|
// TODO : WIP
|
|
// this.RegisterTransitionEffect("fuzz", {
|
|
// showPlayerStart : true,
|
|
// showPlayerEnd : true,
|
|
// duration : 1500,
|
|
// pixelEffectFunc : function(start,end,pixelX,pixelY,delta) {
|
|
// var curImage = delta <= 0.5 ? start : end;
|
|
// var sampleSize = delta <= 0.5 ? (2 + Math.floor(14 * (delta/0.5))) : (16 - Math.floor(14 * ((delta-0.5)/0.5)));
|
|
|
|
// var palIndex = 0;
|
|
|
|
// var sampleX = Math.floor(pixelX / sampleSize) * sampleSize;
|
|
// var sampleY = Math.floor(pixelY / sampleSize) * sampleSize;
|
|
|
|
// var frameState = transitionEffects["fuzz"].frameState;
|
|
|
|
// if (frameState.time != delta) {
|
|
// frameState.time = delta;
|
|
// frameState.preCalcSampleValues = {};
|
|
// }
|
|
|
|
// if (frameState.preCalcSampleValues[[sampleX,sampleY]]) {
|
|
// palIndex = frameState.preCalcSampleValues[[sampleX,sampleY]];
|
|
// }
|
|
// else {
|
|
// var paletteCount = {};
|
|
// var foregroundValue = 1.0;
|
|
// var backgroundValue = 0.4;
|
|
// for (var y = sampleY; y < sampleY + sampleSize; y++) {
|
|
// for (var x = sampleX; x < sampleX + sampleSize; x++) {
|
|
// var color = curImage.Image.GetPixel(x,y)
|
|
// var palIndex = PostProcessUtilities.GetColorPalIndex(color,curImage.Palette);
|
|
// if (palIndex != -1) {
|
|
// if (paletteCount[palIndex]) {
|
|
// paletteCount[palIndex] += (palIndex != 0) ? foregroundValue : backgroundValue;
|
|
// }
|
|
// else {
|
|
// paletteCount[palIndex] = (palIndex != 0) ? foregroundValue : backgroundValue;
|
|
// }
|
|
// }
|
|
// }
|
|
// }
|
|
|
|
// var maxCount = 0;
|
|
// for (var i in paletteCount) {
|
|
// if (paletteCount[i] > maxCount) {
|
|
// palIndex = i;
|
|
// maxCount = paletteCount[i];
|
|
// }
|
|
// }
|
|
|
|
// frameState.preCalcSampleValues[[sampleX,sampleY]] = palIndex;
|
|
// }
|
|
|
|
// return PostProcessUtilities.GetPalColor(curImage.Palette,palIndex);
|
|
// },
|
|
// frameState : { // ok this is hacky but it's for performance ok
|
|
// time : -1,
|
|
// preCalcSampleValues : {}
|
|
// }
|
|
// });
|
|
}; // TransitionManager()
|
|
|
|
|
|
// TODO : extract the scale variable so it can be changed?
|
|
var PostProcessUtilities = {
|
|
SamplePixelColor : function(image,x,y) {
|
|
var pixelIndex = (y * scale * image.width * 4) + (x * scale * 4);
|
|
var r = image.data[pixelIndex + 0];
|
|
var g = image.data[pixelIndex + 1];
|
|
var b = image.data[pixelIndex + 2];
|
|
var a = image.data[pixelIndex + 3];
|
|
return { r:r, g:g, b:b, a:a };
|
|
},
|
|
SetPixelColor : function(image,x,y,colorRgba) {
|
|
for (var yDelta = 0; yDelta < scale; yDelta++) {
|
|
for (var xDelta = 0; xDelta < scale; xDelta++) {
|
|
var pixelIndex = (((y * scale) + yDelta) * image.width * 4) + (((x * scale) + xDelta) * 4);
|
|
image.data[pixelIndex + 0] = colorRgba.r;
|
|
image.data[pixelIndex + 1] = colorRgba.g;
|
|
image.data[pixelIndex + 2] = colorRgba.b;
|
|
image.data[pixelIndex + 3] = colorRgba.a;
|
|
}
|
|
}
|
|
},
|
|
LerpColor : function(colorA,colorB,t) {
|
|
// TODO: move to color_util.js?
|
|
return {
|
|
r : colorA.r + ((colorB.r - colorA.r) * t),
|
|
g : colorA.g + ((colorB.g - colorA.g) * t),
|
|
b : colorA.b + ((colorB.b - colorA.b) * t),
|
|
a : colorA.a + ((colorB.a - colorA.a) * t),
|
|
};
|
|
},
|
|
GetColorPalIndex : function(colorIn,curPal) {
|
|
var colorIndex = -1;
|
|
|
|
for (var i = 0; i < curPal.length; i++) {
|
|
if (colorIn.r == curPal[i][0] && colorIn.g == curPal[i][1] && colorIn.b == curPal[i][2]) {
|
|
colorIndex = i;
|
|
}
|
|
}
|
|
|
|
return colorIndex;
|
|
},
|
|
GetPalColor : function(palette,index) {
|
|
return { r: palette[index][0], g: palette[index][1], b: palette[index][2], a: 255 }
|
|
},
|
|
GetCorrespondingColorFromPal : function(colorIn,curPal,otherPal) { // this is kind of hacky!
|
|
var colorIndex = PostProcessUtilities.GetColorPalIndex(colorIn,curPal);
|
|
|
|
if (colorIndex >= 0 && colorIndex <= otherPal.length) {
|
|
return PostProcessUtilities.GetPalColor(otherPal,colorIndex);
|
|
}
|
|
else {
|
|
return colorIn;
|
|
}
|
|
},
|
|
};
|
|
|
|
var PostProcessImage = function(imageData) {
|
|
this.Width = imageData.width / scale;
|
|
this.Height = imageData.height / scale;
|
|
|
|
this.GetPixel = function(x,y) {
|
|
return PostProcessUtilities.SamplePixelColor(imageData,x,y);
|
|
};
|
|
|
|
this.SetPixel = function(x,y,colorRgba) {
|
|
PostProcessUtilities.SetPixelColor(imageData,x,y,colorRgba);
|
|
};
|
|
|
|
this.GetData = function() {
|
|
return imageData;
|
|
};
|
|
};
|
|
|
|
var TransitionInfo = function(image, palette, playerX, playerY) {
|
|
this.Image = image;
|
|
this.Palette = palette;
|
|
this.PlayerTilePos = { x: playerX, y: playerY };
|
|
this.PlayerCenter = { x: Math.floor((playerX * tilesize) + (tilesize / 2)), y: Math.floor((playerY * tilesize) + (tilesize / 2)) };
|
|
};
|
|
</script>
|
|
|
|
<script>
|
|
/*
|
|
TODO:
|
|
- can I simplify this more now that I've removed the external resources stuff?
|
|
*/
|
|
|
|
function FontManager(packagedFontNames) {
|
|
|
|
var self = this;
|
|
|
|
var fontExtension = ".bitsyfont";
|
|
this.GetExtension = function() {
|
|
return fontExtension;
|
|
}
|
|
|
|
// place to store font data
|
|
var fontResources = {};
|
|
|
|
// load fonts from the editor
|
|
if (packagedFontNames != undefined && packagedFontNames != null && packagedFontNames.length > 0
|
|
&& Resources != undefined && Resources != null) {
|
|
|
|
for (var i = 0; i < packagedFontNames.length; i++) {
|
|
var filename = packagedFontNames[i];
|
|
fontResources[filename] = Resources[filename];
|
|
}
|
|
}
|
|
|
|
// manually add resource
|
|
this.AddResource = function(filename, fontdata) {
|
|
fontResources[filename] = fontdata;
|
|
}
|
|
|
|
this.ContainsResource = function(filename) {
|
|
return fontResources[filename] != null;
|
|
}
|
|
|
|
function GetData(fontName) {
|
|
return fontResources[fontName + fontExtension];
|
|
}
|
|
this.GetData = GetData;
|
|
|
|
function Create(fontData) {
|
|
return new Font(fontData);
|
|
}
|
|
this.Create = Create;
|
|
|
|
this.Get = function(fontName) {
|
|
var fontData = self.GetData(fontName);
|
|
return self.Create(fontData);
|
|
}
|
|
|
|
function Font(fontData) {
|
|
var name = "unknown";
|
|
var width = 6; // default size so if you have NO font or an invalid font it displays boxes
|
|
var height = 8;
|
|
var chardata = {};
|
|
|
|
// create invalid char data at default size in case the font is missing
|
|
var invalidCharData = {};
|
|
updateInvalidCharData();
|
|
|
|
this.getName = function() {
|
|
return name;
|
|
}
|
|
|
|
this.getData = function() {
|
|
return chardata;
|
|
}
|
|
|
|
this.getWidth = function() {
|
|
return width;
|
|
}
|
|
|
|
this.getHeight = function() {
|
|
return height;
|
|
}
|
|
|
|
this.hasChar = function(char) {
|
|
var codepoint = char.charCodeAt(0);
|
|
return chardata[codepoint] != null;
|
|
}
|
|
|
|
this.getChar = function(char) {
|
|
|
|
var codepoint = char.charCodeAt(0);
|
|
|
|
if (chardata[codepoint] != null) {
|
|
return chardata[codepoint];
|
|
}
|
|
else {
|
|
return invalidCharData;
|
|
}
|
|
}
|
|
|
|
this.allCharCodes = function() {
|
|
var codeList = [];
|
|
for (var code in chardata) {
|
|
codeList.push(code);
|
|
}
|
|
return codeList;
|
|
}
|
|
|
|
function createCharData() {
|
|
return {
|
|
width: width,
|
|
height: height,
|
|
offset: {
|
|
x: 0,
|
|
y: 0
|
|
},
|
|
spacing: width,
|
|
data: [],
|
|
};
|
|
}
|
|
|
|
function updateInvalidCharData() {
|
|
invalidCharData = createCharData();
|
|
for (var y = 0; y < height; y++) {
|
|
for (var x = 0; x < width; x++) {
|
|
if (x < width-1 && y < height-1) {
|
|
invalidCharData.data.push(1);
|
|
}
|
|
else {
|
|
invalidCharData.data.push(0);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
function parseFont(fontData) {
|
|
if (fontData == null) {
|
|
return;
|
|
}
|
|
|
|
var lines = fontData.split("\n");
|
|
|
|
var isReadingChar = false;
|
|
var isReadingCharProperties = false;
|
|
var curCharLineCount = 0;
|
|
var curCharCode = 0;
|
|
|
|
for (var i = 0; i < lines.length; i++) {
|
|
var line = lines[i];
|
|
|
|
if (line[0] === "#") {
|
|
continue; // skip comment lines
|
|
}
|
|
|
|
if (!isReadingChar) {
|
|
// READING NON CHARACTER DATA LINE
|
|
var args = line.split(" ");
|
|
if (args[0] == "FONT") {
|
|
name = args[1];
|
|
}
|
|
else if (args[0] == "SIZE") {
|
|
width = parseInt(args[1]);
|
|
height = parseInt(args[2]);
|
|
}
|
|
else if (args[0] == "CHAR") {
|
|
isReadingChar = true;
|
|
isReadingCharProperties = true;
|
|
|
|
curCharLineCount = 0;
|
|
curCharCode = parseInt(args[1]);
|
|
chardata[curCharCode] = createCharData();
|
|
}
|
|
}
|
|
else {
|
|
// CHAR PROPERTIES
|
|
if (isReadingCharProperties) {
|
|
var args = line.split(" ");
|
|
if (args[0].indexOf("CHAR_") == 0) { // Sub-properties start with "CHAR_"
|
|
if (args[0] == "CHAR_SIZE") {
|
|
// Custom character size - overrides the default character size for the font
|
|
chardata[curCharCode].width = parseInt(args[1]);
|
|
chardata[curCharCode].height = parseInt(args[2]);
|
|
chardata[curCharCode].spacing = parseInt(args[1]); // HACK : assumes CHAR_SIZE is always declared first
|
|
}
|
|
else if (args[0] == "CHAR_OFFSET") {
|
|
// Character offset - shift the origin of the character on the X or Y axis
|
|
chardata[curCharCode].offset.x = parseInt(args[1]);
|
|
chardata[curCharCode].offset.y = parseInt(args[2]);
|
|
}
|
|
else if (args[0] == "CHAR_SPACING") {
|
|
// Character spacing:
|
|
// specify total horizontal space taken up by the character
|
|
// lets chars take up more or less space on a line than its bitmap does
|
|
chardata[curCharCode].spacing = parseInt(args[1]);
|
|
}
|
|
}
|
|
else {
|
|
isReadingCharProperties = false;
|
|
}
|
|
}
|
|
|
|
// CHAR DATA
|
|
if (!isReadingCharProperties) {
|
|
// READING CHARACTER DATA LINE
|
|
for (var j = 0; j < chardata[curCharCode].width; j++)
|
|
{
|
|
chardata[curCharCode].data.push( parseInt(line[j]) );
|
|
}
|
|
|
|
curCharLineCount++;
|
|
if (curCharLineCount >= height) {
|
|
isReadingChar = false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// re-init invalid character box at the actual font size once it's loaded
|
|
updateInvalidCharData();
|
|
}
|
|
|
|
parseFont(fontData);
|
|
}
|
|
|
|
} // FontManager
|
|
</script>
|
|
|
|
<script>
|
|
function Script() {
|
|
|
|
this.CreateInterpreter = function() {
|
|
return new Interpreter();
|
|
};
|
|
|
|
this.CreateUtils = function() {
|
|
return new Utils();
|
|
};
|
|
|
|
var Interpreter = function() {
|
|
var env = new Environment();
|
|
var parser = new Parser( env );
|
|
|
|
this.SetDialogBuffer = function(buffer) { env.SetDialogBuffer( buffer ); };
|
|
|
|
// TODO -- maybe this should return a string instead othe actual script??
|
|
this.Compile = function(scriptName, scriptStr) {
|
|
// console.log("COMPILE");
|
|
var script = parser.Parse(scriptStr, scriptName);
|
|
env.SetScript(scriptName, script);
|
|
}
|
|
this.Run = function(scriptName, exitHandler, objectContext) { // Runs pre-compiled script
|
|
var localEnv = new LocalEnvironment(env);
|
|
|
|
if (objectContext) {
|
|
localEnv.SetObject(objectContext); // PROTO : should this be folded into the constructor?
|
|
}
|
|
|
|
var script = env.GetScript(scriptName);
|
|
|
|
script.Eval( localEnv, function(result) { OnScriptReturn(localEnv, exitHandler); } );
|
|
}
|
|
this.Interpret = function(scriptStr, exitHandler, objectContext) { // Compiles and runs code immediately
|
|
// console.log("INTERPRET");
|
|
var localEnv = new LocalEnvironment(env);
|
|
|
|
if (objectContext) {
|
|
localEnv.SetObject(objectContext); // PROTO : should this be folded into the constructor?
|
|
}
|
|
|
|
var script = parser.Parse(scriptStr, "anonymous");
|
|
script.Eval( localEnv, function(result) { OnScriptReturn(localEnv, exitHandler); } );
|
|
}
|
|
this.HasScript = function(name) { return env.HasScript(name); };
|
|
|
|
this.ResetEnvironment = function() {
|
|
env = new Environment();
|
|
parser = new Parser( env );
|
|
}
|
|
|
|
this.Parse = function(scriptStr, rootId) { // parses a script but doesn't save it
|
|
return parser.Parse(scriptStr, rootId);
|
|
}
|
|
|
|
// TODO : add back in if needed later...
|
|
// this.CompatibilityParse = function(scriptStr, compatibilityFlags) {
|
|
// env.compatibilityFlags = compatibilityFlags;
|
|
|
|
// var result = parser.Parse(scriptStr);
|
|
|
|
// delete env.compatibilityFlags;
|
|
|
|
// return result;
|
|
// }
|
|
|
|
this.Eval = function(scriptTree, exitHandler) { // runs a script stored externally
|
|
var localEnv = new LocalEnvironment(env); // TODO : does this need an object context?
|
|
scriptTree.Eval(
|
|
localEnv,
|
|
function(result) {
|
|
OnScriptReturn(result, exitHandler);
|
|
});
|
|
}
|
|
|
|
function OnScriptReturn(result, exitHandler) {
|
|
if (exitHandler != null) {
|
|
exitHandler(result);
|
|
}
|
|
}
|
|
|
|
this.CreateExpression = function(expStr) {
|
|
return parser.CreateExpression(expStr);
|
|
}
|
|
|
|
this.SetVariable = function(name,value,useHandler) {
|
|
env.SetVariable(name,value,useHandler);
|
|
}
|
|
|
|
this.DeleteVariable = function(name,useHandler) {
|
|
env.DeleteVariable(name,useHandler);
|
|
}
|
|
this.HasVariable = function(name) {
|
|
return env.HasVariable(name);
|
|
}
|
|
|
|
this.SetOnVariableChangeHandler = function(onVariableChange) {
|
|
env.SetOnVariableChangeHandler(onVariableChange);
|
|
}
|
|
this.GetVariableNames = function() {
|
|
return env.GetVariableNames();
|
|
}
|
|
this.GetVariable = function(name) {
|
|
return env.GetVariable(name);
|
|
}
|
|
|
|
function DebugVisualizeScriptTree(scriptTree) {
|
|
var printVisitor = {
|
|
Visit : function(node,depth) {
|
|
console.log("-".repeat(depth) + "- " + node.ToString());
|
|
},
|
|
};
|
|
|
|
scriptTree.VisitAll( printVisitor );
|
|
}
|
|
|
|
this.DebugVisualizeScriptTree = DebugVisualizeScriptTree;
|
|
|
|
this.DebugVisualizeScript = function(scriptName) {
|
|
DebugVisualizeScriptTree(env.GetScript(scriptName));
|
|
}
|
|
}
|
|
|
|
|
|
var Utils = function() {
|
|
// for editor ui
|
|
this.CreateDialogBlock = function(children,doIndentFirstLine) {
|
|
if (doIndentFirstLine === undefined) {
|
|
doIndentFirstLine = true;
|
|
}
|
|
|
|
var block = new DialogBlockNode(doIndentFirstLine);
|
|
|
|
for (var i = 0; i < children.length; i++) {
|
|
block.AddChild(children[i]);
|
|
}
|
|
return block;
|
|
}
|
|
|
|
this.CreateOptionBlock = function() {
|
|
var block = new DialogBlockNode(false);
|
|
block.AddChild(new FuncNode("print", [new LiteralNode(" ")]));
|
|
return block;
|
|
}
|
|
|
|
this.CreateItemConditionPair = function() {
|
|
var itemFunc = this.CreateFunctionBlock("item", ["0"]);
|
|
var condition = new ExpNode("==", itemFunc, new LiteralNode(1));
|
|
var result = new DialogBlockNode(true);
|
|
result.AddChild(new FuncNode("print", [new LiteralNode(" ")]));
|
|
var conditionPair = new ConditionPairNode(condition, result);
|
|
return conditionPair;
|
|
}
|
|
|
|
this.CreateVariableConditionPair = function() {
|
|
var varNode = this.CreateVariableNode("a");
|
|
var condition = new ExpNode("==", varNode, new LiteralNode(1));
|
|
var result = new DialogBlockNode(true);
|
|
result.AddChild(new FuncNode("print", [new LiteralNode(" ")]));
|
|
var conditionPair = new ConditionPairNode(condition, result);
|
|
return conditionPair;
|
|
}
|
|
|
|
this.CreateDefaultConditionPair = function() {
|
|
var condition = this.CreateElseNode();
|
|
var result = new DialogBlockNode(true);
|
|
result.AddChild(new FuncNode("print", [new LiteralNode(" ")]));
|
|
var conditionPair = new ConditionPairNode(condition, result);
|
|
return conditionPair;
|
|
}
|
|
|
|
this.CreateEmptyPrintFunc = function() {
|
|
return new FuncNode("print", [new LiteralNode("...")]);
|
|
}
|
|
|
|
this.CreateFunctionBlock = function(name, initParamValues) {
|
|
var parameters = [];
|
|
for (var i = 0; i < initParamValues.length; i++) {
|
|
parameters.push(new LiteralNode(initParamValues[i]));
|
|
}
|
|
|
|
var node = new FuncNode(name, parameters);
|
|
var block = new CodeBlockNode();
|
|
block.AddChild(node);
|
|
return block;
|
|
}
|
|
|
|
// TODO : rename ParseStringToLiteralNode?
|
|
this.CreateLiteralNode = function(str) {
|
|
if (str === "true") {
|
|
return new LiteralNode(true);
|
|
}
|
|
else if (str === "false") {
|
|
return new LiteralNode(false);
|
|
}
|
|
else if (!isNaN(parseFloat(str))) {
|
|
return new LiteralNode(parseFloat(str));
|
|
}
|
|
else {
|
|
return new LiteralNode(str);
|
|
}
|
|
}
|
|
|
|
this.CreateVariableNode = function(variableName) {
|
|
return new VarNode(variableName);
|
|
}
|
|
|
|
this.CreatePropertyNode = function(propertyName, literalValue) {
|
|
var varNode = new VarNode(propertyName);
|
|
var valNode = new LiteralNode(literalValue);
|
|
var node = new FuncNode("property", [varNode, valNode]);
|
|
var block = new CodeBlockNode();
|
|
block.AddChild(node);
|
|
return block;
|
|
}
|
|
|
|
this.CreateElseNode = function() {
|
|
return new ElseNode();
|
|
}
|
|
|
|
this.CreateStringLiteralNode = function(str) {
|
|
return new LiteralNode(str);
|
|
}
|
|
|
|
// TODO : need to split up code & dialog blocks :|
|
|
this.CreateCodeBlock = function() {
|
|
return new CodeBlockNode();
|
|
}
|
|
|
|
this.ChangeSequenceType = function(oldSequence, type) {
|
|
if(type === "sequence") {
|
|
return new SequenceNode(oldSequence.children);
|
|
}
|
|
else if(type === "cycle") {
|
|
return new CycleNode(oldSequence.children);
|
|
}
|
|
else if(type === "shuffle") {
|
|
return new ShuffleNode(oldSequence.children);
|
|
}
|
|
return oldSequence;
|
|
}
|
|
|
|
this.CreateSequenceBlock = function() {
|
|
var option1 = new DialogBlockNode( false /*doIndentFirstLine*/ );
|
|
option1.AddChild(new FuncNode("print", [new LiteralNode("...")]));
|
|
|
|
var option2 = new DialogBlockNode( false /*doIndentFirstLine*/ );
|
|
option2.AddChild(new FuncNode("print", [new LiteralNode("...")]));
|
|
|
|
var sequence = new SequenceNode( [ option1, option2 ] );
|
|
var block = new CodeBlockNode();
|
|
block.AddChild( sequence );
|
|
return block;
|
|
}
|
|
|
|
this.CreateCycleBlock = function() {
|
|
var option1 = new DialogBlockNode( false /*doIndentFirstLine*/ );
|
|
option1.AddChild(new FuncNode("print", [new LiteralNode("...")]));
|
|
|
|
var option2 = new DialogBlockNode( false /*doIndentFirstLine*/ );
|
|
option2.AddChild(new FuncNode("print", [new LiteralNode("...")]));
|
|
|
|
var sequence = new CycleNode( [ option1, option2 ] );
|
|
var block = new CodeBlockNode();
|
|
block.AddChild( sequence );
|
|
return block;
|
|
}
|
|
|
|
this.CreateShuffleBlock = function() {
|
|
var option1 = new DialogBlockNode( false /*doIndentFirstLine*/ );
|
|
option1.AddChild(new FuncNode("print", [new LiteralNode("...")]));
|
|
|
|
var option2 = new DialogBlockNode( false /*doIndentFirstLine*/ );
|
|
option2.AddChild(new FuncNode("print", [new LiteralNode("...")]));
|
|
|
|
var sequence = new ShuffleNode( [ option1, option2 ] );
|
|
var block = new CodeBlockNode();
|
|
block.AddChild( sequence );
|
|
return block;
|
|
}
|
|
|
|
this.CreateIfBlock = function() {
|
|
var leftNode = new CodeBlockNode();
|
|
leftNode.AddChild( new FuncNode("item", [new LiteralNode("0")] ) );
|
|
var rightNode = new LiteralNode( 1 );
|
|
var condition1 = new ExpNode("==", leftNode, rightNode );
|
|
|
|
var condition2 = new ElseNode();
|
|
|
|
var result1 = new DialogBlockNode();
|
|
result1.AddChild(new FuncNode("print", [new LiteralNode("...")]));
|
|
|
|
var result2 = new DialogBlockNode();
|
|
result2.AddChild(new FuncNode("print", [new LiteralNode("...")]));
|
|
|
|
var ifNode = new IfNode( [ condition1, condition2 ], [ result1, result2 ] );
|
|
var block = new CodeBlockNode();
|
|
block.AddChild( ifNode );
|
|
return block;
|
|
}
|
|
|
|
this.ReadDialogScript = function(lines, i) {
|
|
var scriptStr = "";
|
|
if (lines[i] === Sym.DialogOpen) {
|
|
scriptStr += lines[i] + "\n";
|
|
i++;
|
|
while(lines[i] != Sym.DialogClose) {
|
|
scriptStr += lines[i] + "\n";
|
|
i++;
|
|
}
|
|
scriptStr += lines[i];
|
|
i++;
|
|
}
|
|
else {
|
|
scriptStr += lines[i];
|
|
i++;
|
|
}
|
|
return { script:scriptStr, index:i };
|
|
}
|
|
|
|
// TODO this.ReadCodeScript (reads through code open and close symbols), and this.ReadScript
|
|
|
|
this.EnsureDialogBlockFormat = function(dialogStr) {
|
|
// TODO -- what if it's already enclosed in dialog symbols??
|
|
if(dialogStr.indexOf('\n') > -1) {
|
|
dialogStr = Sym.DialogOpen + "\n" + dialogStr + "\n" + Sym.DialogClose;
|
|
}
|
|
return dialogStr;
|
|
}
|
|
|
|
this.RemoveDialogBlockFormat = function(source) {
|
|
var sourceLines = source.split("\n");
|
|
var dialogStr = "";
|
|
if(sourceLines[0] === Sym.DialogOpen) {
|
|
// multi line
|
|
var i = 1;
|
|
while (i < sourceLines.length && sourceLines[i] != Sym.DialogClose) {
|
|
dialogStr += sourceLines[i] + (sourceLines[i+1] != Sym.DialogClose ? '\n' : '');
|
|
i++;
|
|
}
|
|
}
|
|
else {
|
|
// single line
|
|
dialogStr = source;
|
|
}
|
|
return dialogStr;
|
|
}
|
|
|
|
this.SerializeDialogNodeList = function(nodeList) {
|
|
var tempBlock = new DialogBlockNode(false);
|
|
// set children directly to avoid breaking the parenting chain for this temp operation
|
|
tempBlock.children = nodeList;
|
|
return tempBlock.Serialize();
|
|
}
|
|
|
|
this.GetOperatorList = function() {
|
|
return [Sym.Set].concat(Sym.Operators);
|
|
}
|
|
|
|
this.IsInlineCode = function(node) {
|
|
return isInlineCode(node);
|
|
}
|
|
}
|
|
|
|
|
|
/* BUILT-IN FUNCTIONS */ // TODO: better way to encapsulate these?
|
|
function deprecatedFunc(environment,parameters,onReturn) {
|
|
console.log("BITSY SCRIPT WARNING: Tried to use deprecated function");
|
|
onReturn(null);
|
|
}
|
|
|
|
function printFunc(environment, parameters, onReturn) {
|
|
if (parameters[0] != undefined && parameters[0] != null) {
|
|
var textStr = "" + parameters[0];
|
|
environment.GetDialogBuffer().AddText(textStr);
|
|
environment.GetDialogBuffer().AddScriptReturn(function() { onReturn(null); });
|
|
}
|
|
else {
|
|
onReturn(null);
|
|
}
|
|
}
|
|
|
|
function linebreakFunc(environment, parameters, onReturn) {
|
|
// console.log("LINEBREAK FUNC");
|
|
environment.GetDialogBuffer().AddLinebreak();
|
|
environment.GetDialogBuffer().AddScriptReturn(function() { onReturn(null); });
|
|
}
|
|
|
|
function pagebreakFunc(environment, parameters, onReturn) {
|
|
environment.GetDialogBuffer().AddPagebreak(function() { onReturn(null); });
|
|
}
|
|
|
|
function printDrawingFunc(environment, parameters, onReturn) {
|
|
var drawingId = parameters[0];
|
|
environment.GetDialogBuffer().AddDrawing(drawingId);
|
|
environment.GetDialogBuffer().AddScriptReturn(function() { onReturn(null); });
|
|
}
|
|
|
|
function printSpriteFunc(environment,parameters,onReturn) {
|
|
var spriteId = parameters[0];
|
|
if(names.sprite.has(spriteId)) spriteId = names.sprite.get(spriteId); // id is actually a name
|
|
var drawingId = sprite[spriteId].drw;
|
|
printDrawingFunc(environment, [drawingId], onReturn);
|
|
}
|
|
|
|
function printTileFunc(environment,parameters,onReturn) {
|
|
var tileId = parameters[0];
|
|
if(names.tile.has(tileId)) tileId = names.tile.get(tileId); // id is actually a name
|
|
var drawingId = tile[tileId].drw;
|
|
printDrawingFunc(environment, [drawingId], onReturn);
|
|
}
|
|
|
|
function printItemFunc(environment,parameters,onReturn) {
|
|
var itemId = parameters[0];
|
|
if(names.item.has(itemId)) itemId = names.item.get(itemId); // id is actually a name
|
|
var drawingId = item[itemId].drw;
|
|
printDrawingFunc(environment, [drawingId], onReturn);
|
|
}
|
|
|
|
function printFontFunc(environment, parameters, onReturn) {
|
|
var allCharacters = "";
|
|
var font = fontManager.Get( fontName );
|
|
var codeList = font.allCharCodes();
|
|
for (var i = 0; i < codeList.length; i++) {
|
|
allCharacters += String.fromCharCode(codeList[i]) + " ";
|
|
}
|
|
printFunc(environment, [allCharacters], onReturn);
|
|
}
|
|
|
|
function itemFunc(environment,parameters,onReturn) {
|
|
var itemId = parameters[0];
|
|
|
|
if (names.item.has(itemId)) {
|
|
// id is actually a name
|
|
itemId = names.item.get(itemId);
|
|
}
|
|
|
|
var curItemCount = player().inventory[itemId] ? player().inventory[itemId] : 0;
|
|
|
|
if (parameters.length > 1) {
|
|
// TODO : is it a good idea to force inventory to be >= 0?
|
|
player().inventory[itemId] = Math.max(0, parseInt(parameters[1]));
|
|
curItemCount = player().inventory[itemId];
|
|
|
|
if (onInventoryChanged != null) {
|
|
onInventoryChanged(itemId);
|
|
}
|
|
}
|
|
|
|
onReturn(curItemCount);
|
|
}
|
|
|
|
function addOrRemoveTextEffect(environment,name) {
|
|
if( environment.GetDialogBuffer().HasTextEffect(name) )
|
|
environment.GetDialogBuffer().RemoveTextEffect(name);
|
|
else
|
|
environment.GetDialogBuffer().AddTextEffect(name);
|
|
}
|
|
|
|
function rainbowFunc(environment,parameters,onReturn) {
|
|
addOrRemoveTextEffect(environment,"rbw");
|
|
onReturn(null);
|
|
}
|
|
|
|
// TODO : should the colors use a parameter instead of special names?
|
|
function color1Func(environment,parameters,onReturn) {
|
|
addOrRemoveTextEffect(environment,"clr1");
|
|
onReturn(null);
|
|
}
|
|
|
|
function color2Func(environment,parameters,onReturn) {
|
|
addOrRemoveTextEffect(environment,"clr2");
|
|
onReturn(null);
|
|
}
|
|
|
|
function color3Func(environment,parameters,onReturn) {
|
|
addOrRemoveTextEffect(environment,"clr3");
|
|
onReturn(null);
|
|
}
|
|
|
|
function wavyFunc(environment,parameters,onReturn) {
|
|
addOrRemoveTextEffect(environment,"wvy");
|
|
onReturn(null);
|
|
}
|
|
|
|
function shakyFunc(environment,parameters,onReturn) {
|
|
addOrRemoveTextEffect(environment,"shk");
|
|
onReturn(null);
|
|
}
|
|
|
|
function propertyFunc(environment, parameters, onReturn) {
|
|
var outValue = null;
|
|
|
|
if (parameters.length > 0 && parameters[0]) {
|
|
var propertyName = parameters[0];
|
|
|
|
if (environment.HasProperty(propertyName)) {
|
|
// TODO : in a future update I can handle the case of initializing a new property
|
|
// after which we can move this block outside the HasProperty check
|
|
if (parameters.length > 1) {
|
|
var inValue = parameters[1];
|
|
environment.SetProperty(propertyName, inValue);
|
|
}
|
|
|
|
outValue = environment.GetProperty(propertyName);
|
|
}
|
|
}
|
|
|
|
console.log("PROPERTY! " + propertyName + " " + outValue);
|
|
|
|
onReturn(outValue);
|
|
}
|
|
|
|
function endFunc(environment,parameters,onReturn) {
|
|
isEnding = true;
|
|
isNarrating = true;
|
|
dialogRenderer.SetCentered(true);
|
|
onReturn(null);
|
|
}
|
|
|
|
function exitFunc(environment,parameters,onReturn) {
|
|
var destRoom = parameters[0];
|
|
|
|
if (names.room.has(destRoom)) {
|
|
// it's a name, not an id! (note: these could cause trouble if people names things weird)
|
|
destRoom = names.room.get(destRoom);
|
|
}
|
|
|
|
var destX = parseInt(parameters[1]);
|
|
var destY = parseInt(parameters[2]);
|
|
|
|
if (parameters.length >= 4) {
|
|
var transitionEffect = parameters[3];
|
|
|
|
transition.BeginTransition(
|
|
player().room,
|
|
player().x,
|
|
player().y,
|
|
destRoom,
|
|
destX,
|
|
destY,
|
|
transitionEffect);
|
|
transition.UpdateTransition(0);
|
|
}
|
|
|
|
player().room = destRoom;
|
|
player().x = destX;
|
|
player().y = destY;
|
|
curRoom = destRoom;
|
|
initRoom(curRoom);
|
|
|
|
// TODO : this doesn't play nice with pagebreak because it thinks the dialog is finished!
|
|
if (transition.IsTransitionActive()) {
|
|
transition.OnTransitionComplete(function() { onReturn(null); });
|
|
}
|
|
else {
|
|
onReturn(null);
|
|
}
|
|
}
|
|
|
|
/* BUILT-IN OPERATORS */
|
|
function setExp(environment,left,right,onReturn) {
|
|
// console.log("SET " + left.name);
|
|
|
|
if(left.type != "variable") {
|
|
// not a variable! return null and hope for the best D:
|
|
onReturn( null );
|
|
return;
|
|
}
|
|
|
|
right.Eval(environment,function(rVal) {
|
|
environment.SetVariable( left.name, rVal );
|
|
// console.log("VAL " + environment.GetVariable( left.name ) );
|
|
left.Eval(environment,function(lVal) {
|
|
onReturn( lVal );
|
|
});
|
|
});
|
|
}
|
|
function equalExp(environment,left,right,onReturn) {
|
|
// console.log("EVAL EQUAL");
|
|
// console.log(left);
|
|
// console.log(right);
|
|
right.Eval(environment,function(rVal){
|
|
left.Eval(environment,function(lVal){
|
|
onReturn( lVal === rVal );
|
|
});
|
|
});
|
|
}
|
|
function greaterExp(environment,left,right,onReturn) {
|
|
right.Eval(environment,function(rVal){
|
|
left.Eval(environment,function(lVal){
|
|
onReturn( lVal > rVal );
|
|
});
|
|
});
|
|
}
|
|
function lessExp(environment,left,right,onReturn) {
|
|
right.Eval(environment,function(rVal){
|
|
left.Eval(environment,function(lVal){
|
|
onReturn( lVal < rVal );
|
|
});
|
|
});
|
|
}
|
|
function greaterEqExp(environment,left,right,onReturn) {
|
|
right.Eval(environment,function(rVal){
|
|
left.Eval(environment,function(lVal){
|
|
onReturn( lVal >= rVal );
|
|
});
|
|
});
|
|
}
|
|
function lessEqExp(environment,left,right,onReturn) {
|
|
right.Eval(environment,function(rVal){
|
|
left.Eval(environment,function(lVal){
|
|
onReturn( lVal <= rVal );
|
|
});
|
|
});
|
|
}
|
|
function multExp(environment,left,right,onReturn) {
|
|
right.Eval(environment,function(rVal){
|
|
left.Eval(environment,function(lVal){
|
|
onReturn( lVal * rVal );
|
|
});
|
|
});
|
|
}
|
|
function divExp(environment,left,right,onReturn) {
|
|
right.Eval(environment,function(rVal){
|
|
left.Eval(environment,function(lVal){
|
|
onReturn( lVal / rVal );
|
|
});
|
|
});
|
|
}
|
|
function addExp(environment,left,right,onReturn) {
|
|
right.Eval(environment,function(rVal){
|
|
left.Eval(environment,function(lVal){
|
|
onReturn( lVal + rVal );
|
|
});
|
|
});
|
|
}
|
|
function subExp(environment,left,right,onReturn) {
|
|
right.Eval(environment,function(rVal){
|
|
left.Eval(environment,function(lVal){
|
|
onReturn( lVal - rVal );
|
|
});
|
|
});
|
|
}
|
|
|
|
/* ENVIRONMENT */
|
|
var Environment = function() {
|
|
var dialogBuffer = null;
|
|
this.SetDialogBuffer = function(buffer) { dialogBuffer = buffer; };
|
|
this.GetDialogBuffer = function() { return dialogBuffer; };
|
|
|
|
var functionMap = new Map();
|
|
functionMap.set("print", printFunc);
|
|
functionMap.set("say", printFunc);
|
|
functionMap.set("br", linebreakFunc);
|
|
functionMap.set("item", itemFunc);
|
|
functionMap.set("rbw", rainbowFunc);
|
|
functionMap.set("clr1", color1Func);
|
|
functionMap.set("clr2", color2Func);
|
|
functionMap.set("clr3", color3Func);
|
|
functionMap.set("wvy", wavyFunc);
|
|
functionMap.set("shk", shakyFunc);
|
|
functionMap.set("printSprite", printSpriteFunc);
|
|
functionMap.set("printTile", printTileFunc);
|
|
functionMap.set("printItem", printItemFunc);
|
|
functionMap.set("debugOnlyPrintFont", printFontFunc); // DEBUG ONLY
|
|
functionMap.set("end", endFunc);
|
|
functionMap.set("exit", exitFunc);
|
|
functionMap.set("pg", pagebreakFunc);
|
|
functionMap.set("property", propertyFunc);
|
|
|
|
this.HasFunction = function(name) { return functionMap.has(name); };
|
|
this.EvalFunction = function(name,parameters,onReturn,env) {
|
|
if (env == undefined || env == null) {
|
|
env = this;
|
|
}
|
|
|
|
functionMap.get(name)(env, parameters, onReturn);
|
|
}
|
|
|
|
var variableMap = new Map();
|
|
|
|
this.HasVariable = function(name) { return variableMap.has(name); };
|
|
this.GetVariable = function(name) { return variableMap.get(name); };
|
|
this.SetVariable = function(name,value,useHandler) {
|
|
// console.log("SET VARIABLE " + name + " = " + value);
|
|
if(useHandler === undefined) useHandler = true;
|
|
variableMap.set(name, value);
|
|
if(onVariableChangeHandler != null && useHandler){
|
|
onVariableChangeHandler(name);
|
|
}
|
|
};
|
|
this.DeleteVariable = function(name,useHandler) {
|
|
if(useHandler === undefined) useHandler = true;
|
|
if(variableMap.has(name)) {
|
|
variableMap.delete(name);
|
|
if(onVariableChangeHandler != null && useHandler) {
|
|
onVariableChangeHandler(name);
|
|
}
|
|
}
|
|
};
|
|
|
|
var operatorMap = new Map();
|
|
operatorMap.set("=", setExp);
|
|
operatorMap.set("==", equalExp);
|
|
operatorMap.set(">", greaterExp);
|
|
operatorMap.set("<", lessExp);
|
|
operatorMap.set(">=", greaterEqExp);
|
|
operatorMap.set("<=", lessEqExp);
|
|
operatorMap.set("*", multExp);
|
|
operatorMap.set("/", divExp);
|
|
operatorMap.set("+", addExp);
|
|
operatorMap.set("-", subExp);
|
|
|
|
this.HasOperator = function(sym) { return operatorMap.get(sym); };
|
|
this.EvalOperator = function(sym,left,right,onReturn) {
|
|
operatorMap.get( sym )( this, left, right, onReturn );
|
|
}
|
|
|
|
var scriptMap = new Map();
|
|
this.HasScript = function(name) { return scriptMap.has(name); };
|
|
this.GetScript = function(name) { return scriptMap.get(name); };
|
|
this.SetScript = function(name,script) { scriptMap.set(name, script); };
|
|
|
|
var onVariableChangeHandler = null;
|
|
this.SetOnVariableChangeHandler = function(onVariableChange) {
|
|
onVariableChangeHandler = onVariableChange;
|
|
}
|
|
this.GetVariableNames = function() {
|
|
return Array.from( variableMap.keys() );
|
|
}
|
|
}
|
|
|
|
// Local environment for a single run of a script: knows local context
|
|
var LocalEnvironment = function(parentEnvironment) {
|
|
// this.SetDialogBuffer // not allowed in local environment?
|
|
this.GetDialogBuffer = function() { return parentEnvironment.GetDialogBuffer(); };
|
|
|
|
this.HasFunction = function(name) { return parentEnvironment.HasFunction(name); };
|
|
this.EvalFunction = function(name,parameters,onReturn,env) {
|
|
if (env == undefined || env == null) {
|
|
env = this;
|
|
}
|
|
|
|
parentEnvironment.EvalFunction(name,parameters,onReturn,env);
|
|
}
|
|
|
|
this.HasVariable = function(name) { return parentEnvironment.HasVariable(name); };
|
|
this.GetVariable = function(name) { return parentEnvironment.GetVariable(name); };
|
|
this.SetVariable = function(name,value,useHandler) { parentEnvironment.SetVariable(name,value,useHandler); };
|
|
// this.DeleteVariable // not needed in local environment?
|
|
|
|
this.HasOperator = function(sym) { return parentEnvironment.HasOperator(sym); };
|
|
this.EvalOperator = function(sym,left,right,onReturn,env) {
|
|
if (env == undefined || env == null) {
|
|
env = this;
|
|
}
|
|
|
|
parentEnvironment.EvalOperator(sym,left,right,onReturn,env);
|
|
};
|
|
|
|
// TODO : I don't *think* any of this is required by the local environment
|
|
// this.HasScript
|
|
// this.GetScript
|
|
// this.SetScript
|
|
|
|
// TODO : pretty sure these debug methods aren't required by the local environment either
|
|
// this.SetOnVariableChangeHandler
|
|
// this.GetVariableNames
|
|
|
|
/* Here's where specific local context data goes:
|
|
* this includes access to the object running the script
|
|
* and any properties it may have (so far only "locked")
|
|
*/
|
|
|
|
// The local environment knows what object called it -- currently only used to access properties
|
|
var curObject = null;
|
|
this.HasObject = function() { return curObject != undefined && curObject != null; }
|
|
this.SetObject = function(object) { curObject = object; }
|
|
this.GetObject = function() { return curObject; }
|
|
|
|
// accessors for properties of the object that's running the script
|
|
this.HasProperty = function(name) {
|
|
if (curObject && curObject.property && curObject.property.hasOwnProperty(name)) {
|
|
return true;
|
|
}
|
|
else {
|
|
return false;
|
|
}
|
|
};
|
|
this.GetProperty = function(name) {
|
|
if (curObject && curObject.property && curObject.property.hasOwnProperty(name)) {
|
|
return curObject.property[name]; // TODO : should these be getters and setters instead?
|
|
}
|
|
else {
|
|
return null;
|
|
}
|
|
};
|
|
this.SetProperty = function(name, value) {
|
|
// NOTE : for now, we need to gaurd against creating new properties
|
|
if (curObject && curObject.property && curObject.property.hasOwnProperty(name)) {
|
|
curObject.property[name] = value;
|
|
}
|
|
};
|
|
}
|
|
|
|
function leadingWhitespace(depth) {
|
|
var str = "";
|
|
for(var i = 0; i < depth; i++) {
|
|
str += " "; // two spaces per indent
|
|
}
|
|
// console.log("WHITESPACE " + depth + " ::" + str + "::");
|
|
return str;
|
|
}
|
|
|
|
/* NODES */
|
|
var TreeRelationship = function() {
|
|
this.parent = null;
|
|
this.children = [];
|
|
|
|
this.AddChild = function(node) {
|
|
this.children.push(node);
|
|
node.parent = this;
|
|
};
|
|
|
|
this.AddChildren = function(nodeList) {
|
|
for (var i = 0; i < nodeList.length; i++) {
|
|
this.AddChild(nodeList[i]);
|
|
}
|
|
};
|
|
|
|
this.SetChildren = function(nodeList) {
|
|
this.children = [];
|
|
this.AddChildren(nodeList);
|
|
};
|
|
|
|
this.VisitAll = function(visitor, depth) {
|
|
if (depth == undefined || depth == null) {
|
|
depth = 0;
|
|
}
|
|
|
|
visitor.Visit(this, depth);
|
|
for (var i = 0; i < this.children.length; i++) {
|
|
this.children[i].VisitAll( visitor, depth + 1 );
|
|
}
|
|
};
|
|
|
|
this.rootId = null; // for debugging
|
|
this.GetId = function() {
|
|
// console.log(this);
|
|
if (this.rootId != null) {
|
|
return this.rootId;
|
|
}
|
|
else if (this.parent != null) {
|
|
var parentId = this.parent.GetId();
|
|
if (parentId != null) {
|
|
return parentId + "_" + this.parent.children.indexOf(this);
|
|
}
|
|
}
|
|
else {
|
|
return null;
|
|
}
|
|
}
|
|
}
|
|
|
|
var DialogBlockNode = function(doIndentFirstLine) {
|
|
Object.assign( this, new TreeRelationship() );
|
|
// Object.assign( this, new Runnable() );
|
|
this.type = "dialog_block";
|
|
|
|
this.Eval = function(environment, onReturn) {
|
|
// console.log("EVAL BLOCK " + this.children.length);
|
|
|
|
if (isPlayerEmbeddedInEditor && events != undefined && events != null) {
|
|
events.Raise("script_node_enter", { id: this.GetId() });
|
|
}
|
|
|
|
var lastVal = null;
|
|
var i = 0;
|
|
|
|
function evalChildren(children, done) {
|
|
if (i < children.length) {
|
|
// console.log(">> CHILD " + i);
|
|
children[i].Eval(environment, function(val) {
|
|
// console.log("<< CHILD " + i);
|
|
lastVal = val;
|
|
i++;
|
|
evalChildren(children,done);
|
|
});
|
|
}
|
|
else {
|
|
done();
|
|
}
|
|
};
|
|
|
|
var self = this;
|
|
evalChildren(this.children, function() {
|
|
if (isPlayerEmbeddedInEditor && events != undefined && events != null) {
|
|
events.Raise("script_node_exit", { id: self.GetId() });
|
|
}
|
|
|
|
onReturn(lastVal);
|
|
});
|
|
}
|
|
|
|
if (doIndentFirstLine === undefined) {
|
|
doIndentFirstLine = true; // This is just for serialization
|
|
}
|
|
|
|
this.Serialize = function(depth) {
|
|
if (depth === undefined) {
|
|
depth = 0;
|
|
}
|
|
|
|
var str = "";
|
|
var lastNode = null;
|
|
|
|
for (var i = 0; i < this.children.length; i++) {
|
|
|
|
var curNode = this.children[i];
|
|
|
|
var curNodeIsNonInlineCode = curNode.type === "code_block" && !isInlineCode(curNode);
|
|
var prevNodeIsNonInlineCode = lastNode && lastNode.type === "code_block" && !isInlineCode(lastNode);
|
|
|
|
var shouldIndentFirstLine = (i == 0 && doIndentFirstLine);
|
|
var shouldIndentAfterLinebreak = (lastNode && lastNode.type === "function" && lastNode.name === "br");
|
|
var shouldIndentCodeBlock = i > 0 && curNodeIsNonInlineCode;
|
|
var shouldIndentAfterCodeBlock = prevNodeIsNonInlineCode;
|
|
|
|
if (shouldIndentFirstLine || shouldIndentAfterLinebreak || shouldIndentCodeBlock || shouldIndentAfterCodeBlock) {
|
|
str += leadingWhitespace(depth);
|
|
}
|
|
|
|
str += curNode.Serialize(depth);
|
|
|
|
lastNode = curNode;
|
|
}
|
|
|
|
return str;
|
|
}
|
|
|
|
this.ToString = function() {
|
|
return this.type + " " + this.GetId();
|
|
};
|
|
}
|
|
|
|
var CodeBlockNode = function() {
|
|
Object.assign( this, new TreeRelationship() );
|
|
this.type = "code_block";
|
|
|
|
this.Eval = function(environment, onReturn) {
|
|
// console.log("EVAL BLOCK " + this.children.length);
|
|
|
|
if (isPlayerEmbeddedInEditor && events != undefined && events != null) {
|
|
events.Raise("script_node_enter", { id: this.GetId() });
|
|
}
|
|
|
|
var lastVal = null;
|
|
var i = 0;
|
|
|
|
function evalChildren(children, done) {
|
|
if (i < children.length) {
|
|
// console.log(">> CHILD " + i);
|
|
children[i].Eval(environment, function(val) {
|
|
// console.log("<< CHILD " + i);
|
|
lastVal = val;
|
|
i++;
|
|
evalChildren(children,done);
|
|
});
|
|
}
|
|
else {
|
|
done();
|
|
}
|
|
};
|
|
|
|
var self = this;
|
|
evalChildren(this.children, function() {
|
|
if (isPlayerEmbeddedInEditor && events != undefined && events != null) {
|
|
events.Raise("script_node_exit", { id: self.GetId() });
|
|
}
|
|
|
|
onReturn(lastVal);
|
|
});
|
|
}
|
|
|
|
this.Serialize = function(depth) {
|
|
if(depth === undefined) {
|
|
depth = 0;
|
|
}
|
|
|
|
// console.log("SERIALIZE BLOCK!!!");
|
|
// console.log(depth);
|
|
// console.log(doIndentFirstLine);
|
|
|
|
var str = "{"; // todo: increase scope of Sym?
|
|
|
|
// TODO : do code blocks ever have more than one child anymore????
|
|
for (var i = 0; i < this.children.length; i++) {
|
|
var curNode = this.children[i];
|
|
str += curNode.Serialize(depth);
|
|
}
|
|
|
|
str += "}";
|
|
|
|
return str;
|
|
}
|
|
|
|
this.ToString = function() {
|
|
return this.type + " " + this.GetId();
|
|
};
|
|
}
|
|
|
|
function isInlineCode(node) {
|
|
return isTextEffectBlock(node) || isUndefinedBlock(node) || isMultilineListBlock(node);
|
|
}
|
|
|
|
function isUndefinedBlock(node) {
|
|
return node.type === "code_block" && node.children.length > 0 && node.children[0].type === "undefined";
|
|
}
|
|
|
|
var textEffectBlockNames = ["clr1", "clr2", "clr3", "wvy", "shk", "rbw", "printSprite", "printItem", "printTile", "print", "say", "br"];
|
|
function isTextEffectBlock(node) {
|
|
if (node.type === "code_block") {
|
|
if (node.children.length > 0 && node.children[0].type === "function") {
|
|
var func = node.children[0];
|
|
return textEffectBlockNames.indexOf(func.name) != -1;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
var listBlockTypes = ["sequence", "cycle", "shuffle", "if"];
|
|
function isMultilineListBlock(node) {
|
|
if (node.type === "code_block") {
|
|
if (node.children.length > 0) {
|
|
var child = node.children[0];
|
|
return listBlockTypes.indexOf(child.type) != -1;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// for round-tripping undefined code through the parser (useful for hacks!)
|
|
var UndefinedNode = function(sourceStr) {
|
|
Object.assign(this, new TreeRelationship());
|
|
this.type = "undefined";
|
|
this.source = sourceStr;
|
|
|
|
this.Eval = function(environment,onReturn) {
|
|
addOrRemoveTextEffect(environment, "_debug_highlight");
|
|
printFunc(environment, ["{" + sourceStr + "}"], function() {
|
|
onReturn(null);
|
|
});
|
|
addOrRemoveTextEffect(environment, "_debug_highlight");
|
|
}
|
|
|
|
this.Serialize = function(depth) {
|
|
return this.source;
|
|
}
|
|
|
|
this.ToString = function() {
|
|
return "undefined" + " " + this.GetId();
|
|
}
|
|
}
|
|
|
|
var FuncNode = function(name,args) {
|
|
Object.assign( this, new TreeRelationship() );
|
|
// Object.assign( this, new Runnable() );
|
|
this.type = "function";
|
|
this.name = name;
|
|
this.args = args;
|
|
|
|
this.Eval = function(environment,onReturn) {
|
|
if (isPlayerEmbeddedInEditor && events != undefined && events != null) {
|
|
events.Raise("script_node_enter", { id: this.GetId() });
|
|
}
|
|
|
|
var self = this; // hack to deal with scope (TODO : move up higher?)
|
|
|
|
var argumentValues = [];
|
|
var i = 0;
|
|
|
|
function evalArgs(args, done) {
|
|
// TODO : really hacky way to make we get the first
|
|
// symbol's NAME instead of its variable value
|
|
// if we are trying to do something with a property
|
|
if (self.name === "property" && i === 0 && i < args.length) {
|
|
if (args[i].type === "variable") {
|
|
argumentValues.push(args[i].name);
|
|
i++;
|
|
}
|
|
else {
|
|
// first argument for a property MUST be a variable symbol
|
|
// -- so skip everything if it's not!
|
|
i = args.length;
|
|
}
|
|
}
|
|
|
|
if (i < args.length) {
|
|
// Evaluate each argument
|
|
args[i].Eval(
|
|
environment,
|
|
function(val) {
|
|
argumentValues.push(val);
|
|
i++;
|
|
evalArgs(args, done);
|
|
});
|
|
}
|
|
else {
|
|
done();
|
|
}
|
|
};
|
|
|
|
evalArgs(
|
|
this.args,
|
|
function() {
|
|
if (isPlayerEmbeddedInEditor && events != undefined && events != null) {
|
|
events.Raise("script_node_exit", { id: self.GetId() });
|
|
}
|
|
|
|
environment.EvalFunction(self.name, argumentValues, onReturn);
|
|
});
|
|
}
|
|
|
|
this.Serialize = function(depth) {
|
|
var isDialogBlock = this.parent.type === "dialog_block";
|
|
if (isDialogBlock && this.name === "print") {
|
|
// TODO this could cause problems with "real" print functions
|
|
return this.args[0].value; // first argument should be the text of the {print} func
|
|
}
|
|
else if (isDialogBlock && this.name === "br") {
|
|
return "\n";
|
|
}
|
|
else {
|
|
var str = "";
|
|
str += this.name;
|
|
for(var i = 0; i < this.args.length; i++) {
|
|
str += " ";
|
|
str += this.args[i].Serialize(depth);
|
|
}
|
|
return str;
|
|
}
|
|
}
|
|
|
|
this.ToString = function() {
|
|
return this.type + " " + this.name + " " + this.GetId();
|
|
};
|
|
}
|
|
|
|
var LiteralNode = function(value) {
|
|
Object.assign( this, new TreeRelationship() );
|
|
// Object.assign( this, new Runnable() );
|
|
this.type = "literal";
|
|
this.value = value;
|
|
|
|
this.Eval = function(environment,onReturn) {
|
|
onReturn(this.value);
|
|
}
|
|
|
|
this.Serialize = function(depth) {
|
|
var str = "";
|
|
|
|
if (this.value === null) {
|
|
return str;
|
|
}
|
|
|
|
if (typeof this.value === "string") {
|
|
str += '"';
|
|
}
|
|
|
|
str += this.value;
|
|
|
|
if (typeof this.value === "string") {
|
|
str += '"';
|
|
}
|
|
|
|
return str;
|
|
}
|
|
|
|
this.ToString = function() {
|
|
return this.type + " " + this.value + " " + this.GetId();
|
|
};
|
|
}
|
|
|
|
var VarNode = function(name) {
|
|
Object.assign( this, new TreeRelationship() );
|
|
// Object.assign( this, new Runnable() );
|
|
this.type = "variable";
|
|
this.name = name;
|
|
|
|
this.Eval = function(environment,onReturn) {
|
|
// console.log("EVAL " + this.name + " " + environment.HasVariable(this.name) + " " + environment.GetVariable(this.name));
|
|
if( environment.HasVariable(this.name) )
|
|
onReturn( environment.GetVariable( this.name ) );
|
|
else
|
|
onReturn(null); // not a valid variable -- return null and hope that's ok
|
|
} // TODO: might want to store nodes in the variableMap instead of values???
|
|
|
|
this.Serialize = function(depth) {
|
|
var str = "" + this.name;
|
|
return str;
|
|
}
|
|
|
|
this.ToString = function() {
|
|
return this.type + " " + this.name + " " + this.GetId();
|
|
};
|
|
}
|
|
|
|
var ExpNode = function(operator, left, right) {
|
|
Object.assign( this, new TreeRelationship() );
|
|
this.type = "operator";
|
|
this.operator = operator;
|
|
this.left = left;
|
|
this.right = right;
|
|
|
|
this.Eval = function(environment,onReturn) {
|
|
// console.log("EVAL " + this.operator);
|
|
var self = this; // hack to deal with scope
|
|
environment.EvalOperator( this.operator, this.left, this.right,
|
|
function(val){
|
|
// console.log("EVAL EXP " + self.operator + " " + val);
|
|
onReturn(val);
|
|
} );
|
|
// NOTE : sadly this pushes a lot of complexity down onto the actual operator methods
|
|
}
|
|
|
|
this.Serialize = function(depth) {
|
|
var isNegativeNumber = this.operator === "-" && this.left.type === "literal" && this.left.value === null;
|
|
|
|
if (!isNegativeNumber) {
|
|
var str = "";
|
|
|
|
if (this.left != undefined && this.left != null) {
|
|
str += this.left.Serialize(depth) + " ";
|
|
}
|
|
|
|
str += this.operator;
|
|
|
|
if (this.right != undefined && this.right != null) {
|
|
str += " " + this.right.Serialize(depth);
|
|
}
|
|
|
|
return str;
|
|
}
|
|
else {
|
|
return this.operator + this.right.Serialize(depth); // hacky but seems to work
|
|
}
|
|
}
|
|
|
|
this.VisitAll = function(visitor, depth) {
|
|
if (depth == undefined || depth == null) {
|
|
depth = 0;
|
|
}
|
|
|
|
visitor.Visit( this, depth );
|
|
if(this.left != null)
|
|
this.left.VisitAll( visitor, depth + 1 );
|
|
if(this.right != null)
|
|
this.right.VisitAll( visitor, depth + 1 );
|
|
};
|
|
|
|
this.ToString = function() {
|
|
return this.type + " " + this.operator + " " + this.GetId();
|
|
};
|
|
}
|
|
|
|
var SequenceBase = function() {
|
|
this.Serialize = function(depth) {
|
|
var str = "";
|
|
str += this.type + "\n";
|
|
for (var i = 0; i < this.children.length; i++) {
|
|
str += leadingWhitespace(depth + 1) + Sym.List + " ";
|
|
str += this.children[i].Serialize(depth + 2);
|
|
str += "\n";
|
|
}
|
|
str += leadingWhitespace(depth);
|
|
return str;
|
|
}
|
|
|
|
this.VisitAll = function(visitor, depth) {
|
|
if (depth == undefined || depth == null) {
|
|
depth = 0;
|
|
}
|
|
|
|
visitor.Visit(this, depth);
|
|
for (var i = 0; i < this.children.length; i++) {
|
|
this.children[i].VisitAll( visitor, depth + 1 );
|
|
}
|
|
};
|
|
|
|
this.ToString = function() {
|
|
return this.type + " " + this.GetId();
|
|
};
|
|
}
|
|
|
|
var SequenceNode = function(options) {
|
|
Object.assign(this, new TreeRelationship());
|
|
Object.assign(this, new SequenceBase());
|
|
this.type = "sequence";
|
|
this.AddChildren(options);
|
|
|
|
var index = 0;
|
|
this.Eval = function(environment, onReturn) {
|
|
// console.log("SEQUENCE " + index);
|
|
this.children[index].Eval(environment, onReturn);
|
|
|
|
var next = index + 1;
|
|
if (next < this.children.length) {
|
|
index = next;
|
|
}
|
|
}
|
|
}
|
|
|
|
var CycleNode = function(options) {
|
|
Object.assign(this, new TreeRelationship());
|
|
Object.assign(this, new SequenceBase());
|
|
this.type = "cycle";
|
|
this.AddChildren(options);
|
|
|
|
var index = 0;
|
|
this.Eval = function(environment, onReturn) {
|
|
// console.log("CYCLE " + index);
|
|
this.children[index].Eval(environment, onReturn);
|
|
|
|
var next = index + 1;
|
|
if (next < this.children.length) {
|
|
index = next;
|
|
}
|
|
else {
|
|
index = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
var ShuffleNode = function(options) {
|
|
Object.assign(this, new TreeRelationship());
|
|
Object.assign(this, new SequenceBase());
|
|
this.type = "shuffle";
|
|
this.AddChildren(options);
|
|
|
|
var optionsShuffled = [];
|
|
function shuffle(options) {
|
|
optionsShuffled = [];
|
|
var optionsUnshuffled = options.slice();
|
|
while (optionsUnshuffled.length > 0) {
|
|
var i = Math.floor(Math.random() * optionsUnshuffled.length);
|
|
optionsShuffled.push(optionsUnshuffled.splice(i,1)[0]);
|
|
}
|
|
}
|
|
shuffle(this.children);
|
|
|
|
var index = 0;
|
|
this.Eval = function(environment, onReturn) {
|
|
optionsShuffled[index].Eval(environment, onReturn);
|
|
|
|
index++;
|
|
if (index >= this.children.length) {
|
|
shuffle(this.children);
|
|
index = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
// TODO : rename? ConditionalNode?
|
|
var IfNode = function(conditions, results, isSingleLine) {
|
|
Object.assign(this, new TreeRelationship());
|
|
this.type = "if";
|
|
|
|
for (var i = 0; i < conditions.length; i++) {
|
|
this.AddChild(new ConditionPairNode(conditions[i], results[i]));
|
|
}
|
|
|
|
var self = this;
|
|
this.Eval = function(environment, onReturn) {
|
|
// console.log("EVAL IF");
|
|
var i = 0;
|
|
function TestCondition() {
|
|
self.children[i].Eval(environment, function(result) {
|
|
if (result.conditionValue == true) {
|
|
onReturn(result.resultValue);
|
|
}
|
|
else if (i+1 < self.children.length) {
|
|
i++;
|
|
TestCondition();
|
|
}
|
|
else {
|
|
onReturn(null);
|
|
}
|
|
});
|
|
};
|
|
TestCondition();
|
|
}
|
|
|
|
if (isSingleLine === undefined) {
|
|
isSingleLine = false; // This is just for serialization
|
|
}
|
|
|
|
this.Serialize = function(depth) {
|
|
var str = "";
|
|
if(isSingleLine) {
|
|
// HACKY - should I even keep this mode???
|
|
str += this.children[0].children[0].Serialize() + " ? " + this.children[0].children[1].Serialize();
|
|
if (this.children.length > 1 && this.children[1].children[0].type === Sym.Else) {
|
|
str += " " + Sym.ElseExp + " " + this.children[1].children[1].Serialize();
|
|
}
|
|
}
|
|
else {
|
|
str += "\n";
|
|
for (var i = 0; i < this.children.length; i++) {
|
|
str += this.children[i].Serialize(depth);
|
|
}
|
|
str += leadingWhitespace(depth);
|
|
}
|
|
return str;
|
|
}
|
|
|
|
this.IsSingleLine = function() {
|
|
return isSingleLine;
|
|
}
|
|
|
|
this.VisitAll = function(visitor, depth) {
|
|
if (depth == undefined || depth == null) {
|
|
depth = 0;
|
|
}
|
|
|
|
visitor.Visit(this, depth);
|
|
|
|
for (var i = 0; i < this.children.length; i++) {
|
|
this.children[i].VisitAll(visitor, depth + 1);
|
|
}
|
|
};
|
|
|
|
this.ToString = function() {
|
|
return this.type + " " + this.mode + " " + this.GetId();
|
|
};
|
|
}
|
|
|
|
var ConditionPairNode = function(condition, result) {
|
|
Object.assign(this, new TreeRelationship());
|
|
|
|
this.type = "condition_pair";
|
|
|
|
this.AddChild(condition);
|
|
this.AddChild(result);
|
|
|
|
var self = this;
|
|
|
|
this.Eval = function(environment, onReturn) {
|
|
self.children[0].Eval(environment, function(conditionSuccess) {
|
|
if (conditionSuccess) {
|
|
self.children[1].Eval(environment, function(resultValue) {
|
|
onReturn({ conditionValue:true, resultValue:resultValue });
|
|
});
|
|
}
|
|
else {
|
|
onReturn({ conditionValue:false });
|
|
}
|
|
});
|
|
}
|
|
|
|
this.Serialize = function(depth) {
|
|
var str = "";
|
|
str += leadingWhitespace(depth + 1);
|
|
str += Sym.List + " " + this.children[0].Serialize(depth) + " " + Sym.ConditionEnd + Sym.Linebreak;
|
|
str += this.children[1].Serialize(depth + 2) + Sym.Linebreak;
|
|
return str;
|
|
}
|
|
|
|
this.VisitAll = function(visitor, depth) {
|
|
if (depth == undefined || depth == null) {
|
|
depth = 0;
|
|
}
|
|
|
|
visitor.Visit(this, depth);
|
|
|
|
for (var i = 0; i < this.children.length; i++) {
|
|
this.children[i].VisitAll(visitor, depth + 1);
|
|
}
|
|
}
|
|
|
|
this.ToString = function() {
|
|
return this.type + " " + this.GetId();
|
|
}
|
|
}
|
|
|
|
var ElseNode = function() {
|
|
Object.assign( this, new TreeRelationship() );
|
|
this.type = Sym.Else;
|
|
|
|
this.Eval = function(environment, onReturn) {
|
|
onReturn(true);
|
|
}
|
|
|
|
this.Serialize = function() {
|
|
return Sym.Else;
|
|
}
|
|
|
|
this.ToString = function() {
|
|
return this.type + " " + this.mode + " " + this.GetId();
|
|
};
|
|
}
|
|
|
|
var Sym = {
|
|
DialogOpen : '"""',
|
|
DialogClose : '"""',
|
|
CodeOpen : "{",
|
|
CodeClose : "}",
|
|
Linebreak : "\n", // just call it "break" ?
|
|
Separator : ":",
|
|
List : "-",
|
|
String : '"',
|
|
ConditionEnd : "?",
|
|
Else : "else",
|
|
ElseExp : ":", // special shorthand for expressions (deprecate?)
|
|
Set : "=",
|
|
Operators : ["==", ">=", "<=", ">", "<", "-", "+", "/", "*"], // operators need to be in reverse order of precedence
|
|
};
|
|
|
|
var Parser = function(env) {
|
|
var environment = env;
|
|
|
|
this.Parse = function(scriptStr, rootId) {
|
|
var rootNode = new DialogBlockNode();
|
|
rootNode.rootId = rootId;
|
|
var state = new ParserState(rootNode, scriptStr);
|
|
|
|
console.log(scriptStr);
|
|
console.log(state.Source());
|
|
|
|
if (state.MatchAhead(Sym.DialogOpen)) {
|
|
// multi-line dialog block
|
|
var dialogStr = state.ConsumeBlock(Sym.DialogOpen + Sym.Linebreak, Sym.Linebreak + Sym.DialogClose);
|
|
rootNode = new DialogBlockNode();
|
|
rootNode.rootId = rootId; // hacky!!
|
|
state = new ParserState(rootNode, dialogStr);
|
|
state = ParseDialog(state);
|
|
}
|
|
else {
|
|
// single-line dialog block
|
|
state = ParseDialog(state);
|
|
}
|
|
|
|
return state.rootNode;
|
|
};
|
|
|
|
var ParserState = function( rootNode, str ) {
|
|
this.rootNode = rootNode;
|
|
this.curNode = this.rootNode;
|
|
|
|
var sourceStr = str;
|
|
var i = 0;
|
|
this.Index = function() { return i; };
|
|
this.Count = function() { return sourceStr.length; };
|
|
this.Done = function() { return i >= sourceStr.length; };
|
|
this.Char = function() { return sourceStr[i]; };
|
|
this.Step = function(n) { if(n===undefined) n=1; i += n; };
|
|
this.MatchAhead = function(str) {
|
|
// console.log(str);
|
|
str = "" + str; // hack to turn single chars into strings
|
|
// console.log(str);
|
|
// console.log(str.length);
|
|
for (var j = 0; j < str.length; j++) {
|
|
if (i + j >= sourceStr.length) {
|
|
return false;
|
|
}
|
|
else if (str[j] != sourceStr[i+j]) {
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
this.Peak = function(end) {
|
|
var str = "";
|
|
var j = i;
|
|
// console.log(j);
|
|
while (j < sourceStr.length && end.indexOf(sourceStr[j]) == -1) {
|
|
str += sourceStr[j];
|
|
j++;
|
|
}
|
|
// console.log("PEAK ::" + str + "::");
|
|
return str;
|
|
}
|
|
this.ConsumeBlock = function(open, close, includeSymbols) {
|
|
if (includeSymbols === undefined || includeSymbols === null) {
|
|
includeSymbols = false;
|
|
}
|
|
|
|
var startIndex = i;
|
|
|
|
var matchCount = 0;
|
|
if (this.MatchAhead(open)) {
|
|
matchCount++;
|
|
this.Step(open.length);
|
|
}
|
|
|
|
while (matchCount > 0 && !this.Done()) {
|
|
if (this.MatchAhead(close)) {
|
|
matchCount--;
|
|
this.Step( close.length );
|
|
}
|
|
else if (this.MatchAhead(open)) {
|
|
matchCount++;
|
|
this.Step(open.length);
|
|
}
|
|
else {
|
|
this.Step();
|
|
}
|
|
}
|
|
|
|
if (includeSymbols) {
|
|
return sourceStr.slice(startIndex, i);
|
|
}
|
|
else {
|
|
return sourceStr.slice(startIndex + open.length, i - close.length);
|
|
}
|
|
}
|
|
|
|
this.Print = function() { console.log(sourceStr); };
|
|
this.Source = function() { return sourceStr; };
|
|
};
|
|
|
|
/*
|
|
ParseDialog():
|
|
This function adds {print} nodes and linebreak {br} nodes to display text,
|
|
interleaved with bracketed code nodes for functions and flow control,
|
|
such as text effects {shk} {wvy} or sequences like {cycle} and {shuffle}.
|
|
The parsing of those code blocks is handled by ParseCode.
|
|
|
|
Note on parsing newline characters:
|
|
- there should be an implicit linebreak {br} after each dialog line
|
|
- a "dialog line" is defined as any line that either:
|
|
- 1) contains dialog text (any text outside of a code block)
|
|
- 2) is entirely empty (no text, no code)
|
|
- *or* 3) contains a list block (sequence, cycle, shuffle, or conditional)
|
|
- lines *only* containing {code} blocks are not dialog lines
|
|
|
|
NOTE TO SELF: all the state I'm storing in here feels like
|
|
evidence that the parsing system kind of broke down at this point :(
|
|
Maybe it would feel better if I move into the "state" object
|
|
*/
|
|
function ParseDialog(state) {
|
|
var curLineNodeList = [];
|
|
var curText = "";
|
|
var curLineIsEmpty = true;
|
|
var curLineContainsDialogText = false;
|
|
var prevLineIsDialogLine = false;
|
|
|
|
var curLineIsDialogLine = function() {
|
|
return curLineContainsDialogText || curLineIsEmpty;
|
|
}
|
|
|
|
var resetLineStateForNewLine = function() {
|
|
prevLineIsDialogLine = curLineIsDialogLine();
|
|
curLineContainsDialogText = false;
|
|
curLineIsEmpty = true;
|
|
curText = "";
|
|
curLineNodeList = [];
|
|
}
|
|
|
|
var tryAddTextNodeToList = function() {
|
|
if (curText.length > 0) {
|
|
var printNode = new FuncNode("print", [new LiteralNode(curText)]);
|
|
curLineNodeList.push(printNode);
|
|
|
|
curText = "";
|
|
curLineIsEmpty = false;
|
|
curLineContainsDialogText = true;
|
|
}
|
|
}
|
|
|
|
var addCodeNodeToList = function() {
|
|
var codeSource = state.ConsumeBlock(Sym.CodeOpen, Sym.CodeClose);
|
|
var codeState = new ParserState(new CodeBlockNode(), codeSource);
|
|
codeState = ParseCode(codeState);
|
|
var codeBlockNode = codeState.rootNode;
|
|
curLineNodeList.push(codeBlockNode);
|
|
|
|
curLineIsEmpty = false;
|
|
|
|
// lists count as dialog text, because they can contain it
|
|
if (isMultilineListBlock(codeBlockNode)) {
|
|
curLineContainsDialogText = true;
|
|
}
|
|
}
|
|
|
|
var tryAddLinebreakNodeToList = function() {
|
|
if (prevLineIsDialogLine) {
|
|
var linebreakNode = new FuncNode("br", []);
|
|
curLineNodeList.unshift(linebreakNode);
|
|
}
|
|
}
|
|
|
|
var addLineNodesToParent = function() {
|
|
for (var i = 0; i < curLineNodeList.length; i++) {
|
|
state.curNode.AddChild(curLineNodeList[i]);
|
|
}
|
|
}
|
|
|
|
while (!state.Done()) {
|
|
if (state.MatchAhead(Sym.CodeOpen)) { // process code block
|
|
// add any buffered text to a print node, and parse the code
|
|
tryAddTextNodeToList();
|
|
addCodeNodeToList();
|
|
}
|
|
else if (state.MatchAhead(Sym.Linebreak)) { // process new line
|
|
// add any buffered text to a print node,
|
|
// and add a linebreak if we are between two dialog lines
|
|
tryAddTextNodeToList();
|
|
tryAddLinebreakNodeToList();
|
|
|
|
// since we've reached the end of a line
|
|
// add stored nodes for this line to the parent node we are building,
|
|
// and reset state for the next line
|
|
addLineNodesToParent();
|
|
resetLineStateForNewLine();
|
|
|
|
state.Step();
|
|
}
|
|
else {
|
|
// continue adding text to the current text buffer
|
|
curText += state.Char();
|
|
state.Step();
|
|
}
|
|
}
|
|
|
|
// to make sure we don't leave anything behind:
|
|
// add buffered text to a print node and add all nodes
|
|
// to the current parent node
|
|
tryAddTextNodeToList();
|
|
tryAddLinebreakNodeToList();
|
|
addLineNodesToParent();
|
|
|
|
return state;
|
|
}
|
|
|
|
function ParseDialogBlock(state) {
|
|
var dialogStr = state.ConsumeBlock( Sym.DialogOpen, Sym.DialogClose );
|
|
|
|
var dialogState = new ParserState(new DialogBlockNode(), dialogStr);
|
|
dialogState = ParseDialog( dialogState );
|
|
|
|
state.curNode.AddChild( dialogState.rootNode );
|
|
|
|
return state;
|
|
}
|
|
|
|
/*
|
|
ParseConditional():
|
|
A conditional contains a list of conditions that can be
|
|
evaluated to true or false, followed by more dialog
|
|
that will be evaluated if the condition is true. The first
|
|
true condition is the one that gets evaluated.
|
|
*/
|
|
function ParseConditional(state) {
|
|
var conditionStrings = [];
|
|
var resultStrings = [];
|
|
var curIndex = -1;
|
|
var requiredLeadingWhitespace = -1;
|
|
|
|
// TODO : very similar to sequence parsing - can we share anything?
|
|
function parseConditionalItemLine(state) {
|
|
var lineText = "";
|
|
var whitespaceCount = 0;
|
|
var isNewCondition = false;
|
|
var encounteredNonWhitespace = false;
|
|
var encounteredConditionEnd = false;
|
|
|
|
while (!state.Done() && !(state.Char() === Sym.Linebreak)) {
|
|
// count whitespace until we hit the first non-whitespace character
|
|
if (!encounteredNonWhitespace) {
|
|
if (state.Char() === " " || state.Char() === "\t") {
|
|
whitespaceCount++;
|
|
}
|
|
else {
|
|
encounteredNonWhitespace = true;
|
|
|
|
if (state.Char() === Sym.List) {
|
|
isNewCondition = true;
|
|
whitespaceCount += 2; // count the list seperator AND the following extra space
|
|
}
|
|
}
|
|
}
|
|
|
|
// if this is the condition, we need to track whether we've
|
|
// reached the end of the condition
|
|
if (isNewCondition && !encounteredConditionEnd) {
|
|
if (state.Char() === Sym.ConditionEnd) {
|
|
encounteredConditionEnd = true;
|
|
}
|
|
}
|
|
|
|
// add characters one at a time, unless it's a code block
|
|
// since code blocks can contain additional sequences inside
|
|
// them that will mess up our list item detection
|
|
if (state.Char() === Sym.CodeOpen) {
|
|
lineText += state.ConsumeBlock(Sym.CodeOpen, Sym.CodeClose, true /*includeSymbols*/);
|
|
}
|
|
else {
|
|
if (!encounteredConditionEnd) { // skip all characters including & after the condition end
|
|
lineText += state.Char();
|
|
}
|
|
state.Step();
|
|
}
|
|
}
|
|
|
|
if (state.Char() === Sym.Linebreak) {
|
|
state.Step();
|
|
}
|
|
|
|
return { text:lineText, whitespace:whitespaceCount, isNewCondition:isNewCondition };
|
|
}
|
|
|
|
// TODO : this is copied from sequence parsing; share?
|
|
function trimLeadingWhitespace(text, trimLength) {
|
|
var textSplit = text.split(Sym.linebreak);
|
|
textSplit = textSplit.map(function(line) { return line.slice(trimLength) });
|
|
return textSplit.join(Sym.linebreak);
|
|
}
|
|
|
|
while (!state.Done()) {
|
|
var lineResults = parseConditionalItemLine(state);
|
|
|
|
if (lineResults.isNewCondition) {
|
|
requiredLeadingWhitespace = lineResults.whitespace;
|
|
curIndex++;
|
|
conditionStrings[curIndex] = "";
|
|
resultStrings[curIndex] = "";
|
|
}
|
|
|
|
// to avoid extra newlines in nested conditionals, only count lines
|
|
// that at least match the whitespace count of the initial line
|
|
// NOTE: see the comment in sequence parsing for more details
|
|
if (lineResults.whitespace >= requiredLeadingWhitespace) {
|
|
var trimmedText = trimLeadingWhitespace(lineResults.text, requiredLeadingWhitespace);
|
|
|
|
if (lineResults.isNewCondition) {
|
|
conditionStrings[curIndex] += trimmedText;
|
|
}
|
|
else {
|
|
resultStrings[curIndex] += trimmedText + Sym.Linebreak;
|
|
}
|
|
}
|
|
}
|
|
|
|
// hack: cut off the trailing newlines from all the result strings
|
|
resultStrings = resultStrings.map(function(result) { return result.slice(0,-1); });
|
|
|
|
var conditions = [];
|
|
for (var i = 0; i < conditionStrings.length; i++) {
|
|
var str = conditionStrings[i].trim();
|
|
if (str === Sym.Else) {
|
|
conditions.push(new ElseNode());
|
|
}
|
|
else {
|
|
var exp = CreateExpression(str);
|
|
conditions.push(exp);
|
|
}
|
|
}
|
|
|
|
var results = [];
|
|
for (var i = 0; i < resultStrings.length; i++) {
|
|
var str = resultStrings[i];
|
|
var dialogBlockState = new ParserState(new DialogBlockNode(), str);
|
|
dialogBlockState = ParseDialog(dialogBlockState);
|
|
var dialogBlock = dialogBlockState.rootNode;
|
|
results.push(dialogBlock);
|
|
}
|
|
|
|
state.curNode.AddChild(new IfNode(conditions, results));
|
|
|
|
return state;
|
|
}
|
|
|
|
function IsSequence(str) {
|
|
// console.log("IsSequence? " + str);
|
|
return str === "sequence" || str === "cycle" || str === "shuffle";
|
|
}
|
|
|
|
/*
|
|
ParseSequence():
|
|
Sequence nodes contain a list of dialog block nodes. The order those
|
|
nodes are evaluated is determined by the type of sequence:
|
|
- sequence: each child node evaluated once in order
|
|
- cycle: repeats from the beginning after all nodes evaluate
|
|
- shuffle: evaluate in a random order
|
|
|
|
Each item in a sequence is sepearated by a "-" character.
|
|
The seperator must come at the beginning of the line,
|
|
but may be preceded by whitespace (in any amount).
|
|
|
|
About whitespace: Whitespace at the start of a line
|
|
is ignored if it less than or equal to the count of
|
|
whitespace that preceded the list separator ("-") at
|
|
the start of that item. (The count also includes the
|
|
seperator and the extra space after the seperator.)
|
|
*/
|
|
function ParseSequence(state, sequenceType) {
|
|
var itemStrings = [];
|
|
var curItemIndex = -1; // -1 indicates not reading an item yet
|
|
var requiredLeadingWhitespace = -1;
|
|
|
|
function parseSequenceItemLine(state) {
|
|
var lineText = "";
|
|
var whitespaceCount = 0;
|
|
var isNewListItem = false;
|
|
var encounteredNonWhitespace = false;
|
|
|
|
while (!state.Done() && !(state.Char() === Sym.Linebreak)) {
|
|
// count whitespace until we hit the first non-whitespace character
|
|
if (!encounteredNonWhitespace) {
|
|
if (state.Char() === " " || state.Char() === "\t") {
|
|
whitespaceCount++;
|
|
}
|
|
else {
|
|
encounteredNonWhitespace = true;
|
|
|
|
if (state.Char() === Sym.List) {
|
|
isNewListItem = true;
|
|
whitespaceCount += 2; // count the list seperator AND the following extra space
|
|
}
|
|
}
|
|
}
|
|
|
|
// add characters one at a time, unless it's a code block
|
|
// since code blocks can contain additional sequences inside
|
|
// them that will mess up our list item detection
|
|
if (state.Char() === Sym.CodeOpen) {
|
|
lineText += state.ConsumeBlock(Sym.CodeOpen, Sym.CodeClose, true /*includeSymbols*/);
|
|
}
|
|
else {
|
|
lineText += state.Char();
|
|
state.Step();
|
|
}
|
|
}
|
|
|
|
if (state.Char() === Sym.Linebreak) {
|
|
state.Step();
|
|
}
|
|
|
|
return { text:lineText, whitespace:whitespaceCount, isNewListItem:isNewListItem };
|
|
}
|
|
|
|
function trimLeadingWhitespace(text, trimLength) {
|
|
// the split and join is necessary because a single "line"
|
|
// can contain sequences that may contain newlines of their own
|
|
// (we treat them all as one "line" for sequence parsing purposes)
|
|
var textSplit = text.split(Sym.linebreak);
|
|
textSplit = textSplit.map(function(line) { return line.slice(trimLength) });
|
|
return textSplit.join(Sym.linebreak);
|
|
}
|
|
|
|
while (!state.Done()) {
|
|
var lineResults = parseSequenceItemLine(state);
|
|
|
|
if (lineResults.isNewListItem) {
|
|
requiredLeadingWhitespace = lineResults.whitespace;
|
|
curItemIndex++;
|
|
itemStrings[curItemIndex] = "";
|
|
}
|
|
|
|
// to avoid double counting closing lines (empty ones ending in a curly brace)
|
|
// we only allow lines that have at least as much whitespace as the start of the list item
|
|
// TODO : I think right now this leads to a bug if the list item's indentation is less than
|
|
// its parent code block... hopefully that won't be a big deal for now
|
|
// (NOTE: I think the bug could be fixed by only applying this to the FINAL line of an item, but
|
|
// that would require more consideration and testing)
|
|
if (lineResults.whitespace >= requiredLeadingWhitespace) {
|
|
var trimmedText = trimLeadingWhitespace(lineResults.text, requiredLeadingWhitespace);
|
|
itemStrings[curItemIndex] += trimmedText + Sym.Linebreak;
|
|
}
|
|
}
|
|
|
|
// a bit hacky: cut off the trailing newlines from all the items
|
|
itemStrings = itemStrings.map(function(item) { return item.slice(0,-1); });
|
|
|
|
var options = [];
|
|
for (var i = 0; i < itemStrings.length; i++) {
|
|
var str = itemStrings[i];
|
|
var dialogBlockState = new ParserState(new DialogBlockNode(false /* doIndentFirstLine */), str);
|
|
dialogBlockState = ParseDialog(dialogBlockState);
|
|
var dialogBlock = dialogBlockState.rootNode;
|
|
options.push(dialogBlock);
|
|
}
|
|
|
|
if (sequenceType === "sequence") {
|
|
state.curNode.AddChild(new SequenceNode(options));
|
|
}
|
|
else if (sequenceType === "cycle") {
|
|
state.curNode.AddChild(new CycleNode(options));
|
|
}
|
|
else if (sequenceType === "shuffle") {
|
|
state.curNode.AddChild(new ShuffleNode(options));
|
|
}
|
|
|
|
return state;
|
|
}
|
|
|
|
function ParseFunction(state, funcName) {
|
|
console.log("~~~ PARSE FUNCTION " + funcName);
|
|
|
|
var args = [];
|
|
|
|
var curSymbol = "";
|
|
function OnSymbolEnd() {
|
|
curSymbol = curSymbol.trim();
|
|
// console.log("PARAMTER " + curSymbol);
|
|
args.push( StringToValue(curSymbol) );
|
|
// console.log(args);
|
|
curSymbol = "";
|
|
}
|
|
|
|
while( !( state.Char() === "\n" || state.Done() ) ) {
|
|
if( state.MatchAhead(Sym.CodeOpen) ) {
|
|
var codeBlockState = new ParserState(new CodeBlockNode(), state.ConsumeBlock(Sym.CodeOpen, Sym.CodeClose));
|
|
codeBlockState = ParseCode( codeBlockState );
|
|
var codeBlock = codeBlockState.rootNode;
|
|
args.push( codeBlock );
|
|
curSymbol = "";
|
|
}
|
|
else if( state.MatchAhead(Sym.String) ) {
|
|
/* STRING LITERAL */
|
|
var str = state.ConsumeBlock(Sym.String, Sym.String);
|
|
// console.log("STRING " + str);
|
|
args.push( new LiteralNode(str) );
|
|
curSymbol = "";
|
|
}
|
|
else if(state.Char() === " " && curSymbol.length > 0) {
|
|
OnSymbolEnd();
|
|
}
|
|
else {
|
|
curSymbol += state.Char();
|
|
}
|
|
state.Step();
|
|
}
|
|
|
|
if(curSymbol.length > 0) {
|
|
OnSymbolEnd();
|
|
}
|
|
|
|
state.curNode.AddChild( new FuncNode( funcName, args ) );
|
|
|
|
return state;
|
|
}
|
|
|
|
function IsValidVariableName(str) {
|
|
var reg = /^[a-zA-Z_$][a-zA-Z_$0-9]*$/;
|
|
var isValid = reg.test(str);
|
|
// console.log("VALID variable??? " + isValid);
|
|
return isValid;
|
|
}
|
|
|
|
function StringToValue(valStr) {
|
|
if(valStr[0] === Sym.CodeOpen) {
|
|
// CODE BLOCK!!!
|
|
var codeStr = (new ParserState( null, valStr )).ConsumeBlock(Sym.CodeOpen, Sym.CodeClose); //hacky
|
|
var codeBlockState = new ParserState(new CodeBlockNode(), codeStr);
|
|
codeBlockState = ParseCode( codeBlockState );
|
|
return codeBlockState.rootNode;
|
|
}
|
|
else if(valStr[0] === Sym.String) {
|
|
// STRING!!
|
|
// console.log("STRING");
|
|
var str = "";
|
|
var i = 1;
|
|
while (i < valStr.length && valStr[i] != Sym.String) {
|
|
str += valStr[i];
|
|
i++;
|
|
}
|
|
// console.log(str);
|
|
return new LiteralNode( str );
|
|
}
|
|
else if(valStr === "true") {
|
|
// BOOL
|
|
return new LiteralNode( true );
|
|
}
|
|
else if(valStr === "false") {
|
|
// BOOL
|
|
return new LiteralNode( false );
|
|
}
|
|
else if( !isNaN(parseFloat(valStr)) ) {
|
|
// NUMBER!!
|
|
// console.log("NUMBER!!! " + valStr);
|
|
return new LiteralNode( parseFloat(valStr) );
|
|
}
|
|
else if(IsValidVariableName(valStr)) {
|
|
// VARIABLE!!
|
|
// console.log("VARIABLE");
|
|
return new VarNode(valStr); // TODO : check for valid potential variables
|
|
}
|
|
else {
|
|
// uh oh
|
|
return new LiteralNode(null);
|
|
}
|
|
}
|
|
|
|
function CreateExpression(expStr) {
|
|
expStr = expStr.trim();
|
|
|
|
function IsInsideString(index) {
|
|
var inString = false;
|
|
for(var i = 0; i < expStr.length; i++) {
|
|
if(expStr[i] === Sym.String)
|
|
inString = !inString;
|
|
|
|
if(index === i)
|
|
return inString;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
function IsInsideCode(index) {
|
|
var count = 0;
|
|
for(var i = 0; i < expStr.length; i++) {
|
|
if(expStr[i] === Sym.CodeOpen)
|
|
count++;
|
|
else if(expStr[i] === Sym.CodeClose)
|
|
count--;
|
|
|
|
if(index === i)
|
|
return count > 0;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
var operator = null;
|
|
|
|
// set is special because other operator can look like it, and it has to go first in the order of operations
|
|
var setIndex = expStr.indexOf(Sym.Set);
|
|
if( setIndex > -1 && !IsInsideString(setIndex) && !IsInsideCode(setIndex) ) { // it might be a set operator
|
|
if( expStr[setIndex+1] != "=" && expStr[setIndex-1] != ">" && expStr[setIndex-1] != "<" ) {
|
|
// ok it actually IS a set operator and not ==, >=, or <=
|
|
operator = Sym.Set;
|
|
var variableName = expStr.substring(0,setIndex).trim(); // TODO : valid variable name testing
|
|
var left = IsValidVariableName(variableName) ? new VarNode( variableName ) : new LiteralNode(null);
|
|
var right = CreateExpression( expStr.substring(setIndex+Sym.Set.length) );
|
|
var exp = new ExpNode( operator, left, right );
|
|
return exp;
|
|
}
|
|
}
|
|
|
|
// special if "expression" for single-line if statements
|
|
var ifIndex = expStr.indexOf(Sym.ConditionEnd);
|
|
if( ifIndex > -1 && !IsInsideString(ifIndex) && !IsInsideCode(ifIndex) ) {
|
|
operator = Sym.ConditionEnd;
|
|
var conditionStr = expStr.substring(0,ifIndex).trim();
|
|
var conditions = [ CreateExpression(conditionStr) ];
|
|
|
|
var resultStr = expStr.substring(ifIndex+Sym.ConditionEnd.length);
|
|
var results = [];
|
|
function AddResult(str) {
|
|
var dialogBlockState = new ParserState(new DialogBlockNode(), str);
|
|
dialogBlockState = ParseDialog( dialogBlockState );
|
|
var dialogBlock = dialogBlockState.rootNode;
|
|
results.push( dialogBlock );
|
|
}
|
|
|
|
var elseIndex = resultStr.indexOf(Sym.ElseExp); // does this need to test for strings?
|
|
if(elseIndex > -1) {
|
|
conditions.push( new ElseNode() );
|
|
|
|
var elseStr = resultStr.substring(elseIndex+Sym.ElseExp.length);
|
|
var resultStr = resultStr.substring(0,elseIndex);
|
|
|
|
AddResult( resultStr.trim() );
|
|
AddResult( elseStr.trim() );
|
|
}
|
|
else {
|
|
AddResult( resultStr.trim() );
|
|
}
|
|
|
|
return new IfNode( conditions, results, true /*isSingleLine*/ );
|
|
}
|
|
|
|
for( var i = 0; (operator == null) && (i < Sym.Operators.length); i++ ) {
|
|
var opSym = Sym.Operators[i];
|
|
var opIndex = expStr.indexOf( opSym );
|
|
if( opIndex > -1 && !IsInsideString(opIndex) && !IsInsideCode(opIndex) ) {
|
|
operator = opSym;
|
|
var left = CreateExpression( expStr.substring(0,opIndex) );
|
|
var right = CreateExpression( expStr.substring(opIndex+opSym.length) );
|
|
var exp = new ExpNode( operator, left, right );
|
|
return exp;
|
|
}
|
|
}
|
|
|
|
if( operator == null ) {
|
|
return StringToValue(expStr);
|
|
}
|
|
}
|
|
this.CreateExpression = CreateExpression;
|
|
|
|
function IsWhitespace(str) {
|
|
return ( str === " " || str === "\t" || str === "\n" );
|
|
}
|
|
|
|
function IsExpression(str) {
|
|
var tempState = new ParserState(null, str); // hacky
|
|
var textOutsideCodeBlocks = "";
|
|
|
|
while (!tempState.Done()) {
|
|
if (tempState.MatchAhead(Sym.CodeOpen)) {
|
|
tempState.ConsumeBlock(Sym.CodeOpen, Sym.CodeClose);
|
|
}
|
|
else {
|
|
textOutsideCodeBlocks += tempState.Char();
|
|
tempState.Step();
|
|
}
|
|
}
|
|
|
|
var containsAnyExpressionOperators = (textOutsideCodeBlocks.indexOf(Sym.ConditionEnd) != -1) ||
|
|
(textOutsideCodeBlocks.indexOf(Sym.Set) != -1) ||
|
|
(Sym.Operators.some(function(opSym) { return textOutsideCodeBlocks.indexOf(opSym) != -1; }));
|
|
|
|
return containsAnyExpressionOperators;
|
|
}
|
|
|
|
function IsLiteral(str) {
|
|
var isBool = str === "true" || str === "false";
|
|
var isNum = !isNaN(parseFloat(str));
|
|
var isStr = str[0] === '"' && str[str.length-1] === '"';
|
|
var isVar = IsValidVariableName(str);
|
|
var isEmpty = str.length === 0;
|
|
return isBool || isNum || isStr || isVar || isEmpty;
|
|
}
|
|
|
|
function ParseExpression(state) {
|
|
var line = state.Source(); // state.Peak( [Sym.Linebreak] ); // TODO : remove the linebreak thing
|
|
// console.log("EXPRESSION " + line);
|
|
var exp = CreateExpression(line);
|
|
// console.log(exp);
|
|
state.curNode.AddChild(exp);
|
|
state.Step(line.length);
|
|
return state;
|
|
}
|
|
|
|
function IsConditionalBlock(state) {
|
|
var peakToFirstListSymbol = state.Peak([Sym.List]);
|
|
|
|
var foundListSymbol = peakToFirstListSymbol < state.Source().length;
|
|
|
|
var areAllCharsBeforeListWhitespace = true;
|
|
for (var i = 0; i < peakToFirstListSymbol.length; i++) {
|
|
if (!IsWhitespace(peakToFirstListSymbol[i])) {
|
|
areAllCharsBeforeListWhitespace = false;
|
|
}
|
|
}
|
|
|
|
var peakToFirstConditionSymbol = state.Peak([Sym.ConditionEnd]);
|
|
peakToFirstConditionSymbol = peakToFirstConditionSymbol.slice(peakToFirstListSymbol.length);
|
|
var hasNoLinebreakBetweenListAndConditionEnd = peakToFirstConditionSymbol.indexOf(Sym.Linebreak) == -1;
|
|
|
|
return foundListSymbol &&
|
|
areAllCharsBeforeListWhitespace &&
|
|
hasNoLinebreakBetweenListAndConditionEnd;
|
|
}
|
|
|
|
function ParseCode(state) {
|
|
if (IsConditionalBlock(state)) {
|
|
state = ParseConditional(state);
|
|
}
|
|
else if (environment.HasFunction(state.Peak([" "]))) { // TODO --- what about newlines???
|
|
var funcName = state.Peak([" "]);
|
|
state.Step(funcName.length);
|
|
state = ParseFunction(state, funcName);
|
|
}
|
|
else if (IsSequence(state.Peak([" ", Sym.Linebreak]))) {
|
|
var sequenceType = state.Peak([" ", Sym.Linebreak]);
|
|
state.Step(sequenceType.length);
|
|
state = ParseSequence(state, sequenceType);
|
|
}
|
|
else if (IsLiteral(state.Source()) || IsExpression(state.Source())) {
|
|
state = ParseExpression(state);
|
|
}
|
|
else {
|
|
var undefinedSrc = state.Peak([]);
|
|
var undefinedNode = new UndefinedNode(undefinedSrc);
|
|
state.curNode.AddChild(undefinedNode);
|
|
}
|
|
|
|
// just go to the end now
|
|
while (!state.Done()) {
|
|
state.Step();
|
|
}
|
|
|
|
return state;
|
|
}
|
|
|
|
function ParseCodeBlock(state) {
|
|
var codeStr = state.ConsumeBlock( Sym.CodeOpen, Sym.CodeClose );
|
|
var codeState = new ParserState(new CodeBlockNode(), codeStr);
|
|
codeState = ParseCode( codeState );
|
|
state.curNode.AddChild( codeState.rootNode );
|
|
return state;
|
|
}
|
|
|
|
}
|
|
|
|
} // Script()
|
|
</script>
|
|
|
|
<script>
|
|
function Dialog() {
|
|
|
|
this.CreateRenderer = function() {
|
|
return new DialogRenderer();
|
|
};
|
|
|
|
this.CreateBuffer = function() {
|
|
return new DialogBuffer();
|
|
};
|
|
|
|
var DialogRenderer = function() {
|
|
|
|
// TODO : refactor this eventually? remove everything from struct.. avoid the defaults?
|
|
var textboxInfo = {
|
|
img : null,
|
|
width : 104,
|
|
height : 8+4+2+5, //8 for text, 4 for top-bottom padding, 2 for line padding, 5 for arrow
|
|
top : 12,
|
|
left : 12,
|
|
bottom : 12, //for drawing it from the bottom
|
|
font_scale : 0.5, // we draw font at half-size compared to everything else
|
|
padding_vert : 2,
|
|
padding_horz : 4,
|
|
arrow_height : 5,
|
|
};
|
|
|
|
var font = null;
|
|
this.SetFont = function(f) {
|
|
font = f;
|
|
textboxInfo.height = (textboxInfo.padding_vert * 3) + (relativeFontHeight() * 2) + textboxInfo.arrow_height;
|
|
textboxInfo.img = context.createImageData(textboxInfo.width*scale, textboxInfo.height*scale);
|
|
}
|
|
|
|
function textScale() {
|
|
return scale * textboxInfo.font_scale;
|
|
}
|
|
|
|
function relativeFontWidth() {
|
|
return Math.ceil( font.getWidth() * textboxInfo.font_scale );
|
|
}
|
|
|
|
function relativeFontHeight() {
|
|
return Math.ceil( font.getHeight() * textboxInfo.font_scale );
|
|
}
|
|
|
|
var context = null;
|
|
this.AttachContext = function(c) {
|
|
context = c;
|
|
};
|
|
|
|
this.ClearTextbox = function() {
|
|
if(context == null) return;
|
|
|
|
//create new image none exists
|
|
if(textboxInfo.img == null)
|
|
textboxInfo.img = context.createImageData(textboxInfo.width*scale, textboxInfo.height*scale);
|
|
|
|
// fill text box with black
|
|
for (var i=0;i<textboxInfo.img.data.length;i+=4)
|
|
{
|
|
textboxInfo.img.data[i+0]=0;
|
|
textboxInfo.img.data[i+1]=0;
|
|
textboxInfo.img.data[i+2]=0;
|
|
textboxInfo.img.data[i+3]=255;
|
|
}
|
|
};
|
|
|
|
var isCentered = false;
|
|
this.SetCentered = function(centered) {
|
|
isCentered = centered;
|
|
};
|
|
|
|
this.DrawTextbox = function() {
|
|
if(context == null) return;
|
|
if (isCentered) {
|
|
context.putImageData(textboxInfo.img, textboxInfo.left*scale, ((height/2)-(textboxInfo.height/2))*scale);
|
|
}
|
|
else if (player().y < mapsize/2) {
|
|
//bottom
|
|
context.putImageData(textboxInfo.img, textboxInfo.left*scale, (height-textboxInfo.bottom-textboxInfo.height)*scale);
|
|
}
|
|
else {
|
|
//top
|
|
context.putImageData(textboxInfo.img, textboxInfo.left*scale, textboxInfo.top*scale);
|
|
}
|
|
};
|
|
|
|
var arrowdata = [
|
|
1,1,1,1,1,
|
|
0,1,1,1,0,
|
|
0,0,1,0,0
|
|
];
|
|
this.DrawNextArrow = function() {
|
|
// console.log("draw arrow!");
|
|
var top = (textboxInfo.height-5) * scale;
|
|
var left = (textboxInfo.width-(5+4)) * scale;
|
|
if (textDirection === TextDirection.RightToLeft) { // RTL hack
|
|
left = 4 * scale;
|
|
}
|
|
|
|
for (var y = 0; y < 3; y++) {
|
|
for (var x = 0; x < 5; x++) {
|
|
var i = (y * 5) + x;
|
|
if (arrowdata[i] == 1) {
|
|
//scaling nonsense
|
|
for (var sy = 0; sy < scale; sy++) {
|
|
for (var sx = 0; sx < scale; sx++) {
|
|
var pxl = 4 * ( ((top+(y*scale)+sy) * (textboxInfo.width*scale)) + (left+(x*scale)+sx) );
|
|
textboxInfo.img.data[pxl+0] = 255;
|
|
textboxInfo.img.data[pxl+1] = 255;
|
|
textboxInfo.img.data[pxl+2] = 255;
|
|
textboxInfo.img.data[pxl+3] = 255;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
var text_scale = 2; //using a different scaling factor for text feels like cheating... but it looks better
|
|
this.DrawChar = function(char, row, col, leftPos) {
|
|
char.offset = {
|
|
x: char.base_offset.x,
|
|
y: char.base_offset.y
|
|
}; // compute render offset *every* frame
|
|
|
|
char.SetPosition(row,col);
|
|
char.ApplyEffects(effectTime);
|
|
|
|
var charData = char.bitmap;
|
|
|
|
var top = (4 * scale) + (row * 2 * scale) + (row * font.getHeight() * text_scale) + Math.floor( char.offset.y );
|
|
var left = (4 * scale) + (leftPos * text_scale) + Math.floor( char.offset.x );
|
|
|
|
var debug_r = Math.random() * 255;
|
|
|
|
for (var y = 0; y < char.height; y++) {
|
|
for (var x = 0; x < char.width; x++) {
|
|
|
|
var i = (y * char.width) + x;
|
|
if ( charData[i] == 1 ) {
|
|
|
|
//scaling nonsense
|
|
for (var sy = 0; sy < text_scale; sy++) {
|
|
for (var sx = 0; sx < text_scale; sx++) {
|
|
var pxl = 4 * ( ((top+(y*text_scale)+sy) * (textboxInfo.width*scale)) + (left+(x*text_scale)+sx) );
|
|
textboxInfo.img.data[pxl+0] = char.color.r;
|
|
textboxInfo.img.data[pxl+1] = char.color.g;
|
|
textboxInfo.img.data[pxl+2] = char.color.b;
|
|
textboxInfo.img.data[pxl+3] = char.color.a;
|
|
}
|
|
}
|
|
}
|
|
// else {
|
|
// // DEBUG
|
|
|
|
// //scaling nonsense
|
|
// for (var sy = 0; sy < text_scale; sy++) {
|
|
// for (var sx = 0; sx < text_scale; sx++) {
|
|
// var pxl = 4 * ( ((top+(y*text_scale)+sy) * (textboxInfo.width*scale)) + (left+(x*text_scale)+sx) );
|
|
// textboxInfo.img.data[pxl+0] = debug_r;
|
|
// textboxInfo.img.data[pxl+1] = 0;
|
|
// textboxInfo.img.data[pxl+2] = 0;
|
|
// textboxInfo.img.data[pxl+3] = 255;
|
|
// }
|
|
// }
|
|
// }
|
|
|
|
}
|
|
}
|
|
|
|
// call printHandler for character
|
|
char.OnPrint();
|
|
};
|
|
|
|
var effectTime = 0; // TODO this variable should live somewhere better
|
|
this.Draw = function(buffer, dt) {
|
|
effectTime += dt;
|
|
|
|
this.ClearTextbox();
|
|
|
|
buffer.ForEachActiveChar(this.DrawChar);
|
|
|
|
if (buffer.CanContinue()) {
|
|
this.DrawNextArrow();
|
|
}
|
|
|
|
this.DrawTextbox();
|
|
|
|
if (buffer.DidPageFinishThisFrame() && onPageFinish != null) {
|
|
onPageFinish();
|
|
}
|
|
};
|
|
|
|
/* this is a hook for GIF rendering */
|
|
var onPageFinish = null;
|
|
this.SetPageFinishHandler = function(handler) {
|
|
onPageFinish = handler;
|
|
};
|
|
|
|
this.Reset = function() {
|
|
effectTime = 0;
|
|
// TODO - anything else?
|
|
}
|
|
|
|
// this.CharsPerRow = function() {
|
|
// return textboxInfo.charsPerRow;
|
|
// }
|
|
}
|
|
|
|
|
|
var DialogBuffer = function() {
|
|
var buffer = [[[]]]; // holds dialog in an array buffer
|
|
var pageIndex = 0;
|
|
var rowIndex = 0;
|
|
var charIndex = 0;
|
|
var nextCharTimer = 0;
|
|
var nextCharMaxTime = 50; // in milliseconds
|
|
var isDialogReadyToContinue = false;
|
|
var activeTextEffects = [];
|
|
var font = null;
|
|
var arabicHandler = new ArabicHandler();
|
|
var onDialogEndCallbacks = [];
|
|
|
|
this.SetFont = function(f) {
|
|
font = f;
|
|
}
|
|
|
|
this.CurPage = function() { return buffer[ pageIndex ]; };
|
|
this.CurRow = function() { return this.CurPage()[ rowIndex ]; };
|
|
this.CurChar = function() { return this.CurRow()[ charIndex ]; };
|
|
this.CurPageCount = function() { return buffer.length; };
|
|
this.CurRowCount = function() { return this.CurPage().length; };
|
|
this.CurCharCount = function() { return this.CurRow().length; };
|
|
|
|
this.ForEachActiveChar = function(handler) { // Iterates over visible characters on the active page
|
|
var rowCount = rowIndex + 1;
|
|
for (var i = 0; i < rowCount; i++) {
|
|
var row = this.CurPage()[i];
|
|
var charCount = (i == rowIndex) ? charIndex+1 : row.length;
|
|
// console.log(charCount);
|
|
|
|
var leftPos = 0;
|
|
if (textDirection === TextDirection.RightToLeft) {
|
|
leftPos = 24 * 8; // hack -- I think this is correct?
|
|
}
|
|
|
|
for(var j = 0; j < charCount; j++) {
|
|
var char = row[j];
|
|
if(char) {
|
|
if (textDirection === TextDirection.RightToLeft) {
|
|
leftPos -= char.spacing;
|
|
}
|
|
// console.log(j + " " + leftPos);
|
|
|
|
// handler( char, i /*rowIndex*/, j /*colIndex*/ );
|
|
handler(char, i /*rowIndex*/, j /*colIndex*/, leftPos)
|
|
|
|
if (textDirection === TextDirection.LeftToRight) {
|
|
leftPos += char.spacing;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
this.Reset = function() {
|
|
buffer = [[[]]];
|
|
pageIndex = 0;
|
|
rowIndex = 0;
|
|
charIndex = 0;
|
|
isDialogReadyToContinue = false;
|
|
|
|
afterManualPagebreak = false;
|
|
|
|
activeTextEffects = [];
|
|
|
|
onDialogEndCallbacks = [];
|
|
|
|
isActive = false;
|
|
};
|
|
|
|
this.DoNextChar = function() {
|
|
nextCharTimer = 0; //reset timer
|
|
|
|
//time to update characters
|
|
if (charIndex + 1 < this.CurCharCount()) {
|
|
//add char to current row
|
|
charIndex++;
|
|
}
|
|
else if (rowIndex + 1 < this.CurRowCount()) {
|
|
//start next row
|
|
rowIndex++;
|
|
charIndex = 0;
|
|
}
|
|
else {
|
|
//the page is full!
|
|
isDialogReadyToContinue = true;
|
|
didPageFinishThisFrame = true;
|
|
}
|
|
|
|
if (this.CurChar() != null) {
|
|
if (this.CurChar().isPageBreak) {
|
|
// special case for page break marker character!
|
|
isDialogReadyToContinue = true;
|
|
didPageFinishThisFrame = true;
|
|
}
|
|
|
|
this.CurChar().OnPrint(); // make sure we hit the callback before we run out of text
|
|
}
|
|
};
|
|
|
|
this.Update = function(dt) {
|
|
didPageFinishThisFrame = false;
|
|
didFlipPageThisFrame = false;
|
|
// this.Draw(dt); // TODO move into a renderer object
|
|
if (isDialogReadyToContinue) {
|
|
return; //waiting for dialog to be advanced by player
|
|
}
|
|
|
|
nextCharTimer += dt; //tick timer
|
|
|
|
if (nextCharTimer > nextCharMaxTime) {
|
|
this.DoNextChar();
|
|
}
|
|
};
|
|
|
|
this.Skip = function() {
|
|
console.log("SKIPPP");
|
|
didPageFinishThisFrame = false;
|
|
didFlipPageThisFrame = false;
|
|
// add new characters until you get to the end of the current line of dialog
|
|
while (rowIndex < this.CurRowCount()) {
|
|
this.DoNextChar();
|
|
|
|
if(isDialogReadyToContinue) {
|
|
//make sure to push the rowIndex past the end to break out of the loop
|
|
rowIndex++;
|
|
charIndex = 0;
|
|
}
|
|
}
|
|
rowIndex = this.CurRowCount()-1;
|
|
charIndex = this.CurCharCount()-1;
|
|
};
|
|
|
|
this.FlipPage = function() {
|
|
didFlipPageThisFrame = true;
|
|
isDialogReadyToContinue = false;
|
|
pageIndex++;
|
|
rowIndex = 0;
|
|
charIndex = 0;
|
|
}
|
|
|
|
this.EndDialog = function() {
|
|
isActive = false; // no more text to show... this should be a sign to stop rendering dialog
|
|
|
|
for (var i = 0; i < onDialogEndCallbacks.length; i++) {
|
|
onDialogEndCallbacks[i]();
|
|
}
|
|
}
|
|
|
|
var afterManualPagebreak = false; // is it bad to track this state like this?
|
|
|
|
this.Continue = function() {
|
|
console.log("CONTINUE");
|
|
|
|
// if we used a page break character to continue we need
|
|
// to run whatever is in the script afterwards! // TODO : make this comment better
|
|
if (this.CurChar().isPageBreak) {
|
|
// hacky: always treat a page break as the end of dialog
|
|
// if there's more dialog later we re-activate the dialog buffer
|
|
this.EndDialog();
|
|
afterManualPagebreak = true;
|
|
this.CurChar().OnContinue();
|
|
return false;
|
|
}
|
|
if (pageIndex + 1 < this.CurPageCount()) {
|
|
console.log("FLIP PAGE!");
|
|
//start next page
|
|
this.FlipPage();
|
|
return true; /* hasMoreDialog */
|
|
}
|
|
else {
|
|
console.log("END DIALOG!");
|
|
//end dialog mode
|
|
this.EndDialog();
|
|
return false; /* hasMoreDialog */
|
|
}
|
|
};
|
|
|
|
var isActive = false;
|
|
this.IsActive = function() { return isActive; };
|
|
|
|
this.OnDialogEnd = function(callback) {
|
|
if (!isActive) {
|
|
callback();
|
|
}
|
|
else {
|
|
onDialogEndCallbacks.push(callback);
|
|
}
|
|
}
|
|
|
|
this.CanContinue = function() { return isDialogReadyToContinue; };
|
|
|
|
function DialogChar(effectList) {
|
|
this.effectList = effectList.slice(); // clone effect list (since it can change between chars)
|
|
|
|
this.color = { r:255, g:255, b:255, a:255 };
|
|
this.offset = { x:0, y:0 }; // in pixels (screen pixels?)
|
|
|
|
this.col = 0;
|
|
this.row = 0;
|
|
|
|
this.SetPosition = function(row,col) {
|
|
// console.log("SET POS");
|
|
// console.log(this);
|
|
this.row = row;
|
|
this.col = col;
|
|
}
|
|
|
|
this.ApplyEffects = function(time) {
|
|
// console.log("APPLY EFFECTS! " + time);
|
|
for(var i = 0; i < this.effectList.length; i++) {
|
|
var effectName = this.effectList[i];
|
|
// console.log("FX " + effectName);
|
|
TextEffects[ effectName ].DoEffect( this, time );
|
|
}
|
|
}
|
|
|
|
var printHandler = null; // optional function to be called once on printing character
|
|
this.SetPrintHandler = function(handler) {
|
|
printHandler = handler;
|
|
}
|
|
this.OnPrint = function() {
|
|
if (printHandler != null) {
|
|
// console.log("PRINT HANDLER ---- DIALOG BUFFER");
|
|
printHandler();
|
|
printHandler = null; // only call handler once (hacky)
|
|
}
|
|
}
|
|
|
|
this.bitmap = [];
|
|
this.width = 0;
|
|
this.height = 0;
|
|
this.base_offset = { // hacky name
|
|
x: 0,
|
|
y: 0
|
|
};
|
|
this.spacing = 0;
|
|
}
|
|
|
|
function DialogFontChar(font, char, effectList) {
|
|
Object.assign(this, new DialogChar(effectList));
|
|
|
|
var charData = font.getChar(char);
|
|
this.bitmap = charData.data;
|
|
this.width = charData.width;
|
|
this.height = charData.height;
|
|
this.base_offset.x = charData.offset.x;
|
|
this.base_offset.y = charData.offset.y;
|
|
this.spacing = charData.spacing;
|
|
}
|
|
|
|
function DialogDrawingChar(drawingId, effectList) {
|
|
Object.assign(this, new DialogChar(effectList));
|
|
|
|
var imageData = renderer.GetImageSource(drawingId)[0];
|
|
var imageDataFlat = [];
|
|
for (var i = 0; i < imageData.length; i++) {
|
|
// console.log(imageData[i]);
|
|
imageDataFlat = imageDataFlat.concat(imageData[i]);
|
|
}
|
|
|
|
this.bitmap = imageDataFlat;
|
|
this.width = 8;
|
|
this.height = 8;
|
|
this.spacing = 8;
|
|
}
|
|
|
|
function DialogScriptControlChar() {
|
|
Object.assign(this, new DialogChar([]));
|
|
|
|
this.width = 0;
|
|
this.height = 0;
|
|
this.spacing = 0;
|
|
}
|
|
|
|
// is a control character really the best way to handle page breaks?
|
|
function DialogPageBreakChar() {
|
|
Object.assign(this, new DialogChar([]));
|
|
|
|
this.width = 0;
|
|
this.height = 0;
|
|
this.spacing = 0;
|
|
|
|
this.isPageBreak = true;
|
|
|
|
var continueHandler = null;
|
|
|
|
this.SetContinueHandler = function(handler) {
|
|
continueHandler = handler;
|
|
}
|
|
|
|
this.OnContinue = function() {
|
|
if (continueHandler) {
|
|
continueHandler();
|
|
}
|
|
}
|
|
}
|
|
|
|
function AddWordToCharArray(charArray,word,effectList) {
|
|
for(var i = 0; i < word.length; i++) {
|
|
charArray.push( new DialogFontChar( font, word[i], effectList ) );
|
|
}
|
|
return charArray;
|
|
}
|
|
|
|
function GetCharArrayWidth(charArray) {
|
|
var width = 0;
|
|
for(var i = 0; i < charArray.length; i++) {
|
|
width += charArray[i].spacing;
|
|
}
|
|
return width;
|
|
}
|
|
|
|
function GetStringWidth(str) {
|
|
var width = 0;
|
|
for (var i = 0; i < str.length; i++) {
|
|
var charData = font.getChar(str[i]);
|
|
width += charData.spacing;
|
|
}
|
|
return width;
|
|
}
|
|
|
|
var pixelsPerRow = 192; // hard-coded fun times!!!
|
|
|
|
this.AddScriptReturn = function(onReturnHandler) {
|
|
var curPageIndex = buffer.length - 1;
|
|
var curRowIndex = buffer[curPageIndex].length - 1;
|
|
var curRowArr = buffer[curPageIndex][curRowIndex];
|
|
|
|
var controlChar = new DialogScriptControlChar();
|
|
controlChar.SetPrintHandler(onReturnHandler);
|
|
|
|
curRowArr.push(controlChar);
|
|
|
|
isActive = true;
|
|
}
|
|
|
|
this.AddDrawing = function(drawingId) {
|
|
// console.log("DRAWING ID " + drawingId);
|
|
|
|
var curPageIndex = buffer.length - 1;
|
|
var curRowIndex = buffer[curPageIndex].length - 1;
|
|
var curRowArr = buffer[curPageIndex][curRowIndex];
|
|
|
|
var drawingChar = new DialogDrawingChar(drawingId, activeTextEffects);
|
|
|
|
var rowLength = GetCharArrayWidth(curRowArr);
|
|
|
|
// TODO : clean up copy-pasted code here :/
|
|
if (afterManualPagebreak) {
|
|
this.FlipPage(); // hacky
|
|
|
|
buffer[curPageIndex][curRowIndex] = curRowArr;
|
|
buffer.push([]);
|
|
curPageIndex++;
|
|
buffer[curPageIndex].push([]);
|
|
curRowIndex = 0;
|
|
curRowArr = buffer[curPageIndex][curRowIndex];
|
|
curRowArr.push(drawingChar);
|
|
|
|
afterManualPagebreak = false;
|
|
}
|
|
else if (rowLength + drawingChar.spacing <= pixelsPerRow || rowLength <= 0) {
|
|
//stay on same row
|
|
curRowArr.push(drawingChar);
|
|
}
|
|
else if (curRowIndex == 0) {
|
|
//start next row
|
|
buffer[curPageIndex][curRowIndex] = curRowArr;
|
|
buffer[curPageIndex].push([]);
|
|
curRowIndex++;
|
|
curRowArr = buffer[curPageIndex][curRowIndex];
|
|
curRowArr.push(drawingChar);
|
|
}
|
|
else {
|
|
//start next page
|
|
buffer[curPageIndex][curRowIndex] = curRowArr;
|
|
buffer.push([]);
|
|
curPageIndex++;
|
|
buffer[curPageIndex].push([]);
|
|
curRowIndex = 0;
|
|
curRowArr = buffer[curPageIndex][curRowIndex];
|
|
curRowArr.push(drawingChar);
|
|
}
|
|
|
|
isActive = true; // this feels like a bad way to do this???
|
|
}
|
|
|
|
// TODO : convert this into something that takes DialogChar arrays
|
|
this.AddText = function(textStr) {
|
|
console.log("ADD TEXT " + textStr);
|
|
|
|
//process dialog so it's easier to display
|
|
var words = textStr.split(" ");
|
|
|
|
// var curPageIndex = this.CurPageCount() - 1;
|
|
// var curRowIndex = this.CurRowCount() - 1;
|
|
// var curRowArr = this.CurRow();
|
|
|
|
var curPageIndex = buffer.length - 1;
|
|
var curRowIndex = buffer[curPageIndex].length - 1;
|
|
var curRowArr = buffer[curPageIndex][curRowIndex];
|
|
|
|
for (var i = 0; i < words.length; i++) {
|
|
var word = words[i];
|
|
if (arabicHandler.ContainsArabicCharacters(word)) {
|
|
word = arabicHandler.ShapeArabicCharacters(word);
|
|
}
|
|
|
|
var wordWithPrecedingSpace = ((i == 0) ? "" : " ") + word;
|
|
var wordLength = GetStringWidth(wordWithPrecedingSpace);
|
|
|
|
var rowLength = GetCharArrayWidth(curRowArr);
|
|
|
|
if (afterManualPagebreak) {
|
|
this.FlipPage();
|
|
|
|
// hacky copied bit for page breaks
|
|
buffer[curPageIndex][curRowIndex] = curRowArr;
|
|
buffer.push([]);
|
|
curPageIndex++;
|
|
buffer[curPageIndex].push([]);
|
|
curRowIndex = 0;
|
|
curRowArr = buffer[curPageIndex][curRowIndex];
|
|
curRowArr = AddWordToCharArray(curRowArr, word, activeTextEffects);
|
|
|
|
afterManualPagebreak = false;
|
|
}
|
|
else if (rowLength + wordLength <= pixelsPerRow || rowLength <= 0) {
|
|
//stay on same row
|
|
curRowArr = AddWordToCharArray(curRowArr, wordWithPrecedingSpace, activeTextEffects);
|
|
}
|
|
else if (curRowIndex == 0) {
|
|
//start next row
|
|
buffer[curPageIndex][curRowIndex] = curRowArr;
|
|
buffer[curPageIndex].push([]);
|
|
curRowIndex++;
|
|
curRowArr = buffer[curPageIndex][curRowIndex];
|
|
curRowArr = AddWordToCharArray(curRowArr, word, activeTextEffects);
|
|
}
|
|
else {
|
|
//start next page
|
|
buffer[curPageIndex][curRowIndex] = curRowArr;
|
|
buffer.push([]);
|
|
curPageIndex++;
|
|
buffer[curPageIndex].push([]);
|
|
curRowIndex = 0;
|
|
curRowArr = buffer[curPageIndex][curRowIndex];
|
|
curRowArr = AddWordToCharArray(curRowArr, word, activeTextEffects);
|
|
}
|
|
}
|
|
|
|
//destroy any empty stuff
|
|
var lastPage = buffer[buffer.length-1];
|
|
var lastRow = lastPage[lastPage.length-1];
|
|
if (lastRow.length == 0) {
|
|
lastPage.splice(lastPage.length-1, 1);
|
|
}
|
|
if (lastPage.length == 0) {
|
|
buffer.splice(buffer.length-1, 1);
|
|
}
|
|
|
|
//finish up
|
|
lastPage = buffer[buffer.length-1];
|
|
lastRow = lastPage[lastPage.length-1];
|
|
if (lastRow.length > 0) {
|
|
var lastChar = lastRow[lastRow.length-1];
|
|
}
|
|
|
|
// console.log(buffer);
|
|
|
|
isActive = true;
|
|
};
|
|
|
|
this.AddLinebreak = function() {
|
|
var lastPage = buffer[buffer.length-1];
|
|
if (lastPage.length <= 1) {
|
|
// console.log("LINEBREAK - NEW ROW ");
|
|
// add new row
|
|
lastPage.push([]);
|
|
}
|
|
else {
|
|
// add new page
|
|
buffer.push([[]]);
|
|
}
|
|
// console.log(buffer);
|
|
|
|
isActive = true;
|
|
}
|
|
|
|
this.AddPagebreak = function(onReturnHandler) {
|
|
var curPageIndex = buffer.length - 1;
|
|
var curRowIndex = buffer[curPageIndex].length - 1;
|
|
var curRowArr = buffer[curPageIndex][curRowIndex];
|
|
|
|
// need to actually create a whole new page if following another pagebreak character
|
|
if (this.CurChar() && this.CurChar().isPageBreak) {
|
|
buffer.push([]);
|
|
curPageIndex++;
|
|
buffer[curPageIndex].push([]);
|
|
curRowIndex = 0;
|
|
curRowArr = buffer[curPageIndex][curRowIndex];
|
|
}
|
|
|
|
var pagebreakChar = new DialogPageBreakChar();
|
|
pagebreakChar.SetContinueHandler(onReturnHandler);
|
|
|
|
curRowArr.push(pagebreakChar);
|
|
|
|
isActive = true;
|
|
}
|
|
|
|
/* new text effects */
|
|
this.HasTextEffect = function(name) {
|
|
return activeTextEffects.indexOf( name ) > -1;
|
|
}
|
|
this.AddTextEffect = function(name) {
|
|
activeTextEffects.push( name );
|
|
}
|
|
this.RemoveTextEffect = function(name) {
|
|
activeTextEffects.splice( activeTextEffects.indexOf( name ), 1 );
|
|
}
|
|
|
|
/* this is a hook for GIF rendering */
|
|
var didPageFinishThisFrame = false;
|
|
this.DidPageFinishThisFrame = function(){ return didPageFinishThisFrame; };
|
|
|
|
var didFlipPageThisFrame = false;
|
|
this.DidFlipPageThisFrame = function(){ return didFlipPageThisFrame; };
|
|
|
|
// this.SetCharsPerRow = function(num){ charsPerRow = num; }; // hacky
|
|
};
|
|
|
|
/* ARABIC */
|
|
var ArabicHandler = function() {
|
|
|
|
var arabicCharStart = 0x0621;
|
|
var arabicCharEnd = 0x064E;
|
|
|
|
var CharacterForm = {
|
|
Isolated : 0,
|
|
Final : 1,
|
|
Initial : 2,
|
|
Middle : 3
|
|
};
|
|
|
|
// map glyphs to their character forms
|
|
var glyphForms = {
|
|
/* Isolated, Final, Initial, Middle Forms */
|
|
0x0621: [0xFE80,0xFE80,0xFE80,0xFE80], /* HAMZA */
|
|
0x0622: [0xFE81,0xFE82,0xFE81,0xFE82], /* ALEF WITH MADDA ABOVE */
|
|
0x0623: [0xFE83,0xFE84,0xFE83,0xFE84], /* ALEF WITH HAMZA ABOVE */
|
|
0x0624: [0xFE85,0xFE86,0xFE85,0xFE86], /* WAW WITH HAMZA ABOVE */
|
|
0x0625: [0xFE87,0xFE88,0xFE87,0xFE88], /* ALEF WITH HAMZA BELOW */
|
|
0x0626: [0xFE89,0xFE8A,0xFE8B,0xFE8C], /* YEH WITH HAMZA ABOVE */
|
|
0x0627: [0xFE8D,0xFE8E,0xFE8D,0xFE8E], /* ALEF */
|
|
0x0628: [0xFE8F,0xFE90,0xFE91,0xFE92], /* BEH */
|
|
0x0629: [0xFE93,0xFE94,0xFE93,0xFE94], /* TEH MARBUTA */
|
|
0x062A: [0xFE95,0xFE96,0xFE97,0xFE98], /* TEH */
|
|
0x062B: [0xFE99,0xFE9A,0xFE9B,0xFE9C], /* THEH */
|
|
0x062C: [0xFE9D,0xFE9E,0xFE9F,0xFEA0], /* JEEM */
|
|
0x062D: [0xFEA1,0xFEA2,0xFEA3,0xFEA4], /* HAH */
|
|
0x062E: [0xFEA5,0xFEA6,0xFEA7,0xFEA8], /* KHAH */
|
|
0x062F: [0xFEA9,0xFEAA,0xFEA9,0xFEAA], /* DAL */
|
|
0x0630: [0xFEAB,0xFEAC,0xFEAB,0xFEAC], /* THAL */
|
|
0x0631: [0xFEAD,0xFEAE,0xFEAD,0xFEAE], /* RAA */
|
|
0x0632: [0xFEAF,0xFEB0,0xFEAF,0xFEB0], /* ZAIN */
|
|
0x0633: [0xFEB1,0xFEB2,0xFEB3,0xFEB4], /* SEEN */
|
|
0x0634: [0xFEB5,0xFEB6,0xFEB7,0xFEB8], /* SHEEN */
|
|
0x0635: [0xFEB9,0xFEBA,0xFEBB,0xFEBC], /* SAD */
|
|
0x0636: [0xFEBD,0xFEBE,0xFEBF,0xFEC0], /* DAD */
|
|
0x0637: [0xFEC1,0xFEC2,0xFEC3,0xFEC4], /* TAH */
|
|
0x0638: [0xFEC5,0xFEC6,0xFEC7,0xFEC8], /* ZAH */
|
|
0x0639: [0xFEC9,0xFECA,0xFECB,0xFECC], /* AIN */
|
|
0x063A: [0xFECD,0xFECE,0xFECF,0xFED0], /* GHAIN */
|
|
0x063B: [0x0000,0x0000,0x0000,0x0000], /* space */
|
|
0x063C: [0x0000,0x0000,0x0000,0x0000], /* space */
|
|
0x063D: [0x0000,0x0000,0x0000,0x0000], /* space */
|
|
0x063E: [0x0000,0x0000,0x0000,0x0000], /* space */
|
|
0x063F: [0x0000,0x0000,0x0000,0x0000], /* space */
|
|
0x0640: [0x0640,0x0640,0x0640,0x0640], /* TATWEEL */
|
|
0x0641: [0xFED1,0xFED2,0xFED3,0xFED4], /* FAA */
|
|
0x0642: [0xFED5,0xFED6,0xFED7,0xFED8], /* QAF */
|
|
0x0643: [0xFED9,0xFEDA,0xFEDB,0xFEDC], /* KAF */
|
|
0x0644: [0xFEDD,0xFEDE,0xFEDF,0xFEE0], /* LAM */
|
|
0x0645: [0xFEE1,0xFEE2,0xFEE3,0xFEE4], /* MEEM */
|
|
0x0646: [0xFEE5,0xFEE6,0xFEE7,0xFEE8], /* NOON */
|
|
0x0647: [0xFEE9,0xFEEA,0xFEEB,0xFEEC], /* HEH */
|
|
0x0648: [0xFEED,0xFEEE,0xFEED,0xFEEE], /* WAW */
|
|
0x0649: [0xFEEF,0xFEF0,0xFBE8,0xFBE9], /* ALEF MAKSURA */
|
|
0x064A: [0xFEF1,0xFEF2,0xFEF3,0xFEF4], /* YEH */
|
|
0x064B: [0xFEF5,0xFEF6,0xFEF5,0xFEF6], /* LAM ALEF MADD*/
|
|
0x064C: [0xFEF7,0xFEF8,0xFEF7,0xFEF8], /* LAM ALEF HAMZA ABOVE*/
|
|
0x064D: [0xFEF9,0xFEFa,0xFEF9,0xFEFa], /* LAM ALEF HAMZA BELOW*/
|
|
0x064E: [0xFEFb,0xFEFc,0xFEFb,0xFEFc], /* LAM ALEF */
|
|
};
|
|
|
|
var disconnectedCharacters = [0x0621,0x0622,0x0623,0x0624,0x0625,0x0627,0x062f,0x0630,0x0631,0x0632,0x0648,0x0649,0x064b,0x064c,0x064d,0x064e];
|
|
|
|
function IsArabicCharacter(char) {
|
|
var code = char.charCodeAt(0);
|
|
return (code >= arabicCharStart && code <= arabicCharEnd);
|
|
}
|
|
|
|
function ContainsArabicCharacters(word) {
|
|
for (var i = 0; i < word.length; i++) {
|
|
if (IsArabicCharacter(word[i])) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
function IsDisconnectedCharacter(char) {
|
|
var code = char.charCodeAt(0);
|
|
return disconnectedCharacters.indexOf(code) != -1;
|
|
}
|
|
|
|
function ShapeArabicCharacters(word) {
|
|
var shapedWord = "";
|
|
|
|
for (var i = 0; i < word.length; i++) {
|
|
if (!IsArabicCharacter(word[i])) {
|
|
shapedWord += word[i];
|
|
continue;
|
|
}
|
|
|
|
var connectedToPreviousChar = i-1 >= 0 && IsArabicCharacter(word[i-1]) && !IsDisconnectedCharacter(word[i-1]);
|
|
|
|
var connectedToNextChar = i+1 < word.length && IsArabicCharacter(word[i+1]) && !IsDisconnectedCharacter(word[i]);
|
|
|
|
var form;
|
|
if (!connectedToPreviousChar && !connectedToNextChar) {
|
|
form = CharacterForm.Isolated;
|
|
}
|
|
else if (connectedToPreviousChar && !connectedToNextChar) {
|
|
form = CharacterForm.Final;
|
|
}
|
|
else if (!connectedToPreviousChar && connectedToNextChar) {
|
|
form = CharacterForm.Initial;
|
|
}
|
|
else if (connectedToPreviousChar && connectedToNextChar) {
|
|
form = CharacterForm.Middle;
|
|
}
|
|
|
|
var code = word[i].charCodeAt(0);
|
|
|
|
// handle lam alef special case
|
|
if (code == 0x0644 && connectedToNextChar) {
|
|
var nextCode = word[i+1].charCodeAt(0);
|
|
var specialCode = null;
|
|
if (nextCode == 0x0622) {
|
|
// alef madd
|
|
specialCode = glyphForms[0x064b][form];
|
|
}
|
|
else if (nextCode == 0x0623) {
|
|
// hamza above
|
|
specialCode = glyphForms[0x064c][form];
|
|
}
|
|
else if (nextCode == 0x0625) {
|
|
// hamza below
|
|
specialCode = glyphForms[0x064d][form];
|
|
}
|
|
else if (nextCode == 0x0627) {
|
|
// alef
|
|
specialCode = glyphForms[0x064e][form];
|
|
}
|
|
|
|
if (specialCode != null) {
|
|
shapedWord += String.fromCharCode(specialCode);
|
|
i++; // skip a step
|
|
continue;
|
|
}
|
|
}
|
|
|
|
// hacky?
|
|
if (form === CharacterForm.Isolated) {
|
|
shapedWord += word[i];
|
|
continue;
|
|
}
|
|
|
|
var shapedCode = glyphForms[code][form];
|
|
shapedWord += String.fromCharCode(shapedCode);
|
|
}
|
|
|
|
return shapedWord;
|
|
}
|
|
|
|
this.ContainsArabicCharacters = ContainsArabicCharacters;
|
|
this.ShapeArabicCharacters = ShapeArabicCharacters;
|
|
}
|
|
|
|
/* NEW TEXT EFFECTS */
|
|
var TextEffects = new Map();
|
|
|
|
var RainbowEffect = function() { // TODO - should it be an object or just a method?
|
|
this.DoEffect = function(char,time) {
|
|
// console.log("RAINBOW!!!");
|
|
// console.log(char);
|
|
// console.log(char.color);
|
|
// console.log(char.col);
|
|
|
|
var h = Math.abs( Math.sin( (time / 600) - (char.col / 8) ) );
|
|
var rgb = hslToRgb( h, 1, 0.5 );
|
|
char.color.r = rgb[0];
|
|
char.color.g = rgb[1];
|
|
char.color.b = rgb[2];
|
|
char.color.a = 255;
|
|
}
|
|
};
|
|
TextEffects["rbw"] = new RainbowEffect();
|
|
|
|
var ColorEffect = function(index) {
|
|
this.DoEffect = function(char) {
|
|
var pal = getPal( curPal() );
|
|
var color = pal[ parseInt( index ) ];
|
|
// console.log(color);
|
|
char.color.r = color[0];
|
|
char.color.g = color[1];
|
|
char.color.b = color[2];
|
|
char.color.a = 255;
|
|
}
|
|
};
|
|
TextEffects["clr1"] = new ColorEffect(0);
|
|
TextEffects["clr2"] = new ColorEffect(1); // TODO : should I use parameters instead of special names?
|
|
TextEffects["clr3"] = new ColorEffect(2);
|
|
|
|
var WavyEffect = function() {
|
|
this.DoEffect = function(char,time) {
|
|
char.offset.y += Math.sin( (time / 250) - (char.col / 2) ) * 4;
|
|
}
|
|
};
|
|
TextEffects["wvy"] = new WavyEffect();
|
|
|
|
var ShakyEffect = function() {
|
|
function disturb(func,time,offset,mult1,mult2) {
|
|
return func( (time * mult1) - (offset * mult2) );
|
|
}
|
|
|
|
this.DoEffect = function(char,time) {
|
|
char.offset.y += 3
|
|
* disturb(Math.sin,time,char.col,0.1,0.5)
|
|
* disturb(Math.cos,time,char.col,0.3,0.2)
|
|
* disturb(Math.sin,time,char.row,2.0,1.0);
|
|
char.offset.x += 3
|
|
* disturb(Math.cos,time,char.row,0.1,1.0)
|
|
* disturb(Math.sin,time,char.col,3.0,0.7)
|
|
* disturb(Math.cos,time,char.col,0.2,0.3);
|
|
}
|
|
};
|
|
TextEffects["shk"] = new ShakyEffect();
|
|
|
|
var DebugHighlightEffect = function() {
|
|
this.DoEffect = function(char) {
|
|
char.color.r = 255;
|
|
char.color.g = 255;
|
|
char.color.b = 0;
|
|
char.color.a = 255;
|
|
}
|
|
}
|
|
TextEffects["_debug_highlight"] = new DebugHighlightEffect();
|
|
|
|
} // Dialog()
|
|
</script>
|
|
|
|
<script>
|
|
/*
|
|
TODO
|
|
- reset renderer function
|
|
- react to changes in: drawings, palettes
|
|
- possible future plan: limit size of cache (remove old images)
|
|
- change image store path from (pal > col > draw) to (draw > pal > col)
|
|
- get rid of old getSpriteImage (etc) methods
|
|
- get editor working again [in progress]
|
|
- move debug timer class into core (seems useful)
|
|
*/
|
|
|
|
function Renderer(tilesize, scale) {
|
|
|
|
console.log("!!!!! NEW RENDERER");
|
|
|
|
var imageStore = { // TODO : rename to imageCache
|
|
source: {},
|
|
render: {}
|
|
};
|
|
|
|
var palettes = null; // TODO : need null checks?
|
|
var context = null;
|
|
|
|
function setPalettes(paletteObj) {
|
|
palettes = paletteObj;
|
|
|
|
// TODO : should this really clear out the render cache?
|
|
imageStore.render = {};
|
|
}
|
|
|
|
function getPaletteColor(paletteId, colorIndex) {
|
|
if (palettes[paletteId] === undefined) {
|
|
paletteId = "default";
|
|
}
|
|
|
|
var palette = palettes[paletteId];
|
|
|
|
if (colorIndex > palette.colors.length) { // do I need this failure case? (seems un-reliable)
|
|
colorIndex = 0;
|
|
}
|
|
|
|
var color = palette.colors[colorIndex];
|
|
|
|
return {
|
|
r : color[0],
|
|
g : color[1],
|
|
b : color[2]
|
|
};
|
|
}
|
|
|
|
var debugRenderCount = 0;
|
|
|
|
// TODO : change image store path from (pal > col > draw) to (draw > pal > col)
|
|
function renderImage(drawing, paletteId) {
|
|
// debugRenderCount++;
|
|
// console.log("RENDER COUNT " + debugRenderCount);
|
|
|
|
var col = drawing.col;
|
|
var colStr = "" + col;
|
|
var pal = paletteId;
|
|
var drwId = drawing.drw;
|
|
var imgSrc = imageStore.source[ drawing.drw ];
|
|
|
|
// initialize render cache entry
|
|
if (imageStore.render[drwId] === undefined || imageStore.render[drwId] === null) {
|
|
imageStore.render[drwId] = {};
|
|
}
|
|
|
|
if (imageStore.render[drwId][pal] === undefined || imageStore.render[drwId][pal] === null) {
|
|
imageStore.render[drwId][pal] = {};
|
|
}
|
|
|
|
// create array of ImageData frames
|
|
imageStore.render[drwId][pal][colStr] = [];
|
|
|
|
for (var i = 0; i < imgSrc.length; i++) {
|
|
var frameSrc = imgSrc[i];
|
|
var frameData = imageDataFromImageSource( frameSrc, pal, col );
|
|
imageStore.render[drwId][pal][colStr].push(frameData);
|
|
}
|
|
}
|
|
|
|
function imageDataFromImageSource(imageSource, pal, col) {
|
|
//console.log(imageSource);
|
|
var tilesize = imageSource.length;
|
|
var scale = Math.ceil(4 / (tilesize / 8));
|
|
|
|
var img = context.createImageData(tilesize*scale,tilesize*scale);
|
|
|
|
var backgroundColor = getPaletteColor(pal,0);
|
|
var foregroundColor = getPaletteColor(pal,col);
|
|
|
|
for (var y = 0; y < tilesize; y++) {
|
|
for (var x = 0; x < tilesize; x++) {
|
|
var px = imageSource[y][x];
|
|
for (var sy = 0; sy < scale; sy++) {
|
|
for (var sx = 0; sx < scale; sx++) {
|
|
var pxl = (((y * scale) + sy) * tilesize * scale * 4) + (((x*scale) + sx) * 4);
|
|
if ( px === 1 ) {
|
|
img.data[pxl + 0] = foregroundColor.r;
|
|
img.data[pxl + 1] = foregroundColor.g;
|
|
img.data[pxl + 2] = foregroundColor.b;
|
|
img.data[pxl + 3] = 255;
|
|
}
|
|
else { //ch === 0
|
|
img.data[pxl + 0] = backgroundColor.r;
|
|
img.data[pxl + 1] = backgroundColor.g;
|
|
img.data[pxl + 2] = backgroundColor.b;
|
|
img.data[pxl + 3] = 255;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// convert to canvas: chrome has poor performance when working directly with image data
|
|
var imageCanvas = document.createElement("canvas");
|
|
imageCanvas.width = img.width;
|
|
imageCanvas.height = img.height;
|
|
var imageContext = imageCanvas.getContext("2d");
|
|
imageContext.putImageData(img,0,0);
|
|
|
|
return imageCanvas;
|
|
}
|
|
|
|
// TODO : move into core
|
|
function undefinedOrNull(x) {
|
|
return x === undefined || x === null;
|
|
}
|
|
|
|
function isImageRendered(drawing, paletteId) {
|
|
var col = drawing.col;
|
|
var colStr = "" + col;
|
|
var pal = paletteId;
|
|
var drwId = drawing.drw;
|
|
|
|
if (undefinedOrNull(imageStore.render[drwId]) ||
|
|
undefinedOrNull(imageStore.render[drwId][pal]) ||
|
|
undefinedOrNull(imageStore.render[drwId][pal][colStr])) {
|
|
return false;
|
|
}
|
|
else {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
function getImageSet(drawing, paletteId) {
|
|
return imageStore.render[drawing.drw][paletteId][drawing.col];
|
|
}
|
|
|
|
function getImageFrame(drawing, paletteId, frameOverride) {
|
|
var frameIndex = 0;
|
|
if (drawing.animation.isAnimated) {
|
|
if (frameOverride != undefined && frameOverride != null) {
|
|
frameIndex = frameOverride;
|
|
}
|
|
else {
|
|
frameIndex = drawing.animation.frameIndex;
|
|
}
|
|
}
|
|
|
|
return getImageSet(drawing, paletteId)[frameIndex];
|
|
}
|
|
|
|
function getOrRenderImage(drawing, paletteId, frameOverride) {
|
|
if (!isImageRendered(drawing, paletteId)) {
|
|
renderImage(drawing, paletteId);
|
|
}
|
|
|
|
return getImageFrame(drawing, paletteId, frameOverride);
|
|
}
|
|
|
|
/* PUBLIC INTERFACE */
|
|
this.GetImage = getOrRenderImage;
|
|
|
|
this.SetPalettes = setPalettes;
|
|
|
|
this.SetImageSource = function(drawingId, imageSourceData) {
|
|
imageStore.source[drawingId] = imageSourceData;
|
|
imageStore.render[drawingId] = {}; // reset render cache for this image
|
|
}
|
|
|
|
this.GetImageSource = function(drawingId) {
|
|
return imageStore.source[drawingId];
|
|
}
|
|
|
|
this.GetFrameCount = function(drawingId) {
|
|
return imageStore.source[drawingId].length;
|
|
}
|
|
|
|
this.AttachContext = function(ctx) {
|
|
context = ctx;
|
|
}
|
|
|
|
} // Renderer()
|
|
</script>
|
|
|
|
<script>
|
|
var xhr; // TODO : remove
|
|
var canvas;
|
|
var context; // TODO : remove if safe?
|
|
var ctx;
|
|
|
|
var room = {};
|
|
var tile = {};
|
|
var sprite = {};
|
|
var item = {};
|
|
var dialog = {};
|
|
var palette = { //start off with a default palette
|
|
"default" : {
|
|
name : "default",
|
|
colors : [[0,0,0],[255,255,255],[255,255,255]]
|
|
}
|
|
};
|
|
var variable = {}; // these are starting variable values -- they don't update (or I don't think they will)
|
|
var playerId = "A";
|
|
|
|
var titleDialogId = "title";
|
|
function getTitle() {
|
|
return dialog[titleDialogId].src;
|
|
}
|
|
function setTitle(titleSrc) {
|
|
dialog[titleDialogId] = { src:titleSrc, name:null };
|
|
}
|
|
|
|
var defaultFontName = "ascii_small";
|
|
var fontName = defaultFontName;
|
|
var TextDirection = {
|
|
LeftToRight : "LTR",
|
|
RightToLeft : "RTL"
|
|
};
|
|
var textDirection = TextDirection.LeftToRight;
|
|
|
|
var names = {
|
|
room : new Map(),
|
|
tile : new Map(), // Note: Not currently enabled in the UI
|
|
sprite : new Map(),
|
|
item : new Map(),
|
|
dialog : new Map(),
|
|
};
|
|
function updateNamesFromCurData() {
|
|
|
|
function createNameMap(objectStore) {
|
|
var map = new Map();
|
|
for (id in objectStore) {
|
|
if (objectStore[id].name != undefined && objectStore[id].name != null) {
|
|
map.set(objectStore[id].name, id);
|
|
}
|
|
}
|
|
return map;
|
|
}
|
|
|
|
names.room = createNameMap(room);
|
|
names.tile = createNameMap(tile);
|
|
names.sprite = createNameMap(sprite);
|
|
names.item = createNameMap(item);
|
|
names.dialog = createNameMap(dialog);
|
|
}
|
|
|
|
var spriteStartLocations = {};
|
|
|
|
/* VERSION */
|
|
var version = {
|
|
major: 7, // major changes
|
|
minor: 3, // smaller changes
|
|
devBuildPhase: "RELEASE",
|
|
};
|
|
function getEngineVersion() {
|
|
return version.major + "." + version.minor;
|
|
}
|
|
|
|
/* FLAGS */
|
|
var flags;
|
|
function resetFlags() {
|
|
flags = {
|
|
ROOM_FORMAT : 0 // 0 = non-comma separated, 1 = comma separated
|
|
};
|
|
}
|
|
resetFlags(); //init flags on load script
|
|
|
|
// SUPER hacky location... :/
|
|
var editorDevFlags = {
|
|
// NONE right now!
|
|
};
|
|
|
|
function clearGameData() {
|
|
room = {};
|
|
tile = {};
|
|
sprite = {};
|
|
item = {};
|
|
dialog = {};
|
|
palette = { //start off with a default palette
|
|
"default" : {
|
|
name : "default",
|
|
colors : [[0,0,0],[255,255,255],[255,255,255]]
|
|
}
|
|
};
|
|
isEnding = false; //todo - correct place for this?
|
|
variable = {};
|
|
|
|
// TODO RENDERER : clear data?
|
|
|
|
spriteStartLocations = {};
|
|
|
|
// hacky to have this multiple times...
|
|
names = {
|
|
room : new Map(),
|
|
tile : new Map(),
|
|
sprite : new Map(),
|
|
item : new Map(),
|
|
dialog : new Map(),
|
|
};
|
|
|
|
fontName = defaultFontName; // TODO : reset font manager too?
|
|
textDirection = TextDirection.LeftToRight;
|
|
}
|
|
|
|
var width = 128;
|
|
var height = 128;
|
|
var scale = 4; //this is stupid but necessary
|
|
var tilesize = 8;
|
|
var mapsize = 16;
|
|
|
|
var curRoom = "0";
|
|
|
|
var key = {
|
|
left : 37,
|
|
right : 39,
|
|
up : 38,
|
|
down : 40,
|
|
space : 32,
|
|
enter : 13,
|
|
w : 87,
|
|
a : 65,
|
|
s : 83,
|
|
d : 68,
|
|
r : 82,
|
|
shift : 16,
|
|
ctrl : 17,
|
|
alt : 18,
|
|
cmd : 224
|
|
};
|
|
|
|
var prevTime = 0;
|
|
var deltaTime = 0;
|
|
|
|
//inventory update UI handles
|
|
var onInventoryChanged = null;
|
|
var onVariableChanged = null;
|
|
var onGameReset = null;
|
|
|
|
var isPlayerEmbeddedInEditor = false;
|
|
|
|
var renderer = new Renderer(tilesize, scale);
|
|
|
|
function getGameNameFromURL() {
|
|
var game = window.location.hash.substring(1);
|
|
// console.log("game name --- " + game);
|
|
return game;
|
|
}
|
|
|
|
function attachCanvas(c) {
|
|
canvas = c;
|
|
canvas.width = width * scale;
|
|
canvas.height = width * scale;
|
|
ctx = canvas.getContext("2d");
|
|
dialogRenderer.AttachContext(ctx);
|
|
renderer.AttachContext(ctx);
|
|
}
|
|
|
|
var curGameData = null;
|
|
function load_game(game_data, startWithTitle) {
|
|
curGameData = game_data; //remember the current game (used to reset the game)
|
|
|
|
dialogBuffer.Reset();
|
|
scriptInterpreter.ResetEnvironment(); // ensures variables are reset -- is this the best way?
|
|
|
|
parseWorld(game_data);
|
|
|
|
if (!isPlayerEmbeddedInEditor) {
|
|
// hack to ensure default font is available
|
|
fontManager.AddResource(defaultFontName + fontManager.GetExtension(), document.getElementById(defaultFontName).text.slice(1));
|
|
}
|
|
|
|
var font = fontManager.Get( fontName );
|
|
dialogBuffer.SetFont(font);
|
|
dialogRenderer.SetFont(font);
|
|
|
|
setInitialVariables();
|
|
|
|
// setInterval(updateLoadingScreen, 300); // hack test
|
|
|
|
onready(startWithTitle);
|
|
}
|
|
|
|
function reset_cur_game() {
|
|
if (curGameData == null) {
|
|
return; //can't reset if we don't have the game data
|
|
}
|
|
|
|
stopGame();
|
|
clearGameData();
|
|
load_game(curGameData);
|
|
|
|
if (isPlayerEmbeddedInEditor && onGameReset != null) {
|
|
onGameReset();
|
|
}
|
|
}
|
|
|
|
var update_interval = null;
|
|
function onready(startWithTitle) {
|
|
if(startWithTitle === undefined || startWithTitle === null) startWithTitle = true;
|
|
|
|
clearInterval(loading_interval);
|
|
|
|
input = new InputManager();
|
|
|
|
document.addEventListener('keydown', input.onkeydown);
|
|
document.addEventListener('keyup', input.onkeyup);
|
|
|
|
if (isPlayerEmbeddedInEditor) {
|
|
canvas.addEventListener('touchstart', input.ontouchstart, {passive:false});
|
|
canvas.addEventListener('touchmove', input.ontouchmove, {passive:false});
|
|
canvas.addEventListener('touchend', input.ontouchend, {passive:false});
|
|
}
|
|
else {
|
|
// creates a 'touchTrigger' element that covers the entire screen and can universally have touch event listeners added w/o issue.
|
|
|
|
// we're checking for existing touchTriggers both at game start and end, so it's slightly redundant.
|
|
var existingTouchTrigger = document.querySelector('#touchTrigger');
|
|
if (existingTouchTrigger === null){
|
|
var touchTrigger = document.createElement("div");
|
|
touchTrigger.setAttribute("id","touchTrigger");
|
|
|
|
// afaik css in js is necessary here to force a fullscreen element
|
|
touchTrigger.setAttribute(
|
|
"style","position: absolute; top: 0; left: 0; width: 100vw; height: 100vh; overflow: hidden;"
|
|
);
|
|
document.body.appendChild(touchTrigger);
|
|
|
|
touchTrigger.addEventListener('touchstart', input.ontouchstart);
|
|
touchTrigger.addEventListener('touchmove', input.ontouchmove);
|
|
touchTrigger.addEventListener('touchend', input.ontouchend);
|
|
}
|
|
}
|
|
|
|
window.onblur = input.onblur;
|
|
|
|
update_interval = setInterval(update,16);
|
|
|
|
if(startWithTitle) { // used by editor
|
|
startNarrating(getTitle());
|
|
}
|
|
}
|
|
|
|
function setInitialVariables() {
|
|
for(id in variable) {
|
|
var value = variable[id]; // default to string
|
|
if(value === "true") {
|
|
value = true;
|
|
}
|
|
else if(value === "false") {
|
|
value = false;
|
|
}
|
|
else if(!isNaN(parseFloat(value))) {
|
|
value = parseFloat(value);
|
|
}
|
|
scriptInterpreter.SetVariable(id,value);
|
|
}
|
|
scriptInterpreter.SetOnVariableChangeHandler( onVariableChanged );
|
|
}
|
|
|
|
function getOffset(evt) {
|
|
var offset = { x:0, y:0 };
|
|
|
|
var el = evt.target;
|
|
var rect = el.getBoundingClientRect();
|
|
|
|
offset.x += rect.left + el.scrollLeft;
|
|
offset.y += rect.top + el.scrollTop;
|
|
|
|
offset.x = evt.clientX - offset.x;
|
|
offset.y = evt.clientY - offset.y;
|
|
|
|
return offset;
|
|
}
|
|
|
|
function stopGame() {
|
|
console.log("stop GAME!");
|
|
|
|
document.removeEventListener('keydown', input.onkeydown);
|
|
document.removeEventListener('keyup', input.onkeyup);
|
|
|
|
if (isPlayerEmbeddedInEditor) {
|
|
canvas.removeEventListener('touchstart', input.ontouchstart);
|
|
canvas.removeEventListener('touchmove', input.ontouchmove);
|
|
canvas.removeEventListener('touchend', input.ontouchend);
|
|
}
|
|
else {
|
|
//check for touchTrigger and removes it
|
|
|
|
var existingTouchTrigger = document.querySelector('#touchTrigger');
|
|
if (existingTouchTrigger !== null){
|
|
existingTouchTrigger.removeEventListener('touchstart', input.ontouchstart);
|
|
existingTouchTrigger.removeEventListener('touchmove', input.ontouchmove);
|
|
existingTouchTrigger.removeEventListener('touchend', input.ontouchend);
|
|
|
|
existingTouchTrigger.parentElement.removeChild(existingTouchTrigger);
|
|
}
|
|
}
|
|
|
|
window.onblur = null;
|
|
|
|
clearInterval(update_interval);
|
|
}
|
|
|
|
/* loading animation */
|
|
var loading_anim_data = [
|
|
[
|
|
0,1,1,1,1,1,1,0,
|
|
0,0,1,1,1,1,0,0,
|
|
0,0,1,1,1,1,0,0,
|
|
0,0,0,1,1,0,0,0,
|
|
0,0,0,1,1,0,0,0,
|
|
0,0,1,0,0,1,0,0,
|
|
0,0,1,0,0,1,0,0,
|
|
0,1,1,1,1,1,1,0,
|
|
],
|
|
[
|
|
0,1,1,1,1,1,1,0,
|
|
0,0,1,0,0,1,0,0,
|
|
0,0,1,1,1,1,0,0,
|
|
0,0,0,1,1,0,0,0,
|
|
0,0,0,1,1,0,0,0,
|
|
0,0,1,0,0,1,0,0,
|
|
0,0,1,1,1,1,0,0,
|
|
0,1,1,1,1,1,1,0,
|
|
],
|
|
[
|
|
0,1,1,1,1,1,1,0,
|
|
0,0,1,0,0,1,0,0,
|
|
0,0,1,0,0,1,0,0,
|
|
0,0,0,1,1,0,0,0,
|
|
0,0,0,1,1,0,0,0,
|
|
0,0,1,1,1,1,0,0,
|
|
0,0,1,1,1,1,0,0,
|
|
0,1,1,1,1,1,1,0,
|
|
],
|
|
[
|
|
0,1,1,1,1,1,1,0,
|
|
0,0,1,0,0,1,0,0,
|
|
0,0,1,0,0,1,0,0,
|
|
0,0,0,1,1,0,0,0,
|
|
0,0,0,1,1,0,0,0,
|
|
0,0,1,1,1,1,0,0,
|
|
0,0,1,1,1,1,0,0,
|
|
0,1,1,1,1,1,1,0,
|
|
],
|
|
[
|
|
0,0,0,0,0,0,0,0,
|
|
1,0,0,0,0,0,0,1,
|
|
1,1,1,0,0,1,1,1,
|
|
1,1,1,1,1,0,0,1,
|
|
1,1,1,1,1,0,0,1,
|
|
1,1,1,0,0,1,1,1,
|
|
1,0,0,0,0,0,0,1,
|
|
0,0,0,0,0,0,0,0,
|
|
]
|
|
];
|
|
var loading_anim_frame = 0;
|
|
var loading_anim_speed = 500;
|
|
var loading_interval = null;
|
|
|
|
function loadingAnimation() {
|
|
//create image
|
|
var loadingAnimImg = ctx.createImageData(8*scale, 8*scale);
|
|
//draw image
|
|
for (var y = 0; y < 8; y++) {
|
|
for (var x = 0; x < 8; x++) {
|
|
var i = (y * 8) + x;
|
|
if (loading_anim_data[loading_anim_frame][i] == 1) {
|
|
//scaling nonsense
|
|
for (var sy = 0; sy < scale; sy++) {
|
|
for (var sx = 0; sx < scale; sx++) {
|
|
var pxl = 4 * ( (((y*scale)+sy) * (8*scale)) + ((x*scale)+sx) );
|
|
loadingAnimImg.data[pxl+0] = 255;
|
|
loadingAnimImg.data[pxl+1] = 255;
|
|
loadingAnimImg.data[pxl+2] = 255;
|
|
loadingAnimImg.data[pxl+3] = 255;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
//put image on canvas
|
|
ctx.putImageData(loadingAnimImg,scale*(width/2 - 4),scale*(height/2 - 4));
|
|
//update frame
|
|
loading_anim_frame++;
|
|
if (loading_anim_frame >= 5) loading_anim_frame = 0;
|
|
}
|
|
|
|
function updateLoadingScreen() {
|
|
// TODO : in progress
|
|
ctx.fillStyle = "rgb(0,0,0)";
|
|
ctx.fillRect(0,0,canvas.width,canvas.height);
|
|
|
|
loadingAnimation();
|
|
drawSprite( getSpriteImage(sprite["a"],"0",0), 8, 8, ctx );
|
|
}
|
|
|
|
function update() {
|
|
var curTime = Date.now();
|
|
deltaTime = curTime - prevTime;
|
|
|
|
if (curRoom == null) {
|
|
// in the special case where there is no valid room, end the game
|
|
startNarrating( "", true /*isEnding*/ );
|
|
}
|
|
|
|
if (!transition.IsTransitionActive()) {
|
|
updateInput();
|
|
}
|
|
|
|
if (transition.IsTransitionActive()) {
|
|
// transition animation takes over everything!
|
|
transition.UpdateTransition(deltaTime);
|
|
}
|
|
else {
|
|
if (!isNarrating && !isEnding) {
|
|
updateAnimation();
|
|
drawRoom( room[curRoom] ); // draw world if game has begun
|
|
}
|
|
else {
|
|
//make sure to still clear screen
|
|
ctx.fillStyle = "rgb(" + getPal(curPal())[0][0] + "," + getPal(curPal())[0][1] + "," + getPal(curPal())[0][2] + ")";
|
|
ctx.fillRect(0,0,canvas.width,canvas.height);
|
|
}
|
|
|
|
// if (isDialogMode) { // dialog mode
|
|
if(dialogBuffer.IsActive()) {
|
|
dialogRenderer.Draw( dialogBuffer, deltaTime );
|
|
dialogBuffer.Update( deltaTime );
|
|
}
|
|
|
|
// keep moving avatar if player holds down button
|
|
if( !dialogBuffer.IsActive() && !isEnding )
|
|
{
|
|
if( curPlayerDirection != Direction.None ) {
|
|
playerHoldToMoveTimer -= deltaTime;
|
|
|
|
if( playerHoldToMoveTimer <= 0 )
|
|
{
|
|
movePlayer( curPlayerDirection );
|
|
playerHoldToMoveTimer = playerHoldToMoveInterval;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
prevTime = curTime;
|
|
|
|
input.resetKeyPressed();
|
|
input.resetTapReleased();
|
|
}
|
|
|
|
function updateInput() {
|
|
if( dialogBuffer.IsActive() ) {
|
|
if (input.anyKeyPressed() || input.isTapReleased()) {
|
|
/* CONTINUE DIALOG */
|
|
if (dialogBuffer.CanContinue()) {
|
|
var hasMoreDialog = dialogBuffer.Continue();
|
|
if(!hasMoreDialog) {
|
|
// ignore currently held keys UNTIL they are released (stops player from insta-moving)
|
|
input.ignoreHeldKeys();
|
|
}
|
|
}
|
|
else {
|
|
dialogBuffer.Skip();
|
|
}
|
|
}
|
|
}
|
|
else if ( isEnding ) {
|
|
/* BITSY MUSEUM HACK:
|
|
instead of reseting on ending it takes player back to the museum
|
|
also removes need to click button to reset */
|
|
|
|
if (!redirectBitsy){
|
|
redirectBitsy = true;
|
|
window.location.href = "lootboxes.html";
|
|
}
|
|
}
|
|
else {
|
|
/* WALK */
|
|
var prevPlayerDirection = curPlayerDirection;
|
|
|
|
if ( input.isKeyDown( key.left ) || input.isKeyDown( key.a ) || input.swipeLeft() ) {
|
|
curPlayerDirection = Direction.Left;
|
|
}
|
|
else if ( input.isKeyDown( key.right ) || input.isKeyDown( key.d ) || input.swipeRight() ) {
|
|
curPlayerDirection = Direction.Right;
|
|
}
|
|
else if ( input.isKeyDown( key.up ) || input.isKeyDown( key.w ) || input.swipeUp() ) {
|
|
curPlayerDirection = Direction.Up;
|
|
}
|
|
else if ( input.isKeyDown( key.down ) || input.isKeyDown( key.s ) || input.swipeDown() ) {
|
|
curPlayerDirection = Direction.Down;
|
|
}
|
|
else {
|
|
curPlayerDirection = Direction.None;
|
|
}
|
|
|
|
if (curPlayerDirection != Direction.None && curPlayerDirection != prevPlayerDirection) {
|
|
movePlayer( curPlayerDirection );
|
|
playerHoldToMoveTimer = playerSecondStepInterval;
|
|
}
|
|
}
|
|
}
|
|
|
|
var animationCounter = 0;
|
|
var animationTime = 400;
|
|
function updateAnimation() {
|
|
animationCounter += deltaTime;
|
|
|
|
if ( animationCounter >= animationTime ) {
|
|
|
|
// animate sprites
|
|
for (id in sprite) {
|
|
var spr = sprite[id];
|
|
if (spr.animation.isAnimated) {
|
|
spr.animation.frameIndex = ( spr.animation.frameIndex + 1 ) % spr.animation.frameCount;
|
|
}
|
|
}
|
|
|
|
// animate tiles
|
|
for (id in tile) {
|
|
var til = tile[id];
|
|
if (til.animation.isAnimated) {
|
|
til.animation.frameIndex = ( til.animation.frameIndex + 1 ) % til.animation.frameCount;
|
|
}
|
|
}
|
|
|
|
// animate items
|
|
for (id in item) {
|
|
var itm = item[id];
|
|
if (itm.animation.isAnimated) {
|
|
itm.animation.frameIndex = ( itm.animation.frameIndex + 1 ) % itm.animation.frameCount;
|
|
}
|
|
}
|
|
|
|
// reset counter
|
|
animationCounter = 0;
|
|
|
|
}
|
|
}
|
|
|
|
function resetAllAnimations() {
|
|
for (id in sprite) {
|
|
var spr = sprite[id];
|
|
if (spr.animation.isAnimated) {
|
|
spr.animation.frameIndex = 0;
|
|
}
|
|
}
|
|
|
|
for (id in tile) {
|
|
var til = tile[id];
|
|
if (til.animation.isAnimated) {
|
|
til.animation.frameIndex = 0;
|
|
}
|
|
}
|
|
|
|
for (id in item) {
|
|
var itm = item[id];
|
|
if (itm.animation.isAnimated) {
|
|
itm.animation.frameIndex = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
function getSpriteAt(x,y) {
|
|
for (id in sprite) {
|
|
var spr = sprite[id];
|
|
if (spr.room === curRoom) {
|
|
if (spr.x == x && spr.y == y) {
|
|
return id;
|
|
}
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
|
|
var Direction = {
|
|
None : -1,
|
|
Up : 0,
|
|
Down : 1,
|
|
Left : 2,
|
|
Right : 3
|
|
};
|
|
|
|
var curPlayerDirection = Direction.None;
|
|
var playerHoldToMoveTimer = 0;
|
|
var playerHoldToMoveInterval = 150;
|
|
var playerSecondStepInterval = 500;
|
|
|
|
var InputManager = function() {
|
|
var self = this;
|
|
|
|
var pressed;
|
|
var ignored;
|
|
var newKeyPress;
|
|
var touchState;
|
|
|
|
function resetAll() {
|
|
pressed = {};
|
|
ignored = {};
|
|
newKeyPress = false;
|
|
|
|
touchState = {
|
|
isDown : false,
|
|
startX : 0,
|
|
startY : 0,
|
|
curX : 0,
|
|
curY : 0,
|
|
swipeDistance : 30,
|
|
swipeDirection : Direction.None,
|
|
tapReleased : false
|
|
};
|
|
}
|
|
resetAll();
|
|
|
|
function stopWindowScrolling(e) {
|
|
if(e.keyCode == key.left || e.keyCode == key.right || e.keyCode == key.up || e.keyCode == key.down || !isPlayerEmbeddedInEditor)
|
|
e.preventDefault();
|
|
}
|
|
|
|
function tryRestartGame(e) {
|
|
/* RESTART GAME */
|
|
if ( e.keyCode === key.r && ( e.getModifierState("Control") || e.getModifierState("Meta") ) ) {
|
|
if ( confirm("Restart the game?") ) {
|
|
reset_cur_game();
|
|
}
|
|
}
|
|
}
|
|
|
|
function eventIsModifier(event) {
|
|
return (event.keyCode == key.shift || event.keyCode == key.ctrl || event.keyCode == key.alt || event.keyCode == key.cmd);
|
|
}
|
|
|
|
function isModifierKeyDown() {
|
|
return ( self.isKeyDown(key.shift) || self.isKeyDown(key.ctrl) || self.isKeyDown(key.alt) || self.isKeyDown(key.cmd) );
|
|
}
|
|
|
|
this.ignoreHeldKeys = function() {
|
|
for (var key in pressed) {
|
|
if (pressed[key]) { // only ignore keys that are actually held
|
|
ignored[key] = true;
|
|
// console.log("IGNORE -- " + key);
|
|
}
|
|
}
|
|
}
|
|
|
|
this.onkeydown = function(event) {
|
|
// console.log("KEYDOWN -- " + event.keyCode);
|
|
|
|
stopWindowScrolling(event);
|
|
|
|
tryRestartGame(event);
|
|
|
|
// Special keys being held down can interfere with keyup events and lock movement
|
|
// so just don't collect input when they're held
|
|
{
|
|
if (isModifierKeyDown()) {
|
|
return;
|
|
}
|
|
|
|
if (eventIsModifier(event)) {
|
|
resetAll();
|
|
}
|
|
}
|
|
|
|
if (ignored[event.keyCode]) {
|
|
return;
|
|
}
|
|
|
|
if (!self.isKeyDown(event.keyCode)) {
|
|
newKeyPress = true;
|
|
}
|
|
|
|
pressed[event.keyCode] = true;
|
|
ignored[event.keyCode] = false;
|
|
}
|
|
|
|
this.onkeyup = function(event) {
|
|
// console.log("KEYUP -- " + event.keyCode);
|
|
pressed[event.keyCode] = false;
|
|
ignored[event.keyCode] = false;
|
|
}
|
|
|
|
this.ontouchstart = function(event) {
|
|
event.preventDefault();
|
|
|
|
if( event.changedTouches.length > 0 ) {
|
|
touchState.isDown = true;
|
|
|
|
touchState.startX = touchState.curX = event.changedTouches[0].clientX;
|
|
touchState.startY = touchState.curY = event.changedTouches[0].clientY;
|
|
|
|
touchState.swipeDirection = Direction.None;
|
|
}
|
|
}
|
|
|
|
this.ontouchmove = function(event) {
|
|
event.preventDefault();
|
|
|
|
if( touchState.isDown && event.changedTouches.length > 0 ) {
|
|
touchState.curX = event.changedTouches[0].clientX;
|
|
touchState.curY = event.changedTouches[0].clientY;
|
|
|
|
var prevDirection = touchState.swipeDirection;
|
|
|
|
if( touchState.curX - touchState.startX <= -touchState.swipeDistance ) {
|
|
touchState.swipeDirection = Direction.Left;
|
|
}
|
|
else if( touchState.curX - touchState.startX >= touchState.swipeDistance ) {
|
|
touchState.swipeDirection = Direction.Right;
|
|
}
|
|
else if( touchState.curY - touchState.startY <= -touchState.swipeDistance ) {
|
|
touchState.swipeDirection = Direction.Up;
|
|
}
|
|
else if( touchState.curY - touchState.startY >= touchState.swipeDistance ) {
|
|
touchState.swipeDirection = Direction.Down;
|
|
}
|
|
|
|
if( touchState.swipeDirection != prevDirection ) {
|
|
// reset center so changing directions is easier
|
|
touchState.startX = touchState.curX;
|
|
touchState.startY = touchState.curY;
|
|
}
|
|
}
|
|
}
|
|
|
|
this.ontouchend = function(event) {
|
|
event.preventDefault();
|
|
|
|
touchState.isDown = false;
|
|
|
|
if( touchState.swipeDirection == Direction.None ) {
|
|
// tap!
|
|
touchState.tapReleased = true;
|
|
}
|
|
|
|
touchState.swipeDirection = Direction.None;
|
|
}
|
|
|
|
this.isKeyDown = function(keyCode) {
|
|
return pressed[keyCode] != null && pressed[keyCode] == true && (ignored[keyCode] == null || ignored[keyCode] == false);
|
|
}
|
|
|
|
this.anyKeyPressed = function() {
|
|
return newKeyPress;
|
|
}
|
|
|
|
this.resetKeyPressed = function() {
|
|
newKeyPress = false;
|
|
}
|
|
|
|
this.swipeLeft = function() {
|
|
return touchState.swipeDirection == Direction.Left;
|
|
}
|
|
|
|
this.swipeRight = function() {
|
|
return touchState.swipeDirection == Direction.Right;
|
|
}
|
|
|
|
this.swipeUp = function() {
|
|
return touchState.swipeDirection == Direction.Up;
|
|
}
|
|
|
|
this.swipeDown = function() {
|
|
return touchState.swipeDirection == Direction.Down;
|
|
}
|
|
|
|
this.isTapReleased = function() {
|
|
return touchState.tapReleased;
|
|
}
|
|
|
|
this.resetTapReleased = function() {
|
|
touchState.tapReleased = false;
|
|
}
|
|
|
|
this.onblur = function() {
|
|
// console.log("~~~ BLUR ~~");
|
|
resetAll();
|
|
}
|
|
}
|
|
var input = null;
|
|
|
|
function movePlayer(direction) {
|
|
if (player().room == null || !Object.keys(room).includes(player().room)) {
|
|
return; // player room is missing or invalid.. can't move them!
|
|
}
|
|
|
|
var spr = null;
|
|
|
|
if ( curPlayerDirection == Direction.Left && !(spr = getSpriteLeft()) && !isWallLeft()) {
|
|
player().x -= 1;
|
|
}
|
|
else if ( curPlayerDirection == Direction.Right && !(spr = getSpriteRight()) && !isWallRight()) {
|
|
player().x += 1;
|
|
}
|
|
else if ( curPlayerDirection == Direction.Up && !(spr = getSpriteUp()) && !isWallUp()) {
|
|
player().y -= 1;
|
|
}
|
|
else if ( curPlayerDirection == Direction.Down && !(spr = getSpriteDown()) && !isWallDown()) {
|
|
player().y += 1;
|
|
}
|
|
|
|
var ext = getExit( player().room, player().x, player().y );
|
|
var end = getEnding( player().room, player().x, player().y );
|
|
var itmIndex = getItemIndex( player().room, player().x, player().y );
|
|
|
|
// do items first, because you can pick up an item AND go through a door
|
|
if (itmIndex > -1) {
|
|
var itm = room[player().room].items[itmIndex];
|
|
var itemRoom = player().room;
|
|
|
|
startItemDialog(itm.id, function() {
|
|
// remove item from room
|
|
room[itemRoom].items.splice(itmIndex, 1);
|
|
|
|
// update player inventory
|
|
if (player().inventory[itm.id]) {
|
|
player().inventory[itm.id] += 1;
|
|
}
|
|
else {
|
|
player().inventory[itm.id] = 1;
|
|
}
|
|
|
|
// show inventory change in UI
|
|
if (onInventoryChanged != null) {
|
|
onInventoryChanged(itm.id);
|
|
}
|
|
});
|
|
}
|
|
|
|
if (end) {
|
|
startEndingDialog(end);
|
|
}
|
|
else if (ext) {
|
|
movePlayerThroughExit(ext);
|
|
}
|
|
else if (spr) {
|
|
startSpriteDialog(spr /*spriteId*/);
|
|
}
|
|
}
|
|
|
|
var transition = new TransitionManager();
|
|
|
|
function movePlayerThroughExit(ext) {
|
|
var GoToDest = function() {
|
|
if (ext.transition_effect != null) {
|
|
transition.BeginTransition(player().room, player().x, player().y, ext.dest.room, ext.dest.x, ext.dest.y, ext.transition_effect);
|
|
transition.UpdateTransition(0);
|
|
}
|
|
|
|
player().room = ext.dest.room;
|
|
player().x = ext.dest.x;
|
|
player().y = ext.dest.y;
|
|
curRoom = ext.dest.room;
|
|
|
|
initRoom(curRoom);
|
|
};
|
|
|
|
if (ext.dlg != undefined && ext.dlg != null) {
|
|
// TODO : I need to simplify dialog code,
|
|
// so I don't have to get the ID and the source str
|
|
// every time!
|
|
startDialog(
|
|
dialog[ext.dlg].src,
|
|
ext.dlg,
|
|
function(result) {
|
|
var isLocked = ext.property && ext.property.locked === true;
|
|
if (!isLocked) {
|
|
GoToDest();
|
|
}
|
|
},
|
|
ext);
|
|
}
|
|
else {
|
|
GoToDest();
|
|
}
|
|
}
|
|
|
|
function initRoom(roomId) {
|
|
// init exit properties
|
|
for (var i = 0; i < room[roomId].exits.length; i++) {
|
|
room[roomId].exits[i].property = { locked:false };
|
|
}
|
|
|
|
// init ending properties
|
|
for (var i = 0; i < room[roomId].endings.length; i++) {
|
|
room[roomId].endings[i].property = { locked:false };
|
|
}
|
|
}
|
|
|
|
function getItemIndex( roomId, x, y ) {
|
|
for( var i = 0; i < room[roomId].items.length; i++ ) {
|
|
var itm = room[roomId].items[i];
|
|
if ( itm.x == x && itm.y == y)
|
|
return i;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
function getSpriteLeft() { //repetitive?
|
|
return getSpriteAt( player().x - 1, player().y );
|
|
}
|
|
|
|
function getSpriteRight() {
|
|
return getSpriteAt( player().x + 1, player().y );
|
|
}
|
|
|
|
function getSpriteUp() {
|
|
return getSpriteAt( player().x, player().y - 1 );
|
|
}
|
|
|
|
function getSpriteDown() {
|
|
return getSpriteAt( player().x, player().y + 1 );
|
|
}
|
|
|
|
function isWallLeft() {
|
|
return (player().x - 1 < 0) || isWall( player().x - 1, player().y );
|
|
}
|
|
|
|
function isWallRight() {
|
|
return (player().x + 1 >= 16) || isWall( player().x + 1, player().y );
|
|
}
|
|
|
|
function isWallUp() {
|
|
return (player().y - 1 < 0) || isWall( player().x, player().y - 1 );
|
|
}
|
|
|
|
function isWallDown() {
|
|
return (player().y + 1 >= 16) || isWall( player().x, player().y + 1 );
|
|
}
|
|
|
|
function isWall(x,y,roomId) {
|
|
if(roomId == undefined || roomId == null)
|
|
roomId = curRoom;
|
|
|
|
var tileId = getTile( x, y );
|
|
|
|
if( tileId === '0' )
|
|
return false; // Blank spaces aren't walls, ya doofus
|
|
|
|
if( tile[tileId].isWall === undefined || tile[tileId].isWall === null ) {
|
|
// No wall-state defined: check room-specific walls
|
|
var i = room[roomId].walls.indexOf( getTile(x,y) );
|
|
return i > -1;
|
|
}
|
|
|
|
// Otherwise, use the tile's own wall-state
|
|
return tile[tileId].isWall;
|
|
}
|
|
|
|
function getItem(roomId,x,y) {
|
|
for (i in room[roomId].items) {
|
|
var item = room[roomId].items[i];
|
|
if (x == item.x && y == item.y) {
|
|
return item;
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
|
|
function getExit(roomId,x,y) {
|
|
for (i in room[roomId].exits) {
|
|
var e = room[roomId].exits[i];
|
|
if (x == e.x && y == e.y) {
|
|
return e;
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
|
|
function getEnding(roomId,x,y) {
|
|
for (i in room[roomId].endings) {
|
|
var e = room[roomId].endings[i];
|
|
if (x == e.x && y == e.y) {
|
|
return e;
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
|
|
function getTile(x,y) {
|
|
// console.log(x + " " + y);
|
|
var t = getRoom().tilemap[y][x];
|
|
return t;
|
|
}
|
|
|
|
function player() {
|
|
return sprite[playerId];
|
|
}
|
|
|
|
// Sort of a hack for legacy palette code (when it was just an array)
|
|
function getPal(id) {
|
|
if (palette[id] === undefined) {
|
|
id = "default";
|
|
}
|
|
|
|
return palette[ id ].colors;
|
|
}
|
|
|
|
function getRoom() {
|
|
return room[curRoom];
|
|
}
|
|
|
|
function isSpriteOffstage(id) {
|
|
return sprite[id].room == null;
|
|
}
|
|
|
|
function parseWorld(file) {
|
|
spriteStartLocations = {};
|
|
|
|
resetFlags();
|
|
|
|
var versionNumber = 0;
|
|
|
|
// flags to keep track of which compatibility conversions
|
|
// need to be applied to this game data
|
|
var compatibilityFlags = {
|
|
convertSayToPrint : false,
|
|
combineEndingsWithDialog : false,
|
|
convertImplicitSpriteDialogIds : false,
|
|
};
|
|
|
|
var lines = file.split("\n");
|
|
var i = 0;
|
|
while (i < lines.length) {
|
|
var curLine = lines[i];
|
|
|
|
// console.log(lines[i]);
|
|
|
|
if (i == 0) {
|
|
i = parseTitle(lines, i);
|
|
}
|
|
else if (curLine.length <= 0 || curLine.charAt(0) === "#") {
|
|
// collect version number (from a comment.. hacky I know)
|
|
if (curLine.indexOf("# BITSY VERSION ") != -1) {
|
|
versionNumber = parseFloat(curLine.replace("# BITSY VERSION ", ""));
|
|
|
|
if (versionNumber < 5.0) {
|
|
compatibilityFlags.convertSayToPrint = true;
|
|
}
|
|
|
|
if (versionNumber < 7.0) {
|
|
compatibilityFlags.combineEndingsWithDialog = true;
|
|
compatibilityFlags.convertImplicitSpriteDialogIds = true;
|
|
}
|
|
}
|
|
|
|
//skip blank lines & comments
|
|
i++;
|
|
}
|
|
else if (getType(curLine) == "PAL") {
|
|
i = parsePalette(lines, i);
|
|
}
|
|
else if (getType(curLine) === "ROOM" || getType(curLine) === "SET") { //SET for back compat
|
|
i = parseRoom(lines, i, compatibilityFlags);
|
|
}
|
|
else if (getType(curLine) === "TIL") {
|
|
i = parseTile(lines, i);
|
|
}
|
|
else if (getType(curLine) === "SPR") {
|
|
i = parseSprite(lines, i);
|
|
}
|
|
else if (getType(curLine) === "ITM") {
|
|
i = parseItem(lines, i);
|
|
}
|
|
else if (getType(curLine) === "DRW") {
|
|
i = parseDrawing(lines, i);
|
|
}
|
|
else if (getType(curLine) === "DLG") {
|
|
i = parseDialog(lines, i, compatibilityFlags);
|
|
}
|
|
else if (getType(curLine) === "END" && compatibilityFlags.combineEndingsWithDialog) {
|
|
// parse endings for back compat
|
|
i = parseEnding(lines, i, compatibilityFlags);
|
|
}
|
|
else if (getType(curLine) === "VAR") {
|
|
i = parseVariable(lines, i);
|
|
}
|
|
else if (getType(curLine) === "DEFAULT_FONT") {
|
|
i = parseFontName(lines, i);
|
|
}
|
|
else if (getType(curLine) === "TEXT_DIRECTION") {
|
|
i = parseTextDirection(lines, i);
|
|
}
|
|
else if (getType(curLine) === "FONT") {
|
|
i = parseFontData(lines, i);
|
|
}
|
|
else if (getType(curLine) === "!") {
|
|
i = parseFlag(lines, i);
|
|
}
|
|
else {
|
|
i++;
|
|
}
|
|
}
|
|
|
|
placeSprites();
|
|
|
|
var roomIds = Object.keys(room);
|
|
if (player() != undefined && player().room != null && roomIds.includes(player().room)) {
|
|
// player has valid room
|
|
curRoom = player().room;
|
|
}
|
|
else if (roomIds.length > 0) {
|
|
// player not in any room! what the heck
|
|
curRoom = roomIds[0];
|
|
}
|
|
else {
|
|
// uh oh there are no rooms I guess???
|
|
curRoom = null;
|
|
}
|
|
|
|
if (curRoom != null) {
|
|
initRoom(curRoom);
|
|
}
|
|
|
|
renderer.SetPalettes(palette);
|
|
|
|
scriptCompatibility(compatibilityFlags);
|
|
|
|
return versionNumber;
|
|
}
|
|
|
|
function scriptCompatibility(compatibilityFlags) {
|
|
if (compatibilityFlags.convertSayToPrint) {
|
|
console.log("CONVERT SAY TO PRINT!");
|
|
|
|
var PrintFunctionVisitor = function() {
|
|
var didChange = false;
|
|
this.DidChange = function() { return didChange; };
|
|
|
|
this.Visit = function(node) {
|
|
if (node.type != "function") {
|
|
return;
|
|
}
|
|
|
|
if (node.name === "say") {
|
|
node.name = "print";
|
|
didChange = true;
|
|
}
|
|
};
|
|
};
|
|
|
|
for (dlgId in dialog) {
|
|
var dialogScript = scriptInterpreter.Parse(dialog[dlgId].src);
|
|
var visitor = new PrintFunctionVisitor();
|
|
dialogScript.VisitAll(visitor);
|
|
if (visitor.DidChange()) {
|
|
var newDialog = dialogScript.Serialize();
|
|
if (newDialog.indexOf("\n") > -1) {
|
|
newDialog = '"""\n' + newDialog + '\n"""';
|
|
}
|
|
dialog[dlgId].src = newDialog;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//TODO this is in progress and doesn't support all features
|
|
function serializeWorld(skipFonts) {
|
|
if (skipFonts === undefined || skipFonts === null)
|
|
skipFonts = false;
|
|
|
|
var worldStr = "";
|
|
/* TITLE */
|
|
worldStr += getTitle() + "\n";
|
|
worldStr += "\n";
|
|
/* VERSION */
|
|
worldStr += "# BITSY VERSION " + getEngineVersion() + "\n"; // add version as a comment for debugging purposes
|
|
if (version.devBuildPhase != "RELEASE") {
|
|
worldStr += "# DEVELOPMENT BUILD -- " + version.devBuildPhase;
|
|
}
|
|
worldStr += "\n";
|
|
/* FLAGS */
|
|
for (f in flags) {
|
|
worldStr += "! " + f + " " + flags[f] + "\n";
|
|
}
|
|
worldStr += "\n"
|
|
/* FONT */
|
|
if (fontName != defaultFontName) {
|
|
worldStr += "DEFAULT_FONT " + fontName + "\n";
|
|
worldStr += "\n"
|
|
}
|
|
if (textDirection != TextDirection.LeftToRight) {
|
|
worldStr += "TEXT_DIRECTION " + textDirection + "\n";
|
|
worldStr += "\n"
|
|
}
|
|
/* PALETTE */
|
|
for (id in palette) {
|
|
if (id != "default") {
|
|
worldStr += "PAL " + id + "\n";
|
|
if( palette[id].name != null )
|
|
worldStr += "NAME " + palette[id].name + "\n";
|
|
for (i in getPal(id)) {
|
|
for (j in getPal(id)[i]) {
|
|
worldStr += getPal(id)[i][j];
|
|
if (j < 2) worldStr += ",";
|
|
}
|
|
worldStr += "\n";
|
|
}
|
|
worldStr += "\n";
|
|
}
|
|
}
|
|
/* ROOM */
|
|
for (id in room) {
|
|
worldStr += "ROOM " + id + "\n";
|
|
if ( flags.ROOM_FORMAT == 0 ) {
|
|
// old non-comma separated format
|
|
for (i in room[id].tilemap) {
|
|
for (j in room[id].tilemap[i]) {
|
|
worldStr += room[id].tilemap[i][j];
|
|
}
|
|
worldStr += "\n";
|
|
}
|
|
}
|
|
else if ( flags.ROOM_FORMAT == 1 ) {
|
|
// new comma separated format
|
|
for (i in room[id].tilemap) {
|
|
for (j in room[id].tilemap[i]) {
|
|
worldStr += room[id].tilemap[i][j];
|
|
if (j < room[id].tilemap[i].length-1) worldStr += ","
|
|
}
|
|
worldStr += "\n";
|
|
}
|
|
}
|
|
if (room[id].name != null) {
|
|
/* NAME */
|
|
worldStr += "NAME " + room[id].name + "\n";
|
|
}
|
|
if (room[id].walls.length > 0) {
|
|
/* WALLS */
|
|
worldStr += "WAL ";
|
|
for (j in room[id].walls) {
|
|
worldStr += room[id].walls[j];
|
|
if (j < room[id].walls.length-1) {
|
|
worldStr += ",";
|
|
}
|
|
}
|
|
worldStr += "\n";
|
|
}
|
|
if (room[id].items.length > 0) {
|
|
/* ITEMS */
|
|
for (j in room[id].items) {
|
|
var itm = room[id].items[j];
|
|
worldStr += "ITM " + itm.id + " " + itm.x + "," + itm.y;
|
|
worldStr += "\n";
|
|
}
|
|
}
|
|
if (room[id].exits.length > 0) {
|
|
/* EXITS */
|
|
for (j in room[id].exits) {
|
|
var e = room[id].exits[j];
|
|
if ( isExitValid(e) ) {
|
|
worldStr += "EXT " + e.x + "," + e.y + " " + e.dest.room + " " + e.dest.x + "," + e.dest.y;
|
|
if (e.transition_effect != undefined && e.transition_effect != null) {
|
|
worldStr += " FX " + e.transition_effect;
|
|
}
|
|
if (e.dlg != undefined && e.dlg != null) {
|
|
worldStr += " DLG " + e.dlg;
|
|
}
|
|
worldStr += "\n";
|
|
}
|
|
}
|
|
}
|
|
if (room[id].endings.length > 0) {
|
|
/* ENDINGS */
|
|
for (j in room[id].endings) {
|
|
var e = room[id].endings[j];
|
|
// todo isEndingValid
|
|
worldStr += "END " + e.id + " " + e.x + "," + e.y;
|
|
worldStr += "\n";
|
|
}
|
|
}
|
|
if (room[id].pal != null && room[id].pal != "default") {
|
|
/* PALETTE */
|
|
worldStr += "PAL " + room[id].pal + "\n";
|
|
}
|
|
worldStr += "\n";
|
|
}
|
|
/* TILES */
|
|
for (id in tile) {
|
|
worldStr += "TIL " + id + "\n";
|
|
worldStr += serializeDrawing( "TIL_" + id );
|
|
if (tile[id].name != null && tile[id].name != undefined) {
|
|
/* NAME */
|
|
worldStr += "NAME " + tile[id].name + "\n";
|
|
}
|
|
if (tile[id].isWall != null && tile[id].isWall != undefined) {
|
|
/* WALL */
|
|
worldStr += "WAL " + tile[id].isWall + "\n";
|
|
}
|
|
if (tile[id].col != null && tile[id].col != undefined && tile[id].col != 1) {
|
|
/* COLOR OVERRIDE */
|
|
worldStr += "COL " + tile[id].col + "\n";
|
|
}
|
|
worldStr += "\n";
|
|
}
|
|
/* SPRITES */
|
|
for (id in sprite) {
|
|
worldStr += "SPR " + id + "\n";
|
|
worldStr += serializeDrawing( "SPR_" + id );
|
|
if (sprite[id].name != null && sprite[id].name != undefined) {
|
|
/* NAME */
|
|
worldStr += "NAME " + sprite[id].name + "\n";
|
|
}
|
|
if (sprite[id].dlg != null) {
|
|
worldStr += "DLG " + sprite[id].dlg + "\n";
|
|
}
|
|
if (sprite[id].room != null) {
|
|
/* SPRITE POSITION */
|
|
worldStr += "POS " + sprite[id].room + " " + sprite[id].x + "," + sprite[id].y + "\n";
|
|
}
|
|
if (sprite[id].inventory != null) {
|
|
for(itemId in sprite[id].inventory) {
|
|
worldStr += "ITM " + itemId + " " + sprite[id].inventory[itemId] + "\n";
|
|
}
|
|
}
|
|
if (sprite[id].col != null && sprite[id].col != undefined && sprite[id].col != 2) {
|
|
/* COLOR OVERRIDE */
|
|
worldStr += "COL " + sprite[id].col + "\n";
|
|
}
|
|
worldStr += "\n";
|
|
}
|
|
/* ITEMS */
|
|
for (id in item) {
|
|
worldStr += "ITM " + id + "\n";
|
|
worldStr += serializeDrawing( "ITM_" + id );
|
|
if (item[id].name != null && item[id].name != undefined) {
|
|
/* NAME */
|
|
worldStr += "NAME " + item[id].name + "\n";
|
|
}
|
|
if (item[id].dlg != null) {
|
|
worldStr += "DLG " + item[id].dlg + "\n";
|
|
}
|
|
if (item[id].col != null && item[id].col != undefined && item[id].col != 2) {
|
|
/* COLOR OVERRIDE */
|
|
worldStr += "COL " + item[id].col + "\n";
|
|
}
|
|
worldStr += "\n";
|
|
}
|
|
/* DIALOG */
|
|
for (id in dialog) {
|
|
if (id != titleDialogId) {
|
|
worldStr += "DLG " + id + "\n";
|
|
worldStr += dialog[id].src + "\n";
|
|
if (dialog[id].name != null) {
|
|
worldStr += "NAME " + dialog[id].name + "\n";
|
|
}
|
|
worldStr += "\n";
|
|
}
|
|
}
|
|
/* VARIABLES */
|
|
for (id in variable) {
|
|
worldStr += "VAR " + id + "\n";
|
|
worldStr += variable[id] + "\n";
|
|
worldStr += "\n";
|
|
}
|
|
/* FONT */
|
|
// TODO : support multiple fonts
|
|
if (fontName != defaultFontName && !skipFonts) {
|
|
worldStr += fontManager.GetData(fontName);
|
|
}
|
|
|
|
return worldStr;
|
|
}
|
|
|
|
function serializeDrawing(drwId) {
|
|
var imageSource = renderer.GetImageSource(drwId);
|
|
var drwStr = "";
|
|
for (f in imageSource) {
|
|
for (y in imageSource[f]) {
|
|
var rowStr = "";
|
|
for (x in imageSource[f][y]) {
|
|
rowStr += imageSource[f][y][x];
|
|
}
|
|
drwStr += rowStr + "\n";
|
|
}
|
|
if (f < (imageSource.length-1)) drwStr += ">\n";
|
|
}
|
|
return drwStr;
|
|
}
|
|
|
|
function isExitValid(e) {
|
|
var hasValidStartPos = e.x >= 0 && e.x < 16 && e.y >= 0 && e.y < 16;
|
|
var hasDest = e.dest != null;
|
|
var hasValidRoomDest = (e.dest.room != null && e.dest.x >= 0 && e.dest.x < 16 && e.dest.y >= 0 && e.dest.y < 16);
|
|
return hasValidStartPos && hasDest && hasValidRoomDest;
|
|
}
|
|
|
|
function placeSprites() {
|
|
for (id in spriteStartLocations) {
|
|
//console.log(id);
|
|
//console.log( spriteStartLocations[id] );
|
|
//console.log(sprite[id]);
|
|
sprite[id].room = spriteStartLocations[id].room;
|
|
sprite[id].x = spriteStartLocations[id].x;
|
|
sprite[id].y = spriteStartLocations[id].y;
|
|
//console.log(sprite[id]);
|
|
}
|
|
}
|
|
|
|
/* ARGUMENT GETTERS */
|
|
function getType(line) {
|
|
return getArg(line,0);
|
|
}
|
|
|
|
function getId(line) {
|
|
return getArg(line,1);
|
|
}
|
|
|
|
function getArg(line,arg) {
|
|
return line.split(" ")[arg];
|
|
}
|
|
|
|
function getCoord(line,arg) {
|
|
return getArg(line,arg).split(",");
|
|
}
|
|
|
|
function parseTitle(lines, i) {
|
|
var results = scriptUtils.ReadDialogScript(lines,i);
|
|
setTitle(results.script);
|
|
i = results.index;
|
|
|
|
i++;
|
|
|
|
return i;
|
|
}
|
|
|
|
function parseRoom(lines, i, compatibilityFlags) {
|
|
var id = getId(lines[i]);
|
|
room[id] = {
|
|
id : id,
|
|
tilemap : [],
|
|
walls : [],
|
|
exits : [],
|
|
endings : [],
|
|
items : [],
|
|
pal : null,
|
|
name : null
|
|
};
|
|
i++;
|
|
|
|
// create tile map
|
|
if ( flags.ROOM_FORMAT == 0 ) {
|
|
// old way: no commas, single char tile ids
|
|
var end = i + mapsize;
|
|
var y = 0;
|
|
for (; i<end; i++) {
|
|
room[id].tilemap.push( [] );
|
|
for (x = 0; x<mapsize; x++) {
|
|
room[id].tilemap[y].push( lines[i].charAt(x) );
|
|
}
|
|
y++;
|
|
}
|
|
}
|
|
else if ( flags.ROOM_FORMAT == 1 ) {
|
|
// new way: comma separated, multiple char tile ids
|
|
var end = i + mapsize;
|
|
var y = 0;
|
|
for (; i<end; i++) {
|
|
room[id].tilemap.push( [] );
|
|
var lineSep = lines[i].split(",");
|
|
for (x = 0; x<mapsize; x++) {
|
|
room[id].tilemap[y].push( lineSep[x] );
|
|
}
|
|
y++;
|
|
}
|
|
}
|
|
|
|
while (i < lines.length && lines[i].length > 0) { //look for empty line
|
|
// console.log(getType(lines[i]));
|
|
if (getType(lines[i]) === "SPR") {
|
|
/* NOTE SPRITE START LOCATIONS */
|
|
var sprId = getId(lines[i]);
|
|
if (sprId.indexOf(",") == -1 && lines[i].split(" ").length >= 3) { //second conditional checks for coords
|
|
/* PLACE A SINGLE SPRITE */
|
|
var sprCoord = lines[i].split(" ")[2].split(",");
|
|
spriteStartLocations[sprId] = {
|
|
room : id,
|
|
x : parseInt(sprCoord[0]),
|
|
y : parseInt(sprCoord[1])
|
|
};
|
|
}
|
|
else if ( flags.ROOM_FORMAT == 0 ) { // TODO: right now this shortcut only works w/ the old comma separate format
|
|
/* PLACE MULTIPLE SPRITES*/
|
|
//Does find and replace in the tilemap (may be hacky, but its convenient)
|
|
var sprList = sprId.split(",");
|
|
for (row in room[id].tilemap) {
|
|
for (s in sprList) {
|
|
var col = room[id].tilemap[row].indexOf( sprList[s] );
|
|
//if the sprite is in this row, replace it with the "null tile" and set its starting position
|
|
if (col != -1) {
|
|
room[id].tilemap[row][col] = "0";
|
|
spriteStartLocations[ sprList[s] ] = {
|
|
room : id,
|
|
x : parseInt(col),
|
|
y : parseInt(row)
|
|
};
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (getType(lines[i]) === "ITM") {
|
|
var itmId = getId(lines[i]);
|
|
var itmCoord = lines[i].split(" ")[2].split(",");
|
|
var itm = {
|
|
id: itmId,
|
|
x : parseInt(itmCoord[0]),
|
|
y : parseInt(itmCoord[1])
|
|
};
|
|
room[id].items.push( itm );
|
|
}
|
|
else if (getType(lines[i]) === "WAL") {
|
|
/* DEFINE COLLISIONS (WALLS) */
|
|
room[id].walls = getId(lines[i]).split(",");
|
|
}
|
|
else if (getType(lines[i]) === "EXT") {
|
|
/* ADD EXIT */
|
|
var exitArgs = lines[i].split(" ");
|
|
//arg format: EXT 10,5 M 3,2 [AVA:7 LCK:a,9] [AVA 7 LCK a 9]
|
|
var exitCoords = exitArgs[1].split(",");
|
|
var destName = exitArgs[2];
|
|
var destCoords = exitArgs[3].split(",");
|
|
var ext = {
|
|
x : parseInt(exitCoords[0]),
|
|
y : parseInt(exitCoords[1]),
|
|
dest : {
|
|
room : destName,
|
|
x : parseInt(destCoords[0]),
|
|
y : parseInt(destCoords[1])
|
|
},
|
|
transition_effect : null,
|
|
dlg: null,
|
|
};
|
|
|
|
// optional arguments
|
|
var exitArgIndex = 4;
|
|
while (exitArgIndex < exitArgs.length) {
|
|
if (exitArgs[exitArgIndex] == "FX") {
|
|
ext.transition_effect = exitArgs[exitArgIndex+1];
|
|
exitArgIndex += 2;
|
|
}
|
|
else if (exitArgs[exitArgIndex] == "DLG") {
|
|
ext.dlg = exitArgs[exitArgIndex+1];
|
|
exitArgIndex += 2;
|
|
}
|
|
else {
|
|
exitArgIndex += 1;
|
|
}
|
|
}
|
|
|
|
room[id].exits.push(ext);
|
|
}
|
|
else if (getType(lines[i]) === "END") {
|
|
/* ADD ENDING */
|
|
var endId = getId(lines[i]);
|
|
|
|
// compatibility with when endings were stored separate from other dialog
|
|
if (compatibilityFlags.combineEndingsWithDialog) {
|
|
endId = "end_" + endId;
|
|
}
|
|
|
|
var endCoords = getCoord(lines[i], 2);
|
|
var end = {
|
|
id : endId,
|
|
x : parseInt(endCoords[0]),
|
|
y : parseInt(endCoords[1])
|
|
};
|
|
|
|
room[id].endings.push(end);
|
|
}
|
|
else if (getType(lines[i]) === "PAL") {
|
|
/* CHOOSE PALETTE (that's not default) */
|
|
room[id].pal = getId(lines[i]);
|
|
}
|
|
else if (getType(lines[i]) === "NAME") {
|
|
var name = lines[i].split(/\s(.+)/)[1];
|
|
room[id].name = name;
|
|
names.room.set(name, id);
|
|
}
|
|
|
|
i++;
|
|
}
|
|
|
|
return i;
|
|
}
|
|
|
|
function parsePalette(lines,i) { //todo this has to go first right now :(
|
|
var id = getId(lines[i]);
|
|
i++;
|
|
var colors = [];
|
|
var name = null;
|
|
while (i < lines.length && lines[i].length > 0) { //look for empty line
|
|
var args = lines[i].split(" ");
|
|
if (args[0] === "NAME") {
|
|
name = lines[i].split(/\s(.+)/)[1];
|
|
}
|
|
else {
|
|
var col = [];
|
|
lines[i].split(",").forEach(function(i) {
|
|
col.push(parseInt(i));
|
|
});
|
|
colors.push(col);
|
|
}
|
|
i++;
|
|
}
|
|
palette[id] = {
|
|
id : id,
|
|
name : name,
|
|
colors : colors
|
|
};
|
|
return i;
|
|
}
|
|
|
|
function parseTile(lines, i) {
|
|
var id = getId(lines[i]);
|
|
var drwId = null;
|
|
var name = null;
|
|
|
|
i++;
|
|
|
|
if (getType(lines[i]) === "DRW") { //load existing drawing
|
|
drwId = getId(lines[i]);
|
|
i++;
|
|
}
|
|
else {
|
|
// store tile source
|
|
drwId = "TIL_" + id;
|
|
i = parseDrawingCore( lines, i, drwId );
|
|
}
|
|
|
|
//other properties
|
|
var colorIndex = 1; // default palette color index is 1
|
|
var isWall = null; // null indicates it can vary from room to room (original version)
|
|
while (i < lines.length && lines[i].length > 0) { //look for empty line
|
|
if (getType(lines[i]) === "COL") {
|
|
colorIndex = parseInt( getId(lines[i]) );
|
|
}
|
|
else if (getType(lines[i]) === "NAME") {
|
|
/* NAME */
|
|
name = lines[i].split(/\s(.+)/)[1];
|
|
names.tile.set( name, id );
|
|
}
|
|
else if (getType(lines[i]) === "WAL") {
|
|
var wallArg = getArg( lines[i], 1 );
|
|
if( wallArg === "true" ) {
|
|
isWall = true;
|
|
}
|
|
else if( wallArg === "false" ) {
|
|
isWall = false;
|
|
}
|
|
}
|
|
i++;
|
|
}
|
|
|
|
//tile data
|
|
tile[id] = {
|
|
id : id,
|
|
drw : drwId, //drawing id
|
|
col : colorIndex,
|
|
animation : {
|
|
isAnimated : (renderer.GetFrameCount(drwId) > 1),
|
|
frameIndex : 0,
|
|
frameCount : renderer.GetFrameCount(drwId)
|
|
},
|
|
name : name,
|
|
isWall : isWall
|
|
};
|
|
|
|
return i;
|
|
}
|
|
|
|
function parseSprite(lines, i) {
|
|
var id = getId(lines[i]);
|
|
var drwId = null;
|
|
var name = null;
|
|
|
|
i++;
|
|
|
|
if (getType(lines[i]) === "DRW") { //load existing drawing
|
|
drwId = getId(lines[i]);
|
|
i++;
|
|
}
|
|
else {
|
|
// store sprite source
|
|
drwId = "SPR_" + id;
|
|
i = parseDrawingCore( lines, i, drwId );
|
|
}
|
|
|
|
//other properties
|
|
var colorIndex = 2; //default palette color index is 2
|
|
var dialogId = null;
|
|
var startingInventory = {};
|
|
while (i < lines.length && lines[i].length > 0) { //look for empty line
|
|
if (getType(lines[i]) === "COL") {
|
|
/* COLOR OFFSET INDEX */
|
|
colorIndex = parseInt( getId(lines[i]) );
|
|
}
|
|
else if (getType(lines[i]) === "POS") {
|
|
/* STARTING POSITION */
|
|
var posArgs = lines[i].split(" ");
|
|
var roomId = posArgs[1];
|
|
var coordArgs = posArgs[2].split(",");
|
|
spriteStartLocations[id] = {
|
|
room : roomId,
|
|
x : parseInt(coordArgs[0]),
|
|
y : parseInt(coordArgs[1])
|
|
};
|
|
}
|
|
else if(getType(lines[i]) === "DLG") {
|
|
dialogId = getId(lines[i]);
|
|
}
|
|
else if (getType(lines[i]) === "NAME") {
|
|
/* NAME */
|
|
name = lines[i].split(/\s(.+)/)[1];
|
|
names.sprite.set( name, id );
|
|
}
|
|
else if (getType(lines[i]) === "ITM") {
|
|
/* ITEM STARTING INVENTORY */
|
|
var itemId = getId(lines[i]);
|
|
var itemCount = parseFloat( getArg(lines[i], 2) );
|
|
startingInventory[itemId] = itemCount;
|
|
}
|
|
i++;
|
|
}
|
|
|
|
//sprite data
|
|
sprite[id] = {
|
|
id : id,
|
|
drw : drwId, //drawing id
|
|
col : colorIndex,
|
|
dlg : dialogId,
|
|
room : null, //default location is "offstage"
|
|
x : -1,
|
|
y : -1,
|
|
animation : {
|
|
isAnimated : (renderer.GetFrameCount(drwId) > 1),
|
|
frameIndex : 0,
|
|
frameCount : renderer.GetFrameCount(drwId)
|
|
},
|
|
inventory : startingInventory,
|
|
name : name
|
|
};
|
|
return i;
|
|
}
|
|
|
|
function parseItem(lines, i) {
|
|
var id = getId(lines[i]);
|
|
var drwId = null;
|
|
var name = null;
|
|
|
|
i++;
|
|
|
|
if (getType(lines[i]) === "DRW") { //load existing drawing
|
|
drwId = getId(lines[i]);
|
|
i++;
|
|
}
|
|
else {
|
|
// store item source
|
|
drwId = "ITM_" + id; // these prefixes are maybe a terrible way to differentiate drawing tyepes :/
|
|
i = parseDrawingCore( lines, i, drwId );
|
|
}
|
|
|
|
//other properties
|
|
var colorIndex = 2; //default palette color index is 2
|
|
var dialogId = null;
|
|
while (i < lines.length && lines[i].length > 0) { //look for empty line
|
|
if (getType(lines[i]) === "COL") {
|
|
/* COLOR OFFSET INDEX */
|
|
colorIndex = parseInt( getArg( lines[i], 1 ) );
|
|
}
|
|
// else if (getType(lines[i]) === "POS") {
|
|
// /* STARTING POSITION */
|
|
// var posArgs = lines[i].split(" ");
|
|
// var roomId = posArgs[1];
|
|
// var coordArgs = posArgs[2].split(",");
|
|
// spriteStartLocations[id] = {
|
|
// room : roomId,
|
|
// x : parseInt(coordArgs[0]),
|
|
// y : parseInt(coordArgs[1])
|
|
// };
|
|
// }
|
|
else if(getType(lines[i]) === "DLG") {
|
|
dialogId = getId(lines[i]);
|
|
}
|
|
else if (getType(lines[i]) === "NAME") {
|
|
/* NAME */
|
|
name = lines[i].split(/\s(.+)/)[1];
|
|
names.item.set( name, id );
|
|
}
|
|
i++;
|
|
}
|
|
|
|
//item data
|
|
item[id] = {
|
|
id : id,
|
|
drw : drwId, //drawing id
|
|
col : colorIndex,
|
|
dlg : dialogId,
|
|
// room : null, //default location is "offstage"
|
|
// x : -1,
|
|
// y : -1,
|
|
animation : {
|
|
isAnimated : (renderer.GetFrameCount(drwId) > 1),
|
|
frameIndex : 0,
|
|
frameCount : renderer.GetFrameCount(drwId)
|
|
},
|
|
name : name
|
|
};
|
|
|
|
// console.log("ITM " + id);
|
|
// console.log(item[id]);
|
|
|
|
return i;
|
|
}
|
|
|
|
function parseDrawing(lines, i) {
|
|
// store drawing source
|
|
var drwId = getId( lines[i] );
|
|
return parseDrawingCore( lines, i, drwId );
|
|
}
|
|
|
|
function parseDrawingCore(lines, i, drwId) {
|
|
var frameIndex = 0;
|
|
var frameListStrings = [];
|
|
frameListStrings.push([]);
|
|
|
|
while (!isNaN(parseInt(lines[i].charAt(0))) || lines[i].charAt(0) === ">") {
|
|
if ( lines[i].charAt(0) === ">") {
|
|
frameListStrings.push([]);
|
|
frameIndex++;
|
|
} else {
|
|
frameListStrings[frameIndex].push(lines[i]);
|
|
}
|
|
i++;
|
|
}
|
|
|
|
// interpret drawing size as a number of lines in the first frame
|
|
var drawingSize = frameListStrings[0].length;
|
|
|
|
var framesParsed = [];
|
|
|
|
// parse drawing data
|
|
frameListStrings.forEach(function (frame, frameIndex) {
|
|
framesParsed[frameIndex] = [];
|
|
for (y = 0; y < drawingSize; y++) {
|
|
var line = frame[y] || '';
|
|
framesParsed[frameIndex][y] = [];
|
|
for (x = 0; x < drawingSize; x++) {
|
|
var parsedPixel = parseInt(line.charAt(x));
|
|
parsedPixel = isNaN(parsedPixel)? 0: parsedPixel;
|
|
framesParsed[frameIndex][y].push(parsedPixel);
|
|
}
|
|
}
|
|
});
|
|
|
|
renderer.SetImageSource(drwId, framesParsed);
|
|
|
|
return i;
|
|
}
|
|
|
|
function parseScript(lines, i, backCompatPrefix, compatibilityFlags) {
|
|
var id = getId(lines[i]);
|
|
id = backCompatPrefix + id;
|
|
i++;
|
|
|
|
var results = scriptUtils.ReadDialogScript(lines,i);
|
|
|
|
dialog[id] = { src:results.script, name:null };
|
|
|
|
if (compatibilityFlags.convertImplicitSpriteDialogIds) {
|
|
// explicitly hook up dialog that used to be implicitly
|
|
// connected by sharing sprite and dialog IDs in old versions
|
|
if (sprite[id]) {
|
|
if (sprite[id].dlg === undefined || sprite[id].dlg === null) {
|
|
sprite[id].dlg = id;
|
|
}
|
|
}
|
|
}
|
|
|
|
i = results.index;
|
|
|
|
return i;
|
|
}
|
|
|
|
function parseDialog(lines, i, compatibilityFlags) {
|
|
// hacky but I need to store this so I can set the name below
|
|
var id = getId(lines[i]);
|
|
|
|
i = parseScript(lines, i, "", compatibilityFlags);
|
|
|
|
if (lines[i].length > 0 && getType(lines[i]) === "NAME") {
|
|
dialog[id].name = lines[i].split(/\s(.+)/)[1]; // TODO : hacky to keep copying this regex around...
|
|
names.dialog.set(dialog[id].name, id);
|
|
i++;
|
|
}
|
|
|
|
return i;
|
|
}
|
|
|
|
// keeping this around to parse old files where endings were separate from dialogs
|
|
function parseEnding(lines, i, compatibilityFlags) {
|
|
return parseScript(lines, i, "end_", compatibilityFlags);
|
|
}
|
|
|
|
function parseVariable(lines, i) {
|
|
var id = getId(lines[i]);
|
|
i++;
|
|
var value = lines[i];
|
|
i++;
|
|
variable[id] = value;
|
|
return i;
|
|
}
|
|
|
|
function parseFontName(lines, i) {
|
|
fontName = getArg(lines[i], 1);
|
|
i++;
|
|
return i;
|
|
}
|
|
|
|
function parseTextDirection(lines, i) {
|
|
textDirection = getArg(lines[i], 1);
|
|
i++;
|
|
return i;
|
|
}
|
|
|
|
function parseFontData(lines, i) {
|
|
// NOTE : we're not doing the actual parsing here --
|
|
// just grabbing the block of text that represents the font
|
|
// and giving it to the font manager to use later
|
|
|
|
var localFontName = getId(lines[i]);
|
|
var localFontData = lines[i];
|
|
i++;
|
|
|
|
while (i < lines.length && lines[i] != "") {
|
|
localFontData += "\n" + lines[i];
|
|
i++;
|
|
}
|
|
|
|
var localFontFilename = localFontName + fontManager.GetExtension();
|
|
fontManager.AddResource( localFontFilename, localFontData );
|
|
|
|
return i;
|
|
}
|
|
|
|
function parseFlag(lines, i) {
|
|
var id = getId(lines[i]);
|
|
var valStr = lines[i].split(" ")[2];
|
|
flags[id] = parseInt( valStr );
|
|
i++;
|
|
return i;
|
|
}
|
|
|
|
function drawTile(img,x,y,context) {
|
|
if (!context) { //optional pass in context; otherwise, use default
|
|
context = ctx;
|
|
}
|
|
// NOTE: images are now canvases, instead of raw image data (for chrome performance reasons)
|
|
context.drawImage(img,x*tilesize*scale,y*tilesize*scale,tilesize*scale,tilesize*scale);
|
|
}
|
|
|
|
function drawSprite(img,x,y,context) { //this may differ later (or not haha)
|
|
drawTile(img,x,y,context);
|
|
}
|
|
|
|
function drawItem(img,x,y,context) {
|
|
drawTile(img,x,y,context); //TODO these methods are dumb and repetitive
|
|
}
|
|
|
|
// var debugLastRoomDrawn = "0";
|
|
|
|
function drawRoom(room,context,frameIndex) { // context & frameIndex are optional
|
|
if (!context) { //optional pass in context; otherwise, use default (ok this is REAL hacky isn't it)
|
|
context = ctx;
|
|
}
|
|
|
|
// if (room.id != debugLastRoomDrawn) {
|
|
// debugLastRoomDrawn = room.id;
|
|
// console.log("DRAW ROOM " + debugLastRoomDrawn);
|
|
// }
|
|
|
|
var paletteId = "default";
|
|
|
|
if (room === undefined) {
|
|
// protect against invalid rooms
|
|
context.fillStyle = "rgb(" + getPal(paletteId)[0][0] + "," + getPal(paletteId)[0][1] + "," + getPal(paletteId)[0][2] + ")";
|
|
context.fillRect(0,0,canvas.width,canvas.height);
|
|
return;
|
|
}
|
|
|
|
//clear screen
|
|
if (room.pal != null && palette[paletteId] != undefined) {
|
|
paletteId = room.pal;
|
|
}
|
|
context.fillStyle = "rgb(" + getPal(paletteId)[0][0] + "," + getPal(paletteId)[0][1] + "," + getPal(paletteId)[0][2] + ")";
|
|
context.fillRect(0,0,canvas.width,canvas.height);
|
|
|
|
//draw tiles
|
|
for (i in room.tilemap) {
|
|
for (j in room.tilemap[i]) {
|
|
var id = room.tilemap[i][j];
|
|
if (id != "0") {
|
|
//console.log(id);
|
|
if (tile[id] == null) { // hack-around to avoid corrupting files (not a solution though!)
|
|
id = "0";
|
|
room.tilemap[i][j] = id;
|
|
}
|
|
else {
|
|
// console.log(id);
|
|
drawTile( getTileImage(tile[id],paletteId,frameIndex), j, i, context );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//draw items
|
|
for (var i = 0; i < room.items.length; i++) {
|
|
var itm = room.items[i];
|
|
drawItem( getItemImage(item[itm.id],paletteId,frameIndex), itm.x, itm.y, context );
|
|
}
|
|
|
|
//draw sprites
|
|
for (id in sprite) {
|
|
var spr = sprite[id];
|
|
if (spr.room === room.id) {
|
|
drawSprite( getSpriteImage(spr,paletteId,frameIndex), spr.x, spr.y, context );
|
|
}
|
|
}
|
|
}
|
|
|
|
// TODO : remove these get*Image methods
|
|
function getTileImage(t,palId,frameIndex) {
|
|
return renderer.GetImage(t,palId,frameIndex);
|
|
}
|
|
|
|
function getSpriteImage(s,palId,frameIndex) {
|
|
return renderer.GetImage(s,palId,frameIndex);
|
|
}
|
|
|
|
function getItemImage(itm,palId,frameIndex) {
|
|
return renderer.GetImage(itm,palId,frameIndex);
|
|
}
|
|
|
|
function curPal() {
|
|
return getRoomPal(curRoom);
|
|
}
|
|
|
|
function getRoomPal(roomId) {
|
|
var defaultId = "default";
|
|
|
|
if (roomId == null) {
|
|
return defaultId;
|
|
}
|
|
else if (room[roomId].pal != null) {
|
|
//a specific palette was chosen
|
|
return room[roomId].pal;
|
|
}
|
|
else {
|
|
if (roomId in palette) {
|
|
//there is a palette matching the name of the room
|
|
return roomId;
|
|
}
|
|
else {
|
|
//use the default palette
|
|
return defaultId;
|
|
}
|
|
}
|
|
return defaultId;
|
|
}
|
|
|
|
var isDialogMode = false;
|
|
var isNarrating = false;
|
|
var isEnding = false;
|
|
var redirectBitsy = false;
|
|
var dialogModule = new Dialog();
|
|
var dialogRenderer = dialogModule.CreateRenderer();
|
|
var dialogBuffer = dialogModule.CreateBuffer();
|
|
var fontManager = new FontManager();
|
|
|
|
// TODO : is this scriptResult thing being used anywhere???
|
|
function onExitDialog(scriptResult, dialogCallback) {
|
|
console.log("EXIT DIALOG!");
|
|
|
|
isDialogMode = false;
|
|
|
|
if (isNarrating) {
|
|
isNarrating = false;
|
|
}
|
|
|
|
if (isDialogPreview) {
|
|
isDialogPreview = false;
|
|
|
|
if (onDialogPreviewEnd != null) {
|
|
onDialogPreviewEnd();
|
|
}
|
|
}
|
|
|
|
if (dialogCallback != undefined && dialogCallback != null) {
|
|
dialogCallback(scriptResult);
|
|
}
|
|
}
|
|
|
|
/*
|
|
TODO
|
|
- titles and endings should also take advantage of the script pre-compilation if possible??
|
|
- could there be a namespace collision?
|
|
- what about dialog NAMEs vs IDs?
|
|
- what about a special script block separate from DLG?
|
|
*/
|
|
function startNarrating(dialogStr,end) {
|
|
console.log("NARRATE " + dialogStr);
|
|
|
|
if(end === undefined) {
|
|
end = false;
|
|
}
|
|
|
|
isNarrating = true;
|
|
isEnding = end;
|
|
|
|
startDialog(dialogStr);
|
|
}
|
|
|
|
function startEndingDialog(ending) {
|
|
isNarrating = true;
|
|
isEnding = true;
|
|
|
|
startDialog(
|
|
dialog[ending.id].src,
|
|
ending.id,
|
|
function() {
|
|
var isLocked = ending.property && ending.property.locked === true;
|
|
if (isLocked) {
|
|
isEnding = false;
|
|
}
|
|
},
|
|
ending);
|
|
}
|
|
|
|
function startItemDialog(itemId, dialogCallback) {
|
|
var dialogId = item[itemId].dlg;
|
|
// console.log("START ITEM DIALOG " + dialogId);
|
|
if (dialog[dialogId]) {
|
|
var dialogStr = dialog[dialogId].src;
|
|
startDialog(dialogStr, dialogId, dialogCallback);
|
|
}
|
|
else {
|
|
dialogCallback();
|
|
}
|
|
}
|
|
|
|
function startSpriteDialog(spriteId) {
|
|
var spr = sprite[spriteId];
|
|
var dialogId = spr.dlg;
|
|
// console.log("START SPRITE DIALOG " + dialogId);
|
|
if (dialog[dialogId]){
|
|
var dialogStr = dialog[dialogId].src;
|
|
startDialog(dialogStr,dialogId);
|
|
}
|
|
}
|
|
|
|
function startDialog(dialogStr, scriptId, dialogCallback, objectContext) {
|
|
// console.log("START DIALOG ");
|
|
if (dialogStr.length <= 0) {
|
|
// console.log("ON EXIT DIALOG -- startDialog 1");
|
|
onExitDialog(null, dialogCallback);
|
|
return;
|
|
}
|
|
|
|
isDialogMode = true;
|
|
|
|
dialogRenderer.Reset();
|
|
dialogRenderer.SetCentered(isNarrating /*centered*/);
|
|
dialogBuffer.Reset();
|
|
scriptInterpreter.SetDialogBuffer(dialogBuffer);
|
|
|
|
var onScriptEnd = function(scriptResult) {
|
|
dialogBuffer.OnDialogEnd(function() {
|
|
onExitDialog(scriptResult, dialogCallback);
|
|
});
|
|
};
|
|
|
|
if (scriptId === undefined) { // TODO : what's this for again?
|
|
scriptInterpreter.Interpret(dialogStr, onScriptEnd);
|
|
}
|
|
else {
|
|
if (!scriptInterpreter.HasScript(scriptId)) {
|
|
scriptInterpreter.Compile(scriptId, dialogStr);
|
|
}
|
|
// scriptInterpreter.DebugVisualizeScript(scriptId);
|
|
scriptInterpreter.Run(scriptId, onScriptEnd, objectContext);
|
|
}
|
|
|
|
}
|
|
|
|
var isDialogPreview = false;
|
|
function startPreviewDialog(script, dialogCallback) {
|
|
isNarrating = true;
|
|
|
|
isDialogMode = true;
|
|
|
|
isDialogPreview = true;
|
|
|
|
dialogRenderer.Reset();
|
|
dialogRenderer.SetCentered(true);
|
|
dialogBuffer.Reset();
|
|
scriptInterpreter.SetDialogBuffer(dialogBuffer);
|
|
|
|
// TODO : do I really need a seperate callback for this debug mode??
|
|
onDialogPreviewEnd = dialogCallback;
|
|
|
|
var onScriptEndCallback = function(scriptResult) {
|
|
dialogBuffer.OnDialogEnd(function() {
|
|
onExitDialog(scriptResult, null);
|
|
});
|
|
};
|
|
|
|
scriptInterpreter.Eval(script, onScriptEndCallback);
|
|
}
|
|
|
|
/* NEW SCRIPT STUFF */
|
|
var scriptModule = new Script();
|
|
var scriptInterpreter = scriptModule.CreateInterpreter();
|
|
var scriptUtils = scriptModule.CreateUtils(); // TODO: move to editor.js?
|
|
// scriptInterpreter.SetDialogBuffer( dialogBuffer );
|
|
|
|
</script>
|
|
|
|
<!-- store default font in separate script tag for back compat-->
|
|
<script type="text/bitsyFontData" id="ascii_small">
|
|
FONT ascii_small
|
|
SIZE 6 8
|
|
CHAR 0
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
CHAR 1
|
|
001110
|
|
010001
|
|
011011
|
|
010001
|
|
010101
|
|
010001
|
|
001110
|
|
000000
|
|
CHAR 2
|
|
001110
|
|
011111
|
|
010101
|
|
011111
|
|
010001
|
|
011111
|
|
001110
|
|
000000
|
|
CHAR 3
|
|
000000
|
|
001010
|
|
011111
|
|
011111
|
|
011111
|
|
001110
|
|
000100
|
|
000000
|
|
CHAR 4
|
|
000000
|
|
000000
|
|
001010
|
|
001110
|
|
001110
|
|
000100
|
|
000000
|
|
000000
|
|
CHAR 5
|
|
000100
|
|
001110
|
|
001110
|
|
000100
|
|
011111
|
|
011111
|
|
000100
|
|
000000
|
|
CHAR 6
|
|
000000
|
|
000100
|
|
001110
|
|
011111
|
|
011111
|
|
000100
|
|
001110
|
|
000000
|
|
CHAR 7
|
|
000000
|
|
000000
|
|
000000
|
|
001100
|
|
001100
|
|
000000
|
|
000000
|
|
000000
|
|
CHAR 8
|
|
111111
|
|
111111
|
|
111111
|
|
110011
|
|
110011
|
|
111111
|
|
111111
|
|
111111
|
|
CHAR 9
|
|
000000
|
|
000000
|
|
011110
|
|
010010
|
|
010010
|
|
011110
|
|
000000
|
|
000000
|
|
CHAR 10
|
|
111111
|
|
111111
|
|
100001
|
|
101101
|
|
101101
|
|
100001
|
|
111111
|
|
111111
|
|
CHAR 11
|
|
000000
|
|
000111
|
|
000011
|
|
001101
|
|
010010
|
|
010010
|
|
001100
|
|
000000
|
|
CHAR 12
|
|
001110
|
|
010001
|
|
010001
|
|
001110
|
|
000100
|
|
001110
|
|
000100
|
|
000000
|
|
CHAR 13
|
|
000100
|
|
000110
|
|
000101
|
|
000100
|
|
001100
|
|
011100
|
|
011000
|
|
000000
|
|
CHAR 14
|
|
000011
|
|
001101
|
|
001011
|
|
001101
|
|
001011
|
|
011011
|
|
011000
|
|
000000
|
|
CHAR 15
|
|
000000
|
|
010101
|
|
001110
|
|
011011
|
|
001110
|
|
010101
|
|
000000
|
|
000000
|
|
CHAR 16
|
|
001000
|
|
001100
|
|
001110
|
|
001111
|
|
001110
|
|
001100
|
|
001000
|
|
000000
|
|
CHAR 17
|
|
000010
|
|
000110
|
|
001110
|
|
011110
|
|
001110
|
|
000110
|
|
000010
|
|
000000
|
|
CHAR 18
|
|
000100
|
|
001110
|
|
011111
|
|
000100
|
|
011111
|
|
001110
|
|
000100
|
|
000000
|
|
CHAR 19
|
|
001010
|
|
001010
|
|
001010
|
|
001010
|
|
001010
|
|
000000
|
|
001010
|
|
000000
|
|
CHAR 20
|
|
001111
|
|
010101
|
|
010101
|
|
001101
|
|
000101
|
|
000101
|
|
000101
|
|
000000
|
|
CHAR 21
|
|
001110
|
|
010001
|
|
001100
|
|
001010
|
|
000110
|
|
010001
|
|
001110
|
|
000000
|
|
CHAR 22
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
011110
|
|
011110
|
|
000000
|
|
CHAR 23
|
|
000100
|
|
001110
|
|
011111
|
|
000100
|
|
011111
|
|
001110
|
|
000100
|
|
001110
|
|
CHAR 24
|
|
000100
|
|
001110
|
|
011111
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
000000
|
|
CHAR 25
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
011111
|
|
001110
|
|
000100
|
|
000000
|
|
CHAR 26
|
|
000000
|
|
000100
|
|
000110
|
|
011111
|
|
000110
|
|
000100
|
|
000000
|
|
000000
|
|
CHAR 27
|
|
000000
|
|
000100
|
|
001100
|
|
011111
|
|
001100
|
|
000100
|
|
000000
|
|
000000
|
|
CHAR 28
|
|
000000
|
|
000000
|
|
000000
|
|
010000
|
|
010000
|
|
010000
|
|
011111
|
|
000000
|
|
CHAR 29
|
|
000000
|
|
001010
|
|
001010
|
|
011111
|
|
001010
|
|
001010
|
|
000000
|
|
000000
|
|
CHAR 30
|
|
000100
|
|
000100
|
|
001110
|
|
001110
|
|
011111
|
|
011111
|
|
000000
|
|
000000
|
|
CHAR 31
|
|
011111
|
|
011111
|
|
001110
|
|
001110
|
|
000100
|
|
000100
|
|
000000
|
|
000000
|
|
CHAR 32
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
CHAR 33
|
|
000100
|
|
001110
|
|
001110
|
|
000100
|
|
000100
|
|
000000
|
|
000100
|
|
000000
|
|
CHAR 34
|
|
011011
|
|
011011
|
|
010010
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
CHAR 35
|
|
000000
|
|
001010
|
|
011111
|
|
001010
|
|
001010
|
|
011111
|
|
001010
|
|
000000
|
|
CHAR 36
|
|
001000
|
|
001110
|
|
010000
|
|
001100
|
|
000010
|
|
011100
|
|
000100
|
|
000000
|
|
CHAR 37
|
|
011001
|
|
011001
|
|
000010
|
|
000100
|
|
001000
|
|
010011
|
|
010011
|
|
000000
|
|
CHAR 38
|
|
001000
|
|
010100
|
|
010100
|
|
001000
|
|
010101
|
|
010010
|
|
001101
|
|
000000
|
|
CHAR 39
|
|
001100
|
|
001100
|
|
001000
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
CHAR 40
|
|
000100
|
|
001000
|
|
001000
|
|
001000
|
|
001000
|
|
001000
|
|
000100
|
|
000000
|
|
CHAR 41
|
|
001000
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
001000
|
|
000000
|
|
CHAR 42
|
|
000000
|
|
001010
|
|
001110
|
|
011111
|
|
001110
|
|
001010
|
|
000000
|
|
000000
|
|
CHAR 43
|
|
000000
|
|
000100
|
|
000100
|
|
011111
|
|
000100
|
|
000100
|
|
000000
|
|
000000
|
|
CHAR 44
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
001100
|
|
001100
|
|
001000
|
|
CHAR 45
|
|
000000
|
|
000000
|
|
000000
|
|
011111
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
CHAR 46
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
001100
|
|
001100
|
|
000000
|
|
CHAR 47
|
|
000000
|
|
000001
|
|
000010
|
|
000100
|
|
001000
|
|
010000
|
|
000000
|
|
000000
|
|
CHAR 48
|
|
001110
|
|
010001
|
|
010011
|
|
010101
|
|
011001
|
|
010001
|
|
001110
|
|
000000
|
|
CHAR 49
|
|
000100
|
|
001100
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
001110
|
|
000000
|
|
CHAR 50
|
|
001110
|
|
010001
|
|
000001
|
|
000110
|
|
001000
|
|
010000
|
|
011111
|
|
000000
|
|
CHAR 51
|
|
001110
|
|
010001
|
|
000001
|
|
001110
|
|
000001
|
|
010001
|
|
001110
|
|
000000
|
|
CHAR 52
|
|
000010
|
|
000110
|
|
001010
|
|
010010
|
|
011111
|
|
000010
|
|
000010
|
|
000000
|
|
CHAR 53
|
|
011111
|
|
010000
|
|
010000
|
|
011110
|
|
000001
|
|
010001
|
|
001110
|
|
000000
|
|
CHAR 54
|
|
000110
|
|
001000
|
|
010000
|
|
011110
|
|
010001
|
|
010001
|
|
001110
|
|
000000
|
|
CHAR 55
|
|
011111
|
|
000001
|
|
000010
|
|
000100
|
|
001000
|
|
001000
|
|
001000
|
|
000000
|
|
CHAR 56
|
|
001110
|
|
010001
|
|
010001
|
|
001110
|
|
010001
|
|
010001
|
|
001110
|
|
000000
|
|
CHAR 57
|
|
001110
|
|
010001
|
|
010001
|
|
001111
|
|
000001
|
|
000010
|
|
001100
|
|
000000
|
|
CHAR 58
|
|
000000
|
|
000000
|
|
001100
|
|
001100
|
|
000000
|
|
001100
|
|
001100
|
|
000000
|
|
CHAR 59
|
|
000000
|
|
000000
|
|
001100
|
|
001100
|
|
000000
|
|
001100
|
|
001100
|
|
001000
|
|
CHAR 60
|
|
000010
|
|
000100
|
|
001000
|
|
010000
|
|
001000
|
|
000100
|
|
000010
|
|
000000
|
|
CHAR 61
|
|
000000
|
|
000000
|
|
011111
|
|
000000
|
|
000000
|
|
011111
|
|
000000
|
|
000000
|
|
CHAR 62
|
|
001000
|
|
000100
|
|
000010
|
|
000001
|
|
000010
|
|
000100
|
|
001000
|
|
000000
|
|
CHAR 63
|
|
001110
|
|
010001
|
|
000001
|
|
000110
|
|
000100
|
|
000000
|
|
000100
|
|
000000
|
|
CHAR 64
|
|
001110
|
|
010001
|
|
010111
|
|
010101
|
|
010111
|
|
010000
|
|
001110
|
|
000000
|
|
CHAR 65
|
|
001110
|
|
010001
|
|
010001
|
|
010001
|
|
011111
|
|
010001
|
|
010001
|
|
000000
|
|
CHAR 66
|
|
011110
|
|
010001
|
|
010001
|
|
011110
|
|
010001
|
|
010001
|
|
011110
|
|
000000
|
|
CHAR 67
|
|
001110
|
|
010001
|
|
010000
|
|
010000
|
|
010000
|
|
010001
|
|
001110
|
|
000000
|
|
CHAR 68
|
|
011110
|
|
010001
|
|
010001
|
|
010001
|
|
010001
|
|
010001
|
|
011110
|
|
000000
|
|
CHAR 69
|
|
011111
|
|
010000
|
|
010000
|
|
011110
|
|
010000
|
|
010000
|
|
011111
|
|
000000
|
|
CHAR 70
|
|
011111
|
|
010000
|
|
010000
|
|
011110
|
|
010000
|
|
010000
|
|
010000
|
|
000000
|
|
CHAR 71
|
|
001110
|
|
010001
|
|
010000
|
|
010111
|
|
010001
|
|
010001
|
|
001111
|
|
000000
|
|
CHAR 72
|
|
010001
|
|
010001
|
|
010001
|
|
011111
|
|
010001
|
|
010001
|
|
010001
|
|
000000
|
|
CHAR 73
|
|
001110
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
001110
|
|
000000
|
|
CHAR 74
|
|
000001
|
|
000001
|
|
000001
|
|
000001
|
|
010001
|
|
010001
|
|
001110
|
|
000000
|
|
CHAR 75
|
|
010001
|
|
010010
|
|
010100
|
|
011000
|
|
010100
|
|
010010
|
|
010001
|
|
000000
|
|
CHAR 76
|
|
010000
|
|
010000
|
|
010000
|
|
010000
|
|
010000
|
|
010000
|
|
011111
|
|
000000
|
|
CHAR 77
|
|
010001
|
|
011011
|
|
010101
|
|
010001
|
|
010001
|
|
010001
|
|
010001
|
|
000000
|
|
CHAR 78
|
|
010001
|
|
011001
|
|
010101
|
|
010011
|
|
010001
|
|
010001
|
|
010001
|
|
000000
|
|
CHAR 79
|
|
001110
|
|
010001
|
|
010001
|
|
010001
|
|
010001
|
|
010001
|
|
001110
|
|
000000
|
|
CHAR 80
|
|
011110
|
|
010001
|
|
010001
|
|
011110
|
|
010000
|
|
010000
|
|
010000
|
|
000000
|
|
CHAR 81
|
|
001110
|
|
010001
|
|
010001
|
|
010001
|
|
010101
|
|
010010
|
|
001101
|
|
000000
|
|
CHAR 82
|
|
011110
|
|
010001
|
|
010001
|
|
011110
|
|
010010
|
|
010001
|
|
010001
|
|
000000
|
|
CHAR 83
|
|
001110
|
|
010001
|
|
010000
|
|
001110
|
|
000001
|
|
010001
|
|
001110
|
|
000000
|
|
CHAR 84
|
|
011111
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
000000
|
|
CHAR 85
|
|
010001
|
|
010001
|
|
010001
|
|
010001
|
|
010001
|
|
010001
|
|
001110
|
|
000000
|
|
CHAR 86
|
|
010001
|
|
010001
|
|
010001
|
|
010001
|
|
010001
|
|
001010
|
|
000100
|
|
000000
|
|
CHAR 87
|
|
010001
|
|
010001
|
|
010101
|
|
010101
|
|
010101
|
|
010101
|
|
001010
|
|
000000
|
|
CHAR 88
|
|
010001
|
|
010001
|
|
001010
|
|
000100
|
|
001010
|
|
010001
|
|
010001
|
|
000000
|
|
CHAR 89
|
|
010001
|
|
010001
|
|
010001
|
|
001010
|
|
000100
|
|
000100
|
|
000100
|
|
000000
|
|
CHAR 90
|
|
011110
|
|
000010
|
|
000100
|
|
001000
|
|
010000
|
|
010000
|
|
011110
|
|
000000
|
|
CHAR 91
|
|
001110
|
|
001000
|
|
001000
|
|
001000
|
|
001000
|
|
001000
|
|
001110
|
|
000000
|
|
CHAR 92
|
|
000000
|
|
010000
|
|
001000
|
|
000100
|
|
000010
|
|
000001
|
|
000000
|
|
000000
|
|
CHAR 93
|
|
001110
|
|
000010
|
|
000010
|
|
000010
|
|
000010
|
|
000010
|
|
001110
|
|
000000
|
|
CHAR 94
|
|
000100
|
|
001010
|
|
010001
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
CHAR 95
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
111111
|
|
CHAR 96
|
|
001100
|
|
001100
|
|
000100
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
CHAR 97
|
|
000000
|
|
000000
|
|
001110
|
|
000001
|
|
001111
|
|
010001
|
|
001111
|
|
000000
|
|
CHAR 98
|
|
010000
|
|
010000
|
|
011110
|
|
010001
|
|
010001
|
|
010001
|
|
011110
|
|
000000
|
|
CHAR 99
|
|
000000
|
|
000000
|
|
001110
|
|
010001
|
|
010000
|
|
010001
|
|
001110
|
|
000000
|
|
CHAR 100
|
|
000001
|
|
000001
|
|
001111
|
|
010001
|
|
010001
|
|
010001
|
|
001111
|
|
000000
|
|
CHAR 101
|
|
000000
|
|
000000
|
|
001110
|
|
010001
|
|
011110
|
|
010000
|
|
001110
|
|
000000
|
|
CHAR 102
|
|
000110
|
|
001000
|
|
001000
|
|
011110
|
|
001000
|
|
001000
|
|
001000
|
|
000000
|
|
CHAR 103
|
|
000000
|
|
000000
|
|
001111
|
|
010001
|
|
010001
|
|
001111
|
|
000001
|
|
001110
|
|
CHAR 104
|
|
010000
|
|
010000
|
|
011100
|
|
010010
|
|
010010
|
|
010010
|
|
010010
|
|
000000
|
|
CHAR 105
|
|
000100
|
|
000000
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
000110
|
|
000000
|
|
CHAR 106
|
|
000010
|
|
000000
|
|
000110
|
|
000010
|
|
000010
|
|
000010
|
|
010010
|
|
001100
|
|
CHAR 107
|
|
010000
|
|
010000
|
|
010010
|
|
010100
|
|
011000
|
|
010100
|
|
010010
|
|
000000
|
|
CHAR 108
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
000110
|
|
000000
|
|
CHAR 109
|
|
000000
|
|
000000
|
|
011010
|
|
010101
|
|
010101
|
|
010001
|
|
010001
|
|
000000
|
|
CHAR 110
|
|
000000
|
|
000000
|
|
011100
|
|
010010
|
|
010010
|
|
010010
|
|
010010
|
|
000000
|
|
CHAR 111
|
|
000000
|
|
000000
|
|
001110
|
|
010001
|
|
010001
|
|
010001
|
|
001110
|
|
000000
|
|
CHAR 112
|
|
000000
|
|
000000
|
|
011110
|
|
010001
|
|
010001
|
|
010001
|
|
011110
|
|
010000
|
|
CHAR 113
|
|
000000
|
|
000000
|
|
001111
|
|
010001
|
|
010001
|
|
010001
|
|
001111
|
|
000001
|
|
CHAR 114
|
|
000000
|
|
000000
|
|
010110
|
|
001001
|
|
001000
|
|
001000
|
|
011100
|
|
000000
|
|
CHAR 115
|
|
000000
|
|
000000
|
|
001110
|
|
010000
|
|
001110
|
|
000001
|
|
001110
|
|
000000
|
|
CHAR 116
|
|
000000
|
|
001000
|
|
011110
|
|
001000
|
|
001000
|
|
001010
|
|
000100
|
|
000000
|
|
CHAR 117
|
|
000000
|
|
000000
|
|
010010
|
|
010010
|
|
010010
|
|
010110
|
|
001010
|
|
000000
|
|
CHAR 118
|
|
000000
|
|
000000
|
|
010001
|
|
010001
|
|
010001
|
|
001010
|
|
000100
|
|
000000
|
|
CHAR 119
|
|
000000
|
|
000000
|
|
010001
|
|
010001
|
|
010101
|
|
011111
|
|
001010
|
|
000000
|
|
CHAR 120
|
|
000000
|
|
000000
|
|
010010
|
|
010010
|
|
001100
|
|
010010
|
|
010010
|
|
000000
|
|
CHAR 121
|
|
000000
|
|
000000
|
|
010010
|
|
010010
|
|
010010
|
|
001110
|
|
000100
|
|
011000
|
|
CHAR 122
|
|
000000
|
|
000000
|
|
011110
|
|
000010
|
|
001100
|
|
010000
|
|
011110
|
|
000000
|
|
CHAR 123
|
|
000110
|
|
001000
|
|
001000
|
|
011000
|
|
001000
|
|
001000
|
|
000110
|
|
000000
|
|
CHAR 124
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
CHAR 125
|
|
001100
|
|
000010
|
|
000010
|
|
000011
|
|
000010
|
|
000010
|
|
001100
|
|
000000
|
|
CHAR 126
|
|
001010
|
|
010100
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
CHAR 127
|
|
000100
|
|
001110
|
|
011011
|
|
010001
|
|
010001
|
|
011111
|
|
000000
|
|
000000
|
|
CHAR 128
|
|
001110
|
|
010001
|
|
010000
|
|
010000
|
|
010001
|
|
001110
|
|
000100
|
|
001100
|
|
CHAR 129
|
|
010010
|
|
000000
|
|
010010
|
|
010010
|
|
010010
|
|
010110
|
|
001010
|
|
000000
|
|
CHAR 130
|
|
000011
|
|
000000
|
|
001110
|
|
010001
|
|
011110
|
|
010000
|
|
001110
|
|
000000
|
|
CHAR 131
|
|
001110
|
|
000000
|
|
001110
|
|
000001
|
|
001111
|
|
010001
|
|
001111
|
|
000000
|
|
CHAR 132
|
|
001010
|
|
000000
|
|
001110
|
|
000001
|
|
001111
|
|
010001
|
|
001111
|
|
000000
|
|
CHAR 133
|
|
001100
|
|
000000
|
|
001110
|
|
000001
|
|
001111
|
|
010001
|
|
001111
|
|
000000
|
|
CHAR 134
|
|
001110
|
|
001010
|
|
001110
|
|
000001
|
|
001111
|
|
010001
|
|
001111
|
|
000000
|
|
CHAR 135
|
|
000000
|
|
001110
|
|
010001
|
|
010000
|
|
010001
|
|
001110
|
|
000100
|
|
001100
|
|
CHAR 136
|
|
001110
|
|
000000
|
|
001110
|
|
010001
|
|
011110
|
|
010000
|
|
001110
|
|
000000
|
|
CHAR 137
|
|
001010
|
|
000000
|
|
001110
|
|
010001
|
|
011110
|
|
010000
|
|
001110
|
|
000000
|
|
CHAR 138
|
|
001100
|
|
000000
|
|
001110
|
|
010001
|
|
011110
|
|
010000
|
|
001110
|
|
000000
|
|
CHAR 139
|
|
001010
|
|
000000
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
000110
|
|
000000
|
|
CHAR 140
|
|
000100
|
|
001010
|
|
000000
|
|
000100
|
|
000100
|
|
000100
|
|
000110
|
|
000000
|
|
CHAR 141
|
|
001000
|
|
000000
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
000110
|
|
000000
|
|
CHAR 142
|
|
001010
|
|
000000
|
|
000100
|
|
001010
|
|
010001
|
|
011111
|
|
010001
|
|
000000
|
|
CHAR 143
|
|
001110
|
|
001010
|
|
001110
|
|
011011
|
|
010001
|
|
011111
|
|
010001
|
|
000000
|
|
CHAR 144
|
|
000011
|
|
000000
|
|
011111
|
|
010000
|
|
011110
|
|
010000
|
|
011111
|
|
000000
|
|
CHAR 145
|
|
000000
|
|
000000
|
|
011110
|
|
000101
|
|
011111
|
|
010100
|
|
001111
|
|
000000
|
|
CHAR 146
|
|
001111
|
|
010100
|
|
010100
|
|
011111
|
|
010100
|
|
010100
|
|
010111
|
|
000000
|
|
CHAR 147
|
|
001110
|
|
000000
|
|
001100
|
|
010010
|
|
010010
|
|
010010
|
|
001100
|
|
000000
|
|
CHAR 148
|
|
001010
|
|
000000
|
|
001100
|
|
010010
|
|
010010
|
|
010010
|
|
001100
|
|
000000
|
|
CHAR 149
|
|
011000
|
|
000000
|
|
001100
|
|
010010
|
|
010010
|
|
010010
|
|
001100
|
|
000000
|
|
CHAR 150
|
|
001110
|
|
000000
|
|
010010
|
|
010010
|
|
010010
|
|
010110
|
|
001010
|
|
000000
|
|
CHAR 151
|
|
011000
|
|
000000
|
|
010010
|
|
010010
|
|
010010
|
|
010110
|
|
001010
|
|
000000
|
|
CHAR 152
|
|
001010
|
|
000000
|
|
010010
|
|
010010
|
|
010010
|
|
001110
|
|
000100
|
|
011000
|
|
CHAR 153
|
|
010010
|
|
001100
|
|
010010
|
|
010010
|
|
010010
|
|
010010
|
|
001100
|
|
000000
|
|
CHAR 154
|
|
001010
|
|
000000
|
|
010010
|
|
010010
|
|
010010
|
|
010010
|
|
001100
|
|
000000
|
|
CHAR 155
|
|
000000
|
|
000100
|
|
001110
|
|
010000
|
|
010000
|
|
001110
|
|
000100
|
|
000000
|
|
CHAR 156
|
|
000110
|
|
001001
|
|
001000
|
|
011110
|
|
001000
|
|
001001
|
|
010111
|
|
000000
|
|
CHAR 157
|
|
010001
|
|
001010
|
|
000100
|
|
011111
|
|
000100
|
|
011111
|
|
000100
|
|
000000
|
|
CHAR 158
|
|
011000
|
|
010100
|
|
010100
|
|
011010
|
|
010111
|
|
010010
|
|
010010
|
|
000000
|
|
CHAR 159
|
|
000010
|
|
000101
|
|
000100
|
|
001110
|
|
000100
|
|
000100
|
|
010100
|
|
001000
|
|
CHAR 160
|
|
000110
|
|
000000
|
|
001110
|
|
000001
|
|
001111
|
|
010001
|
|
001111
|
|
000000
|
|
CHAR 161
|
|
000110
|
|
000000
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
000110
|
|
000000
|
|
CHAR 162
|
|
000110
|
|
000000
|
|
001100
|
|
010010
|
|
010010
|
|
010010
|
|
001100
|
|
000000
|
|
CHAR 163
|
|
000110
|
|
000000
|
|
010010
|
|
010010
|
|
010010
|
|
010110
|
|
001010
|
|
000000
|
|
CHAR 164
|
|
001010
|
|
010100
|
|
000000
|
|
011100
|
|
010010
|
|
010010
|
|
010010
|
|
000000
|
|
CHAR 165
|
|
001010
|
|
010100
|
|
000000
|
|
010010
|
|
011010
|
|
010110
|
|
010010
|
|
000000
|
|
CHAR 166
|
|
001110
|
|
000001
|
|
001111
|
|
010001
|
|
001111
|
|
000000
|
|
001111
|
|
000000
|
|
CHAR 167
|
|
001100
|
|
010010
|
|
010010
|
|
010010
|
|
001100
|
|
000000
|
|
011110
|
|
000000
|
|
CHAR 168
|
|
000100
|
|
000000
|
|
000100
|
|
001100
|
|
010000
|
|
010001
|
|
001110
|
|
000000
|
|
CHAR 169
|
|
000000
|
|
000000
|
|
011111
|
|
010000
|
|
010000
|
|
010000
|
|
000000
|
|
000000
|
|
CHAR 170
|
|
000000
|
|
000000
|
|
111111
|
|
000001
|
|
000001
|
|
000000
|
|
000000
|
|
000000
|
|
CHAR 171
|
|
010000
|
|
010010
|
|
010100
|
|
001110
|
|
010001
|
|
000010
|
|
000111
|
|
000000
|
|
CHAR 172
|
|
010000
|
|
010010
|
|
010100
|
|
001011
|
|
010101
|
|
000111
|
|
000001
|
|
000000
|
|
CHAR 173
|
|
000100
|
|
000000
|
|
000100
|
|
000100
|
|
001110
|
|
001110
|
|
000100
|
|
000000
|
|
CHAR 174
|
|
000000
|
|
000000
|
|
001001
|
|
010010
|
|
001001
|
|
000000
|
|
000000
|
|
000000
|
|
CHAR 175
|
|
000000
|
|
000000
|
|
010010
|
|
001001
|
|
010010
|
|
000000
|
|
000000
|
|
000000
|
|
CHAR 176
|
|
010101
|
|
000000
|
|
101010
|
|
000000
|
|
010101
|
|
000000
|
|
101010
|
|
000000
|
|
CHAR 177
|
|
010101
|
|
101010
|
|
010101
|
|
101010
|
|
010101
|
|
101010
|
|
010101
|
|
101010
|
|
CHAR 178
|
|
101010
|
|
111111
|
|
010101
|
|
111111
|
|
101010
|
|
111111
|
|
010101
|
|
111111
|
|
CHAR 179
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
CHAR 180
|
|
000100
|
|
000100
|
|
000100
|
|
111100
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
CHAR 181
|
|
000000
|
|
000000
|
|
010010
|
|
010010
|
|
010010
|
|
011100
|
|
010000
|
|
010000
|
|
CHAR 182
|
|
010100
|
|
010100
|
|
010100
|
|
110100
|
|
010100
|
|
010100
|
|
010100
|
|
010100
|
|
CHAR 183
|
|
000000
|
|
000000
|
|
000000
|
|
111100
|
|
010100
|
|
010100
|
|
010100
|
|
010100
|
|
CHAR 184
|
|
000000
|
|
111100
|
|
000100
|
|
111100
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
CHAR 185
|
|
010100
|
|
110100
|
|
000100
|
|
110100
|
|
010100
|
|
010100
|
|
010100
|
|
010100
|
|
CHAR 186
|
|
010100
|
|
010100
|
|
010100
|
|
010100
|
|
010100
|
|
010100
|
|
010100
|
|
010100
|
|
CHAR 187
|
|
000000
|
|
111100
|
|
000100
|
|
110100
|
|
010100
|
|
010100
|
|
010100
|
|
010100
|
|
CHAR 188
|
|
010100
|
|
110100
|
|
000100
|
|
111100
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
CHAR 189
|
|
010100
|
|
010100
|
|
010100
|
|
111100
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
CHAR 190
|
|
000100
|
|
111100
|
|
000100
|
|
111100
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
CHAR 191
|
|
000000
|
|
000000
|
|
000000
|
|
111100
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
CHAR 192
|
|
000100
|
|
000100
|
|
000100
|
|
000111
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
CHAR 193
|
|
000100
|
|
000100
|
|
000100
|
|
111111
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
CHAR 194
|
|
000000
|
|
000000
|
|
000000
|
|
111111
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
CHAR 195
|
|
000100
|
|
000100
|
|
000100
|
|
000111
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
CHAR 196
|
|
000000
|
|
000000
|
|
000000
|
|
111111
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
CHAR 197
|
|
000100
|
|
000100
|
|
000100
|
|
111111
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
CHAR 198
|
|
000100
|
|
000111
|
|
000100
|
|
000111
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
CHAR 199
|
|
010100
|
|
010100
|
|
010100
|
|
010111
|
|
010100
|
|
010100
|
|
010100
|
|
010100
|
|
CHAR 200
|
|
010100
|
|
010111
|
|
010000
|
|
011111
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
CHAR 201
|
|
000000
|
|
011111
|
|
010000
|
|
010111
|
|
010100
|
|
010100
|
|
010100
|
|
010100
|
|
CHAR 202
|
|
010100
|
|
110111
|
|
000000
|
|
111111
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
CHAR 203
|
|
000000
|
|
111111
|
|
000000
|
|
110111
|
|
010100
|
|
010100
|
|
010100
|
|
010100
|
|
CHAR 204
|
|
010100
|
|
010111
|
|
010000
|
|
010111
|
|
010100
|
|
010100
|
|
010100
|
|
010100
|
|
CHAR 205
|
|
000000
|
|
111111
|
|
000000
|
|
111111
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
CHAR 206
|
|
010100
|
|
110111
|
|
000000
|
|
110111
|
|
010100
|
|
010100
|
|
010100
|
|
010100
|
|
CHAR 207
|
|
000100
|
|
111111
|
|
000000
|
|
111111
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
CHAR 208
|
|
010100
|
|
010100
|
|
010100
|
|
111111
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
CHAR 209
|
|
000000
|
|
111111
|
|
000000
|
|
111111
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
CHAR 210
|
|
000000
|
|
000000
|
|
000000
|
|
111111
|
|
010100
|
|
010100
|
|
010100
|
|
010100
|
|
CHAR 211
|
|
010100
|
|
010100
|
|
010100
|
|
011111
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
CHAR 212
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
111111
|
|
CHAR 213
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
111111
|
|
111111
|
|
CHAR 214
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
111111
|
|
111111
|
|
111111
|
|
CHAR 215
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
111111
|
|
111111
|
|
111111
|
|
111111
|
|
CHAR 216
|
|
000000
|
|
000000
|
|
000000
|
|
111111
|
|
111111
|
|
111111
|
|
111111
|
|
111111
|
|
CHAR 217
|
|
000000
|
|
000000
|
|
111111
|
|
111111
|
|
111111
|
|
111111
|
|
111111
|
|
111111
|
|
CHAR 218
|
|
000000
|
|
111111
|
|
111111
|
|
111111
|
|
111111
|
|
111111
|
|
111111
|
|
111111
|
|
CHAR 219
|
|
111111
|
|
111111
|
|
111111
|
|
111111
|
|
111111
|
|
111111
|
|
111111
|
|
111111
|
|
CHAR 220
|
|
100000
|
|
100000
|
|
100000
|
|
100000
|
|
100000
|
|
100000
|
|
100000
|
|
100000
|
|
CHAR 221
|
|
110000
|
|
110000
|
|
110000
|
|
110000
|
|
110000
|
|
110000
|
|
110000
|
|
110000
|
|
CHAR 222
|
|
111000
|
|
111000
|
|
111000
|
|
111000
|
|
111000
|
|
111000
|
|
111000
|
|
111000
|
|
CHAR 223
|
|
111100
|
|
111100
|
|
111100
|
|
111100
|
|
111100
|
|
111100
|
|
111100
|
|
111100
|
|
CHAR 224
|
|
111110
|
|
111110
|
|
111110
|
|
111110
|
|
111110
|
|
111110
|
|
111110
|
|
111110
|
|
CHAR 225
|
|
000000
|
|
011100
|
|
010010
|
|
011100
|
|
010010
|
|
010010
|
|
011100
|
|
010000
|
|
CHAR 226
|
|
011110
|
|
010010
|
|
010000
|
|
010000
|
|
010000
|
|
010000
|
|
010000
|
|
000000
|
|
CHAR 227
|
|
000000
|
|
011111
|
|
001010
|
|
001010
|
|
001010
|
|
001010
|
|
001010
|
|
000000
|
|
CHAR 228
|
|
001010
|
|
000000
|
|
001110
|
|
000001
|
|
001111
|
|
010001
|
|
001111
|
|
000000
|
|
CHAR 229
|
|
000000
|
|
000000
|
|
001111
|
|
010010
|
|
010010
|
|
001100
|
|
000000
|
|
000000
|
|
CHAR 230
|
|
000000
|
|
000000
|
|
010010
|
|
010010
|
|
010010
|
|
011100
|
|
010000
|
|
010000
|
|
CHAR 231
|
|
000000
|
|
000000
|
|
001010
|
|
010100
|
|
000100
|
|
000100
|
|
000100
|
|
000000
|
|
CHAR 232
|
|
001110
|
|
000100
|
|
001110
|
|
010001
|
|
001110
|
|
000100
|
|
001110
|
|
000000
|
|
CHAR 233
|
|
001100
|
|
010010
|
|
010010
|
|
011110
|
|
010010
|
|
010010
|
|
001100
|
|
000000
|
|
CHAR 234
|
|
000000
|
|
001110
|
|
010001
|
|
010001
|
|
001010
|
|
001010
|
|
011011
|
|
000000
|
|
CHAR 235
|
|
001100
|
|
010000
|
|
001000
|
|
000100
|
|
001110
|
|
010010
|
|
001100
|
|
000000
|
|
CHAR 236
|
|
000000
|
|
000000
|
|
001010
|
|
010101
|
|
010101
|
|
001010
|
|
000000
|
|
000000
|
|
CHAR 237
|
|
000000
|
|
000100
|
|
001110
|
|
010101
|
|
010101
|
|
001110
|
|
000100
|
|
000000
|
|
CHAR 238
|
|
000000
|
|
001110
|
|
010000
|
|
011110
|
|
010000
|
|
001110
|
|
000000
|
|
000000
|
|
CHAR 239
|
|
000000
|
|
001100
|
|
010010
|
|
010010
|
|
010010
|
|
010010
|
|
000000
|
|
000000
|
|
CHAR 240
|
|
000000
|
|
011110
|
|
000000
|
|
011110
|
|
000000
|
|
011110
|
|
000000
|
|
000000
|
|
CHAR 241
|
|
000000
|
|
000100
|
|
001110
|
|
000100
|
|
000000
|
|
001110
|
|
000000
|
|
000000
|
|
CHAR 242
|
|
010000
|
|
001100
|
|
000010
|
|
001100
|
|
010000
|
|
000000
|
|
011110
|
|
000000
|
|
CHAR 243
|
|
000000
|
|
000000
|
|
111111
|
|
111000
|
|
100110
|
|
100001
|
|
100000
|
|
111111
|
|
CHAR 244
|
|
000000
|
|
000000
|
|
111111
|
|
000111
|
|
011001
|
|
100001
|
|
000001
|
|
111111
|
|
CHAR 245
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
000100
|
|
010100
|
|
001000
|
|
000000
|
|
CHAR 246
|
|
001010
|
|
000000
|
|
001110
|
|
010001
|
|
010001
|
|
010001
|
|
001110
|
|
000000
|
|
CHAR 247
|
|
111110
|
|
111110
|
|
111110
|
|
111110
|
|
111110
|
|
111110
|
|
111110
|
|
111110
|
|
CHAR 248
|
|
111100
|
|
111100
|
|
111100
|
|
111100
|
|
111100
|
|
111100
|
|
111100
|
|
111100
|
|
CHAR 249
|
|
111000
|
|
111000
|
|
111000
|
|
111000
|
|
111000
|
|
111000
|
|
111000
|
|
111000
|
|
CHAR 250
|
|
110000
|
|
110000
|
|
110000
|
|
110000
|
|
110000
|
|
110000
|
|
110000
|
|
110000
|
|
CHAR 251
|
|
100000
|
|
100000
|
|
100000
|
|
100000
|
|
100000
|
|
100000
|
|
100000
|
|
100000
|
|
CHAR 252
|
|
001010
|
|
000000
|
|
010010
|
|
010010
|
|
010010
|
|
010110
|
|
001010
|
|
000000
|
|
CHAR 253
|
|
011000
|
|
000100
|
|
001000
|
|
011100
|
|
000000
|
|
000000
|
|
000000
|
|
000000
|
|
CHAR 254
|
|
000000
|
|
000000
|
|
000000
|
|
011110
|
|
110010
|
|
110011
|
|
111110
|
|
001111
|
|
CHAR 255
|
|
010010
|
|
111111
|
|
010010
|
|
010010
|
|
111111
|
|
010010
|
|
000000
|
|
000000
|
|
</script>
|
|
</script>
|
|
</script>
|
|
</script>
|
|
</script>
|
|
</script>
|
|
</script>
|
|
</script>
|
|
</script>
|
|
</script>
|
|
|
|
<!-- include 3d hack with exported games -->
|
|
<script>
|
|
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e(.5*(2*i.x+(-t.x+n.x)*o+(2*t.x-5*i.x+4*n.x-r.x)*s+(-t.x+3*i.x-3*n.x+r.x)*a),.5*(2*i.y+(-t.y+n.y)*o+(2*t.y-5*i.y+4*n.y-r.y)*s+(-t.y+3*i.y-3*n.y+r.y)*a))},e.Clamp=function(t,i,n){var r=t.x;r=(r=r>n.x?n.x:r)<i.x?i.x:r;var o=t.y;return new e(r,o=(o=o>n.y?n.y:o)<i.y?i.y:o)},e.Hermite=function(t,i,n,r,o){var s=o*o,a=o*s,c=2*a-3*s+1,l=-2*a+3*s,u=a-2*s+o,h=a-s;return new e(t.x*c+n.x*l+i.x*u+r.x*h,t.y*c+n.y*l+i.y*u+r.y*h)},e.Lerp=function(t,i,n){return new e(t.x+(i.x-t.x)*n,t.y+(i.y-t.y)*n)},e.Dot=function(e,t){return e.x*t.x+e.y*t.y},e.Normalize=function(e){var t=e.clone();return t.normalize(),t},e.Minimize=function(t,i){return new e(t.x<i.x?t.x:i.x,t.y<i.y?t.y:i.y)},e.Maximize=function(t,i){return new e(t.x>i.x?t.x:i.x,t.y>i.y?t.y:i.y)},e.Transform=function(t,i){var n=e.Zero();return e.TransformToRef(t,i,n),n},e.TransformToRef=function(e,t,i){var n=t.m,r=e.x*n[0]+e.y*n[4]+n[12],o=e.x*n[1]+e.y*n[5]+n[13];i.x=r,i.y=o},e.PointInTriangle=function(e,t,i,n){var 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e(this.x-t,this.y-i,this.z-n)},e.prototype.subtractFromFloatsToRef=function(e,t,i,n){return n.copyFromFloats(this.x-e,this.y-t,this.z-i)},e.prototype.negate=function(){return new e(-this.x,-this.y,-this.z)},e.prototype.scaleInPlace=function(e){return this.x*=e,this.y*=e,this.z*=e,this},e.prototype.scale=function(t){return new e(this.x*t,this.y*t,this.z*t)},e.prototype.scaleToRef=function(e,t){return t.copyFromFloats(this.x*e,this.y*e,this.z*e)},e.prototype.scaleAndAddToRef=function(e,t){return t.addInPlaceFromFloats(this.x*e,this.y*e,this.z*e)},e.prototype.equals=function(e){return e&&this.x===e.x&&this.y===e.y&&this.z===e.z},e.prototype.equalsWithEpsilon=function(e,t){return void 0===t&&(t=c),e&&o.a.WithinEpsilon(this.x,e.x,t)&&o.a.WithinEpsilon(this.y,e.y,t)&&o.a.WithinEpsilon(this.z,e.z,t)},e.prototype.equalsToFloats=function(e,t,i){return this.x===e&&this.y===t&&this.z===i},e.prototype.multiplyInPlace=function(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this},e.prototype.multiply=function(e){return this.multiplyByFloats(e.x,e.y,e.z)},e.prototype.multiplyToRef=function(e,t){return t.copyFromFloats(this.x*e.x,this.y*e.y,this.z*e.z)},e.prototype.multiplyByFloats=function(t,i,n){return new e(this.x*t,this.y*i,this.z*n)},e.prototype.divide=function(t){return new e(this.x/t.x,this.y/t.y,this.z/t.z)},e.prototype.divideToRef=function(e,t){return t.copyFromFloats(this.x/e.x,this.y/e.y,this.z/e.z)},e.prototype.divideInPlace=function(e){return this.divideToRef(e,this)},e.prototype.minimizeInPlace=function(e){return this.minimizeInPlaceFromFloats(e.x,e.y,e.z)},e.prototype.maximizeInPlace=function(e){return this.maximizeInPlaceFromFloats(e.x,e.y,e.z)},e.prototype.minimizeInPlaceFromFloats=function(e,t,i){return e<this.x&&(this.x=e),t<this.y&&(this.y=t),i<this.z&&(this.z=i),this},e.prototype.maximizeInPlaceFromFloats=function(e,t,i){return e>this.x&&(this.x=e),t>this.y&&(this.y=t),i>this.z&&(this.z=i),this},e.prototype.isNonUniformWithinEpsilon=function(e){var t=Math.abs(this.x),i=Math.abs(this.y);if(!o.a.WithinEpsilon(t,i,e))return!0;var n=Math.abs(this.z);return!o.a.WithinEpsilon(t,n,e)||!o.a.WithinEpsilon(i,n,e)},Object.defineProperty(e.prototype,"isNonUniform",{get:function(){var e=Math.abs(this.x),t=Math.abs(this.y);if(e!==t)return!0;var i=Math.abs(this.z);return e!==i||t!==i},enumerable:!0,configurable:!0}),e.prototype.floor=function(){return new e(Math.floor(this.x),Math.floor(this.y),Math.floor(this.z))},e.prototype.fract=function(){return new e(this.x-Math.floor(this.x),this.y-Math.floor(this.y),this.z-Math.floor(this.z))},e.prototype.length=function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},e.prototype.lengthSquared=function(){return this.x*this.x+this.y*this.y+this.z*this.z},e.prototype.normalize=function(){return 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e(0,1,0)},Object.defineProperty(e,"UpReadOnly",{get:function(){return e._UpReadOnly},enumerable:!0,configurable:!0}),e.Down=function(){return new e(0,-1,0)},e.Forward=function(){return new e(0,0,1)},e.Backward=function(){return new e(0,0,-1)},e.Right=function(){return new e(1,0,0)},e.Left=function(){return new e(-1,0,0)},e.TransformCoordinates=function(t,i){var n=e.Zero();return e.TransformCoordinatesToRef(t,i,n),n},e.TransformCoordinatesToRef=function(t,i,n){e.TransformCoordinatesFromFloatsToRef(t.x,t.y,t.z,i,n)},e.TransformCoordinatesFromFloatsToRef=function(e,t,i,n,r){var o=n.m,s=e*o[0]+t*o[4]+i*o[8]+o[12],a=e*o[1]+t*o[5]+i*o[9]+o[13],c=e*o[2]+t*o[6]+i*o[10]+o[14],l=1/(e*o[3]+t*o[7]+i*o[11]+o[15]);r.x=s*l,r.y=a*l,r.z=c*l},e.TransformNormal=function(t,i){var n=e.Zero();return e.TransformNormalToRef(t,i,n),n},e.TransformNormalToRef=function(e,t,i){this.TransformNormalFromFloatsToRef(e.x,e.y,e.z,t,i)},e.TransformNormalFromFloatsToRef=function(e,t,i,n,r){var o=n.m;r.x=e*o[0]+t*o[4]+i*o[8],r.y=e*o[1]+t*o[5]+i*o[9],r.z=e*o[2]+t*o[6]+i*o[10]},e.CatmullRom=function(t,i,n,r,o){var s=o*o,a=o*s;return new e(.5*(2*i.x+(-t.x+n.x)*o+(2*t.x-5*i.x+4*n.x-r.x)*s+(-t.x+3*i.x-3*n.x+r.x)*a),.5*(2*i.y+(-t.y+n.y)*o+(2*t.y-5*i.y+4*n.y-r.y)*s+(-t.y+3*i.y-3*n.y+r.y)*a),.5*(2*i.z+(-t.z+n.z)*o+(2*t.z-5*i.z+4*n.z-r.z)*s+(-t.z+3*i.z-3*n.z+r.z)*a))},e.Clamp=function(t,i,n){var r=new e;return e.ClampToRef(t,i,n,r),r},e.ClampToRef=function(e,t,i,n){var r=e.x;r=(r=r>i.x?i.x:r)<t.x?t.x:r;var o=e.y;o=(o=o>i.y?i.y:o)<t.y?t.y:o;var s=e.z;s=(s=s>i.z?i.z:s)<t.z?t.z:s,n.copyFromFloats(r,o,s)},e.Hermite=function(t,i,n,r,o){var s=o*o,a=o*s,c=2*a-3*s+1,l=-2*a+3*s,u=a-2*s+o,h=a-s;return new e(t.x*c+n.x*l+i.x*u+r.x*h,t.y*c+n.y*l+i.y*u+r.y*h,t.z*c+n.z*l+i.z*u+r.z*h)},e.Lerp=function(t,i,n){var r=new e(0,0,0);return e.LerpToRef(t,i,n,r),r},e.LerpToRef=function(e,t,i,n){n.x=e.x+(t.x-e.x)*i,n.y=e.y+(t.y-e.y)*i,n.z=e.z+(t.z-e.z)*i},e.Dot=function(e,t){return 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e(this.x,this.y,this.z,this.w)},e.prototype.copyFrom=function(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=e.w,this},e.prototype.copyFromFloats=function(e,t,i,n){return this.x=e,this.y=t,this.z=i,this.w=n,this},e.prototype.set=function(e,t,i,n){return this.copyFromFloats(e,t,i,n)},e.prototype.setAll=function(e){return this.x=this.y=this.z=this.w=e,this},e.FromArray=function(t,i){return i||(i=0),new e(t[i],t[i+1],t[i+2],t[i+3])},e.FromArrayToRef=function(e,t,i){i.x=e[t],i.y=e[t+1],i.z=e[t+2],i.w=e[t+3]},e.FromFloatArrayToRef=function(t,i,n){e.FromArrayToRef(t,i,n)},e.FromFloatsToRef=function(e,t,i,n,r){r.x=e,r.y=t,r.z=i,r.w=n},e.Zero=function(){return new e(0,0,0,0)},e.One=function(){return new e(1,1,1,1)},e.Normalize=function(t){var i=e.Zero();return e.NormalizeToRef(t,i),i},e.NormalizeToRef=function(e,t){t.copyFrom(e),t.normalize()},e.Minimize=function(e,t){var i=e.clone();return i.minimizeInPlace(t),i},e.Maximize=function(e,t){var i=e.clone();return i.maximizeInPlace(t),i},e.Distance=function(t,i){return Math.sqrt(e.DistanceSquared(t,i))},e.DistanceSquared=function(e,t){var i=e.x-t.x,n=e.y-t.y,r=e.z-t.z,o=e.w-t.w;return i*i+n*n+r*r+o*o},e.Center=function(e,t){var i=e.add(t);return i.scaleInPlace(.5),i},e.TransformNormal=function(t,i){var n=e.Zero();return e.TransformNormalToRef(t,i,n),n},e.TransformNormalToRef=function(e,t,i){var n=t.m,r=e.x*n[0]+e.y*n[4]+e.z*n[8],o=e.x*n[1]+e.y*n[5]+e.z*n[9],s=e.x*n[2]+e.y*n[6]+e.z*n[10];i.x=r,i.y=o,i.z=s,i.w=e.w},e.TransformNormalFromFloatsToRef=function(e,t,i,n,r,o){var s=r.m;o.x=e*s[0]+t*s[4]+i*s[8],o.y=e*s[1]+t*s[5]+i*s[9],o.z=e*s[2]+t*s[6]+i*s[10],o.w=n},e.FromVector3=function(t,i){return void 0===i&&(i=0),new e(t.x,t.y,t.z,i)},e}(),p=function(){function e(e,t){this.width=e,this.height=t}return e.prototype.toString=function(){return"{W: "+this.width+", H: "+this.height+"}"},e.prototype.getClassName=function(){return"Size"},e.prototype.getHashCode=function(){var e=this.width||0;return 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0===i&&(i=0),void 0===n&&(n=1),this.x=e,this.y=t,this.z=i,this.w=n}return e.prototype.toString=function(){return"{X: "+this.x+" Y:"+this.y+" Z:"+this.z+" W:"+this.w+"}"},e.prototype.getClassName=function(){return"Quaternion"},e.prototype.getHashCode=function(){var e=this.x||0;return e=397*(e=397*(e=397*e^(this.y||0))^(this.z||0))^(this.w||0)},e.prototype.asArray=function(){return[this.x,this.y,this.z,this.w]},e.prototype.equals=function(e){return e&&this.x===e.x&&this.y===e.y&&this.z===e.z&&this.w===e.w},e.prototype.clone=function(){return new e(this.x,this.y,this.z,this.w)},e.prototype.copyFrom=function(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=e.w,this},e.prototype.copyFromFloats=function(e,t,i,n){return this.x=e,this.y=t,this.z=i,this.w=n,this},e.prototype.set=function(e,t,i,n){return this.copyFromFloats(e,t,i,n)},e.prototype.add=function(t){return new e(this.x+t.x,this.y+t.y,this.z+t.z,this.w+t.w)},e.prototype.addInPlace=function(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this},e.prototype.subtract=function(t){return new e(this.x-t.x,this.y-t.y,this.z-t.z,this.w-t.w)},e.prototype.scale=function(t){return new e(this.x*t,this.y*t,this.z*t,this.w*t)},e.prototype.scaleToRef=function(e,t){return t.x=this.x*e,t.y=this.y*e,t.z=this.z*e,t.w=this.w*e,this},e.prototype.scaleInPlace=function(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this},e.prototype.scaleAndAddToRef=function(e,t){return t.x+=this.x*e,t.y+=this.y*e,t.z+=this.z*e,t.w+=this.w*e,this},e.prototype.multiply=function(t){var i=new e(0,0,0,1);return this.multiplyToRef(t,i),i},e.prototype.multiplyToRef=function(e,t){var i=this.x*e.w+this.y*e.z-this.z*e.y+this.w*e.x,n=-this.x*e.z+this.y*e.w+this.z*e.x+this.w*e.y,r=this.x*e.y-this.y*e.x+this.z*e.w+this.w*e.z,o=-this.x*e.x-this.y*e.y-this.z*e.z+this.w*e.w;return t.copyFromFloats(i,n,r,o),this},e.prototype.multiplyInPlace=function(e){return this.multiplyToRef(e,this),this},e.prototype.conjugateToRef=function(e){return e.copyFromFloats(-this.x,-this.y,-this.z,this.w),this},e.prototype.conjugateInPlace=function(){return this.x*=-1,this.y*=-1,this.z*=-1,this},e.prototype.conjugate=function(){return new e(-this.x,-this.y,-this.z,this.w)},e.prototype.length=function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},e.prototype.normalize=function(){var e=this.length();if(0===e)return this;var t=1/e;return this.x*=t,this.y*=t,this.z*=t,this.w*=t,this},e.prototype.toEulerAngles=function(e){void 0===e&&(e="YZX");var t=d.Zero();return this.toEulerAnglesToRef(t),t},e.prototype.toEulerAnglesToRef=function(e){var t=this.z,i=this.x,n=this.y,r=this.w,o=r*r,s=t*t,a=i*i,c=n*n,l=n*t-i*r;return l<-.4999999?(e.y=2*Math.atan2(n,r),e.x=Math.PI/2,e.z=0):l>.4999999?(e.y=2*Math.atan2(n,r),e.x=-Math.PI/2,e.z=0):(e.z=Math.atan2(2*(i*n+t*r),-s-a+c+o),e.x=Math.asin(-2*(t*n-i*r)),e.y=Math.atan2(2*(t*i+n*r),s-a-c+o)),this},e.prototype.toRotationMatrix=function(e){return g.FromQuaternionToRef(this,e),this},e.prototype.fromRotationMatrix=function(t){return e.FromRotationMatrixToRef(t,this),this},e.FromRotationMatrix=function(t){var i=new e;return e.FromRotationMatrixToRef(t,i),i},e.FromRotationMatrixToRef=function(e,t){var i,n=e.m,r=n[0],o=n[4],s=n[8],a=n[1],c=n[5],l=n[9],u=n[2],h=n[6],d=n[10],f=r+c+d;f>0?(i=.5/Math.sqrt(f+1),t.w=.25/i,t.x=(h-l)*i,t.y=(s-u)*i,t.z=(a-o)*i):r>c&&r>d?(i=2*Math.sqrt(1+r-c-d),t.w=(h-l)/i,t.x=.25*i,t.y=(o+a)/i,t.z=(s+u)/i):c>d?(i=2*Math.sqrt(1+c-r-d),t.w=(s-u)/i,t.x=(o+a)/i,t.y=.25*i,t.z=(l+h)/i):(i=2*Math.sqrt(1+d-r-c),t.w=(a-o)/i,t.x=(s+u)/i,t.y=(l+h)/i,t.z=.25*i)},e.Dot=function(e,t){return e.x*t.x+e.y*t.y+e.z*t.z+e.w*t.w},e.AreClose=function(t,i){return e.Dot(t,i)>=0},e.Zero=function(){return new e(0,0,0,0)},e.Inverse=function(t){return new e(-t.x,-t.y,-t.z,t.w)},e.InverseToRef=function(e,t){return t.set(-e.x,-e.y,-e.z,e.w),t},e.Identity=function(){return new e(0,0,0,1)},e.IsIdentity=function(e){return e&&0===e.x&&0===e.y&&0===e.z&&1===e.w},e.RotationAxis=function(t,i){return e.RotationAxisToRef(t,i,new e)},e.RotationAxisToRef=function(e,t,i){var n=Math.sin(t/2);return e.normalize(),i.w=Math.cos(t/2),i.x=e.x*n,i.y=e.y*n,i.z=e.z*n,i},e.FromArray=function(t,i){return i||(i=0),new e(t[i],t[i+1],t[i+2],t[i+3])},e.FromEulerAngles=function(t,i,n){var r=new e;return e.RotationYawPitchRollToRef(i,t,n,r),r},e.FromEulerAnglesToRef=function(t,i,n,r){return e.RotationYawPitchRollToRef(i,t,n,r),r},e.FromEulerVector=function(t){var i=new e;return e.RotationYawPitchRollToRef(t.y,t.x,t.z,i),i},e.FromEulerVectorToRef=function(t,i){return e.RotationYawPitchRollToRef(t.y,t.x,t.z,i),i},e.RotationYawPitchRoll=function(t,i,n){var r=new e;return e.RotationYawPitchRollToRef(t,i,n,r),r},e.RotationYawPitchRollToRef=function(e,t,i,n){var r=.5*i,o=.5*t,s=.5*e,a=Math.sin(r),c=Math.cos(r),l=Math.sin(o),u=Math.cos(o),h=Math.sin(s),d=Math.cos(s);n.x=d*l*c+h*u*a,n.y=h*u*c-d*l*a,n.z=d*u*a-h*l*c,n.w=d*u*c+h*l*a},e.RotationAlphaBetaGamma=function(t,i,n){var r=new e;return e.RotationAlphaBetaGammaToRef(t,i,n,r),r},e.RotationAlphaBetaGammaToRef=function(e,t,i,n){var r=.5*(i+e),o=.5*(i-e),s=.5*t;n.x=Math.cos(o)*Math.sin(s),n.y=Math.sin(o)*Math.sin(s),n.z=Math.sin(r)*Math.cos(s),n.w=Math.cos(r)*Math.cos(s)},e.RotationQuaternionFromAxis=function(t,i,n){var r=new e(0,0,0,0);return e.RotationQuaternionFromAxisToRef(t,i,n,r),r},e.RotationQuaternionFromAxisToRef=function(t,i,n,r){var o=I.Matrix[0];g.FromXYZAxesToRef(t.normalize(),i.normalize(),n.normalize(),o),e.FromRotationMatrixToRef(o,r)},e.Slerp=function(t,i,n){var r=e.Identity();return e.SlerpToRef(t,i,n,r),r},e.SlerpToRef=function(e,t,i,n){var r,o,s=e.x*t.x+e.y*t.y+e.z*t.z+e.w*t.w,a=!1;if(s<0&&(a=!0,s=-s),s>.999999)o=1-i,r=a?-i:i;else{var c=Math.acos(s),l=1/Math.sin(c);o=Math.sin((1-i)*c)*l,r=a?-Math.sin(i*c)*l:Math.sin(i*c)*l}n.x=o*e.x+r*t.x,n.y=o*e.y+r*t.y,n.z=o*e.z+r*t.z,n.w=o*e.w+r*t.w},e.Hermite=function(t,i,n,r,o){var s=o*o,a=o*s,c=2*a-3*s+1,l=-2*a+3*s,u=a-2*s+o,h=a-s;return new e(t.x*c+n.x*l+i.x*u+r.x*h,t.y*c+n.y*l+i.y*u+r.y*h,t.z*c+n.z*l+i.z*u+r.z*h,t.w*c+n.w*l+i.w*u+r.w*h)},e}(),g=function(){function e(){this._isIdentity=!1,this._isIdentityDirty=!0,this._isIdentity3x2=!0,this._isIdentity3x2Dirty=!0,this.updateFlag=-1,this._m=new Float32Array(16),this._updateIdentityStatus(!1)}return Object.defineProperty(e.prototype,"m",{get:function(){return this._m},enumerable:!0,configurable:!0}),e.prototype._markAsUpdated=function(){this.updateFlag=e._updateFlagSeed++,this._isIdentity=!1,this._isIdentity3x2=!1,this._isIdentityDirty=!0,this._isIdentity3x2Dirty=!0},e.prototype._updateIdentityStatus=function(t,i,n,r){void 0===i&&(i=!1),void 0===n&&(n=!1),void 0===r&&(r=!0),this.updateFlag=e._updateFlagSeed++,this._isIdentity=t,this._isIdentity3x2=t||n,this._isIdentityDirty=!this._isIdentity&&i,this._isIdentity3x2Dirty=!this._isIdentity3x2&&r},e.prototype.isIdentity=function(){if(this._isIdentityDirty){this._isIdentityDirty=!1;var e=this._m;this._isIdentity=1===e[0]&&0===e[1]&&0===e[2]&&0===e[3]&&0===e[4]&&1===e[5]&&0===e[6]&&0===e[7]&&0===e[8]&&0===e[9]&&1===e[10]&&0===e[11]&&0===e[12]&&0===e[13]&&0===e[14]&&1===e[15]}return this._isIdentity},e.prototype.isIdentityAs3x2=function(){return this._isIdentity3x2Dirty&&(this._isIdentity3x2Dirty=!1,1!==this._m[0]||1!==this._m[5]||1!==this._m[15]?this._isIdentity3x2=!1:0!==this._m[1]||0!==this._m[2]||0!==this._m[3]||0!==this._m[4]||0!==this._m[6]||0!==this._m[7]||0!==this._m[8]||0!==this._m[9]||0!==this._m[10]||0!==this._m[11]||0!==this._m[12]||0!==this._m[13]||0!==this._m[14]?this._isIdentity3x2=!1:this._isIdentity3x2=!0),this._isIdentity3x2},e.prototype.determinant=function(){if(!0===this._isIdentity)return 1;var e=this._m,t=e[0],i=e[1],n=e[2],r=e[3],o=e[4],s=e[5],a=e[6],c=e[7],l=e[8],u=e[9],h=e[10],d=e[11],f=e[12],p=e[13],_=e[14],g=e[15],m=h*g-_*d,v=u*g-p*d,y=u*_-p*h,b=l*g-f*d,T=l*_-h*f,E=l*p-f*u;return t*+(s*m-a*v+c*y)+i*-(o*m-a*b+c*T)+n*+(o*v-s*b+c*E)+r*-(o*y-s*T+a*E)},e.prototype.toArray=function(){return this._m},e.prototype.asArray=function(){return this._m},e.prototype.invert=function(){return this.invertToRef(this),this},e.prototype.reset=function(){return e.FromValuesToRef(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,this),this._updateIdentityStatus(!1),this},e.prototype.add=function(t){var i=new e;return this.addToRef(t,i),i},e.prototype.addToRef=function(e,t){for(var i=this._m,n=t._m,r=e.m,o=0;o<16;o++)n[o]=i[o]+r[o];return t._markAsUpdated(),this},e.prototype.addToSelf=function(e){for(var t=this._m,i=e.m,n=0;n<16;n++)t[n]+=i[n];return this._markAsUpdated(),this},e.prototype.invertToRef=function(t){if(!0===this._isIdentity)return e.IdentityToRef(t),this;var i=this._m,n=i[0],r=i[1],o=i[2],s=i[3],a=i[4],c=i[5],l=i[6],u=i[7],h=i[8],d=i[9],f=i[10],p=i[11],_=i[12],g=i[13],m=i[14],v=i[15],y=f*v-m*p,b=d*v-g*p,T=d*m-g*f,E=h*v-_*p,A=h*m-f*_,x=h*g-_*d,R=+(c*y-l*b+u*T),P=-(a*y-l*E+u*A),S=+(a*b-c*E+u*x),C=-(a*T-c*A+l*x),M=n*R+r*P+o*S+s*C;if(0===M)return t.copyFrom(this),this;var O=1/M,I=l*v-m*u,D=c*v-g*u,L=c*m-g*l,w=a*v-_*u,F=a*m-_*l,N=a*g-_*c,B=l*p-f*u,U=c*p-d*u,V=c*f-d*l,G=a*p-h*u,k=a*f-h*l,z=a*d-h*c,j=-(r*y-o*b+s*T),H=+(n*y-o*E+s*A),W=-(n*b-r*E+s*x),X=+(n*T-r*A+o*x),Y=+(r*I-o*D+s*L),K=-(n*I-o*w+s*F),Q=+(n*D-r*w+s*N),q=-(n*L-r*F+o*N),Z=-(r*B-o*U+s*V),J=+(n*B-o*G+s*k),$=-(n*U-r*G+s*z),ee=+(n*V-r*k+o*z);return e.FromValuesToRef(R*O,j*O,Y*O,Z*O,P*O,H*O,K*O,J*O,S*O,W*O,Q*O,$*O,C*O,X*O,q*O,ee*O,t),this},e.prototype.addAtIndex=function(e,t){return this._m[e]+=t,this._markAsUpdated(),this},e.prototype.multiplyAtIndex=function(e,t){return this._m[e]*=t,this._markAsUpdated(),this},e.prototype.setTranslationFromFloats=function(e,t,i){return this._m[12]=e,this._m[13]=t,this._m[14]=i,this._markAsUpdated(),this},e.prototype.addTranslationFromFloats=function(e,t,i){return this._m[12]+=e,this._m[13]+=t,this._m[14]+=i,this._markAsUpdated(),this},e.prototype.setTranslation=function(e){return this.setTranslationFromFloats(e.x,e.y,e.z)},e.prototype.getTranslation=function(){return new d(this._m[12],this._m[13],this._m[14])},e.prototype.getTranslationToRef=function(e){return e.x=this._m[12],e.y=this._m[13],e.z=this._m[14],this},e.prototype.removeRotationAndScaling=function(){var t=this.m;return e.FromValuesToRef(1,0,0,0,0,1,0,0,0,0,1,0,t[12],t[13],t[14],t[15],this),this._updateIdentityStatus(0===t[12]&&0===t[13]&&0===t[14]&&1===t[15]),this},e.prototype.multiply=function(t){var i=new e;return this.multiplyToRef(t,i),i},e.prototype.copyFrom=function(e){e.copyToArray(this._m);var t=e;return this._updateIdentityStatus(t._isIdentity,t._isIdentityDirty,t._isIdentity3x2,t._isIdentity3x2Dirty),this},e.prototype.copyToArray=function(e,t){void 0===t&&(t=0);for(var i=0;i<16;i++)e[t+i]=this._m[i];return this},e.prototype.multiplyToRef=function(e,t){return this._isIdentity?(t.copyFrom(e),this):e._isIdentity?(t.copyFrom(this),this):(this.multiplyToArray(e,t._m,0),t._markAsUpdated(),this)},e.prototype.multiplyToArray=function(e,t,i){var n=this._m,r=e.m,o=n[0],s=n[1],a=n[2],c=n[3],l=n[4],u=n[5],h=n[6],d=n[7],f=n[8],p=n[9],_=n[10],g=n[11],m=n[12],v=n[13],y=n[14],b=n[15],T=r[0],E=r[1],A=r[2],x=r[3],R=r[4],P=r[5],S=r[6],C=r[7],M=r[8],O=r[9],I=r[10],D=r[11],L=r[12],w=r[13],F=r[14],N=r[15];return t[i]=o*T+s*R+a*M+c*L,t[i+1]=o*E+s*P+a*O+c*w,t[i+2]=o*A+s*S+a*I+c*F,t[i+3]=o*x+s*C+a*D+c*N,t[i+4]=l*T+u*R+h*M+d*L,t[i+5]=l*E+u*P+h*O+d*w,t[i+6]=l*A+u*S+h*I+d*F,t[i+7]=l*x+u*C+h*D+d*N,t[i+8]=f*T+p*R+_*M+g*L,t[i+9]=f*E+p*P+_*O+g*w,t[i+10]=f*A+p*S+_*I+g*F,t[i+11]=f*x+p*C+_*D+g*N,t[i+12]=m*T+v*R+y*M+b*L,t[i+13]=m*E+v*P+y*O+b*w,t[i+14]=m*A+v*S+y*I+b*F,t[i+15]=m*x+v*C+y*D+b*N,this},e.prototype.equals=function(e){var t=e;if(!t)return!1;if((this._isIdentity||t._isIdentity)&&!this._isIdentityDirty&&!t._isIdentityDirty)return this._isIdentity&&t._isIdentity;var i=this.m,n=t.m;return i[0]===n[0]&&i[1]===n[1]&&i[2]===n[2]&&i[3]===n[3]&&i[4]===n[4]&&i[5]===n[5]&&i[6]===n[6]&&i[7]===n[7]&&i[8]===n[8]&&i[9]===n[9]&&i[10]===n[10]&&i[11]===n[11]&&i[12]===n[12]&&i[13]===n[13]&&i[14]===n[14]&&i[15]===n[15]},e.prototype.clone=function(){var t=new e;return t.copyFrom(this),t},e.prototype.getClassName=function(){return"Matrix"},e.prototype.getHashCode=function(){for(var e=this._m[0]||0,t=1;t<16;t++)e=397*e^(this._m[t]||0);return e},e.prototype.decompose=function(t,i,n){if(this._isIdentity)return n&&n.setAll(0),t&&t.setAll(1),i&&i.copyFromFloats(0,0,0,1),!0;var r=this._m;if(n&&n.copyFromFloats(r[12],r[13],r[14]),(t=t||I.Vector3[0]).x=Math.sqrt(r[0]*r[0]+r[1]*r[1]+r[2]*r[2]),t.y=Math.sqrt(r[4]*r[4]+r[5]*r[5]+r[6]*r[6]),t.z=Math.sqrt(r[8]*r[8]+r[9]*r[9]+r[10]*r[10]),this.determinant()<=0&&(t.y*=-1),0===t.x||0===t.y||0===t.z)return i&&i.copyFromFloats(0,0,0,1),!1;if(i){var o=1/t.x,s=1/t.y,a=1/t.z;e.FromValuesToRef(r[0]*o,r[1]*o,r[2]*o,0,r[4]*s,r[5]*s,r[6]*s,0,r[8]*a,r[9]*a,r[10]*a,0,0,0,0,1,I.Matrix[0]),_.FromRotationMatrixToRef(I.Matrix[0],i)}return!0},e.prototype.getRow=function(e){if(e<0||e>3)return null;var t=4*e;return new f(this._m[t+0],this._m[t+1],this._m[t+2],this._m[t+3])},e.prototype.setRow=function(e,t){return this.setRowFromFloats(e,t.x,t.y,t.z,t.w)},e.prototype.transpose=function(){return e.Transpose(this)},e.prototype.transposeToRef=function(t){return e.TransposeToRef(this,t),this},e.prototype.setRowFromFloats=function(e,t,i,n,r){if(e<0||e>3)return this;var o=4*e;return this._m[o+0]=t,this._m[o+1]=i,this._m[o+2]=n,this._m[o+3]=r,this._markAsUpdated(),this},e.prototype.scale=function(t){var i=new e;return this.scaleToRef(t,i),i},e.prototype.scaleToRef=function(e,t){for(var i=0;i<16;i++)t._m[i]=this._m[i]*e;return t._markAsUpdated(),this},e.prototype.scaleAndAddToRef=function(e,t){for(var i=0;i<16;i++)t._m[i]+=this._m[i]*e;return t._markAsUpdated(),this},e.prototype.toNormalMatrix=function(t){var i=I.Matrix[0];this.invertToRef(i),i.transposeToRef(t);var n=t._m;e.FromValuesToRef(n[0],n[1],n[2],0,n[4],n[5],n[6],0,n[8],n[9],n[10],0,0,0,0,1,t)},e.prototype.getRotationMatrix=function(){var t=new e;return this.getRotationMatrixToRef(t),t},e.prototype.getRotationMatrixToRef=function(t){var i=I.Vector3[0];if(!this.decompose(i))return e.IdentityToRef(t),this;var n=this._m,r=1/i.x,o=1/i.y,s=1/i.z;return e.FromValuesToRef(n[0]*r,n[1]*r,n[2]*r,0,n[4]*o,n[5]*o,n[6]*o,0,n[8]*s,n[9]*s,n[10]*s,0,0,0,0,1,t),this},e.prototype.toggleModelMatrixHandInPlace=function(){var e=this._m;e[2]*=-1,e[6]*=-1,e[8]*=-1,e[9]*=-1,e[14]*=-1,this._markAsUpdated()},e.prototype.toggleProjectionMatrixHandInPlace=function(){var e=this._m;e[8]*=-1,e[9]*=-1,e[10]*=-1,e[11]*=-1,this._markAsUpdated()},e.FromArray=function(t,i){void 0===i&&(i=0);var n=new e;return e.FromArrayToRef(t,i,n),n},e.FromArrayToRef=function(e,t,i){for(var n=0;n<16;n++)i._m[n]=e[n+t];i._markAsUpdated()},e.FromFloat32ArrayToRefScaled=function(e,t,i,n){for(var r=0;r<16;r++)n._m[r]=e[r+t]*i;n._markAsUpdated()},Object.defineProperty(e,"IdentityReadOnly",{get:function(){return e._identityReadOnly},enumerable:!0,configurable:!0}),e.FromValuesToRef=function(e,t,i,n,r,o,s,a,c,l,u,h,d,f,p,_,g){var m=g._m;m[0]=e,m[1]=t,m[2]=i,m[3]=n,m[4]=r,m[5]=o,m[6]=s,m[7]=a,m[8]=c,m[9]=l,m[10]=u,m[11]=h,m[12]=d,m[13]=f,m[14]=p,m[15]=_,g._markAsUpdated()},e.FromValues=function(t,i,n,r,o,s,a,c,l,u,h,d,f,p,_,g){var m=new e,v=m._m;return v[0]=t,v[1]=i,v[2]=n,v[3]=r,v[4]=o,v[5]=s,v[6]=a,v[7]=c,v[8]=l,v[9]=u,v[10]=h,v[11]=d,v[12]=f,v[13]=p,v[14]=_,v[15]=g,m._markAsUpdated(),m},e.Compose=function(t,i,n){var r=new e;return e.ComposeToRef(t,i,n,r),r},e.ComposeToRef=function(e,t,i,n){var r=n._m,o=t.x,s=t.y,a=t.z,c=t.w,l=o+o,u=s+s,h=a+a,d=o*l,f=o*u,p=o*h,_=s*u,g=s*h,m=a*h,v=c*l,y=c*u,b=c*h,T=e.x,E=e.y,A=e.z;r[0]=(1-(_+m))*T,r[1]=(f+b)*T,r[2]=(p-y)*T,r[3]=0,r[4]=(f-b)*E,r[5]=(1-(d+m))*E,r[6]=(g+v)*E,r[7]=0,r[8]=(p+y)*A,r[9]=(g-v)*A,r[10]=(1-(d+_))*A,r[11]=0,r[12]=i.x,r[13]=i.y,r[14]=i.z,r[15]=1,n._markAsUpdated()},e.Identity=function(){var t=e.FromValues(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return t._updateIdentityStatus(!0),t},e.IdentityToRef=function(t){e.FromValuesToRef(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1,t),t._updateIdentityStatus(!0)},e.Zero=function(){var t=e.FromValues(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);return t._updateIdentityStatus(!1),t},e.RotationX=function(t){var i=new e;return e.RotationXToRef(t,i),i},e.Invert=function(t){var i=new e;return t.invertToRef(i),i},e.RotationXToRef=function(t,i){var n=Math.sin(t),r=Math.cos(t);e.FromValuesToRef(1,0,0,0,0,r,n,0,0,-n,r,0,0,0,0,1,i),i._updateIdentityStatus(1===r&&0===n)},e.RotationY=function(t){var i=new e;return e.RotationYToRef(t,i),i},e.RotationYToRef=function(t,i){var n=Math.sin(t),r=Math.cos(t);e.FromValuesToRef(r,0,-n,0,0,1,0,0,n,0,r,0,0,0,0,1,i),i._updateIdentityStatus(1===r&&0===n)},e.RotationZ=function(t){var i=new e;return e.RotationZToRef(t,i),i},e.RotationZToRef=function(t,i){var n=Math.sin(t),r=Math.cos(t);e.FromValuesToRef(r,n,0,0,-n,r,0,0,0,0,1,0,0,0,0,1,i),i._updateIdentityStatus(1===r&&0===n)},e.RotationAxis=function(t,i){var n=new e;return e.RotationAxisToRef(t,i,n),n},e.RotationAxisToRef=function(e,t,i){var n=Math.sin(-t),r=Math.cos(-t),o=1-r;e.normalize();var s=i._m;s[0]=e.x*e.x*o+r,s[1]=e.x*e.y*o-e.z*n,s[2]=e.x*e.z*o+e.y*n,s[3]=0,s[4]=e.y*e.x*o+e.z*n,s[5]=e.y*e.y*o+r,s[6]=e.y*e.z*o-e.x*n,s[7]=0,s[8]=e.z*e.x*o-e.y*n,s[9]=e.z*e.y*o+e.x*n,s[10]=e.z*e.z*o+r,s[11]=0,s[12]=0,s[13]=0,s[14]=0,s[15]=1,i._markAsUpdated()},e.RotationAlignToRef=function(e,t,i){var n=d.Cross(t,e),r=d.Dot(t,e),o=1/(1+r),s=i._m;s[0]=n.x*n.x*o+r,s[1]=n.y*n.x*o-n.z,s[2]=n.z*n.x*o+n.y,s[3]=0,s[4]=n.x*n.y*o+n.z,s[5]=n.y*n.y*o+r,s[6]=n.z*n.y*o-n.x,s[7]=0,s[8]=n.x*n.z*o-n.y,s[9]=n.y*n.z*o+n.x,s[10]=n.z*n.z*o+r,s[11]=0,s[12]=0,s[13]=0,s[14]=0,s[15]=1,i._markAsUpdated()},e.RotationYawPitchRoll=function(t,i,n){var r=new e;return e.RotationYawPitchRollToRef(t,i,n,r),r},e.RotationYawPitchRollToRef=function(e,t,i,n){_.RotationYawPitchRollToRef(e,t,i,I.Quaternion[0]),I.Quaternion[0].toRotationMatrix(n)},e.Scaling=function(t,i,n){var r=new e;return e.ScalingToRef(t,i,n,r),r},e.ScalingToRef=function(t,i,n,r){e.FromValuesToRef(t,0,0,0,0,i,0,0,0,0,n,0,0,0,0,1,r),r._updateIdentityStatus(1===t&&1===i&&1===n)},e.Translation=function(t,i,n){var r=new e;return e.TranslationToRef(t,i,n,r),r},e.TranslationToRef=function(t,i,n,r){e.FromValuesToRef(1,0,0,0,0,1,0,0,0,0,1,0,t,i,n,1,r),r._updateIdentityStatus(0===t&&0===i&&0===n)},e.Lerp=function(t,i,n){var r=new e;return e.LerpToRef(t,i,n,r),r},e.LerpToRef=function(e,t,i,n){for(var r=n._m,o=e.m,s=t.m,a=0;a<16;a++)r[a]=o[a]*(1-i)+s[a]*i;n._markAsUpdated()},e.DecomposeLerp=function(t,i,n){var r=new e;return e.DecomposeLerpToRef(t,i,n,r),r},e.DecomposeLerpToRef=function(t,i,n,r){var o=I.Vector3[0],s=I.Quaternion[0],a=I.Vector3[1];t.decompose(o,s,a);var c=I.Vector3[2],l=I.Quaternion[1],u=I.Vector3[3];i.decompose(c,l,u);var h=I.Vector3[4];d.LerpToRef(o,c,n,h);var f=I.Quaternion[2];_.SlerpToRef(s,l,n,f);var p=I.Vector3[5];d.LerpToRef(a,u,n,p),e.ComposeToRef(h,f,p,r)},e.LookAtLH=function(t,i,n){var r=new e;return e.LookAtLHToRef(t,i,n,r),r},e.LookAtLHToRef=function(t,i,n,r){var o=I.Vector3[0],s=I.Vector3[1],a=I.Vector3[2];i.subtractToRef(t,a),a.normalize(),d.CrossToRef(n,a,o);var c=o.lengthSquared();0===c?o.x=1:o.normalizeFromLength(Math.sqrt(c)),d.CrossToRef(a,o,s),s.normalize();var l=-d.Dot(o,t),u=-d.Dot(s,t),h=-d.Dot(a,t);e.FromValuesToRef(o.x,s.x,a.x,0,o.y,s.y,a.y,0,o.z,s.z,a.z,0,l,u,h,1,r)},e.LookAtRH=function(t,i,n){var r=new e;return e.LookAtRHToRef(t,i,n,r),r},e.LookAtRHToRef=function(t,i,n,r){var o=I.Vector3[0],s=I.Vector3[1],a=I.Vector3[2];t.subtractToRef(i,a),a.normalize(),d.CrossToRef(n,a,o);var c=o.lengthSquared();0===c?o.x=1:o.normalizeFromLength(Math.sqrt(c)),d.CrossToRef(a,o,s),s.normalize();var l=-d.Dot(o,t),u=-d.Dot(s,t),h=-d.Dot(a,t);e.FromValuesToRef(o.x,s.x,a.x,0,o.y,s.y,a.y,0,o.z,s.z,a.z,0,l,u,h,1,r)},e.OrthoLH=function(t,i,n,r){var o=new e;return e.OrthoLHToRef(t,i,n,r,o),o},e.OrthoLHToRef=function(t,i,n,r,o){var s=2/t,a=2/i,c=2/(r-n),l=-(r+n)/(r-n);e.FromValuesToRef(s,0,0,0,0,a,0,0,0,0,c,0,0,0,l,1,o),o._updateIdentityStatus(1===s&&1===a&&1===c&&0===l)},e.OrthoOffCenterLH=function(t,i,n,r,o,s){var a=new e;return e.OrthoOffCenterLHToRef(t,i,n,r,o,s,a),a},e.OrthoOffCenterLHToRef=function(t,i,n,r,o,s,a){var c=2/(i-t),l=2/(r-n),u=2/(s-o),h=-(s+o)/(s-o),d=(t+i)/(t-i),f=(r+n)/(n-r);e.FromValuesToRef(c,0,0,0,0,l,0,0,0,0,u,0,d,f,h,1,a),a._markAsUpdated()},e.OrthoOffCenterRH=function(t,i,n,r,o,s){var a=new e;return e.OrthoOffCenterRHToRef(t,i,n,r,o,s,a),a},e.OrthoOffCenterRHToRef=function(t,i,n,r,o,s,a){e.OrthoOffCenterLHToRef(t,i,n,r,o,s,a),a._m[10]*=-1},e.PerspectiveLH=function(t,i,n,r){var o=new e,s=2*n/t,a=2*n/i,c=(r+n)/(r-n),l=-2*r*n/(r-n);return e.FromValuesToRef(s,0,0,0,0,a,0,0,0,0,c,1,0,0,l,0,o),o._updateIdentityStatus(!1),o},e.PerspectiveFovLH=function(t,i,n,r){var o=new e;return e.PerspectiveFovLHToRef(t,i,n,r,o),o},e.PerspectiveFovLHToRef=function(t,i,n,r,o,s){void 0===s&&(s=!0);var a=n,c=r,l=1/Math.tan(.5*t),u=s?l/i:l,h=s?l:l*i,d=(c+a)/(c-a),f=-2*c*a/(c-a);e.FromValuesToRef(u,0,0,0,0,h,0,0,0,0,d,1,0,0,f,0,o),o._updateIdentityStatus(!1)},e.PerspectiveFovRH=function(t,i,n,r){var o=new e;return e.PerspectiveFovRHToRef(t,i,n,r,o),o},e.PerspectiveFovRHToRef=function(t,i,n,r,o,s){void 0===s&&(s=!0);var a=n,c=r,l=1/Math.tan(.5*t),u=s?l/i:l,h=s?l:l*i,d=-(c+a)/(c-a),f=-2*c*a/(c-a);e.FromValuesToRef(u,0,0,0,0,h,0,0,0,0,d,-1,0,0,f,0,o),o._updateIdentityStatus(!1)},e.PerspectiveFovWebVRToRef=function(e,t,i,n,r){void 0===r&&(r=!1);var o=r?-1:1,s=Math.tan(e.upDegrees*Math.PI/180),a=Math.tan(e.downDegrees*Math.PI/180),c=Math.tan(e.leftDegrees*Math.PI/180),l=Math.tan(e.rightDegrees*Math.PI/180),u=2/(c+l),h=2/(s+a),d=n._m;d[0]=u,d[1]=d[2]=d[3]=d[4]=0,d[5]=h,d[6]=d[7]=0,d[8]=(c-l)*u*.5,d[9]=-(s-a)*h*.5,d[10]=-i/(t-i),d[11]=1*o,d[12]=d[13]=d[15]=0,d[14]=-2*i*t/(i-t),n._markAsUpdated()},e.GetFinalMatrix=function(t,i,n,r,o,s){var a=t.width,c=t.height,l=t.x,u=t.y,h=e.FromValues(a/2,0,0,0,0,-c/2,0,0,0,0,s-o,0,l+a/2,c/2+u,o,1),d=I.Matrix[0];return i.multiplyToRef(n,d),d.multiplyToRef(r,d),d.multiply(h)},e.GetAsMatrix2x2=function(e){var t=e.m;return new Float32Array([t[0],t[1],t[4],t[5]])},e.GetAsMatrix3x3=function(e){var t=e.m;return new Float32Array([t[0],t[1],t[2],t[4],t[5],t[6],t[8],t[9],t[10]])},e.Transpose=function(t){var i=new e;return e.TransposeToRef(t,i),i},e.TransposeToRef=function(e,t){var i=t._m,n=e.m;i[0]=n[0],i[1]=n[4],i[2]=n[8],i[3]=n[12],i[4]=n[1],i[5]=n[5],i[6]=n[9],i[7]=n[13],i[8]=n[2],i[9]=n[6],i[10]=n[10],i[11]=n[14],i[12]=n[3],i[13]=n[7],i[14]=n[11],i[15]=n[15],t._updateIdentityStatus(e._isIdentity,e._isIdentityDirty)},e.Reflection=function(t){var i=new e;return e.ReflectionToRef(t,i),i},e.ReflectionToRef=function(t,i){t.normalize();var n=t.normal.x,r=t.normal.y,o=t.normal.z,s=-2*n,a=-2*r,c=-2*o;e.FromValuesToRef(s*n+1,a*n,c*n,0,s*r,a*r+1,c*r,0,s*o,a*o,c*o+1,0,s*t.d,a*t.d,c*t.d,1,i)},e.FromXYZAxesToRef=function(t,i,n,r){e.FromValuesToRef(t.x,t.y,t.z,0,i.x,i.y,i.z,0,n.x,n.y,n.z,0,0,0,0,1,r)},e.FromQuaternionToRef=function(e,t){var i=e.x*e.x,n=e.y*e.y,r=e.z*e.z,o=e.x*e.y,s=e.z*e.w,a=e.z*e.x,c=e.y*e.w,l=e.y*e.z,u=e.x*e.w;t._m[0]=1-2*(n+r),t._m[1]=2*(o+s),t._m[2]=2*(a-c),t._m[3]=0,t._m[4]=2*(o-s),t._m[5]=1-2*(r+i),t._m[6]=2*(l+u),t._m[7]=0,t._m[8]=2*(a+c),t._m[9]=2*(l-u),t._m[10]=1-2*(n+i),t._m[11]=0,t._m[12]=0,t._m[13]=0,t._m[14]=0,t._m[15]=1,t._markAsUpdated()},e._updateFlagSeed=0,e._identityReadOnly=e.Identity(),e}(),m=function(){function e(e,t,i,n){this.normal=new d(e,t,i),this.d=n}return e.prototype.asArray=function(){return[this.normal.x,this.normal.y,this.normal.z,this.d]},e.prototype.clone=function(){return new e(this.normal.x,this.normal.y,this.normal.z,this.d)},e.prototype.getClassName=function(){return"Plane"},e.prototype.getHashCode=function(){var e=this.normal.getHashCode();return e=397*e^(this.d||0)},e.prototype.normalize=function(){var e=Math.sqrt(this.normal.x*this.normal.x+this.normal.y*this.normal.y+this.normal.z*this.normal.z),t=0;return 0!==e&&(t=1/e),this.normal.x*=t,this.normal.y*=t,this.normal.z*=t,this.d*=t,this},e.prototype.transform=function(t){var i=I.Matrix[0];g.TransposeToRef(t,i);var n=i.m,r=this.normal.x,o=this.normal.y,s=this.normal.z,a=this.d;return new e(r*n[0]+o*n[1]+s*n[2]+a*n[3],r*n[4]+o*n[5]+s*n[6]+a*n[7],r*n[8]+o*n[9]+s*n[10]+a*n[11],r*n[12]+o*n[13]+s*n[14]+a*n[15])},e.prototype.dotCoordinate=function(e){return this.normal.x*e.x+this.normal.y*e.y+this.normal.z*e.z+this.d},e.prototype.copyFromPoints=function(e,t,i){var n,r=t.x-e.x,o=t.y-e.y,s=t.z-e.z,a=i.x-e.x,c=i.y-e.y,l=i.z-e.z,u=o*l-s*c,h=s*a-r*l,d=r*c-o*a,f=Math.sqrt(u*u+h*h+d*d);return n=0!==f?1/f:0,this.normal.x=u*n,this.normal.y=h*n,this.normal.z=d*n,this.d=-(this.normal.x*e.x+this.normal.y*e.y+this.normal.z*e.z),this},e.prototype.isFrontFacingTo=function(e,t){return d.Dot(this.normal,e)<=t},e.prototype.signedDistanceTo=function(e){return d.Dot(e,this.normal)+this.d},e.FromArray=function(t){return new e(t[0],t[1],t[2],t[3])},e.FromPoints=function(t,i,n){var r=new e(0,0,0,0);return r.copyFromPoints(t,i,n),r},e.FromPositionAndNormal=function(t,i){var n=new e(0,0,0,0);return i.normalize(),n.normal=i,n.d=-(i.x*t.x+i.y*t.y+i.z*t.z),n},e.SignedDistanceToPlaneFromPositionAndNormal=function(e,t,i){var n=-(t.x*e.x+t.y*e.y+t.z*e.z);return d.Dot(i,t)+n},e}(),v=function(){function e(e,t,i,n){this.x=e,this.y=t,this.width=i,this.height=n}return e.prototype.toGlobal=function(t,i){return new e(this.x*t,this.y*i,this.width*t,this.height*i)},e.prototype.toGlobalToRef=function(e,t,i){return i.x=this.x*e,i.y=this.y*t,i.width=this.width*e,i.height=this.height*t,this},e.prototype.clone=function(){return new e(this.x,this.y,this.width,this.height)},e}(),y=function(){function e(){}return e.GetPlanes=function(t){for(var i=[],n=0;n<6;n++)i.push(new m(0,0,0,0));return e.GetPlanesToRef(t,i),i},e.GetNearPlaneToRef=function(e,t){var i=e.m;t.normal.x=i[3]+i[2],t.normal.y=i[7]+i[6],t.normal.z=i[11]+i[10],t.d=i[15]+i[14],t.normalize()},e.GetFarPlaneToRef=function(e,t){var i=e.m;t.normal.x=i[3]-i[2],t.normal.y=i[7]-i[6],t.normal.z=i[11]-i[10],t.d=i[15]-i[14],t.normalize()},e.GetLeftPlaneToRef=function(e,t){var i=e.m;t.normal.x=i[3]+i[0],t.normal.y=i[7]+i[4],t.normal.z=i[11]+i[8],t.d=i[15]+i[12],t.normalize()},e.GetRightPlaneToRef=function(e,t){var i=e.m;t.normal.x=i[3]-i[0],t.normal.y=i[7]-i[4],t.normal.z=i[11]-i[8],t.d=i[15]-i[12],t.normalize()},e.GetTopPlaneToRef=function(e,t){var i=e.m;t.normal.x=i[3]-i[1],t.normal.y=i[7]-i[5],t.normal.z=i[11]-i[9],t.d=i[15]-i[13],t.normalize()},e.GetBottomPlaneToRef=function(e,t){var i=e.m;t.normal.x=i[3]+i[1],t.normal.y=i[7]+i[5],t.normal.z=i[11]+i[9],t.d=i[15]+i[13],t.normalize()},e.GetPlanesToRef=function(t,i){e.GetNearPlaneToRef(t,i[0]),e.GetFarPlaneToRef(t,i[1]),e.GetLeftPlaneToRef(t,i[2]),e.GetRightPlaneToRef(t,i[3]),e.GetTopPlaneToRef(t,i[4]),e.GetBottomPlaneToRef(t,i[5])},e}();!function(e){e[e.LOCAL=0]="LOCAL",e[e.WORLD=1]="WORLD",e[e.BONE=2]="BONE"}(n||(n={}));var b,T=function(){function e(){}return e.X=new d(1,0,0),e.Y=new d(0,1,0),e.Z=new d(0,0,1),e}(),E=function(){function e(){}return e.Interpolate=function(e,t,i,n,r){for(var o=1-3*n+3*t,s=3*n-6*t,a=3*t,c=e,l=0;l<5;l++){var u=c*c;c-=(o*(u*c)+s*u+a*c-e)*(1/(3*o*u+2*s*c+a)),c=Math.min(1,Math.max(0,c))}return 3*Math.pow(1-c,2)*c*i+3*(1-c)*Math.pow(c,2)*r+Math.pow(c,3)},e}();!function(e){e[e.CW=0]="CW",e[e.CCW=1]="CCW"}(b||(b={}));var A=function(){function e(e){this._radians=e,this._radians<0&&(this._radians+=2*Math.PI)}return e.prototype.degrees=function(){return 180*this._radians/Math.PI},e.prototype.radians=function(){return this._radians},e.BetweenTwoPoints=function(t,i){var n=i.subtract(t);return new e(Math.atan2(n.y,n.x))},e.FromRadians=function(t){return new e(t)},e.FromDegrees=function(t){return new e(t*Math.PI/180)},e}(),x=function(){return function(e,t,i){this.startPoint=e,this.midPoint=t,this.endPoint=i;var n=Math.pow(t.x,2)+Math.pow(t.y,2),r=(Math.pow(e.x,2)+Math.pow(e.y,2)-n)/2,o=(n-Math.pow(i.x,2)-Math.pow(i.y,2))/2,s=(e.x-t.x)*(t.y-i.y)-(t.x-i.x)*(e.y-t.y);this.centerPoint=new h((r*(t.y-i.y)-o*(e.y-t.y))/s,((e.x-t.x)*o-(t.x-i.x)*r)/s),this.radius=this.centerPoint.subtract(this.startPoint).length(),this.startAngle=A.BetweenTwoPoints(this.centerPoint,this.startPoint);var 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/*! *****************************************************************************
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Copyright (c) Microsoft Corporation. All rights reserved.
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Licensed under the Apache License, Version 2.0 (the "License"); you may not use
|
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this file except in compliance with the License. You may obtain a copy of the
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License at http://www.apache.org/licenses/LICENSE-2.0
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THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
|
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KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED
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WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,
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MERCHANTABLITY OR NON-INFRINGEMENT.
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See the Apache Version 2.0 License for specific language governing permissions
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and limitations under the License.
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***************************************************************************** */
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Object.defineProperty(e.prototype,"onBindObservable",{get:function(){return this._onBindObservable||(this._onBindObservable=new n.c),this._onBindObservable},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"key",{get:function(){return this._key},enumerable:!0,configurable:!0}),e.prototype.isReady=function(){return!!this._isReady||!!this._pipelineContext&&this._pipelineContext.isReady},e.prototype.getEngine=function(){return this._engine},e.prototype.getPipelineContext=function(){return this._pipelineContext},e.prototype.getAttributesNames=function(){return this._attributesNames},e.prototype.getAttributeLocation=function(e){return this._attributes[e]},e.prototype.getAttributeLocationByName=function(e){var t=this._attributesNames.indexOf(e);return this._attributes[t]},e.prototype.getAttributesCount=function(){return this._attributes.length},e.prototype.getUniformIndex=function(e){return this._uniformsNames.indexOf(e)},e.prototype.getUniform=function(e){return 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y=g;y<m;y++)this._engine.supportsUniformBuffers||(v=v.replace(/light\{X\}.(\w*)/g,function(e,t){return t+"{X}"})),l+=v.replace(/\{X\}/g,y.toString())+"\n"}else this._engine.supportsUniformBuffers||(l=l.replace(/light\{X\}.(\w*)/g,function(e,t){return t+"{X}"})),l=l.replace(/\{X\}/g,p)}s=s.replace(o[0],l),o=r.exec(t)}i(s)},e.prototype._processPrecision=function(e){var t=this._engine._shouldUseHighPrecisionShader;return-1===e.indexOf("precision highp float")?e=t?"precision highp float;\n"+e:"precision mediump float;\n"+e:t||(e=e.replace("precision highp float","precision mediump float")),e},e.prototype._rebuildProgram=function(e,t,i,n){var o=this;this._isReady=!1,this._vertexSourceCodeOverride=e,this._fragmentSourceCodeOverride=t,this.onError=function(e,t){n&&n(t)},this.onCompiled=function(){for(var e=o.getEngine().scenes,t=0;t<e.length;t++)e[t].markAllMaterialsAsDirty(r.a.MATERIAL_AllDirtyFlag);o._pipelineContext._handlesSpectorRebuildCallback(i)},this._fallbacks=null,this._prepareEffect()},e.prototype._prepareEffect=function(){var e=this,t=this._attributesNames,i=this.defines,n=this._fallbacks;this._valueCache={};var r=this._pipelineContext;try{var o=this._engine;this._pipelineContext=o.createPipelineContext();var a=this._rebuildProgram.bind(this);this._vertexSourceCodeOverride&&this._fragmentSourceCodeOverride?o._preparePipelineContext(this._pipelineContext,this._vertexSourceCodeOverride,this._fragmentSourceCodeOverride,!0,a,null,this._transformFeedbackVaryings):o._preparePipelineContext(this._pipelineContext,this._vertexSourceCode,this._fragmentSourceCode,!1,a,i,this._transformFeedbackVaryings),o._executeWhenRenderingStateIsCompiled(this._pipelineContext,function(){if(o.supportsUniformBuffers)for(var i in e._uniformBuffersNames)e.bindUniformBlock(i,e._uniformBuffersNames[i]);var n;for(o.getUniforms(e._pipelineContext,e._uniformsNames).forEach(function(t,i){e._uniforms[e._uniformsNames[i]]=t}),e._attributes=o.getAttributes(e._pipelineContext,t),n=0;n<e._samplerList.length;n++){null==e.getUniform(e._samplerList[n])&&(e._samplerList.splice(n,1),n--)}e._samplerList.forEach(function(t,i){e._samplers[t]=i}),o.bindSamplers(e),e._compilationError="",e._isReady=!0,e.onCompiled&&e.onCompiled(e),e.onCompileObservable.notifyObservers(e),e.onCompileObservable.clear(),e._fallbacks&&e._fallbacks.unBindMesh(),r&&e.getEngine()._deletePipelineContext(r)}),this._pipelineContext.isAsync&&this._checkIsReady()}catch(e){this._compilationError=e.message,s.a.Error("Unable to compile effect:"),s.a.Error("Uniforms: "+this._uniformsNames.map(function(e){return" "+e})),s.a.Error("Attributes: "+t.map(function(e){return" "+e})),s.a.Error("Error: "+this._compilationError),r&&(this._pipelineContext=r,this._isReady=!0,this.onError&&this.onError(this,this._compilationError),this.onErrorObservable.notifyObservers(this)),n&&n.isMoreFallbacks?(s.a.Error("Trying next fallback."),this.defines=n.reduce(this.defines,this),this._prepareEffect()):(this.onError&&this.onError(this,this._compilationError),this.onErrorObservable.notifyObservers(this),this.onErrorObservable.clear(),this._fallbacks&&this._fallbacks.unBindMesh())}},Object.defineProperty(e.prototype,"isSupported",{get:function(){return""===this._compilationError},enumerable:!0,configurable:!0}),e.prototype._bindTexture=function(e,t){this._engine._bindTexture(this._samplers[e],t)},e.prototype.setTexture=function(e,t){this._engine.setTexture(this._samplers[e],this._uniforms[e],t)},e.prototype.setDepthStencilTexture=function(e,t){this._engine.setDepthStencilTexture(this._samplers[e],this._uniforms[e],t)},e.prototype.setTextureArray=function(e,t){var i=e+"Ex";if(-1===this._samplerList.indexOf(i))for(var n=this._samplers[e],r=1;r<t.length;r++)this._samplerList.splice(n+r,0,i),this._samplers[i]=n+r;this._engine.setTextureArray(this._samplers[e],this._uniforms[e],t)},e.prototype.setTextureFromPostProcess=function(e,t){this._engine.setTextureFromPostProcess(this._samplers[e],t)},e.prototype.setTextureFromPostProcessOutput=function(e,t){this._engine.setTextureFromPostProcessOutput(this._samplers[e],t)},e.prototype._cacheMatrix=function(e,t){var i=this._valueCache[e],n=t.updateFlag;return(void 0===i||i!==n)&&(this._valueCache[e]=n,!0)},e.prototype._cacheFloat2=function(e,t,i){var n=this._valueCache[e];if(!n)return n=[t,i],this._valueCache[e]=n,!0;var r=!1;return n[0]!==t&&(n[0]=t,r=!0),n[1]!==i&&(n[1]=i,r=!0),r},e.prototype._cacheFloat3=function(e,t,i,n){var r=this._valueCache[e];if(!r)return r=[t,i,n],this._valueCache[e]=r,!0;var o=!1;return r[0]!==t&&(r[0]=t,o=!0),r[1]!==i&&(r[1]=i,o=!0),r[2]!==n&&(r[2]=n,o=!0),o},e.prototype._cacheFloat4=function(e,t,i,n,r){var o=this._valueCache[e];if(!o)return o=[t,i,n,r],this._valueCache[e]=o,!0;var s=!1;return o[0]!==t&&(o[0]=t,s=!0),o[1]!==i&&(o[1]=i,s=!0),o[2]!==n&&(o[2]=n,s=!0),o[3]!==r&&(o[3]=r,s=!0),s},e.prototype.bindUniformBuffer=function(t,i){var n=this._uniformBuffersNames[i];void 0!==n&&e._baseCache[n]!==t&&(e._baseCache[n]=t,this._engine.bindUniformBufferBase(t,n))},e.prototype.bindUniformBlock=function(e,t){this._engine.bindUniformBlock(this._pipelineContext,e,t)},e.prototype.setInt=function(e,t){var i=this._valueCache[e];return void 0!==i&&i===t?this:(this._valueCache[e]=t,this._engine.setInt(this._uniforms[e],t),this)},e.prototype.setIntArray=function(e,t){return this._valueCache[e]=null,this._engine.setIntArray(this._uniforms[e],t),this},e.prototype.setIntArray2=function(e,t){return this._valueCache[e]=null,this._engine.setIntArray2(this._uniforms[e],t),this},e.prototype.setIntArray3=function(e,t){return this._valueCache[e]=null,this._engine.setIntArray3(this._uniforms[e],t),this},e.prototype.setIntArray4=function(e,t){return this._valueCache[e]=null,this._engine.setIntArray4(this._uniforms[e],t),this},e.prototype.setFloatArray=function(e,t){return this._valueCache[e]=null,this._engine.setFloatArray(this._uniforms[e],t),this},e.prototype.setFloatArray2=function(e,t){return this._valueCache[e]=null,this._engine.setFloatArray2(this._uniforms[e],t),this},e.prototype.setFloatArray3=function(e,t){return this._valueCache[e]=null,this._engine.setFloatArray3(this._uniforms[e],t),this},e.prototype.setFloatArray4=function(e,t){return this._valueCache[e]=null,this._engine.setFloatArray4(this._uniforms[e],t),this},e.prototype.setArray=function(e,t){return this._valueCache[e]=null,this._engine.setArray(this._uniforms[e],t),this},e.prototype.setArray2=function(e,t){return this._valueCache[e]=null,this._engine.setArray2(this._uniforms[e],t),this},e.prototype.setArray3=function(e,t){return this._valueCache[e]=null,this._engine.setArray3(this._uniforms[e],t),this},e.prototype.setArray4=function(e,t){return this._valueCache[e]=null,this._engine.setArray4(this._uniforms[e],t),this},e.prototype.setMatrices=function(e,t){return t?(this._valueCache[e]=null,this._engine.setMatrices(this._uniforms[e],t),this):this},e.prototype.setMatrix=function(e,t){return this._cacheMatrix(e,t)&&this._engine.setMatrix(this._uniforms[e],t),this},e.prototype.setMatrix3x3=function(e,t){return this._valueCache[e]=null,this._engine.setMatrix3x3(this._uniforms[e],t),this},e.prototype.setMatrix2x2=function(e,t){return this._valueCache[e]=null,this._engine.setMatrix2x2(this._uniforms[e],t),this},e.prototype.setFloat=function(e,t){var i=this._valueCache[e];return void 0!==i&&i===t?this:(this._valueCache[e]=t,this._engine.setFloat(this._uniforms[e],t),this)},e.prototype.setBool=function(e,t){var i=this._valueCache[e];return void 0!==i&&i===t?this:(this._valueCache[e]=t,this._engine.setBool(this._uniforms[e],t?1:0),this)},e.prototype.setVector2=function(e,t){return this._cacheFloat2(e,t.x,t.y)&&this._engine.setFloat2(this._uniforms[e],t.x,t.y),this},e.prototype.setFloat2=function(e,t,i){return this._cacheFloat2(e,t,i)&&this._engine.setFloat2(this._uniforms[e],t,i),this},e.prototype.setVector3=function(e,t){return this._cacheFloat3(e,t.x,t.y,t.z)&&this._engine.setFloat3(this._uniforms[e],t.x,t.y,t.z),this},e.prototype.setFloat3=function(e,t,i,n){return this._cacheFloat3(e,t,i,n)&&this._engine.setFloat3(this._uniforms[e],t,i,n),this},e.prototype.setVector4=function(e,t){return this._cacheFloat4(e,t.x,t.y,t.z,t.w)&&this._engine.setFloat4(this._uniforms[e],t.x,t.y,t.z,t.w),this},e.prototype.setFloat4=function(e,t,i,n,r){return this._cacheFloat4(e,t,i,n,r)&&this._engine.setFloat4(this._uniforms[e],t,i,n,r),this},e.prototype.setColor3=function(e,t){return this._cacheFloat3(e,t.r,t.g,t.b)&&this._engine.setColor3(this._uniforms[e],t),this},e.prototype.setColor4=function(e,t,i){return this._cacheFloat4(e,t.r,t.g,t.b,i)&&this._engine.setColor4(this._uniforms[e],t,i),this},e.prototype.setDirectColor4=function(e,t){return this._cacheFloat4(e,t.r,t.g,t.b,t.a)&&this._engine.setDirectColor4(this._uniforms[e],t),this},e.prototype.dispose=function(){this._engine._releaseEffect(this)},e.RegisterShader=function(t,i,n){i&&(e.ShadersStore[t+"PixelShader"]=i),n&&(e.ShadersStore[t+"VertexShader"]=n)},e.ResetCache=function(){e._baseCache={}},e.ShadersRepository="src/Shaders/",e._uniqueIdSeed=0,e._baseCache={},e.ShadersStore={},e.IncludesShadersStore={},e}()},function(e,t,i){"use strict";i.d(t,"a",function(){return n});var n=function(){function e(){}return e._AddLogEntry=function(t){e._LogCache=t+e._LogCache,e.OnNewCacheEntry&&e.OnNewCacheEntry(t)},e._FormatMessage=function(e){var t=function(e){return e<10?"0"+e:""+e},i=new Date;return"["+t(i.getHours())+":"+t(i.getMinutes())+":"+t(i.getSeconds())+"]: "+e},e._LogDisabled=function(e){},e._LogEnabled=function(t){var i=e._FormatMessage(t);console.log("BJS - "+i);var n="<div style='color:white'>"+i+"</div><br>";e._AddLogEntry(n)},e._WarnDisabled=function(e){},e._WarnEnabled=function(t){var i=e._FormatMessage(t);console.warn("BJS - "+i);var n="<div style='color:orange'>"+i+"</div><br>";e._AddLogEntry(n)},e._ErrorDisabled=function(e){},e._ErrorEnabled=function(t){e.errorsCount++;var i=e._FormatMessage(t);console.error("BJS - "+i);var n="<div style='color:red'>"+i+"</div><br>";e._AddLogEntry(n)},Object.defineProperty(e,"LogCache",{get:function(){return e._LogCache},enumerable:!0,configurable:!0}),e.ClearLogCache=function(){e._LogCache="",e.errorsCount=0},Object.defineProperty(e,"LogLevels",{set:function(t){(t&e.MessageLogLevel)===e.MessageLogLevel?e.Log=e._LogEnabled:e.Log=e._LogDisabled,(t&e.WarningLogLevel)===e.WarningLogLevel?e.Warn=e._WarnEnabled:e.Warn=e._WarnDisabled,(t&e.ErrorLogLevel)===e.ErrorLogLevel?e.Error=e._ErrorEnabled:e.Error=e._ErrorDisabled},enumerable:!0,configurable:!0}),e.NoneLogLevel=0,e.MessageLogLevel=1,e.WarningLogLevel=2,e.ErrorLogLevel=4,e.AllLogLevel=7,e._LogCache="",e.errorsCount=0,e.Log=e._LogEnabled,e.Warn=e._WarnEnabled,e.Error=e._ErrorEnabled,e}()},function(e,t,i){"use strict";i.d(t,"a",function(){return d});var n=i(1),r=i(2),o=i(8),s=i(9),a=i(0),c=i(44),l=i(3),u=i(22),h=i(19),d=function(e){function t(i,n,r,a,c,u,h,d,f,p){void 0===r&&(r=!1),void 0===a&&(a=!0),void 0===c&&(c=t.TRILINEAR_SAMPLINGMODE),void 0===u&&(u=null),void 0===h&&(h=null),void 0===d&&(d=null),void 0===f&&(f=!1);var _=e.call(this,n)||this;if(_.url=null,_.uOffset=0,_.vOffset=0,_.uScale=1,_.vScale=1,_.uAng=0,_.vAng=0,_.wAng=0,_.uRotationCenter=.5,_.vRotationCenter=.5,_.wRotationCenter=.5,_.inspectableCustomProperties=null,_._noMipmap=!1,_._invertY=!1,_._rowGenerationMatrix=null,_._cachedTextureMatrix=null,_._projectionModeMatrix=null,_._t0=null,_._t1=null,_._t2=null,_._cachedUOffset=-1,_._cachedVOffset=-1,_._cachedUScale=0,_._cachedVScale=0,_._cachedUAng=-1,_._cachedVAng=-1,_._cachedWAng=-1,_._cachedProjectionMatrixId=-1,_._cachedCoordinatesMode=-1,_._initialSamplingMode=t.BILINEAR_SAMPLINGMODE,_._buffer=null,_._deleteBuffer=!1,_._format=null,_._delayedOnLoad=null,_._delayedOnError=null,_.onLoadObservable=new o.c,_._isBlocking=!0,_.name=i||"",_.url=i,_._noMipmap=r,_._invertY=a,_._initialSamplingMode=c,_._buffer=d,_._deleteBuffer=f,p&&(_._format=p),!(n=_.getScene()))return _;n.getEngine().onBeforeTextureInitObservable.notifyObservers(_);var g=function(){_._texture&&_._texture._invertVScale&&(_.vScale=-1),_.onLoadObservable.hasObservers()&&_.onLoadObservable.notifyObservers(_),u&&u(),!_.isBlocking&&n&&n.resetCachedMaterial()};return _.url?(_._texture=_._getFromCache(_.url,r,c,a),_._texture?_._texture.isReady?s.h.SetImmediate(function(){return g()}):_._texture.onLoadedObservable.add(g):n.useDelayedTextureLoading?(_.delayLoadState=l.a.DELAYLOADSTATE_NOTLOADED,_._delayedOnLoad=g,_._delayedOnError=h):(_._texture=n.getEngine().createTexture(_.url,r,a,n,c,g,h,_._buffer,void 0,_._format),f&&delete _._buffer),_):(_._delayedOnLoad=g,_._delayedOnError=h,_)}return n.d(t,e),Object.defineProperty(t.prototype,"noMipmap",{get:function(){return this._noMipmap},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"isBlocking",{get:function(){return this._isBlocking},set:function(e){this._isBlocking=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"samplingMode",{get:function(){return this._texture?this._texture.samplingMode:this._initialSamplingMode},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"invertY",{get:function(){return this._invertY},enumerable:!0,configurable:!0}),t.prototype.updateURL=function(e,t,i){void 0===t&&(t=null),this.url&&(this.releaseInternalTexture(),this.getScene().markAllMaterialsAsDirty(l.a.MATERIAL_TextureDirtyFlag)),this.url=e,this._buffer=t,this.delayLoadState=l.a.DELAYLOADSTATE_NOTLOADED,i&&(this._delayedOnLoad=i),this.delayLoad()},t.prototype.delayLoad=function(){if(this.delayLoadState===l.a.DELAYLOADSTATE_NOTLOADED){var e=this.getScene();e&&(this.delayLoadState=l.a.DELAYLOADSTATE_LOADED,this._texture=this._getFromCache(this.url,this._noMipmap,this.samplingMode,this._invertY),this._texture?this._delayedOnLoad&&(this._texture.isReady?s.h.SetImmediate(this._delayedOnLoad):this._texture.onLoadedObservable.add(this._delayedOnLoad)):(this._texture=e.getEngine().createTexture(this.url,this._noMipmap,this._invertY,e,this.samplingMode,this._delayedOnLoad,this._delayedOnError,this._buffer,null,this._format),this._deleteBuffer&&delete this._buffer),this._delayedOnLoad=null,this._delayedOnError=null)}},t.prototype._prepareRowForTextureGeneration=function(e,t,i,n){e*=this.uScale,t*=this.vScale,e-=this.uRotationCenter*this.uScale,t-=this.vRotationCenter*this.vScale,i-=this.wRotationCenter,a.x.TransformCoordinatesFromFloatsToRef(e,t,i,this._rowGenerationMatrix,n),n.x+=this.uRotationCenter*this.uScale+this.uOffset,n.y+=this.vRotationCenter*this.vScale+this.vOffset,n.z+=this.wRotationCenter},t.prototype.getTextureMatrix=function(){var e=this;if(this.uOffset===this._cachedUOffset&&this.vOffset===this._cachedVOffset&&this.uScale===this._cachedUScale&&this.vScale===this._cachedVScale&&this.uAng===this._cachedUAng&&this.vAng===this._cachedVAng&&this.wAng===this._cachedWAng)return this._cachedTextureMatrix;this._cachedUOffset=this.uOffset,this._cachedVOffset=this.vOffset,this._cachedUScale=this.uScale,this._cachedVScale=this.vScale,this._cachedUAng=this.uAng,this._cachedVAng=this.vAng,this._cachedWAng=this.wAng,this._cachedTextureMatrix||(this._cachedTextureMatrix=a.j.Zero(),this._rowGenerationMatrix=new a.j,this._t0=a.x.Zero(),this._t1=a.x.Zero(),this._t2=a.x.Zero()),a.j.RotationYawPitchRollToRef(this.vAng,this.uAng,this.wAng,this._rowGenerationMatrix),this._prepareRowForTextureGeneration(0,0,0,this._t0),this._prepareRowForTextureGeneration(1,0,0,this._t1),this._prepareRowForTextureGeneration(0,1,0,this._t2),this._t1.subtractInPlace(this._t0),this._t2.subtractInPlace(this._t0),a.j.FromValuesToRef(this._t1.x,this._t1.y,this._t1.z,0,this._t2.x,this._t2.y,this._t2.z,0,this._t0.x,this._t0.y,this._t0.z,0,0,0,0,1,this._cachedTextureMatrix);var t=this.getScene();return t?(t.markAllMaterialsAsDirty(l.a.MATERIAL_TextureDirtyFlag,function(t){return t.hasTexture(e)}),this._cachedTextureMatrix):this._cachedTextureMatrix},t.prototype.getReflectionTextureMatrix=function(){var e=this,i=this.getScene();if(!i)return this._cachedTextureMatrix;if(this.uOffset===this._cachedUOffset&&this.vOffset===this._cachedVOffset&&this.uScale===this._cachedUScale&&this.vScale===this._cachedVScale&&this.coordinatesMode===this._cachedCoordinatesMode){if(this.coordinatesMode!==t.PROJECTION_MODE)return this._cachedTextureMatrix;if(this._cachedProjectionMatrixId===i.getProjectionMatrix().updateFlag)return this._cachedTextureMatrix}switch(this._cachedTextureMatrix||(this._cachedTextureMatrix=a.j.Zero()),this._projectionModeMatrix||(this._projectionModeMatrix=a.j.Zero()),this._cachedUOffset=this.uOffset,this._cachedVOffset=this.vOffset,this._cachedUScale=this.uScale,this._cachedVScale=this.vScale,this._cachedCoordinatesMode=this.coordinatesMode,this.coordinatesMode){case t.PLANAR_MODE:a.j.IdentityToRef(this._cachedTextureMatrix),this._cachedTextureMatrix[0]=this.uScale,this._cachedTextureMatrix[5]=this.vScale,this._cachedTextureMatrix[12]=this.uOffset,this._cachedTextureMatrix[13]=this.vOffset;break;case t.PROJECTION_MODE:a.j.FromValuesToRef(.5,0,0,0,0,-.5,0,0,0,0,0,0,.5,.5,1,1,this._projectionModeMatrix);var n=i.getProjectionMatrix();this._cachedProjectionMatrixId=n.updateFlag,n.multiplyToRef(this._projectionModeMatrix,this._cachedTextureMatrix);break;default:a.j.IdentityToRef(this._cachedTextureMatrix)}return i.markAllMaterialsAsDirty(l.a.MATERIAL_TextureDirtyFlag,function(t){return-1!==t.getActiveTextures().indexOf(e)}),this._cachedTextureMatrix},t.prototype.clone=function(){var e=this;return r.a.Clone(function(){return new t(e._texture?e._texture.url:null,e.getScene(),e._noMipmap,e._invertY,e.samplingMode,void 0,void 0,e._texture?e._texture._buffer:void 0)},this)},t.prototype.serialize=function(){var t=e.prototype.serialize.call(this);return"string"==typeof this._buffer&&"data:"===this._buffer.substr(0,5)&&(t.base64String=this._buffer,t.name=t.name.replace("data:","")),t.invertY=this._invertY,t.samplingMode=this.samplingMode,t},t.prototype.getClassName=function(){return"Texture"},t.prototype.dispose=function(){e.prototype.dispose.call(this),this.onLoadObservable.clear(),this._delayedOnLoad=null,this._delayedOnError=null},t.Parse=function(e,i,n){if(e.customType){var o=s.h.Instantiate(e.customType).Parse(e,i,n);return e.samplingMode&&o.updateSamplingMode&&o._samplingMode&&o._samplingMode!==e.samplingMode&&o.updateSamplingMode(e.samplingMode),o}if(e.isCube&&!e.isRenderTarget)return t._CubeTextureParser(e,i,n);if(!e.name&&!e.isRenderTarget)return null;var c=r.a.Parse(function(){var r,o=!0;if(e.noMipmap&&(o=!1),e.mirrorPlane){var s=t._CreateMirror(e.name,e.renderTargetSize,i,o);return s._waitingRenderList=e.renderList,s.mirrorPlane=a.n.FromArray(e.mirrorPlane),s}if(e.isRenderTarget){var 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0===n.stencil&&(n.stencil=!0),!1===n.premultipliedAlpha&&(this.premultipliedAlpha=!1),this._deterministicLockstep=n.deterministicLockstep,this._lockstepMaxSteps=n.lockstepMaxSteps,this._doNotHandleContextLost=!!n.doNotHandleContextLost,navigator&&navigator.userAgent)for(var d=navigator.userAgent,f=0,_=e.ExceptionList;f<_.length;f++){var v=_[f],y=v.key,b=v.targets;if(new RegExp(y).test(d)){if(v.capture&&v.captureConstraint){var T=v.capture,E=v.captureConstraint,x=new RegExp(T).exec(d);if(x&&x.length>0)if(parseInt(x[x.length-1])>=E)continue}for(var R=0,P=b;R<P.length;R++){switch(P[R]){case"uniformBuffer":this.disableUniformBuffers=!0;break;case"vao":this.disableVertexArrayObjects=!0}}}}if(!n.disableWebGL2Support)try{this._gl=h.getContext("webgl2",n)||h.getContext("experimental-webgl2",n),this._gl&&(this._webGLVersion=2,this._gl.deleteQuery||(this._webGLVersion=1))}catch(e){}if(!this._gl){if(!h)throw new Error("The provided canvas is null or 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supported");this._gl.pixelStorei(this._gl.UNPACK_COLORSPACE_CONVERSION_WEBGL,this._gl.NONE),this._onCanvasFocus=function(){u.onCanvasFocusObservable.notifyObservers(u)},this._onCanvasBlur=function(){u.onCanvasBlurObservable.notifyObservers(u)},h.addEventListener("focus",this._onCanvasFocus),h.addEventListener("blur",this._onCanvasBlur),this._onBlur=function(){u.disablePerformanceMonitorInBackground&&u._performanceMonitor.disable(),u._windowIsBackground=!0},this._onFocus=function(){u.disablePerformanceMonitorInBackground&&u._performanceMonitor.enable(),u._windowIsBackground=!1},this._onCanvasPointerOut=function(e){u.onCanvasPointerOutObservable.notifyObservers(e)},g.a.IsWindowObjectExist()&&(window.addEventListener("blur",this._onBlur),window.addEventListener("focus",this._onFocus)),h.addEventListener("pointerout",this._onCanvasPointerOut),this._doNotHandleContextLost||(this._onContextLost=function(e){e.preventDefault(),u._contextWasLost=!0,m.a.Warn("WebGL context lost."),u.onContextLostObservable.notifyObservers(u)},this._onContextRestored=function(){setTimeout(function(){u._initGLContext(),u._rebuildEffects(),u._rebuildInternalTextures(),u._rebuildBuffers(),u.wipeCaches(!0),m.a.Warn("WebGL context successfully restored."),u.onContextRestoredObservable.notifyObservers(u),u._contextWasLost=!1},0)},h.addEventListener("webglcontextlost",this._onContextLost,!1),h.addEventListener("webglcontextrestored",this._onContextRestored,!1)),n.doNotHandleTouchAction||this._disableTouchAction()}else{this._gl=t,this._renderingCanvas=this._gl.canvas,this._gl.renderbufferStorageMultisample&&(this._webGLVersion=2);var S=this._gl.getContextAttributes();S&&(n.stencil=S.stencil)}void 0!==n.useHighPrecisionFloats&&(this._highPrecisionShadersAllowed=n.useHighPrecisionFloats);var C=g.a.IsWindowObjectExist()&&window.devicePixelRatio||1,M=n.limitDeviceRatio||C;if(this._hardwareScalingLevel=s?1/Math.min(M,C):1,this.resize(),this._isStencilEnable=!!n.stencil,this._initGLContext(),h){var O=document;this._onFullscreenChange=function(){void 0!==O.fullscreen?u.isFullscreen=O.fullscreen:void 0!==O.mozFullScreen?u.isFullscreen=O.mozFullScreen:void 0!==O.webkitIsFullScreen?u.isFullscreen=O.webkitIsFullScreen:void 0!==O.msIsFullScreen&&(u.isFullscreen=O.msIsFullScreen),u.isFullscreen&&u._pointerLockRequested&&h&&(h.requestPointerLock=h.requestPointerLock||h.msRequestPointerLock||h.mozRequestPointerLock||h.webkitRequestPointerLock,h.requestPointerLock&&h.requestPointerLock())},document.addEventListener("fullscreenchange",this._onFullscreenChange,!1),document.addEventListener("mozfullscreenchange",this._onFullscreenChange,!1),document.addEventListener("webkitfullscreenchange",this._onFullscreenChange,!1),document.addEventListener("msfullscreenchange",this._onFullscreenChange,!1),this._onPointerLockChange=function(){u.isPointerLock=O.mozPointerLockElement===h||O.webkitPointerLockElement===h||O.msPointerLockElement===h||O.pointerLockElement===h},document.addEventListener("pointerlockchange",this._onPointerLockChange,!1),document.addEventListener("mspointerlockchange",this._onPointerLockChange,!1),document.addEventListener("mozpointerlockchange",this._onPointerLockChange,!1),document.addEventListener("webkitpointerlockchange",this._onPointerLockChange,!1),this._connectVREvents(h,O)}!e.audioEngine&&n.audioEngine&&e.AudioEngineFactory&&(e.audioEngine=e.AudioEngineFactory(this.getRenderingCanvas()));for(var I=0;I<this._caps.maxVertexAttribs;I++)this._currentBufferPointers[I]=new A;this._prepareVRComponent(),n.autoEnableWebVR&&this.initWebVR(),this._badOS=/iPad/i.test(navigator.userAgent)||/iPhone/i.test(navigator.userAgent),this._badDesktopOS=/^((?!chrome|android).)*safari/i.test(navigator.userAgent),console.log("Babylon.js v"+e.Version+" - "+this.description),this.enableOfflineSupport=void 0!==e.OfflineProviderFactory}}return Object.defineProperty(e,"Instances",{get:function(){return v.a.Instances},enumerable:!0,configurable:!0}),Object.defineProperty(e,"LastCreatedEngine",{get:function(){return v.a.LastCreatedEngine},enumerable:!0,configurable:!0}),Object.defineProperty(e,"LastCreatedScene",{get:function(){return v.a.LastCreatedScene},enumerable:!0,configurable:!0}),e.MarkAllMaterialsAsDirty=function(t,i){for(var n=0;n<e.Instances.length;n++)for(var r=e.Instances[n],o=0;o<r.scenes.length;o++)r.scenes[o].markAllMaterialsAsDirty(t,i)},Object.defineProperty(e,"NpmPackage",{get:function(){return"babylonjs@4.0.3"},enumerable:!0,configurable:!0}),Object.defineProperty(e,"Version",{get:function(){return"4.0.3"},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"description",{get:function(){var e="WebGL"+this.webGLVersion;return this._caps.parallelShaderCompile&&(e+=" - Parallel shader compilation"),e},enumerable:!0,configurable:!0}),Object.defineProperty(e,"ShadersRepository",{get:function(){return h.a.ShadersRepository},set:function(e){h.a.ShadersRepository=e},enumerable:!0,configurable:!0}),e.DefaultLoadingScreenFactory=function(e){throw b.a.WarnImport("LoadingScreen")},Object.defineProperty(e.prototype,"supportsUniformBuffers",{get:function(){return this.webGLVersion>1&&!this.disableUniformBuffers},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"_shouldUseHighPrecisionShader",{get:function(){return this._caps.highPrecisionShaderSupported&&this._highPrecisionShadersAllowed},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"needPOTTextures",{get:function(){return this._webGLVersion<2||this.forcePOTTextures},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"doNotHandleContextLost",{get:function(){return this._doNotHandleContextLost},set:function(e){this._doNotHandleContextLost=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"performanceMonitor",{get:function(){return this._performanceMonitor},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"texturesSupported",{get:function(){return this._texturesSupported},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"textureFormatInUse",{get:function(){return this._textureFormatInUse},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"currentViewport",{get:function(){return this._cachedViewport},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"emptyTexture",{get:function(){return this._emptyTexture||(this._emptyTexture=this.createRawTexture(new Uint8Array(4),1,1,e.TEXTUREFORMAT_RGBA,!1,!1,e.TEXTURE_NEAREST_SAMPLINGMODE)),this._emptyTexture},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"emptyTexture3D",{get:function(){return this._emptyTexture3D||(this._emptyTexture3D=this.createRawTexture3D(new Uint8Array(4),1,1,1,e.TEXTUREFORMAT_RGBA,!1,!1,e.TEXTURE_NEAREST_SAMPLINGMODE)),this._emptyTexture3D},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"emptyCubeTexture",{get:function(){if(!this._emptyCubeTexture){var t=new Uint8Array(4),i=[t,t,t,t,t,t];this._emptyCubeTexture=this.createRawCubeTexture(i,1,e.TEXTUREFORMAT_RGBA,e.TEXTURETYPE_UNSIGNED_INT,!1,!1,e.TEXTURE_NEAREST_SAMPLINGMODE)}return this._emptyCubeTexture},enumerable:!0,configurable:!0}),e.prototype.initWebVR=function(){throw b.a.WarnImport("WebVRCamera")},e.prototype._prepareVRComponent=function(){},e.prototype._connectVREvents=function(e,t){},e.prototype._submitVRFrame=function(){},e.prototype.disableVR=function(){},e.prototype.isVRPresenting=function(){return!1},e.prototype._requestVRFrame=function(){},e.prototype._disableTouchAction=function(){this._renderingCanvas&&(this._renderingCanvas.setAttribute("touch-action","none"),this._renderingCanvas.style.touchAction="none",this._renderingCanvas.style.msTouchAction="none")},e.prototype._rebuildInternalTextures=function(){for(var e=0,t=this._internalTexturesCache.slice();e<t.length;e++){t[e]._rebuild()}},e.prototype._rebuildEffects=function(){for(var e in this._compiledEffects){this._compiledEffects[e]._prepareEffect()}h.a.ResetCache()},e.prototype.areAllEffectsReady=function(){for(var e in this._compiledEffects){if(!this._compiledEffects[e].isReady())return!1}return!0},e.prototype._rebuildBuffers=function(){for(var e=0,t=this.scenes;e<t.length;e++){var i=t[e];i.resetCachedMaterial(),i._rebuildGeometries(),i._rebuildTextures()}for(var n=0,r=this._uniformBuffers;n<r.length;n++){r[n]._rebuild()}},e.prototype._initGLContext=function(){this._caps=new P,this._caps.maxTexturesImageUnits=this._gl.getParameter(this._gl.MAX_TEXTURE_IMAGE_UNITS),this._caps.maxCombinedTexturesImageUnits=this._gl.getParameter(this._gl.MAX_COMBINED_TEXTURE_IMAGE_UNITS),this._caps.maxVertexTextureImageUnits=this._gl.getParameter(this._gl.MAX_VERTEX_TEXTURE_IMAGE_UNITS),this._caps.maxTextureSize=this._gl.getParameter(this._gl.MAX_TEXTURE_SIZE),this._caps.maxCubemapTextureSize=this._gl.getParameter(this._gl.MAX_CUBE_MAP_TEXTURE_SIZE),this._caps.maxRenderTextureSize=this._gl.getParameter(this._gl.MAX_RENDERBUFFER_SIZE),this._caps.maxVertexAttribs=this._gl.getParameter(this._gl.MAX_VERTEX_ATTRIBS),this._caps.maxVaryingVectors=this._gl.getParameter(this._gl.MAX_VARYING_VECTORS),this._caps.maxFragmentUniformVectors=this._gl.getParameter(this._gl.MAX_FRAGMENT_UNIFORM_VECTORS),this._caps.maxVertexUniformVectors=this._gl.getParameter(this._gl.MAX_VERTEX_UNIFORM_VECTORS),this._glVersion=this._gl.getParameter(this._gl.VERSION);var e=this._gl.getExtension("WEBGL_debug_renderer_info");if(null!=e&&(this._glRenderer=this._gl.getParameter(e.UNMASKED_RENDERER_WEBGL),this._glVendor=this._gl.getParameter(e.UNMASKED_VENDOR_WEBGL)),this._glVendor||(this._glVendor="Unknown vendor"),this._glRenderer||(this._glRenderer="Unknown renderer"),this._gl.HALF_FLOAT_OES=36193,34842!==this._gl.RGBA16F&&(this._gl.RGBA16F=34842),34836!==this._gl.RGBA32F&&(this._gl.RGBA32F=34836),35056!==this._gl.DEPTH24_STENCIL8&&(this._gl.DEPTH24_STENCIL8=35056),this._caps.standardDerivatives=this._webGLVersion>1||null!==this._gl.getExtension("OES_standard_derivatives"),this._caps.astc=this._gl.getExtension("WEBGL_compressed_texture_astc")||this._gl.getExtension("WEBKIT_WEBGL_compressed_texture_astc"),this._caps.s3tc=this._gl.getExtension("WEBGL_compressed_texture_s3tc")||this._gl.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc"),this._caps.pvrtc=this._gl.getExtension("WEBGL_compressed_texture_pvrtc")||this._gl.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc"),this._caps.etc1=this._gl.getExtension("WEBGL_compressed_texture_etc1")||this._gl.getExtension("WEBKIT_WEBGL_compressed_texture_etc1"),this._caps.etc2=this._gl.getExtension("WEBGL_compressed_texture_etc")||this._gl.getExtension("WEBKIT_WEBGL_compressed_texture_etc")||this._gl.getExtension("WEBGL_compressed_texture_es3_0"),this._caps.textureAnisotropicFilterExtension=this._gl.getExtension("EXT_texture_filter_anisotropic")||this._gl.getExtension("WEBKIT_EXT_texture_filter_anisotropic")||this._gl.getExtension("MOZ_EXT_texture_filter_anisotropic"),this._caps.maxAnisotropy=this._caps.textureAnisotropicFilterExtension?this._gl.getParameter(this._caps.textureAnisotropicFilterExtension.MAX_TEXTURE_MAX_ANISOTROPY_EXT):0,this._caps.uintIndices=this._webGLVersion>1||null!==this._gl.getExtension("OES_element_index_uint"),this._caps.fragmentDepthSupported=this._webGLVersion>1||null!==this._gl.getExtension("EXT_frag_depth"),this._caps.highPrecisionShaderSupported=!1,this._caps.timerQuery=this._gl.getExtension("EXT_disjoint_timer_query_webgl2")||this._gl.getExtension("EXT_disjoint_timer_query"),this._caps.timerQuery&&(1===this._webGLVersion&&(this._gl.getQuery=this._caps.timerQuery.getQueryEXT.bind(this._caps.timerQuery)),this._caps.canUseTimestampForTimerQuery=this._gl.getQuery(this._caps.timerQuery.TIMESTAMP_EXT,this._caps.timerQuery.QUERY_COUNTER_BITS_EXT)>0),this._caps.colorBufferFloat=this._webGLVersion>1&&this._gl.getExtension("EXT_color_buffer_float"),this._caps.textureFloat=!!(this._webGLVersion>1||this._gl.getExtension("OES_texture_float")),this._caps.textureFloatLinearFiltering=!(!this._caps.textureFloat||!this._gl.getExtension("OES_texture_float_linear")),this._caps.textureFloatRender=!(!this._caps.textureFloat||!this._canRenderToFloatFramebuffer()),this._caps.textureHalfFloat=!!(this._webGLVersion>1||this._gl.getExtension("OES_texture_half_float")),this._caps.textureHalfFloatLinearFiltering=!!(this._webGLVersion>1||this._caps.textureHalfFloat&&this._gl.getExtension("OES_texture_half_float_linear")),this._webGLVersion>1&&(this._gl.HALF_FLOAT_OES=5131),this._caps.textureHalfFloatRender=this._caps.textureHalfFloat&&this._canRenderToHalfFloatFramebuffer(),this._caps.textureLOD=!!(this._webGLVersion>1||this._gl.getExtension("EXT_shader_texture_lod")),this._caps.multiview=this._gl.getExtension("OVR_multiview2"),this._webGLVersion>1)this._caps.drawBuffersExtension=!0;else{var t=this._gl.getExtension("WEBGL_draw_buffers");if(null!==t){this._caps.drawBuffersExtension=!0,this._gl.drawBuffers=t.drawBuffersWEBGL.bind(t),this._gl.DRAW_FRAMEBUFFER=this._gl.FRAMEBUFFER;for(var i=0;i<16;i++)this._gl["COLOR_ATTACHMENT"+i+"_WEBGL"]=t["COLOR_ATTACHMENT"+i+"_WEBGL"]}else this._caps.drawBuffersExtension=!1}if(this._caps.parallelShaderCompile=this._gl.getExtension("KHR_parallel_shader_compile"),this._webGLVersion>1)this._caps.depthTextureExtension=!0;else{var n=this._gl.getExtension("WEBGL_depth_texture");null!=n&&(this._caps.depthTextureExtension=!0,this._gl.UNSIGNED_INT_24_8=n.UNSIGNED_INT_24_8_WEBGL)}if(this.disableVertexArrayObjects)this._caps.vertexArrayObject=!1;else if(this._webGLVersion>1)this._caps.vertexArrayObject=!0;else{var r=this._gl.getExtension("OES_vertex_array_object");null!=r?(this._caps.vertexArrayObject=!0,this._gl.createVertexArray=r.createVertexArrayOES.bind(r),this._gl.bindVertexArray=r.bindVertexArrayOES.bind(r),this._gl.deleteVertexArray=r.deleteVertexArrayOES.bind(r)):this._caps.vertexArrayObject=!1}if(this._webGLVersion>1)this._caps.instancedArrays=!0;else{var o=this._gl.getExtension("ANGLE_instanced_arrays");null!=o?(this._caps.instancedArrays=!0,this._gl.drawArraysInstanced=o.drawArraysInstancedANGLE.bind(o),this._gl.drawElementsInstanced=o.drawElementsInstancedANGLE.bind(o),this._gl.vertexAttribDivisor=o.vertexAttribDivisorANGLE.bind(o)):this._caps.instancedArrays=!1}if(this._caps.astc&&this.texturesSupported.push("-astc.ktx"),this._caps.s3tc&&this.texturesSupported.push("-dxt.ktx"),this._caps.pvrtc&&this.texturesSupported.push("-pvrtc.ktx"),this._caps.etc2&&this.texturesSupported.push("-etc2.ktx"),this._caps.etc1&&this.texturesSupported.push("-etc1.ktx"),this._gl.getShaderPrecisionFormat){var s=this._gl.getShaderPrecisionFormat(this._gl.VERTEX_SHADER,this._gl.HIGH_FLOAT),a=this._gl.getShaderPrecisionFormat(this._gl.FRAGMENT_SHADER,this._gl.HIGH_FLOAT);s&&a&&(this._caps.highPrecisionShaderSupported=0!==s.precision&&0!==a.precision)}this.setDepthBuffer(!0),this.setDepthFunctionToLessOrEqual(),this.setDepthWrite(!0),this._maxSimultaneousTextures=this._caps.maxCombinedTexturesImageUnits;for(var c=0;c<this._maxSimultaneousTextures;c++)this._nextFreeTextureSlots.push(c)},Object.defineProperty(e.prototype,"webGLVersion",{get:function(){return this._webGLVersion},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"isStencilEnable",{get:function(){return this._isStencilEnable},enumerable:!0,configurable:!0}),e.prototype._prepareWorkingCanvas=function(){if(!this._workingCanvas){this._workingCanvas=document.createElement("canvas");var e=this._workingCanvas.getContext("2d");e&&(this._workingContext=e)}},e.prototype.resetTextureCache=function(){for(var e in this._boundTexturesCache)this._boundTexturesCache.hasOwnProperty(e)&&(this._boundTexturesCache[e]=null);this._currentTextureChannel=-1},e.prototype.isDeterministicLockStep=function(){return this._deterministicLockstep},e.prototype.getLockstepMaxSteps=function(){return this._lockstepMaxSteps},e.prototype.getGlInfo=function(){return{vendor:this._glVendor,renderer:this._glRenderer,version:this._glVersion}},e.prototype.getAspectRatio=function(e,t){void 0===t&&(t=!1);var i=e.viewport;return this.getRenderWidth(t)*i.width/(this.getRenderHeight(t)*i.height)},e.prototype.getScreenAspectRatio=function(){return this.getRenderWidth(!0)/this.getRenderHeight(!0)},e.prototype.getRenderWidth=function(e){return void 0===e&&(e=!1),!e&&this._currentRenderTarget?this._currentRenderTarget.width:this._gl.drawingBufferWidth},e.prototype.getRenderHeight=function(e){return void 0===e&&(e=!1),!e&&this._currentRenderTarget?this._currentRenderTarget.height:this._gl.drawingBufferHeight},e.prototype.getRenderingCanvas=function(){return this._renderingCanvas},e.prototype.getRenderingCanvasClientRect=function(){return this._renderingCanvas?this._renderingCanvas.getBoundingClientRect():null},e.prototype.setHardwareScalingLevel=function(e){this._hardwareScalingLevel=e,this.resize()},e.prototype.getHardwareScalingLevel=function(){return this._hardwareScalingLevel},e.prototype.getLoadedTexturesCache=function(){return this._internalTexturesCache},e.prototype.getCaps=function(){return this._caps},e.prototype.getDepthFunction=function(){return this._depthCullingState.depthFunc},e.prototype.setDepthFunction=function(e){this._depthCullingState.depthFunc=e},e.prototype.setDepthFunctionToGreater=function(){this._depthCullingState.depthFunc=this._gl.GREATER},e.prototype.setDepthFunctionToGreaterOrEqual=function(){this._depthCullingState.depthFunc=this._gl.GEQUAL},e.prototype.setDepthFunctionToLess=function(){this._depthCullingState.depthFunc=this._gl.LESS},e.prototype.cacheStencilState=function(){this._cachedStencilBuffer=this.getStencilBuffer(),this._cachedStencilFunction=this.getStencilFunction(),this._cachedStencilMask=this.getStencilMask(),this._cachedStencilOperationPass=this.getStencilOperationPass(),this._cachedStencilOperationFail=this.getStencilOperationFail(),this._cachedStencilOperationDepthFail=this.getStencilOperationDepthFail(),this._cachedStencilReference=this.getStencilFunctionReference()},e.prototype.restoreStencilState=function(){this.setStencilFunction(this._cachedStencilFunction),this.setStencilMask(this._cachedStencilMask),this.setStencilBuffer(this._cachedStencilBuffer),this.setStencilOperationPass(this._cachedStencilOperationPass),this.setStencilOperationFail(this._cachedStencilOperationFail),this.setStencilOperationDepthFail(this._cachedStencilOperationDepthFail),this.setStencilFunctionReference(this._cachedStencilReference)},e.prototype.setDepthFunctionToLessOrEqual=function(){this._depthCullingState.depthFunc=this._gl.LEQUAL},e.prototype.getStencilBuffer=function(){return this._stencilState.stencilTest},e.prototype.setStencilBuffer=function(e){this._stencilState.stencilTest=e},e.prototype.getStencilMask=function(){return this._stencilState.stencilMask},e.prototype.setStencilMask=function(e){this._stencilState.stencilMask=e},e.prototype.getStencilFunction=function(){return this._stencilState.stencilFunc},e.prototype.getStencilFunctionReference=function(){return this._stencilState.stencilFuncRef},e.prototype.getStencilFunctionMask=function(){return this._stencilState.stencilFuncMask},e.prototype.setStencilFunction=function(e){this._stencilState.stencilFunc=e},e.prototype.setStencilFunctionReference=function(e){this._stencilState.stencilFuncRef=e},e.prototype.setStencilFunctionMask=function(e){this._stencilState.stencilFuncMask=e},e.prototype.getStencilOperationFail=function(){return this._stencilState.stencilOpStencilFail},e.prototype.getStencilOperationDepthFail=function(){return this._stencilState.stencilOpDepthFail},e.prototype.getStencilOperationPass=function(){return this._stencilState.stencilOpStencilDepthPass},e.prototype.setStencilOperationFail=function(e){this._stencilState.stencilOpStencilFail=e},e.prototype.setStencilOperationDepthFail=function(e){this._stencilState.stencilOpDepthFail=e},e.prototype.setStencilOperationPass=function(e){this._stencilState.stencilOpStencilDepthPass=e},e.prototype.setDitheringState=function(e){e?this._gl.enable(this._gl.DITHER):this._gl.disable(this._gl.DITHER)},e.prototype.setRasterizerState=function(e){e?this._gl.disable(this._gl.RASTERIZER_DISCARD):this._gl.enable(this._gl.RASTERIZER_DISCARD)},e.prototype.stopRenderLoop=function(e){if(e){var t=this._activeRenderLoops.indexOf(e);t>=0&&this._activeRenderLoops.splice(t,1)}else this._activeRenderLoops=[]},e.prototype._renderLoop=function(){if(!this._contextWasLost){var e=!0;if(!this.renderEvenInBackground&&this._windowIsBackground&&(e=!1),e){this.beginFrame();for(var t=0;t<this._activeRenderLoops.length;t++){(0,this._activeRenderLoops[t])()}this.endFrame()}}this._activeRenderLoops.length>0?this.customAnimationFrameRequester?(this.customAnimationFrameRequester.requestID=c.h.QueueNewFrame(this.customAnimationFrameRequester.renderFunction||this._bindedRenderFunction,this.customAnimationFrameRequester),this._frameHandler=this.customAnimationFrameRequester.requestID):this.isVRPresenting()?this._requestVRFrame():this._frameHandler=c.h.QueueNewFrame(this._bindedRenderFunction):this._renderingQueueLaunched=!1},e.prototype.runRenderLoop=function(e){-1===this._activeRenderLoops.indexOf(e)&&(this._activeRenderLoops.push(e),this._renderingQueueLaunched||(this._renderingQueueLaunched=!0,this._bindedRenderFunction=this._renderLoop.bind(this),this._frameHandler=c.h.QueueNewFrame(this._bindedRenderFunction)))},e.prototype.switchFullscreen=function(e){this.isFullscreen?this.exitFullscreen():this.enterFullscreen(e)},e.prototype.enterFullscreen=function(e){this.isFullscreen||(this._pointerLockRequested=e,this._renderingCanvas&&c.h.RequestFullscreen(this._renderingCanvas))},e.prototype.exitFullscreen=function(){this.isFullscreen&&c.h.ExitFullscreen()},e.prototype.clear=function(e,t,i,n){void 0===n&&(n=!1),this.applyStates();var r=0;t&&e&&(this._gl.clearColor(e.r,e.g,e.b,void 0!==e.a?e.a:1),r|=this._gl.COLOR_BUFFER_BIT),i&&(this._gl.clearDepth(1),r|=this._gl.DEPTH_BUFFER_BIT),n&&(this._gl.clearStencil(0),r|=this._gl.STENCIL_BUFFER_BIT),this._gl.clear(r)},e.prototype.scissorClear=function(e,t,i,n,r){this.enableScissor(e,t,i,n),this.clear(r,!0,!0,!0),this.disableScissor()},e.prototype.enableScissor=function(e,t,i,n){var r=this._gl;r.enable(r.SCISSOR_TEST),r.scissor(e,t,i,n)},e.prototype.disableScissor=function(){var e=this._gl;e.disable(e.SCISSOR_TEST)},e.prototype._viewport=function(e,t,i,n){e===this._viewportCached.x&&t===this._viewportCached.y&&i===this._viewportCached.z&&n===this._viewportCached.w||(this._viewportCached.x=e,this._viewportCached.y=t,this._viewportCached.z=i,this._viewportCached.w=n,this._gl.viewport(e,t,i,n))},e.prototype.setViewport=function(e,t,i){var n=t||this.getRenderWidth(),r=i||this.getRenderHeight(),o=e.x||0,s=e.y||0;this._cachedViewport=e,this._viewport(o*n,s*r,n*e.width,r*e.height)},e.prototype.setDirectViewport=function(e,t,i,n){var r=this._cachedViewport;return this._cachedViewport=null,this._viewport(e,t,i,n),r},e.prototype.beginFrame=function(){this.onBeginFrameObservable.notifyObservers(this),this._measureFps()},e.prototype.endFrame=function(){this._badOS&&this.flushFramebuffer(),this._submitVRFrame(),this.onEndFrameObservable.notifyObservers(this)},e.prototype.resize=function(){if(!this.isVRPresenting()){var e=this._renderingCanvas?this._renderingCanvas.clientWidth:window.innerWidth,t=this._renderingCanvas?this._renderingCanvas.clientHeight:window.innerHeight;this.setSize(e/this._hardwareScalingLevel,t/this._hardwareScalingLevel)}},e.prototype.setSize=function(e,t){if(this._renderingCanvas&&(this._renderingCanvas.width!==e||this._renderingCanvas.height!==t)){this._renderingCanvas.width=e,this._renderingCanvas.height=t;for(var i=0;i<this.scenes.length;i++)for(var n=this.scenes[i],r=0;r<n.cameras.length;r++){n.cameras[r]._currentRenderId=0}this.onResizeObservable.hasObservers&&this.onResizeObservable.notifyObservers(this)}},e.prototype.bindFramebuffer=function(e,t,i,n,r,o,s){void 0===s&&(s=0),this._currentRenderTarget&&this.unBindFramebuffer(this._currentRenderTarget),this._currentRenderTarget=e,this._bindUnboundFramebuffer(e._MSAAFramebuffer?e._MSAAFramebuffer:e._framebuffer);var a=this._gl;e.isCube&&(void 0===t&&(t=0),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_CUBE_MAP_POSITIVE_X+t,e._webGLTexture,s),o&&(o._generateStencilBuffer?a.framebufferTexture2D(a.FRAMEBUFFER,a.DEPTH_STENCIL_ATTACHMENT,a.TEXTURE_CUBE_MAP_POSITIVE_X+t,o._webGLTexture,s):a.framebufferTexture2D(a.FRAMEBUFFER,a.DEPTH_ATTACHMENT,a.TEXTURE_CUBE_MAP_POSITIVE_X+t,o._webGLTexture,s))),this._cachedViewport&&!r?this.setViewport(this._cachedViewport,i,n):(i||(i=e.width,s&&(i/=Math.pow(2,s))),n||(n=e.height,s&&(n/=Math.pow(2,s))),this._viewport(0,0,i,n)),this.wipeCaches()},e.prototype._bindUnboundFramebuffer=function(e){this._currentFramebuffer!==e&&(this._gl.bindFramebuffer(this._gl.FRAMEBUFFER,e),this._currentFramebuffer=e)},e.prototype.unBindFramebuffer=function(e,t,i){void 0===t&&(t=!1),this._currentRenderTarget=null;var n=this._gl;e._MSAAFramebuffer&&(n.bindFramebuffer(n.READ_FRAMEBUFFER,e._MSAAFramebuffer),n.bindFramebuffer(n.DRAW_FRAMEBUFFER,e._framebuffer),n.blitFramebuffer(0,0,e.width,e.height,0,0,e.width,e.height,n.COLOR_BUFFER_BIT,n.NEAREST)),!e.generateMipMaps||t||e.isCube||(this._bindTextureDirectly(n.TEXTURE_2D,e,!0),n.generateMipmap(n.TEXTURE_2D),this._bindTextureDirectly(n.TEXTURE_2D,null)),i&&(e._MSAAFramebuffer&&this._bindUnboundFramebuffer(e._framebuffer),i()),this._bindUnboundFramebuffer(null)},e.prototype.generateMipMapsForCubemap=function(e){if(e.generateMipMaps){var t=this._gl;this._bindTextureDirectly(t.TEXTURE_CUBE_MAP,e,!0),t.generateMipmap(t.TEXTURE_CUBE_MAP),this._bindTextureDirectly(t.TEXTURE_CUBE_MAP,null)}},e.prototype.flushFramebuffer=function(){this._gl.flush()},e.prototype.restoreDefaultFramebuffer=function(){this._currentRenderTarget?this.unBindFramebuffer(this._currentRenderTarget):this._bindUnboundFramebuffer(null),this._cachedViewport&&this.setViewport(this._cachedViewport),this.wipeCaches()},e.prototype.createUniformBuffer=function(e){var t=this._gl.createBuffer();if(!t)throw new Error("Unable to create uniform buffer");var i=new E.a(t);return this.bindUniformBuffer(i),e instanceof Float32Array?this._gl.bufferData(this._gl.UNIFORM_BUFFER,e,this._gl.STATIC_DRAW):this._gl.bufferData(this._gl.UNIFORM_BUFFER,new Float32Array(e),this._gl.STATIC_DRAW),this.bindUniformBuffer(null),i.references=1,i},e.prototype.createDynamicUniformBuffer=function(e){var t=this._gl.createBuffer();if(!t)throw new Error("Unable to create dynamic uniform buffer");var i=new E.a(t);return this.bindUniformBuffer(i),e instanceof Float32Array?this._gl.bufferData(this._gl.UNIFORM_BUFFER,e,this._gl.DYNAMIC_DRAW):this._gl.bufferData(this._gl.UNIFORM_BUFFER,new Float32Array(e),this._gl.DYNAMIC_DRAW),this.bindUniformBuffer(null),i.references=1,i},e.prototype.updateUniformBuffer=function(e,t,i,n){this.bindUniformBuffer(e),void 0===i&&(i=0),void 0===n?t instanceof Float32Array?this._gl.bufferSubData(this._gl.UNIFORM_BUFFER,i,t):this._gl.bufferSubData(this._gl.UNIFORM_BUFFER,i,new Float32Array(t)):t instanceof Float32Array?this._gl.bufferSubData(this._gl.UNIFORM_BUFFER,0,t.subarray(i,i+n)):this._gl.bufferSubData(this._gl.UNIFORM_BUFFER,0,new Float32Array(t).subarray(i,i+n)),this.bindUniformBuffer(null)},e.prototype._resetVertexBufferBinding=function(){this.bindArrayBuffer(null),this._cachedVertexBuffers=null},e.prototype.createVertexBuffer=function(e){var t=this._gl.createBuffer();if(!t)throw new Error("Unable to create vertex buffer");var i=new E.a(t);return this.bindArrayBuffer(i),e instanceof Array?this._gl.bufferData(this._gl.ARRAY_BUFFER,new Float32Array(e),this._gl.STATIC_DRAW):this._gl.bufferData(this._gl.ARRAY_BUFFER,e,this._gl.STATIC_DRAW),this._resetVertexBufferBinding(),i.references=1,i},e.prototype.createDynamicVertexBuffer=function(e){var t=this._gl.createBuffer();if(!t)throw new Error("Unable to create dynamic vertex buffer");var i=new E.a(t);return this.bindArrayBuffer(i),e instanceof Array?this._gl.bufferData(this._gl.ARRAY_BUFFER,new Float32Array(e),this._gl.DYNAMIC_DRAW):this._gl.bufferData(this._gl.ARRAY_BUFFER,e,this._gl.DYNAMIC_DRAW),this._resetVertexBufferBinding(),i.references=1,i},e.prototype.updateDynamicIndexBuffer=function(e,t,i){var n;void 0===i&&(i=0),this._currentBoundBuffer[this._gl.ELEMENT_ARRAY_BUFFER]=null,this.bindIndexBuffer(e),n=t instanceof Uint16Array||t instanceof Uint32Array?t:e.is32Bits?new Uint32Array(t):new Uint16Array(t),this._gl.bufferData(this._gl.ELEMENT_ARRAY_BUFFER,n,this._gl.DYNAMIC_DRAW),this._resetIndexBufferBinding()},e.prototype.updateDynamicVertexBuffer=function(e,t,i,n){this.bindArrayBuffer(e),void 0===i&&(i=0),void 0===n?t instanceof Array?this._gl.bufferSubData(this._gl.ARRAY_BUFFER,i,new Float32Array(t)):this._gl.bufferSubData(this._gl.ARRAY_BUFFER,i,t):t instanceof Array?this._gl.bufferSubData(this._gl.ARRAY_BUFFER,0,new Float32Array(t).subarray(i,i+n)):(t=t instanceof ArrayBuffer?new Uint8Array(t,i,n):new Uint8Array(t.buffer,t.byteOffset+i,n),this._gl.bufferSubData(this._gl.ARRAY_BUFFER,0,t)),this._resetVertexBufferBinding()},e.prototype._resetIndexBufferBinding=function(){this.bindIndexBuffer(null),this._cachedIndexBuffer=null},e.prototype.createIndexBuffer=function(e,t){var i,n=this._gl.createBuffer(),r=new E.a(n);if(!n)throw new Error("Unable to create index buffer");this.bindIndexBuffer(r);var o=!1;if(e instanceof Uint16Array)i=e;else if(this._caps.uintIndices)if(e instanceof Uint32Array)i=e,o=!0;else{for(var s=0;s<e.length;s++)if(e[s]>65535){o=!0;break}i=o?new Uint32Array(e):new Uint16Array(e)}else i=new Uint16Array(e);return this._gl.bufferData(this._gl.ELEMENT_ARRAY_BUFFER,i,t?this._gl.DYNAMIC_DRAW:this._gl.STATIC_DRAW),this._resetIndexBufferBinding(),r.references=1,r.is32Bits=o,r},e.prototype.bindArrayBuffer=function(e){this._vaoRecordInProgress||this._unbindVertexArrayObject(),this.bindBuffer(e,this._gl.ARRAY_BUFFER)},e.prototype.bindUniformBuffer=function(e){this._gl.bindBuffer(this._gl.UNIFORM_BUFFER,e?e.underlyingResource:null)},e.prototype.bindUniformBufferBase=function(e,t){this._gl.bindBufferBase(this._gl.UNIFORM_BUFFER,t,e?e.underlyingResource:null)},e.prototype.bindUniformBlock=function(e,t,i){var n=e.program,r=this._gl.getUniformBlockIndex(n,t);this._gl.uniformBlockBinding(n,r,i)},e.prototype.bindIndexBuffer=function(e){this._vaoRecordInProgress||this._unbindVertexArrayObject(),this.bindBuffer(e,this._gl.ELEMENT_ARRAY_BUFFER)},e.prototype.bindBuffer=function(e,t){(this._vaoRecordInProgress||this._currentBoundBuffer[t]!==e)&&(this._gl.bindBuffer(t,e?e.underlyingResource:null),this._currentBoundBuffer[t]=e)},e.prototype.updateArrayBuffer=function(e){this._gl.bufferSubData(this._gl.ARRAY_BUFFER,0,e)},e.prototype._vertexAttribPointer=function(e,t,i,n,r,o,s){var a=this._currentBufferPointers[t],c=!1;a.active?(a.buffer!==e&&(a.buffer=e,c=!0),a.size!==i&&(a.size=i,c=!0),a.type!==n&&(a.type=n,c=!0),a.normalized!==r&&(a.normalized=r,c=!0),a.stride!==o&&(a.stride=o,c=!0),a.offset!==s&&(a.offset=s,c=!0)):(c=!0,a.active=!0,a.index=t,a.size=i,a.type=n,a.normalized=r,a.stride=o,a.offset=s,a.buffer=e),(c||this._vaoRecordInProgress)&&(this.bindArrayBuffer(e),this._gl.vertexAttribPointer(t,i,n,r,o,s))},e.prototype._bindIndexBufferWithCache=function(e){null!=e&&this._cachedIndexBuffer!==e&&(this._cachedIndexBuffer=e,this.bindIndexBuffer(e),this._uintIndicesCurrentlySet=e.is32Bits)},e.prototype._bindVertexBuffersAttributes=function(e,t){var i=t.getAttributesNames();this._vaoRecordInProgress||this._unbindVertexArrayObject(),this.unbindAllAttributes();for(var n=0;n<i.length;n++){var r=t.getAttributeLocation(n);if(r>=0){var o=e[i[n]];if(!o)continue;this._gl.enableVertexAttribArray(r),this._vaoRecordInProgress||(this._vertexAttribArraysEnabled[r]=!0);var s=o.getBuffer();s&&(this._vertexAttribPointer(s,r,o.getSize(),o.type,o.normalized,o.byteStride,o.byteOffset),o.getIsInstanced()&&(this._gl.vertexAttribDivisor(r,o.getInstanceDivisor()),this._vaoRecordInProgress||(this._currentInstanceLocations.push(r),this._currentInstanceBuffers.push(s))))}}},e.prototype.recordVertexArrayObject=function(e,t,i){var n=this._gl.createVertexArray();return this._vaoRecordInProgress=!0,this._gl.bindVertexArray(n),this._mustWipeVertexAttributes=!0,this._bindVertexBuffersAttributes(e,i),this.bindIndexBuffer(t),this._vaoRecordInProgress=!1,this._gl.bindVertexArray(null),n},e.prototype.bindVertexArrayObject=function(e,t){this._cachedVertexArrayObject!==e&&(this._cachedVertexArrayObject=e,this._gl.bindVertexArray(e),this._cachedVertexBuffers=null,this._cachedIndexBuffer=null,this._uintIndicesCurrentlySet=null!=t&&t.is32Bits,this._mustWipeVertexAttributes=!0)},e.prototype.bindBuffersDirectly=function(e,t,i,n,r){if(this._cachedVertexBuffers!==e||this._cachedEffectForVertexBuffers!==r){this._cachedVertexBuffers=e,this._cachedEffectForVertexBuffers=r;var o=r.getAttributesCount();this._unbindVertexArrayObject(),this.unbindAllAttributes();for(var s=0,a=0;a<o;a++)if(a<i.length){var c=r.getAttributeLocation(a);c>=0&&(this._gl.enableVertexAttribArray(c),this._vertexAttribArraysEnabled[c]=!0,this._vertexAttribPointer(e,c,i[a],this._gl.FLOAT,!1,n,s)),s+=4*i[a]}}this._bindIndexBufferWithCache(t)},e.prototype._unbindVertexArrayObject=function(){this._cachedVertexArrayObject&&(this._cachedVertexArrayObject=null,this._gl.bindVertexArray(null))},e.prototype.bindBuffers=function(e,t,i){this._cachedVertexBuffers===e&&this._cachedEffectForVertexBuffers===i||(this._cachedVertexBuffers=e,this._cachedEffectForVertexBuffers=i,this._bindVertexBuffersAttributes(e,i)),this._bindIndexBufferWithCache(t)},e.prototype.unbindInstanceAttributes=function(){for(var e,t=0,i=this._currentInstanceLocations.length;t<i;t++){var n=this._currentInstanceBuffers[t];e!=n&&n.references&&(e=n,this.bindArrayBuffer(n));var r=this._currentInstanceLocations[t];this._gl.vertexAttribDivisor(r,0)}this._currentInstanceBuffers.length=0,this._currentInstanceLocations.length=0},e.prototype.releaseVertexArrayObject=function(e){this._gl.deleteVertexArray(e)},e.prototype._releaseBuffer=function(e){return e.references--,0===e.references&&(this._gl.deleteBuffer(e.underlyingResource),!0)},e.prototype.createInstancesBuffer=function(e){var t=this._gl.createBuffer();if(!t)throw new Error("Unable to create instance buffer");var i=new E.a(t);return i.capacity=e,this.bindArrayBuffer(i),this._gl.bufferData(this._gl.ARRAY_BUFFER,e,this._gl.DYNAMIC_DRAW),i},e.prototype.deleteInstancesBuffer=function(e){this._gl.deleteBuffer(e)},e.prototype.updateAndBindInstancesBuffer=function(e,t,i){if(this.bindArrayBuffer(e),t&&this._gl.bufferSubData(this._gl.ARRAY_BUFFER,0,t),void 0!==i[0].index){for(var n=0,r=0;r<i.length;r++){n+=4*(o=i[r]).attributeSize}for(r=0;r<i.length;r++){var o=i[r];this._vertexAttribArraysEnabled[o.index]||(this._gl.enableVertexAttribArray(o.index),this._vertexAttribArraysEnabled[o.index]=!0),this._vertexAttribPointer(e,o.index,o.attributeSize,o.attribyteType||this._gl.FLOAT,o.normalized||!1,n,o.offset),this._gl.vertexAttribDivisor(o.index,1),this._currentInstanceLocations.push(o.index),this._currentInstanceBuffers.push(e)}}else for(var s=0;s<4;s++){var a=i[s];this._vertexAttribArraysEnabled[a]||(this._gl.enableVertexAttribArray(a),this._vertexAttribArraysEnabled[a]=!0),this._vertexAttribPointer(e,a,4,this._gl.FLOAT,!1,64,16*s),this._gl.vertexAttribDivisor(a,1),this._currentInstanceLocations.push(a),this._currentInstanceBuffers.push(e)}},e.prototype.applyStates=function(){this._depthCullingState.apply(this._gl),this._stencilState.apply(this._gl),this._alphaState.apply(this._gl)},e.prototype.draw=function(e,t,i,n){this.drawElementsType(e?d.a.TriangleFillMode:d.a.WireFrameFillMode,t,i,n)},e.prototype.drawPointClouds=function(e,t,i){this.drawArraysType(d.a.PointFillMode,e,t,i)},e.prototype.drawUnIndexed=function(e,t,i,n){this.drawArraysType(e?d.a.TriangleFillMode:d.a.WireFrameFillMode,t,i,n)},e.prototype.drawElementsType=function(e,t,i,n){this.applyStates(),this._drawCalls.addCount(1,!1);var r=this._drawMode(e),o=this._uintIndicesCurrentlySet?this._gl.UNSIGNED_INT:this._gl.UNSIGNED_SHORT,s=this._uintIndicesCurrentlySet?4:2;n?this._gl.drawElementsInstanced(r,i,o,t*s,n):this._gl.drawElements(r,i,o,t*s)},e.prototype.drawArraysType=function(e,t,i,n){this.applyStates(),this._drawCalls.addCount(1,!1);var r=this._drawMode(e);n?this._gl.drawArraysInstanced(r,t,i,n):this._gl.drawArrays(r,t,i)},e.prototype._drawMode=function(e){switch(e){case d.a.TriangleFillMode:return this._gl.TRIANGLES;case d.a.PointFillMode:return this._gl.POINTS;case d.a.WireFrameFillMode:return this._gl.LINES;case d.a.PointListDrawMode:return this._gl.POINTS;case d.a.LineListDrawMode:return this._gl.LINES;case d.a.LineLoopDrawMode:return this._gl.LINE_LOOP;case d.a.LineStripDrawMode:return this._gl.LINE_STRIP;case d.a.TriangleStripDrawMode:return this._gl.TRIANGLE_STRIP;case d.a.TriangleFanDrawMode:return this._gl.TRIANGLE_FAN;default:return this._gl.TRIANGLES}},e.prototype._releaseEffect=function(e){this._compiledEffects[e._key]&&(delete this._compiledEffects[e._key],this._deletePipelineContext(e.getPipelineContext()))},e.prototype._deletePipelineContext=function(e){var t=e;t&&t.program&&(t.program.__SPECTOR_rebuildProgram=null,t.transformFeedback&&(this.deleteTransformFeedback(t.transformFeedback),t.transformFeedback=null),this._gl.deleteProgram(t.program))},e.prototype.createEffect=function(e,t,i,n,r,o,s,a,c){var l=(e.vertexElement||e.vertex||e)+"+"+(e.fragmentElement||e.fragment||e)+"@"+(r||t.defines);if(this._compiledEffects[l]){var u=this._compiledEffects[l];return s&&u.isReady()&&s(u),u}var d=new h.a(e,t,i,n,this,r,o,s,a,c);return d._key=l,this._compiledEffects[l]=d,d},e.prototype._compileShader=function(e,t,i,n){return this._compileRawShader(n+(i?i+"\n":"")+e,t)},e.prototype._compileRawShader=function(e,t){var i=this._gl,n=i.createShader("vertex"===t?i.VERTEX_SHADER:i.FRAGMENT_SHADER);if(!n)throw new Error("Something went wrong while compile the shader.");return i.shaderSource(n,e),i.compileShader(n),n},e.prototype.createRawShaderProgram=function(e,t,i,n,r){void 0===r&&(r=null),n=n||this._gl;var o=this._compileRawShader(t,"vertex"),s=this._compileRawShader(i,"fragment");return this._createShaderProgram(e,o,s,n,r)},e.prototype.createShaderProgram=function(e,t,i,n,r,o){void 0===o&&(o=null),r=r||this._gl,this.onBeforeShaderCompilationObservable.notifyObservers(this);var s=this._webGLVersion>1?"#version 300 es\n#define WEBGL2 \n":"",a=this._compileShader(t,"vertex",n,s),c=this._compileShader(i,"fragment",n,s),l=this._createShaderProgram(e,a,c,r,o);return this.onAfterShaderCompilationObservable.notifyObservers(this),l},e.prototype.createPipelineContext=function(){var e=new T.a;return e.engine=this,this._caps.parallelShaderCompile&&(e.isParallelCompiled=!0),e},e.prototype._createShaderProgram=function(e,t,i,n,r){void 0===r&&(r=null);var o=n.createProgram();if(e.program=o,!o)throw new Error("Unable to create program");if(n.attachShader(o,t),n.attachShader(o,i),this.webGLVersion>1&&r){var s=this.createTransformFeedback();this.bindTransformFeedback(s),this.setTranformFeedbackVaryings(o,r),e.transformFeedback=s}return n.linkProgram(o),this.webGLVersion>1&&r&&this.bindTransformFeedback(null),e.context=n,e.vertexShader=t,e.fragmentShader=i,e.isParallelCompiled||this._finalizePipelineContext(e),o},e.prototype._finalizePipelineContext=function(e){var t=e.context,i=e.vertexShader,n=e.fragmentShader,r=e.program;if(!t.getProgramParameter(r,t.LINK_STATUS)){var o,s;if(!this._gl.getShaderParameter(i,this._gl.COMPILE_STATUS))if(o=this._gl.getShaderInfoLog(i))throw new Error(o);if(!this._gl.getShaderParameter(n,this._gl.COMPILE_STATUS))if(o=this._gl.getShaderInfoLog(n))throw new Error(o);if(s=t.getProgramInfoLog(r))throw new Error(s)}if(this.validateShaderPrograms&&(t.validateProgram(r),!t.getProgramParameter(r,t.VALIDATE_STATUS)&&(s=t.getProgramInfoLog(r))))throw new Error(s);t.deleteShader(i),t.deleteShader(n),e.vertexShader=void 0,e.fragmentShader=void 0,e.onCompiled&&(e.onCompiled(),e.onCompiled=void 0)},e.prototype._preparePipelineContext=function(e,t,i,n,r,o,s){var a=e;a.program=n?this.createRawShaderProgram(a,t,i,void 0,s):this.createShaderProgram(a,t,i,o,void 0,s),a.program.__SPECTOR_rebuildProgram=r},e.prototype._isRenderingStateCompiled=function(e){var t=e;return!!this._gl.getProgramParameter(t.program,this._caps.parallelShaderCompile.COMPLETION_STATUS_KHR)&&(this._finalizePipelineContext(t),!0)},e.prototype._executeWhenRenderingStateIsCompiled=function(e,t){var i=e;i.isParallelCompiled?i.onCompiled=t:t()},e.prototype.getUniforms=function(e,t){for(var i=new Array,n=e,r=0;r<t.length;r++)i.push(this._gl.getUniformLocation(n.program,t[r]));return i},e.prototype.getAttributes=function(e,t){for(var i=[],n=e,r=0;r<t.length;r++)try{i.push(this._gl.getAttribLocation(n.program,t[r]))}catch(e){i.push(-1)}return i},e.prototype.enableEffect=function(e){e&&e!==this._currentEffect&&(this.bindSamplers(e),this._currentEffect=e,e.onBind&&e.onBind(e),e._onBindObservable&&e._onBindObservable.notifyObservers(e))},e.prototype.setIntArray=function(e,t){e&&this._gl.uniform1iv(e,t)},e.prototype.setIntArray2=function(e,t){e&&t.length%2==0&&this._gl.uniform2iv(e,t)},e.prototype.setIntArray3=function(e,t){e&&t.length%3==0&&this._gl.uniform3iv(e,t)},e.prototype.setIntArray4=function(e,t){e&&t.length%4==0&&this._gl.uniform4iv(e,t)},e.prototype.setFloatArray=function(e,t){e&&this._gl.uniform1fv(e,t)},e.prototype.setFloatArray2=function(e,t){e&&t.length%2==0&&this._gl.uniform2fv(e,t)},e.prototype.setFloatArray3=function(e,t){e&&t.length%3==0&&this._gl.uniform3fv(e,t)},e.prototype.setFloatArray4=function(e,t){e&&t.length%4==0&&this._gl.uniform4fv(e,t)},e.prototype.setArray=function(e,t){e&&this._gl.uniform1fv(e,t)},e.prototype.setArray2=function(e,t){e&&t.length%2==0&&this._gl.uniform2fv(e,t)},e.prototype.setArray3=function(e,t){e&&t.length%3==0&&this._gl.uniform3fv(e,t)},e.prototype.setArray4=function(e,t){e&&t.length%4==0&&this._gl.uniform4fv(e,t)},e.prototype.setMatrices=function(e,t){e&&this._gl.uniformMatrix4fv(e,!1,t)},e.prototype.setMatrix=function(e,t){e&&this._gl.uniformMatrix4fv(e,!1,t.toArray())},e.prototype.setMatrix3x3=function(e,t){e&&this._gl.uniformMatrix3fv(e,!1,t)},e.prototype.setMatrix2x2=function(e,t){e&&this._gl.uniformMatrix2fv(e,!1,t)},e.prototype.setInt=function(e,t){e&&this._gl.uniform1i(e,t)},e.prototype.setFloat=function(e,t){e&&this._gl.uniform1f(e,t)},e.prototype.setFloat2=function(e,t,i){e&&this._gl.uniform2f(e,t,i)},e.prototype.setFloat3=function(e,t,i,n){e&&this._gl.uniform3f(e,t,i,n)},e.prototype.setBool=function(e,t){e&&this._gl.uniform1i(e,t)},e.prototype.setFloat4=function(e,t,i,n,r){e&&this._gl.uniform4f(e,t,i,n,r)},e.prototype.setColor3=function(e,t){e&&this._gl.uniform3f(e,t.r,t.g,t.b)},e.prototype.setColor4=function(e,t,i){e&&this._gl.uniform4f(e,t.r,t.g,t.b,i)},e.prototype.setDirectColor4=function(e,t){e&&this._gl.uniform4f(e,t.r,t.g,t.b,t.a)},e.prototype.setState=function(e,t,i,n){void 0===t&&(t=0),void 0===n&&(n=!1),(this._depthCullingState.cull!==e||i)&&(this._depthCullingState.cull=e);var r=this.cullBackFaces?this._gl.BACK:this._gl.FRONT;(this._depthCullingState.cullFace!==r||i)&&(this._depthCullingState.cullFace=r),this.setZOffset(t);var o=n?this._gl.CW:this._gl.CCW;(this._depthCullingState.frontFace!==o||i)&&(this._depthCullingState.frontFace=o)},e.prototype.setZOffset=function(e){this._depthCullingState.zOffset=e},e.prototype.getZOffset=function(){return this._depthCullingState.zOffset},e.prototype.setDepthBuffer=function(e){this._depthCullingState.depthTest=e},e.prototype.getDepthWrite=function(){return this._depthCullingState.depthMask},e.prototype.setDepthWrite=function(e){this._depthCullingState.depthMask=e},e.prototype.setColorWrite=function(e){this._gl.colorMask(e,e,e,e),this._colorWrite=e},e.prototype.getColorWrite=function(){return this._colorWrite},e.prototype.setAlphaConstants=function(e,t,i,n){this._alphaState.setAlphaBlendConstants(e,t,i,n)},e.prototype.setAlphaMode=function(t,i){if(void 0===i&&(i=!1),this._alphaMode!==t){switch(t){case e.ALPHA_DISABLE:this._alphaState.alphaBlend=!1;break;case e.ALPHA_PREMULTIPLIED:this._alphaState.setAlphaBlendFunctionParameters(this._gl.ONE,this._gl.ONE_MINUS_SRC_ALPHA,this._gl.ONE,this._gl.ONE),this._alphaState.alphaBlend=!0;break;case e.ALPHA_PREMULTIPLIED_PORTERDUFF:this._alphaState.setAlphaBlendFunctionParameters(this._gl.ONE,this._gl.ONE_MINUS_SRC_ALPHA,this._gl.ONE,this._gl.ONE_MINUS_SRC_ALPHA),this._alphaState.alphaBlend=!0;break;case e.ALPHA_COMBINE:this._alphaState.setAlphaBlendFunctionParameters(this._gl.SRC_ALPHA,this._gl.ONE_MINUS_SRC_ALPHA,this._gl.ONE,this._gl.ONE),this._alphaState.alphaBlend=!0;break;case e.ALPHA_ONEONE:this._alphaState.setAlphaBlendFunctionParameters(this._gl.ONE,this._gl.ONE,this._gl.ZERO,this._gl.ONE),this._alphaState.alphaBlend=!0;break;case e.ALPHA_ADD:this._alphaState.setAlphaBlendFunctionParameters(this._gl.SRC_ALPHA,this._gl.ONE,this._gl.ZERO,this._gl.ONE),this._alphaState.alphaBlend=!0;break;case e.ALPHA_SUBTRACT:this._alphaState.setAlphaBlendFunctionParameters(this._gl.ZERO,this._gl.ONE_MINUS_SRC_COLOR,this._gl.ONE,this._gl.ONE),this._alphaState.alphaBlend=!0;break;case e.ALPHA_MULTIPLY:this._alphaState.setAlphaBlendFunctionParameters(this._gl.DST_COLOR,this._gl.ZERO,this._gl.ONE,this._gl.ONE),this._alphaState.alphaBlend=!0;break;case e.ALPHA_MAXIMIZED:this._alphaState.setAlphaBlendFunctionParameters(this._gl.SRC_ALPHA,this._gl.ONE_MINUS_SRC_COLOR,this._gl.ONE,this._gl.ONE),this._alphaState.alphaBlend=!0;break;case e.ALPHA_INTERPOLATE:this._alphaState.setAlphaBlendFunctionParameters(this._gl.CONSTANT_COLOR,this._gl.ONE_MINUS_CONSTANT_COLOR,this._gl.CONSTANT_ALPHA,this._gl.ONE_MINUS_CONSTANT_ALPHA),this._alphaState.alphaBlend=!0;break;case e.ALPHA_SCREENMODE:this._alphaState.setAlphaBlendFunctionParameters(this._gl.ONE,this._gl.ONE_MINUS_SRC_COLOR,this._gl.ONE,this._gl.ONE_MINUS_SRC_ALPHA),this._alphaState.alphaBlend=!0}i||this.setDepthWrite(t===e.ALPHA_DISABLE),this._alphaMode=t}},e.prototype.getAlphaMode=function(){return this._alphaMode},e.prototype.clearInternalTexturesCache=function(){this._internalTexturesCache=[]},e.prototype.wipeCaches=function(e){this.preventCacheWipeBetweenFrames&&!e||(this._currentEffect=null,this._viewportCached.x=0,this._viewportCached.y=0,this._viewportCached.z=0,this._viewportCached.w=0,e&&(this.resetTextureCache(),this._currentProgram=null,this._stencilState.reset(),this._depthCullingState.reset(),this.setDepthFunctionToLessOrEqual(),this._alphaState.reset(),this._unpackFlipYCached=null),this._resetVertexBufferBinding(),this._cachedIndexBuffer=null,this._cachedEffectForVertexBuffers=null,this._unbindVertexArrayObject(),this.bindIndexBuffer(null))},e.prototype.setTextureFormatToUse=function(e){for(var t=0,i=this.texturesSupported.length;t<i;t++)for(var n=0,r=e.length;n<r;n++)if(this._texturesSupported[t]===e[n].toLowerCase())return this._textureFormatInUse=this._texturesSupported[t];return this._textureFormatInUse=null,null},e.prototype._getSamplingParameters=function(t,i){var n=this._gl,r=n.NEAREST,o=n.NEAREST;switch(t){case e.TEXTURE_BILINEAR_SAMPLINGMODE:r=n.LINEAR,o=i?n.LINEAR_MIPMAP_NEAREST:n.LINEAR;break;case e.TEXTURE_TRILINEAR_SAMPLINGMODE:r=n.LINEAR,o=i?n.LINEAR_MIPMAP_LINEAR:n.LINEAR;break;case e.TEXTURE_NEAREST_SAMPLINGMODE:r=n.NEAREST,o=i?n.NEAREST_MIPMAP_LINEAR:n.NEAREST;break;case e.TEXTURE_NEAREST_NEAREST_MIPNEAREST:r=n.NEAREST,o=i?n.NEAREST_MIPMAP_NEAREST:n.NEAREST;break;case e.TEXTURE_NEAREST_LINEAR_MIPNEAREST:r=n.NEAREST,o=i?n.LINEAR_MIPMAP_NEAREST:n.LINEAR;break;case e.TEXTURE_NEAREST_LINEAR_MIPLINEAR:r=n.NEAREST,o=i?n.LINEAR_MIPMAP_LINEAR:n.LINEAR;break;case e.TEXTURE_NEAREST_LINEAR:r=n.NEAREST,o=n.LINEAR;break;case e.TEXTURE_NEAREST_NEAREST:r=n.NEAREST,o=n.NEAREST;break;case e.TEXTURE_LINEAR_NEAREST_MIPNEAREST:r=n.LINEAR,o=i?n.NEAREST_MIPMAP_NEAREST:n.NEAREST;break;case e.TEXTURE_LINEAR_NEAREST_MIPLINEAR:r=n.LINEAR,o=i?n.NEAREST_MIPMAP_LINEAR:n.NEAREST;break;case e.TEXTURE_LINEAR_LINEAR:r=n.LINEAR,o=n.LINEAR;break;case e.TEXTURE_LINEAR_NEAREST:r=n.LINEAR,o=n.NEAREST}return{min:o,mag:r}},e.prototype._createTexture=function(){var e=this._gl.createTexture();if(!e)throw new Error("Unable to create texture");return e},e.prototype.createTexture=function(t,i,n,r,o,s,a,l,u,h,d,p){var _=this;void 0===o&&(o=e.TEXTURE_TRILINEAR_SAMPLINGMODE),void 0===s&&(s=null),void 0===a&&(a=null),void 0===l&&(l=null),void 0===u&&(u=null),void 0===h&&(h=null),void 0===d&&(d=null),void 0===p&&(p=[]);for(var g=String(t),m="data:"===g.substr(0,5),v="blob:"===g.substr(0,5),y=m&&-1!==g.indexOf(";base64,"),b=u||new f.a(this,f.a.DATASOURCE_URL),T=g.lastIndexOf("."),E=d||(T>-1?g.substring(T).toLowerCase():""),A=null,x=0,R=e._TextureLoaders;x<R.length;x++){var P=R[x];if(-1===p.indexOf(P)&&P.canLoad(E,this._textureFormatInUse,u,y,!!l)){A=P;break}}A&&(g=A.transformUrl(g,this._textureFormatInUse)),r&&r._addPendingData(b),b.url=g,b.generateMipMaps=!i,b.samplingMode=o,b.invertY=n,this._doNotHandleContextLost||(b._buffer=l);var S=null;s&&!u&&(S=b.onLoadedObservable.add(s)),u||this._internalTexturesCache.push(b);var C=function(e,n){r&&r._removePendingData(b);var s=!1;A&&(A.getFallbackTextureUrl(g,_._textureFormatInUse)&&(s=!0,p.push(A),c.h.Warn(A.constructor.name+" failed when trying to load "+b.url+", falling back to the next supported loader"),_.createTexture(t,i,b.invertY,r,o,null,null,l,b,void 0,void 0,p)));s||(S&&b.onLoadedObservable.remove(S),c.h.UseFallbackTexture&&_.createTexture(c.h.fallbackTexture,i,b.invertY,r,o,null,null,l,b)),a&&a(e||"Unknown error",n)};if(A){var M=function(e){A.loadData(e,b,function(e,t,i,n,s,a){a?C("TextureLoader failed to load data"):_._prepareWebGLTexture(b,r,e,t,b.invertY,!i,n,function(){return s(),!1},o)})};l?M(l):this._loadFile(g,M,void 0,r?r.offlineProvider:void 0,!0,function(e,t){C("Unable to load "+(e&&e.responseURL,t))})}else{var O=function(t){v&&!_._doNotHandleContextLost&&(b._buffer=t),_._prepareWebGLTexture(b,r,t.width,t.height,b.invertY,i,!1,function(i,n,o){var s=_._gl,a=t.width===i&&t.height===n,c=h?_._getInternalFormat(h):".jpg"===E?s.RGB:s.RGBA;if(a)return s.texImage2D(s.TEXTURE_2D,0,c,c,s.UNSIGNED_BYTE,t),!1;var l=_._caps.maxTextureSize;if(t.width>l||t.height>l||null===e._RescalePostProcessFactory)return _._prepareWorkingCanvas(),!(!_._workingCanvas||!_._workingContext)&&(_._workingCanvas.width=i,_._workingCanvas.height=n,_._workingContext.drawImage(t,0,0,t.width,t.height,0,0,i,n),s.texImage2D(s.TEXTURE_2D,0,c,c,s.UNSIGNED_BYTE,_._workingCanvas),b.width=i,b.height=n,!1);var u=new f.a(_,f.a.DATASOURCE_TEMP);return _._bindTextureDirectly(s.TEXTURE_2D,u,!0),s.texImage2D(s.TEXTURE_2D,0,c,c,s.UNSIGNED_BYTE,t),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_MAG_FILTER,s.LINEAR),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_MIN_FILTER,s.LINEAR),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_WRAP_S,s.CLAMP_TO_EDGE),s.texParameteri(s.TEXTURE_2D,s.TEXTURE_WRAP_T,s.CLAMP_TO_EDGE),_._rescaleTexture(u,b,r,c,function(){_._releaseTexture(u),_._bindTextureDirectly(s.TEXTURE_2D,b,!0),o()}),!0},o)};!m||y?l instanceof HTMLImageElement?O(l):c.h.LoadImage(g,O,C,r?r.offlineProvider:null):"string"==typeof l||l instanceof ArrayBuffer||l instanceof Blob?c.h.LoadImage(l,O,C,r?r.offlineProvider:null):O(l)}return b},e.prototype._rescaleTexture=function(t,i,n,r,o){var s=this,a=this.createRenderTargetTexture({width:i.width,height:i.height},{generateMipMaps:!1,type:e.TEXTURETYPE_UNSIGNED_INT,samplingMode:e.TEXTURE_BILINEAR_SAMPLINGMODE,generateDepthBuffer:!1,generateStencilBuffer:!1});!this._rescalePostProcess&&e._RescalePostProcessFactory&&(this._rescalePostProcess=e._RescalePostProcessFactory(this)),this._rescalePostProcess.getEffect().executeWhenCompiled(function(){s._rescalePostProcess.onApply=function(e){e._bindTexture("textureSampler",t)};var e=n;e||(e=s.scenes[s.scenes.length-1]),e.postProcessManager.directRender([s._rescalePostProcess],a,!0),s._bindTextureDirectly(s._gl.TEXTURE_2D,i,!0),s._gl.copyTexImage2D(s._gl.TEXTURE_2D,0,r,0,0,i.width,i.height,0),s.unBindFramebuffer(a),s._releaseTexture(a),o&&o()})},e.prototype.createRawTexture=function(t,i,n,r,o,s,a,c,l){throw void 0===c&&(c=null),void 0===l&&(l=e.TEXTURETYPE_UNSIGNED_INT),b.a.WarnImport("Engine.RawTexture")},e.prototype._unpackFlipY=function(e){this._unpackFlipYCached!==e&&(this._gl.pixelStorei(this._gl.UNPACK_FLIP_Y_WEBGL,e?1:0),this.enableUnpackFlipYCached&&(this._unpackFlipYCached=e))},e.prototype._getUnpackAlignement=function(){return this._gl.getParameter(this._gl.UNPACK_ALIGNMENT)},e.prototype.createDynamicTexture=function(e,t,i,n){var r=new f.a(this,f.a.DATASOURCE_DYNAMIC);return r.baseWidth=e,r.baseHeight=t,i&&(e=this.needPOTTextures?c.h.GetExponentOfTwo(e,this._caps.maxTextureSize):e,t=this.needPOTTextures?c.h.GetExponentOfTwo(t,this._caps.maxTextureSize):t),r.width=e,r.height=t,r.isReady=!1,r.generateMipMaps=i,r.samplingMode=n,this.updateTextureSamplingMode(n,r),this._internalTexturesCache.push(r),r},e.prototype.updateTextureSamplingMode=function(e,t){var i=this._getSamplingParameters(e,t.generateMipMaps);t.isCube?(this._setTextureParameterInteger(this._gl.TEXTURE_CUBE_MAP,this._gl.TEXTURE_MAG_FILTER,i.mag,t),this._setTextureParameterInteger(this._gl.TEXTURE_CUBE_MAP,this._gl.TEXTURE_MIN_FILTER,i.min),this._bindTextureDirectly(this._gl.TEXTURE_CUBE_MAP,null)):t.is3D?(this._setTextureParameterInteger(this._gl.TEXTURE_3D,this._gl.TEXTURE_MAG_FILTER,i.mag,t),this._setTextureParameterInteger(this._gl.TEXTURE_3D,this._gl.TEXTURE_MIN_FILTER,i.min),this._bindTextureDirectly(this._gl.TEXTURE_3D,null)):(this._setTextureParameterInteger(this._gl.TEXTURE_2D,this._gl.TEXTURE_MAG_FILTER,i.mag,t),this._setTextureParameterInteger(this._gl.TEXTURE_2D,this._gl.TEXTURE_MIN_FILTER,i.min),this._bindTextureDirectly(this._gl.TEXTURE_2D,null)),t.samplingMode=e},e.prototype.updateDynamicTexture=function(e,t,i,n,r,o){if(void 0===n&&(n=!1),void 0===o&&(o=!1),e){this._bindTextureDirectly(this._gl.TEXTURE_2D,e,!0,o),this._unpackFlipY(i),n&&this._gl.pixelStorei(this._gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL,1);var s=r?this._getInternalFormat(r):this._gl.RGBA;this._gl.texImage2D(this._gl.TEXTURE_2D,0,s,s,this._gl.UNSIGNED_BYTE,t),e.generateMipMaps&&this._gl.generateMipmap(this._gl.TEXTURE_2D),this._bindTextureDirectly(this._gl.TEXTURE_2D,null),n&&this._gl.pixelStorei(this._gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL,0),e.isReady=!0}},e.prototype.updateVideoTexture=function(e,t,i){if(e&&!e._isDisabled){var n=this._bindTextureDirectly(this._gl.TEXTURE_2D,e,!0);this._unpackFlipY(!i);try{if(void 0===this._videoTextureSupported&&(this._gl.texImage2D(this._gl.TEXTURE_2D,0,this._gl.RGBA,this._gl.RGBA,this._gl.UNSIGNED_BYTE,t),0!==this._gl.getError()?this._videoTextureSupported=!1:this._videoTextureSupported=!0),this._videoTextureSupported)this._gl.texImage2D(this._gl.TEXTURE_2D,0,this._gl.RGBA,this._gl.RGBA,this._gl.UNSIGNED_BYTE,t);else{if(!e._workingCanvas){e._workingCanvas=document.createElement("canvas");var r=e._workingCanvas.getContext("2d");if(!r)throw new Error("Unable to get 2d context");e._workingContext=r,e._workingCanvas.width=e.width,e._workingCanvas.height=e.height}e._workingContext.drawImage(t,0,0,t.videoWidth,t.videoHeight,0,0,e.width,e.height),this._gl.texImage2D(this._gl.TEXTURE_2D,0,this._gl.RGBA,this._gl.RGBA,this._gl.UNSIGNED_BYTE,e._workingCanvas)}e.generateMipMaps&&this._gl.generateMipmap(this._gl.TEXTURE_2D),n||this._bindTextureDirectly(this._gl.TEXTURE_2D,null),e.isReady=!0}catch(t){e._isDisabled=!0}}},e.prototype.updateTextureComparisonFunction=function(t,i){if(1!==this.webGLVersion){var n=this._gl;t.isCube?(this._bindTextureDirectly(this._gl.TEXTURE_CUBE_MAP,t,!0),0===i?(n.texParameteri(n.TEXTURE_CUBE_MAP,n.TEXTURE_COMPARE_FUNC,e.LEQUAL),n.texParameteri(n.TEXTURE_CUBE_MAP,n.TEXTURE_COMPARE_MODE,n.NONE)):(n.texParameteri(n.TEXTURE_CUBE_MAP,n.TEXTURE_COMPARE_FUNC,i),n.texParameteri(n.TEXTURE_CUBE_MAP,n.TEXTURE_COMPARE_MODE,n.COMPARE_REF_TO_TEXTURE)),this._bindTextureDirectly(this._gl.TEXTURE_CUBE_MAP,null)):(this._bindTextureDirectly(this._gl.TEXTURE_2D,t,!0),0===i?(n.texParameteri(n.TEXTURE_2D,n.TEXTURE_COMPARE_FUNC,e.LEQUAL),n.texParameteri(n.TEXTURE_2D,n.TEXTURE_COMPARE_MODE,n.NONE)):(n.texParameteri(n.TEXTURE_2D,n.TEXTURE_COMPARE_FUNC,i),n.texParameteri(n.TEXTURE_2D,n.TEXTURE_COMPARE_MODE,n.COMPARE_REF_TO_TEXTURE)),this._bindTextureDirectly(this._gl.TEXTURE_2D,null)),t._comparisonFunction=i}else m.a.Error("WebGL 1 does not support texture comparison.")},e.prototype._setupDepthStencilTexture=function(t,i,n,r,o){var s=i.width||i,a=i.height||i;t.baseWidth=s,t.baseHeight=a,t.width=s,t.height=a,t.isReady=!0,t.samples=1,t.generateMipMaps=!1,t._generateDepthBuffer=!0,t._generateStencilBuffer=n,t.samplingMode=r?e.TEXTURE_BILINEAR_SAMPLINGMODE:e.TEXTURE_NEAREST_SAMPLINGMODE,t.type=e.TEXTURETYPE_UNSIGNED_INT,t._comparisonFunction=o;var c=this._gl,l=t.isCube?c.TEXTURE_CUBE_MAP:c.TEXTURE_2D,u=this._getSamplingParameters(t.samplingMode,!1);c.texParameteri(l,c.TEXTURE_MAG_FILTER,u.mag),c.texParameteri(l,c.TEXTURE_MIN_FILTER,u.min),c.texParameteri(l,c.TEXTURE_WRAP_S,c.CLAMP_TO_EDGE),c.texParameteri(l,c.TEXTURE_WRAP_T,c.CLAMP_TO_EDGE),0===o?(c.texParameteri(l,c.TEXTURE_COMPARE_FUNC,e.LEQUAL),c.texParameteri(l,c.TEXTURE_COMPARE_MODE,c.NONE)):(c.texParameteri(l,c.TEXTURE_COMPARE_FUNC,o),c.texParameteri(l,c.TEXTURE_COMPARE_MODE,c.COMPARE_REF_TO_TEXTURE))},e.prototype.createDepthStencilTexture=function(e,t){if(t.isCube){var i=e.width||e;return this._createDepthStencilCubeTexture(i,t)}return this._createDepthStencilTexture(e,t)},e.prototype._createDepthStencilTexture=function(e,t){var i=new f.a(this,f.a.DATASOURCE_DEPTHTEXTURE);if(!this._caps.depthTextureExtension)return m.a.Error("Depth texture is not supported by your browser or hardware."),i;var r=n.a({bilinearFiltering:!1,comparisonFunction:0,generateStencil:!1},t),o=this._gl;return this._bindTextureDirectly(o.TEXTURE_2D,i,!0),this._setupDepthStencilTexture(i,e,r.generateStencil,r.bilinearFiltering,r.comparisonFunction),this.webGLVersion>1?r.generateStencil?o.texImage2D(o.TEXTURE_2D,0,o.DEPTH24_STENCIL8,i.width,i.height,0,o.DEPTH_STENCIL,o.UNSIGNED_INT_24_8,null):o.texImage2D(o.TEXTURE_2D,0,o.DEPTH_COMPONENT24,i.width,i.height,0,o.DEPTH_COMPONENT,o.UNSIGNED_INT,null):r.generateStencil?o.texImage2D(o.TEXTURE_2D,0,o.DEPTH_STENCIL,i.width,i.height,0,o.DEPTH_STENCIL,o.UNSIGNED_INT_24_8,null):o.texImage2D(o.TEXTURE_2D,0,o.DEPTH_COMPONENT,i.width,i.height,0,o.DEPTH_COMPONENT,o.UNSIGNED_INT,null),this._bindTextureDirectly(o.TEXTURE_2D,null),i},e.prototype.setFrameBufferDepthStencilTexture=function(e){var t=e.getInternalTexture();if(t&&t._framebuffer&&e.depthStencilTexture){var i=this._gl,n=e.depthStencilTexture;this._bindUnboundFramebuffer(t._framebuffer),n.isCube?n._generateStencilBuffer?i.framebufferTexture2D(i.FRAMEBUFFER,i.DEPTH_STENCIL_ATTACHMENT,i.TEXTURE_CUBE_MAP_POSITIVE_X,n._webGLTexture,0):i.framebufferTexture2D(i.FRAMEBUFFER,i.DEPTH_ATTACHMENT,i.TEXTURE_CUBE_MAP_POSITIVE_X,n._webGLTexture,0):n._generateStencilBuffer?i.framebufferTexture2D(i.FRAMEBUFFER,i.DEPTH_STENCIL_ATTACHMENT,i.TEXTURE_2D,n._webGLTexture,0):i.framebufferTexture2D(i.FRAMEBUFFER,i.DEPTH_ATTACHMENT,i.TEXTURE_2D,n._webGLTexture,0),this._bindUnboundFramebuffer(null)}},e.prototype.createRenderTargetTexture=function(t,i){var n=new y.a;void 0!==i&&"object"==typeof i?(n.generateMipMaps=i.generateMipMaps,n.generateDepthBuffer=void 0===i.generateDepthBuffer||i.generateDepthBuffer,n.generateStencilBuffer=n.generateDepthBuffer&&i.generateStencilBuffer,n.type=void 0===i.type?e.TEXTURETYPE_UNSIGNED_INT:i.type,n.samplingMode=void 0===i.samplingMode?e.TEXTURE_TRILINEAR_SAMPLINGMODE:i.samplingMode,n.format=void 0===i.format?e.TEXTUREFORMAT_RGBA:i.format):(n.generateMipMaps=i,n.generateDepthBuffer=!0,n.generateStencilBuffer=!1,n.type=e.TEXTURETYPE_UNSIGNED_INT,n.samplingMode=e.TEXTURE_TRILINEAR_SAMPLINGMODE,n.format=e.TEXTUREFORMAT_RGBA),(n.type!==e.TEXTURETYPE_FLOAT||this._caps.textureFloatLinearFiltering)&&(n.type!==e.TEXTURETYPE_HALF_FLOAT||this._caps.textureHalfFloatLinearFiltering)||(n.samplingMode=e.TEXTURE_NEAREST_SAMPLINGMODE);var r=this._gl,o=new f.a(this,f.a.DATASOURCE_RENDERTARGET);this._bindTextureDirectly(r.TEXTURE_2D,o,!0);var s=t.width||t,a=t.height||t,c=this._getSamplingParameters(n.samplingMode,!!n.generateMipMaps);n.type!==e.TEXTURETYPE_FLOAT||this._caps.textureFloat||(n.type=e.TEXTURETYPE_UNSIGNED_INT,m.a.Warn("Float textures are not supported. Render target forced to TEXTURETYPE_UNSIGNED_BYTE type")),r.texParameteri(r.TEXTURE_2D,r.TEXTURE_MAG_FILTER,c.mag),r.texParameteri(r.TEXTURE_2D,r.TEXTURE_MIN_FILTER,c.min),r.texParameteri(r.TEXTURE_2D,r.TEXTURE_WRAP_S,r.CLAMP_TO_EDGE),r.texParameteri(r.TEXTURE_2D,r.TEXTURE_WRAP_T,r.CLAMP_TO_EDGE),r.texImage2D(r.TEXTURE_2D,0,this._getRGBABufferInternalSizedFormat(n.type,n.format),s,a,0,this._getInternalFormat(n.format),this._getWebGLTextureType(n.type),null);var l=this._currentFramebuffer,u=r.createFramebuffer();return this._bindUnboundFramebuffer(u),r.framebufferTexture2D(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0,r.TEXTURE_2D,o._webGLTexture,0),o._depthStencilBuffer=this._setupFramebufferDepthAttachments(!!n.generateStencilBuffer,n.generateDepthBuffer,s,a),n.generateMipMaps&&this._gl.generateMipmap(this._gl.TEXTURE_2D),this._bindTextureDirectly(r.TEXTURE_2D,null),r.bindRenderbuffer(r.RENDERBUFFER,null),this._bindUnboundFramebuffer(l),o._framebuffer=u,o.baseWidth=s,o.baseHeight=a,o.width=s,o.height=a,o.isReady=!0,o.samples=1,o.generateMipMaps=!!n.generateMipMaps,o.samplingMode=n.samplingMode,o.type=n.type,o.format=n.format,o._generateDepthBuffer=n.generateDepthBuffer,o._generateStencilBuffer=!!n.generateStencilBuffer,this._internalTexturesCache.push(o),o},e.prototype._setupFramebufferDepthAttachments=function(e,t,i,n,r){void 0===r&&(r=1);var o=null,s=this._gl;return e?(o=s.createRenderbuffer(),s.bindRenderbuffer(s.RENDERBUFFER,o),r>1?s.renderbufferStorageMultisample(s.RENDERBUFFER,r,s.DEPTH24_STENCIL8,i,n):s.renderbufferStorage(s.RENDERBUFFER,s.DEPTH_STENCIL,i,n),s.framebufferRenderbuffer(s.FRAMEBUFFER,s.DEPTH_STENCIL_ATTACHMENT,s.RENDERBUFFER,o)):t&&(o=s.createRenderbuffer(),s.bindRenderbuffer(s.RENDERBUFFER,o),r>1?s.renderbufferStorageMultisample(s.RENDERBUFFER,r,s.DEPTH_COMPONENT16,i,n):s.renderbufferStorage(s.RENDERBUFFER,s.DEPTH_COMPONENT16,i,n),s.framebufferRenderbuffer(s.FRAMEBUFFER,s.DEPTH_ATTACHMENT,s.RENDERBUFFER,o)),o},e.prototype.updateRenderTargetTextureSampleCount=function(e,t){if(this.webGLVersion<2||!e)return 1;if(e.samples===t)return t;var i=this._gl;if(t=Math.min(t,i.getParameter(i.MAX_SAMPLES)),e._depthStencilBuffer&&(i.deleteRenderbuffer(e._depthStencilBuffer),e._depthStencilBuffer=null),e._MSAAFramebuffer&&(i.deleteFramebuffer(e._MSAAFramebuffer),e._MSAAFramebuffer=null),e._MSAARenderBuffer&&(i.deleteRenderbuffer(e._MSAARenderBuffer),e._MSAARenderBuffer=null),t>1){var n=i.createFramebuffer();if(!n)throw new Error("Unable to create multi sampled framebuffer");e._MSAAFramebuffer=n,this._bindUnboundFramebuffer(e._MSAAFramebuffer);var r=i.createRenderbuffer();if(!r)throw new Error("Unable to create multi sampled framebuffer");i.bindRenderbuffer(i.RENDERBUFFER,r),i.renderbufferStorageMultisample(i.RENDERBUFFER,t,this._getRGBAMultiSampleBufferFormat(e.type),e.width,e.height),i.framebufferRenderbuffer(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0,i.RENDERBUFFER,r),e._MSAARenderBuffer=r}else this._bindUnboundFramebuffer(e._framebuffer);return e.samples=t,e._depthStencilBuffer=this._setupFramebufferDepthAttachments(e._generateStencilBuffer,e._generateDepthBuffer,e.width,e.height,t),i.bindRenderbuffer(i.RENDERBUFFER,null),this._bindUnboundFramebuffer(null),t},e.prototype._uploadCompressedDataToTextureDirectly=function(e,t,i,n,r,o,s){void 0===o&&(o=0),void 0===s&&(s=0);var a=this._gl,c=a.TEXTURE_2D;e.isCube&&(c=a.TEXTURE_CUBE_MAP_POSITIVE_X+o),this._gl.compressedTexImage2D(c,s,t,i,n,0,r)},e.prototype._uploadDataToTextureDirectly=function(e,t,i,n){void 0===i&&(i=0),void 0===n&&(n=0);var r=this._gl,o=this._getWebGLTextureType(e.type),s=this._getInternalFormat(e.format),a=this._getRGBABufferInternalSizedFormat(e.type,s);this._unpackFlipY(e.invertY);var c=r.TEXTURE_2D;e.isCube&&(c=r.TEXTURE_CUBE_MAP_POSITIVE_X+i);var l=Math.round(u.a.Log2(e.width)),h=Math.round(u.a.Log2(e.height)),d=Math.pow(2,Math.max(l-n,0)),f=Math.pow(2,Math.max(h-n,0));r.texImage2D(c,n,a,d,f,0,s,o,t)},e.prototype._uploadArrayBufferViewToTexture=function(e,t,i,n){void 0===i&&(i=0),void 0===n&&(n=0);var r=this._gl,o=e.isCube?r.TEXTURE_CUBE_MAP:r.TEXTURE_2D;this._bindTextureDirectly(o,e,!0),this._uploadDataToTextureDirectly(e,t,i,n),this._bindTextureDirectly(o,null,!0)},e.prototype._uploadImageToTexture=function(e,t,i,n){void 0===i&&(i=0),void 0===n&&(n=0);var r=this._gl,o=this._getWebGLTextureType(e.type),s=this._getInternalFormat(e.format),a=this._getRGBABufferInternalSizedFormat(e.type,s),c=e.isCube?r.TEXTURE_CUBE_MAP:r.TEXTURE_2D;this._bindTextureDirectly(c,e,!0),this._unpackFlipY(e.invertY);var l=r.TEXTURE_2D;e.isCube&&(l=r.TEXTURE_CUBE_MAP_POSITIVE_X+i),r.texImage2D(l,n,a,s,o,t),this._bindTextureDirectly(c,null,!0)},e.prototype._setCubeMapTextureParams=function(e){var t=this._gl;t.texParameteri(t.TEXTURE_CUBE_MAP,t.TEXTURE_MAG_FILTER,t.LINEAR),t.texParameteri(t.TEXTURE_CUBE_MAP,t.TEXTURE_MIN_FILTER,e?t.LINEAR_MIPMAP_LINEAR:t.LINEAR),t.texParameteri(t.TEXTURE_CUBE_MAP,t.TEXTURE_WRAP_S,t.CLAMP_TO_EDGE),t.texParameteri(t.TEXTURE_CUBE_MAP,t.TEXTURE_WRAP_T,t.CLAMP_TO_EDGE),this._bindTextureDirectly(t.TEXTURE_CUBE_MAP,null)},e.prototype.createRawCubeTexture=function(e,t,i,n,r,o,s,a){throw void 0===a&&(a=null),b.a.WarnImport("Engine.RawTexture")},e.prototype.createRawTexture3D=function(t,i,n,r,o,s,a,c,l,u){throw void 0===l&&(l=null),void 0===u&&(u=e.TEXTURETYPE_UNSIGNED_INT),b.a.WarnImport("Engine.RawTexture")},e.prototype._prepareWebGLTextureContinuation=function(e,t,i,n,r){var o=this._gl;if(o){var s=this._getSamplingParameters(r,!i);o.texParameteri(o.TEXTURE_2D,o.TEXTURE_MAG_FILTER,s.mag),o.texParameteri(o.TEXTURE_2D,o.TEXTURE_MIN_FILTER,s.min),i||n||o.generateMipmap(o.TEXTURE_2D),this._bindTextureDirectly(o.TEXTURE_2D,null),t&&t._removePendingData(e),e.onLoadedObservable.notifyObservers(e),e.onLoadedObservable.clear()}},e.prototype._prepareWebGLTexture=function(t,i,n,r,o,s,a,l,u){var h=this;void 0===u&&(u=e.TEXTURE_TRILINEAR_SAMPLINGMODE);var d=this.getCaps().maxTextureSize,f=Math.min(d,this.needPOTTextures?c.h.GetExponentOfTwo(n,d):n),p=Math.min(d,this.needPOTTextures?c.h.GetExponentOfTwo(r,d):r),_=this._gl;_&&(t._webGLTexture?(this._bindTextureDirectly(_.TEXTURE_2D,t,!0),this._unpackFlipY(void 0===o||!!o),t.baseWidth=n,t.baseHeight=r,t.width=f,t.height=p,t.isReady=!0,l(f,p,function(){h._prepareWebGLTextureContinuation(t,i,s,a,u)})||this._prepareWebGLTextureContinuation(t,i,s,a,u)):i&&i._removePendingData(t))},e.prototype._convertRGBtoRGBATextureData=function(t,i,n,r){var o;o=r===e.TEXTURETYPE_FLOAT?new Float32Array(i*n*4):new Uint32Array(i*n*4);for(var s=0;s<i;s++)for(var a=0;a<n;a++){var c=3*(a*i+s),l=4*(a*i+s);o[l+0]=t[c+0],o[l+1]=t[c+1],o[l+2]=t[c+2],o[l+3]=1}return o},e.prototype._releaseFramebufferObjects=function(e){var t=this._gl;e._framebuffer&&(t.deleteFramebuffer(e._framebuffer),e._framebuffer=null),e._depthStencilBuffer&&(t.deleteRenderbuffer(e._depthStencilBuffer),e._depthStencilBuffer=null),e._MSAAFramebuffer&&(t.deleteFramebuffer(e._MSAAFramebuffer),e._MSAAFramebuffer=null),e._MSAARenderBuffer&&(t.deleteRenderbuffer(e._MSAARenderBuffer),e._MSAARenderBuffer=null)},e.prototype._releaseTexture=function(e){var t=this._gl;this._releaseFramebufferObjects(e),t.deleteTexture(e._webGLTexture),this.unbindAllTextures();var i=this._internalTexturesCache.indexOf(e);-1!==i&&this._internalTexturesCache.splice(i,1),e._lodTextureHigh&&e._lodTextureHigh.dispose(),e._lodTextureMid&&e._lodTextureMid.dispose(),e._lodTextureLow&&e._lodTextureLow.dispose(),this.scenes.forEach(function(t){t.postProcesses.forEach(function(t){t._outputTexture==e&&(t._outputTexture=null)}),t.cameras.forEach(function(t){t._postProcesses.forEach(function(t){t&&t._outputTexture==e&&(t._outputTexture=null)})})})},e.prototype.setProgram=function(e){this._currentProgram!==e&&(this._gl.useProgram(e),this._currentProgram=e)},e.prototype.bindSamplers=function(e){var t=e.getPipelineContext();this.setProgram(t.program);for(var i=e.getSamplers(),n=0;n<i.length;n++){var r=e.getUniform(i[n]);r&&(this._boundUniforms[n]=r)}this._currentEffect=null},e.prototype._activateCurrentTexture=function(){this._currentTextureChannel!==this._activeChannel&&(this._gl.activeTexture(this._gl.TEXTURE0+this._activeChannel),this._currentTextureChannel=this._activeChannel)},e.prototype._bindTextureDirectly=function(e,t,i,n){void 0===i&&(i=!1),void 0===n&&(n=!1);var r=!1,o=t&&t._associatedChannel>-1;return i&&o&&(this._activeChannel=t._associatedChannel),this._boundTexturesCache[this._activeChannel]!==t||n?(this._activateCurrentTexture(),t&&t.isMultiview?this._gl.bindTexture(e,t?t._colorTextureArray:null):this._gl.bindTexture(e,t?t._webGLTexture:null),this._boundTexturesCache[this._activeChannel]=t,t&&(t._associatedChannel=this._activeChannel)):i&&(r=!0,this._activateCurrentTexture()),o&&!i&&this._bindSamplerUniformToChannel(t._associatedChannel,this._activeChannel),r},e.prototype._bindTexture=function(e,t){void 0!==e&&(t&&(t._associatedChannel=e),this._activeChannel=e,this._bindTextureDirectly(this._gl.TEXTURE_2D,t))},e.prototype.setTextureFromPostProcess=function(e,t){this._bindTexture(e,t?t._textures.data[t._currentRenderTextureInd]:null)},e.prototype.setTextureFromPostProcessOutput=function(e,t){this._bindTexture(e,t?t._outputTexture:null)},e.prototype.unbindAllTextures=function(){for(var e=0;e<this._maxSimultaneousTextures;e++)this._activeChannel=e,this._bindTextureDirectly(this._gl.TEXTURE_2D,null),this._bindTextureDirectly(this._gl.TEXTURE_CUBE_MAP,null),this.webGLVersion>1&&this._bindTextureDirectly(this._gl.TEXTURE_3D,null)},e.prototype.setTexture=function(e,t,i){void 0!==e&&(t&&(this._boundUniforms[e]=t),this._setTexture(e,i))},e.prototype.setDepthStencilTexture=function(e,t,i){void 0!==e&&(t&&(this._boundUniforms[e]=t),i&&i.depthStencilTexture?this._setTexture(e,i,!1,!0):this._setTexture(e,null))},e.prototype._bindSamplerUniformToChannel=function(e,t){var i=this._boundUniforms[e];i._currentState!==t&&(this._gl.uniform1i(i,t),i._currentState=t)},e.prototype._getTextureWrapMode=function(t){switch(t){case e.TEXTURE_WRAP_ADDRESSMODE:return this._gl.REPEAT;case e.TEXTURE_CLAMP_ADDRESSMODE:return this._gl.CLAMP_TO_EDGE;case e.TEXTURE_MIRROR_ADDRESSMODE:return this._gl.MIRRORED_REPEAT}return this._gl.REPEAT},e.prototype._setTexture=function(t,i,n,r){if(void 0===n&&(n=!1),void 0===r&&(r=!1),!i)return null!=this._boundTexturesCache[t]&&(this._activeChannel=t,this._bindTextureDirectly(this._gl.TEXTURE_2D,null),this._bindTextureDirectly(this._gl.TEXTURE_CUBE_MAP,null),this.webGLVersion>1&&this._bindTextureDirectly(this._gl.TEXTURE_3D,null)),!1;if(i.video)this._activeChannel=t,i.update();else if(i.delayLoadState===e.DELAYLOADSTATE_NOTLOADED)return i.delayLoad(),!1;var o;o=r?i.depthStencilTexture:i.isReady()?i.getInternalTexture():i.isCube?this.emptyCubeTexture:i.is3D?this.emptyTexture3D:this.emptyTexture,!n&&o&&(o._associatedChannel=t);var s=!0;if(this._boundTexturesCache[t]===o&&(n||this._bindSamplerUniformToChannel(o._associatedChannel,t),s=!1),this._activeChannel=t,o&&o.isMultiview)s&&this._bindTextureDirectly(this._gl.TEXTURE_2D_ARRAY,o,n);else if(o&&o.is3D)s&&this._bindTextureDirectly(this._gl.TEXTURE_3D,o,n),o&&o._cachedWrapU!==i.wrapU&&(o._cachedWrapU=i.wrapU,this._setTextureParameterInteger(this._gl.TEXTURE_3D,this._gl.TEXTURE_WRAP_S,this._getTextureWrapMode(i.wrapU),o)),o&&o._cachedWrapV!==i.wrapV&&(o._cachedWrapV=i.wrapV,this._setTextureParameterInteger(this._gl.TEXTURE_3D,this._gl.TEXTURE_WRAP_T,this._getTextureWrapMode(i.wrapV),o)),o&&o._cachedWrapR!==i.wrapR&&(o._cachedWrapR=i.wrapR,this._setTextureParameterInteger(this._gl.TEXTURE_3D,this._gl.TEXTURE_WRAP_R,this._getTextureWrapMode(i.wrapR),o)),this._setAnisotropicLevel(this._gl.TEXTURE_3D,i);else if(o&&o.isCube){if(s&&this._bindTextureDirectly(this._gl.TEXTURE_CUBE_MAP,o,n),o._cachedCoordinatesMode!==i.coordinatesMode){o._cachedCoordinatesMode=i.coordinatesMode;var a=i.coordinatesMode!==e.TEXTURE_CUBIC_MODE&&i.coordinatesMode!==e.TEXTURE_SKYBOX_MODE?this._gl.REPEAT:this._gl.CLAMP_TO_EDGE;this._setTextureParameterInteger(this._gl.TEXTURE_CUBE_MAP,this._gl.TEXTURE_WRAP_S,a,o),this._setTextureParameterInteger(this._gl.TEXTURE_CUBE_MAP,this._gl.TEXTURE_WRAP_T,a)}this._setAnisotropicLevel(this._gl.TEXTURE_CUBE_MAP,i)}else s&&this._bindTextureDirectly(this._gl.TEXTURE_2D,o,n),o&&o._cachedWrapU!==i.wrapU&&(o._cachedWrapU=i.wrapU,this._setTextureParameterInteger(this._gl.TEXTURE_2D,this._gl.TEXTURE_WRAP_S,this._getTextureWrapMode(i.wrapU),o)),o&&o._cachedWrapV!==i.wrapV&&(o._cachedWrapV=i.wrapV,this._setTextureParameterInteger(this._gl.TEXTURE_2D,this._gl.TEXTURE_WRAP_T,this._getTextureWrapMode(i.wrapV),o)),this._setAnisotropicLevel(this._gl.TEXTURE_2D,i);return!0},e.prototype.setTextureArray=function(e,t,i){if(void 0!==e&&t){this._textureUnits&&this._textureUnits.length===i.length||(this._textureUnits=new Int32Array(i.length));for(var n=0;n<i.length;n++){var r=i[n].getInternalTexture();r?(this._textureUnits[e+n]=e+n,r._associatedChannel=e+n):this._textureUnits[e+n]=-1}this._gl.uniform1iv(t,this._textureUnits);for(var o=0;o<i.length;o++)this._setTexture(this._textureUnits[o],i[o],!0)}},e.prototype._setAnisotropicLevel=function(t,i){var n=i.getInternalTexture();if(n){var r=this._caps.textureAnisotropicFilterExtension,o=i.anisotropicFilteringLevel;n.samplingMode!==e.TEXTURE_LINEAR_LINEAR_MIPNEAREST&&n.samplingMode!==e.TEXTURE_LINEAR_LINEAR_MIPLINEAR&&n.samplingMode!==e.TEXTURE_LINEAR_LINEAR&&(o=1),r&&n._cachedAnisotropicFilteringLevel!==o&&(this._setTextureParameterFloat(t,r.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(o,this._caps.maxAnisotropy),n),n._cachedAnisotropicFilteringLevel=o)}},e.prototype._setTextureParameterFloat=function(e,t,i,n){this._bindTextureDirectly(e,n,!0,!0),this._gl.texParameterf(e,t,i)},e.prototype._setTextureParameterInteger=function(e,t,i,n){n&&this._bindTextureDirectly(e,n,!0,!0),this._gl.texParameteri(e,t,i)},e.prototype.readPixels=function(e,t,i,n){var r=new Uint8Array(n*i*4);return this._gl.readPixels(e,t,i,n,this._gl.RGBA,this._gl.UNSIGNED_BYTE,r),r},e.prototype.addExternalData=function(e,t){return this._externalData||(this._externalData=new s.a),this._externalData.add(e,t)},e.prototype.getExternalData=function(e){return this._externalData||(this._externalData=new s.a),this._externalData.get(e)},e.prototype.getOrAddExternalDataWithFactory=function(e,t){return this._externalData||(this._externalData=new s.a),this._externalData.getOrAddWithFactory(e,t)},e.prototype.removeExternalData=function(e){return this._externalData||(this._externalData=new s.a),this._externalData.remove(e)},e.prototype.unbindAllAttributes=function(){if(this._mustWipeVertexAttributes){this._mustWipeVertexAttributes=!1;for(var e=0;e<this._caps.maxVertexAttribs;e++)this._gl.disableVertexAttribArray(e),this._vertexAttribArraysEnabled[e]=!1,this._currentBufferPointers[e].active=!1}else{e=0;for(var t=this._vertexAttribArraysEnabled.length;e<t;e++)e>=this._caps.maxVertexAttribs||!this._vertexAttribArraysEnabled[e]||(this._gl.disableVertexAttribArray(e),this._vertexAttribArraysEnabled[e]=!1,this._currentBufferPointers[e].active=!1)}},e.prototype.releaseEffects=function(){for(var e in this._compiledEffects){var t=this._compiledEffects[e].getPipelineContext();this._deletePipelineContext(t)}this._compiledEffects={}},e.prototype.dispose=function(){for(this.hideLoadingUI(),this.stopRenderLoop(),this.onNewSceneAddedObservable.clear();this.postProcesses.length;)this.postProcesses[0].dispose();for(this._emptyTexture&&(this._releaseTexture(this._emptyTexture),this._emptyTexture=null),this._emptyCubeTexture&&(this._releaseTexture(this._emptyCubeTexture),this._emptyCubeTexture=null),this._rescalePostProcess&&this._rescalePostProcess.dispose();this.scenes.length;)this.scenes[0].dispose();1===e.Instances.length&&e.audioEngine&&e.audioEngine.dispose(),this.releaseEffects(),this.unbindAllAttributes(),this._boundUniforms=[],this._dummyFramebuffer&&this._gl.deleteFramebuffer(this._dummyFramebuffer),this.disableVR(),g.a.IsWindowObjectExist()&&(window.removeEventListener("blur",this._onBlur),window.removeEventListener("focus",this._onFocus),this._renderingCanvas&&(this._renderingCanvas.removeEventListener("focus",this._onCanvasFocus),this._renderingCanvas.removeEventListener("blur",this._onCanvasBlur),this._renderingCanvas.removeEventListener("pointerout",this._onCanvasPointerOut),this._doNotHandleContextLost||(this._renderingCanvas.removeEventListener("webglcontextlost",this._onContextLost),this._renderingCanvas.removeEventListener("webglcontextrestored",this._onContextRestored))),document.removeEventListener("fullscreenchange",this._onFullscreenChange),document.removeEventListener("mozfullscreenchange",this._onFullscreenChange),document.removeEventListener("webkitfullscreenchange",this._onFullscreenChange),document.removeEventListener("msfullscreenchange",this._onFullscreenChange),document.removeEventListener("pointerlockchange",this._onPointerLockChange),document.removeEventListener("mspointerlockchange",this._onPointerLockChange),document.removeEventListener("mozpointerlockchange",this._onPointerLockChange),document.removeEventListener("webkitpointerlockchange",this._onPointerLockChange));var t=e.Instances.indexOf(this);t>=0&&e.Instances.splice(t,1),this._workingCanvas=null,this._workingContext=null,this._currentBufferPointers=[],this._renderingCanvas=null,this._currentProgram=null,this._bindedRenderFunction=null,this.onResizeObservable.clear(),this.onCanvasBlurObservable.clear(),this.onCanvasFocusObservable.clear(),this.onCanvasPointerOutObservable.clear(),this.onBeginFrameObservable.clear(),this.onEndFrameObservable.clear(),h.a.ResetCache();for(var i=0,n=this._activeRequests;i<n.length;i++){n[i].abort()}},e.prototype.displayLoadingUI=function(){if(g.a.IsWindowObjectExist()){var e=this.loadingScreen;e&&e.displayLoadingUI()}},e.prototype.hideLoadingUI=function(){if(g.a.IsWindowObjectExist()){var e=this._loadingScreen;e&&e.hideLoadingUI()}},Object.defineProperty(e.prototype,"loadingScreen",{get:function(){return!this._loadingScreen&&this._renderingCanvas&&(this._loadingScreen=e.DefaultLoadingScreenFactory(this._renderingCanvas)),this._loadingScreen},set:function(e){this._loadingScreen=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"loadingUIText",{set:function(e){this.loadingScreen.loadingUIText=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"loadingUIBackgroundColor",{set:function(e){this.loadingScreen.loadingUIBackgroundColor=e},enumerable:!0,configurable:!0}),e.prototype.attachContextLostEvent=function(e){this._renderingCanvas&&this._renderingCanvas.addEventListener("webglcontextlost",e,!1)},e.prototype.attachContextRestoredEvent=function(e){this._renderingCanvas&&this._renderingCanvas.addEventListener("webglcontextrestored",e,!1)},e.prototype.getVertexShaderSource=function(e){var t=this._gl.getAttachedShaders(e);return t?this._gl.getShaderSource(t[0]):null},e.prototype.getFragmentShaderSource=function(e){var t=this._gl.getAttachedShaders(e);return t?this._gl.getShaderSource(t[1]):null},e.prototype.getError=function(){return this._gl.getError()},e.prototype.getFps=function(){return this._fps},e.prototype.getDeltaTime=function(){return this._deltaTime},e.prototype._measureFps=function(){this._performanceMonitor.sampleFrame(),this._fps=this._performanceMonitor.averageFPS,this._deltaTime=this._performanceMonitor.instantaneousFrameTime||0},e.prototype._readTexturePixels=function(e,t,i,n,r,o){void 0===n&&(n=-1),void 0===r&&(r=0),void 0===o&&(o=null);var s=this._gl;if(!this._dummyFramebuffer){var a=s.createFramebuffer();if(!a)throw new Error("Unable to create dummy framebuffer");this._dummyFramebuffer=a}s.bindFramebuffer(s.FRAMEBUFFER,this._dummyFramebuffer),n>-1?s.framebufferTexture2D(s.FRAMEBUFFER,s.COLOR_ATTACHMENT0,s.TEXTURE_CUBE_MAP_POSITIVE_X+n,e._webGLTexture,r):s.framebufferTexture2D(s.FRAMEBUFFER,s.COLOR_ATTACHMENT0,s.TEXTURE_2D,e._webGLTexture,r);var c=void 0!==e.type?this._getWebGLTextureType(e.type):s.UNSIGNED_BYTE;switch(c){case s.UNSIGNED_BYTE:o||(o=new Uint8Array(4*t*i)),c=s.UNSIGNED_BYTE;break;default:o||(o=new Float32Array(4*t*i)),c=s.FLOAT}return s.readPixels(0,0,t,i,s.RGBA,c,o),s.bindFramebuffer(s.FRAMEBUFFER,this._currentFramebuffer),o},e.prototype._canRenderToFloatFramebuffer=function(){return this._webGLVersion>1?this._caps.colorBufferFloat:this._canRenderToFramebuffer(e.TEXTURETYPE_FLOAT)},e.prototype._canRenderToHalfFloatFramebuffer=function(){return this._webGLVersion>1?this._caps.colorBufferFloat:this._canRenderToFramebuffer(e.TEXTURETYPE_HALF_FLOAT)},e.prototype._canRenderToFramebuffer=function(e){for(var t=this._gl;t.getError()!==t.NO_ERROR;);var i=!0,n=t.createTexture();t.bindTexture(t.TEXTURE_2D,n),t.texImage2D(t.TEXTURE_2D,0,this._getRGBABufferInternalSizedFormat(e),1,1,0,t.RGBA,this._getWebGLTextureType(e),null),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_MIN_FILTER,t.NEAREST),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_MAG_FILTER,t.NEAREST);var r=t.createFramebuffer();t.bindFramebuffer(t.FRAMEBUFFER,r),t.framebufferTexture2D(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,n,0);var o=t.checkFramebufferStatus(t.FRAMEBUFFER);if((i=(i=i&&o===t.FRAMEBUFFER_COMPLETE)&&t.getError()===t.NO_ERROR)&&(t.clear(t.COLOR_BUFFER_BIT),i=i&&t.getError()===t.NO_ERROR),i){t.bindFramebuffer(t.FRAMEBUFFER,null);var s=t.RGBA,a=t.UNSIGNED_BYTE,c=new Uint8Array(4);t.readPixels(0,0,1,1,s,a,c),i=i&&t.getError()===t.NO_ERROR}for(t.deleteTexture(n),t.deleteFramebuffer(r),t.bindFramebuffer(t.FRAMEBUFFER,null);!i&&t.getError()!==t.NO_ERROR;);return i},e.prototype._getWebGLTextureType=function(t){if(1===this._webGLVersion){switch(t){case e.TEXTURETYPE_FLOAT:return this._gl.FLOAT;case e.TEXTURETYPE_HALF_FLOAT:return this._gl.HALF_FLOAT_OES;case e.TEXTURETYPE_UNSIGNED_BYTE:return this._gl.UNSIGNED_BYTE}return this._gl.UNSIGNED_BYTE}switch(t){case e.TEXTURETYPE_BYTE:return this._gl.BYTE;case e.TEXTURETYPE_UNSIGNED_BYTE:return this._gl.UNSIGNED_BYTE;case e.TEXTURETYPE_SHORT:return this._gl.SHORT;case e.TEXTURETYPE_UNSIGNED_SHORT:return this._gl.UNSIGNED_SHORT;case e.TEXTURETYPE_INT:return this._gl.INT;case e.TEXTURETYPE_UNSIGNED_INTEGER:return this._gl.UNSIGNED_INT;case e.TEXTURETYPE_FLOAT:return this._gl.FLOAT;case e.TEXTURETYPE_HALF_FLOAT:return this._gl.HALF_FLOAT;case e.TEXTURETYPE_UNSIGNED_SHORT_4_4_4_4:return this._gl.UNSIGNED_SHORT_4_4_4_4;case e.TEXTURETYPE_UNSIGNED_SHORT_5_5_5_1:return this._gl.UNSIGNED_SHORT_5_5_5_1;case e.TEXTURETYPE_UNSIGNED_SHORT_5_6_5:return this._gl.UNSIGNED_SHORT_5_6_5;case e.TEXTURETYPE_UNSIGNED_INT_2_10_10_10_REV:return this._gl.UNSIGNED_INT_2_10_10_10_REV;case e.TEXTURETYPE_UNSIGNED_INT_24_8:return this._gl.UNSIGNED_INT_24_8;case e.TEXTURETYPE_UNSIGNED_INT_10F_11F_11F_REV:return this._gl.UNSIGNED_INT_10F_11F_11F_REV;case e.TEXTURETYPE_UNSIGNED_INT_5_9_9_9_REV:return this._gl.UNSIGNED_INT_5_9_9_9_REV;case e.TEXTURETYPE_FLOAT_32_UNSIGNED_INT_24_8_REV:return this._gl.FLOAT_32_UNSIGNED_INT_24_8_REV}return this._gl.UNSIGNED_BYTE},e.prototype._getInternalFormat=function(t){var i=this._gl.RGBA;switch(t){case e.TEXTUREFORMAT_ALPHA:i=this._gl.ALPHA;break;case e.TEXTUREFORMAT_LUMINANCE:i=this._gl.LUMINANCE;break;case e.TEXTUREFORMAT_LUMINANCE_ALPHA:i=this._gl.LUMINANCE_ALPHA;break;case e.TEXTUREFORMAT_RED:i=this._gl.RED;break;case e.TEXTUREFORMAT_RG:i=this._gl.RG;break;case e.TEXTUREFORMAT_RGB:i=this._gl.RGB;break;case e.TEXTUREFORMAT_RGBA:i=this._gl.RGBA}if(this._webGLVersion>1)switch(t){case e.TEXTUREFORMAT_RED_INTEGER:i=this._gl.RED_INTEGER;break;case e.TEXTUREFORMAT_RG_INTEGER:i=this._gl.RG_INTEGER;break;case e.TEXTUREFORMAT_RGB_INTEGER:i=this._gl.RGB_INTEGER;break;case e.TEXTUREFORMAT_RGBA_INTEGER:i=this._gl.RGBA_INTEGER}return i},e.prototype._getRGBABufferInternalSizedFormat=function(t,i){if(1===this._webGLVersion){if(void 0!==i)switch(i){case e.TEXTUREFORMAT_ALPHA:return this._gl.ALPHA;case e.TEXTUREFORMAT_LUMINANCE:return this._gl.LUMINANCE;case e.TEXTUREFORMAT_LUMINANCE_ALPHA:return this._gl.LUMINANCE_ALPHA}return this._gl.RGBA}switch(t){case e.TEXTURETYPE_BYTE:switch(i){case e.TEXTUREFORMAT_RED:return this._gl.R8_SNORM;case e.TEXTUREFORMAT_RG:return this._gl.RG8_SNORM;case e.TEXTUREFORMAT_RGB:return this._gl.RGB8_SNORM;case e.TEXTUREFORMAT_RED_INTEGER:return this._gl.R8I;case e.TEXTUREFORMAT_RG_INTEGER:return this._gl.RG8I;case e.TEXTUREFORMAT_RGB_INTEGER:return this._gl.RGB8I;case e.TEXTUREFORMAT_RGBA_INTEGER:return this._gl.RGBA8I;default:return this._gl.RGBA8_SNORM}case e.TEXTURETYPE_UNSIGNED_BYTE:switch(i){case e.TEXTUREFORMAT_RED:return this._gl.R8;case e.TEXTUREFORMAT_RG:return this._gl.RG8;case e.TEXTUREFORMAT_RGB:return this._gl.RGB8;case e.TEXTUREFORMAT_RGBA:return this._gl.RGBA8;case e.TEXTUREFORMAT_RED_INTEGER:return this._gl.R8UI;case e.TEXTUREFORMAT_RG_INTEGER:return this._gl.RG8UI;case e.TEXTUREFORMAT_RGB_INTEGER:return this._gl.RGB8UI;case e.TEXTUREFORMAT_RGBA_INTEGER:return this._gl.RGBA8UI;case e.TEXTUREFORMAT_ALPHA:return this._gl.ALPHA;case e.TEXTUREFORMAT_LUMINANCE:return this._gl.LUMINANCE;case e.TEXTUREFORMAT_LUMINANCE_ALPHA:return this._gl.LUMINANCE_ALPHA;default:return this._gl.RGBA8}case e.TEXTURETYPE_SHORT:switch(i){case e.TEXTUREFORMAT_RED_INTEGER:return this._gl.R16I;case e.TEXTUREFORMAT_RG_INTEGER:return this._gl.RG16I;case e.TEXTUREFORMAT_RGB_INTEGER:return this._gl.RGB16I;case e.TEXTUREFORMAT_RGBA_INTEGER:default:return this._gl.RGBA16I}case e.TEXTURETYPE_UNSIGNED_SHORT:switch(i){case e.TEXTUREFORMAT_RED_INTEGER:return this._gl.R16UI;case e.TEXTUREFORMAT_RG_INTEGER:return this._gl.RG16UI;case e.TEXTUREFORMAT_RGB_INTEGER:return this._gl.RGB16UI;case e.TEXTUREFORMAT_RGBA_INTEGER:default:return this._gl.RGBA16UI}case e.TEXTURETYPE_INT:switch(i){case e.TEXTUREFORMAT_RED_INTEGER:return this._gl.R32I;case e.TEXTUREFORMAT_RG_INTEGER:return this._gl.RG32I;case e.TEXTUREFORMAT_RGB_INTEGER:return this._gl.RGB32I;case e.TEXTUREFORMAT_RGBA_INTEGER:default:return this._gl.RGBA32I}case e.TEXTURETYPE_UNSIGNED_INTEGER:switch(i){case e.TEXTUREFORMAT_RED_INTEGER:return this._gl.R32UI;case e.TEXTUREFORMAT_RG_INTEGER:return this._gl.RG32UI;case e.TEXTUREFORMAT_RGB_INTEGER:return this._gl.RGB32UI;case e.TEXTUREFORMAT_RGBA_INTEGER:default:return this._gl.RGBA32UI}case e.TEXTURETYPE_FLOAT:switch(i){case e.TEXTUREFORMAT_RED:return this._gl.R32F;case e.TEXTUREFORMAT_RG:return this._gl.RG32F;case e.TEXTUREFORMAT_RGB:return this._gl.RGB32F;case e.TEXTUREFORMAT_RGBA:default:return this._gl.RGBA32F}case e.TEXTURETYPE_HALF_FLOAT:switch(i){case e.TEXTUREFORMAT_RED:return this._gl.R16F;case e.TEXTUREFORMAT_RG:return this._gl.RG16F;case e.TEXTUREFORMAT_RGB:return this._gl.RGB16F;case e.TEXTUREFORMAT_RGBA:default:return this._gl.RGBA16F}case e.TEXTURETYPE_UNSIGNED_SHORT_5_6_5:return this._gl.RGB565;case e.TEXTURETYPE_UNSIGNED_INT_10F_11F_11F_REV:return this._gl.R11F_G11F_B10F;case e.TEXTURETYPE_UNSIGNED_INT_5_9_9_9_REV:return this._gl.RGB9_E5;case e.TEXTURETYPE_UNSIGNED_SHORT_4_4_4_4:return this._gl.RGBA4;case e.TEXTURETYPE_UNSIGNED_SHORT_5_5_5_1:return this._gl.RGB5_A1;case e.TEXTURETYPE_UNSIGNED_INT_2_10_10_10_REV:switch(i){case e.TEXTUREFORMAT_RGBA:return this._gl.RGB10_A2;case e.TEXTUREFORMAT_RGBA_INTEGER:return this._gl.RGB10_A2UI;default:return this._gl.RGB10_A2}}return this._gl.RGBA8},e.prototype._getRGBAMultiSampleBufferFormat=function(t){return t===e.TEXTURETYPE_FLOAT?this._gl.RGBA32F:t===e.TEXTURETYPE_HALF_FLOAT?this._gl.RGBA16F:this._gl.RGBA8},e.prototype._loadFile=function(e,t,i,n,r,o){var s=this,a=c.h.LoadFile(e,t,i,n,r,o);return this._activeRequests.push(a),a.onCompleteObservable.add(function(e){s._activeRequests.splice(s._activeRequests.indexOf(e),1)}),a},e.prototype._loadFileAsync=function(e,t,i){var n=this;return new Promise(function(r,o){n._loadFile(e,function(e){r(e)},void 0,t,i,function(e,t){o(t)})})},e.isSupported=function(){try{var e=document.createElement("canvas");return null!=(e.getContext("webgl")||e.getContext("experimental-webgl"))&&!!window.WebGLRenderingContext}catch(e){return!1}},e.ExceptionList=[{key:"Chrome/63.0",capture:"63\\.0\\.3239\\.(\\d+)",captureConstraint:108,targets:["uniformBuffer"]},{key:"Firefox/58",capture:null,captureConstraint:null,targets:["uniformBuffer"]},{key:"Firefox/59",capture:null,captureConstraint:null,targets:["uniformBuffer"]},{key:"Chrome/72.+?Mobile",capture:null,captureConstraint:null,targets:["vao"]},{key:"Chrome/73.+?Mobile",capture:null,captureConstraint:null,targets:["vao"]},{key:"Chrome/74.+?Mobile",capture:null,captureConstraint:null,targets:["vao"]},{key:"Mac OS.+Chrome/71",capture:null,captureConstraint:null,targets:["vao"]},{key:"Mac 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this._internalMeshDataInfo._onBeforeRenderObservable||(this._internalMeshDataInfo._onBeforeRenderObservable=new r.c),this._internalMeshDataInfo._onBeforeRenderObservable},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"onBeforeBindObservable",{get:function(){return this._internalMeshDataInfo._onBeforeBindObservable||(this._internalMeshDataInfo._onBeforeBindObservable=new r.c),this._internalMeshDataInfo._onBeforeBindObservable},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"onAfterRenderObservable",{get:function(){return this._internalMeshDataInfo._onAfterRenderObservable||(this._internalMeshDataInfo._onAfterRenderObservable=new r.c),this._internalMeshDataInfo._onAfterRenderObservable},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"onBeforeDrawObservable",{get:function(){return this._internalMeshDataInfo._onBeforeDrawObservable||(this._internalMeshDataInfo._onBeforeDrawObservable=new r.c),this._internalMeshDataInfo._onBeforeDrawObservable},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"onBeforeDraw",{set:function(e){this._onBeforeDrawObserver&&this.onBeforeDrawObservable.remove(this._onBeforeDrawObserver),this._onBeforeDrawObserver=this.onBeforeDrawObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"morphTargetManager",{get:function(){return this._internalMeshDataInfo._morphTargetManager},set:function(e){this._internalMeshDataInfo._morphTargetManager!==e&&(this._internalMeshDataInfo._morphTargetManager=e,this._syncGeometryWithMorphTargetManager())},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"source",{get:function(){return this._internalMeshDataInfo._source},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"isUnIndexed",{get:function(){return this._unIndexed},set:function(e){this._unIndexed!==e&&(this._unIndexed=e,this._markSubMeshesAsAttributesDirty())},enumerable:!0,configurable:!0}),t.prototype.getClassName=function(){return"Mesh"},Object.defineProperty(t.prototype,"_isMesh",{get:function(){return!0},enumerable:!0,configurable:!0}),t.prototype.toString=function(t){var i=e.prototype.toString.call(this,t);if(i+=", n vertices: "+this.getTotalVertices(),i+=", parent: "+(this._waitingParentId?this._waitingParentId:this.parent?this.parent.name:"NONE"),this.animations)for(var n=0;n<this.animations.length;n++)i+=", animation[0]: "+this.animations[n].toString(t);if(t)if(this._geometry){var r=this.getIndices(),o=this.getVerticesData(u.b.PositionKind);o&&r&&(i+=", flat shading: "+(o.length/3===r.length?"YES":"NO"))}else i+=", flat shading: UNKNOWN";return i},t.prototype._unBindEffect=function(){e.prototype._unBindEffect.call(this);for(var t=0,i=this.instances;t<i.length;t++){i[t]._unBindEffect()}},Object.defineProperty(t.prototype,"hasLODLevels",{get:function(){return this._internalMeshDataInfo._LODLevels.length>0},enumerable:!0,configurable:!0}),t.prototype.getLODLevels=function(){return this._internalMeshDataInfo._LODLevels},t.prototype._sortLODLevels=function(){this._internalMeshDataInfo._LODLevels.sort(function(e,t){return e.distance<t.distance?1:e.distance>t.distance?-1:0})},t.prototype.addLODLevel=function(e,t){if(t&&t._masterMesh)return T.a.Warn("You cannot use a mesh as LOD level twice"),this;var i=new R.a(e,t);return this._internalMeshDataInfo._LODLevels.push(i),t&&(t._masterMesh=this),this._sortLODLevels(),this},t.prototype.getLODLevelAtDistance=function(e){for(var t=this._internalMeshDataInfo,i=0;i<t._LODLevels.length;i++){var n=t._LODLevels[i];if(n.distance===e)return n.mesh}return null},t.prototype.removeLODLevel=function(e){for(var t=this._internalMeshDataInfo,i=0;i<t._LODLevels.length;i++)t._LODLevels[i].mesh===e&&(t._LODLevels.splice(i,1),e&&(e._masterMesh=null));return this._sortLODLevels(),this},t.prototype.getLOD=function(e,t){var i,n=this._internalMeshDataInfo;if(!n._LODLevels||0===n._LODLevels.length)return this;t?i=t:i=this.getBoundingInfo().boundingSphere;var r=i.centerWorld.subtract(e.globalPosition).length();if(n._LODLevels[n._LODLevels.length-1].distance>r)return this.onLODLevelSelection&&this.onLODLevelSelection(r,this,n._LODLevels[n._LODLevels.length-1].mesh),this;for(var o=0;o<n._LODLevels.length;o++){var s=n._LODLevels[o];if(s.distance<r)return s.mesh&&(s.mesh._preActivate(),s.mesh._updateSubMeshesBoundingInfo(this.worldMatrixFromCache)),this.onLODLevelSelection&&this.onLODLevelSelection(r,this,s.mesh),s.mesh}return this.onLODLevelSelection&&this.onLODLevelSelection(r,this,this),this},Object.defineProperty(t.prototype,"geometry",{get:function(){return this._geometry},enumerable:!0,configurable:!0}),t.prototype.getTotalVertices=function(){return null===this._geometry||void 0===this._geometry?0:this._geometry.getTotalVertices()},t.prototype.getVerticesData=function(e,t,i){return this._geometry?this._geometry.getVerticesData(e,t,i):null},t.prototype.getVertexBuffer=function(e){return this._geometry?this._geometry.getVertexBuffer(e):null},t.prototype.isVerticesDataPresent=function(e){return this._geometry?this._geometry.isVerticesDataPresent(e):!!this._delayInfo&&-1!==this._delayInfo.indexOf(e)},t.prototype.isVertexBufferUpdatable=function(e){return this._geometry?this._geometry.isVertexBufferUpdatable(e):!!this._delayInfo&&-1!==this._delayInfo.indexOf(e)},t.prototype.getVerticesDataKinds=function(){if(!this._geometry){var e=new Array;return this._delayInfo&&this._delayInfo.forEach(function(t){e.push(t)}),e}return this._geometry.getVerticesDataKinds()},t.prototype.getTotalIndices=function(){return this._geometry?this._geometry.getTotalIndices():0},t.prototype.getIndices=function(e,t){return this._geometry?this._geometry.getIndices(e,t):[]},Object.defineProperty(t.prototype,"isBlocked",{get:function(){return null!==this._masterMesh&&void 0!==this._masterMesh},enumerable:!0,configurable:!0}),t.prototype.isReady=function(t,i){if(void 0===t&&(t=!1),void 0===i&&(i=!1),this.delayLoadState===y.a.DELAYLOADSTATE_LOADING)return!1;if(!e.prototype.isReady.call(this,t))return!1;if(!this.subMeshes||0===this.subMeshes.length)return!0;if(!t)return!0;var n=this.getEngine(),r=this.getScene(),o=i||n.getCaps().instancedArrays&&this.instances.length>0;this.computeWorldMatrix();var s=this.material||r.defaultMaterial;if(s)if(s._storeEffectOnSubMeshes)for(var a=0,c=this.subMeshes;a<c.length;a++){var l=(_=c[a]).getMaterial();if(l)if(l._storeEffectOnSubMeshes){if(!l.isReadyForSubMesh(this,_,o))return!1}else if(!l.isReady(this,o))return!1}else if(!s.isReady(this,o))return!1;for(var u=0,h=this.lightSources;u<h.length;u++){var d=h[u].getShadowGenerator();if(d)for(var f=0,p=this.subMeshes;f<p.length;f++){var _=p[f];if(!d.isReady(_,o))return!1}}for(var g=0,m=this._internalMeshDataInfo._LODLevels;g<m.length;g++){var v=m[g];if(v.mesh&&!v.mesh.isReady(o))return!1}return!0},Object.defineProperty(t.prototype,"areNormalsFrozen",{get:function(){return this._internalMeshDataInfo._areNormalsFrozen},enumerable:!0,configurable:!0}),t.prototype.freezeNormals=function(){return this._internalMeshDataInfo._areNormalsFrozen=!0,this},t.prototype.unfreezeNormals=function(){return this._internalMeshDataInfo._areNormalsFrozen=!1,this},Object.defineProperty(t.prototype,"overridenInstanceCount",{set:function(e){this._instanceDataStorage.overridenInstanceCount=e},enumerable:!0,configurable:!0}),t.prototype._preActivate=function(){var e=this._internalMeshDataInfo,t=this.getScene().getRenderId();return e._preActivateId===t?this:(e._preActivateId=t,this._instanceDataStorage.visibleInstances=null,this)},t.prototype._preActivateForIntermediateRendering=function(e){return this._instanceDataStorage.visibleInstances&&(this._instanceDataStorage.visibleInstances.intermediateDefaultRenderId=e),this},t.prototype._registerInstanceForRenderId=function(e,t){return this._instanceDataStorage.visibleInstances||(this._instanceDataStorage.visibleInstances={defaultRenderId:t,selfDefaultRenderId:this._renderId}),this._instanceDataStorage.visibleInstances[t]||(this._instanceDataStorage.visibleInstances[t]=new Array),this._instanceDataStorage.visibleInstances[t].push(e),this},t.prototype.refreshBoundingInfo=function(e){if(void 0===e&&(e=!1),this._boundingInfo&&this._boundingInfo.isLocked)return this;var t=this.geometry?this.geometry.boundingBias:null;return this._refreshBoundingInfo(this._getPositionData(e),t),this},t.prototype._createGlobalSubMesh=function(e){var t=this.getTotalVertices();if(!t||!this.getIndices())return null;if(this.subMeshes&&this.subMeshes.length>0){var i=this.getIndices();if(!i)return null;var n=i.length,r=!1;if(e)r=!0;else for(var o=0,s=this.subMeshes;o<s.length;o++){var a=s[o];if(a.indexStart+a.indexCount>=n){r=!0;break}if(a.verticesStart+a.verticesCount>=t){r=!0;break}}if(!r)return this.subMeshes[0]}return this.releaseSubMeshes(),new p.b(0,0,t,0,this.getTotalIndices(),this)},t.prototype.subdivide=function(e){if(!(e<1)){for(var t=this.getTotalIndices(),i=t/e|0,n=0;i%3!=0;)i++;this.releaseSubMeshes();for(var r=0;r<e&&!(n>=t);r++)p.b.CreateFromIndices(0,n,Math.min(i,t-n),this),n+=i;this.synchronizeInstances()}},t.prototype.setVerticesData=function(e,t,i,n){if(void 0===i&&(i=!1),this._geometry)this._geometry.setVerticesData(e,t,i,n);else{var r=new h.a;r.set(t,e);var o=this.getScene();new d.a(d.a.RandomId(),o,r,i,this)}return this},t.prototype.markVerticesDataAsUpdatable=function(e,t){void 0===t&&(t=!0);var i=this.getVertexBuffer(e);i&&i.isUpdatable()!==t&&this.setVerticesData(e,this.getVerticesData(e),t)},t.prototype.setVerticesBuffer=function(e){return this._geometry||(this._geometry=d.a.CreateGeometryForMesh(this)),this._geometry.setVerticesBuffer(e),this},t.prototype.updateVerticesData=function(e,t,i,n){return this._geometry?(n?(this.makeGeometryUnique(),this.updateVerticesData(e,t,i,!1)):this._geometry.updateVerticesData(e,t,i),this):this},t.prototype.updateMeshPositions=function(e,t){void 0===t&&(t=!0);var i=this.getVerticesData(u.b.PositionKind);if(!i)return this;if(e(i),this.updateVerticesData(u.b.PositionKind,i,!1,!1),t){var n=this.getIndices(),r=this.getVerticesData(u.b.NormalKind);if(!r)return this;h.a.ComputeNormals(i,n,r),this.updateVerticesData(u.b.NormalKind,r,!1,!1)}return this},t.prototype.makeGeometryUnique=function(){if(!this._geometry)return this;var e=this._geometry,t=this._geometry.copy(d.a.RandomId());return e.releaseForMesh(this,!0),t.applyToMesh(this),this},t.prototype.setIndices=function(e,t,i){if(void 0===t&&(t=null),void 0===i&&(i=!1),this._geometry)this._geometry.setIndices(e,t,i);else{var n=new h.a;n.indices=e;var r=this.getScene();new d.a(d.a.RandomId(),r,n,i,this)}return this},t.prototype.updateIndices=function(e,t,i){return void 0===i&&(i=!1),this._geometry?(this._geometry.updateIndices(e,t,i),this):this},t.prototype.toLeftHanded=function(){return this._geometry?(this._geometry.toLeftHanded(),this):this},t.prototype._bind=function(e,t,i){if(!this._geometry)return this;var n,r=this.getScene().getEngine();if(this._unIndexed)n=null;else switch(i){case g.a.PointFillMode:n=null;break;case g.a.WireFrameFillMode:n=e._getLinesIndexBuffer(this.getIndices(),r);break;default:case g.a.TriangleFillMode:n=this._geometry.getIndexBuffer()}return this._geometry._bind(t,n),this},t.prototype._draw=function(e,t,i){if(!this._geometry||!this._geometry.getVertexBuffers()||!this._unIndexed&&!this._geometry.getIndexBuffer())return this;this._internalMeshDataInfo._onBeforeDrawObservable&&this._internalMeshDataInfo._onBeforeDrawObservable.notifyObservers(this);var n=this.getScene().getEngine();return this._unIndexed||t==g.a.PointFillMode?n.drawArraysType(t,e.verticesStart,e.verticesCount,i):t==g.a.WireFrameFillMode?n.drawElementsType(t,0,e._linesIndexCount,i):n.drawElementsType(t,e.indexStart,e.indexCount,i),this},t.prototype.registerBeforeRender=function(e){return this.onBeforeRenderObservable.add(e),this},t.prototype.unregisterBeforeRender=function(e){return this.onBeforeRenderObservable.removeCallback(e),this},t.prototype.registerAfterRender=function(e){return this.onAfterRenderObservable.add(e),this},t.prototype.unregisterAfterRender=function(e){return this.onAfterRenderObservable.removeCallback(e),this},t.prototype._getInstancesRenderList=function(e){if(this._instanceDataStorage.isFrozen&&this._instanceDataStorage.previousBatch)return this._instanceDataStorage.previousBatch;var t=this.getScene(),i=t._isInIntermediateRendering(),n=i?this._internalAbstractMeshDataInfo._onlyForInstancesIntermediate:this._internalAbstractMeshDataInfo._onlyForInstances,r=this._instanceDataStorage.batchCache;if(r.mustReturn=!1,r.renderSelf[e]=!n&&this.isEnabled()&&this.isVisible,r.visibleInstances[e]=null,this._instanceDataStorage.visibleInstances){var o=this._instanceDataStorage.visibleInstances,s=t.getRenderId(),a=i?o.intermediateDefaultRenderId:o.defaultRenderId;r.visibleInstances[e]=o[s],!r.visibleInstances[e]&&a&&(r.visibleInstances[e]=o[a])}return r.hardwareInstancedRendering[e]=this._instanceDataStorage.hardwareInstancedRendering&&null!==r.visibleInstances[e]&&void 0!==r.visibleInstances[e],this._instanceDataStorage.previousBatch=r,r},t.prototype._renderWithInstances=function(e,t,i,n,r){var o=i.visibleInstances[e._id];if(!o)return this;for(var s=this._instanceDataStorage,a=s.instancesBufferSize,c=s.instancesBuffer,l=16*(o.length+1)*4;s.instancesBufferSize<l;)s.instancesBufferSize*=2;s.instancesData&&a==s.instancesBufferSize||(s.instancesData=new Float32Array(s.instancesBufferSize/4));var h=0,d=0,f=this._effectiveMesh.getWorldMatrix();if(i.renderSelf[e._id]&&(f.copyToArray(s.instancesData,h),h+=16,d++),o)for(var p=0;p<o.length;p++){o[p].getWorldMatrix().copyToArray(s.instancesData,h),h+=16,d++}return c&&a==s.instancesBufferSize?c.updateDirectly(s.instancesData,0,d):(c&&c.dispose(),c=new u.a(r,s.instancesData,!0,16,!1,!0),s.instancesBuffer=c,this.setVerticesBuffer(c.createVertexBuffer("world0",0,4)),this.setVerticesBuffer(c.createVertexBuffer("world1",4,4)),this.setVerticesBuffer(c.createVertexBuffer("world2",8,4)),this.setVerticesBuffer(c.createVertexBuffer("world3",12,4))),this._bind(e,n,t),this._draw(e,t,d),r.unbindInstanceAttributes(),this},t.prototype._processRendering=function(e,t,i,n,r,o,s){var a=this.getScene().getEngine();if(r)this._renderWithInstances(e,i,n,t,a);else{n.renderSelf[e._id]&&(o&&o(!1,this._effectiveMesh.getWorldMatrix(),s),this._draw(e,i,this._instanceDataStorage.overridenInstanceCount));var c=n.visibleInstances[e._id];if(c)for(var l=0;l<c.length;l++){var u=c[l].getWorldMatrix();o&&o(!0,u,s),this._draw(e,i)}}return this},t.prototype._freeze=function(){if(this._instanceDataStorage.isFrozen=!0,this.subMeshes)for(var e=0;e<this.subMeshes.length;e++)this._getInstancesRenderList(e)},t.prototype._unFreeze=function(){this._instanceDataStorage.isFrozen=!1},t.prototype.render=function(e,t){var i=this.getScene();if(i._isInIntermediateRendering()?this._internalAbstractMeshDataInfo._isActiveIntermediate=!1:this._internalAbstractMeshDataInfo._isActive=!1,this._checkOcclusionQuery())return this;var n=this._getInstancesRenderList(e._id);if(n.mustReturn)return this;if(!this._geometry||!this._geometry.getVertexBuffers()||!this._unIndexed&&!this._geometry.getIndexBuffer())return this;this._internalMeshDataInfo._onBeforeRenderObservable&&this._internalMeshDataInfo._onBeforeRenderObservable.notifyObservers(this);var r,o=i.getEngine(),s=n.hardwareInstancedRendering[e._id],a=this._instanceDataStorage,c=e.getMaterial();if(!c)return this;if(!a.isFrozen||!this._effectiveMaterial||this._effectiveMaterial!==c)if(this._effectiveMaterial=c,this._effectiveMaterial._storeEffectOnSubMeshes){if(!this._effectiveMaterial.isReadyForSubMesh(this,e,s))return this}else if(!this._effectiveMaterial.isReady(this,s))return this;t&&o.setAlphaMode(this._effectiveMaterial.alphaMode);for(var l=0,u=i._beforeRenderingMeshStage;l<u.length;l++){u[l].action(this,e,n)}if(!(r=this._effectiveMaterial._storeEffectOnSubMeshes?e.effect:this._effectiveMaterial.getEffect()))return this;var h,d=this._effectiveMesh;a.isFrozen?h=a.sideOrientation:(null==(h=this.overrideMaterialSideOrientation)&&(h=this._effectiveMaterial.sideOrientation,d._getWorldMatrixDeterminant()<0&&(h=h===g.a.ClockWiseSideOrientation?g.a.CounterClockWiseSideOrientation:g.a.ClockWiseSideOrientation)),a.sideOrientation=h);var f=this._effectiveMaterial._preBind(r,h);this._effectiveMaterial.forceDepthWrite&&o.setDepthWrite(!0);var p=i.forcePointsCloud?g.a.PointFillMode:i.forceWireframe?g.a.WireFrameFillMode:this._effectiveMaterial.fillMode;this._internalMeshDataInfo._onBeforeBindObservable&&this._internalMeshDataInfo._onBeforeBindObservable.notifyObservers(this),s||this._bind(e,r,p);var _=d.getWorldMatrix();this._effectiveMaterial._storeEffectOnSubMeshes?this._effectiveMaterial.bindForSubMesh(_,this,e):this._effectiveMaterial.bind(_,this),!this._effectiveMaterial.backFaceCulling&&this._effectiveMaterial.separateCullingPass&&(o.setState(!0,this._effectiveMaterial.zOffset,!1,!f),this._processRendering(e,r,p,n,s,this._onBeforeDraw,this._effectiveMaterial),o.setState(!0,this._effectiveMaterial.zOffset,!1,f)),this._processRendering(e,r,p,n,s,this._onBeforeDraw,this._effectiveMaterial),this._effectiveMaterial.unbind();for(var m=0,v=i._afterRenderingMeshStage;m<v.length;m++){v[m].action(this,e,n)}return this._internalMeshDataInfo._onAfterRenderObservable&&this._internalMeshDataInfo._onAfterRenderObservable.notifyObservers(this),this},t.prototype._onBeforeDraw=function(e,t,i){e&&i&&i.bindOnlyWorldMatrix(t)},t.prototype.cleanMatrixWeights=function(){this.isVerticesDataPresent(u.b.MatricesWeightsKind)&&(this.isVerticesDataPresent(u.b.MatricesWeightsExtraKind)?this.normalizeSkinWeightsAndExtra():this.normalizeSkinFourWeights())},t.prototype.normalizeSkinFourWeights=function(){for(var e=this.getVerticesData(u.b.MatricesWeightsKind),t=e.length,i=0;i<t;i+=4){var n=e[i]+e[i+1]+e[i+2]+e[i+3];if(0===n)e[i]=1;else{var r=1/n;e[i]*=r,e[i+1]*=r,e[i+2]*=r,e[i+3]*=r}}this.setVerticesData(u.b.MatricesWeightsKind,e)},t.prototype.normalizeSkinWeightsAndExtra=function(){for(var e=this.getVerticesData(u.b.MatricesWeightsExtraKind),t=this.getVerticesData(u.b.MatricesWeightsKind),i=t.length,n=0;n<i;n+=4){var r=t[n]+t[n+1]+t[n+2]+t[n+3];if(0===(r+=e[n]+e[n+1]+e[n+2]+e[n+3]))t[n]=1;else{var o=1/r;t[n]*=o,t[n+1]*=o,t[n+2]*=o,t[n+3]*=o,e[n]*=o,e[n+1]*=o,e[n+2]*=o,e[n+3]*=o}}this.setVerticesData(u.b.MatricesWeightsKind,t),this.setVerticesData(u.b.MatricesWeightsKind,e)},t.prototype.validateSkinning=function(){var e=this.getVerticesData(u.b.MatricesWeightsExtraKind),t=this.getVerticesData(u.b.MatricesWeightsKind);if(null===t||null==this.skeleton)return{skinned:!1,valid:!0,report:"not skinned"};for(var i=t.length,n=0,r=0,o=0,s=0,a=null===e?4:8,c=new Array,l=0;l<=a;l++)c[l]=0;for(l=0;l<i;l+=4){for(var h=t[l],d=h,f=0===d?0:1,p=1;p<a;p++){var _=p<4?t[l+p]:e[l+p-4];_>h&&n++,0!==_&&f++,d+=_,h=_}if(c[f]++,f>o&&(o=f),0===d)r++;else{var g=1/d,m=0;for(p=0;p<a;p++)m+=p<4?Math.abs(t[l+p]-t[l+p]*g):Math.abs(e[l+p-4]-e[l+p-4]*g);m>.001&&s++}}var v=this.skeleton.bones.length,y=this.getVerticesData(u.b.MatricesIndicesKind),b=this.getVerticesData(u.b.MatricesIndicesExtraKind),T=0;for(l=0;l<i;l++)for(p=0;p<a;p++){var E=p<4?y[p]:b[p-4];(E>=v||E<0)&&T++}return{skinned:!0,valid:0===r&&0===s&&0===T,report:"Number of Weights = "+i/4+"\nMaximum influences = "+o+"\nMissing Weights = "+r+"\nNot Sorted = "+n+"\nNot Normalized = "+s+"\nWeightCounts = ["+c+"]\nNumber of bones = "+v+"\nBad Bone Indices = "+T}},t.prototype._checkDelayState=function(){var e=this.getScene();return this._geometry?this._geometry.load(e):this.delayLoadState===y.a.DELAYLOADSTATE_NOTLOADED&&(this.delayLoadState=y.a.DELAYLOADSTATE_LOADING,this._queueLoad(e)),this},t.prototype._queueLoad=function(e){var t=this;e._addPendingData(this);var i=-1!==this.delayLoadingFile.indexOf(".babylonbinarymeshdata");return o.h.LoadFile(this.delayLoadingFile,function(i){i instanceof ArrayBuffer?t._delayLoadingFunction(i,t):t._delayLoadingFunction(JSON.parse(i),t),t.instances.forEach(function(e){e.refreshBoundingInfo(),e._syncSubMeshes()}),t.delayLoadState=y.a.DELAYLOADSTATE_LOADED,e._removePendingData(t)},function(){},e.offlineProvider,i),this},t.prototype.isInFrustum=function(t){return this.delayLoadState!==y.a.DELAYLOADSTATE_LOADING&&(!!e.prototype.isInFrustum.call(this,t)&&(this._checkDelayState(),!0))},t.prototype.setMaterialByID=function(e){var t,i=this.getScene().materials;for(t=i.length-1;t>-1;t--)if(i[t].id===e)return this.material=i[t],this;var n=this.getScene().multiMaterials;for(t=n.length-1;t>-1;t--)if(n[t].id===e)return this.material=n[t],this;return this},t.prototype.getAnimatables=function(){var e=new Array;return this.material&&e.push(this.material),this.skeleton&&e.push(this.skeleton),e},t.prototype.bakeTransformIntoVertices=function(e){if(!this.isVerticesDataPresent(u.b.PositionKind))return this;var t=this.subMeshes.splice(0);this._resetPointsArrayCache();var i,n=this.getVerticesData(u.b.PositionKind),r=new Array;for(i=0;i<n.length;i+=3)c.x.TransformCoordinates(c.x.FromArray(n,i),e).toArray(r,i);if(this.setVerticesData(u.b.PositionKind,r,this.getVertexBuffer(u.b.PositionKind).isUpdatable()),this.isVerticesDataPresent(u.b.NormalKind)){for(n=this.getVerticesData(u.b.NormalKind),r=[],i=0;i<n.length;i+=3)c.x.TransformNormal(c.x.FromArray(n,i),e).normalize().toArray(r,i);this.setVerticesData(u.b.NormalKind,r,this.getVertexBuffer(u.b.NormalKind).isUpdatable())}return e.m[0]*e.m[5]*e.m[10]<0&&this.flipFaces(),this.releaseSubMeshes(),this.subMeshes=t,this},t.prototype.bakeCurrentTransformIntoVertices=function(){return this.bakeTransformIntoVertices(this.computeWorldMatrix(!0)),this.scaling.copyFromFloats(1,1,1),this.position.copyFromFloats(0,0,0),this.rotation.copyFromFloats(0,0,0),this.rotationQuaternion&&(this.rotationQuaternion=c.q.Identity()),this._worldMatrix=c.j.Identity(),this},Object.defineProperty(t.prototype,"_positions",{get:function(){return this._geometry?this._geometry._positions:null},enumerable:!0,configurable:!0}),t.prototype._resetPointsArrayCache=function(){return this._geometry&&this._geometry._resetPointsArrayCache(),this},t.prototype._generatePointsArray=function(){return!!this._geometry&&this._geometry._generatePointsArray()},t.prototype.clone=function(e,i,n,r){return void 0===e&&(e=""),void 0===r&&(r=!0),new t(e,this.getScene(),i,this,n,r)},t.prototype.dispose=function(t,i){void 0===i&&(i=!1),this.morphTargetManager=null,this._geometry&&this._geometry.releaseForMesh(this,!0);var n=this._internalMeshDataInfo;if(n._onBeforeDrawObservable&&n._onBeforeDrawObservable.clear(),n._onBeforeBindObservable&&n._onBeforeBindObservable.clear(),n._onBeforeRenderObservable&&n._onBeforeRenderObservable.clear(),n._onAfterRenderObservable&&n._onAfterRenderObservable.clear(),this._scene.useClonedMeshhMap){if(n.meshMap)for(var r in n.meshMap){(a=n.meshMap[r])&&(a._internalMeshDataInfo._source=null,n.meshMap[r]=void 0)}n._source&&n._source._internalMeshDataInfo.meshMap&&(n._source._internalMeshDataInfo.meshMap[this.uniqueId]=void 0)}else for(var o=0,s=this.getScene().meshes;o<s.length;o++){var a;(a=s[o])._internalMeshDataInfo&&a._internalMeshDataInfo._source&&a._internalMeshDataInfo._source===this&&(a._internalMeshDataInfo._source=null)}for(n._source=null,this._instanceDataStorage.instancesBuffer&&(this._instanceDataStorage.instancesBuffer.dispose(),this._instanceDataStorage.instancesBuffer=null);this.instances.length;)this.instances[0].dispose();e.prototype.dispose.call(this,t,i)},t.prototype.applyDisplacementMap=function(e,t,i,n,r,s,a){var c=this;void 0===a&&(a=!1);var l=this.getScene();return o.h.LoadImage(e,function(e){var o=document.createElement("canvas"),l=o.getContext("2d"),u=e.width,h=e.height;o.width=u,o.height=h,l.drawImage(e,0,0);var d=l.getImageData(0,0,u,h).data;c.applyDisplacementMapFromBuffer(d,u,h,t,i,r,s,a),n&&n(c)},function(){},l.offlineProvider),this},t.prototype.applyDisplacementMapFromBuffer=function(e,t,i,n,r,o,s,a){if(void 0===a&&(a=!1),!this.isVerticesDataPresent(u.b.PositionKind)||!this.isVerticesDataPresent(u.b.NormalKind)||!this.isVerticesDataPresent(u.b.UVKind))return T.a.Warn("Cannot call applyDisplacementMap: Given mesh is not complete. Position, Normal or UV are missing"),this;var l=this.getVerticesData(u.b.PositionKind,!0,!0),d=this.getVerticesData(u.b.NormalKind),f=this.getVerticesData(u.b.UVKind),p=c.x.Zero(),_=c.x.Zero(),g=c.w.Zero();o=o||c.w.Zero(),s=s||new c.w(1,1);for(var m=0;m<l.length;m+=3){c.x.FromArrayToRef(l,m,p),c.x.FromArrayToRef(d,m,_),c.w.FromArrayToRef(f,m/3*2,g);var v=4*((Math.abs(g.x*s.x+o.x)*t%t|0)+(Math.abs(g.y*s.y+o.y)*i%i|0)*t),y=.3*(e[v]/255)+.59*(e[v+1]/255)+.11*(e[v+2]/255);_.normalize(),_.scaleInPlace(n+(r-n)*y),(p=p.add(_)).toArray(l,m)}return h.a.ComputeNormals(l,this.getIndices(),d),a?(this.setVerticesData(u.b.PositionKind,l),this.setVerticesData(u.b.NormalKind,d)):(this.updateVerticesData(u.b.PositionKind,l),this.updateVerticesData(u.b.NormalKind,d)),this},t.prototype.convertToFlatShadedMesh=function(){var e,t,i=this.getVerticesDataKinds(),n={},r={},o={},s=!1;for(e=0;e<i.length;e++){t=i[e];var a=this.getVertexBuffer(t);t!==u.b.NormalKind?(n[t]=a,r[t]=n[t].getData(),o[t]=[]):(s=a.isUpdatable(),i.splice(e,1),e--)}var l,h=this.subMeshes.slice(0),d=this.getIndices(),f=this.getTotalIndices();for(l=0;l<f;l++){var _=d[l];for(e=0;e<i.length;e++)for(var g=n[t=i[e]].getStrideSize(),m=0;m<g;m++)o[t].push(r[t][_*g+m])}var v=[],y=o[u.b.PositionKind];for(l=0;l<f;l+=3){d[l]=l,d[l+1]=l+1,d[l+2]=l+2;for(var b=c.x.FromArray(y,3*l),T=c.x.FromArray(y,3*(l+1)),E=c.x.FromArray(y,3*(l+2)),A=b.subtract(T),x=E.subtract(T),R=c.x.Normalize(c.x.Cross(A,x)),P=0;P<3;P++)v.push(R.x),v.push(R.y),v.push(R.z)}for(this.setIndices(d),this.setVerticesData(u.b.NormalKind,v,s),e=0;e<i.length;e++)t=i[e],this.setVerticesData(t,o[t],n[t].isUpdatable());this.releaseSubMeshes();for(var S=0;S<h.length;S++){var C=h[S];p.b.AddToMesh(C.materialIndex,C.indexStart,C.indexCount,C.indexStart,C.indexCount,this)}return this.synchronizeInstances(),this},t.prototype.convertToUnIndexedMesh=function(){var e,t,i=this.getVerticesDataKinds(),n={},r={},o={};for(e=0;e<i.length;e++){t=i[e];var s=this.getVertexBuffer(t);n[t]=s,r[t]=n[t].getData(),o[t]=[]}var a,c=this.subMeshes.slice(0),l=this.getIndices(),u=this.getTotalIndices();for(a=0;a<u;a++){var h=l[a];for(e=0;e<i.length;e++)for(var d=n[t=i[e]].getStrideSize(),f=0;f<d;f++)o[t].push(r[t][h*d+f])}for(a=0;a<u;a+=3)l[a]=a,l[a+1]=a+1,l[a+2]=a+2;for(this.setIndices(l),e=0;e<i.length;e++)t=i[e],this.setVerticesData(t,o[t],n[t].isUpdatable());this.releaseSubMeshes();for(var _=0;_<c.length;_++){var g=c[_];p.b.AddToMesh(g.materialIndex,g.indexStart,g.indexCount,g.indexStart,g.indexCount,this)}return this._unIndexed=!0,this.synchronizeInstances(),this},t.prototype.flipFaces=function(e){void 0===e&&(e=!1);var t,i,n=h.a.ExtractFromMesh(this);if(e&&this.isVerticesDataPresent(u.b.NormalKind)&&n.normals)for(t=0;t<n.normals.length;t++)n.normals[t]*=-1;if(n.indices)for(t=0;t<n.indices.length;t+=3)i=n.indices[t+1],n.indices[t+1]=n.indices[t+2],n.indices[t+2]=i;return n.applyToMesh(this),this},t.prototype.increaseVertices=function(e){var t=h.a.ExtractFromMesh(this),i=t.uvs,n=t.indices,r=t.positions,o=t.normals;if(null===n||null===r||null===o||null===i)T.a.Warn("VertexData contains null entries");else{for(var s,a,l=e+1,u=new Array,d=0;d<l+1;d++)u[d]=new Array;var f,p=new c.x(0,0,0),_=new c.x(0,0,0),g=new c.w(0,0),m=new Array,v=new Array,y=new Array,b=r.length,E=i.length;for(d=0;d<n.length;d+=3){v[0]=n[d],v[1]=n[d+1],v[2]=n[d+2];for(var A=0;A<3;A++)if(s=v[A],a=v[(A+1)%3],void 0===y[s]&&void 0===y[a]?(y[s]=new Array,y[a]=new Array):(void 0===y[s]&&(y[s]=new Array),void 0===y[a]&&(y[a]=new Array)),void 0===y[s][a]&&void 0===y[a][s]){y[s][a]=[],p.x=(r[3*a]-r[3*s])/l,p.y=(r[3*a+1]-r[3*s+1])/l,p.z=(r[3*a+2]-r[3*s+2])/l,_.x=(o[3*a]-o[3*s])/l,_.y=(o[3*a+1]-o[3*s+1])/l,_.z=(o[3*a+2]-o[3*s+2])/l,g.x=(i[2*a]-i[2*s])/l,g.y=(i[2*a+1]-i[2*s+1])/l,y[s][a].push(s);for(var x=1;x<l;x++)y[s][a].push(r.length/3),r[b]=r[3*s]+x*p.x,o[b++]=o[3*s]+x*_.x,r[b]=r[3*s+1]+x*p.y,o[b++]=o[3*s+1]+x*_.y,r[b]=r[3*s+2]+x*p.z,o[b++]=o[3*s+2]+x*_.z,i[E++]=i[2*s]+x*g.x,i[E++]=i[2*s+1]+x*g.y;y[s][a].push(a),y[a][s]=new Array,f=y[s][a].length;for(var R=0;R<f;R++)y[a][s][R]=y[s][a][f-1-R]}u[0][0]=n[d],u[1][0]=y[n[d]][n[d+1]][1],u[1][1]=y[n[d]][n[d+2]][1];for(x=2;x<l;x++){u[x][0]=y[n[d]][n[d+1]][x],u[x][x]=y[n[d]][n[d+2]][x],p.x=(r[3*u[x][x]]-r[3*u[x][0]])/x,p.y=(r[3*u[x][x]+1]-r[3*u[x][0]+1])/x,p.z=(r[3*u[x][x]+2]-r[3*u[x][0]+2])/x,_.x=(o[3*u[x][x]]-o[3*u[x][0]])/x,_.y=(o[3*u[x][x]+1]-o[3*u[x][0]+1])/x,_.z=(o[3*u[x][x]+2]-o[3*u[x][0]+2])/x,g.x=(i[2*u[x][x]]-i[2*u[x][0]])/x,g.y=(i[2*u[x][x]+1]-i[2*u[x][0]+1])/x;for(A=1;A<x;A++)u[x][A]=r.length/3,r[b]=r[3*u[x][0]]+A*p.x,o[b++]=o[3*u[x][0]]+A*_.x,r[b]=r[3*u[x][0]+1]+A*p.y,o[b++]=o[3*u[x][0]+1]+A*_.y,r[b]=r[3*u[x][0]+2]+A*p.z,o[b++]=o[3*u[x][0]+2]+A*_.z,i[E++]=i[2*u[x][0]]+A*g.x,i[E++]=i[2*u[x][0]+1]+A*g.y}u[l]=y[n[d+1]][n[d+2]],m.push(u[0][0],u[1][0],u[1][1]);for(x=1;x<l;x++){for(A=0;A<x;A++)m.push(u[x][A],u[x+1][A],u[x+1][A+1]),m.push(u[x][A],u[x+1][A+1],u[x][A+1]);m.push(u[x][A],u[x+1][A],u[x+1][A+1])}}t.indices=m,t.applyToMesh(this)}},t.prototype.forceSharedVertices=function(){var e=h.a.ExtractFromMesh(this),t=e.uvs,i=e.indices,n=e.positions,r=e.normals;if(null===i||null===n||null===r||null===t)T.a.Warn("VertexData contains null entries");else{for(var o,s,a=new Array,c=new Array,l=new Array,u=new Array,d=0,f=new Array,p=0;p<i.length;p+=3){s=[i[p],i[p+1],i[p+2]],u=new Array;for(var _=0;_<3;_++){u[_]="";for(var g=0;g<3;g++)Math.abs(n[3*s[_]+g])<1e-8&&(n[3*s[_]+g]=0),u[_]+=n[3*s[_]+g]+"|";u[_]=u[_].slice(0,-1)}if(u[0]!=u[1]&&u[0]!=u[2]&&u[1]!=u[2])for(_=0;_<3;_++){if((o=f.indexOf(u[_]))<0){f.push(u[_]),o=d++;for(g=0;g<3;g++)a.push(n[3*s[_]+g]);for(g=0;g<2;g++)l.push(t[2*s[_]+g])}c.push(o)}}var m=new Array;h.a.ComputeNormals(a,c,m),e.positions=a,e.indices=c,e.normals=m,e.uvs=l,e.applyToMesh(this)}},t._instancedMeshFactory=function(e,t){throw A.a.WarnImport("InstancedMesh")},t._PhysicsImpostorParser=function(e,t,i){throw A.a.WarnImport("PhysicsImpostor")},t.prototype.createInstance=function(e){return t._instancedMeshFactory(e,this)},t.prototype.synchronizeInstances=function(){for(var e=0;e<this.instances.length;e++){this.instances[e]._syncSubMeshes()}return this},t.prototype.optimizeIndices=function(e){var t=this,i=this.getIndices(),n=this.getVerticesData(u.b.PositionKind);if(!n||!i)return this;for(var r=new Array,s=0;s<n.length;s+=3)r.push(c.x.FromArray(n,s));var a=new Array;return o.a.SyncAsyncForLoop(r.length,40,function(e){for(var t=r.length-1-e,i=r[t],n=0;n<t;++n){var o=r[n];if(i.equals(o)){a[t]=n;break}}},function(){for(var n=0;n<i.length;++n)i[n]=a[i[n]]||i[n];var r=t.subMeshes.slice(0);t.setIndices(i),t.subMeshes=r,e&&e(t)}),this},t.prototype.serialize=function(e){e.name=this.name,e.id=this.id,e.type=this.getClassName(),a.a&&a.a.HasTags(this)&&(e.tags=a.a.GetTags(this)),e.position=this.position.asArray(),this.rotationQuaternion?e.rotationQuaternion=this.rotationQuaternion.asArray():this.rotation&&(e.rotation=this.rotation.asArray()),e.scaling=this.scaling.asArray(),this._postMultiplyPivotMatrix?e.pivotMatrix=this.getPivotMatrix().asArray():e.localMatrix=this.getPivotMatrix().asArray(),e.isEnabled=this.isEnabled(!1),e.isVisible=this.isVisible,e.infiniteDistance=this.infiniteDistance,e.pickable=this.isPickable,e.receiveShadows=this.receiveShadows,e.billboardMode=this.billboardMode,e.visibility=this.visibility,e.checkCollisions=this.checkCollisions,e.isBlocker=this.isBlocker,this.parent&&(e.parentId=this.parent.id),e.isUnIndexed=this.isUnIndexed;var t=this._geometry;if(t){var i=t.id;e.geometryId=i,e.subMeshes=[];for(var n=0;n<this.subMeshes.length;n++){var r=this.subMeshes[n];e.subMeshes.push({materialIndex:r.materialIndex,verticesStart:r.verticesStart,verticesCount:r.verticesCount,indexStart:r.indexStart,indexCount:r.indexCount})}}if(this.material?e.materialId=this.material.id:this.material=null,this.morphTargetManager&&(e.morphTargetManagerId=this.morphTargetManager.uniqueId),this.skeleton&&(e.skeletonId=this.skeleton.id),this.getScene()._getComponent(x.a.NAME_PHYSICSENGINE)){var o=this.getPhysicsImpostor();o&&(e.physicsMass=o.getParam("mass"),e.physicsFriction=o.getParam("friction"),e.physicsRestitution=o.getParam("mass"),e.physicsImpostor=o.type)}this.metadata&&(e.metadata=this.metadata),e.instances=[];for(var s=0;s<this.instances.length;s++){var c=this.instances[s];if(!c.doNotSerialize){var l={name:c.name,id:c.id,position:c.position.asArray(),scaling:c.scaling.asArray()};c.parent&&(l.parentId=c.parent.id),c.rotationQuaternion?l.rotationQuaternion=c.rotationQuaternion.asArray():c.rotation&&(l.rotation=c.rotation.asArray()),e.instances.push(l),b.a.AppendSerializedAnimations(c,l),l.ranges=c.serializeAnimationRanges()}}b.a.AppendSerializedAnimations(this,e),e.ranges=this.serializeAnimationRanges(),e.layerMask=this.layerMask,e.alphaIndex=this.alphaIndex,e.hasVertexAlpha=this.hasVertexAlpha,e.overlayAlpha=this.overlayAlpha,e.overlayColor=this.overlayColor.asArray(),e.renderOverlay=this.renderOverlay,e.applyFog=this.applyFog,this.actionManager&&(e.actions=this.actionManager.serialize(this.name))},t.prototype._syncGeometryWithMorphTargetManager=function(){if(this.geometry){this._markSubMeshesAsAttributesDirty();var e=this._internalMeshDataInfo._morphTargetManager;if(e&&e.vertexCount){if(e.vertexCount!==this.getTotalVertices())return T.a.Error("Mesh is incompatible with morph targets. Targets and mesh must all have the same vertices count."),void(this.morphTargetManager=null);for(var t=0;t<e.numInfluencers;t++){var i=e.getActiveTarget(t),n=i.getPositions();if(!n)return void T.a.Error("Invalid morph target. Target must have positions.");this.geometry.setVerticesData(u.b.PositionKind+t,n,!1,3);var r=i.getNormals();r&&this.geometry.setVerticesData(u.b.NormalKind+t,r,!1,3);var o=i.getTangents();o&&this.geometry.setVerticesData(u.b.TangentKind+t,o,!1,3)}}else for(t=0;this.geometry.isVerticesDataPresent(u.b.PositionKind+t);)this.geometry.removeVerticesData(u.b.PositionKind+t),this.geometry.isVerticesDataPresent(u.b.NormalKind+t)&&this.geometry.removeVerticesData(u.b.NormalKind+t),this.geometry.isVerticesDataPresent(u.b.TangentKind+t)&&this.geometry.removeVerticesData(u.b.TangentKind+t),t++}},t.Parse=function(e,i,n){var r;if((r=e.type&&"GroundMesh"===e.type?t._GroundMeshParser(e,i):new t(e.name,i)).id=e.id,a.a&&a.a.AddTagsTo(r,e.tags),r.position=c.x.FromArray(e.position),void 0!==e.metadata&&(r.metadata=e.metadata),e.rotationQuaternion?r.rotationQuaternion=c.q.FromArray(e.rotationQuaternion):e.rotation&&(r.rotation=c.x.FromArray(e.rotation)),r.scaling=c.x.FromArray(e.scaling),e.localMatrix?r.setPreTransformMatrix(c.j.FromArray(e.localMatrix)):e.pivotMatrix&&r.setPivotMatrix(c.j.FromArray(e.pivotMatrix)),r.setEnabled(e.isEnabled),r.isVisible=e.isVisible,r.infiniteDistance=e.infiniteDistance,r.showBoundingBox=e.showBoundingBox,r.showSubMeshesBoundingBox=e.showSubMeshesBoundingBox,void 0!==e.applyFog&&(r.applyFog=e.applyFog),void 0!==e.pickable&&(r.isPickable=e.pickable),void 0!==e.alphaIndex&&(r.alphaIndex=e.alphaIndex),r.receiveShadows=e.receiveShadows,r.billboardMode=e.billboardMode,void 0!==e.visibility&&(r.visibility=e.visibility),r.checkCollisions=e.checkCollisions,void 0!==e.isBlocker&&(r.isBlocker=e.isBlocker),r._shouldGenerateFlatShading=e.useFlatShading,e.freezeWorldMatrix&&(r._waitingData.freezeWorldMatrix=e.freezeWorldMatrix),e.parentId&&(r._waitingParentId=e.parentId),void 0!==e.actions&&(r._waitingData.actions=e.actions),void 0!==e.overlayAlpha&&(r.overlayAlpha=e.overlayAlpha),void 0!==e.overlayColor&&(r.overlayColor=c.e.FromArray(e.overlayColor)),void 0!==e.renderOverlay&&(r.renderOverlay=e.renderOverlay),r.isUnIndexed=!!e.isUnIndexed,r.hasVertexAlpha=e.hasVertexAlpha,e.delayLoadingFile?(r.delayLoadState=y.a.DELAYLOADSTATE_NOTLOADED,r.delayLoadingFile=n+e.delayLoadingFile,r._boundingInfo=new _.a(c.x.FromArray(e.boundingBoxMinimum),c.x.FromArray(e.boundingBoxMaximum)),e._binaryInfo&&(r._binaryInfo=e._binaryInfo),r._delayInfo=[],e.hasUVs&&r._delayInfo.push(u.b.UVKind),e.hasUVs2&&r._delayInfo.push(u.b.UV2Kind),e.hasUVs3&&r._delayInfo.push(u.b.UV3Kind),e.hasUVs4&&r._delayInfo.push(u.b.UV4Kind),e.hasUVs5&&r._delayInfo.push(u.b.UV5Kind),e.hasUVs6&&r._delayInfo.push(u.b.UV6Kind),e.hasColors&&r._delayInfo.push(u.b.ColorKind),e.hasMatricesIndices&&r._delayInfo.push(u.b.MatricesIndicesKind),e.hasMatricesWeights&&r._delayInfo.push(u.b.MatricesWeightsKind),r._delayLoadingFunction=d.a._ImportGeometry,v.a.ForceFullSceneLoadingForIncremental&&r._checkDelayState()):d.a._ImportGeometry(e,r),e.materialId?r.setMaterialByID(e.materialId):r.material=null,e.morphTargetManagerId>-1&&(r.morphTargetManager=i.getMorphTargetManagerById(e.morphTargetManagerId)),e.skeletonId>-1&&(r.skeleton=i.getLastSkeletonByID(e.skeletonId),e.numBoneInfluencers&&(r.numBoneInfluencers=e.numBoneInfluencers)),e.animations){for(var o=0;o<e.animations.length;o++){var s=e.animations[o];(g=E.a.GetClass("BABYLON.Animation"))&&r.animations.push(g.Parse(s))}l.a.ParseAnimationRanges(r,e,i)}if(e.autoAnimate&&i.beginAnimation(r,e.autoAnimateFrom,e.autoAnimateTo,e.autoAnimateLoop,e.autoAnimateSpeed||1),e.layerMask&&!isNaN(e.layerMask)?r.layerMask=Math.abs(parseInt(e.layerMask)):r.layerMask=268435455,e.physicsImpostor&&t._PhysicsImpostorParser(i,r,e),e.lodMeshIds&&(r._waitingData.lods={ids:e.lodMeshIds,distances:e.lodDistances?e.lodDistances:null,coverages:e.lodCoverages?e.lodCoverages:null}),e.instances)for(var h=0;h<e.instances.length;h++){var f=e.instances[h],p=r.createInstance(f.name);if(f.id&&(p.id=f.id),a.a&&(f.tags?a.a.AddTagsTo(p,f.tags):a.a.AddTagsTo(p,e.tags)),p.position=c.x.FromArray(f.position),void 0!==f.metadata&&(p.metadata=f.metadata),f.parentId&&(p._waitingParentId=f.parentId),f.rotationQuaternion?p.rotationQuaternion=c.q.FromArray(f.rotationQuaternion):f.rotation&&(p.rotation=c.x.FromArray(f.rotation)),p.scaling=c.x.FromArray(f.scaling),null!=f.checkCollisions&&null!=f.checkCollisions&&(p.checkCollisions=f.checkCollisions),null!=f.pickable&&null!=f.pickable&&(p.isPickable=f.pickable),null!=f.showBoundingBox&&null!=f.showBoundingBox&&(p.showBoundingBox=f.showBoundingBox),null!=f.showSubMeshesBoundingBox&&null!=f.showSubMeshesBoundingBox&&(p.showSubMeshesBoundingBox=f.showSubMeshesBoundingBox),null!=f.alphaIndex&&null!=f.showSubMeshesBoundingBox&&(p.alphaIndex=f.alphaIndex),f.physicsImpostor&&t._PhysicsImpostorParser(i,p,f),f.animations){for(o=0;o<f.animations.length;o++){var g;s=f.animations[o],(g=E.a.GetClass("BABYLON.Animation"))&&p.animations.push(g.Parse(s))}l.a.ParseAnimationRanges(p,f,i),f.autoAnimate&&i.beginAnimation(p,f.autoAnimateFrom,f.autoAnimateTo,f.autoAnimateLoop,f.autoAnimateSpeed||1)}}return r},t.CreateRibbon=function(e,t,i,n,r,o,s,a,c){throw A.a.WarnImport("MeshBuilder")},t.CreateDisc=function(e,t,i,n,r,o){throw void 0===n&&(n=null),A.a.WarnImport("MeshBuilder")},t.CreateBox=function(e,t,i,n,r){throw void 0===i&&(i=null),A.a.WarnImport("MeshBuilder")},t.CreateSphere=function(e,t,i,n,r,o){throw A.a.WarnImport("MeshBuilder")},t.CreateHemisphere=function(e,t,i,n){throw A.a.WarnImport("MeshBuilder")},t.CreateCylinder=function(e,t,i,n,r,o,s,a,c){throw A.a.WarnImport("MeshBuilder")},t.CreateTorus=function(e,t,i,n,r,o,s){throw A.a.WarnImport("MeshBuilder")},t.CreateTorusKnot=function(e,t,i,n,r,o,s,a,c,l){throw A.a.WarnImport("MeshBuilder")},t.CreateLines=function(e,t,i,n,r){throw void 0===i&&(i=null),void 0===n&&(n=!1),void 0===r&&(r=null),A.a.WarnImport("MeshBuilder")},t.CreateDashedLines=function(e,t,i,n,r,o,s,a){throw void 0===o&&(o=null),A.a.WarnImport("MeshBuilder")},t.CreatePolygon=function(e,t,i,n,r,o,s){throw void 0===s&&(s=earcut),A.a.WarnImport("MeshBuilder")},t.ExtrudePolygon=function(e,t,i,n,r,o,s,a){throw void 0===a&&(a=earcut),A.a.WarnImport("MeshBuilder")},t.ExtrudeShape=function(e,t,i,n,r,o,s,a,c,l){throw void 0===s&&(s=null),A.a.WarnImport("MeshBuilder")},t.ExtrudeShapeCustom=function(e,t,i,n,r,o,s,a,c,l,u,h){throw A.a.WarnImport("MeshBuilder")},t.CreateLathe=function(e,t,i,n,r,o,s){throw A.a.WarnImport("MeshBuilder")},t.CreatePlane=function(e,t,i,n,r){throw A.a.WarnImport("MeshBuilder")},t.CreateGround=function(e,t,i,n,r,o){throw A.a.WarnImport("MeshBuilder")},t.CreateTiledGround=function(e,t,i,n,r,o,s,a,c){throw A.a.WarnImport("MeshBuilder")},t.CreateGroundFromHeightMap=function(e,t,i,n,r,o,s,a,c,l,u){throw A.a.WarnImport("MeshBuilder")},t.CreateTube=function(e,t,i,n,r,o,s,a,c,l){throw A.a.WarnImport("MeshBuilder")},t.CreatePolyhedron=function(e,t,i){throw A.a.WarnImport("MeshBuilder")},t.CreateIcoSphere=function(e,t,i){throw A.a.WarnImport("MeshBuilder")},t.CreateDecal=function(e,t,i,n,r,o){throw A.a.WarnImport("MeshBuilder")},t.prototype.setPositionsForCPUSkinning=function(){var e=this._internalMeshDataInfo;if(!e._sourcePositions){var t=this.getVerticesData(u.b.PositionKind);if(!t)return e._sourcePositions;e._sourcePositions=new Float32Array(t),this.isVertexBufferUpdatable(u.b.PositionKind)||this.setVerticesData(u.b.PositionKind,t,!0)}return e._sourcePositions},t.prototype.setNormalsForCPUSkinning=function(){var e=this._internalMeshDataInfo;if(!e._sourceNormals){var t=this.getVerticesData(u.b.NormalKind);if(!t)return e._sourceNormals;e._sourceNormals=new Float32Array(t),this.isVertexBufferUpdatable(u.b.NormalKind)||this.setVerticesData(u.b.NormalKind,t,!0)}return e._sourceNormals},t.prototype.applySkeleton=function(e){if(!this.geometry)return this;if(this.geometry._softwareSkinningFrameId==this.getScene().getFrameId())return this;if(this.geometry._softwareSkinningFrameId=this.getScene().getFrameId(),!this.isVerticesDataPresent(u.b.PositionKind))return this;if(!this.isVerticesDataPresent(u.b.NormalKind))return this;if(!this.isVerticesDataPresent(u.b.MatricesIndicesKind))return this;if(!this.isVerticesDataPresent(u.b.MatricesWeightsKind))return this;var t=this._internalMeshDataInfo;if(!t._sourcePositions){var i=this.subMeshes.slice();this.setPositionsForCPUSkinning(),this.subMeshes=i}t._sourceNormals||this.setNormalsForCPUSkinning();var n=this.getVerticesData(u.b.PositionKind);if(!n)return this;n instanceof Float32Array||(n=new Float32Array(n));var r=this.getVerticesData(u.b.NormalKind);if(!r)return this;r instanceof Float32Array||(r=new Float32Array(r));var o=this.getVerticesData(u.b.MatricesIndicesKind),s=this.getVerticesData(u.b.MatricesWeightsKind);if(!s||!o)return this;for(var a,l=this.numBoneInfluencers>4,h=l?this.getVerticesData(u.b.MatricesIndicesExtraKind):null,d=l?this.getVerticesData(u.b.MatricesWeightsExtraKind):null,f=e.getTransformMatrices(this),p=c.x.Zero(),_=new c.j,g=new c.j,m=0,v=0;v<n.length;v+=3,m+=4){var y;for(a=0;a<4;a++)(y=s[m+a])>0&&(c.j.FromFloat32ArrayToRefScaled(f,Math.floor(16*o[m+a]),y,g),_.addToSelf(g));if(l)for(a=0;a<4;a++)(y=d[m+a])>0&&(c.j.FromFloat32ArrayToRefScaled(f,Math.floor(16*h[m+a]),y,g),_.addToSelf(g));c.x.TransformCoordinatesFromFloatsToRef(t._sourcePositions[v],t._sourcePositions[v+1],t._sourcePositions[v+2],_,p),p.toArray(n,v),c.x.TransformNormalFromFloatsToRef(t._sourceNormals[v],t._sourceNormals[v+1],t._sourceNormals[v+2],_,p),p.toArray(r,v),_.reset()}return this.updateVerticesData(u.b.PositionKind,n),this.updateVerticesData(u.b.NormalKind,r),this},t.MinMax=function(e){var t=null,i=null;return e.forEach(function(e){var n=e.getBoundingInfo().boundingBox;t&&i?(t.minimizeInPlace(n.minimumWorld),i.maximizeInPlace(n.maximumWorld)):(t=n.minimumWorld,i=n.maximumWorld)}),t&&i?{min:t,max:i}:{min:c.x.Zero(),max:c.x.Zero()}},t.Center=function(e){var i=e instanceof Array?t.MinMax(e):e;return c.x.Center(i.min,i.max)},t.MergeMeshes=function(e,i,n,r,o,s){var a;if(void 0===i&&(i=!0),!n){var c=0;for(a=0;a<e.length;a++)if(e[a]&&(c+=e[a].getTotalVertices())>65536)return T.a.Warn("Cannot merge meshes because resulting mesh will have more than 65536 vertices. Please use allow32BitsIndices = true to use 32 bits indices"),null}if(s){var l,u,d=null;o=!1}var f,_=new Array,g=new Array,v=null,y=new Array,b=null;for(a=0;a<e.length;a++)if(e[a]){var E=e[a];if(E.isAnInstance)return T.a.Warn("Cannot merge instance meshes."),null;var A=E.computeWorldMatrix(!0);if((f=h.a.ExtractFromMesh(E,!0,!0)).transform(A),v?v.merge(f,n):(v=f,b=E),o&&y.push(E.getTotalIndices()),s)if(E.material){var x=E.material;if(x instanceof m.a){for(u=0;u<x.subMaterials.length;u++)_.indexOf(x.subMaterials[u])<0&&_.push(x.subMaterials[u]);for(l=0;l<E.subMeshes.length;l++)g.push(_.indexOf(x.subMaterials[E.subMeshes[l].materialIndex])),y.push(E.subMeshes[l].indexCount)}else for(_.indexOf(x)<0&&_.push(x),l=0;l<E.subMeshes.length;l++)g.push(_.indexOf(x)),y.push(E.subMeshes[l].indexCount)}else for(l=0;l<E.subMeshes.length;l++)g.push(0),y.push(E.subMeshes[l].indexCount)}if(b=b,r||(r=new t(b.name+"_merged",b.getScene())),v.applyToMesh(r),r.checkCollisions=b.checkCollisions,i)for(a=0;a<e.length;a++)e[a]&&e[a].dispose();if(o||s){r.releaseSubMeshes(),a=0;for(var R=0;a<y.length;)p.b.CreateFromIndices(0,R,y[a],r),R+=y[a],a++}if(s){for((d=new m.a(b.name+"_merged",b.getScene())).subMaterials=_,l=0;l<r.subMeshes.length;l++)r.subMeshes[l].materialIndex=g[l];r.material=d}else r.material=b.material;return r},t.prototype.addInstance=function(e){e._indexInSourceMeshInstanceArray=this.instances.length,this.instances.push(e)},t.prototype.removeInstance=function(e){var t=e._indexInSourceMeshInstanceArray;if(-1!=t){if(t!==this.instances.length-1){var i=this.instances[this.instances.length-1];this.instances[t]=i,i._indexInSourceMeshInstanceArray=t}e._indexInSourceMeshInstanceArray=-1,this.instances.pop()}},t.FRONTSIDE=h.a.FRONTSIDE,t.BACKSIDE=h.a.BACKSIDE,t.DOUBLESIDE=h.a.DOUBLESIDE,t.DEFAULTSIDE=h.a.DEFAULTSIDE,t.NO_CAP=0,t.CAP_START=1,t.CAP_END=2,t.CAP_ALL=3,t._GroundMeshParser=function(e,t){throw A.a.WarnImport("GroundMesh")},t}(f.a)},function(e,t,i){"use strict";i.d(t,"a",function(){return n});var n=function(){function e(){}return e.WithinEpsilon=function(e,t,i){void 0===i&&(i=1.401298e-45);var n=e-t;return-i<=n&&n<=i},e.ToHex=function(e){var t=e.toString(16);return e<=15?("0"+t).toUpperCase():t.toUpperCase()},e.Sign=function(e){return 0===(e=+e)||isNaN(e)?e:e>0?1:-1},e.Clamp=function(e,t,i){return void 0===t&&(t=0),void 0===i&&(i=1),Math.min(i,Math.max(t,e))},e.Log2=function(e){return Math.log(e)*Math.LOG2E},e.Repeat=function(e,t){return e-Math.floor(e/t)*t},e.Normalize=function(e,t,i){return(e-t)/(i-t)},e.Denormalize=function(e,t,i){return e*(i-t)+t},e.DeltaAngle=function(t,i){var n=e.Repeat(i-t,360);return n>180&&(n-=360),n},e.PingPong=function(t,i){var n=e.Repeat(t,2*i);return i-Math.abs(n-i)},e.SmoothStep=function(t,i,n){var r=e.Clamp(n);return i*(r=-2*r*r*r+3*r*r)+t*(1-r)},e.MoveTowards=function(t,i,n){return Math.abs(i-t)<=n?i:t+e.Sign(i-t)*n},e.MoveTowardsAngle=function(t,i,n){var r=e.DeltaAngle(t,i),o=0;return-n<r&&r<n?o=i:(i=t+r,o=e.MoveTowards(t,i,n)),o},e.Lerp=function(e,t,i){return e+(t-e)*i},e.LerpAngle=function(t,i,n){var r=e.Repeat(i-t,360);return r>180&&(r-=360),t+r*e.Clamp(n)},e.InverseLerp=function(t,i,n){return t!=i?e.Clamp((n-t)/(i-t)):0},e.Hermite=function(e,t,i,n,r){var o=r*r,s=r*o;return e*(2*s-3*o+1)+i*(-2*s+3*o)+t*(s-2*o+r)+n*(s-o)},e.RandomRange=function(e,t){return e===t?e:Math.random()*(t-e)+e},e.RangeToPercent=function(e,t,i){return(e-t)/(i-t)},e.PercentToRange=function(e,t,i){return(i-t)*e+t},e.NormalizeRadians=function(t){return t-=e.TwoPi*Math.floor((t+Math.PI)/e.TwoPi)},e.TwoPi=2*Math.PI,e}()},function(e,t,i){"use strict";i.d(t,"a",function(){return s});var n=i(0),r=i(4),o=i(19),s=function(){function e(){}return e.prototype.set=function(e,t){switch(t){case r.b.PositionKind:this.positions=e;break;case r.b.NormalKind:this.normals=e;break;case r.b.TangentKind:this.tangents=e;break;case r.b.UVKind:this.uvs=e;break;case r.b.UV2Kind:this.uvs2=e;break;case r.b.UV3Kind:this.uvs3=e;break;case r.b.UV4Kind:this.uvs4=e;break;case r.b.UV5Kind:this.uvs5=e;break;case r.b.UV6Kind:this.uvs6=e;break;case r.b.ColorKind:this.colors=e;break;case r.b.MatricesIndicesKind:this.matricesIndices=e;break;case r.b.MatricesWeightsKind:this.matricesWeights=e;break;case r.b.MatricesIndicesExtraKind:this.matricesIndicesExtra=e;break;case r.b.MatricesWeightsExtraKind:this.matricesWeightsExtra=e}},e.prototype.applyToMesh=function(e,t){return this._applyTo(e,t),this},e.prototype.applyToGeometry=function(e,t){return this._applyTo(e,t),this},e.prototype.updateMesh=function(e){return this._update(e),this},e.prototype.updateGeometry=function(e){return this._update(e),this},e.prototype._applyTo=function(e,t){return void 0===t&&(t=!1),this.positions&&e.setVerticesData(r.b.PositionKind,this.positions,t),this.normals&&e.setVerticesData(r.b.NormalKind,this.normals,t),this.tangents&&e.setVerticesData(r.b.TangentKind,this.tangents,t),this.uvs&&e.setVerticesData(r.b.UVKind,this.uvs,t),this.uvs2&&e.setVerticesData(r.b.UV2Kind,this.uvs2,t),this.uvs3&&e.setVerticesData(r.b.UV3Kind,this.uvs3,t),this.uvs4&&e.setVerticesData(r.b.UV4Kind,this.uvs4,t),this.uvs5&&e.setVerticesData(r.b.UV5Kind,this.uvs5,t),this.uvs6&&e.setVerticesData(r.b.UV6Kind,this.uvs6,t),this.colors&&e.setVerticesData(r.b.ColorKind,this.colors,t),this.matricesIndices&&e.setVerticesData(r.b.MatricesIndicesKind,this.matricesIndices,t),this.matricesWeights&&e.setVerticesData(r.b.MatricesWeightsKind,this.matricesWeights,t),this.matricesIndicesExtra&&e.setVerticesData(r.b.MatricesIndicesExtraKind,this.matricesIndicesExtra,t),this.matricesWeightsExtra&&e.setVerticesData(r.b.MatricesWeightsExtraKind,this.matricesWeightsExtra,t),this.indices?e.setIndices(this.indices,null,t):e.setIndices([],null),this},e.prototype._update=function(e,t,i){return this.positions&&e.updateVerticesData(r.b.PositionKind,this.positions,t,i),this.normals&&e.updateVerticesData(r.b.NormalKind,this.normals,t,i),this.tangents&&e.updateVerticesData(r.b.TangentKind,this.tangents,t,i),this.uvs&&e.updateVerticesData(r.b.UVKind,this.uvs,t,i),this.uvs2&&e.updateVerticesData(r.b.UV2Kind,this.uvs2,t,i),this.uvs3&&e.updateVerticesData(r.b.UV3Kind,this.uvs3,t,i),this.uvs4&&e.updateVerticesData(r.b.UV4Kind,this.uvs4,t,i),this.uvs5&&e.updateVerticesData(r.b.UV5Kind,this.uvs5,t,i),this.uvs6&&e.updateVerticesData(r.b.UV6Kind,this.uvs6,t,i),this.colors&&e.updateVerticesData(r.b.ColorKind,this.colors,t,i),this.matricesIndices&&e.updateVerticesData(r.b.MatricesIndicesKind,this.matricesIndices,t,i),this.matricesWeights&&e.updateVerticesData(r.b.MatricesWeightsKind,this.matricesWeights,t,i),this.matricesIndicesExtra&&e.updateVerticesData(r.b.MatricesIndicesExtraKind,this.matricesIndicesExtra,t,i),this.matricesWeightsExtra&&e.updateVerticesData(r.b.MatricesWeightsExtraKind,this.matricesWeightsExtra,t,i),this.indices&&e.setIndices(this.indices,null),this},e.prototype.transform=function(e){var t,i=e.m[0]*e.m[5]*e.m[10]<0,r=n.x.Zero();if(this.positions){var o=n.x.Zero();for(t=0;t<this.positions.length;t+=3)n.x.FromArrayToRef(this.positions,t,o),n.x.TransformCoordinatesToRef(o,e,r),this.positions[t]=r.x,this.positions[t+1]=r.y,this.positions[t+2]=r.z}if(this.normals){var s=n.x.Zero();for(t=0;t<this.normals.length;t+=3)n.x.FromArrayToRef(this.normals,t,s),n.x.TransformNormalToRef(s,e,r),this.normals[t]=r.x,this.normals[t+1]=r.y,this.normals[t+2]=r.z}if(this.tangents){var a=n.y.Zero(),c=n.y.Zero();for(t=0;t<this.tangents.length;t+=4)n.y.FromArrayToRef(this.tangents,t,a),n.y.TransformNormalToRef(a,e,c),this.tangents[t]=c.x,this.tangents[t+1]=c.y,this.tangents[t+2]=c.z,this.tangents[t+3]=c.w}if(i&&this.indices)for(t=0;t<this.indices.length;t+=3){var l=this.indices[t+1];this.indices[t+1]=this.indices[t+2],this.indices[t+2]=l}return this},e.prototype.merge=function(e,t){if(void 0===t&&(t=!1),this._validate(),e._validate(),!this.normals!=!e.normals||!this.tangents!=!e.tangents||!this.uvs!=!e.uvs||!this.uvs2!=!e.uvs2||!this.uvs3!=!e.uvs3||!this.uvs4!=!e.uvs4||!this.uvs5!=!e.uvs5||!this.uvs6!=!e.uvs6||!this.colors!=!e.colors||!this.matricesIndices!=!e.matricesIndices||!this.matricesWeights!=!e.matricesWeights||!this.matricesIndicesExtra!=!e.matricesIndicesExtra||!this.matricesWeightsExtra!=!e.matricesWeightsExtra)throw new Error("Cannot merge vertex data that do not have the same set of attributes");if(e.indices){this.indices||(this.indices=[]);var i=this.positions?this.positions.length/3:0;if(void 0!==this.indices.BYTES_PER_ELEMENT){var n=this.indices.length+e.indices.length,r=t||this.indices instanceof Uint32Array?new Uint32Array(n):new Uint16Array(n);r.set(this.indices);for(var o=this.indices.length,s=0;s<e.indices.length;s++)r[o+s]=e.indices[s]+i;this.indices=r}else for(s=0;s<e.indices.length;s++)this.indices.push(e.indices[s]+i)}return this.positions=this._mergeElement(this.positions,e.positions),this.normals=this._mergeElement(this.normals,e.normals),this.tangents=this._mergeElement(this.tangents,e.tangents),this.uvs=this._mergeElement(this.uvs,e.uvs),this.uvs2=this._mergeElement(this.uvs2,e.uvs2),this.uvs3=this._mergeElement(this.uvs3,e.uvs3),this.uvs4=this._mergeElement(this.uvs4,e.uvs4),this.uvs5=this._mergeElement(this.uvs5,e.uvs5),this.uvs6=this._mergeElement(this.uvs6,e.uvs6),this.colors=this._mergeElement(this.colors,e.colors),this.matricesIndices=this._mergeElement(this.matricesIndices,e.matricesIndices),this.matricesWeights=this._mergeElement(this.matricesWeights,e.matricesWeights),this.matricesIndicesExtra=this._mergeElement(this.matricesIndicesExtra,e.matricesIndicesExtra),this.matricesWeightsExtra=this._mergeElement(this.matricesWeightsExtra,e.matricesWeightsExtra),this},e.prototype._mergeElement=function(e,t){if(!e)return t;if(!t)return e;var i=t.length+e.length,n=e instanceof Float32Array,r=t instanceof Float32Array;if(n){var o=new Float32Array(i);return o.set(e),o.set(t,e.length),o}if(r){var s=e.slice(0),a=0;for(i=t.length;a<i;a++)s.push(t[a]);return s}return e.concat(t)},e.prototype._validate=function(){if(!this.positions)throw new Error("Positions are required");var e=function(e,t){var i=r.b.DeduceStride(e);if(t.length%i!=0)throw new Error("The "+e+"s array count must be a multiple of "+i);return t.length/i},t=e(r.b.PositionKind,this.positions),i=function(i,n){var r=e(i,n);if(r!==t)throw new Error("The "+i+"s element count ("+r+") does not match the positions count ("+t+")")};this.normals&&i(r.b.NormalKind,this.normals),this.tangents&&i(r.b.TangentKind,this.tangents),this.uvs&&i(r.b.UVKind,this.uvs),this.uvs2&&i(r.b.UV2Kind,this.uvs2),this.uvs3&&i(r.b.UV3Kind,this.uvs3),this.uvs4&&i(r.b.UV4Kind,this.uvs4),this.uvs5&&i(r.b.UV5Kind,this.uvs5),this.uvs6&&i(r.b.UV6Kind,this.uvs6),this.colors&&i(r.b.ColorKind,this.colors),this.matricesIndices&&i(r.b.MatricesIndicesKind,this.matricesIndices),this.matricesWeights&&i(r.b.MatricesWeightsKind,this.matricesWeights),this.matricesIndicesExtra&&i(r.b.MatricesIndicesExtraKind,this.matricesIndicesExtra),this.matricesWeightsExtra&&i(r.b.MatricesWeightsExtraKind,this.matricesWeightsExtra)},e.prototype.serialize=function(){var e=this.serialize();return this.positions&&(e.positions=this.positions),this.normals&&(e.normals=this.normals),this.tangents&&(e.tangents=this.tangents),this.uvs&&(e.uvs=this.uvs),this.uvs2&&(e.uvs2=this.uvs2),this.uvs3&&(e.uvs3=this.uvs3),this.uvs4&&(e.uvs4=this.uvs4),this.uvs5&&(e.uvs5=this.uvs5),this.uvs6&&(e.uvs6=this.uvs6),this.colors&&(e.colors=this.colors),this.matricesIndices&&(e.matricesIndices=this.matricesIndices,e.matricesIndices._isExpanded=!0),this.matricesWeights&&(e.matricesWeights=this.matricesWeights),this.matricesIndicesExtra&&(e.matricesIndicesExtra=this.matricesIndicesExtra,e.matricesIndicesExtra._isExpanded=!0),this.matricesWeightsExtra&&(e.matricesWeightsExtra=this.matricesWeightsExtra),e.indices=this.indices,e},e.ExtractFromMesh=function(t,i,n){return e._ExtractFrom(t,i,n)},e.ExtractFromGeometry=function(t,i,n){return e._ExtractFrom(t,i,n)},e._ExtractFrom=function(t,i,n){var o=new e;return t.isVerticesDataPresent(r.b.PositionKind)&&(o.positions=t.getVerticesData(r.b.PositionKind,i,n)),t.isVerticesDataPresent(r.b.NormalKind)&&(o.normals=t.getVerticesData(r.b.NormalKind,i,n)),t.isVerticesDataPresent(r.b.TangentKind)&&(o.tangents=t.getVerticesData(r.b.TangentKind,i,n)),t.isVerticesDataPresent(r.b.UVKind)&&(o.uvs=t.getVerticesData(r.b.UVKind,i,n)),t.isVerticesDataPresent(r.b.UV2Kind)&&(o.uvs2=t.getVerticesData(r.b.UV2Kind,i,n)),t.isVerticesDataPresent(r.b.UV3Kind)&&(o.uvs3=t.getVerticesData(r.b.UV3Kind,i,n)),t.isVerticesDataPresent(r.b.UV4Kind)&&(o.uvs4=t.getVerticesData(r.b.UV4Kind,i,n)),t.isVerticesDataPresent(r.b.UV5Kind)&&(o.uvs5=t.getVerticesData(r.b.UV5Kind,i,n)),t.isVerticesDataPresent(r.b.UV6Kind)&&(o.uvs6=t.getVerticesData(r.b.UV6Kind,i,n)),t.isVerticesDataPresent(r.b.ColorKind)&&(o.colors=t.getVerticesData(r.b.ColorKind,i,n)),t.isVerticesDataPresent(r.b.MatricesIndicesKind)&&(o.matricesIndices=t.getVerticesData(r.b.MatricesIndicesKind,i,n)),t.isVerticesDataPresent(r.b.MatricesWeightsKind)&&(o.matricesWeights=t.getVerticesData(r.b.MatricesWeightsKind,i,n)),t.isVerticesDataPresent(r.b.MatricesIndicesExtraKind)&&(o.matricesIndicesExtra=t.getVerticesData(r.b.MatricesIndicesExtraKind,i,n)),t.isVerticesDataPresent(r.b.MatricesWeightsExtraKind)&&(o.matricesWeightsExtra=t.getVerticesData(r.b.MatricesWeightsExtraKind,i,n)),o.indices=t.getIndices(i,n),o},e.CreateRibbon=function(e){throw o.a.WarnImport("ribbonBuilder")},e.CreateBox=function(e){throw o.a.WarnImport("boxBuilder")},e.CreateSphere=function(e){throw o.a.WarnImport("sphereBuilder")},e.CreateCylinder=function(e){throw o.a.WarnImport("cylinderBuilder")},e.CreateTorus=function(e){throw o.a.WarnImport("torusBuilder")},e.CreateLineSystem=function(e){throw o.a.WarnImport("linesBuilder")},e.CreateDashedLines=function(e){throw o.a.WarnImport("linesBuilder")},e.CreateGround=function(e){throw o.a.WarnImport("groundBuilder")},e.CreateTiledGround=function(e){throw o.a.WarnImport("groundBuilder")},e.CreateGroundFromHeightMap=function(e){throw o.a.WarnImport("groundBuilder")},e.CreatePlane=function(e){throw o.a.WarnImport("planeBuilder")},e.CreateDisc=function(e){throw o.a.WarnImport("discBuilder")},e.CreatePolygon=function(e,t,i,n,r,s){throw o.a.WarnImport("polygonBuilder")},e.CreateIcoSphere=function(e){throw o.a.WarnImport("icoSphereBuilder")},e.CreatePolyhedron=function(e){throw o.a.WarnImport("polyhedronBuilder")},e.CreateTorusKnot=function(e){throw o.a.WarnImport("torusKnotBuilder")},e.ComputeNormals=function(e,t,i,r){var o=0,s=0,a=0,c=0,l=0,u=0,h=0,d=0,f=0,p=0,_=0,g=0,m=0,v=0,y=0,b=0,T=0,E=0,A=0,x=0,R=!1,P=!1,S=!1,C=!1,M=1,O=0,I=null;if(r&&(R=!!r.facetNormals,P=!!r.facetPositions,S=!!r.facetPartitioning,M=!0===r.useRightHandedSystem?-1:1,O=r.ratio||0,C=!!r.depthSort,I=r.distanceTo,C)){void 0===I&&(I=n.x.Zero());var D=r.depthSortedFacets}var L=0,w=0,F=0,N=0;if(S&&r&&r.bbSize){var B=0,U=0,V=0,G=0,k=0,z=0,j=0,H=0,W=0,X=0,Y=0,K=0,Q=0,q=0,Z=0,J=0,$=r.bbSize.x>r.bbSize.y?r.bbSize.x:r.bbSize.y;$=$>r.bbSize.z?$:r.bbSize.z,L=r.subDiv.X*O/r.bbSize.x,w=r.subDiv.Y*O/r.bbSize.y,F=r.subDiv.Z*O/r.bbSize.z,N=r.subDiv.max*r.subDiv.max,r.facetPartitioning.length=0}for(o=0;o<e.length;o++)i[o]=0;var ee=t.length/3|0;for(o=0;o<ee;o++){if(m=(g=3*t[3*o])+1,v=g+2,b=(y=3*t[3*o+1])+1,T=y+2,A=(E=3*t[3*o+2])+1,x=E+2,s=e[g]-e[y],a=e[m]-e[b],c=e[v]-e[T],l=e[E]-e[y],u=e[A]-e[b],d=M*(a*(h=e[x]-e[T])-c*u),f=M*(c*l-s*h),p=M*(s*u-a*l),d/=_=0===(_=Math.sqrt(d*d+f*f+p*p))?1:_,f/=_,p/=_,R&&r&&(r.facetNormals[o].x=d,r.facetNormals[o].y=f,r.facetNormals[o].z=p),P&&r&&(r.facetPositions[o].x=(e[g]+e[y]+e[E])/3,r.facetPositions[o].y=(e[m]+e[b]+e[A])/3,r.facetPositions[o].z=(e[v]+e[T]+e[x])/3),S&&r&&(B=Math.floor((r.facetPositions[o].x-r.bInfo.minimum.x*O)*L),U=Math.floor((r.facetPositions[o].y-r.bInfo.minimum.y*O)*w),V=Math.floor((r.facetPositions[o].z-r.bInfo.minimum.z*O)*F),G=Math.floor((e[g]-r.bInfo.minimum.x*O)*L),k=Math.floor((e[m]-r.bInfo.minimum.y*O)*w),z=Math.floor((e[v]-r.bInfo.minimum.z*O)*F),j=Math.floor((e[y]-r.bInfo.minimum.x*O)*L),H=Math.floor((e[b]-r.bInfo.minimum.y*O)*w),W=Math.floor((e[T]-r.bInfo.minimum.z*O)*F),X=Math.floor((e[E]-r.bInfo.minimum.x*O)*L),Y=Math.floor((e[A]-r.bInfo.minimum.y*O)*w),K=Math.floor((e[x]-r.bInfo.minimum.z*O)*F),q=G+r.subDiv.max*k+N*z,Z=j+r.subDiv.max*H+N*W,J=X+r.subDiv.max*Y+N*K,Q=B+r.subDiv.max*U+N*V,r.facetPartitioning[Q]=r.facetPartitioning[Q]?r.facetPartitioning[Q]:new Array,r.facetPartitioning[q]=r.facetPartitioning[q]?r.facetPartitioning[q]:new Array,r.facetPartitioning[Z]=r.facetPartitioning[Z]?r.facetPartitioning[Z]:new Array,r.facetPartitioning[J]=r.facetPartitioning[J]?r.facetPartitioning[J]:new Array,r.facetPartitioning[q].push(o),Z!=q&&r.facetPartitioning[Z].push(o),J!=Z&&J!=q&&r.facetPartitioning[J].push(o),Q!=q&&Q!=Z&&Q!=J&&r.facetPartitioning[Q].push(o)),C&&r&&r.facetPositions){var te=D[o];te.ind=3*o,te.sqDistance=n.x.DistanceSquared(r.facetPositions[o],I)}i[g]+=d,i[m]+=f,i[v]+=p,i[y]+=d,i[b]+=f,i[T]+=p,i[E]+=d,i[A]+=f,i[x]+=p}for(o=0;o<i.length/3;o++)d=i[3*o],f=i[3*o+1],p=i[3*o+2],d/=_=0===(_=Math.sqrt(d*d+f*f+p*p))?1:_,f/=_,p/=_,i[3*o]=d,i[3*o+1]=f,i[3*o+2]=p},e._ComputeSides=function(t,i,r,o,s,a,c){var l,u,h=r.length,d=o.length;switch(t=t||e.DEFAULTSIDE){case e.FRONTSIDE:break;case e.BACKSIDE:var f;for(l=0;l<h;l+=3)f=r[l],r[l]=r[l+2],r[l+2]=f;for(u=0;u<d;u++)o[u]=-o[u];break;case e.DOUBLESIDE:for(var p=i.length,_=p/3,g=0;g<p;g++)i[p+g]=i[g];for(l=0;l<h;l+=3)r[l+h]=r[l+2]+_,r[l+1+h]=r[l+1]+_,r[l+2+h]=r[l]+_;for(u=0;u<d;u++)o[d+u]=-o[u];var m=s.length,v=0;for(v=0;v<m;v++)s[v+m]=s[v];for(a=a||new n.y(0,0,1,1),c=c||new n.y(0,0,1,1),v=0,l=0;l<m/2;l++)s[v]=a.x+(a.z-a.x)*s[v],s[v+1]=a.y+(a.w-a.y)*s[v+1],s[v+m]=c.x+(c.z-c.x)*s[v+m],s[v+m+1]=c.y+(c.w-c.y)*s[v+m+1],v+=2}},e.ImportVertexData=function(t,i){var o=new e,s=t.positions;s&&o.set(s,r.b.PositionKind);var a=t.normals;a&&o.set(a,r.b.NormalKind);var c=t.tangents;c&&o.set(c,r.b.TangentKind);var l=t.uvs;l&&o.set(l,r.b.UVKind);var u=t.uv2s;u&&o.set(u,r.b.UV2Kind);var h=t.uv3s;h&&o.set(h,r.b.UV3Kind);var d=t.uv4s;d&&o.set(d,r.b.UV4Kind);var f=t.uv5s;f&&o.set(f,r.b.UV5Kind);var p=t.uv6s;p&&o.set(p,r.b.UV6Kind);var _=t.colors;_&&o.set(n.f.CheckColors4(_,s.length/3),r.b.ColorKind);var g=t.matricesIndices;g&&o.set(g,r.b.MatricesIndicesKind);var m=t.matricesWeights;m&&o.set(m,r.b.MatricesWeightsKind);var v=t.indices;v&&(o.indices=v),i.setAllVerticesData(o,t.updatable)},e.FRONTSIDE=0,e.BACKSIDE=1,e.DOUBLESIDE=2,e.DEFAULTSIDE=0,e}()},function(e,t,i){"use strict";i.d(t,"a",function(){return r}),i.d(t,"b",function(){return o});var n=i(1),r=function(){function e(){}return e.NAME_EFFECTLAYER="EffectLayer",e.NAME_LAYER="Layer",e.NAME_LENSFLARESYSTEM="LensFlareSystem",e.NAME_BOUNDINGBOXRENDERER="BoundingBoxRenderer",e.NAME_PARTICLESYSTEM="ParticleSystem",e.NAME_GAMEPAD="Gamepad",e.NAME_SIMPLIFICATIONQUEUE="SimplificationQueue",e.NAME_GEOMETRYBUFFERRENDERER="GeometryBufferRenderer",e.NAME_DEPTHRENDERER="DepthRenderer",e.NAME_POSTPROCESSRENDERPIPELINEMANAGER="PostProcessRenderPipelineManager",e.NAME_SPRITE="Sprite",e.NAME_OUTLINERENDERER="Outline",e.NAME_PROCEDURALTEXTURE="ProceduralTexture",e.NAME_SHADOWGENERATOR="ShadowGenerator",e.NAME_OCTREE="Octree",e.NAME_PHYSICSENGINE="PhysicsEngine",e.NAME_AUDIO="Audio",e.STEP_ISREADYFORMESH_EFFECTLAYER=0,e.STEP_BEFOREEVALUATEACTIVEMESH_BOUNDINGBOXRENDERER=0,e.STEP_EVALUATESUBMESH_BOUNDINGBOXRENDERER=0,e.STEP_ACTIVEMESH_BOUNDINGBOXRENDERER=0,e.STEP_CAMERADRAWRENDERTARGET_EFFECTLAYER=1,e.STEP_BEFORECAMERADRAW_EFFECTLAYER=0,e.STEP_BEFORECAMERADRAW_LAYER=1,e.STEP_BEFORERENDERTARGETDRAW_LAYER=0,e.STEP_BEFORERENDERINGMESH_OUTLINE=0,e.STEP_AFTERRENDERINGMESH_OUTLINE=0,e.STEP_AFTERRENDERINGGROUPDRAW_EFFECTLAYER_DRAW=0,e.STEP_AFTERRENDERINGGROUPDRAW_BOUNDINGBOXRENDERER=1,e.STEP_BEFORECAMERAUPDATE_SIMPLIFICATIONQUEUE=0,e.STEP_BEFORECAMERAUPDATE_GAMEPAD=1,e.STEP_BEFORECLEAR_PROCEDURALTEXTURE=0,e.STEP_AFTERRENDERTARGETDRAW_LAYER=0,e.STEP_AFTERCAMERADRAW_EFFECTLAYER=0,e.STEP_AFTERCAMERADRAW_LENSFLARESYSTEM=1,e.STEP_AFTERCAMERADRAW_EFFECTLAYER_DRAW=2,e.STEP_AFTERCAMERADRAW_LAYER=3,e.STEP_AFTERRENDER_AUDIO=0,e.STEP_GATHERRENDERTARGETS_SHADOWGENERATOR=0,e.STEP_GATHERRENDERTARGETS_GEOMETRYBUFFERRENDERER=1,e.STEP_GATHERRENDERTARGETS_DEPTHRENDERER=2,e.STEP_GATHERRENDERTARGETS_POSTPROCESSRENDERPIPELINEMANAGER=3,e.STEP_GATHERACTIVECAMERARENDERTARGETS_DEPTHRENDERER=0,e.STEP_POINTERMOVE_SPRITE=0,e.STEP_POINTERDOWN_SPRITE=0,e.STEP_POINTERUP_SPRITE=0,e}(),o=function(e){function t(t){return e.apply(this,t)||this}return n.d(t,e),t.Create=function(){return Object.create(t.prototype)},t.prototype.registerStep=function(e,t,i){var n=0;for(Number.MAX_VALUE;n<this.length;n++){if(e<this[n].index)break}this.splice(n,0,{index:e,component:t,action:i.bind(t)})},t.prototype.clear=function(){this.length=0},t}(Array)},function(e,t,i){"use strict";i.d(t,"a",function(){return l});var n=i(6),r=i(16),o=i(0),s=i(23),a=i(4),c=i(38),l=function(){function e(){}return e.BindEyePosition=function(e,t){if(t._forcedViewPosition)e.setVector3("vEyePosition",t._forcedViewPosition);else{var i=t.activeCamera.globalPosition;i||(i=t.activeCamera.devicePosition),e.setVector3("vEyePosition",t._mirroredCameraPosition?t._mirroredCameraPosition:i)}},e.PrepareDefinesForMergedUV=function(e,t,i){t._needUVs=!0,t[i]=!0,e.getTextureMatrix().isIdentityAs3x2()?(t[i+"DIRECTUV"]=e.coordinatesIndex+1,0===e.coordinatesIndex?t.MAINUV1=!0:t.MAINUV2=!0):t[i+"DIRECTUV"]=0},e.BindTextureMatrix=function(e,t,i){var n=e.getTextureMatrix();n.isIdentityAs3x2()||t.updateMatrix(i+"Matrix",n)},e.PrepareDefinesForMisc=function(e,t,i,n,o,s,a){a._areMiscDirty&&(a.LOGARITHMICDEPTH=i,a.POINTSIZE=n,a.FOG=t.fogEnabled&&e.applyFog&&t.fogMode!==r.a.FOGMODE_NONE&&o,a.NONUNIFORMSCALING=e.nonUniformScaling,a.ALPHATEST=s)},e.PrepareDefinesForFrameBoundValues=function(e,t,i,n,r){void 0===r&&(r=null);var o,s,a,c,l=!1;o=null==r?void 0!==e.clipPlane&&null!==e.clipPlane:r,s=null==r?void 0!==e.clipPlane2&&null!==e.clipPlane2:r,a=null==r?void 0!==e.clipPlane3&&null!==e.clipPlane3:r,c=null==r?void 0!==e.clipPlane4&&null!==e.clipPlane4:r,i.CLIPPLANE!==o&&(i.CLIPPLANE=o,l=!0),i.CLIPPLANE2!==s&&(i.CLIPPLANE2=s,l=!0),i.CLIPPLANE3!==a&&(i.CLIPPLANE3=a,l=!0),i.CLIPPLANE4!==c&&(i.CLIPPLANE4=c,l=!0),i.DEPTHPREPASS!==!t.getColorWrite()&&(i.DEPTHPREPASS=!i.DEPTHPREPASS,l=!0),i.INSTANCES!==n&&(i.INSTANCES=n,l=!0),l&&i.markAsUnprocessed()},e.PrepareDefinesForAttributes=function(e,t,i,n,r,o){if(void 0===r&&(r=!1),void 0===o&&(o=!0),!t._areAttributesDirty&&t._needNormals===t._normals&&t._needUVs===t._uvs)return!1;if(t._normals=t._needNormals,t._uvs=t._needUVs,t.NORMAL=t._needNormals&&e.isVerticesDataPresent(a.b.NormalKind),t._needNormals&&e.isVerticesDataPresent(a.b.TangentKind)&&(t.TANGENT=!0),t._needUVs?(t.UV1=e.isVerticesDataPresent(a.b.UVKind),t.UV2=e.isVerticesDataPresent(a.b.UV2Kind)):(t.UV1=!1,t.UV2=!1),i){var s=e.useVertexColors&&e.isVerticesDataPresent(a.b.ColorKind);t.VERTEXCOLOR=s,t.VERTEXALPHA=e.hasVertexAlpha&&s&&o}if(n)if(e.useBones&&e.computeBonesUsingShaders&&e.skeleton){t.NUM_BONE_INFLUENCERS=e.numBoneInfluencers;var c=void 0!==t.BONETEXTURE;e.skeleton.isUsingTextureForMatrices&&c?t.BONETEXTURE=!0:(t.BonesPerMesh=e.skeleton.bones.length+1,t.BONETEXTURE=!c&&void 0)}else t.NUM_BONE_INFLUENCERS=0,t.BonesPerMesh=0;if(r){var l=e.morphTargetManager;l?(t.MORPHTARGETS_TANGENT=l.supportsTangents&&t.TANGENT,t.MORPHTARGETS_NORMAL=l.supportsNormals&&t.NORMAL,t.MORPHTARGETS=l.numInfluencers>0,t.NUM_MORPH_INFLUENCERS=l.numInfluencers):(t.MORPHTARGETS_TANGENT=!1,t.MORPHTARGETS_NORMAL=!1,t.MORPHTARGETS=!1,t.NUM_MORPH_INFLUENCERS=0)}return!0},e.PrepareDefinesForMultiview=function(e,t){if(e.activeCamera){var i=t.MULTIVIEW;t.MULTIVIEW=null!==e.activeCamera.outputRenderTarget&&e.activeCamera.outputRenderTarget.getViewCount()>1,t.MULTIVIEW!=i&&t.markAsUnprocessed()}},e.PrepareDefinesForLights=function(e,t,i,n,r,o){if(void 0===r&&(r=4),void 0===o&&(o=!1),!i._areLightsDirty)return i._needNormals;var s=0,a=!1,l=!1,u=!1,h=!1,d=!1;if(e.lightsEnabled&&!o)for(var f=0,p=t.lightSources;f<p.length;f++){var _=p[f];switch(a=!0,void 0===i["LIGHT"+s]&&(l=!0),i["LIGHT"+s]=!0,i["SPOTLIGHT"+s]=!1,i["HEMILIGHT"+s]=!1,i["POINTLIGHT"+s]=!1,i["DIRLIGHT"+s]=!1,_.prepareLightSpecificDefines(i,s),i["LIGHT_FALLOFF_PHYSICAL"+s]=!1,i["LIGHT_FALLOFF_GLTF"+s]=!1,i["LIGHT_FALLOFF_STANDARD"+s]=!1,_.falloffType){case c.a.FALLOFF_GLTF:i["LIGHT_FALLOFF_GLTF"+s]=!0;break;case c.a.FALLOFF_PHYSICAL:i["LIGHT_FALLOFF_PHYSICAL"+s]=!0;break;case c.a.FALLOFF_STANDARD:i["LIGHT_FALLOFF_STANDARD"+s]=!0}if(n&&!_.specular.equalsFloats(0,0,0)&&(d=!0),i["SHADOW"+s]=!1,i["SHADOWPCF"+s]=!1,i["SHADOWPCSS"+s]=!1,i["SHADOWPOISSON"+s]=!1,i["SHADOWESM"+s]=!1,i["SHADOWCUBE"+s]=!1,i["SHADOWLOWQUALITY"+s]=!1,i["SHADOWMEDIUMQUALITY"+s]=!1,t&&t.receiveShadows&&e.shadowsEnabled&&_.shadowEnabled){var g=_.getShadowGenerator();if(g){var m=g.getShadowMap();m&&m.renderList&&m.renderList.length>0&&(h=!0,g.prepareDefines(i,s))}}if(_.lightmapMode!=c.a.LIGHTMAP_DEFAULT?(u=!0,i["LIGHTMAPEXCLUDED"+s]=!0,i["LIGHTMAPNOSPECULAR"+s]=_.lightmapMode==c.a.LIGHTMAP_SHADOWSONLY):(i["LIGHTMAPEXCLUDED"+s]=!1,i["LIGHTMAPNOSPECULAR"+s]=!1),++s===r)break}i.SPECULARTERM=d,i.SHADOWS=h;for(var v=s;v<r;v++)void 0!==i["LIGHT"+v]&&(i["LIGHT"+v]=!1,i["HEMILIGHT"+v]=!1,i["POINTLIGHT"+v]=!1,i["DIRLIGHT"+v]=!1,i["SPOTLIGHT"+v]=!1,i["SHADOW"+v]=!1,i["SHADOWPCF"+v]=!1,i["SHADOWPCSS"+v]=!1,i["SHADOWPOISSON"+v]=!1,i["SHADOWESM"+v]=!1,i["SHADOWCUBE"+v]=!1,i["SHADOWLOWQUALITY"+v]=!1,i["SHADOWMEDIUMQUALITY"+v]=!1);var y=e.getEngine().getCaps();return void 0===i.SHADOWFLOAT&&(l=!0),i.SHADOWFLOAT=h&&(y.textureFloatRender&&y.textureFloatLinearFiltering||y.textureHalfFloatRender&&y.textureHalfFloatLinearFiltering),i.LIGHTMAPEXCLUDED=u,l&&i.rebuild(),a},e.PrepareUniformsAndSamplersList=function(e,t,i,n){var r;void 0===n&&(n=4);var o=null;if(e.uniformsNames){var s=e;r=s.uniformsNames,o=s.uniformBuffersNames,t=s.samplers,i=s.defines,n=s.maxSimultaneousLights}else r=e,t||(t=[]);for(var a=0;a<n&&i["LIGHT"+a];a++)r.push("vLightData"+a,"vLightDiffuse"+a,"vLightSpecular"+a,"vLightDirection"+a,"vLightFalloff"+a,"vLightGround"+a,"lightMatrix"+a,"shadowsInfo"+a,"depthValues"+a),o&&o.push("Light"+a),t.push("shadowSampler"+a),t.push("depthSampler"+a),i["PROJECTEDLIGHTTEXTURE"+a]&&(t.push("projectionLightSampler"+a),r.push("textureProjectionMatrix"+a));i.NUM_MORPH_INFLUENCERS&&r.push("morphTargetInfluences")},e.HandleFallbacksForShadows=function(e,t,i,n){void 0===i&&(i=4),void 0===n&&(n=0);for(var r=0,o=0;o<i&&e["LIGHT"+o];o++)o>0&&(r=n+o,t.addFallback(r,"LIGHT"+o)),e.SHADOWS||(e["SHADOW"+o]&&t.addFallback(n,"SHADOW"+o),e["SHADOWPCF"+o]&&t.addFallback(n,"SHADOWPCF"+o),e["SHADOWPCSS"+o]&&t.addFallback(n,"SHADOWPCSS"+o),e["SHADOWPOISSON"+o]&&t.addFallback(n,"SHADOWPOISSON"+o),e["SHADOWESM"+o]&&t.addFallback(n,"SHADOWESM"+o));return r++},e.PrepareAttributesForMorphTargets=function(e,t,i){var r=i.NUM_MORPH_INFLUENCERS;if(r>0&&s.a.LastCreatedEngine)for(var o=s.a.LastCreatedEngine.getCaps().maxVertexAttribs,c=t.morphTargetManager,l=c&&c.supportsNormals&&i.NORMAL,u=c&&c.supportsTangents&&i.TANGENT,h=0;h<r;h++)e.push(a.b.PositionKind+h),l&&e.push(a.b.NormalKind+h),u&&e.push(a.b.TangentKind+h),e.length>o&&n.a.Error("Cannot add more vertex attributes for mesh "+t.name)},e.PrepareAttributesForBones=function(e,t,i,n){i.NUM_BONE_INFLUENCERS>0&&(n.addCPUSkinningFallback(0,t),e.push(a.b.MatricesIndicesKind),e.push(a.b.MatricesWeightsKind),i.NUM_BONE_INFLUENCERS>4&&(e.push(a.b.MatricesIndicesExtraKind),e.push(a.b.MatricesWeightsExtraKind)))},e.PrepareAttributesForInstances=function(e,t){t.INSTANCES&&(e.push("world0"),e.push("world1"),e.push("world2"),e.push("world3"))},e.BindLightShadow=function(e,t,i,n){if(e.shadowEnabled&&t.receiveShadows){var r=e.getShadowGenerator();r&&r.bindShadowLight(i,n)}},e.BindLightProperties=function(e,t,i){e.transferToEffect(t,i+"")},e.BindLights=function(t,i,n,r,s,a){void 0===s&&(s=4),void 0===a&&(a=!1);for(var c=Math.min(i.lightSources.length,s),l=0;l<c;l++){var u=i.lightSources[l],h=l.toString(),d=u.getScaledIntensity();u._uniformBuffer.bindToEffect(n,"Light"+l),e.BindLightProperties(u,n,l),u.diffuse.scaleToRef(d,o.t.Color3[0]),u._uniformBuffer.updateColor4("vLightDiffuse",o.t.Color3[0],a?u.radius:u.range,h),r.SPECULARTERM&&(u.specular.scaleToRef(d,o.t.Color3[1]),u._uniformBuffer.updateColor3("vLightSpecular",o.t.Color3[1],h)),t.shadowsEnabled&&this.BindLightShadow(u,i,h,n),u._uniformBuffer.update()}},e.BindFogParameters=function(e,t,i,n){void 0===n&&(n=!1),e.fogEnabled&&t.applyFog&&e.fogMode!==r.a.FOGMODE_NONE&&(i.setFloat4("vFogInfos",e.fogMode,e.fogStart,e.fogEnd,e.fogDensity),n?(e.fogColor.toLinearSpaceToRef(this._tempFogColor),i.setColor3("vFogColor",this._tempFogColor)):i.setColor3("vFogColor",e.fogColor))},e.BindBonesParameters=function(e,t){if(t&&e&&(e.computeBonesUsingShaders&&t._bonesComputationForcedToCPU&&(e.computeBonesUsingShaders=!1),e.useBones&&e.computeBonesUsingShaders&&e.skeleton)){var i=e.skeleton;if(i.isUsingTextureForMatrices&&t.getUniformIndex("boneTextureWidth")>-1){var n=i.getTransformMatrixTexture();t.setTexture("boneSampler",n),t.setFloat("boneTextureWidth",4*(i.bones.length+1))}else{var r=i.getTransformMatrices(e);r&&t.setMatrices("mBones",r)}}},e.BindMorphTargetParameters=function(e,t){var i=e.morphTargetManager;e&&i&&t.setFloatArray("morphTargetInfluences",i.influences)},e.BindLogDepth=function(e,t,i){e.LOGARITHMICDEPTH&&t.setFloat("logarithmicDepthConstant",2/(Math.log(i.activeCamera.maxZ+1)/Math.LN2))},e.BindClipPlane=function(e,t){if(t.clipPlane){var i=t.clipPlane;e.setFloat4("vClipPlane",i.normal.x,i.normal.y,i.normal.z,i.d)}if(t.clipPlane2){i=t.clipPlane2;e.setFloat4("vClipPlane2",i.normal.x,i.normal.y,i.normal.z,i.d)}if(t.clipPlane3){i=t.clipPlane3;e.setFloat4("vClipPlane3",i.normal.x,i.normal.y,i.normal.z,i.d)}if(t.clipPlane4){i=t.clipPlane4;e.setFloat4("vClipPlane4",i.normal.x,i.normal.y,i.normal.z,i.d)}},e._tempFogColor=o.e.Black(),e}()},function(e,t,i){"use strict";var n=i(1),r=i(9),o=i(47),s=i(8),a=i(28),c=i(61),l=i(29),u=i(0),h=i(42),d=i(24),f=i(21),p=i(30),_=i(31),g=i(63),m=i(38),v=i(50),y=i(36),b=i(83),T=i(91),E=i(14),A=i(3),x=i(35),R=i(6),P=i(23),S=i(19),C=i(17),M=i(79),O=i(51),I=function(){function e(){this._singleClick=!1,this._doubleClick=!1,this._hasSwiped=!1,this._ignore=!1}return Object.defineProperty(e.prototype,"singleClick",{get:function(){return this._singleClick},set:function(e){this._singleClick=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"doubleClick",{get:function(){return this._doubleClick},set:function(e){this._doubleClick=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"hasSwiped",{get:function(){return this._hasSwiped},set:function(e){this._hasSwiped=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"ignore",{get:function(){return this._ignore},set:function(e){this._ignore=e},enumerable:!0,configurable:!0}),e}(),D=function(){function e(e){this._wheelEventName="",this._meshPickProceed=!1,this._currentPickResult=null,this._previousPickResult=null,this._totalPointersPressed=0,this._doubleClickOccured=!1,this._pointerX=0,this._pointerY=0,this._startingPointerPosition=new u.w(0,0),this._previousStartingPointerPosition=new u.w(0,0),this._startingPointerTime=0,this._previousStartingPointerTime=0,this._pointerCaptures={},this._scene=e}return Object.defineProperty(e.prototype,"meshUnderPointer",{get:function(){return this._pointerOverMesh},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"unTranslatedPointer",{get:function(){return new u.w(this._unTranslatedPointerX,this._unTranslatedPointerY)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"pointerX",{get:function(){return this._pointerX},set:function(e){this._pointerX=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"pointerY",{get:function(){return this._pointerY},set:function(e){this._pointerY=e},enumerable:!0,configurable:!0}),e.prototype._updatePointerPosition=function(e){var t=this._scene.getEngine().getRenderingCanvasClientRect();t&&(this._pointerX=e.clientX-t.left,this._pointerY=e.clientY-t.top,this._unTranslatedPointerX=this._pointerX,this._unTranslatedPointerY=this._pointerY)},e.prototype._processPointerMove=function(e,t){var i=this._scene,n=i.getEngine().getRenderingCanvas();if(n){n.tabIndex=1,n.style.cursor=i.defaultCursor;var r=!!(e&&e.hit&&e.pickedMesh);r?(i.setPointerOverMesh(e.pickedMesh),this._pointerOverMesh&&this._pointerOverMesh.actionManager&&this._pointerOverMesh.actionManager.hasPointerTriggers&&(this._pointerOverMesh.actionManager.hoverCursor?n.style.cursor=this._pointerOverMesh.actionManager.hoverCursor:n.style.cursor=i.hoverCursor)):i.setPointerOverMesh(null);for(var o=0,s=i._pointerMoveStage;o<s.length;o++){e=s[o].action(this._unTranslatedPointerX,this._unTranslatedPointerY,e,r,n)}if(e){var a=t.type===this._wheelEventName?C.a.POINTERWHEEL:C.a.POINTERMOVE;if(i.onPointerMove&&i.onPointerMove(t,e,a),i.onPointerObservable.hasObservers()){var c=new C.b(a,t,e);this._setRayOnPointerInfo(c),i.onPointerObservable.notifyObservers(c,a)}}}},e.prototype._setRayOnPointerInfo=function(e){var t=this._scene;e.pickInfo&&!e.pickInfo._pickingUnavailable&&(e.pickInfo.ray||(e.pickInfo.ray=t.createPickingRay(e.event.offsetX,e.event.offsetY,u.j.Identity(),t.activeCamera)))},e.prototype._checkPrePointerObservable=function(e,t,i){var n=this._scene,r=new C.d(i,t,this._unTranslatedPointerX,this._unTranslatedPointerY);return e&&(r.ray=e.ray),n.onPrePointerObservable.notifyObservers(r,i),!!r.skipOnPointerObservable},e.prototype.simulatePointerMove=function(e,t){var i=new PointerEvent("pointermove",t);this._checkPrePointerObservable(e,i,C.a.POINTERMOVE)||this._processPointerMove(e,i)},e.prototype.simulatePointerDown=function(e,t){var i=new PointerEvent("pointerdown",t);this._checkPrePointerObservable(e,i,C.a.POINTERDOWN)||this._processPointerDown(e,i)},e.prototype._processPointerDown=function(t,i){var n=this,r=this._scene;if(t&&t.hit&&t.pickedMesh){this._pickedDownMesh=t.pickedMesh;var o=t.pickedMesh.actionManager;if(o){if(o.hasPickTriggers)switch(o.processTrigger(A.a.ACTION_OnPickDownTrigger,y.a.CreateNew(t.pickedMesh,i)),i.button){case 0:o.processTrigger(A.a.ACTION_OnLeftPickTrigger,y.a.CreateNew(t.pickedMesh,i));break;case 1:o.processTrigger(A.a.ACTION_OnCenterPickTrigger,y.a.CreateNew(t.pickedMesh,i));break;case 2:o.processTrigger(A.a.ACTION_OnRightPickTrigger,y.a.CreateNew(t.pickedMesh,i))}o.hasSpecificTrigger(A.a.ACTION_OnLongPressTrigger)&&window.setTimeout(function(){var t=r.pick(n._unTranslatedPointerX,n._unTranslatedPointerY,function(e){return e.isPickable&&e.isVisible&&e.isReady()&&e.actionManager&&e.actionManager.hasSpecificTrigger(A.a.ACTION_OnLongPressTrigger)&&e==n._pickedDownMesh},!1,r.cameraToUseForPointers);t&&t.hit&&t.pickedMesh&&o&&0!==n._totalPointersPressed&&Date.now()-n._startingPointerTime>e.LongPressDelay&&!n._isPointerSwiping()&&(n._startingPointerTime=0,o.processTrigger(A.a.ACTION_OnLongPressTrigger,y.a.CreateNew(t.pickedMesh,i)))},e.LongPressDelay)}}else for(var s=0,a=r._pointerDownStage;s<a.length;s++){t=a[s].action(this._unTranslatedPointerX,this._unTranslatedPointerY,t,i)}if(t){var c=C.a.POINTERDOWN;if(r.onPointerDown&&r.onPointerDown(i,t,c),r.onPointerObservable.hasObservers()){var l=new C.b(c,i,t);this._setRayOnPointerInfo(l),r.onPointerObservable.notifyObservers(l,c)}}},e.prototype._isPointerSwiping=function(){return Math.abs(this._startingPointerPosition.x-this._pointerX)>e.DragMovementThreshold||Math.abs(this._startingPointerPosition.y-this._pointerY)>e.DragMovementThreshold},e.prototype.simulatePointerUp=function(e,t,i){var n=new PointerEvent("pointerup",t),r=new I;i?r.doubleClick=!0:r.singleClick=!0,this._checkPrePointerObservable(e,n,C.a.POINTERUP)||this._processPointerUp(e,n,r)},e.prototype._processPointerUp=function(e,t,i){var n=this._scene;if(e&&e&&e.pickedMesh){if(this._pickedUpMesh=e.pickedMesh,this._pickedDownMesh===this._pickedUpMesh&&(n.onPointerPick&&n.onPointerPick(t,e),i.singleClick&&!i.ignore&&n.onPointerObservable.hasObservers())){var r=C.a.POINTERPICK,o=new C.b(r,t,e);this._setRayOnPointerInfo(o),n.onPointerObservable.notifyObservers(o,r)}var s=e.pickedMesh._getActionManagerForTrigger();if(s&&!i.ignore){s.processTrigger(A.a.ACTION_OnPickUpTrigger,y.a.CreateNew(e.pickedMesh,t)),!i.hasSwiped&&i.singleClick&&s.processTrigger(A.a.ACTION_OnPickTrigger,y.a.CreateNew(e.pickedMesh,t));var a=e.pickedMesh._getActionManagerForTrigger(A.a.ACTION_OnDoublePickTrigger);i.doubleClick&&a&&a.processTrigger(A.a.ACTION_OnDoublePickTrigger,y.a.CreateNew(e.pickedMesh,t))}}else if(!i.ignore)for(var c=0,l=n._pointerUpStage;c<l.length;c++){e=l[c].action(this._unTranslatedPointerX,this._unTranslatedPointerY,e,t)}if(this._pickedDownMesh&&this._pickedDownMesh!==this._pickedUpMesh){var u=this._pickedDownMesh._getActionManagerForTrigger(A.a.ACTION_OnPickOutTrigger);u&&u.processTrigger(A.a.ACTION_OnPickOutTrigger,y.a.CreateNew(this._pickedDownMesh,t))}var h=0;if(n.onPointerObservable.hasObservers()){if(!i.ignore&&!i.hasSwiped&&(i.singleClick&&n.onPointerObservable.hasSpecificMask(C.a.POINTERTAP)?h=C.a.POINTERTAP:i.doubleClick&&n.onPointerObservable.hasSpecificMask(C.a.POINTERDOUBLETAP)&&(h=C.a.POINTERDOUBLETAP),h)){o=new C.b(h,t,e);this._setRayOnPointerInfo(o),n.onPointerObservable.notifyObservers(o,h)}if(!i.ignore){h=C.a.POINTERUP;o=new C.b(h,t,e);this._setRayOnPointerInfo(o),n.onPointerObservable.notifyObservers(o,h)}}n.onPointerUp&&!i.ignore&&n.onPointerUp(t,e,h)},e.prototype.isPointerCaptured=function(e){return void 0===e&&(e=0),this._pointerCaptures[e]},e.prototype.attachControl=function(t,i,n){var o=this;void 0===t&&(t=!0),void 0===i&&(i=!0),void 0===n&&(n=!0);var s=this._scene,a=s.getEngine().getRenderingCanvas();if(a){var c=s.getEngine();this._initActionManager=function(e,t){if(!o._meshPickProceed){var i=s.pick(o._unTranslatedPointerX,o._unTranslatedPointerY,s.pointerDownPredicate,!1,s.cameraToUseForPointers);o._currentPickResult=i,i&&(e=i.hit&&i.pickedMesh?i.pickedMesh._getActionManagerForTrigger():null),o._meshPickProceed=!0}return e},this._delayedSimpleClick=function(t,i,n){(Date.now()-o._previousStartingPointerTime>e.DoubleClickDelay&&!o._doubleClickOccured||t!==o._previousButtonPressed)&&(o._doubleClickOccured=!1,i.singleClick=!0,i.ignore=!1,n(i,o._currentPickResult))},this._initClickEvent=function(t,i,n,r){var s=new I;o._currentPickResult=null;var a=null,c=t.hasSpecificMask(C.a.POINTERPICK)||i.hasSpecificMask(C.a.POINTERPICK)||t.hasSpecificMask(C.a.POINTERTAP)||i.hasSpecificMask(C.a.POINTERTAP)||t.hasSpecificMask(C.a.POINTERDOUBLETAP)||i.hasSpecificMask(C.a.POINTERDOUBLETAP);!c&&M.a&&(a=o._initActionManager(a,s))&&(c=a.hasPickTriggers);var l=!1;if(c){var u=n.button;if(s.hasSwiped=o._isPointerSwiping(),!s.hasSwiped){var h=!e.ExclusiveDoubleClickMode;h||(h=!t.hasSpecificMask(C.a.POINTERDOUBLETAP)&&!i.hasSpecificMask(C.a.POINTERDOUBLETAP))&&!M.a.HasSpecificTrigger(A.a.ACTION_OnDoublePickTrigger)&&(a=o._initActionManager(a,s))&&(h=!a.hasSpecificTrigger(A.a.ACTION_OnDoublePickTrigger)),h?(Date.now()-o._previousStartingPointerTime>e.DoubleClickDelay||u!==o._previousButtonPressed)&&(s.singleClick=!0,r(s,o._currentPickResult),l=!0):(o._previousDelayedSimpleClickTimeout=o._delayedSimpleClickTimeout,o._delayedSimpleClickTimeout=window.setTimeout(o._delayedSimpleClick.bind(o,u,s,r),e.DoubleClickDelay));var d=t.hasSpecificMask(C.a.POINTERDOUBLETAP)||i.hasSpecificMask(C.a.POINTERDOUBLETAP);!d&&M.a.HasSpecificTrigger(A.a.ACTION_OnDoublePickTrigger)&&(a=o._initActionManager(a,s))&&(d=a.hasSpecificTrigger(A.a.ACTION_OnDoublePickTrigger)),d&&(u===o._previousButtonPressed&&Date.now()-o._previousStartingPointerTime<e.DoubleClickDelay&&!o._doubleClickOccured?(s.hasSwiped||o._isPointerSwiping()?(o._doubleClickOccured=!1,o._previousStartingPointerTime=o._startingPointerTime,o._previousStartingPointerPosition.x=o._startingPointerPosition.x,o._previousStartingPointerPosition.y=o._startingPointerPosition.y,o._previousButtonPressed=u,e.ExclusiveDoubleClickMode?(o._previousDelayedSimpleClickTimeout&&clearTimeout(o._previousDelayedSimpleClickTimeout),o._previousDelayedSimpleClickTimeout=o._delayedSimpleClickTimeout,r(s,o._previousPickResult)):r(s,o._currentPickResult)):(o._previousStartingPointerTime=0,o._doubleClickOccured=!0,s.doubleClick=!0,s.ignore=!1,e.ExclusiveDoubleClickMode&&o._previousDelayedSimpleClickTimeout&&clearTimeout(o._previousDelayedSimpleClickTimeout),o._previousDelayedSimpleClickTimeout=o._delayedSimpleClickTimeout,r(s,o._currentPickResult)),l=!0):(o._doubleClickOccured=!1,o._previousStartingPointerTime=o._startingPointerTime,o._previousStartingPointerPosition.x=o._startingPointerPosition.x,o._previousStartingPointerPosition.y=o._startingPointerPosition.y,o._previousButtonPressed=u))}}l||r(s,o._currentPickResult)},this._onPointerMove=function(e){if(o._updatePointerPosition(e),!o._checkPrePointerObservable(null,e,e.type===o._wheelEventName?C.a.POINTERWHEEL:C.a.POINTERMOVE)&&(s.cameraToUseForPointers||s.activeCamera)){s.pointerMovePredicate||(s.pointerMovePredicate=function(e){return e.isPickable&&e.isVisible&&e.isReady()&&e.isEnabled()&&(e.enablePointerMoveEvents||s.constantlyUpdateMeshUnderPointer||null!==e.actionManager&&void 0!==e.actionManager)&&(!s.cameraToUseForPointers||0!=(s.cameraToUseForPointers.layerMask&e.layerMask))});var t=s.pick(o._unTranslatedPointerX,o._unTranslatedPointerY,s.pointerMovePredicate,!1,s.cameraToUseForPointers);o._processPointerMove(t,e)}},this._onPointerDown=function(e){if(o._totalPointersPressed++,o._pickedDownMesh=null,o._meshPickProceed=!1,o._updatePointerPosition(e),s.preventDefaultOnPointerDown&&a&&(e.preventDefault(),a.focus()),o._startingPointerPosition.x=o._pointerX,o._startingPointerPosition.y=o._pointerY,o._startingPointerTime=Date.now(),!o._checkPrePointerObservable(null,e,C.a.POINTERDOWN)&&(s.cameraToUseForPointers||s.activeCamera)){o._pointerCaptures[e.pointerId]=!0,s.pointerDownPredicate||(s.pointerDownPredicate=function(e){return e.isPickable&&e.isVisible&&e.isReady()&&e.isEnabled()&&(!s.cameraToUseForPointers||0!=(s.cameraToUseForPointers.layerMask&e.layerMask))}),o._pickedDownMesh=null;var t=s.pick(o._unTranslatedPointerX,o._unTranslatedPointerY,s.pointerDownPredicate,!1,s.cameraToUseForPointers);o._processPointerDown(t,e)}},this._onPointerUp=function(e){0!==o._totalPointersPressed&&(o._totalPointersPressed--,o._pickedUpMesh=null,o._meshPickProceed=!1,o._updatePointerPosition(e),s.preventDefaultOnPointerUp&&a&&(e.preventDefault(),a.focus()),o._initClickEvent(s.onPrePointerObservable,s.onPointerObservable,e,function(t,i){if(s.onPrePointerObservable.hasObservers()&&!t.ignore){if(!t.hasSwiped){if(t.singleClick&&s.onPrePointerObservable.hasSpecificMask(C.a.POINTERTAP)&&o._checkPrePointerObservable(null,e,C.a.POINTERTAP))return;if(t.doubleClick&&s.onPrePointerObservable.hasSpecificMask(C.a.POINTERDOUBLETAP)&&o._checkPrePointerObservable(null,e,C.a.POINTERDOUBLETAP))return}if(o._checkPrePointerObservable(null,e,C.a.POINTERUP))return}o._pointerCaptures[e.pointerId]&&(o._pointerCaptures[e.pointerId]=!1,(s.cameraToUseForPointers||s.activeCamera)&&(s.pointerUpPredicate||(s.pointerUpPredicate=function(e){return e.isPickable&&e.isVisible&&e.isReady()&&e.isEnabled()&&(!s.cameraToUseForPointers||0!=(s.cameraToUseForPointers.layerMask&e.layerMask))}),!o._meshPickProceed&&(M.a&&M.a.HasTriggers||s.onPointerObservable.hasObservers())&&o._initActionManager(null,t),i||(i=o._currentPickResult),o._processPointerUp(i,e,t),o._previousPickResult=o._currentPickResult))}))},this._onKeyDown=function(e){var t=O.a.KEYDOWN;if(s.onPreKeyboardObservable.hasObservers()){var i=new O.c(t,e);if(s.onPreKeyboardObservable.notifyObservers(i,t),i.skipOnPointerObservable)return}if(s.onKeyboardObservable.hasObservers()){i=new O.b(t,e);s.onKeyboardObservable.notifyObservers(i,t)}s.actionManager&&s.actionManager.processTrigger(A.a.ACTION_OnKeyDownTrigger,y.a.CreateNewFromScene(s,e))},this._onKeyUp=function(e){var t=O.a.KEYUP;if(s.onPreKeyboardObservable.hasObservers()){var i=new O.c(t,e);if(s.onPreKeyboardObservable.notifyObservers(i,t),i.skipOnPointerObservable)return}if(s.onKeyboardObservable.hasObservers()){i=new O.b(t,e);s.onKeyboardObservable.notifyObservers(i,t)}s.actionManager&&s.actionManager.processTrigger(A.a.ACTION_OnKeyUpTrigger,y.a.CreateNewFromScene(s,e))},this._onCanvasFocusObserver=c.onCanvasFocusObservable.add(function(){a&&(a.addEventListener("keydown",o._onKeyDown,!1),a.addEventListener("keyup",o._onKeyUp,!1))}),this._onCanvasBlurObserver=c.onCanvasBlurObservable.add(function(){a&&(a.removeEventListener("keydown",o._onKeyDown),a.removeEventListener("keyup",o._onKeyUp))});var l=r.h.GetPointerPrefix();n&&(a.addEventListener(l+"move",this._onPointerMove,!1),this._wheelEventName="onwheel"in document.createElement("div")?"wheel":void 0!==document.onmousewheel?"mousewheel":"DOMMouseScroll",a.addEventListener(this._wheelEventName,this._onPointerMove,!1)),i&&a.addEventListener(l+"down",this._onPointerDown,!1),t&&window.addEventListener(l+"up",this._onPointerUp,!1)}},e.prototype.detachControl=function(){var e=r.h.GetPointerPrefix(),t=this._scene.getEngine().getRenderingCanvas(),i=this._scene.getEngine();t&&(t.removeEventListener(e+"move",this._onPointerMove),t.removeEventListener(e+"down",this._onPointerDown),window.removeEventListener(e+"up",this._onPointerUp),this._onCanvasBlurObserver&&i.onCanvasBlurObservable.remove(this._onCanvasBlurObserver),this._onCanvasFocusObserver&&i.onCanvasFocusObservable.remove(this._onCanvasFocusObserver),t.removeEventListener("keydown",this._onKeyDown),t.removeEventListener("keyup",this._onKeyUp),t.style.cursor=this._scene.defaultCursor)},e.prototype.setPointerOverMesh=function(e){var t;this._pointerOverMesh!==e&&(this._pointerOverMesh&&(t=this._pointerOverMesh._getActionManagerForTrigger(A.a.ACTION_OnPointerOutTrigger))&&t.processTrigger(A.a.ACTION_OnPointerOutTrigger,y.a.CreateNew(this._pointerOverMesh)),this._pointerOverMesh=e,this._pointerOverMesh&&(t=this._pointerOverMesh._getActionManagerForTrigger(A.a.ACTION_OnPointerOverTrigger))&&t.processTrigger(A.a.ACTION_OnPointerOverTrigger,y.a.CreateNew(this._pointerOverMesh)))},e.prototype.getPointerOverMesh=function(){return this._pointerOverMesh},e.DragMovementThreshold=10,e.LongPressDelay=500,e.DoubleClickDelay=300,e.ExclusiveDoubleClickMode=!1,e}();i.d(t,"a",function(){return L});var L=function(e){function t(i,n){var o=e.call(this)||this;return o._inputManager=new D(o),o.cameraToUseForPointers=null,o._isScene=!0,o.autoClear=!0,o.autoClearDepthAndStencil=!0,o.clearColor=new u.f(.2,.2,.3,1),o.ambientColor=new u.e(0,0,0),o._forceWireframe=!1,o._forcePointsCloud=!1,o.animationsEnabled=!0,o._animationPropertiesOverride=null,o.useConstantAnimationDeltaTime=!1,o.constantlyUpdateMeshUnderPointer=!1,o.hoverCursor="pointer",o.defaultCursor="",o.preventDefaultOnPointerDown=!0,o.preventDefaultOnPointerUp=!0,o.metadata=null,o.reservedDataStore=null,o.disableOfflineSupportExceptionRules=new Array,o.onDisposeObservable=new s.c,o._onDisposeObserver=null,o.onBeforeRenderObservable=new s.c,o._onBeforeRenderObserver=null,o.onAfterRenderObservable=new s.c,o._onAfterRenderObserver=null,o.onBeforeAnimationsObservable=new s.c,o.onAfterAnimationsObservable=new s.c,o.onBeforeDrawPhaseObservable=new s.c,o.onAfterDrawPhaseObservable=new s.c,o.onReadyObservable=new s.c,o.onBeforeCameraRenderObservable=new s.c,o._onBeforeCameraRenderObserver=null,o.onAfterCameraRenderObservable=new s.c,o._onAfterCameraRenderObserver=null,o.onBeforeActiveMeshesEvaluationObservable=new s.c,o.onAfterActiveMeshesEvaluationObservable=new s.c,o.onBeforeParticlesRenderingObservable=new s.c,o.onAfterParticlesRenderingObservable=new s.c,o.onDataLoadedObservable=new s.c,o.onNewCameraAddedObservable=new s.c,o.onCameraRemovedObservable=new s.c,o.onNewLightAddedObservable=new s.c,o.onLightRemovedObservable=new s.c,o.onNewGeometryAddedObservable=new s.c,o.onGeometryRemovedObservable=new s.c,o.onNewTransformNodeAddedObservable=new s.c,o.onTransformNodeRemovedObservable=new s.c,o.onNewMeshAddedObservable=new s.c,o.onMeshRemovedObservable=new s.c,o.onNewSkeletonAddedObservable=new s.c,o.onSkeletonRemovedObservable=new s.c,o.onNewMaterialAddedObservable=new s.c,o.onMaterialRemovedObservable=new s.c,o.onNewTextureAddedObservable=new s.c,o.onTextureRemovedObservable=new s.c,o.onBeforeRenderTargetsRenderObservable=new s.c,o.onAfterRenderTargetsRenderObservable=new s.c,o.onBeforeStepObservable=new s.c,o.onAfterStepObservable=new s.c,o.onActiveCameraChanged=new s.c,o.onBeforeRenderingGroupObservable=new s.c,o.onAfterRenderingGroupObservable=new s.c,o.onMeshImportedObservable=new s.c,o._registeredForLateAnimationBindings=new a.b(256),o.onPrePointerObservable=new s.c,o.onPointerObservable=new s.c,o.onPreKeyboardObservable=new s.c,o.onKeyboardObservable=new s.c,o._useRightHandedSystem=!1,o._timeAccumulator=0,o._currentStepId=0,o._currentInternalStep=0,o._fogEnabled=!0,o._fogMode=t.FOGMODE_NONE,o.fogColor=new u.e(.2,.2,.3),o.fogDensity=.1,o.fogStart=0,o.fogEnd=1e3,o._shadowsEnabled=!0,o._lightsEnabled=!0,o.activeCameras=new Array,o._texturesEnabled=!0,o.particlesEnabled=!0,o.spritesEnabled=!0,o._skeletonsEnabled=!0,o.lensFlaresEnabled=!0,o.collisionsEnabled=!0,o.gravity=new u.x(0,-9.807,0),o.postProcessesEnabled=!0,o.postProcesses=new Array,o.renderTargetsEnabled=!0,o.dumpNextRenderTargets=!1,o.customRenderTargets=new Array,o.importedMeshesFiles=new Array,o.probesEnabled=!0,o._meshesForIntersections=new a.b(256),o.proceduralTexturesEnabled=!0,o._totalVertices=new r.f,o._activeIndices=new r.f,o._activeParticles=new r.f,o._activeBones=new r.f,o._animationTime=0,o.animationTimeScale=1,o._renderId=0,o._frameId=0,o._executeWhenReadyTimeoutId=-1,o._intermediateRendering=!1,o._viewUpdateFlag=-1,o._projectionUpdateFlag=-1,o._toBeDisposed=new Array(256),o._activeRequests=new Array,o._pendingData=new Array,o._isDisposed=!1,o.dispatchAllSubMeshesOfActiveMeshes=!1,o._activeMeshes=new a.a(256),o._processedMaterials=new a.a(256),o._renderTargets=new a.b(256),o._activeParticleSystems=new a.a(256),o._activeSkeletons=new a.b(32),o._softwareSkinnedMeshes=new a.b(32),o._activeAnimatables=new Array,o._transformMatrix=u.j.Zero(),o.requireLightSorting=!1,o._components=[],o._serializableComponents=[],o._transientComponents=[],o._beforeCameraUpdateStage=E.b.Create(),o._beforeClearStage=E.b.Create(),o._gatherRenderTargetsStage=E.b.Create(),o._gatherActiveCameraRenderTargetsStage=E.b.Create(),o._isReadyForMeshStage=E.b.Create(),o._beforeEvaluateActiveMeshStage=E.b.Create(),o._evaluateSubMeshStage=E.b.Create(),o._activeMeshStage=E.b.Create(),o._cameraDrawRenderTargetStage=E.b.Create(),o._beforeCameraDrawStage=E.b.Create(),o._beforeRenderTargetDrawStage=E.b.Create(),o._beforeRenderingGroupDrawStage=E.b.Create(),o._beforeRenderingMeshStage=E.b.Create(),o._afterRenderingMeshStage=E.b.Create(),o._afterRenderingGroupDrawStage=E.b.Create(),o._afterCameraDrawStage=E.b.Create(),o._afterRenderTargetDrawStage=E.b.Create(),o._afterRenderStage=E.b.Create(),o._pointerMoveStage=E.b.Create(),o._pointerDownStage=E.b.Create(),o._pointerUpStage=E.b.Create(),o.geometriesByUniqueId=null,o._defaultMeshCandidates={data:[],length:0},o._defaultSubMeshCandidates={data:[],length:0},o._preventFreeActiveMeshesAndRenderingGroups=!1,o._activeMeshesFrozen=!1,o._allowPostProcessClearColor=!0,o.getDeterministicFrameTime=function(){return 1e3/60},o._blockMaterialDirtyMechanism=!1,o._engine=i||P.a.LastCreatedEngine,n&&n.virtual||(P.a._LastCreatedScene=o,o._engine.scenes.push(o)),o._uid=null,o._renderingManager=new T.b(o),b.a&&(o.postProcessManager=new b.a(o)),x.a.IsWindowObjectExist()&&o.attachControl(),o._createUbo(),_.a&&(o._imageProcessingConfiguration=new _.a),o.setDefaultCandidateProviders(),n&&!0===n.useGeometryUniqueIdsMap&&(o.geometriesByUniqueId={}),o.useMaterialMeshMap=n&&n.useGeometryUniqueIdsMap||!1,o.useClonedMeshhMap=n&&n.useClonedMeshhMap||!1,n&&n.virtual||o._engine.onNewSceneAddedObservable.notifyObservers(o),o}return n.d(t,e),t.DefaultMaterialFactory=function(e){throw S.a.WarnImport("StandardMaterial")},t.CollisionCoordinatorFactory=function(){throw S.a.WarnImport("DefaultCollisionCoordinator")},Object.defineProperty(t.prototype,"environmentTexture",{get:function(){return this._environmentTexture},set:function(e){this._environmentTexture!==e&&(this._environmentTexture=e,this.markAllMaterialsAsDirty(A.a.MATERIAL_TextureDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"imageProcessingConfiguration",{get:function(){return this._imageProcessingConfiguration},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"forceWireframe",{get:function(){return this._forceWireframe},set:function(e){this._forceWireframe!==e&&(this._forceWireframe=e,this.markAllMaterialsAsDirty(A.a.MATERIAL_MiscDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"forcePointsCloud",{get:function(){return this._forcePointsCloud},set:function(e){this._forcePointsCloud!==e&&(this._forcePointsCloud=e,this.markAllMaterialsAsDirty(A.a.MATERIAL_MiscDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"animationPropertiesOverride",{get:function(){return this._animationPropertiesOverride},set:function(e){this._animationPropertiesOverride=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"onDispose",{set:function(e){this._onDisposeObserver&&this.onDisposeObservable.remove(this._onDisposeObserver),this._onDisposeObserver=this.onDisposeObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"beforeRender",{set:function(e){this._onBeforeRenderObserver&&this.onBeforeRenderObservable.remove(this._onBeforeRenderObserver),e&&(this._onBeforeRenderObserver=this.onBeforeRenderObservable.add(e))},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"afterRender",{set:function(e){this._onAfterRenderObserver&&this.onAfterRenderObservable.remove(this._onAfterRenderObserver),e&&(this._onAfterRenderObserver=this.onAfterRenderObservable.add(e))},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"beforeCameraRender",{set:function(e){this._onBeforeCameraRenderObserver&&this.onBeforeCameraRenderObservable.remove(this._onBeforeCameraRenderObserver),this._onBeforeCameraRenderObserver=this.onBeforeCameraRenderObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"afterCameraRender",{set:function(e){this._onAfterCameraRenderObserver&&this.onAfterCameraRenderObservable.remove(this._onAfterCameraRenderObserver),this._onAfterCameraRenderObserver=this.onAfterCameraRenderObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"unTranslatedPointer",{get:function(){return this._inputManager.unTranslatedPointer},enumerable:!0,configurable:!0}),Object.defineProperty(t,"DragMovementThreshold",{get:function(){return D.DragMovementThreshold},set:function(e){D.DragMovementThreshold=e},enumerable:!0,configurable:!0}),Object.defineProperty(t,"LongPressDelay",{get:function(){return D.LongPressDelay},set:function(e){D.LongPressDelay=e},enumerable:!0,configurable:!0}),Object.defineProperty(t,"DoubleClickDelay",{get:function(){return D.DoubleClickDelay},set:function(e){D.DoubleClickDelay=e},enumerable:!0,configurable:!0}),Object.defineProperty(t,"ExclusiveDoubleClickMode",{get:function(){return D.ExclusiveDoubleClickMode},set:function(e){D.ExclusiveDoubleClickMode=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"useRightHandedSystem",{get:function(){return this._useRightHandedSystem},set:function(e){this._useRightHandedSystem!==e&&(this._useRightHandedSystem=e,this.markAllMaterialsAsDirty(A.a.MATERIAL_MiscDirtyFlag))},enumerable:!0,configurable:!0}),t.prototype.setStepId=function(e){this._currentStepId=e},t.prototype.getStepId=function(){return this._currentStepId},t.prototype.getInternalStep=function(){return this._currentInternalStep},Object.defineProperty(t.prototype,"fogEnabled",{get:function(){return this._fogEnabled},set:function(e){this._fogEnabled!==e&&(this._fogEnabled=e,this.markAllMaterialsAsDirty(A.a.MATERIAL_MiscDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"fogMode",{get:function(){return this._fogMode},set:function(e){this._fogMode!==e&&(this._fogMode=e,this.markAllMaterialsAsDirty(A.a.MATERIAL_MiscDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"shadowsEnabled",{get:function(){return this._shadowsEnabled},set:function(e){this._shadowsEnabled!==e&&(this._shadowsEnabled=e,this.markAllMaterialsAsDirty(A.a.MATERIAL_LightDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"lightsEnabled",{get:function(){return this._lightsEnabled},set:function(e){this._lightsEnabled!==e&&(this._lightsEnabled=e,this.markAllMaterialsAsDirty(A.a.MATERIAL_LightDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"activeCamera",{get:function(){return this._activeCamera},set:function(e){e!==this._activeCamera&&(this._activeCamera=e,this.onActiveCameraChanged.notifyObservers(this))},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"defaultMaterial",{get:function(){return this._defaultMaterial||(this._defaultMaterial=t.DefaultMaterialFactory(this)),this._defaultMaterial},set:function(e){this._defaultMaterial=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"texturesEnabled",{get:function(){return this._texturesEnabled},set:function(e){this._texturesEnabled!==e&&(this._texturesEnabled=e,this.markAllMaterialsAsDirty(A.a.MATERIAL_TextureDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"skeletonsEnabled",{get:function(){return this._skeletonsEnabled},set:function(e){this._skeletonsEnabled!==e&&(this._skeletonsEnabled=e,this.markAllMaterialsAsDirty(A.a.MATERIAL_AttributesDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"collisionCoordinator",{get:function(){return this._collisionCoordinator||(this._collisionCoordinator=t.CollisionCoordinatorFactory(),this._collisionCoordinator.init(this)),this._collisionCoordinator},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"frustumPlanes",{get:function(){return this._frustumPlanes},enumerable:!0,configurable:!0}),t.prototype._registerTransientComponents=function(){if(this._transientComponents.length>0){for(var e=0,t=this._transientComponents;e<t.length;e++){t[e].register()}this._transientComponents=[]}},t.prototype._addComponent=function(e){this._components.push(e),this._transientComponents.push(e);var t=e;t.addFromContainer&&this._serializableComponents.push(t)},t.prototype._getComponent=function(e){for(var t=0,i=this._components;t<i.length;t++){var n=i[t];if(n.name===e)return n}return null},t.prototype.getClassName=function(){return"Scene"},t.prototype._getDefaultMeshCandidates=function(){return this._defaultMeshCandidates.data=this.meshes,this._defaultMeshCandidates.length=this.meshes.length,this._defaultMeshCandidates},t.prototype._getDefaultSubMeshCandidates=function(e){return this._defaultSubMeshCandidates.data=e.subMeshes,this._defaultSubMeshCandidates.length=e.subMeshes.length,this._defaultSubMeshCandidates},t.prototype.setDefaultCandidateProviders=function(){this.getActiveMeshCandidates=this._getDefaultMeshCandidates.bind(this),this.getActiveSubMeshCandidates=this._getDefaultSubMeshCandidates.bind(this),this.getIntersectingSubMeshCandidates=this._getDefaultSubMeshCandidates.bind(this),this.getCollidingSubMeshCandidates=this._getDefaultSubMeshCandidates.bind(this)},Object.defineProperty(t.prototype,"meshUnderPointer",{get:function(){return this._inputManager.meshUnderPointer},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"pointerX",{get:function(){return this._inputManager.pointerX},set:function(e){this._inputManager.pointerX=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"pointerY",{get:function(){return this._inputManager.pointerY},set:function(e){this._inputManager.pointerY=e},enumerable:!0,configurable:!0}),t.prototype.getCachedMaterial=function(){return this._cachedMaterial},t.prototype.getCachedEffect=function(){return this._cachedEffect},t.prototype.getCachedVisibility=function(){return this._cachedVisibility},t.prototype.isCachedMaterialInvalid=function(e,t,i){return void 0===i&&(i=1),this._cachedEffect!==t||this._cachedMaterial!==e||this._cachedVisibility!==i},t.prototype.getEngine=function(){return this._engine},t.prototype.getTotalVertices=function(){return this._totalVertices.current},Object.defineProperty(t.prototype,"totalVerticesPerfCounter",{get:function(){return this._totalVertices},enumerable:!0,configurable:!0}),t.prototype.getActiveIndices=function(){return this._activeIndices.current},Object.defineProperty(t.prototype,"totalActiveIndicesPerfCounter",{get:function(){return this._activeIndices},enumerable:!0,configurable:!0}),t.prototype.getActiveParticles=function(){return this._activeParticles.current},Object.defineProperty(t.prototype,"activeParticlesPerfCounter",{get:function(){return this._activeParticles},enumerable:!0,configurable:!0}),t.prototype.getActiveBones=function(){return this._activeBones.current},Object.defineProperty(t.prototype,"activeBonesPerfCounter",{get:function(){return this._activeBones},enumerable:!0,configurable:!0}),t.prototype.getActiveMeshes=function(){return this._activeMeshes},t.prototype.getAnimationRatio=function(){return void 0!==this._animationRatio?this._animationRatio:1},t.prototype.getRenderId=function(){return this._renderId},t.prototype.getFrameId=function(){return this._frameId},t.prototype.incrementRenderId=function(){this._renderId++},t.prototype._createUbo=function(){this._sceneUbo=new g.a(this._engine,void 0,!0),this._sceneUbo.addUniform("viewProjection",16),this._sceneUbo.addUniform("view",16)},t.prototype.simulatePointerMove=function(e,t){return this._inputManager.simulatePointerMove(e,t),this},t.prototype.simulatePointerDown=function(e,t){return this._inputManager.simulatePointerDown(e,t),this},t.prototype.simulatePointerUp=function(e,t,i){return this._inputManager.simulatePointerUp(e,t,i),this},t.prototype.isPointerCaptured=function(e){return void 0===e&&(e=0),this._inputManager.isPointerCaptured(e)},t.prototype.attachControl=function(e,t,i){void 0===e&&(e=!0),void 0===t&&(t=!0),void 0===i&&(i=!0),this._inputManager.attachControl(e,t,i)},t.prototype.detachControl=function(){this._inputManager.detachControl()},t.prototype.isReady=function(){if(this._isDisposed)return!1;var e,t=this.getEngine();if(!t.areAllEffectsReady())return!1;if(this._pendingData.length>0)return!1;for(e=0;e<this.meshes.length;e++){var i=this.meshes[e];if(i.isEnabled()&&(i.subMeshes&&0!==i.subMeshes.length)){if(!i.isReady(!0))return!1;for(var n="InstancedMesh"===i.getClassName()||"InstancedLinesMesh"===i.getClassName()||t.getCaps().instancedArrays&&i.instances.length>0,r=0,o=this._isReadyForMeshStage;r<o.length;r++){if(!o[r].action(i,n))return!1}}}for(e=0;e<this.geometries.length;e++){if(this.geometries[e].delayLoadState===A.a.DELAYLOADSTATE_LOADING)return!1}if(this.activeCameras&&this.activeCameras.length>0)for(var s=0,a=this.activeCameras;s<a.length;s++){if(!a[s].isReady(!0))return!1}else if(this.activeCamera&&!this.activeCamera.isReady(!0))return!1;for(var c=0,l=this.particleSystems;c<l.length;c++){if(!l[c].isReady())return!1}return!0},t.prototype.resetCachedMaterial=function(){this._cachedMaterial=null,this._cachedEffect=null,this._cachedVisibility=null},t.prototype.registerBeforeRender=function(e){this.onBeforeRenderObservable.add(e)},t.prototype.unregisterBeforeRender=function(e){this.onBeforeRenderObservable.removeCallback(e)},t.prototype.registerAfterRender=function(e){this.onAfterRenderObservable.add(e)},t.prototype.unregisterAfterRender=function(e){this.onAfterRenderObservable.removeCallback(e)},t.prototype._executeOnceBeforeRender=function(e){var t=this,i=function(){e(),setTimeout(function(){t.unregisterBeforeRender(i)})};this.registerBeforeRender(i)},t.prototype.executeOnceBeforeRender=function(e,t){var i=this;void 0!==t?setTimeout(function(){i._executeOnceBeforeRender(e)},t):this._executeOnceBeforeRender(e)},t.prototype._addPendingData=function(e){this._pendingData.push(e)},t.prototype._removePendingData=function(e){var t=this.isLoading,i=this._pendingData.indexOf(e);-1!==i&&this._pendingData.splice(i,1),t&&!this.isLoading&&this.onDataLoadedObservable.notifyObservers(this)},t.prototype.getWaitingItemsCount=function(){return this._pendingData.length},Object.defineProperty(t.prototype,"isLoading",{get:function(){return this._pendingData.length>0},enumerable:!0,configurable:!0}),t.prototype.executeWhenReady=function(e){var t=this;this.onReadyObservable.add(e),-1===this._executeWhenReadyTimeoutId&&(this._executeWhenReadyTimeoutId=setTimeout(function(){t._checkIsReady()},150))},t.prototype.whenReadyAsync=function(){var e=this;return new Promise(function(t){e.executeWhenReady(function(){t()})})},t.prototype._checkIsReady=function(){var e=this;if(this._registerTransientComponents(),this.isReady())return this.onReadyObservable.notifyObservers(this),this.onReadyObservable.clear(),void(this._executeWhenReadyTimeoutId=-1);this._executeWhenReadyTimeoutId=setTimeout(function(){e._checkIsReady()},150)},Object.defineProperty(t.prototype,"animatables",{get:function(){return this._activeAnimatables},enumerable:!0,configurable:!0}),t.prototype.resetLastAnimationTimeFrame=function(){this._animationTimeLast=o.a.Now},t.prototype.getViewMatrix=function(){return this._viewMatrix},t.prototype.getProjectionMatrix=function(){return this._projectionMatrix},t.prototype.getTransformMatrix=function(){return this._transformMatrix},t.prototype.setTransformMatrix=function(e,t,i,n){this._viewUpdateFlag===e.updateFlag&&this._projectionUpdateFlag===t.updateFlag||(this._viewUpdateFlag=e.updateFlag,this._projectionUpdateFlag=t.updateFlag,this._viewMatrix=e,this._projectionMatrix=t,this._viewMatrix.multiplyToRef(this._projectionMatrix,this._transformMatrix),this._frustumPlanes?u.i.GetPlanesToRef(this._transformMatrix,this._frustumPlanes):this._frustumPlanes=u.i.GetPlanes(this._transformMatrix),this._multiviewSceneUbo&&this._multiviewSceneUbo.useUbo?this._updateMultiviewUbo(i,n):this._sceneUbo.useUbo&&(this._sceneUbo.updateMatrix("viewProjection",this._transformMatrix),this._sceneUbo.updateMatrix("view",this._viewMatrix),this._sceneUbo.update()))},t.prototype.getSceneUniformBuffer=function(){return this._multiviewSceneUbo?this._multiviewSceneUbo:this._sceneUbo},t.prototype.getUniqueId=function(){var e=t._uniqueIdCounter;return t._uniqueIdCounter++,e},t.prototype.addMesh=function(e,t){var i=this;void 0===t&&(t=!1),this.meshes.push(e),e._resyncLightSources(),this.onNewMeshAddedObservable.notifyObservers(e),t&&e.getChildMeshes().forEach(function(e){i.addMesh(e)})},t.prototype.removeMesh=function(e,t){var i=this;void 0===t&&(t=!1);var n=this.meshes.indexOf(e);return-1!==n&&(this.meshes[n]=this.meshes[this.meshes.length-1],this.meshes.pop()),this.onMeshRemovedObservable.notifyObservers(e),t&&e.getChildMeshes().forEach(function(e){i.removeMesh(e)}),n},t.prototype.addTransformNode=function(e){e._indexInSceneTransformNodesArray=this.transformNodes.length,this.transformNodes.push(e),this.onNewTransformNodeAddedObservable.notifyObservers(e)},t.prototype.removeTransformNode=function(e){var t=e._indexInSceneTransformNodesArray;if(-1!==t){if(t!==this.transformNodes.length-1){var i=this.transformNodes[this.transformNodes.length-1];this.transformNodes[t]=i,i._indexInSceneTransformNodesArray=t}e._indexInSceneTransformNodesArray=-1,this.transformNodes.pop()}return this.onTransformNodeRemovedObservable.notifyObservers(e),t},t.prototype.removeSkeleton=function(e){var t=this.skeletons.indexOf(e);return-1!==t&&(this.skeletons.splice(t,1),this.onSkeletonRemovedObservable.notifyObservers(e)),t},t.prototype.removeMorphTargetManager=function(e){var t=this.morphTargetManagers.indexOf(e);return-1!==t&&this.morphTargetManagers.splice(t,1),t},t.prototype.removeLight=function(e){var t=this.lights.indexOf(e);if(-1!==t){for(var i=0,n=this.meshes;i<n.length;i++){n[i]._removeLightSource(e)}this.lights.splice(t,1),this.sortLightsByPriority()}return this.onLightRemovedObservable.notifyObservers(e),t},t.prototype.removeCamera=function(e){var t=this.cameras.indexOf(e);-1!==t&&this.cameras.splice(t,1);var i=this.activeCameras.indexOf(e);return-1!==i&&this.activeCameras.splice(i,1),this.activeCamera===e&&(this.cameras.length>0?this.activeCamera=this.cameras[0]:this.activeCamera=null),this.onCameraRemovedObservable.notifyObservers(e),t},t.prototype.removeParticleSystem=function(e){var t=this.particleSystems.indexOf(e);return-1!==t&&this.particleSystems.splice(t,1),t},t.prototype.removeAnimation=function(e){var t=this.animations.indexOf(e);return-1!==t&&this.animations.splice(t,1),t},t.prototype.stopAnimation=function(e,t,i){},t.prototype.removeAnimationGroup=function(e){var t=this.animationGroups.indexOf(e);return-1!==t&&this.animationGroups.splice(t,1),t},t.prototype.removeMultiMaterial=function(e){var t=this.multiMaterials.indexOf(e);return-1!==t&&this.multiMaterials.splice(t,1),t},t.prototype.removeMaterial=function(e){var t=e._indexInSceneMaterialArray;if(-1!==t&&t<this.materials.length){if(t!==this.materials.length-1){var i=this.materials[this.materials.length-1];this.materials[t]=i,i._indexInSceneMaterialArray=t}e._indexInSceneMaterialArray=-1,this.materials.pop()}return this.onMaterialRemovedObservable.notifyObservers(e),t},t.prototype.removeActionManager=function(e){var t=this.actionManagers.indexOf(e);return-1!==t&&this.actionManagers.splice(t,1),t},t.prototype.removeTexture=function(e){var t=this.textures.indexOf(e);return-1!==t&&this.textures.splice(t,1),this.onTextureRemovedObservable.notifyObservers(e),t},t.prototype.addLight=function(e){this.lights.push(e),this.sortLightsByPriority();for(var t=0,i=this.meshes;t<i.length;t++){var n=i[t];-1===n.lightSources.indexOf(e)&&(n.lightSources.push(e),n._resyncLightSources())}this.onNewLightAddedObservable.notifyObservers(e)},t.prototype.sortLightsByPriority=function(){this.requireLightSorting&&this.lights.sort(m.a.CompareLightsPriority)},t.prototype.addCamera=function(e){this.cameras.push(e),this.onNewCameraAddedObservable.notifyObservers(e)},t.prototype.addSkeleton=function(e){this.skeletons.push(e),this.onNewSkeletonAddedObservable.notifyObservers(e)},t.prototype.addParticleSystem=function(e){this.particleSystems.push(e)},t.prototype.addAnimation=function(e){this.animations.push(e)},t.prototype.addAnimationGroup=function(e){this.animationGroups.push(e)},t.prototype.addMultiMaterial=function(e){this.multiMaterials.push(e)},t.prototype.addMaterial=function(e){e._indexInSceneMaterialArray=this.materials.length,this.materials.push(e),this.onNewMaterialAddedObservable.notifyObservers(e)},t.prototype.addMorphTargetManager=function(e){this.morphTargetManagers.push(e)},t.prototype.addGeometry=function(e){this.geometriesByUniqueId&&(this.geometriesByUniqueId[e.uniqueId]=this.geometries.length),this.geometries.push(e)},t.prototype.addActionManager=function(e){this.actionManagers.push(e)},t.prototype.addTexture=function(e){this.textures.push(e),this.onNewTextureAddedObservable.notifyObservers(e)},t.prototype.switchActiveCamera=function(e,t){void 0===t&&(t=!0);var i=this._engine.getRenderingCanvas();i&&(this.activeCamera&&this.activeCamera.detachControl(i),this.activeCamera=e,t&&e.attachControl(i))},t.prototype.setActiveCameraByID=function(e){var t=this.getCameraByID(e);return t?(this.activeCamera=t,t):null},t.prototype.setActiveCameraByName=function(e){var t=this.getCameraByName(e);return t?(this.activeCamera=t,t):null},t.prototype.getAnimationGroupByName=function(e){for(var t=0;t<this.animationGroups.length;t++)if(this.animationGroups[t].name===e)return this.animationGroups[t];return null},t.prototype.getMaterialByUniqueID=function(e){for(var t=0;t<this.materials.length;t++)if(this.materials[t].uniqueId===e)return this.materials[t];return null},t.prototype.getMaterialByID=function(e){for(var t=0;t<this.materials.length;t++)if(this.materials[t].id===e)return this.materials[t];return null},t.prototype.getMaterialByName=function(e){for(var t=0;t<this.materials.length;t++)if(this.materials[t].name===e)return this.materials[t];return null},t.prototype.getCameraByID=function(e){for(var t=0;t<this.cameras.length;t++)if(this.cameras[t].id===e)return this.cameras[t];return null},t.prototype.getCameraByUniqueID=function(e){for(var t=0;t<this.cameras.length;t++)if(this.cameras[t].uniqueId===e)return this.cameras[t];return null},t.prototype.getCameraByName=function(e){for(var t=0;t<this.cameras.length;t++)if(this.cameras[t].name===e)return this.cameras[t];return null},t.prototype.getBoneByID=function(e){for(var t=0;t<this.skeletons.length;t++)for(var i=this.skeletons[t],n=0;n<i.bones.length;n++)if(i.bones[n].id===e)return i.bones[n];return null},t.prototype.getBoneByName=function(e){for(var t=0;t<this.skeletons.length;t++)for(var i=this.skeletons[t],n=0;n<i.bones.length;n++)if(i.bones[n].name===e)return i.bones[n];return null},t.prototype.getLightByName=function(e){for(var t=0;t<this.lights.length;t++)if(this.lights[t].name===e)return this.lights[t];return null},t.prototype.getLightByID=function(e){for(var t=0;t<this.lights.length;t++)if(this.lights[t].id===e)return this.lights[t];return null},t.prototype.getLightByUniqueID=function(e){for(var t=0;t<this.lights.length;t++)if(this.lights[t].uniqueId===e)return this.lights[t];return null},t.prototype.getParticleSystemByID=function(e){for(var t=0;t<this.particleSystems.length;t++)if(this.particleSystems[t].id===e)return this.particleSystems[t];return null},t.prototype.getGeometryByID=function(e){for(var t=0;t<this.geometries.length;t++)if(this.geometries[t].id===e)return this.geometries[t];return null},t.prototype._getGeometryByUniqueID=function(e){if(this.geometriesByUniqueId){var t=this.geometriesByUniqueId[e];if(void 0!==t)return this.geometries[t]}else for(var i=0;i<this.geometries.length;i++)if(this.geometries[i].uniqueId===e)return this.geometries[i];return null},t.prototype.pushGeometry=function(e,t){return!(!t&&this._getGeometryByUniqueID(e.uniqueId))&&(this.addGeometry(e),this.onNewGeometryAddedObservable.notifyObservers(e),!0)},t.prototype.removeGeometry=function(e){var t;if(this.geometriesByUniqueId){if(void 0===(t=this.geometriesByUniqueId[e.uniqueId]))return!1}else if((t=this.geometries.indexOf(e))<0)return!1;if(t!==this.geometries.length-1){var i=this.geometries[this.geometries.length-1];this.geometries[t]=i,this.geometriesByUniqueId&&(this.geometriesByUniqueId[i.uniqueId]=t,this.geometriesByUniqueId[e.uniqueId]=void 0)}return this.geometries.pop(),this.onGeometryRemovedObservable.notifyObservers(e),!0},t.prototype.getGeometries=function(){return this.geometries},t.prototype.getMeshByID=function(e){for(var t=0;t<this.meshes.length;t++)if(this.meshes[t].id===e)return this.meshes[t];return null},t.prototype.getMeshesByID=function(e){return this.meshes.filter(function(t){return t.id===e})},t.prototype.getTransformNodeByID=function(e){for(var t=0;t<this.transformNodes.length;t++)if(this.transformNodes[t].id===e)return this.transformNodes[t];return null},t.prototype.getTransformNodeByUniqueID=function(e){for(var t=0;t<this.transformNodes.length;t++)if(this.transformNodes[t].uniqueId===e)return this.transformNodes[t];return null},t.prototype.getTransformNodesByID=function(e){return this.transformNodes.filter(function(t){return t.id===e})},t.prototype.getMeshByUniqueID=function(e){for(var t=0;t<this.meshes.length;t++)if(this.meshes[t].uniqueId===e)return this.meshes[t];return null},t.prototype.getLastMeshByID=function(e){for(var t=this.meshes.length-1;t>=0;t--)if(this.meshes[t].id===e)return this.meshes[t];return null},t.prototype.getLastEntryByID=function(e){var t;for(t=this.meshes.length-1;t>=0;t--)if(this.meshes[t].id===e)return this.meshes[t];for(t=this.transformNodes.length-1;t>=0;t--)if(this.transformNodes[t].id===e)return this.transformNodes[t];for(t=this.cameras.length-1;t>=0;t--)if(this.cameras[t].id===e)return this.cameras[t];for(t=this.lights.length-1;t>=0;t--)if(this.lights[t].id===e)return this.lights[t];return null},t.prototype.getNodeByID=function(e){var t=this.getMeshByID(e);if(t)return t;var i=this.getTransformNodeByID(e);if(i)return i;var n=this.getLightByID(e);if(n)return n;var r=this.getCameraByID(e);if(r)return r;var o=this.getBoneByID(e);return o||null},t.prototype.getNodeByName=function(e){var t=this.getMeshByName(e);if(t)return t;var i=this.getTransformNodeByName(e);if(i)return i;var n=this.getLightByName(e);if(n)return n;var r=this.getCameraByName(e);if(r)return r;var o=this.getBoneByName(e);return o||null},t.prototype.getMeshByName=function(e){for(var t=0;t<this.meshes.length;t++)if(this.meshes[t].name===e)return this.meshes[t];return null},t.prototype.getTransformNodeByName=function(e){for(var t=0;t<this.transformNodes.length;t++)if(this.transformNodes[t].name===e)return this.transformNodes[t];return null},t.prototype.getLastSkeletonByID=function(e){for(var t=this.skeletons.length-1;t>=0;t--)if(this.skeletons[t].id===e)return this.skeletons[t];return null},t.prototype.getSkeletonByUniqueId=function(e){for(var t=0;t<this.skeletons.length;t++)if(this.skeletons[t].uniqueId===e)return this.skeletons[t];return null},t.prototype.getSkeletonById=function(e){for(var t=0;t<this.skeletons.length;t++)if(this.skeletons[t].id===e)return this.skeletons[t];return null},t.prototype.getSkeletonByName=function(e){for(var t=0;t<this.skeletons.length;t++)if(this.skeletons[t].name===e)return this.skeletons[t];return null},t.prototype.getMorphTargetManagerById=function(e){for(var t=0;t<this.morphTargetManagers.length;t++)if(this.morphTargetManagers[t].uniqueId===e)return this.morphTargetManagers[t];return null},t.prototype.getMorphTargetById=function(e){for(var t=0;t<this.morphTargetManagers.length;++t)for(var i=this.morphTargetManagers[t],n=0;n<i.numTargets;++n){var r=i.getTarget(n);if(r.id===e)return r}return null},t.prototype.isActiveMesh=function(e){return-1!==this._activeMeshes.indexOf(e)},Object.defineProperty(t.prototype,"uid",{get:function(){return this._uid||(this._uid=r.h.RandomId()),this._uid},enumerable:!0,configurable:!0}),t.prototype.addExternalData=function(e,t){return this._externalData||(this._externalData=new c.a),this._externalData.add(e,t)},t.prototype.getExternalData=function(e){return this._externalData?this._externalData.get(e):null},t.prototype.getOrAddExternalDataWithFactory=function(e,t){return this._externalData||(this._externalData=new c.a),this._externalData.getOrAddWithFactory(e,t)},t.prototype.removeExternalData=function(e){return this._externalData.remove(e)},t.prototype._evaluateSubMesh=function(e,t,i){if(i.isAnInstance||this.dispatchAllSubMeshesOfActiveMeshes||t.alwaysSelectAsActiveMesh||1===t.subMeshes.length||e.isInFrustum(this._frustumPlanes)){for(var n=0,r=this._evaluateSubMeshStage;n<r.length;n++){r[n].action(t,e)}var o=e.getMaterial();null!=o&&(o.hasRenderTargetTextures&&null!=o.getRenderTargetTextures&&-1===this._processedMaterials.indexOf(o)&&(this._processedMaterials.push(o),this._renderTargets.concatWithNoDuplicate(o.getRenderTargetTextures())),this._activeIndices.addCount(e.indexCount,!1),this._renderingManager.dispatch(e,t,o))}},t.prototype.freeProcessedMaterials=function(){this._processedMaterials.dispose()},Object.defineProperty(t.prototype,"blockfreeActiveMeshesAndRenderingGroups",{get:function(){return this._preventFreeActiveMeshesAndRenderingGroups},set:function(e){this._preventFreeActiveMeshesAndRenderingGroups!==e&&(e&&(this.freeActiveMeshes(),this.freeRenderingGroups()),this._preventFreeActiveMeshesAndRenderingGroups=e)},enumerable:!0,configurable:!0}),t.prototype.freeActiveMeshes=function(){if(!this.blockfreeActiveMeshesAndRenderingGroups&&(this._activeMeshes.dispose(),this.activeCamera&&this.activeCamera._activeMeshes&&this.activeCamera._activeMeshes.dispose(),this.activeCameras))for(var e=0;e<this.activeCameras.length;e++){var t=this.activeCameras[e];t&&t._activeMeshes&&t._activeMeshes.dispose()}},t.prototype.freeRenderingGroups=function(){if(!this.blockfreeActiveMeshesAndRenderingGroups&&(this._renderingManager&&this._renderingManager.freeRenderingGroups(),this.textures))for(var e=0;e<this.textures.length;e++){var t=this.textures[e];t&&t.renderList&&t.freeRenderingGroups()}},t.prototype._isInIntermediateRendering=function(){return this._intermediateRendering},t.prototype.freezeActiveMeshes=function(){if(!this.activeCamera)return this;this._frustumPlanes||this.setTransformMatrix(this.activeCamera.getViewMatrix(),this.activeCamera.getProjectionMatrix()),this._evaluateActiveMeshes(),this._activeMeshesFrozen=!0;for(var e=0;e<this._activeMeshes.length;e++)this._activeMeshes.data[e]._freeze();return this},t.prototype.unfreezeActiveMeshes=function(){for(var e=0;e<this._activeMeshes.length;e++)this._activeMeshes.data[e]._unFreeze();return this._activeMeshesFrozen=!1,this},t.prototype._evaluateActiveMeshes=function(){if(this._activeMeshesFrozen&&this._activeMeshes.length)for(var e=this._activeMeshes.length,t=0;t<e;t++){(s=this._activeMeshes.data[t]).computeWorldMatrix()}else if(this.activeCamera){this.onBeforeActiveMeshesEvaluationObservable.notifyObservers(this),this.activeCamera._activeMeshes.reset(),this._activeMeshes.reset(),this._renderingManager.reset(),this._processedMaterials.reset(),this._activeParticleSystems.reset(),this._activeSkeletons.reset(),this._softwareSkinnedMeshes.reset();for(var i=0,n=this._beforeEvaluateActiveMeshStage;i<n.length;i++){n[i].action()}var r=this.getActiveMeshCandidates(),o=r.length;for(t=0;t<o;t++){var s;if(!(s=r.data[t]).isBlocked&&(this._totalVertices.addCount(s.getTotalVertices(),!1),s.isReady()&&s.isEnabled()&&0!==s.scaling.lengthSquared())){s.computeWorldMatrix(),s.actionManager&&s.actionManager.hasSpecificTriggers2(A.a.ACTION_OnIntersectionEnterTrigger,A.a.ACTION_OnIntersectionExitTrigger)&&this._meshesForIntersections.pushNoDuplicate(s);var a=this.customLODSelector?this.customLODSelector(s,this.activeCamera):s.getLOD(this.activeCamera);null!=a&&(a!==s&&a.billboardMode!==h.a.BILLBOARDMODE_NONE&&a.computeWorldMatrix(),s._preActivate(),s.isVisible&&s.visibility>0&&0!=(s.layerMask&this.activeCamera.layerMask)&&(s.alwaysSelectAsActiveMesh||s.isInFrustum(this._frustumPlanes))&&(this._activeMeshes.push(s),this.activeCamera._activeMeshes.push(s),a!==s&&a._activate(this._renderId,!1),s._activate(this._renderId,!1)&&(s.isAnInstance||(a._internalAbstractMeshDataInfo._onlyForInstances=!1),a._internalAbstractMeshDataInfo._isActive=!0,this._activeMesh(s,a)),s._postActivate()))}}if(this.onAfterActiveMeshesEvaluationObservable.notifyObservers(this),this.particlesEnabled){this.onBeforeParticlesRenderingObservable.notifyObservers(this);for(var c=0;c<this.particleSystems.length;c++){var l=this.particleSystems[c];if(l.isStarted()&&l.emitter){var u=l.emitter;u.position&&!u.isEnabled()||(this._activeParticleSystems.push(l),l.animate(),this._renderingManager.dispatchParticles(l))}}this.onAfterParticlesRenderingObservable.notifyObservers(this)}}},t.prototype._activeMesh=function(e,t){this._skeletonsEnabled&&null!==t.skeleton&&void 0!==t.skeleton&&(this._activeSkeletons.pushNoDuplicate(t.skeleton)&&t.skeleton.prepare(),t.computeBonesUsingShaders||this._softwareSkinnedMeshes.pushNoDuplicate(t));for(var i=0,n=this._activeMeshStage;i<n.length;i++){n[i].action(e,t)}if(null!=t&&void 0!==t.subMeshes&&null!==t.subMeshes&&t.subMeshes.length>0)for(var r=this.getActiveSubMeshCandidates(t),o=r.length,s=0;s<o;s++){var a=r.data[s];this._evaluateSubMesh(a,t,e)}},t.prototype.updateTransformMatrix=function(e){this.activeCamera&&this.setTransformMatrix(this.activeCamera.getViewMatrix(),this.activeCamera.getProjectionMatrix(e))},t.prototype._bindFrameBuffer=function(){if(this.activeCamera&&this.activeCamera._multiviewTexture)this.activeCamera._multiviewTexture._bindFrameBuffer();else if(this.activeCamera&&this.activeCamera.outputRenderTarget){if(this.getEngine().getCaps().multiview&&this.activeCamera.outputRenderTarget&&this.activeCamera.outputRenderTarget.getViewCount()>1)this.activeCamera.outputRenderTarget._bindFrameBuffer();else{var e=this.activeCamera.outputRenderTarget.getInternalTexture();e?this.getEngine().bindFramebuffer(e):R.a.Error("Camera contains invalid customDefaultRenderTarget")}}else this.getEngine().restoreDefaultFramebuffer()},t.prototype._renderForCamera=function(e,t){if(!e||!e._skipRendering){var i=this._engine;if(this._activeCamera=e,!this.activeCamera)throw new Error("Active camera not set");i.setViewport(this.activeCamera.viewport),this.resetCachedMaterial(),this._renderId++,this.getEngine().getCaps().multiview&&e.outputRenderTarget&&e.outputRenderTarget.getViewCount()>1?this.setTransformMatrix(e._rigCameras[0].getViewMatrix(),e._rigCameras[0].getProjectionMatrix(),e._rigCameras[1].getViewMatrix(),e._rigCameras[1].getProjectionMatrix()):this.updateTransformMatrix(),this.onBeforeCameraRenderObservable.notifyObservers(this.activeCamera),this._evaluateActiveMeshes();for(var n=0;n<this._softwareSkinnedMeshes.length;n++){var o=this._softwareSkinnedMeshes.data[n];o.applySkeleton(o.skeleton)}this.onBeforeRenderTargetsRenderObservable.notifyObservers(this),e.customRenderTargets&&e.customRenderTargets.length>0&&this._renderTargets.concatWithNoDuplicate(e.customRenderTargets),t&&t.customRenderTargets&&t.customRenderTargets.length>0&&this._renderTargets.concatWithNoDuplicate(t.customRenderTargets);for(var s=0,a=this._gatherActiveCameraRenderTargetsStage;s<a.length;s++){a[s].action(this._renderTargets)}if(this.renderTargetsEnabled){this._intermediateRendering=!0;var c=!1;if(this._renderTargets.length>0){r.h.StartPerformanceCounter("Render targets",this._renderTargets.length>0);for(var l=0;l<this._renderTargets.length;l++){var u=this._renderTargets.data[l];if(u._shouldRender()){this._renderId++;var h=u.activeCamera&&u.activeCamera!==this.activeCamera;u.render(h,this.dumpNextRenderTargets),c=!0}}r.h.EndPerformanceCounter("Render targets",this._renderTargets.length>0),this._renderId++}for(var d=0,f=this._cameraDrawRenderTargetStage;d<f.length;d++){c=f[d].action(this.activeCamera)||c}this._intermediateRendering=!1,c&&this._bindFrameBuffer()}this.onAfterRenderTargetsRenderObservable.notifyObservers(this),this.postProcessManager&&!e._multiviewTexture&&this.postProcessManager._prepareFrame();for(var p=0,_=this._beforeCameraDrawStage;p<_.length;p++){_[p].action(this.activeCamera)}this.onBeforeDrawPhaseObservable.notifyObservers(this),this._renderingManager.render(null,null,!0,!0),this.onAfterDrawPhaseObservable.notifyObservers(this);for(var g=0,m=this._afterCameraDrawStage;g<m.length;g++){m[g].action(this.activeCamera)}this.postProcessManager&&!e._multiviewTexture&&this.postProcessManager._finalizeFrame(e.isIntermediate),this._renderTargets.reset(),this.onAfterCameraRenderObservable.notifyObservers(this.activeCamera)}},t.prototype._processSubCameras=function(e){if(e.cameraRigMode===f.a.RIG_MODE_NONE||e.outputRenderTarget&&e.outputRenderTarget.getViewCount()>1&&this.getEngine().getCaps().multiview)this._renderForCamera(e);else{if(e._useMultiviewToSingleView)this._renderMultiviewToSingleView(e);else for(var t=0;t<e._rigCameras.length;t++)this._renderForCamera(e._rigCameras[t],e);this._activeCamera=e,this.setTransformMatrix(this._activeCamera.getViewMatrix(),this._activeCamera.getProjectionMatrix())}},t.prototype._checkIntersections=function(){for(var e=0;e<this._meshesForIntersections.length;e++){var t=this._meshesForIntersections.data[e];if(t.actionManager)for(var i=0;t.actionManager&&i<t.actionManager.actions.length;i++){var n=t.actionManager.actions[i];if(n.trigger===A.a.ACTION_OnIntersectionEnterTrigger||n.trigger===A.a.ACTION_OnIntersectionExitTrigger){var r=n.getTriggerParameter(),o=r instanceof d.a?r:r.mesh,s=o.intersectsMesh(t,r.usePreciseIntersection),a=t._intersectionsInProgress.indexOf(o);s&&-1===a?n.trigger===A.a.ACTION_OnIntersectionEnterTrigger?(n._executeCurrent(y.a.CreateNew(t,void 0,o)),t._intersectionsInProgress.push(o)):n.trigger===A.a.ACTION_OnIntersectionExitTrigger&&t._intersectionsInProgress.push(o):!s&&a>-1&&(n.trigger===A.a.ACTION_OnIntersectionExitTrigger&&n._executeCurrent(y.a.CreateNew(t,void 0,o)),t.actionManager.hasSpecificTrigger(A.a.ACTION_OnIntersectionExitTrigger,function(e){var t=e instanceof d.a?e:e.mesh;return o===t})&&n.trigger!==A.a.ACTION_OnIntersectionExitTrigger||t._intersectionsInProgress.splice(a,1))}}}},t.prototype._advancePhysicsEngineStep=function(e){},t.prototype._animate=function(){},t.prototype.animate=function(){if(this._engine.isDeterministicLockStep()){var e=Math.max(t.MinDeltaTime,Math.min(this._engine.getDeltaTime(),t.MaxDeltaTime))+this._timeAccumulator,i=this.getDeterministicFrameTime(),n=0,r=this._engine.getLockstepMaxSteps(),o=Math.floor(e/60);o=Math.min(o,r);do{this.onBeforeStepObservable.notifyObservers(this),this._animationRatio=.06*i,this._animate(),this.onAfterAnimationsObservable.notifyObservers(this),this._advancePhysicsEngineStep(i),this.onAfterStepObservable.notifyObservers(this),this._currentStepId++,n++,e-=i}while(e>0&&n<o);this._timeAccumulator=e<0?0:e}else{e=this.useConstantAnimationDeltaTime?16:Math.max(t.MinDeltaTime,Math.min(this._engine.getDeltaTime(),t.MaxDeltaTime));this._animationRatio=.06*e,this._animate(),this.onAfterAnimationsObservable.notifyObservers(this),this._advancePhysicsEngineStep(e)}},t.prototype.render=function(e,t){if(void 0===e&&(e=!0),void 0===t&&(t=!1),!this.isDisposed){this._frameId++,this._registerTransientComponents(),this._activeParticles.fetchNewFrame(),this._totalVertices.fetchNewFrame(),this._activeIndices.fetchNewFrame(),this._activeBones.fetchNewFrame(),this._meshesForIntersections.reset(),this.resetCachedMaterial(),this.onBeforeAnimationsObservable.notifyObservers(this),this.actionManager&&this.actionManager.processTrigger(A.a.ACTION_OnEveryFrameTrigger),t||this.animate();for(var i=0,n=this._beforeCameraUpdateStage;i<n.length;i++){n[i].action()}if(e)if(this.activeCameras.length>0)for(var o=0;o<this.activeCameras.length;o++){var s=this.activeCameras[o];if(s.update(),s.cameraRigMode!==f.a.RIG_MODE_NONE)for(var a=0;a<s._rigCameras.length;a++)s._rigCameras[a].update()}else if(this.activeCamera&&(this.activeCamera.update(),this.activeCamera.cameraRigMode!==f.a.RIG_MODE_NONE))for(a=0;a<this.activeCamera._rigCameras.length;a++)this.activeCamera._rigCameras[a].update();this.onBeforeRenderObservable.notifyObservers(this),this.onBeforeRenderTargetsRenderObservable.notifyObservers(this);var c=this.getEngine(),l=this.activeCamera;if(this.renderTargetsEnabled){r.h.StartPerformanceCounter("Custom render targets",this.customRenderTargets.length>0),this._intermediateRendering=!0;for(var u=0;u<this.customRenderTargets.length;u++){var h=this.customRenderTargets[u];if(h._shouldRender()){if(this._renderId++,this.activeCamera=h.activeCamera||this.activeCamera,!this.activeCamera)throw new Error("Active camera not set");c.setViewport(this.activeCamera.viewport),this.updateTransformMatrix(),h.render(l!==this.activeCamera,this.dumpNextRenderTargets)}}r.h.EndPerformanceCounter("Custom render targets",this.customRenderTargets.length>0),this._intermediateRendering=!1,this._renderId++}this.activeCamera=l,this._bindFrameBuffer(),this.onAfterRenderTargetsRenderObservable.notifyObservers(this);for(var d=0,p=this._beforeClearStage;d<p.length;d++){p[d].action()}(this.autoClearDepthAndStencil||this.autoClear)&&this._engine.clear(this.clearColor,this.autoClear||this.forceWireframe||this.forcePointsCloud,this.autoClearDepthAndStencil,this.autoClearDepthAndStencil);for(var _=0,g=this._gatherRenderTargetsStage;_<g.length;_++){g[_].action(this._renderTargets)}if(this.activeCameras.length>0)for(o=0;o<this.activeCameras.length;o++)o>0&&this._engine.clear(null,!1,!0,!0),this._processSubCameras(this.activeCameras[o]);else{if(!this.activeCamera)throw new Error("No camera defined");this._processSubCameras(this.activeCamera)}this._checkIntersections();for(var m=0,v=this._afterRenderStage;m<v.length;m++){v[m].action()}if(this.afterRender&&this.afterRender(),this.onAfterRenderObservable.notifyObservers(this),this._toBeDisposed.length){for(a=0;a<this._toBeDisposed.length;a++){var y=this._toBeDisposed[a];y&&y.dispose()}this._toBeDisposed=[]}this.dumpNextRenderTargets&&(this.dumpNextRenderTargets=!1),this._activeBones.addCount(0,!0),this._activeIndices.addCount(0,!0),this._activeParticles.addCount(0,!0)}},t.prototype.freezeMaterials=function(){for(var e=0;e<this.materials.length;e++)this.materials[e].freeze()},t.prototype.unfreezeMaterials=function(){for(var e=0;e<this.materials.length;e++)this.materials[e].unfreeze()},t.prototype.dispose=function(){this.beforeRender=null,this.afterRender=null,this.skeletons=[],this.morphTargetManagers=[],this._transientComponents=[],this._isReadyForMeshStage.clear(),this._beforeEvaluateActiveMeshStage.clear(),this._evaluateSubMeshStage.clear(),this._activeMeshStage.clear(),this._cameraDrawRenderTargetStage.clear(),this._beforeCameraDrawStage.clear(),this._beforeRenderTargetDrawStage.clear(),this._beforeRenderingGroupDrawStage.clear(),this._beforeRenderingMeshStage.clear(),this._afterRenderingMeshStage.clear(),this._afterRenderingGroupDrawStage.clear(),this._afterCameraDrawStage.clear(),this._afterRenderTargetDrawStage.clear(),this._afterRenderStage.clear(),this._beforeCameraUpdateStage.clear(),this._beforeClearStage.clear(),this._gatherRenderTargetsStage.clear(),this._gatherActiveCameraRenderTargetsStage.clear(),this._pointerMoveStage.clear(),this._pointerDownStage.clear(),this._pointerUpStage.clear();for(var e=0,t=this._components;e<t.length;e++){t[e].dispose()}this.importedMeshesFiles=new Array,this.stopAllAnimations&&this.stopAllAnimations(),this.resetCachedMaterial(),this.activeCamera&&(this.activeCamera._activeMeshes.dispose(),this.activeCamera=null),this._activeMeshes.dispose(),this._renderingManager.dispose(),this._processedMaterials.dispose(),this._activeParticleSystems.dispose(),this._activeSkeletons.dispose(),this._softwareSkinnedMeshes.dispose(),this._renderTargets.dispose(),this._registeredForLateAnimationBindings.dispose(),this._meshesForIntersections.dispose(),this._toBeDisposed=[];for(var i=0,n=this._activeRequests;i<n.length;i++){n[i].abort()}this.onDisposeObservable.notifyObservers(this),this.onDisposeObservable.clear(),this.onBeforeRenderObservable.clear(),this.onAfterRenderObservable.clear(),this.onBeforeRenderTargetsRenderObservable.clear(),this.onAfterRenderTargetsRenderObservable.clear(),this.onAfterStepObservable.clear(),this.onBeforeStepObservable.clear(),this.onBeforeActiveMeshesEvaluationObservable.clear(),this.onAfterActiveMeshesEvaluationObservable.clear(),this.onBeforeParticlesRenderingObservable.clear(),this.onAfterParticlesRenderingObservable.clear(),this.onBeforeDrawPhaseObservable.clear(),this.onAfterDrawPhaseObservable.clear(),this.onBeforeAnimationsObservable.clear(),this.onAfterAnimationsObservable.clear(),this.onDataLoadedObservable.clear(),this.onBeforeRenderingGroupObservable.clear(),this.onAfterRenderingGroupObservable.clear(),this.onMeshImportedObservable.clear(),this.onBeforeCameraRenderObservable.clear(),this.onAfterCameraRenderObservable.clear(),this.onReadyObservable.clear(),this.onNewCameraAddedObservable.clear(),this.onCameraRemovedObservable.clear(),this.onNewLightAddedObservable.clear(),this.onLightRemovedObservable.clear(),this.onNewGeometryAddedObservable.clear(),this.onGeometryRemovedObservable.clear(),this.onNewTransformNodeAddedObservable.clear(),this.onTransformNodeRemovedObservable.clear(),this.onNewMeshAddedObservable.clear(),this.onMeshRemovedObservable.clear(),this.onNewSkeletonAddedObservable.clear(),this.onSkeletonRemovedObservable.clear(),this.onNewMaterialAddedObservable.clear(),this.onMaterialRemovedObservable.clear(),this.onNewTextureAddedObservable.clear(),this.onTextureRemovedObservable.clear(),this.onPrePointerObservable.clear(),this.onPointerObservable.clear(),this.onPreKeyboardObservable.clear(),this.onKeyboardObservable.clear(),this.onActiveCameraChanged.clear(),this.detachControl();var r,o=this._engine.getRenderingCanvas();if(o)for(r=0;r<this.cameras.length;r++)this.cameras[r].detachControl(o);for(;this.animationGroups.length;)this.animationGroups[0].dispose();for(;this.lights.length;)this.lights[0].dispose();for(;this.meshes.length;)this.meshes[0].dispose(!0);for(;this.transformNodes.length;)this.transformNodes[0].dispose(!0);for(;this.cameras.length;)this.cameras[0].dispose();for(this._defaultMaterial&&this._defaultMaterial.dispose();this.multiMaterials.length;)this.multiMaterials[0].dispose();for(;this.materials.length;)this.materials[0].dispose();for(;this.particleSystems.length;)this.particleSystems[0].dispose();for(;this.postProcesses.length;)this.postProcesses[0].dispose();for(;this.textures.length;)this.textures[0].dispose();this._sceneUbo.dispose(),this._multiviewSceneUbo&&this._multiviewSceneUbo.dispose(),this.postProcessManager.dispose(),(r=this._engine.scenes.indexOf(this))>-1&&this._engine.scenes.splice(r,1),this._engine.wipeCaches(!0),this._isDisposed=!0},Object.defineProperty(t.prototype,"isDisposed",{get:function(){return this._isDisposed},enumerable:!0,configurable:!0}),t.prototype.clearCachedVertexData=function(){for(var e=0;e<this.meshes.length;e++){var t=this.meshes[e].geometry;if(t)for(var i in t._indices=[],t._vertexBuffers)t._vertexBuffers.hasOwnProperty(i)&&(t._vertexBuffers[i]._buffer._data=null)}},t.prototype.cleanCachedTextureBuffer=function(){for(var e=0,t=this.textures;e<t.length;e++){var i=t[e];i._buffer&&(i._buffer=null)}},t.prototype.getWorldExtends=function(e){var t=new u.x(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),i=new u.x(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE);return e=e||function(){return!0},this.meshes.filter(e).forEach(function(e){if(e.computeWorldMatrix(!0),e.subMeshes&&0!==e.subMeshes.length&&!e.infiniteDistance){var n=e.getBoundingInfo(),o=n.boundingBox.minimumWorld,s=n.boundingBox.maximumWorld;r.h.CheckExtends(o,t,i),r.h.CheckExtends(s,t,i)}}),{min:t,max:i}},t.prototype.createPickingRay=function(e,t,i,n,r){throw void 0===r&&(r=!1),S.a.WarnImport("Ray")},t.prototype.createPickingRayToRef=function(e,t,i,n,r,o){throw void 0===o&&(o=!1),S.a.WarnImport("Ray")},t.prototype.createPickingRayInCameraSpace=function(e,t,i){throw S.a.WarnImport("Ray")},t.prototype.createPickingRayInCameraSpaceToRef=function(e,t,i,n){throw S.a.WarnImport("Ray")},t.prototype.pick=function(e,t,i,n,r,o){var s=new v.a;return s._pickingUnavailable=!0,s},t.prototype.pickWithRay=function(e,t,i,n){throw S.a.WarnImport("Ray")},t.prototype.multiPick=function(e,t,i,n,r){throw S.a.WarnImport("Ray")},t.prototype.multiPickWithRay=function(e,t,i){throw S.a.WarnImport("Ray")},t.prototype.setPointerOverMesh=function(e){this._inputManager.setPointerOverMesh(e)},t.prototype.getPointerOverMesh=function(){return this._inputManager.getPointerOverMesh()},t.prototype._rebuildGeometries=function(){for(var e=0,t=this.geometries;e<t.length;e++){t[e]._rebuild()}for(var i=0,n=this.meshes;i<n.length;i++){n[i]._rebuild()}this.postProcessManager&&this.postProcessManager._rebuild();for(var r=0,o=this._components;r<o.length;r++){o[r].rebuild()}for(var s=0,a=this.particleSystems;s<a.length;s++){a[s].rebuild()}},t.prototype._rebuildTextures=function(){for(var e=0,t=this.textures;e<t.length;e++){t[e]._rebuild()}this.markAllMaterialsAsDirty(A.a.MATERIAL_TextureDirtyFlag)},t.prototype._getByTags=function(e,t,i){if(void 0===t)return e;var n=[];for(var r in i=i||function(e){},e){var o=e[r];l.a&&l.a.MatchesQuery(o,t)&&(n.push(o),i(o))}return n},t.prototype.getMeshesByTags=function(e,t){return this._getByTags(this.meshes,e,t)},t.prototype.getCamerasByTags=function(e,t){return this._getByTags(this.cameras,e,t)},t.prototype.getLightsByTags=function(e,t){return this._getByTags(this.lights,e,t)},t.prototype.getMaterialByTags=function(e,t){return this._getByTags(this.materials,e,t).concat(this._getByTags(this.multiMaterials,e,t))},t.prototype.setRenderingOrder=function(e,t,i,n){void 0===t&&(t=null),void 0===i&&(i=null),void 0===n&&(n=null),this._renderingManager.setRenderingOrder(e,t,i,n)},t.prototype.setRenderingAutoClearDepthStencil=function(e,t,i,n){void 0===i&&(i=!0),void 0===n&&(n=!0),this._renderingManager.setRenderingAutoClearDepthStencil(e,t,i,n)},t.prototype.getAutoClearDepthStencilSetup=function(e){return this._renderingManager.getAutoClearDepthStencilSetup(e)},Object.defineProperty(t.prototype,"blockMaterialDirtyMechanism",{get:function(){return this._blockMaterialDirtyMechanism},set:function(e){this._blockMaterialDirtyMechanism!==e&&(this._blockMaterialDirtyMechanism=e,e||this.markAllMaterialsAsDirty(A.a.MATERIAL_AllDirtyFlag))},enumerable:!0,configurable:!0}),t.prototype.markAllMaterialsAsDirty=function(e,t){if(!this._blockMaterialDirtyMechanism)for(var i=0,n=this.materials;i<n.length;i++){var r=n[i];t&&!t(r)||r.markAsDirty(e)}},t.prototype._loadFile=function(e,t,i,n,o,s){var a=this,c=r.h.LoadFile(e,t,i,n?this.offlineProvider:void 0,o,s);return this._activeRequests.push(c),c.onCompleteObservable.add(function(e){a._activeRequests.splice(a._activeRequests.indexOf(e),1)}),c},t.prototype._loadFileAsync=function(e,t,i){var n=this;return new Promise(function(r,o){n._loadFile(e,function(e){r(e)},void 0,t,i,function(e,t){o(t)})})},t._uniqueIdCounter=0,t.FOGMODE_NONE=0,t.FOGMODE_EXP=1,t.FOGMODE_EXP2=2,t.FOGMODE_LINEAR=3,t.MinDeltaTime=1,t.MaxDeltaTime=1e3,t}(p.a)},function(e,t,i){"use strict";i.d(t,"a",function(){return o}),i.d(t,"c",function(){return s}),i.d(t,"d",function(){return a}),i.d(t,"b",function(){return c});var n=i(1),r=i(0),o=function(){function e(){}return e.POINTERDOWN=1,e.POINTERUP=2,e.POINTERMOVE=4,e.POINTERWHEEL=8,e.POINTERPICK=16,e.POINTERTAP=32,e.POINTERDOUBLETAP=64,e}(),s=function(){return function(e,t){this.type=e,this.event=t}}(),a=function(e){function t(t,i,n,o){var s=e.call(this,t,i)||this;return s.ray=null,s.skipOnPointerObservable=!1,s.localPosition=new r.w(n,o),s}return n.d(t,e),t}(s),c=function(e){function t(t,i,n){var r=e.call(this,t,i)||this;return r.pickInfo=n,r}return n.d(t,e),t}(s)},function(e,t,i){"use strict";i.d(t,"a",function(){return o});var n=i(10),r=i(3),o=function(){function e(){}return Object.defineProperty(e,"DiffuseTextureEnabled",{get:function(){return this._DiffuseTextureEnabled},set:function(e){this._DiffuseTextureEnabled!==e&&(this._DiffuseTextureEnabled=e,n.b.MarkAllMaterialsAsDirty(r.a.MATERIAL_TextureDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(e,"AmbientTextureEnabled",{get:function(){return this._AmbientTextureEnabled},set:function(e){this._AmbientTextureEnabled!==e&&(this._AmbientTextureEnabled=e,n.b.MarkAllMaterialsAsDirty(r.a.MATERIAL_TextureDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(e,"OpacityTextureEnabled",{get:function(){return 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n=i(1),r=i(2),o=i(9),s=i(8),a=i(0),c=i(23),l=i(49),u=i(63),h=i(3),d=i(6),f=function(){function e(t,i,n){this.metadata=null,this.reservedDataStore=null,this.checkReadyOnEveryCall=!1,this.checkReadyOnlyOnce=!1,this.state="",this._alpha=1,this._backFaceCulling=!0,this.onCompiled=null,this.onError=null,this.getRenderTargetTextures=null,this.doNotSerialize=!1,this._storeEffectOnSubMeshes=!1,this.animations=null,this.onDisposeObservable=new 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this._needDepthPrePass},set:function(e){this._needDepthPrePass!==e&&(this._needDepthPrePass=e,this._needDepthPrePass&&(this.checkReadyOnEveryCall=!0))},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"fogEnabled",{get:function(){return this._fogEnabled},set:function(t){this._fogEnabled!==t&&(this._fogEnabled=t,this.markAsDirty(e.MiscDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"wireframe",{get:function(){switch(this._fillMode){case e.WireFrameFillMode:case e.LineListDrawMode:case e.LineLoopDrawMode:case e.LineStripDrawMode:return!0}return this._scene.forceWireframe},set:function(t){this.fillMode=t?e.WireFrameFillMode:e.TriangleFillMode},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"pointsCloud",{get:function(){switch(this._fillMode){case e.PointFillMode:case e.PointListDrawMode:return!0}return 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n.enableEffect(t||this._effect),n.setState(this.backFaceCulling,this.zOffset,!1,r),r},e.prototype.bind=function(e,t){},e.prototype.bindForSubMesh=function(e,t,i){},e.prototype.bindOnlyWorldMatrix=function(e){},e.prototype.bindSceneUniformBuffer=function(e,t){t.bindToEffect(e,"Scene")},e.prototype.bindView=function(e){this._useUBO?this.bindSceneUniformBuffer(e,this.getScene().getSceneUniformBuffer()):e.setMatrix("view",this.getScene().getViewMatrix())},e.prototype.bindViewProjection=function(e){this._useUBO?this.bindSceneUniformBuffer(e,this.getScene().getSceneUniformBuffer()):e.setMatrix("viewProjection",this.getScene().getTransformMatrix())},e.prototype._shouldTurnAlphaTestOn=function(e){return!this.needAlphaBlendingForMesh(e)&&this.needAlphaTesting()},e.prototype._afterBind=function(e){if(this._scene._cachedMaterial=this,this._scene._cachedVisibility=e?e.visibility:1,this._onBindObservable&&e&&this._onBindObservable.notifyObservers(e),this.disableDepthWrite){var t=this._scene.getEngine();this._cachedDepthWriteState=t.getDepthWrite(),t.setDepthWrite(!1)}},e.prototype.unbind=function(){(this._onUnBindObservable&&this._onUnBindObservable.notifyObservers(this),this.disableDepthWrite)&&this._scene.getEngine().setDepthWrite(this._cachedDepthWriteState)},e.prototype.getActiveTextures=function(){return[]},e.prototype.hasTexture=function(e){return!1},e.prototype.clone=function(e){return null},e.prototype.getBindedMeshes=function(){var e=this;if(this.meshMap){var t=new Array;for(var i in this.meshMap){var n=this.meshMap[i];n&&t.push(n)}return t}return this._scene.meshes.filter(function(t){return t.material===e})},e.prototype.forceCompilation=function(e,t,i){var r=this,o=n.a({clipPlane:!1},i),s=new l.a,c=this.getScene(),u=function(){if(r._scene&&r._scene.getEngine()){s._materialDefines&&(s._materialDefines._renderId=-1);var i=c.clipPlane;o.clipPlane&&(c.clipPlane=new 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Promise(function(n){i.forceCompilation(e,function(){n()},t)})},e.prototype.markAsDirty=function(t){this.getScene().blockMaterialDirtyMechanism||(e._DirtyCallbackArray.length=0,t&e.TextureDirtyFlag&&e._DirtyCallbackArray.push(e._TextureDirtyCallBack),t&e.LightDirtyFlag&&e._DirtyCallbackArray.push(e._LightsDirtyCallBack),t&e.FresnelDirtyFlag&&e._DirtyCallbackArray.push(e._FresnelDirtyCallBack),t&e.AttributesDirtyFlag&&e._DirtyCallbackArray.push(e._AttributeDirtyCallBack),t&e.MiscDirtyFlag&&e._DirtyCallbackArray.push(e._MiscDirtyCallBack),e._DirtyCallbackArray.length&&this._markAllSubMeshesAsDirty(e._RunDirtyCallBacks),this.getScene().resetCachedMaterial())},e.prototype._markAllSubMeshesAsDirty=function(e){if(!this.getScene().blockMaterialDirtyMechanism)for(var t=0,i=this.getScene().meshes;t<i.length;t++){var n=i[t];if(n.subMeshes)for(var r=0,o=n.subMeshes;r<o.length;r++){var s=o[r];s.getMaterial()===this&&(s._materialDefines&&e(s._materialDefines))}}},e.prototype._markAllSubMeshesAsImageProcessingDirty=function(){this._markAllSubMeshesAsDirty(e._ImageProcessingDirtyCallBack)},e.prototype._markAllSubMeshesAsTexturesDirty=function(){this._markAllSubMeshesAsDirty(e._TextureDirtyCallBack)},e.prototype._markAllSubMeshesAsFresnelDirty=function(){this._markAllSubMeshesAsDirty(e._FresnelDirtyCallBack)},e.prototype._markAllSubMeshesAsFresnelAndMiscDirty=function(){this._markAllSubMeshesAsDirty(e._FresnelAndMiscDirtyCallBack)},e.prototype._markAllSubMeshesAsLightsDirty=function(){this._markAllSubMeshesAsDirty(e._LightsDirtyCallBack)},e.prototype._markAllSubMeshesAsAttributesDirty=function(){this._markAllSubMeshesAsDirty(e._AttributeDirtyCallBack)},e.prototype._markAllSubMeshesAsMiscDirty=function(){this._markAllSubMeshesAsDirty(e._MiscDirtyCallBack)},e.prototype._markAllSubMeshesAsTexturesAndMiscDirty=function(){this._markAllSubMeshesAsDirty(e._TextureAndMiscDirtyCallBack)},e.prototype.dispose=function(e,t,i){var n=this.getScene();if(n.stopAnimation(this),n.freeProcessedMaterials(),n.removeMaterial(this),!0!==i)if(this.meshMap)for(var r in this.meshMap){(a=this.meshMap[r])&&(a.material=null,this.releaseVertexArrayObject(a,e))}else for(var o=0,s=n.meshes;o<s.length;o++){var a;(a=s[o]).material!==this||a.sourceMesh||(a.material=null,this.releaseVertexArrayObject(a,e))}this._uniformBuffer.dispose(),e&&this._effect&&(this._storeEffectOnSubMeshes||this._effect.dispose(),this._effect=null),this.onDisposeObservable.notifyObservers(this),this.onDisposeObservable.clear(),this._onBindObservable&&this._onBindObservable.clear(),this._onUnBindObservable&&this._onUnBindObservable.clear()},e.prototype.releaseVertexArrayObject=function(e,t){if(e.geometry){var i=e.geometry;if(this._storeEffectOnSubMeshes)for(var n=0,r=e.subMeshes;n<r.length;n++){var o=r[n];i._releaseVertexArrayObject(o._materialEffect),t&&o._materialEffect&&o._materialEffect.dispose()}else i._releaseVertexArrayObject(this._effect)}},e.prototype.serialize=function(){return r.a.Serialize(this)},e.Parse=function(e,t,i){if(e.customType){if("BABYLON.PBRMaterial"===e.customType&&e.overloadedAlbedo&&(e.customType="BABYLON.LegacyPBRMaterial",!BABYLON.LegacyPBRMaterial))return d.a.Error("Your scene is trying to load a legacy version of the PBRMaterial, please, include it from the materials library."),null}else e.customType="BABYLON.StandardMaterial";return o.h.Instantiate(e.customType).Parse(e,t,i)},e.TriangleFillMode=h.a.MATERIAL_TriangleFillMode,e.WireFrameFillMode=h.a.MATERIAL_WireFrameFillMode,e.PointFillMode=h.a.MATERIAL_PointFillMode,e.PointListDrawMode=h.a.MATERIAL_PointListDrawMode,e.LineListDrawMode=h.a.MATERIAL_LineListDrawMode,e.LineLoopDrawMode=h.a.MATERIAL_LineLoopDrawMode,e.LineStripDrawMode=h.a.MATERIAL_LineStripDrawMode,e.TriangleStripDrawMode=h.a.MATERIAL_TriangleStripDrawMode,e.TriangleFanDrawMode=h.a.MATERIAL_TriangleFanDrawMode,e.ClockWiseSideOrientation=h.a.MATERIAL_ClockWiseSideOrientation,e.CounterClockWiseSideOrientation=h.a.MATERIAL_CounterClockWiseSideOrientation,e.TextureDirtyFlag=h.a.MATERIAL_TextureDirtyFlag,e.LightDirtyFlag=h.a.MATERIAL_LightDirtyFlag,e.FresnelDirtyFlag=h.a.MATERIAL_FresnelDirtyFlag,e.AttributesDirtyFlag=h.a.MATERIAL_AttributesDirtyFlag,e.MiscDirtyFlag=h.a.MATERIAL_MiscDirtyFlag,e.AllDirtyFlag=h.a.MATERIAL_AllDirtyFlag,e._ImageProcessingDirtyCallBack=function(e){return e.markAsImageProcessingDirty()},e._TextureDirtyCallBack=function(e){return e.markAsTexturesDirty()},e._FresnelDirtyCallBack=function(e){return e.markAsFresnelDirty()},e._MiscDirtyCallBack=function(e){return e.markAsMiscDirty()},e._LightsDirtyCallBack=function(e){return e.markAsLightDirty()},e._AttributeDirtyCallBack=function(e){return e.markAsAttributesDirty()},e._FresnelAndMiscDirtyCallBack=function(t){e._FresnelDirtyCallBack(t),e._MiscDirtyCallBack(t)},e._TextureAndMiscDirtyCallBack=function(t){e._TextureDirtyCallBack(t),e._MiscDirtyCallBack(t)},e._DirtyCallbackArray=[],e._RunDirtyCallBacks=function(t){for(var i=0,n=e._DirtyCallbackArray;i<n.length;i++){(0,n[i])(t)}},n.c([Object(r.c)()],e.prototype,"id",void 0),n.c([Object(r.c)()],e.prototype,"uniqueId",void 0),n.c([Object(r.c)()],e.prototype,"name",void 0),n.c([Object(r.c)()],e.prototype,"checkReadyOnEveryCall",void 0),n.c([Object(r.c)()],e.prototype,"checkReadyOnlyOnce",void 0),n.c([Object(r.c)()],e.prototype,"state",void 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0===s&&(s=!0);var l=e.call(this,i,r)||this;return l._position=c.x.Zero(),l.upVector=c.x.Up(),l.orthoLeft=null,l.orthoRight=null,l.orthoBottom=null,l.orthoTop=null,l.fov=.8,l.minZ=1,l.maxZ=1e4,l.inertia=.9,l.mode=t.PERSPECTIVE_CAMERA,l.isIntermediate=!1,l.viewport=new c.z(0,0,1,1),l.layerMask=268435455,l.fovMode=t.FOVMODE_VERTICAL_FIXED,l.cameraRigMode=t.RIG_MODE_NONE,l.customRenderTargets=new Array,l.outputRenderTarget=null,l.onViewMatrixChangedObservable=new a.c,l.onProjectionMatrixChangedObservable=new a.c,l.onAfterCheckInputsObservable=new a.c,l.onRestoreStateObservable=new a.c,l._rigCameras=new Array,l._webvrViewMatrix=c.j.Identity(),l._skipRendering=!1,l._projectionMatrix=new c.j,l._postProcesses=new Array,l._activeMeshes=new 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i=0;i<this.animations.length;i++)t+=", animation[0]: "+this.animations[i].toString(e);return t},Object.defineProperty(t.prototype,"globalPosition",{get:function(){return this._globalPosition},enumerable:!0,configurable:!0}),t.prototype.getActiveMeshes=function(){return this._activeMeshes},t.prototype.isActiveMesh=function(e){return-1!==this._activeMeshes.indexOf(e)},t.prototype.isReady=function(t){if(void 0===t&&(t=!1),t)for(var i=0,n=this._postProcesses;i<n.length;i++){var r=n[i];if(r&&!r.isReady())return!1}return e.prototype.isReady.call(this,t)},t.prototype._initCache=function(){e.prototype._initCache.call(this),this._cache.position=new c.x(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),this._cache.upVector=new c.x(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),this._cache.mode=void 0,this._cache.minZ=void 0,this._cache.maxZ=void 0,this._cache.fov=void 0,this._cache.fovMode=void 0,this._cache.aspectRatio=void 0,this._cache.orthoLeft=void 0,this._cache.orthoRight=void 0,this._cache.orthoBottom=void 0,this._cache.orthoTop=void 0,this._cache.renderWidth=void 0,this._cache.renderHeight=void 0},t.prototype._updateCache=function(t){t||e.prototype._updateCache.call(this),this._cache.position.copyFrom(this.position),this._cache.upVector.copyFrom(this.upVector)},t.prototype._isSynchronized=function(){return this._isSynchronizedViewMatrix()&&this._isSynchronizedProjectionMatrix()},t.prototype._isSynchronizedViewMatrix=function(){return!!e.prototype._isSynchronized.call(this)&&(this._cache.position.equals(this.position)&&this._cache.upVector.equals(this.upVector)&&this.isSynchronizedWithParent())},t.prototype._isSynchronizedProjectionMatrix=function(){var e=this._cache.mode===this.mode&&this._cache.minZ===this.minZ&&this._cache.maxZ===this.maxZ;if(!e)return!1;var i=this.getEngine();return e=this.mode===t.PERSPECTIVE_CAMERA?this._cache.fov===this.fov&&this._cache.fovMode===this.fovMode&&this._cache.aspectRatio===i.getAspectRatio(this):this._cache.orthoLeft===this.orthoLeft&&this._cache.orthoRight===this.orthoRight&&this._cache.orthoBottom===this.orthoBottom&&this._cache.orthoTop===this.orthoTop&&this._cache.renderWidth===i.getRenderWidth()&&this._cache.renderHeight===i.getRenderHeight()},t.prototype.attachControl=function(e,t){},t.prototype.detachControl=function(e){},t.prototype.update=function(){this._checkInputs(),this.cameraRigMode!==t.RIG_MODE_NONE&&this._updateRigCameras()},t.prototype._checkInputs=function(){this.onAfterCheckInputsObservable.notifyObservers(this)},Object.defineProperty(t.prototype,"rigCameras",{get:function(){return this._rigCameras},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"rigPostProcess",{get:function(){return this._rigPostProcess},enumerable:!0,configurable:!0}),t.prototype._getFirstPostProcess=function(){for(var e=0;e<this._postProcesses.length;e++)if(null!==this._postProcesses[e])return this._postProcesses[e];return null},t.prototype._cascadePostProcessesToRigCams=function(){var e=this._getFirstPostProcess();e&&e.markTextureDirty();for(var t=0,i=this._rigCameras.length;t<i;t++){var n=this._rigCameras[t],r=n._rigPostProcess;if(r)"pass"===r.getEffectName()&&(n.isIntermediate=0===this._postProcesses.length),n._postProcesses=this._postProcesses.slice(0).concat(r),r.markTextureDirty();else n._postProcesses=this._postProcesses.slice(0)}},t.prototype.attachPostProcess=function(e,t){return void 0===t&&(t=null),!e.isReusable()&&this._postProcesses.indexOf(e)>-1?(u.a.Error("You're trying to reuse a post process not defined as reusable."),0):(null==t||t<0?this._postProcesses.push(e):null===this._postProcesses[t]?this._postProcesses[t]=e:this._postProcesses.splice(t,0,e),this._cascadePostProcessesToRigCams(),this._postProcesses.indexOf(e))},t.prototype.detachPostProcess=function(e){var t=this._postProcesses.indexOf(e);-1!==t&&(this._postProcesses[t]=null),this._cascadePostProcessesToRigCams()},t.prototype.getWorldMatrix=function(){return this._isSynchronizedViewMatrix()?this._worldMatrix:(this.getViewMatrix(),this._worldMatrix)},t.prototype._getViewMatrix=function(){return c.j.Identity()},t.prototype.getViewMatrix=function(e){return!e&&this._isSynchronizedViewMatrix()?this._computedViewMatrix:(this.updateCache(),this._computedViewMatrix=this._getViewMatrix(),this._currentRenderId=this.getScene().getRenderId(),this._childUpdateId++,this._refreshFrustumPlanes=!0,this._cameraRigParams&&this._cameraRigParams.vrPreViewMatrix&&this._computedViewMatrix.multiplyToRef(this._cameraRigParams.vrPreViewMatrix,this._computedViewMatrix),this.parent&&this.parent.onViewMatrixChangedObservable&&this.parent.onViewMatrixChangedObservable.notifyObservers(this.parent),this.onViewMatrixChangedObservable.notifyObservers(this),this._computedViewMatrix.invertToRef(this._worldMatrix),this._computedViewMatrix)},t.prototype.freezeProjectionMatrix=function(e){this._doNotComputeProjectionMatrix=!0,void 0!==e&&(this._projectionMatrix=e)},t.prototype.unfreezeProjectionMatrix=function(){this._doNotComputeProjectionMatrix=!1},t.prototype.getProjectionMatrix=function(e){if(this._doNotComputeProjectionMatrix||!e&&this._isSynchronizedProjectionMatrix())return this._projectionMatrix;this._cache.mode=this.mode,this._cache.minZ=this.minZ,this._cache.maxZ=this.maxZ,this._refreshFrustumPlanes=!0;var i=this.getEngine(),n=this.getScene();if(this.mode===t.PERSPECTIVE_CAMERA)this._cache.fov=this.fov,this._cache.fovMode=this.fovMode,this._cache.aspectRatio=i.getAspectRatio(this),this.minZ<=0&&(this.minZ=.1),n.useRightHandedSystem?c.j.PerspectiveFovRHToRef(this.fov,i.getAspectRatio(this),this.minZ,this.maxZ,this._projectionMatrix,this.fovMode===t.FOVMODE_VERTICAL_FIXED):c.j.PerspectiveFovLHToRef(this.fov,i.getAspectRatio(this),this.minZ,this.maxZ,this._projectionMatrix,this.fovMode===t.FOVMODE_VERTICAL_FIXED);else{var r=i.getRenderWidth()/2,o=i.getRenderHeight()/2;n.useRightHandedSystem?c.j.OrthoOffCenterRHToRef(this.orthoLeft||-r,this.orthoRight||r,this.orthoBottom||-o,this.orthoTop||o,this.minZ,this.maxZ,this._projectionMatrix):c.j.OrthoOffCenterLHToRef(this.orthoLeft||-r,this.orthoRight||r,this.orthoBottom||-o,this.orthoTop||o,this.minZ,this.maxZ,this._projectionMatrix),this._cache.orthoLeft=this.orthoLeft,this._cache.orthoRight=this.orthoRight,this._cache.orthoBottom=this.orthoBottom,this._cache.orthoTop=this.orthoTop,this._cache.renderWidth=i.getRenderWidth(),this._cache.renderHeight=i.getRenderHeight()}return this.onProjectionMatrixChangedObservable.notifyObservers(this),this._projectionMatrix},t.prototype.getTransformationMatrix=function(){return this._computedViewMatrix.multiplyToRef(this._projectionMatrix,this._transformMatrix),this._transformMatrix},t.prototype._updateFrustumPlanes=function(){this._refreshFrustumPlanes&&(this.getTransformationMatrix(),this._frustumPlanes?c.i.GetPlanesToRef(this._transformMatrix,this._frustumPlanes):this._frustumPlanes=c.i.GetPlanes(this._transformMatrix),this._refreshFrustumPlanes=!1)},t.prototype.isInFrustum=function(e,t){if(void 0===t&&(t=!1),this._updateFrustumPlanes(),t&&this.rigCameras.length>0){var i=!1;return this.rigCameras.forEach(function(t){t._updateFrustumPlanes(),i=i||e.isInFrustum(t._frustumPlanes)}),i}return e.isInFrustum(this._frustumPlanes)},t.prototype.isCompletelyInFrustum=function(e){return this._updateFrustumPlanes(),e.isCompletelyInFrustum(this._frustumPlanes)},t.prototype.getForwardRay=function(e,t,i){throw void 0===e&&(e=100),d.a.WarnImport("Ray")},t.prototype.dispose=function(i,n){for(void 0===n&&(n=!1),this.onViewMatrixChangedObservable.clear(),this.onProjectionMatrixChangedObservable.clear(),this.onAfterCheckInputsObservable.clear(),this.onRestoreStateObservable.clear(),this.inputs&&this.inputs.clear(),this.getScene().stopAnimation(this),this.getScene().removeCamera(this);this._rigCameras.length>0;){var r=this._rigCameras.pop();r&&r.dispose()}if(this._rigPostProcess)this._rigPostProcess.dispose(this),this._rigPostProcess=null,this._postProcesses=[];else if(this.cameraRigMode!==t.RIG_MODE_NONE)this._rigPostProcess=null,this._postProcesses=[];else for(var o=this._postProcesses.length;--o>=0;){var s=this._postProcesses[o];s&&s.dispose(this)}for(o=this.customRenderTargets.length;--o>=0;)this.customRenderTargets[o].dispose();this.customRenderTargets=[],this._activeMeshes.dispose(),e.prototype.dispose.call(this,i,n)},Object.defineProperty(t.prototype,"isLeftCamera",{get:function(){return this._isLeftCamera},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"isRightCamera",{get:function(){return this._isRightCamera},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"leftCamera",{get:function(){return this._rigCameras.length<1?null:this._rigCameras[0]},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"rightCamera",{get:function(){return this._rigCameras.length<2?null:this._rigCameras[1]},enumerable:!0,configurable:!0}),t.prototype.getLeftTarget=function(){return this._rigCameras.length<1?null:this._rigCameras[0].getTarget()},t.prototype.getRightTarget=function(){return this._rigCameras.length<2?null:this._rigCameras[1].getTarget()},t.prototype.setCameraRigMode=function(e,i){if(this.cameraRigMode!==e){for(;this._rigCameras.length>0;){var n=this._rigCameras.pop();n&&n.dispose()}if(this.cameraRigMode=e,this._cameraRigParams={},this._cameraRigParams.interaxialDistance=i.interaxialDistance||.0637,this._cameraRigParams.stereoHalfAngle=s.h.ToRadians(this._cameraRigParams.interaxialDistance/.0637),this.cameraRigMode!==t.RIG_MODE_NONE){var r=this.createRigCamera(this.name+"_L",0);r&&(r._isLeftCamera=!0);var o=this.createRigCamera(this.name+"_R",1);o&&(o._isRightCamera=!0),r&&o&&(this._rigCameras.push(r),this._rigCameras.push(o))}switch(this.cameraRigMode){case t.RIG_MODE_STEREOSCOPIC_ANAGLYPH:t._setStereoscopicAnaglyphRigMode(this);break;case t.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_PARALLEL:case t.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_CROSSEYED:case t.RIG_MODE_STEREOSCOPIC_OVERUNDER:t._setStereoscopicRigMode(this);break;case t.RIG_MODE_VR:t._setVRRigMode(this,i);break;case t.RIG_MODE_WEBVR:t._setWebVRRigMode(this,i)}this._cascadePostProcessesToRigCams(),this.update()}},t._setStereoscopicRigMode=function(e){throw"Import Cameras/RigModes/stereoscopicRigMode before using stereoscopic rig mode"},t._setStereoscopicAnaglyphRigMode=function(e){throw"Import Cameras/RigModes/stereoscopicAnaglyphRigMode before using stereoscopic anaglyph rig mode"},t._setVRRigMode=function(e,t){throw"Import Cameras/RigModes/vrRigMode before using VR rig mode"},t._setWebVRRigMode=function(e,t){throw"Import Cameras/RigModes/WebVRRigMode before using Web VR rig mode"},t.prototype._getVRProjectionMatrix=function(){return c.j.PerspectiveFovLHToRef(this._cameraRigParams.vrMetrics.aspectRatioFov,this._cameraRigParams.vrMetrics.aspectRatio,this.minZ,this.maxZ,this._cameraRigParams.vrWorkMatrix),this._cameraRigParams.vrWorkMatrix.multiplyToRef(this._cameraRigParams.vrHMatrix,this._projectionMatrix),this._projectionMatrix},t.prototype._updateCameraRotationMatrix=function(){},t.prototype._updateWebVRCameraRotationMatrix=function(){},t.prototype._getWebVRProjectionMatrix=function(){return c.j.Identity()},t.prototype._getWebVRViewMatrix=function(){return c.j.Identity()},t.prototype.setCameraRigParameter=function(e,t){this._cameraRigParams||(this._cameraRigParams={}),this._cameraRigParams[e]=t,"interaxialDistance"===e&&(this._cameraRigParams.stereoHalfAngle=s.h.ToRadians(t/.0637))},t.prototype.createRigCamera=function(e,t){return null},t.prototype._updateRigCameras=function(){for(var e=0;e<this._rigCameras.length;e++)this._rigCameras[e].minZ=this.minZ,this._rigCameras[e].maxZ=this.maxZ,this._rigCameras[e].fov=this.fov,this._rigCameras[e].upVector.copyFrom(this.upVector);this.cameraRigMode===t.RIG_MODE_STEREOSCOPIC_ANAGLYPH&&(this._rigCameras[0].viewport=this._rigCameras[1].viewport=this.viewport)},t.prototype._setupInputs=function(){},t.prototype.serialize=function(){var e=r.a.Serialize(this);return e.type=this.getClassName(),this.parent&&(e.parentId=this.parent.id),this.inputs&&this.inputs.serialize(e),r.a.AppendSerializedAnimations(this,e),e.ranges=this.serializeAnimationRanges(),e},t.prototype.clone=function(e){return r.a.Clone(t.GetConstructorFromName(this.getClassName(),e,this.getScene(),this.interaxialDistance,this.isStereoscopicSideBySide),this)},t.prototype.getDirection=function(e){var t=c.x.Zero();return this.getDirectionToRef(e,t),t},t.prototype.getDirectionToRef=function(e,t){c.x.TransformNormalToRef(e,this.getWorldMatrix(),t)},t.GetConstructorFromName=function(e,i,n,r,o){void 0===r&&(r=0),void 0===o&&(o=!0);var s=l.a.Construct(e,i,n,{interaxial_distance:r,isStereoscopicSideBySide:o});return s||function(){return t._createDefaultParsedCamera(i,n)}},t.prototype.computeWorldMatrix=function(){return this.getWorldMatrix()},t.Parse=function(e,i){var n=e.type,o=t.GetConstructorFromName(n,e.name,i,e.interaxial_distance,e.isStereoscopicSideBySide),s=r.a.Parse(o,e,i);if(e.parentId&&(s._waitingParentId=e.parentId),s.inputs&&(s.inputs.parse(e),s._setupInputs()),s.setPosition&&(s.position.copyFromFloats(0,0,0),s.setPosition(c.x.FromArray(e.position))),e.target&&s.setTarget&&s.setTarget(c.x.FromArray(e.target)),e.cameraRigMode){var a=e.interaxial_distance?{interaxialDistance:e.interaxial_distance}:{};s.setCameraRigMode(e.cameraRigMode,a)}if(e.animations){for(var u=0;u<e.animations.length;u++){var d=e.animations[u],f=h.a.GetClass("BABYLON.Animation");f&&s.animations.push(f.Parse(d))}l.a.ParseAnimationRanges(s,e,i)}return e.autoAnimate&&i.beginAnimation(s,e.autoAnimateFrom,e.autoAnimateTo,e.autoAnimateLoop,e.autoAnimateSpeed||1),s},t._createDefaultParsedCamera=function(e,t){throw d.a.WarnImport("UniversalCamera")},t.PERSPECTIVE_CAMERA=0,t.ORTHOGRAPHIC_CAMERA=1,t.FOVMODE_VERTICAL_FIXED=0,t.FOVMODE_HORIZONTAL_FIXED=1,t.RIG_MODE_NONE=0,t.RIG_MODE_STEREOSCOPIC_ANAGLYPH=10,t.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_PARALLEL=11,t.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_CROSSEYED=12,t.RIG_MODE_STEREOSCOPIC_OVERUNDER=13,t.RIG_MODE_VR=20,t.RIG_MODE_WEBVR=21,t.RIG_MODE_CUSTOM=22,t.ForceAttachControlToAlwaysPreventDefault=!1,n.c([Object(r.o)("position")],t.prototype,"_position",void 0),n.c([Object(r.o)()],t.prototype,"upVector",void 0),n.c([Object(r.c)()],t.prototype,"orthoLeft",void 0),n.c([Object(r.c)()],t.prototype,"orthoRight",void 0),n.c([Object(r.c)()],t.prototype,"orthoBottom",void 0),n.c([Object(r.c)()],t.prototype,"orthoTop",void 0),n.c([Object(r.c)()],t.prototype,"fov",void 0),n.c([Object(r.c)()],t.prototype,"minZ",void 0),n.c([Object(r.c)()],t.prototype,"maxZ",void 0),n.c([Object(r.c)()],t.prototype,"inertia",void 0),n.c([Object(r.c)()],t.prototype,"mode",void 0),n.c([Object(r.c)()],t.prototype,"layerMask",void 0),n.c([Object(r.c)()],t.prototype,"fovMode",void 0),n.c([Object(r.c)()],t.prototype,"cameraRigMode",void 0),n.c([Object(r.c)()],t.prototype,"interaxialDistance",void 0),n.c([Object(r.c)()],t.prototype,"isStereoscopicSideBySide",void 0),t}(l.a)},function(e,t,i){"use strict";i.d(t,"a",function(){return n});var n=function(){function e(){}return e.GetClass=function(e){return this.RegisteredTypes&&this.RegisteredTypes[e]?this.RegisteredTypes[e]:null},e.RegisteredTypes={},e}()},function(e,t,i){"use strict";i.d(t,"a",function(){return n});var n=function(){function e(){}return Object.defineProperty(e,"LastCreatedEngine",{get:function(){return 0===this.Instances.length?null:this.Instances[this.Instances.length-1]},enumerable:!0,configurable:!0}),Object.defineProperty(e,"LastCreatedScene",{get:function(){return this._LastCreatedScene},enumerable:!0,configurable:!0}),e.Instances=new Array,e._LastCreatedScene=null,e}()},function(e,t,i){"use strict";i.d(t,"a",function(){return v});var n=i(1),r=i(9),o=i(8),s=i(0),a=i(10),c=i(4),l=i(13),u=i(42),h=i(50),d=i(43),f=i(3),p=i(108),_=i(19),g=function(){return function(){this.facetNb=0,this.partitioningSubdivisions=10,this.partitioningBBoxRatio=1.01,this.facetDataEnabled=!1,this.facetParameters={},this.bbSize=s.x.Zero(),this.subDiv={max:1,X:1,Y:1,Z:1},this.facetDepthSort=!1,this.facetDepthSortEnabled=!1}}(),m=function(){return function(){this._hasVertexAlpha=!1,this._useVertexColors=!0,this._numBoneInfluencers=4,this._applyFog=!0,this._receiveShadows=!1,this._facetData=new g,this._visibility=1,this._skeleton=null,this._layerMask=268435455,this._computeBonesUsingShaders=!0,this._isActive=!1,this._onlyForInstances=!1,this._isActiveIntermediate=!1,this._onlyForInstancesIntermediate=!1}}(),v=function(e){function t(i,n){void 0===n&&(n=null);var r=e.call(this,i,n,!1)||this;return r._internalAbstractMeshDataInfo=new m,r.cullingStrategy=t.CULLINGSTRATEGY_STANDARD,r.onCollideObservable=new o.c,r.onCollisionPositionChangeObservable=new o.c,r.onMaterialChangedObservable=new o.c,r.definedFacingForward=!0,r._occlusionQuery=null,r._renderingGroup=null,r.alphaIndex=Number.MAX_VALUE,r.isVisible=!0,r.isPickable=!0,r.showSubMeshesBoundingBox=!1,r.isBlocker=!1,r.enablePointerMoveEvents=!1,r.renderingGroupId=0,r._material=null,r.outlineColor=s.e.Red(),r.outlineWidth=.02,r.overlayColor=s.e.Red(),r.overlayAlpha=.5,r.useOctreeForRenderingSelection=!0,r.useOctreeForPicking=!0,r.useOctreeForCollisions=!0,r.alwaysSelectAsActiveMesh=!1,r.doNotSyncBoundingInfo=!1,r.actionManager=null,r._meshCollisionData=new p.a,r.ellipsoid=new s.x(.5,1,.5),r.ellipsoidOffset=new s.x(0,0,0),r.edgesWidth=1,r.edgesColor=new s.f(1,0,0,1),r._edgesRenderer=null,r._masterMesh=null,r._boundingInfo=null,r._renderId=0,r._intersectionsInProgress=new Array,r._unIndexed=!1,r._lightSources=new Array,r._waitingData={lods:null,actions:null,freezeWorldMatrix:null},r._bonesTransformMatrices=null,r.onRebuildObservable=new o.c,r._onCollisionPositionChange=function(e,t,i){void 0===i&&(i=null),t.subtractToRef(r._meshCollisionData._oldPositionForCollisions,r._meshCollisionData._diffPositionForCollisions),r._meshCollisionData._diffPositionForCollisions.length()>a.b.CollisionsEpsilon&&r.position.addInPlace(r._meshCollisionData._diffPositionForCollisions),i&&r.onCollideObservable.notifyObservers(i),r.onCollisionPositionChangeObservable.notifyObservers(r.position)},r.getScene().addMesh(r),r._resyncLightSources(),r}return n.d(t,e),Object.defineProperty(t,"BILLBOARDMODE_NONE",{get:function(){return u.a.BILLBOARDMODE_NONE},enumerable:!0,configurable:!0}),Object.defineProperty(t,"BILLBOARDMODE_X",{get:function(){return u.a.BILLBOARDMODE_X},enumerable:!0,configurable:!0}),Object.defineProperty(t,"BILLBOARDMODE_Y",{get:function(){return u.a.BILLBOARDMODE_Y},enumerable:!0,configurable:!0}),Object.defineProperty(t,"BILLBOARDMODE_Z",{get:function(){return u.a.BILLBOARDMODE_Z},enumerable:!0,configurable:!0}),Object.defineProperty(t,"BILLBOARDMODE_ALL",{get:function(){return u.a.BILLBOARDMODE_ALL},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"facetNb",{get:function(){return this._internalAbstractMeshDataInfo._facetData.facetNb},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"partitioningSubdivisions",{get:function(){return this._internalAbstractMeshDataInfo._facetData.partitioningSubdivisions},set:function(e){this._internalAbstractMeshDataInfo._facetData.partitioningSubdivisions=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"partitioningBBoxRatio",{get:function(){return this._internalAbstractMeshDataInfo._facetData.partitioningBBoxRatio},set:function(e){this._internalAbstractMeshDataInfo._facetData.partitioningBBoxRatio=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"mustDepthSortFacets",{get:function(){return 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this._internalAbstractMeshDataInfo._facetData.facetDataEnabled},enumerable:!0,configurable:!0}),t.prototype._updateNonUniformScalingState=function(t){return!!e.prototype._updateNonUniformScalingState.call(this,t)&&(this._markSubMeshesAsMiscDirty(),!0)},Object.defineProperty(t.prototype,"onCollide",{set:function(e){this._meshCollisionData._onCollideObserver&&this.onCollideObservable.remove(this._meshCollisionData._onCollideObserver),this._meshCollisionData._onCollideObserver=this.onCollideObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"onCollisionPositionChange",{set:function(e){this._meshCollisionData._onCollisionPositionChangeObserver&&this.onCollisionPositionChangeObservable.remove(this._meshCollisionData._onCollisionPositionChangeObserver),this._meshCollisionData._onCollisionPositionChangeObserver=this.onCollisionPositionChangeObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"visibility",{get:function(){return this._internalAbstractMeshDataInfo._visibility},set:function(e){this._internalAbstractMeshDataInfo._visibility!==e&&(this._internalAbstractMeshDataInfo._visibility=e,this._markSubMeshesAsMiscDirty())},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"material",{get:function(){return this._material},set:function(e){this._material!==e&&(this._material&&this._material.meshMap&&(this._material.meshMap[this.uniqueId]=void 0),this._material=e,e&&e.meshMap&&(e.meshMap[this.uniqueId]=this),this.onMaterialChangedObservable.hasObservers&&this.onMaterialChangedObservable.notifyObservers(this),this.subMeshes&&this._unBindEffect())},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"receiveShadows",{get:function(){return this._internalAbstractMeshDataInfo._receiveShadows},set:function(e){this._internalAbstractMeshDataInfo._receiveShadows!==e&&(this._internalAbstractMeshDataInfo._receiveShadows=e,this._markSubMeshesAsLightDirty())},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"hasVertexAlpha",{get:function(){return this._internalAbstractMeshDataInfo._hasVertexAlpha},set:function(e){this._internalAbstractMeshDataInfo._hasVertexAlpha!==e&&(this._internalAbstractMeshDataInfo._hasVertexAlpha=e,this._markSubMeshesAsAttributesDirty(),this._markSubMeshesAsMiscDirty())},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"useVertexColors",{get:function(){return this._internalAbstractMeshDataInfo._useVertexColors},set:function(e){this._internalAbstractMeshDataInfo._useVertexColors!==e&&(this._internalAbstractMeshDataInfo._useVertexColors=e,this._markSubMeshesAsAttributesDirty())},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"computeBonesUsingShaders",{get:function(){return this._internalAbstractMeshDataInfo._computeBonesUsingShaders},set:function(e){this._internalAbstractMeshDataInfo._computeBonesUsingShaders!==e&&(this._internalAbstractMeshDataInfo._computeBonesUsingShaders=e,this._markSubMeshesAsAttributesDirty())},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"numBoneInfluencers",{get:function(){return this._internalAbstractMeshDataInfo._numBoneInfluencers},set:function(e){this._internalAbstractMeshDataInfo._numBoneInfluencers!==e&&(this._internalAbstractMeshDataInfo._numBoneInfluencers=e,this._markSubMeshesAsAttributesDirty())},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"applyFog",{get:function(){return this._internalAbstractMeshDataInfo._applyFog},set:function(e){this._internalAbstractMeshDataInfo._applyFog!==e&&(this._internalAbstractMeshDataInfo._applyFog=e,this._markSubMeshesAsMiscDirty())},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"layerMask",{get:function(){return this._internalAbstractMeshDataInfo._layerMask},set:function(e){e!==this._internalAbstractMeshDataInfo._layerMask&&(this._internalAbstractMeshDataInfo._layerMask=e,this._resyncLightSources())},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"collisionMask",{get:function(){return this._meshCollisionData._collisionMask},set:function(e){this._meshCollisionData._collisionMask=isNaN(e)?-1:e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"collisionGroup",{get:function(){return this._meshCollisionData._collisionGroup},set:function(e){this._meshCollisionData._collisionGroup=isNaN(e)?-1:e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"lightSources",{get:function(){return this._lightSources},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"_positions",{get:function(){return null},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"skeleton",{get:function(){return this._internalAbstractMeshDataInfo._skeleton},set:function(e){var t=this._internalAbstractMeshDataInfo._skeleton;t&&t.needInitialSkinMatrix&&t._unregisterMeshWithPoseMatrix(this),e&&e.needInitialSkinMatrix&&e._registerMeshWithPoseMatrix(this),this._internalAbstractMeshDataInfo._skeleton=e,this._internalAbstractMeshDataInfo._skeleton||(this._bonesTransformMatrices=null),this._markSubMeshesAsAttributesDirty()},enumerable:!0,configurable:!0}),t.prototype.getClassName=function(){return"AbstractMesh"},t.prototype.toString=function(e){var t="Name: "+this.name+", isInstance: "+("InstancedMesh"!==this.getClassName()?"YES":"NO");t+=", # of submeshes: "+(this.subMeshes?this.subMeshes.length:0);var i=this._internalAbstractMeshDataInfo._skeleton;return i&&(t+=", skeleton: "+i.name),e&&(t+=", billboard mode: "+["NONE","X","Y",null,"Z",null,null,"ALL"][this.billboardMode],t+=", freeze wrld mat: "+(this._isWorldMatrixFrozen||this._waitingData.freezeWorldMatrix?"YES":"NO")),t},t.prototype._getEffectiveParent=function(){return this._masterMesh&&this.billboardMode!==u.a.BILLBOARDMODE_NONE?this._masterMesh:e.prototype._getEffectiveParent.call(this)},t.prototype._getActionManagerForTrigger=function(e,t){if(void 0===t&&(t=!0),this.actionManager&&(t||this.actionManager.isRecursive)){if(!e)return this.actionManager;if(this.actionManager.hasSpecificTrigger(e))return this.actionManager}return this.parent?this.parent._getActionManagerForTrigger(e,!1):null},t.prototype._rebuild=function(){if(this.onRebuildObservable.notifyObservers(this),this._occlusionQuery&&(this._occlusionQuery=null),this.subMeshes)for(var e=0,t=this.subMeshes;e<t.length;e++){t[e]._rebuild()}},t.prototype._resyncLightSources=function(){this._lightSources.length=0;for(var e=0,t=this.getScene().lights;e<t.length;e++){var i=t[e];i.isEnabled()&&(i.canAffectMesh(this)&&this._lightSources.push(i))}this._markSubMeshesAsLightDirty()},t.prototype._resyncLighSource=function(e){var t=e.isEnabled()&&e.canAffectMesh(this),i=this._lightSources.indexOf(e);if(-1===i){if(!t)return;this._lightSources.push(e)}else{if(t)return;this._lightSources.splice(i,1)}this._markSubMeshesAsLightDirty()},t.prototype._unBindEffect=function(){for(var e=0,t=this.subMeshes;e<t.length;e++){t[e].setEffect(null)}},t.prototype._removeLightSource=function(e){var t=this._lightSources.indexOf(e);-1!==t&&(this._lightSources.splice(t,1),this._markSubMeshesAsLightDirty())},t.prototype._markSubMeshesAsDirty=function(e){if(this.subMeshes)for(var t=0,i=this.subMeshes;t<i.length;t++){var n=i[t];n._materialDefines&&e(n._materialDefines)}},t.prototype._markSubMeshesAsLightDirty=function(){this._markSubMeshesAsDirty(function(e){return e.markAsLightDirty()})},t.prototype._markSubMeshesAsAttributesDirty=function(){this._markSubMeshesAsDirty(function(e){return e.markAsAttributesDirty()})},t.prototype._markSubMeshesAsMiscDirty=function(){if(this.subMeshes)for(var e=0,t=this.subMeshes;e<t.length;e++){var i=t[e].getMaterial();i&&i.markAsDirty(f.a.MATERIAL_MiscDirtyFlag)}},Object.defineProperty(t.prototype,"scaling",{get:function(){return this._scaling},set:function(e){this._scaling=e,this.physicsImpostor&&this.physicsImpostor.forceUpdate()},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"isBlocked",{get:function(){return!1},enumerable:!0,configurable:!0}),t.prototype.getLOD=function(e){return this},t.prototype.getTotalVertices=function(){return 0},t.prototype.getTotalIndices=function(){return 0},t.prototype.getIndices=function(){return null},t.prototype.getVerticesData=function(e){return null},t.prototype.setVerticesData=function(e,t,i,n){return this},t.prototype.updateVerticesData=function(e,t,i,n){return this},t.prototype.setIndices=function(e,t){return this},t.prototype.isVerticesDataPresent=function(e){return!1},t.prototype.getBoundingInfo=function(){return this._masterMesh?this._masterMesh.getBoundingInfo():(this._boundingInfo||this._updateBoundingInfo(),this._boundingInfo)},t.prototype.normalizeToUnitCube=function(e,t){void 0===e&&(e=!0),void 0===t&&(t=!1);var i=null,n=null;t&&(this.rotationQuaternion?(n=this.rotationQuaternion.clone(),this.rotationQuaternion.copyFromFloats(0,0,0,1)):this.rotation&&(i=this.rotation.clone(),this.rotation.copyFromFloats(0,0,0)));var r=this.getHierarchyBoundingVectors(e),o=r.max.subtract(r.min),s=Math.max(o.x,o.y,o.z);if(0===s)return this;var a=1/s;return this.scaling.scaleInPlace(a),t&&(this.rotationQuaternion&&n?this.rotationQuaternion.copyFrom(n):this.rotation&&i&&this.rotation.copyFrom(i)),this},t.prototype.setBoundingInfo=function(e){return this._boundingInfo=e,this},Object.defineProperty(t.prototype,"useBones",{get:function(){return this.skeleton&&this.getScene().skeletonsEnabled&&this.isVerticesDataPresent(c.b.MatricesIndicesKind)&&this.isVerticesDataPresent(c.b.MatricesWeightsKind)},enumerable:!0,configurable:!0}),t.prototype._preActivate=function(){},t.prototype._preActivateForIntermediateRendering=function(e){},t.prototype._activate=function(e,t){return this._renderId=e,!0},t.prototype._postActivate=function(){},t.prototype._freeze=function(){},t.prototype._unFreeze=function(){},t.prototype.getWorldMatrix=function(){return this._masterMesh&&this.billboardMode===u.a.BILLBOARDMODE_NONE?this._masterMesh.getWorldMatrix():e.prototype.getWorldMatrix.call(this)},t.prototype._getWorldMatrixDeterminant=function(){return this._masterMesh?this._masterMesh._getWorldMatrixDeterminant():e.prototype._getWorldMatrixDeterminant.call(this)},Object.defineProperty(t.prototype,"isAnInstance",{get:function(){return!1},enumerable:!0,configurable:!0}),t.prototype.movePOV=function(e,t,i){return this.position.addInPlace(this.calcMovePOV(e,t,i)),this},t.prototype.calcMovePOV=function(e,t,i){var n=new s.j;(this.rotationQuaternion?this.rotationQuaternion:s.q.RotationYawPitchRoll(this.rotation.y,this.rotation.x,this.rotation.z)).toRotationMatrix(n);var r=s.x.Zero(),o=this.definedFacingForward?-1:1;return s.x.TransformCoordinatesFromFloatsToRef(e*o,t,i*o,n,r),r},t.prototype.rotatePOV=function(e,t,i){return this.rotation.addInPlace(this.calcRotatePOV(e,t,i)),this},t.prototype.calcRotatePOV=function(e,t,i){var n=this.definedFacingForward?1:-1;return new s.x(e*n,t,i*n)},t.prototype.refreshBoundingInfo=function(e){return void 0===e&&(e=!1),this._boundingInfo&&this._boundingInfo.isLocked?this:(this._refreshBoundingInfo(this._getPositionData(e),null),this)},t.prototype._refreshBoundingInfo=function(e,t){if(e){var i=r.h.ExtractMinAndMax(e,0,this.getTotalVertices(),t);this._boundingInfo?this._boundingInfo.reConstruct(i.minimum,i.maximum):this._boundingInfo=new d.a(i.minimum,i.maximum)}if(this.subMeshes)for(var n=0;n<this.subMeshes.length;n++)this.subMeshes[n].refreshBoundingInfo(e);this._updateBoundingInfo()},t.prototype._getPositionData=function(e){var t=this.getVerticesData(c.b.PositionKind);if(t&&e&&this.skeleton){t=r.h.Slice(t),this._generatePointsArray();var i=this.getVerticesData(c.b.MatricesIndicesKind),n=this.getVerticesData(c.b.MatricesWeightsKind);if(n&&i){var o=this.numBoneInfluencers>4,a=o?this.getVerticesData(c.b.MatricesIndicesExtraKind):null,l=o?this.getVerticesData(c.b.MatricesWeightsExtraKind):null;this.skeleton.prepare();for(var u=this.skeleton.getTransformMatrices(this),h=s.t.Vector3[0],d=s.t.Matrix[0],f=s.t.Matrix[1],p=0,_=0;_<t.length;_+=3,p+=4){var g,m;for(d.reset(),g=0;g<4;g++)(m=n[p+g])>0&&(s.j.FromFloat32ArrayToRefScaled(u,Math.floor(16*i[p+g]),m,f),d.addToSelf(f));if(o)for(g=0;g<4;g++)(m=l[p+g])>0&&(s.j.FromFloat32ArrayToRefScaled(u,Math.floor(16*a[p+g]),m,f),d.addToSelf(f));s.x.TransformCoordinatesFromFloatsToRef(t[_],t[_+1],t[_+2],d,h),h.toArray(t,_),this._positions&&this._positions[_/3].copyFrom(h)}}}return t},t.prototype._updateBoundingInfo=function(){var e=this._effectiveMesh;return this._boundingInfo?this._boundingInfo.update(e.worldMatrixFromCache):this._boundingInfo=new d.a(this.absolutePosition,this.absolutePosition,e.worldMatrixFromCache),this._updateSubMeshesBoundingInfo(e.worldMatrixFromCache),this},t.prototype._updateSubMeshesBoundingInfo=function(e){if(!this.subMeshes)return this;for(var t=this.subMeshes.length,i=0;i<t;i++){var n=this.subMeshes[i];(t>1||!n.IsGlobal)&&n.updateBoundingInfo(e)}return this},t.prototype._afterComputeWorldMatrix=function(){this.doNotSyncBoundingInfo||this._updateBoundingInfo()},Object.defineProperty(t.prototype,"_effectiveMesh",{get:function(){return this.skeleton&&this.skeleton.overrideMesh||this},enumerable:!0,configurable:!0}),t.prototype.isInFrustum=function(e){return null!==this._boundingInfo&&this._boundingInfo.isInFrustum(e,this.cullingStrategy)},t.prototype.isCompletelyInFrustum=function(e){return null!==this._boundingInfo&&this._boundingInfo.isCompletelyInFrustum(e)},t.prototype.intersectsMesh=function(e,t,i){if(void 0===t&&(t=!1),!this._boundingInfo||!e._boundingInfo)return!1;if(this._boundingInfo.intersects(e._boundingInfo,t))return!0;if(i)for(var n=0,r=this.getChildMeshes();n<r.length;n++){if(r[n].intersectsMesh(e,t,!0))return!0}return!1},t.prototype.intersectsPoint=function(e){return!!this._boundingInfo&&this._boundingInfo.intersectsPoint(e)},Object.defineProperty(t.prototype,"checkCollisions",{get:function(){return this._meshCollisionData._checkCollisions},set:function(e){this._meshCollisionData._checkCollisions=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"collider",{get:function(){return this._meshCollisionData._collider},enumerable:!0,configurable:!0}),t.prototype.moveWithCollisions=function(e){this.getAbsolutePosition().addToRef(this.ellipsoidOffset,this._meshCollisionData._oldPositionForCollisions);var t=this.getScene().collisionCoordinator;return this._meshCollisionData._collider||(this._meshCollisionData._collider=t.createCollider()),this._meshCollisionData._collider._radius=this.ellipsoid,t.getNewPosition(this._meshCollisionData._oldPositionForCollisions,e,this._meshCollisionData._collider,3,this,this._onCollisionPositionChange,this.uniqueId),this},t.prototype._collideForSubMesh=function(e,t,i){if(this._generatePointsArray(),!this._positions)return this;if(!e._lastColliderWorldVertices||!e._lastColliderTransformMatrix.equals(t)){e._lastColliderTransformMatrix=t.clone(),e._lastColliderWorldVertices=[],e._trianglePlanes=[];for(var n=e.verticesStart,r=e.verticesStart+e.verticesCount,o=n;o<r;o++)e._lastColliderWorldVertices.push(s.x.TransformCoordinates(this._positions[o],t))}return i._collide(e._trianglePlanes,e._lastColliderWorldVertices,this.getIndices(),e.indexStart,e.indexStart+e.indexCount,e.verticesStart,!!e.getMaterial()),i.collisionFound&&(i.collidedMesh=this),this},t.prototype._processCollisionsForSubMeshes=function(e,t){for(var i=this._scene.getCollidingSubMeshCandidates(this,e),n=i.length,r=0;r<n;r++){var o=i.data[r];n>1&&!o._checkCollision(e)||this._collideForSubMesh(o,t,e)}return this},t.prototype._checkCollision=function(e){if(!this._boundingInfo||!this._boundingInfo._checkCollision(e))return this;var t=s.t.Matrix[0],i=s.t.Matrix[1];return s.j.ScalingToRef(1/e._radius.x,1/e._radius.y,1/e._radius.z,t),this.worldMatrixFromCache.multiplyToRef(t,i),this._processCollisionsForSubMeshes(e,i),this},t.prototype._generatePointsArray=function(){return!1},t.prototype.intersects=function(e,t,i){var n=new h.a,r="InstancedLinesMesh"===this.getClassName()||"LinesMesh"===this.getClassName()?this.intersectionThreshold:0,o=this._boundingInfo;if(!(this.subMeshes&&o&&e.intersectsSphere(o.boundingSphere,r)&&e.intersectsBox(o.boundingBox,r)))return n;if(!this._generatePointsArray())return n;for(var a=null,c=this._scene.getIntersectingSubMeshCandidates(this,e),l=c.length,u=0;u<l;u++){var d=c.data[u];if(!(l>1)||d.canIntersects(e)){var f=d.intersects(e,this._positions,this.getIndices(),t,i);if(f&&(t||!a||f.distance<a.distance)&&((a=f).subMeshId=u,t))break}}if(a){var p=this.getWorldMatrix(),_=s.t.Vector3[0],g=s.t.Vector3[1];s.x.TransformCoordinatesToRef(e.origin,p,_),e.direction.scaleToRef(a.distance,g);var m=s.x.TransformNormal(g,p).addInPlace(_);return n.hit=!0,n.distance=s.x.Distance(_,m),n.pickedPoint=m,n.pickedMesh=this,n.bu=a.bu||0,n.bv=a.bv||0,n.faceId=a.faceId,n.subMeshId=a.subMeshId,n}return n},t.prototype.clone=function(e,t,i){return null},t.prototype.releaseSubMeshes=function(){if(this.subMeshes)for(;this.subMeshes.length;)this.subMeshes[0].dispose();else this.subMeshes=new Array;return this},t.prototype.dispose=function(t,i){var n,r=this;for(void 0===i&&(i=!1),this.getScene().freeActiveMeshes(),this.getScene().freeRenderingGroups(),void 0!==this.actionManager&&null!==this.actionManager&&(this.actionManager.dispose(),this.actionManager=null),this._internalAbstractMeshDataInfo._skeleton=null,n=0;n<this._intersectionsInProgress.length;n++){var o=this._intersectionsInProgress[n],s=o._intersectionsInProgress.indexOf(this);o._intersectionsInProgress.splice(s,1)}this._intersectionsInProgress=[],this.getScene().lights.forEach(function(e){var t=e.includedOnlyMeshes.indexOf(r);-1!==t&&e.includedOnlyMeshes.splice(t,1),-1!==(t=e.excludedMeshes.indexOf(r))&&e.excludedMeshes.splice(t,1);var i=e.getShadowGenerator();if(i){var n=i.getShadowMap();n&&n.renderList&&-1!==(t=n.renderList.indexOf(r))&&n.renderList.splice(t,1)}}),"InstancedMesh"===this.getClassName()&&"InstancedLinesMesh"===this.getClassName()||this.releaseSubMeshes();var a=this.getScene().getEngine();if(this._occlusionQuery&&(this.isOcclusionQueryInProgress=!1,a.deleteQuery(this._occlusionQuery),this._occlusionQuery=null),a.wipeCaches(),this.getScene().removeMesh(this),i&&this.material&&("MultiMaterial"===this.material.getClassName()?this.material.dispose(!1,!0,!0):this.material.dispose(!1,!0)),!t)for(n=0;n<this.getScene().particleSystems.length;n++)this.getScene().particleSystems[n].emitter===this&&(this.getScene().particleSystems[n].dispose(),n--);this._internalAbstractMeshDataInfo._facetData.facetDataEnabled&&this.disableFacetData(),this.onAfterWorldMatrixUpdateObservable.clear(),this.onCollideObservable.clear(),this.onCollisionPositionChangeObservable.clear(),this.onRebuildObservable.clear(),e.prototype.dispose.call(this,t,i)},t.prototype.addChild=function(e){return e.setParent(this),this},t.prototype.removeChild=function(e){return e.setParent(null),this},t.prototype._initFacetData=function(){var e=this._internalAbstractMeshDataInfo._facetData;e.facetNormals||(e.facetNormals=new Array),e.facetPositions||(e.facetPositions=new Array),e.facetPartitioning||(e.facetPartitioning=new Array),e.facetNb=this.getIndices().length/3|0,e.partitioningSubdivisions=e.partitioningSubdivisions?e.partitioningSubdivisions:10,e.partitioningBBoxRatio=e.partitioningBBoxRatio?e.partitioningBBoxRatio:1.01;for(var t=0;t<e.facetNb;t++)e.facetNormals[t]=s.x.Zero(),e.facetPositions[t]=s.x.Zero();return e.facetDataEnabled=!0,this},t.prototype.updateFacetData=function(){var e=this._internalAbstractMeshDataInfo._facetData;e.facetDataEnabled||this._initFacetData();var t=this.getVerticesData(c.b.PositionKind),i=this.getIndices(),n=this.getVerticesData(c.b.NormalKind),r=this.getBoundingInfo();if(e.facetDepthSort&&!e.facetDepthSortEnabled){if(e.facetDepthSortEnabled=!0,i instanceof Uint16Array)e.depthSortedIndices=new Uint16Array(i);else if(i instanceof Uint32Array)e.depthSortedIndices=new Uint32Array(i);else{for(var o=!1,a=0;a<i.length;a++)if(i[a]>65535){o=!0;break}e.depthSortedIndices=o?new Uint32Array(i):new Uint16Array(i)}if(e.facetDepthSortFunction=function(e,t){return t.sqDistance-e.sqDistance},!e.facetDepthSortFrom){var u=this.getScene().activeCamera;e.facetDepthSortFrom=u?u.position:s.x.Zero()}e.depthSortedFacets=[];for(var h=0;h<e.facetNb;h++){var d={ind:3*h,sqDistance:0};e.depthSortedFacets.push(d)}e.invertedMatrix=s.j.Identity(),e.facetDepthSortOrigin=s.x.Zero()}e.bbSize.x=r.maximum.x-r.minimum.x>s.h?r.maximum.x-r.minimum.x:s.h,e.bbSize.y=r.maximum.y-r.minimum.y>s.h?r.maximum.y-r.minimum.y:s.h,e.bbSize.z=r.maximum.z-r.minimum.z>s.h?r.maximum.z-r.minimum.z:s.h;var f=e.bbSize.x>e.bbSize.y?e.bbSize.x:e.bbSize.y;if(f=f>e.bbSize.z?f:e.bbSize.z,e.subDiv.max=e.partitioningSubdivisions,e.subDiv.X=Math.floor(e.subDiv.max*e.bbSize.x/f),e.subDiv.Y=Math.floor(e.subDiv.max*e.bbSize.y/f),e.subDiv.Z=Math.floor(e.subDiv.max*e.bbSize.z/f),e.subDiv.X=e.subDiv.X<1?1:e.subDiv.X,e.subDiv.Y=e.subDiv.Y<1?1:e.subDiv.Y,e.subDiv.Z=e.subDiv.Z<1?1:e.subDiv.Z,e.facetParameters.facetNormals=this.getFacetLocalNormals(),e.facetParameters.facetPositions=this.getFacetLocalPositions(),e.facetParameters.facetPartitioning=this.getFacetLocalPartitioning(),e.facetParameters.bInfo=r,e.facetParameters.bbSize=e.bbSize,e.facetParameters.subDiv=e.subDiv,e.facetParameters.ratio=this.partitioningBBoxRatio,e.facetParameters.depthSort=e.facetDepthSort,e.facetDepthSort&&e.facetDepthSortEnabled&&(this.computeWorldMatrix(!0),this._worldMatrix.invertToRef(e.invertedMatrix),s.x.TransformCoordinatesToRef(e.facetDepthSortFrom,e.invertedMatrix,e.facetDepthSortOrigin),e.facetParameters.distanceTo=e.facetDepthSortOrigin),e.facetParameters.depthSortedFacets=e.depthSortedFacets,l.a.ComputeNormals(t,i,n,e.facetParameters),e.facetDepthSort&&e.facetDepthSortEnabled){e.depthSortedFacets.sort(e.facetDepthSortFunction);var p=e.depthSortedIndices.length/3|0;for(h=0;h<p;h++){var _=e.depthSortedFacets[h].ind;e.depthSortedIndices[3*h]=i[_],e.depthSortedIndices[3*h+1]=i[_+1],e.depthSortedIndices[3*h+2]=i[_+2]}this.updateIndices(e.depthSortedIndices,void 0,!0)}return this},t.prototype.getFacetLocalNormals=function(){var e=this._internalAbstractMeshDataInfo._facetData;return e.facetNormals||this.updateFacetData(),e.facetNormals},t.prototype.getFacetLocalPositions=function(){var e=this._internalAbstractMeshDataInfo._facetData;return e.facetPositions||this.updateFacetData(),e.facetPositions},t.prototype.getFacetLocalPartitioning=function(){var e=this._internalAbstractMeshDataInfo._facetData;return e.facetPartitioning||this.updateFacetData(),e.facetPartitioning},t.prototype.getFacetPosition=function(e){var t=s.x.Zero();return this.getFacetPositionToRef(e,t),t},t.prototype.getFacetPositionToRef=function(e,t){var i=this.getFacetLocalPositions()[e],n=this.getWorldMatrix();return s.x.TransformCoordinatesToRef(i,n,t),this},t.prototype.getFacetNormal=function(e){var t=s.x.Zero();return this.getFacetNormalToRef(e,t),t},t.prototype.getFacetNormalToRef=function(e,t){var i=this.getFacetLocalNormals()[e];return s.x.TransformNormalToRef(i,this.getWorldMatrix(),t),this},t.prototype.getFacetsAtLocalCoordinates=function(e,t,i){var n=this.getBoundingInfo(),r=this._internalAbstractMeshDataInfo._facetData,o=Math.floor((e-n.minimum.x*r.partitioningBBoxRatio)*r.subDiv.X*r.partitioningBBoxRatio/r.bbSize.x),s=Math.floor((t-n.minimum.y*r.partitioningBBoxRatio)*r.subDiv.Y*r.partitioningBBoxRatio/r.bbSize.y),a=Math.floor((i-n.minimum.z*r.partitioningBBoxRatio)*r.subDiv.Z*r.partitioningBBoxRatio/r.bbSize.z);return o<0||o>r.subDiv.max||s<0||s>r.subDiv.max||a<0||a>r.subDiv.max?null:r.facetPartitioning[o+r.subDiv.max*s+r.subDiv.max*r.subDiv.max*a]},t.prototype.getClosestFacetAtCoordinates=function(e,t,i,n,r,o){void 0===r&&(r=!1),void 0===o&&(o=!0);var a=this.getWorldMatrix(),c=s.t.Matrix[5];a.invertToRef(c);var l=s.t.Vector3[8];s.x.TransformCoordinatesFromFloatsToRef(e,t,i,c,l);var u=this.getClosestFacetAtLocalCoordinates(l.x,l.y,l.z,n,r,o);return n&&s.x.TransformCoordinatesFromFloatsToRef(n.x,n.y,n.z,a,n),u},t.prototype.getClosestFacetAtLocalCoordinates=function(e,t,i,n,r,o){void 0===r&&(r=!1),void 0===o&&(o=!0);var s=null,a=0,c=0,l=0,u=0,h=0,d=0,f=0,p=0,_=this.getFacetLocalPositions(),g=this.getFacetLocalNormals(),m=this.getFacetsAtLocalCoordinates(e,t,i);if(!m)return null;for(var v,y,b,T=Number.MAX_VALUE,E=T,A=0;A<m.length;A++)y=g[v=m[A]],u=(e-(b=_[v]).x)*y.x+(t-b.y)*y.y+(i-b.z)*y.z,(!r||r&&o&&u>=0||r&&!o&&u<=0)&&(u=y.x*b.x+y.y*b.y+y.z*b.z,h=-(y.x*e+y.y*t+y.z*i-u)/(y.x*y.x+y.y*y.y+y.z*y.z),(E=(a=(d=e+y.x*h)-e)*a+(c=(f=t+y.y*h)-t)*c+(l=(p=i+y.z*h)-i)*l)<T&&(T=E,s=v,n&&(n.x=d,n.y=f,n.z=p)));return s},t.prototype.getFacetDataParameters=function(){return this._internalAbstractMeshDataInfo._facetData.facetParameters},t.prototype.disableFacetData=function(){var e=this._internalAbstractMeshDataInfo._facetData;return e.facetDataEnabled&&(e.facetDataEnabled=!1,e.facetPositions=new Array,e.facetNormals=new Array,e.facetPartitioning=new Array,e.facetParameters=null,e.depthSortedIndices=new Uint32Array(0)),this},t.prototype.updateIndices=function(e,t,i){return void 0===i&&(i=!1),this},t.prototype.createNormals=function(e){var t,i=this.getVerticesData(c.b.PositionKind),n=this.getIndices();return t=this.isVerticesDataPresent(c.b.NormalKind)?this.getVerticesData(c.b.NormalKind):[],l.a.ComputeNormals(i,n,t,{useRightHandedSystem:this.getScene().useRightHandedSystem}),this.setVerticesData(c.b.NormalKind,t,e),this},t.prototype.alignWithNormal=function(e,t){t||(t=s.c.Y);var i=s.t.Vector3[0],n=s.t.Vector3[1];return s.x.CrossToRef(t,e,n),s.x.CrossToRef(e,n,i),this.rotationQuaternion?s.q.RotationQuaternionFromAxisToRef(i,e,n,this.rotationQuaternion):s.x.RotationFromAxisToRef(i,e,n,this.rotation),this},t.prototype._checkOcclusionQuery=function(){return!1},t.prototype.disableEdgesRendering=function(){throw _.a.WarnImport("EdgesRenderer")},t.prototype.enableEdgesRendering=function(e,t){throw _.a.WarnImport("EdgesRenderer")},t.OCCLUSION_TYPE_NONE=0,t.OCCLUSION_TYPE_OPTIMISTIC=1,t.OCCLUSION_TYPE_STRICT=2,t.OCCLUSION_ALGORITHM_TYPE_ACCURATE=0,t.OCCLUSION_ALGORITHM_TYPE_CONSERVATIVE=1,t.CULLINGSTRATEGY_STANDARD=f.a.MESHES_CULLINGSTRATEGY_STANDARD,t.CULLINGSTRATEGY_BOUNDINGSPHERE_ONLY=f.a.MESHES_CULLINGSTRATEGY_BOUNDINGSPHERE_ONLY,t.CULLINGSTRATEGY_OPTIMISTIC_INCLUSION=f.a.MESHES_CULLINGSTRATEGY_OPTIMISTIC_INCLUSION,t.CULLINGSTRATEGY_OPTIMISTIC_INCLUSION_THEN_BSPHERE_ONLY=f.a.MESHES_CULLINGSTRATEGY_OPTIMISTIC_INCLUSION_THEN_BSPHERE_ONLY,t}(u.a)},function(e,t,i){"use strict";i.d(t,"a",function(){return u});var n=i(1),r=i(0),o=i(2),s=i(8),a=i(23),c=i(19),l=i(9),u=function(){function e(e,t,i){void 0===t&&(t=null),void 0===i&&(i=!0),this.state="",this.metadata=null,this.reservedDataStore=null,this.doNotSerialize=!1,this._isDisposed=!1,this.animations=new Array,this._ranges={},this.onReady=null,this._isEnabled=!0,this._isParentEnabled=!0,this._isReady=!0,this._currentRenderId=-1,this._parentUpdateId=-1,this._childUpdateId=-1,this._waitingParentId=null,this._cache={},this._parentNode=null,this._children=null,this._worldMatrix=r.j.Identity(),this._worldMatrixDeterminant=0,this._worldMatrixDeterminantIsDirty=!0,this._sceneRootNodesIndex=-1,this._animationPropertiesOverride=null,this._isNode=!0,this.onDisposeObservable=new s.c,this._onDisposeObserver=null,this._behaviors=new Array,this.name=e,this.id=e,this._scene=t||a.a.LastCreatedScene,this.uniqueId=this._scene.getUniqueId(),this._initCache(),i&&this.addToSceneRootNodes()}return e.AddNodeConstructor=function(e,t){this._NodeConstructors[e]=t},e.Construct=function(e,t,i,n){var r=this._NodeConstructors[e];return r?r(t,i,n):null},e.prototype.isDisposed=function(){return this._isDisposed},Object.defineProperty(e.prototype,"parent",{get:function(){return this._parentNode},set:function(e){if(this._parentNode!==e){var t=this._parentNode;if(this._parentNode&&void 0!==this._parentNode._children&&null!==this._parentNode._children){var i=this._parentNode._children.indexOf(this);-1!==i&&this._parentNode._children.splice(i,1),e||this._isDisposed||this.addToSceneRootNodes()}this._parentNode=e,this._parentNode&&(void 0!==this._parentNode._children&&null!==this._parentNode._children||(this._parentNode._children=new Array),this._parentNode._children.push(this),t||this.removeFromSceneRootNodes()),this._syncParentEnabledState()}},enumerable:!0,configurable:!0}),e.prototype.addToSceneRootNodes=function(){-1===this._sceneRootNodesIndex&&(this._sceneRootNodesIndex=this._scene.rootNodes.length,this._scene.rootNodes.push(this))},e.prototype.removeFromSceneRootNodes=function(){if(-1!==this._sceneRootNodesIndex){var e=this._scene.rootNodes,t=e.length-1;e[this._sceneRootNodesIndex]=e[t],e[this._sceneRootNodesIndex]._sceneRootNodesIndex=this._sceneRootNodesIndex,this._scene.rootNodes.pop(),this._sceneRootNodesIndex=-1}},Object.defineProperty(e.prototype,"animationPropertiesOverride",{get:function(){return this._animationPropertiesOverride?this._animationPropertiesOverride:this._scene.animationPropertiesOverride},set:function(e){this._animationPropertiesOverride=e},enumerable:!0,configurable:!0}),e.prototype.getClassName=function(){return"Node"},Object.defineProperty(e.prototype,"onDispose",{set:function(e){this._onDisposeObserver&&this.onDisposeObservable.remove(this._onDisposeObserver),this._onDisposeObserver=this.onDisposeObservable.add(e)},enumerable:!0,configurable:!0}),e.prototype.getScene=function(){return this._scene},e.prototype.getEngine=function(){return this._scene.getEngine()},e.prototype.addBehavior=function(e,t){var i=this;return void 0===t&&(t=!1),-1!==this._behaviors.indexOf(e)?this:(e.init(),this._scene.isLoading&&!t?this._scene.onDataLoadedObservable.addOnce(function(){e.attach(i)}):e.attach(this),this._behaviors.push(e),this)},e.prototype.removeBehavior=function(e){var t=this._behaviors.indexOf(e);return-1===t?this:(this._behaviors[t].detach(),this._behaviors.splice(t,1),this)},Object.defineProperty(e.prototype,"behaviors",{get:function(){return this._behaviors},enumerable:!0,configurable:!0}),e.prototype.getBehaviorByName=function(e){for(var t=0,i=this._behaviors;t<i.length;t++){var n=i[t];if(n.name===e)return n}return null},e.prototype.getWorldMatrix=function(){return this._currentRenderId!==this._scene.getRenderId()&&this.computeWorldMatrix(),this._worldMatrix},e.prototype._getWorldMatrixDeterminant=function(){return this._worldMatrixDeterminantIsDirty&&(this._worldMatrixDeterminantIsDirty=!1,this._worldMatrixDeterminant=this._worldMatrix.determinant()),this._worldMatrixDeterminant},Object.defineProperty(e.prototype,"worldMatrixFromCache",{get:function(){return this._worldMatrix},enumerable:!0,configurable:!0}),e.prototype._initCache=function(){this._cache={},this._cache.parent=void 0},e.prototype.updateCache=function(e){!e&&this.isSynchronized()||(this._cache.parent=this.parent,this._updateCache())},e.prototype._getActionManagerForTrigger=function(e,t){return void 0===t&&(t=!0),this.parent?this.parent._getActionManagerForTrigger(e,!1):null},e.prototype._updateCache=function(e){},e.prototype._isSynchronized=function(){return!0},e.prototype._markSyncedWithParent=function(){this._parentNode&&(this._parentUpdateId=this._parentNode._childUpdateId)},e.prototype.isSynchronizedWithParent=function(){return!this._parentNode||this._parentUpdateId===this._parentNode._childUpdateId&&this._parentNode.isSynchronized()},e.prototype.isSynchronized=function(){return this._cache.parent!=this._parentNode?(this._cache.parent=this._parentNode,!1):!(this._parentNode&&!this.isSynchronizedWithParent())&&this._isSynchronized()},e.prototype.isReady=function(e){return void 0===e&&(e=!1),this._isReady},e.prototype.isEnabled=function(e){return void 0===e&&(e=!0),!1===e?this._isEnabled:!!this._isEnabled&&this._isParentEnabled},e.prototype._syncParentEnabledState=function(){this._isParentEnabled=!this._parentNode||this._parentNode.isEnabled(),this._children&&this._children.forEach(function(e){e._syncParentEnabledState()})},e.prototype.setEnabled=function(e){this._isEnabled=e,this._syncParentEnabledState()},e.prototype.isDescendantOf=function(e){return!!this.parent&&(this.parent===e||this.parent.isDescendantOf(e))},e.prototype._getDescendants=function(e,t,i){if(void 0===t&&(t=!1),this._children)for(var n=0;n<this._children.length;n++){var r=this._children[n];i&&!i(r)||e.push(r),t||r._getDescendants(e,!1,i)}},e.prototype.getDescendants=function(e,t){var i=new Array;return this._getDescendants(i,e,t),i},e.prototype.getChildMeshes=function(e,t){var i=[];return this._getDescendants(i,e,function(e){return(!t||t(e))&&void 0!==e.cullingStrategy}),i},e.prototype.getChildren=function(e,t){return void 0===t&&(t=!0),this.getDescendants(t,e)},e.prototype._setReady=function(e){e!==this._isReady&&(e?(this.onReady&&this.onReady(this),this._isReady=!0):this._isReady=!1)},e.prototype.getAnimationByName=function(e){for(var t=0;t<this.animations.length;t++){var i=this.animations[t];if(i.name===e)return i}return null},e.prototype.createAnimationRange=function(t,i,n){if(!this._ranges[t]){this._ranges[t]=e._AnimationRangeFactory(t,i,n);for(var r=0,o=this.animations.length;r<o;r++)this.animations[r]&&this.animations[r].createRange(t,i,n)}},e.prototype.deleteAnimationRange=function(e,t){void 0===t&&(t=!0);for(var i=0,n=this.animations.length;i<n;i++)this.animations[i]&&this.animations[i].deleteRange(e,t);this._ranges[e]=null},e.prototype.getAnimationRange=function(e){return this._ranges[e]},e.prototype.getAnimationRanges=function(){var e,t=[];for(e in this._ranges)t.push(this._ranges[e]);return t},e.prototype.beginAnimation=function(e,t,i,n){var r=this.getAnimationRange(e);return r?this._scene.beginAnimation(this,r.from,r.to,t,i,n):null},e.prototype.serializeAnimationRanges=function(){var e=[];for(var t in this._ranges){var i=this._ranges[t];if(i){var n={};n.name=t,n.from=i.from,n.to=i.to,e.push(n)}}return e},e.prototype.computeWorldMatrix=function(e){return this._worldMatrix||(this._worldMatrix=r.j.Identity()),this._worldMatrix},e.prototype.dispose=function(e,t){if(void 0===t&&(t=!1),this._isDisposed=!0,!e)for(var i=0,n=this.getDescendants(!0);i<n.length;i++){n[i].dispose(e,t)}this.parent?this.parent=null:this.removeFromSceneRootNodes(),this.onDisposeObservable.notifyObservers(this),this.onDisposeObservable.clear();for(var r=0,o=this._behaviors;r<o.length;r++){o[r].detach()}this._behaviors=[]},e.ParseAnimationRanges=function(e,t,i){if(t.ranges)for(var n=0;n<t.ranges.length;n++){var r=t.ranges[n];e.createAnimationRange(r.name,r.from,r.to)}},e.prototype.getHierarchyBoundingVectors=function(e,t){var i,n;void 0===e&&(e=!0),void 0===t&&(t=null),this.getScene().incrementRenderId(),this.computeWorldMatrix(!0);if(this.getBoundingInfo&&this.subMeshes){var o=this.getBoundingInfo();i=o.boundingBox.minimumWorld,n=o.boundingBox.maximumWorld}else i=new r.x(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),n=new r.x(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE);if(e)for(var s=0,a=this.getDescendants(!1);s<a.length;s++){var c=a[s];if(c.computeWorldMatrix(!0),(!t||t(c))&&c.getBoundingInfo&&0!==c.getTotalVertices()){var u=c.getBoundingInfo().boundingBox,h=u.minimumWorld,d=u.maximumWorld;l.h.CheckExtends(h,i,n),l.h.CheckExtends(d,i,n)}}return{min:i,max:n}},e._AnimationRangeFactory=function(e,t,i){throw c.a.WarnImport("AnimationRange")},e._NodeConstructors={},n.c([Object(o.c)()],e.prototype,"name",void 0),n.c([Object(o.c)()],e.prototype,"id",void 0),n.c([Object(o.c)()],e.prototype,"uniqueId",void 0),n.c([Object(o.c)()],e.prototype,"state",void 0),n.c([Object(o.c)()],e.prototype,"metadata",void 0),e}()},function(e,t,i){"use strict";i.d(t,"a",function(){return a});var n=i(8),r=i(92),o=i(3),s=i(19),a=function(){function e(t,i,r){void 0===r&&(r=!1),this.isReady=!1,this.isCube=!1,this.is3D=!1,this.isMultiview=!1,this.url="",this.samplingMode=-1,this.generateMipMaps=!1,this.samples=0,this.type=-1,this.format=-1,this.onLoadedObservable=new n.c,this.width=0,this.height=0,this.depth=0,this.baseWidth=0,this.baseHeight=0,this.baseDepth=0,this.invertY=!1,this._invertVScale=!1,this._associatedChannel=-1,this._dataSource=e.DATASOURCE_UNKNOWN,this._buffer=null,this._bufferView=null,this._bufferViewArray=null,this._bufferViewArrayArray=null,this._size=0,this._extension="",this._files=null,this._workingCanvas=null,this._workingContext=null,this._framebuffer=null,this._depthStencilBuffer=null,this._MSAAFramebuffer=null,this._MSAARenderBuffer=null,this._attachments=null,this._cachedCoordinatesMode=null,this._cachedWrapU=null,this._cachedWrapV=null,this._cachedWrapR=null,this._cachedAnisotropicFilteringLevel=null,this._isDisabled=!1,this._compression=null,this._generateStencilBuffer=!1,this._generateDepthBuffer=!1,this._comparisonFunction=0,this._sphericalPolynomial=null,this._lodGenerationScale=0,this._lodGenerationOffset=0,this._colorTextureArray=null,this._depthStencilTextureArray=null,this._lodTextureHigh=null,this._lodTextureMid=null,this._lodTextureLow=null,this._isRGBD=!1,this._webGLTexture=null,this._references=1,this._engine=t,this._dataSource=i,r||(this._webGLTexture=t._createTexture())}return e.prototype.getEngine=function(){return this._engine},Object.defineProperty(e.prototype,"dataSource",{get:function(){return this._dataSource},enumerable:!0,configurable:!0}),e.prototype.incrementReferences=function(){this._references++},e.prototype.updateSize=function(e,t,i){void 0===i&&(i=1),this.width=e,this.height=t,this.depth=i,this.baseWidth=e,this.baseHeight=t,this.baseDepth=i,this._size=e*t*i},e.prototype._rebuild=function(){var t,i=this;switch(this.isReady=!1,this._cachedCoordinatesMode=null,this._cachedWrapU=null,this._cachedWrapV=null,this._cachedAnisotropicFilteringLevel=null,this._dataSource){case e.DATASOURCE_TEMP:return;case e.DATASOURCE_URL:return void(t=this._engine.createTexture(this.url,!this.generateMipMaps,this.invertY,null,this.samplingMode,function(){t._swapAndDie(i),i.isReady=!0},null,this._buffer,void 0,this.format));case e.DATASOURCE_RAW:return(t=this._engine.createRawTexture(this._bufferView,this.baseWidth,this.baseHeight,this.format,this.generateMipMaps,this.invertY,this.samplingMode,this._compression))._swapAndDie(this),void(this.isReady=!0);case e.DATASOURCE_RAW3D:return(t=this._engine.createRawTexture3D(this._bufferView,this.baseWidth,this.baseHeight,this.baseDepth,this.format,this.generateMipMaps,this.invertY,this.samplingMode,this._compression))._swapAndDie(this),void(this.isReady=!0);case e.DATASOURCE_DYNAMIC:return(t=this._engine.createDynamicTexture(this.baseWidth,this.baseHeight,this.generateMipMaps,this.samplingMode))._swapAndDie(this),void this._engine.updateDynamicTexture(this,this._engine.getRenderingCanvas(),this.invertY,void 0,void 0,!0);case e.DATASOURCE_RENDERTARGET:var n=new r.a;if(n.generateDepthBuffer=this._generateDepthBuffer,n.generateMipMaps=this.generateMipMaps,n.generateStencilBuffer=this._generateStencilBuffer,n.samplingMode=this.samplingMode,n.type=this.type,this.isCube)t=this._engine.createRenderTargetCubeTexture(this.width,n);else{var s={width:this.width,height:this.height};t=this._engine.createRenderTargetTexture(s,n)}return t._swapAndDie(this),void(this.isReady=!0);case e.DATASOURCE_DEPTHTEXTURE:var a={bilinearFiltering:this.samplingMode!==o.a.TEXTURE_BILINEAR_SAMPLINGMODE,comparisonFunction:this._comparisonFunction,generateStencil:this._generateStencilBuffer,isCube:this.isCube};return(t=this._engine.createDepthStencilTexture({width:this.width,height:this.height},a))._swapAndDie(this),void(this.isReady=!0);case e.DATASOURCE_CUBE:return void(t=this._engine.createCubeTexture(this.url,null,this._files,!this.generateMipMaps,function(){t._swapAndDie(i),i.isReady=!0},null,this.format,this._extension));case e.DATASOURCE_CUBERAW:return(t=this._engine.createRawCubeTexture(this._bufferViewArray,this.width,this.format,this.type,this.generateMipMaps,this.invertY,this.samplingMode,this._compression))._swapAndDie(this),void(this.isReady=!0);case e.DATASOURCE_CUBERAW_RGBD:return t=this._engine.createRawCubeTexture(null,this.width,this.format,this.type,this.generateMipMaps,this.invertY,this.samplingMode,this._compression),void e._UpdateRGBDAsync(t,this._bufferViewArrayArray,this._sphericalPolynomial,this._lodGenerationScale,this._lodGenerationOffset).then(function(){t._swapAndDie(i),i.isReady=!0});case e.DATASOURCE_CUBEPREFILTERED:return void((t=this._engine.createPrefilteredCubeTexture(this.url,null,this._lodGenerationScale,this._lodGenerationOffset,function(e){e&&e._swapAndDie(i),i.isReady=!0},null,this.format,this._extension))._sphericalPolynomial=this._sphericalPolynomial)}},e.prototype._swapAndDie=function(e){e._webGLTexture=this._webGLTexture,e._isRGBD=this._isRGBD,this._framebuffer&&(e._framebuffer=this._framebuffer),this._depthStencilBuffer&&(e._depthStencilBuffer=this._depthStencilBuffer),this._lodTextureHigh&&(e._lodTextureHigh&&e._lodTextureHigh.dispose(),e._lodTextureHigh=this._lodTextureHigh),this._lodTextureMid&&(e._lodTextureMid&&e._lodTextureMid.dispose(),e._lodTextureMid=this._lodTextureMid),this._lodTextureLow&&(e._lodTextureLow&&e._lodTextureLow.dispose(),e._lodTextureLow=this._lodTextureLow);var t=this._engine.getLoadedTexturesCache(),i=t.indexOf(this);-1!==i&&t.splice(i,1)},e.prototype.dispose=function(){this._webGLTexture&&(this._references--,0===this._references&&(this._engine._releaseTexture(this),this._webGLTexture=null))},e._UpdateRGBDAsync=function(e,t,i,n,r){throw s.a.WarnImport("environmentTextureTools")},e.DATASOURCE_UNKNOWN=0,e.DATASOURCE_URL=1,e.DATASOURCE_TEMP=2,e.DATASOURCE_RAW=3,e.DATASOURCE_DYNAMIC=4,e.DATASOURCE_RENDERTARGET=5,e.DATASOURCE_MULTIRENDERTARGET=6,e.DATASOURCE_CUBE=7,e.DATASOURCE_CUBERAW=8,e.DATASOURCE_CUBEPREFILTERED=9,e.DATASOURCE_RAW3D=10,e.DATASOURCE_DEPTHTEXTURE=11,e.DATASOURCE_CUBERAW_RGBD=12,e}()},function(e,t,i){"use strict";i.d(t,"a",function(){return l});var n=i(6),r=i(34),o=i(0),s=i(24),a=i(11),c=i(37);a.a._PhysicsImpostorParser=function(e,t,i){return new l(t,i.physicsImpostor,{mass:i.physicsMass,friction:i.physicsFriction,restitution:i.physicsRestitution},e)};var l=function(){function e(e,t,i,r){var s=this;void 0===i&&(i={mass:0}),this.object=e,this.type=t,this._options=i,this._scene=r,this._pluginData={},this._bodyUpdateRequired=!1,this._onBeforePhysicsStepCallbacks=new Array,this._onAfterPhysicsStepCallbacks=new Array,this._onPhysicsCollideCallbacks=[],this._deltaPosition=o.x.Zero(),this._isDisposed=!1,this.soft=!1,this.segments=0,this._tmpQuat=new o.q,this._tmpQuat2=new o.q,this.beforeStep=function(){s._physicsEngine&&(s.object.translate(s._deltaPosition,-1),s._deltaRotationConjugated&&s.object.rotationQuaternion&&s.object.rotationQuaternion.multiplyToRef(s._deltaRotationConjugated,s.object.rotationQuaternion),s.object.computeWorldMatrix(!1),s.object.parent&&s.object.rotationQuaternion?(s.getParentsRotation(),s._tmpQuat.multiplyToRef(s.object.rotationQuaternion,s._tmpQuat)):s._tmpQuat.copyFrom(s.object.rotationQuaternion||new o.q),s._options.disableBidirectionalTransformation||s.object.rotationQuaternion&&s._physicsEngine.getPhysicsPlugin().setPhysicsBodyTransformation(s,s.object.getAbsolutePosition(),s._tmpQuat),s._onBeforePhysicsStepCallbacks.forEach(function(e){e(s)}))},this.afterStep=function(){s._physicsEngine&&(s._onAfterPhysicsStepCallbacks.forEach(function(e){e(s)}),s._physicsEngine.getPhysicsPlugin().setTransformationFromPhysicsBody(s),s.object.parent&&s.object.rotationQuaternion&&(s.getParentsRotation(),s._tmpQuat.conjugateInPlace(),s._tmpQuat.multiplyToRef(s.object.rotationQuaternion,s.object.rotationQuaternion)),s.object.setAbsolutePosition(s.object.position),s._deltaRotation&&s.object.rotationQuaternion&&s.object.rotationQuaternion.multiplyToRef(s._deltaRotation,s.object.rotationQuaternion),s.object.translate(s._deltaPosition,1))},this.onCollideEvent=null,this.onCollide=function(e){if((s._onPhysicsCollideCallbacks.length||s.onCollideEvent)&&s._physicsEngine){var t=s._physicsEngine.getImpostorWithPhysicsBody(e.body);t&&(s.onCollideEvent&&s.onCollideEvent(s,t),s._onPhysicsCollideCallbacks.filter(function(e){return-1!==e.otherImpostors.indexOf(t)}).forEach(function(e){e.callback(s,t)}))}},this.object?(!this._scene&&e.getScene&&(this._scene=e.getScene()),this._scene&&(this.type>100&&(this.soft=!0),this._physicsEngine=this._scene.getPhysicsEngine(),this._physicsEngine?(this.object.rotationQuaternion||(this.object.rotation?this.object.rotationQuaternion=o.q.RotationYawPitchRoll(this.object.rotation.y,this.object.rotation.x,this.object.rotation.z):this.object.rotationQuaternion=new o.q),this._options.mass=void 0===i.mass?0:i.mass,this._options.friction=void 0===i.friction?.2:i.friction,this._options.restitution=void 0===i.restitution?.2:i.restitution,this.soft&&(this._options.mass=this._options.mass>0?this._options.mass:1,this._options.pressure=void 0===i.pressure?200:i.pressure,this._options.stiffness=void 0===i.stiffness?1:i.stiffness,this._options.velocityIterations=void 0===i.velocityIterations?20:i.velocityIterations,this._options.positionIterations=void 0===i.positionIterations?20:i.positionIterations,this._options.fixedPoints=void 0===i.fixedPoints?0:i.fixedPoints,this._options.margin=void 0===i.margin?0:i.margin,this._options.damping=void 0===i.damping?0:i.damping,this._options.path=void 0===i.path?null:i.path,this._options.shape=void 0===i.shape?null:i.shape),this._joints=[],!this.object.parent||this._options.ignoreParent?this._init():this.object.parent.physicsImpostor&&n.a.Warn("You must affect impostors to children before affecting impostor to parent.")):n.a.Error("Physics not enabled. Please use scene.enablePhysics(...) before creating impostors."))):n.a.Error("No object was provided. A physics object is obligatory")}return Object.defineProperty(e.prototype,"isDisposed",{get:function(){return this._isDisposed},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"mass",{get:function(){return this._physicsEngine?this._physicsEngine.getPhysicsPlugin().getBodyMass(this):0},set:function(e){this.setMass(e)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"friction",{get:function(){return this._physicsEngine?this._physicsEngine.getPhysicsPlugin().getBodyFriction(this):0},set:function(e){this._physicsEngine&&this._physicsEngine.getPhysicsPlugin().setBodyFriction(this,e)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"restitution",{get:function(){return this._physicsEngine?this._physicsEngine.getPhysicsPlugin().getBodyRestitution(this):0},set:function(e){this._physicsEngine&&this._physicsEngine.getPhysicsPlugin().setBodyRestitution(this,e)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"pressure",{get:function(){if(!this._physicsEngine)return 0;var e=this._physicsEngine.getPhysicsPlugin();return e.setBodyPressure?e.getBodyPressure(this):0},set:function(e){if(this._physicsEngine){var t=this._physicsEngine.getPhysicsPlugin();t.setBodyPressure&&t.setBodyPressure(this,e)}},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"stiffness",{get:function(){if(!this._physicsEngine)return 0;var e=this._physicsEngine.getPhysicsPlugin();return e.getBodyStiffness?e.getBodyStiffness(this):0},set:function(e){if(this._physicsEngine){var t=this._physicsEngine.getPhysicsPlugin();t.setBodyStiffness&&t.setBodyStiffness(this,e)}},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"velocityIterations",{get:function(){if(!this._physicsEngine)return 0;var e=this._physicsEngine.getPhysicsPlugin();return e.getBodyVelocityIterations?e.getBodyVelocityIterations(this):0},set:function(e){if(this._physicsEngine){var t=this._physicsEngine.getPhysicsPlugin();t.setBodyVelocityIterations&&t.setBodyVelocityIterations(this,e)}},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"positionIterations",{get:function(){if(!this._physicsEngine)return 0;var e=this._physicsEngine.getPhysicsPlugin();return e.getBodyPositionIterations?e.getBodyPositionIterations(this):0},set:function(e){if(this._physicsEngine){var t=this._physicsEngine.getPhysicsPlugin();t.setBodyPositionIterations&&t.setBodyPositionIterations(this,e)}},enumerable:!0,configurable:!0}),e.prototype._init=function(){this._physicsEngine&&(this._physicsEngine.removeImpostor(this),this.physicsBody=null,this._parent=this._parent||this._getPhysicsParent(),this._isDisposed||this.parent&&!this._options.ignoreParent||this._physicsEngine.addImpostor(this))},e.prototype._getPhysicsParent=function(){return this.object.parent instanceof s.a?this.object.parent.physicsImpostor:null},e.prototype.isBodyInitRequired=function(){return this._bodyUpdateRequired||!this._physicsBody&&!this._parent},e.prototype.setScalingUpdated=function(){this.forceUpdate()},e.prototype.forceUpdate=function(){this._init(),this.parent&&!this._options.ignoreParent&&this.parent.forceUpdate()},Object.defineProperty(e.prototype,"physicsBody",{get:function(){return this._parent&&!this._options.ignoreParent?this._parent.physicsBody:this._physicsBody},set:function(e){this._physicsBody&&this._physicsEngine&&this._physicsEngine.getPhysicsPlugin().removePhysicsBody(this),this._physicsBody=e,this.resetUpdateFlags()},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"parent",{get:function(){return!this._options.ignoreParent&&this._parent?this._parent:null},set:function(e){this._parent=e},enumerable:!0,configurable:!0}),e.prototype.resetUpdateFlags=function(){this._bodyUpdateRequired=!1},e.prototype.getObjectExtendSize=function(){if(this.object.getBoundingInfo){var t=this.object.rotationQuaternion;this.object.rotationQuaternion=e.IDENTITY_QUATERNION,this.object.computeWorldMatrix&&this.object.computeWorldMatrix(!0);var i=this.object.getBoundingInfo().boundingBox.extendSizeWorld.scale(2);return this.object.rotationQuaternion=t,this.object.computeWorldMatrix&&this.object.computeWorldMatrix(!0),i}return e.DEFAULT_OBJECT_SIZE},e.prototype.getObjectCenter=function(){return this.object.getBoundingInfo?this.object.getBoundingInfo().boundingBox.centerWorld:this.object.position},e.prototype.getParam=function(e){return this._options[e]},e.prototype.setParam=function(e,t){this._options[e]=t,this._bodyUpdateRequired=!0},e.prototype.setMass=function(e){this.getParam("mass")!==e&&this.setParam("mass",e),this._physicsEngine&&this._physicsEngine.getPhysicsPlugin().setBodyMass(this,e)},e.prototype.getLinearVelocity=function(){return this._physicsEngine?this._physicsEngine.getPhysicsPlugin().getLinearVelocity(this):o.x.Zero()},e.prototype.setLinearVelocity=function(e){this._physicsEngine&&this._physicsEngine.getPhysicsPlugin().setLinearVelocity(this,e)},e.prototype.getAngularVelocity=function(){return this._physicsEngine?this._physicsEngine.getPhysicsPlugin().getAngularVelocity(this):o.x.Zero()},e.prototype.setAngularVelocity=function(e){this._physicsEngine&&this._physicsEngine.getPhysicsPlugin().setAngularVelocity(this,e)},e.prototype.executeNativeFunction=function(e){this._physicsEngine&&e(this._physicsEngine.getPhysicsPlugin().world,this.physicsBody)},e.prototype.registerBeforePhysicsStep=function(e){this._onBeforePhysicsStepCallbacks.push(e)},e.prototype.unregisterBeforePhysicsStep=function(e){var t=this._onBeforePhysicsStepCallbacks.indexOf(e);t>-1?this._onBeforePhysicsStepCallbacks.splice(t,1):n.a.Warn("Function to remove was not found")},e.prototype.registerAfterPhysicsStep=function(e){this._onAfterPhysicsStepCallbacks.push(e)},e.prototype.unregisterAfterPhysicsStep=function(e){var t=this._onAfterPhysicsStepCallbacks.indexOf(e);t>-1?this._onAfterPhysicsStepCallbacks.splice(t,1):n.a.Warn("Function to remove was not found")},e.prototype.registerOnPhysicsCollide=function(e,t){var i=e instanceof Array?e:[e];this._onPhysicsCollideCallbacks.push({callback:t,otherImpostors:i})},e.prototype.unregisterOnPhysicsCollide=function(e,t){var i=e instanceof Array?e:[e],r=-1;this._onPhysicsCollideCallbacks.some(function(e,n){if(e.callback===t&&e.otherImpostors.length===i.length){var o=e.otherImpostors.every(function(e){return i.indexOf(e)>-1});return o&&(r=n),o}return!1})?this._onPhysicsCollideCallbacks.splice(r,1):n.a.Warn("Function to remove was not found")},e.prototype.getParentsRotation=function(){var e=this.object.parent;for(this._tmpQuat.copyFromFloats(0,0,0,1);e;)e.rotationQuaternion?this._tmpQuat2.copyFrom(e.rotationQuaternion):o.q.RotationYawPitchRollToRef(e.rotation.y,e.rotation.x,e.rotation.z,this._tmpQuat2),this._tmpQuat.multiplyToRef(this._tmpQuat2,this._tmpQuat),e=e.parent;return this._tmpQuat},e.prototype.applyForce=function(e,t){return this._physicsEngine&&this._physicsEngine.getPhysicsPlugin().applyForce(this,e,t),this},e.prototype.applyImpulse=function(e,t){return this._physicsEngine&&this._physicsEngine.getPhysicsPlugin().applyImpulse(this,e,t),this},e.prototype.createJoint=function(e,t,i){var n=new c.e(t,i);return this.addJoint(e,n),this},e.prototype.addJoint=function(e,t){return this._joints.push({otherImpostor:e,joint:t}),this._physicsEngine&&this._physicsEngine.addJoint(this,e,t),this},e.prototype.addAnchor=function(e,t,i,n,r){if(!this._physicsEngine)return this;var o=this._physicsEngine.getPhysicsPlugin();return o.appendAnchor?(this._physicsEngine&&o.appendAnchor(this,e,t,i,n,r),this):this},e.prototype.addHook=function(e,t,i,n){if(!this._physicsEngine)return this;var r=this._physicsEngine.getPhysicsPlugin();return r.appendAnchor?(this._physicsEngine&&r.appendHook(this,e,t,i,n),this):this},e.prototype.sleep=function(){return this._physicsEngine&&this._physicsEngine.getPhysicsPlugin().sleepBody(this),this},e.prototype.wakeUp=function(){return this._physicsEngine&&this._physicsEngine.getPhysicsPlugin().wakeUpBody(this),this},e.prototype.clone=function(t){return t?new e(t,this.type,this._options,this._scene):null},e.prototype.dispose=function(){var e=this;this._physicsEngine&&(this._joints.forEach(function(t){e._physicsEngine&&e._physicsEngine.removeJoint(e,t.otherImpostor,t.joint)}),this._physicsEngine.removeImpostor(this),this.parent&&this.parent.forceUpdate(),this._isDisposed=!0)},e.prototype.setDeltaPosition=function(e){this._deltaPosition.copyFrom(e)},e.prototype.setDeltaRotation=function(e){this._deltaRotation||(this._deltaRotation=new o.q),this._deltaRotation.copyFrom(e),this._deltaRotationConjugated=this._deltaRotation.conjugate()},e.prototype.getBoxSizeToRef=function(e){return this._physicsEngine&&this._physicsEngine.getPhysicsPlugin().getBoxSizeToRef(this,e),this},e.prototype.getRadius=function(){return this._physicsEngine?this._physicsEngine.getPhysicsPlugin().getRadius(this):0},e.prototype.syncBoneWithImpostor=function(t,i,n,r,s){var a=e._tmpVecs[0],c=this.object;if(c.rotationQuaternion)if(s){var l=e._tmpQuat;c.rotationQuaternion.multiplyToRef(s,l),t.setRotationQuaternion(l,o.s.WORLD,i)}else t.setRotationQuaternion(c.rotationQuaternion,o.s.WORLD,i);a.x=0,a.y=0,a.z=0,n&&(a.x=n.x,a.y=n.y,a.z=n.z,t.getDirectionToRef(a,i,a),null==r&&(r=n.length()),a.x*=r,a.y*=r,a.z*=r),t.getParent()?(a.addInPlace(c.getAbsolutePosition()),t.setAbsolutePosition(a,i)):(i.setAbsolutePosition(c.getAbsolutePosition()),i.position.x-=a.x,i.position.y-=a.y,i.position.z-=a.z)},e.prototype.syncImpostorWithBone=function(t,i,n,r,s,a){var c=this.object;if(c.rotationQuaternion)if(s){var l=e._tmpQuat;t.getRotationQuaternionToRef(o.s.WORLD,i,l),l.multiplyToRef(s,c.rotationQuaternion)}else t.getRotationQuaternionToRef(o.s.WORLD,i,c.rotationQuaternion);var u=e._tmpVecs[0],h=e._tmpVecs[1];a||((a=e._tmpVecs[2]).x=0,a.y=1,a.z=0),t.getDirectionToRef(a,i,h),t.getAbsolutePositionToRef(i,u),null==r&&n&&(r=n.length()),null!=r&&(u.x+=h.x*r,u.y+=h.y*r,u.z+=h.z*r),c.setAbsolutePosition(u)},e.DEFAULT_OBJECT_SIZE=new o.x(1,1,1),e.IDENTITY_QUATERNION=o.q.Identity(),e._tmpVecs=r.a.BuildArray(3,o.x.Zero),e._tmpQuat=o.q.Identity(),e.NoImpostor=0,e.SphereImpostor=1,e.BoxImpostor=2,e.PlaneImpostor=3,e.MeshImpostor=4,e.CylinderImpostor=7,e.ParticleImpostor=8,e.HeightmapImpostor=9,e.ConvexHullImpostor=10,e.RopeImpostor=101,e.ClothImpostor=102,e.SoftbodyImpostor=103,e}()},function(e,t,i){"use strict";i.d(t,"a",function(){return r}),i.d(t,"b",function(){return o});var n=i(1),r=function(){function e(t){this.length=0,this.data=new Array(t),this._id=e._GlobalId++}return 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t.VIGNETTE=!1,t.TONEMAPPING=!1,t.TONEMAPPING_ACES=!1,t.CONTRAST=!1,t.EXPOSURE=!1,t.COLORCURVES=!1,t.COLORGRADING=!1,t.COLORGRADING3D=!1,t.IMAGEPROCESSING=!1,void(t.IMAGEPROCESSINGPOSTPROCESS=this.applyByPostProcess&&this._isEnabled);switch(t.VIGNETTE=this.vignetteEnabled,t.VIGNETTEBLENDMODEMULTIPLY=this.vignetteBlendMode===e._VIGNETTEMODE_MULTIPLY,t.VIGNETTEBLENDMODEOPAQUE=!t.VIGNETTEBLENDMODEMULTIPLY,t.TONEMAPPING=this.toneMappingEnabled,this._toneMappingType){case e.TONEMAPPING_ACES:t.TONEMAPPING_ACES=!0;break;default:t.TONEMAPPING_ACES=!1}t.CONTRAST=1!==this.contrast,t.EXPOSURE=1!==this.exposure,t.COLORCURVES=this.colorCurvesEnabled&&!!this.colorCurves,t.COLORGRADING=this.colorGradingEnabled&&!!this.colorGradingTexture,t.COLORGRADING?t.COLORGRADING3D=this.colorGradingTexture.is3D:t.COLORGRADING3D=!1,t.SAMPLER3DGREENDEPTH=this.colorGradingWithGreenDepth,t.SAMPLER3DBGRMAP=this.colorGradingBGR,t.IMAGEPROCESSINGPOSTPROCESS=this.applyByPostProcess,t.IMAGEPROCESSING=t.VIGNETTE||t.TONEMAPPING||t.CONTRAST||t.EXPOSURE||t.COLORCURVES||t.COLORGRADING},e.prototype.isReady=function(){return!this.colorGradingEnabled||!this.colorGradingTexture||this.colorGradingTexture.isReady()},e.prototype.bind=function(e,t){if(void 0===t&&(t=1),this._colorCurvesEnabled&&this.colorCurves&&l.a.Bind(this.colorCurves,e),this._vignetteEnabled){var i=1/e.getEngine().getRenderWidth(),n=1/e.getEngine().getRenderHeight();e.setFloat2("vInverseScreenSize",i,n);var r=Math.tan(.5*this.vignetteCameraFov),o=r*t,a=Math.sqrt(o*r);o=s.h.Mix(o,a,this.vignetteStretch),r=s.h.Mix(r,a,this.vignetteStretch),e.setFloat4("vignetteSettings1",o,r,-o*this.vignetteCentreX,-r*this.vignetteCentreY);var c=-2*this.vignetteWeight;e.setFloat4("vignetteSettings2",this.vignetteColor.r,this.vignetteColor.g,this.vignetteColor.b,c)}if(e.setFloat("exposureLinear",this.exposure),e.setFloat("contrast",this.contrast),this.colorGradingTexture){e.setTexture("txColorTransform",this.colorGradingTexture);var u=this.colorGradingTexture.getSize().height;e.setFloat4("colorTransformSettings",(u-1)/u,.5/u,u,this.colorGradingTexture.level)}},e.prototype.clone=function(){return r.a.Clone(function(){return new e},this)},e.prototype.serialize=function(){return r.a.Serialize(this)},e.Parse=function(t){return r.a.Parse(function(){return new e},t,null,null)},Object.defineProperty(e,"VIGNETTEMODE_MULTIPLY",{get:function(){return 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0),n.c([Object(r.c)()],e.prototype,"vignetteCentreX",void 0),n.c([Object(r.c)()],e.prototype,"vignetteCentreY",void 0),n.c([Object(r.c)()],e.prototype,"vignetteWeight",void 0),n.c([Object(r.f)()],e.prototype,"vignetteColor",void 0),n.c([Object(r.c)()],e.prototype,"vignetteCameraFov",void 0),n.c([Object(r.c)()],e.prototype,"_vignetteBlendMode",void 0),n.c([Object(r.c)()],e.prototype,"_vignetteEnabled",void 0),n.c([Object(r.c)()],e.prototype,"_applyByPostProcess",void 0),n.c([Object(r.c)()],e.prototype,"_isEnabled",void 0),e}();r.a._ImageProcessingConfigurationParser=h.Parse},function(e,t,i){"use strict";i.d(t,"a",function(){return r});var n=function(e,t){return e?e.getClassName&&"Mesh"===e.getClassName()?null:e.getClassName&&"SubMesh"===e.getClassName()?e.clone(t):e.clone?e.clone():null:null},r=function(){function e(){}return e.DeepCopy=function(e,t,i,r){for(var o in e)if(("_"!==o[0]||r&&-1!==r.indexOf(o))&&(!i||-1===i.indexOf(o))){var s=e[o],a=typeof s;if("function"!==a)try{if("object"===a)if(s instanceof Array){if(t[o]=[],s.length>0)if("object"==typeof s[0])for(var c=0;c<s.length;c++){var l=n(s[c],t);-1===t[o].indexOf(l)&&t[o].push(l)}else t[o]=s.slice(0)}else t[o]=n(s,t);else t[o]=s}catch(e){}}},e}()},function(e,t,i){"use strict";var n=i(1),r=i(2),o=i(28),s=i(16),a=i(0),c=i(4),l=i(31),u=i(5),h=i(64),d=i(75),f=i(15),p=i(7),_=i(22),g=i(18),m="uniform vec4 vDiffuseColor;\n#ifdef SPECULARTERM\nuniform vec4 vSpecularColor;\n#endif\nuniform vec3 vEmissiveColor;\nuniform float visibility;\n\n#ifdef DIFFUSE\nuniform vec2 vDiffuseInfos;\n#endif\n#ifdef AMBIENT\nuniform vec2 vAmbientInfos;\n#endif\n#ifdef OPACITY\nuniform vec2 vOpacityInfos;\n#endif\n#ifdef EMISSIVE\nuniform vec2 vEmissiveInfos;\n#endif\n#ifdef LIGHTMAP\nuniform vec2 vLightmapInfos;\n#endif\n#ifdef BUMP\nuniform vec3 vBumpInfos;\nuniform vec2 vTangentSpaceParams;\n#endif\n#if defined(REFLECTIONMAP_SPHERICAL) || defined(REFLECTIONMAP_PROJECTION) || defined(REFRACTION)\nuniform mat4 view;\n#endif\n#ifdef REFRACTION\nuniform vec4 vRefractionInfos;\n#ifndef REFRACTIONMAP_3D\nuniform mat4 refractionMatrix;\n#endif\n#ifdef REFRACTIONFRESNEL\nuniform vec4 refractionLeftColor;\nuniform vec4 refractionRightColor;\n#endif\n#endif\n#if defined(SPECULAR) && defined(SPECULARTERM)\nuniform vec2 vSpecularInfos;\n#endif\n#ifdef DIFFUSEFRESNEL\nuniform vec4 diffuseLeftColor;\nuniform vec4 diffuseRightColor;\n#endif\n#ifdef OPACITYFRESNEL\nuniform vec4 opacityParts;\n#endif\n#ifdef EMISSIVEFRESNEL\nuniform vec4 emissiveLeftColor;\nuniform vec4 emissiveRightColor;\n#endif\n\n#ifdef REFLECTION\nuniform vec2 vReflectionInfos;\n#if defined(REFLECTIONMAP_PLANAR) || defined(REFLECTIONMAP_CUBIC) || defined(REFLECTIONMAP_PROJECTION) || defined(REFLECTIONMAP_EQUIRECTANGULAR) || defined(REFLECTIONMAP_SPHERICAL) || defined(REFLECTIONMAP_SKYBOX)\nuniform mat4 reflectionMatrix;\n#endif\n#ifndef REFLECTIONMAP_SKYBOX\n#if defined(USE_LOCAL_REFLECTIONMAP_CUBIC) && defined(REFLECTIONMAP_CUBIC)\nuniform vec3 vReflectionPosition;\nuniform vec3 vReflectionSize;\n#endif\n#endif\n#ifdef REFLECTIONFRESNEL\nuniform vec4 reflectionLeftColor;\nuniform vec4 reflectionRightColor;\n#endif\n#endif";u.a.IncludesShadersStore.defaultFragmentDeclaration=m;var v="layout(std140,column_major) uniform;\nuniform Material\n{\nvec4 diffuseLeftColor;\nvec4 diffuseRightColor;\nvec4 opacityParts;\nvec4 reflectionLeftColor;\nvec4 reflectionRightColor;\nvec4 refractionLeftColor;\nvec4 refractionRightColor;\nvec4 emissiveLeftColor;\nvec4 emissiveRightColor;\nvec2 vDiffuseInfos;\nvec2 vAmbientInfos;\nvec2 vOpacityInfos;\nvec2 vReflectionInfos;\nvec3 vReflectionPosition;\nvec3 vReflectionSize;\nvec2 vEmissiveInfos;\nvec2 vLightmapInfos;\nvec2 vSpecularInfos;\nvec3 vBumpInfos;\nmat4 diffuseMatrix;\nmat4 ambientMatrix;\nmat4 opacityMatrix;\nmat4 reflectionMatrix;\nmat4 emissiveMatrix;\nmat4 lightmapMatrix;\nmat4 specularMatrix;\nmat4 bumpMatrix;\nvec2 vTangentSpaceParams;\nfloat pointSize;\nmat4 refractionMatrix;\nvec4 vRefractionInfos;\nvec4 vSpecularColor;\nvec3 vEmissiveColor;\nfloat visibility;\nvec4 vDiffuseColor;\n};\nuniform Scene {\nmat4 viewProjection;\n#ifdef MULTIVIEW\nmat4 viewProjectionR;\n#endif\nmat4 view;\n};\n";u.a.IncludesShadersStore.defaultUboDeclaration=v;i(56),i(84),i(85),i(120),i(112);var y="#ifdef FRESNEL\nfloat computeFresnelTerm(vec3 viewDirection,vec3 worldNormal,float bias,float power)\n{\nfloat fresnelTerm=pow(bias+abs(dot(viewDirection,worldNormal)),power);\nreturn clamp(fresnelTerm,0.,1.);\n}\n#endif";u.a.IncludesShadersStore.fresnelFunction=y;i(113),i(86),i(87),i(121),i(95),i(88),i(98),i(89),i(122),i(123),i(114),i(115),i(99);var b="#include<__decl__defaultFragment>\n#if defined(BUMP) || !defined(NORMAL)\n#extension GL_OES_standard_derivatives : enable\n#endif\n#define CUSTOM_FRAGMENT_BEGIN\n#ifdef LOGARITHMICDEPTH\n#extension GL_EXT_frag_depth : enable\n#endif\n\n#define RECIPROCAL_PI2 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vMainUV2\n#else\nvarying vec2 vOpacityUV;\n#endif\nuniform sampler2D opacitySampler;\n#endif\n#ifdef EMISSIVE\n#if EMISSIVEDIRECTUV == 1\n#define vEmissiveUV vMainUV1\n#elif EMISSIVEDIRECTUV == 2\n#define vEmissiveUV vMainUV2\n#else\nvarying vec2 vEmissiveUV;\n#endif\nuniform sampler2D emissiveSampler;\n#endif\n#ifdef LIGHTMAP\n#if LIGHTMAPDIRECTUV == 1\n#define vLightmapUV vMainUV1\n#elif LIGHTMAPDIRECTUV == 2\n#define vLightmapUV vMainUV2\n#else\nvarying vec2 vLightmapUV;\n#endif\nuniform sampler2D lightmapSampler;\n#endif\n#ifdef REFRACTION\n#ifdef REFRACTIONMAP_3D\nuniform samplerCube refractionCubeSampler;\n#else\nuniform sampler2D refraction2DSampler;\n#endif\n#endif\n#if defined(SPECULAR) && defined(SPECULARTERM)\n#if SPECULARDIRECTUV == 1\n#define vSpecularUV vMainUV1\n#elif SPECULARDIRECTUV == 2\n#define vSpecularUV vMainUV2\n#else\nvarying vec2 vSpecularUV;\n#endif\nuniform sampler2D specularSampler;\n#endif\n#ifdef ALPHATEST\nuniform float alphaCutOff;\n#endif\n\n#include<fresnelFunction>\n\n#ifdef REFLECTION\n#ifdef REFLECTIONMAP_3D\nuniform samplerCube reflectionCubeSampler;\n#else\nuniform sampler2D reflection2DSampler;\n#endif\n#ifdef REFLECTIONMAP_SKYBOX\nvarying vec3 vPositionUVW;\n#else\n#if defined(REFLECTIONMAP_EQUIRECTANGULAR_FIXED) || defined(REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED)\nvarying vec3 vDirectionW;\n#endif\n#endif\n#include<reflectionFunction>\n#endif\n#include<imageProcessingDeclaration>\n#include<imageProcessingFunctions>\n#include<bumpFragmentFunctions>\n#include<clipPlaneFragmentDeclaration>\n#include<logDepthDeclaration>\n#include<fogFragmentDeclaration>\n#define CUSTOM_FRAGMENT_DEFINITIONS\nvoid main(void) {\n#define CUSTOM_FRAGMENT_MAIN_BEGIN\n#include<clipPlaneFragment>\nvec3 viewDirectionW=normalize(vEyePosition-vPositionW);\n\nvec4 baseColor=vec4(1.,1.,1.,1.);\nvec3 diffuseColor=vDiffuseColor.rgb;\n\nfloat alpha=vDiffuseColor.a;\n\n#ifdef NORMAL\nvec3 normalW=normalize(vNormalW);\n#else\nvec3 normalW=normalize(-cross(dFdx(vPositionW),dFdy(vPositionW)));\n#endif\n#include<bumpFragment>\n#ifdef TWOSIDEDLIGHTING\nnormalW=gl_FrontFacing ? normalW : -normalW;\n#endif\n#ifdef DIFFUSE\nbaseColor=texture2D(diffuseSampler,vDiffuseUV+uvOffset);\n#ifdef ALPHATEST\nif (baseColor.a<alphaCutOff)\ndiscard;\n#endif\n#ifdef ALPHAFROMDIFFUSE\nalpha*=baseColor.a;\n#endif\n#define CUSTOM_FRAGMENT_UPDATE_ALPHA\nbaseColor.rgb*=vDiffuseInfos.y;\n#endif\n#include<depthPrePass>\n#ifdef VERTEXCOLOR\nbaseColor.rgb*=vColor.rgb;\n#endif\n#define CUSTOM_FRAGMENT_UPDATE_DIFFUSE\n\nvec3 baseAmbientColor=vec3(1.,1.,1.);\n#ifdef AMBIENT\nbaseAmbientColor=texture2D(ambientSampler,vAmbientUV+uvOffset).rgb*vAmbientInfos.y;\n#endif\n#define CUSTOM_FRAGMENT_BEFORE_LIGHTS\n\n#ifdef SPECULARTERM\nfloat glossiness=vSpecularColor.a;\nvec3 specularColor=vSpecularColor.rgb;\n#ifdef SPECULAR\nvec4 specularMapColor=texture2D(specularSampler,vSpecularUV+uvOffset);\nspecularColor=specularMapColor.rgb;\n#ifdef GLOSSINESS\nglossiness=glossiness*specularMapColor.a;\n#endif\n#endif\n#else\nfloat glossiness=0.;\n#endif\n\nvec3 diffuseBase=vec3(0.,0.,0.);\nlightingInfo info;\n#ifdef SPECULARTERM\nvec3 specularBase=vec3(0.,0.,0.);\n#endif\nfloat shadow=1.;\n#ifdef LIGHTMAP\nvec3 lightmapColor=texture2D(lightmapSampler,vLightmapUV+uvOffset).rgb*vLightmapInfos.y;\n#endif\n#include<lightFragment>[0..maxSimultaneousLights]\n\nvec3 refractionColor=vec3(0.,0.,0.);\n#ifdef REFRACTION\nvec3 refractionVector=normalize(refract(-viewDirectionW,normalW,vRefractionInfos.y));\n#ifdef REFRACTIONMAP_3D\nrefractionVector.y=refractionVector.y*vRefractionInfos.w;\nif (dot(refractionVector,viewDirectionW)<1.0) {\nrefractionColor=textureCube(refractionCubeSampler,refractionVector).rgb;\n}\n#else\nvec3 vRefractionUVW=vec3(refractionMatrix*(view*vec4(vPositionW+refractionVector*vRefractionInfos.z,1.0)));\nvec2 refractionCoords=vRefractionUVW.xy/vRefractionUVW.z;\nrefractionCoords.y=1.0-refractionCoords.y;\nrefractionColor=texture2D(refraction2DSampler,refractionCoords).rgb;\n#endif\n#ifdef IS_REFRACTION_LINEAR\nrefractionColor=toGammaSpace(refractionColor);\n#endif\nrefractionColor*=vRefractionInfos.x;\n#endif\n\nvec3 reflectionColor=vec3(0.,0.,0.);\n#ifdef REFLECTION\nvec3 vReflectionUVW=computeReflectionCoords(vec4(vPositionW,1.0),normalW);\n#ifdef REFLECTIONMAP_3D\n#ifdef ROUGHNESS\nfloat bias=vReflectionInfos.y;\n#ifdef SPECULARTERM\n#ifdef SPECULAR\n#ifdef GLOSSINESS\nbias*=(1.0-specularMapColor.a);\n#endif\n#endif\n#endif\nreflectionColor=textureCube(reflectionCubeSampler,vReflectionUVW,bias).rgb;\n#else\nreflectionColor=textureCube(reflectionCubeSampler,vReflectionUVW).rgb;\n#endif\n#else\nvec2 coords=vReflectionUVW.xy;\n#ifdef REFLECTIONMAP_PROJECTION\ncoords/=vReflectionUVW.z;\n#endif\ncoords.y=1.0-coords.y;\nreflectionColor=texture2D(reflection2DSampler,coords).rgb;\n#endif\n#ifdef IS_REFLECTION_LINEAR\nreflectionColor=toGammaSpace(reflectionColor);\n#endif\nreflectionColor*=vReflectionInfos.x;\n#ifdef REFLECTIONFRESNEL\nfloat reflectionFresnelTerm=computeFresnelTerm(viewDirectionW,normalW,reflectionRightColor.a,reflectionLeftColor.a);\n#ifdef REFLECTIONFRESNELFROMSPECULAR\n#ifdef SPECULARTERM\nreflectionColor*=specularColor.rgb*(1.0-reflectionFresnelTerm)+reflectionFresnelTerm*reflectionRightColor.rgb;\n#else\nreflectionColor*=reflectionLeftColor.rgb*(1.0-reflectionFresnelTerm)+reflectionFresnelTerm*reflectionRightColor.rgb;\n#endif\n#else\nreflectionColor*=reflectionLeftColor.rgb*(1.0-reflectionFresnelTerm)+reflectionFresnelTerm*reflectionRightColor.rgb;\n#endif\n#endif\n#endif\n#ifdef REFRACTIONFRESNEL\nfloat refractionFresnelTerm=computeFresnelTerm(viewDirectionW,normalW,refractionRightColor.a,refractionLeftColor.a);\nrefractionColor*=refractionLeftColor.rgb*(1.0-refractionFresnelTerm)+refractionFresnelTerm*refractionRightColor.rgb;\n#endif\n#ifdef OPACITY\nvec4 opacityMap=texture2D(opacitySampler,vOpacityUV+uvOffset);\n#ifdef OPACITYRGB\nopacityMap.rgb=opacityMap.rgb*vec3(0.3,0.59,0.11);\nalpha*=(opacityMap.x+opacityMap.y+opacityMap.z)* vOpacityInfos.y;\n#else\nalpha*=opacityMap.a*vOpacityInfos.y;\n#endif\n#endif\n#ifdef VERTEXALPHA\nalpha*=vColor.a;\n#endif\n#ifdef OPACITYFRESNEL\nfloat opacityFresnelTerm=computeFresnelTerm(viewDirectionW,normalW,opacityParts.z,opacityParts.w);\nalpha+=opacityParts.x*(1.0-opacityFresnelTerm)+opacityFresnelTerm*opacityParts.y;\n#endif\n\nvec3 emissiveColor=vEmissiveColor;\n#ifdef EMISSIVE\nemissiveColor+=texture2D(emissiveSampler,vEmissiveUV+uvOffset).rgb*vEmissiveInfos.y;\n#endif\n#ifdef EMISSIVEFRESNEL\nfloat emissiveFresnelTerm=computeFresnelTerm(viewDirectionW,normalW,emissiveRightColor.a,emissiveLeftColor.a);\nemissiveColor*=emissiveLeftColor.rgb*(1.0-emissiveFresnelTerm)+emissiveFresnelTerm*emissiveRightColor.rgb;\n#endif\n\n#ifdef DIFFUSEFRESNEL\nfloat diffuseFresnelTerm=computeFresnelTerm(viewDirectionW,normalW,diffuseRightColor.a,diffuseLeftColor.a);\ndiffuseBase*=diffuseLeftColor.rgb*(1.0-diffuseFresnelTerm)+diffuseFresnelTerm*diffuseRightColor.rgb;\n#endif\n\n#ifdef EMISSIVEASILLUMINATION\nvec3 finalDiffuse=clamp(diffuseBase*diffuseColor+vAmbientColor,0.0,1.0)*baseColor.rgb;\n#else\n#ifdef LINKEMISSIVEWITHDIFFUSE\nvec3 finalDiffuse=clamp((diffuseBase+emissiveColor)*diffuseColor+vAmbientColor,0.0,1.0)*baseColor.rgb;\n#else\nvec3 finalDiffuse=clamp(diffuseBase*diffuseColor+emissiveColor+vAmbientColor,0.0,1.0)*baseColor.rgb;\n#endif\n#endif\n#ifdef SPECULARTERM\nvec3 finalSpecular=specularBase*specularColor;\n#ifdef SPECULAROVERALPHA\nalpha=clamp(alpha+dot(finalSpecular,vec3(0.3,0.59,0.11)),0.,1.);\n#endif\n#else\nvec3 finalSpecular=vec3(0.0);\n#endif\n#ifdef REFLECTIONOVERALPHA\nalpha=clamp(alpha+dot(reflectionColor,vec3(0.3,0.59,0.11)),0.,1.);\n#endif\n\n#ifdef EMISSIVEASILLUMINATION\nvec4 color=vec4(clamp(finalDiffuse*baseAmbientColor+finalSpecular+reflectionColor+emissiveColor+refractionColor,0.0,1.0),alpha);\n#else\nvec4 color=vec4(finalDiffuse*baseAmbientColor+finalSpecular+reflectionColor+refractionColor,alpha);\n#endif\n\n#ifdef LIGHTMAP\n#ifndef LIGHTMAPEXCLUDED\n#ifdef USELIGHTMAPASSHADOWMAP\ncolor.rgb*=lightmapColor;\n#else\ncolor.rgb+=lightmapColor;\n#endif\n#endif\n#endif\n#define CUSTOM_FRAGMENT_BEFORE_FOG\ncolor.rgb=max(color.rgb,0.);\n#include<logDepthFragment>\n#include<fogFragment>\n\n\n#ifdef IMAGEPROCESSINGPOSTPROCESS\ncolor.rgb=toLinearSpace(color.rgb);\n#else\n#ifdef IMAGEPROCESSING\ncolor.rgb=toLinearSpace(color.rgb);\ncolor=applyImageProcessing(color);\n#endif\n#endif\ncolor.a*=visibility;\n#ifdef PREMULTIPLYALPHA\n\ncolor.rgb*=color.a;\n#endif\n#define CUSTOM_FRAGMENT_BEFORE_FRAGCOLOR\ngl_FragColor=color;\n}\n";u.a.ShadersStore.defaultPixelShader=b;var T="\nuniform mat4 viewProjection;\nuniform mat4 view;\n#ifdef DIFFUSE\nuniform mat4 diffuseMatrix;\nuniform vec2 vDiffuseInfos;\n#endif\n#ifdef AMBIENT\nuniform mat4 ambientMatrix;\nuniform vec2 vAmbientInfos;\n#endif\n#ifdef OPACITY\nuniform mat4 opacityMatrix;\nuniform vec2 vOpacityInfos;\n#endif\n#ifdef EMISSIVE\nuniform vec2 vEmissiveInfos;\nuniform mat4 emissiveMatrix;\n#endif\n#ifdef LIGHTMAP\nuniform vec2 vLightmapInfos;\nuniform mat4 lightmapMatrix;\n#endif\n#if defined(SPECULAR) && defined(SPECULARTERM)\nuniform vec2 vSpecularInfos;\nuniform mat4 specularMatrix;\n#endif\n#ifdef BUMP\nuniform vec3 vBumpInfos;\nuniform mat4 bumpMatrix;\n#endif\n#ifdef REFLECTION\nuniform mat4 reflectionMatrix;\n#endif\n#ifdef POINTSIZE\nuniform float pointSize;\n#endif\n";u.a.IncludesShadersStore.defaultVertexDeclaration=T;i(67),i(68),i(124),i(96),i(100),i(101),i(102),i(103),i(69),i(70),i(125),i(90),i(116),i(117);u.a.IncludesShadersStore.pointCloudVertex="#ifdef POINTSIZE\ngl_PointSize=pointSize;\n#endif";i(118);var E="#include<__decl__defaultVertex>\n\n#define CUSTOM_VERTEX_BEGIN\nattribute vec3 position;\n#ifdef NORMAL\nattribute vec3 normal;\n#endif\n#ifdef TANGENT\nattribute vec4 tangent;\n#endif\n#ifdef UV1\nattribute vec2 uv;\n#endif\n#ifdef UV2\nattribute vec2 uv2;\n#endif\n#ifdef VERTEXCOLOR\nattribute vec4 color;\n#endif\n#include<helperFunctions>\n#include<bonesDeclaration>\n\n#include<instancesDeclaration>\n#ifdef MAINUV1\nvarying vec2 vMainUV1;\n#endif\n#ifdef MAINUV2\nvarying vec2 vMainUV2;\n#endif\n#if defined(DIFFUSE) && DIFFUSEDIRECTUV == 0\nvarying vec2 vDiffuseUV;\n#endif\n#if defined(AMBIENT) && AMBIENTDIRECTUV == 0\nvarying vec2 vAmbientUV;\n#endif\n#if defined(OPACITY) && OPACITYDIRECTUV == 0\nvarying vec2 vOpacityUV;\n#endif\n#if defined(EMISSIVE) && EMISSIVEDIRECTUV == 0\nvarying vec2 vEmissiveUV;\n#endif\n#if defined(LIGHTMAP) && LIGHTMAPDIRECTUV == 0\nvarying vec2 vLightmapUV;\n#endif\n#if defined(SPECULAR) && defined(SPECULARTERM) && SPECULARDIRECTUV == 0\nvarying vec2 vSpecularUV;\n#endif\n#if defined(BUMP) && BUMPDIRECTUV == 0\nvarying vec2 vBumpUV;\n#endif\n\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n#include<bumpVertexDeclaration>\n#include<clipPlaneVertexDeclaration>\n#include<fogVertexDeclaration>\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\n#include<morphTargetsVertexGlobalDeclaration>\n#include<morphTargetsVertexDeclaration>[0..maxSimultaneousMorphTargets]\n#ifdef REFLECTIONMAP_SKYBOX\nvarying vec3 vPositionUVW;\n#endif\n#if defined(REFLECTIONMAP_EQUIRECTANGULAR_FIXED) || defined(REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED)\nvarying vec3 vDirectionW;\n#endif\n#include<logDepthDeclaration>\n#define CUSTOM_VERTEX_DEFINITIONS\nvoid main(void) {\n#define CUSTOM_VERTEX_MAIN_BEGIN\nvec3 positionUpdated=position;\n#ifdef NORMAL\nvec3 normalUpdated=normal;\n#endif\n#ifdef TANGENT\nvec4 tangentUpdated=tangent;\n#endif\n#include<morphTargetsVertex>[0..maxSimultaneousMorphTargets]\n#ifdef REFLECTIONMAP_SKYBOX\n#ifdef REFLECTIONMAP_SKYBOX_TRANSFORMED\nvPositionUVW=(reflectionMatrix*vec4(position,1.0)).xyz;\n#else\nvPositionUVW=position;\n#endif\n#endif\n#define CUSTOM_VERTEX_UPDATE_POSITION\n#define CUSTOM_VERTEX_UPDATE_NORMAL\n#include<instancesVertex>\n#include<bonesVertex>\n#ifdef MULTIVIEW\nif (gl_ViewID_OVR == 0u) {\ngl_Position=viewProjection*finalWorld*vec4(positionUpdated,1.0);\n} else {\ngl_Position=viewProjectionR*finalWorld*vec4(positionUpdated,1.0);\n}\n#else\ngl_Position=viewProjection*finalWorld*vec4(positionUpdated,1.0);\n#endif\nvec4 worldPos=finalWorld*vec4(positionUpdated,1.0);\nvPositionW=vec3(worldPos);\n#ifdef NORMAL\nmat3 normalWorld=mat3(finalWorld);\n#ifdef NONUNIFORMSCALING\nnormalWorld=transposeMat3(inverseMat3(normalWorld));\n#endif\nvNormalW=normalize(normalWorld*normalUpdated);\n#endif\n#if defined(REFLECTIONMAP_EQUIRECTANGULAR_FIXED) || defined(REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED)\nvDirectionW=normalize(vec3(finalWorld*vec4(positionUpdated,0.0)));\n#endif\n\n#ifndef UV1\nvec2 uv=vec2(0.,0.);\n#endif\n#ifndef UV2\nvec2 uv2=vec2(0.,0.);\n#endif\n#ifdef MAINUV1\nvMainUV1=uv;\n#endif\n#ifdef MAINUV2\nvMainUV2=uv2;\n#endif\n#if defined(DIFFUSE) && DIFFUSEDIRECTUV == 0\nif (vDiffuseInfos.x == 0.)\n{\nvDiffuseUV=vec2(diffuseMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvDiffuseUV=vec2(diffuseMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#if defined(AMBIENT) && AMBIENTDIRECTUV == 0\nif (vAmbientInfos.x == 0.)\n{\nvAmbientUV=vec2(ambientMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvAmbientUV=vec2(ambientMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#if defined(OPACITY) && OPACITYDIRECTUV == 0\nif (vOpacityInfos.x == 0.)\n{\nvOpacityUV=vec2(opacityMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvOpacityUV=vec2(opacityMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#if defined(EMISSIVE) && EMISSIVEDIRECTUV == 0\nif (vEmissiveInfos.x == 0.)\n{\nvEmissiveUV=vec2(emissiveMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvEmissiveUV=vec2(emissiveMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#if defined(LIGHTMAP) && LIGHTMAPDIRECTUV == 0\nif (vLightmapInfos.x == 0.)\n{\nvLightmapUV=vec2(lightmapMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvLightmapUV=vec2(lightmapMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#if defined(SPECULAR) && defined(SPECULARTERM) && SPECULARDIRECTUV == 0\nif (vSpecularInfos.x == 0.)\n{\nvSpecularUV=vec2(specularMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvSpecularUV=vec2(specularMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#if defined(BUMP) && BUMPDIRECTUV == 0\nif (vBumpInfos.x == 0.)\n{\nvBumpUV=vec2(bumpMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvBumpUV=vec2(bumpMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#include<bumpVertex>\n#include<clipPlaneVertex>\n#include<fogVertex>\n#include<shadowsVertex>[0..maxSimultaneousLights]\n#ifdef VERTEXCOLOR\n\nvColor=color;\n#endif\n#include<pointCloudVertex>\n#include<logDepthVertex>\n#define CUSTOM_VERTEX_MAIN_END\n}\n";u.a.ShadersStore.defaultVertexShader=E;var A=i(3);i.d(t,"b",function(){return x}),i.d(t,"a",function(){return R});var x=function(e){function t(){var t=e.call(this)||this;return t.MAINUV1=!1,t.MAINUV2=!1,t.DIFFUSE=!1,t.DIFFUSEDIRECTUV=0,t.AMBIENT=!1,t.AMBIENTDIRECTUV=0,t.OPACITY=!1,t.OPACITYDIRECTUV=0,t.OPACITYRGB=!1,t.REFLECTION=!1,t.EMISSIVE=!1,t.EMISSIVEDIRECTUV=0,t.SPECULAR=!1,t.SPECULARDIRECTUV=0,t.BUMP=!1,t.BUMPDIRECTUV=0,t.PARALLAX=!1,t.PARALLAXOCCLUSION=!1,t.SPECULAROVERALPHA=!1,t.CLIPPLANE=!1,t.CLIPPLANE2=!1,t.CLIPPLANE3=!1,t.CLIPPLANE4=!1,t.ALPHATEST=!1,t.DEPTHPREPASS=!1,t.ALPHAFROMDIFFUSE=!1,t.POINTSIZE=!1,t.FOG=!1,t.SPECULARTERM=!1,t.DIFFUSEFRESNEL=!1,t.OPACITYFRESNEL=!1,t.REFLECTIONFRESNEL=!1,t.REFRACTIONFRESNEL=!1,t.EMISSIVEFRESNEL=!1,t.FRESNEL=!1,t.NORMAL=!1,t.UV1=!1,t.UV2=!1,t.VERTEXCOLOR=!1,t.VERTEXALPHA=!1,t.NUM_BONE_INFLUENCERS=0,t.BonesPerMesh=0,t.BONETEXTURE=!1,t.INSTANCES=!1,t.GLOSSINESS=!1,t.ROUGHNESS=!1,t.EMISSIVEASILLUMINATION=!1,t.LINKEMISSIVEWITHDIFFUSE=!1,t.REFLECTIONFRESNELFROMSPECULAR=!1,t.LIGHTMAP=!1,t.LIGHTMAPDIRECTUV=0,t.OBJECTSPACE_NORMALMAP=!1,t.USELIGHTMAPASSHADOWMAP=!1,t.REFLECTIONMAP_3D=!1,t.REFLECTIONMAP_SPHERICAL=!1,t.REFLECTIONMAP_PLANAR=!1,t.REFLECTIONMAP_CUBIC=!1,t.USE_LOCAL_REFLECTIONMAP_CUBIC=!1,t.REFLECTIONMAP_PROJECTION=!1,t.REFLECTIONMAP_SKYBOX=!1,t.REFLECTIONMAP_SKYBOX_TRANSFORMED=!1,t.REFLECTIONMAP_EXPLICIT=!1,t.REFLECTIONMAP_EQUIRECTANGULAR=!1,t.REFLECTIONMAP_EQUIRECTANGULAR_FIXED=!1,t.REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED=!1,t.INVERTCUBICMAP=!1,t.LOGARITHMICDEPTH=!1,t.REFRACTION=!1,t.REFRACTIONMAP_3D=!1,t.REFLECTIONOVERALPHA=!1,t.TWOSIDEDLIGHTING=!1,t.SHADOWFLOAT=!1,t.MORPHTARGETS=!1,t.MORPHTARGETS_NORMAL=!1,t.MORPHTARGETS_TANGENT=!1,t.NUM_MORPH_INFLUENCERS=0,t.NONUNIFORMSCALING=!1,t.PREMULTIPLYALPHA=!1,t.IMAGEPROCESSING=!1,t.VIGNETTE=!1,t.VIGNETTEBLENDMODEMULTIPLY=!1,t.VIGNETTEBLENDMODEOPAQUE=!1,t.TONEMAPPING=!1,t.TONEMAPPING_ACES=!1,t.CONTRAST=!1,t.COLORCURVES=!1,t.COLORGRADING=!1,t.COLORGRADING3D=!1,t.SAMPLER3DGREENDEPTH=!1,t.SAMPLER3DBGRMAP=!1,t.IMAGEPROCESSINGPOSTPROCESS=!1,t.MULTIVIEW=!1,t.IS_REFLECTION_LINEAR=!1,t.IS_REFRACTION_LINEAR=!1,t.EXPOSURE=!1,t.rebuild(),t}return n.d(t,e),t.prototype.setReflectionMode=function(e){for(var t=0,i=["REFLECTIONMAP_CUBIC","REFLECTIONMAP_EXPLICIT","REFLECTIONMAP_PLANAR","REFLECTIONMAP_PROJECTION","REFLECTIONMAP_PROJECTION","REFLECTIONMAP_SKYBOX","REFLECTIONMAP_SPHERICAL","REFLECTIONMAP_EQUIRECTANGULAR","REFLECTIONMAP_EQUIRECTANGULAR_FIXED","REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED"];t<i.length;t++){var n=i[t];this[n]=n===e}},t}(h.a),R=function(e){function t(i,n){var r=e.call(this,i,n)||this;return r._diffuseTexture=null,r._ambientTexture=null,r._opacityTexture=null,r._reflectionTexture=null,r._emissiveTexture=null,r._specularTexture=null,r._bumpTexture=null,r._lightmapTexture=null,r._refractionTexture=null,r.ambientColor=new a.e(0,0,0),r.diffuseColor=new a.e(1,1,1),r.specularColor=new a.e(1,1,1),r.emissiveColor=new a.e(0,0,0),r.specularPower=64,r._useAlphaFromDiffuseTexture=!1,r._useEmissiveAsIllumination=!1,r._linkEmissiveWithDiffuse=!1,r._useSpecularOverAlpha=!1,r._useReflectionOverAlpha=!1,r._disableLighting=!1,r._useObjectSpaceNormalMap=!1,r._useParallax=!1,r._useParallaxOcclusion=!1,r.parallaxScaleBias=.05,r._roughness=0,r.indexOfRefraction=.98,r.invertRefractionY=!0,r.alphaCutOff=.4,r._useLightmapAsShadowmap=!1,r._useReflectionFresnelFromSpecular=!1,r._useGlossinessFromSpecularMapAlpha=!1,r._maxSimultaneousLights=4,r._invertNormalMapX=!1,r._invertNormalMapY=!1,r._twoSidedLighting=!1,r._renderTargets=new o.a(16),r._worldViewProjectionMatrix=a.j.Zero(),r._globalAmbientColor=new a.e(0,0,0),r._attachImageProcessingConfiguration(null),r.getRenderTargetTextures=function(){return r._renderTargets.reset(),t.ReflectionTextureEnabled&&r._reflectionTexture&&r._reflectionTexture.isRenderTarget&&r._renderTargets.push(r._reflectionTexture),t.RefractionTextureEnabled&&r._refractionTexture&&r._refractionTexture.isRenderTarget&&r._renderTargets.push(r._refractionTexture),r._renderTargets},r}return n.d(t,e),Object.defineProperty(t.prototype,"imageProcessingConfiguration",{get:function(){return this._imageProcessingConfiguration},set:function(e){this._attachImageProcessingConfiguration(e),this._markAllSubMeshesAsTexturesDirty()},enumerable:!0,configurable:!0}),t.prototype._attachImageProcessingConfiguration=function(e){var t=this;e!==this._imageProcessingConfiguration&&(this._imageProcessingConfiguration&&this._imageProcessingObserver&&this._imageProcessingConfiguration.onUpdateParameters.remove(this._imageProcessingObserver),this._imageProcessingConfiguration=e||this.getScene().imageProcessingConfiguration,this._imageProcessingConfiguration&&(this._imageProcessingObserver=this._imageProcessingConfiguration.onUpdateParameters.add(function(){t._markAllSubMeshesAsImageProcessingDirty()})))},Object.defineProperty(t.prototype,"cameraColorCurvesEnabled",{get:function(){return this.imageProcessingConfiguration.colorCurvesEnabled},set:function(e){this.imageProcessingConfiguration.colorCurvesEnabled=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"cameraColorGradingEnabled",{get:function(){return this.imageProcessingConfiguration.colorGradingEnabled},set:function(e){this.imageProcessingConfiguration.colorGradingEnabled=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"cameraToneMappingEnabled",{get:function(){return this._imageProcessingConfiguration.toneMappingEnabled},set:function(e){this._imageProcessingConfiguration.toneMappingEnabled=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"cameraExposure",{get:function(){return this._imageProcessingConfiguration.exposure},set:function(e){this._imageProcessingConfiguration.exposure=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"cameraContrast",{get:function(){return this._imageProcessingConfiguration.contrast},set:function(e){this._imageProcessingConfiguration.contrast=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"cameraColorGradingTexture",{get:function(){return this._imageProcessingConfiguration.colorGradingTexture},set:function(e){this._imageProcessingConfiguration.colorGradingTexture=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"cameraColorCurves",{get:function(){return this._imageProcessingConfiguration.colorCurves},set:function(e){this._imageProcessingConfiguration.colorCurves=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"hasRenderTargetTextures",{get:function(){return!!(t.ReflectionTextureEnabled&&this._reflectionTexture&&this._reflectionTexture.isRenderTarget)||!!(t.RefractionTextureEnabled&&this._refractionTexture&&this._refractionTexture.isRenderTarget)},enumerable:!0,configurable:!0}),t.prototype.getClassName=function(){return"StandardMaterial"},Object.defineProperty(t.prototype,"useLogarithmicDepth",{get:function(){return this._useLogarithmicDepth},set:function(e){this._useLogarithmicDepth=e&&this.getScene().getEngine().getCaps().fragmentDepthSupported,this._markAllSubMeshesAsMiscDirty()},enumerable:!0,configurable:!0}),t.prototype.needAlphaBlending=function(){return this.alpha<1||null!=this._opacityTexture||this._shouldUseAlphaFromDiffuseTexture()||this._opacityFresnelParameters&&this._opacityFresnelParameters.isEnabled},t.prototype.needAlphaTesting=function(){return null!=this._diffuseTexture&&this._diffuseTexture.hasAlpha},t.prototype._shouldUseAlphaFromDiffuseTexture=function(){return null!=this._diffuseTexture&&this._diffuseTexture.hasAlpha&&this._useAlphaFromDiffuseTexture},t.prototype.getAlphaTestTexture=function(){return this._diffuseTexture},t.prototype.isReadyForSubMesh=function(e,i,n){if(void 0===n&&(n=!1),i.effect&&this.isFrozen&&this._wasPreviouslyReady)return!0;i._materialDefines||(i._materialDefines=new x);var r=this.getScene(),o=i._materialDefines;if(!this.checkReadyOnEveryCall&&i.effect&&o._renderId===r.getRenderId())return!0;var s=r.getEngine();if(o._needNormals=f.a.PrepareDefinesForLights(r,e,o,!0,this._maxSimultaneousLights,this._disableLighting),f.a.PrepareDefinesForMultiview(r,o),o._areTexturesDirty){if(o._needUVs=!1,o.MAINUV1=!1,o.MAINUV2=!1,r.texturesEnabled){if(this._diffuseTexture&&t.DiffuseTextureEnabled){if(!this._diffuseTexture.isReadyOrNotBlocking())return!1;f.a.PrepareDefinesForMergedUV(this._diffuseTexture,o,"DIFFUSE")}else o.DIFFUSE=!1;if(this._ambientTexture&&t.AmbientTextureEnabled){if(!this._ambientTexture.isReadyOrNotBlocking())return!1;f.a.PrepareDefinesForMergedUV(this._ambientTexture,o,"AMBIENT")}else o.AMBIENT=!1;if(this._opacityTexture&&t.OpacityTextureEnabled){if(!this._opacityTexture.isReadyOrNotBlocking())return!1;f.a.PrepareDefinesForMergedUV(this._opacityTexture,o,"OPACITY"),o.OPACITYRGB=this._opacityTexture.getAlphaFromRGB}else o.OPACITY=!1;if(this._reflectionTexture&&t.ReflectionTextureEnabled){if(!this._reflectionTexture.isReadyOrNotBlocking())return!1;switch(o._needNormals=!0,o.REFLECTION=!0,o.ROUGHNESS=this._roughness>0,o.REFLECTIONOVERALPHA=this._useReflectionOverAlpha,o.INVERTCUBICMAP=this._reflectionTexture.coordinatesMode===p.a.INVCUBIC_MODE,o.REFLECTIONMAP_3D=this._reflectionTexture.isCube,this._reflectionTexture.coordinatesMode){case p.a.EXPLICIT_MODE:o.setReflectionMode("REFLECTIONMAP_EXPLICIT");break;case p.a.PLANAR_MODE:o.setReflectionMode("REFLECTIONMAP_PLANAR");break;case p.a.PROJECTION_MODE:o.setReflectionMode("REFLECTIONMAP_PROJECTION");break;case p.a.SKYBOX_MODE:o.setReflectionMode("REFLECTIONMAP_SKYBOX"),o.REFLECTIONMAP_SKYBOX_TRANSFORMED=!this._reflectionTexture.getReflectionTextureMatrix().isIdentity();break;case p.a.SPHERICAL_MODE:o.setReflectionMode("REFLECTIONMAP_SPHERICAL");break;case p.a.EQUIRECTANGULAR_MODE:o.setReflectionMode("REFLECTIONMAP_EQUIRECTANGULAR");break;case p.a.FIXED_EQUIRECTANGULAR_MODE:o.setReflectionMode("REFLECTIONMAP_EQUIRECTANGULAR_FIXED");break;case p.a.FIXED_EQUIRECTANGULAR_MIRRORED_MODE:o.setReflectionMode("REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED");break;case p.a.CUBIC_MODE:case p.a.INVCUBIC_MODE:default:o.setReflectionMode("REFLECTIONMAP_CUBIC")}o.USE_LOCAL_REFLECTIONMAP_CUBIC=!!this._reflectionTexture.boundingBoxSize}else o.REFLECTION=!1;if(this._emissiveTexture&&t.EmissiveTextureEnabled){if(!this._emissiveTexture.isReadyOrNotBlocking())return!1;f.a.PrepareDefinesForMergedUV(this._emissiveTexture,o,"EMISSIVE")}else o.EMISSIVE=!1;if(this._lightmapTexture&&t.LightmapTextureEnabled){if(!this._lightmapTexture.isReadyOrNotBlocking())return!1;f.a.PrepareDefinesForMergedUV(this._lightmapTexture,o,"LIGHTMAP"),o.USELIGHTMAPASSHADOWMAP=this._useLightmapAsShadowmap}else o.LIGHTMAP=!1;if(this._specularTexture&&t.SpecularTextureEnabled){if(!this._specularTexture.isReadyOrNotBlocking())return!1;f.a.PrepareDefinesForMergedUV(this._specularTexture,o,"SPECULAR"),o.GLOSSINESS=this._useGlossinessFromSpecularMapAlpha}else o.SPECULAR=!1;if(r.getEngine().getCaps().standardDerivatives&&this._bumpTexture&&t.BumpTextureEnabled){if(!this._bumpTexture.isReady())return!1;f.a.PrepareDefinesForMergedUV(this._bumpTexture,o,"BUMP"),o.PARALLAX=this._useParallax,o.PARALLAXOCCLUSION=this._useParallaxOcclusion,o.OBJECTSPACE_NORMALMAP=this._useObjectSpaceNormalMap}else o.BUMP=!1;if(this._refractionTexture&&t.RefractionTextureEnabled){if(!this._refractionTexture.isReadyOrNotBlocking())return!1;o._needUVs=!0,o.REFRACTION=!0,o.REFRACTIONMAP_3D=this._refractionTexture.isCube}else o.REFRACTION=!1;o.TWOSIDEDLIGHTING=!this._backFaceCulling&&this._twoSidedLighting}else o.DIFFUSE=!1,o.AMBIENT=!1,o.OPACITY=!1,o.REFLECTION=!1,o.EMISSIVE=!1,o.LIGHTMAP=!1,o.BUMP=!1,o.REFRACTION=!1;o.ALPHAFROMDIFFUSE=this._shouldUseAlphaFromDiffuseTexture(),o.EMISSIVEASILLUMINATION=this._useEmissiveAsIllumination,o.LINKEMISSIVEWITHDIFFUSE=this._linkEmissiveWithDiffuse,o.SPECULAROVERALPHA=this._useSpecularOverAlpha,o.PREMULTIPLYALPHA=this.alphaMode===A.a.ALPHA_PREMULTIPLIED||this.alphaMode===A.a.ALPHA_PREMULTIPLIED_PORTERDUFF}if(o._areImageProcessingDirty&&this._imageProcessingConfiguration){if(!this._imageProcessingConfiguration.isReady())return!1;this._imageProcessingConfiguration.prepareDefines(o),o.IS_REFLECTION_LINEAR=null!=this.reflectionTexture&&!this.reflectionTexture.gammaSpace,o.IS_REFRACTION_LINEAR=null!=this.refractionTexture&&!this.refractionTexture.gammaSpace}if(o._areFresnelDirty&&(t.FresnelEnabled?(this._diffuseFresnelParameters||this._opacityFresnelParameters||this._emissiveFresnelParameters||this._refractionFresnelParameters||this._reflectionFresnelParameters)&&(o.DIFFUSEFRESNEL=this._diffuseFresnelParameters&&this._diffuseFresnelParameters.isEnabled,o.OPACITYFRESNEL=this._opacityFresnelParameters&&this._opacityFresnelParameters.isEnabled,o.REFLECTIONFRESNEL=this._reflectionFresnelParameters&&this._reflectionFresnelParameters.isEnabled,o.REFLECTIONFRESNELFROMSPECULAR=this._useReflectionFresnelFromSpecular,o.REFRACTIONFRESNEL=this._refractionFresnelParameters&&this._refractionFresnelParameters.isEnabled,o.EMISSIVEFRESNEL=this._emissiveFresnelParameters&&this._emissiveFresnelParameters.isEnabled,o._needNormals=!0,o.FRESNEL=!0):o.FRESNEL=!1),f.a.PrepareDefinesForMisc(e,r,this._useLogarithmicDepth,this.pointsCloud,this.fogEnabled,this._shouldTurnAlphaTestOn(e),o),f.a.PrepareDefinesForAttributes(e,o,!0,!0,!0),f.a.PrepareDefinesForFrameBoundValues(r,s,o,n),o.isDirty){o.markAsProcessed();var a=new u.c;o.REFLECTION&&a.addFallback(0,"REFLECTION"),o.SPECULAR&&a.addFallback(0,"SPECULAR"),o.BUMP&&a.addFallback(0,"BUMP"),o.PARALLAX&&a.addFallback(1,"PARALLAX"),o.PARALLAXOCCLUSION&&a.addFallback(0,"PARALLAXOCCLUSION"),o.SPECULAROVERALPHA&&a.addFallback(0,"SPECULAROVERALPHA"),o.FOG&&a.addFallback(1,"FOG"),o.POINTSIZE&&a.addFallback(0,"POINTSIZE"),o.LOGARITHMICDEPTH&&a.addFallback(0,"LOGARITHMICDEPTH"),f.a.HandleFallbacksForShadows(o,a,this._maxSimultaneousLights),o.SPECULARTERM&&a.addFallback(0,"SPECULARTERM"),o.DIFFUSEFRESNEL&&a.addFallback(1,"DIFFUSEFRESNEL"),o.OPACITYFRESNEL&&a.addFallback(2,"OPACITYFRESNEL"),o.REFLECTIONFRESNEL&&a.addFallback(3,"REFLECTIONFRESNEL"),o.EMISSIVEFRESNEL&&a.addFallback(4,"EMISSIVEFRESNEL"),o.FRESNEL&&a.addFallback(4,"FRESNEL"),o.MULTIVIEW&&a.addFallback(0,"MULTIVIEW");var h=[c.b.PositionKind];o.NORMAL&&h.push(c.b.NormalKind),o.UV1&&h.push(c.b.UVKind),o.UV2&&h.push(c.b.UV2Kind),o.VERTEXCOLOR&&h.push(c.b.ColorKind),f.a.PrepareAttributesForBones(h,e,o,a),f.a.PrepareAttributesForInstances(h,o),f.a.PrepareAttributesForMorphTargets(h,e,o);var d="default",_=["world","view","viewProjection","vEyePosition","vLightsType","vAmbientColor","vDiffuseColor","vSpecularColor","vEmissiveColor","visibility","vFogInfos","vFogColor","pointSize","vDiffuseInfos","vAmbientInfos","vOpacityInfos","vReflectionInfos","vEmissiveInfos","vSpecularInfos","vBumpInfos","vLightmapInfos","vRefractionInfos","mBones","vClipPlane","vClipPlane2","vClipPlane3","vClipPlane4","diffuseMatrix","ambientMatrix","opacityMatrix","reflectionMatrix","emissiveMatrix","specularMatrix","bumpMatrix","normalMatrix","lightmapMatrix","refractionMatrix","diffuseLeftColor","diffuseRightColor","opacityParts","reflectionLeftColor","reflectionRightColor","emissiveLeftColor","emissiveRightColor","refractionLeftColor","refractionRightColor","vReflectionPosition","vReflectionSize","logarithmicDepthConstant","vTangentSpaceParams","alphaCutOff","boneTextureWidth"],g=["diffuseSampler","ambientSampler","opacitySampler","reflectionCubeSampler","reflection2DSampler","emissiveSampler","specularSampler","bumpSampler","lightmapSampler","refractionCubeSampler","refraction2DSampler","boneSampler"],m=["Material","Scene"];l.a&&(l.a.PrepareUniforms(_,o),l.a.PrepareSamplers(g,o)),f.a.PrepareUniformsAndSamplersList({uniformsNames:_,uniformBuffersNames:m,samplers:g,defines:o,maxSimultaneousLights:this._maxSimultaneousLights}),this.customShaderNameResolve&&(d=this.customShaderNameResolve(d,_,m,g,o));var v=o.toString(),y=i.effect,b=r.getEngine().createEffect(d,{attributes:h,uniformsNames:_,uniformBuffersNames:m,samplers:g,defines:v,fallbacks:a,onCompiled:this.onCompiled,onError:this.onError,indexParameters:{maxSimultaneousLights:this._maxSimultaneousLights,maxSimultaneousMorphTargets:o.NUM_MORPH_INFLUENCERS}},s);b&&(this.allowShaderHotSwapping&&y&&!b.isReady()?(b=y,o.markAsUnprocessed()):(r.resetCachedMaterial(),i.setEffect(b,o),this.buildUniformLayout()))}return!(!i.effect||!i.effect.isReady())&&(o._renderId=r.getRenderId(),this._wasPreviouslyReady=!0,!0)},t.prototype.buildUniformLayout=function(){var e=this._uniformBuffer;e.addUniform("diffuseLeftColor",4),e.addUniform("diffuseRightColor",4),e.addUniform("opacityParts",4),e.addUniform("reflectionLeftColor",4),e.addUniform("reflectionRightColor",4),e.addUniform("refractionLeftColor",4),e.addUniform("refractionRightColor",4),e.addUniform("emissiveLeftColor",4),e.addUniform("emissiveRightColor",4),e.addUniform("vDiffuseInfos",2),e.addUniform("vAmbientInfos",2),e.addUniform("vOpacityInfos",2),e.addUniform("vReflectionInfos",2),e.addUniform("vReflectionPosition",3),e.addUniform("vReflectionSize",3),e.addUniform("vEmissiveInfos",2),e.addUniform("vLightmapInfos",2),e.addUniform("vSpecularInfos",2),e.addUniform("vBumpInfos",3),e.addUniform("diffuseMatrix",16),e.addUniform("ambientMatrix",16),e.addUniform("opacityMatrix",16),e.addUniform("reflectionMatrix",16),e.addUniform("emissiveMatrix",16),e.addUniform("lightmapMatrix",16),e.addUniform("specularMatrix",16),e.addUniform("bumpMatrix",16),e.addUniform("vTangentSpaceParams",2),e.addUniform("pointSize",1),e.addUniform("refractionMatrix",16),e.addUniform("vRefractionInfos",4),e.addUniform("vSpecularColor",4),e.addUniform("vEmissiveColor",3),e.addUniform("visibility",1),e.addUniform("vDiffuseColor",4),e.create()},t.prototype.unbind=function(){if(this._activeEffect){var t=!1;this._reflectionTexture&&this._reflectionTexture.isRenderTarget&&(this._activeEffect.setTexture("reflection2DSampler",null),t=!0),this._refractionTexture&&this._refractionTexture.isRenderTarget&&(this._activeEffect.setTexture("refraction2DSampler",null),t=!0),t&&this._markAllSubMeshesAsTexturesDirty()}e.prototype.unbind.call(this)},t.prototype.bindForSubMesh=function(e,i,n){var r=this.getScene(),o=n._materialDefines;if(o){var c=n.effect;if(c){this._activeEffect=c,o.INSTANCES||this.bindOnlyWorldMatrix(e),o.OBJECTSPACE_NORMALMAP&&(e.toNormalMatrix(this._normalMatrix),this.bindOnlyNormalMatrix(this._normalMatrix));var l=this._mustRebind(r,c,i.visibility);f.a.BindBonesParameters(i,c);var u=this._uniformBuffer;if(l){if(u.bindToEffect(c,"Material"),this.bindViewProjection(c),!u.useUbo||!this.isFrozen||!u.isSync){if(t.FresnelEnabled&&o.FRESNEL&&(this.diffuseFresnelParameters&&this.diffuseFresnelParameters.isEnabled&&(u.updateColor4("diffuseLeftColor",this.diffuseFresnelParameters.leftColor,this.diffuseFresnelParameters.power),u.updateColor4("diffuseRightColor",this.diffuseFresnelParameters.rightColor,this.diffuseFresnelParameters.bias)),this.opacityFresnelParameters&&this.opacityFresnelParameters.isEnabled&&u.updateColor4("opacityParts",new a.e(this.opacityFresnelParameters.leftColor.toLuminance(),this.opacityFresnelParameters.rightColor.toLuminance(),this.opacityFresnelParameters.bias),this.opacityFresnelParameters.power),this.reflectionFresnelParameters&&this.reflectionFresnelParameters.isEnabled&&(u.updateColor4("reflectionLeftColor",this.reflectionFresnelParameters.leftColor,this.reflectionFresnelParameters.power),u.updateColor4("reflectionRightColor",this.reflectionFresnelParameters.rightColor,this.reflectionFresnelParameters.bias)),this.refractionFresnelParameters&&this.refractionFresnelParameters.isEnabled&&(u.updateColor4("refractionLeftColor",this.refractionFresnelParameters.leftColor,this.refractionFresnelParameters.power),u.updateColor4("refractionRightColor",this.refractionFresnelParameters.rightColor,this.refractionFresnelParameters.bias)),this.emissiveFresnelParameters&&this.emissiveFresnelParameters.isEnabled&&(u.updateColor4("emissiveLeftColor",this.emissiveFresnelParameters.leftColor,this.emissiveFresnelParameters.power),u.updateColor4("emissiveRightColor",this.emissiveFresnelParameters.rightColor,this.emissiveFresnelParameters.bias))),r.texturesEnabled){if(this._diffuseTexture&&t.DiffuseTextureEnabled&&(u.updateFloat2("vDiffuseInfos",this._diffuseTexture.coordinatesIndex,this._diffuseTexture.level),f.a.BindTextureMatrix(this._diffuseTexture,u,"diffuse"),this._diffuseTexture.hasAlpha&&c.setFloat("alphaCutOff",this.alphaCutOff)),this._ambientTexture&&t.AmbientTextureEnabled&&(u.updateFloat2("vAmbientInfos",this._ambientTexture.coordinatesIndex,this._ambientTexture.level),f.a.BindTextureMatrix(this._ambientTexture,u,"ambient")),this._opacityTexture&&t.OpacityTextureEnabled&&(u.updateFloat2("vOpacityInfos",this._opacityTexture.coordinatesIndex,this._opacityTexture.level),f.a.BindTextureMatrix(this._opacityTexture,u,"opacity")),this._reflectionTexture&&t.ReflectionTextureEnabled&&(u.updateFloat2("vReflectionInfos",this._reflectionTexture.level,this.roughness),u.updateMatrix("reflectionMatrix",this._reflectionTexture.getReflectionTextureMatrix()),this._reflectionTexture.boundingBoxSize)){var h=this._reflectionTexture;u.updateVector3("vReflectionPosition",h.boundingBoxPosition),u.updateVector3("vReflectionSize",h.boundingBoxSize)}if(this._emissiveTexture&&t.EmissiveTextureEnabled&&(u.updateFloat2("vEmissiveInfos",this._emissiveTexture.coordinatesIndex,this._emissiveTexture.level),f.a.BindTextureMatrix(this._emissiveTexture,u,"emissive")),this._lightmapTexture&&t.LightmapTextureEnabled&&(u.updateFloat2("vLightmapInfos",this._lightmapTexture.coordinatesIndex,this._lightmapTexture.level),f.a.BindTextureMatrix(this._lightmapTexture,u,"lightmap")),this._specularTexture&&t.SpecularTextureEnabled&&(u.updateFloat2("vSpecularInfos",this._specularTexture.coordinatesIndex,this._specularTexture.level),f.a.BindTextureMatrix(this._specularTexture,u,"specular")),this._bumpTexture&&r.getEngine().getCaps().standardDerivatives&&t.BumpTextureEnabled&&(u.updateFloat3("vBumpInfos",this._bumpTexture.coordinatesIndex,1/this._bumpTexture.level,this.parallaxScaleBias),f.a.BindTextureMatrix(this._bumpTexture,u,"bump"),r._mirroredCameraPosition?u.updateFloat2("vTangentSpaceParams",this._invertNormalMapX?1:-1,this._invertNormalMapY?1:-1):u.updateFloat2("vTangentSpaceParams",this._invertNormalMapX?-1:1,this._invertNormalMapY?-1:1)),this._refractionTexture&&t.RefractionTextureEnabled){var d=1;this._refractionTexture.isCube||(u.updateMatrix("refractionMatrix",this._refractionTexture.getReflectionTextureMatrix()),this._refractionTexture.depth&&(d=this._refractionTexture.depth)),u.updateFloat4("vRefractionInfos",this._refractionTexture.level,this.indexOfRefraction,d,this.invertRefractionY?-1:1)}}this.pointsCloud&&u.updateFloat("pointSize",this.pointSize),o.SPECULARTERM&&u.updateColor4("vSpecularColor",this.specularColor,this.specularPower),u.updateColor3("vEmissiveColor",t.EmissiveTextureEnabled?this.emissiveColor:a.e.BlackReadOnly),u.updateFloat("visibility",i.visibility),u.updateColor4("vDiffuseColor",this.diffuseColor,this.alpha)}if(r.texturesEnabled&&(this._diffuseTexture&&t.DiffuseTextureEnabled&&c.setTexture("diffuseSampler",this._diffuseTexture),this._ambientTexture&&t.AmbientTextureEnabled&&c.setTexture("ambientSampler",this._ambientTexture),this._opacityTexture&&t.OpacityTextureEnabled&&c.setTexture("opacitySampler",this._opacityTexture),this._reflectionTexture&&t.ReflectionTextureEnabled&&(this._reflectionTexture.isCube?c.setTexture("reflectionCubeSampler",this._reflectionTexture):c.setTexture("reflection2DSampler",this._reflectionTexture)),this._emissiveTexture&&t.EmissiveTextureEnabled&&c.setTexture("emissiveSampler",this._emissiveTexture),this._lightmapTexture&&t.LightmapTextureEnabled&&c.setTexture("lightmapSampler",this._lightmapTexture),this._specularTexture&&t.SpecularTextureEnabled&&c.setTexture("specularSampler",this._specularTexture),this._bumpTexture&&r.getEngine().getCaps().standardDerivatives&&t.BumpTextureEnabled&&c.setTexture("bumpSampler",this._bumpTexture),this._refractionTexture&&t.RefractionTextureEnabled)){d=1;this._refractionTexture.isCube?c.setTexture("refractionCubeSampler",this._refractionTexture):c.setTexture("refraction2DSampler",this._refractionTexture)}f.a.BindClipPlane(c,r),r.ambientColor.multiplyToRef(this.ambientColor,this._globalAmbientColor),f.a.BindEyePosition(c,r),c.setColor3("vAmbientColor",this._globalAmbientColor)}!l&&this.isFrozen||(r.lightsEnabled&&!this._disableLighting&&f.a.BindLights(r,i,c,o,this._maxSimultaneousLights),(r.fogEnabled&&i.applyFog&&r.fogMode!==s.a.FOGMODE_NONE||this._reflectionTexture||this._refractionTexture)&&this.bindView(c),f.a.BindFogParameters(r,i,c),o.NUM_MORPH_INFLUENCERS&&f.a.BindMorphTargetParameters(i,c),f.a.BindLogDepth(o,c,r),this._imageProcessingConfiguration&&!this._imageProcessingConfiguration.applyByPostProcess&&this._imageProcessingConfiguration.bind(this._activeEffect)),u.update(),this._afterBind(i,this._activeEffect)}}},t.prototype.getAnimatables=function(){var e=[];return this._diffuseTexture&&this._diffuseTexture.animations&&this._diffuseTexture.animations.length>0&&e.push(this._diffuseTexture),this._ambientTexture&&this._ambientTexture.animations&&this._ambientTexture.animations.length>0&&e.push(this._ambientTexture),this._opacityTexture&&this._opacityTexture.animations&&this._opacityTexture.animations.length>0&&e.push(this._opacityTexture),this._reflectionTexture&&this._reflectionTexture.animations&&this._reflectionTexture.animations.length>0&&e.push(this._reflectionTexture),this._emissiveTexture&&this._emissiveTexture.animations&&this._emissiveTexture.animations.length>0&&e.push(this._emissiveTexture),this._specularTexture&&this._specularTexture.animations&&this._specularTexture.animations.length>0&&e.push(this._specularTexture),this._bumpTexture&&this._bumpTexture.animations&&this._bumpTexture.animations.length>0&&e.push(this._bumpTexture),this._lightmapTexture&&this._lightmapTexture.animations&&this._lightmapTexture.animations.length>0&&e.push(this._lightmapTexture),this._refractionTexture&&this._refractionTexture.animations&&this._refractionTexture.animations.length>0&&e.push(this._refractionTexture),e},t.prototype.getActiveTextures=function(){var t=e.prototype.getActiveTextures.call(this);return this._diffuseTexture&&t.push(this._diffuseTexture),this._ambientTexture&&t.push(this._ambientTexture),this._opacityTexture&&t.push(this._opacityTexture),this._reflectionTexture&&t.push(this._reflectionTexture),this._emissiveTexture&&t.push(this._emissiveTexture),this._specularTexture&&t.push(this._specularTexture),this._bumpTexture&&t.push(this._bumpTexture),this._lightmapTexture&&t.push(this._lightmapTexture),this._refractionTexture&&t.push(this._refractionTexture),t},t.prototype.hasTexture=function(t){return!!e.prototype.hasTexture.call(this,t)||(this._diffuseTexture===t||(this._ambientTexture===t||(this._opacityTexture===t||(this._reflectionTexture===t||(this._emissiveTexture===t||(this._specularTexture===t||(this._bumpTexture===t||(this._lightmapTexture===t||this._refractionTexture===t))))))))},t.prototype.dispose=function(t,i){i&&(this._diffuseTexture&&this._diffuseTexture.dispose(),this._ambientTexture&&this._ambientTexture.dispose(),this._opacityTexture&&this._opacityTexture.dispose(),this._reflectionTexture&&this._reflectionTexture.dispose(),this._emissiveTexture&&this._emissiveTexture.dispose(),this._specularTexture&&this._specularTexture.dispose(),this._bumpTexture&&this._bumpTexture.dispose(),this._lightmapTexture&&this._lightmapTexture.dispose(),this._refractionTexture&&this._refractionTexture.dispose()),this._imageProcessingConfiguration&&this._imageProcessingObserver&&this._imageProcessingConfiguration.onUpdateParameters.remove(this._imageProcessingObserver),e.prototype.dispose.call(this,t,i)},t.prototype.clone=function(e){var i=this,n=r.a.Clone(function(){return new t(e,i.getScene())},this);return n.name=e,n.id=e,n},t.prototype.serialize=function(){return r.a.Serialize(this)},t.Parse=function(e,i,n){return r.a.Parse(function(){return new t(e.name,i)},e,i,n)},Object.defineProperty(t,"DiffuseTextureEnabled",{get:function(){return g.a.DiffuseTextureEnabled},set:function(e){g.a.DiffuseTextureEnabled=e},enumerable:!0,configurable:!0}),Object.defineProperty(t,"AmbientTextureEnabled",{get:function(){return g.a.AmbientTextureEnabled},set:function(e){g.a.AmbientTextureEnabled=e},enumerable:!0,configurable:!0}),Object.defineProperty(t,"OpacityTextureEnabled",{get:function(){return g.a.OpacityTextureEnabled},set:function(e){g.a.OpacityTextureEnabled=e},enumerable:!0,configurable:!0}),Object.defineProperty(t,"ReflectionTextureEnabled",{get:function(){return g.a.ReflectionTextureEnabled},set:function(e){g.a.ReflectionTextureEnabled=e},enumerable:!0,configurable:!0}),Object.defineProperty(t,"EmissiveTextureEnabled",{get:function(){return g.a.EmissiveTextureEnabled},set:function(e){g.a.EmissiveTextureEnabled=e},enumerable:!0,configurable:!0}),Object.defineProperty(t,"SpecularTextureEnabled",{get:function(){return g.a.SpecularTextureEnabled},set:function(e){g.a.SpecularTextureEnabled=e},enumerable:!0,configurable:!0}),Object.defineProperty(t,"BumpTextureEnabled",{get:function(){return g.a.BumpTextureEnabled},set:function(e){g.a.BumpTextureEnabled=e},enumerable:!0,configurable:!0}),Object.defineProperty(t,"LightmapTextureEnabled",{get:function(){return g.a.LightmapTextureEnabled},set:function(e){g.a.LightmapTextureEnabled=e},enumerable:!0,configurable:!0}),Object.defineProperty(t,"RefractionTextureEnabled",{get:function(){return g.a.RefractionTextureEnabled},set:function(e){g.a.RefractionTextureEnabled=e},enumerable:!0,configurable:!0}),Object.defineProperty(t,"ColorGradingTextureEnabled",{get:function(){return g.a.ColorGradingTextureEnabled},set:function(e){g.a.ColorGradingTextureEnabled=e},enumerable:!0,configurable:!0}),Object.defineProperty(t,"FresnelEnabled",{get:function(){return g.a.FresnelEnabled},set:function(e){g.a.FresnelEnabled=e},enumerable:!0,configurable:!0}),n.c([Object(r.m)("diffuseTexture")],t.prototype,"_diffuseTexture",void 0),n.c([Object(r.b)("_markAllSubMeshesAsTexturesAndMiscDirty")],t.prototype,"diffuseTexture",void 0),n.c([Object(r.m)("ambientTexture")],t.prototype,"_ambientTexture",void 0),n.c([Object(r.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"ambientTexture",void 0),n.c([Object(r.m)("opacityTexture")],t.prototype,"_opacityTexture",void 0),n.c([Object(r.b)("_markAllSubMeshesAsTexturesAndMiscDirty")],t.prototype,"opacityTexture",void 0),n.c([Object(r.m)("reflectionTexture")],t.prototype,"_reflectionTexture",void 0),n.c([Object(r.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"reflectionTexture",void 0),n.c([Object(r.m)("emissiveTexture")],t.prototype,"_emissiveTexture",void 0),n.c([Object(r.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"emissiveTexture",void 0),n.c([Object(r.m)("specularTexture")],t.prototype,"_specularTexture",void 0),n.c([Object(r.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"specularTexture",void 0),n.c([Object(r.m)("bumpTexture")],t.prototype,"_bumpTexture",void 0),n.c([Object(r.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"bumpTexture",void 0),n.c([Object(r.m)("lightmapTexture")],t.prototype,"_lightmapTexture",void 0),n.c([Object(r.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"lightmapTexture",void 0),n.c([Object(r.m)("refractionTexture")],t.prototype,"_refractionTexture",void 0),n.c([Object(r.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"refractionTexture",void 0),n.c([Object(r.e)("ambient")],t.prototype,"ambientColor",void 0),n.c([Object(r.e)("diffuse")],t.prototype,"diffuseColor",void 0),n.c([Object(r.e)("specular")],t.prototype,"specularColor",void 0),n.c([Object(r.e)("emissive")],t.prototype,"emissiveColor",void 0),n.c([Object(r.c)()],t.prototype,"specularPower",void 0),n.c([Object(r.c)("useAlphaFromDiffuseTexture")],t.prototype,"_useAlphaFromDiffuseTexture",void 0),n.c([Object(r.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"useAlphaFromDiffuseTexture",void 0),n.c([Object(r.c)("useEmissiveAsIllumination")],t.prototype,"_useEmissiveAsIllumination",void 0),n.c([Object(r.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"useEmissiveAsIllumination",void 0),n.c([Object(r.c)("linkEmissiveWithDiffuse")],t.prototype,"_linkEmissiveWithDiffuse",void 0),n.c([Object(r.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"linkEmissiveWithDiffuse",void 0),n.c([Object(r.c)("useSpecularOverAlpha")],t.prototype,"_useSpecularOverAlpha",void 0),n.c([Object(r.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"useSpecularOverAlpha",void 0),n.c([Object(r.c)("useReflectionOverAlpha")],t.prototype,"_useReflectionOverAlpha",void 0),n.c([Object(r.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"useReflectionOverAlpha",void 0),n.c([Object(r.c)("disableLighting")],t.prototype,"_disableLighting",void 0),n.c([Object(r.b)("_markAllSubMeshesAsLightsDirty")],t.prototype,"disableLighting",void 0),n.c([Object(r.c)("useObjectSpaceNormalMap")],t.prototype,"_useObjectSpaceNormalMap",void 0),n.c([Object(r.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"useObjectSpaceNormalMap",void 0),n.c([Object(r.c)("useParallax")],t.prototype,"_useParallax",void 0),n.c([Object(r.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"useParallax",void 0),n.c([Object(r.c)("useParallaxOcclusion")],t.prototype,"_useParallaxOcclusion",void 0),n.c([Object(r.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"useParallaxOcclusion",void 0),n.c([Object(r.c)()],t.prototype,"parallaxScaleBias",void 0),n.c([Object(r.c)("roughness")],t.prototype,"_roughness",void 0),n.c([Object(r.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"roughness",void 0),n.c([Object(r.c)()],t.prototype,"indexOfRefraction",void 0),n.c([Object(r.c)()],t.prototype,"invertRefractionY",void 0),n.c([Object(r.c)()],t.prototype,"alphaCutOff",void 0),n.c([Object(r.c)("useLightmapAsShadowmap")],t.prototype,"_useLightmapAsShadowmap",void 0),n.c([Object(r.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"useLightmapAsShadowmap",void 0),n.c([Object(r.h)("diffuseFresnelParameters")],t.prototype,"_diffuseFresnelParameters",void 0),n.c([Object(r.b)("_markAllSubMeshesAsFresnelDirty")],t.prototype,"diffuseFresnelParameters",void 0),n.c([Object(r.h)("opacityFresnelParameters")],t.prototype,"_opacityFresnelParameters",void 0),n.c([Object(r.b)("_markAllSubMeshesAsFresnelAndMiscDirty")],t.prototype,"opacityFresnelParameters",void 0),n.c([Object(r.h)("reflectionFresnelParameters")],t.prototype,"_reflectionFresnelParameters",void 0),n.c([Object(r.b)("_markAllSubMeshesAsFresnelDirty")],t.prototype,"reflectionFresnelParameters",void 0),n.c([Object(r.h)("refractionFresnelParameters")],t.prototype,"_refractionFresnelParameters",void 0),n.c([Object(r.b)("_markAllSubMeshesAsFresnelDirty")],t.prototype,"refractionFresnelParameters",void 0),n.c([Object(r.h)("emissiveFresnelParameters")],t.prototype,"_emissiveFresnelParameters",void 0),n.c([Object(r.b)("_markAllSubMeshesAsFresnelDirty")],t.prototype,"emissiveFresnelParameters",void 0),n.c([Object(r.c)("useReflectionFresnelFromSpecular")],t.prototype,"_useReflectionFresnelFromSpecular",void 0),n.c([Object(r.b)("_markAllSubMeshesAsFresnelDirty")],t.prototype,"useReflectionFresnelFromSpecular",void 0),n.c([Object(r.c)("useGlossinessFromSpecularMapAlpha")],t.prototype,"_useGlossinessFromSpecularMapAlpha",void 0),n.c([Object(r.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"useGlossinessFromSpecularMapAlpha",void 0),n.c([Object(r.c)("maxSimultaneousLights")],t.prototype,"_maxSimultaneousLights",void 0),n.c([Object(r.b)("_markAllSubMeshesAsLightsDirty")],t.prototype,"maxSimultaneousLights",void 0),n.c([Object(r.c)("invertNormalMapX")],t.prototype,"_invertNormalMapX",void 0),n.c([Object(r.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"invertNormalMapX",void 0),n.c([Object(r.c)("invertNormalMapY")],t.prototype,"_invertNormalMapY",void 0),n.c([Object(r.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"invertNormalMapY",void 0),n.c([Object(r.c)("twoSidedLighting")],t.prototype,"_twoSidedLighting",void 0),n.c([Object(r.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"twoSidedLighting",void 0),n.c([Object(r.c)()],t.prototype,"useLogarithmicDepth",null),t}(d.a);_.a.RegisteredTypes["BABYLON.StandardMaterial"]=R,s.a.DefaultMaterialFactory=function(e){return new R("default material",e)}},function(e,t,i){"use strict";i.d(t,"a",function(){return n});var n=function(){function e(){}return e.BuildArray=function(e,t){for(var i=[],n=0;n<e;++n)i.push(t());return i},e}()},function(e,t,i){"use strict";i.d(t,"a",function(){return n});var n=function(){function e(){}return e.IsWindowObjectExist=function(){return"undefined"!=typeof window},e.GetDOMTextContent=function(e){for(var t="",i=e.firstChild;i;)3===i.nodeType&&(t+=i.textContent),i=i.nextSibling;return t},e}()},function(e,t,i){"use strict";i.d(t,"a",function(){return n});var n=function(){function e(e,t,i,n,r,o){this.source=e,this.pointerX=t,this.pointerY=i,this.meshUnderPointer=n,this.sourceEvent=r,this.additionalData=o}return e.CreateNew=function(t,i,n){var r=t.getScene();return new e(t,r.pointerX,r.pointerY,r.meshUnderPointer||t,i,n)},e.CreateNewFromSprite=function(t,i,n,r){return new e(t,i.pointerX,i.pointerY,i.meshUnderPointer,n,r)},e.CreateNewFromScene=function(t,i){return new e(null,t.pointerX,t.pointerY,t.meshUnderPointer,i)},e.CreateNewFromPrimitive=function(t,i,n,r){return new e(t,i.x,i.y,null,n,r)},e}()},function(e,t,i){"use strict";i.d(t,"e",function(){return r}),i.d(t,"a",function(){return o}),i.d(t,"d",function(){return s}),i.d(t,"c",function(){return a}),i.d(t,"b",function(){return c});var n=i(1),r=function(){function e(e,t){this.type=e,this.jointData=t,t.nativeParams=t.nativeParams||{}}return Object.defineProperty(e.prototype,"physicsJoint",{get:function(){return this._physicsJoint},set:function(e){this._physicsJoint,this._physicsJoint=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"physicsPlugin",{set:function(e){this._physicsPlugin=e},enumerable:!0,configurable:!0}),e.prototype.executeNativeFunction=function(e){e(this._physicsPlugin.world,this._physicsJoint)},e.DistanceJoint=0,e.HingeJoint=1,e.BallAndSocketJoint=2,e.WheelJoint=3,e.SliderJoint=4,e.PrismaticJoint=5,e.UniversalJoint=6,e.Hinge2Joint=e.WheelJoint,e.PointToPointJoint=8,e.SpringJoint=9,e.LockJoint=10,e}(),o=function(e){function t(t){return e.call(this,r.DistanceJoint,t)||this}return n.d(t,e),t.prototype.updateDistance=function(e,t){this._physicsPlugin.updateDistanceJoint(this,e,t)},t}(r),s=function(e){function t(t,i){return e.call(this,t,i)||this}return n.d(t,e),t.prototype.setMotor=function(e,t){this._physicsPlugin.setMotor(this,e||0,t)},t.prototype.setLimit=function(e,t){this._physicsPlugin.setLimit(this,e,t)},t}(r),a=function(e){function t(t){return 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this._excludedMeshes},set:function(e){this._excludedMeshes=e,this._hookArrayForExcluded(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"excludeWithLayerMask",{get:function(){return this._excludeWithLayerMask},set:function(e){this._excludeWithLayerMask=e,this._resyncMeshes()},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"includeOnlyWithLayerMask",{get:function(){return this._includeOnlyWithLayerMask},set:function(e){this._includeOnlyWithLayerMask=e,this._resyncMeshes()},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"lightmapMode",{get:function(){return this._lightmapMode},set:function(e){this._lightmapMode!==e&&(this._lightmapMode=e,this._markMeshesAsLightDirty())},enumerable:!0,configurable:!0}),t.prototype.getClassName=function(){return"Light"},t.prototype.toString=function(e){var t="Name: "+this.name;if(t+=", type: "+["Point","Directional","Spot","Hemispheric"][this.getTypeID()],this.animations)for(var i=0;i<this.animations.length;i++)t+=", animation[0]: "+this.animations[i].toString(e);return t},t.prototype._syncParentEnabledState=function(){e.prototype._syncParentEnabledState.call(this),this._resyncMeshes()},t.prototype.setEnabled=function(t){e.prototype.setEnabled.call(this,t),this._resyncMeshes()},t.prototype.getShadowGenerator=function(){return this._shadowGenerator},t.prototype.getAbsolutePosition=function(){return o.x.Zero()},t.prototype.canAffectMesh=function(e){return!e||!(this.includedOnlyMeshes&&this.includedOnlyMeshes.length>0&&-1===this.includedOnlyMeshes.indexOf(e))&&(!(this.excludedMeshes&&this.excludedMeshes.length>0&&-1!==this.excludedMeshes.indexOf(e))&&((0===this.includeOnlyWithLayerMask||0!=(this.includeOnlyWithLayerMask&e.layerMask))&&!(0!==this.excludeWithLayerMask&&this.excludeWithLayerMask&e.layerMask)))},t.CompareLightsPriority=function(e,t){return e.shadowEnabled!==t.shadowEnabled?(t.shadowEnabled?1:0)-(e.shadowEnabled?1:0):t.renderPriority-e.renderPriority},t.prototype.dispose=function(t,i){void 0===i&&(i=!1),this._shadowGenerator&&(this._shadowGenerator.dispose(),this._shadowGenerator=null),this.getScene().stopAnimation(this);for(var n=0,r=this.getScene().meshes;n<r.length;n++){r[n]._removeLightSource(this)}this._uniformBuffer.dispose(),this.getScene().removeLight(this),e.prototype.dispose.call(this,t,i)},t.prototype.getTypeID=function(){return 0},t.prototype.getScaledIntensity=function(){return this._photometricScale*this.intensity},t.prototype.clone=function(e){var i=t.GetConstructorFromName(this.getTypeID(),e,this.getScene());return i?r.a.Clone(i,this):null},t.prototype.serialize=function(){var e=r.a.Serialize(this);return e.type=this.getTypeID(),this.parent&&(e.parentId=this.parent.id),this.excludedMeshes.length>0&&(e.excludedMeshesIds=[],this.excludedMeshes.forEach(function(t){e.excludedMeshesIds.push(t.id)})),this.includedOnlyMeshes.length>0&&(e.includedOnlyMeshesIds=[],this.includedOnlyMeshes.forEach(function(t){e.includedOnlyMeshesIds.push(t.id)})),r.a.AppendSerializedAnimations(this,e),e.ranges=this.serializeAnimationRanges(),e},t.GetConstructorFromName=function(e,t,i){var n=s.a.Construct("Light_Type_"+e,t,i);return n||null},t.Parse=function(e,i){var n=t.GetConstructorFromName(e.type,e.name,i);if(!n)return null;var o=r.a.Parse(n,e,i);if(e.excludedMeshesIds&&(o._excludedMeshesIds=e.excludedMeshesIds),e.includedOnlyMeshesIds&&(o._includedOnlyMeshesIds=e.includedOnlyMeshesIds),e.parentId&&(o._waitingParentId=e.parentId),void 0!==e.falloffType&&(o.falloffType=e.falloffType),void 0!==e.lightmapMode&&(o.lightmapMode=e.lightmapMode),e.animations){for(var a=0;a<e.animations.length;a++){var l=e.animations[a],u=c.a.GetClass("BABYLON.Animation");u&&o.animations.push(u.Parse(l))}s.a.ParseAnimationRanges(o,e,i)}return e.autoAnimate&&i.beginAnimation(o,e.autoAnimateFrom,e.autoAnimateTo,e.autoAnimateLoop,e.autoAnimateSpeed||1),o},t.prototype._hookArrayForExcluded=function(e){var t=this,i=e.push;e.push=function(){for(var n=[],r=0;r<arguments.length;r++)n[r]=arguments[r];for(var o=i.apply(e,n),s=0,a=n;s<a.length;s++){a[s]._resyncLighSource(t)}return o};var n=e.splice;e.splice=function(i,r){for(var o=n.apply(e,[i,r]),s=0,a=o;s<a.length;s++){a[s]._resyncLighSource(t)}return o};for(var r=0,o=e;r<o.length;r++){o[r]._resyncLighSource(this)}},t.prototype._hookArrayForIncludedOnly=function(e){var t=this,i=e.push;e.push=function(){for(var n=[],r=0;r<arguments.length;r++)n[r]=arguments[r];var o=i.apply(e,n);return t._resyncMeshes(),o};var n=e.splice;e.splice=function(i,r){var o=n.apply(e,[i,r]);return t._resyncMeshes(),o},this._resyncMeshes()},t.prototype._resyncMeshes=function(){for(var e=0,t=this.getScene().meshes;e<t.length;e++){t[e]._resyncLighSource(this)}},t.prototype._markMeshesAsLightDirty=function(){for(var e=0,t=this.getScene().meshes;e<t.length;e++){var i=t[e];-1!==i.lightSources.indexOf(this)&&i._markSubMeshesAsLightDirty()}},t.prototype._computePhotometricScale=function(){this._photometricScale=this._getPhotometricScale(),this.getScene().resetCachedMaterial()},t.prototype._getPhotometricScale=function(){var e=0,i=this.getTypeID(),n=this.intensityMode;switch(n===t.INTENSITYMODE_AUTOMATIC&&(n=i===t.LIGHTTYPEID_DIRECTIONALLIGHT?t.INTENSITYMODE_ILLUMINANCE:t.INTENSITYMODE_LUMINOUSINTENSITY),i){case t.LIGHTTYPEID_POINTLIGHT:case t.LIGHTTYPEID_SPOTLIGHT:switch(n){case t.INTENSITYMODE_LUMINOUSPOWER:e=1/(4*Math.PI);break;case t.INTENSITYMODE_LUMINOUSINTENSITY:e=1;break;case t.INTENSITYMODE_LUMINANCE:e=this.radius*this.radius}break;case t.LIGHTTYPEID_DIRECTIONALLIGHT:switch(n){case t.INTENSITYMODE_ILLUMINANCE:e=1;break;case t.INTENSITYMODE_LUMINANCE:var r=this.radius;r=Math.max(r,.001),e=2*Math.PI*(1-Math.cos(r))}break;case t.LIGHTTYPEID_HEMISPHERICLIGHT:e=1}return e},t.prototype._reorderLightsInScene=function(){var e=this.getScene();0!=this._renderPriority&&(e.requireLightSorting=!0),this.getScene().sortLightsByPriority()},t.FALLOFF_DEFAULT=0,t.FALLOFF_PHYSICAL=1,t.FALLOFF_GLTF=2,t.FALLOFF_STANDARD=3,t.LIGHTMAP_DEFAULT=0,t.LIGHTMAP_SPECULAR=1,t.LIGHTMAP_SHADOWSONLY=2,t.INTENSITYMODE_AUTOMATIC=0,t.INTENSITYMODE_LUMINOUSPOWER=1,t.INTENSITYMODE_LUMINOUSINTENSITY=2,t.INTENSITYMODE_ILLUMINANCE=3,t.INTENSITYMODE_LUMINANCE=4,t.LIGHTTYPEID_POINTLIGHT=0,t.LIGHTTYPEID_DIRECTIONALLIGHT=1,t.LIGHTTYPEID_SPOTLIGHT=2,t.LIGHTTYPEID_HEMISPHERICLIGHT=3,n.c([Object(r.e)()],t.prototype,"diffuse",void 0),n.c([Object(r.e)()],t.prototype,"specular",void 0),n.c([Object(r.c)()],t.prototype,"falloffType",void 0),n.c([Object(r.c)()],t.prototype,"intensity",void 0),n.c([Object(r.c)()],t.prototype,"range",null),n.c([Object(r.c)()],t.prototype,"intensityMode",null),n.c([Object(r.c)()],t.prototype,"radius",null),n.c([Object(r.c)()],t.prototype,"_renderPriority",void 0),n.c([Object(r.b)("_reorderLightsInScene")],t.prototype,"renderPriority",void 0),n.c([Object(r.c)("shadowEnabled")],t.prototype,"_shadowEnabled",void 0),n.c([Object(r.c)("excludeWithLayerMask")],t.prototype,"_excludeWithLayerMask",void 0),n.c([Object(r.c)("includeOnlyWithLayerMask")],t.prototype,"_includeOnlyWithLayerMask",void 0),n.c([Object(r.c)("lightmapMode")],t.prototype,"_lightmapMode",void 0),t}(s.a)},function(e,t,i){"use strict";i.d(t,"a",function(){return l});var n=i(34),r=i(0),o=i(50),s=i(81),a=i(16),c=i(21),l=function(){function e(e,t,i){void 0===i&&(i=Number.MAX_VALUE),this.origin=e,this.direction=t,this.length=i}return e.prototype.intersectsBoxMinMax=function(t,i,n){void 0===n&&(n=0);var r,o,s,a,c=e.TmpVector3[0].copyFromFloats(t.x-n,t.y-n,t.z-n),l=e.TmpVector3[1].copyFromFloats(i.x+n,i.y+n,i.z+n),u=0,h=Number.MAX_VALUE;if(Math.abs(this.direction.x)<1e-7){if(this.origin.x<c.x||this.origin.x>l.x)return!1}else if(r=1/this.direction.x,o=(c.x-this.origin.x)*r,(s=(l.x-this.origin.x)*r)===-1/0&&(s=1/0),o>s&&(a=o,o=s,s=a),(u=Math.max(o,u))>(h=Math.min(s,h)))return!1;if(Math.abs(this.direction.y)<1e-7){if(this.origin.y<c.y||this.origin.y>l.y)return!1}else if(r=1/this.direction.y,o=(c.y-this.origin.y)*r,(s=(l.y-this.origin.y)*r)===-1/0&&(s=1/0),o>s&&(a=o,o=s,s=a),(u=Math.max(o,u))>(h=Math.min(s,h)))return!1;if(Math.abs(this.direction.z)<1e-7){if(this.origin.z<c.z||this.origin.z>l.z)return!1}else if(r=1/this.direction.z,o=(c.z-this.origin.z)*r,(s=(l.z-this.origin.z)*r)===-1/0&&(s=1/0),o>s&&(a=o,o=s,s=a),(u=Math.max(o,u))>(h=Math.min(s,h)))return!1;return!0},e.prototype.intersectsBox=function(e,t){return void 0===t&&(t=0),this.intersectsBoxMinMax(e.minimum,e.maximum,t)},e.prototype.intersectsSphere=function(e,t){void 0===t&&(t=0);var i=e.center.x-this.origin.x,n=e.center.y-this.origin.y,r=e.center.z-this.origin.z,o=i*i+n*n+r*r,s=e.radius+t,a=s*s;if(o<=a)return!0;var c=i*this.direction.x+n*this.direction.y+r*this.direction.z;return!(c<0)&&o-c*c<=a},e.prototype.intersectsTriangle=function(t,i,n){var o=e.TmpVector3[0],a=e.TmpVector3[1],c=e.TmpVector3[2],l=e.TmpVector3[3],u=e.TmpVector3[4];i.subtractToRef(t,o),n.subtractToRef(t,a),r.x.CrossToRef(this.direction,a,c);var h=r.x.Dot(o,c);if(0===h)return null;var d=1/h;this.origin.subtractToRef(t,l);var f=r.x.Dot(l,c)*d;if(f<0||f>1)return null;r.x.CrossToRef(l,o,u);var p=r.x.Dot(this.direction,u)*d;if(p<0||f+p>1)return null;var _=r.x.Dot(a,u)*d;return _>this.length?null:new s.a(f,p,_)},e.prototype.intersectsPlane=function(e){var t,i=r.x.Dot(e.normal,this.direction);if(Math.abs(i)<9.99999997475243e-7)return null;var n=r.x.Dot(e.normal,this.origin);return(t=(-e.d-n)/i)<0?t<-9.99999997475243e-7?null:0:t},e.prototype.intersectsMesh=function(t,i){var n=r.t.Matrix[0];return t.getWorldMatrix().invertToRef(n),this._tmpRay?e.TransformToRef(this,n,this._tmpRay):this._tmpRay=e.Transform(this,n),t.intersects(this._tmpRay,i)},e.prototype.intersectsMeshes=function(e,t,i){i?i.length=0:i=[];for(var n=0;n<e.length;n++){var r=this.intersectsMesh(e[n],t);r.hit&&i.push(r)}return i.sort(this._comparePickingInfo),i},e.prototype._comparePickingInfo=function(e,t){return e.distance<t.distance?-1:e.distance>t.distance?1:0},e.prototype.intersectionSegment=function(t,i,n){var o=this.origin,s=r.t.Vector3[0],a=r.t.Vector3[1],c=r.t.Vector3[2],l=r.t.Vector3[3];i.subtractToRef(t,s),this.direction.scaleToRef(e.rayl,c),o.addToRef(c,a),t.subtractToRef(o,l);var u,h,d,f,p=r.x.Dot(s,s),_=r.x.Dot(s,c),g=r.x.Dot(c,c),m=r.x.Dot(s,l),v=r.x.Dot(c,l),y=p*g-_*_,b=y,T=y;y<e.smallnum?(h=0,b=1,f=v,T=g):(f=p*v-_*m,(h=_*v-g*m)<0?(h=0,f=v,T=g):h>b&&(h=b,f=v+_,T=g)),f<0?(f=0,-m<0?h=0:-m>p?h=b:(h=-m,b=p)):f>T&&(f=T,-m+_<0?h=0:-m+_>p?h=b:(h=-m+_,b=p)),u=Math.abs(h)<e.smallnum?0:h/b,d=Math.abs(f)<e.smallnum?0:f/T;var E=r.t.Vector3[4];c.scaleToRef(d,E);var A=r.t.Vector3[5];s.scaleToRef(u,A),A.addInPlace(l);var x=r.t.Vector3[6];return A.subtractToRef(E,x),d>0&&d<=this.length&&x.lengthSquared()<n*n?A.length():-1},e.prototype.update=function(e,t,i,n,r,o,s){return this.unprojectRayToRef(e,t,i,n,r,o,s),this},e.Zero=function(){return new e(r.x.Zero(),r.x.Zero())},e.CreateNew=function(t,i,n,r,o,s,a){return e.Zero().update(t,i,n,r,o,s,a)},e.CreateNewFromTo=function(t,i,n){void 0===n&&(n=r.j.IdentityReadOnly);var o=i.subtract(t),s=Math.sqrt(o.x*o.x+o.y*o.y+o.z*o.z);return o.normalize(),e.Transform(new e(t,o,s),n)},e.Transform=function(t,i){var n=new e(new r.x(0,0,0),new r.x(0,0,0));return e.TransformToRef(t,i,n),n},e.TransformToRef=function(e,t,i){r.x.TransformCoordinatesToRef(e.origin,t,i.origin),r.x.TransformNormalToRef(e.direction,t,i.direction),i.length=e.length;var n=i.direction,o=n.length();if(0!==o&&1!==o){var s=1/o;n.x*=s,n.y*=s,n.z*=s,i.length*=o}},e.prototype.unprojectRayToRef=function(e,t,i,n,o,s,a){var c=r.t.Matrix[0];o.multiplyToRef(s,c),c.multiplyToRef(a,c),c.invert();var l=r.t.Vector3[0];l.x=e/i*2-1,l.y=-(t/n*2-1),l.z=-1;var u=r.t.Vector3[1].copyFromFloats(l.x,l.y,1),h=r.t.Vector3[2],d=r.t.Vector3[3];r.x._UnprojectFromInvertedMatrixToRef(l,c,h),r.x._UnprojectFromInvertedMatrixToRef(u,c,d),this.origin.copyFrom(h),d.subtractToRef(h,this.direction),this.direction.normalize()},e.TmpVector3=n.a.BuildArray(6,r.x.Zero),e.smallnum=1e-8,e.rayl=1e9,e}();a.a.prototype.createPickingRay=function(e,t,i,n,r){void 0===r&&(r=!1);var o=l.Zero();return this.createPickingRayToRef(e,t,i,o,n,r),o},a.a.prototype.createPickingRayToRef=function(e,t,i,n,o,s){void 0===s&&(s=!1);var a=this.getEngine();if(!o){if(!this.activeCamera)throw new Error("Active camera not set");o=this.activeCamera}var c=o.viewport.toGlobal(a.getRenderWidth(),a.getRenderHeight());return e=e/a.getHardwareScalingLevel()-c.x,t=t/a.getHardwareScalingLevel()-(a.getRenderHeight()-c.y-c.height),n.update(e,t,c.width,c.height,i||r.j.IdentityReadOnly,s?r.j.IdentityReadOnly:o.getViewMatrix(),o.getProjectionMatrix()),this},a.a.prototype.createPickingRayInCameraSpace=function(e,t,i){var n=l.Zero();return this.createPickingRayInCameraSpaceToRef(e,t,n,i),n},a.a.prototype.createPickingRayInCameraSpaceToRef=function(e,t,i,n){if(!o.a)return this;var s=this.getEngine();if(!n){if(!this.activeCamera)throw new Error("Active camera not set");n=this.activeCamera}var a=n.viewport.toGlobal(s.getRenderWidth(),s.getRenderHeight()),c=r.j.Identity();return e=e/s.getHardwareScalingLevel()-a.x,t=t/s.getHardwareScalingLevel()-(s.getRenderHeight()-a.y-a.height),i.update(e,t,a.width,a.height,c,c,n.getProjectionMatrix()),this},a.a.prototype._internalPick=function(e,t,i,n){if(!o.a)return null;for(var r=null,s=0;s<this.meshes.length;s++){var a=this.meshes[s];if(t){if(!t(a))continue}else if(!a.isEnabled()||!a.isVisible||!a.isPickable)continue;var c=e(a.getWorldMatrix()),l=a.intersects(c,i,n);if(l&&l.hit&&((i||null==r||!(l.distance>=r.distance))&&(r=l,i)))break}return r||new o.a},a.a.prototype._internalMultiPick=function(e,t,i){if(!o.a)return null;for(var n=new Array,r=0;r<this.meshes.length;r++){var s=this.meshes[r];if(t){if(!t(s))continue}else if(!s.isEnabled()||!s.isVisible||!s.isPickable)continue;var a=e(s.getWorldMatrix()),c=s.intersects(a,!1,i);c&&c.hit&&n.push(c)}return n},a.a.prototype.pick=function(e,t,i,n,s,a){var c=this;if(!o.a)return null;var u=this._internalPick(function(i){return c._tempPickingRay||(c._tempPickingRay=l.Zero()),c.createPickingRayToRef(e,t,i,c._tempPickingRay,s||null),c._tempPickingRay},i,n,a);return u&&(u.ray=this.createPickingRay(e,t,r.j.Identity(),s||null)),u},a.a.prototype.pickWithRay=function(e,t,i,n){var o=this,s=this._internalPick(function(t){return o._pickWithRayInverseMatrix||(o._pickWithRayInverseMatrix=r.j.Identity()),t.invertToRef(o._pickWithRayInverseMatrix),o._cachedRayForTransform||(o._cachedRayForTransform=l.Zero()),l.TransformToRef(e,o._pickWithRayInverseMatrix,o._cachedRayForTransform),o._cachedRayForTransform},t,i,n);return s&&(s.ray=e),s},a.a.prototype.multiPick=function(e,t,i,n,r){var o=this;return this._internalMultiPick(function(i){return o.createPickingRay(e,t,i,n||null)},i,r)},a.a.prototype.multiPickWithRay=function(e,t,i){var n=this;return this._internalMultiPick(function(t){return n._pickWithRayInverseMatrix||(n._pickWithRayInverseMatrix=r.j.Identity()),t.invertToRef(n._pickWithRayInverseMatrix),n._cachedRayForTransform||(n._cachedRayForTransform=l.Zero()),l.TransformToRef(e,n._pickWithRayInverseMatrix,n._cachedRayForTransform),n._cachedRayForTransform},t,i)},c.a.prototype.getForwardRay=function(e,t,i){void 0===e&&(e=100),t||(t=this.getWorldMatrix()),i||(i=this.position);var n=this._scene.useRightHandedSystem?new r.x(0,0,-1):new r.x(0,0,1),o=r.x.TransformNormal(n,t),s=r.x.Normalize(o);return new l(i,s,e)}},function(e,t,i){"use strict";i.d(t,"a",function(){return c});var n=i(0),r=i(11),o=i(13),s=i(72),a=i(4);o.a.CreateLineSystem=function(e){for(var t=[],i=[],n=e.lines,r=e.colors,s=[],a=0,c=0;c<n.length;c++)for(var l=n[c],u=0;u<l.length;u++){if(i.push(l[u].x,l[u].y,l[u].z),r){var h=r[c];s.push(h[u].r,h[u].g,h[u].b,h[u].a)}u>0&&(t.push(a-1),t.push(a)),a++}var d=new o.a;return d.indices=t,d.positions=i,r&&(d.colors=s),d},o.a.CreateDashedLines=function(e){var t,i,r=e.dashSize||3,s=e.gapSize||1,a=e.dashNb||200,c=e.points,l=new Array,u=new Array,h=n.x.Zero(),d=0,f=0,p=0,_=0,g=0;for(g=0;g<c.length-1;g++)c[g+1].subtractToRef(c[g],h),d+=h.length();for(i=r*(t=d/a)/(r+s),g=0;g<c.length-1;g++){c[g+1].subtractToRef(c[g],h),f=Math.floor(h.length()/t),h.normalize();for(var m=0;m<f;m++)p=t*m,l.push(c[g].x+p*h.x,c[g].y+p*h.y,c[g].z+p*h.z),l.push(c[g].x+(p+i)*h.x,c[g].y+(p+i)*h.y,c[g].z+(p+i)*h.z),u.push(_,_+1),_+=2}var v=new o.a;return v.positions=l,v.indices=u,v},r.a.CreateLines=function(e,t,i,n,r){void 0===i&&(i=null),void 0===n&&(n=!1),void 0===r&&(r=null);var o={points:t,updatable:n,instance:r};return c.CreateLines(e,o,i)},r.a.CreateDashedLines=function(e,t,i,n,r,o,s,a){void 0===o&&(o=null);var l={points:t,dashSize:i,gapSize:n,dashNb:r,updatable:s,instance:a};return c.CreateDashedLines(e,l,o)};var c=function(){function e(){}return e.CreateLineSystem=function(e,t,i){var n=t.instance,r=t.lines,c=t.colors;if(n){var l,u,h=n.getVerticesData(a.b.PositionKind);c&&(l=n.getVerticesData(a.b.ColorKind));for(var d=0,f=0,p=0;p<r.length;p++)for(var _=r[p],g=0;g<_.length;g++)h[d]=_[g].x,h[d+1]=_[g].y,h[d+2]=_[g].z,c&&l&&(u=c[p],l[f]=u[g].r,l[f+1]=u[g].g,l[f+2]=u[g].b,l[f+3]=u[g].a,f+=4),d+=3;return n.updateVerticesData(a.b.PositionKind,h,!1,!1),c&&l&&n.updateVerticesData(a.b.ColorKind,l,!1,!1),n}var m=!!c,v=new s.b(e,i,null,void 0,void 0,m,t.useVertexAlpha);return o.a.CreateLineSystem(t).applyToMesh(v,t.updatable),v},e.CreateLines=function(t,i,n){void 0===n&&(n=null);var r=i.colors?[i.colors]:null;return e.CreateLineSystem(t,{lines:[i.points],updatable:i.updatable,instance:i.instance,colors:r,useVertexAlpha:i.useVertexAlpha},n)},e.CreateDashedLines=function(e,t,i){void 0===i&&(i=null);var a=t.points,c=t.instance,l=t.gapSize||1,u=t.dashSize||3;if(c){return c.updateMeshPositions(function(e){var t,i,r=n.x.Zero(),o=e.length/6,s=0,l=0,u=0,h=0,d=0,f=0;for(d=0;d<a.length-1;d++)a[d+1].subtractToRef(a[d],r),s+=r.length();t=s/o;var p=c._creationDataStorage.dashSize;for(i=p*t/(p+c._creationDataStorage.gapSize),d=0;d<a.length-1;d++)for(a[d+1].subtractToRef(a[d],r),l=Math.floor(r.length()/t),r.normalize(),f=0;f<l&&h<e.length;)u=t*f,e[h]=a[d].x+u*r.x,e[h+1]=a[d].y+u*r.y,e[h+2]=a[d].z+u*r.z,e[h+3]=a[d].x+(u+i)*r.x,e[h+4]=a[d].y+(u+i)*r.y,e[h+5]=a[d].z+(u+i)*r.z,h+=6,f++;for(;h<e.length;)e[h]=a[d].x,e[h+1]=a[d].y,e[h+2]=a[d].z,h+=3},!1),c}var h=new s.b(e,i);return o.a.CreateDashedLines(t).applyToMesh(h,t.updatable),h._creationDataStorage=new r.b,h._creationDataStorage.dashSize=u,h._creationDataStorage.gapSize=l,h},e}()},function(e,t,i){"use strict";i.d(t,"a",function(){return l});var n=i(16),r=i(8),o=i(17),s=i(23),a=i(65),c=i(0),l=function(){function e(e,t){var i=this;void 0===t&&(t=!0),this.originalScene=e,this._pointerCaptures={},this._lastPointerEvents={},this._sharedGizmoLight=null,this.pickUtilitySceneFirst=!0,this.shouldRender=!0,this.onlyCheckPointerDownEvents=!0,this.processAllEvents=!1,this.onPointerOutObservable=new r.c,this.utilityLayerScene=new n.a(e.getEngine(),{virtual:!0}),this.utilityLayerScene.useRightHandedSystem=e.useRightHandedSystem,this.utilityLayerScene._allowPostProcessClearColor=!1,this.utilityLayerScene.detachControl(),t&&(this._originalPointerObserver=e.onPrePointerObservable.add(function(t,n){if(i.utilityLayerScene.activeCamera&&(i.processAllEvents||t.type===o.a.POINTERMOVE||t.type===o.a.POINTERUP||t.type===o.a.POINTERDOWN)){i.utilityLayerScene.pointerX=e.pointerX,i.utilityLayerScene.pointerY=e.pointerY;var r=t.event;if(e.isPointerCaptured(r.pointerId))i._pointerCaptures[r.pointerId]=!1;else{var s=t.ray?i.utilityLayerScene.pickWithRay(t.ray):i.utilityLayerScene.pick(e.pointerX,e.pointerY);if(!t.ray&&s&&(t.ray=s.ray),i.utilityLayerScene.onPrePointerObservable.notifyObservers(t),i.onlyCheckPointerDownEvents&&t.type!=o.a.POINTERDOWN)return t.skipOnPointerObservable||i.utilityLayerScene.onPointerObservable.notifyObservers(new o.b(t.type,t.event,s)),void(t.type===o.a.POINTERUP&&i._pointerCaptures[r.pointerId]&&(i._pointerCaptures[r.pointerId]=!1));if(i.utilityLayerScene.autoClearDepthAndStencil||i.pickUtilitySceneFirst)s&&s.hit&&(t.skipOnPointerObservable||i.utilityLayerScene.onPointerObservable.notifyObservers(new o.b(t.type,t.event,s)),t.skipOnPointerObservable=!0);else{var a=t.ray?e.pickWithRay(t.ray):e.pick(e.pointerX,e.pointerY),c=t.event;a&&s&&(0===s.distance&&a.pickedMesh?i.mainSceneTrackerPredicate&&i.mainSceneTrackerPredicate(a.pickedMesh)?(i._notifyObservers(t,a,c),t.skipOnPointerObservable=!0):t.type===o.a.POINTERDOWN?i._pointerCaptures[c.pointerId]=!0:i._lastPointerEvents[c.pointerId]&&(i.onPointerOutObservable.notifyObservers(c.pointerId),delete i._lastPointerEvents[c.pointerId]):!i._pointerCaptures[c.pointerId]&&(s.distance<a.distance||0===a.distance)?(i._notifyObservers(t,s,c),t.skipOnPointerObservable||(t.skipOnPointerObservable=s.distance>0)):!i._pointerCaptures[c.pointerId]&&s.distance>a.distance&&(i.mainSceneTrackerPredicate&&i.mainSceneTrackerPredicate(a.pickedMesh)?(i._notifyObservers(t,a,c),t.skipOnPointerObservable=!0):i._lastPointerEvents[c.pointerId]&&(i.onPointerOutObservable.notifyObservers(c.pointerId),delete i._lastPointerEvents[c.pointerId])),t.type===o.a.POINTERUP&&i._pointerCaptures[c.pointerId]&&(i._pointerCaptures[c.pointerId]=!1))}}}}),this._originalPointerObserver&&e.onPrePointerObservable.makeObserverTopPriority(this._originalPointerObserver)),this.utilityLayerScene.autoClear=!1,this._afterRenderObserver=this.originalScene.onAfterRenderObservable.add(function(){i.shouldRender&&i.render()}),this._sceneDisposeObserver=this.originalScene.onDisposeObservable.add(function(){i.dispose()}),this._updateCamera()}return e.prototype._getSharedGizmoLight=function(){return this._sharedGizmoLight||(this._sharedGizmoLight=new a.a("shared gizmo light",new c.x(0,1,0),this.utilityLayerScene),this._sharedGizmoLight.intensity=2,this._sharedGizmoLight.groundColor=c.e.Gray()),this._sharedGizmoLight},Object.defineProperty(e,"DefaultUtilityLayer",{get:function(){return null==e._DefaultUtilityLayer&&(e._DefaultUtilityLayer=new e(s.a.LastCreatedScene),e._DefaultUtilityLayer.originalScene.onDisposeObservable.addOnce(function(){e._DefaultUtilityLayer=null})),e._DefaultUtilityLayer},enumerable:!0,configurable:!0}),Object.defineProperty(e,"DefaultKeepDepthUtilityLayer",{get:function(){return null==e._DefaultKeepDepthUtilityLayer&&(e._DefaultKeepDepthUtilityLayer=new e(s.a.LastCreatedScene),e._DefaultKeepDepthUtilityLayer.utilityLayerScene.autoClearDepthAndStencil=!1,e._DefaultKeepDepthUtilityLayer.originalScene.onDisposeObservable.addOnce(function(){e._DefaultKeepDepthUtilityLayer=null})),e._DefaultKeepDepthUtilityLayer},enumerable:!0,configurable:!0}),e.prototype._notifyObservers=function(e,t,i){e.skipOnPointerObservable||(this.utilityLayerScene.onPointerObservable.notifyObservers(new o.b(e.type,e.event,t)),this._lastPointerEvents[i.pointerId]=!0)},e.prototype.render=function(){if(this._updateCamera(),this.utilityLayerScene.activeCamera){var e=this.utilityLayerScene.activeCamera.getScene(),t=this.utilityLayerScene.activeCamera;t._scene=this.utilityLayerScene,t.leftCamera&&(t.leftCamera._scene=this.utilityLayerScene),t.rightCamera&&(t.rightCamera._scene=this.utilityLayerScene),this.utilityLayerScene.render(!1),t._scene=e,t.leftCamera&&(t.leftCamera._scene=e),t.rightCamera&&(t.rightCamera._scene=e)}},e.prototype.dispose=function(){this.onPointerOutObservable.clear(),this._afterRenderObserver&&this.originalScene.onAfterRenderObservable.remove(this._afterRenderObserver),this._sceneDisposeObserver&&this.originalScene.onDisposeObservable.remove(this._sceneDisposeObserver),this._originalPointerObserver&&this.originalScene.onPrePointerObservable.remove(this._originalPointerObserver),this.utilityLayerScene.dispose()},e.prototype._updateCamera=function(){this.originalScene.activeCameras.length>1?this.utilityLayerScene.activeCamera=this.originalScene.activeCameras[this.originalScene.activeCameras.length-1]:this.utilityLayerScene.activeCamera=this.originalScene.activeCamera},e._DefaultUtilityLayer=null,e._DefaultKeepDepthUtilityLayer=null,e}()},function(e,t,i){"use strict";i.d(t,"a",function(){return a});var n=i(1),r=i(2),o=i(8),s=i(0),a=function(e){function t(i,n,r){void 0===n&&(n=null),void 0===r&&(r=!0);var a=e.call(this,i,n)||this;return a._forward=new s.x(0,0,1),a._forwardInverted=new s.x(0,0,-1),a._up=new s.x(0,1,0),a._right=new s.x(1,0,0),a._rightInverted=new s.x(-1,0,0),a._position=s.x.Zero(),a._rotation=s.x.Zero(),a._rotationQuaternion=null,a._scaling=s.x.One(),a._isDirty=!1,a._transformToBoneReferal=null,a._billboardMode=t.BILLBOARDMODE_NONE,a._preserveParentRotationForBillboard=!1,a.scalingDeterminant=1,a._infiniteDistance=!1,a.ignoreNonUniformScaling=!1,a.reIntegrateRotationIntoRotationQuaternion=!1,a._poseMatrix=null,a._localMatrix=s.j.Zero(),a._usePivotMatrix=!1,a._absolutePosition=s.x.Zero(),a._pivotMatrix=s.j.Identity(),a._postMultiplyPivotMatrix=!1,a._isWorldMatrixFrozen=!1,a._indexInSceneTransformNodesArray=-1,a.onAfterWorldMatrixUpdateObservable=new o.c,a._nonUniformScaling=!1,r&&a.getScene().addTransformNode(a),a}return n.d(t,e),Object.defineProperty(t.prototype,"billboardMode",{get:function(){return this._billboardMode},set:function(e){this._billboardMode!==e&&(this._billboardMode=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"preserveParentRotationForBillboard",{get:function(){return this._preserveParentRotationForBillboard},set:function(e){e!==this._preserveParentRotationForBillboard&&(this._preserveParentRotationForBillboard=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"infiniteDistance",{get:function(){return this._infiniteDistance},set:function(e){this._infiniteDistance!==e&&(this._infiniteDistance=e)},enumerable:!0,configurable:!0}),t.prototype.getClassName=function(){return"TransformNode"},Object.defineProperty(t.prototype,"position",{get:function(){return this._position},set:function(e){this._position=e,this._isDirty=!0},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"rotation",{get:function(){return this._rotation},set:function(e){this._rotation=e,this._rotationQuaternion=null,this._isDirty=!0},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"scaling",{get:function(){return this._scaling},set:function(e){this._scaling=e,this._isDirty=!0},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"rotationQuaternion",{get:function(){return this._rotationQuaternion},set:function(e){this._rotationQuaternion=e,e&&this._rotation.setAll(0),this._isDirty=!0},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"forward",{get:function(){return s.x.Normalize(s.x.TransformNormal(this.getScene().useRightHandedSystem?this._forwardInverted:this._forward,this.getWorldMatrix()))},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"up",{get:function(){return s.x.Normalize(s.x.TransformNormal(this._up,this.getWorldMatrix()))},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"right",{get:function(){return s.x.Normalize(s.x.TransformNormal(this.getScene().useRightHandedSystem?this._rightInverted:this._right,this.getWorldMatrix()))},enumerable:!0,configurable:!0}),t.prototype.updatePoseMatrix=function(e){return this._poseMatrix?(this._poseMatrix.copyFrom(e),this):(this._poseMatrix=e.clone(),this)},t.prototype.getPoseMatrix=function(){return this._poseMatrix||(this._poseMatrix=s.j.Identity()),this._poseMatrix},t.prototype._isSynchronized=function(){var e=this._cache;if(this.billboardMode!==e.billboardMode||this.billboardMode!==t.BILLBOARDMODE_NONE)return!1;if(e.pivotMatrixUpdated)return!1;if(this.infiniteDistance)return!1;if(!e.position.equals(this._position))return!1;if(this._rotationQuaternion){if(!e.rotationQuaternion.equals(this._rotationQuaternion))return!1}else if(!e.rotation.equals(this._rotation))return!1;return!!e.scaling.equals(this._scaling)},t.prototype._initCache=function(){e.prototype._initCache.call(this);var t=this._cache;t.localMatrixUpdated=!1,t.position=s.x.Zero(),t.scaling=s.x.Zero(),t.rotation=s.x.Zero(),t.rotationQuaternion=new s.q(0,0,0,0),t.billboardMode=-1,t.infiniteDistance=!1},t.prototype.markAsDirty=function(e){return this._currentRenderId=Number.MAX_VALUE,this._isDirty=!0,this},Object.defineProperty(t.prototype,"absolutePosition",{get:function(){return this._absolutePosition},enumerable:!0,configurable:!0}),t.prototype.setPreTransformMatrix=function(e){return this.setPivotMatrix(e,!1)},t.prototype.setPivotMatrix=function(e,t){return void 0===t&&(t=!0),this._pivotMatrix.copyFrom(e),this._usePivotMatrix=!this._pivotMatrix.isIdentity(),this._cache.pivotMatrixUpdated=!0,this._postMultiplyPivotMatrix=t,this._postMultiplyPivotMatrix&&(this._pivotMatrixInverse?this._pivotMatrix.invertToRef(this._pivotMatrixInverse):this._pivotMatrixInverse=s.j.Invert(this._pivotMatrix)),this},t.prototype.getPivotMatrix=function(){return this._pivotMatrix},t.prototype.freezeWorldMatrix=function(){return this._isWorldMatrixFrozen=!1,this.computeWorldMatrix(!0),this._isWorldMatrixFrozen=!0,this},t.prototype.unfreezeWorldMatrix=function(){return this._isWorldMatrixFrozen=!1,this.computeWorldMatrix(!0),this},Object.defineProperty(t.prototype,"isWorldMatrixFrozen",{get:function(){return this._isWorldMatrixFrozen},enumerable:!0,configurable:!0}),t.prototype.getAbsolutePosition=function(){return this.computeWorldMatrix(),this._absolutePosition},t.prototype.setAbsolutePosition=function(e){if(!e)return this;var t,i,n;if(void 0===e.x){if(arguments.length<3)return this;t=arguments[0],i=arguments[1],n=arguments[2]}else t=e.x,i=e.y,n=e.z;if(this.parent){var r=s.t.Matrix[0];this.parent.getWorldMatrix().invertToRef(r),s.x.TransformCoordinatesFromFloatsToRef(t,i,n,r,this.position)}else this.position.x=t,this.position.y=i,this.position.z=n;return this},t.prototype.setPositionWithLocalVector=function(e){return this.computeWorldMatrix(),this.position=s.x.TransformNormal(e,this._localMatrix),this},t.prototype.getPositionExpressedInLocalSpace=function(){this.computeWorldMatrix();var e=s.t.Matrix[0];return this._localMatrix.invertToRef(e),s.x.TransformNormal(this.position,e)},t.prototype.locallyTranslate=function(e){return this.computeWorldMatrix(!0),this.position=s.x.TransformCoordinates(e,this._localMatrix),this},t.prototype.lookAt=function(e,i,n,r,o){void 0===i&&(i=0),void 0===n&&(n=0),void 0===r&&(r=0),void 0===o&&(o=s.s.LOCAL);var a=t._lookAtVectorCache,c=o===s.s.LOCAL?this.position:this.getAbsolutePosition();if(e.subtractToRef(c,a),this.setDirection(a,i,n,r),o===s.s.WORLD&&this.parent)if(this.rotationQuaternion){var l=s.t.Matrix[0];this.rotationQuaternion.toRotationMatrix(l);var u=s.t.Matrix[1];this.parent.getWorldMatrix().getRotationMatrixToRef(u),u.invert(),l.multiplyToRef(u,l),this.rotationQuaternion.fromRotationMatrix(l)}else{var h=s.t.Quaternion[0];s.q.FromEulerVectorToRef(this.rotation,h);l=s.t.Matrix[0];h.toRotationMatrix(l);u=s.t.Matrix[1];this.parent.getWorldMatrix().getRotationMatrixToRef(u),u.invert(),l.multiplyToRef(u,l),h.fromRotationMatrix(l),h.toEulerAnglesToRef(this.rotation)}return this},t.prototype.getDirection=function(e){var t=s.x.Zero();return this.getDirectionToRef(e,t),t},t.prototype.getDirectionToRef=function(e,t){return s.x.TransformNormalToRef(e,this.getWorldMatrix(),t),this},t.prototype.setDirection=function(e,t,i,n){void 0===t&&(t=0),void 0===i&&(i=0),void 0===n&&(n=0);var r=-Math.atan2(e.z,e.x)+Math.PI/2,o=Math.sqrt(e.x*e.x+e.z*e.z),a=-Math.atan2(e.y,o);return this.rotationQuaternion?s.q.RotationYawPitchRollToRef(r+t,a+i,n,this.rotationQuaternion):(this.rotation.x=a+i,this.rotation.y=r+t,this.rotation.z=n),this},t.prototype.setPivotPoint=function(e,t){void 0===t&&(t=s.s.LOCAL),0==this.getScene().getRenderId()&&this.computeWorldMatrix(!0);var i=this.getWorldMatrix();if(t==s.s.WORLD){var n=s.t.Matrix[0];i.invertToRef(n),e=s.x.TransformCoordinates(e,n)}return this.setPivotMatrix(s.j.Translation(-e.x,-e.y,-e.z),!0)},t.prototype.getPivotPoint=function(){var e=s.x.Zero();return this.getPivotPointToRef(e),e},t.prototype.getPivotPointToRef=function(e){return e.x=-this._pivotMatrix.m[12],e.y=-this._pivotMatrix.m[13],e.z=-this._pivotMatrix.m[14],this},t.prototype.getAbsolutePivotPoint=function(){var e=s.x.Zero();return this.getAbsolutePivotPointToRef(e),e},t.prototype.getAbsolutePivotPointToRef=function(e){return e.x=this._pivotMatrix.m[12],e.y=this._pivotMatrix.m[13],e.z=this._pivotMatrix.m[14],this.getPivotPointToRef(e),s.x.TransformCoordinatesToRef(e,this.getWorldMatrix(),e),this},t.prototype.setParent=function(e){if(!e&&!this.parent)return this;var t=s.t.Quaternion[0],i=s.t.Vector3[0],n=s.t.Vector3[1];if(e){var r=s.t.Matrix[0],o=s.t.Matrix[1];this.computeWorldMatrix(!0),e.computeWorldMatrix(!0),e.getWorldMatrix().invertToRef(o),this.getWorldMatrix().multiplyToRef(o,r),r.decompose(n,t,i)}else this.parent&&this.parent.computeWorldMatrix&&this.parent.computeWorldMatrix(!0),this.computeWorldMatrix(!0),this.getWorldMatrix().decompose(n,t,i);return this.rotationQuaternion?this.rotationQuaternion.copyFrom(t):t.toEulerAnglesToRef(this.rotation),this.scaling.copyFrom(n),this.position.copyFrom(i),this.parent=e,this},Object.defineProperty(t.prototype,"nonUniformScaling",{get:function(){return this._nonUniformScaling},enumerable:!0,configurable:!0}),t.prototype._updateNonUniformScalingState=function(e){return this._nonUniformScaling!==e&&(this._nonUniformScaling=e,!0)},t.prototype.attachToBone=function(e,t){return this._transformToBoneReferal=t,this.parent=e,e.getWorldMatrix().determinant()<0&&(this.scalingDeterminant*=-1),this},t.prototype.detachFromBone=function(){return this.parent?(this.parent.getWorldMatrix().determinant()<0&&(this.scalingDeterminant*=-1),this._transformToBoneReferal=null,this.parent=null,this):this},t.prototype.rotate=function(e,i,n){var r;if(e.normalize(),this.rotationQuaternion||(this.rotationQuaternion=this.rotation.toQuaternion(),this.rotation.setAll(0)),n&&n!==s.s.LOCAL){if(this.parent){var o=s.t.Matrix[0];this.parent.getWorldMatrix().invertToRef(o),e=s.x.TransformNormal(e,o)}(r=s.q.RotationAxisToRef(e,i,t._rotationAxisCache)).multiplyToRef(this.rotationQuaternion,this.rotationQuaternion)}else r=s.q.RotationAxisToRef(e,i,t._rotationAxisCache),this.rotationQuaternion.multiplyToRef(r,this.rotationQuaternion);return this},t.prototype.rotateAround=function(e,t,i){t.normalize(),this.rotationQuaternion||(this.rotationQuaternion=s.q.RotationYawPitchRoll(this.rotation.y,this.rotation.x,this.rotation.z),this.rotation.setAll(0));var n=s.t.Vector3[0],r=s.t.Vector3[1],o=s.t.Vector3[2],a=s.t.Quaternion[0],c=s.t.Matrix[0],l=s.t.Matrix[1],u=s.t.Matrix[2],h=s.t.Matrix[3];return e.subtractToRef(this.position,n),s.j.TranslationToRef(n.x,n.y,n.z,c),s.j.TranslationToRef(-n.x,-n.y,-n.z,l),s.j.RotationAxisToRef(t,i,u),l.multiplyToRef(u,h),h.multiplyToRef(c,h),h.decompose(r,a,o),this.position.addInPlace(o),a.multiplyToRef(this.rotationQuaternion,this.rotationQuaternion),this},t.prototype.translate=function(e,t,i){var n=e.scale(t);if(i&&i!==s.s.LOCAL)this.setAbsolutePosition(this.getAbsolutePosition().add(n));else{var r=this.getPositionExpressedInLocalSpace().add(n);this.setPositionWithLocalVector(r)}return this},t.prototype.addRotation=function(e,t,i){var n;this.rotationQuaternion?n=this.rotationQuaternion:(n=s.t.Quaternion[1],s.q.RotationYawPitchRollToRef(this.rotation.y,this.rotation.x,this.rotation.z,n));var r=s.t.Quaternion[0];return s.q.RotationYawPitchRollToRef(t,e,i,r),n.multiplyInPlace(r),this.rotationQuaternion||n.toEulerAnglesToRef(this.rotation),this},t.prototype._getEffectiveParent=function(){return this.parent},t.prototype.computeWorldMatrix=function(e){if(this._isWorldMatrixFrozen&&!this._isDirty)return this._worldMatrix;var i=this.getScene().getRenderId();if(!this._isDirty&&!e&&this.isSynchronized())return this._currentRenderId=i,this._worldMatrix;this._updateCache();var n=this._cache;n.pivotMatrixUpdated=!1,n.billboardMode=this.billboardMode,n.infiniteDistance=this.infiniteDistance,this._currentRenderId=i,this._childUpdateId++,this._isDirty=!1;var r=this._getEffectiveParent(),o=this._billboardMode!==t.BILLBOARDMODE_NONE&&!this.preserveParentRotationForBillboard,a=this.getScene().activeCamera,c=n.scaling,l=n.position;if(this._infiniteDistance)if(!this.parent&&a){var u=a.getWorldMatrix(),h=new s.x(u.m[12],u.m[13],u.m[14]);l.copyFromFloats(this._position.x+h.x,this._position.y+h.y,this._position.z+h.z)}else l.copyFrom(this._position);else l.copyFrom(this._position);c.copyFromFloats(this._scaling.x*this.scalingDeterminant,this._scaling.y*this.scalingDeterminant,this._scaling.z*this.scalingDeterminant);var d=n.rotationQuaternion;if(this._rotationQuaternion){if(this.reIntegrateRotationIntoRotationQuaternion)this.rotation.lengthSquared()&&(this._rotationQuaternion.multiplyInPlace(s.q.RotationYawPitchRoll(this._rotation.y,this._rotation.x,this._rotation.z)),this._rotation.copyFromFloats(0,0,0));d.copyFrom(this._rotationQuaternion)}else s.q.RotationYawPitchRollToRef(this._rotation.y,this._rotation.x,this._rotation.z,d),n.rotation.copyFrom(this._rotation);if(this._usePivotMatrix){var f=s.t.Matrix[1];s.j.ScalingToRef(c.x,c.y,c.z,f);var p=s.t.Matrix[0];d.toRotationMatrix(p),this._pivotMatrix.multiplyToRef(f,s.t.Matrix[4]),s.t.Matrix[4].multiplyToRef(p,this._localMatrix),this._postMultiplyPivotMatrix&&this._localMatrix.multiplyToRef(this._pivotMatrixInverse,this._localMatrix),this._localMatrix.addTranslationFromFloats(l.x,l.y,l.z)}else s.j.ComposeToRef(c,d,l,this._localMatrix);if(r&&r.getWorldMatrix){if(o){this._transformToBoneReferal?r.getWorldMatrix().multiplyToRef(this._transformToBoneReferal.getWorldMatrix(),s.t.Matrix[7]):s.t.Matrix[7].copyFrom(r.getWorldMatrix());var _=s.t.Vector3[5],g=s.t.Vector3[6];s.t.Matrix[7].decompose(g,void 0,_),s.j.ScalingToRef(g.x,g.y,g.z,s.t.Matrix[7]),s.t.Matrix[7].setTranslation(_),this._localMatrix.multiplyToRef(s.t.Matrix[7],this._worldMatrix)}else this._transformToBoneReferal?(this._localMatrix.multiplyToRef(r.getWorldMatrix(),s.t.Matrix[6]),s.t.Matrix[6].multiplyToRef(this._transformToBoneReferal.getWorldMatrix(),this._worldMatrix)):this._localMatrix.multiplyToRef(r.getWorldMatrix(),this._worldMatrix);this._markSyncedWithParent()}else this._worldMatrix.copyFrom(this._localMatrix);if(o&&a){var m=s.t.Vector3[0];if(this._worldMatrix.getTranslationToRef(m),s.t.Matrix[1].copyFrom(a.getViewMatrix()),s.t.Matrix[1].setTranslationFromFloats(0,0,0),s.t.Matrix[1].invertToRef(s.t.Matrix[0]),(this.billboardMode&t.BILLBOARDMODE_ALL)!==t.BILLBOARDMODE_ALL){s.t.Matrix[0].decompose(void 0,s.t.Quaternion[0],void 0);var v=s.t.Vector3[1];s.t.Quaternion[0].toEulerAnglesToRef(v),(this.billboardMode&t.BILLBOARDMODE_X)!==t.BILLBOARDMODE_X&&(v.x=0),(this.billboardMode&t.BILLBOARDMODE_Y)!==t.BILLBOARDMODE_Y&&(v.y=0),(this.billboardMode&t.BILLBOARDMODE_Z)!==t.BILLBOARDMODE_Z&&(v.z=0),s.j.RotationYawPitchRollToRef(v.y,v.x,v.z,s.t.Matrix[0])}this._worldMatrix.setTranslationFromFloats(0,0,0),this._worldMatrix.multiplyToRef(s.t.Matrix[0],this._worldMatrix),this._worldMatrix.setTranslation(s.t.Vector3[0])}return this.ignoreNonUniformScaling?this._updateNonUniformScalingState(!1):this._scaling.isNonUniform?this._updateNonUniformScalingState(!0):r&&r._nonUniformScaling?this._updateNonUniformScalingState(r._nonUniformScaling):this._updateNonUniformScalingState(!1),this._afterComputeWorldMatrix(),this._absolutePosition.copyFromFloats(this._worldMatrix.m[12],this._worldMatrix.m[13],this._worldMatrix.m[14]),this.onAfterWorldMatrixUpdateObservable.notifyObservers(this),this._poseMatrix||(this._poseMatrix=s.j.Invert(this._worldMatrix)),this._worldMatrixDeterminantIsDirty=!0,this._worldMatrix},t.prototype._afterComputeWorldMatrix=function(){},t.prototype.registerAfterWorldMatrixUpdate=function(e){return this.onAfterWorldMatrixUpdateObservable.add(e),this},t.prototype.unregisterAfterWorldMatrixUpdate=function(e){return this.onAfterWorldMatrixUpdateObservable.removeCallback(e),this},t.prototype.getPositionInCameraSpace=function(e){return void 0===e&&(e=null),e||(e=this.getScene().activeCamera),s.x.TransformCoordinates(this.absolutePosition,e.getViewMatrix())},t.prototype.getDistanceToCamera=function(e){return void 0===e&&(e=null),e||(e=this.getScene().activeCamera),this.absolutePosition.subtract(e.globalPosition).length()},t.prototype.clone=function(e,i,n){var o=this,s=r.a.Clone(function(){return new t(e,o.getScene())},this);if(s.name=e,s.id=e,i&&(s.parent=i),!n)for(var a=this.getDescendants(!0),c=0;c<a.length;c++){var l=a[c];l.clone&&l.clone(e+"."+l.name,s)}return s},t.prototype.serialize=function(e){var t=r.a.Serialize(this,e);return t.type=this.getClassName(),this.parent&&(t.parentId=this.parent.id),t.localMatrix=this.getPivotMatrix().asArray(),t.isEnabled=this.isEnabled(),this.parent&&(t.parentId=this.parent.id),t},t.Parse=function(e,i,n){var o=r.a.Parse(function(){return new t(e.name,i)},e,i,n);return e.localMatrix?o.setPreTransformMatrix(s.j.FromArray(e.localMatrix)):e.pivotMatrix&&o.setPivotMatrix(s.j.FromArray(e.pivotMatrix)),o.setEnabled(e.isEnabled),e.parentId&&(o._waitingParentId=e.parentId),o},t.prototype.getChildTransformNodes=function(e,i){var n=[];return this._getDescendants(n,e,function(e){return(!i||i(e))&&e instanceof t}),n},t.prototype.dispose=function(t,i){if(void 0===i&&(i=!1),this.getScene().stopAnimation(this),this.getScene().removeTransformNode(this),this.onAfterWorldMatrixUpdateObservable.clear(),t)for(var n=0,r=this.getChildTransformNodes(!0);n<r.length;n++){var o=r[n];o.parent=null,o.computeWorldMatrix(!0)}e.prototype.dispose.call(this,t,i)},t.BILLBOARDMODE_NONE=0,t.BILLBOARDMODE_X=1,t.BILLBOARDMODE_Y=2,t.BILLBOARDMODE_Z=4,t.BILLBOARDMODE_ALL=7,t._lookAtVectorCache=new s.x(0,0,0),t._rotationAxisCache=new s.q,n.c([Object(r.o)("position")],t.prototype,"_position",void 0),n.c([Object(r.o)("rotation")],t.prototype,"_rotation",void 0),n.c([Object(r.l)("rotationQuaternion")],t.prototype,"_rotationQuaternion",void 0),n.c([Object(r.o)("scaling")],t.prototype,"_scaling",void 0),n.c([Object(r.c)("billboardMode")],t.prototype,"_billboardMode",void 0),n.c([Object(r.c)()],t.prototype,"scalingDeterminant",void 0),n.c([Object(r.c)("infiniteDistance")],t.prototype,"_infiniteDistance",void 0),n.c([Object(r.c)()],t.prototype,"ignoreNonUniformScaling",void 0),n.c([Object(r.c)()],t.prototype,"reIntegrateRotationIntoRotationQuaternion",void 0),t}(i(25).a)},function(e,t,i){"use strict";i.d(t,"a",function(){return d});var n=i(34),r=i(0),o=i(3),s=i(77),a=i(82),c={min:0,max:0},l={min:0,max:0},u=function(e,t,i){var n=r.x.Dot(t.centerWorld,e),o=Math.abs(r.x.Dot(t.directions[0],e))*t.extendSize.x+Math.abs(r.x.Dot(t.directions[1],e))*t.extendSize.y+Math.abs(r.x.Dot(t.directions[2],e))*t.extendSize.z;i.min=n-o,i.max=n+o},h=function(e,t,i){return u(e,t,c),u(e,i,l),!(c.min>l.max||l.min>c.max)},d=function(){function e(e,t,i){this._isLocked=!1,this.boundingBox=new s.a(e,t,i),this.boundingSphere=new a.a(e,t,i)}return e.prototype.reConstruct=function(e,t,i){this.boundingBox.reConstruct(e,t,i),this.boundingSphere.reConstruct(e,t,i)},Object.defineProperty(e.prototype,"minimum",{get:function(){return this.boundingBox.minimum},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"maximum",{get:function(){return this.boundingBox.maximum},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"isLocked",{get:function(){return this._isLocked},set:function(e){this._isLocked=e},enumerable:!0,configurable:!0}),e.prototype.update=function(e){this._isLocked||(this.boundingBox._update(e),this.boundingSphere._update(e))},e.prototype.centerOn=function(t,i){var n=e.TmpVector3[0].copyFrom(t).subtractInPlace(i),r=e.TmpVector3[1].copyFrom(t).addInPlace(i);return this.boundingBox.reConstruct(n,r,this.boundingBox.getWorldMatrix()),this.boundingSphere.reConstruct(n,r,this.boundingBox.getWorldMatrix()),this},e.prototype.scale=function(e){return this.boundingBox.scale(e),this.boundingSphere.scale(e),this},e.prototype.isInFrustum=function(e,t){return void 0===t&&(t=o.a.MESHES_CULLINGSTRATEGY_STANDARD),!(t!==o.a.MESHES_CULLINGSTRATEGY_OPTIMISTIC_INCLUSION&&t!==o.a.MESHES_CULLINGSTRATEGY_OPTIMISTIC_INCLUSION_THEN_BSPHERE_ONLY||!this.boundingSphere.isCenterInFrustum(e))||!!this.boundingSphere.isInFrustum(e)&&(!(t!==o.a.MESHES_CULLINGSTRATEGY_BOUNDINGSPHERE_ONLY&&t!==o.a.MESHES_CULLINGSTRATEGY_OPTIMISTIC_INCLUSION_THEN_BSPHERE_ONLY)||this.boundingBox.isInFrustum(e))},Object.defineProperty(e.prototype,"diagonalLength",{get:function(){var t=this.boundingBox;return t.maximumWorld.subtractToRef(t.minimumWorld,e.TmpVector3[0]).length()},enumerable:!0,configurable:!0}),e.prototype.isCompletelyInFrustum=function(e){return this.boundingBox.isCompletelyInFrustum(e)},e.prototype._checkCollision=function(e){return e._canDoCollision(this.boundingSphere.centerWorld,this.boundingSphere.radiusWorld,this.boundingBox.minimumWorld,this.boundingBox.maximumWorld)},e.prototype.intersectsPoint=function(e){return!!this.boundingSphere.centerWorld&&(!!this.boundingSphere.intersectsPoint(e)&&!!this.boundingBox.intersectsPoint(e))},e.prototype.intersects=function(e,t){if(!a.a.Intersects(this.boundingSphere,e.boundingSphere))return!1;if(!s.a.Intersects(this.boundingBox,e.boundingBox))return!1;if(!t)return!0;var i=this.boundingBox,n=e.boundingBox;return!!h(i.directions[0],i,n)&&(!!h(i.directions[1],i,n)&&(!!h(i.directions[2],i,n)&&(!!h(n.directions[0],i,n)&&(!!h(n.directions[1],i,n)&&(!!h(n.directions[2],i,n)&&(!!h(r.x.Cross(i.directions[0],n.directions[0]),i,n)&&(!!h(r.x.Cross(i.directions[0],n.directions[1]),i,n)&&(!!h(r.x.Cross(i.directions[0],n.directions[2]),i,n)&&(!!h(r.x.Cross(i.directions[1],n.directions[0]),i,n)&&(!!h(r.x.Cross(i.directions[1],n.directions[1]),i,n)&&(!!h(r.x.Cross(i.directions[1],n.directions[2]),i,n)&&(!!h(r.x.Cross(i.directions[2],n.directions[0]),i,n)&&(!!h(r.x.Cross(i.directions[2],n.directions[1]),i,n)&&!!h(r.x.Cross(i.directions[2],n.directions[2]),i,n))))))))))))))},e.TmpVector3=n.a.BuildArray(2,r.x.Zero),e}()},function(e,t,i){"use strict";i.d(t,"a",function(){return h});var n=i(1),r=i(2),o=i(8),s=i(9),a=i(71),c=i(0),l=i(23),u=i(3),h=function(){function e(t){this.metadata=null,this.reservedDataStore=null,this._hasAlpha=!1,this.getAlphaFromRGB=!1,this.level=1,this.coordinatesIndex=0,this._coordinatesMode=u.a.TEXTURE_EXPLICIT_MODE,this.wrapU=u.a.TEXTURE_WRAP_ADDRESSMODE,this.wrapV=u.a.TEXTURE_WRAP_ADDRESSMODE,this.wrapR=u.a.TEXTURE_WRAP_ADDRESSMODE,this.anisotropicFilteringLevel=e.DEFAULT_ANISOTROPIC_FILTERING_LEVEL,this.gammaSpace=!0,this.invertZ=!1,this.lodLevelInAlpha=!1,this.isRenderTarget=!1,this.animations=new Array,this.onDisposeObservable=new o.c,this._onDisposeObserver=null,this.delayLoadState=u.a.DELAYLOADSTATE_NONE,this._scene=null,this._texture=null,this._uid=null,this._cachedSize=c.r.Zero(),this._scene=t||l.a.LastCreatedScene,this._scene&&(this.uniqueId=this._scene.getUniqueId(),this._scene.addTexture(this)),this._uid=null}return Object.defineProperty(e.prototype,"hasAlpha",{get:function(){return this._hasAlpha},set:function(e){this._hasAlpha!==e&&(this._hasAlpha=e,this._scene&&this._scene.markAllMaterialsAsDirty(u.a.MATERIAL_TextureDirtyFlag|u.a.MATERIAL_MiscDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"coordinatesMode",{get:function(){return this._coordinatesMode},set:function(e){this._coordinatesMode!==e&&(this._coordinatesMode=e,this._scene&&this._scene.markAllMaterialsAsDirty(u.a.MATERIAL_TextureDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"isCube",{get:function(){return!!this._texture&&this._texture.isCube},set:function(e){this._texture&&(this._texture.isCube=e)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"is3D",{get:function(){return!!this._texture&&this._texture.is3D},set:function(e){this._texture&&(this._texture.is3D=e)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"isRGBD",{get:function(){return 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strict";i.d(t,"a",function(){return o});var n=i(0),r=i(4),o=function(){function e(){this._pickingUnavailable=!1,this.hit=!1,this.distance=0,this.pickedPoint=null,this.pickedMesh=null,this.bu=0,this.bv=0,this.faceId=-1,this.subMeshId=0,this.pickedSprite=null,this.originMesh=null,this.ray=null}return e.prototype.getNormal=function(e,t){if(void 0===e&&(e=!1),void 0===t&&(t=!0),!this.pickedMesh||!this.pickedMesh.isVerticesDataPresent(r.b.NormalKind))return null;var i,o=this.pickedMesh.getIndices();if(!o)return null;if(t){var s=this.pickedMesh.getVerticesData(r.b.NormalKind),a=n.x.FromArray(s,3*o[3*this.faceId]),c=n.x.FromArray(s,3*o[3*this.faceId+1]),l=n.x.FromArray(s,3*o[3*this.faceId+2]);a=a.scale(this.bu),c=c.scale(this.bv),l=l.scale(1-this.bu-this.bv),i=new n.x(a.x+c.x+l.x,a.y+c.y+l.y,a.z+c.z+l.z)}else{var u=this.pickedMesh.getVerticesData(r.b.PositionKind),h=n.x.FromArray(u,3*o[3*this.faceId]),d=n.x.FromArray(u,3*o[3*this.faceId+1]),f=n.x.FromArray(u,3*o[3*this.faceId+2]),p=h.subtract(d),_=f.subtract(d);i=n.x.Cross(p,_)}if(e){var g=this.pickedMesh.getWorldMatrix();this.pickedMesh.nonUniformScaling&&(n.t.Matrix[0].copyFrom(g),(g=n.t.Matrix[0]).setTranslationFromFloats(0,0,0),g.invert(),g.transposeToRef(n.t.Matrix[1]),g=n.t.Matrix[1]),i=n.x.TransformNormal(i,g)}return i.normalize(),i},e.prototype.getTextureCoordinates=function(){if(!this.pickedMesh||!this.pickedMesh.isVerticesDataPresent(r.b.UVKind))return null;var e=this.pickedMesh.getIndices();if(!e)return null;var t=this.pickedMesh.getVerticesData(r.b.UVKind);if(!t)return null;var i=n.w.FromArray(t,2*e[3*this.faceId]),o=n.w.FromArray(t,2*e[3*this.faceId+1]),s=n.w.FromArray(t,2*e[3*this.faceId+2]);return i=i.scale(1-this.bu-this.bv),o=o.scale(this.bu),s=s.scale(this.bv),new n.w(i.x+o.x+s.x,i.y+o.y+s.y)},e}()},function(e,t,i){"use strict";i.d(t,"a",function(){return r}),i.d(t,"b",function(){return o}),i.d(t,"c",function(){return s});var n=i(1),r=function(){function e(){}return e.KEYDOWN=1,e.KEYUP=2,e}(),o=function(){return function(e,t){this.type=e,this.event=t}}(),s=function(e){function t(t,i){var n=e.call(this,t,i)||this;return n.type=t,n.event=i,n.skipOnPointerObservable=!1,n}return n.d(t,e),t}(o)},function(e,t,i){"use strict";i.d(t,"a",function(){return s});var n=i(0),r=i(11),o=i(13);o.a.CreateBox=function(e){var t,i=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23],r=[0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0],s=[],a=e.width||e.size||1,c=e.height||e.size||1,l=e.depth||e.size||1,u=e.wrap||!1,h=void 0===e.topBaseAt?1:e.topBaseAt,d=void 0===e.bottomBaseAt?0:e.bottomBaseAt,f=[2,0,3,1][h=(h+4)%4],p=[2,0,1,3][d=(d+4)%4],_=[1,-1,1,-1,-1,1,-1,1,1,1,1,1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1,1,1,-1,1,-1,-1,1,-1,1,1,1,1,-1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1,1,1,-1,1,-1,1,1,-1,1,1,1,1,-1,1,1,-1,-1,-1,-1,-1,-1,-1,1];if(u){i=[2,3,0,2,0,1,4,5,6,4,6,7,9,10,11,9,11,8,12,14,15,12,13,14],_=[-1,1,1,1,1,1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1,1,1,1,1,1,-1,1,-1,-1,1,-1,1,-1,1,-1,-1,1,1,-1,-1,1,-1,-1,-1];for(var g=[[1,1,1],[-1,1,1],[-1,1,-1],[1,1,-1]],m=[[-1,-1,1],[1,-1,1],[1,-1,-1],[-1,-1,-1]],v=[17,18,19,16],y=[22,23,20,21];f>0;)g.unshift(g.pop()),v.unshift(v.pop()),f--;for(;p>0;)m.unshift(m.pop()),y.unshift(y.pop()),p--;g=g.flat(),m=m.flat(),_=_.concat(g).concat(m),i.push(v[0],v[2],v[3],v[0],v[1],v[2]),i.push(y[0],y[2],y[3],y[0],y[1],y[2])}var b=[a/2,c/2,l/2];t=_.reduce(function(e,t,i){return e.concat(t*b[i%3])},[]);for(var T=0===e.sideOrientation?0:e.sideOrientation||o.a.DEFAULTSIDE,E=e.faceUV||new Array(6),A=e.faceColors,x=[],R=0;R<6;R++)void 0===E[R]&&(E[R]=new n.y(0,0,1,1)),A&&void 0===A[R]&&(A[R]=new n.f(1,1,1,1));for(var P=0;P<6;P++)if(s.push(E[P].z,E[P].w),s.push(E[P].x,E[P].w),s.push(E[P].x,E[P].y),s.push(E[P].z,E[P].y),A)for(var S=0;S<4;S++)x.push(A[P].r,A[P].g,A[P].b,A[P].a);o.a._ComputeSides(T,t,i,r,s,e.frontUVs,e.backUVs);var C=new o.a;if(C.indices=i,C.positions=t,C.normals=r,C.uvs=s,A){var M=T===o.a.DOUBLESIDE?x.concat(x):x;C.colors=M}return C},r.a.CreateBox=function(e,t,i,n,r){void 0===i&&(i=null);var o={size:t,sideOrientation:r,updatable:n};return s.CreateBox(e,o,i)};var s=function(){function e(){}return e.CreateBox=function(e,t,i){void 0===i&&(i=null);var n=new r.a(e,i);return t.sideOrientation=r.a._GetDefaultSideOrientation(t.sideOrientation),n._originalBuilderSideOrientation=t.sideOrientation,o.a.CreateBox(t).applyToMesh(n,t.updatable),n},e}()},function(e,t,i){"use strict";i.d(t,"a",function(){return a});var n=i(0),r=i(11),o=i(13),s=i(16);o.a.CreateCylinder=function(e){var t,i=e.height||2,r=0===e.diameterTop?0:e.diameterTop||e.diameter||1,s=0===e.diameterBottom?0:e.diameterBottom||e.diameter||1,a=e.tessellation||24,c=e.subdivisions||1,l=!!e.hasRings,u=!!e.enclose,h=e.arc&&(e.arc<=0||e.arc>1)?1:e.arc||1,d=0===e.sideOrientation?0:e.sideOrientation||o.a.DEFAULTSIDE,f=e.faceUV||new Array(3),p=e.faceColors,_=2+(1+(1!==h&&u?2:0))*(l?c:1);for(t=0;t<_;t++)p&&void 0===p[t]&&(p[t]=new n.f(1,1,1,1));for(t=0;t<_;t++)f&&void 0===f[t]&&(f[t]=new n.y(0,0,1,1));var g,m,v,y,b,T,E=new Array,A=new Array,x=new Array,R=new Array,P=new Array,S=2*Math.PI*h/a,C=(s-r)/2/i,M=n.x.Zero(),O=n.x.Zero(),I=n.x.Zero(),D=n.x.Zero(),L=n.x.Zero(),w=n.c.Y,F=1,N=1,B=0,U=0;for(y=0;y<=c;y++)for(v=((m=y/c)*(r-s)+s)/2,F=l&&0!==y&&y!==c?2:1,T=0;T<F;T++){for(l&&(N+=T),u&&(N+=2*T),b=0;b<=a;b++)g=b*S,M.x=Math.cos(-g)*v,M.y=-i/2+m*i,M.z=Math.sin(-g)*v,0===r&&y===c?(O.x=x[x.length-3*(a+1)],O.y=x[x.length-3*(a+1)+1],O.z=x[x.length-3*(a+1)+2]):(O.x=M.x,O.z=M.z,O.y=Math.sqrt(O.x*O.x+O.z*O.z)*C,O.normalize()),0===b&&(I.copyFrom(M),D.copyFrom(O)),A.push(M.x,M.y,M.z),x.push(O.x,O.y,O.z),U=l?B!==N?f[N].y:f[N].w:f[N].y+(f[N].w-f[N].y)*m,R.push(f[N].x+(f[N].z-f[N].x)*b/a,U),p&&P.push(p[N].r,p[N].g,p[N].b,p[N].a);1!==h&&u&&(A.push(M.x,M.y,M.z),A.push(0,M.y,0),A.push(0,M.y,0),A.push(I.x,I.y,I.z),n.x.CrossToRef(w,O,L),L.normalize(),x.push(L.x,L.y,L.z,L.x,L.y,L.z),n.x.CrossToRef(D,w,L),L.normalize(),x.push(L.x,L.y,L.z,L.x,L.y,L.z),U=l?B!==N?f[N+1].y:f[N+1].w:f[N+1].y+(f[N+1].w-f[N+1].y)*m,R.push(f[N+1].x,U),R.push(f[N+1].z,U),U=l?B!==N?f[N+2].y:f[N+2].w:f[N+2].y+(f[N+2].w-f[N+2].y)*m,R.push(f[N+2].x,U),R.push(f[N+2].z,U),p&&(P.push(p[N+1].r,p[N+1].g,p[N+1].b,p[N+1].a),P.push(p[N+1].r,p[N+1].g,p[N+1].b,p[N+1].a),P.push(p[N+2].r,p[N+2].g,p[N+2].b,p[N+2].a),P.push(p[N+2].r,p[N+2].g,p[N+2].b,p[N+2].a))),B!==N&&(B=N)}var V=1!==h&&u?a+4:a;for(y=0,N=0;N<c;N++){var G=0,k=0,z=0,j=0;for(b=0;b<a;b++)G=y*(V+1)+b,k=(y+1)*(V+1)+b,z=y*(V+1)+(b+1),j=(y+1)*(V+1)+(b+1),E.push(G,k,z),E.push(j,z,k);1!==h&&u&&(E.push(G+2,k+2,z+2),E.push(j+2,z+2,k+2),E.push(G+4,k+4,z+4),E.push(j+4,z+4,k+4)),y=l?y+2:y+1}var H=function(e){var t=e?r/2:s/2;if(0!==t){var o,c,l,u=e?f[_-1]:f[0],d=null;p&&(d=e?p[_-1]:p[0]);var g=A.length/3,m=e?i/2:-i/2,v=new n.x(0,m,0);A.push(v.x,v.y,v.z),x.push(0,e?1:-1,0),R.push(u.x+.5*(u.z-u.x),u.y+.5*(u.w-u.y)),d&&P.push(d.r,d.g,d.b,d.a);var y=new n.w(.5,.5);for(l=0;l<=a;l++){o=2*Math.PI*l*h/a;var b=Math.cos(-o),T=Math.sin(-o);c=new n.x(b*t,m,T*t);var S=new n.w(b*y.x+.5,T*y.y+.5);A.push(c.x,c.y,c.z),x.push(0,e?1:-1,0),R.push(u.x+(u.z-u.x)*S.x,u.y+(u.w-u.y)*S.y),d&&P.push(d.r,d.g,d.b,d.a)}for(l=0;l<a;l++)e?(E.push(g),E.push(g+(l+2)),E.push(g+(l+1))):(E.push(g),E.push(g+(l+1)),E.push(g+(l+2)))}};H(!1),H(!0),o.a._ComputeSides(d,A,E,x,R,e.frontUVs,e.backUVs);var W=new o.a;return W.indices=E,W.positions=A,W.normals=x,W.uvs=R,p&&(W.colors=P),W},r.a.CreateCylinder=function(e,t,i,n,o,c,l,u,h){void 0!==l&&l instanceof s.a||(void 0!==l&&(h=u||r.a.DEFAULTSIDE,u=l),l=c,c=1);var d={height:t,diameterTop:i,diameterBottom:n,tessellation:o,subdivisions:c,sideOrientation:h,updatable:u};return a.CreateCylinder(e,d,l)};var a=function(){function e(){}return e.CreateCylinder=function(e,t,i){var n=new r.a(e,i);return t.sideOrientation=r.a._GetDefaultSideOrientation(t.sideOrientation),n._originalBuilderSideOrientation=t.sideOrientation,o.a.CreateCylinder(t).applyToMesh(n,t.updatable),n},e}()},function(e,t,i){"use strict";i.d(t,"a",function(){return u});var n=i(11),r=i(16),o=i(8),s=i(0),a=i(17),c=i(39),l=i(45),u=(i(80),function(){function e(e){this._useAlternatePickedPointAboveMaxDragAngleDragSpeed=-1.1,this.maxDragAngle=0,this._useAlternatePickedPointAboveMaxDragAngle=!1,this.currentDraggingPointerID=-1,this.dragging=!1,this.dragDeltaRatio=.2,this.updateDragPlane=!0,this._debugMode=!1,this._moving=!1,this.onDragObservable=new o.c,this.onDragStartObservable=new o.c,this.onDragEndObservable=new o.c,this.moveAttached=!0,this.enabled=!0,this.detachCameraControls=!0,this.useObjectOrienationForDragging=!0,this.validateDrag=function(e){return!0},this._tmpVector=new s.x(0,0,0),this._alternatePickedPoint=new s.x(0,0,0),this._worldDragAxis=new s.x(0,0,0),this._targetPosition=new s.x(0,0,0),this._attachedElement=null,this._startDragRay=new c.a(new s.x,new s.x),this._lastPointerRay={},this._dragDelta=new s.x,this._pointA=new s.x(0,0,0),this._pointB=new s.x(0,0,0),this._pointC=new s.x(0,0,0),this._lineA=new s.x(0,0,0),this._lineB=new s.x(0,0,0),this._localAxis=new s.x(0,0,0),this._lookAt=new s.x(0,0,0),this._options=e||{};var t=0;if(this._options.dragAxis&&t++,this._options.dragPlaneNormal&&t++,t>1)throw"Multiple drag modes specified in dragBehavior options. Only one expected"}return Object.defineProperty(e.prototype,"name",{get:function(){return"PointerDrag"},enumerable:!0,configurable:!0}),e.prototype.init=function(){},e.prototype.attach=function(t){var i=this;this._scene=t.getScene(),this._attachedNode=t,e._planeScene||(this._debugMode?e._planeScene=this._scene:(e._planeScene=new r.a(this._scene.getEngine(),{virtual:!0}),e._planeScene.detachControl(),this._scene.onDisposeObservable.addOnce(function(){e._planeScene.dispose(),e._planeScene=null}))),this._dragPlane=n.a.CreatePlane("pointerDragPlane",this._debugMode?1:1e4,e._planeScene,!1,n.a.DOUBLESIDE),this.lastDragPosition=new s.x(0,0,0);this._pointerObserver=this._scene.onPointerObservable.add(function(t,n){var r;if(i.enabled)if(t.type==a.a.POINTERDOWN)!i.dragging&&t.pickInfo&&t.pickInfo.hit&&t.pickInfo.pickedMesh&&t.pickInfo.pickedPoint&&t.pickInfo.ray&&(r=t.pickInfo.pickedMesh,i._attachedNode==r||r.isDescendantOf(i._attachedNode))&&i._startDrag(t.event.pointerId,t.pickInfo.ray,t.pickInfo.pickedPoint);else if(t.type==a.a.POINTERUP)i.currentDraggingPointerID==t.event.pointerId&&i.releaseDrag();else if(t.type==a.a.POINTERMOVE){var o=t.event.pointerId;i.currentDraggingPointerID===e._AnyMouseID&&o!==e._AnyMouseID&&"mouse"==t.event.pointerType&&(i._lastPointerRay[i.currentDraggingPointerID]&&(i._lastPointerRay[o]=i._lastPointerRay[i.currentDraggingPointerID],delete i._lastPointerRay[i.currentDraggingPointerID]),i.currentDraggingPointerID=o),i._lastPointerRay[o]||(i._lastPointerRay[o]=new c.a(new s.x,new s.x)),t.pickInfo&&t.pickInfo.ray&&(i._lastPointerRay[o].origin.copyFrom(t.pickInfo.ray.origin),i._lastPointerRay[o].direction.copyFrom(t.pickInfo.ray.direction),i.currentDraggingPointerID==o&&i.dragging&&i._moveDrag(t.pickInfo.ray))}}),this._beforeRenderObserver=this._scene.onBeforeRenderObservable.add(function(){i._moving&&i.moveAttached&&(l.a._RemoveAndStorePivotPoint(i._attachedNode),i._targetPosition.subtractToRef(i._attachedNode.absolutePosition,i._tmpVector),i._tmpVector.scaleInPlace(i.dragDeltaRatio),i._attachedNode.getAbsolutePosition().addToRef(i._tmpVector,i._tmpVector),i.validateDrag(i._tmpVector)&&i._attachedNode.setAbsolutePosition(i._tmpVector),l.a._RestorePivotPoint(i._attachedNode))})},e.prototype.releaseDrag=function(){this.dragging=!1,this.onDragEndObservable.notifyObservers({dragPlanePoint:this.lastDragPosition,pointerId:this.currentDraggingPointerID}),this.currentDraggingPointerID=-1,this._moving=!1,this.detachCameraControls&&this._attachedElement&&this._scene.activeCamera&&!this._scene.activeCamera.leftCamera&&this._scene.activeCamera.attachControl(this._attachedElement,!0)},e.prototype.startDrag=function(t,i,n){void 0===t&&(t=e._AnyMouseID),this._startDrag(t,i,n);var r=this._lastPointerRay[t];t===e._AnyMouseID&&(r=this._lastPointerRay[Object.keys(this._lastPointerRay)[0]]),r&&this._moveDrag(r)},e.prototype._startDrag=function(e,t,i){if(this._scene.activeCamera&&!this.dragging&&this._attachedNode){l.a._RemoveAndStorePivotPoint(this._attachedNode),t?(this._startDragRay.direction.copyFrom(t.direction),this._startDragRay.origin.copyFrom(t.origin)):(this._startDragRay.origin.copyFrom(this._scene.activeCamera.position),this._attachedNode.getWorldMatrix().getTranslationToRef(this._tmpVector),this._tmpVector.subtractToRef(this._scene.activeCamera.position,this._startDragRay.direction)),this._updateDragPlanePosition(this._startDragRay,i||this._tmpVector);var n=this._pickWithRayOnDragPlane(this._startDragRay);n&&(this.dragging=!0,this.currentDraggingPointerID=e,this.lastDragPosition.copyFrom(n),this.onDragStartObservable.notifyObservers({dragPlanePoint:n,pointerId:this.currentDraggingPointerID}),this._targetPosition.copyFrom(this._attachedNode.absolutePosition),this.detachCameraControls&&this._scene.activeCamera&&!this._scene.activeCamera.leftCamera&&(this._scene.activeCamera.inputs.attachedElement?(this._attachedElement=this._scene.activeCamera.inputs.attachedElement,this._scene.activeCamera.detachControl(this._scene.activeCamera.inputs.attachedElement)):this._attachedElement=null)),l.a._RestorePivotPoint(this._attachedNode)}},e.prototype._moveDrag=function(e){this._moving=!0;var t=this._pickWithRayOnDragPlane(e);if(t){this.updateDragPlane&&this._updateDragPlanePosition(e,t);var i=0;this._options.dragAxis?(s.x.TransformCoordinatesToRef(this._options.dragAxis,this._attachedNode.getWorldMatrix().getRotationMatrix(),this._worldDragAxis),t.subtractToRef(this.lastDragPosition,this._tmpVector),i=s.x.Dot(this._tmpVector,this._worldDragAxis),this._worldDragAxis.scaleToRef(i,this._dragDelta)):(i=this._dragDelta.length(),t.subtractToRef(this.lastDragPosition,this._dragDelta)),this._targetPosition.addInPlace(this._dragDelta),this.onDragObservable.notifyObservers({dragDistance:i,delta:this._dragDelta,dragPlanePoint:t,dragPlaneNormal:this._dragPlane.forward,pointerId:this.currentDraggingPointerID}),this.lastDragPosition.copyFrom(t)}},e.prototype._pickWithRayOnDragPlane=function(t){var i=this;if(!t)return null;var n=Math.acos(s.x.Dot(this._dragPlane.forward,t.direction));if(n>Math.PI/2&&(n=Math.PI-n),this.maxDragAngle>0&&n>this.maxDragAngle){if(this._useAlternatePickedPointAboveMaxDragAngle){this._tmpVector.copyFrom(t.direction),this._attachedNode.absolutePosition.subtractToRef(t.origin,this._alternatePickedPoint),this._alternatePickedPoint.normalize(),this._alternatePickedPoint.scaleInPlace(this._useAlternatePickedPointAboveMaxDragAngleDragSpeed*s.x.Dot(this._alternatePickedPoint,this._tmpVector)),this._tmpVector.addInPlace(this._alternatePickedPoint);var r=s.x.Dot(this._dragPlane.forward,this._tmpVector);return this._dragPlane.forward.scaleToRef(-r,this._alternatePickedPoint),this._alternatePickedPoint.addInPlace(this._tmpVector),this._alternatePickedPoint.addInPlace(this._attachedNode.absolutePosition),this._alternatePickedPoint}return null}var o=e._planeScene.pickWithRay(t,function(e){return e==i._dragPlane});return o&&o.hit&&o.pickedMesh&&o.pickedPoint?o.pickedPoint:null},e.prototype._updateDragPlanePosition=function(e,t){this._pointA.copyFrom(t),this._options.dragAxis?(this.useObjectOrienationForDragging?s.x.TransformCoordinatesToRef(this._options.dragAxis,this._attachedNode.getWorldMatrix().getRotationMatrix(),this._localAxis):this._localAxis.copyFrom(this._options.dragAxis),this._pointA.addToRef(this._localAxis,this._pointB),e.origin.subtractToRef(this._pointA,this._pointC),this._pointA.addToRef(this._pointC.normalize(),this._pointC),this._pointB.subtractToRef(this._pointA,this._lineA),this._pointC.subtractToRef(this._pointA,this._lineB),s.x.CrossToRef(this._lineA,this._lineB,this._lookAt),s.x.CrossToRef(this._lineA,this._lookAt,this._lookAt),this._lookAt.normalize(),this._dragPlane.position.copyFrom(this._pointA),this._pointA.addToRef(this._lookAt,this._lookAt),this._dragPlane.lookAt(this._lookAt)):this._options.dragPlaneNormal?(this.useObjectOrienationForDragging?s.x.TransformCoordinatesToRef(this._options.dragPlaneNormal,this._attachedNode.getWorldMatrix().getRotationMatrix(),this._localAxis):this._localAxis.copyFrom(this._options.dragPlaneNormal),this._dragPlane.position.copyFrom(this._pointA),this._pointA.addToRef(this._localAxis,this._lookAt),this._dragPlane.lookAt(this._lookAt)):(this._dragPlane.position.copyFrom(this._pointA),this._dragPlane.lookAt(e.origin)),this._dragPlane.position.copyFrom(this._attachedNode.absolutePosition),this._dragPlane.computeWorldMatrix(!0)},e.prototype.detach=function(){this._pointerObserver&&this._scene.onPointerObservable.remove(this._pointerObserver),this._beforeRenderObserver&&this._scene.onBeforeRenderObservable.remove(this._beforeRenderObserver),this.releaseDrag()},e._AnyMouseID=-2,e}())},function(e,t,i){"use strict";i.d(t,"a",function(){return r});var n=i(3),r=function(){function e(){}return Object.defineProperty(e,"ForceFullSceneLoadingForIncremental",{get:function(){return e._ForceFullSceneLoadingForIncremental},set:function(t){e._ForceFullSceneLoadingForIncremental=t},enumerable:!0,configurable:!0}),Object.defineProperty(e,"ShowLoadingScreen",{get:function(){return e._ShowLoadingScreen},set:function(t){e._ShowLoadingScreen=t},enumerable:!0,configurable:!0}),Object.defineProperty(e,"loggingLevel",{get:function(){return e._loggingLevel},set:function(t){e._loggingLevel=t},enumerable:!0,configurable:!0}),Object.defineProperty(e,"CleanBoneMatrixWeights",{get:function(){return e._CleanBoneMatrixWeights},set:function(t){e._CleanBoneMatrixWeights=t},enumerable:!0,configurable:!0}),e._ForceFullSceneLoadingForIncremental=!1,e._ShowLoadingScreen=!0,e._CleanBoneMatrixWeights=!1,e._loggingLevel=n.a.SCENELOADER_NO_LOGGING,e}()},function(e,t,i){"use strict";var n="helperFunctions",r="const float PI=3.1415926535897932384626433832795;\nconst float LinearEncodePowerApprox=2.2;\nconst float GammaEncodePowerApprox=1.0/LinearEncodePowerApprox;\nconst vec3 LuminanceEncodeApprox=vec3(0.2126,0.7152,0.0722);\nconst float Epsilon=0.0000001;\n#define saturate(x) clamp(x,0.0,1.0)\n#define absEps(x) abs(x)+Epsilon\n#define maxEps(x) max(x,Epsilon)\n#define saturateEps(x) clamp(x,Epsilon,1.0)\nmat3 transposeMat3(mat3 inMatrix) {\nvec3 i0=inMatrix[0];\nvec3 i1=inMatrix[1];\nvec3 i2=inMatrix[2];\nmat3 outMatrix=mat3(\nvec3(i0.x,i1.x,i2.x),\nvec3(i0.y,i1.y,i2.y),\nvec3(i0.z,i1.z,i2.z)\n);\nreturn outMatrix;\n}\n\nmat3 inverseMat3(mat3 inMatrix) {\nfloat a00=inMatrix[0][0],a01=inMatrix[0][1],a02=inMatrix[0][2];\nfloat a10=inMatrix[1][0],a11=inMatrix[1][1],a12=inMatrix[1][2];\nfloat a20=inMatrix[2][0],a21=inMatrix[2][1],a22=inMatrix[2][2];\nfloat b01=a22*a11-a12*a21;\nfloat b11=-a22*a10+a12*a20;\nfloat b21=a21*a10-a11*a20;\nfloat det=a00*b01+a01*b11+a02*b21;\nreturn mat3(b01,(-a22*a01+a02*a21),(a12*a01-a02*a11),\nb11,(a22*a00-a02*a20),(-a12*a00+a02*a10),\nb21,(-a21*a00+a01*a20),(a11*a00-a01*a10))/det;\n}\nvec3 toLinearSpace(vec3 color)\n{\nreturn pow(color,vec3(LinearEncodePowerApprox));\n}\nvec3 toGammaSpace(vec3 color)\n{\nreturn pow(color,vec3(GammaEncodePowerApprox));\n}\nfloat square(float value)\n{\nreturn value*value;\n}\nfloat pow5(float value) {\nfloat sq=value*value;\nreturn sq*sq*value;\n}\nfloat getLuminance(vec3 color)\n{\nreturn clamp(dot(color,LuminanceEncodeApprox),0.,1.);\n}\n\nfloat getRand(vec2 seed) {\nreturn fract(sin(dot(seed.xy ,vec2(12.9898,78.233)))*43758.5453);\n}\nfloat dither(vec2 seed,float varianceAmount) {\nfloat rand=getRand(seed);\nfloat dither=mix(-varianceAmount/255.0,varianceAmount/255.0,rand);\nreturn dither;\n}\n\nconst float rgbdMaxRange=255.0;\nvec4 toRGBD(vec3 color) {\nfloat maxRGB=maxEps(max(color.r,max(color.g,color.b)));\nfloat D=max(rgbdMaxRange/maxRGB,1.);\nD=clamp(floor(D)/255.0,0.,1.);\n\nvec3 rgb=color.rgb*D;\n\nrgb=toGammaSpace(rgb);\nreturn vec4(rgb,D);\n}\nvec3 fromRGBD(vec4 rgbd) {\n\nrgbd.rgb=toLinearSpace(rgbd.rgb);\n\nreturn rgbd.rgb/rgbd.a;\n}";i(5).a.IncludesShadersStore[n]=r},function(e,t,i){"use strict";i.d(t,"a",function(){return d});var n=i(0),r=i(13),o=i(4),s=i(49),a=i(55),c=i(43),l=i(3),u=i(9),h=i(29),d=function(){function e(e,t,i,n,r){void 0===n&&(n=!1),void 0===r&&(r=null),this.delayLoadState=l.a.DELAYLOADSTATE_NONE,this._totalVertices=0,this._isDisposed=!1,this._indexBufferIsUpdatable=!1,this.id=e,this.uniqueId=t.getUniqueId(),this._engine=t.getEngine(),this._meshes=[],this._scene=t,this._vertexBuffers={},this._indices=[],this._updatable=n,i?this.setAllVerticesData(i,n):(this._totalVertices=0,this._indices=[]),this._engine.getCaps().vertexArrayObject&&(this._vertexArrayObjects={}),r&&(this.applyToMesh(r),r.computeWorldMatrix(!0))}return Object.defineProperty(e.prototype,"boundingBias",{get:function(){return this._boundingBias},set:function(e){this._boundingBias?this._boundingBias.copyFrom(e):this._boundingBias=e.clone(),this._updateBoundingInfo(!0,null)},enumerable:!0,configurable:!0}),e.CreateGeometryForMesh=function(t){var i=new e(e.RandomId(),t.getScene());return i.applyToMesh(t),i},Object.defineProperty(e.prototype,"extend",{get:function(){return this._extend},enumerable:!0,configurable:!0}),e.prototype.getScene=function(){return this._scene},e.prototype.getEngine=function(){return this._engine},e.prototype.isReady=function(){return this.delayLoadState===l.a.DELAYLOADSTATE_LOADED||this.delayLoadState===l.a.DELAYLOADSTATE_NONE},Object.defineProperty(e.prototype,"doNotSerialize",{get:function(){for(var e=0;e<this._meshes.length;e++)if(!this._meshes[e].doNotSerialize)return!1;return!0},enumerable:!0,configurable:!0}),e.prototype._rebuild=function(){for(var e in this._vertexArrayObjects&&(this._vertexArrayObjects={}),0!==this._meshes.length&&this._indices&&(this._indexBuffer=this._engine.createIndexBuffer(this._indices)),this._vertexBuffers){this._vertexBuffers[e]._rebuild()}},e.prototype.setAllVerticesData=function(e,t){e.applyToGeometry(this,t),this.notifyUpdate()},e.prototype.setVerticesData=function(e,t,i,n){void 0===i&&(i=!1);var r=new o.b(this._engine,t,e,i,0===this._meshes.length,n);this.setVerticesBuffer(r)},e.prototype.removeVerticesData=function(e){this._vertexBuffers[e]&&(this._vertexBuffers[e].dispose(),delete this._vertexBuffers[e])},e.prototype.setVerticesBuffer=function(e,t){void 0===t&&(t=null);var i=e.getKind();if(this._vertexBuffers[i]&&this._vertexBuffers[i].dispose(),this._vertexBuffers[i]=e,i===o.b.PositionKind){var n=e.getData();null!=t?this._totalVertices=t:null!=n&&(this._totalVertices=n.length/(e.byteStride/4)),this._updateExtend(n),this._resetPointsArrayCache();for(var r=this._meshes,s=r.length,a=0;a<s;a++){var l=r[a];l._boundingInfo=new c.a(this._extend.minimum,this._extend.maximum),l._createGlobalSubMesh(!1),l.computeWorldMatrix(!0)}}this.notifyUpdate(i),this._vertexArrayObjects&&(this._disposeVertexArrayObjects(),this._vertexArrayObjects={})},e.prototype.updateVerticesDataDirectly=function(e,t,i,n){void 0===n&&(n=!1);var r=this.getVertexBuffer(e);r&&(r.updateDirectly(t,i,n),this.notifyUpdate(e))},e.prototype.updateVerticesData=function(e,t,i){void 0===i&&(i=!1);var n=this.getVertexBuffer(e);n&&(n.update(t),e===o.b.PositionKind&&this._updateBoundingInfo(i,t),this.notifyUpdate(e))},e.prototype._updateBoundingInfo=function(e,t){if(e&&this._updateExtend(t),this._resetPointsArrayCache(),e)for(var i=0,n=this._meshes;i<n.length;i++){var r=n[i];r._boundingInfo?r._boundingInfo.reConstruct(this._extend.minimum,this._extend.maximum):r._boundingInfo=new c.a(this._extend.minimum,this._extend.maximum);for(var o=0,s=r.subMeshes;o<s.length;o++){s[o].refreshBoundingInfo()}}},e.prototype._bind=function(e,t){if(e){void 0===t&&(t=this._indexBuffer);var i=this.getVertexBuffers();i&&(t==this._indexBuffer&&this._vertexArrayObjects?(this._vertexArrayObjects[e.key]||(this._vertexArrayObjects[e.key]=this._engine.recordVertexArrayObject(i,t,e)),this._engine.bindVertexArrayObject(this._vertexArrayObjects[e.key],t)):this._engine.bindBuffers(i,t,e))}},e.prototype.getTotalVertices=function(){return this.isReady()?this._totalVertices:0},e.prototype.getVerticesData=function(e,t,i){var n=this.getVertexBuffer(e);if(!n)return null;var r=n.getData();if(!r)return null;var s=n.getSize()*o.b.GetTypeByteLength(n.type),a=this._totalVertices*n.getSize();if(n.type!==o.b.FLOAT||n.byteStride!==s){var c=[];return n.forEach(a,function(e){return c.push(e)}),c}if(!(r instanceof Array||r instanceof Float32Array)||0!==n.byteOffset||r.length!==a){if(r instanceof Array){var l=n.byteOffset/4;return u.h.Slice(r,l,l+a)}if(r instanceof ArrayBuffer)return new Float32Array(r,n.byteOffset,a);l=r.byteOffset+n.byteOffset;if(i||t&&1!==this._meshes.length){var h=new Float32Array(a),d=new Float32Array(r.buffer,l,a);return h.set(d),h}return new Float32Array(r.buffer,l,a)}return i||t&&1!==this._meshes.length?u.h.Slice(r):r},e.prototype.isVertexBufferUpdatable=function(e){var t=this._vertexBuffers[e];return!!t&&t.isUpdatable()},e.prototype.getVertexBuffer=function(e){return this.isReady()?this._vertexBuffers[e]:null},e.prototype.getVertexBuffers=function(){return this.isReady()?this._vertexBuffers:null},e.prototype.isVerticesDataPresent=function(e){return this._vertexBuffers?void 0!==this._vertexBuffers[e]:!!this._delayInfo&&-1!==this._delayInfo.indexOf(e)},e.prototype.getVerticesDataKinds=function(){var e,t=[];if(!this._vertexBuffers&&this._delayInfo)for(e in this._delayInfo)t.push(e);else for(e in this._vertexBuffers)t.push(e);return t},e.prototype.updateIndices=function(e,t,i){if(void 0===i&&(i=!1),this._indexBuffer)if(this._indexBufferIsUpdatable){var n=e.length!==this._indices.length;if(i||(this._indices=e.slice()),this._engine.updateDynamicIndexBuffer(this._indexBuffer,e,t),n)for(var r=0,o=this._meshes;r<o.length;r++){o[r]._createGlobalSubMesh(!0)}}else this.setIndices(e,null,!0)},e.prototype.setIndices=function(e,t,i){void 0===t&&(t=null),void 0===i&&(i=!1),this._indexBuffer&&this._engine._releaseBuffer(this._indexBuffer),this._disposeVertexArrayObjects(),this._indices=e,this._indexBufferIsUpdatable=i,0!==this._meshes.length&&this._indices&&(this._indexBuffer=this._engine.createIndexBuffer(this._indices,i)),null!=t&&(this._totalVertices=t);for(var n=0,r=this._meshes;n<r.length;n++){r[n]._createGlobalSubMesh(!0)}this.notifyUpdate()},e.prototype.getTotalIndices=function(){return this.isReady()?this._indices.length:0},e.prototype.getIndices=function(e,t){if(!this.isReady())return null;var i=this._indices;if(t||e&&1!==this._meshes.length){for(var n=i.length,r=[],o=0;o<n;o++)r.push(i[o]);return r}return i},e.prototype.getIndexBuffer=function(){return this.isReady()?this._indexBuffer:null},e.prototype._releaseVertexArrayObject=function(e){void 0===e&&(e=null),e&&this._vertexArrayObjects&&this._vertexArrayObjects[e.key]&&(this._engine.releaseVertexArrayObject(this._vertexArrayObjects[e.key]),delete this._vertexArrayObjects[e.key])},e.prototype.releaseForMesh=function(e,t){var i=this._meshes,n=i.indexOf(e);-1!==n&&(i.splice(n,1),e._geometry=null,0===i.length&&t&&this.dispose())},e.prototype.applyToMesh=function(e){if(e._geometry!==this){var t=e._geometry;t&&t.releaseForMesh(e);var i=this._meshes;e._geometry=this,this._scene.pushGeometry(this),i.push(e),this.isReady()?this._applyToMesh(e):e._boundingInfo=this._boundingInfo}},e.prototype._updateExtend=function(e){void 0===e&&(e=null),e||(e=this.getVerticesData(o.b.PositionKind)),this._extend=u.h.ExtractMinAndMax(e,0,this._totalVertices,this.boundingBias,3)},e.prototype._applyToMesh=function(e){var t=this._meshes.length;for(var i in this._vertexBuffers){1===t&&this._vertexBuffers[i].create();var n=this._vertexBuffers[i].getBuffer();n&&(n.references=t),i===o.b.PositionKind&&(this._extend||this._updateExtend(),e._boundingInfo=new c.a(this._extend.minimum,this._extend.maximum),e._createGlobalSubMesh(!1),e._updateBoundingInfo())}1===t&&this._indices&&this._indices.length>0&&(this._indexBuffer=this._engine.createIndexBuffer(this._indices)),this._indexBuffer&&(this._indexBuffer.references=t),e._syncGeometryWithMorphTargetManager(),e.synchronizeInstances()},e.prototype.notifyUpdate=function(e){this.onGeometryUpdated&&this.onGeometryUpdated(this,e);for(var t=0,i=this._meshes;t<i.length;t++){i[t]._markSubMeshesAsAttributesDirty()}},e.prototype.load=function(e,t){this.delayLoadState!==l.a.DELAYLOADSTATE_LOADING&&(this.isReady()?t&&t():(this.delayLoadState=l.a.DELAYLOADSTATE_LOADING,this._queueLoad(e,t)))},e.prototype._queueLoad=function(e,t){var i=this;this.delayLoadingFile&&(e._addPendingData(this),e._loadFile(this.delayLoadingFile,function(n){if(i._delayLoadingFunction){i._delayLoadingFunction(JSON.parse(n),i),i.delayLoadState=l.a.DELAYLOADSTATE_LOADED,i._delayInfo=[],e._removePendingData(i);for(var r=i._meshes,o=r.length,s=0;s<o;s++)i._applyToMesh(r[s]);t&&t()}},void 0,!0))},e.prototype.toLeftHanded=function(){var e=this.getIndices(!1);if(null!=e&&e.length>0){for(var t=0;t<e.length;t+=3){var i=e[t+0];e[t+0]=e[t+2],e[t+2]=i}this.setIndices(e)}var n=this.getVerticesData(o.b.PositionKind,!1);if(null!=n&&n.length>0){for(t=0;t<n.length;t+=3)n[t+2]=-n[t+2];this.setVerticesData(o.b.PositionKind,n,!1)}var r=this.getVerticesData(o.b.NormalKind,!1);if(null!=r&&r.length>0){for(t=0;t<r.length;t+=3)r[t+2]=-r[t+2];this.setVerticesData(o.b.NormalKind,r,!1)}},e.prototype._resetPointsArrayCache=function(){this._positions=null},e.prototype._generatePointsArray=function(){if(this._positions)return!0;var e=this.getVerticesData(o.b.PositionKind);if(!e||0===e.length)return!1;this._positions=[];for(var t=0;t<e.length;t+=3)this._positions.push(n.x.FromArray(e,t));return!0},e.prototype.isDisposed=function(){return this._isDisposed},e.prototype._disposeVertexArrayObjects=function(){if(this._vertexArrayObjects){for(var e in this._vertexArrayObjects)this._engine.releaseVertexArrayObject(this._vertexArrayObjects[e]);this._vertexArrayObjects={}}},e.prototype.dispose=function(){var e,t=this._meshes,i=t.length;for(e=0;e<i;e++)this.releaseForMesh(t[e]);for(var n in this._meshes=[],this._disposeVertexArrayObjects(),this._vertexBuffers)this._vertexBuffers[n].dispose();this._vertexBuffers={},this._totalVertices=0,this._indexBuffer&&this._engine._releaseBuffer(this._indexBuffer),this._indexBuffer=null,this._indices=[],this.delayLoadState=l.a.DELAYLOADSTATE_NONE,this.delayLoadingFile=null,this._delayLoadingFunction=null,this._delayInfo=[],this._boundingInfo=null,this._scene.removeGeometry(this),this._isDisposed=!0},e.prototype.copy=function(t){var i=new r.a;i.indices=[];var n=this.getIndices();if(n)for(var o=0;o<n.length;o++)i.indices.push(n[o]);var s,a=!1,l=!1;for(s in this._vertexBuffers){var u=this.getVerticesData(s);if(u&&(u instanceof Float32Array?i.set(new Float32Array(u),s):i.set(u.slice(0),s),!l)){var h=this.getVertexBuffer(s);h&&(l=!(a=h.isUpdatable()))}}var d=new e(t,this._scene,i,a);for(s in d.delayLoadState=this.delayLoadState,d.delayLoadingFile=this.delayLoadingFile,d._delayLoadingFunction=this._delayLoadingFunction,this._delayInfo)d._delayInfo=d._delayInfo||[],d._delayInfo.push(s);return d._boundingInfo=new c.a(this._extend.minimum,this._extend.maximum),d},e.prototype.serialize=function(){var e={};return e.id=this.id,e.updatable=this._updatable,h.a&&h.a.HasTags(this)&&(e.tags=h.a.GetTags(this)),e},e.prototype.toNumberArray=function(e){return Array.isArray(e)?e:Array.prototype.slice.call(e)},e.prototype.serializeVerticeData=function(){var e=this.serialize();return this.isVerticesDataPresent(o.b.PositionKind)&&(e.positions=this.toNumberArray(this.getVerticesData(o.b.PositionKind)),this.isVertexBufferUpdatable(o.b.PositionKind)&&(e.positions._updatable=!0)),this.isVerticesDataPresent(o.b.NormalKind)&&(e.normals=this.toNumberArray(this.getVerticesData(o.b.NormalKind)),this.isVertexBufferUpdatable(o.b.NormalKind)&&(e.normals._updatable=!0)),this.isVerticesDataPresent(o.b.TangentKind)&&(e.tangets=this.toNumberArray(this.getVerticesData(o.b.TangentKind)),this.isVertexBufferUpdatable(o.b.TangentKind)&&(e.tangets._updatable=!0)),this.isVerticesDataPresent(o.b.UVKind)&&(e.uvs=this.toNumberArray(this.getVerticesData(o.b.UVKind)),this.isVertexBufferUpdatable(o.b.UVKind)&&(e.uvs._updatable=!0)),this.isVerticesDataPresent(o.b.UV2Kind)&&(e.uv2s=this.toNumberArray(this.getVerticesData(o.b.UV2Kind)),this.isVertexBufferUpdatable(o.b.UV2Kind)&&(e.uv2s._updatable=!0)),this.isVerticesDataPresent(o.b.UV3Kind)&&(e.uv3s=this.toNumberArray(this.getVerticesData(o.b.UV3Kind)),this.isVertexBufferUpdatable(o.b.UV3Kind)&&(e.uv3s._updatable=!0)),this.isVerticesDataPresent(o.b.UV4Kind)&&(e.uv4s=this.toNumberArray(this.getVerticesData(o.b.UV4Kind)),this.isVertexBufferUpdatable(o.b.UV4Kind)&&(e.uv4s._updatable=!0)),this.isVerticesDataPresent(o.b.UV5Kind)&&(e.uv5s=this.toNumberArray(this.getVerticesData(o.b.UV5Kind)),this.isVertexBufferUpdatable(o.b.UV5Kind)&&(e.uv5s._updatable=!0)),this.isVerticesDataPresent(o.b.UV6Kind)&&(e.uv6s=this.toNumberArray(this.getVerticesData(o.b.UV6Kind)),this.isVertexBufferUpdatable(o.b.UV6Kind)&&(e.uv6s._updatable=!0)),this.isVerticesDataPresent(o.b.ColorKind)&&(e.colors=this.toNumberArray(this.getVerticesData(o.b.ColorKind)),this.isVertexBufferUpdatable(o.b.ColorKind)&&(e.colors._updatable=!0)),this.isVerticesDataPresent(o.b.MatricesIndicesKind)&&(e.matricesIndices=this.toNumberArray(this.getVerticesData(o.b.MatricesIndicesKind)),e.matricesIndices._isExpanded=!0,this.isVertexBufferUpdatable(o.b.MatricesIndicesKind)&&(e.matricesIndices._updatable=!0)),this.isVerticesDataPresent(o.b.MatricesWeightsKind)&&(e.matricesWeights=this.toNumberArray(this.getVerticesData(o.b.MatricesWeightsKind)),this.isVertexBufferUpdatable(o.b.MatricesWeightsKind)&&(e.matricesWeights._updatable=!0)),e.indices=this.toNumberArray(this.getIndices()),e},e.ExtractFromMesh=function(e,t){var i=e._geometry;return i?i.copy(t):null},e.RandomId=function(){return u.h.RandomId()},e._ImportGeometry=function(t,i){var r=i.getScene(),a=t.geometryId;if(a){var c=r.getGeometryByID(a);c&&c.applyToMesh(i)}else if(t instanceof ArrayBuffer){var l=i._binaryInfo;if(l.positionsAttrDesc&&l.positionsAttrDesc.count>0){var u=new Float32Array(t,l.positionsAttrDesc.offset,l.positionsAttrDesc.count);i.setVerticesData(o.b.PositionKind,u,!1)}if(l.normalsAttrDesc&&l.normalsAttrDesc.count>0){var h=new Float32Array(t,l.normalsAttrDesc.offset,l.normalsAttrDesc.count);i.setVerticesData(o.b.NormalKind,h,!1)}if(l.tangetsAttrDesc&&l.tangetsAttrDesc.count>0){var d=new Float32Array(t,l.tangetsAttrDesc.offset,l.tangetsAttrDesc.count);i.setVerticesData(o.b.TangentKind,d,!1)}if(l.uvsAttrDesc&&l.uvsAttrDesc.count>0){var f=new Float32Array(t,l.uvsAttrDesc.offset,l.uvsAttrDesc.count);i.setVerticesData(o.b.UVKind,f,!1)}if(l.uvs2AttrDesc&&l.uvs2AttrDesc.count>0){var p=new Float32Array(t,l.uvs2AttrDesc.offset,l.uvs2AttrDesc.count);i.setVerticesData(o.b.UV2Kind,p,!1)}if(l.uvs3AttrDesc&&l.uvs3AttrDesc.count>0){var _=new Float32Array(t,l.uvs3AttrDesc.offset,l.uvs3AttrDesc.count);i.setVerticesData(o.b.UV3Kind,_,!1)}if(l.uvs4AttrDesc&&l.uvs4AttrDesc.count>0){var g=new Float32Array(t,l.uvs4AttrDesc.offset,l.uvs4AttrDesc.count);i.setVerticesData(o.b.UV4Kind,g,!1)}if(l.uvs5AttrDesc&&l.uvs5AttrDesc.count>0){var m=new Float32Array(t,l.uvs5AttrDesc.offset,l.uvs5AttrDesc.count);i.setVerticesData(o.b.UV5Kind,m,!1)}if(l.uvs6AttrDesc&&l.uvs6AttrDesc.count>0){var v=new Float32Array(t,l.uvs6AttrDesc.offset,l.uvs6AttrDesc.count);i.setVerticesData(o.b.UV6Kind,v,!1)}if(l.colorsAttrDesc&&l.colorsAttrDesc.count>0){var y=new Float32Array(t,l.colorsAttrDesc.offset,l.colorsAttrDesc.count);i.setVerticesData(o.b.ColorKind,y,!1,l.colorsAttrDesc.stride)}if(l.matricesIndicesAttrDesc&&l.matricesIndicesAttrDesc.count>0){for(var b=new Int32Array(t,l.matricesIndicesAttrDesc.offset,l.matricesIndicesAttrDesc.count),T=[],E=0;E<b.length;E++){var A=b[E];T.push(255&A),T.push((65280&A)>>8),T.push((16711680&A)>>16),T.push(A>>24)}i.setVerticesData(o.b.MatricesIndicesKind,T,!1)}if(l.matricesWeightsAttrDesc&&l.matricesWeightsAttrDesc.count>0){var x=new Float32Array(t,l.matricesWeightsAttrDesc.offset,l.matricesWeightsAttrDesc.count);i.setVerticesData(o.b.MatricesWeightsKind,x,!1)}if(l.indicesAttrDesc&&l.indicesAttrDesc.count>0){var R=new Int32Array(t,l.indicesAttrDesc.offset,l.indicesAttrDesc.count);i.setIndices(R,null)}if(l.subMeshesAttrDesc&&l.subMeshesAttrDesc.count>0){var P=new Int32Array(t,l.subMeshesAttrDesc.offset,5*l.subMeshesAttrDesc.count);i.subMeshes=[];for(E=0;E<l.subMeshesAttrDesc.count;E++){var S=P[5*E+0],C=P[5*E+1],M=P[5*E+2],O=P[5*E+3],I=P[5*E+4];s.b.AddToMesh(S,C,M,O,I,i)}}}else if(t.positions&&t.normals&&t.indices){if(i.setVerticesData(o.b.PositionKind,t.positions,t.positions._updatable),i.setVerticesData(o.b.NormalKind,t.normals,t.normals._updatable),t.tangents&&i.setVerticesData(o.b.TangentKind,t.tangents,t.tangents._updatable),t.uvs&&i.setVerticesData(o.b.UVKind,t.uvs,t.uvs._updatable),t.uvs2&&i.setVerticesData(o.b.UV2Kind,t.uvs2,t.uvs2._updatable),t.uvs3&&i.setVerticesData(o.b.UV3Kind,t.uvs3,t.uvs3._updatable),t.uvs4&&i.setVerticesData(o.b.UV4Kind,t.uvs4,t.uvs4._updatable),t.uvs5&&i.setVerticesData(o.b.UV5Kind,t.uvs5,t.uvs5._updatable),t.uvs6&&i.setVerticesData(o.b.UV6Kind,t.uvs6,t.uvs6._updatable),t.colors&&i.setVerticesData(o.b.ColorKind,n.f.CheckColors4(t.colors,t.positions.length/3),t.colors._updatable),t.matricesIndices)if(t.matricesIndices._isExpanded)delete t.matricesIndices._isExpanded,i.setVerticesData(o.b.MatricesIndicesKind,t.matricesIndices,t.matricesIndices._updatable);else{for(T=[],E=0;E<t.matricesIndices.length;E++){var D=t.matricesIndices[E];T.push(255&D),T.push((65280&D)>>8),T.push((16711680&D)>>16),T.push(D>>24)}i.setVerticesData(o.b.MatricesIndicesKind,T,t.matricesIndices._updatable)}if(t.matricesIndicesExtra)if(t.matricesIndicesExtra._isExpanded)delete t.matricesIndices._isExpanded,i.setVerticesData(o.b.MatricesIndicesExtraKind,t.matricesIndicesExtra,t.matricesIndicesExtra._updatable);else{for(T=[],E=0;E<t.matricesIndicesExtra.length;E++){D=t.matricesIndicesExtra[E];T.push(255&D),T.push((65280&D)>>8),T.push((16711680&D)>>16),T.push(D>>24)}i.setVerticesData(o.b.MatricesIndicesExtraKind,T,t.matricesIndicesExtra._updatable)}t.matricesWeights&&(e._CleanMatricesWeights(t,i),i.setVerticesData(o.b.MatricesWeightsKind,t.matricesWeights,t.matricesWeights._updatable)),t.matricesWeightsExtra&&i.setVerticesData(o.b.MatricesWeightsExtraKind,t.matricesWeightsExtra,t.matricesWeights._updatable),i.setIndices(t.indices,null)}if(t.subMeshes){i.subMeshes=[];for(var L=0;L<t.subMeshes.length;L++){var w=t.subMeshes[L];s.b.AddToMesh(w.materialIndex,w.verticesStart,w.verticesCount,w.indexStart,w.indexCount,i)}}i._shouldGenerateFlatShading&&(i.convertToFlatShadedMesh(),delete i._shouldGenerateFlatShading),i.computeWorldMatrix(!0),r.onMeshImportedObservable.notifyObservers(i)},e._CleanMatricesWeights=function(e,t){if(a.a.CleanBoneMatrixWeights){var i=0;if(e.skeletonId>-1){var n=t.getScene().getLastSkeletonByID(e.skeletonId);if(n){i=n.bones.length;for(var r=t.getVerticesData(o.b.MatricesIndicesKind),s=t.getVerticesData(o.b.MatricesIndicesExtraKind),c=e.matricesWeights,l=e.matricesWeightsExtra,u=e.numBoneInfluencer,h=c.length,d=0;d<h;d+=4){for(var f=0,p=-1,_=0;_<4;_++){f+=g=c[d+_],g<.001&&p<0&&(p=_)}if(l)for(_=0;_<4;_++){var g;f+=g=l[d+_],g<.001&&p<0&&(p=_+4)}if((p<0||p>u-1)&&(p=u-1),f>.001){var m=1/f;for(_=0;_<4;_++)c[d+_]*=m;if(l)for(_=0;_<4;_++)l[d+_]*=m}else p>=4?(l[d+p-4]=1-f,s[d+p-4]=i):(c[d+p]=1-f,r[d+p]=i)}t.setVerticesData(o.b.MatricesIndicesKind,r),e.matricesWeightsExtra&&t.setVerticesData(o.b.MatricesIndicesExtraKind,s)}}}},e.Parse=function(t,i,s){if(i.getGeometryByID(t.id))return null;var a=new e(t.id,i,void 0,t.updatable);return h.a&&h.a.AddTagsTo(a,t.tags),t.delayLoadingFile?(a.delayLoadState=l.a.DELAYLOADSTATE_NOTLOADED,a.delayLoadingFile=s+t.delayLoadingFile,a._boundingInfo=new c.a(n.x.FromArray(t.boundingBoxMinimum),n.x.FromArray(t.boundingBoxMaximum)),a._delayInfo=[],t.hasUVs&&a._delayInfo.push(o.b.UVKind),t.hasUVs2&&a._delayInfo.push(o.b.UV2Kind),t.hasUVs3&&a._delayInfo.push(o.b.UV3Kind),t.hasUVs4&&a._delayInfo.push(o.b.UV4Kind),t.hasUVs5&&a._delayInfo.push(o.b.UV5Kind),t.hasUVs6&&a._delayInfo.push(o.b.UV6Kind),t.hasColors&&a._delayInfo.push(o.b.ColorKind),t.hasMatricesIndices&&a._delayInfo.push(o.b.MatricesIndicesKind),t.hasMatricesWeights&&a._delayInfo.push(o.b.MatricesWeightsKind),a._delayLoadingFunction=r.a.ImportVertexData):r.a.ImportVertexData(t,a),i.pushGeometry(a,!0),a},e}()},function(e,t,i){"use strict";i.d(t,"a",function(){return d});var n=i(1),r=i(8),o=i(0),s=i(42),a=i(53),c=i(54),l=i(48),u=i(41),h=i(33),d=function(e){function t(i,n,s){void 0===n&&(n=o.e.Gray()),void 0===s&&(s=u.a.DefaultUtilityLayer);var a=e.call(this,s)||this;a._pointerObserver=null,a.snapDistance=0,a.onSnapObservable=new r.c;var l=new h.a("",s.utilityLayerScene);l.diffuseColor=n,l.specularColor=n.subtract(new o.e(.1,.1,.1));var d=new h.a("",s.utilityLayerScene);d.diffuseColor=n.add(new o.e(.3,.3,.3));var f=t._CreateArrow(s.utilityLayerScene,l);f.lookAt(a._rootMesh.position.add(i)),f.scaling.scaleInPlace(1/3),f.parent=a._rootMesh;var p=0,_=new o.x,g={snapDistance:0};a.dragBehavior=new c.a({dragAxis:i}),a.dragBehavior.moveAttached=!1,a._rootMesh.addBehavior(a.dragBehavior);var m=new o.x,v=new o.j;a.dragBehavior.onDragObservable.add(function(e){if(a.attachedMesh)if(a.attachedMesh.parent?(a.attachedMesh.parent.computeWorldMatrix().invertToRef(v),v.setTranslationFromFloats(0,0,0),o.x.TransformCoordinatesToRef(e.delta,v,m)):m.copyFrom(e.delta),0==a.snapDistance)a.attachedMesh.position.addInPlace(m);else if(p+=e.dragDistance,Math.abs(p)>a.snapDistance){var t=Math.floor(Math.abs(p)/a.snapDistance);p%=a.snapDistance,m.normalizeToRef(_),_.scaleInPlace(a.snapDistance*t),a.attachedMesh.position.addInPlace(_),g.snapDistance=a.snapDistance*t,a.onSnapObservable.notifyObservers(g)}}),a._pointerObserver=s.utilityLayerScene.onPointerObservable.add(function(e){if(!a._customMeshSet){var t=e.pickInfo&&-1!=a._rootMesh.getChildMeshes().indexOf(e.pickInfo.pickedMesh)?d:l;a._rootMesh.getChildMeshes().forEach(function(e){e.material=t,e.color&&(e.color=t.diffuseColor)})}});var y=s._getSharedGizmoLight();return y.includedOnlyMeshes=y.includedOnlyMeshes.concat(a._rootMesh.getChildMeshes(!1)),a}return n.d(t,e),t._CreateArrow=function(e,t){var i=new s.a("arrow",e),n=a.a.CreateCylinder("cylinder",{diameterTop:0,height:.075,diameterBottom:.0375,tessellation:96},e),r=a.a.CreateCylinder("cylinder",{diameterTop:.005,height:.275,diameterBottom:.005,tessellation:96},e);return r.material=t,n.parent=i,r.parent=i,n.material=t,n.rotation.x=Math.PI/2,n.position.z+=.3,r.position.z+=.1375,r.rotation.x=Math.PI/2,i},t._CreateArrowInstance=function(e,t){for(var i=new s.a("arrow",e),n=0,r=t.getChildMeshes();n<r.length;n++){var o=r[n];o.createInstance(o.name).parent=i}return i},t.prototype._attachedMeshChanged=function(e){this.dragBehavior&&(this.dragBehavior.enabled=!!e)},t.prototype.dispose=function(){this.onSnapObservable.clear(),this.gizmoLayer.utilityLayerScene.onPointerObservable.remove(this._pointerObserver),this.dragBehavior.detach(),e.prototype.dispose.call(this)},t}(l.a)},function(e,t,i){"use strict";i.d(t,"a",function(){return n});var n=function(){function e(){}return e.FilesToLoad={},e}()},function(e,t,i){"use strict";i.d(t,"a",function(){return n});var n=function(){function e(){this._xhr=new XMLHttpRequest}return e.prototype._injectCustomRequestHeaders=function(){for(var t in e.CustomRequestHeaders){var i=e.CustomRequestHeaders[t];i&&this._xhr.setRequestHeader(t,i)}},Object.defineProperty(e.prototype,"onprogress",{get:function(){return this._xhr.onprogress},set:function(e){this._xhr.onprogress=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"readyState",{get:function(){return this._xhr.readyState},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"status",{get:function(){return this._xhr.status},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"statusText",{get:function(){return this._xhr.statusText},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"response",{get:function(){return this._xhr.response},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"responseURL",{get:function(){return this._xhr.responseURL},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"responseText",{get:function(){return 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t.add(e,i)})},e.prototype.get=function(e){var t=this._data[e];if(void 0!==t)return t},e.prototype.getOrAddWithFactory=function(e,t){var i=this.get(e);return void 0!==i?i:((i=t(e))&&this.add(e,i),i)},e.prototype.getOrAdd=function(e,t){var i=this.get(e);return void 0!==i?i:(this.add(e,t),t)},e.prototype.contains=function(e){return void 0!==this._data[e]},e.prototype.add=function(e,t){return void 0===this._data[e]&&(this._data[e]=t,++this._count,!0)},e.prototype.set=function(e,t){return void 0!==this._data[e]&&(this._data[e]=t,!0)},e.prototype.getAndRemove=function(e){var t=this.get(e);return void 0!==t?(delete this._data[e],--this._count,t):null},e.prototype.remove=function(e){return!!this.contains(e)&&(delete this._data[e],--this._count,!0)},e.prototype.clear=function(){this._data={},this._count=0},Object.defineProperty(e.prototype,"count",{get:function(){return this._count},enumerable:!0,configurable:!0}),e.prototype.forEach=function(e){for(var t in this._data){e(t,this._data[t])}},e.prototype.first=function(e){for(var t in this._data){var i=e(t,this._data[t]);if(i)return i}return null},e}()},function(e,t,i){"use strict";i.d(t,"a",function(){return c}),i.d(t,"b",function(){return l});var n=i(0),r=[Math.sqrt(1/(4*Math.PI)),-Math.sqrt(3/(4*Math.PI)),Math.sqrt(3/(4*Math.PI)),-Math.sqrt(3/(4*Math.PI)),Math.sqrt(15/(4*Math.PI)),-Math.sqrt(15/(4*Math.PI)),Math.sqrt(5/(16*Math.PI)),-Math.sqrt(15/(4*Math.PI)),Math.sqrt(15/(16*Math.PI))],o=[function(e){return 1},function(e){return e.y},function(e){return e.z},function(e){return e.x},function(e){return e.x*e.y},function(e){return e.y*e.z},function(e){return 3*e.z*e.z-1},function(e){return e.x*e.z},function(e){return e.x*e.x-e.y*e.y}],s=function(e,t){return r[e]*o[e](t)},a=[Math.PI,2*Math.PI/3,2*Math.PI/3,2*Math.PI/3,Math.PI/4,Math.PI/4,Math.PI/4,Math.PI/4,Math.PI/4],c=function(){function e(){this.preScaled=!1,this.l00=n.x.Zero(),this.l1_1=n.x.Zero(),this.l10=n.x.Zero(),this.l11=n.x.Zero(),this.l2_2=n.x.Zero(),this.l2_1=n.x.Zero(),this.l20=n.x.Zero(),this.l21=n.x.Zero(),this.l22=n.x.Zero()}return e.prototype.addLight=function(e,t,i){var r=new n.x(t.r,t.g,t.b).scale(i);this.l00=this.l00.add(r.scale(s(0,e))),this.l1_1=this.l1_1.add(r.scale(s(1,e))),this.l10=this.l10.add(r.scale(s(2,e))),this.l11=this.l11.add(r.scale(s(3,e))),this.l2_2=this.l2_2.add(r.scale(s(4,e))),this.l2_1=this.l2_1.add(r.scale(s(5,e))),this.l20=this.l20.add(r.scale(s(6,e))),this.l21=this.l21.add(r.scale(s(7,e))),this.l22=this.l22.add(r.scale(s(8,e)))},e.prototype.scaleInPlace=function(e){this.l00.scaleInPlace(e),this.l1_1.scaleInPlace(e),this.l10.scaleInPlace(e),this.l11.scaleInPlace(e),this.l2_2.scaleInPlace(e),this.l2_1.scaleInPlace(e),this.l20.scaleInPlace(e),this.l21.scaleInPlace(e),this.l22.scaleInPlace(e)},e.prototype.convertIncidentRadianceToIrradiance=function(){this.l00.scaleInPlace(a[0]),this.l1_1.scaleInPlace(a[1]),this.l10.scaleInPlace(a[2]),this.l11.scaleInPlace(a[3]),this.l2_2.scaleInPlace(a[4]),this.l2_1.scaleInPlace(a[5]),this.l20.scaleInPlace(a[6]),this.l21.scaleInPlace(a[7]),this.l22.scaleInPlace(a[8])},e.prototype.convertIrradianceToLambertianRadiance=function(){this.scaleInPlace(1/Math.PI)},e.prototype.preScaleForRendering=function(){this.preScaled=!0,this.l00.scaleInPlace(r[0]),this.l1_1.scaleInPlace(r[1]),this.l10.scaleInPlace(r[2]),this.l11.scaleInPlace(r[3]),this.l2_2.scaleInPlace(r[4]),this.l2_1.scaleInPlace(r[5]),this.l20.scaleInPlace(r[6]),this.l21.scaleInPlace(r[7]),this.l22.scaleInPlace(r[8])},e.FromArray=function(t){var i=new e;return n.x.FromArrayToRef(t[0],0,i.l00),n.x.FromArrayToRef(t[1],0,i.l1_1),n.x.FromArrayToRef(t[2],0,i.l10),n.x.FromArrayToRef(t[3],0,i.l11),n.x.FromArrayToRef(t[4],0,i.l2_2),n.x.FromArrayToRef(t[5],0,i.l2_1),n.x.FromArrayToRef(t[6],0,i.l20),n.x.FromArrayToRef(t[7],0,i.l21),n.x.FromArrayToRef(t[8],0,i.l22),i},e.FromPolynomial=function(t){var i=new e;return i.l00=t.xx.scale(.376127).add(t.yy.scale(.376127)).add(t.zz.scale(.376126)),i.l1_1=t.y.scale(.977204),i.l10=t.z.scale(.977204),i.l11=t.x.scale(.977204),i.l2_2=t.xy.scale(1.16538),i.l2_1=t.yz.scale(1.16538),i.l20=t.zz.scale(1.34567).subtract(t.xx.scale(.672834)).subtract(t.yy.scale(.672834)),i.l21=t.zx.scale(1.16538),i.l22=t.xx.scale(1.16538).subtract(t.yy.scale(1.16538)),i.l1_1.scaleInPlace(-1),i.l11.scaleInPlace(-1),i.l2_1.scaleInPlace(-1),i.l21.scaleInPlace(-1),i.scaleInPlace(Math.PI),i},e}(),l=function(){function e(){this.x=n.x.Zero(),this.y=n.x.Zero(),this.z=n.x.Zero(),this.xx=n.x.Zero(),this.yy=n.x.Zero(),this.zz=n.x.Zero(),this.xy=n.x.Zero(),this.yz=n.x.Zero(),this.zx=n.x.Zero()}return Object.defineProperty(e.prototype,"preScaledHarmonics",{get:function(){return this._harmonics||(this._harmonics=c.FromPolynomial(this)),this._harmonics.preScaled||this._harmonics.preScaleForRendering(),this._harmonics},enumerable:!0,configurable:!0}),e.prototype.addAmbient=function(e){var t=new n.x(e.r,e.g,e.b);this.xx=this.xx.add(t),this.yy=this.yy.add(t),this.zz=this.zz.add(t)},e.prototype.scaleInPlace=function(e){this.x.scaleInPlace(e),this.y.scaleInPlace(e),this.z.scaleInPlace(e),this.xx.scaleInPlace(e),this.yy.scaleInPlace(e),this.zz.scaleInPlace(e),this.yz.scaleInPlace(e),this.zx.scaleInPlace(e),this.xy.scaleInPlace(e)},e.FromHarmonics=function(t){var i=new e;return i._harmonics=t,i.x=t.l11.scale(1.02333).scale(-1),i.y=t.l1_1.scale(1.02333).scale(-1),i.z=t.l10.scale(1.02333),i.xx=t.l00.scale(.886277).subtract(t.l20.scale(.247708)).add(t.l22.scale(.429043)),i.yy=t.l00.scale(.886277).subtract(t.l20.scale(.247708)).subtract(t.l22.scale(.429043)),i.zz=t.l00.scale(.886277).add(t.l20.scale(.495417)),i.yz=t.l2_1.scale(.858086).scale(-1),i.zx=t.l21.scale(.858086).scale(-1),i.xy=t.l2_2.scale(.858086),i.scaleInPlace(1/Math.PI),i},e.FromArray=function(t){var i=new e;return n.x.FromArrayToRef(t[0],0,i.x),n.x.FromArrayToRef(t[1],0,i.y),n.x.FromArrayToRef(t[2],0,i.z),n.x.FromArrayToRef(t[3],0,i.xx),n.x.FromArrayToRef(t[4],0,i.yy),n.x.FromArrayToRef(t[5],0,i.zz),n.x.FromArrayToRef(t[6],0,i.yz),n.x.FromArrayToRef(t[7],0,i.zx),n.x.FromArrayToRef(t[8],0,i.xy),i},e}()},function(e,t,i){"use strict";i.d(t,"a",function(){return r});var n=i(6),r=function(){function e(e,t,i){this._engine=e,this._noUBO=!e.supportsUniformBuffers,this._dynamic=i,this._data=t||[],this._uniformLocations={},this._uniformSizes={},this._uniformLocationPointer=0,this._needSync=!1,this._noUBO?(this.updateMatrix3x3=this._updateMatrix3x3ForEffect,this.updateMatrix2x2=this._updateMatrix2x2ForEffect,this.updateFloat=this._updateFloatForEffect,this.updateFloat2=this._updateFloat2ForEffect,this.updateFloat3=this._updateFloat3ForEffect,this.updateFloat4=this._updateFloat4ForEffect,this.updateMatrix=this._updateMatrixForEffect,this.updateVector3=this._updateVector3ForEffect,this.updateVector4=this._updateVector4ForEffect,this.updateColor3=this._updateColor3ForEffect,this.updateColor4=this._updateColor4ForEffect):(this._engine._uniformBuffers.push(this),this.updateMatrix3x3=this._updateMatrix3x3ForUniform,this.updateMatrix2x2=this._updateMatrix2x2ForUniform,this.updateFloat=this._updateFloatForUniform,this.updateFloat2=this._updateFloat2ForUniform,this.updateFloat3=this._updateFloat3ForUniform,this.updateFloat4=this._updateFloat4ForUniform,this.updateMatrix=this._updateMatrixForUniform,this.updateVector3=this._updateVector3ForUniform,this.updateVector4=this._updateVector4ForUniform,this.updateColor3=this._updateColor3ForUniform,this.updateColor4=this._updateColor4ForUniform)}return Object.defineProperty(e.prototype,"useUbo",{get:function(){return!this._noUBO},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"isSync",{get:function(){return!this._needSync},enumerable:!0,configurable:!0}),e.prototype.isDynamic=function(){return void 0!==this._dynamic},e.prototype.getData=function(){return this._bufferData},e.prototype.getBuffer=function(){return this._buffer},e.prototype._fillAlignment=function(e){var t;if(t=e<=2?e:4,this._uniformLocationPointer%t!=0){var i=this._uniformLocationPointer;this._uniformLocationPointer+=t-this._uniformLocationPointer%t;for(var n=this._uniformLocationPointer-i,r=0;r<n;r++)this._data.push(0)}},e.prototype.addUniform=function(e,t){if(!this._noUBO&&void 0===this._uniformLocations[e]){var i;if(t instanceof Array)t=(i=t).length;else{t=t,i=[];for(var n=0;n<t;n++)i.push(0)}this._fillAlignment(t),this._uniformSizes[e]=t,this._uniformLocations[e]=this._uniformLocationPointer,this._uniformLocationPointer+=t;for(n=0;n<t;n++)this._data.push(i[n]);this._needSync=!0}},e.prototype.addMatrix=function(e,t){this.addUniform(e,Array.prototype.slice.call(t.toArray()))},e.prototype.addFloat2=function(e,t,i){var n=[t,i];this.addUniform(e,n)},e.prototype.addFloat3=function(e,t,i,n){var r=[t,i,n];this.addUniform(e,r)},e.prototype.addColor3=function(e,t){var i=new Array;t.toArray(i),this.addUniform(e,i)},e.prototype.addColor4=function(e,t,i){var n=new Array;t.toArray(n),n.push(i),this.addUniform(e,n)},e.prototype.addVector3=function(e,t){var i=new Array;t.toArray(i),this.addUniform(e,i)},e.prototype.addMatrix3x3=function(e){this.addUniform(e,12)},e.prototype.addMatrix2x2=function(e){this.addUniform(e,8)},e.prototype.create=function(){this._noUBO||this._buffer||(this._fillAlignment(4),this._bufferData=new Float32Array(this._data),this._rebuild(),this._needSync=!0)},e.prototype._rebuild=function(){!this._noUBO&&this._bufferData&&(this._dynamic?this._buffer=this._engine.createDynamicUniformBuffer(this._bufferData):this._buffer=this._engine.createUniformBuffer(this._bufferData))},e.prototype.update=function(){this._buffer?(this._dynamic||this._needSync)&&(this._engine.updateUniformBuffer(this._buffer,this._bufferData),this._needSync=!1):this.create()},e.prototype.updateUniform=function(e,t,i){var r=this._uniformLocations[e];if(void 0===r){if(this._buffer)return void n.a.Error("Cannot add an uniform after UBO has been created.");this.addUniform(e,i),r=this._uniformLocations[e]}if(this._buffer||this.create(),this._dynamic)for(s=0;s<i;s++)this._bufferData[r+s]=t[s];else{for(var o=!1,s=0;s<i;s++)this._bufferData[r+s]!==t[s]&&(o=!0,this._bufferData[r+s]=t[s]);this._needSync=this._needSync||o}},e.prototype._updateMatrix3x3ForUniform=function(t,i){for(var n=0;n<3;n++)e._tempBuffer[4*n]=i[3*n],e._tempBuffer[4*n+1]=i[3*n+1],e._tempBuffer[4*n+2]=i[3*n+2],e._tempBuffer[4*n+3]=0;this.updateUniform(t,e._tempBuffer,12)},e.prototype._updateMatrix3x3ForEffect=function(e,t){this._currentEffect.setMatrix3x3(e,t)},e.prototype._updateMatrix2x2ForEffect=function(e,t){this._currentEffect.setMatrix2x2(e,t)},e.prototype._updateMatrix2x2ForUniform=function(t,i){for(var n=0;n<2;n++)e._tempBuffer[4*n]=i[2*n],e._tempBuffer[4*n+1]=i[2*n+1],e._tempBuffer[4*n+2]=0,e._tempBuffer[4*n+3]=0;this.updateUniform(t,e._tempBuffer,8)},e.prototype._updateFloatForEffect=function(e,t){this._currentEffect.setFloat(e,t)},e.prototype._updateFloatForUniform=function(t,i){e._tempBuffer[0]=i,this.updateUniform(t,e._tempBuffer,1)},e.prototype._updateFloat2ForEffect=function(e,t,i,n){void 0===n&&(n=""),this._currentEffect.setFloat2(e+n,t,i)},e.prototype._updateFloat2ForUniform=function(t,i,n){e._tempBuffer[0]=i,e._tempBuffer[1]=n,this.updateUniform(t,e._tempBuffer,2)},e.prototype._updateFloat3ForEffect=function(e,t,i,n,r){void 0===r&&(r=""),this._currentEffect.setFloat3(e+r,t,i,n)},e.prototype._updateFloat3ForUniform=function(t,i,n,r){e._tempBuffer[0]=i,e._tempBuffer[1]=n,e._tempBuffer[2]=r,this.updateUniform(t,e._tempBuffer,3)},e.prototype._updateFloat4ForEffect=function(e,t,i,n,r,o){void 0===o&&(o=""),this._currentEffect.setFloat4(e+o,t,i,n,r)},e.prototype._updateFloat4ForUniform=function(t,i,n,r,o){e._tempBuffer[0]=i,e._tempBuffer[1]=n,e._tempBuffer[2]=r,e._tempBuffer[3]=o,this.updateUniform(t,e._tempBuffer,4)},e.prototype._updateMatrixForEffect=function(e,t){this._currentEffect.setMatrix(e,t)},e.prototype._updateMatrixForUniform=function(e,t){this.updateUniform(e,t.toArray(),16)},e.prototype._updateVector3ForEffect=function(e,t){this._currentEffect.setVector3(e,t)},e.prototype._updateVector3ForUniform=function(t,i){i.toArray(e._tempBuffer),this.updateUniform(t,e._tempBuffer,3)},e.prototype._updateVector4ForEffect=function(e,t){this._currentEffect.setVector4(e,t)},e.prototype._updateVector4ForUniform=function(t,i){i.toArray(e._tempBuffer),this.updateUniform(t,e._tempBuffer,4)},e.prototype._updateColor3ForEffect=function(e,t,i){void 0===i&&(i=""),this._currentEffect.setColor3(e+i,t)},e.prototype._updateColor3ForUniform=function(t,i){i.toArray(e._tempBuffer),this.updateUniform(t,e._tempBuffer,3)},e.prototype._updateColor4ForEffect=function(e,t,i,n){void 0===n&&(n=""),this._currentEffect.setColor4(e+n,t,i)},e.prototype._updateColor4ForUniform=function(t,i,n){i.toArray(e._tempBuffer),e._tempBuffer[3]=n,this.updateUniform(t,e._tempBuffer,4)},e.prototype.setTexture=function(e,t){this._currentEffect.setTexture(e,t)},e.prototype.updateUniformDirectly=function(e,t){this.updateUniform(e,t,t.length),this.update()},e.prototype.bindToEffect=function(e,t){this._currentEffect=e,!this._noUBO&&this._buffer&&e.bindUniformBuffer(this._buffer,t)},e.prototype.dispose=function(){if(!this._noUBO){var e=this._engine._uniformBuffers,t=e.indexOf(this);-1!==t&&(e[t]=e[e.length-1],e.pop()),this._buffer&&this._engine._releaseBuffer(this._buffer)&&(this._buffer=null)}},e._MAX_UNIFORM_SIZE=256,e._tempBuffer=new Float32Array(e._MAX_UNIFORM_SIZE),e}()},function(e,t,i){"use strict";i.d(t,"a",function(){return n});var n=function(){function e(){this._isDirty=!0,this._areLightsDirty=!0,this._areAttributesDirty=!0,this._areTexturesDirty=!0,this._areFresnelDirty=!0,this._areMiscDirty=!0,this._areImageProcessingDirty=!0,this._normals=!1,this._uvs=!1,this._needNormals=!1,this._needUVs=!1}return Object.defineProperty(e.prototype,"isDirty",{get:function(){return this._isDirty},enumerable:!0,configurable:!0}),e.prototype.markAsProcessed=function(){this._isDirty=!1,this._areAttributesDirty=!1,this._areTexturesDirty=!1,this._areFresnelDirty=!1,this._areLightsDirty=!1,this._areMiscDirty=!1,this._areImageProcessingDirty=!1},e.prototype.markAsUnprocessed=function(){this._isDirty=!0},e.prototype.markAllAsDirty=function(){this._areTexturesDirty=!0,this._areAttributesDirty=!0,this._areLightsDirty=!0,this._areFresnelDirty=!0,this._areMiscDirty=!0,this._areImageProcessingDirty=!0,this._isDirty=!0},e.prototype.markAsImageProcessingDirty=function(){this._areImageProcessingDirty=!0,this._isDirty=!0},e.prototype.markAsLightDirty=function(){this._areLightsDirty=!0,this._isDirty=!0},e.prototype.markAsAttributesDirty=function(){this._areAttributesDirty=!0,this._isDirty=!0},e.prototype.markAsTexturesDirty=function(){this._areTexturesDirty=!0,this._isDirty=!0},e.prototype.markAsFresnelDirty=function(){this._areFresnelDirty=!0,this._isDirty=!0},e.prototype.markAsMiscDirty=function(){this._areMiscDirty=!0,this._isDirty=!0},e.prototype.rebuild=function(){this._keys&&delete this._keys,this._keys=[];for(var e=0,t=Object.keys(this);e<t.length;e++){var i=t[e];"_"!==i[0]&&this._keys.push(i)}},e.prototype.isEqual=function(e){if(this._keys.length!==e._keys.length)return!1;for(var t=0;t<this._keys.length;t++){var i=this._keys[t];if(this[i]!==e[i])return!1}return!0},e.prototype.cloneTo=function(e){this._keys.length!==e._keys.length&&(e._keys=this._keys.slice(0));for(var t=0;t<this._keys.length;t++){var i=this._keys[t];e[i]=this[i]}},e.prototype.reset=function(){for(var e=0;e<this._keys.length;e++){var t=this._keys[e];switch(typeof this[t]){case"number":this[t]=0;break;case"string":this[t]="";break;default:this[t]=!1}}},e.prototype.toString=function(){for(var e="",t=0;t<this._keys.length;t++){var i=this._keys[t],n=this[i];switch(typeof n){case"number":case"string":e+="#define "+i+" "+n+"\n";break;default:n&&(e+="#define "+i+"\n")}}return e},e}()},function(e,t,i){"use strict";i.d(t,"a",function(){return c});var n=i(1),r=i(2),o=i(0),s=i(25),a=i(38);s.a.AddNodeConstructor("Light_Type_3",function(e,t){return function(){return new c(e,o.x.Zero(),t)}});var c=function(e){function t(t,i,n){var r=e.call(this,t,n)||this;return r.groundColor=new o.e(0,0,0),r.direction=i||o.x.Up(),r}return n.d(t,e),t.prototype._buildUniformLayout=function(){this._uniformBuffer.addUniform("vLightData",4),this._uniformBuffer.addUniform("vLightDiffuse",4),this._uniformBuffer.addUniform("vLightSpecular",3),this._uniformBuffer.addUniform("vLightGround",3),this._uniformBuffer.addUniform("shadowsInfo",3),this._uniformBuffer.addUniform("depthValues",2),this._uniformBuffer.create()},t.prototype.getClassName=function(){return"HemisphericLight"},t.prototype.setDirectionToTarget=function(e){return this.direction=o.x.Normalize(e.subtract(o.x.Zero())),this.direction},t.prototype.getShadowGenerator=function(){return null},t.prototype.transferToEffect=function(e,t){var i=o.x.Normalize(this.direction);return this._uniformBuffer.updateFloat4("vLightData",i.x,i.y,i.z,0,t),this._uniformBuffer.updateColor3("vLightGround",this.groundColor.scale(this.intensity),t),this},t.prototype.computeWorldMatrix=function(){return this._worldMatrix||(this._worldMatrix=o.j.Identity()),this._worldMatrix},t.prototype.getTypeID=function(){return a.a.LIGHTTYPEID_HEMISPHERICLIGHT},t.prototype.prepareLightSpecificDefines=function(e,t){e["HEMILIGHT"+t]=!0},n.c([Object(r.e)()],t.prototype,"groundColor",void 0),n.c([Object(r.o)()],t.prototype,"direction",void 0),t}(a.a)},function(e,t,i){"use strict";i.d(t,"a",function(){return a});var n=i(1),r=i(20),o=i(29),s=i(22),a=function(e){function t(t,i){var n=e.call(this,t,i,!0)||this;return i.multiMaterials.push(n),n.subMaterials=new Array,n._storeEffectOnSubMeshes=!0,n}return n.d(t,e),Object.defineProperty(t.prototype,"subMaterials",{get:function(){return this._subMaterials},set:function(e){this._subMaterials=e,this._hookArray(e)},enumerable:!0,configurable:!0}),t.prototype.getChildren=function(){return this.subMaterials},t.prototype._hookArray=function(e){var t=this,i=e.push;e.push=function(){for(var n=[],r=0;r<arguments.length;r++)n[r]=arguments[r];var o=i.apply(e,n);return t._markAllSubMeshesAsTexturesDirty(),o};var n=e.splice;e.splice=function(i,r){var o=n.apply(e,[i,r]);return t._markAllSubMeshesAsTexturesDirty(),o}},t.prototype.getSubMaterial=function(e){return e<0||e>=this.subMaterials.length?this.getScene().defaultMaterial:this.subMaterials[e]},t.prototype.getActiveTextures=function(){var t;return(t=e.prototype.getActiveTextures.call(this)).concat.apply(t,this.subMaterials.map(function(e){return e?e.getActiveTextures():[]}))},t.prototype.getClassName=function(){return"MultiMaterial"},t.prototype.isReadyForSubMesh=function(e,t,i){for(var n=0;n<this.subMaterials.length;n++){var r=this.subMaterials[n];if(r){if(r._storeEffectOnSubMeshes){if(!r.isReadyForSubMesh(e,t,i))return!1;continue}if(!r.isReady(e))return!1}}return!0},t.prototype.clone=function(e,i){for(var n=new t(e,this.getScene()),r=0;r<this.subMaterials.length;r++){var o=null,s=this.subMaterials[r];o=i&&s?s.clone(e+"-"+s.name):this.subMaterials[r],n.subMaterials.push(o)}return n},t.prototype.serialize=function(){var e={};e.name=this.name,e.id=this.id,o.a&&(e.tags=o.a.GetTags(this)),e.materials=[];for(var t=0;t<this.subMaterials.length;t++){var i=this.subMaterials[t];i?e.materials.push(i.id):e.materials.push(null)}return e},t.prototype.dispose=function(t,i,n){var r=this.getScene();if(r){if(n)for(var o=0;o<this.subMaterials.length;o++){var s=this.subMaterials[o];s&&s.dispose(t,i)}(o=r.multiMaterials.indexOf(this))>=0&&r.multiMaterials.splice(o,1),e.prototype.dispose.call(this,t,i)}},t.ParseMultiMaterial=function(e,i){var n=new t(e.name,i);n.id=e.id,o.a&&o.a.AddTagsTo(n,e.tags);for(var r=0;r<e.materials.length;r++){var s=e.materials[r];s?n.subMaterials.push(i.getMaterialByID(s)):n.subMaterials.push(null)}return n},t}(r.a);s.a.RegisteredTypes["BABYLON.MultiMaterial"]=a},function(e,t,i){"use strict";var n="bonesDeclaration",r="#if NUM_BONE_INFLUENCERS>0\n#ifdef BONETEXTURE\nuniform sampler2D boneSampler;\nuniform float boneTextureWidth;\n#else\nuniform mat4 mBones[BonesPerMesh];\n#endif\nattribute vec4 matricesIndices;\nattribute vec4 matricesWeights;\n#if NUM_BONE_INFLUENCERS>4\nattribute vec4 matricesIndicesExtra;\nattribute vec4 matricesWeightsExtra;\n#endif\n#ifdef BONETEXTURE\nmat4 readMatrixFromRawSampler(sampler2D smp,float index)\n{\nfloat offset=index*4.0;\nfloat dx=1.0/boneTextureWidth;\nvec4 m0=texture2D(smp,vec2(dx*(offset+0.5),0.));\nvec4 m1=texture2D(smp,vec2(dx*(offset+1.5),0.));\nvec4 m2=texture2D(smp,vec2(dx*(offset+2.5),0.));\nvec4 m3=texture2D(smp,vec2(dx*(offset+3.5),0.));\nreturn mat4(m0,m1,m2,m3);\n}\n#endif\n#endif";i(5).a.IncludesShadersStore[n]=r},function(e,t,i){"use strict";var n="instancesDeclaration",r="#ifdef INSTANCES\nattribute vec4 world0;\nattribute vec4 world1;\nattribute vec4 world2;\nattribute vec4 world3;\n#else\nuniform mat4 world;\n#endif";i(5).a.IncludesShadersStore[n]=r},function(e,t,i){"use strict";var n="instancesVertex",r="#ifdef INSTANCES\nmat4 finalWorld=mat4(world0,world1,world2,world3);\n#else\nmat4 finalWorld=world;\n#endif";i(5).a.IncludesShadersStore[n]=r},function(e,t,i){"use strict";var n="#if NUM_BONE_INFLUENCERS>0\nmat4 influence;\n#ifdef BONETEXTURE\ninfluence=readMatrixFromRawSampler(boneSampler,matricesIndices[0])*matricesWeights[0];\n#if NUM_BONE_INFLUENCERS>1\ninfluence+=readMatrixFromRawSampler(boneSampler,matricesIndices[1])*matricesWeights[1];\n#endif\n#if NUM_BONE_INFLUENCERS>2\ninfluence+=readMatrixFromRawSampler(boneSampler,matricesIndices[2])*matricesWeights[2];\n#endif\n#if NUM_BONE_INFLUENCERS>3\ninfluence+=readMatrixFromRawSampler(boneSampler,matricesIndices[3])*matricesWeights[3];\n#endif\n#if NUM_BONE_INFLUENCERS>4\ninfluence+=readMatrixFromRawSampler(boneSampler,matricesIndicesExtra[0])*matricesWeightsExtra[0];\n#endif\n#if NUM_BONE_INFLUENCERS>5\ninfluence+=readMatrixFromRawSampler(boneSampler,matricesIndicesExtra[1])*matricesWeightsExtra[1];\n#endif\n#if NUM_BONE_INFLUENCERS>6\ninfluence+=readMatrixFromRawSampler(boneSampler,matricesIndicesExtra[2])*matricesWeightsExtra[2];\n#endif\n#if NUM_BONE_INFLUENCERS>7\ninfluence+=readMatrixFromRawSampler(boneSampler,matricesIndicesExtra[3])*matricesWeightsExtra[3];\n#endif\n#else\ninfluence=mBones[int(matricesIndices[0])]*matricesWeights[0];\n#if NUM_BONE_INFLUENCERS>1\ninfluence+=mBones[int(matricesIndices[1])]*matricesWeights[1];\n#endif\n#if NUM_BONE_INFLUENCERS>2\ninfluence+=mBones[int(matricesIndices[2])]*matricesWeights[2];\n#endif\n#if NUM_BONE_INFLUENCERS>3\ninfluence+=mBones[int(matricesIndices[3])]*matricesWeights[3];\n#endif\n#if NUM_BONE_INFLUENCERS>4\ninfluence+=mBones[int(matricesIndicesExtra[0])]*matricesWeightsExtra[0];\n#endif\n#if NUM_BONE_INFLUENCERS>5\ninfluence+=mBones[int(matricesIndicesExtra[1])]*matricesWeightsExtra[1];\n#endif\n#if NUM_BONE_INFLUENCERS>6\ninfluence+=mBones[int(matricesIndicesExtra[2])]*matricesWeightsExtra[2];\n#endif\n#if NUM_BONE_INFLUENCERS>7\ninfluence+=mBones[int(matricesIndicesExtra[3])]*matricesWeightsExtra[3];\n#endif\n#endif\nfinalWorld=finalWorld*influence;\n#endif";i(5).a.IncludesShadersStore.bonesVertex=n},function(e,t,i){"use strict";i.d(t,"a",function(){return c});var n=i(0),r=i(12),o=i(62),s=i(3),a=function(){return function(e,t,i,n){this.name=e,this.worldAxisForNormal=t,this.worldAxisForFileX=i,this.worldAxisForFileY=n}}(),c=function(){function e(){}return e.ConvertCubeMapTextureToSphericalPolynomial=function(e){if(!e.isCube)return null;var t,i,n=e.getSize().width,r=e.readPixels(0),o=e.readPixels(1);e.isRenderTarget?(t=e.readPixels(3),i=e.readPixels(2)):(t=e.readPixels(2),i=e.readPixels(3));var a=e.readPixels(4),c=e.readPixels(5),l=e.gammaSpace,u=s.a.TEXTUREFORMAT_RGBA,h=s.a.TEXTURETYPE_UNSIGNED_INT;e.textureType&&e.textureType!==s.a.TEXTURETYPE_UNSIGNED_INT&&(h=s.a.TEXTURETYPE_FLOAT);var d={size:n,right:r,left:o,up:t,down:i,front:a,back:c,format:u,type:h,gammaSpace:l};return this.ConvertCubeMapToSphericalPolynomial(d)},e.ConvertCubeMapToSphericalPolynomial=function(e){for(var t=new o.a,i=0,a=2/e.size,c=a,l=.5*a-1,u=0;u<6;u++)for(var h=this.FileFaces[u],d=e[h.name],f=l,p=e.format===s.a.TEXTUREFORMAT_RGBA?4:3,_=0;_<e.size;_++){for(var g=l,m=0;m<e.size;m++){var v=h.worldAxisForFileX.scale(g).add(h.worldAxisForFileY.scale(f)).add(h.worldAxisForNormal);v.normalize();var y=Math.pow(1+g*g+f*f,-1.5),b=d[_*e.size*p+m*p+0],T=d[_*e.size*p+m*p+1],E=d[_*e.size*p+m*p+2];e.type===s.a.TEXTURETYPE_UNSIGNED_INT&&(b/=255,T/=255,E/=255),e.gammaSpace&&(b=Math.pow(r.a.Clamp(b),n.v),T=Math.pow(r.a.Clamp(T),n.v),E=Math.pow(r.a.Clamp(E),n.v));var A=new n.e(b,T,E);t.addLight(v,A,y),i+=y,g+=a}f+=c}var x=6*(4*Math.PI)/6/i;return t.scaleInPlace(x),t.convertIncidentRadianceToIrradiance(),t.convertIrradianceToLambertianRadiance(),o.b.FromHarmonics(t)},e.FileFaces=[new a("right",new n.x(1,0,0),new n.x(0,0,-1),new n.x(0,-1,0)),new a("left",new n.x(-1,0,0),new n.x(0,0,1),new n.x(0,-1,0)),new a("up",new n.x(0,1,0),new n.x(1,0,0),new n.x(0,0,1)),new a("down",new n.x(0,-1,0),new n.x(1,0,0),new n.x(0,0,-1)),new a("front",new n.x(0,0,1),new n.x(1,0,0),new n.x(0,-1,0)),new a("back",new n.x(0,0,-1),new n.x(-1,0,0),new n.x(0,-1,0))],e}()},function(e,t,i){"use strict";i.d(t,"b",function(){return h}),i.d(t,"a",function(){return d});var n=i(1),r=i(0),o=i(4),s=i(11),a=i(111),c=i(20),l=i(76),u=(i(126),i(127),i(15)),h=function(e){function t(t,i,n,s,a,c,u){void 0===i&&(i=null),void 0===n&&(n=null);var h=e.call(this,t,i,n,s,a)||this;h.useVertexColor=c,h.useVertexAlpha=u,h.color=new r.e(1,1,1),h.alpha=1,s&&(h.color=s.color.clone(),h.alpha=s.alpha,h.useVertexColor=s.useVertexColor,h.useVertexAlpha=s.useVertexAlpha),h.intersectionThreshold=.1;var d={attributes:[o.b.PositionKind,"world0","world1","world2","world3"],uniforms:["vClipPlane","vClipPlane2","vClipPlane3","vClipPlane4","world","viewProjection"],needAlphaBlending:!0,defines:[]};return!1===u&&(d.needAlphaBlending=!1),c?(d.defines.push("#define VERTEXCOLOR"),d.attributes.push(o.b.ColorKind)):d.uniforms.push("color"),h._colorShader=new l.a("colorShader",h.getScene(),"color",d),h}return n.d(t,e),t.prototype._addClipPlaneDefine=function(e){var t="#define "+e;-1===this._colorShader.options.defines.indexOf(t)&&this._colorShader.options.defines.push(t)},t.prototype._removeClipPlaneDefine=function(e){var t="#define "+e,i=this._colorShader.options.defines.indexOf(t);-1!==i&&this._colorShader.options.defines.splice(i,1)},t.prototype.isReady=function(){var t=this.getScene();return t.clipPlane?this._addClipPlaneDefine("CLIPPLANE"):this._removeClipPlaneDefine("CLIPPLANE"),t.clipPlane2?this._addClipPlaneDefine("CLIPPLANE2"):this._removeClipPlaneDefine("CLIPPLANE2"),t.clipPlane3?this._addClipPlaneDefine("CLIPPLANE3"):this._removeClipPlaneDefine("CLIPPLANE3"),t.clipPlane4?this._addClipPlaneDefine("CLIPPLANE4"):this._removeClipPlaneDefine("CLIPPLANE4"),!!this._colorShader.isReady()&&e.prototype.isReady.call(this)},t.prototype.getClassName=function(){return"LinesMesh"},Object.defineProperty(t.prototype,"material",{get:function(){return this._colorShader},set:function(e){},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"checkCollisions",{get:function(){return!1},enumerable:!0,configurable:!0}),t.prototype._bind=function(e,t,i){if(!this._geometry)return this;var n=this._colorShader.getEffect(),r=this.isUnIndexed?null:this._geometry.getIndexBuffer();return this._geometry._bind(n,r),this.useVertexColor||this._colorShader.setColor4("color",this.color.toColor4(this.alpha)),u.a.BindClipPlane(n,this.getScene()),this},t.prototype._draw=function(e,t,i){if(!this._geometry||!this._geometry.getVertexBuffers()||!this._unIndexed&&!this._geometry.getIndexBuffer())return this;var n=this.getScene().getEngine();return this._unIndexed?n.drawArraysType(c.a.LineListDrawMode,e.verticesStart,e.verticesCount,i):n.drawElementsType(c.a.LineListDrawMode,e.indexStart,e.indexCount,i),this},t.prototype.dispose=function(t){this._colorShader.dispose(!1,!1,!0),e.prototype.dispose.call(this,t)},t.prototype.clone=function(e,i,n){return new t(e,this.getScene(),i,this,n)},t.prototype.createInstance=function(e){return new d(e,this)},t}(s.a),d=function(e){function t(t,i){var n=e.call(this,t,i)||this;return n.intersectionThreshold=i.intersectionThreshold,n}return n.d(t,e),t.prototype.getClassName=function(){return"InstancedLinesMesh"},t}(a.a)},function(e,t,i){"use strict";i.d(t,"a",function(){return r});var n=i(1),r=function(e){function t(t){var i=e.call(this)||this;return i._buffer=t,i}return n.d(t,e),Object.defineProperty(t.prototype,"underlyingResource",{get:function(){return this._buffer},enumerable:!0,configurable:!0}),t}(i(78).a)},function(e,t,i){"use strict";i.r(t);var n=i(0),r=i(33),o=i(58),s=function(){function e(t,i,s,a,c,l){if(void 0===i&&(i=1),void 0===s&&(s=2),this._scaleLinesFactor=4,this._instanced=!1,this.scaleLines=1,this.scaleLines=i,!a){var u=new r.a("",t);u.disableLighting=!0,u.emissiveColor=n.e.Red().scale(.5),a=o.a._CreateArrow(t,u)}if(!c){var h=new r.a("",t);h.disableLighting=!0,h.emissiveColor=n.e.Green().scale(.5),c=o.a._CreateArrow(t,h)}if(!l){var d=new r.a("",t);d.disableLighting=!0,d.emissiveColor=n.e.Blue().scale(.5),l=o.a._CreateArrow(t,d)}this._xAxis=a,this._xAxis.scaling.setAll(this.scaleLines*this._scaleLinesFactor),this._yAxis=c,this._yAxis.scaling.setAll(this.scaleLines*this._scaleLinesFactor),this._zAxis=l,this._zAxis.scaling.setAll(this.scaleLines*this._scaleLinesFactor),null!=s&&(e._SetRenderingGroupId(this._xAxis,s),e._SetRenderingGroupId(this._yAxis,s),e._SetRenderingGroupId(this._zAxis,s)),this.scene=t,this.update(new n.x,n.x.Right(),n.x.Up(),n.x.Forward())}return Object.defineProperty(e.prototype,"xAxis",{get:function(){return this._xAxis},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"yAxis",{get:function(){return this._yAxis},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"zAxis",{get:function(){return this._zAxis},enumerable:!0,configurable:!0}),e.prototype.update=function(e,t,i,n){this._xAxis.position.copyFrom(e),this._xAxis.setDirection(t),this._xAxis.scaling.setAll(this.scaleLines*this._scaleLinesFactor),this._yAxis.position.copyFrom(e),this._yAxis.setDirection(i),this._yAxis.scaling.setAll(this.scaleLines*this._scaleLinesFactor),this._zAxis.position.copyFrom(e),this._zAxis.setDirection(n),this._zAxis.scaling.setAll(this.scaleLines*this._scaleLinesFactor)},e.prototype.createInstance=function(){var t=o.a._CreateArrowInstance(this.scene,this._xAxis),i=o.a._CreateArrowInstance(this.scene,this._yAxis),n=o.a._CreateArrowInstance(this.scene,this._zAxis),r=new e(this.scene,this.scaleLines,null,t,i,n);return r._instanced=!0,r},e.prototype.dispose=function(){this._xAxis&&(this._xAxis.dispose(!1,!this._instanced),delete this._xAxis),this._yAxis&&(this._yAxis.dispose(!1,!this._instanced),delete this._yAxis),this._zAxis&&(this._zAxis.dispose(!1,!this._instanced),delete this._zAxis),delete this.scene},e._SetRenderingGroupId=function(e,t){e.getChildMeshes().forEach(function(e){e.renderingGroupId=t})},e}(),a=i(1),c=function(e){function t(t,i,r,o){void 0===o&&(o=1);var s=e.call(this,t,o)||this;return s.pos=n.x.Zero(),s.xaxis=n.x.Zero(),s.yaxis=n.x.Zero(),s.zaxis=n.x.Zero(),s.mesh=r,s.bone=i,s}return a.d(t,e),t.prototype.update=function(){if(this.mesh&&this.bone){var t=this.bone;t.getAbsolutePositionToRef(this.mesh,this.pos),t.getDirectionToRef(n.c.X,this.mesh,this.xaxis),t.getDirectionToRef(n.c.Y,this.mesh,this.yaxis),t.getDirectionToRef(n.c.Z,this.mesh,this.zaxis),e.prototype.update.call(this,this.pos,this.xaxis,this.yaxis,this.zaxis)}},t.prototype.dispose=function(){this.mesh&&(this.mesh=null,this.bone=null,e.prototype.dispose.call(this))},t}(s),l=i(9),u=i(8),h=i(16),d=i(10);Object.defineProperty(h.a.prototype,"debugLayer",{get:function(){return this._debugLayer||(this._debugLayer=new f(this)),this._debugLayer},enumerable:!0,configurable:!0});var f=function(){function e(e){var t=this;this.BJSINSPECTOR=this._getGlobalInspector(),this.onPropertyChangedObservable=new u.c,this._scene=e,this._scene.onDisposeObservable.add(function(){t._scene._debugLayer&&t._scene._debugLayer.hide()})}return e.prototype._createInspector=function(e){if(!this.isVisible()){var t=a.a({overlay:!1,showExplorer:!0,showInspector:!0,embedMode:!1,handleResize:!0,enablePopup:!0},e);this.BJSINSPECTOR=this.BJSINSPECTOR||this._getGlobalInspector(),this.BJSINSPECTOR.Inspector.Show(this._scene,t)}},e.prototype.select=function(e,t){this.BJSINSPECTOR&&(this.BJSINSPECTOR.Inspector.MarkLineContainerTitleForHighlighting(t),this.BJSINSPECTOR.Inspector.OnSelectionChangeObservable.notifyObservers(e))},e.prototype._getGlobalInspector=function(){return"undefined"!=typeof INSPECTOR?INSPECTOR:"undefined"!=typeof BABYLON&&void 0!==BABYLON.Inspector?BABYLON:void 0},e.prototype.isVisible=function(){return this.BJSINSPECTOR&&this.BJSINSPECTOR.Inspector.IsVisible},e.prototype.hide=function(){this.BJSINSPECTOR&&this.BJSINSPECTOR.Inspector.Hide()},e.prototype.show=function(t){var i=this;return new Promise(function(n,r){if(void 0===i.BJSINSPECTOR){var o=t&&t.inspectorURL?t.inspectorURL:e.InspectorURL;l.h.LoadScript(o,function(){i._createInspector(t),n(i)})}else i._createInspector(t),n(i)})},e.InspectorURL="https://unpkg.com/babylonjs-inspector@"+d.b.Version+"/babylon.inspector.bundle.js",e}(),p=i(11),_=i(52),g=i(46),m=i(23),v=i(27),y=i(41),b=i(53),T=function(){function e(e){this._impostors=[],this._meshes=[],this._numMeshes=0,this._debugMeshMeshes=new Array,this._scene=e||m.a.LastCreatedScene;var t=this._scene.getPhysicsEngine();t&&(this._physicsEnginePlugin=t.getPhysicsPlugin()),this._utilityLayer=new y.a(this._scene,!1),this._utilityLayer.pickUtilitySceneFirst=!1,this._utilityLayer.utilityLayerScene.autoClearDepthAndStencil=!0}return e.prototype._updateDebugMeshes=function(){for(var e=this._physicsEnginePlugin,t=0;t<this._numMeshes;t++){var i=this._impostors[t];if(i)if(i.isDisposed)this.hideImpostor(this._impostors[t--]);else{if(i.type===v.a.MeshImpostor)continue;var n=this._meshes[t];n&&e&&e.syncMeshWithImpostor(n,i)}}},e.prototype.showImpostor=function(e,t){if(!this._scene)return null;for(var i=0;i<this._numMeshes;i++)if(this._impostors[i]==e)return null;var n=this._getDebugMesh(e,t);return n&&(this._impostors[this._numMeshes]=e,this._meshes[this._numMeshes]=n,0===this._numMeshes&&(this._renderFunction=this._updateDebugMeshes.bind(this),this._scene.registerBeforeRender(this._renderFunction)),this._numMeshes++),n},e.prototype.hideImpostor=function(e){if(e&&this._scene&&this._utilityLayer){for(var t=!1,i=this._utilityLayer.utilityLayerScene,n=0;n<this._numMeshes;n++)if(this._impostors[n]==e){var r=this._meshes[n];if(!r)continue;i.removeMesh(r),r.dispose();var o=this._debugMeshMeshes.indexOf(r);o>-1&&this._debugMeshMeshes.splice(o,1),this._numMeshes--,this._numMeshes>0?(this._meshes[n]=this._meshes[this._numMeshes],this._impostors[n]=this._impostors[this._numMeshes],this._meshes[this._numMeshes]=null,this._impostors[this._numMeshes]=null):(this._meshes[0]=null,this._impostors[0]=null),t=!0;break}t&&0===this._numMeshes&&this._scene.unregisterBeforeRender(this._renderFunction)}},e.prototype._getDebugMaterial=function(e){return this._debugMaterial||(this._debugMaterial=new r.a("",e),this._debugMaterial.wireframe=!0,this._debugMaterial.emissiveColor=n.e.White(),this._debugMaterial.disableLighting=!0),this._debugMaterial},e.prototype._getDebugBoxMesh=function(e){return this._debugBoxMesh||(this._debugBoxMesh=_.a.CreateBox("physicsBodyBoxViewMesh",{size:1},e),this._debugBoxMesh.rotationQuaternion=n.q.Identity(),this._debugBoxMesh.material=this._getDebugMaterial(e),this._debugBoxMesh.setEnabled(!1)),this._debugBoxMesh.createInstance("physicsBodyBoxViewInstance")},e.prototype._getDebugSphereMesh=function(e){return this._debugSphereMesh||(this._debugSphereMesh=g.a.CreateSphere("physicsBodySphereViewMesh",{diameter:1},e),this._debugSphereMesh.rotationQuaternion=n.q.Identity(),this._debugSphereMesh.material=this._getDebugMaterial(e),this._debugSphereMesh.setEnabled(!1)),this._debugSphereMesh.createInstance("physicsBodyBoxViewInstance")},e.prototype._getDebugCylinderMesh=function(e){return this._debugCylinderMesh||(this._debugCylinderMesh=b.a.CreateCylinder("physicsBodyCylinderViewMesh",{diameterTop:1,diameterBottom:1,height:1},e),this._debugCylinderMesh.rotationQuaternion=n.q.Identity(),this._debugCylinderMesh.material=this._getDebugMaterial(e),this._debugCylinderMesh.setEnabled(!1)),this._debugCylinderMesh.createInstance("physicsBodyBoxViewInstance")},e.prototype._getDebugMeshMesh=function(e,t){var i=new p.a(e.name,t,null,e);return i.position=n.x.Zero(),i.setParent(e),i.material=this._getDebugMaterial(t),this._debugMeshMeshes.push(i),i},e.prototype._getDebugMesh=function(e,t){var i=this;if(!this._utilityLayer)return null;if(t&&t.parent&&t.parent.physicsImpostor)return null;var n=null,r=this._utilityLayer.utilityLayerScene;switch(e.type){case v.a.BoxImpostor:n=this._getDebugBoxMesh(r),e.getBoxSizeToRef(n.scaling);break;case v.a.SphereImpostor:n=this._getDebugSphereMesh(r);var o=e.getRadius();n.scaling.x=2*o,n.scaling.y=2*o,n.scaling.z=2*o;break;case v.a.MeshImpostor:t&&(n=this._getDebugMeshMesh(t,r));break;case v.a.NoImpostor:if(t)t.getChildMeshes().filter(function(e){return e.physicsImpostor?1:0}).forEach(function(e){i._getDebugBoxMesh(r).parent=e});break;case v.a.CylinderImpostor:n=this._getDebugCylinderMesh(r);var s=e.object.getBoundingInfo();n.scaling.x=s.boundingBox.maximum.x-s.boundingBox.minimum.x,n.scaling.y=s.boundingBox.maximum.y-s.boundingBox.minimum.y,n.scaling.z=s.boundingBox.maximum.z-s.boundingBox.minimum.z}return n},e.prototype.dispose=function(){for(var e=this._numMeshes,t=0;t<e;t++)this.hideImpostor(this._impostors[0]);this._debugBoxMesh&&this._debugBoxMesh.dispose(),this._debugSphereMesh&&this._debugSphereMesh.dispose(),this._debugCylinderMesh&&this._debugCylinderMesh.dispose(),this._debugMaterial&&this._debugMaterial.dispose(),this._impostors.length=0,this._scene=null,this._physicsEnginePlugin=null,this._utilityLayer&&(this._utilityLayer.dispose(),this._utilityLayer=null)},e}(),E=i(40),A=function(){function e(e){this.ray=e}return e.CreateAndShow=function(t,i,n){var r=new e(t);return r.show(i,n),r},e.prototype.show=function(e,t){if(!this._renderFunction&&this.ray){var i=this.ray;this._renderFunction=this._render.bind(this),this._scene=e,this._renderPoints=[i.origin,i.origin.add(i.direction.scale(i.length))],this._renderLine=p.a.CreateLines("ray",this._renderPoints,e,!0),this._renderFunction&&this._scene.registerBeforeRender(this._renderFunction)}t&&this._renderLine&&this._renderLine.color.copyFrom(t)},e.prototype.hide=function(){this._renderFunction&&this._scene&&(this._scene.unregisterBeforeRender(this._renderFunction),this._scene=null,this._renderFunction=null,this._renderLine&&(this._renderLine.dispose(),this._renderLine=null),this._renderPoints=[])},e.prototype._render=function(){var e=this.ray;if(e){var t=this._renderPoints[1],i=Math.min(e.length,1e6);t.copyFrom(e.direction),t.scaleInPlace(i),t.addInPlace(e.origin),p.a.CreateLines("ray",this._renderPoints,this._scene,!0,this._renderLine)}},e.prototype.attachToMesh=function(e,t,i,r){this._attachedToMesh=e;var o=this.ray;o&&(o.direction||(o.direction=n.x.Zero()),o.origin||(o.origin=n.x.Zero()),r&&(o.length=r),i||(i=n.x.Zero()),t||(t=new n.x(0,0,-1)),this._meshSpaceDirection?(this._meshSpaceDirection.copyFrom(t),this._meshSpaceOrigin.copyFrom(i)):(this._meshSpaceDirection=t.clone(),this._meshSpaceOrigin=i.clone()),this._updateToMeshFunction||(this._updateToMeshFunction=this._updateToMesh.bind(this),this._attachedToMesh.getScene().registerBeforeRender(this._updateToMeshFunction)),this._updateToMesh())},e.prototype.detachFromMesh=function(){this._attachedToMesh&&(this._updateToMeshFunction&&this._attachedToMesh.getScene().unregisterBeforeRender(this._updateToMeshFunction),this._attachedToMesh=null,this._updateToMeshFunction=null)},e.prototype._updateToMesh=function(){var e=this.ray;this._attachedToMesh&&e&&(this._attachedToMesh._isDisposed?this.detachFromMesh():(this._attachedToMesh.getDirectionToRef(this._meshSpaceDirection,e.direction),n.x.TransformCoordinatesToRef(this._meshSpaceOrigin,this._attachedToMesh.getWorldMatrix(),e.origin)))},e.prototype.dispose=function(){this.hide(),this.detachFromMesh(),this.ray=null},e}(),x=function(){function e(e,t,i,r,o){void 0===r&&(r=!0),void 0===o&&(o=1),this.skeleton=e,this.mesh=t,this.autoUpdateBonesMatrices=r,this.renderingGroupId=o,this.color=n.e.White(),this._debugLines=new Array,this._isEnabled=!1,this._scene=i,this._utilityLayer=new y.a(this._scene,!1),this._utilityLayer.pickUtilitySceneFirst=!1,this._utilityLayer.utilityLayerScene.autoClearDepthAndStencil=!0,this.update(),this._renderFunction=this.update.bind(this)}return Object.defineProperty(e.prototype,"debugMesh",{get:function(){return this._debugMesh},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"isEnabled",{get:function(){return this._isEnabled},set:function(e){this._isEnabled!==e&&(this._isEnabled=e,e?this._scene.registerBeforeRender(this._renderFunction):this._scene.unregisterBeforeRender(this._renderFunction))},enumerable:!0,configurable:!0}),e.prototype._getBonePosition=function(e,t,i,r,o,s){void 0===r&&(r=0),void 0===o&&(o=0),void 0===s&&(s=0);var a=n.t.Matrix[0],c=t.getParent();if(a.copyFrom(t.getLocalMatrix()),0!==r||0!==o||0!==s){var l=n.t.Matrix[1];n.j.IdentityToRef(l),l.setTranslationFromFloats(r,o,s),l.multiplyToRef(a,a)}c&&a.multiplyToRef(c.getAbsoluteTransform(),a),a.multiplyToRef(i,a),e.x=a.m[12],e.y=a.m[13],e.z=a.m[14]},e.prototype._getLinesForBonesWithLength=function(e,t){for(var i=e.length,r=this.mesh._effectiveMesh.position,o=0;o<i;o++){var s=e[o],a=this._debugLines[o];a||(a=[n.x.Zero(),n.x.Zero()],this._debugLines[o]=a),this._getBonePosition(a[0],s,t),this._getBonePosition(a[1],s,t,0,s.length,0),a[0].subtractInPlace(r),a[1].subtractInPlace(r)}},e.prototype._getLinesForBonesNoLength=function(e,t){for(var i=e.length,r=0,o=this.mesh._effectiveMesh,s=o.position,a=i-1;a>=0;a--){var c=e[a],l=c.getParent();if(l){var u=this._debugLines[r];u||(u=[n.x.Zero(),n.x.Zero()],this._debugLines[r]=u),c.getAbsolutePositionToRef(o,u[0]),l.getAbsolutePositionToRef(o,u[1]),u[0].subtractInPlace(s),u[1].subtractInPlace(s),r++}}},e.prototype.update=function(){if(this._utilityLayer){this.autoUpdateBonesMatrices&&this.skeleton.computeAbsoluteTransforms();var e=this.mesh._effectiveMesh;void 0===this.skeleton.bones[0].length?this._getLinesForBonesNoLength(this.skeleton.bones,e.getWorldMatrix()):this._getLinesForBonesWithLength(this.skeleton.bones,e.getWorldMatrix());var t=this._utilityLayer.utilityLayerScene;this._debugMesh?E.a.CreateLineSystem("",{lines:this._debugLines,updatable:!0,instance:this._debugMesh},t):(this._debugMesh=E.a.CreateLineSystem("",{lines:this._debugLines,updatable:!0,instance:null},t),this._debugMesh.renderingGroupId=this.renderingGroupId),this._debugMesh.position.copyFrom(this.mesh.position),this._debugMesh.color=this.color}},e.prototype.dispose=function(){this.isEnabled=!1,this._debugMesh&&(this.isEnabled=!1,this._debugMesh.dispose(),this._debugMesh=null),this._utilityLayer&&(this._utilityLayer.dispose(),this._utilityLayer=null)},e}();i.d(t,"AxesViewer",function(){return s}),i.d(t,"BoneAxesViewer",function(){return c}),i.d(t,"DebugLayer",function(){return f}),i.d(t,"PhysicsViewer",function(){return T}),i.d(t,"RayHelper",function(){return A}),i.d(t,"SkeletonViewer",function(){return x})},function(e,t,i){"use strict";i.d(t,"a",function(){return o});var n=i(1),r=i(0),o=function(e){function t(t,i){var n=e.call(this,t,i)||this;return n._normalMatrix=new r.j,n.allowShaderHotSwapping=!0,n._storeEffectOnSubMeshes=!0,n}return n.d(t,e),t.prototype.getEffect=function(){return this._activeEffect},t.prototype.isReady=function(e,t){return!!e&&(!e.subMeshes||0===e.subMeshes.length||this.isReadyForSubMesh(e,e.subMeshes[0],t))},t.prototype.bindOnlyWorldMatrix=function(e){this._activeEffect.setMatrix("world",e)},t.prototype.bindOnlyNormalMatrix=function(e){this._activeEffect.setMatrix("normalMatrix",e)},t.prototype.bind=function(e,t){t&&this.bindForSubMesh(e,t,t.subMeshes[0])},t.prototype._afterBind=function(t,i){void 0===i&&(i=null),e.prototype._afterBind.call(this,t),this.getScene()._cachedEffect=i},t.prototype._mustRebind=function(e,t,i){return void 0===i&&(i=1),e.isCachedMaterialInvalid(this,t,i)},t}(i(20).a)},function(e,t,i){"use strict";i.d(t,"a",function(){return d});var n=i(1),r=i(2),o=i(0),s=i(4),a=i(7),c=i(15),l=i(5),u=i(20),h=i(22),d=function(e){function t(t,i,r,s){void 0===s&&(s={});var a=e.call(this,t,i)||this;return a._textures={},a._textureArrays={},a._floats={},a._ints={},a._floatsArrays={},a._colors3={},a._colors3Arrays={},a._colors4={},a._vectors2={},a._vectors3={},a._vectors4={},a._matrices={},a._matrices3x3={},a._matrices2x2={},a._vectors2Arrays={},a._vectors3Arrays={},a._cachedWorldViewMatrix=new o.j,a._shaderPath=r,a._options=n.a({needAlphaBlending:!1,needAlphaTesting:!1,attributes:["position","normal","uv"],uniforms:["worldViewProjection"],uniformBuffers:[],samplers:[],defines:[]},s),a}return n.d(t,e),Object.defineProperty(t.prototype,"options",{get:function(){return this._options},enumerable:!0,configurable:!0}),t.prototype.getClassName=function(){return"ShaderMaterial"},t.prototype.needAlphaBlending=function(){return this.alpha<1||this._options.needAlphaBlending},t.prototype.needAlphaTesting=function(){return this._options.needAlphaTesting},t.prototype._checkUniform=function(e){-1===this._options.uniforms.indexOf(e)&&this._options.uniforms.push(e)},t.prototype.setTexture=function(e,t){return-1===this._options.samplers.indexOf(e)&&this._options.samplers.push(e),this._textures[e]=t,this},t.prototype.setTextureArray=function(e,t){return-1===this._options.samplers.indexOf(e)&&this._options.samplers.push(e),this._checkUniform(e),this._textureArrays[e]=t,this},t.prototype.setFloat=function(e,t){return this._checkUniform(e),this._floats[e]=t,this},t.prototype.setInt=function(e,t){return this._checkUniform(e),this._ints[e]=t,this},t.prototype.setFloats=function(e,t){return this._checkUniform(e),this._floatsArrays[e]=t,this},t.prototype.setColor3=function(e,t){return this._checkUniform(e),this._colors3[e]=t,this},t.prototype.setColor3Array=function(e,t){return this._checkUniform(e),this._colors3Arrays[e]=t.reduce(function(e,t){return t.toArray(e,e.length),e},[]),this},t.prototype.setColor4=function(e,t){return this._checkUniform(e),this._colors4[e]=t,this},t.prototype.setVector2=function(e,t){return this._checkUniform(e),this._vectors2[e]=t,this},t.prototype.setVector3=function(e,t){return this._checkUniform(e),this._vectors3[e]=t,this},t.prototype.setVector4=function(e,t){return this._checkUniform(e),this._vectors4[e]=t,this},t.prototype.setMatrix=function(e,t){return this._checkUniform(e),this._matrices[e]=t,this},t.prototype.setMatrix3x3=function(e,t){return this._checkUniform(e),this._matrices3x3[e]=t,this},t.prototype.setMatrix2x2=function(e,t){return this._checkUniform(e),this._matrices2x2[e]=t,this},t.prototype.setArray2=function(e,t){return this._checkUniform(e),this._vectors2Arrays[e]=t,this},t.prototype.setArray3=function(e,t){return this._checkUniform(e),this._vectors3Arrays[e]=t,this},t.prototype._checkCache=function(e,t){return!e||(this._effect&&this._effect.defines.indexOf("#define INSTANCES"),!1)},t.prototype.isReadyForSubMesh=function(e,t,i){return this.isReady(e,i)},t.prototype.isReady=function(e,t){var i=this.getScene(),n=i.getEngine();if(!this.checkReadyOnEveryCall&&this._renderId===i.getRenderId()&&this._checkCache(e,t))return!0;for(var r=[],o=[],a=new l.c,u=0;u<this._options.defines.length;u++)r.push(this._options.defines[u]);for(u=0;u<this._options.attributes.length;u++)o.push(this._options.attributes[u]);if(e&&e.isVerticesDataPresent(s.b.ColorKind)&&(o.push(s.b.ColorKind),r.push("#define VERTEXCOLOR")),t&&(r.push("#define INSTANCES"),c.a.PrepareAttributesForInstances(o,r)),e&&e.useBones&&e.computeBonesUsingShaders&&e.skeleton){o.push(s.b.MatricesIndicesKind),o.push(s.b.MatricesWeightsKind),e.numBoneInfluencers>4&&(o.push(s.b.MatricesIndicesExtraKind),o.push(s.b.MatricesWeightsExtraKind));var h=e.skeleton;r.push("#define NUM_BONE_INFLUENCERS "+e.numBoneInfluencers),a.addCPUSkinningFallback(0,e),h.isUsingTextureForMatrices?(r.push("#define BONETEXTURE"),-1===this._options.uniforms.indexOf("boneTextureWidth")&&this._options.uniforms.push("boneTextureWidth"),-1===this._options.samplers.indexOf("boneSampler")&&this._options.samplers.push("boneSampler")):(r.push("#define BonesPerMesh "+(h.bones.length+1)),-1===this._options.uniforms.indexOf("mBones")&&this._options.uniforms.push("mBones"))}else r.push("#define NUM_BONE_INFLUENCERS 0");for(var d in this._textures)if(!this._textures[d].isReady())return!1;e&&this._shouldTurnAlphaTestOn(e)&&r.push("#define ALPHATEST");var f=this._effect,p=r.join("\n");return this._effect=n.createEffect(this._shaderPath,{attributes:o,uniformsNames:this._options.uniforms,uniformBuffersNames:this._options.uniformBuffers,samplers:this._options.samplers,defines:p,fallbacks:a,onCompiled:this.onCompiled,onError:this.onError},n),!!this._effect.isReady()&&(f!==this._effect&&i.resetCachedMaterial(),this._renderId=i.getRenderId(),!0)},t.prototype.bindOnlyWorldMatrix=function(e){var t=this.getScene();this._effect&&(-1!==this._options.uniforms.indexOf("world")&&this._effect.setMatrix("world",e),-1!==this._options.uniforms.indexOf("worldView")&&(e.multiplyToRef(t.getViewMatrix(),this._cachedWorldViewMatrix),this._effect.setMatrix("worldView",this._cachedWorldViewMatrix)),-1!==this._options.uniforms.indexOf("worldViewProjection")&&this._effect.setMatrix("worldViewProjection",e.multiply(t.getTransformMatrix())))},t.prototype.bind=function(e,t){if(this.bindOnlyWorldMatrix(e),this._effect&&this.getScene().getCachedMaterial()!==this){var i;for(i in-1!==this._options.uniforms.indexOf("view")&&this._effect.setMatrix("view",this.getScene().getViewMatrix()),-1!==this._options.uniforms.indexOf("projection")&&this._effect.setMatrix("projection",this.getScene().getProjectionMatrix()),-1!==this._options.uniforms.indexOf("viewProjection")&&this._effect.setMatrix("viewProjection",this.getScene().getTransformMatrix()),c.a.BindBonesParameters(t,this._effect),this._textures)this._effect.setTexture(i,this._textures[i]);for(i in this._textureArrays)this._effect.setTextureArray(i,this._textureArrays[i]);for(i in this._ints)this._effect.setInt(i,this._ints[i]);for(i in this._floats)this._effect.setFloat(i,this._floats[i]);for(i in this._floatsArrays)this._effect.setArray(i,this._floatsArrays[i]);for(i in this._colors3)this._effect.setColor3(i,this._colors3[i]);for(i in this._colors3Arrays)this._effect.setArray3(i,this._colors3Arrays[i]);for(i in this._colors4){var n=this._colors4[i];this._effect.setFloat4(i,n.r,n.g,n.b,n.a)}for(i in this._vectors2)this._effect.setVector2(i,this._vectors2[i]);for(i in this._vectors3)this._effect.setVector3(i,this._vectors3[i]);for(i in this._vectors4)this._effect.setVector4(i,this._vectors4[i]);for(i in this._matrices)this._effect.setMatrix(i,this._matrices[i]);for(i in this._matrices3x3)this._effect.setMatrix3x3(i,this._matrices3x3[i]);for(i in this._matrices2x2)this._effect.setMatrix2x2(i,this._matrices2x2[i]);for(i in this._vectors2Arrays)this._effect.setArray2(i,this._vectors2Arrays[i]);for(i in this._vectors3Arrays)this._effect.setArray3(i,this._vectors3Arrays[i])}this._afterBind(t)},t.prototype.getActiveTextures=function(){var t=e.prototype.getActiveTextures.call(this);for(var i in this._textures)t.push(this._textures[i]);for(var i in this._textureArrays)for(var n=this._textureArrays[i],r=0;r<n.length;r++)t.push(n[r]);return t},t.prototype.hasTexture=function(t){if(e.prototype.hasTexture.call(this,t))return!0;for(var i in this._textures)if(this._textures[i]===t)return!0;for(var i in this._textureArrays)for(var n=this._textureArrays[i],r=0;r<n.length;r++)if(n[r]===t)return!0;return!1},t.prototype.clone=function(e){return new t(e,this.getScene(),this._shaderPath,this._options)},t.prototype.dispose=function(t,i,n){if(i){var r;for(r in this._textures)this._textures[r].dispose();for(r in this._textureArrays)for(var o=this._textureArrays[r],s=0;s<o.length;s++)o[s].dispose()}this._textures={},e.prototype.dispose.call(this,t,i,n)},t.prototype.serialize=function(){var e,t=r.a.Serialize(this);for(e in t.customType="BABYLON.ShaderMaterial",t.options=this._options,t.shaderPath=this._shaderPath,t.textures={},this._textures)t.textures[e]=this._textures[e].serialize();for(e in t.textureArrays={},this._textureArrays){t.textureArrays[e]=[];for(var i=this._textureArrays[e],n=0;n<i.length;n++)t.textureArrays[e].push(i[n].serialize())}for(e in t.floats={},this._floats)t.floats[e]=this._floats[e];for(e in t.FloatArrays={},this._floatsArrays)t.FloatArrays[e]=this._floatsArrays[e];for(e in t.colors3={},this._colors3)t.colors3[e]=this._colors3[e].asArray();for(e in t.colors3Arrays={},this._colors3Arrays)t.colors3Arrays[e]=this._colors3Arrays[e];for(e in t.colors4={},this._colors4)t.colors4[e]=this._colors4[e].asArray();for(e in t.vectors2={},this._vectors2)t.vectors2[e]=this._vectors2[e].asArray();for(e in t.vectors3={},this._vectors3)t.vectors3[e]=this._vectors3[e].asArray();for(e in t.vectors4={},this._vectors4)t.vectors4[e]=this._vectors4[e].asArray();for(e in t.matrices={},this._matrices)t.matrices[e]=this._matrices[e].asArray();for(e in t.matrices3x3={},this._matrices3x3)t.matrices3x3[e]=this._matrices3x3[e];for(e in t.matrices2x2={},this._matrices2x2)t.matrices2x2[e]=this._matrices2x2[e];for(e in t.vectors2Arrays={},this._vectors2Arrays)t.vectors2Arrays[e]=this._vectors2Arrays[e];for(e in t.vectors3Arrays={},this._vectors3Arrays)t.vectors3Arrays[e]=this._vectors3Arrays[e];return t},t.Parse=function(e,i,n){var s,c=r.a.Parse(function(){return new t(e.name,i,e.shaderPath,e.options)},e,i,n);for(s in e.textures)c.setTexture(s,a.a.Parse(e.textures[s],i,n));for(s in e.textureArrays){for(var l=e.textureArrays[s],u=new Array,h=0;h<l.length;h++)u.push(a.a.Parse(l[h],i,n));c.setTextureArray(s,u)}for(s in e.floats)c.setFloat(s,e.floats[s]);for(s in e.floatsArrays)c.setFloats(s,e.floatsArrays[s]);for(s in e.colors3)c.setColor3(s,o.e.FromArray(e.colors3[s]));for(s in e.colors3Arrays){var d=e.colors3Arrays[s].reduce(function(e,t,i){return i%3==0?e.push([t]):e[e.length-1].push(t),e},[]).map(function(e){return o.e.FromArray(e)});c.setColor3Array(s,d)}for(s in e.colors4)c.setColor4(s,o.f.FromArray(e.colors4[s]));for(s in e.vectors2)c.setVector2(s,o.w.FromArray(e.vectors2[s]));for(s in e.vectors3)c.setVector3(s,o.x.FromArray(e.vectors3[s]));for(s in e.vectors4)c.setVector4(s,o.y.FromArray(e.vectors4[s]));for(s in e.matrices)c.setMatrix(s,o.j.FromArray(e.matrices[s]));for(s in e.matrices3x3)c.setMatrix3x3(s,e.matrices3x3[s]);for(s in e.matrices2x2)c.setMatrix2x2(s,e.matrices2x2[s]);for(s in e.vectors2Arrays)c.setArray2(s,e.vectors2Arrays[s]);for(s in e.vectors3Arrays)c.setArray3(s,e.vectors3Arrays[s]);return c},t}(u.a);h.a.RegisteredTypes["BABYLON.ShaderMaterial"]=d},function(e,t,i){"use strict";i.d(t,"a",function(){return o});var n=i(34),r=i(0),o=function(){function e(e,t,i){this.vectors=n.a.BuildArray(8,r.x.Zero),this.center=r.x.Zero(),this.centerWorld=r.x.Zero(),this.extendSize=r.x.Zero(),this.extendSizeWorld=r.x.Zero(),this.directions=n.a.BuildArray(3,r.x.Zero),this.vectorsWorld=n.a.BuildArray(8,r.x.Zero),this.minimumWorld=r.x.Zero(),this.maximumWorld=r.x.Zero(),this.minimum=r.x.Zero(),this.maximum=r.x.Zero(),this.reConstruct(e,t,i)}return e.prototype.reConstruct=function(e,t,i){var n=e.x,o=e.y,s=e.z,a=t.x,c=t.y,l=t.z,u=this.vectors;this.minimum.copyFromFloats(n,o,s),this.maximum.copyFromFloats(a,c,l),u[0].copyFromFloats(n,o,s),u[1].copyFromFloats(a,c,l),u[2].copyFromFloats(a,o,s),u[3].copyFromFloats(n,c,s),u[4].copyFromFloats(n,o,l),u[5].copyFromFloats(a,c,s),u[6].copyFromFloats(n,c,l),u[7].copyFromFloats(a,o,l),t.addToRef(e,this.center).scaleInPlace(.5),t.subtractToRef(e,this.extendSize).scaleInPlace(.5),this._worldMatrix=i||r.j.IdentityReadOnly,this._update(this._worldMatrix)},e.prototype.scale=function(t){var i=e.TmpVector3,n=this.maximum.subtractToRef(this.minimum,i[0]),r=n.length();n.normalizeFromLength(r);var o=r*t,s=n.scaleInPlace(.5*o),a=this.center.subtractToRef(s,i[1]),c=this.center.addToRef(s,i[2]);return this.reConstruct(a,c,this._worldMatrix),this},e.prototype.getWorldMatrix=function(){return this._worldMatrix},e.prototype._update=function(e){var t=this.minimumWorld,i=this.maximumWorld,n=this.directions,o=this.vectorsWorld,s=this.vectors;if(e.isIdentity()){t.copyFrom(this.minimum),i.copyFrom(this.maximum);for(a=0;a<8;++a)o[a].copyFrom(s[a]);this.extendSizeWorld.copyFrom(this.extendSize),this.centerWorld.copyFrom(this.center)}else{t.setAll(Number.MAX_VALUE),i.setAll(-Number.MAX_VALUE);for(var a=0;a<8;++a){var c=o[a];r.x.TransformCoordinatesToRef(s[a],e,c),t.minimizeInPlace(c),i.maximizeInPlace(c)}i.subtractToRef(t,this.extendSizeWorld).scaleInPlace(.5),i.addToRef(t,this.centerWorld).scaleInPlace(.5)}r.x.FromArrayToRef(e.m,0,n[0]),r.x.FromArrayToRef(e.m,4,n[1]),r.x.FromArrayToRef(e.m,8,n[2]),this._worldMatrix=e},e.prototype.isInFrustum=function(t){return e.IsInFrustum(this.vectorsWorld,t)},e.prototype.isCompletelyInFrustum=function(t){return e.IsCompletelyInFrustum(this.vectorsWorld,t)},e.prototype.intersectsPoint=function(e){var t=this.minimumWorld,i=this.maximumWorld,n=t.x,o=t.y,s=t.z,a=i.x,c=i.y,l=i.z,u=e.x,h=e.y,d=e.z,f=-r.h;return!(a-u<f||f>u-n)&&(!(c-h<f||f>h-o)&&!(l-d<f||f>d-s))},e.prototype.intersectsSphere=function(t){return e.IntersectsSphere(this.minimumWorld,this.maximumWorld,t.centerWorld,t.radiusWorld)},e.prototype.intersectsMinMax=function(e,t){var i=this.minimumWorld,n=this.maximumWorld,r=i.x,o=i.y,s=i.z,a=n.x,c=n.y,l=n.z,u=e.x,h=e.y,d=e.z,f=t.x,p=t.y,_=t.z;return!(a<u||r>f)&&(!(c<h||o>p)&&!(l<d||s>_))},e.Intersects=function(e,t){return e.intersectsMinMax(t.minimumWorld,t.maximumWorld)},e.IntersectsSphere=function(t,i,n,o){var s=e.TmpVector3[0];return r.x.ClampToRef(n,t,i,s),r.x.DistanceSquared(n,s)<=o*o},e.IsCompletelyInFrustum=function(e,t){for(var i=0;i<6;++i)for(var n=t[i],r=0;r<8;++r)if(n.dotCoordinate(e[r])<0)return!1;return!0},e.IsInFrustum=function(e,t){for(var i=0;i<6;++i){for(var n=!0,r=t[i],o=0;o<8;++o)if(r.dotCoordinate(e[o])>=0){n=!1;break}if(n)return!1}return!0},e.TmpVector3=n.a.BuildArray(3,r.x.Zero),e}()},function(e,t,i){"use strict";i.d(t,"a",function(){return n});var n=function(){function e(){this.references=0,this.capacity=0,this.is32Bits=!1}return Object.defineProperty(e.prototype,"underlyingResource",{get:function(){return null},enumerable:!0,configurable:!0}),e}()},function(e,t,i){"use strict";i.d(t,"a",function(){return r});var n=i(3),r=function(){function e(){this.hoverCursor="",this.actions=new Array,this.isRecursive=!1}return Object.defineProperty(e,"HasTriggers",{get:function(){for(var t in e.Triggers)if(e.Triggers.hasOwnProperty(t))return!0;return!1},enumerable:!0,configurable:!0}),Object.defineProperty(e,"HasPickTriggers",{get:function(){for(var t in e.Triggers)if(e.Triggers.hasOwnProperty(t)){var i=parseInt(t);if(i>=n.a.ACTION_OnPickTrigger&&i<=n.a.ACTION_OnPickUpTrigger)return!0}return!1},enumerable:!0,configurable:!0}),e.HasSpecificTrigger=function(t){for(var i in e.Triggers){if(e.Triggers.hasOwnProperty(i))if(parseInt(i)===t)return!0}return!1},e.Triggers={},e}()},function(e,t,i){"use strict";i.d(t,"a",function(){return o});var n=i(11),r=i(13);r.a.CreatePlane=function(e){var t=[],i=[],n=[],o=[],s=e.width||e.size||1,a=e.height||e.size||1,c=0===e.sideOrientation?0:e.sideOrientation||r.a.DEFAULTSIDE,l=s/2,u=a/2;i.push(-l,-u,0),n.push(0,0,-1),o.push(0,0),i.push(l,-u,0),n.push(0,0,-1),o.push(1,0),i.push(l,u,0),n.push(0,0,-1),o.push(1,1),i.push(-l,u,0),n.push(0,0,-1),o.push(0,1),t.push(0),t.push(1),t.push(2),t.push(0),t.push(2),t.push(3),r.a._ComputeSides(c,i,t,n,o,e.frontUVs,e.backUVs);var h=new r.a;return h.indices=t,h.positions=i,h.normals=n,h.uvs=o,h},n.a.CreatePlane=function(e,t,i,n,r){var s={size:t,width:t,height:t,sideOrientation:r,updatable:n};return o.CreatePlane(e,s,i)};var o=function(){function e(){}return e.CreatePlane=function(e,t,i){void 0===i&&(i=null);var o=new n.a(e,i);return t.sideOrientation=n.a._GetDefaultSideOrientation(t.sideOrientation),o._originalBuilderSideOrientation=t.sideOrientation,r.a.CreatePlane(t).applyToMesh(o,t.updatable),t.sourcePlane&&(o.translate(t.sourcePlane.normal,-t.sourcePlane.d),o.setDirection(t.sourcePlane.normal.scale(-1))),o},e}()},function(e,t,i){"use strict";i.d(t,"a",function(){return n});var n=function(){return function(e,t,i){this.bu=e,this.bv=t,this.distance=i,this.faceId=0,this.subMeshId=0}}()},function(e,t,i){"use strict";i.d(t,"a",function(){return o});var n=i(34),r=i(0),o=function(){function e(e,t,i){this.center=r.x.Zero(),this.centerWorld=r.x.Zero(),this.minimum=r.x.Zero(),this.maximum=r.x.Zero(),this.reConstruct(e,t,i)}return e.prototype.reConstruct=function(e,t,i){this.minimum.copyFrom(e),this.maximum.copyFrom(t);var n=r.x.Distance(e,t);t.addToRef(e,this.center).scaleInPlace(.5),this.radius=.5*n,this._update(i||r.j.IdentityReadOnly)},e.prototype.scale=function(t){var i=this.radius*t,n=e.TmpVector3,r=n[0].setAll(i),o=this.center.subtractToRef(r,n[1]),s=this.center.addToRef(r,n[2]);return this.reConstruct(o,s,this._worldMatrix),this},e.prototype.getWorldMatrix=function(){return this._worldMatrix},e.prototype._update=function(t){if(t.isIdentity())this.centerWorld.copyFrom(this.center),this.radiusWorld=this.radius;else{r.x.TransformCoordinatesToRef(this.center,t,this.centerWorld);var i=e.TmpVector3[0];r.x.TransformNormalFromFloatsToRef(1,1,1,t,i),this.radiusWorld=Math.max(Math.abs(i.x),Math.abs(i.y),Math.abs(i.z))*this.radius}},e.prototype.isInFrustum=function(e){for(var t=this.centerWorld,i=this.radiusWorld,n=0;n<6;n++)if(e[n].dotCoordinate(t)<=-i)return!1;return!0},e.prototype.isCenterInFrustum=function(e){for(var t=this.centerWorld,i=0;i<6;i++)if(e[i].dotCoordinate(t)<0)return!1;return!0},e.prototype.intersectsPoint=function(e){var t=r.x.DistanceSquared(this.centerWorld,e);return!(this.radiusWorld*this.radiusWorld<t)},e.Intersects=function(e,t){var i=r.x.DistanceSquared(e.centerWorld,t.centerWorld),n=e.radiusWorld+t.radiusWorld;return!(n*n<i)},e.TmpVector3=n.a.BuildArray(3,r.x.Zero),e}()},function(e,t,i){"use strict";i.d(t,"a",function(){return s});var n=i(20),r=i(4),o=i(3),s=function(){function e(e){this._vertexBuffers={},this._scene=e}return e.prototype._prepareBuffers=function(){if(!this._vertexBuffers[r.b.PositionKind]){var e=[];e.push(1,1),e.push(-1,1),e.push(-1,-1),e.push(1,-1),this._vertexBuffers[r.b.PositionKind]=new r.b(this._scene.getEngine(),e,r.b.PositionKind,!1,!1,2),this._buildIndexBuffer()}},e.prototype._buildIndexBuffer=function(){var e=[];e.push(0),e.push(1),e.push(2),e.push(0),e.push(2),e.push(3),this._indexBuffer=this._scene.getEngine().createIndexBuffer(e)},e.prototype._rebuild=function(){var e=this._vertexBuffers[r.b.PositionKind];e&&(e._rebuild(),this._buildIndexBuffer())},e.prototype._prepareFrame=function(e,t){void 0===e&&(e=null),void 0===t&&(t=null);var i=this._scene.activeCamera;return!!i&&(!(!(t=t||i._postProcesses.filter(function(e){return null!=e}))||0===t.length||!this._scene.postProcessesEnabled)&&(t[0].activate(i,e,null!=t),!0))},e.prototype.directRender=function(e,t,i,r,o){void 0===t&&(t=null),void 0===i&&(i=!1),void 0===r&&(r=0),void 0===o&&(o=0);for(var s=this._scene.getEngine(),a=0;a<e.length;a++){a<e.length-1?e[a+1].activate(this._scene.activeCamera,t):t?s.bindFramebuffer(t,r,void 0,void 0,i,void 0,o):s.restoreDefaultFramebuffer();var c=e[a],l=c.apply();l&&(c.onBeforeRenderObservable.notifyObservers(l),this._prepareBuffers(),s.bindBuffers(this._vertexBuffers,this._indexBuffer,l),s.drawElementsType(n.a.TriangleFillMode,0,6),c.onAfterRenderObservable.notifyObservers(l))}s.setDepthBuffer(!0),s.setDepthWrite(!0)},e.prototype._finalizeFrame=function(e,t,i,r,s){void 0===s&&(s=!1);var a=this._scene.activeCamera;if(a&&0!==(r=r||a._postProcesses.filter(function(e){return null!=e})).length&&this._scene.postProcessesEnabled){for(var c=this._scene.getEngine(),l=0,u=r.length;l<u;l++){var h=r[l];if(l<u-1?h._outputTexture=r[l+1].activate(a,t):t?(c.bindFramebuffer(t,i,void 0,void 0,s),h._outputTexture=t):(c.restoreDefaultFramebuffer(),h._outputTexture=null),e)break;var d=h.apply();d&&(h.onBeforeRenderObservable.notifyObservers(d),this._prepareBuffers(),c.bindBuffers(this._vertexBuffers,this._indexBuffer,d),c.drawElementsType(n.a.TriangleFillMode,0,6),h.onAfterRenderObservable.notifyObservers(d))}c.setDepthBuffer(!0),c.setDepthWrite(!0),c.setAlphaMode(o.a.ALPHA_DISABLE)}},e.prototype.dispose=function(){var e=this._vertexBuffers[r.b.PositionKind];e&&(e.dispose(),this._vertexBuffers[r.b.PositionKind]=null),this._indexBuffer&&(this._scene.getEngine()._releaseBuffer(this._indexBuffer),this._indexBuffer=null)},e}()},function(e,t,i){"use strict";var n="lightFragmentDeclaration",r="#ifdef LIGHT{X}\nuniform vec4 vLightData{X};\nuniform vec4 vLightDiffuse{X};\n#ifdef SPECULARTERM\nuniform vec3 vLightSpecular{X};\n#else\nvec3 vLightSpecular{X}=vec3(0.);\n#endif\n#ifdef SHADOW{X}\n#if defined(SHADOWCUBE{X})\nuniform samplerCube shadowSampler{X};\n#else\nvarying vec4 vPositionFromLight{X};\nvarying float vDepthMetric{X};\n#if defined(SHADOWPCSS{X})\nuniform highp sampler2DShadow shadowSampler{X};\nuniform highp sampler2D depthSampler{X};\n#elif defined(SHADOWPCF{X})\nuniform highp sampler2DShadow shadowSampler{X};\n#else\nuniform sampler2D shadowSampler{X};\n#endif\nuniform mat4 lightMatrix{X};\n#endif\nuniform vec4 shadowsInfo{X};\nuniform vec2 depthValues{X};\n#endif\n#ifdef SPOTLIGHT{X}\nuniform vec4 vLightDirection{X};\nuniform vec4 vLightFalloff{X};\n#elif defined(POINTLIGHT{X})\nuniform vec4 vLightFalloff{X};\n#elif defined(HEMILIGHT{X})\nuniform vec3 vLightGround{X};\n#endif\n#ifdef PROJECTEDLIGHTTEXTURE{X}\nuniform mat4 textureProjectionMatrix{X};\nuniform sampler2D projectionLightSampler{X};\n#endif\n#endif";i(5).a.IncludesShadersStore[n]=r},function(e,t,i){"use strict";var n="lightUboDeclaration",r="#ifdef LIGHT{X}\nuniform Light{X}\n{\nvec4 vLightData;\nvec4 vLightDiffuse;\nvec3 vLightSpecular;\n#ifdef SPOTLIGHT{X}\nvec4 vLightDirection;\nvec4 vLightFalloff;\n#elif defined(POINTLIGHT{X})\nvec4 vLightFalloff;\n#elif defined(HEMILIGHT{X})\nvec3 vLightGround;\n#endif\nvec4 shadowsInfo;\nvec2 depthValues;\n} light{X};\n#ifdef PROJECTEDLIGHTTEXTURE{X}\nuniform mat4 textureProjectionMatrix{X};\nuniform sampler2D projectionLightSampler{X};\n#endif\n#ifdef SHADOW{X}\n#if defined(SHADOWCUBE{X})\nuniform samplerCube shadowSampler{X};\n#else\nvarying vec4 vPositionFromLight{X};\nvarying float vDepthMetric{X};\n#if defined(SHADOWPCSS{X})\nuniform highp sampler2DShadow shadowSampler{X};\nuniform highp sampler2D depthSampler{X};\n#elif defined(SHADOWPCF{X})\nuniform highp sampler2DShadow shadowSampler{X};\n#else\nuniform sampler2D shadowSampler{X};\n#endif\nuniform mat4 lightMatrix{X};\n#endif\n#endif\n#endif";i(5).a.IncludesShadersStore[n]=r},function(e,t,i){"use strict";var n="imageProcessingDeclaration",r="#ifdef EXPOSURE\nuniform float exposureLinear;\n#endif\n#ifdef CONTRAST\nuniform float contrast;\n#endif\n#ifdef VIGNETTE\nuniform vec2 vInverseScreenSize;\nuniform vec4 vignetteSettings1;\nuniform vec4 vignetteSettings2;\n#endif\n#ifdef COLORCURVES\nuniform vec4 vCameraColorCurveNegative;\nuniform vec4 vCameraColorCurveNeutral;\nuniform vec4 vCameraColorCurvePositive;\n#endif\n#ifdef COLORGRADING\n#ifdef COLORGRADING3D\nuniform highp sampler3D txColorTransform;\n#else\nuniform sampler2D txColorTransform;\n#endif\nuniform vec4 colorTransformSettings;\n#endif";i(5).a.IncludesShadersStore[n]=r},function(e,t,i){"use strict";var n="imageProcessingFunctions",r="#if defined(COLORGRADING) && !defined(COLORGRADING3D)\n\nvec3 sampleTexture3D(sampler2D colorTransform,vec3 color,vec2 sampler3dSetting)\n{\nfloat sliceSize=2.0*sampler3dSetting.x;\n#ifdef SAMPLER3DGREENDEPTH\nfloat sliceContinuous=(color.g-sampler3dSetting.x)*sampler3dSetting.y;\n#else\nfloat sliceContinuous=(color.b-sampler3dSetting.x)*sampler3dSetting.y;\n#endif\nfloat sliceInteger=floor(sliceContinuous);\n\n\nfloat sliceFraction=sliceContinuous-sliceInteger;\n#ifdef SAMPLER3DGREENDEPTH\nvec2 sliceUV=color.rb;\n#else\nvec2 sliceUV=color.rg;\n#endif\nsliceUV.x*=sliceSize;\nsliceUV.x+=sliceInteger*sliceSize;\nsliceUV=saturate(sliceUV);\nvec4 slice0Color=texture2D(colorTransform,sliceUV);\nsliceUV.x+=sliceSize;\nsliceUV=saturate(sliceUV);\nvec4 slice1Color=texture2D(colorTransform,sliceUV);\nvec3 result=mix(slice0Color.rgb,slice1Color.rgb,sliceFraction);\n#ifdef SAMPLER3DBGRMAP\ncolor.rgb=result.rgb;\n#else\ncolor.rgb=result.bgr;\n#endif\nreturn color;\n}\n#endif\n#ifdef TONEMAPPING_ACES\n\n\n\n\n\nconst mat3 ACESInputMat=mat3(\nvec3(0.59719,0.07600,0.02840),\nvec3(0.35458,0.90834,0.13383),\nvec3(0.04823,0.01566,0.83777)\n);\n\nconst mat3 ACESOutputMat=mat3(\nvec3( 1.60475,-0.10208,-0.00327),\nvec3(-0.53108,1.10813,-0.07276),\nvec3(-0.07367,-0.00605,1.07602)\n);\nvec3 RRTAndODTFit(vec3 v)\n{\nvec3 a=v*(v+0.0245786)-0.000090537;\nvec3 b=v*(0.983729*v+0.4329510)+0.238081;\nreturn a/b;\n}\nvec3 ACESFitted(vec3 color)\n{\ncolor=ACESInputMat*color;\n\ncolor=RRTAndODTFit(color);\ncolor=ACESOutputMat*color;\n\ncolor=saturate(color);\nreturn color;\n}\n#endif\nvec4 applyImageProcessing(vec4 result) {\n#ifdef EXPOSURE\nresult.rgb*=exposureLinear;\n#endif\n#ifdef VIGNETTE\n\nvec2 viewportXY=gl_FragCoord.xy*vInverseScreenSize;\nviewportXY=viewportXY*2.0-1.0;\nvec3 vignetteXY1=vec3(viewportXY*vignetteSettings1.xy+vignetteSettings1.zw,1.0);\nfloat vignetteTerm=dot(vignetteXY1,vignetteXY1);\nfloat vignette=pow(vignetteTerm,vignetteSettings2.w);\n\nvec3 vignetteColor=vignetteSettings2.rgb;\n#ifdef VIGNETTEBLENDMODEMULTIPLY\nvec3 vignetteColorMultiplier=mix(vignetteColor,vec3(1,1,1),vignette);\nresult.rgb*=vignetteColorMultiplier;\n#endif\n#ifdef VIGNETTEBLENDMODEOPAQUE\nresult.rgb=mix(vignetteColor,result.rgb,vignette);\n#endif\n#endif\n#ifdef TONEMAPPING\n#ifdef TONEMAPPING_ACES\nresult.rgb=ACESFitted(result.rgb);\n#else\nconst float tonemappingCalibration=1.590579;\nresult.rgb=1.0-exp2(-tonemappingCalibration*result.rgb);\n#endif\n#endif\n\nresult.rgb=toGammaSpace(result.rgb);\nresult.rgb=saturate(result.rgb);\n#ifdef CONTRAST\n\nvec3 resultHighContrast=result.rgb*result.rgb*(3.0-2.0*result.rgb);\nif (contrast<1.0) {\n\nresult.rgb=mix(vec3(0.5,0.5,0.5),result.rgb,contrast);\n} else {\n\nresult.rgb=mix(result.rgb,resultHighContrast,contrast-1.0);\n}\n#endif\n\n#ifdef COLORGRADING\nvec3 colorTransformInput=result.rgb*colorTransformSettings.xxx+colorTransformSettings.yyy;\n#ifdef COLORGRADING3D\nvec3 colorTransformOutput=texture(txColorTransform,colorTransformInput).rgb;\n#else\nvec3 colorTransformOutput=sampleTexture3D(txColorTransform,colorTransformInput,colorTransformSettings.yz).rgb;\n#endif\nresult.rgb=mix(result.rgb,colorTransformOutput,colorTransformSettings.www);\n#endif\n#ifdef COLORCURVES\n\nfloat luma=getLuminance(result.rgb);\nvec2 curveMix=clamp(vec2(luma*3.0-1.5,luma*-3.0+1.5),vec2(0.0),vec2(1.0));\nvec4 colorCurve=vCameraColorCurveNeutral+curveMix.x*vCameraColorCurvePositive-curveMix.y*vCameraColorCurveNegative;\nresult.rgb*=colorCurve.rgb;\nresult.rgb=mix(vec3(luma),result.rgb,colorCurve.a);\n#endif\nreturn result;\n}";i(5).a.IncludesShadersStore[n]=r},function(e,t,i){"use strict";var n="logDepthDeclaration",r="#ifdef LOGARITHMICDEPTH\nuniform float logarithmicDepthConstant;\nvarying float vFragmentDepth;\n#endif";i(5).a.IncludesShadersStore[n]=r},function(e,t,i){"use strict";var n="clipPlaneFragment",r="#ifdef CLIPPLANE\nif (fClipDistance>0.0)\n{\ndiscard;\n}\n#endif\n#ifdef CLIPPLANE2\nif (fClipDistance2>0.0)\n{\ndiscard;\n}\n#endif\n#ifdef CLIPPLANE3\nif (fClipDistance3>0.0)\n{\ndiscard;\n}\n#endif\n#ifdef CLIPPLANE4\nif (fClipDistance4>0.0)\n{\ndiscard;\n}\n#endif";i(5).a.IncludesShadersStore[n]=r},function(e,t,i){"use strict";var n="clipPlaneVertex",r="#ifdef CLIPPLANE\nfClipDistance=dot(worldPos,vClipPlane);\n#endif\n#ifdef CLIPPLANE2\nfClipDistance2=dot(worldPos,vClipPlane2);\n#endif\n#ifdef CLIPPLANE3\nfClipDistance3=dot(worldPos,vClipPlane3);\n#endif\n#ifdef CLIPPLANE4\nfClipDistance4=dot(worldPos,vClipPlane4);\n#endif";i(5).a.IncludesShadersStore[n]=r},function(e,t,i){"use strict";i.d(t,"a",function(){return r}),i.d(t,"b",function(){return o});var n=i(109),r=function(){return function(){}}(),o=function(){function e(t){this._useSceneAutoClearSetup=!1,this._renderingGroups=new Array,this._autoClearDepthStencil={},this._customOpaqueSortCompareFn={},this._customAlphaTestSortCompareFn={},this._customTransparentSortCompareFn={},this._renderingGroupInfo=new r,this._scene=t;for(var i=e.MIN_RENDERINGGROUPS;i<e.MAX_RENDERINGGROUPS;i++)this._autoClearDepthStencil[i]={autoClear:!0,depth:!0,stencil:!0}}return e.prototype._clearDepthStencilBuffer=function(e,t){void 0===e&&(e=!0),void 0===t&&(t=!0),this._depthStencilBufferAlreadyCleaned||(this._scene.getEngine().clear(null,!1,e,t),this._depthStencilBufferAlreadyCleaned=!0)},e.prototype.render=function(t,i,n,r){var o=this._renderingGroupInfo;if(o.scene=this._scene,o.camera=this._scene.activeCamera,this._scene.spriteManagers&&r)for(var s=0;s<this._scene.spriteManagers.length;s++){var a=this._scene.spriteManagers[s];this.dispatchSprites(a)}for(s=e.MIN_RENDERINGGROUPS;s<e.MAX_RENDERINGGROUPS;s++){this._depthStencilBufferAlreadyCleaned=s===e.MIN_RENDERINGGROUPS;var c=this._renderingGroups[s];if(c){var l=Math.pow(2,s);if(o.renderingGroupId=s,this._scene.onBeforeRenderingGroupObservable.notifyObservers(o,l),e.AUTOCLEAR){var u=this._useSceneAutoClearSetup?this._scene.getAutoClearDepthStencilSetup(s):this._autoClearDepthStencil[s];u&&u.autoClear&&this._clearDepthStencilBuffer(u.depth,u.stencil)}for(var h=0,d=this._scene._beforeRenderingGroupDrawStage;h<d.length;h++){d[h].action(s)}c.render(t,r,n,i);for(var f=0,p=this._scene._afterRenderingGroupDrawStage;f<p.length;f++){p[f].action(s)}this._scene.onAfterRenderingGroupObservable.notifyObservers(o,l)}}},e.prototype.reset=function(){for(var t=e.MIN_RENDERINGGROUPS;t<e.MAX_RENDERINGGROUPS;t++){var i=this._renderingGroups[t];i&&i.prepare()}},e.prototype.dispose=function(){this.freeRenderingGroups(),this._renderingGroups.length=0,this._renderingGroupInfo=null},e.prototype.freeRenderingGroups=function(){for(var t=e.MIN_RENDERINGGROUPS;t<e.MAX_RENDERINGGROUPS;t++){var i=this._renderingGroups[t];i&&i.dispose()}},e.prototype._prepareRenderingGroup=function(e){void 0===this._renderingGroups[e]&&(this._renderingGroups[e]=new n.a(e,this._scene,this._customOpaqueSortCompareFn[e],this._customAlphaTestSortCompareFn[e],this._customTransparentSortCompareFn[e]))},e.prototype.dispatchSprites=function(e){var t=e.renderingGroupId||0;this._prepareRenderingGroup(t),this._renderingGroups[t].dispatchSprites(e)},e.prototype.dispatchParticles=function(e){var t=e.renderingGroupId||0;this._prepareRenderingGroup(t),this._renderingGroups[t].dispatchParticles(e)},e.prototype.dispatch=function(e,t,i){void 0===t&&(t=e.getMesh());var n=t.renderingGroupId||0;this._prepareRenderingGroup(n),this._renderingGroups[n].dispatch(e,t,i)},e.prototype.setRenderingOrder=function(e,t,i,n){if(void 0===t&&(t=null),void 0===i&&(i=null),void 0===n&&(n=null),this._customOpaqueSortCompareFn[e]=t,this._customAlphaTestSortCompareFn[e]=i,this._customTransparentSortCompareFn[e]=n,this._renderingGroups[e]){var r=this._renderingGroups[e];r.opaqueSortCompareFn=this._customOpaqueSortCompareFn[e],r.alphaTestSortCompareFn=this._customAlphaTestSortCompareFn[e],r.transparentSortCompareFn=this._customTransparentSortCompareFn[e]}},e.prototype.setRenderingAutoClearDepthStencil=function(e,t,i,n){void 0===i&&(i=!0),void 0===n&&(n=!0),this._autoClearDepthStencil[e]={autoClear:t,depth:i,stencil:n}},e.prototype.getAutoClearDepthStencilSetup=function(e){return this._autoClearDepthStencil[e]},e.MAX_RENDERINGGROUPS=4,e.MIN_RENDERINGGROUPS=0,e.AUTOCLEAR=!0,e}()},function(e,t,i){"use strict";i.d(t,"a",function(){return n});var n=function(){return function(){}}()},function(e,t,i){"use strict";i.d(t,"a",function(){return s});var n=i(1),r=i(2),o=i(0),s=function(){function e(){this._dirty=!0,this._tempColor=new o.f(0,0,0,0),this._globalCurve=new o.f(0,0,0,0),this._highlightsCurve=new o.f(0,0,0,0),this._midtonesCurve=new o.f(0,0,0,0),this._shadowsCurve=new o.f(0,0,0,0),this._positiveCurve=new o.f(0,0,0,0),this._negativeCurve=new o.f(0,0,0,0),this._globalHue=30,this._globalDensity=0,this._globalSaturation=0,this._globalExposure=0,this._highlightsHue=30,this._highlightsDensity=0,this._highlightsSaturation=0,this._highlightsExposure=0,this._midtonesHue=30,this._midtonesDensity=0,this._midtonesSaturation=0,this._midtonesExposure=0,this._shadowsHue=30,this._shadowsDensity=0,this._shadowsSaturation=0,this._shadowsExposure=0}return Object.defineProperty(e.prototype,"globalHue",{get:function(){return this._globalHue},set:function(e){this._globalHue=e,this._dirty=!0},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"globalDensity",{get:function(){return this._globalDensity},set:function(e){this._globalDensity=e,this._dirty=!0},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"globalSaturation",{get:function(){return this._globalSaturation},set:function(e){this._globalSaturation=e,this._dirty=!0},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"globalExposure",{get:function(){return this._globalExposure},set:function(e){this._globalExposure=e,this._dirty=!0},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"highlightsHue",{get:function(){return this._highlightsHue},set:function(e){this._highlightsHue=e,this._dirty=!0},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"highlightsDensity",{get:function(){return this._highlightsDensity},set:function(e){this._highlightsDensity=e,this._dirty=!0},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"highlightsSaturation",{get:function(){return this._highlightsSaturation},set:function(e){this._highlightsSaturation=e,this._dirty=!0},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"highlightsExposure",{get:function(){return this._highlightsExposure},set:function(e){this._highlightsExposure=e,this._dirty=!0},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"midtonesHue",{get:function(){return this._midtonesHue},set:function(e){this._midtonesHue=e,this._dirty=!0},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"midtonesDensity",{get:function(){return this._midtonesDensity},set:function(e){this._midtonesDensity=e,this._dirty=!0},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"midtonesSaturation",{get:function(){return this._midtonesSaturation},set:function(e){this._midtonesSaturation=e,this._dirty=!0},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"midtonesExposure",{get:function(){return this._midtonesExposure},set:function(e){this._midtonesExposure=e,this._dirty=!0},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"shadowsHue",{get:function(){return this._shadowsHue},set:function(e){this._shadowsHue=e,this._dirty=!0},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"shadowsDensity",{get:function(){return this._shadowsDensity},set:function(e){this._shadowsDensity=e,this._dirty=!0},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"shadowsSaturation",{get:function(){return this._shadowsSaturation},set:function(e){this._shadowsSaturation=e,this._dirty=!0},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"shadowsExposure",{get:function(){return this._shadowsExposure},set:function(e){this._shadowsExposure=e,this._dirty=!0},enumerable:!0,configurable:!0}),e.prototype.getClassName=function(){return"ColorCurves"},e.Bind=function(e,t,i,n,r){void 0===i&&(i="vCameraColorCurvePositive"),void 0===n&&(n="vCameraColorCurveNeutral"),void 0===r&&(r="vCameraColorCurveNegative"),e._dirty&&(e._dirty=!1,e.getColorGradingDataToRef(e._globalHue,e._globalDensity,e._globalSaturation,e._globalExposure,e._globalCurve),e.getColorGradingDataToRef(e._highlightsHue,e._highlightsDensity,e._highlightsSaturation,e._highlightsExposure,e._tempColor),e._tempColor.multiplyToRef(e._globalCurve,e._highlightsCurve),e.getColorGradingDataToRef(e._midtonesHue,e._midtonesDensity,e._midtonesSaturation,e._midtonesExposure,e._tempColor),e._tempColor.multiplyToRef(e._globalCurve,e._midtonesCurve),e.getColorGradingDataToRef(e._shadowsHue,e._shadowsDensity,e._shadowsSaturation,e._shadowsExposure,e._tempColor),e._tempColor.multiplyToRef(e._globalCurve,e._shadowsCurve),e._highlightsCurve.subtractToRef(e._midtonesCurve,e._positiveCurve),e._midtonesCurve.subtractToRef(e._shadowsCurve,e._negativeCurve)),t&&(t.setFloat4(i,e._positiveCurve.r,e._positiveCurve.g,e._positiveCurve.b,e._positiveCurve.a),t.setFloat4(n,e._midtonesCurve.r,e._midtonesCurve.g,e._midtonesCurve.b,e._midtonesCurve.a),t.setFloat4(r,e._negativeCurve.r,e._negativeCurve.g,e._negativeCurve.b,e._negativeCurve.a))},e.PrepareUniforms=function(e){e.push("vCameraColorCurveNeutral","vCameraColorCurvePositive","vCameraColorCurveNegative")},e.prototype.getColorGradingDataToRef=function(t,i,n,r,o){null!=t&&(t=e.clamp(t,0,360),i=e.clamp(i,-100,100),n=e.clamp(n,-100,100),r=e.clamp(r,-100,100),i=e.applyColorGradingSliderNonlinear(i),i*=.5,r=e.applyColorGradingSliderNonlinear(r),i<0&&(i*=-1,t=(t+180)%360),e.fromHSBToRef(t,i,50+.25*r,o),o.scaleToRef(2,o),o.a=1+.01*n)},e.applyColorGradingSliderNonlinear=function(e){e/=100;var t=Math.abs(e);return t=Math.pow(t,2),e<0&&(t*=-1),t*=100},e.fromHSBToRef=function(t,i,n,r){var o=e.clamp(t,0,360),s=e.clamp(i/100,0,1),a=e.clamp(n/100,0,1);if(0===s)r.r=a,r.g=a,r.b=a;else{o/=60;var c=Math.floor(o),l=o-c,u=a*(1-s),h=a*(1-s*l),d=a*(1-s*(1-l));switch(c){case 0:r.r=a,r.g=d,r.b=u;break;case 1:r.r=h,r.g=a,r.b=u;break;case 2:r.r=u,r.g=a,r.b=d;break;case 3:r.r=u,r.g=h,r.b=a;break;case 4:r.r=d,r.g=u,r.b=a;break;default:r.r=a,r.g=u,r.b=h}}r.a=1},e.clamp=function(e,t,i){return Math.min(Math.max(e,t),i)},e.prototype.clone=function(){return r.a.Clone(function(){return new e},this)},e.prototype.serialize=function(){return r.a.Serialize(this)},e.Parse=function(t){return r.a.Parse(function(){return new e},t,null,null)},n.c([Object(r.c)()],e.prototype,"_globalHue",void 0),n.c([Object(r.c)()],e.prototype,"_globalDensity",void 0),n.c([Object(r.c)()],e.prototype,"_globalSaturation",void 0),n.c([Object(r.c)()],e.prototype,"_globalExposure",void 0),n.c([Object(r.c)()],e.prototype,"_highlightsHue",void 0),n.c([Object(r.c)()],e.prototype,"_highlightsDensity",void 0),n.c([Object(r.c)()],e.prototype,"_highlightsSaturation",void 0),n.c([Object(r.c)()],e.prototype,"_highlightsExposure",void 0),n.c([Object(r.c)()],e.prototype,"_midtonesHue",void 0),n.c([Object(r.c)()],e.prototype,"_midtonesDensity",void 0),n.c([Object(r.c)()],e.prototype,"_midtonesSaturation",void 0),n.c([Object(r.c)()],e.prototype,"_midtonesExposure",void 0),e}();r.a._ColorCurvesParser=s.Parse},function(e,t,i){"use strict";var n=function(){function e(){this._isAlphaBlendDirty=!1,this._isBlendFunctionParametersDirty=!1,this._isBlendEquationParametersDirty=!1,this._isBlendConstantsDirty=!1,this._alphaBlend=!1,this._blendFunctionParameters=new Array(4),this._blendEquationParameters=new Array(2),this._blendConstants=new Array(4),this.reset()}return Object.defineProperty(e.prototype,"isDirty",{get:function(){return this._isAlphaBlendDirty||this._isBlendFunctionParametersDirty},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"alphaBlend",{get:function(){return this._alphaBlend},set:function(e){this._alphaBlend!==e&&(this._alphaBlend=e,this._isAlphaBlendDirty=!0)},enumerable:!0,configurable:!0}),e.prototype.setAlphaBlendConstants=function(e,t,i,n){this._blendConstants[0]===e&&this._blendConstants[1]===t&&this._blendConstants[2]===i&&this._blendConstants[3]===n||(this._blendConstants[0]=e,this._blendConstants[1]=t,this._blendConstants[2]=i,this._blendConstants[3]=n,this._isBlendConstantsDirty=!0)},e.prototype.setAlphaBlendFunctionParameters=function(e,t,i,n){this._blendFunctionParameters[0]===e&&this._blendFunctionParameters[1]===t&&this._blendFunctionParameters[2]===i&&this._blendFunctionParameters[3]===n||(this._blendFunctionParameters[0]=e,this._blendFunctionParameters[1]=t,this._blendFunctionParameters[2]=i,this._blendFunctionParameters[3]=n,this._isBlendFunctionParametersDirty=!0)},e.prototype.setAlphaEquationParameters=function(e,t){this._blendEquationParameters[0]===e&&this._blendEquationParameters[1]===t||(this._blendEquationParameters[0]=e,this._blendEquationParameters[1]=t,this._isBlendEquationParametersDirty=!0)},e.prototype.reset=function(){this._alphaBlend=!1,this._blendFunctionParameters[0]=null,this._blendFunctionParameters[1]=null,this._blendFunctionParameters[2]=null,this._blendFunctionParameters[3]=null,this._blendEquationParameters[0]=null,this._blendEquationParameters[1]=null,this._blendConstants[0]=null,this._blendConstants[1]=null,this._blendConstants[2]=null,this._blendConstants[3]=null,this._isAlphaBlendDirty=!0,this._isBlendFunctionParametersDirty=!1,this._isBlendEquationParametersDirty=!1,this._isBlendConstantsDirty=!1},e.prototype.apply=function(e){this.isDirty&&(this._isAlphaBlendDirty&&(this._alphaBlend?e.enable(e.BLEND):e.disable(e.BLEND),this._isAlphaBlendDirty=!1),this._isBlendFunctionParametersDirty&&(e.blendFuncSeparate(this._blendFunctionParameters[0],this._blendFunctionParameters[1],this._blendFunctionParameters[2],this._blendFunctionParameters[3]),this._isBlendFunctionParametersDirty=!1),this._isBlendEquationParametersDirty&&(e.blendEquationSeparate(this._blendEquationParameters[0],this._blendEquationParameters[1]),this._isBlendEquationParametersDirty=!1),this._isBlendConstantsDirty&&(e.blendColor(this._blendConstants[0],this._blendConstants[1],this._blendConstants[2],this._blendConstants[3]),this._isBlendConstantsDirty=!1))},e}(),r=function(){function e(){this._isDepthTestDirty=!1,this._isDepthMaskDirty=!1,this._isDepthFuncDirty=!1,this._isCullFaceDirty=!1,this._isCullDirty=!1,this._isZOffsetDirty=!1,this._isFrontFaceDirty=!1,this.reset()}return Object.defineProperty(e.prototype,"isDirty",{get:function(){return this._isDepthFuncDirty||this._isDepthTestDirty||this._isDepthMaskDirty||this._isCullFaceDirty||this._isCullDirty||this._isZOffsetDirty||this._isFrontFaceDirty},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"zOffset",{get:function(){return this._zOffset},set:function(e){this._zOffset!==e&&(this._zOffset=e,this._isZOffsetDirty=!0)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"cullFace",{get:function(){return this._cullFace},set:function(e){this._cullFace!==e&&(this._cullFace=e,this._isCullFaceDirty=!0)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"cull",{get:function(){return this._cull},set:function(e){this._cull!==e&&(this._cull=e,this._isCullDirty=!0)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"depthFunc",{get:function(){return this._depthFunc},set:function(e){this._depthFunc!==e&&(this._depthFunc=e,this._isDepthFuncDirty=!0)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"depthMask",{get:function(){return this._depthMask},set:function(e){this._depthMask!==e&&(this._depthMask=e,this._isDepthMaskDirty=!0)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"depthTest",{get:function(){return this._depthTest},set:function(e){this._depthTest!==e&&(this._depthTest=e,this._isDepthTestDirty=!0)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"frontFace",{get:function(){return this._frontFace},set:function(e){this._frontFace!==e&&(this._frontFace=e,this._isFrontFaceDirty=!0)},enumerable:!0,configurable:!0}),e.prototype.reset=function(){this._depthMask=!0,this._depthTest=!0,this._depthFunc=null,this._cullFace=null,this._cull=null,this._zOffset=0,this._frontFace=null,this._isDepthTestDirty=!0,this._isDepthMaskDirty=!0,this._isDepthFuncDirty=!1,this._isCullFaceDirty=!1,this._isCullDirty=!1,this._isZOffsetDirty=!1,this._isFrontFaceDirty=!1},e.prototype.apply=function(e){this.isDirty&&(this._isCullDirty&&(this.cull?e.enable(e.CULL_FACE):e.disable(e.CULL_FACE),this._isCullDirty=!1),this._isCullFaceDirty&&(e.cullFace(this.cullFace),this._isCullFaceDirty=!1),this._isDepthMaskDirty&&(e.depthMask(this.depthMask),this._isDepthMaskDirty=!1),this._isDepthTestDirty&&(this.depthTest?e.enable(e.DEPTH_TEST):e.disable(e.DEPTH_TEST),this._isDepthTestDirty=!1),this._isDepthFuncDirty&&(e.depthFunc(this.depthFunc),this._isDepthFuncDirty=!1),this._isZOffsetDirty&&(this.zOffset?(e.enable(e.POLYGON_OFFSET_FILL),e.polygonOffset(this.zOffset,0)):e.disable(e.POLYGON_OFFSET_FILL),this._isZOffsetDirty=!1),this._isFrontFaceDirty&&(e.frontFace(this.frontFace),this._isFrontFaceDirty=!1))},e}(),o=i(3),s=function(){function e(){this._isStencilTestDirty=!1,this._isStencilMaskDirty=!1,this._isStencilFuncDirty=!1,this._isStencilOpDirty=!1,this.reset()}return Object.defineProperty(e.prototype,"isDirty",{get:function(){return this._isStencilTestDirty||this._isStencilMaskDirty||this._isStencilFuncDirty||this._isStencilOpDirty},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"stencilFunc",{get:function(){return this._stencilFunc},set:function(e){this._stencilFunc!==e&&(this._stencilFunc=e,this._isStencilFuncDirty=!0)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"stencilFuncRef",{get:function(){return this._stencilFuncRef},set:function(e){this._stencilFuncRef!==e&&(this._stencilFuncRef=e,this._isStencilFuncDirty=!0)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"stencilFuncMask",{get:function(){return this._stencilFuncMask},set:function(e){this._stencilFuncMask!==e&&(this._stencilFuncMask=e,this._isStencilFuncDirty=!0)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"stencilOpStencilFail",{get:function(){return this._stencilOpStencilFail},set:function(e){this._stencilOpStencilFail!==e&&(this._stencilOpStencilFail=e,this._isStencilOpDirty=!0)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"stencilOpDepthFail",{get:function(){return this._stencilOpDepthFail},set:function(e){this._stencilOpDepthFail!==e&&(this._stencilOpDepthFail=e,this._isStencilOpDirty=!0)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"stencilOpStencilDepthPass",{get:function(){return this._stencilOpStencilDepthPass},set:function(e){this._stencilOpStencilDepthPass!==e&&(this._stencilOpStencilDepthPass=e,this._isStencilOpDirty=!0)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"stencilMask",{get:function(){return this._stencilMask},set:function(e){this._stencilMask!==e&&(this._stencilMask=e,this._isStencilMaskDirty=!0)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"stencilTest",{get:function(){return this._stencilTest},set:function(e){this._stencilTest!==e&&(this._stencilTest=e,this._isStencilTestDirty=!0)},enumerable:!0,configurable:!0}),e.prototype.reset=function(){this._stencilTest=!1,this._stencilMask=255,this._stencilFunc=e.ALWAYS,this._stencilFuncRef=1,this._stencilFuncMask=255,this._stencilOpStencilFail=e.KEEP,this._stencilOpDepthFail=e.KEEP,this._stencilOpStencilDepthPass=e.REPLACE,this._isStencilTestDirty=!0,this._isStencilMaskDirty=!0,this._isStencilFuncDirty=!0,this._isStencilOpDirty=!0},e.prototype.apply=function(e){this.isDirty&&(this._isStencilTestDirty&&(this.stencilTest?e.enable(e.STENCIL_TEST):e.disable(e.STENCIL_TEST),this._isStencilTestDirty=!1),this._isStencilMaskDirty&&(e.stencilMask(this.stencilMask),this._isStencilMaskDirty=!1),this._isStencilFuncDirty&&(e.stencilFunc(this.stencilFunc,this.stencilFuncRef,this.stencilFuncMask),this._isStencilFuncDirty=!1),this._isStencilOpDirty&&(e.stencilOp(this.stencilOpStencilFail,this.stencilOpDepthFail,this.stencilOpStencilDepthPass),this._isStencilOpDirty=!1))},e.ALWAYS=o.a.ALWAYS,e.KEEP=o.a.KEEP,e.REPLACE=o.a.REPLACE,e}();i.d(t,"a",function(){return n}),i.d(t,"b",function(){return r}),i.d(t,"c",function(){return s})},function(e,t,i){"use strict";var n="clipPlaneFragmentDeclaration",r="#ifdef CLIPPLANE\nvarying float fClipDistance;\n#endif\n#ifdef CLIPPLANE2\nvarying float fClipDistance2;\n#endif\n#ifdef CLIPPLANE3\nvarying float fClipDistance3;\n#endif\n#ifdef CLIPPLANE4\nvarying float fClipDistance4;\n#endif";i(5).a.IncludesShadersStore[n]=r},function(e,t,i){"use strict";var n="clipPlaneVertexDeclaration",r="#ifdef CLIPPLANE\nuniform vec4 vClipPlane;\nvarying float fClipDistance;\n#endif\n#ifdef CLIPPLANE2\nuniform vec4 vClipPlane2;\nvarying float fClipDistance2;\n#endif\n#ifdef CLIPPLANE3\nuniform vec4 vClipPlane3;\nvarying float fClipDistance3;\n#endif\n#ifdef CLIPPLANE4\nuniform vec4 vClipPlane4;\nvarying float fClipDistance4;\n#endif";i(5).a.IncludesShadersStore[n]=r},function(e,t,i){"use strict";i.r(t);var n=i(30),r=i(8),o=i(0),s=i(22),a=function(){function e(e,t){this.triggerOptions=e,this.onBeforeExecuteObservable=new r.c,e.parameter?(this.trigger=e.trigger,this._triggerParameter=e.parameter):e.trigger?this.trigger=e.trigger:this.trigger=e,this._nextActiveAction=this,this._condition=t}return e.prototype._prepare=function(){},e.prototype.getTriggerParameter=function(){return this._triggerParameter},e.prototype._executeCurrent=function(e){if(this._nextActiveAction._condition){var t=this._nextActiveAction._condition,i=this._actionManager.getScene().getRenderId();if(t._evaluationId===i){if(!t._currentResult)return}else{if(t._evaluationId=i,!t.isValid())return void(t._currentResult=!1);t._currentResult=!0}}this.onBeforeExecuteObservable.notifyObservers(this),this._nextActiveAction.execute(e),this.skipToNextActiveAction()},e.prototype.execute=function(e){},e.prototype.skipToNextActiveAction=function(){this._nextActiveAction._child?(this._nextActiveAction._child._actionManager||(this._nextActiveAction._child._actionManager=this._actionManager),this._nextActiveAction=this._nextActiveAction._child):this._nextActiveAction=this},e.prototype.then=function(e){return this._child=e,e._actionManager=this._actionManager,e._prepare(),e},e.prototype._getProperty=function(e){return this._actionManager._getProperty(e)},e.prototype._getEffectiveTarget=function(e,t){return this._actionManager._getEffectiveTarget(e,t)},e.prototype.serialize=function(e){},e.prototype._serialize=function(e,t){var i={type:1,children:[],name:e.name,properties:e.properties||[]};if(this._child&&this._child.serialize(i),this._condition){var n=this._condition.serialize();return n.children.push(i),t&&t.children.push(n),n}return t&&t.children.push(i),i},e._SerializeValueAsString=function(e){return"number"==typeof e?e.toString():"boolean"==typeof e?e?"true":"false":e instanceof o.w?e.x+", "+e.y:e instanceof o.x?e.x+", "+e.y+", "+e.z:e instanceof o.e?e.r+", "+e.g+", "+e.b:e instanceof o.f?e.r+", "+e.g+", "+e.b+", "+e.a:e},e._GetTargetProperty=function(e){return{name:"target",targetType:e._isMesh?"MeshProperties":e._isLight?"LightProperties":e._isCamera?"CameraProperties":"SceneProperties",value:e._isScene?"Scene":e.name}},e}();s.a.RegisteredTypes["BABYLON.Action"]=a;var c=i(36),l=i(1),u=function(){function e(e){this._actionManager=e}return e.prototype.isValid=function(){return!0},e.prototype._getProperty=function(e){return this._actionManager._getProperty(e)},e.prototype._getEffectiveTarget=function(e,t){return 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IncrementValueAction can only be used with number values")},t.prototype.execute=function(){this._effectiveTarget[this._property]+=this.value,this._target.markAsDirty&&this._target.markAsDirty(this._property)},t.prototype.serialize=function(t){return e.prototype._serialize.call(this,{name:"IncrementValueAction",properties:[a._GetTargetProperty(this._target),{name:"propertyPath",value:this.propertyPath},{name:"value",value:a._SerializeValueAsString(this.value)}]},t)},t}(a),b=function(e){function t(t,i,n,r,o,s){var a=e.call(this,t,s)||this;return a.from=n,a.to=r,a.loop=o,a._target=i,a}return l.d(t,e),t.prototype._prepare=function(){},t.prototype.execute=function(){this._actionManager.getScene().beginAnimation(this._target,this.from,this.to,this.loop)},t.prototype.serialize=function(t){return 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e=this._scene.actionManagers.indexOf(this),i=0;i<this.actions.length;i++){var n=this.actions[i];t.Triggers[n.trigger]--,0===t.Triggers[n.trigger]&&delete t.Triggers[n.trigger]}e>-1&&this._scene.actionManagers.splice(e,1)},t.prototype.getScene=function(){return this._scene},t.prototype.hasSpecificTriggers=function(e){for(var t=0;t<this.actions.length;t++){var i=this.actions[t];if(e.indexOf(i.trigger)>-1)return!0}return!1},t.prototype.hasSpecificTriggers2=function(e,t){for(var i=0;i<this.actions.length;i++){var n=this.actions[i];if(e==n.trigger||t==n.trigger)return!0}return!1},t.prototype.hasSpecificTrigger=function(e,t){for(var i=0;i<this.actions.length;i++){var n=this.actions[i];if(n.trigger===e){if(!t)return!0;if(t(n.getTriggerParameter()))return!0}}return!1},Object.defineProperty(t.prototype,"hasPointerTriggers",{get:function(){for(var e=0;e<this.actions.length;e++){var i=this.actions[e];if(i.trigger>=t.OnPickTrigger&&i.trigger<=t.OnPointerOutTrigger)return!0}return!1},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"hasPickTriggers",{get:function(){for(var e=0;e<this.actions.length;e++){var i=this.actions[e];if(i.trigger>=t.OnPickTrigger&&i.trigger<=t.OnPickUpTrigger)return!0}return!1},enumerable:!0,configurable:!0}),t.prototype.registerAction=function(e){return e.trigger===t.OnEveryFrameTrigger&&this.getScene().actionManager!==this?(p.a.Warn("OnEveryFrameTrigger can only be used with scene.actionManager"),null):(this.actions.push(e),t.Triggers[e.trigger]?t.Triggers[e.trigger]++:t.Triggers[e.trigger]=1,e._actionManager=this,e._prepare(),e)},t.prototype.unregisterAction=function(e){var i=this.actions.indexOf(e);return-1!==i&&(this.actions.splice(i,1),t.Triggers[e.trigger]-=1,0===t.Triggers[e.trigger]&&delete t.Triggers[e.trigger],delete e._actionManager,!0)},t.prototype.processTrigger=function(e,i){for(var n=0;n<this.actions.length;n++){var r=this.actions[n];if(r.trigger===e){if(i&&(e===t.OnKeyUpTrigger||e===t.OnKeyDownTrigger)){var o=r.getTriggerParameter();if(o&&o!==i.sourceEvent.keyCode){if(!o.toLowerCase)continue;var s=o.toLowerCase();if(s!==i.sourceEvent.key){var a=i.sourceEvent.charCode?i.sourceEvent.charCode:i.sourceEvent.keyCode;if(String.fromCharCode(a).toLowerCase()!==s)continue}}}r._executeCurrent(i)}}},t.prototype._getEffectiveTarget=function(e,t){for(var i=t.split("."),n=0;n<i.length-1;n++)e=e[i[n]];return e},t.prototype._getProperty=function(e){var t=e.split(".");return t[t.length-1]},t.prototype.serialize=function(e){for(var i={children:new Array,name:e,type:3,properties:new Array},n=0;n<this.actions.length;n++){var r={type:0,children:new Array,name:t.GetTriggerName(this.actions[n].trigger),properties:new Array},o=this.actions[n].triggerOptions;if(o&&"number"!=typeof o)if(o.parameter instanceof Node)r.properties.push(a._GetTargetProperty(o.parameter));else{var s={};S.a.DeepCopy(o.parameter,s,["mesh"]),o.parameter&&o.parameter.mesh&&(s._meshId=o.parameter.mesh.id),r.properties.push({name:"parameter",targetType:null,value:s})}this.actions[n].serialize(r),i.children.push(r)}return i},t.Parse=function(e,i,n){var r=new t(n);null===i?n.actionManager=r:i.actionManager=r;for(var a=function(e,t,i,n){if(null===n){var r=parseFloat(t);return"true"===t||"false"===t?"true"===t:isNaN(r)?t:r}for(var s=n.split("."),a=t.split(","),c=0;c<s.length;c++)i=i[s[c]];if("boolean"==typeof i)return"true"===a[0];if("string"==typeof i)return a[0];var l=new Array;for(c=0;c<a.length;c++)l.push(parseFloat(a[c]));return i instanceof o.x?o.x.FromArray(l):i instanceof o.y?o.y.FromArray(l):i instanceof o.e?o.e.FromArray(l):i instanceof o.f?o.f.FromArray(l):parseFloat(a[0])},c=function(e,i,o,l,d){if(void 0===d&&(d=null),!e.detached){var f=new Array,p=null,_=null,g=e.combine&&e.combine.length>0;if(2===e.type?f.push(r):f.push(i),g){for(var m=new Array,v=0;v<e.combine.length;v++)c(e.combine[v],t.NothingTrigger,o,l,m);f.push(m)}else for(var y=0;y<e.properties.length;y++){var b=e.properties[y].value,T=e.properties[y].name,A=e.properties[y].targetType;"target"===T?b=p=null!==A&&"SceneProperties"===A?n:n.getNodeByName(b):"parent"===T?b=n.getNodeByName(b):"sound"===T?n.getSoundByName&&(b=n.getSoundByName(b)):"propertyPath"!==T?b=2===e.type&&"operator"===T?h[b]:a(0,b,p,"value"===T?_:null):_=b,f.push(b)}if(null===d?f.push(o):f.push(null),"InterpolateValueAction"===e.name){var x=f[f.length-2];f[f.length-1]=x,f[f.length-2]=o}var R=function(e,t){var i=s.a.GetClass("BABYLON."+e);if(i){var n=Object.create(i.prototype);return n.constructor.apply(n,t),n}}(e.name,f);if(R instanceof u&&null!==o){var P=new E(i,o);l?l.then(P):r.registerAction(P),l=P}null===d?R instanceof u?(o=R,R=l):(o=null,l?l.then(R):r.registerAction(R)):d.push(R);for(y=0;y<e.children.length;y++)c(e.children[y],i,o,R,null)}},l=0;l<e.children.length;l++){var d,f=e.children[l];if(f.properties.length>0){var p=f.properties[0].value,_=null===f.properties[0].targetType?p:n.getMeshByName(p);_._meshId&&(_.mesh=n.getMeshByID(_._meshId)),d={trigger:t[f.name],parameter:_}}else d=t[f.name];for(var g=0;g<f.children.length;g++)f.detached||c(f.children[g],d,null,null)}},t.GetTriggerName=function(e){switch(e){case 0:return"NothingTrigger";case 1:return"OnPickTrigger";case 2:return"OnLeftPickTrigger";case 3:return"OnRightPickTrigger";case 4:return"OnCenterPickTrigger";case 5:return"OnPickDownTrigger";case 6:return"OnPickUpTrigger";case 7:return"OnLongPressTrigger";case 8:return"OnPointerOverTrigger";case 9:return"OnPointerOutTrigger";case 10:return"OnEveryFrameTrigger";case 11:return"OnIntersectionEnterTrigger";case 12:return"OnIntersectionExitTrigger";case 13:return"OnKeyDownTrigger";case 14:return"OnKeyUpTrigger";case 15:return"OnPickOutTrigger";default:return""}},t.NothingTrigger=_.a.ACTION_NothingTrigger,t.OnPickTrigger=_.a.ACTION_OnPickTrigger,t.OnLeftPickTrigger=_.a.ACTION_OnLeftPickTrigger,t.OnRightPickTrigger=_.a.ACTION_OnRightPickTrigger,t.OnCenterPickTrigger=_.a.ACTION_OnCenterPickTrigger,t.OnPickDownTrigger=_.a.ACTION_OnPickDownTrigger,t.OnDoublePickTrigger=_.a.ACTION_OnDoublePickTrigger,t.OnPickUpTrigger=_.a.ACTION_OnPickUpTrigger,t.OnPickOutTrigger=_.a.ACTION_OnPickOutTrigger,t.OnLongPressTrigger=_.a.ACTION_OnLongPressTrigger,t.OnPointerOverTrigger=_.a.ACTION_OnPointerOverTrigger,t.OnPointerOutTrigger=_.a.ACTION_OnPointerOutTrigger,t.OnEveryFrameTrigger=_.a.ACTION_OnEveryFrameTrigger,t.OnIntersectionEnterTrigger=_.a.ACTION_OnIntersectionEnterTrigger,t.OnIntersectionExitTrigger=_.a.ACTION_OnIntersectionExitTrigger,t.OnKeyDownTrigger=_.a.ACTION_OnKeyDownTrigger,t.OnKeyUpTrigger=15,t}(i(79).a),M=function(e){function t(t,i,n){var r=e.call(this,t,n)||this;return r._sound=i,r}return l.d(t,e),t.prototype._prepare=function(){},t.prototype.execute=function(){void 0!==this._sound&&this._sound.play()},t.prototype.serialize=function(t){return e.prototype._serialize.call(this,{name:"PlaySoundAction",properties:[{name:"sound",value:this._sound.name}]},t)},t}(a),O=function(e){function t(t,i,n){var r=e.call(this,t,n)||this;return r._sound=i,r}return l.d(t,e),t.prototype._prepare=function(){},t.prototype.execute=function(){void 0!==this._sound&&this._sound.stop()},t.prototype.serialize=function(t){return e.prototype._serialize.call(this,{name:"StopSoundAction",properties:[{name:"sound",value:this._sound.name}]},t)},t}(a);s.a.RegisteredTypes["BABYLON.PlaySoundAction"]=O,s.a.RegisteredTypes["BABYLON.StopSoundAction"]=O;var I,D=i(12),L=i(2);!function(e){e[e.STEP=1]="STEP"}(I||(I={}));var w=function(){function e(e,t,i){this.name=e,this.from=t,this.to=i}return e.prototype.clone=function(){return new e(this.name,this.from,this.to)},e}(),F=i(25),N=function(){return function(){}}(),B=function(){function e(t,i,n,r,o,s){this.name=t,this.targetProperty=i,this.framePerSecond=n,this.dataType=r,this.loopMode=o,this.enableBlending=s,this._runtimeAnimations=new Array,this._events=new Array,this.blendingSpeed=.01,this._ranges={},this.targetPropertyPath=i.split("."),this.dataType=r,this.loopMode=void 0===o?e.ANIMATIONLOOPMODE_CYCLE:o}return e._PrepareAnimation=function(t,i,n,r,s,a,c,l){var u=void 0;if(!isNaN(parseFloat(s))&&isFinite(s)?u=e.ANIMATIONTYPE_FLOAT:s instanceof o.q?u=e.ANIMATIONTYPE_QUATERNION:s instanceof o.x?u=e.ANIMATIONTYPE_VECTOR3:s instanceof o.w?u=e.ANIMATIONTYPE_VECTOR2:s instanceof o.e?u=e.ANIMATIONTYPE_COLOR3:s instanceof o.r&&(u=e.ANIMATIONTYPE_SIZE),null==u)return null;var h=new e(t,i,n,u,c),d=[{frame:0,value:s},{frame:r,value:a}];return h.setKeys(d),void 0!==l&&h.setEasingFunction(l),h},e.CreateAnimation=function(t,i,n,r){var o=new e(t+"Animation",t,n,i,e.ANIMATIONLOOPMODE_CONSTANT);return o.setEasingFunction(r),o},e.CreateAndStartAnimation=function(t,i,n,r,o,s,a,c,l,u){var h=e._PrepareAnimation(t,n,r,o,s,a,c,l);return h?i.getScene().beginDirectAnimation(i,[h],0,o,1===h.loopMode,1,u):null},e.CreateAndStartHierarchyAnimation=function(t,i,n,r,o,s,a,c,l,u,h){var d=e._PrepareAnimation(t,r,o,s,a,c,l,u);return d?i.getScene().beginDirectHierarchyAnimation(i,n,[d],0,s,1===d.loopMode,1,h):null},e.CreateMergeAndStartAnimation=function(t,i,n,r,o,s,a,c,l,u){var h=e._PrepareAnimation(t,n,r,o,s,a,c,l);return h?(i.animations.push(h),i.getScene().beginAnimation(i,0,o,1===h.loopMode,1,u)):null},e.TransitionTo=function(e,t,i,n,r,o,s,a){if(void 0===a&&(a=null),s<=0)return i[e]=t,a&&a(),null;var c=r*(s/1e3);o.setKeys([{frame:0,value:i[e].clone?i[e].clone():i[e]},{frame:c,value:t}]),i.animations||(i.animations=[]),i.animations.push(o);var l=n.beginAnimation(i,0,c,!1);return l.onAnimationEnd=a,l},Object.defineProperty(e.prototype,"runtimeAnimations",{get:function(){return this._runtimeAnimations},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"hasRunningRuntimeAnimations",{get:function(){for(var e=0,t=this._runtimeAnimations;e<t.length;e++){if(!t[e].isStopped)return!0}return!1},enumerable:!0,configurable:!0}),e.prototype.toString=function(e){var t="Name: "+this.name+", property: "+this.targetProperty;if(t+=", datatype: "+["Float","Vector3","Quaternion","Matrix","Color3","Vector2"][this.dataType],t+=", nKeys: "+(this._keys?this._keys.length:"none"),t+=", nRanges: "+(this._ranges?Object.keys(this._ranges).length:"none"),e){t+=", Ranges: {";var i=!0;for(var n in this._ranges)i&&(t+=", ",i=!1),t+=n;t+="}"}return t},e.prototype.addEvent=function(e){this._events.push(e)},e.prototype.removeEvents=function(e){for(var t=0;t<this._events.length;t++)this._events[t].frame===e&&(this._events.splice(t,1),t--)},e.prototype.getEvents=function(){return this._events},e.prototype.createRange=function(e,t,i){this._ranges[e]||(this._ranges[e]=new w(e,t,i))},e.prototype.deleteRange=function(e,t){void 0===t&&(t=!0);var i=this._ranges[e];if(i){if(t)for(var n=i.from,r=i.to,o=this._keys.length-1;o>=0;o--)this._keys[o].frame>=n&&this._keys[o].frame<=r&&this._keys.splice(o,1);this._ranges[e]=null}},e.prototype.getRange=function(e){return this._ranges[e]},e.prototype.getKeys=function(){return this._keys},e.prototype.getHighestFrame=function(){for(var e=0,t=0,i=this._keys.length;t<i;t++)e<this._keys[t].frame&&(e=this._keys[t].frame);return e},e.prototype.getEasingFunction=function(){return this._easingFunction},e.prototype.setEasingFunction=function(e){this._easingFunction=e},e.prototype.floatInterpolateFunction=function(e,t,i){return D.a.Lerp(e,t,i)},e.prototype.floatInterpolateFunctionWithTangents=function(e,t,i,n,r){return D.a.Hermite(e,t,i,n,r)},e.prototype.quaternionInterpolateFunction=function(e,t,i){return o.q.Slerp(e,t,i)},e.prototype.quaternionInterpolateFunctionWithTangents=function(e,t,i,n,r){return o.q.Hermite(e,t,i,n,r).normalize()},e.prototype.vector3InterpolateFunction=function(e,t,i){return o.x.Lerp(e,t,i)},e.prototype.vector3InterpolateFunctionWithTangents=function(e,t,i,n,r){return o.x.Hermite(e,t,i,n,r)},e.prototype.vector2InterpolateFunction=function(e,t,i){return o.w.Lerp(e,t,i)},e.prototype.vector2InterpolateFunctionWithTangents=function(e,t,i,n,r){return o.w.Hermite(e,t,i,n,r)},e.prototype.sizeInterpolateFunction=function(e,t,i){return o.r.Lerp(e,t,i)},e.prototype.color3InterpolateFunction=function(e,t,i){return o.e.Lerp(e,t,i)},e.prototype._getKeyValue=function(e){return"function"==typeof e?e():e},e.prototype._interpolate=function(t,i){if(i.loopMode===e.ANIMATIONLOOPMODE_CONSTANT&&i.repeatCount>0)return i.highLimitValue.clone?i.highLimitValue.clone():i.highLimitValue;var n=this._keys;if(1===n.length)return this._getKeyValue(n[0].value);var r=i.key;if(n[r].frame>=t)for(;r-1>=0&&n[r].frame>=t;)r--;for(var o=r;o<n.length;o++){var s=n[o+1];if(s.frame>=t){i.key=o;var a=n[o],c=this._getKeyValue(a.value);if(a.interpolation===I.STEP)return c;var l=this._getKeyValue(s.value),u=void 0!==a.outTangent&&void 0!==s.inTangent,h=s.frame-a.frame,d=(t-a.frame)/h,f=this.getEasingFunction();switch(null!=f&&(d=f.ease(d)),this.dataType){case e.ANIMATIONTYPE_FLOAT:var p=u?this.floatInterpolateFunctionWithTangents(c,a.outTangent*h,l,s.inTangent*h,d):this.floatInterpolateFunction(c,l,d);switch(i.loopMode){case e.ANIMATIONLOOPMODE_CYCLE:case e.ANIMATIONLOOPMODE_CONSTANT:return p;case e.ANIMATIONLOOPMODE_RELATIVE:return i.offsetValue*i.repeatCount+p}break;case e.ANIMATIONTYPE_QUATERNION:var _=u?this.quaternionInterpolateFunctionWithTangents(c,a.outTangent.scale(h),l,s.inTangent.scale(h),d):this.quaternionInterpolateFunction(c,l,d);switch(i.loopMode){case e.ANIMATIONLOOPMODE_CYCLE:case e.ANIMATIONLOOPMODE_CONSTANT:return _;case e.ANIMATIONLOOPMODE_RELATIVE:return _.addInPlace(i.offsetValue.scale(i.repeatCount))}return _;case e.ANIMATIONTYPE_VECTOR3:var g=u?this.vector3InterpolateFunctionWithTangents(c,a.outTangent.scale(h),l,s.inTangent.scale(h),d):this.vector3InterpolateFunction(c,l,d);switch(i.loopMode){case e.ANIMATIONLOOPMODE_CYCLE:case e.ANIMATIONLOOPMODE_CONSTANT:return g;case e.ANIMATIONLOOPMODE_RELATIVE:return g.add(i.offsetValue.scale(i.repeatCount))}case e.ANIMATIONTYPE_VECTOR2:var m=u?this.vector2InterpolateFunctionWithTangents(c,a.outTangent.scale(h),l,s.inTangent.scale(h),d):this.vector2InterpolateFunction(c,l,d);switch(i.loopMode){case e.ANIMATIONLOOPMODE_CYCLE:case e.ANIMATIONLOOPMODE_CONSTANT:return m;case e.ANIMATIONLOOPMODE_RELATIVE:return m.add(i.offsetValue.scale(i.repeatCount))}case e.ANIMATIONTYPE_SIZE:switch(i.loopMode){case e.ANIMATIONLOOPMODE_CYCLE:case e.ANIMATIONLOOPMODE_CONSTANT:return this.sizeInterpolateFunction(c,l,d);case e.ANIMATIONLOOPMODE_RELATIVE:return this.sizeInterpolateFunction(c,l,d).add(i.offsetValue.scale(i.repeatCount))}case e.ANIMATIONTYPE_COLOR3:switch(i.loopMode){case e.ANIMATIONLOOPMODE_CYCLE:case e.ANIMATIONLOOPMODE_CONSTANT:return this.color3InterpolateFunction(c,l,d);case e.ANIMATIONLOOPMODE_RELATIVE:return this.color3InterpolateFunction(c,l,d).add(i.offsetValue.scale(i.repeatCount))}case e.ANIMATIONTYPE_MATRIX:switch(i.loopMode){case e.ANIMATIONLOOPMODE_CYCLE:case e.ANIMATIONLOOPMODE_CONSTANT:if(e.AllowMatricesInterpolation)return this.matrixInterpolateFunction(c,l,d,i.workValue);case e.ANIMATIONLOOPMODE_RELATIVE:return c}}break}}return this._getKeyValue(n[n.length-1].value)},e.prototype.matrixInterpolateFunction=function(t,i,n,r){return e.AllowMatrixDecomposeForInterpolation?r?(o.j.DecomposeLerpToRef(t,i,n,r),r):o.j.DecomposeLerp(t,i,n):r?(o.j.LerpToRef(t,i,n,r),r):o.j.Lerp(t,i,n)},e.prototype.clone=function(){var t=new e(this.name,this.targetPropertyPath.join("."),this.framePerSecond,this.dataType,this.loopMode);if(t.enableBlending=this.enableBlending,t.blendingSpeed=this.blendingSpeed,this._keys&&t.setKeys(this._keys),this._ranges)for(var i in t._ranges={},this._ranges){var n=this._ranges[i];n&&(t._ranges[i]=n.clone())}return t},e.prototype.setKeys=function(e){this._keys=e.slice(0)},e.prototype.serialize=function(){var t={};t.name=this.name,t.property=this.targetProperty,t.framePerSecond=this.framePerSecond,t.dataType=this.dataType,t.loopBehavior=this.loopMode,t.enableBlending=this.enableBlending,t.blendingSpeed=this.blendingSpeed;var i=this.dataType;t.keys=[];for(var n=this.getKeys(),r=0;r<n.length;r++){var o=n[r],s={};switch(s.frame=o.frame,i){case e.ANIMATIONTYPE_FLOAT:s.values=[o.value];break;case e.ANIMATIONTYPE_QUATERNION:case e.ANIMATIONTYPE_MATRIX:case e.ANIMATIONTYPE_VECTOR3:case e.ANIMATIONTYPE_COLOR3:s.values=o.value.asArray()}t.keys.push(s)}for(var a in t.ranges=[],this._ranges){var c=this._ranges[a];if(c){var l={};l.name=a,l.from=c.from,l.to=c.to,t.ranges.push(l)}}return t},Object.defineProperty(e,"ANIMATIONTYPE_FLOAT",{get:function(){return e._ANIMATIONTYPE_FLOAT},enumerable:!0,configurable:!0}),Object.defineProperty(e,"ANIMATIONTYPE_VECTOR3",{get:function(){return e._ANIMATIONTYPE_VECTOR3},enumerable:!0,configurable:!0}),Object.defineProperty(e,"ANIMATIONTYPE_VECTOR2",{get:function(){return e._ANIMATIONTYPE_VECTOR2},enumerable:!0,configurable:!0}),Object.defineProperty(e,"ANIMATIONTYPE_SIZE",{get:function(){return e._ANIMATIONTYPE_SIZE},enumerable:!0,configurable:!0}),Object.defineProperty(e,"ANIMATIONTYPE_QUATERNION",{get:function(){return e._ANIMATIONTYPE_QUATERNION},enumerable:!0,configurable:!0}),Object.defineProperty(e,"ANIMATIONTYPE_MATRIX",{get:function(){return e._ANIMATIONTYPE_MATRIX},enumerable:!0,configurable:!0}),Object.defineProperty(e,"ANIMATIONTYPE_COLOR3",{get:function(){return e._ANIMATIONTYPE_COLOR3},enumerable:!0,configurable:!0}),Object.defineProperty(e,"ANIMATIONLOOPMODE_RELATIVE",{get:function(){return e._ANIMATIONLOOPMODE_RELATIVE},enumerable:!0,configurable:!0}),Object.defineProperty(e,"ANIMATIONLOOPMODE_CYCLE",{get:function(){return e._ANIMATIONLOOPMODE_CYCLE},enumerable:!0,configurable:!0}),Object.defineProperty(e,"ANIMATIONLOOPMODE_CONSTANT",{get:function(){return e._ANIMATIONLOOPMODE_CONSTANT},enumerable:!0,configurable:!0}),e._UniversalLerp=function(e,t,i){var n=e.constructor;return n.Lerp?n.Lerp(e,t,i):n.Slerp?n.Slerp(e,t,i):e.toFixed?e*(1-i)+i*t:t},e.Parse=function(t){var i,n,r=new e(t.name,t.property,t.framePerSecond,t.dataType,t.loopBehavior),s=t.dataType,a=[];for(t.enableBlending&&(r.enableBlending=t.enableBlending),t.blendingSpeed&&(r.blendingSpeed=t.blendingSpeed),n=0;n<t.keys.length;n++){var c,l,u=t.keys[n];switch(s){case e.ANIMATIONTYPE_FLOAT:i=u.values[0],u.values.length>=1&&(c=u.values[1]),u.values.length>=2&&(l=u.values[2]);break;case e.ANIMATIONTYPE_QUATERNION:if(i=o.q.FromArray(u.values),u.values.length>=8){var h=o.q.FromArray(u.values.slice(4,8));h.equals(o.q.Zero())||(c=h)}if(u.values.length>=12){var d=o.q.FromArray(u.values.slice(8,12));d.equals(o.q.Zero())||(l=d)}break;case e.ANIMATIONTYPE_MATRIX:i=o.j.FromArray(u.values);break;case e.ANIMATIONTYPE_COLOR3:i=o.e.FromArray(u.values);break;case e.ANIMATIONTYPE_VECTOR3:default:i=o.x.FromArray(u.values)}var f={};f.frame=u.frame,f.value=i,null!=c&&(f.inTangent=c),null!=l&&(f.outTangent=l),a.push(f)}if(r.setKeys(a),t.ranges)for(n=0;n<t.ranges.length;n++)i=t.ranges[n],r.createRange(i.name,i.from,i.to);return r},e.AppendSerializedAnimations=function(e,t){L.a.AppendSerializedAnimations(e,t)},e.AllowMatricesInterpolation=!1,e.AllowMatrixDecomposeForInterpolation=!0,e._ANIMATIONTYPE_FLOAT=0,e._ANIMATIONTYPE_VECTOR3=1,e._ANIMATIONTYPE_QUATERNION=2,e._ANIMATIONTYPE_MATRIX=3,e._ANIMATIONTYPE_COLOR3=4,e._ANIMATIONTYPE_VECTOR2=5,e._ANIMATIONTYPE_SIZE=6,e._ANIMATIONLOOPMODE_RELATIVE=0,e._ANIMATIONLOOPMODE_CYCLE=1,e._ANIMATIONLOOPMODE_CONSTANT=2,e}();s.a.RegisteredTypes["BABYLON.Animation"]=B,F.a._AnimationRangeFactory=function(e,t,i){return new w(e,t,i)};var U=function(e){function t(t,i,n,o,s,a,c,l){void 0===s&&(s=1e3);var u=e.call(this,t,a)||this;return u.duration=1e3,u.onInterpolationDoneObservable=new r.c,u.propertyPath=n,u.value=o,u.duration=s,u.stopOtherAnimations=c,u.onInterpolationDone=l,u._target=u._effectiveTarget=i,u}return l.d(t,e),t.prototype._prepare=function(){this._effectiveTarget=this._getEffectiveTarget(this._effectiveTarget,this.propertyPath),this._property=this._getProperty(this.propertyPath)},t.prototype.execute=function(){var e,t=this,i=this._actionManager.getScene(),n=[{frame:0,value:this._effectiveTarget[this._property]},{frame:100,value:this.value}];if("number"==typeof this.value)e=B.ANIMATIONTYPE_FLOAT;else if(this.value instanceof o.e)e=B.ANIMATIONTYPE_COLOR3;else if(this.value instanceof o.x)e=B.ANIMATIONTYPE_VECTOR3;else if(this.value instanceof o.j)e=B.ANIMATIONTYPE_MATRIX;else{if(!(this.value instanceof o.q))return void p.a.Warn("InterpolateValueAction: Unsupported type ("+typeof this.value+")");e=B.ANIMATIONTYPE_QUATERNION}var r=new B("InterpolateValueAction",this._property,1e3/this.duration*100,e,B.ANIMATIONLOOPMODE_CONSTANT);r.setKeys(n),this.stopOtherAnimations&&i.stopAnimation(this._effectiveTarget);i.beginDirectAnimation(this._effectiveTarget,[r],0,100,!1,1,function(){t.onInterpolationDoneObservable.notifyObservers(t),t.onInterpolationDone&&t.onInterpolationDone()})},t.prototype.serialize=function(t){return e.prototype._serialize.call(this,{name:"InterpolateValueAction",properties:[a._GetTargetProperty(this._target),{name:"propertyPath",value:this.propertyPath},{name:"value",value:a._SerializeValueAsString(this.value)},{name:"duration",value:a._SerializeValueAsString(this.duration)},{name:"stopOtherAnimations",value:a._SerializeValueAsString(this.stopOtherAnimations)||!1}]},t)},t}(a);s.a.RegisteredTypes["BABYLON.InterpolateValueAction"]=U;var V=Object.freeze(new o.q(0,0,0,0)),G=Object.freeze(o.x.Zero()),k=Object.freeze(o.w.Zero()),z=Object.freeze(o.r.Zero()),j=Object.freeze(o.e.Black()),H=function(){function e(e,t,i,n){var r=this;if(this._events=new Array,this._currentFrame=0,this._originalValue=new Array,this._originalBlendValue=null,this._offsetsCache={},this._highLimitsCache={},this._stopped=!1,this._blendingFactor=0,this._currentValue=null,this._currentActiveTarget=null,this._directTarget=null,this._targetPath="",this._weight=1,this._ratioOffset=0,this._previousDelay=0,this._previousRatio=0,this._targetIsArray=!1,this._animation=t,this._target=e,this._scene=i,this._host=n,this._activeTargets=[],t._runtimeAnimations.push(this),this._animationState={key:0,repeatCount:0,loopMode:this._getCorrectLoopMode()},this._animation.dataType===B.ANIMATIONTYPE_MATRIX&&(this._animationState.workValue=o.j.Zero()),this._keys=this._animation.getKeys(),this._minFrame=this._keys[0].frame,this._maxFrame=this._keys[this._keys.length-1].frame,this._minValue=this._keys[0].value,this._maxValue=this._keys[this._keys.length-1].value,0!==this._minFrame){var s={frame:0,value:this._minValue};this._keys.splice(0,0,s)}if(this._target instanceof Array){for(var a=0,c=0,l=this._target;c<l.length;c++){var u=l[c];this._preparePath(u,a),this._getOriginalValues(a),a++}this._targetIsArray=!0}else this._preparePath(this._target),this._getOriginalValues(),this._targetIsArray=!1,this._directTarget=this._activeTargets[0];var h=t.getEvents();h&&h.length>0&&h.forEach(function(e){r._events.push(e._clone())}),this._enableBlending=e&&e.animationPropertiesOverride?e.animationPropertiesOverride.enableBlending:this._animation.enableBlending}return Object.defineProperty(e.prototype,"currentFrame",{get:function(){return this._currentFrame},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"weight",{get:function(){return this._weight},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"currentValue",{get:function(){return this._currentValue},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"targetPath",{get:function(){return this._targetPath},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"target",{get:function(){return this._currentActiveTarget},enumerable:!0,configurable:!0}),e.prototype._preparePath=function(e,t){void 0===t&&(t=0);var i=this._animation.targetPropertyPath;if(i.length>1){for(var n=e[i[0]],r=1;r<i.length-1;r++)n=n[i[r]];this._targetPath=i[i.length-1],this._activeTargets[t]=n}else this._targetPath=i[0],this._activeTargets[t]=e},Object.defineProperty(e.prototype,"animation",{get:function(){return this._animation},enumerable:!0,configurable:!0}),e.prototype.reset=function(e){if(void 0===e&&(e=!1),e)if(this._target instanceof Array)for(var t=0,i=0,n=this._target;i<n.length;i++){var r=n[i];void 0!==this._originalValue[t]&&this._setValue(r,this._activeTargets[t],this._originalValue[t],-1,t),t++}else void 0!==this._originalValue[0]&&this._setValue(this._target,this._directTarget,this._originalValue[0],-1,0);this._offsetsCache={},this._highLimitsCache={},this._currentFrame=0,this._blendingFactor=0;for(t=0;t<this._events.length;t++)this._events[t].isDone=!1},e.prototype.isStopped=function(){return this._stopped},e.prototype.dispose=function(){var e=this._animation.runtimeAnimations.indexOf(this);e>-1&&this._animation.runtimeAnimations.splice(e,1)},e.prototype.setValue=function(e,t){if(this._targetIsArray)for(var i=0;i<this._target.length;i++){var n=this._target[i];this._setValue(n,this._activeTargets[i],e,t,i)}else this._setValue(this._target,this._directTarget,e,t,0)},e.prototype._getOriginalValues=function(e){var t;void 0===e&&(e=0);var i=this._activeTargets[e];(t=i.getRestPose&&"_matrix"===this._targetPath?i.getRestPose():i[this._targetPath])&&t.clone?this._originalValue[e]=t.clone():this._originalValue[e]=t},e.prototype._setValue=function(e,t,i,n,r){if(this._currentActiveTarget=t,this._weight=n,this._enableBlending&&this._blendingFactor<=1){if(!this._originalBlendValue){var s=t[this._targetPath];s.clone?this._originalBlendValue=s.clone():this._originalBlendValue=s}this._originalBlendValue.m?B.AllowMatrixDecomposeForInterpolation?this._currentValue?o.j.DecomposeLerpToRef(this._originalBlendValue,i,this._blendingFactor,this._currentValue):this._currentValue=o.j.DecomposeLerp(this._originalBlendValue,i,this._blendingFactor):this._currentValue?o.j.LerpToRef(this._originalBlendValue,i,this._blendingFactor,this._currentValue):this._currentValue=o.j.Lerp(this._originalBlendValue,i,this._blendingFactor):this._currentValue=B._UniversalLerp(this._originalBlendValue,i,this._blendingFactor);var a=e&&e.animationPropertiesOverride?e.animationPropertiesOverride.blendingSpeed:this._animation.blendingSpeed;this._blendingFactor+=a}else this._currentValue=i;-1!==n?this._scene._registerTargetForLateAnimationBinding(this,this._originalValue[r]):t[this._targetPath]=this._currentValue,e.markAsDirty&&e.markAsDirty(this._animation.targetProperty)},e.prototype._getCorrectLoopMode=function(){return this._target&&this._target.animationPropertiesOverride?this._target.animationPropertiesOverride.loopMode:this._animation.loopMode},e.prototype.goToFrame=function(e){var t=this._animation.getKeys();e<t[0].frame?e=t[0].frame:e>t[t.length-1].frame&&(e=t[t.length-1].frame),this._currentFrame=e;var i=this._animation._interpolate(e,this._animationState);this.setValue(i,-1)},e.prototype._prepareForSpeedRatioChange=function(e){var t=this._previousDelay*(this._animation.framePerSecond*e)/1e3;this._ratioOffset=this._previousRatio-t},e.prototype.animate=function(e,t,i,n,r,o){void 0===o&&(o=-1);var s=this._animation,a=s.targetPropertyPath;if(!a||a.length<1)return this._stopped=!0,!1;var c=!0;(t<this._minFrame||t>this._maxFrame)&&(t=this._minFrame),(i<this._minFrame||i>this._maxFrame)&&(i=this._maxFrame);var l,u,h=i-t,d=e*(s.framePerSecond*r)/1e3+this._ratioOffset,f=0;if(this._previousDelay=e,this._previousRatio=d,!n&&i>=t&&d>=h)c=!1,f=s._getKeyValue(this._maxValue);else if(!n&&t>=i&&d<=h)c=!1,f=s._getKeyValue(this._minValue);else if(this._animationState.loopMode!==B.ANIMATIONLOOPMODE_CYCLE){var p=i.toString()+t.toString();if(!this._offsetsCache[p]){this._animationState.repeatCount=0,this._animationState.loopMode=B.ANIMATIONLOOPMODE_CYCLE;var _=s._interpolate(t,this._animationState),g=s._interpolate(i,this._animationState);switch(this._animationState.loopMode=this._getCorrectLoopMode(),s.dataType){case B.ANIMATIONTYPE_FLOAT:this._offsetsCache[p]=g-_;break;case B.ANIMATIONTYPE_QUATERNION:this._offsetsCache[p]=g.subtract(_);break;case B.ANIMATIONTYPE_VECTOR3:this._offsetsCache[p]=g.subtract(_);case B.ANIMATIONTYPE_VECTOR2:this._offsetsCache[p]=g.subtract(_);case B.ANIMATIONTYPE_SIZE:this._offsetsCache[p]=g.subtract(_);case B.ANIMATIONTYPE_COLOR3:this._offsetsCache[p]=g.subtract(_)}this._highLimitsCache[p]=g}f=this._highLimitsCache[p],l=this._offsetsCache[p]}if(void 0===l)switch(s.dataType){case B.ANIMATIONTYPE_FLOAT:l=0;break;case B.ANIMATIONTYPE_QUATERNION:l=V;break;case B.ANIMATIONTYPE_VECTOR3:l=G;break;case B.ANIMATIONTYPE_VECTOR2:l=k;break;case B.ANIMATIONTYPE_SIZE:l=z;break;case B.ANIMATIONTYPE_COLOR3:l=j}if(this._host&&this._host.syncRoot){var m=this._host.syncRoot;u=t+(i-t)*((m.masterFrame-m.fromFrame)/(m.toFrame-m.fromFrame))}else u=c&&0!==h?t+d%h:i;var v=this._events;if((h>0&&this.currentFrame>u||h<0&&this.currentFrame<u)&&(this._onLoop(),v.length))for(var y=0;y<v.length;y++)v[y].onlyOnce||(v[y].isDone=!1);this._currentFrame=u,this._animationState.repeatCount=0===h?0:d/h>>0,this._animationState.highLimitValue=f,this._animationState.offsetValue=l;var b=s._interpolate(u,this._animationState);if(this.setValue(b,o),v.length)for(y=0;y<v.length;y++)if(h>0&&u>=v[y].frame&&v[y].frame>=t||h<0&&u<=v[y].frame&&v[y].frame<=t){var T=v[y];T.isDone||(T.onlyOnce&&(v.splice(y,1),y--),T.isDone=!0,T.action(u))}return c||(this._stopped=!0),c},e}(),W=i(16),X=i(47),Y=i(34),K=function(e){function t(t,i,n,r,s,a,c){void 0===n&&(n=null),void 0===r&&(r=null),void 0===s&&(s=null),void 0===a&&(a=null),void 0===c&&(c=null);var l=e.call(this,t,i.getScene(),!1)||this;return l.name=t,l.children=new Array,l.animations=new Array,l._index=null,l._absoluteTransform=new o.j,l._invertedAbsoluteTransform=new o.j,l._scalingDeterminant=1,l._worldTransform=new o.j,l._needToDecompose=!0,l._needToCompose=!1,l._linkedTransformNode=null,l._waitingTransformNodeId=null,l._skeleton=i,l._localMatrix=r?r.clone():o.j.Identity(),l._restPose=s||l._localMatrix.clone(),l._baseMatrix=a||l._localMatrix.clone(),l._index=c,i.bones.push(l),l.setParent(n,!1),(a||r)&&l._updateDifferenceMatrix(),l}return l.d(t,e),Object.defineProperty(t.prototype,"_matrix",{get:function(){return this._compose(),this._localMatrix},set:function(e){this._localMatrix.copyFrom(e),this._needToDecompose=!0},enumerable:!0,configurable:!0}),t.prototype.getClassName=function(){return"Bone"},t.prototype.getSkeleton=function(){return this._skeleton},t.prototype.getParent=function(){return this._parent},t.prototype.getChildren=function(){return this.children},t.prototype.setParent=function(e,t){if(void 0===t&&(t=!0),this._parent!==e){if(this._parent){var i=this._parent.children.indexOf(this);-1!==i&&this._parent.children.splice(i,1)}this._parent=e,this._parent&&this._parent.children.push(this),t&&this._updateDifferenceMatrix(),this.markAsDirty()}},t.prototype.getLocalMatrix=function(){return this._compose(),this._localMatrix},t.prototype.getBaseMatrix=function(){return this._baseMatrix},t.prototype.getRestPose=function(){return this._restPose},t.prototype.getWorldMatrix=function(){return this._worldTransform},t.prototype.returnToRest=function(){this.updateMatrix(this._restPose.clone())},t.prototype.getInvertedAbsoluteTransform=function(){return this._invertedAbsoluteTransform},t.prototype.getAbsoluteTransform=function(){return this._absoluteTransform},t.prototype.linkTransformNode=function(e){this._linkedTransformNode&&this._skeleton._numBonesWithLinkedTransformNode--,this._linkedTransformNode=e,this._linkedTransformNode&&this._skeleton._numBonesWithLinkedTransformNode++},Object.defineProperty(t.prototype,"position",{get:function(){return this._decompose(),this._localPosition},set:function(e){this._decompose(),this._localPosition.copyFrom(e),this._markAsDirtyAndCompose()},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"rotation",{get:function(){return this.getRotation()},set:function(e){this.setRotation(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"rotationQuaternion",{get:function(){return this._decompose(),this._localRotation},set:function(e){this.setRotationQuaternion(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"scaling",{get:function(){return this.getScale()},set:function(e){this.setScale(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"animationPropertiesOverride",{get:function(){return this._skeleton.animationPropertiesOverride},enumerable:!0,configurable:!0}),t.prototype._decompose=function(){this._needToDecompose&&(this._needToDecompose=!1,this._localScaling||(this._localScaling=o.x.Zero(),this._localRotation=o.q.Zero(),this._localPosition=o.x.Zero()),this._localMatrix.decompose(this._localScaling,this._localRotation,this._localPosition))},t.prototype._compose=function(){this._needToCompose&&(this._needToCompose=!1,o.j.ComposeToRef(this._localScaling,this._localRotation,this._localPosition,this._localMatrix))},t.prototype.updateMatrix=function(e,t,i){void 0===t&&(t=!0),void 0===i&&(i=!0),this._baseMatrix.copyFrom(e),t&&this._updateDifferenceMatrix(),i?(this._localMatrix.copyFrom(e),this._markAsDirtyAndDecompose()):this.markAsDirty()},t.prototype._updateDifferenceMatrix=function(e,t){if(void 0===t&&(t=!0),e||(e=this._baseMatrix),this._parent?e.multiplyToRef(this._parent._absoluteTransform,this._absoluteTransform):this._absoluteTransform.copyFrom(e),this._absoluteTransform.invertToRef(this._invertedAbsoluteTransform),t)for(var i=0;i<this.children.length;i++)this.children[i]._updateDifferenceMatrix();this._scalingDeterminant=this._absoluteTransform.determinant()<0?-1:1},t.prototype.markAsDirty=function(){this._currentRenderId++,this._childUpdateId++,this._skeleton._markAsDirty()},t.prototype._markAsDirtyAndCompose=function(){this.markAsDirty(),this._needToCompose=!0},t.prototype._markAsDirtyAndDecompose=function(){this.markAsDirty(),this._needToDecompose=!0},t.prototype.translate=function(e,i,n){void 0===i&&(i=o.s.LOCAL);var r=this.getLocalMatrix();if(i==o.s.LOCAL)r.addAtIndex(12,e.x),r.addAtIndex(13,e.y),r.addAtIndex(14,e.z);else{var s=null;n&&(s=n.getWorldMatrix()),this._skeleton.computeAbsoluteTransforms();var a=t._tmpMats[0],c=t._tmpVecs[0];this._parent&&(n&&s?(a.copyFrom(this._parent.getAbsoluteTransform()),a.multiplyToRef(s,a)):a.copyFrom(this._parent.getAbsoluteTransform())),a.setTranslationFromFloats(0,0,0),a.invert(),o.x.TransformCoordinatesToRef(e,a,c),r.addAtIndex(12,c.x),r.addAtIndex(13,c.y),r.addAtIndex(14,c.z)}this._markAsDirtyAndDecompose()},t.prototype.setPosition=function(e,i,n){void 0===i&&(i=o.s.LOCAL);var r=this.getLocalMatrix();if(i==o.s.LOCAL)r.setTranslationFromFloats(e.x,e.y,e.z);else{var s=null;n&&(s=n.getWorldMatrix()),this._skeleton.computeAbsoluteTransforms();var a=t._tmpMats[0],c=t._tmpVecs[0];this._parent&&(n&&s?(a.copyFrom(this._parent.getAbsoluteTransform()),a.multiplyToRef(s,a)):a.copyFrom(this._parent.getAbsoluteTransform())),a.invert(),o.x.TransformCoordinatesToRef(e,a,c),r.setTranslationFromFloats(c.x,c.y,c.z)}this._markAsDirtyAndDecompose()},t.prototype.setAbsolutePosition=function(e,t){this.setPosition(e,o.s.WORLD,t)},t.prototype.scale=function(e,i,n,r){void 0===r&&(r=!1);var s=this.getLocalMatrix(),a=t._tmpMats[0];o.j.ScalingToRef(e,i,n,a),a.multiplyToRef(s,s),a.invert();for(var c=0,l=this.children;c<l.length;c++){var u=(f=l[c]).getLocalMatrix();u.multiplyToRef(a,u),u.multiplyAtIndex(12,e),u.multiplyAtIndex(13,i),u.multiplyAtIndex(14,n),f._markAsDirtyAndDecompose()}if(this._markAsDirtyAndDecompose(),r)for(var h=0,d=this.children;h<d.length;h++){var f;(f=d[h]).scale(e,i,n,r)}},t.prototype.setScale=function(e){this._decompose(),this._localScaling.copyFrom(e),this._markAsDirtyAndCompose()},t.prototype.getScale=function(){return this._decompose(),this._localScaling},t.prototype.getScaleToRef=function(e){this._decompose(),e.copyFrom(this._localScaling)},t.prototype.setYawPitchRoll=function(e,i,n,r,s){if(void 0===r&&(r=o.s.LOCAL),r===o.s.LOCAL){var a=t._tmpQuat;return o.q.RotationYawPitchRollToRef(e,i,n,a),void this.setRotationQuaternion(a,r,s)}var c=t._tmpMats[0];if(this._getNegativeRotationToRef(c,s)){var l=t._tmpMats[1];o.j.RotationYawPitchRollToRef(e,i,n,l),c.multiplyToRef(l,l),this._rotateWithMatrix(l,r,s)}},t.prototype.rotate=function(e,i,n,r){void 0===n&&(n=o.s.LOCAL);var s=t._tmpMats[0];s.setTranslationFromFloats(0,0,0),o.j.RotationAxisToRef(e,i,s),this._rotateWithMatrix(s,n,r)},t.prototype.setAxisAngle=function(e,i,n,r){if(void 0===n&&(n=o.s.LOCAL),n===o.s.LOCAL){var s=t._tmpQuat;return o.q.RotationAxisToRef(e,i,s),void this.setRotationQuaternion(s,n,r)}var a=t._tmpMats[0];if(this._getNegativeRotationToRef(a,r)){var c=t._tmpMats[1];o.j.RotationAxisToRef(e,i,c),a.multiplyToRef(c,c),this._rotateWithMatrix(c,n,r)}},t.prototype.setRotation=function(e,t,i){void 0===t&&(t=o.s.LOCAL),this.setYawPitchRoll(e.y,e.x,e.z,t,i)},t.prototype.setRotationQuaternion=function(e,i,n){if(void 0===i&&(i=o.s.LOCAL),i===o.s.LOCAL)return this._decompose(),this._localRotation.copyFrom(e),void this._markAsDirtyAndCompose();var r=t._tmpMats[0];if(this._getNegativeRotationToRef(r,n)){var s=t._tmpMats[1];o.j.FromQuaternionToRef(e,s),r.multiplyToRef(s,s),this._rotateWithMatrix(s,i,n)}},t.prototype.setRotationMatrix=function(e,i,n){if(void 0===i&&(i=o.s.LOCAL),i===o.s.LOCAL){var r=t._tmpQuat;return o.q.FromRotationMatrixToRef(e,r),void this.setRotationQuaternion(r,i,n)}var s=t._tmpMats[0];if(this._getNegativeRotationToRef(s,n)){var a=t._tmpMats[1];a.copyFrom(e),s.multiplyToRef(e,a),this._rotateWithMatrix(a,i,n)}},t.prototype._rotateWithMatrix=function(e,i,n){void 0===i&&(i=o.s.LOCAL);var r=this.getLocalMatrix(),s=r.m[12],a=r.m[13],c=r.m[14],l=this.getParent(),u=t._tmpMats[3],h=t._tmpMats[4];l&&i==o.s.WORLD?(n?(u.copyFrom(n.getWorldMatrix()),l.getAbsoluteTransform().multiplyToRef(u,u)):u.copyFrom(l.getAbsoluteTransform()),h.copyFrom(u),h.invert(),r.multiplyToRef(u,r),r.multiplyToRef(e,r),r.multiplyToRef(h,r)):i==o.s.WORLD&&n?(u.copyFrom(n.getWorldMatrix()),h.copyFrom(u),h.invert(),r.multiplyToRef(u,r),r.multiplyToRef(e,r),r.multiplyToRef(h,r)):r.multiplyToRef(e,r),r.setTranslationFromFloats(s,a,c),this.computeAbsoluteTransforms(),this._markAsDirtyAndDecompose()},t.prototype._getNegativeRotationToRef=function(e,i){var n=t._tmpMats[2];return e.copyFrom(this.getAbsoluteTransform()),i&&(e.multiplyToRef(i.getWorldMatrix(),e),o.j.ScalingToRef(i.scaling.x,i.scaling.y,i.scaling.z,n)),e.invert(),!isNaN(e.m[0])&&(n.multiplyAtIndex(0,this._scalingDeterminant),e.multiplyToRef(n,e),!0)},t.prototype.getPosition=function(e,t){void 0===e&&(e=o.s.LOCAL),void 0===t&&(t=null);var i=o.x.Zero();return this.getPositionToRef(e,t,i),i},t.prototype.getPositionToRef=function(e,i,n){if(void 0===e&&(e=o.s.LOCAL),e==o.s.LOCAL){var r=this.getLocalMatrix();n.x=r.m[12],n.y=r.m[13],n.z=r.m[14]}else{var s=null;i&&(s=i.getWorldMatrix()),this._skeleton.computeAbsoluteTransforms();var a=t._tmpMats[0];i&&s?(a.copyFrom(this.getAbsoluteTransform()),a.multiplyToRef(s,a)):a=this.getAbsoluteTransform(),n.x=a.m[12],n.y=a.m[13],n.z=a.m[14]}},t.prototype.getAbsolutePosition=function(e){void 0===e&&(e=null);var t=o.x.Zero();return this.getPositionToRef(o.s.WORLD,e,t),t},t.prototype.getAbsolutePositionToRef=function(e,t){this.getPositionToRef(o.s.WORLD,e,t)},t.prototype.computeAbsoluteTransforms=function(){if(this._compose(),this._parent)this._localMatrix.multiplyToRef(this._parent._absoluteTransform,this._absoluteTransform);else{this._absoluteTransform.copyFrom(this._localMatrix);var e=this._skeleton.getPoseMatrix();e&&this._absoluteTransform.multiplyToRef(e,this._absoluteTransform)}for(var t=this.children,i=t.length,n=0;n<i;n++)t[n].computeAbsoluteTransforms()},t.prototype.getDirection=function(e,t){void 0===t&&(t=null);var i=o.x.Zero();return this.getDirectionToRef(e,t,i),i},t.prototype.getDirectionToRef=function(e,i,n){void 0===i&&(i=null);var r=null;i&&(r=i.getWorldMatrix()),this._skeleton.computeAbsoluteTransforms();var s=t._tmpMats[0];s.copyFrom(this.getAbsoluteTransform()),i&&r&&s.multiplyToRef(r,s),o.x.TransformNormalToRef(e,s,n),n.normalize()},t.prototype.getRotation=function(e,t){void 0===e&&(e=o.s.LOCAL),void 0===t&&(t=null);var i=o.x.Zero();return this.getRotationToRef(e,t,i),i},t.prototype.getRotationToRef=function(e,i,n){void 0===e&&(e=o.s.LOCAL),void 0===i&&(i=null);var r=t._tmpQuat;this.getRotationQuaternionToRef(e,i,r),r.toEulerAnglesToRef(n)},t.prototype.getRotationQuaternion=function(e,t){void 0===e&&(e=o.s.LOCAL),void 0===t&&(t=null);var i=o.q.Identity();return this.getRotationQuaternionToRef(e,t,i),i},t.prototype.getRotationQuaternionToRef=function(e,i,n){if(void 0===e&&(e=o.s.LOCAL),void 0===i&&(i=null),e==o.s.LOCAL)this._decompose(),n.copyFrom(this._localRotation);else{var r=t._tmpMats[0],s=this.getAbsoluteTransform();i?s.multiplyToRef(i.getWorldMatrix(),r):r.copyFrom(s),r.multiplyAtIndex(0,this._scalingDeterminant),r.multiplyAtIndex(1,this._scalingDeterminant),r.multiplyAtIndex(2,this._scalingDeterminant),r.decompose(void 0,n,void 0)}},t.prototype.getRotationMatrix=function(e,t){void 0===e&&(e=o.s.LOCAL);var i=o.j.Identity();return this.getRotationMatrixToRef(e,t,i),i},t.prototype.getRotationMatrixToRef=function(e,i,n){if(void 0===e&&(e=o.s.LOCAL),e==o.s.LOCAL)this.getLocalMatrix().getRotationMatrixToRef(n);else{var r=t._tmpMats[0],s=this.getAbsoluteTransform();i?s.multiplyToRef(i.getWorldMatrix(),r):r.copyFrom(s),r.multiplyAtIndex(0,this._scalingDeterminant),r.multiplyAtIndex(1,this._scalingDeterminant),r.multiplyAtIndex(2,this._scalingDeterminant),r.getRotationMatrixToRef(n)}},t.prototype.getAbsolutePositionFromLocal=function(e,t){void 0===t&&(t=null);var i=o.x.Zero();return this.getAbsolutePositionFromLocalToRef(e,t,i),i},t.prototype.getAbsolutePositionFromLocalToRef=function(e,i,n){void 0===i&&(i=null);var r=null;i&&(r=i.getWorldMatrix()),this._skeleton.computeAbsoluteTransforms();var s=t._tmpMats[0];i&&r?(s.copyFrom(this.getAbsoluteTransform()),s.multiplyToRef(r,s)):s=this.getAbsoluteTransform(),o.x.TransformCoordinatesToRef(e,s,n)},t.prototype.getLocalPositionFromAbsolute=function(e,t){void 0===t&&(t=null);var i=o.x.Zero();return this.getLocalPositionFromAbsoluteToRef(e,t,i),i},t.prototype.getLocalPositionFromAbsoluteToRef=function(e,i,n){void 0===i&&(i=null);var r=null;i&&(r=i.getWorldMatrix()),this._skeleton.computeAbsoluteTransforms();var s=t._tmpMats[0];s.copyFrom(this.getAbsoluteTransform()),i&&r&&s.multiplyToRef(r,s),s.invert(),o.x.TransformCoordinatesToRef(e,s,n)},t._tmpVecs=Y.a.BuildArray(2,o.x.Zero),t._tmpQuat=o.q.Identity(),t._tmpMats=Y.a.BuildArray(5,o.j.Identity),t}(F.a),Q=function(){function e(e,t,i,n,o,s,a,c,l){void 0===i&&(i=0),void 0===n&&(n=100),void 0===o&&(o=!1),void 0===s&&(s=1),this.target=t,this.fromFrame=i,this.toFrame=n,this.loopAnimation=o,this.onAnimationEnd=a,this.onAnimationLoop=l,this._localDelayOffset=null,this._pausedDelay=null,this._runtimeAnimations=new Array,this._paused=!1,this._speedRatio=1,this._weight=-1,this._syncRoot=null,this.disposeOnEnd=!0,this.animationStarted=!1,this.onAnimationEndObservable=new r.c,this.onAnimationLoopObservable=new r.c,this._scene=e,c&&this.appendAnimations(t,c),this._speedRatio=s,e._activeAnimatables.push(this)}return Object.defineProperty(e.prototype,"syncRoot",{get:function(){return this._syncRoot},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"masterFrame",{get:function(){return 0===this._runtimeAnimations.length?0:this._runtimeAnimations[0].currentFrame},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"weight",{get:function(){return this._weight},set:function(e){this._weight=-1!==e?Math.min(Math.max(e,0),1):-1},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"speedRatio",{get:function(){return this._speedRatio},set:function(e){for(var t=0;t<this._runtimeAnimations.length;t++){this._runtimeAnimations[t]._prepareForSpeedRatioChange(e)}this._speedRatio=e},enumerable:!0,configurable:!0}),e.prototype.syncWith=function(e){if(this._syncRoot=e,e){var t=this._scene._activeAnimatables.indexOf(this);t>-1&&(this._scene._activeAnimatables.splice(t,1),this._scene._activeAnimatables.push(this))}return this},e.prototype.getAnimations=function(){return this._runtimeAnimations},e.prototype.appendAnimations=function(e,t){for(var i=this,n=0;n<t.length;n++){var r=t[n],o=new H(e,r,this._scene,this);o._onLoop=function(){i.onAnimationLoopObservable.notifyObservers(i),i.onAnimationLoop&&i.onAnimationLoop()},this._runtimeAnimations.push(o)}},e.prototype.getAnimationByTargetProperty=function(e){for(var t=this._runtimeAnimations,i=0;i<t.length;i++)if(t[i].animation.targetProperty===e)return t[i].animation;return null},e.prototype.getRuntimeAnimationByTargetProperty=function(e){for(var t=this._runtimeAnimations,i=0;i<t.length;i++)if(t[i].animation.targetProperty===e)return t[i];return null},e.prototype.reset=function(){for(var e=this._runtimeAnimations,t=0;t<e.length;t++)e[t].reset(!0);this._localDelayOffset=null,this._pausedDelay=null},e.prototype.enableBlending=function(e){for(var t=this._runtimeAnimations,i=0;i<t.length;i++)t[i].animation.enableBlending=!0,t[i].animation.blendingSpeed=e},e.prototype.disableBlending=function(){for(var e=this._runtimeAnimations,t=0;t<e.length;t++)e[t].animation.enableBlending=!1},e.prototype.goToFrame=function(e){var t=this._runtimeAnimations;if(t[0]){var i=t[0].animation.framePerSecond,n=e-t[0].currentFrame,r=0!==this.speedRatio?1e3*n/(i*this.speedRatio):0;null===this._localDelayOffset&&(this._localDelayOffset=0),this._localDelayOffset-=r}for(var o=0;o<t.length;o++)t[o].goToFrame(e)},e.prototype.pause=function(){this._paused||(this._paused=!0)},e.prototype.restart=function(){this._paused=!1},e.prototype._raiseOnAnimationEnd=function(){this.onAnimationEnd&&this.onAnimationEnd(),this.onAnimationEndObservable.notifyObservers(this)},e.prototype.stop=function(e,t){if(e||t){var i=this._scene._activeAnimatables.indexOf(this);if(i>-1){for(var n=(o=this._runtimeAnimations).length-1;n>=0;n--){var r=o[n];e&&r.animation.name!=e||(t&&!t(r.target)||(r.dispose(),o.splice(n,1)))}0==o.length&&(this._scene._activeAnimatables.splice(i,1),this._raiseOnAnimationEnd())}}else{if((n=this._scene._activeAnimatables.indexOf(this))>-1){this._scene._activeAnimatables.splice(n,1);var o=this._runtimeAnimations;for(n=0;n<o.length;n++)o[n].dispose();this._raiseOnAnimationEnd()}}},e.prototype.waitAsync=function(){var e=this;return new Promise(function(t,i){e.onAnimationEndObservable.add(function(){t(e)},void 0,void 0,e,!0)})},e.prototype._animate=function(e){if(this._paused)return this.animationStarted=!1,null===this._pausedDelay&&(this._pausedDelay=e),!0;if(null===this._localDelayOffset?(this._localDelayOffset=e,this._pausedDelay=null):null!==this._pausedDelay&&(this._localDelayOffset+=e-this._pausedDelay,this._pausedDelay=null),0===this._weight)return!0;var t,i=!1,n=this._runtimeAnimations;for(t=0;t<n.length;t++){var r=n[t].animate(e-this._localDelayOffset,this.fromFrame,this.toFrame,this.loopAnimation,this._speedRatio,this._weight);i=i||r}if(this.animationStarted=i,!i){if(this.disposeOnEnd)for(t=this._scene._activeAnimatables.indexOf(this),this._scene._activeAnimatables.splice(t,1),t=0;t<n.length;t++)n[t].dispose();this._raiseOnAnimationEnd(),this.disposeOnEnd&&(this.onAnimationEnd=null,this.onAnimationLoop=null,this.onAnimationLoopObservable.clear(),this.onAnimationEndObservable.clear())}return i},e}();W.a.prototype._animate=function(){if(this.animationsEnabled){var e=this._activeAnimatables;if(0!==e.length){var t=X.a.Now;if(!this._animationTimeLast){if(this._pendingData.length>0)return;this._animationTimeLast=t}var i=this.useConstantAnimationDeltaTime?16:(t-this._animationTimeLast)*this.animationTimeScale;this._animationTime+=i;var n=this._animationTime;this._animationTimeLast=t;for(var r=0;r<e.length;r++)e[r]._animate(n);this._processLateAnimationBindings()}}},W.a.prototype.beginWeightedAnimation=function(e,t,i,n,r,o,s,a,c,l){void 0===n&&(n=1),void 0===o&&(o=1);var u=this.beginAnimation(e,t,i,r,o,s,a,!1,c,l);return u.weight=n,u},W.a.prototype.beginAnimation=function(e,t,i,n,r,o,s,a,c,l){void 0===r&&(r=1),void 0===a&&(a=!0),t>i&&r>0&&(r*=-1),a&&this.stopAnimation(e,void 0,c),s||(s=new Q(this,e,t,i,n,r,o,void 0,l));var u=!c||c(e);if(e.animations&&u&&s.appendAnimations(e,e.animations),e.getAnimatables)for(var h=e.getAnimatables(),d=0;d<h.length;d++)this.beginAnimation(h[d],t,i,n,r,o,s,a,c,l);return s.reset(),s},W.a.prototype.beginHierarchyAnimation=function(e,t,i,n,r,o,s,a,c,l,u){void 0===o&&(o=1),void 0===c&&(c=!0);var h=e.getDescendants(t),d=[];d.push(this.beginAnimation(e,i,n,r,o,s,a,c,l));for(var f=0,p=h;f<p.length;f++){var _=p[f];d.push(this.beginAnimation(_,i,n,r,o,s,a,c,l))}return d},W.a.prototype.beginDirectAnimation=function(e,t,i,n,r,o,s,a){return void 0===o&&(o=1),new Q(this,e,i,n,r,o,s,t,a)},W.a.prototype.beginDirectHierarchyAnimation=function(e,t,i,n,r,o,s,a,c){var l=e.getDescendants(t),u=[];u.push(this.beginDirectAnimation(e,i,n,r,o,s,a,c));for(var h=0,d=l;h<d.length;h++){var f=d[h];u.push(this.beginDirectAnimation(f,i,n,r,o,s,a,c))}return u},W.a.prototype.getAnimatableByTarget=function(e){for(var t=0;t<this._activeAnimatables.length;t++)if(this._activeAnimatables[t].target===e)return this._activeAnimatables[t];return null},W.a.prototype.getAllAnimatablesByTarget=function(e){for(var t=[],i=0;i<this._activeAnimatables.length;i++)this._activeAnimatables[i].target===e&&t.push(this._activeAnimatables[i]);return t},W.a.prototype.stopAnimation=function(e,t,i){for(var n=0,r=this.getAllAnimatablesByTarget(e);n<r.length;n++){r[n].stop(t,i)}},W.a.prototype.stopAllAnimations=function(){if(this._activeAnimatables){for(var e=0;e<this._activeAnimatables.length;e++)this._activeAnimatables[e].stop();this._activeAnimatables=[]}for(var t=0,i=this.animationGroups;t<i.length;t++){i[t].stop()}},W.a.prototype._registerTargetForLateAnimationBinding=function(e,t){var i=e.target;this._registeredForLateAnimationBindings.pushNoDuplicate(i),i._lateAnimationHolders||(i._lateAnimationHolders={}),i._lateAnimationHolders[e.targetPath]||(i._lateAnimationHolders[e.targetPath]={totalWeight:0,animations:[],originalValue:t}),i._lateAnimationHolders[e.targetPath].animations.push(e),i._lateAnimationHolders[e.targetPath].totalWeight+=e.weight},W.a.prototype._processLateAnimationBindingsForMatrices=function(e){var t=1,i=o.t.Vector3[0],n=o.t.Vector3[1],r=o.t.Quaternion[0],s=0,a=e.animations[0],c=e.originalValue,l=1;if(e.totalWeight<1)c.decompose(n,r,i),l=1-e.totalWeight;else if(s=1,t=e.totalWeight,a.currentValue.decompose(n,r,i),1==(l=a.weight/t))return a.currentValue;n.scaleInPlace(l),i.scaleInPlace(l),r.scaleInPlace(l);for(var u=s;u<e.animations.length;u++){var h=e.animations[u],d=(l=h.weight/t,o.t.Vector3[2]),f=o.t.Vector3[3],p=o.t.Quaternion[1];h.currentValue.decompose(f,p,d),f.scaleAndAddToRef(l,n),p.scaleAndAddToRef(l,r),d.scaleAndAddToRef(l,i)}var _=a._animationState.workValue;return o.j.ComposeToRef(n,r,i,_),_},W.a.prototype._processLateAnimationBindingsForQuaternions=function(e,t){var i=e.animations[0],n=e.originalValue;if(1===e.animations.length)return o.q.SlerpToRef(n,i.currentValue,Math.min(1,e.totalWeight),t),t;var r,s,a=1;if(e.totalWeight<1){var c=1-e.totalWeight;s=[],(r=[]).push(n),s.push(c)}else{if(2===e.animations.length)return o.q.SlerpToRef(e.animations[0].currentValue,e.animations[1].currentValue,e.animations[1].weight/e.totalWeight,t),t;r=[],s=[],a=e.totalWeight}for(var l=0;l<e.animations.length;l++){var u=e.animations[l];r.push(u.currentValue),s.push(u.weight/a)}for(var h=0,d=null,f=0;f<r.length;)d?(h+=s[f],o.q.SlerpToRef(d,r[f],s[f]/h,d),f++):(o.q.SlerpToRef(r[f],r[f+1],s[f+1]/(s[f]+s[f+1]),t),d=t,h=s[f]+s[f+1],f+=2);return d},W.a.prototype._processLateAnimationBindings=function(){if(this._registeredForLateAnimationBindings.length){for(var e=0;e<this._registeredForLateAnimationBindings.length;e++){var t=this._registeredForLateAnimationBindings.data[e];for(var i in t._lateAnimationHolders){var n=t._lateAnimationHolders[i],r=n.animations[0],s=n.originalValue,a=B.AllowMatrixDecomposeForInterpolation&&s.m,c=t[i];if(a)c=this._processLateAnimationBindingsForMatrices(n);else if(void 0!==s.w)c=this._processLateAnimationBindingsForQuaternions(n,c||o.q.Identity());else{var l=0,u=1;if(n.totalWeight<1)c=s.scale?s.scale(1-n.totalWeight):s*(1-n.totalWeight);else{u=n.totalWeight;var h=r.weight/u;c=1!==h?r.currentValue.scale?r.currentValue.scale(h):r.currentValue*h:r.currentValue,l=1}for(var d=l;d<n.animations.length;d++){var f=n.animations[d],p=f.weight/u;f.currentValue.scaleAndAddToRef?f.currentValue.scaleAndAddToRef(p,c):c+=f.currentValue*p}}t[i]=c}t._lateAnimationHolders={}}this._registeredForLateAnimationBindings.reset()}},K.prototype.copyAnimationRange=function(e,t,i,n,r){void 0===n&&(n=!1),void 0===r&&(r=null),0===this.animations.length&&(this.animations.push(new B(this.name,"_matrix",e.animations[0].framePerSecond,B.ANIMATIONTYPE_MATRIX,0)),this.animations[0].setKeys([]));var o=e.animations[0].getRange(t);if(!o)return!1;for(var s,a,c,l=o.from,u=o.to,h=e.animations[0].getKeys(),d=e.length,f=e.getParent(),p=this.getParent(),_=n&&f&&d&&this.length&&d!==this.length,g=_&&p&&f?p.length/f.length:1,m=n&&!p&&r&&(1!==r.x||1!==r.y||1!==r.z),v=this.animations[0].getKeys(),y=0,b=h.length;y<b;y++)(s=h[y]).frame>=l&&s.frame<=u&&(n?(c=s.value.clone(),_?(a=c.getTranslation(),c.setTranslation(a.scaleInPlace(g))):m&&r?(a=c.getTranslation(),c.setTranslation(a.multiplyInPlace(r))):c=s.value):c=s.value,v.push({frame:s.frame+i,value:c}));return this.animations[0].createRange(t,l+i,u+i),!0};var q=function(){return function(){}}(),Z=function(){function e(e,t){void 0===t&&(t=null),this.name=e,this._targetedAnimations=new Array,this._animatables=new Array,this._from=Number.MAX_VALUE,this._to=-Number.MAX_VALUE,this._speedRatio=1,this._loopAnimation=!1,this.onAnimationEndObservable=new r.c,this.onAnimationLoopObservable=new r.c,this.onAnimationGroupEndObservable=new r.c,this.onAnimationGroupPauseObservable=new r.c,this.onAnimationGroupPlayObservable=new r.c,this._scene=t||P.a.LastCreatedScene,this.uniqueId=this._scene.getUniqueId(),this._scene.animationGroups.push(this)}return Object.defineProperty(e.prototype,"from",{get:function(){return this._from},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"to",{get:function(){return this._to},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"isStarted",{get:function(){return this._isStarted},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"isPlaying",{get:function(){return this._isStarted&&!this._isPaused},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"speedRatio",{get:function(){return this._speedRatio},set:function(e){if(this._speedRatio!==e){this._speedRatio=e;for(var t=0;t<this._animatables.length;t++){this._animatables[t].speedRatio=this._speedRatio}}},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"loopAnimation",{get:function(){return this._loopAnimation},set:function(e){if(this._loopAnimation!==e){this._loopAnimation=e;for(var t=0;t<this._animatables.length;t++){this._animatables[t].loopAnimation=this._loopAnimation}}},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"targetedAnimations",{get:function(){return this._targetedAnimations},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"animatables",{get:function(){return this._animatables},enumerable:!0,configurable:!0}),e.prototype.addTargetedAnimation=function(e,t){var i={animation:e,target:t},n=e.getKeys();return this._from>n[0].frame&&(this._from=n[0].frame),this._to<n[n.length-1].frame&&(this._to=n[n.length-1].frame),this._targetedAnimations.push(i),i},e.prototype.normalize=function(e,t){void 0===e&&(e=null),void 0===t&&(t=null),null==e&&(e=this._from),null==t&&(t=this._to);for(var i=0;i<this._targetedAnimations.length;i++){var n=this._targetedAnimations[i].animation.getKeys(),r=n[0],o=n[n.length-1];if(r.frame>e){var s={frame:e,value:r.value,inTangent:r.inTangent,outTangent:r.outTangent,interpolation:r.interpolation};n.splice(0,0,s)}if(o.frame<t){s={frame:t,value:o.value,inTangent:o.outTangent,outTangent:o.outTangent,interpolation:o.interpolation};n.push(s)}}return this._from=e,this._to=t,this},e.prototype.start=function(e,t,i,n){var r=this;if(void 0===e&&(e=!1),void 0===t&&(t=1),this._isStarted||0===this._targetedAnimations.length)return this;this._loopAnimation=e;for(var o=function(o){var a=s._scene.beginDirectAnimation(o.target,[o.animation],void 0!==i?i:s._from,void 0!==n?n:s._to,e,t);a.onAnimationEnd=function(){r.onAnimationEndObservable.notifyObservers(o),r._checkAnimationGroupEnded(a)},a.onAnimationLoop=function(){r.onAnimationLoopObservable.notifyObservers(o)},s._animatables.push(a)},s=this,a=0,c=this._targetedAnimations;a<c.length;a++){o(c[a])}if(this._speedRatio=t,void 0!==i&&void 0!==n)if(i<n&&this._speedRatio<0){var l=n;n=i,i=l}else i>n&&this._speedRatio>0&&(this._speedRatio=-t);return this._isStarted=!0,this._isPaused=!1,this.onAnimationGroupPlayObservable.notifyObservers(this),this},e.prototype.pause=function(){if(!this._isStarted)return this;this._isPaused=!0;for(var e=0;e<this._animatables.length;e++){this._animatables[e].pause()}return this.onAnimationGroupPauseObservable.notifyObservers(this),this},e.prototype.play=function(e){return this.isStarted&&this._animatables.length===this._targetedAnimations.length?(void 0!==e&&(this.loopAnimation=e),this.restart()):(this.stop(),this.start(e,this._speedRatio)),this._isPaused=!1,this},e.prototype.reset=function(){if(!this._isStarted)return this;for(var e=0;e<this._animatables.length;e++){this._animatables[e].reset()}return this},e.prototype.restart=function(){if(!this._isStarted)return this;for(var e=0;e<this._animatables.length;e++){this._animatables[e].restart()}return this.onAnimationGroupPlayObservable.notifyObservers(this),this},e.prototype.stop=function(){if(!this._isStarted)return this;for(var e=this._animatables.slice(),t=0;t<e.length;t++)e[t].stop();return this._isStarted=!1,this},e.prototype.setWeightForAllAnimatables=function(e){for(var t=0;t<this._animatables.length;t++){this._animatables[t].weight=e}return this},e.prototype.syncAllAnimationsWith=function(e){for(var t=0;t<this._animatables.length;t++){this._animatables[t].syncWith(e)}return this},e.prototype.goToFrame=function(e){if(!this._isStarted)return this;for(var t=0;t<this._animatables.length;t++){this._animatables[t].goToFrame(e)}return this},e.prototype.dispose=function(){this._targetedAnimations=[],this._animatables=[];var e=this._scene.animationGroups.indexOf(this);e>-1&&this._scene.animationGroups.splice(e,1),this.onAnimationEndObservable.clear(),this.onAnimationGroupEndObservable.clear(),this.onAnimationGroupPauseObservable.clear(),this.onAnimationGroupPlayObservable.clear(),this.onAnimationLoopObservable.clear()},e.prototype._checkAnimationGroupEnded=function(e){var t=this._animatables.indexOf(e);t>-1&&this._animatables.splice(t,1),0===this._animatables.length&&(this._isStarted=!1,this.onAnimationGroupEndObservable.notifyObservers(this))},e.prototype.clone=function(t,i){for(var n=new e(t||this.name,this._scene),r=0,o=this._targetedAnimations;r<o.length;r++){var s=o[r];n.addTargetedAnimation(s.animation.clone(),i?i(s.target):s.target)}return n},e.Parse=function(t,i){for(var n=new e(t.name,i),r=0;r<t.targetedAnimations.length;r++){var o=t.targetedAnimations[r],s=B.Parse(o.animation),a=o.targetId;if("influence"===o.animation.property){var c=i.getMorphTargetById(a);c&&n.addTargetedAnimation(s,c)}else{var l=i.getNodeByID(a);null!=l&&n.addTargetedAnimation(s,l)}}return null!==t.from&&null!==t.from&&n.normalize(t.from,t.to),n},e.prototype.getClassName=function(){return"AnimationGroup"},e.prototype.toString=function(e){var t="Name: "+this.name;return t+=", type: "+this.getClassName(),e&&(t+=", from: "+this._from,t+=", to: "+this._to,t+=", isStarted: "+this._isStarted,t+=", speedRatio: "+this._speedRatio,t+=", targetedAnimations length: "+this._targetedAnimations.length,t+=", animatables length: "+this._animatables),t},e}(),J=function(){return function(){this.enableBlending=!1,this.blendingSpeed=.01,this.loopMode=B.ANIMATIONLOOPMODE_CYCLE}}(),$=function(){function e(){this._easingMode=e.EASINGMODE_EASEIN}return e.prototype.setEasingMode=function(e){var t=Math.min(Math.max(e,0),2);this._easingMode=t},e.prototype.getEasingMode=function(){return this._easingMode},e.prototype.easeInCore=function(e){throw new Error("You must implement this method")},e.prototype.ease=function(t){switch(this._easingMode){case e.EASINGMODE_EASEIN:return this.easeInCore(t);case e.EASINGMODE_EASEOUT:return 1-this.easeInCore(1-t)}return t>=.5?.5*(1-this.easeInCore(2*(1-t)))+.5:.5*this.easeInCore(2*t)},e.EASINGMODE_EASEIN=0,e.EASINGMODE_EASEOUT=1,e.EASINGMODE_EASEINOUT=2,e}(),ee=function(e){function t(){return null!==e&&e.apply(this,arguments)||this}return l.d(t,e),t.prototype.easeInCore=function(e){return e=Math.max(0,Math.min(1,e)),1-Math.sqrt(1-e*e)},t}($),te=function(e){function t(t){void 0===t&&(t=1);var i=e.call(this)||this;return i.amplitude=t,i}return l.d(t,e),t.prototype.easeInCore=function(e){var t=Math.max(0,this.amplitude);return Math.pow(e,3)-e*t*Math.sin(3.141592653589793*e)},t}($),ie=function(e){function t(t,i){void 0===t&&(t=3),void 0===i&&(i=2);var n=e.call(this)||this;return n.bounces=t,n.bounciness=i,n}return l.d(t,e),t.prototype.easeInCore=function(e){var t=Math.max(0,this.bounces),i=this.bounciness;i<=1&&(i=1.001);var n=Math.pow(i,t),r=1-i,o=(1-n)/r+.5*n,s=e*o,a=Math.log(-s*(1-i)+1)/Math.log(i),c=Math.floor(a),l=c+1,u=(1-Math.pow(i,c))/(r*o),h=.5*(u+(1-Math.pow(i,l))/(r*o)),d=e-h,f=h-u;return-Math.pow(1/i,t-c)/(f*f)*(d-f)*(d+f)},t}($),ne=function(e){function t(){return null!==e&&e.apply(this,arguments)||this}return l.d(t,e),t.prototype.easeInCore=function(e){return e*e*e},t}($),re=function(e){function t(t,i){void 0===t&&(t=3),void 0===i&&(i=3);var n=e.call(this)||this;return n.oscillations=t,n.springiness=i,n}return l.d(t,e),t.prototype.easeInCore=function(e){var t=Math.max(0,this.oscillations),i=Math.max(0,this.springiness);return(0==i?e:(Math.exp(i*e)-1)/(Math.exp(i)-1))*Math.sin((6.283185307179586*t+1.5707963267948966)*e)},t}($),oe=function(e){function t(t){void 0===t&&(t=2);var i=e.call(this)||this;return i.exponent=t,i}return l.d(t,e),t.prototype.easeInCore=function(e){return this.exponent<=0?e:(Math.exp(this.exponent*e)-1)/(Math.exp(this.exponent)-1)},t}($),se=function(e){function t(t){void 0===t&&(t=2);var i=e.call(this)||this;return i.power=t,i}return l.d(t,e),t.prototype.easeInCore=function(e){var t=Math.max(0,this.power);return Math.pow(e,t)},t}($),ae=function(e){function t(){return null!==e&&e.apply(this,arguments)||this}return l.d(t,e),t.prototype.easeInCore=function(e){return e*e},t}($),ce=function(e){function t(){return null!==e&&e.apply(this,arguments)||this}return l.d(t,e),t.prototype.easeInCore=function(e){return e*e*e*e},t}($),le=function(e){function t(){return null!==e&&e.apply(this,arguments)||this}return l.d(t,e),t.prototype.easeInCore=function(e){return e*e*e*e*e},t}($),ue=function(e){function t(){return null!==e&&e.apply(this,arguments)||this}return l.d(t,e),t.prototype.easeInCore=function(e){return 1-Math.sin(1.5707963267948966*(1-e))},t}($),he=function(e){function t(t,i,n,r){void 0===t&&(t=0),void 0===i&&(i=0),void 0===n&&(n=1),void 0===r&&(r=1);var o=e.call(this)||this;return o.x1=t,o.y1=i,o.x2=n,o.y2=r,o}return l.d(t,e),t.prototype.easeInCore=function(e){return o.d.Interpolate(e,this.x1,this.y1,this.x2,this.y2)},t}($),de=function(){function e(e,t,i){this.frame=e,this.action=t,this.onlyOnce=i,this.isDone=!1}return e.prototype._clone=function(){return new e(this.frame,this.action,this.onlyOnce)},e}(),fe=i(11),pe=function(e){function t(){return null!==e&&e.apply(this,arguments)||this}return l.d(t,e),t}(n.a),_e=function(e){function t(t){var i=e.call(this)||this;return i.scene=t,i.sounds=[],i.effectLayers=[],i.layers=[],i.lensFlareSystems=[],i.proceduralTextures=[],i.reflectionProbes=[],i}return l.d(t,e),t.prototype.addAllToScene=function(){var e=this;this.cameras.forEach(function(t){e.scene.addCamera(t)}),this.lights.forEach(function(t){e.scene.addLight(t)}),this.meshes.forEach(function(t){e.scene.addMesh(t)}),this.skeletons.forEach(function(t){e.scene.addSkeleton(t)}),this.animations.forEach(function(t){e.scene.addAnimation(t)}),this.animationGroups.forEach(function(t){e.scene.addAnimationGroup(t)}),this.multiMaterials.forEach(function(t){e.scene.addMultiMaterial(t)}),this.materials.forEach(function(t){e.scene.addMaterial(t)}),this.morphTargetManagers.forEach(function(t){e.scene.addMorphTargetManager(t)}),this.geometries.forEach(function(t){e.scene.addGeometry(t)}),this.transformNodes.forEach(function(t){e.scene.addTransformNode(t)}),this.actionManagers.forEach(function(t){e.scene.addActionManager(t)}),this.textures.forEach(function(t){e.scene.addTexture(t)}),this.reflectionProbes.forEach(function(t){e.scene.addReflectionProbe(t)}),this.environmentTexture&&(this.scene.environmentTexture=this.environmentTexture);for(var t=0,i=this.scene._serializableComponents;t<i.length;t++){i[t].addFromContainer(this)}},t.prototype.removeAllFromScene=function(){var e=this;this.cameras.forEach(function(t){e.scene.removeCamera(t)}),this.lights.forEach(function(t){e.scene.removeLight(t)}),this.meshes.forEach(function(t){e.scene.removeMesh(t)}),this.skeletons.forEach(function(t){e.scene.removeSkeleton(t)}),this.animations.forEach(function(t){e.scene.removeAnimation(t)}),this.animationGroups.forEach(function(t){e.scene.removeAnimationGroup(t)}),this.multiMaterials.forEach(function(t){e.scene.removeMultiMaterial(t)}),this.materials.forEach(function(t){e.scene.removeMaterial(t)}),this.morphTargetManagers.forEach(function(t){e.scene.removeMorphTargetManager(t)}),this.geometries.forEach(function(t){e.scene.removeGeometry(t)}),this.transformNodes.forEach(function(t){e.scene.removeTransformNode(t)}),this.actionManagers.forEach(function(t){e.scene.removeActionManager(t)}),this.textures.forEach(function(t){e.scene.removeTexture(t)}),this.reflectionProbes.forEach(function(t){e.scene.removeReflectionProbe(t)}),this.environmentTexture===this.scene.environmentTexture&&(this.scene.environmentTexture=null);for(var t=0,i=this.scene._serializableComponents;t<i.length;t++){i[t].removeFromContainer(this)}},t.prototype.dispose=function(){this.cameras.forEach(function(e){e.dispose()}),this.cameras=[],this.lights.forEach(function(e){e.dispose()}),this.lights=[],this.meshes.forEach(function(e){e.dispose()}),this.meshes=[],this.skeletons.forEach(function(e){e.dispose()}),this.skeletons=[],this.animationGroups.forEach(function(e){e.dispose()}),this.animationGroups=[],this.multiMaterials.forEach(function(e){e.dispose()}),this.multiMaterials=[],this.materials.forEach(function(e){e.dispose()}),this.materials=[],this.geometries.forEach(function(e){e.dispose()}),this.geometries=[],this.transformNodes.forEach(function(e){e.dispose()}),this.transformNodes=[],this.actionManagers.forEach(function(e){e.dispose()}),this.actionManagers=[],this.textures.forEach(function(e){e.dispose()}),this.textures=[],this.reflectionProbes.forEach(function(e){e.dispose()}),this.reflectionProbes=[],this.environmentTexture&&(this.environmentTexture.dispose(),this.environmentTexture=null);for(var e=0,t=this.scene._serializableComponents;e<t.length;e++){t[e].removeFromContainer(this,!0)}},t.prototype._moveAssets=function(e,t,i){if(e)for(var n=0,r=e;n<r.length;n++){var o=r[n],s=!0;if(i)for(var a=0,c=i;a<c.length;a++){if(o===c[a]){s=!1;break}}s&&t.push(o)}},t.prototype.moveAllFromScene=function(e){for(var t in void 0===e&&(e=new pe),this)this.hasOwnProperty(t)&&(this[t]=this[t]||[],this._moveAssets(this.scene[t],this[t],e[t]));this.removeAllFromScene()},t.prototype.createRootMesh=function(){var e=new fe.a("assetContainerRootMesh",this.scene);return this.meshes.forEach(function(t){t.parent||e.addChild(t)}),this.meshes.unshift(e),e},t}(n.a),ge=i(10),me=function(){function e(e){this.SMOOTHING=.75,this.FFT_SIZE=512,this.BARGRAPHAMPLITUDE=256,this.DEBUGCANVASPOS={x:20,y:20},this.DEBUGCANVASSIZE={width:320,height:200},this._scene=e,this._audioEngine=ge.b.audioEngine,this._audioEngine.canUseWebAudio&&this._audioEngine.audioContext&&(this._webAudioAnalyser=this._audioEngine.audioContext.createAnalyser(),this._webAudioAnalyser.minDecibels=-140,this._webAudioAnalyser.maxDecibels=0,this._byteFreqs=new Uint8Array(this._webAudioAnalyser.frequencyBinCount),this._byteTime=new Uint8Array(this._webAudioAnalyser.frequencyBinCount),this._floatFreqs=new Float32Array(this._webAudioAnalyser.frequencyBinCount))}return e.prototype.getFrequencyBinCount=function(){return this._audioEngine.canUseWebAudio?this._webAudioAnalyser.frequencyBinCount:0},e.prototype.getByteFrequencyData=function(){return this._audioEngine.canUseWebAudio&&(this._webAudioAnalyser.smoothingTimeConstant=this.SMOOTHING,this._webAudioAnalyser.fftSize=this.FFT_SIZE,this._webAudioAnalyser.getByteFrequencyData(this._byteFreqs)),this._byteFreqs},e.prototype.getByteTimeDomainData=function(){return this._audioEngine.canUseWebAudio&&(this._webAudioAnalyser.smoothingTimeConstant=this.SMOOTHING,this._webAudioAnalyser.fftSize=this.FFT_SIZE,this._webAudioAnalyser.getByteTimeDomainData(this._byteTime)),this._byteTime},e.prototype.getFloatFrequencyData=function(){return this._audioEngine.canUseWebAudio&&(this._webAudioAnalyser.smoothingTimeConstant=this.SMOOTHING,this._webAudioAnalyser.fftSize=this.FFT_SIZE,this._webAudioAnalyser.getFloatFrequencyData(this._floatFreqs)),this._floatFreqs},e.prototype.drawDebugCanvas=function(){var e=this;if(this._audioEngine.canUseWebAudio&&(this._debugCanvas||(this._debugCanvas=document.createElement("canvas"),this._debugCanvas.width=this.DEBUGCANVASSIZE.width,this._debugCanvas.height=this.DEBUGCANVASSIZE.height,this._debugCanvas.style.position="absolute",this._debugCanvas.style.top=this.DEBUGCANVASPOS.y+"px",this._debugCanvas.style.left=this.DEBUGCANVASPOS.x+"px",this._debugCanvasContext=this._debugCanvas.getContext("2d"),document.body.appendChild(this._debugCanvas),this._registerFunc=function(){e.drawDebugCanvas()},this._scene.registerBeforeRender(this._registerFunc)),this._registerFunc&&this._debugCanvasContext)){var t=this.getByteFrequencyData();this._debugCanvasContext.fillStyle="rgb(0, 0, 0)",this._debugCanvasContext.fillRect(0,0,this.DEBUGCANVASSIZE.width,this.DEBUGCANVASSIZE.height);for(var i=0;i<this.getFrequencyBinCount();i++){var n=t[i]/this.BARGRAPHAMPLITUDE,r=this.DEBUGCANVASSIZE.height*n,o=this.DEBUGCANVASSIZE.height-r-1,s=this.DEBUGCANVASSIZE.width/this.getFrequencyBinCount(),a=i/this.getFrequencyBinCount()*360;this._debugCanvasContext.fillStyle="hsl("+a+", 100%, 50%)",this._debugCanvasContext.fillRect(i*s,o,s,r)}}},e.prototype.stopDebugCanvas=function(){this._debugCanvas&&(this._registerFunc&&(this._scene.unregisterBeforeRender(this._registerFunc),this._registerFunc=null),document.body.removeChild(this._debugCanvas),this._debugCanvas=null,this._debugCanvasContext=null)},e.prototype.connectAudioNodes=function(e,t){this._audioEngine.canUseWebAudio&&(e.connect(this._webAudioAnalyser),this._webAudioAnalyser.connect(t))},e.prototype.dispose=function(){this._audioEngine.canUseWebAudio&&this._webAudioAnalyser.disconnect()},e}();ge.b.AudioEngineFactory=function(e){return new ve(e)};var ve=function(){function e(e){var t=this;void 0===e&&(e=null),this._audioContext=null,this._audioContextInitialized=!1,this._muteButton=null,this.canUseWebAudio=!1,this.WarnedWebAudioUnsupported=!1,this.isMP3supported=!1,this.isOGGsupported=!1,this.unlocked=!0,this.useCustomUnlockedButton=!1,this.onAudioUnlockedObservable=new r.c,this.onAudioLockedObservable=new r.c,this._tryToRun=!1,this._onResize=function(){t._moveButtonToTopLeft()},void 0===window.AudioContext&&void 0===window.webkitAudioContext||(window.AudioContext=window.AudioContext||window.webkitAudioContext,this.canUseWebAudio=!0);var i=document.createElement("audio");this._hostElement=e;try{i&&i.canPlayType&&i.canPlayType('audio/mpeg; codecs="mp3"').replace(/^no$/,"")&&(this.isMP3supported=!0)}catch(e){}try{i&&i.canPlayType&&i.canPlayType('audio/ogg; codecs="vorbis"').replace(/^no$/,"")&&(this.isOGGsupported=!0)}catch(e){}}return Object.defineProperty(e.prototype,"audioContext",{get:function(){return this._audioContextInitialized?this.unlocked||this._muteButton||this._displayMuteButton():this._initializeAudioContext(),this._audioContext},enumerable:!0,configurable:!0}),e.prototype.lock=function(){this._triggerSuspendedState()},e.prototype.unlock=function(){this._triggerRunningState()},e.prototype._resumeAudioContext=function(){var e;return this._audioContext.resume&&(e=this._audioContext.resume()),e||Promise.resolve()},e.prototype._initializeAudioContext=function(){try{this.canUseWebAudio&&(this._audioContext=new AudioContext,this.masterGain=this._audioContext.createGain(),this.masterGain.gain.value=1,this.masterGain.connect(this._audioContext.destination),this._audioContextInitialized=!0,"running"===this._audioContext.state&&this._triggerRunningState())}catch(e){this.canUseWebAudio=!1,p.a.Error("Web Audio: "+e.message)}},e.prototype._triggerRunningState=function(){var e=this;this._tryToRun||(this._tryToRun=!0,this._resumeAudioContext().then(function(){e._tryToRun=!1,e._muteButton&&e._hideMuteButton()}).catch(function(){e._tryToRun=!1,e.unlocked=!1}),this.unlocked=!0,this.onAudioUnlockedObservable.notifyObservers(this))},e.prototype._triggerSuspendedState=function(){this.unlocked=!1,this.onAudioLockedObservable.notifyObservers(this),this._displayMuteButton()},e.prototype._displayMuteButton=function(){var e=this;if(!this.useCustomUnlockedButton&&!this._muteButton){this._muteButton=document.createElement("BUTTON"),this._muteButton.className="babylonUnmuteIcon",this._muteButton.id="babylonUnmuteIconBtn",this._muteButton.title="Unmute";var t=document.createElement("style");t.appendChild(document.createTextNode(".babylonUnmuteIcon { position: absolute; left: 20px; top: 20px; height: 40px; width: 60px; background-color: rgba(51,51,51,0.7); background-image: url(data:image/svg+xml;charset=UTF-8,%3Csvg%20version%3D%221.1%22%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20width%3D%2239%22%20height%3D%2232%22%20viewBox%3D%220%200%2039%2032%22%3E%3Cpath%20fill%3D%22white%22%20d%3D%22M9.625%2018.938l-0.031%200.016h-4.953q-0.016%200-0.031-0.016v-12.453q0-0.016%200.031-0.016h4.953q0.031%200%200.031%200.016v12.453zM12.125%207.688l8.719-8.703v27.453l-8.719-8.719-0.016-0.047v-9.938zM23.359%207.875l1.406-1.406%204.219%204.203%204.203-4.203%201.422%201.406-4.219%204.219%204.219%204.203-1.484%201.359-4.141-4.156-4.219%204.219-1.406-1.422%204.219-4.203z%22%3E%3C%2Fpath%3E%3C%2Fsvg%3E); background-size: 80%; background-repeat:no-repeat; background-position: center; background-position-y: 4px; border: none; outline: none; transition: transform 0.125s ease-out; cursor: pointer; z-index: 9999; } .babylonUnmuteIcon:hover { transform: scale(1.05) } .babylonUnmuteIcon:active { background-color: rgba(51,51,51,1) }")),document.getElementsByTagName("head")[0].appendChild(t),document.body.appendChild(this._muteButton),this._moveButtonToTopLeft(),this._muteButton.addEventListener("touchend",function(){e._triggerRunningState()},!0),this._muteButton.addEventListener("click",function(){e._triggerRunningState()},!0),window.addEventListener("resize",this._onResize)}},e.prototype._moveButtonToTopLeft=function(){this._hostElement&&this._muteButton&&(this._muteButton.style.top=this._hostElement.offsetTop+20+"px",this._muteButton.style.left=this._hostElement.offsetLeft+20+"px")},e.prototype._hideMuteButton=function(){this._muteButton&&(document.body.removeChild(this._muteButton),this._muteButton=null)},e.prototype.dispose=function(){this.canUseWebAudio&&this._audioContextInitialized&&(this._connectedAnalyser&&this._audioContext&&(this._connectedAnalyser.stopDebugCanvas(),this._connectedAnalyser.dispose(),this.masterGain.disconnect(),this.masterGain.connect(this._audioContext.destination),this._connectedAnalyser=null),this.masterGain.gain.value=1),this.WarnedWebAudioUnsupported=!1,this._hideMuteButton(),window.removeEventListener("resize",this._onResize),this.onAudioUnlockedObservable.clear(),this.onAudioLockedObservable.clear()},e.prototype.getGlobalVolume=function(){return this.canUseWebAudio&&this._audioContextInitialized?this.masterGain.gain.value:-1},e.prototype.setGlobalVolume=function(e){this.canUseWebAudio&&this._audioContextInitialized&&(this.masterGain.gain.value=e)},e.prototype.connectToAnalyser=function(e){this._connectedAnalyser&&this._connectedAnalyser.stopDebugCanvas(),this.canUseWebAudio&&this._audioContextInitialized&&this._audioContext&&(this._connectedAnalyser=e,this.masterGain.disconnect(),this._connectedAnalyser.connectAudioNodes(this.masterGain,this._audioContext.destination))},e}(),ye=i(9),be=i(19),Te=function(){function e(t,i,n,s,a){var c=this;if(void 0===s&&(s=null),this.autoplay=!1,this.loop=!1,this.useCustomAttenuation=!1,this.isPlaying=!1,this.isPaused=!1,this.spatialSound=!1,this.refDistance=1,this.rolloffFactor=1,this.maxDistance=100,this.distanceModel="linear",this.onEndedObservable=new r.c,this._panningModel="equalpower",this._playbackRate=1,this._streaming=!1,this._startTime=0,this._startOffset=0,this._position=o.x.Zero(),this._positionInEmitterSpace=!1,this._localDirection=new o.x(1,0,0),this._volume=1,this._isReadyToPlay=!1,this._isDirectional=!1,this._coneInnerAngle=360,this._coneOuterAngle=360,this._coneOuterGain=0,this._isOutputConnected=!1,this._urlType="Unknown",this.name=t,this._scene=n,e._SceneComponentInitialization(n),this._readyToPlayCallback=s,this._customAttenuationFunction=function(e,t,i,n,r){return t<i?e*(1-t/i):0},a&&(this.autoplay=a.autoplay||!1,this.loop=a.loop||!1,void 0!==a.volume&&(this._volume=a.volume),this.spatialSound=a.spatialSound||!1,this.maxDistance=a.maxDistance||100,this.useCustomAttenuation=a.useCustomAttenuation||!1,this.rolloffFactor=a.rolloffFactor||1,this.refDistance=a.refDistance||1,this.distanceModel=a.distanceModel||"linear",this._playbackRate=a.playbackRate||1,this._streaming=a.streaming||!1),ge.b.audioEngine.canUseWebAudio&&ge.b.audioEngine.audioContext){this._soundGain=ge.b.audioEngine.audioContext.createGain(),this._soundGain.gain.value=this._volume,this._inputAudioNode=this._soundGain,this._outputAudioNode=this._soundGain,this.spatialSound&&this._createSpatialParameters(),this._scene.mainSoundTrack.AddSound(this);var l=!0;if(i)try{"string"==typeof i?this._urlType="String":i instanceof ArrayBuffer?this._urlType="ArrayBuffer":i instanceof MediaStream?this._urlType="MediaStream":Array.isArray(i)&&(this._urlType="Array");var u=[],h=!1;switch(this._urlType){case"MediaStream":this._streaming=!0,this._isReadyToPlay=!0,this._streamingSource=ge.b.audioEngine.audioContext.createMediaStreamSource(i),this.autoplay&&this.play(),this._readyToPlayCallback&&this._readyToPlayCallback();break;case"ArrayBuffer":i.byteLength>0&&(h=!0,this._soundLoaded(i));break;case"String":u.push(i);case"Array":0===u.length&&(u=i);for(var d=0;d<u.length;d++){var f=u[d];if(-1!==f.indexOf(".mp3",f.length-4)&&ge.b.audioEngine.isMP3supported&&(h=!0),-1!==f.indexOf(".ogg",f.length-4)&&ge.b.audioEngine.isOGGsupported&&(h=!0),-1!==f.indexOf(".wav",f.length-4)&&(h=!0),-1!==f.indexOf("blob:")&&(h=!0),h){this._streaming?(this._htmlAudioElement=new Audio(f),this._htmlAudioElement.controls=!1,this._htmlAudioElement.loop=this.loop,ye.h.SetCorsBehavior(f,this._htmlAudioElement),this._htmlAudioElement.preload="auto",this._htmlAudioElement.addEventListener("canplaythrough",function(){c._isReadyToPlay=!0,c.autoplay&&c.play(),c._readyToPlayCallback&&c._readyToPlayCallback()}),document.body.appendChild(this._htmlAudioElement),this._htmlAudioElement.load()):this._scene._loadFile(f,function(e){c._soundLoaded(e)},void 0,!0,!0,function(e){e&&p.a.Error("XHR "+e.status+" error on: "+f+"."),p.a.Error("Sound creation aborted."),c._scene.mainSoundTrack.RemoveSound(c)});break}}break;default:l=!1}l?h||(this._isReadyToPlay=!0,this._readyToPlayCallback&&window.setTimeout(function(){c._readyToPlayCallback&&c._readyToPlayCallback()},1e3)):p.a.Error("Parameter must be a URL to the sound, an Array of URLs (.mp3 & .ogg) or an ArrayBuffer of the sound.")}catch(e){p.a.Error("Unexpected error. Sound creation aborted."),this._scene.mainSoundTrack.RemoveSound(this)}}else this._scene.mainSoundTrack.AddSound(this),ge.b.audioEngine.WarnedWebAudioUnsupported||(p.a.Error("Web Audio is not supported by your browser."),ge.b.audioEngine.WarnedWebAudioUnsupported=!0),this._readyToPlayCallback&&window.setTimeout(function(){c._readyToPlayCallback&&c._readyToPlayCallback()},1e3)}return e.prototype.dispose=function(){ge.b.audioEngine.canUseWebAudio&&(this.isPlaying&&this.stop(),this._isReadyToPlay=!1,-1===this.soundTrackId?this._scene.mainSoundTrack.RemoveSound(this):this._scene.soundTracks&&this._scene.soundTracks[this.soundTrackId].RemoveSound(this),this._soundGain&&(this._soundGain.disconnect(),this._soundGain=null),this._soundPanner&&(this._soundPanner.disconnect(),this._soundPanner=null),this._soundSource&&(this._soundSource.disconnect(),this._soundSource=null),this._audioBuffer=null,this._htmlAudioElement&&(this._htmlAudioElement.pause(),this._htmlAudioElement.src="",document.body.removeChild(this._htmlAudioElement)),this._streamingSource&&this._streamingSource.disconnect(),this._connectedTransformNode&&this._registerFunc&&(this._connectedTransformNode.unregisterAfterWorldMatrixUpdate(this._registerFunc),this._connectedTransformNode=null))},e.prototype.isReady=function(){return this._isReadyToPlay},e.prototype._soundLoaded=function(e){var t=this;ge.b.audioEngine.audioContext&&ge.b.audioEngine.audioContext.decodeAudioData(e,function(e){t._audioBuffer=e,t._isReadyToPlay=!0,t.autoplay&&t.play(),t._readyToPlayCallback&&t._readyToPlayCallback()},function(e){p.a.Error("Error while decoding audio data for: "+t.name+" / Error: "+e)})},e.prototype.setAudioBuffer=function(e){ge.b.audioEngine.canUseWebAudio&&(this._audioBuffer=e,this._isReadyToPlay=!0)},e.prototype.updateOptions=function(e){e&&(this.loop=e.loop||this.loop,this.maxDistance=e.maxDistance||this.maxDistance,this.useCustomAttenuation=e.useCustomAttenuation||this.useCustomAttenuation,this.rolloffFactor=e.rolloffFactor||this.rolloffFactor,this.refDistance=e.refDistance||this.refDistance,this.distanceModel=e.distanceModel||this.distanceModel,this._playbackRate=e.playbackRate||this._playbackRate,this._updateSpatialParameters(),this.isPlaying&&(this._streaming&&this._htmlAudioElement?this._htmlAudioElement.playbackRate=this._playbackRate:this._soundSource&&(this._soundSource.playbackRate.value=this._playbackRate)))},e.prototype._createSpatialParameters=function(){ge.b.audioEngine.canUseWebAudio&&ge.b.audioEngine.audioContext&&(this._scene.headphone&&(this._panningModel="HRTF"),this._soundPanner=ge.b.audioEngine.audioContext.createPanner(),this._updateSpatialParameters(),this._soundPanner.connect(this._outputAudioNode),this._inputAudioNode=this._soundPanner)},e.prototype._updateSpatialParameters=function(){this.spatialSound&&this._soundPanner&&(this.useCustomAttenuation?(this._soundPanner.distanceModel="linear",this._soundPanner.maxDistance=Number.MAX_VALUE,this._soundPanner.refDistance=1,this._soundPanner.rolloffFactor=1,this._soundPanner.panningModel=this._panningModel):(this._soundPanner.distanceModel=this.distanceModel,this._soundPanner.maxDistance=this.maxDistance,this._soundPanner.refDistance=this.refDistance,this._soundPanner.rolloffFactor=this.rolloffFactor,this._soundPanner.panningModel=this._panningModel))},e.prototype.switchPanningModelToHRTF=function(){this._panningModel="HRTF",this._switchPanningModel()},e.prototype.switchPanningModelToEqualPower=function(){this._panningModel="equalpower",this._switchPanningModel()},e.prototype._switchPanningModel=function(){ge.b.audioEngine.canUseWebAudio&&this.spatialSound&&this._soundPanner&&(this._soundPanner.panningModel=this._panningModel)},e.prototype.connectToSoundTrackAudioNode=function(e){ge.b.audioEngine.canUseWebAudio&&(this._isOutputConnected&&this._outputAudioNode.disconnect(),this._outputAudioNode.connect(e),this._isOutputConnected=!0)},e.prototype.setDirectionalCone=function(e,t,i){t<e?p.a.Error("setDirectionalCone(): outer angle of the cone must be superior or equal to the inner angle."):(this._coneInnerAngle=e,this._coneOuterAngle=t,this._coneOuterGain=i,this._isDirectional=!0,this.isPlaying&&this.loop&&(this.stop(),this.play()))},Object.defineProperty(e.prototype,"directionalConeInnerAngle",{get:function(){return this._coneInnerAngle},set:function(e){if(e!=this._coneInnerAngle){if(this._coneOuterAngle<e)return void p.a.Error("directionalConeInnerAngle: outer angle of the cone must be superior or equal to the inner angle.");this._coneInnerAngle=e,ge.b.audioEngine.canUseWebAudio&&this.spatialSound&&this._soundPanner&&(this._soundPanner.coneInnerAngle=this._coneInnerAngle)}},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"directionalConeOuterAngle",{get:function(){return this._coneOuterAngle},set:function(e){if(e!=this._coneOuterAngle){if(e<this._coneInnerAngle)return void p.a.Error("directionalConeOuterAngle: outer angle of the cone must be superior or equal to the inner angle.");this._coneOuterAngle=e,ge.b.audioEngine.canUseWebAudio&&this.spatialSound&&this._soundPanner&&(this._soundPanner.coneOuterAngle=this._coneOuterAngle)}},enumerable:!0,configurable:!0}),e.prototype.setPosition=function(e){this._position=e,ge.b.audioEngine.canUseWebAudio&&this.spatialSound&&this._soundPanner&&!isNaN(this._position.x)&&!isNaN(this._position.y)&&!isNaN(this._position.z)&&this._soundPanner.setPosition(this._position.x,this._position.y,this._position.z)},e.prototype.setLocalDirectionToMesh=function(e){this._localDirection=e,ge.b.audioEngine.canUseWebAudio&&this._connectedTransformNode&&this.isPlaying&&this._updateDirection()},e.prototype._updateDirection=function(){if(this._connectedTransformNode&&this._soundPanner){var e=this._connectedTransformNode.getWorldMatrix(),t=o.x.TransformNormal(this._localDirection,e);t.normalize(),this._soundPanner.setOrientation(t.x,t.y,t.z)}},e.prototype.updateDistanceFromListener=function(){if(ge.b.audioEngine.canUseWebAudio&&this._connectedTransformNode&&this.useCustomAttenuation&&this._soundGain&&this._scene.activeCamera){var e=this._connectedTransformNode.getDistanceToCamera(this._scene.activeCamera);this._soundGain.gain.value=this._customAttenuationFunction(this._volume,e,this.maxDistance,this.refDistance,this.rolloffFactor)}},e.prototype.setAttenuationFunction=function(e){this._customAttenuationFunction=e},e.prototype.play=function(e,t){var i=this;if(this._isReadyToPlay&&this._scene.audioEnabled&&ge.b.audioEngine.audioContext)try{this._startOffset<0&&(e=-this._startOffset,this._startOffset=0);var n=e?ge.b.audioEngine.audioContext.currentTime+e:ge.b.audioEngine.audioContext.currentTime;if(this._soundSource&&this._streamingSource||this.spatialSound&&this._soundPanner&&(isNaN(this._position.x)||isNaN(this._position.y)||isNaN(this._position.z)||this._soundPanner.setPosition(this._position.x,this._position.y,this._position.z),this._isDirectional&&(this._soundPanner.coneInnerAngle=this._coneInnerAngle,this._soundPanner.coneOuterAngle=this._coneOuterAngle,this._soundPanner.coneOuterGain=this._coneOuterGain,this._connectedTransformNode?this._updateDirection():this._soundPanner.setOrientation(this._localDirection.x,this._localDirection.y,this._localDirection.z))),this._streaming){if(this._streamingSource||(this._streamingSource=ge.b.audioEngine.audioContext.createMediaElementSource(this._htmlAudioElement),this._htmlAudioElement.onended=function(){i._onended()},this._htmlAudioElement.playbackRate=this._playbackRate),this._streamingSource.disconnect(),this._streamingSource.connect(this._inputAudioNode),this._htmlAudioElement)(r=function(){if(ge.b.audioEngine.unlocked){var e=i._htmlAudioElement.play();void 0!==e&&e.catch(function(e){ge.b.audioEngine.lock(),(i.loop||i.autoplay)&&ge.b.audioEngine.onAudioUnlockedObservable.addOnce(function(){r()})})}else(i.loop||i.autoplay)&&ge.b.audioEngine.onAudioUnlockedObservable.addOnce(function(){r()})})()}else{var r=function(){ge.b.audioEngine.audioContext&&(i._soundSource=ge.b.audioEngine.audioContext.createBufferSource(),i._soundSource.buffer=i._audioBuffer,i._soundSource.connect(i._inputAudioNode),i._soundSource.loop=i.loop,i._soundSource.playbackRate.value=i._playbackRate,i._soundSource.onended=function(){i._onended()},n=e?ge.b.audioEngine.audioContext.currentTime+e:ge.b.audioEngine.audioContext.currentTime,i._soundSource.start(n,i.isPaused?i._startOffset%i._soundSource.buffer.duration:t||0))};"suspended"===ge.b.audioEngine.audioContext.state?setTimeout(function(){"suspended"===ge.b.audioEngine.audioContext.state?(ge.b.audioEngine.lock(),(i.loop||i.autoplay)&&ge.b.audioEngine.onAudioUnlockedObservable.addOnce(function(){r()})):r()},500):r()}this._startTime=n,this.isPlaying=!0,this.isPaused=!1}catch(e){p.a.Error("Error while trying to play audio: "+this.name+", "+e.message)}},e.prototype._onended=function(){this.isPlaying=!1,this.onended&&this.onended(),this.onEndedObservable.notifyObservers(this)},e.prototype.stop=function(e){var t=this;if(this.isPlaying)if(this._streaming)this._htmlAudioElement?(this._htmlAudioElement.pause(),this._htmlAudioElement.currentTime>0&&(this._htmlAudioElement.currentTime=0)):this._streamingSource.disconnect(),this.isPlaying=!1;else if(ge.b.audioEngine.audioContext&&this._soundSource){var i=e?ge.b.audioEngine.audioContext.currentTime+e:ge.b.audioEngine.audioContext.currentTime;this._soundSource.stop(i),this._soundSource.onended=function(){t.isPlaying=!1},this.isPaused||(this._startOffset=0)}},e.prototype.pause=function(){this.isPlaying&&(this.isPaused=!0,this._streaming?this._htmlAudioElement?this._htmlAudioElement.pause():this._streamingSource.disconnect():ge.b.audioEngine.audioContext&&(this.stop(0),this._startOffset+=ge.b.audioEngine.audioContext.currentTime-this._startTime))},e.prototype.setVolume=function(e,t){ge.b.audioEngine.canUseWebAudio&&this._soundGain&&(t&&ge.b.audioEngine.audioContext?(this._soundGain.gain.cancelScheduledValues(ge.b.audioEngine.audioContext.currentTime),this._soundGain.gain.setValueAtTime(this._soundGain.gain.value,ge.b.audioEngine.audioContext.currentTime),this._soundGain.gain.linearRampToValueAtTime(e,ge.b.audioEngine.audioContext.currentTime+t)):this._soundGain.gain.value=e),this._volume=e},e.prototype.setPlaybackRate=function(e){this._playbackRate=e,this.isPlaying&&(this._streaming&&this._htmlAudioElement?this._htmlAudioElement.playbackRate=this._playbackRate:this._soundSource&&(this._soundSource.playbackRate.value=this._playbackRate))},e.prototype.getVolume=function(){return this._volume},e.prototype.attachToMesh=function(e){var t=this;this._connectedTransformNode&&this._registerFunc&&(this._connectedTransformNode.unregisterAfterWorldMatrixUpdate(this._registerFunc),this._registerFunc=null),this._connectedTransformNode=e,this.spatialSound||(this.spatialSound=!0,this._createSpatialParameters(),this.isPlaying&&this.loop&&(this.stop(),this.play())),this._onRegisterAfterWorldMatrixUpdate(this._connectedTransformNode),this._registerFunc=function(e){return t._onRegisterAfterWorldMatrixUpdate(e)},this._connectedTransformNode.registerAfterWorldMatrixUpdate(this._registerFunc)},e.prototype.detachFromMesh=function(){this._connectedTransformNode&&this._registerFunc&&(this._connectedTransformNode.unregisterAfterWorldMatrixUpdate(this._registerFunc),this._registerFunc=null,this._connectedTransformNode=null)},e.prototype._onRegisterAfterWorldMatrixUpdate=function(e){if(e.getBoundingInfo){var t=e;if(this._positionInEmitterSpace)t.worldMatrixFromCache.invertToRef(o.t.Matrix[0]),this.setPosition(o.t.Matrix[0].getTranslation());else{var i=t.getBoundingInfo();this.setPosition(i.boundingSphere.centerWorld)}ge.b.audioEngine.canUseWebAudio&&this._isDirectional&&this.isPlaying&&this._updateDirection()}},e.prototype.clone=function(){var t=this;if(this._streaming)return null;var i=function(){t._isReadyToPlay?(r._audioBuffer=t.getAudioBuffer(),r._isReadyToPlay=!0,r.autoplay&&r.play()):window.setTimeout(i,300)},n={autoplay:this.autoplay,loop:this.loop,volume:this._volume,spatialSound:this.spatialSound,maxDistance:this.maxDistance,useCustomAttenuation:this.useCustomAttenuation,rolloffFactor:this.rolloffFactor,refDistance:this.refDistance,distanceModel:this.distanceModel},r=new e(this.name+"_cloned",new ArrayBuffer(0),this._scene,null,n);return this.useCustomAttenuation&&r.setAttenuationFunction(this._customAttenuationFunction),r.setPosition(this._position),r.setPlaybackRate(this._playbackRate),i(),r},e.prototype.getAudioBuffer=function(){return this._audioBuffer},e.prototype.serialize=function(){var e={name:this.name,url:this.name,autoplay:this.autoplay,loop:this.loop,volume:this._volume,spatialSound:this.spatialSound,maxDistance:this.maxDistance,rolloffFactor:this.rolloffFactor,refDistance:this.refDistance,distanceModel:this.distanceModel,playbackRate:this._playbackRate,panningModel:this._panningModel,soundTrackId:this.soundTrackId};return this.spatialSound&&(this._connectedTransformNode&&(e.connectedMeshId=this._connectedTransformNode.id),e.position=this._position.asArray(),e.refDistance=this.refDistance,e.distanceModel=this.distanceModel,e.isDirectional=this._isDirectional,e.localDirectionToMesh=this._localDirection.asArray(),e.coneInnerAngle=this._coneInnerAngle,e.coneOuterAngle=this._coneOuterAngle,e.coneOuterGain=this._coneOuterGain),e},e.Parse=function(t,i,n,r){var s,a=t.name;s=t.url?n+t.url:n+a;var c,l={autoplay:t.autoplay,loop:t.loop,volume:t.volume,spatialSound:t.spatialSound,maxDistance:t.maxDistance,rolloffFactor:t.rolloffFactor,refDistance:t.refDistance,distanceModel:t.distanceModel,playbackRate:t.playbackRate};if(r){var u=function(){r._isReadyToPlay?(c._audioBuffer=r.getAudioBuffer(),c._isReadyToPlay=!0,c.autoplay&&c.play()):window.setTimeout(u,300)};c=new e(a,new ArrayBuffer(0),i,null,l),u()}else c=new e(a,s,i,function(){i._removePendingData(c)},l),i._addPendingData(c);if(t.position){var h=o.x.FromArray(t.position);c.setPosition(h)}if(t.isDirectional&&(c.setDirectionalCone(t.coneInnerAngle||360,t.coneOuterAngle||360,t.coneOuterGain||0),t.localDirectionToMesh)){var d=o.x.FromArray(t.localDirectionToMesh);c.setLocalDirectionToMesh(d)}if(t.connectedMeshId){var f=i.getMeshByID(t.connectedMeshId);f&&c.attachToMesh(f)}return c},e._SceneComponentInitialization=function(e){throw be.a.WarnImport("AudioSceneComponent")},e}(),Ee=function(){function e(e,t){void 0===t&&(t={}),this.id=-1,this._isMainTrack=!1,this._isInitialized=!1,this._scene=e,this.soundCollection=new Array,this._options=t,!this._isMainTrack&&this._scene.soundTracks&&(this._scene.soundTracks.push(this),this.id=this._scene.soundTracks.length-1)}return e.prototype._initializeSoundTrackAudioGraph=function(){ge.b.audioEngine.canUseWebAudio&&ge.b.audioEngine.audioContext&&(this._outputAudioNode=ge.b.audioEngine.audioContext.createGain(),this._outputAudioNode.connect(ge.b.audioEngine.masterGain),this._options&&(this._options.volume&&(this._outputAudioNode.gain.value=this._options.volume),this._options.mainTrack&&(this._isMainTrack=this._options.mainTrack)),this._isInitialized=!0)},e.prototype.dispose=function(){if(ge.b.audioEngine&&ge.b.audioEngine.canUseWebAudio){for(this._connectedAnalyser&&this._connectedAnalyser.stopDebugCanvas();this.soundCollection.length;)this.soundCollection[0].dispose();this._outputAudioNode&&this._outputAudioNode.disconnect(),this._outputAudioNode=null}},e.prototype.AddSound=function(e){this._isInitialized||this._initializeSoundTrackAudioGraph(),ge.b.audioEngine.canUseWebAudio&&this._outputAudioNode&&e.connectToSoundTrackAudioNode(this._outputAudioNode),e.soundTrackId&&(-1===e.soundTrackId?this._scene.mainSoundTrack.RemoveSound(e):this._scene.soundTracks&&this._scene.soundTracks[e.soundTrackId].RemoveSound(e)),this.soundCollection.push(e),e.soundTrackId=this.id},e.prototype.RemoveSound=function(e){var t=this.soundCollection.indexOf(e);-1!==t&&this.soundCollection.splice(t,1)},e.prototype.setVolume=function(e){ge.b.audioEngine.canUseWebAudio&&this._outputAudioNode&&(this._outputAudioNode.gain.value=e)},e.prototype.switchPanningModelToHRTF=function(){if(ge.b.audioEngine.canUseWebAudio)for(var e=0;e<this.soundCollection.length;e++)this.soundCollection[e].switchPanningModelToHRTF()},e.prototype.switchPanningModelToEqualPower=function(){if(ge.b.audioEngine.canUseWebAudio)for(var e=0;e<this.soundCollection.length;e++)this.soundCollection[e].switchPanningModelToEqualPower()},e.prototype.connectToAnalyser=function(e){this._connectedAnalyser&&this._connectedAnalyser.stopDebugCanvas(),this._connectedAnalyser=e,ge.b.audioEngine.canUseWebAudio&&this._outputAudioNode&&(this._outputAudioNode.disconnect(),this._connectedAnalyser.connectAudioNodes(this._outputAudioNode,ge.b.audioEngine.masterGain))},e}(),Ae=i(14);n.a.AddParser(Ae.a.NAME_AUDIO,function(e,t,i,n){var r,o=[];if(i.sounds=i.sounds||[],void 0!==e.sounds&&null!==e.sounds)for(var s=0,a=e.sounds.length;s<a;s++){var c=e.sounds[s];ge.b.audioEngine.canUseWebAudio?(c.url||(c.url=c.name),o[c.url]?i.sounds.push(Te.Parse(c,t,n,o[c.url])):(r=Te.Parse(c,t,n),o[c.url]=r,i.sounds.push(r))):i.sounds.push(new Te(c.name,null,t))}o=[]}),Object.defineProperty(W.a.prototype,"mainSoundTrack",{get:function(){var e=this._getComponent(Ae.a.NAME_AUDIO);return e||(e=new xe(this),this._addComponent(e)),this._mainSoundTrack||(this._mainSoundTrack=new Ee(this,{mainTrack:!0})),this._mainSoundTrack},enumerable:!0,configurable:!0}),W.a.prototype.getSoundByName=function(e){var t;for(t=0;t<this.mainSoundTrack.soundCollection.length;t++)if(this.mainSoundTrack.soundCollection[t].name===e)return this.mainSoundTrack.soundCollection[t];if(this.soundTracks)for(var i=0;i<this.soundTracks.length;i++)for(t=0;t<this.soundTracks[i].soundCollection.length;t++)if(this.soundTracks[i].soundCollection[t].name===e)return this.soundTracks[i].soundCollection[t];return null},Object.defineProperty(W.a.prototype,"audioEnabled",{get:function(){var e=this._getComponent(Ae.a.NAME_AUDIO);return e||(e=new xe(this),this._addComponent(e)),e.audioEnabled},set:function(e){var t=this._getComponent(Ae.a.NAME_AUDIO);t||(t=new xe(this),this._addComponent(t)),e?t.enableAudio():t.disableAudio()},enumerable:!0,configurable:!0}),Object.defineProperty(W.a.prototype,"headphone",{get:function(){var e=this._getComponent(Ae.a.NAME_AUDIO);return e||(e=new xe(this),this._addComponent(e)),e.headphone},set:function(e){var t=this._getComponent(Ae.a.NAME_AUDIO);t||(t=new xe(this),this._addComponent(t)),e?t.switchAudioModeForHeadphones():t.switchAudioModeForNormalSpeakers()},enumerable:!0,configurable:!0});var xe=function(){function e(e){this.name=Ae.a.NAME_AUDIO,this._audioEnabled=!0,this._headphone=!1,this.scene=e,e.soundTracks=new Array,e.sounds=new Array}return Object.defineProperty(e.prototype,"audioEnabled",{get:function(){return this._audioEnabled},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"headphone",{get:function(){return this._headphone},enumerable:!0,configurable:!0}),e.prototype.register=function(){this.scene._afterRenderStage.registerStep(Ae.a.STEP_AFTERRENDER_AUDIO,this,this._afterRender)},e.prototype.rebuild=function(){},e.prototype.serialize=function(e){if(e.sounds=[],this.scene.soundTracks)for(var t=0;t<this.scene.soundTracks.length;t++)for(var i=this.scene.soundTracks[t],n=0;n<i.soundCollection.length;n++)e.sounds.push(i.soundCollection[n].serialize())},e.prototype.addFromContainer=function(e){var t=this;e.sounds&&e.sounds.forEach(function(e){e.play(),e.autoplay=!0,t.scene.mainSoundTrack.AddSound(e)})},e.prototype.removeFromContainer=function(e,t){var i=this;void 0===t&&(t=!1),e.sounds&&e.sounds.forEach(function(e){e.stop(),e.autoplay=!1,i.scene.mainSoundTrack.RemoveSound(e),t&&e.dispose()})},e.prototype.dispose=function(){var e=this.scene;if(e._mainSoundTrack&&e.mainSoundTrack.dispose(),e.soundTracks)for(var t=0;t<e.soundTracks.length;t++)e.soundTracks[t].dispose()},e.prototype.disableAudio=function(){var e,t=this.scene;for(this._audioEnabled=!1,e=0;e<t.mainSoundTrack.soundCollection.length;e++)t.mainSoundTrack.soundCollection[e].pause();if(t.soundTracks)for(e=0;e<t.soundTracks.length;e++)for(var i=0;i<t.soundTracks[e].soundCollection.length;i++)t.soundTracks[e].soundCollection[i].pause()},e.prototype.enableAudio=function(){var e,t=this.scene;for(this._audioEnabled=!0,e=0;e<t.mainSoundTrack.soundCollection.length;e++)t.mainSoundTrack.soundCollection[e].isPaused&&t.mainSoundTrack.soundCollection[e].play();if(t.soundTracks)for(e=0;e<t.soundTracks.length;e++)for(var i=0;i<t.soundTracks[e].soundCollection.length;i++)t.soundTracks[e].soundCollection[i].isPaused&&t.soundTracks[e].soundCollection[i].play()},e.prototype.switchAudioModeForHeadphones=function(){var e=this.scene;if(this._headphone=!0,e.mainSoundTrack.switchPanningModelToHRTF(),e.soundTracks)for(var t=0;t<e.soundTracks.length;t++)e.soundTracks[t].switchPanningModelToHRTF()},e.prototype.switchAudioModeForNormalSpeakers=function(){var e=this.scene;if(this._headphone=!1,e.mainSoundTrack.switchPanningModelToEqualPower(),e.soundTracks)for(var t=0;t<e.soundTracks.length;t++)e.soundTracks[t].switchPanningModelToEqualPower()},e.prototype._afterRender=function(){var e=this.scene;if(this._audioEnabled&&e._mainSoundTrack&&e.soundTracks&&(0!==e._mainSoundTrack.soundCollection.length||1!==e.soundTracks.length)){var t,i=ge.b.audioEngine;if((t=e.activeCameras.length>0?e.activeCameras[0]:e.activeCamera)&&i.audioContext){i.audioContext.listener.setPosition(t.position.x,t.position.y,t.position.z),t.rigCameras&&t.rigCameras.length>0&&(t=t.rigCameras[0]);var n,r=o.j.Invert(t.getViewMatrix()),s=o.x.TransformNormal(new o.x(0,0,-1),r);for(s.normalize(),isNaN(s.x)||isNaN(s.y)||isNaN(s.z)||i.audioContext.listener.setOrientation(s.x,s.y,s.z,0,1,0),n=0;n<e.mainSoundTrack.soundCollection.length;n++){var a=e.mainSoundTrack.soundCollection[n];a.useCustomAttenuation&&a.updateDistanceFromListener()}if(e.soundTracks)for(n=0;n<e.soundTracks.length;n++)for(var c=0;c<e.soundTracks[n].soundCollection.length;c++)(a=e.soundTracks[n].soundCollection[c]).useCustomAttenuation&&a.updateDistanceFromListener()}}},e}();Te._SceneComponentInitialization=function(e){var t=e._getComponent(Ae.a.NAME_AUDIO);t||(t=new xe(e),e._addComponent(t))};var Re=function(){function e(e,t,i){var n=this;if(this.loop=!1,this._coneInnerAngle=360,this._coneOuterAngle=360,this._volume=1,this.isPlaying=!1,this.isPaused=!1,this._sounds=[],this._weights=[],t.length!==i.length)throw new Error("Sounds length does not equal weights length");this.loop=e,this._weights=i;for(var r=0,o=0,s=i;o<s.length;o++){r+=s[o]}for(var a=r>0?1/r:0,c=0;c<this._weights.length;c++)this._weights[c]*=a;this._sounds=t;for(var l=0,u=this._sounds;l<u.length;l++){u[l].onEndedObservable.add(function(){n._onended()})}}return Object.defineProperty(e.prototype,"directionalConeInnerAngle",{get:function(){return this._coneInnerAngle},set:function(e){if(e!==this._coneInnerAngle){if(this._coneOuterAngle<e)return void p.a.Error("directionalConeInnerAngle: outer angle of the cone must be superior or equal to the inner angle.");this._coneInnerAngle=e;for(var t=0,i=this._sounds;t<i.length;t++){i[t].directionalConeInnerAngle=e}}},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"directionalConeOuterAngle",{get:function(){return this._coneOuterAngle},set:function(e){if(e!==this._coneOuterAngle){if(e<this._coneInnerAngle)return void p.a.Error("directionalConeOuterAngle: outer angle of the cone must be superior or equal to the inner angle.");this._coneOuterAngle=e;for(var t=0,i=this._sounds;t<i.length;t++){i[t].directionalConeOuterAngle=e}}},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"volume",{get:function(){return this._volume},set:function(e){if(e!==this._volume)for(var t=0,i=this._sounds;t<i.length;t++){i[t].setVolume(e)}},enumerable:!0,configurable:!0}),e.prototype._onended=function(){void 0!==this._currentIndex&&(this._sounds[this._currentIndex].autoplay=!1),this.loop&&this.isPlaying?this.play():this.isPlaying=!1},e.prototype.pause=function(){this.isPaused=!0,void 0!==this._currentIndex&&this._sounds[this._currentIndex].pause()},e.prototype.stop=function(){this.isPlaying=!1,void 0!==this._currentIndex&&this._sounds[this._currentIndex].stop()},e.prototype.play=function(e){if(!this.isPaused){this.stop();for(var t=Math.random(),i=0,n=0;n<this._weights.length;n++)if(t<=(i+=this._weights[n])){this._currentIndex=n;break}}var r=this._sounds[this._currentIndex];r.isReady()?r.play(0,this.isPaused?void 0:e):r.autoplay=!0,this.isPlaying=!0,this.isPaused=!1},e}(),Pe=i(17),Se=function(){function e(){this._zoomStopsAnimation=!1,this._idleRotationSpeed=.05,this._idleRotationWaitTime=2e3,this._idleRotationSpinupTime=2e3,this._isPointerDown=!1,this._lastFrameTime=null,this._lastInteractionTime=-1/0,this._cameraRotationSpeed=0,this._lastFrameRadius=0}return Object.defineProperty(e.prototype,"name",{get:function(){return"AutoRotation"},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"zoomStopsAnimation",{get:function(){return this._zoomStopsAnimation},set:function(e){this._zoomStopsAnimation=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"idleRotationSpeed",{get:function(){return this._idleRotationSpeed},set:function(e){this._idleRotationSpeed=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"idleRotationWaitTime",{get:function(){return this._idleRotationWaitTime},set:function(e){this._idleRotationWaitTime=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"idleRotationSpinupTime",{get:function(){return this._idleRotationSpinupTime},set:function(e){this._idleRotationSpinupTime=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"rotationInProgress",{get:function(){return Math.abs(this._cameraRotationSpeed)>0},enumerable:!0,configurable:!0}),e.prototype.init=function(){},e.prototype.attach=function(e){var t=this;this._attachedCamera=e;var i=this._attachedCamera.getScene();this._onPrePointerObservableObserver=i.onPrePointerObservable.add(function(e){e.type!==Pe.a.POINTERDOWN?e.type===Pe.a.POINTERUP&&(t._isPointerDown=!1):t._isPointerDown=!0}),this._onAfterCheckInputsObserver=e.onAfterCheckInputsObservable.add(function(){var e=X.a.Now,i=0;null!=t._lastFrameTime&&(i=e-t._lastFrameTime),t._lastFrameTime=e,t._applyUserInteraction();var n=e-t._lastInteractionTime-t._idleRotationWaitTime,r=Math.max(Math.min(n/t._idleRotationSpinupTime,1),0);t._cameraRotationSpeed=t._idleRotationSpeed*r,t._attachedCamera&&(t._attachedCamera.alpha-=t._cameraRotationSpeed*(i/1e3))})},e.prototype.detach=function(){if(this._attachedCamera){var e=this._attachedCamera.getScene();this._onPrePointerObservableObserver&&e.onPrePointerObservable.remove(this._onPrePointerObservableObserver),this._attachedCamera.onAfterCheckInputsObservable.remove(this._onAfterCheckInputsObserver),this._attachedCamera=null}},e.prototype._userIsZooming=function(){return!!this._attachedCamera&&0!==this._attachedCamera.inertialRadiusOffset},e.prototype._shouldAnimationStopForInteraction=function(){if(!this._attachedCamera)return!1;var e=!1;return this._lastFrameRadius===this._attachedCamera.radius&&0!==this._attachedCamera.inertialRadiusOffset&&(e=!0),this._lastFrameRadius=this._attachedCamera.radius,this._zoomStopsAnimation?e:this._userIsZooming()},e.prototype._applyUserInteraction=function(){this._userIsMoving()&&!this._shouldAnimationStopForInteraction()&&(this._lastInteractionTime=X.a.Now)},e.prototype._userIsMoving=function(){return!!this._attachedCamera&&(0!==this._attachedCamera.inertialAlphaOffset||0!==this._attachedCamera.inertialBetaOffset||0!==this._attachedCamera.inertialRadiusOffset||0!==this._attachedCamera.inertialPanningX||0!==this._attachedCamera.inertialPanningY||this._isPointerDown)},e}(),Ce=function(){function e(){this.transitionDuration=450,this.lowerRadiusTransitionRange=2,this.upperRadiusTransitionRange=-2,this._autoTransitionRange=!1,this._radiusIsAnimating=!1,this._radiusBounceTransition=null,this._animatables=new Array}return Object.defineProperty(e.prototype,"name",{get:function(){return"Bouncing"},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"autoTransitionRange",{get:function(){return this._autoTransitionRange},set:function(e){var t=this;if(this._autoTransitionRange!==e){this._autoTransitionRange=e;var i=this._attachedCamera;i&&(e?this._onMeshTargetChangedObserver=i.onMeshTargetChangedObservable.add(function(e){if(e){e.computeWorldMatrix(!0);var i=e.getBoundingInfo().diagonalLength;t.lowerRadiusTransitionRange=.05*i,t.upperRadiusTransitionRange=.05*i}}):this._onMeshTargetChangedObserver&&i.onMeshTargetChangedObservable.remove(this._onMeshTargetChangedObserver))}},enumerable:!0,configurable:!0}),e.prototype.init=function(){},e.prototype.attach=function(e){var t=this;this._attachedCamera=e,this._onAfterCheckInputsObserver=e.onAfterCheckInputsObservable.add(function(){t._attachedCamera&&(t._isRadiusAtLimit(t._attachedCamera.lowerRadiusLimit)&&t._applyBoundRadiusAnimation(t.lowerRadiusTransitionRange),t._isRadiusAtLimit(t._attachedCamera.upperRadiusLimit)&&t._applyBoundRadiusAnimation(t.upperRadiusTransitionRange))})},e.prototype.detach=function(){this._attachedCamera&&(this._onAfterCheckInputsObserver&&this._attachedCamera.onAfterCheckInputsObservable.remove(this._onAfterCheckInputsObserver),this._onMeshTargetChangedObserver&&this._attachedCamera.onMeshTargetChangedObservable.remove(this._onMeshTargetChangedObserver),this._attachedCamera=null)},e.prototype._isRadiusAtLimit=function(e){return!!this._attachedCamera&&(this._attachedCamera.radius===e&&!this._radiusIsAnimating)},e.prototype._applyBoundRadiusAnimation=function(t){var i=this;if(this._attachedCamera){this._radiusBounceTransition||(e.EasingFunction.setEasingMode(e.EasingMode),this._radiusBounceTransition=B.CreateAnimation("radius",B.ANIMATIONTYPE_FLOAT,60,e.EasingFunction)),this._cachedWheelPrecision=this._attachedCamera.wheelPrecision,this._attachedCamera.wheelPrecision=1/0,this._attachedCamera.inertialRadiusOffset=0,this.stopAllAnimations(),this._radiusIsAnimating=!0;var n=B.TransitionTo("radius",this._attachedCamera.radius+t,this._attachedCamera,this._attachedCamera.getScene(),60,this._radiusBounceTransition,this.transitionDuration,function(){return i._clearAnimationLocks()});n&&this._animatables.push(n)}},e.prototype._clearAnimationLocks=function(){this._radiusIsAnimating=!1,this._attachedCamera&&(this._attachedCamera.wheelPrecision=this._cachedWheelPrecision)},e.prototype.stopAllAnimations=function(){for(this._attachedCamera&&(this._attachedCamera.animations=[]);this._animatables.length;)this._animatables[0].onAnimationEnd=null,this._animatables[0].stop(),this._animatables.shift()},e.EasingFunction=new te(.3),e.EasingMode=$.EASINGMODE_EASEOUT,e}(),Me=function(){function e(){this._mode=e.FitFrustumSidesMode,this._radiusScale=1,this._positionScale=.5,this._defaultElevation=.3,this._elevationReturnTime=1500,this._elevationReturnWaitTime=1e3,this._zoomStopsAnimation=!1,this._framingTime=1500,this.autoCorrectCameraLimitsAndSensibility=!0,this._isPointerDown=!1,this._lastInteractionTime=-1/0,this._animatables=new Array,this._betaIsAnimating=!1}return Object.defineProperty(e.prototype,"name",{get:function(){return"Framing"},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"mode",{get:function(){return this._mode},set:function(e){this._mode=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"radiusScale",{get:function(){return this._radiusScale},set:function(e){this._radiusScale=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"positionScale",{get:function(){return this._positionScale},set:function(e){this._positionScale=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"defaultElevation",{get:function(){return this._defaultElevation},set:function(e){this._defaultElevation=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"elevationReturnTime",{get:function(){return this._elevationReturnTime},set:function(e){this._elevationReturnTime=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"elevationReturnWaitTime",{get:function(){return this._elevationReturnWaitTime},set:function(e){this._elevationReturnWaitTime=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"zoomStopsAnimation",{get:function(){return this._zoomStopsAnimation},set:function(e){this._zoomStopsAnimation=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"framingTime",{get:function(){return this._framingTime},set:function(e){this._framingTime=e},enumerable:!0,configurable:!0}),e.prototype.init=function(){},e.prototype.attach=function(t){var i=this;this._attachedCamera=t;var n=this._attachedCamera.getScene();e.EasingFunction.setEasingMode(e.EasingMode),this._onPrePointerObservableObserver=n.onPrePointerObservable.add(function(e){e.type!==Pe.a.POINTERDOWN?e.type===Pe.a.POINTERUP&&(i._isPointerDown=!1):i._isPointerDown=!0}),this._onMeshTargetChangedObserver=t.onMeshTargetChangedObservable.add(function(e){e&&i.zoomOnMesh(e)}),this._onAfterCheckInputsObserver=t.onAfterCheckInputsObservable.add(function(){i._applyUserInteraction(),i._maintainCameraAboveGround()})},e.prototype.detach=function(){if(this._attachedCamera){var e=this._attachedCamera.getScene();this._onPrePointerObservableObserver&&e.onPrePointerObservable.remove(this._onPrePointerObservableObserver),this._onAfterCheckInputsObserver&&this._attachedCamera.onAfterCheckInputsObservable.remove(this._onAfterCheckInputsObserver),this._onMeshTargetChangedObserver&&this._attachedCamera.onMeshTargetChangedObservable.remove(this._onMeshTargetChangedObserver),this._attachedCamera=null}},e.prototype.zoomOnMesh=function(e,t,i){void 0===t&&(t=!1),void 0===i&&(i=null),e.computeWorldMatrix(!0);var n=e.getBoundingInfo().boundingBox;this.zoomOnBoundingInfo(n.minimumWorld,n.maximumWorld,t,i)},e.prototype.zoomOnMeshHierarchy=function(e,t,i){void 0===t&&(t=!1),void 0===i&&(i=null),e.computeWorldMatrix(!0);var n=e.getHierarchyBoundingVectors(!0);this.zoomOnBoundingInfo(n.min,n.max,t,i)},e.prototype.zoomOnMeshesHierarchy=function(e,t,i){void 0===t&&(t=!1),void 0===i&&(i=null);for(var n=new o.x(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),r=new o.x(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE),s=0;s<e.length;s++){var a=e[s].getHierarchyBoundingVectors(!0);ye.h.CheckExtends(a.min,n,r),ye.h.CheckExtends(a.max,n,r)}this.zoomOnBoundingInfo(n,r,t,i)},e.prototype.zoomOnBoundingInfo=function(t,i,n,r){var s,a=this;if(void 0===n&&(n=!1),void 0===r&&(r=null),this._attachedCamera){var c=t.y,l=c+(i.y-c)*this._positionScale,u=i.subtract(t).scale(.5);if(n)s=new o.x(0,l,0);else{var h=t.add(u);s=new o.x(h.x,l,h.z)}this._vectorTransition||(this._vectorTransition=B.CreateAnimation("target",B.ANIMATIONTYPE_VECTOR3,60,e.EasingFunction)),this._betaIsAnimating=!0;var d=B.TransitionTo("target",s,this._attachedCamera,this._attachedCamera.getScene(),60,this._vectorTransition,this._framingTime);d&&this._animatables.push(d);var f=0;if(this._mode===e.FitFrustumSidesMode){var p=this._calculateLowerRadiusFromModelBoundingSphere(t,i);this.autoCorrectCameraLimitsAndSensibility&&(this._attachedCamera.lowerRadiusLimit=u.length()+this._attachedCamera.minZ),f=p}else this._mode===e.IgnoreBoundsSizeMode&&(f=this._calculateLowerRadiusFromModelBoundingSphere(t,i),this.autoCorrectCameraLimitsAndSensibility&&null===this._attachedCamera.lowerRadiusLimit&&(this._attachedCamera.lowerRadiusLimit=this._attachedCamera.minZ));if(this.autoCorrectCameraLimitsAndSensibility){var _=i.subtract(t).length();this._attachedCamera.panningSensibility=5e3/_,this._attachedCamera.wheelPrecision=100/f}this._radiusTransition||(this._radiusTransition=B.CreateAnimation("radius",B.ANIMATIONTYPE_FLOAT,60,e.EasingFunction)),(d=B.TransitionTo("radius",f,this._attachedCamera,this._attachedCamera.getScene(),60,this._radiusTransition,this._framingTime,function(){a.stopAllAnimations(),r&&r(),a._attachedCamera&&a._attachedCamera.useInputToRestoreState&&a._attachedCamera.storeState()}))&&this._animatables.push(d)}},e.prototype._calculateLowerRadiusFromModelBoundingSphere=function(t,i){var n=i.subtract(t).length(),r=this._getFrustumSlope(),o=.5*n*this._radiusScale,s=o*Math.sqrt(1+1/(r.x*r.x)),a=o*Math.sqrt(1+1/(r.y*r.y)),c=Math.max(s,a),l=this._attachedCamera;return l?(l.lowerRadiusLimit&&this._mode===e.IgnoreBoundsSizeMode&&(c=c<l.lowerRadiusLimit?l.lowerRadiusLimit:c),l.upperRadiusLimit&&(c=c>l.upperRadiusLimit?l.upperRadiusLimit:c),c):0},e.prototype._maintainCameraAboveGround=function(){var t=this;if(!(this._elevationReturnTime<0)){var i=X.a.Now-this._lastInteractionTime,n=.5*Math.PI-this._defaultElevation,r=.5*Math.PI;if(this._attachedCamera&&!this._betaIsAnimating&&this._attachedCamera.beta>r&&i>=this._elevationReturnWaitTime){this._betaIsAnimating=!0,this.stopAllAnimations(),this._betaTransition||(this._betaTransition=B.CreateAnimation("beta",B.ANIMATIONTYPE_FLOAT,60,e.EasingFunction));var o=B.TransitionTo("beta",n,this._attachedCamera,this._attachedCamera.getScene(),60,this._betaTransition,this._elevationReturnTime,function(){t._clearAnimationLocks(),t.stopAllAnimations()});o&&this._animatables.push(o)}}},e.prototype._getFrustumSlope=function(){var e=this._attachedCamera;if(!e)return o.w.Zero();var t=e.getScene().getEngine().getAspectRatio(e),i=Math.tan(e.fov/2),n=i*t;return new o.w(n,i)},e.prototype._clearAnimationLocks=function(){this._betaIsAnimating=!1},e.prototype._applyUserInteraction=function(){this.isUserIsMoving&&(this._lastInteractionTime=X.a.Now,this.stopAllAnimations(),this._clearAnimationLocks())},e.prototype.stopAllAnimations=function(){for(this._attachedCamera&&(this._attachedCamera.animations=[]);this._animatables.length;)this._animatables[0]&&(this._animatables[0].onAnimationEnd=null,this._animatables[0].stop()),this._animatables.shift()},Object.defineProperty(e.prototype,"isUserIsMoving",{get:function(){return!!this._attachedCamera&&(0!==this._attachedCamera.inertialAlphaOffset||0!==this._attachedCamera.inertialBetaOffset||0!==this._attachedCamera.inertialRadiusOffset||0!==this._attachedCamera.inertialPanningX||0!==this._attachedCamera.inertialPanningY||this._isPointerDown)},enumerable:!0,configurable:!0}),e.EasingFunction=new oe,e.EasingMode=$.EASINGMODE_EASEINOUT,e.IgnoreBoundsSizeMode=0,e.FitFrustumSidesMode=1,e}(),Oe=function(){return function(e,t,i,n){void 0===t&&(t=new o.x),void 0===i&&(i=0),void 0===n&&(n=!1),this.direction=e,this.rotatedDirection=t,this.diff=i,this.ignore=n}}(),Ie=function(){function e(e){this.ui=e,this.name="AttachToBoxBehavior",this.distanceAwayFromFace=.15,this.distanceAwayFromBottomOfFace=.15,this._faceVectors=[new Oe(o.x.Up()),new Oe(o.x.Down()),new Oe(o.x.Left()),new Oe(o.x.Right()),new Oe(o.x.Forward()),new Oe(o.x.Forward().scaleInPlace(-1))],this._tmpMatrix=new o.j,this._tmpVector=new o.x,this._zeroVector=o.x.Zero(),this._lookAtTmpMatrix=new o.j}return e.prototype.init=function(){},e.prototype._closestFace=function(e){var t=this;return this._faceVectors.forEach(function(i){t._target.rotationQuaternion||(t._target.rotationQuaternion=o.q.RotationYawPitchRoll(t._target.rotation.y,t._target.rotation.x,t._target.rotation.z)),t._target.rotationQuaternion.toRotationMatrix(t._tmpMatrix),o.x.TransformCoordinatesToRef(i.direction,t._tmpMatrix,i.rotatedDirection),i.diff=o.x.GetAngleBetweenVectors(i.rotatedDirection,e,o.x.Cross(i.rotatedDirection,e))}),this._faceVectors.reduce(function(e,t){return e.ignore?t:t.ignore?e:e.diff<t.diff?e:t},this._faceVectors[0])},e.prototype._lookAtToRef=function(e,t,i){void 0===t&&(t=new o.x(0,1,0)),o.j.LookAtLHToRef(this._zeroVector,e,t,this._lookAtTmpMatrix),this._lookAtTmpMatrix.invert(),o.q.FromRotationMatrixToRef(this._lookAtTmpMatrix,i)},e.prototype.attach=function(e){var t=this;this._target=e,this._scene=this._target.getScene(),this._onRenderObserver=this._scene.onBeforeRenderObservable.add(function(){if(t._scene.activeCamera){var i=t._scene.activeCamera.position;t._scene.activeCamera.devicePosition&&(i=t._scene.activeCamera.devicePosition);var n=t._closestFace(i.subtract(e.position));t._scene.activeCamera.leftCamera?t._scene.activeCamera.leftCamera.computeWorldMatrix().getRotationMatrixToRef(t._tmpMatrix):t._scene.activeCamera.computeWorldMatrix().getRotationMatrixToRef(t._tmpMatrix),o.x.TransformCoordinatesToRef(o.x.Up(),t._tmpMatrix,t._tmpVector),t._faceVectors.forEach(function(e){n.direction.x&&e.direction.x&&(e.ignore=!0),n.direction.y&&e.direction.y&&(e.ignore=!0),n.direction.z&&e.direction.z&&(e.ignore=!0)});var r=t._closestFace(t._tmpVector);t._faceVectors.forEach(function(e){e.ignore=!1}),t.ui.position.copyFrom(e.position),n.direction.x&&(n.rotatedDirection.scaleToRef(e.scaling.x/2+t.distanceAwayFromFace,t._tmpVector),t.ui.position.addInPlace(t._tmpVector)),n.direction.y&&(n.rotatedDirection.scaleToRef(e.scaling.y/2+t.distanceAwayFromFace,t._tmpVector),t.ui.position.addInPlace(t._tmpVector)),n.direction.z&&(n.rotatedDirection.scaleToRef(e.scaling.z/2+t.distanceAwayFromFace,t._tmpVector),t.ui.position.addInPlace(t._tmpVector)),t.ui.rotationQuaternion||(t.ui.rotationQuaternion=o.q.RotationYawPitchRoll(t.ui.rotation.y,t.ui.rotation.x,t.ui.rotation.z)),n.rotatedDirection.scaleToRef(-1,t._tmpVector),t._lookAtToRef(t._tmpVector,r.rotatedDirection,t.ui.rotationQuaternion),r.direction.x&&t.ui.up.scaleToRef(t.distanceAwayFromBottomOfFace-e.scaling.x/2,t._tmpVector),r.direction.y&&t.ui.up.scaleToRef(t.distanceAwayFromBottomOfFace-e.scaling.y/2,t._tmpVector),r.direction.z&&t.ui.up.scaleToRef(t.distanceAwayFromBottomOfFace-e.scaling.z/2,t._tmpVector),t.ui.position.addInPlace(t._tmpVector)}})},e.prototype.detach=function(){this._scene.onBeforeRenderObservable.remove(this._onRenderObserver)},e}(),De=function(){function e(){var e=this;this.delay=0,this.fadeInTime=300,this._millisecondsPerFrame=1e3/60,this._hovered=!1,this._hoverValue=0,this._ownerNode=null,this._update=function(){if(e._ownerNode){if(e._hoverValue+=e._hovered?e._millisecondsPerFrame:-e._millisecondsPerFrame,e._setAllVisibility(e._ownerNode,(e._hoverValue-e.delay)/e.fadeInTime),e._ownerNode.visibility>1)return e._setAllVisibility(e._ownerNode,1),void(e._hoverValue=e.fadeInTime+e.delay);if(e._ownerNode.visibility<0&&(e._setAllVisibility(e._ownerNode,0),e._hoverValue<0))return void(e._hoverValue=0);setTimeout(e._update,e._millisecondsPerFrame)}}}return Object.defineProperty(e.prototype,"name",{get:function(){return"FadeInOut"},enumerable:!0,configurable:!0}),e.prototype.init=function(){},e.prototype.attach=function(e){this._ownerNode=e,this._setAllVisibility(this._ownerNode,0)},e.prototype.detach=function(){this._ownerNode=null},e.prototype.fadeIn=function(e){this._hovered=e,this._update()},e.prototype._setAllVisibility=function(e,t){var i=this;e.visibility=t,e.getChildMeshes().forEach(function(e){i._setAllVisibility(e,t)})},e}(),Le=i(54),we=function(){function e(){this._startDistance=0,this._initialScale=new o.x(0,0,0),this._targetScale=new o.x(0,0,0),this._sceneRenderObserver=null,this._dragBehaviorA=new Le.a({}),this._dragBehaviorA.moveAttached=!1,this._dragBehaviorB=new Le.a({}),this._dragBehaviorB.moveAttached=!1}return Object.defineProperty(e.prototype,"name",{get:function(){return"MultiPointerScale"},enumerable:!0,configurable:!0}),e.prototype.init=function(){},e.prototype._getCurrentDistance=function(){return this._dragBehaviorA.lastDragPosition.subtract(this._dragBehaviorB.lastDragPosition).length()},e.prototype.attach=function(e){var t=this;this._ownerNode=e,this._dragBehaviorA.onDragStartObservable.add(function(i){t._dragBehaviorA.dragging&&t._dragBehaviorB.dragging&&(t._dragBehaviorA.currentDraggingPointerID==t._dragBehaviorB.currentDraggingPointerID?t._dragBehaviorA.releaseDrag():(t._initialScale.copyFrom(e.scaling),t._startDistance=t._getCurrentDistance()))}),this._dragBehaviorB.onDragStartObservable.add(function(i){t._dragBehaviorA.dragging&&t._dragBehaviorB.dragging&&(t._dragBehaviorA.currentDraggingPointerID==t._dragBehaviorB.currentDraggingPointerID?t._dragBehaviorB.releaseDrag():(t._initialScale.copyFrom(e.scaling),t._startDistance=t._getCurrentDistance()))}),[this._dragBehaviorA,this._dragBehaviorB].forEach(function(e){e.onDragObservable.add(function(){if(t._dragBehaviorA.dragging&&t._dragBehaviorB.dragging){var e=t._getCurrentDistance()/t._startDistance;t._initialScale.scaleToRef(e,t._targetScale)}})}),e.addBehavior(this._dragBehaviorA),e.addBehavior(this._dragBehaviorB),this._sceneRenderObserver=e.getScene().onBeforeRenderObservable.add(function(){if(t._dragBehaviorA.dragging&&t._dragBehaviorB.dragging){var i=t._targetScale.subtract(e.scaling).scaleInPlace(.1);i.length()>.01&&e.scaling.addInPlace(i)}})},e.prototype.detach=function(){var e=this;this._ownerNode.getScene().onBeforeRenderObservable.remove(this._sceneRenderObserver),[this._dragBehaviorA,this._dragBehaviorB].forEach(function(t){t.onDragStartObservable.clear(),t.onDragObservable.clear(),e._ownerNode.removeBehavior(t)})},e}(),Fe=i(24),Ne=i(21),Be=i(45),Ue=function(){function e(){this._sceneRenderObserver=null,this._targetPosition=new o.x(0,0,0),this._moving=!1,this._startingOrientation=new o.q,this.zDragFactor=3,this.rotateDraggedObject=!0,this.dragging=!1,this.dragDeltaRatio=.2,this.currentDraggingPointerID=-1,this.detachCameraControls=!0,this.onDragStartObservable=new r.c,this.onDragEndObservable=new r.c}return Object.defineProperty(e.prototype,"name",{get:function(){return"SixDofDrag"},enumerable:!0,configurable:!0}),e.prototype.init=function(){},e.prototype.attach=function(t){var i=this;this._ownerNode=t,this._scene=this._ownerNode.getScene(),e._virtualScene||(e._virtualScene=new W.a(this._scene.getEngine()),e._virtualScene.detachControl(),this._scene.getEngine().scenes.pop());var n=null,r=new o.x(0,0,0);this._virtualOriginMesh=new Fe.a("",e._virtualScene),this._virtualOriginMesh.rotationQuaternion=new o.q,this._virtualDragMesh=new Fe.a("",e._virtualScene),this._virtualDragMesh.rotationQuaternion=new o.q;var s=null;this._pointerObserver=this._scene.onPointerObservable.add(function(e,t){if(e.type==Pe.a.POINTERDOWN){if(!i.dragging&&e.pickInfo&&e.pickInfo.hit&&e.pickInfo.pickedMesh&&e.pickInfo.ray&&(h=e.pickInfo.pickedMesh,i._ownerNode==h||h.isDescendantOf(i._ownerNode))){i._scene.activeCamera&&i._scene.activeCamera.cameraRigMode==Ne.a.RIG_MODE_NONE&&e.pickInfo.ray.origin.copyFrom(i._scene.activeCamera.globalPosition),n=i._ownerNode,Be.a._RemoveAndStorePivotPoint(n),r.copyFrom(e.pickInfo.ray.origin),i._virtualOriginMesh.position.copyFrom(e.pickInfo.ray.origin),i._virtualOriginMesh.lookAt(e.pickInfo.ray.origin.add(e.pickInfo.ray.direction)),i._virtualOriginMesh.removeChild(i._virtualDragMesh),n.computeWorldMatrix(),i._virtualDragMesh.position.copyFrom(n.absolutePosition),n.rotationQuaternion||(n.rotationQuaternion=o.q.RotationYawPitchRoll(n.rotation.y,n.rotation.x,n.rotation.z));var a=n.parent;n.setParent(null),i._virtualDragMesh.rotationQuaternion.copyFrom(n.rotationQuaternion),n.setParent(a),i._virtualOriginMesh.addChild(i._virtualDragMesh),i._targetPosition.copyFrom(i._virtualDragMesh.absolutePosition),i.dragging=!0,i.currentDraggingPointerID=e.event.pointerId,i.detachCameraControls&&i._scene.activeCamera&&!i._scene.activeCamera.leftCamera&&(i._scene.activeCamera.inputs.attachedElement?(s=i._scene.activeCamera.inputs.attachedElement,i._scene.activeCamera.detachControl(i._scene.activeCamera.inputs.attachedElement)):s=null),Be.a._RestorePivotPoint(n),i.onDragStartObservable.notifyObservers({})}}else if(e.type==Pe.a.POINTERUP)i.currentDraggingPointerID==e.event.pointerId&&(i.dragging=!1,i._moving=!1,i.currentDraggingPointerID=-1,n=null,i._virtualOriginMesh.removeChild(i._virtualDragMesh),i.detachCameraControls&&s&&i._scene.activeCamera&&!i._scene.activeCamera.leftCamera&&i._scene.activeCamera.attachControl(s,!0),i.onDragEndObservable.notifyObservers({}));else if(e.type==Pe.a.POINTERMOVE&&i.currentDraggingPointerID==e.event.pointerId&&i.dragging&&e.pickInfo&&e.pickInfo.ray&&n){var c=i.zDragFactor;i._scene.activeCamera&&i._scene.activeCamera.cameraRigMode==Ne.a.RIG_MODE_NONE&&(e.pickInfo.ray.origin.copyFrom(i._scene.activeCamera.globalPosition),c=0);var l=e.pickInfo.ray.origin.subtract(r);r.copyFrom(e.pickInfo.ray.origin);var u=-o.x.Dot(l,e.pickInfo.ray.direction);i._virtualOriginMesh.addChild(i._virtualDragMesh),i._virtualDragMesh.position.z-=i._virtualDragMesh.position.z<1?u*i.zDragFactor:u*c*i._virtualDragMesh.position.z,i._virtualDragMesh.position.z<0&&(i._virtualDragMesh.position.z=0),i._virtualOriginMesh.position.copyFrom(e.pickInfo.ray.origin),i._virtualOriginMesh.lookAt(e.pickInfo.ray.origin.add(e.pickInfo.ray.direction)),i._virtualOriginMesh.removeChild(i._virtualDragMesh),i._targetPosition.copyFrom(i._virtualDragMesh.absolutePosition),n.parent&&o.x.TransformCoordinatesToRef(i._targetPosition,o.j.Invert(n.parent.getWorldMatrix()),i._targetPosition),i._moving||i._startingOrientation.copyFrom(i._virtualDragMesh.rotationQuaternion),i._moving=!0}var h});var a=new o.q;this._sceneRenderObserver=t.getScene().onBeforeRenderObservable.add(function(){if(i.dragging&&i._moving&&n){if(Be.a._RemoveAndStorePivotPoint(n),n.position.addInPlace(i._targetPosition.subtract(n.position).scale(i.dragDeltaRatio)),i.rotateDraggedObject){a.copyFrom(i._startingOrientation),a.x=-a.x,a.y=-a.y,a.z=-a.z,i._virtualDragMesh.rotationQuaternion.multiplyToRef(a,a),o.q.RotationYawPitchRollToRef(a.toEulerAngles("xyz").y,0,0,a),a.multiplyToRef(i._startingOrientation,a);var e=n.parent;(!e||e.scaling&&!e.scaling.isNonUniformWithinEpsilon(.001))&&(n.setParent(null),o.q.SlerpToRef(n.rotationQuaternion,a,i.dragDeltaRatio,n.rotationQuaternion),n.setParent(e))}Be.a._RestorePivotPoint(n)}})},e.prototype.detach=function(){this._scene&&this._scene.onPointerObservable.remove(this._pointerObserver),this._ownerNode&&this._ownerNode.getScene().onBeforeRenderObservable.remove(this._sceneRenderObserver),this._virtualOriginMesh&&this._virtualOriginMesh.dispose(),this._virtualDragMesh&&this._virtualDragMesh.dispose(),this.onDragEndObservable.clear(),this.onDragStartObservable.clear()},e}(),Ve=function(){function e(e,t,i){if(this.targetPosition=o.x.Zero(),this.poleTargetPosition=o.x.Zero(),this.poleTargetLocalOffset=o.x.Zero(),this.poleAngle=0,this.slerpAmount=1,this._bone1Quat=o.q.Identity(),this._bone1Mat=o.j.Identity(),this._bone2Ang=Math.PI,this._maxAngle=Math.PI,this._rightHandedSystem=!1,this._bendAxis=o.x.Right(),this._slerping=!1,this._adjustRoll=0,this._bone2=t,this._bone1=t.getParent(),this._bone1){this.mesh=e;var n=t.getPosition();if(t.getAbsoluteTransform().determinant()>0&&(this._rightHandedSystem=!0,this._bendAxis.x=0,this._bendAxis.y=0,this._bendAxis.z=-1,n.x>n.y&&n.x>n.z&&(this._adjustRoll=.5*Math.PI,this._bendAxis.z=1)),this._bone1.length){var r=this._bone1.getScale(),s=this._bone2.getScale();this._bone1Length=this._bone1.length*r.y*this.mesh.scaling.y,this._bone2Length=this._bone2.length*s.y*this.mesh.scaling.y}else if(this._bone1.children[0]){e.computeWorldMatrix(!0);var a=this._bone2.children[0].getAbsolutePosition(e),c=this._bone2.getAbsolutePosition(e),l=this._bone1.getAbsolutePosition(e);this._bone1Length=o.x.Distance(a,c),this._bone2Length=o.x.Distance(c,l)}this._bone1.getRotationMatrixToRef(o.s.WORLD,e,this._bone1Mat),this.maxAngle=Math.PI,i&&(i.targetMesh&&(this.targetMesh=i.targetMesh,this.targetMesh.computeWorldMatrix(!0)),i.poleTargetMesh?(this.poleTargetMesh=i.poleTargetMesh,this.poleTargetMesh.computeWorldMatrix(!0)):i.poleTargetBone?this.poleTargetBone=i.poleTargetBone:this._bone1.getParent()&&(this.poleTargetBone=this._bone1.getParent()),i.poleTargetLocalOffset&&this.poleTargetLocalOffset.copyFrom(i.poleTargetLocalOffset),i.poleAngle&&(this.poleAngle=i.poleAngle),i.bendAxis&&this._bendAxis.copyFrom(i.bendAxis),i.maxAngle&&(this.maxAngle=i.maxAngle),i.slerpAmount&&(this.slerpAmount=i.slerpAmount))}}return Object.defineProperty(e.prototype,"maxAngle",{get:function(){return this._maxAngle},set:function(e){this._setMaxAngle(e)},enumerable:!0,configurable:!0}),e.prototype._setMaxAngle=function(e){e<0&&(e=0),(e>Math.PI||null==e)&&(e=Math.PI),this._maxAngle=e;var t=this._bone1Length,i=this._bone2Length;this._maxReach=Math.sqrt(t*t+i*i-2*t*i*Math.cos(e))},e.prototype.update=function(){var t=this._bone1;if(t){var i=this.targetPosition,n=this.poleTargetPosition,r=e._tmpMats[0],s=e._tmpMats[1];this.targetMesh&&i.copyFrom(this.targetMesh.getAbsolutePosition()),this.poleTargetBone?this.poleTargetBone.getAbsolutePositionFromLocalToRef(this.poleTargetLocalOffset,this.mesh,n):this.poleTargetMesh&&o.x.TransformCoordinatesToRef(this.poleTargetLocalOffset,this.poleTargetMesh.getWorldMatrix(),n);var a=e._tmpVecs[0],c=e._tmpVecs[1],l=e._tmpVecs[2],u=e._tmpVecs[3],h=e._tmpVecs[4],d=e._tmpQuat;t.getAbsolutePositionToRef(this.mesh,a),n.subtractToRef(a,h),0==h.x&&0==h.y&&0==h.z?h.y=1:h.normalize(),i.subtractToRef(a,u),u.normalize(),o.x.CrossToRef(u,h,c),c.normalize(),o.x.CrossToRef(u,c,l),l.normalize(),o.j.FromXYZAxesToRef(l,u,c,r);var f=this._bone1Length,p=this._bone2Length,_=o.x.Distance(a,i);this._maxReach>0&&(_=Math.min(this._maxReach,_));var g=(p*p+_*_-f*f)/(2*p*_),m=(_*_+f*f-p*p)/(2*_*f);g>1&&(g=1),m>1&&(m=1),g<-1&&(g=-1),m<-1&&(m=-1);var v=Math.acos(g),y=Math.acos(m),b=-v-y;if(this._rightHandedSystem)o.j.RotationYawPitchRollToRef(0,0,this._adjustRoll,s),s.multiplyToRef(r,r),o.j.RotationAxisToRef(this._bendAxis,y,s),s.multiplyToRef(r,r);else{var T=e._tmpVecs[5];T.copyFrom(this._bendAxis),T.x*=-1,o.j.RotationAxisToRef(T,-y,s),s.multiplyToRef(r,r)}this.poleAngle&&(o.j.RotationAxisToRef(u,this.poleAngle,s),r.multiplyToRef(s,r)),this._bone1&&(this.slerpAmount<1?(this._slerping||o.q.FromRotationMatrixToRef(this._bone1Mat,this._bone1Quat),o.q.FromRotationMatrixToRef(r,d),o.q.SlerpToRef(this._bone1Quat,d,this.slerpAmount,this._bone1Quat),b=this._bone2Ang*(1-this.slerpAmount)+b*this.slerpAmount,this._bone1.setRotationQuaternion(this._bone1Quat,o.s.WORLD,this.mesh),this._slerping=!0):(this._bone1.setRotationMatrix(r,o.s.WORLD,this.mesh),this._bone1Mat.copyFrom(r),this._slerping=!1)),this._bone2.setAxisAngle(this._bendAxis,b,o.s.LOCAL),this._bone2Ang=b}},e._tmpVecs=[o.x.Zero(),o.x.Zero(),o.x.Zero(),o.x.Zero(),o.x.Zero(),o.x.Zero()],e._tmpQuat=o.q.Identity(),e._tmpMats=[o.j.Identity(),o.j.Identity()],e}(),Ge=function(){function e(e,t,i,n){if(this.upAxis=o.x.Up(),this.upAxisSpace=o.s.LOCAL,this.adjustYaw=0,this.adjustPitch=0,this.adjustRoll=0,this.slerpAmount=1,this._boneQuat=o.q.Identity(),this._slerping=!1,this._firstFrameSkipped=!1,this._fowardAxis=o.x.Forward(),this.mesh=e,this.bone=t,this.target=i,n&&(n.adjustYaw&&(this.adjustYaw=n.adjustYaw),n.adjustPitch&&(this.adjustPitch=n.adjustPitch),n.adjustRoll&&(this.adjustRoll=n.adjustRoll),null!=n.maxYaw?this.maxYaw=n.maxYaw:this.maxYaw=Math.PI,null!=n.minYaw?this.minYaw=n.minYaw:this.minYaw=-Math.PI,null!=n.maxPitch?this.maxPitch=n.maxPitch:this.maxPitch=Math.PI,null!=n.minPitch?this.minPitch=n.minPitch:this.minPitch=-Math.PI,null!=n.slerpAmount&&(this.slerpAmount=n.slerpAmount),null!=n.upAxis&&(this.upAxis=n.upAxis),null!=n.upAxisSpace&&(this.upAxisSpace=n.upAxisSpace),null!=n.yawAxis||null!=n.pitchAxis)){var r=o.c.Y,s=o.c.X;null!=n.yawAxis&&(r=n.yawAxis.clone()).normalize(),null!=n.pitchAxis&&(s=n.pitchAxis.clone()).normalize();var a=o.x.Cross(s,r);this._transformYawPitch=o.j.Identity(),o.j.FromXYZAxesToRef(s,r,a,this._transformYawPitch),this._transformYawPitchInv=this._transformYawPitch.clone(),this._transformYawPitch.invert()}t.getParent()||this.upAxisSpace!=o.s.BONE||(this.upAxisSpace=o.s.LOCAL)}return Object.defineProperty(e.prototype,"minYaw",{get:function(){return this._minYaw},set:function(e){this._minYaw=e,this._minYawSin=Math.sin(e),this._minYawCos=Math.cos(e),null!=this._maxYaw&&(this._midYawConstraint=.5*this._getAngleDiff(this._minYaw,this._maxYaw)+this._minYaw,this._yawRange=this._maxYaw-this._minYaw)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"maxYaw",{get:function(){return this._maxYaw},set:function(e){this._maxYaw=e,this._maxYawSin=Math.sin(e),this._maxYawCos=Math.cos(e),null!=this._minYaw&&(this._midYawConstraint=.5*this._getAngleDiff(this._minYaw,this._maxYaw)+this._minYaw,this._yawRange=this._maxYaw-this._minYaw)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"minPitch",{get:function(){return this._minPitch},set:function(e){this._minPitch=e,this._minPitchTan=Math.tan(e)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"maxPitch",{get:function(){return this._maxPitch},set:function(e){this._maxPitch=e,this._maxPitchTan=Math.tan(e)},enumerable:!0,configurable:!0}),e.prototype.update=function(){if(this.slerpAmount<1&&!this._firstFrameSkipped)this._firstFrameSkipped=!0;else{var t=this.bone,i=e._tmpVecs[0];t.getAbsolutePositionToRef(this.mesh,i);var n=this.target,r=e._tmpMats[0],s=e._tmpMats[1],a=this.mesh,c=t.getParent(),l=e._tmpVecs[1];l.copyFrom(this.upAxis),this.upAxisSpace==o.s.BONE&&c?(this._transformYawPitch&&o.x.TransformCoordinatesToRef(l,this._transformYawPitchInv,l),c.getDirectionToRef(l,this.mesh,l)):this.upAxisSpace==o.s.LOCAL&&(a.getDirectionToRef(l,l),1==a.scaling.x&&1==a.scaling.y&&1==a.scaling.z||l.normalize());var u=!1,h=!1;if(this._maxYaw==Math.PI&&this._minYaw==-Math.PI||(u=!0),this._maxPitch==Math.PI&&this._minPitch==-Math.PI||(h=!0),u||h){var d=e._tmpMats[2],f=e._tmpMats[3];if(this.upAxisSpace==o.s.BONE&&1==l.y&&c)c.getRotationMatrixToRef(o.s.WORLD,this.mesh,d);else if(this.upAxisSpace!=o.s.LOCAL||1!=l.y||c){(_=e._tmpVecs[2]).copyFrom(this._fowardAxis),this._transformYawPitch&&o.x.TransformCoordinatesToRef(_,this._transformYawPitchInv,_),c?c.getDirectionToRef(_,this.mesh,_):a.getDirectionToRef(_,_);var p=o.x.Cross(l,_);p.normalize();var _=o.x.Cross(p,l);o.j.FromXYZAxesToRef(p,l,_,d)}else d.copyFrom(a.getWorldMatrix());d.invertToRef(f);var g=null;if(h){var m=e._tmpVecs[3];n.subtractToRef(i,m),o.x.TransformCoordinatesToRef(m,f,m),g=Math.sqrt(m.x*m.x+m.z*m.z);var v=Math.atan2(m.y,g),y=v;v>this._maxPitch?(m.y=this._maxPitchTan*g,y=this._maxPitch):v<this._minPitch&&(m.y=this._minPitchTan*g,y=this._minPitch),v!=y&&(o.x.TransformCoordinatesToRef(m,d,m),m.addInPlace(i),n=m)}if(u){m=e._tmpVecs[4];n.subtractToRef(i,m),o.x.TransformCoordinatesToRef(m,f,m);var b=Math.atan2(m.x,m.z),T=b;if((b>this._maxYaw||b<this._minYaw)&&(null==g&&(g=Math.sqrt(m.x*m.x+m.z*m.z)),this._yawRange>Math.PI?this._isAngleBetween(b,this._maxYaw,this._midYawConstraint)?(m.z=this._maxYawCos*g,m.x=this._maxYawSin*g,T=this._maxYaw):this._isAngleBetween(b,this._midYawConstraint,this._minYaw)&&(m.z=this._minYawCos*g,m.x=this._minYawSin*g,T=this._minYaw):b>this._maxYaw?(m.z=this._maxYawCos*g,m.x=this._maxYawSin*g,T=this._maxYaw):b<this._minYaw&&(m.z=this._minYawCos*g,m.x=this._minYawSin*g,T=this._minYaw)),this._slerping&&this._yawRange>Math.PI){var E=e._tmpVecs[8];E.copyFrom(o.c.Z),this._transformYawPitch&&o.x.TransformCoordinatesToRef(E,this._transformYawPitchInv,E);var A=e._tmpMats[4];this._boneQuat.toRotationMatrix(A),this.mesh.getWorldMatrix().multiplyToRef(A,A),o.x.TransformCoordinatesToRef(E,A,E),o.x.TransformCoordinatesToRef(E,f,E);var x=Math.atan2(E.x,E.z);if(this._getAngleBetween(x,b)>this._getAngleBetween(x,this._midYawConstraint)){null==g&&(g=Math.sqrt(m.x*m.x+m.z*m.z));var R=this._getAngleBetween(x,this._maxYaw);this._getAngleBetween(x,this._minYaw)<R?(T=x+.75*Math.PI,m.z=Math.cos(T)*g,m.x=Math.sin(T)*g):(T=x-.75*Math.PI,m.z=Math.cos(T)*g,m.x=Math.sin(T)*g)}}b!=T&&(o.x.TransformCoordinatesToRef(m,d,m),m.addInPlace(i),n=m)}}var P=e._tmpVecs[5],S=e._tmpVecs[6],C=e._tmpVecs[7],M=e._tmpQuat;n.subtractToRef(i,P),P.normalize(),o.x.CrossToRef(l,P,S),S.normalize(),o.x.CrossToRef(P,S,C),C.normalize(),o.j.FromXYZAxesToRef(S,C,P,r),0===S.x&&0===S.y&&0===S.z||0===C.x&&0===C.y&&0===C.z||0===P.x&&0===P.y&&0===P.z||((this.adjustYaw||this.adjustPitch||this.adjustRoll)&&(o.j.RotationYawPitchRollToRef(this.adjustYaw,this.adjustPitch,this.adjustRoll,s),s.multiplyToRef(r,r)),this.slerpAmount<1?(this._slerping||this.bone.getRotationQuaternionToRef(o.s.WORLD,this.mesh,this._boneQuat),this._transformYawPitch&&this._transformYawPitch.multiplyToRef(r,r),o.q.FromRotationMatrixToRef(r,M),o.q.SlerpToRef(this._boneQuat,M,this.slerpAmount,this._boneQuat),this.bone.setRotationQuaternion(this._boneQuat,o.s.WORLD,this.mesh),this._slerping=!0):(this._transformYawPitch&&this._transformYawPitch.multiplyToRef(r,r),this.bone.setRotationMatrix(r,o.s.WORLD,this.mesh),this._slerping=!1))}},e.prototype._getAngleDiff=function(e,t){var i=t-e;return(i%=2*Math.PI)>Math.PI?i-=2*Math.PI:i<-Math.PI&&(i+=2*Math.PI),i},e.prototype._getAngleBetween=function(e,t){var i=0;return(i=(e=(e%=2*Math.PI)<0?e+2*Math.PI:e)<(t=(t%=2*Math.PI)<0?t+2*Math.PI:t)?t-e:e-t)>Math.PI&&(i=2*Math.PI-i),i},e.prototype._isAngleBetween=function(e,t,i){if(e=(e%=2*Math.PI)<0?e+2*Math.PI:e,(t=(t%=2*Math.PI)<0?t+2*Math.PI:t)<(i=(i%=2*Math.PI)<0?i+2*Math.PI:i)){if(e>t&&e<i)return!0}else if(e>i&&e<t)return!0;return!1},e._tmpVecs=Y.a.BuildArray(10,o.x.Zero),e._tmpQuat=o.q.Identity(),e._tmpMats=Y.a.BuildArray(5,o.j.Identity),e}(),ke=i(7),ze=i(26);ge.b.prototype.updateRawTexture=function(e,t,i,n,r,o){if(void 0===r&&(r=null),void 0===o&&(o=ge.b.TEXTURETYPE_UNSIGNED_INT),e){var s=this._getRGBABufferInternalSizedFormat(o,i),a=this._getInternalFormat(i),c=this._getWebGLTextureType(o);this._bindTextureDirectly(this._gl.TEXTURE_2D,e,!0),this._unpackFlipY(void 0===n||!!n),this._doNotHandleContextLost||(e._bufferView=t,e.format=i,e.type=o,e.invertY=n,e._compression=r),e.width%4!=0&&this._gl.pixelStorei(this._gl.UNPACK_ALIGNMENT,1),r&&t?this._gl.compressedTexImage2D(this._gl.TEXTURE_2D,0,this.getCaps().s3tc[r],e.width,e.height,0,t):this._gl.texImage2D(this._gl.TEXTURE_2D,0,s,e.width,e.height,0,a,c,t),e.generateMipMaps&&this._gl.generateMipmap(this._gl.TEXTURE_2D),this._bindTextureDirectly(this._gl.TEXTURE_2D,null),e.isReady=!0}},ge.b.prototype.createRawTexture=function(e,t,i,n,r,o,s,a,c){void 0===a&&(a=null),void 0===c&&(c=ge.b.TEXTURETYPE_UNSIGNED_INT);var l=new ze.a(this,ze.a.DATASOURCE_RAW);l.baseWidth=t,l.baseHeight=i,l.width=t,l.height=i,l.format=n,l.generateMipMaps=r,l.samplingMode=s,l.invertY=o,l._compression=a,l.type=c,this._doNotHandleContextLost||(l._bufferView=e),this.updateRawTexture(l,e,n,o,a,c),this._bindTextureDirectly(this._gl.TEXTURE_2D,l,!0);var u=this._getSamplingParameters(s,r);return this._gl.texParameteri(this._gl.TEXTURE_2D,this._gl.TEXTURE_MAG_FILTER,u.mag),this._gl.texParameteri(this._gl.TEXTURE_2D,this._gl.TEXTURE_MIN_FILTER,u.min),r&&this._gl.generateMipmap(this._gl.TEXTURE_2D),this._bindTextureDirectly(this._gl.TEXTURE_2D,null),this._internalTexturesCache.push(l),l},ge.b.prototype.createRawCubeTexture=function(e,t,i,n,r,o,s,a){void 0===a&&(a=null);var c=this._gl,l=new ze.a(this,ze.a.DATASOURCE_CUBERAW);l.isCube=!0,l.format=i,l.type=n,this._doNotHandleContextLost||(l._bufferViewArray=e);var u=this._getWebGLTextureType(n),h=this._getInternalFormat(i);h===c.RGB&&(h=c.RGBA),u!==c.FLOAT||this._caps.textureFloatLinearFiltering?u!==this._gl.HALF_FLOAT_OES||this._caps.textureHalfFloatLinearFiltering?u!==c.FLOAT||this._caps.textureFloatRender?u!==c.HALF_FLOAT||this._caps.colorBufferFloat||(r=!1,p.a.Warn("Render to half float textures is not supported. Mipmap generation forced to false.")):(r=!1,p.a.Warn("Render to float textures is not supported. Mipmap generation forced to false.")):(r=!1,s=ge.b.TEXTURE_NEAREST_SAMPLINGMODE,p.a.Warn("Half float texture filtering is not supported. Mipmap generation and sampling mode are forced to false and TEXTURE_NEAREST_SAMPLINGMODE, respectively.")):(r=!1,s=ge.b.TEXTURE_NEAREST_SAMPLINGMODE,p.a.Warn("Float texture filtering is not supported. Mipmap generation and sampling mode are forced to false and TEXTURE_NEAREST_SAMPLINGMODE, respectively."));var d=t,f=d;l.width=d,l.height=f,!this.needPOTTextures||ye.h.IsExponentOfTwo(l.width)&&ye.h.IsExponentOfTwo(l.height)||(r=!1),e&&this.updateRawCubeTexture(l,e,i,n,o,a),this._bindTextureDirectly(this._gl.TEXTURE_CUBE_MAP,l,!0),e&&r&&this._gl.generateMipmap(this._gl.TEXTURE_CUBE_MAP);var _=this._getSamplingParameters(s,r);return c.texParameteri(c.TEXTURE_CUBE_MAP,c.TEXTURE_MAG_FILTER,_.mag),c.texParameteri(c.TEXTURE_CUBE_MAP,c.TEXTURE_MIN_FILTER,_.min),c.texParameteri(c.TEXTURE_CUBE_MAP,c.TEXTURE_WRAP_S,c.CLAMP_TO_EDGE),c.texParameteri(c.TEXTURE_CUBE_MAP,c.TEXTURE_WRAP_T,c.CLAMP_TO_EDGE),this._bindTextureDirectly(c.TEXTURE_CUBE_MAP,null),l.generateMipMaps=r,l},ge.b.prototype.updateRawCubeTexture=function(e,t,i,n,r,o,s){void 0===o&&(o=null),void 0===s&&(s=0),e._bufferViewArray=t,e.format=i,e.type=n,e.invertY=r,e._compression=o;var a=this._gl,c=this._getWebGLTextureType(n),l=this._getInternalFormat(i),u=this._getRGBABufferInternalSizedFormat(n),h=!1;l===a.RGB&&(l=a.RGBA,h=!0),this._bindTextureDirectly(a.TEXTURE_CUBE_MAP,e,!0),this._unpackFlipY(void 0===r||!!r),e.width%4!=0&&a.pixelStorei(a.UNPACK_ALIGNMENT,1);for(var d=0;d<6;d++){var f=t[d];o?a.compressedTexImage2D(a.TEXTURE_CUBE_MAP_POSITIVE_X+d,s,this.getCaps().s3tc[o],e.width,e.height,0,f):(h&&(f=this._convertRGBtoRGBATextureData(f,e.width,e.height,n)),a.texImage2D(a.TEXTURE_CUBE_MAP_POSITIVE_X+d,s,u,e.width,e.height,0,l,c,f))}(!this.needPOTTextures||ye.h.IsExponentOfTwo(e.width)&&ye.h.IsExponentOfTwo(e.height))&&e.generateMipMaps&&0===s&&this._gl.generateMipmap(this._gl.TEXTURE_CUBE_MAP),this._bindTextureDirectly(this._gl.TEXTURE_CUBE_MAP,null),e.isReady=!0},ge.b.prototype.createRawCubeTextureFromUrl=function(e,t,i,n,r,o,s,a,c,l,u,h){var d=this;void 0===c&&(c=null),void 0===l&&(l=null),void 0===u&&(u=ge.b.TEXTURE_TRILINEAR_SAMPLINGMODE),void 0===h&&(h=!1);var f=this._gl,p=this.createRawCubeTexture(null,i,n,r,!o,h,u);t._addPendingData(p),p.url=e,this._internalTexturesCache.push(p);return this._loadFile(e,function(e){!function(e){var i=p.width,o=s(e);if(o){if(a){var l=d._getWebGLTextureType(r),u=d._getInternalFormat(n),_=d._getRGBABufferInternalSizedFormat(r),g=!1;u===f.RGB&&(u=f.RGBA,g=!0),d._bindTextureDirectly(f.TEXTURE_CUBE_MAP,p,!0),d._unpackFlipY(!1);for(var m=a(o),v=0;v<m.length;v++)for(var y=i>>v,b=0;b<6;b++){var T=m[v][b];g&&(T=d._convertRGBtoRGBATextureData(T,y,y,r)),f.texImage2D(b,v,_,y,y,0,u,l,T)}d._bindTextureDirectly(f.TEXTURE_CUBE_MAP,null)}else d.updateRawCubeTexture(p,o,n,r,h);p.isReady=!0,t._removePendingData(p),c&&c()}}(e)},void 0,t.offlineProvider,!0,function(e,i){t._removePendingData(p),l&&e&&l(e.status+" "+e.statusText,i)}),p},ge.b.prototype.createRawTexture3D=function(e,t,i,n,r,o,s,a,c,l){void 0===c&&(c=null),void 0===l&&(l=ge.b.TEXTURETYPE_UNSIGNED_INT);var u=new ze.a(this,ze.a.DATASOURCE_RAW3D);u.baseWidth=t,u.baseHeight=i,u.baseDepth=n,u.width=t,u.height=i,u.depth=n,u.format=r,u.type=l,u.generateMipMaps=o,u.samplingMode=a,u.is3D=!0,this._doNotHandleContextLost||(u._bufferView=e),this.updateRawTexture3D(u,e,r,s,c,l),this._bindTextureDirectly(this._gl.TEXTURE_3D,u,!0);var h=this._getSamplingParameters(a,o);return this._gl.texParameteri(this._gl.TEXTURE_3D,this._gl.TEXTURE_MAG_FILTER,h.mag),this._gl.texParameteri(this._gl.TEXTURE_3D,this._gl.TEXTURE_MIN_FILTER,h.min),o&&this._gl.generateMipmap(this._gl.TEXTURE_3D),this._bindTextureDirectly(this._gl.TEXTURE_3D,null),this._internalTexturesCache.push(u),u},ge.b.prototype.updateRawTexture3D=function(e,t,i,n,r,o){void 0===r&&(r=null),void 0===o&&(o=ge.b.TEXTURETYPE_UNSIGNED_INT);var s=this._getWebGLTextureType(o),a=this._getInternalFormat(i),c=this._getRGBABufferInternalSizedFormat(o,i);this._bindTextureDirectly(this._gl.TEXTURE_3D,e,!0),this._unpackFlipY(void 0===n||!!n),this._doNotHandleContextLost||(e._bufferView=t,e.format=i,e.invertY=n,e._compression=r),e.width%4!=0&&this._gl.pixelStorei(this._gl.UNPACK_ALIGNMENT,1),r&&t?this._gl.compressedTexImage3D(this._gl.TEXTURE_3D,0,this.getCaps().s3tc[r],e.width,e.height,e.depth,0,t):this._gl.texImage3D(this._gl.TEXTURE_3D,0,c,e.width,e.height,e.depth,0,a,s,t),e.generateMipMaps&&this._gl.generateMipmap(this._gl.TEXTURE_3D),this._bindTextureDirectly(this._gl.TEXTURE_3D,null),e.isReady=!0};var je=function(e){function t(t,i,n,r,o,s,a,c,l){void 0===s&&(s=!0),void 0===a&&(a=!1),void 0===c&&(c=_.a.TEXTURE_TRILINEAR_SAMPLINGMODE),void 0===l&&(l=_.a.TEXTURETYPE_UNSIGNED_INT);var u=e.call(this,null,o,!s,a)||this;return u.format=r,u._engine=o.getEngine(),u._texture=o.getEngine().createRawTexture(t,i,n,r,s,a,c,null,l),u.wrapU=ke.a.CLAMP_ADDRESSMODE,u.wrapV=ke.a.CLAMP_ADDRESSMODE,u}return l.d(t,e),t.prototype.update=function(e){this._engine.updateRawTexture(this._texture,e,this._texture.format,this._texture.invertY,null,this._texture.type)},t.CreateLuminanceTexture=function(e,i,n,r,o,s,a){return void 0===o&&(o=!0),void 0===s&&(s=!1),void 0===a&&(a=_.a.TEXTURE_TRILINEAR_SAMPLINGMODE),new t(e,i,n,_.a.TEXTUREFORMAT_LUMINANCE,r,o,s,a)},t.CreateLuminanceAlphaTexture=function(e,i,n,r,o,s,a){return void 0===o&&(o=!0),void 0===s&&(s=!1),void 0===a&&(a=_.a.TEXTURE_TRILINEAR_SAMPLINGMODE),new t(e,i,n,_.a.TEXTUREFORMAT_LUMINANCE_ALPHA,r,o,s,a)},t.CreateAlphaTexture=function(e,i,n,r,o,s,a){return void 0===o&&(o=!0),void 0===s&&(s=!1),void 0===a&&(a=_.a.TEXTURE_TRILINEAR_SAMPLINGMODE),new t(e,i,n,_.a.TEXTUREFORMAT_ALPHA,r,o,s,a)},t.CreateRGBTexture=function(e,i,n,r,o,s,a,c){return void 0===o&&(o=!0),void 0===s&&(s=!1),void 0===a&&(a=_.a.TEXTURE_TRILINEAR_SAMPLINGMODE),void 0===c&&(c=_.a.TEXTURETYPE_UNSIGNED_INT),new t(e,i,n,_.a.TEXTUREFORMAT_RGB,r,o,s,a,c)},t.CreateRGBATexture=function(e,i,n,r,o,s,a,c){return void 0===o&&(o=!0),void 0===s&&(s=!1),void 0===a&&(a=_.a.TEXTURE_TRILINEAR_SAMPLINGMODE),void 0===c&&(c=_.a.TEXTURETYPE_UNSIGNED_INT),new t(e,i,n,_.a.TEXTUREFORMAT_RGBA,r,o,s,a,c)},t.CreateRTexture=function(e,i,n,r,o,s,a,c){return void 0===o&&(o=!0),void 0===s&&(s=!1),void 0===a&&(a=ke.a.TRILINEAR_SAMPLINGMODE),void 0===c&&(c=_.a.TEXTURETYPE_FLOAT),new t(e,i,n,_.a.TEXTUREFORMAT_R,r,o,s,a,c)},t}(ke.a),He=function(){function e(e,t,i){this.name=e,this.id=t,this.bones=new Array,this.needInitialSkinMatrix=!1,this.overrideMesh=null,this._isDirty=!0,this._meshesWithPoseMatrix=new Array,this._identity=o.j.Identity(),this._ranges={},this._lastAbsoluteTransformsUpdateId=-1,this._canUseTextureForBones=!1,this._uniqueId=0,this._numBonesWithLinkedTransformNode=0,this._hasWaitingData=null,this.doNotSerialize=!1,this._useTextureToStoreBoneMatrices=!0,this._animationPropertiesOverride=null,this.onBeforeComputeObservable=new r.c,this.bones=[],this._scene=i||P.a.LastCreatedScene,this._uniqueId=this._scene.getUniqueId(),this._scene.addSkeleton(this),this._isDirty=!0;var n=this._scene.getEngine().getCaps();this._canUseTextureForBones=n.textureFloat&&n.maxVertexTextureImageUnits>0}return Object.defineProperty(e.prototype,"useTextureToStoreBoneMatrices",{get:function(){return this._useTextureToStoreBoneMatrices},set:function(e){this._useTextureToStoreBoneMatrices=e,this._markAsDirty()},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"animationPropertiesOverride",{get:function(){return this._animationPropertiesOverride?this._animationPropertiesOverride:this._scene.animationPropertiesOverride},set:function(e){this._animationPropertiesOverride=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"isUsingTextureForMatrices",{get:function(){return this.useTextureToStoreBoneMatrices&&this._canUseTextureForBones&&!this.needInitialSkinMatrix},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"uniqueId",{get:function(){return this._uniqueId},enumerable:!0,configurable:!0}),e.prototype.getClassName=function(){return"Skeleton"},e.prototype.getChildren=function(){return this.bones.filter(function(e){return!e.getParent()})},e.prototype.getTransformMatrices=function(e){return this.needInitialSkinMatrix&&e._bonesTransformMatrices?e._bonesTransformMatrices:(this._transformMatrices||this.prepare(),this._transformMatrices)},e.prototype.getTransformMatrixTexture=function(){return this._transformMatrixTexture},e.prototype.getScene=function(){return this._scene},e.prototype.toString=function(e){var t="Name: "+this.name+", nBones: "+this.bones.length;if(t+=", nAnimationRanges: "+(this._ranges?Object.keys(this._ranges).length:"none"),e){t+=", Ranges: {";var i=!0;for(var n in this._ranges)i&&(t+=", ",i=!1),t+=n;t+="}"}return t},e.prototype.getBoneIndexByName=function(e){for(var t=0,i=this.bones.length;t<i;t++)if(this.bones[t].name===e)return t;return-1},e.prototype.createAnimationRange=function(e,t,i){if(!this._ranges[e]){this._ranges[e]=new w(e,t,i);for(var n=0,r=this.bones.length;n<r;n++)this.bones[n].animations[0]&&this.bones[n].animations[0].createRange(e,t,i)}},e.prototype.deleteAnimationRange=function(e,t){void 0===t&&(t=!0);for(var i=0,n=this.bones.length;i<n;i++)this.bones[i].animations[0]&&this.bones[i].animations[0].deleteRange(e,t);this._ranges[e]=null},e.prototype.getAnimationRange=function(e){return this._ranges[e]},e.prototype.getAnimationRanges=function(){var e,t=[];for(e in this._ranges)t.push(this._ranges[e]);return t},e.prototype.copyAnimationRange=function(e,t,i){if(void 0===i&&(i=!1),this._ranges[t]||!e.getAnimationRange(t))return!1;var n,r,o=!0,s=this._getHighestAnimationFrame()+1,a={},c=e.bones;for(r=0,n=c.length;r<n;r++)a[c[r].name]=c[r];this.bones.length!==c.length&&(p.a.Warn("copyAnimationRange: this rig has "+this.bones.length+" bones, while source as "+c.length),o=!1);var l=i&&this.dimensionsAtRest&&e.dimensionsAtRest?this.dimensionsAtRest.divide(e.dimensionsAtRest):null;for(r=0,n=this.bones.length;r<n;r++){var u=this.bones[r].name,h=a[u];h?o=o&&this.bones[r].copyAnimationRange(h,t,s,i,l):(p.a.Warn("copyAnimationRange: not same rig, missing source bone "+u),o=!1)}var d=e.getAnimationRange(t);return d&&(this._ranges[t]=new w(t,d.from+s,d.to+s)),o},e.prototype.returnToRest=function(){for(var e=0;e<this.bones.length;e++)this.bones[e].returnToRest()},e.prototype._getHighestAnimationFrame=function(){for(var e=0,t=0,i=this.bones.length;t<i;t++)if(this.bones[t].animations[0]){var n=this.bones[t].animations[0].getHighestFrame();e<n&&(e=n)}return e},e.prototype.beginAnimation=function(e,t,i,n){var r=this.getAnimationRange(e);return r?this._scene.beginAnimation(this,r.from,r.to,t,i,n):null},e.prototype._markAsDirty=function(){this._isDirty=!0},e.prototype._registerMeshWithPoseMatrix=function(e){this._meshesWithPoseMatrix.push(e)},e.prototype._unregisterMeshWithPoseMatrix=function(e){var t=this._meshesWithPoseMatrix.indexOf(e);t>-1&&this._meshesWithPoseMatrix.splice(t,1)},e.prototype._computeTransformMatrices=function(e,t){this.onBeforeComputeObservable.notifyObservers(this);for(var i=0;i<this.bones.length;i++){var n=this.bones[i];n._childUpdateId++;var r=n.getParent();if(r?n.getLocalMatrix().multiplyToRef(r.getWorldMatrix(),n.getWorldMatrix()):t?n.getLocalMatrix().multiplyToRef(t,n.getWorldMatrix()):n.getWorldMatrix().copyFrom(n.getLocalMatrix()),-1!==n._index){var o=null===n._index?i:n._index;n.getInvertedAbsoluteTransform().multiplyToArray(n.getWorldMatrix(),e,16*o)}}this._identity.copyToArray(e,16*this.bones.length)},e.prototype.prepare=function(){if(this._numBonesWithLinkedTransformNode>0)for(var e=0,t=this.bones;e<t.length;e++){var i=t[e];i._linkedTransformNode&&(i._linkedTransformNode.computeWorldMatrix(),i._matrix=i._linkedTransformNode._localMatrix,i.markAsDirty())}if(this._isDirty){if(this.needInitialSkinMatrix)for(var n=0;n<this._meshesWithPoseMatrix.length;n++){var r=this._meshesWithPoseMatrix[n],s=r.getPoseMatrix();if(r._bonesTransformMatrices&&r._bonesTransformMatrices.length===16*(this.bones.length+1)||(r._bonesTransformMatrices=new Float32Array(16*(this.bones.length+1))),this._synchronizedWithMesh!==r){this._synchronizedWithMesh=r;for(var a=0;a<this.bones.length;a++){var c=this.bones[a];if(!c.getParent())c.getBaseMatrix().multiplyToRef(s,o.t.Matrix[1]),c._updateDifferenceMatrix(o.t.Matrix[1])}}this._computeTransformMatrices(r._bonesTransformMatrices,s)}else this._transformMatrices&&this._transformMatrices.length===16*(this.bones.length+1)||(this._transformMatrices=new Float32Array(16*(this.bones.length+1)),this.isUsingTextureForMatrices&&(this._transformMatrixTexture&&this._transformMatrixTexture.dispose(),this._transformMatrixTexture=je.CreateRGBATexture(this._transformMatrices,4*(this.bones.length+1),1,this._scene,!1,!1,_.a.TEXTURE_NEAREST_SAMPLINGMODE,_.a.TEXTURETYPE_FLOAT))),this._computeTransformMatrices(this._transformMatrices,null),this.isUsingTextureForMatrices&&this._transformMatrixTexture&&this._transformMatrixTexture.update(this._transformMatrices);this._isDirty=!1,this._scene._activeBones.addCount(this.bones.length,!1)}},e.prototype.getAnimatables=function(){if(!this._animatables||this._animatables.length!==this.bones.length){this._animatables=[];for(var e=0;e<this.bones.length;e++)this._animatables.push(this.bones[e])}return this._animatables},e.prototype.clone=function(t,i){var n=new e(t,i||t,this._scene);n.needInitialSkinMatrix=this.needInitialSkinMatrix;for(var r=0;r<this.bones.length;r++){var o=this.bones[r],s=null,a=o.getParent();if(a){var c=this.bones.indexOf(a);s=n.bones[c]}var l=new K(o.name,n,s,o.getBaseMatrix().clone(),o.getRestPose().clone());S.a.DeepCopy(o.animations,l.animations)}if(this._ranges)for(var u in n._ranges={},this._ranges){var h=this._ranges[u];h&&(n._ranges[u]=h.clone())}return this._isDirty=!0,n},e.prototype.enableBlending=function(e){void 0===e&&(e=.01),this.bones.forEach(function(t){t.animations.forEach(function(t){t.enableBlending=!0,t.blendingSpeed=e})})},e.prototype.dispose=function(){this._meshesWithPoseMatrix=[],this.getScene().stopAnimation(this),this.getScene().removeSkeleton(this),this._transformMatrixTexture&&(this._transformMatrixTexture.dispose(),this._transformMatrixTexture=null)},e.prototype.serialize=function(){var e={};e.name=this.name,e.id=this.id,this.dimensionsAtRest&&(e.dimensionsAtRest=this.dimensionsAtRest.asArray()),e.bones=[],e.needInitialSkinMatrix=this.needInitialSkinMatrix;for(var t=0;t<this.bones.length;t++){var i=this.bones[t],n=i.getParent(),r={parentBoneIndex:n?this.bones.indexOf(n):-1,name:i.name,matrix:i.getBaseMatrix().toArray(),rest:i.getRestPose().toArray()};for(var o in e.bones.push(r),i.length&&(r.length=i.length),i.metadata&&(r.metadata=i.metadata),i.animations&&i.animations.length>0&&(r.animation=i.animations[0].serialize()),e.ranges=[],this._ranges){var s=this._ranges[o];if(s){var a={};a.name=o,a.from=s.from,a.to=s.to,e.ranges.push(a)}}}return e},e.Parse=function(t,i){var n,r=new e(t.name,t.id,i);for(t.dimensionsAtRest&&(r.dimensionsAtRest=o.x.FromArray(t.dimensionsAtRest)),r.needInitialSkinMatrix=t.needInitialSkinMatrix,n=0;n<t.bones.length;n++){var s=t.bones[n],a=null;s.parentBoneIndex>-1&&(a=r.bones[s.parentBoneIndex]);var c=s.rest?o.j.FromArray(s.rest):null,l=new K(s.name,r,a,o.j.FromArray(s.matrix),c);void 0!==s.id&&null!==s.id&&(l.id=s.id),s.length&&(l.length=s.length),s.metadata&&(l.metadata=s.metadata),s.animation&&l.animations.push(B.Parse(s.animation)),void 0!==s.linkedTransformNodeId&&null!==s.linkedTransformNodeId&&(r._hasWaitingData=!0,l._waitingTransformNodeId=s.linkedTransformNodeId)}if(t.ranges)for(n=0;n<t.ranges.length;n++){var u=t.ranges[n];r.createAnimationRange(u.name,u.from,u.to)}return r},e.prototype.computeAbsoluteTransforms=function(e){void 0===e&&(e=!1);var t=this._scene.getRenderId();(this._lastAbsoluteTransformsUpdateId!=t||e)&&(this.bones[0].computeAbsoluteTransforms(),this._lastAbsoluteTransformsUpdateId=t)},e.prototype.getPoseMatrix=function(){var e=null;return this._meshesWithPoseMatrix.length>0&&(e=this._meshesWithPoseMatrix[0].getPoseMatrix()),e},e.prototype.sortBones=function(){for(var e=new Array,t=new Array(this.bones.length),i=0;i<this.bones.length;i++)this._sortBones(i,e,t);this.bones=e},e.prototype._sortBones=function(e,t,i){if(!i[e]){i[e]=!0;var n=this.bones[e];void 0===n._index&&(n._index=e);var r=n.getParent();r&&this._sortBones(this.bones.indexOf(r),t,i),t.push(n)}},e}(),We={},Xe=function(){function e(e){this.attached={},this.camera=e,this.checkInputs=function(){}}return e.prototype.add=function(e){var t=e.getSimpleName();this.attached[t]?p.a.Warn("camera input of type "+t+" already exists on camera"):(this.attached[t]=e,e.camera=this.camera,e.checkInputs&&(this.checkInputs=this._addCheckInputs(e.checkInputs.bind(e))),this.attachedElement&&e.attachControl(this.attachedElement))},e.prototype.remove=function(e){for(var t in this.attached){var i=this.attached[t];i===e&&(i.detachControl(this.attachedElement),i.camera=null,delete this.attached[t],this.rebuildInputCheck())}},e.prototype.removeByType=function(e){for(var t in this.attached){var i=this.attached[t];i.getClassName()===e&&(i.detachControl(this.attachedElement),i.camera=null,delete this.attached[t],this.rebuildInputCheck())}},e.prototype._addCheckInputs=function(e){var t=this.checkInputs;return function(){t(),e()}},e.prototype.attachInput=function(e){this.attachedElement&&e.attachControl(this.attachedElement,this.noPreventDefault)},e.prototype.attachElement=function(e,t){if(void 0===t&&(t=!1),!this.attachedElement)for(var i in t=!Ne.a.ForceAttachControlToAlwaysPreventDefault&&t,this.attachedElement=e,this.noPreventDefault=t,this.attached)this.attached[i].attachControl(e,t)},e.prototype.detachElement=function(e,t){if(void 0===t&&(t=!1),this.attachedElement===e){for(var i in this.attached)this.attached[i].detachControl(e),t&&(this.attached[i].camera=null);this.attachedElement=null}},e.prototype.rebuildInputCheck=function(){for(var e in this.checkInputs=function(){},this.attached){var t=this.attached[e];t.checkInputs&&(this.checkInputs=this._addCheckInputs(t.checkInputs.bind(t)))}},e.prototype.clear=function(){this.attachedElement&&this.detachElement(this.attachedElement,!0),this.attached={},this.attachedElement=null,this.checkInputs=function(){}},e.prototype.serialize=function(e){var t={};for(var i in this.attached){var n=this.attached[i],r=L.a.Serialize(n);t[n.getClassName()]=r}e.inputsmgr=t},e.prototype.parse=function(e){var t=e.inputsmgr;if(t)for(var i in this.clear(),t){if(o=We[i]){var n=t[i],r=L.a.Parse(function(){return new o},n,null);this.add(r)}}else for(var i in this.attached){var o;if(o=We[this.attached[i].getClassName()]){r=L.a.Parse(function(){return new o},e,null);this.remove(this.attached[i]),this.add(r)}}},e}(),Ye=function(){return function(e,t){this.x=e,this.y=t}}(),Ke=function(){function e(t,i,n,r,o,s,a){void 0===r&&(r=0),void 0===o&&(o=1),void 0===s&&(s=2),void 0===a&&(a=3),this.id=t,this.index=i,this.browserGamepad=n,this._leftStick={x:0,y:0},this._rightStick={x:0,y:0},this._isConnected=!0,this._invertLeftStickY=!1,this.type=e.GAMEPAD,this._leftStickAxisX=r,this._leftStickAxisY=o,this._rightStickAxisX=s,this._rightStickAxisY=a,this.browserGamepad.axes.length>=2&&(this._leftStick={x:this.browserGamepad.axes[this._leftStickAxisX],y:this.browserGamepad.axes[this._leftStickAxisY]}),this.browserGamepad.axes.length>=4&&(this._rightStick={x:this.browserGamepad.axes[this._rightStickAxisX],y:this.browserGamepad.axes[this._rightStickAxisY]})}return Object.defineProperty(e.prototype,"isConnected",{get:function(){return this._isConnected},enumerable:!0,configurable:!0}),e.prototype.onleftstickchanged=function(e){this._onleftstickchanged=e},e.prototype.onrightstickchanged=function(e){this._onrightstickchanged=e},Object.defineProperty(e.prototype,"leftStick",{get:function(){return this._leftStick},set:function(e){!this._onleftstickchanged||this._leftStick.x===e.x&&this._leftStick.y===e.y||this._onleftstickchanged(e),this._leftStick=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"rightStick",{get:function(){return this._rightStick},set:function(e){!this._onrightstickchanged||this._rightStick.x===e.x&&this._rightStick.y===e.y||this._onrightstickchanged(e),this._rightStick=e},enumerable:!0,configurable:!0}),e.prototype.update=function(){this._leftStick&&(this.leftStick={x:this.browserGamepad.axes[this._leftStickAxisX],y:this.browserGamepad.axes[this._leftStickAxisY]},this._invertLeftStickY&&(this.leftStick.y*=-1)),this._rightStick&&(this.rightStick={x:this.browserGamepad.axes[this._rightStickAxisX],y:this.browserGamepad.axes[this._rightStickAxisY]})},e.prototype.dispose=function(){},e.GAMEPAD=0,e.GENERIC=1,e.XBOX=2,e.POSE_ENABLED=3,e}(),Qe=function(e){function t(t,i,n){var o=e.call(this,t,i,n)||this;return o.onButtonDownObservable=new r.c,o.onButtonUpObservable=new r.c,o.type=Ke.GENERIC,o._buttons=new Array(n.buttons.length),o}return l.d(t,e),t.prototype.onbuttondown=function(e){this._onbuttondown=e},t.prototype.onbuttonup=function(e){this._onbuttonup=e},t.prototype._setButtonValue=function(e,t,i){return e!==t&&(1===e&&(this._onbuttondown&&this._onbuttondown(i),this.onButtonDownObservable.notifyObservers(i)),0===e&&(this._onbuttonup&&this._onbuttonup(i),this.onButtonUpObservable.notifyObservers(i))),e},t.prototype.update=function(){e.prototype.update.call(this);for(var t=0;t<this._buttons.length;t++)this._buttons[t]=this._setButtonValue(this.browserGamepad.buttons[t].value,this._buttons[t],t)},t.prototype.dispose=function(){e.prototype.dispose.call(this),this.onButtonDownObservable.clear(),this.onButtonUpObservable.clear()},t}(Ke),qe=function(){function e(){this.gamepadRotationSensibility=80,this.gamepadMoveSensibility=40}return e.prototype.attachControl=function(e,t){var i=this,n=this.camera.getScene().gamepadManager;this._onGamepadConnectedObserver=n.onGamepadConnectedObservable.add(function(e){e.type!==Ke.POSE_ENABLED&&(i.gamepad&&e.type!==Ke.XBOX||(i.gamepad=e))}),this._onGamepadDisconnectedObserver=n.onGamepadDisconnectedObservable.add(function(e){i.gamepad===e&&(i.gamepad=null)}),this.gamepad=n.getGamepadByType(Ke.XBOX)},e.prototype.detachControl=function(e){this.camera.getScene().gamepadManager.onGamepadConnectedObservable.remove(this._onGamepadConnectedObserver),this.camera.getScene().gamepadManager.onGamepadDisconnectedObservable.remove(this._onGamepadDisconnectedObserver),this.gamepad=null},e.prototype.checkInputs=function(){if(this.gamepad){var e=this.camera,t=this.gamepad.rightStick;if(t){if(0!=t.x){var i=t.x/this.gamepadRotationSensibility;0!=i&&Math.abs(i)>.005&&(e.inertialAlphaOffset+=i)}if(0!=t.y){var n=t.y/this.gamepadRotationSensibility;0!=n&&Math.abs(n)>.005&&(e.inertialBetaOffset+=n)}}var r=this.gamepad.leftStick;if(r&&0!=r.y){var o=r.y/this.gamepadMoveSensibility;0!=o&&Math.abs(o)>.005&&(this.camera.inertialRadiusOffset-=o)}}},e.prototype.getClassName=function(){return"ArcRotateCameraGamepadInput"},e.prototype.getSimpleName=function(){return"gamepad"},l.c([Object(L.c)()],e.prototype,"gamepadRotationSensibility",void 0),l.c([Object(L.c)()],e.prototype,"gamepadMoveSensibility",void 0),e}();We.ArcRotateCameraGamepadInput=qe;var Ze=i(51),Je=function(){function e(){this.keysUp=[38],this.keysDown=[40],this.keysLeft=[37],this.keysRight=[39],this.keysReset=[220],this.panningSensibility=50,this.zoomingSensibility=25,this.useAltToZoom=!0,this.angularSpeed=.01,this._keys=new Array}return e.prototype.attachControl=function(e,t){var i=this;this._onCanvasBlurObserver||(this._scene=this.camera.getScene(),this._engine=this._scene.getEngine(),this._onCanvasBlurObserver=this._engine.onCanvasBlurObservable.add(function(){i._keys=[]}),this._onKeyboardObserver=this._scene.onKeyboardObservable.add(function(e){var n,r=e.event;r.metaKey||(e.type===Ze.a.KEYDOWN?(i._ctrlPressed=r.ctrlKey,i._altPressed=r.altKey,(-1!==i.keysUp.indexOf(r.keyCode)||-1!==i.keysDown.indexOf(r.keyCode)||-1!==i.keysLeft.indexOf(r.keyCode)||-1!==i.keysRight.indexOf(r.keyCode)||-1!==i.keysReset.indexOf(r.keyCode))&&(-1===(n=i._keys.indexOf(r.keyCode))&&i._keys.push(r.keyCode),r.preventDefault&&(t||r.preventDefault()))):-1===i.keysUp.indexOf(r.keyCode)&&-1===i.keysDown.indexOf(r.keyCode)&&-1===i.keysLeft.indexOf(r.keyCode)&&-1===i.keysRight.indexOf(r.keyCode)&&-1===i.keysReset.indexOf(r.keyCode)||((n=i._keys.indexOf(r.keyCode))>=0&&i._keys.splice(n,1),r.preventDefault&&(t||r.preventDefault())))}))},e.prototype.detachControl=function(e){this._scene&&(this._onKeyboardObserver&&this._scene.onKeyboardObservable.remove(this._onKeyboardObserver),this._onCanvasBlurObserver&&this._engine.onCanvasBlurObservable.remove(this._onCanvasBlurObserver),this._onKeyboardObserver=null,this._onCanvasBlurObserver=null),this._keys=[]},e.prototype.checkInputs=function(){if(this._onKeyboardObserver)for(var e=this.camera,t=0;t<this._keys.length;t++){var i=this._keys[t];-1!==this.keysLeft.indexOf(i)?this._ctrlPressed&&this.camera._useCtrlForPanning?e.inertialPanningX-=1/this.panningSensibility:e.inertialAlphaOffset-=this.angularSpeed:-1!==this.keysUp.indexOf(i)?this._ctrlPressed&&this.camera._useCtrlForPanning?e.inertialPanningY+=1/this.panningSensibility:this._altPressed&&this.useAltToZoom?e.inertialRadiusOffset+=1/this.zoomingSensibility:e.inertialBetaOffset-=this.angularSpeed:-1!==this.keysRight.indexOf(i)?this._ctrlPressed&&this.camera._useCtrlForPanning?e.inertialPanningX+=1/this.panningSensibility:e.inertialAlphaOffset+=this.angularSpeed:-1!==this.keysDown.indexOf(i)?this._ctrlPressed&&this.camera._useCtrlForPanning?e.inertialPanningY-=1/this.panningSensibility:this._altPressed&&this.useAltToZoom?e.inertialRadiusOffset-=1/this.zoomingSensibility:e.inertialBetaOffset+=this.angularSpeed:-1!==this.keysReset.indexOf(i)&&e.useInputToRestoreState&&e.restoreState()}},e.prototype.getClassName=function(){return"ArcRotateCameraKeyboardMoveInput"},e.prototype.getSimpleName=function(){return"keyboard"},l.c([Object(L.c)()],e.prototype,"keysUp",void 0),l.c([Object(L.c)()],e.prototype,"keysDown",void 0),l.c([Object(L.c)()],e.prototype,"keysLeft",void 0),l.c([Object(L.c)()],e.prototype,"keysRight",void 0),l.c([Object(L.c)()],e.prototype,"keysReset",void 0),l.c([Object(L.c)()],e.prototype,"panningSensibility",void 0),l.c([Object(L.c)()],e.prototype,"zoomingSensibility",void 0),l.c([Object(L.c)()],e.prototype,"useAltToZoom",void 0),l.c([Object(L.c)()],e.prototype,"angularSpeed",void 0),e}();We.ArcRotateCameraKeyboardMoveInput=Je;var $e=function(){function e(){this.wheelPrecision=3,this.wheelDeltaPercentage=0}return e.prototype.computeDeltaFromMouseWheelLegacyEvent=function(e,t){var i=.01*e.wheelDelta*this.wheelDeltaPercentage*t;return e.wheelDelta>0?i/(1+this.wheelDeltaPercentage):i*(1+this.wheelDeltaPercentage)},e.prototype.attachControl=function(e,t){var i=this;this._wheel=function(e,n){if(e.type===Pe.a.POINTERWHEEL){var r=e.event,o=0,s=r;if(s.wheelDelta)if(i.wheelDeltaPercentage){if((o=i.computeDeltaFromMouseWheelLegacyEvent(s,i.camera.radius))>0){for(var a=i.camera.radius,c=i.camera.inertialRadiusOffset+o,l=0;l<20&&Math.abs(c)>.001;l++)a-=c,c*=i.camera.inertia;a=D.a.Clamp(a,0,Number.MAX_VALUE),o=i.computeDeltaFromMouseWheelLegacyEvent(s,a)}}else o=s.wheelDelta/(40*i.wheelPrecision);else o=-(r.deltaY||r.detail)/i.wheelPrecision;o&&(i.camera.inertialRadiusOffset+=o),r.preventDefault&&(t||r.preventDefault())}},this._observer=this.camera.getScene().onPointerObservable.add(this._wheel,Pe.a.POINTERWHEEL)},e.prototype.detachControl=function(e){this._observer&&e&&(this.camera.getScene().onPointerObservable.remove(this._observer),this._observer=null,this._wheel=null)},e.prototype.getClassName=function(){return"ArcRotateCameraMouseWheelInput"},e.prototype.getSimpleName=function(){return"mousewheel"},l.c([Object(L.c)()],e.prototype,"wheelPrecision",void 0),l.c([Object(L.c)()],e.prototype,"wheelDeltaPercentage",void 0),e}();We.ArcRotateCameraMouseWheelInput=$e;var et=function(){function e(){this.buttons=[0,1,2]}return e.prototype.attachControl=function(e,t){var i=this,n=this.camera.getEngine(),r=0,o=null;this.pointA=null,this.pointB=null,this._altKey=!1,this._ctrlKey=!1,this._metaKey=!1,this._shiftKey=!1,this._buttonsPressed=0,this._pointerInput=function(s,a){var c=s.event,l="touch"===c.pointerType;if(!n.isInVRExclusivePointerMode&&(s.type===Pe.a.POINTERMOVE||-1!==i.buttons.indexOf(c.button))){var u=c.srcElement||c.target;if(i._altKey=c.altKey,i._ctrlKey=c.ctrlKey,i._metaKey=c.metaKey,i._shiftKey=c.shiftKey,i._buttonsPressed=c.buttons,n.isPointerLock){var h=c.movementX||c.mozMovementX||c.webkitMovementX||c.msMovementX||0,d=c.movementY||c.mozMovementY||c.webkitMovementY||c.msMovementY||0;i.onTouch(null,h,d),i.pointA=null,i.pointB=null}else if(s.type===Pe.a.POINTERDOWN&&u){try{u.setPointerCapture(c.pointerId)}catch(e){}null===i.pointA?i.pointA={x:c.clientX,y:c.clientY,pointerId:c.pointerId,type:c.pointerType}:null===i.pointB&&(i.pointB={x:c.clientX,y:c.clientY,pointerId:c.pointerId,type:c.pointerType}),i.onButtonDown(c),t||(c.preventDefault(),e.focus())}else if(s.type===Pe.a.POINTERDOUBLETAP)i.onDoubleTap(c.pointerType);else if(s.type===Pe.a.POINTERUP&&u){try{u.releasePointerCapture(c.pointerId)}catch(e){}l||(i.pointB=null),n._badOS?i.pointA=i.pointB=null:i.pointB&&i.pointA&&i.pointA.pointerId==c.pointerId?(i.pointA=i.pointB,i.pointB=null):i.pointA&&i.pointB&&i.pointB.pointerId==c.pointerId?i.pointB=null:i.pointA=i.pointB=null,(0!==r||o)&&(i.onMultiTouch(i.pointA,i.pointB,r,0,o,null),r=0,o=null),i.onButtonUp(c),t||c.preventDefault()}else if(s.type===Pe.a.POINTERMOVE)if(t||c.preventDefault(),i.pointA&&null===i.pointB){h=c.clientX-i.pointA.x,d=c.clientY-i.pointA.y;i.onTouch(i.pointA,h,d),i.pointA.x=c.clientX,i.pointA.y=c.clientY}else if(i.pointA&&i.pointB){var f=i.pointA.pointerId===c.pointerId?i.pointA:i.pointB;f.x=c.clientX,f.y=c.clientY;var p=i.pointA.x-i.pointB.x,_=i.pointA.y-i.pointB.y,g=p*p+_*_,m={x:(i.pointA.x+i.pointB.x)/2,y:(i.pointA.y+i.pointB.y)/2,pointerId:c.pointerId,type:s.type};i.onMultiTouch(i.pointA,i.pointB,r,g,o,m),o=m,r=g}}},this._observer=this.camera.getScene().onPointerObservable.add(this._pointerInput,Pe.a.POINTERDOWN|Pe.a.POINTERUP|Pe.a.POINTERMOVE),this._onLostFocus=function(){i.pointA=i.pointB=null,r=0,o=null,i.onLostFocus()},e.addEventListener("contextmenu",this.onContextMenu.bind(this),!1),ye.h.RegisterTopRootEvents([{name:"blur",handler:this._onLostFocus}])},e.prototype.detachControl=function(e){this._onLostFocus&&ye.h.UnregisterTopRootEvents([{name:"blur",handler:this._onLostFocus}]),e&&this._observer&&(this.camera.getScene().onPointerObservable.remove(this._observer),this._observer=null,this.onContextMenu&&e.removeEventListener("contextmenu",this.onContextMenu),this._onLostFocus=null),this._altKey=!1,this._ctrlKey=!1,this._metaKey=!1,this._shiftKey=!1,this._buttonsPressed=0},e.prototype.getClassName=function(){return"BaseCameraPointersInput"},e.prototype.getSimpleName=function(){return"pointers"},e.prototype.onDoubleTap=function(e){},e.prototype.onTouch=function(e,t,i){},e.prototype.onMultiTouch=function(e,t,i,n,r,o){},e.prototype.onContextMenu=function(e){e.preventDefault()},e.prototype.onButtonDown=function(e){},e.prototype.onButtonUp=function(e){},e.prototype.onLostFocus=function(){},l.c([Object(L.c)()],e.prototype,"buttons",void 0),e}(),tt=function(e){function t(){var t=null!==e&&e.apply(this,arguments)||this;return t.buttons=[0,1,2],t.angularSensibilityX=1e3,t.angularSensibilityY=1e3,t.pinchPrecision=12,t.pinchDeltaPercentage=0,t.panningSensibility=1e3,t.multiTouchPanning=!0,t.multiTouchPanAndZoom=!0,t.pinchInwards=!0,t._isPanClick=!1,t._twoFingerActivityCount=0,t._isPinching=!1,t}return l.d(t,e),t.prototype.getClassName=function(){return"ArcRotateCameraPointersInput"},t.prototype.onTouch=function(e,t,i){0!==this.panningSensibility&&(this._ctrlKey&&this.camera._useCtrlForPanning||this._isPanClick)?(this.camera.inertialPanningX+=-t/this.panningSensibility,this.camera.inertialPanningY+=i/this.panningSensibility):(this.camera.inertialAlphaOffset-=t/this.angularSensibilityX,this.camera.inertialBetaOffset-=i/this.angularSensibilityY)},t.prototype.onDoubleTap=function(e){this.camera.useInputToRestoreState&&this.camera.restoreState()},t.prototype.onMultiTouch=function(e,t,i,n,r,o){if(!(0===i&&null===r||0===n&&null===o)){var s=this.pinchInwards?1:-1;if(this.multiTouchPanAndZoom){if(this.pinchDeltaPercentage?this.camera.inertialRadiusOffset+=.001*(n-i)*this.camera.radius*this.pinchDeltaPercentage:this.camera.inertialRadiusOffset+=(n-i)/(this.pinchPrecision*s*(this.angularSensibilityX+this.angularSensibilityY)/2),0!==this.panningSensibility&&r&&o){var a=o.x-r.x,c=o.y-r.y;this.camera.inertialPanningX+=-a/this.panningSensibility,this.camera.inertialPanningY+=c/this.panningSensibility}}else{this._twoFingerActivityCount++;var l=Math.sqrt(i),u=Math.sqrt(n);if(this._isPinching||this._twoFingerActivityCount<20&&Math.abs(u-l)>this.camera.pinchToPanMaxDistance)this.pinchDeltaPercentage?this.camera.inertialRadiusOffset+=.001*(n-i)*this.camera.radius*this.pinchDeltaPercentage:this.camera.inertialRadiusOffset+=(n-i)/(this.pinchPrecision*s*(this.angularSensibilityX+this.angularSensibilityY)/2),this._isPinching=!0;else if(0!==this.panningSensibility&&this.multiTouchPanning&&o&&r){a=o.x-r.x,c=o.y-r.y;this.camera.inertialPanningX+=-a/this.panningSensibility,this.camera.inertialPanningY+=c/this.panningSensibility}}}},t.prototype.onButtonDown=function(e){this._isPanClick=e.button===this.camera._panningMouseButton},t.prototype.onButtonUp=function(e){this._twoFingerActivityCount=0,this._isPinching=!1},t.prototype.onLostFocus=function(){this._isPanClick=!1,this._twoFingerActivityCount=0,this._isPinching=!1},l.c([Object(L.c)()],t.prototype,"buttons",void 0),l.c([Object(L.c)()],t.prototype,"angularSensibilityX",void 0),l.c([Object(L.c)()],t.prototype,"angularSensibilityY",void 0),l.c([Object(L.c)()],t.prototype,"pinchPrecision",void 0),l.c([Object(L.c)()],t.prototype,"pinchDeltaPercentage",void 0),l.c([Object(L.c)()],t.prototype,"panningSensibility",void 0),l.c([Object(L.c)()],t.prototype,"multiTouchPanning",void 0),l.c([Object(L.c)()],t.prototype,"multiTouchPanAndZoom",void 0),t}(et);We.ArcRotateCameraPointersInput=tt;var it=function(e){function t(t){return e.call(this,t)||this}return l.d(t,e),t.prototype.addMouseWheel=function(){return this.add(new $e),this},t.prototype.addPointers=function(){return this.add(new tt),this},t.prototype.addKeyboard=function(){return this.add(new Je),this},t}(Xe);it.prototype.addVRDeviceOrientation=function(){return this.add(new nt),this};var nt=function(){function e(){this.alphaCorrection=1,this.gammaCorrection=1,this._alpha=0,this._gamma=0,this._dirty=!1,this._deviceOrientationHandler=this._onOrientationEvent.bind(this)}return e.prototype.attachControl=function(e,t){this.camera.attachControl(e,t),window.addEventListener("deviceorientation",this._deviceOrientationHandler)},e.prototype._onOrientationEvent=function(e){null!==e.alpha&&(this._alpha=(0|+e.alpha)*this.alphaCorrection),null!==e.gamma&&(this._gamma=(0|+e.gamma)*this.gammaCorrection),this._dirty=!0},e.prototype.checkInputs=function(){this._dirty&&(this._dirty=!1,this._gamma<0&&(this._gamma=180+this._gamma),this.camera.alpha=-this._alpha/180*Math.PI%Math.PI*2,this.camera.beta=this._gamma/180*Math.PI)},e.prototype.detachControl=function(e){window.removeEventListener("deviceorientation",this._deviceOrientationHandler)},e.prototype.getClassName=function(){return"ArcRotateCameraVRDeviceOrientationInput"},e.prototype.getSimpleName=function(){return"VRDeviceOrientation"},e}();We.ArcRotateCameraVRDeviceOrientationInput=nt;var rt=function(){function e(){this.keysForward=[87],this.keysBackward=[83],this.keysUp=[69],this.keysDown=[81],this.keysRight=[68],this.keysLeft=[65],this._keys=new Array}return e.prototype.attachControl=function(e,t){var i=this;this._onCanvasBlurObserver||(this._scene=this.camera.getScene(),this._engine=this._scene.getEngine(),this._onCanvasBlurObserver=this._engine.onCanvasBlurObservable.add(function(){i._keys=[]}),this._onKeyboardObserver=this._scene.onKeyboardObservable.add(function(e){var n,r=e.event;e.type===Ze.a.KEYDOWN?-1===i.keysForward.indexOf(r.keyCode)&&-1===i.keysBackward.indexOf(r.keyCode)&&-1===i.keysUp.indexOf(r.keyCode)&&-1===i.keysDown.indexOf(r.keyCode)&&-1===i.keysLeft.indexOf(r.keyCode)&&-1===i.keysRight.indexOf(r.keyCode)||(-1===(n=i._keys.indexOf(r.keyCode))&&i._keys.push(r.keyCode),t||r.preventDefault()):-1===i.keysForward.indexOf(r.keyCode)&&-1===i.keysBackward.indexOf(r.keyCode)&&-1===i.keysUp.indexOf(r.keyCode)&&-1===i.keysDown.indexOf(r.keyCode)&&-1===i.keysLeft.indexOf(r.keyCode)&&-1===i.keysRight.indexOf(r.keyCode)||((n=i._keys.indexOf(r.keyCode))>=0&&i._keys.splice(n,1),t||r.preventDefault())}))},e.prototype.detachControl=function(e){this._scene&&(this._onKeyboardObserver&&this._scene.onKeyboardObservable.remove(this._onKeyboardObserver),this._onCanvasBlurObserver&&this._engine.onCanvasBlurObservable.remove(this._onCanvasBlurObserver),this._onKeyboardObserver=null,this._onCanvasBlurObserver=null),this._keys=[]},e.prototype.getClassName=function(){return"FlyCameraKeyboardInput"},e.prototype._onLostFocus=function(e){this._keys=[]},e.prototype.getSimpleName=function(){return"keyboard"},e.prototype.checkInputs=function(){if(this._onKeyboardObserver)for(var e=this.camera,t=0;t<this._keys.length;t++){var i=this._keys[t],n=e._computeLocalCameraSpeed();-1!==this.keysForward.indexOf(i)?e._localDirection.copyFromFloats(0,0,n):-1!==this.keysBackward.indexOf(i)?e._localDirection.copyFromFloats(0,0,-n):-1!==this.keysUp.indexOf(i)?e._localDirection.copyFromFloats(0,n,0):-1!==this.keysDown.indexOf(i)?e._localDirection.copyFromFloats(0,-n,0):-1!==this.keysRight.indexOf(i)?e._localDirection.copyFromFloats(n,0,0):-1!==this.keysLeft.indexOf(i)&&e._localDirection.copyFromFloats(-n,0,0),e.getScene().useRightHandedSystem&&(e._localDirection.z*=-1),e.getViewMatrix().invertToRef(e._cameraTransformMatrix),o.x.TransformNormalToRef(e._localDirection,e._cameraTransformMatrix,e._transformedDirection),e.cameraDirection.addInPlace(e._transformedDirection)}},l.c([Object(L.c)()],e.prototype,"keysForward",void 0),l.c([Object(L.c)()],e.prototype,"keysBackward",void 0),l.c([Object(L.c)()],e.prototype,"keysUp",void 0),l.c([Object(L.c)()],e.prototype,"keysDown",void 0),l.c([Object(L.c)()],e.prototype,"keysRight",void 0),l.c([Object(L.c)()],e.prototype,"keysLeft",void 0),e}();We.FlyCameraKeyboardInput=rt;var ot=function(){function e(e){void 0===e&&(e=!0),this.buttons=[0,1,2],this.buttonsYaw=[-1,0,1],this.buttonsPitch=[-1,0,1],this.buttonsRoll=[2],this.activeButton=-1,this.angularSensibility=1e3,this.previousPosition=null}return e.prototype.attachControl=function(e,t){var i=this;this.element=e,this.noPreventDefault=t,this._observer=this.camera.getScene().onPointerObservable.add(function(e,t){i._pointerInput(e,t)},Pe.a.POINTERDOWN|Pe.a.POINTERUP|Pe.a.POINTERMOVE),this._rollObserver=this.camera.getScene().onBeforeRenderObservable.add(function(){i.camera.rollCorrect&&i.camera.restoreRoll(i.camera.rollCorrect)}),this._mousemoveCallback=function(e){i._onMouseMove(e)},e.addEventListener("mousemove",this._mousemoveCallback,!1)},e.prototype.detachControl=function(e){this._observer&&e&&(this.camera.getScene().onPointerObservable.remove(this._observer),this.camera.getScene().onBeforeRenderObservable.remove(this._rollObserver),this._mousemoveCallback&&e.removeEventListener("mousemove",this._mousemoveCallback),this._observer=null,this._rollObserver=null,this.previousPosition=null,this.noPreventDefault=void 0)},e.prototype.getClassName=function(){return"FlyCameraMouseInput"},e.prototype.getSimpleName=function(){return"mouse"},e.prototype._pointerInput=function(e,t){var i=e.event,n=this.camera.getEngine();if(!n.isInVRExclusivePointerMode&&(this.touchEnabled||"touch"!==i.pointerType)&&(e.type===Pe.a.POINTERMOVE||-1!==this.buttons.indexOf(i.button))){var r=i.srcElement||i.target;if(e.type===Pe.a.POINTERDOWN&&r){try{r.setPointerCapture(i.pointerId)}catch(i){}this.previousPosition={x:i.clientX,y:i.clientY},this.activeButton=i.button,this.noPreventDefault||(i.preventDefault(),this.element.focus())}else if(e.type===Pe.a.POINTERUP&&r){try{r.releasePointerCapture(i.pointerId)}catch(i){}this.activeButton=-1,this.previousPosition=null,this.noPreventDefault||i.preventDefault()}else if(e.type===Pe.a.POINTERMOVE){if(!this.previousPosition||n.isPointerLock)return;var o=i.clientX-this.previousPosition.x,s=i.clientY-this.previousPosition.y;this.rotateCamera(o,s),this.previousPosition={x:i.clientX,y:i.clientY},this.noPreventDefault||i.preventDefault()}}},e.prototype._onMouseMove=function(e){var t=this.camera.getEngine();if(t.isPointerLock&&!t.isInVRExclusivePointerMode){var i=e.movementX||e.mozMovementX||e.webkitMovementX||e.msMovementX||0,n=e.movementY||e.mozMovementY||e.webkitMovementY||e.msMovementY||0;this.rotateCamera(i,n),this.previousPosition=null,this.noPreventDefault||e.preventDefault()}},e.prototype.rotateCamera=function(e,t){var i=this,n=this.camera;this.camera.getScene().useRightHandedSystem&&(e*=-1),n.parent&&n.parent._getWorldMatrixDeterminant()<0&&(e*=-1);var r,s=e/this.angularSensibility,a=t/this.angularSensibility,c=o.q.RotationYawPitchRoll(n.rotation.y,n.rotation.x,n.rotation.z);if(this.buttonsPitch.some(function(e){return e===i.activeButton})&&(r=o.q.RotationAxis(o.c.X,a),c.multiplyInPlace(r)),this.buttonsYaw.some(function(e){return e===i.activeButton})){r=o.q.RotationAxis(o.c.Y,s),c.multiplyInPlace(r);var l=n.bankedTurnLimit+n._trackRoll;if(n.bankedTurn&&-l<n.rotation.z&&n.rotation.z<l){var u=n.bankedTurnMultiplier*-s;r=o.q.RotationAxis(o.c.Z,u),c.multiplyInPlace(r)}}this.buttonsRoll.some(function(e){return e===i.activeButton})&&(r=o.q.RotationAxis(o.c.Z,-s),n._trackRoll-=s,c.multiplyInPlace(r)),c.toEulerAnglesToRef(n.rotation)},l.c([Object(L.c)()],e.prototype,"buttons",void 0),l.c([Object(L.c)()],e.prototype,"angularSensibility",void 0),e}();We.FlyCameraMouseInput=ot;var st=function(){function e(){this.keysHeightOffsetIncr=[38],this.keysHeightOffsetDecr=[40],this.keysHeightOffsetModifierAlt=!1,this.keysHeightOffsetModifierCtrl=!1,this.keysHeightOffsetModifierShift=!1,this.keysRotationOffsetIncr=[37],this.keysRotationOffsetDecr=[39],this.keysRotationOffsetModifierAlt=!1,this.keysRotationOffsetModifierCtrl=!1,this.keysRotationOffsetModifierShift=!1,this.keysRadiusIncr=[40],this.keysRadiusDecr=[38],this.keysRadiusModifierAlt=!0,this.keysRadiusModifierCtrl=!1,this.keysRadiusModifierShift=!1,this.heightSensibility=1,this.rotationSensibility=1,this.radiusSensibility=1,this._keys=new Array}return e.prototype.attachControl=function(e,t){var i=this;this._onCanvasBlurObserver||(this._scene=this.camera.getScene(),this._engine=this._scene.getEngine(),this._onCanvasBlurObserver=this._engine.onCanvasBlurObservable.add(function(){i._keys=[]}),this._onKeyboardObserver=this._scene.onKeyboardObservable.add(function(e){var n,r=e.event;r.metaKey||(e.type===Ze.a.KEYDOWN?(i._ctrlPressed=r.ctrlKey,i._altPressed=r.altKey,i._shiftPressed=r.shiftKey,(-1!==i.keysHeightOffsetIncr.indexOf(r.keyCode)||-1!==i.keysHeightOffsetDecr.indexOf(r.keyCode)||-1!==i.keysRotationOffsetIncr.indexOf(r.keyCode)||-1!==i.keysRotationOffsetDecr.indexOf(r.keyCode)||-1!==i.keysRadiusIncr.indexOf(r.keyCode)||-1!==i.keysRadiusDecr.indexOf(r.keyCode))&&(-1===(n=i._keys.indexOf(r.keyCode))&&i._keys.push(r.keyCode),r.preventDefault&&(t||r.preventDefault()))):-1===i.keysHeightOffsetIncr.indexOf(r.keyCode)&&-1===i.keysHeightOffsetDecr.indexOf(r.keyCode)&&-1===i.keysRotationOffsetIncr.indexOf(r.keyCode)&&-1===i.keysRotationOffsetDecr.indexOf(r.keyCode)&&-1===i.keysRadiusIncr.indexOf(r.keyCode)&&-1===i.keysRadiusDecr.indexOf(r.keyCode)||((n=i._keys.indexOf(r.keyCode))>=0&&i._keys.splice(n,1),r.preventDefault&&(t||r.preventDefault())))}))},e.prototype.detachControl=function(e){this._scene&&(this._onKeyboardObserver&&this._scene.onKeyboardObservable.remove(this._onKeyboardObserver),this._onCanvasBlurObserver&&this._engine.onCanvasBlurObservable.remove(this._onCanvasBlurObserver),this._onKeyboardObserver=null,this._onCanvasBlurObserver=null),this._keys=[]},e.prototype.checkInputs=function(){var e=this;this._onKeyboardObserver&&this._keys.forEach(function(t){-1!==e.keysHeightOffsetIncr.indexOf(t)&&e._modifierHeightOffset()?e.camera.heightOffset+=e.heightSensibility:-1!==e.keysHeightOffsetDecr.indexOf(t)&&e._modifierHeightOffset()?e.camera.heightOffset-=e.heightSensibility:-1!==e.keysRotationOffsetIncr.indexOf(t)&&e._modifierRotationOffset()?(e.camera.rotationOffset+=e.rotationSensibility,e.camera.rotationOffset%=360):-1!==e.keysRotationOffsetDecr.indexOf(t)&&e._modifierRotationOffset()?(e.camera.rotationOffset-=e.rotationSensibility,e.camera.rotationOffset%=360):-1!==e.keysRadiusIncr.indexOf(t)&&e._modifierRadius()?e.camera.radius+=e.radiusSensibility:-1!==e.keysRadiusDecr.indexOf(t)&&e._modifierRadius()&&(e.camera.radius-=e.radiusSensibility)})},e.prototype.getClassName=function(){return"FollowCameraKeyboardMoveInput"},e.prototype.getSimpleName=function(){return"keyboard"},e.prototype._modifierHeightOffset=function(){return this.keysHeightOffsetModifierAlt===this._altPressed&&this.keysHeightOffsetModifierCtrl===this._ctrlPressed&&this.keysHeightOffsetModifierShift===this._shiftPressed},e.prototype._modifierRotationOffset=function(){return this.keysRotationOffsetModifierAlt===this._altPressed&&this.keysRotationOffsetModifierCtrl===this._ctrlPressed&&this.keysRotationOffsetModifierShift===this._shiftPressed},e.prototype._modifierRadius=function(){return this.keysRadiusModifierAlt===this._altPressed&&this.keysRadiusModifierCtrl===this._ctrlPressed&&this.keysRadiusModifierShift===this._shiftPressed},l.c([Object(L.c)()],e.prototype,"keysHeightOffsetIncr",void 0),l.c([Object(L.c)()],e.prototype,"keysHeightOffsetDecr",void 0),l.c([Object(L.c)()],e.prototype,"keysHeightOffsetModifierAlt",void 0),l.c([Object(L.c)()],e.prototype,"keysHeightOffsetModifierCtrl",void 0),l.c([Object(L.c)()],e.prototype,"keysHeightOffsetModifierShift",void 0),l.c([Object(L.c)()],e.prototype,"keysRotationOffsetIncr",void 0),l.c([Object(L.c)()],e.prototype,"keysRotationOffsetDecr",void 0),l.c([Object(L.c)()],e.prototype,"keysRotationOffsetModifierAlt",void 0),l.c([Object(L.c)()],e.prototype,"keysRotationOffsetModifierCtrl",void 0),l.c([Object(L.c)()],e.prototype,"keysRotationOffsetModifierShift",void 0),l.c([Object(L.c)()],e.prototype,"keysRadiusIncr",void 0),l.c([Object(L.c)()],e.prototype,"keysRadiusDecr",void 0),l.c([Object(L.c)()],e.prototype,"keysRadiusModifierAlt",void 0),l.c([Object(L.c)()],e.prototype,"keysRadiusModifierCtrl",void 0),l.c([Object(L.c)()],e.prototype,"keysRadiusModifierShift",void 0),l.c([Object(L.c)()],e.prototype,"heightSensibility",void 0),l.c([Object(L.c)()],e.prototype,"rotationSensibility",void 0),l.c([Object(L.c)()],e.prototype,"radiusSensibility",void 0),e}();We.FollowCameraKeyboardMoveInput=st;var at=function(){function e(){this.axisControlRadius=!0,this.axisControlHeight=!1,this.axisControlRotation=!1,this.wheelPrecision=3,this.wheelDeltaPercentage=0}return e.prototype.attachControl=function(e,t){var i=this;this._wheel=function(e,n){if(e.type===Pe.a.POINTERWHEEL){var r=e.event,o=0,s=Math.max(-1,Math.min(1,r.deltaY||r.wheelDelta||-r.detail));i.wheelDeltaPercentage?(console.assert(i.axisControlRadius+i.axisControlHeight+i.axisControlRotation<=1,"wheelDeltaPercentage only usable when mouse wheel controlls ONE axis. Currently enabled: axisControlRadius: "+i.axisControlRadius+", axisControlHeightOffset: "+i.axisControlHeight+", axisControlRotationOffset: "+i.axisControlRotation),i.axisControlRadius?o=.01*s*i.wheelDeltaPercentage*i.camera.radius:i.axisControlHeight?o=.01*s*i.wheelDeltaPercentage*i.camera.heightOffset:i.axisControlRotation&&(o=.01*s*i.wheelDeltaPercentage*i.camera.rotationOffset)):o=s*i.wheelPrecision,o&&(i.axisControlRadius?i.camera.radius+=o:i.axisControlHeight?i.camera.heightOffset-=o:i.axisControlRotation&&(i.camera.rotationOffset-=o)),r.preventDefault&&(t||r.preventDefault())}},this._observer=this.camera.getScene().onPointerObservable.add(this._wheel,Pe.a.POINTERWHEEL)},e.prototype.detachControl=function(e){this._observer&&e&&(this.camera.getScene().onPointerObservable.remove(this._observer),this._observer=null,this._wheel=null)},e.prototype.getClassName=function(){return"ArcRotateCameraMouseWheelInput"},e.prototype.getSimpleName=function(){return"mousewheel"},l.c([Object(L.c)()],e.prototype,"axisControlRadius",void 0),l.c([Object(L.c)()],e.prototype,"axisControlHeight",void 0),l.c([Object(L.c)()],e.prototype,"axisControlRotation",void 0),l.c([Object(L.c)()],e.prototype,"wheelPrecision",void 0),l.c([Object(L.c)()],e.prototype,"wheelDeltaPercentage",void 0),e}();We.FollowCameraMouseWheelInput=at;var ct=function(e){function t(){var t=null!==e&&e.apply(this,arguments)||this;return t.angularSensibilityX=1,t.angularSensibilityY=1,t.pinchPrecision=1e4,t.pinchDeltaPercentage=0,t.axisXControlRadius=!1,t.axisXControlHeight=!1,t.axisXControlRotation=!0,t.axisYControlRadius=!1,t.axisYControlHeight=!0,t.axisYControlRotation=!1,t.axisPinchControlRadius=!0,t.axisPinchControlHeight=!1,t.axisPinchControlRotation=!1,t.warningEnable=!0,t._warningCounter=0,t}return l.d(t,e),t.prototype.getClassName=function(){return"FollowCameraPointersInput"},t.prototype.onTouch=function(e,t,i){this._warning(),this.axisXControlRotation?this.camera.rotationOffset+=t/this.angularSensibilityX:this.axisYControlRotation&&(this.camera.rotationOffset+=i/this.angularSensibilityX),this.axisXControlHeight?this.camera.heightOffset+=t/this.angularSensibilityY:this.axisYControlHeight&&(this.camera.heightOffset+=i/this.angularSensibilityY),this.axisXControlRadius?this.camera.radius-=t/this.angularSensibilityY:this.axisYControlRadius&&(this.camera.radius-=i/this.angularSensibilityY)},t.prototype.onMultiTouch=function(e,t,i,n,r,o){if(!(0===i&&null===r||0===n&&null===o)){var s=(n-i)/(this.pinchPrecision*(this.angularSensibilityX+this.angularSensibilityY)/2);this.pinchDeltaPercentage?(s*=.01*this.pinchDeltaPercentage,this.axisPinchControlRotation&&(this.camera.rotationOffset+=s*this.camera.rotationOffset),this.axisPinchControlHeight&&(this.camera.heightOffset+=s*this.camera.heightOffset),this.axisPinchControlRadius&&(this.camera.radius-=s*this.camera.radius)):(this.axisPinchControlRotation&&(this.camera.rotationOffset+=s),this.axisPinchControlHeight&&(this.camera.heightOffset+=s),this.axisPinchControlRadius&&(this.camera.radius-=s))}},t.prototype._warning=function(){if(this.warningEnable&&this._warningCounter++%100==0){var e="It probably only makes sense to control ONE camera property with each pointer axis. Set 'warningEnable = false' if you are sure. Currently enabled: ";console.assert(this.axisXControlRotation+this.axisXControlHeight+this.axisXControlRadius<=1,e+"axisXControlRotation: "+this.axisXControlRotation+", axisXControlHeight: "+this.axisXControlHeight+", axisXControlRadius: "+this.axisXControlRadius),console.assert(this.axisYControlRotation+this.axisYControlHeight+this.axisYControlRadius<=1,e+"axisYControlRotation: "+this.axisYControlRotation+", axisYControlHeight: "+this.axisYControlHeight+", axisYControlRadius: "+this.axisYControlRadius),console.assert(this.axisPinchControlRotation+this.axisPinchControlHeight+this.axisPinchControlRadius<=1,e+"axisPinchControlRotation: "+this.axisPinchControlRotation+", axisPinchControlHeight: "+this.axisPinchControlHeight+", axisPinchControlRadius: "+this.axisPinchControlRadius)}},l.c([Object(L.c)()],t.prototype,"angularSensibilityX",void 0),l.c([Object(L.c)()],t.prototype,"angularSensibilityY",void 0),l.c([Object(L.c)()],t.prototype,"pinchPrecision",void 0),l.c([Object(L.c)()],t.prototype,"pinchDeltaPercentage",void 0),l.c([Object(L.c)()],t.prototype,"axisXControlRadius",void 0),l.c([Object(L.c)()],t.prototype,"axisXControlHeight",void 0),l.c([Object(L.c)()],t.prototype,"axisXControlRotation",void 0),l.c([Object(L.c)()],t.prototype,"axisYControlRadius",void 0),l.c([Object(L.c)()],t.prototype,"axisYControlHeight",void 0),l.c([Object(L.c)()],t.prototype,"axisYControlRotation",void 0),l.c([Object(L.c)()],t.prototype,"axisPinchControlRadius",void 0),l.c([Object(L.c)()],t.prototype,"axisPinchControlHeight",void 0),l.c([Object(L.c)()],t.prototype,"axisPinchControlRotation",void 0),t}(et);We.FollowCameraPointersInput=ct;var lt=function(){function e(){this.keysUp=[38],this.keysDown=[40],this.keysLeft=[37],this.keysRight=[39],this._keys=new Array}return e.prototype.attachControl=function(e,t){var i=this;this._onCanvasBlurObserver||(this._scene=this.camera.getScene(),this._engine=this._scene.getEngine(),this._onCanvasBlurObserver=this._engine.onCanvasBlurObservable.add(function(){i._keys=[]}),this._onKeyboardObserver=this._scene.onKeyboardObservable.add(function(e){var n,r=e.event;r.metaKey||(e.type===Ze.a.KEYDOWN?-1===i.keysUp.indexOf(r.keyCode)&&-1===i.keysDown.indexOf(r.keyCode)&&-1===i.keysLeft.indexOf(r.keyCode)&&-1===i.keysRight.indexOf(r.keyCode)||(-1===(n=i._keys.indexOf(r.keyCode))&&i._keys.push(r.keyCode),t||r.preventDefault()):-1===i.keysUp.indexOf(r.keyCode)&&-1===i.keysDown.indexOf(r.keyCode)&&-1===i.keysLeft.indexOf(r.keyCode)&&-1===i.keysRight.indexOf(r.keyCode)||((n=i._keys.indexOf(r.keyCode))>=0&&i._keys.splice(n,1),t||r.preventDefault()))}))},e.prototype.detachControl=function(e){this._scene&&(this._onKeyboardObserver&&this._scene.onKeyboardObservable.remove(this._onKeyboardObserver),this._onCanvasBlurObserver&&this._engine.onCanvasBlurObservable.remove(this._onCanvasBlurObserver),this._onKeyboardObserver=null,this._onCanvasBlurObserver=null),this._keys=[]},e.prototype.checkInputs=function(){if(this._onKeyboardObserver)for(var e=this.camera,t=0;t<this._keys.length;t++){var i=this._keys[t],n=e._computeLocalCameraSpeed();-1!==this.keysLeft.indexOf(i)?e._localDirection.copyFromFloats(-n,0,0):-1!==this.keysUp.indexOf(i)?e._localDirection.copyFromFloats(0,0,n):-1!==this.keysRight.indexOf(i)?e._localDirection.copyFromFloats(n,0,0):-1!==this.keysDown.indexOf(i)&&e._localDirection.copyFromFloats(0,0,-n),e.getScene().useRightHandedSystem&&(e._localDirection.z*=-1),e.getViewMatrix().invertToRef(e._cameraTransformMatrix),o.x.TransformNormalToRef(e._localDirection,e._cameraTransformMatrix,e._transformedDirection),e.cameraDirection.addInPlace(e._transformedDirection)}},e.prototype.getClassName=function(){return"FreeCameraKeyboardMoveInput"},e.prototype._onLostFocus=function(){this._keys=[]},e.prototype.getSimpleName=function(){return"keyboard"},l.c([Object(L.c)()],e.prototype,"keysUp",void 0),l.c([Object(L.c)()],e.prototype,"keysDown",void 0),l.c([Object(L.c)()],e.prototype,"keysLeft",void 0),l.c([Object(L.c)()],e.prototype,"keysRight",void 0),e}();We.FreeCameraKeyboardMoveInput=lt;var ut=function(){function e(e){void 0===e&&(e=!0),this.touchEnabled=e,this.buttons=[0,1,2],this.angularSensibility=2e3,this.previousPosition=null,this.onPointerMovedObservable=new r.c,this._allowCameraRotation=!0}return e.prototype.attachControl=function(e,t){var i=this,n=this.camera.getEngine();this._pointerInput||(this._pointerInput=function(r){var o=r.event;if(!n.isInVRExclusivePointerMode&&(i.touchEnabled||"touch"!==o.pointerType)&&(r.type===Pe.a.POINTERMOVE||-1!==i.buttons.indexOf(o.button))){var s=o.srcElement||o.target;if(r.type===Pe.a.POINTERDOWN&&s){try{s.setPointerCapture(o.pointerId)}catch(e){}i.previousPosition={x:o.clientX,y:o.clientY},t||(o.preventDefault(),e.focus())}else if(r.type===Pe.a.POINTERUP&&s){try{s.releasePointerCapture(o.pointerId)}catch(e){}i.previousPosition=null,t||o.preventDefault()}else if(r.type===Pe.a.POINTERMOVE){if(!i.previousPosition||n.isPointerLock)return;var a=o.clientX-i.previousPosition.x,c=o.clientY-i.previousPosition.y;i.camera.getScene().useRightHandedSystem&&(a*=-1),i.camera.parent&&i.camera.parent._getWorldMatrixDeterminant()<0&&(a*=-1),i._allowCameraRotation&&(i.camera.cameraRotation.y+=a/i.angularSensibility,i.camera.cameraRotation.x+=c/i.angularSensibility),i.onPointerMovedObservable.notifyObservers({offsetX:a,offsetY:c}),i.previousPosition={x:o.clientX,y:o.clientY},t||o.preventDefault()}}}),this._onMouseMove=function(e){if(n.isPointerLock&&!n.isInVRExclusivePointerMode){var r=e.movementX||e.mozMovementX||e.webkitMovementX||e.msMovementX||0;i.camera.getScene().useRightHandedSystem&&(r*=-1),i.camera.parent&&i.camera.parent._getWorldMatrixDeterminant()<0&&(r*=-1),i.camera.cameraRotation.y+=r/i.angularSensibility;var o=e.movementY||e.mozMovementY||e.webkitMovementY||e.msMovementY||0;i.camera.cameraRotation.x+=o/i.angularSensibility,i.previousPosition=null,t||e.preventDefault()}},this._observer=this.camera.getScene().onPointerObservable.add(this._pointerInput,Pe.a.POINTERDOWN|Pe.a.POINTERUP|Pe.a.POINTERMOVE),e.addEventListener("mousemove",this._onMouseMove,!1),e.addEventListener("contextmenu",this.onContextMenu.bind(this),!1)},e.prototype.onContextMenu=function(e){e.preventDefault()},e.prototype.detachControl=function(e){this._observer&&e&&(this.camera.getScene().onPointerObservable.remove(this._observer),this._onMouseMove&&e.removeEventListener("mousemove",this._onMouseMove),this.onContextMenu&&e.removeEventListener("contextmenu",this.onContextMenu),this.onPointerMovedObservable&&this.onPointerMovedObservable.clear(),this._observer=null,this._onMouseMove=null,this.previousPosition=null)},e.prototype.getClassName=function(){return"FreeCameraMouseInput"},e.prototype.getSimpleName=function(){return"mouse"},l.c([Object(L.c)()],e.prototype,"buttons",void 0),l.c([Object(L.c)()],e.prototype,"angularSensibility",void 0),e}();We.FreeCameraMouseInput=ut;var ht=function(){function e(){this.touchAngularSensibility=2e5,this.touchMoveSensibility=250,this._offsetX=null,this._offsetY=null,this._pointerPressed=new Array}return e.prototype.attachControl=function(e,t){var i=this,n=null;void 0===this._pointerInput&&(this._onLostFocus=function(){i._offsetX=null,i._offsetY=null},this._pointerInput=function(e){var r=e.event;if("mouse"!==r.pointerType)if(e.type===Pe.a.POINTERDOWN){if(t||r.preventDefault(),i._pointerPressed.push(r.pointerId),1!==i._pointerPressed.length)return;n={x:r.clientX,y:r.clientY}}else if(e.type===Pe.a.POINTERUP){if(t||r.preventDefault(),-1===(o=i._pointerPressed.indexOf(r.pointerId)))return;if(i._pointerPressed.splice(o,1),0!=o)return;n=null,i._offsetX=null,i._offsetY=null}else if(e.type===Pe.a.POINTERMOVE){if(t||r.preventDefault(),!n)return;var o;if(0!=(o=i._pointerPressed.indexOf(r.pointerId)))return;i._offsetX=r.clientX-n.x,i._offsetY=-(r.clientY-n.y)}}),this._observer=this.camera.getScene().onPointerObservable.add(this._pointerInput,Pe.a.POINTERDOWN|Pe.a.POINTERUP|Pe.a.POINTERMOVE),this._onLostFocus&&e.addEventListener("blur",this._onLostFocus)},e.prototype.detachControl=function(e){this._pointerInput&&e&&(this._observer&&(this.camera.getScene().onPointerObservable.remove(this._observer),this._observer=null),this._onLostFocus&&(e.removeEventListener("blur",this._onLostFocus),this._onLostFocus=null),this._pointerPressed=[],this._offsetX=null,this._offsetY=null)},e.prototype.checkInputs=function(){if(this._offsetX&&this._offsetY){var e=this.camera;if(e.cameraRotation.y+=this._offsetX/this.touchAngularSensibility,this._pointerPressed.length>1)e.cameraRotation.x+=-this._offsetY/this.touchAngularSensibility;else{var t=e._computeLocalCameraSpeed(),i=new o.x(0,0,t*this._offsetY/this.touchMoveSensibility);o.j.RotationYawPitchRollToRef(e.rotation.y,e.rotation.x,0,e._cameraRotationMatrix),e.cameraDirection.addInPlace(o.x.TransformCoordinates(i,e._cameraRotationMatrix))}}},e.prototype.getClassName=function(){return"FreeCameraTouchInput"},e.prototype.getSimpleName=function(){return"touch"},l.c([Object(L.c)()],e.prototype,"touchAngularSensibility",void 0),l.c([Object(L.c)()],e.prototype,"touchMoveSensibility",void 0),e}();We.FreeCameraTouchInput=ht;var dt=function(e){function t(t){var i=e.call(this,t)||this;return i._mouseInput=null,i}return l.d(t,e),t.prototype.addKeyboard=function(){return this.add(new lt),this},t.prototype.addMouse=function(e){return void 0===e&&(e=!0),this._mouseInput||(this._mouseInput=new ut(e),this.add(this._mouseInput)),this},t.prototype.removeMouse=function(){return this._mouseInput&&this.remove(this._mouseInput),this},t.prototype.addTouch=function(){return this.add(new ht),this},t.prototype.clear=function(){e.prototype.clear.call(this),this._mouseInput=null},t}(Xe);dt.prototype.addDeviceOrientation=function(){return this._deviceOrientationInput||(this._deviceOrientationInput=new ft,this.add(this._deviceOrientationInput)),this};var ft=function(){function e(){var e=this;this._screenOrientationAngle=0,this._screenQuaternion=new o.q,this._alpha=0,this._beta=0,this._gamma=0,this._onDeviceOrientationChangedObservable=new r.c,this._orientationChanged=function(){e._screenOrientationAngle=void 0!==window.orientation?+window.orientation:window.screen.orientation&&window.screen.orientation.angle?window.screen.orientation.angle:0,e._screenOrientationAngle=-ye.h.ToRadians(e._screenOrientationAngle/2),e._screenQuaternion.copyFromFloats(0,Math.sin(e._screenOrientationAngle),0,Math.cos(e._screenOrientationAngle))},this._deviceOrientation=function(t){e._alpha=null!==t.alpha?t.alpha:0,e._beta=null!==t.beta?t.beta:0,e._gamma=null!==t.gamma?t.gamma:0,null!==t.alpha&&e._onDeviceOrientationChangedObservable.notifyObservers()},this._constantTranform=new o.q(-Math.sqrt(.5),0,0,Math.sqrt(.5)),this._orientationChanged()}return Object.defineProperty(e.prototype,"camera",{get:function(){return this._camera},set:function(e){var t=this;this._camera=e,null==this._camera||this._camera.rotationQuaternion||(this._camera.rotationQuaternion=new o.q),this._camera&&this._camera.onDisposeObservable.add(function(){t._onDeviceOrientationChangedObservable.clear()})},enumerable:!0,configurable:!0}),e.prototype.attachControl=function(e,t){window.addEventListener("orientationchange",this._orientationChanged),window.addEventListener("deviceorientation",this._deviceOrientation),this._orientationChanged()},e.prototype.detachControl=function(e){window.removeEventListener("orientationchange",this._orientationChanged),window.removeEventListener("deviceorientation",this._deviceOrientation),this._alpha=0},e.prototype.checkInputs=function(){this._alpha&&(o.q.RotationYawPitchRollToRef(ye.h.ToRadians(this._alpha),ye.h.ToRadians(this._beta),-ye.h.ToRadians(this._gamma),this.camera.rotationQuaternion),this._camera.rotationQuaternion.multiplyInPlace(this._screenQuaternion),this._camera.rotationQuaternion.multiplyInPlace(this._constantTranform),this._camera.rotationQuaternion.z*=-1,this._camera.rotationQuaternion.w*=-1)},e.prototype.getClassName=function(){return"FreeCameraDeviceOrientationInput"},e.prototype.getSimpleName=function(){return"deviceOrientation"},e}();We.FreeCameraDeviceOrientationInput=ft;var pt=function(){function e(){this.gamepadAngularSensibility=200,this.gamepadMoveSensibility=40,this._cameraTransform=o.j.Identity(),this._deltaTransform=o.x.Zero(),this._vector3=o.x.Zero(),this._vector2=o.w.Zero()}return e.prototype.attachControl=function(e,t){var i=this,n=this.camera.getScene().gamepadManager;this._onGamepadConnectedObserver=n.onGamepadConnectedObservable.add(function(e){e.type!==Ke.POSE_ENABLED&&(i.gamepad&&e.type!==Ke.XBOX||(i.gamepad=e))}),this._onGamepadDisconnectedObserver=n.onGamepadDisconnectedObservable.add(function(e){i.gamepad===e&&(i.gamepad=null)}),this.gamepad=n.getGamepadByType(Ke.XBOX)},e.prototype.detachControl=function(e){this.camera.getScene().gamepadManager.onGamepadConnectedObservable.remove(this._onGamepadConnectedObserver),this.camera.getScene().gamepadManager.onGamepadDisconnectedObservable.remove(this._onGamepadDisconnectedObserver),this.gamepad=null},e.prototype.checkInputs=function(){if(this.gamepad&&this.gamepad.leftStick){var e=this.camera,t=this.gamepad.leftStick,i=t.x/this.gamepadMoveSensibility,n=t.y/this.gamepadMoveSensibility;t.x=Math.abs(i)>.005?0+i:0,t.y=Math.abs(n)>.005?0+n:0;var r=this.gamepad.rightStick;if(r){var s=r.x/this.gamepadAngularSensibility,a=r.y/this.gamepadAngularSensibility;r.x=Math.abs(s)>.001?0+s:0,r.y=Math.abs(a)>.001?0+a:0}else r={x:0,y:0};e.rotationQuaternion?e.rotationQuaternion.toRotationMatrix(this._cameraTransform):o.j.RotationYawPitchRollToRef(e.rotation.y,e.rotation.x,0,this._cameraTransform);var c=50*e._computeLocalCameraSpeed();this._vector3.copyFromFloats(t.x*c,0,-t.y*c),o.x.TransformCoordinatesToRef(this._vector3,this._cameraTransform,this._deltaTransform),e.cameraDirection.addInPlace(this._deltaTransform),this._vector2.copyFromFloats(r.y,r.x),e.cameraRotation.addInPlace(this._vector2)}},e.prototype.getClassName=function(){return"FreeCameraGamepadInput"},e.prototype.getSimpleName=function(){return"gamepad"},l.c([Object(L.c)()],e.prototype,"gamepadAngularSensibility",void 0),l.c([Object(L.c)()],e.prototype,"gamepadMoveSensibility",void 0),e}();We.FreeCameraGamepadInput=pt;var _t,gt=i(61);!function(e){e[e.X=0]="X",e[e.Y=1]="Y",e[e.Z=2]="Z"}(_t||(_t={}));var mt=function(){function e(t){var i=this;if(this._leftJoystick=!!t,e._globalJoystickIndex++,this._axisTargetedByLeftAndRight=_t.X,this._axisTargetedByUpAndDown=_t.Y,this.reverseLeftRight=!1,this.reverseUpDown=!1,this._touches=new gt.a,this.deltaPosition=o.x.Zero(),this._joystickSensibility=25,this._inversedSensibility=1/(this._joystickSensibility/1e3),this._onResize=function(t){e.vjCanvasWidth=window.innerWidth,e.vjCanvasHeight=window.innerHeight,e.Canvas&&(e.Canvas.width=e.vjCanvasWidth,e.Canvas.height=e.vjCanvasHeight),e.halfWidth=e.vjCanvasWidth/2},!e.Canvas){window.addEventListener("resize",this._onResize,!1),e.Canvas=document.createElement("canvas"),e.vjCanvasWidth=window.innerWidth,e.vjCanvasHeight=window.innerHeight,e.Canvas.width=window.innerWidth,e.Canvas.height=window.innerHeight,e.Canvas.style.width="100%",e.Canvas.style.height="100%",e.Canvas.style.position="absolute",e.Canvas.style.backgroundColor="transparent",e.Canvas.style.top="0px",e.Canvas.style.left="0px",e.Canvas.style.zIndex="5",e.Canvas.style.msTouchAction="none",e.Canvas.setAttribute("touch-action","none");var n=e.Canvas.getContext("2d");if(!n)throw new Error("Unable to create canvas for virtual joystick");e.vjCanvasContext=n,e.vjCanvasContext.strokeStyle="#ffffff",e.vjCanvasContext.lineWidth=2,document.body.appendChild(e.Canvas)}e.halfWidth=e.Canvas.width/2,this.pressed=!1,this._joystickColor="cyan",this._joystickPointerID=-1,this._joystickPointerPos=new o.w(0,0),this._joystickPreviousPointerPos=new o.w(0,0),this._joystickPointerStartPos=new o.w(0,0),this._deltaJoystickVector=new o.w(0,0),this._onPointerDownHandlerRef=function(e){i._onPointerDown(e)},this._onPointerMoveHandlerRef=function(e){i._onPointerMove(e)},this._onPointerUpHandlerRef=function(e){i._onPointerUp(e)},e.Canvas.addEventListener("pointerdown",this._onPointerDownHandlerRef,!1),e.Canvas.addEventListener("pointermove",this._onPointerMoveHandlerRef,!1),e.Canvas.addEventListener("pointerup",this._onPointerUpHandlerRef,!1),e.Canvas.addEventListener("pointerout",this._onPointerUpHandlerRef,!1),e.Canvas.addEventListener("contextmenu",function(e){e.preventDefault()},!1),requestAnimationFrame(function(){i._drawVirtualJoystick()})}return e.prototype.setJoystickSensibility=function(e){this._joystickSensibility=e,this._inversedSensibility=1/(this._joystickSensibility/1e3)},e.prototype._onPointerDown=function(t){t.preventDefault(),(!0===this._leftJoystick?t.clientX<e.halfWidth:t.clientX>e.halfWidth)&&this._joystickPointerID<0?(this._joystickPointerID=t.pointerId,this._joystickPointerStartPos.x=t.clientX,this._joystickPointerStartPos.y=t.clientY,this._joystickPointerPos=this._joystickPointerStartPos.clone(),this._joystickPreviousPointerPos=this._joystickPointerStartPos.clone(),this._deltaJoystickVector.x=0,this._deltaJoystickVector.y=0,this.pressed=!0,this._touches.add(t.pointerId.toString(),t)):e._globalJoystickIndex<2&&this._action&&(this._action(),this._touches.add(t.pointerId.toString(),{x:t.clientX,y:t.clientY,prevX:t.clientX,prevY:t.clientY}))},e.prototype._onPointerMove=function(e){if(this._joystickPointerID==e.pointerId){this._joystickPointerPos.x=e.clientX,this._joystickPointerPos.y=e.clientY,this._deltaJoystickVector=this._joystickPointerPos.clone(),this._deltaJoystickVector=this._deltaJoystickVector.subtract(this._joystickPointerStartPos);var t=(this.reverseLeftRight?-1:1)*this._deltaJoystickVector.x/this._inversedSensibility;switch(this._axisTargetedByLeftAndRight){case _t.X:this.deltaPosition.x=Math.min(1,Math.max(-1,t));break;case _t.Y:this.deltaPosition.y=Math.min(1,Math.max(-1,t));break;case _t.Z:this.deltaPosition.z=Math.min(1,Math.max(-1,t))}var i=(this.reverseUpDown?1:-1)*this._deltaJoystickVector.y/this._inversedSensibility;switch(this._axisTargetedByUpAndDown){case _t.X:this.deltaPosition.x=Math.min(1,Math.max(-1,i));break;case _t.Y:this.deltaPosition.y=Math.min(1,Math.max(-1,i));break;case _t.Z:this.deltaPosition.z=Math.min(1,Math.max(-1,i))}}else{var n=this._touches.get(e.pointerId.toString());n&&(n.x=e.clientX,n.y=e.clientY)}},e.prototype._onPointerUp=function(t){if(this._joystickPointerID==t.pointerId)e.vjCanvasContext.clearRect(this._joystickPointerStartPos.x-64,this._joystickPointerStartPos.y-64,128,128),e.vjCanvasContext.clearRect(this._joystickPreviousPointerPos.x-42,this._joystickPreviousPointerPos.y-42,84,84),this._joystickPointerID=-1,this.pressed=!1;else{var i=this._touches.get(t.pointerId.toString());i&&e.vjCanvasContext.clearRect(i.prevX-44,i.prevY-44,88,88)}this._deltaJoystickVector.x=0,this._deltaJoystickVector.y=0,this._touches.remove(t.pointerId.toString())},e.prototype.setJoystickColor=function(e){this._joystickColor=e},e.prototype.setActionOnTouch=function(e){this._action=e},e.prototype.setAxisForLeftRight=function(e){switch(e){case _t.X:case _t.Y:case _t.Z:this._axisTargetedByLeftAndRight=e;break;default:this._axisTargetedByLeftAndRight=_t.X}},e.prototype.setAxisForUpDown=function(e){switch(e){case _t.X:case _t.Y:case _t.Z:this._axisTargetedByUpAndDown=e;break;default:this._axisTargetedByUpAndDown=_t.Y}},e.prototype._drawVirtualJoystick=function(){var t=this;this.pressed&&this._touches.forEach(function(i,n){n.pointerId===t._joystickPointerID?(e.vjCanvasContext.clearRect(t._joystickPointerStartPos.x-64,t._joystickPointerStartPos.y-64,128,128),e.vjCanvasContext.clearRect(t._joystickPreviousPointerPos.x-42,t._joystickPreviousPointerPos.y-42,84,84),e.vjCanvasContext.beginPath(),e.vjCanvasContext.lineWidth=6,e.vjCanvasContext.strokeStyle=t._joystickColor,e.vjCanvasContext.arc(t._joystickPointerStartPos.x,t._joystickPointerStartPos.y,40,0,2*Math.PI,!0),e.vjCanvasContext.stroke(),e.vjCanvasContext.closePath(),e.vjCanvasContext.beginPath(),e.vjCanvasContext.strokeStyle=t._joystickColor,e.vjCanvasContext.lineWidth=2,e.vjCanvasContext.arc(t._joystickPointerStartPos.x,t._joystickPointerStartPos.y,60,0,2*Math.PI,!0),e.vjCanvasContext.stroke(),e.vjCanvasContext.closePath(),e.vjCanvasContext.beginPath(),e.vjCanvasContext.strokeStyle=t._joystickColor,e.vjCanvasContext.arc(t._joystickPointerPos.x,t._joystickPointerPos.y,40,0,2*Math.PI,!0),e.vjCanvasContext.stroke(),e.vjCanvasContext.closePath(),t._joystickPreviousPointerPos=t._joystickPointerPos.clone()):(e.vjCanvasContext.clearRect(n.prevX-44,n.prevY-44,88,88),e.vjCanvasContext.beginPath(),e.vjCanvasContext.fillStyle="white",e.vjCanvasContext.beginPath(),e.vjCanvasContext.strokeStyle="red",e.vjCanvasContext.lineWidth=6,e.vjCanvasContext.arc(n.x,n.y,40,0,2*Math.PI,!0),e.vjCanvasContext.stroke(),e.vjCanvasContext.closePath(),n.prevX=n.x,n.prevY=n.y)}),requestAnimationFrame(function(){t._drawVirtualJoystick()})},e.prototype.releaseCanvas=function(){e.Canvas&&(e.Canvas.removeEventListener("pointerdown",this._onPointerDownHandlerRef),e.Canvas.removeEventListener("pointermove",this._onPointerMoveHandlerRef),e.Canvas.removeEventListener("pointerup",this._onPointerUpHandlerRef),e.Canvas.removeEventListener("pointerout",this._onPointerUpHandlerRef),window.removeEventListener("resize",this._onResize),document.body.removeChild(e.Canvas),e.Canvas=null)},e._globalJoystickIndex=0,e}();dt.prototype.addVirtualJoystick=function(){return this.add(new vt),this};var vt=function(){function e(){}return e.prototype.getLeftJoystick=function(){return this._leftjoystick},e.prototype.getRightJoystick=function(){return this._rightjoystick},e.prototype.checkInputs=function(){if(this._leftjoystick){var e=this.camera,t=50*e._computeLocalCameraSpeed(),i=o.j.RotationYawPitchRoll(e.rotation.y,e.rotation.x,0),n=o.x.TransformCoordinates(new o.x(this._leftjoystick.deltaPosition.x*t,this._leftjoystick.deltaPosition.y*t,this._leftjoystick.deltaPosition.z*t),i);e.cameraDirection=e.cameraDirection.add(n),e.cameraRotation=e.cameraRotation.addVector3(this._rightjoystick.deltaPosition),this._leftjoystick.pressed||(this._leftjoystick.deltaPosition=this._leftjoystick.deltaPosition.scale(.9)),this._rightjoystick.pressed||(this._rightjoystick.deltaPosition=this._rightjoystick.deltaPosition.scale(.9))}},e.prototype.attachControl=function(e,t){this._leftjoystick=new mt(!0),this._leftjoystick.setAxisForUpDown(_t.Z),this._leftjoystick.setAxisForLeftRight(_t.X),this._leftjoystick.setJoystickSensibility(.15),this._rightjoystick=new mt(!1),this._rightjoystick.setAxisForUpDown(_t.X),this._rightjoystick.setAxisForLeftRight(_t.Y),this._rightjoystick.reverseUpDown=!0,this._rightjoystick.setJoystickSensibility(.05),this._rightjoystick.setJoystickColor("yellow")},e.prototype.detachControl=function(e){this._leftjoystick.releaseCanvas(),this._rightjoystick.releaseCanvas()},e.prototype.getClassName=function(){return"FreeCameraVirtualJoystickInput"},e.prototype.getSimpleName=function(){return"virtualJoystick"},e}();We.FreeCameraVirtualJoystickInput=vt;var yt=function(e){function t(t,i,n,r){void 0===r&&(r=!0);var s=e.call(this,t,i,n,r)||this;return s.cameraDirection=new o.x(0,0,0),s.cameraRotation=new o.w(0,0),s.updateUpVectorFromRotation=!1,s._tmpQuaternion=new o.q,s.rotation=new o.x(0,0,0),s.speed=2,s.noRotationConstraint=!1,s.lockedTarget=null,s._currentTarget=o.x.Zero(),s._initialFocalDistance=1,s._viewMatrix=o.j.Zero(),s._camMatrix=o.j.Zero(),s._cameraTransformMatrix=o.j.Zero(),s._cameraRotationMatrix=o.j.Zero(),s._referencePoint=new o.x(0,0,1),s._transformedReferencePoint=o.x.Zero(),s._globalCurrentTarget=o.x.Zero(),s._globalCurrentUpVector=o.x.Zero(),s._defaultUp=o.x.Up(),s._cachedRotationZ=0,s._cachedQuaternionRotationZ=0,s}return l.d(t,e),t.prototype.getFrontPosition=function(e){this.getWorldMatrix();var t=this.getTarget().subtract(this.position);return t.normalize(),t.scaleInPlace(e),this.globalPosition.add(t)},t.prototype._getLockedTargetPosition=function(){return this.lockedTarget?(this.lockedTarget.absolutePosition&&this.lockedTarget.computeWorldMatrix(),this.lockedTarget.absolutePosition||this.lockedTarget):null},t.prototype.storeState=function(){return this._storedPosition=this.position.clone(),this._storedRotation=this.rotation.clone(),this.rotationQuaternion&&(this._storedRotationQuaternion=this.rotationQuaternion.clone()),e.prototype.storeState.call(this)},t.prototype._restoreStateValues=function(){return!!e.prototype._restoreStateValues.call(this)&&(this.position=this._storedPosition.clone(),this.rotation=this._storedRotation.clone(),this.rotationQuaternion&&(this.rotationQuaternion=this._storedRotationQuaternion.clone()),this.cameraDirection.copyFromFloats(0,0,0),this.cameraRotation.copyFromFloats(0,0),!0)},t.prototype._initCache=function(){e.prototype._initCache.call(this),this._cache.lockedTarget=new o.x(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),this._cache.rotation=new o.x(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),this._cache.rotationQuaternion=new o.q(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE)},t.prototype._updateCache=function(t){t||e.prototype._updateCache.call(this);var i=this._getLockedTargetPosition();i?this._cache.lockedTarget?this._cache.lockedTarget.copyFrom(i):this._cache.lockedTarget=i.clone():this._cache.lockedTarget=null,this._cache.rotation.copyFrom(this.rotation),this.rotationQuaternion&&this._cache.rotationQuaternion.copyFrom(this.rotationQuaternion)},t.prototype._isSynchronizedViewMatrix=function(){if(!e.prototype._isSynchronizedViewMatrix.call(this))return!1;var t=this._getLockedTargetPosition();return(this._cache.lockedTarget?this._cache.lockedTarget.equals(t):!t)&&(this.rotationQuaternion?this.rotationQuaternion.equals(this._cache.rotationQuaternion):this._cache.rotation.equals(this.rotation))},t.prototype._computeLocalCameraSpeed=function(){var e=this.getEngine();return this.speed*Math.sqrt(e.getDeltaTime()/(100*e.getFps()))},t.prototype.setTarget=function(e){this.upVector.normalize(),this._initialFocalDistance=e.subtract(this.position).length(),this.position.z===e.z&&(this.position.z+=o.h),o.j.LookAtLHToRef(this.position,e,this._defaultUp,this._camMatrix),this._camMatrix.invert(),this.rotation.x=Math.atan(this._camMatrix.m[6]/this._camMatrix.m[10]);var t=e.subtract(this.position);t.x>=0?this.rotation.y=-Math.atan(t.z/t.x)+Math.PI/2:this.rotation.y=-Math.atan(t.z/t.x)-Math.PI/2,this.rotation.z=0,isNaN(this.rotation.x)&&(this.rotation.x=0),isNaN(this.rotation.y)&&(this.rotation.y=0),isNaN(this.rotation.z)&&(this.rotation.z=0),this.rotationQuaternion&&o.q.RotationYawPitchRollToRef(this.rotation.y,this.rotation.x,this.rotation.z,this.rotationQuaternion)},t.prototype.getTarget=function(){return this._currentTarget},t.prototype._decideIfNeedsToMove=function(){return Math.abs(this.cameraDirection.x)>0||Math.abs(this.cameraDirection.y)>0||Math.abs(this.cameraDirection.z)>0},t.prototype._updatePosition=function(){if(this.parent)return this.parent.getWorldMatrix().invertToRef(o.t.Matrix[0]),o.x.TransformNormalToRef(this.cameraDirection,o.t.Matrix[0],o.t.Vector3[0]),void this.position.addInPlace(o.t.Vector3[0]);this.position.addInPlace(this.cameraDirection)},t.prototype._checkInputs=function(){var t=this._decideIfNeedsToMove(),i=Math.abs(this.cameraRotation.x)>0||Math.abs(this.cameraRotation.y)>0;if(t&&this._updatePosition(),i){if(this.rotation.x+=this.cameraRotation.x,this.rotation.y+=this.cameraRotation.y,this.rotationQuaternion)this.rotation.lengthSquared()&&o.q.RotationYawPitchRollToRef(this.rotation.y,this.rotation.x,this.rotation.z,this.rotationQuaternion);if(!this.noRotationConstraint){var n=Math.PI/2*.95;this.rotation.x>n&&(this.rotation.x=n),this.rotation.x<-n&&(this.rotation.x=-n)}}t&&(Math.abs(this.cameraDirection.x)<this.speed*o.h&&(this.cameraDirection.x=0),Math.abs(this.cameraDirection.y)<this.speed*o.h&&(this.cameraDirection.y=0),Math.abs(this.cameraDirection.z)<this.speed*o.h&&(this.cameraDirection.z=0),this.cameraDirection.scaleInPlace(this.inertia)),i&&(Math.abs(this.cameraRotation.x)<this.speed*o.h&&(this.cameraRotation.x=0),Math.abs(this.cameraRotation.y)<this.speed*o.h&&(this.cameraRotation.y=0),this.cameraRotation.scaleInPlace(this.inertia)),e.prototype._checkInputs.call(this)},t.prototype._updateCameraRotationMatrix=function(){this.rotationQuaternion?this.rotationQuaternion.toRotationMatrix(this._cameraRotationMatrix):o.j.RotationYawPitchRollToRef(this.rotation.y,this.rotation.x,this.rotation.z,this._cameraRotationMatrix)},t.prototype._rotateUpVectorWithCameraRotationMatrix=function(){return o.x.TransformNormalToRef(this._defaultUp,this._cameraRotationMatrix,this.upVector),this},t.prototype._getViewMatrix=function(){return this.lockedTarget&&this.setTarget(this._getLockedTargetPosition()),this._updateCameraRotationMatrix(),this.rotationQuaternion&&this._cachedQuaternionRotationZ!=this.rotationQuaternion.z?(this._rotateUpVectorWithCameraRotationMatrix(),this._cachedQuaternionRotationZ=this.rotationQuaternion.z):this._cachedRotationZ!=this.rotation.z&&(this._rotateUpVectorWithCameraRotationMatrix(),this._cachedRotationZ=this.rotation.z),o.x.TransformCoordinatesToRef(this._referencePoint,this._cameraRotationMatrix,this._transformedReferencePoint),this.position.addToRef(this._transformedReferencePoint,this._currentTarget),this.updateUpVectorFromRotation&&(this.rotationQuaternion?o.c.Y.rotateByQuaternionToRef(this.rotationQuaternion,this.upVector):(o.q.FromEulerVectorToRef(this.rotation,this._tmpQuaternion),o.c.Y.rotateByQuaternionToRef(this._tmpQuaternion,this.upVector))),this._computeViewMatrix(this.position,this._currentTarget,this.upVector),this._viewMatrix},t.prototype._computeViewMatrix=function(e,t,i){if(this.parent){var n=this.parent.getWorldMatrix();o.x.TransformCoordinatesToRef(e,n,this._globalPosition),o.x.TransformCoordinatesToRef(t,n,this._globalCurrentTarget),o.x.TransformNormalToRef(i,n,this._globalCurrentUpVector),this._markSyncedWithParent()}else this._globalPosition.copyFrom(e),this._globalCurrentTarget.copyFrom(t),this._globalCurrentUpVector.copyFrom(i);this.getScene().useRightHandedSystem?o.j.LookAtRHToRef(this._globalPosition,this._globalCurrentTarget,this._globalCurrentUpVector,this._viewMatrix):o.j.LookAtLHToRef(this._globalPosition,this._globalCurrentTarget,this._globalCurrentUpVector,this._viewMatrix)},t.prototype.createRigCamera=function(e,i){if(this.cameraRigMode!==Ne.a.RIG_MODE_NONE){var n=new t(e,this.position.clone(),this.getScene());return this.cameraRigMode!==Ne.a.RIG_MODE_VR&&this.cameraRigMode!==Ne.a.RIG_MODE_WEBVR||(this.rotationQuaternion||(this.rotationQuaternion=new o.q),n._cameraRigParams={},n.rotationQuaternion=new o.q),n}return null},t.prototype._updateRigCameras=function(){var t=this._rigCameras[0],i=this._rigCameras[1];switch(this.computeWorldMatrix(),this.cameraRigMode){case Ne.a.RIG_MODE_STEREOSCOPIC_ANAGLYPH:case Ne.a.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_PARALLEL:case Ne.a.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_CROSSEYED:case Ne.a.RIG_MODE_STEREOSCOPIC_OVERUNDER:var n=this.cameraRigMode===Ne.a.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_CROSSEYED?1:-1,r=this.cameraRigMode===Ne.a.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_CROSSEYED?-1:1;this._getRigCamPositionAndTarget(this._cameraRigParams.stereoHalfAngle*n,t),this._getRigCamPositionAndTarget(this._cameraRigParams.stereoHalfAngle*r,i);break;case Ne.a.RIG_MODE_VR:t.rotationQuaternion?(t.rotationQuaternion.copyFrom(this.rotationQuaternion),i.rotationQuaternion.copyFrom(this.rotationQuaternion)):(t.rotation.copyFrom(this.rotation),i.rotation.copyFrom(this.rotation)),t.position.copyFrom(this.position),i.position.copyFrom(this.position)}e.prototype._updateRigCameras.call(this)},t.prototype._getRigCamPositionAndTarget=function(e,i){this.getTarget().subtractToRef(this.position,t._TargetFocalPoint),t._TargetFocalPoint.normalize().scaleInPlace(this._initialFocalDistance);var n=t._TargetFocalPoint.addInPlace(this.position);o.j.TranslationToRef(-n.x,-n.y,-n.z,t._TargetTransformMatrix),t._TargetTransformMatrix.multiplyToRef(o.j.RotationY(e),t._RigCamTransformMatrix),o.j.TranslationToRef(n.x,n.y,n.z,t._TargetTransformMatrix),t._RigCamTransformMatrix.multiplyToRef(t._TargetTransformMatrix,t._RigCamTransformMatrix),o.x.TransformCoordinatesToRef(this.position,t._RigCamTransformMatrix,i.position),i.setTarget(n)},t.prototype.getClassName=function(){return"TargetCamera"},t._RigCamTransformMatrix=new o.j,t._TargetTransformMatrix=new o.j,t._TargetFocalPoint=new o.x,l.c([Object(L.o)()],t.prototype,"rotation",void 0),l.c([Object(L.c)()],t.prototype,"speed",void 0),l.c([Object(L.k)("lockedTargetId")],t.prototype,"lockedTarget",void 0),t}(Ne.a),bt=function(e){function t(t,i,n,r){void 0===r&&(r=!0);var s=e.call(this,t,i,n,r)||this;return s.ellipsoid=new o.x(.5,1,.5),s.ellipsoidOffset=new o.x(0,0,0),s.checkCollisions=!1,s.applyGravity=!1,s._needMoveForGravity=!1,s._oldPosition=o.x.Zero(),s._diffPosition=o.x.Zero(),s._newPosition=o.x.Zero(),s._collisionMask=-1,s._onCollisionPositionChange=function(e,t,i){void 0===i&&(i=null);var n;n=t,s._newPosition.copyFrom(n),s._newPosition.subtractToRef(s._oldPosition,s._diffPosition),s._diffPosition.length()>ge.b.CollisionsEpsilon&&(s.position.addInPlace(s._diffPosition),s.onCollide&&i&&s.onCollide(i))},s.inputs=new dt(s),s.inputs.addKeyboard().addMouse(),s}return l.d(t,e),Object.defineProperty(t.prototype,"angularSensibility",{get:function(){var e=this.inputs.attached.mouse;return e?e.angularSensibility:0},set:function(e){var t=this.inputs.attached.mouse;t&&(t.angularSensibility=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"keysUp",{get:function(){var e=this.inputs.attached.keyboard;return e?e.keysUp:[]},set:function(e){var t=this.inputs.attached.keyboard;t&&(t.keysUp=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"keysDown",{get:function(){var e=this.inputs.attached.keyboard;return e?e.keysDown:[]},set:function(e){var t=this.inputs.attached.keyboard;t&&(t.keysDown=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"keysLeft",{get:function(){var e=this.inputs.attached.keyboard;return e?e.keysLeft:[]},set:function(e){var t=this.inputs.attached.keyboard;t&&(t.keysLeft=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"keysRight",{get:function(){var e=this.inputs.attached.keyboard;return e?e.keysRight:[]},set:function(e){var t=this.inputs.attached.keyboard;t&&(t.keysRight=e)},enumerable:!0,configurable:!0}),t.prototype.attachControl=function(e,t){this.inputs.attachElement(e,t)},t.prototype.detachControl=function(e){this.inputs.detachElement(e),this.cameraDirection=new o.x(0,0,0),this.cameraRotation=new o.w(0,0)},Object.defineProperty(t.prototype,"collisionMask",{get:function(){return this._collisionMask},set:function(e){this._collisionMask=isNaN(e)?-1:e},enumerable:!0,configurable:!0}),t.prototype._collideWithWorld=function(e){(this.parent?o.x.TransformCoordinates(this.position,this.parent.getWorldMatrix()):this.position).subtractFromFloatsToRef(0,this.ellipsoid.y,0,this._oldPosition),this._oldPosition.addInPlace(this.ellipsoidOffset);var t=this.getScene().collisionCoordinator;this._collider||(this._collider=t.createCollider()),this._collider._radius=this.ellipsoid,this._collider.collisionMask=this._collisionMask;var i=e;this.applyGravity&&(i=e.add(this.getScene().gravity)),t.getNewPosition(this._oldPosition,i,this._collider,3,null,this._onCollisionPositionChange,this.uniqueId)},t.prototype._checkInputs=function(){this._localDirection||(this._localDirection=o.x.Zero(),this._transformedDirection=o.x.Zero()),this.inputs.checkInputs(),e.prototype._checkInputs.call(this)},t.prototype._decideIfNeedsToMove=function(){return this._needMoveForGravity||Math.abs(this.cameraDirection.x)>0||Math.abs(this.cameraDirection.y)>0||Math.abs(this.cameraDirection.z)>0},t.prototype._updatePosition=function(){this.checkCollisions&&this.getScene().collisionsEnabled?this._collideWithWorld(this.cameraDirection):e.prototype._updatePosition.call(this)},t.prototype.dispose=function(){this.inputs.clear(),e.prototype.dispose.call(this)},t.prototype.getClassName=function(){return"FreeCamera"},l.c([Object(L.o)()],t.prototype,"ellipsoid",void 0),l.c([Object(L.o)()],t.prototype,"ellipsoidOffset",void 0),l.c([Object(L.c)()],t.prototype,"checkCollisions",void 0),l.c([Object(L.c)()],t.prototype,"applyGravity",void 0),t}(yt);F.a.AddNodeConstructor("TouchCamera",function(e,t){return function(){return new Tt(e,o.x.Zero(),t)}});var Tt=function(e){function t(t,i,n){var r=e.call(this,t,i,n)||this;return r.inputs.addTouch(),r._setupInputs(),r}return l.d(t,e),Object.defineProperty(t.prototype,"touchAngularSensibility",{get:function(){var e=this.inputs.attached.touch;return e?e.touchAngularSensibility:0},set:function(e){var t=this.inputs.attached.touch;t&&(t.touchAngularSensibility=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"touchMoveSensibility",{get:function(){var e=this.inputs.attached.touch;return e?e.touchMoveSensibility:0},set:function(e){var t=this.inputs.attached.touch;t&&(t.touchMoveSensibility=e)},enumerable:!0,configurable:!0}),t.prototype.getClassName=function(){return"TouchCamera"},t.prototype._setupInputs=function(){var e=this.inputs.attached.mouse;e&&(e.touchEnabled=!1)},t}(bt);F.a.AddNodeConstructor("ArcRotateCamera",function(e,t){return function(){return new Et(e,0,0,1,o.x.Zero(),t)}});var Et=function(e){function t(t,i,n,s,a,c,l){void 0===l&&(l=!0);var u=e.call(this,t,o.x.Zero(),c,l)||this;return u._upVector=o.x.Up(),u.inertialAlphaOffset=0,u.inertialBetaOffset=0,u.inertialRadiusOffset=0,u.lowerAlphaLimit=null,u.upperAlphaLimit=null,u.lowerBetaLimit=.01,u.upperBetaLimit=Math.PI-.01,u.lowerRadiusLimit=null,u.upperRadiusLimit=null,u.inertialPanningX=0,u.inertialPanningY=0,u.pinchToPanMaxDistance=20,u.panningDistanceLimit=null,u.panningOriginTarget=o.x.Zero(),u.panningInertia=.9,u.zoomOnFactor=1,u.targetScreenOffset=o.w.Zero(),u.allowUpsideDown=!0,u.useInputToRestoreState=!0,u._viewMatrix=new o.j,u.panningAxis=new o.x(1,1,0),u.onMeshTargetChangedObservable=new r.c,u.checkCollisions=!1,u.collisionRadius=new o.x(.5,.5,.5),u._previousPosition=o.x.Zero(),u._collisionVelocity=o.x.Zero(),u._newPosition=o.x.Zero(),u._computationVector=o.x.Zero(),u._onCollisionPositionChange=function(e,t,i){void 0===i&&(i=null),i?(u.setPosition(t),u.onCollide&&u.onCollide(i)):u._previousPosition.copyFrom(u._position);var n=Math.cos(u.alpha),r=Math.sin(u.alpha),o=Math.cos(u.beta),s=Math.sin(u.beta);0===s&&(s=1e-4);var a=u._getTargetPosition();u._computationVector.copyFromFloats(u.radius*n*s,u.radius*o,u.radius*r*s),a.addToRef(u._computationVector,u._newPosition),u._position.copyFrom(u._newPosition);var c=u.upVector;u.allowUpsideDown&&u.beta<0&&(c=(c=c.clone()).negate()),u._computeViewMatrix(u._position,a,c),u._viewMatrix.addAtIndex(12,u.targetScreenOffset.x),u._viewMatrix.addAtIndex(13,u.targetScreenOffset.y),u._collisionTriggered=!1},u._target=o.x.Zero(),a&&u.setTarget(a),u.alpha=i,u.beta=n,u.radius=s,u.getViewMatrix(),u.inputs=new it(u),u.inputs.addKeyboard().addMouseWheel().addPointers(),u}return l.d(t,e),Object.defineProperty(t.prototype,"target",{get:function(){return this._target},set:function(e){this.setTarget(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"position",{get:function(){return this._position},set:function(e){this.setPosition(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"upVector",{get:function(){return this._upVector},set:function(e){this._upToYMatrix||(this._YToUpMatrix=new o.j,this._upToYMatrix=new o.j,this._upVector=o.x.Zero()),e.normalize(),this._upVector.copyFrom(e),this.setMatUp()},enumerable:!0,configurable:!0}),t.prototype.setMatUp=function(){o.j.RotationAlignToRef(o.x.UpReadOnly,this._upVector,this._YToUpMatrix),o.j.RotationAlignToRef(this._upVector,o.x.UpReadOnly,this._upToYMatrix)},Object.defineProperty(t.prototype,"angularSensibilityX",{get:function(){var e=this.inputs.attached.pointers;return e?e.angularSensibilityX:0},set:function(e){var t=this.inputs.attached.pointers;t&&(t.angularSensibilityX=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"angularSensibilityY",{get:function(){var e=this.inputs.attached.pointers;return e?e.angularSensibilityY:0},set:function(e){var t=this.inputs.attached.pointers;t&&(t.angularSensibilityY=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"pinchPrecision",{get:function(){var e=this.inputs.attached.pointers;return e?e.pinchPrecision:0},set:function(e){var t=this.inputs.attached.pointers;t&&(t.pinchPrecision=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"pinchDeltaPercentage",{get:function(){var e=this.inputs.attached.pointers;return e?e.pinchDeltaPercentage:0},set:function(e){var t=this.inputs.attached.pointers;t&&(t.pinchDeltaPercentage=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"panningSensibility",{get:function(){var e=this.inputs.attached.pointers;return e?e.panningSensibility:0},set:function(e){var t=this.inputs.attached.pointers;t&&(t.panningSensibility=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"keysUp",{get:function(){var e=this.inputs.attached.keyboard;return e?e.keysUp:[]},set:function(e){var t=this.inputs.attached.keyboard;t&&(t.keysUp=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"keysDown",{get:function(){var e=this.inputs.attached.keyboard;return e?e.keysDown:[]},set:function(e){var t=this.inputs.attached.keyboard;t&&(t.keysDown=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"keysLeft",{get:function(){var e=this.inputs.attached.keyboard;return e?e.keysLeft:[]},set:function(e){var t=this.inputs.attached.keyboard;t&&(t.keysLeft=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"keysRight",{get:function(){var e=this.inputs.attached.keyboard;return e?e.keysRight:[]},set:function(e){var t=this.inputs.attached.keyboard;t&&(t.keysRight=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"wheelPrecision",{get:function(){var e=this.inputs.attached.mousewheel;return e?e.wheelPrecision:0},set:function(e){var t=this.inputs.attached.mousewheel;t&&(t.wheelPrecision=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"wheelDeltaPercentage",{get:function(){var e=this.inputs.attached.mousewheel;return e?e.wheelDeltaPercentage:0},set:function(e){var t=this.inputs.attached.mousewheel;t&&(t.wheelDeltaPercentage=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"bouncingBehavior",{get:function(){return this._bouncingBehavior},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"useBouncingBehavior",{get:function(){return null!=this._bouncingBehavior},set:function(e){e!==this.useBouncingBehavior&&(e?(this._bouncingBehavior=new Ce,this.addBehavior(this._bouncingBehavior)):this._bouncingBehavior&&(this.removeBehavior(this._bouncingBehavior),this._bouncingBehavior=null))},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"framingBehavior",{get:function(){return this._framingBehavior},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"useFramingBehavior",{get:function(){return null!=this._framingBehavior},set:function(e){e!==this.useFramingBehavior&&(e?(this._framingBehavior=new Me,this.addBehavior(this._framingBehavior)):this._framingBehavior&&(this.removeBehavior(this._framingBehavior),this._framingBehavior=null))},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"autoRotationBehavior",{get:function(){return this._autoRotationBehavior},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"useAutoRotationBehavior",{get:function(){return null!=this._autoRotationBehavior},set:function(e){e!==this.useAutoRotationBehavior&&(e?(this._autoRotationBehavior=new Se,this.addBehavior(this._autoRotationBehavior)):this._autoRotationBehavior&&(this.removeBehavior(this._autoRotationBehavior),this._autoRotationBehavior=null))},enumerable:!0,configurable:!0}),t.prototype._initCache=function(){e.prototype._initCache.call(this),this._cache._target=new o.x(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),this._cache.alpha=void 0,this._cache.beta=void 0,this._cache.radius=void 0,this._cache.targetScreenOffset=o.w.Zero()},t.prototype._updateCache=function(t){t||e.prototype._updateCache.call(this),this._cache._target.copyFrom(this._getTargetPosition()),this._cache.alpha=this.alpha,this._cache.beta=this.beta,this._cache.radius=this.radius,this._cache.targetScreenOffset.copyFrom(this.targetScreenOffset)},t.prototype._getTargetPosition=function(){if(this._targetHost&&this._targetHost.getAbsolutePosition){var e=this._targetHost.absolutePosition;this._targetBoundingCenter?e.addToRef(this._targetBoundingCenter,this._target):this._target.copyFrom(e)}var t=this._getLockedTargetPosition();return t||this._target},t.prototype.storeState=function(){return this._storedAlpha=this.alpha,this._storedBeta=this.beta,this._storedRadius=this.radius,this._storedTarget=this._getTargetPosition().clone(),e.prototype.storeState.call(this)},t.prototype._restoreStateValues=function(){return!!e.prototype._restoreStateValues.call(this)&&(this.alpha=this._storedAlpha,this.beta=this._storedBeta,this.radius=this._storedRadius,this.setTarget(this._storedTarget.clone()),this.inertialAlphaOffset=0,this.inertialBetaOffset=0,this.inertialRadiusOffset=0,this.inertialPanningX=0,this.inertialPanningY=0,!0)},t.prototype._isSynchronizedViewMatrix=function(){return!!e.prototype._isSynchronizedViewMatrix.call(this)&&(this._cache._target.equals(this._getTargetPosition())&&this._cache.alpha===this.alpha&&this._cache.beta===this.beta&&this._cache.radius===this.radius&&this._cache.targetScreenOffset.equals(this.targetScreenOffset))},t.prototype.attachControl=function(e,t,i,n){var r=this;void 0===i&&(i=!0),void 0===n&&(n=2),this._useCtrlForPanning=i,this._panningMouseButton=n,this.inputs.attachElement(e,t),this._reset=function(){r.inertialAlphaOffset=0,r.inertialBetaOffset=0,r.inertialRadiusOffset=0,r.inertialPanningX=0,r.inertialPanningY=0}},t.prototype.detachControl=function(e){this.inputs.detachElement(e),this._reset&&this._reset()},t.prototype._checkInputs=function(){if(!this._collisionTriggered){if(this.inputs.checkInputs(),0!==this.inertialAlphaOffset||0!==this.inertialBetaOffset||0!==this.inertialRadiusOffset){var t=this.inertialAlphaOffset;this.beta<=0&&(t*=-1),this.getScene().useRightHandedSystem&&(t*=-1),this.parent&&this.parent._getWorldMatrixDeterminant()<0&&(t*=-1),this.alpha+=t,this.beta+=this.inertialBetaOffset,this.radius-=this.inertialRadiusOffset,this.inertialAlphaOffset*=this.inertia,this.inertialBetaOffset*=this.inertia,this.inertialRadiusOffset*=this.inertia,Math.abs(this.inertialAlphaOffset)<o.h&&(this.inertialAlphaOffset=0),Math.abs(this.inertialBetaOffset)<o.h&&(this.inertialBetaOffset=0),Math.abs(this.inertialRadiusOffset)<this.speed*o.h&&(this.inertialRadiusOffset=0)}if(0!==this.inertialPanningX||0!==this.inertialPanningY){if(this._localDirection||(this._localDirection=o.x.Zero(),this._transformedDirection=o.x.Zero()),this._localDirection.copyFromFloats(this.inertialPanningX,this.inertialPanningY,this.inertialPanningY),this._localDirection.multiplyInPlace(this.panningAxis),this._viewMatrix.invertToRef(this._cameraTransformMatrix),o.x.TransformNormalToRef(this._localDirection,this._cameraTransformMatrix,this._transformedDirection),this.panningAxis.y||(this._transformedDirection.y=0),!this._targetHost)if(this.panningDistanceLimit)this._transformedDirection.addInPlace(this._target),o.x.DistanceSquared(this._transformedDirection,this.panningOriginTarget)<=this.panningDistanceLimit*this.panningDistanceLimit&&this._target.copyFrom(this._transformedDirection);else this._target.addInPlace(this._transformedDirection);this.inertialPanningX*=this.panningInertia,this.inertialPanningY*=this.panningInertia,Math.abs(this.inertialPanningX)<this.speed*o.h&&(this.inertialPanningX=0),Math.abs(this.inertialPanningY)<this.speed*o.h&&(this.inertialPanningY=0)}this._checkLimits(),e.prototype._checkInputs.call(this)}},t.prototype._checkLimits=function(){null===this.lowerBetaLimit||void 0===this.lowerBetaLimit?this.allowUpsideDown&&this.beta>Math.PI&&(this.beta=this.beta-2*Math.PI):this.beta<this.lowerBetaLimit&&(this.beta=this.lowerBetaLimit),null===this.upperBetaLimit||void 0===this.upperBetaLimit?this.allowUpsideDown&&this.beta<-Math.PI&&(this.beta=this.beta+2*Math.PI):this.beta>this.upperBetaLimit&&(this.beta=this.upperBetaLimit),null!==this.lowerAlphaLimit&&this.alpha<this.lowerAlphaLimit&&(this.alpha=this.lowerAlphaLimit),null!==this.upperAlphaLimit&&this.alpha>this.upperAlphaLimit&&(this.alpha=this.upperAlphaLimit),null!==this.lowerRadiusLimit&&this.radius<this.lowerRadiusLimit&&(this.radius=this.lowerRadiusLimit,this.inertialRadiusOffset=0),null!==this.upperRadiusLimit&&this.radius>this.upperRadiusLimit&&(this.radius=this.upperRadiusLimit,this.inertialRadiusOffset=0)},t.prototype.rebuildAnglesAndRadius=function(){this._position.subtractToRef(this._getTargetPosition(),this._computationVector),0===this._upVector.x&&1===this._upVector.y&&0===this._upVector.z||o.x.TransformCoordinatesToRef(this._computationVector,this._upToYMatrix,this._computationVector),this.radius=this._computationVector.length(),0===this.radius&&(this.radius=1e-4),0===this._computationVector.x&&0===this._computationVector.z?this.alpha=Math.PI/2:this.alpha=Math.acos(this._computationVector.x/Math.sqrt(Math.pow(this._computationVector.x,2)+Math.pow(this._computationVector.z,2))),this._computationVector.z<0&&(this.alpha=2*Math.PI-this.alpha),this.beta=Math.acos(this._computationVector.y/this.radius),this._checkLimits()},t.prototype.setPosition=function(e){this._position.equals(e)||(this._position.copyFrom(e),this.rebuildAnglesAndRadius())},t.prototype.setTarget=function(e,t,i){if(void 0===t&&(t=!1),void 0===i&&(i=!1),e.getBoundingInfo)this._targetBoundingCenter=t?e.getBoundingInfo().boundingBox.centerWorld.clone():null,e.computeWorldMatrix(),this._targetHost=e,this._target=this._getTargetPosition(),this.onMeshTargetChangedObservable.notifyObservers(this._targetHost);else{var n=e,r=this._getTargetPosition();if(r&&!i&&r.equals(n))return;this._targetHost=null,this._target=n,this._targetBoundingCenter=null,this.onMeshTargetChangedObservable.notifyObservers(null)}this.rebuildAnglesAndRadius()},t.prototype._getViewMatrix=function(){var e=Math.cos(this.alpha),t=Math.sin(this.alpha),i=Math.cos(this.beta),n=Math.sin(this.beta);0===n&&(n=1e-4);var r=this._getTargetPosition();if(this._computationVector.copyFromFloats(this.radius*e*n,this.radius*i,this.radius*t*n),0===this._upVector.x&&1===this._upVector.y&&0===this._upVector.z||o.x.TransformCoordinatesToRef(this._computationVector,this._YToUpMatrix,this._computationVector),r.addToRef(this._computationVector,this._newPosition),this.getScene().collisionsEnabled&&this.checkCollisions){var s=this.getScene().collisionCoordinator;this._collider||(this._collider=s.createCollider()),this._collider._radius=this.collisionRadius,this._newPosition.subtractToRef(this._position,this._collisionVelocity),this._collisionTriggered=!0,s.getNewPosition(this._position,this._collisionVelocity,this._collider,3,null,this._onCollisionPositionChange,this.uniqueId)}else{this._position.copyFrom(this._newPosition);var a=this.upVector;this.allowUpsideDown&&n<0&&(a=(a=a.clone()).negate()),this._computeViewMatrix(this._position,r,a),this._viewMatrix.addAtIndex(12,this.targetScreenOffset.x),this._viewMatrix.addAtIndex(13,this.targetScreenOffset.y)}return this._currentTarget=r,this._viewMatrix},t.prototype.zoomOn=function(e,t){void 0===t&&(t=!1),e=e||this.getScene().meshes;var i=fe.a.MinMax(e),n=o.x.Distance(i.min,i.max);this.radius=n*this.zoomOnFactor,this.focusOn({min:i.min,max:i.max,distance:n},t)},t.prototype.focusOn=function(e,t){var i,n;if(void 0===t&&(t=!1),void 0===e.min){var r=e||this.getScene().meshes;i=fe.a.MinMax(r),n=o.x.Distance(i.min,i.max)}else{i=e,n=e.distance}this._target=fe.a.Center(i),t||(this.maxZ=2*n)},t.prototype.createRigCamera=function(e,i){var n=0;switch(this.cameraRigMode){case Ne.a.RIG_MODE_STEREOSCOPIC_ANAGLYPH:case Ne.a.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_PARALLEL:case Ne.a.RIG_MODE_STEREOSCOPIC_OVERUNDER:case Ne.a.RIG_MODE_VR:n=this._cameraRigParams.stereoHalfAngle*(0===i?1:-1);break;case Ne.a.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_CROSSEYED:n=this._cameraRigParams.stereoHalfAngle*(0===i?-1:1)}var r=new t(e,this.alpha+n,this.beta,this.radius,this._target,this.getScene());return r._cameraRigParams={},r},t.prototype._updateRigCameras=function(){var t=this._rigCameras[0],i=this._rigCameras[1];switch(t.beta=i.beta=this.beta,this.cameraRigMode){case Ne.a.RIG_MODE_STEREOSCOPIC_ANAGLYPH:case Ne.a.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_PARALLEL:case Ne.a.RIG_MODE_STEREOSCOPIC_OVERUNDER:case Ne.a.RIG_MODE_VR:t.alpha=this.alpha-this._cameraRigParams.stereoHalfAngle,i.alpha=this.alpha+this._cameraRigParams.stereoHalfAngle;break;case Ne.a.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_CROSSEYED:t.alpha=this.alpha+this._cameraRigParams.stereoHalfAngle,i.alpha=this.alpha-this._cameraRigParams.stereoHalfAngle}e.prototype._updateRigCameras.call(this)},t.prototype.dispose=function(){this.inputs.clear(),e.prototype.dispose.call(this)},t.prototype.getClassName=function(){return"ArcRotateCamera"},l.c([Object(L.c)()],t.prototype,"alpha",void 0),l.c([Object(L.c)()],t.prototype,"beta",void 0),l.c([Object(L.c)()],t.prototype,"radius",void 0),l.c([Object(L.o)("target")],t.prototype,"_target",void 0),l.c([Object(L.o)("upVector")],t.prototype,"_upVector",void 0),l.c([Object(L.c)()],t.prototype,"inertialAlphaOffset",void 0),l.c([Object(L.c)()],t.prototype,"inertialBetaOffset",void 0),l.c([Object(L.c)()],t.prototype,"inertialRadiusOffset",void 0),l.c([Object(L.c)()],t.prototype,"lowerAlphaLimit",void 0),l.c([Object(L.c)()],t.prototype,"upperAlphaLimit",void 0),l.c([Object(L.c)()],t.prototype,"lowerBetaLimit",void 0),l.c([Object(L.c)()],t.prototype,"upperBetaLimit",void 0),l.c([Object(L.c)()],t.prototype,"lowerRadiusLimit",void 0),l.c([Object(L.c)()],t.prototype,"upperRadiusLimit",void 0),l.c([Object(L.c)()],t.prototype,"inertialPanningX",void 0),l.c([Object(L.c)()],t.prototype,"inertialPanningY",void 0),l.c([Object(L.c)()],t.prototype,"pinchToPanMaxDistance",void 0),l.c([Object(L.c)()],t.prototype,"panningDistanceLimit",void 0),l.c([Object(L.o)()],t.prototype,"panningOriginTarget",void 0),l.c([Object(L.c)()],t.prototype,"panningInertia",void 0),l.c([Object(L.c)()],t.prototype,"zoomOnFactor",void 0),l.c([Object(L.c)()],t.prototype,"targetScreenOffset",void 0),l.c([Object(L.c)()],t.prototype,"allowUpsideDown",void 0),l.c([Object(L.c)()],t.prototype,"useInputToRestoreState",void 0),t}(yt);F.a.AddNodeConstructor("DeviceOrientationCamera",function(e,t){return function(){return new At(e,o.x.Zero(),t)}});var At=function(e){function t(t,i,n){var r=e.call(this,t,i,n)||this;return r._tmpDragQuaternion=new o.q,r._disablePointerInputWhenUsingDeviceOrientation=!0,r._dragFactor=0,r._quaternionCache=new o.q,r.inputs.addDeviceOrientation(),r.inputs._deviceOrientationInput&&r.inputs._deviceOrientationInput._onDeviceOrientationChangedObservable.addOnce(function(){r._disablePointerInputWhenUsingDeviceOrientation&&r.inputs._mouseInput&&(r.inputs._mouseInput._allowCameraRotation=!1,r.inputs._mouseInput.onPointerMovedObservable.add(function(e){0!=r._dragFactor&&(r._initialQuaternion||(r._initialQuaternion=new o.q),o.q.FromEulerAnglesToRef(0,e.offsetX*r._dragFactor,0,r._tmpDragQuaternion),r._initialQuaternion.multiplyToRef(r._tmpDragQuaternion,r._initialQuaternion))}))}),r}return l.d(t,e),t.prototype.enableHorizontalDragging=function(e){void 0===e&&(e=1/300),this._dragFactor=e},t.prototype.getClassName=function(){return"DeviceOrientationCamera"},t.prototype._checkInputs=function(){e.prototype._checkInputs.call(this),this._quaternionCache.copyFrom(this.rotationQuaternion),this._initialQuaternion&&this._initialQuaternion.multiplyToRef(this.rotationQuaternion,this.rotationQuaternion)},t.prototype.resetToCurrentRotation=function(e){var t=this;void 0===e&&(e=o.c.Y),this.rotationQuaternion&&(this._initialQuaternion||(this._initialQuaternion=new o.q),this._initialQuaternion.copyFrom(this._quaternionCache||this.rotationQuaternion),["x","y","z"].forEach(function(i){e[i]?t._initialQuaternion[i]*=-1:t._initialQuaternion[i]=0}),this._initialQuaternion.normalize(),this._initialQuaternion.multiplyToRef(this.rotationQuaternion,this.rotationQuaternion))},t}(bt),xt=function(e){function t(t){return e.call(this,t)||this}return l.d(t,e),t.prototype.addKeyboard=function(){return this.add(new rt),this},t.prototype.addMouse=function(e){return void 0===e&&(e=!0),this.add(new ot(e)),this},t}(Xe),Rt=function(e){function t(t,i,n,r){void 0===r&&(r=!0);var s=e.call(this,t,i,n,r)||this;return s.ellipsoid=new o.x(1,1,1),s.ellipsoidOffset=new o.x(0,0,0),s.checkCollisions=!1,s.applyGravity=!1,s.cameraDirection=o.x.Zero(),s._trackRoll=0,s.rollCorrect=100,s.bankedTurn=!1,s.bankedTurnLimit=Math.PI/2,s.bankedTurnMultiplier=1,s._needMoveForGravity=!1,s._oldPosition=o.x.Zero(),s._diffPosition=o.x.Zero(),s._newPosition=o.x.Zero(),s._collisionMask=-1,s._onCollisionPositionChange=function(e,t,i){void 0===i&&(i=null);var n;n=t,s._newPosition.copyFrom(n),s._newPosition.subtractToRef(s._oldPosition,s._diffPosition),s._diffPosition.length()>ge.b.CollisionsEpsilon&&(s.position.addInPlace(s._diffPosition),s.onCollide&&i&&s.onCollide(i))},s.inputs=new xt(s),s.inputs.addKeyboard().addMouse(),s}return l.d(t,e),Object.defineProperty(t.prototype,"angularSensibility",{get:function(){var e=this.inputs.attached.mouse;return e?e.angularSensibility:0},set:function(e){var t=this.inputs.attached.mouse;t&&(t.angularSensibility=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"keysForward",{get:function(){var e=this.inputs.attached.keyboard;return e?e.keysForward:[]},set:function(e){var t=this.inputs.attached.keyboard;t&&(t.keysForward=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"keysBackward",{get:function(){var e=this.inputs.attached.keyboard;return e?e.keysBackward:[]},set:function(e){var t=this.inputs.attached.keyboard;t&&(t.keysBackward=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"keysUp",{get:function(){var e=this.inputs.attached.keyboard;return e?e.keysUp:[]},set:function(e){var t=this.inputs.attached.keyboard;t&&(t.keysUp=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"keysDown",{get:function(){var e=this.inputs.attached.keyboard;return e?e.keysDown:[]},set:function(e){var t=this.inputs.attached.keyboard;t&&(t.keysDown=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"keysLeft",{get:function(){var e=this.inputs.attached.keyboard;return e?e.keysLeft:[]},set:function(e){var t=this.inputs.attached.keyboard;t&&(t.keysLeft=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"keysRight",{get:function(){var e=this.inputs.attached.keyboard;return e?e.keysRight:[]},set:function(e){var t=this.inputs.attached.keyboard;t&&(t.keysRight=e)},enumerable:!0,configurable:!0}),t.prototype.attachControl=function(e,t){this.inputs.attachElement(e,t)},t.prototype.detachControl=function(e){this.inputs.detachElement(e),this.cameraDirection=new o.x(0,0,0)},Object.defineProperty(t.prototype,"collisionMask",{get:function(){return this._collisionMask},set:function(e){this._collisionMask=isNaN(e)?-1:e},enumerable:!0,configurable:!0}),t.prototype._collideWithWorld=function(e){(this.parent?o.x.TransformCoordinates(this.position,this.parent.getWorldMatrix()):this.position).subtractFromFloatsToRef(0,this.ellipsoid.y,0,this._oldPosition),this._oldPosition.addInPlace(this.ellipsoidOffset);var t=this.getScene().collisionCoordinator;this._collider||(this._collider=t.createCollider()),this._collider._radius=this.ellipsoid,this._collider.collisionMask=this._collisionMask;var i=e;this.applyGravity&&(i=e.add(this.getScene().gravity)),t.getNewPosition(this._oldPosition,i,this._collider,3,null,this._onCollisionPositionChange,this.uniqueId)},t.prototype._checkInputs=function(){this._localDirection||(this._localDirection=o.x.Zero(),this._transformedDirection=o.x.Zero()),this.inputs.checkInputs(),e.prototype._checkInputs.call(this)},t.prototype._decideIfNeedsToMove=function(){return this._needMoveForGravity||Math.abs(this.cameraDirection.x)>0||Math.abs(this.cameraDirection.y)>0||Math.abs(this.cameraDirection.z)>0},t.prototype._updatePosition=function(){this.checkCollisions&&this.getScene().collisionsEnabled?this._collideWithWorld(this.cameraDirection):e.prototype._updatePosition.call(this)},t.prototype.restoreRoll=function(e){var t=this._trackRoll,i=t-this.rotation.z;Math.abs(i)>=.001&&(this.rotation.z+=i/e,Math.abs(t-this.rotation.z)<=.001&&(this.rotation.z=t))},t.prototype.dispose=function(){this.inputs.clear(),e.prototype.dispose.call(this)},t.prototype.getClassName=function(){return"FlyCamera"},l.c([Object(L.o)()],t.prototype,"ellipsoid",void 0),l.c([Object(L.o)()],t.prototype,"ellipsoidOffset",void 0),l.c([Object(L.c)()],t.prototype,"checkCollisions",void 0),l.c([Object(L.c)()],t.prototype,"applyGravity",void 0),t}(yt),Pt=function(e){function t(t){return e.call(this,t)||this}return l.d(t,e),t.prototype.addKeyboard=function(){return this.add(new st),this},t.prototype.addMouseWheel=function(){return this.add(new at),this},t.prototype.addPointers=function(){return this.add(new ct),this},t.prototype.addVRDeviceOrientation=function(){return console.warn("DeviceOrientation support not yet implemented for FollowCamera."),this},t}(Xe);F.a.AddNodeConstructor("FollowCamera",function(e,t){return function(){return new Ct(e,o.x.Zero(),t)}}),F.a.AddNodeConstructor("ArcFollowCamera",function(e,t){return function(){return new Mt(e,0,0,1,null,t)}});var St,Ct=function(e){function t(t,i,n,r){void 0===r&&(r=null);var o=e.call(this,t,i,n)||this;return o.radius=12,o.lowerRadiusLimit=null,o.upperRadiusLimit=null,o.rotationOffset=0,o.lowerRotationOffsetLimit=null,o.upperRotationOffsetLimit=null,o.heightOffset=4,o.lowerHeightOffsetLimit=null,o.upperHeightOffsetLimit=null,o.cameraAcceleration=.05,o.maxCameraSpeed=20,o.lockedTarget=r,o.inputs=new Pt(o),o.inputs.addKeyboard().addMouseWheel().addPointers(),o}return l.d(t,e),t.prototype._follow=function(e){if(e){var t;if(e.rotationQuaternion){var i=new o.j;e.rotationQuaternion.toRotationMatrix(i),t=Math.atan2(i.m[8],i.m[10])}else t=e.rotation.y;var n=ye.h.ToRadians(this.rotationOffset)+t,r=e.getAbsolutePosition(),s=r.x+Math.sin(n)*this.radius,a=r.z+Math.cos(n)*this.radius,c=s-this.position.x,l=r.y+this.heightOffset-this.position.y,u=a-this.position.z,h=c*this.cameraAcceleration*2,d=l*this.cameraAcceleration,f=u*this.cameraAcceleration*2;(h>this.maxCameraSpeed||h<-this.maxCameraSpeed)&&(h=h<1?-this.maxCameraSpeed:this.maxCameraSpeed),(d>this.maxCameraSpeed||d<-this.maxCameraSpeed)&&(d=d<1?-this.maxCameraSpeed:this.maxCameraSpeed),(f>this.maxCameraSpeed||f<-this.maxCameraSpeed)&&(f=f<1?-this.maxCameraSpeed:this.maxCameraSpeed),this.position=new o.x(this.position.x+h,this.position.y+d,this.position.z+f),this.setTarget(r)}},t.prototype.attachControl=function(e,t){this.inputs.attachElement(e,t),this._reset=function(){}},t.prototype.detachControl=function(e){this.inputs.detachElement(e),this._reset&&this._reset()},t.prototype._checkInputs=function(){this.inputs.checkInputs(),this._checkLimits(),e.prototype._checkInputs.call(this),this.lockedTarget&&this._follow(this.lockedTarget)},t.prototype._checkLimits=function(){null!==this.lowerRadiusLimit&&this.radius<this.lowerRadiusLimit&&(this.radius=this.lowerRadiusLimit),null!==this.upperRadiusLimit&&this.radius>this.upperRadiusLimit&&(this.radius=this.upperRadiusLimit),null!==this.lowerHeightOffsetLimit&&this.heightOffset<this.lowerHeightOffsetLimit&&(this.heightOffset=this.lowerHeightOffsetLimit),null!==this.upperHeightOffsetLimit&&this.heightOffset>this.upperHeightOffsetLimit&&(this.heightOffset=this.upperHeightOffsetLimit),null!==this.lowerRotationOffsetLimit&&this.rotationOffset<this.lowerRotationOffsetLimit&&(this.rotationOffset=this.lowerRotationOffsetLimit),null!==this.upperRotationOffsetLimit&&this.rotationOffset>this.upperRotationOffsetLimit&&(this.rotationOffset=this.upperRotationOffsetLimit)},t.prototype.getClassName=function(){return"FollowCamera"},l.c([Object(L.c)()],t.prototype,"radius",void 0),l.c([Object(L.c)()],t.prototype,"lowerRadiusLimit",void 0),l.c([Object(L.c)()],t.prototype,"upperRadiusLimit",void 0),l.c([Object(L.c)()],t.prototype,"rotationOffset",void 0),l.c([Object(L.c)()],t.prototype,"lowerRotationOffsetLimit",void 0),l.c([Object(L.c)()],t.prototype,"upperRotationOffsetLimit",void 0),l.c([Object(L.c)()],t.prototype,"heightOffset",void 0),l.c([Object(L.c)()],t.prototype,"lowerHeightOffsetLimit",void 0),l.c([Object(L.c)()],t.prototype,"upperHeightOffsetLimit",void 0),l.c([Object(L.c)()],t.prototype,"cameraAcceleration",void 0),l.c([Object(L.c)()],t.prototype,"maxCameraSpeed",void 0),l.c([Object(L.k)("lockedTargetId")],t.prototype,"lockedTarget",void 0),t}(yt),Mt=function(e){function t(t,i,n,r,s,a){var c=e.call(this,t,o.x.Zero(),a)||this;return c.alpha=i,c.beta=n,c.radius=r,c.target=s,c._cartesianCoordinates=o.x.Zero(),c._follow(),c}return l.d(t,e),t.prototype._follow=function(){if(this.target){this._cartesianCoordinates.x=this.radius*Math.cos(this.alpha)*Math.cos(this.beta),this._cartesianCoordinates.y=this.radius*Math.sin(this.beta),this._cartesianCoordinates.z=this.radius*Math.sin(this.alpha)*Math.cos(this.beta);var e=this.target.getAbsolutePosition();this.position=e.add(this._cartesianCoordinates),this.setTarget(e)}},t.prototype._checkInputs=function(){e.prototype._checkInputs.call(this),this._follow()},t.prototype.getClassName=function(){return"ArcFollowCamera"},t}(yt),Ot=i(35),It=i(39);!function(e){e[e.VIVE=0]="VIVE",e[e.OCULUS=1]="OCULUS",e[e.WINDOWS=2]="WINDOWS",e[e.GEAR_VR=3]="GEAR_VR",e[e.DAYDREAM=4]="DAYDREAM",e[e.GENERIC=5]="GENERIC"}(St||(St={}));var Dt,Lt,wt=function(){function e(){}return e.InitiateController=function(e){for(var t=0,i=this._ControllerFactories;t<i.length;t++){var n=i[t];if(n.canCreate(e))return n.create(e)}if(this._DefaultControllerFactory)return this._DefaultControllerFactory(e);throw"The type of gamepad you are trying to load needs to be imported first or is not supported."},e._ControllerFactories=[],e._DefaultControllerFactory=null,e}(),Ft=function(e){function t(t){var i=e.call(this,t.id,t.index,t)||this;return i._deviceRoomPosition=o.x.Zero(),i._deviceRoomRotationQuaternion=new o.q,i.devicePosition=o.x.Zero(),i.deviceRotationQuaternion=new o.q,i.deviceScaleFactor=1,i._trackPosition=!0,i._maxRotationDistFromHeadset=Math.PI/5,i._draggedRoomRotation=0,i._leftHandSystemQuaternion=new o.q,i._deviceToWorld=o.j.Identity(),i._pointingPoseNode=null,i._workingMatrix=o.j.Identity(),i._meshAttachedObservable=new r.c,i.type=Ke.POSE_ENABLED,i.controllerType=St.GENERIC,i.position=o.x.Zero(),i.rotationQuaternion=new o.q,i._calculatedPosition=o.x.Zero(),i._calculatedRotation=new o.q,o.q.RotationYawPitchRollToRef(Math.PI,0,0,i._leftHandSystemQuaternion),i}return l.d(t,e),t.prototype._disableTrackPosition=function(e){this._trackPosition&&(this._calculatedPosition.copyFrom(e),this._trackPosition=!1)},t.prototype.update=function(){e.prototype.update.call(this),this._updatePoseAndMesh()},t.prototype._updatePoseAndMesh=function(){var e=this.browserGamepad.pose;if((this.updateFromDevice(e),!this._trackPosition&&P.a.LastCreatedScene&&P.a.LastCreatedScene.activeCamera&&P.a.LastCreatedScene.activeCamera.devicePosition)&&((t=P.a.LastCreatedScene.activeCamera)._computeDevicePosition(),this._deviceToWorld.setTranslation(t.devicePosition),t.deviceRotationQuaternion)){var t;(t=t)._deviceRoomRotationQuaternion.toEulerAnglesToRef(o.t.Vector3[0]);var i=Math.atan2(Math.sin(o.t.Vector3[0].y-this._draggedRoomRotation),Math.cos(o.t.Vector3[0].y-this._draggedRoomRotation));if(Math.abs(i)>this._maxRotationDistFromHeadset){var n=i-(i<0?-this._maxRotationDistFromHeadset:this._maxRotationDistFromHeadset);this._draggedRoomRotation+=n;var r=Math.sin(-n),s=Math.cos(-n);this._calculatedPosition.x=this._calculatedPosition.x*s-this._calculatedPosition.z*r,this._calculatedPosition.z=this._calculatedPosition.x*r+this._calculatedPosition.z*s}}o.x.TransformCoordinatesToRef(this._calculatedPosition,this._deviceToWorld,this.devicePosition),this._deviceToWorld.getRotationMatrixToRef(this._workingMatrix),o.q.FromRotationMatrixToRef(this._workingMatrix,this.deviceRotationQuaternion),this.deviceRotationQuaternion.multiplyInPlace(this._calculatedRotation),this._mesh&&(this._mesh.position.copyFrom(this.devicePosition),this._mesh.rotationQuaternion&&this._mesh.rotationQuaternion.copyFrom(this.deviceRotationQuaternion))},t.prototype.updateFromDevice=function(e){if(e){this.rawPose=e,e.position&&(this._deviceRoomPosition.copyFromFloats(e.position[0],e.position[1],-e.position[2]),this._mesh&&this._mesh.getScene().useRightHandedSystem&&(this._deviceRoomPosition.z*=-1),this._trackPosition&&this._deviceRoomPosition.scaleToRef(this.deviceScaleFactor,this._calculatedPosition),this._calculatedPosition.addInPlace(this.position));var t=this.rawPose;e.orientation&&t.orientation&&(this._deviceRoomRotationQuaternion.copyFromFloats(t.orientation[0],t.orientation[1],-t.orientation[2],-t.orientation[3]),this._mesh&&(this._mesh.getScene().useRightHandedSystem?(this._deviceRoomRotationQuaternion.z*=-1,this._deviceRoomRotationQuaternion.w*=-1):this._deviceRoomRotationQuaternion.multiplyToRef(this._leftHandSystemQuaternion,this._deviceRoomRotationQuaternion)),this._deviceRoomRotationQuaternion.multiplyToRef(this.rotationQuaternion,this._calculatedRotation))}},t.prototype.attachToMesh=function(e){if(this._mesh&&(this._mesh.parent=null),this._mesh=e,this._poseControlledCamera&&(this._mesh.parent=this._poseControlledCamera),this._mesh.rotationQuaternion||(this._mesh.rotationQuaternion=new o.q),this._updatePoseAndMesh(),this._pointingPoseNode){for(var t=[],i=this._pointingPoseNode;i.parent;)t.push(i.parent),i=i.parent;t.reverse().forEach(function(e){e.computeWorldMatrix(!0)})}this._meshAttachedObservable.notifyObservers(e)},t.prototype.attachToPoseControlledCamera=function(e){this._poseControlledCamera=e,this._mesh&&(this._mesh.parent=this._poseControlledCamera)},t.prototype.dispose=function(){this._mesh&&this._mesh.dispose(),this._mesh=null,e.prototype.dispose.call(this)},Object.defineProperty(t.prototype,"mesh",{get:function(){return this._mesh},enumerable:!0,configurable:!0}),t.prototype.getForwardRay=function(e){if(void 0===e&&(e=100),!this.mesh)return new It.a(o.x.Zero(),new o.x(0,0,1),e);var t=this._pointingPoseNode?this._pointingPoseNode.getWorldMatrix():this.mesh.getWorldMatrix(),i=t.getTranslation(),n=new o.x(0,0,-1),r=o.x.TransformNormal(n,t),s=o.x.Normalize(r);return new It.a(i,s,e)},t.POINTING_POSE="POINTING_POSE",t}(Ke);!function(e){e[e.A=0]="A",e[e.B=1]="B",e[e.X=2]="X",e[e.Y=3]="Y",e[e.Start=4]="Start",e[e.Back=5]="Back",e[e.LB=6]="LB",e[e.RB=7]="RB",e[e.LeftStick=8]="LeftStick",e[e.RightStick=9]="RightStick"}(Dt||(Dt={})),function(e){e[e.Up=0]="Up",e[e.Down=1]="Down",e[e.Left=2]="Left",e[e.Right=3]="Right"}(Lt||(Lt={}));var Nt=function(e){function t(t,i,n,o){void 0===o&&(o=!1);var s=e.call(this,t,i,n,0,1,2,3)||this;return s._leftTrigger=0,s._rightTrigger=0,s.onButtonDownObservable=new r.c,s.onButtonUpObservable=new r.c,s.onPadDownObservable=new r.c,s.onPadUpObservable=new r.c,s._buttonA=0,s._buttonB=0,s._buttonX=0,s._buttonY=0,s._buttonBack=0,s._buttonStart=0,s._buttonLB=0,s._buttonRB=0,s._buttonLeftStick=0,s._buttonRightStick=0,s._dPadUp=0,s._dPadDown=0,s._dPadLeft=0,s._dPadRight=0,s._isXboxOnePad=!1,s.type=Ke.XBOX,s._isXboxOnePad=o,s}return l.d(t,e),t.prototype.onlefttriggerchanged=function(e){this._onlefttriggerchanged=e},t.prototype.onrighttriggerchanged=function(e){this._onrighttriggerchanged=e},Object.defineProperty(t.prototype,"leftTrigger",{get:function(){return this._leftTrigger},set:function(e){this._onlefttriggerchanged&&this._leftTrigger!==e&&this._onlefttriggerchanged(e),this._leftTrigger=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"rightTrigger",{get:function(){return this._rightTrigger},set:function(e){this._onrighttriggerchanged&&this._rightTrigger!==e&&this._onrighttriggerchanged(e),this._rightTrigger=e},enumerable:!0,configurable:!0}),t.prototype.onbuttondown=function(e){this._onbuttondown=e},t.prototype.onbuttonup=function(e){this._onbuttonup=e},t.prototype.ondpaddown=function(e){this._ondpaddown=e},t.prototype.ondpadup=function(e){this._ondpadup=e},t.prototype._setButtonValue=function(e,t,i){return e!==t&&(1===e&&(this._onbuttondown&&this._onbuttondown(i),this.onButtonDownObservable.notifyObservers(i)),0===e&&(this._onbuttonup&&this._onbuttonup(i),this.onButtonUpObservable.notifyObservers(i))),e},t.prototype._setDPadValue=function(e,t,i){return e!==t&&(1===e&&(this._ondpaddown&&this._ondpaddown(i),this.onPadDownObservable.notifyObservers(i)),0===e&&(this._ondpadup&&this._ondpadup(i),this.onPadUpObservable.notifyObservers(i))),e},Object.defineProperty(t.prototype,"buttonA",{get:function(){return this._buttonA},set:function(e){this._buttonA=this._setButtonValue(e,this._buttonA,Dt.A)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"buttonB",{get:function(){return this._buttonB},set:function(e){this._buttonB=this._setButtonValue(e,this._buttonB,Dt.B)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"buttonX",{get:function(){return this._buttonX},set:function(e){this._buttonX=this._setButtonValue(e,this._buttonX,Dt.X)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"buttonY",{get:function(){return this._buttonY},set:function(e){this._buttonY=this._setButtonValue(e,this._buttonY,Dt.Y)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"buttonStart",{get:function(){return this._buttonStart},set:function(e){this._buttonStart=this._setButtonValue(e,this._buttonStart,Dt.Start)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"buttonBack",{get:function(){return this._buttonBack},set:function(e){this._buttonBack=this._setButtonValue(e,this._buttonBack,Dt.Back)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"buttonLB",{get:function(){return this._buttonLB},set:function(e){this._buttonLB=this._setButtonValue(e,this._buttonLB,Dt.LB)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"buttonRB",{get:function(){return this._buttonRB},set:function(e){this._buttonRB=this._setButtonValue(e,this._buttonRB,Dt.RB)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"buttonLeftStick",{get:function(){return this._buttonLeftStick},set:function(e){this._buttonLeftStick=this._setButtonValue(e,this._buttonLeftStick,Dt.LeftStick)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"buttonRightStick",{get:function(){return this._buttonRightStick},set:function(e){this._buttonRightStick=this._setButtonValue(e,this._buttonRightStick,Dt.RightStick)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"dPadUp",{get:function(){return this._dPadUp},set:function(e){this._dPadUp=this._setDPadValue(e,this._dPadUp,Lt.Up)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"dPadDown",{get:function(){return this._dPadDown},set:function(e){this._dPadDown=this._setDPadValue(e,this._dPadDown,Lt.Down)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"dPadLeft",{get:function(){return this._dPadLeft},set:function(e){this._dPadLeft=this._setDPadValue(e,this._dPadLeft,Lt.Left)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"dPadRight",{get:function(){return this._dPadRight},set:function(e){this._dPadRight=this._setDPadValue(e,this._dPadRight,Lt.Right)},enumerable:!0,configurable:!0}),t.prototype.update=function(){e.prototype.update.call(this),this._isXboxOnePad?(this.buttonA=this.browserGamepad.buttons[0].value,this.buttonB=this.browserGamepad.buttons[1].value,this.buttonX=this.browserGamepad.buttons[2].value,this.buttonY=this.browserGamepad.buttons[3].value,this.buttonLB=this.browserGamepad.buttons[4].value,this.buttonRB=this.browserGamepad.buttons[5].value,this.leftTrigger=this.browserGamepad.axes[2],this.rightTrigger=this.browserGamepad.axes[5],this.buttonBack=this.browserGamepad.buttons[9].value,this.buttonStart=this.browserGamepad.buttons[8].value,this.buttonLeftStick=this.browserGamepad.buttons[6].value,this.buttonRightStick=this.browserGamepad.buttons[7].value,this.dPadUp=this.browserGamepad.buttons[11].value,this.dPadDown=this.browserGamepad.buttons[12].value,this.dPadLeft=this.browserGamepad.buttons[13].value,this.dPadRight=this.browserGamepad.buttons[14].value):(this.buttonA=this.browserGamepad.buttons[0].value,this.buttonB=this.browserGamepad.buttons[1].value,this.buttonX=this.browserGamepad.buttons[2].value,this.buttonY=this.browserGamepad.buttons[3].value,this.buttonLB=this.browserGamepad.buttons[4].value,this.buttonRB=this.browserGamepad.buttons[5].value,this.leftTrigger=this.browserGamepad.buttons[6].value,this.rightTrigger=this.browserGamepad.buttons[7].value,this.buttonBack=this.browserGamepad.buttons[8].value,this.buttonStart=this.browserGamepad.buttons[9].value,this.buttonLeftStick=this.browserGamepad.buttons[10].value,this.buttonRightStick=this.browserGamepad.buttons[11].value,this.dPadUp=this.browserGamepad.buttons[12].value,this.dPadDown=this.browserGamepad.buttons[13].value,this.dPadLeft=this.browserGamepad.buttons[14].value,this.dPadRight=this.browserGamepad.buttons[15].value)},t.prototype.dispose=function(){e.prototype.dispose.call(this),this.onButtonDownObservable.clear(),this.onButtonUpObservable.clear(),this.onPadDownObservable.clear(),this.onPadUpObservable.clear()},t}(Ke),Bt=function(){function e(e){var t=this;this._scene=e,this._babylonGamepads=[],this._oneGamepadConnected=!1,this._isMonitoring=!1,this.onGamepadDisconnectedObservable=new r.c,Ot.a.IsWindowObjectExist()?(this._gamepadEventSupported="GamepadEvent"in window,this._gamepadSupport=navigator.getGamepads||navigator.webkitGetGamepads||navigator.msGetGamepads||navigator.webkitGamepads):this._gamepadEventSupported=!1,this.onGamepadConnectedObservable=new r.c(function(e){for(var i in t._babylonGamepads){var n=t._babylonGamepads[i];n&&n._isConnected&&t.onGamepadConnectedObservable.notifyObserver(e,n)}}),this._onGamepadConnectedEvent=function(e){var i,n=e.gamepad;n.index in t._babylonGamepads&&t._babylonGamepads[n.index].isConnected||(t._babylonGamepads[n.index]?((i=t._babylonGamepads[n.index]).browserGamepad=n,i._isConnected=!0):i=t._addNewGamepad(n),t.onGamepadConnectedObservable.notifyObservers(i),t._startMonitoringGamepads())},this._onGamepadDisconnectedEvent=function(e){var i=e.gamepad;for(var n in t._babylonGamepads)if(t._babylonGamepads[n].index===i.index){var r=t._babylonGamepads[n];r._isConnected=!1,t.onGamepadDisconnectedObservable.notifyObservers(r);break}},this._gamepadSupport&&(this._updateGamepadObjects(),this._babylonGamepads.length&&this._startMonitoringGamepads(),this._gamepadEventSupported?(window.addEventListener("gamepadconnected",this._onGamepadConnectedEvent,!1),window.addEventListener("gamepaddisconnected",this._onGamepadDisconnectedEvent,!1)):this._startMonitoringGamepads())}return Object.defineProperty(e.prototype,"gamepads",{get:function(){return this._babylonGamepads},enumerable:!0,configurable:!0}),e.prototype.getGamepadByType=function(e){void 0===e&&(e=Ke.XBOX);for(var t=0,i=this._babylonGamepads;t<i.length;t++){var n=i[t];if(n&&n.type===e)return n}return null},e.prototype.dispose=function(){this._gamepadEventSupported&&(this._onGamepadConnectedEvent&&window.removeEventListener("gamepadconnected",this._onGamepadConnectedEvent),this._onGamepadDisconnectedEvent&&window.removeEventListener("gamepaddisconnected",this._onGamepadDisconnectedEvent),this._onGamepadConnectedEvent=null,this._onGamepadDisconnectedEvent=null),this._babylonGamepads.forEach(function(e){e.dispose()}),this.onGamepadConnectedObservable.clear(),this.onGamepadDisconnectedObservable.clear(),this._oneGamepadConnected=!1,this._stopMonitoringGamepads(),this._babylonGamepads=[]},e.prototype._addNewGamepad=function(e){var t;this._oneGamepadConnected||(this._oneGamepadConnected=!0);var i=-1!==e.id.search("Xbox One");return t=i||-1!==e.id.search("Xbox 360")||-1!==e.id.search("xinput")?new Nt(e.id,e.index,e,i):e.pose?wt.InitiateController(e):new Qe(e.id,e.index,e),this._babylonGamepads[t.index]=t,t},e.prototype._startMonitoringGamepads=function(){this._isMonitoring||(this._isMonitoring=!0,this._scene||this._checkGamepadsStatus())},e.prototype._stopMonitoringGamepads=function(){this._isMonitoring=!1},e.prototype._checkGamepadsStatus=function(){var e=this;for(var t in this._updateGamepadObjects(),this._babylonGamepads){var i=this._babylonGamepads[t];i&&i.isConnected&&i.update()}this._isMonitoring&&!this._scene&&ye.h.QueueNewFrame(function(){e._checkGamepadsStatus()})},e.prototype._updateGamepadObjects=function(){for(var e=navigator.getGamepads?navigator.getGamepads():navigator.webkitGetGamepads?navigator.webkitGetGamepads():[],t=0;t<e.length;t++){var i=e[t];if(i)if(this._babylonGamepads[i.index])this._babylonGamepads[t].browserGamepad=i,this._babylonGamepads[t].isConnected||(this._babylonGamepads[t]._isConnected=!0,this.onGamepadConnectedObservable.notifyObservers(this._babylonGamepads[t]));else{var n=this._addNewGamepad(i);this.onGamepadConnectedObservable.notifyObservers(n)}}},e}();Object.defineProperty(W.a.prototype,"gamepadManager",{get:function(){if(!this._gamepadManager){this._gamepadManager=new Bt(this);var e=this._getComponent(Ae.a.NAME_GAMEPAD);e||(e=new Ut(this),this._addComponent(e))}return this._gamepadManager},enumerable:!0,configurable:!0}),dt.prototype.addGamepad=function(){return this.add(new pt),this},it.prototype.addGamepad=function(){return this.add(new qe),this};var Ut=function(){function e(e){this.name=Ae.a.NAME_GAMEPAD,this.scene=e}return e.prototype.register=function(){this.scene._beforeCameraUpdateStage.registerStep(Ae.a.STEP_BEFORECAMERAUPDATE_GAMEPAD,this,this._beforeCameraUpdate)},e.prototype.rebuild=function(){},e.prototype.dispose=function(){var e=this.scene._gamepadManager;e&&(e.dispose(),this.scene._gamepadManager=null)},e.prototype._beforeCameraUpdate=function(){var e=this.scene._gamepadManager;e&&e._isMonitoring&&e._checkGamepadsStatus()},e}();F.a.AddNodeConstructor("FreeCamera",function(e,t){return function(){return new Vt(e,o.x.Zero(),t)}});var Vt=function(e){function t(t,i,n){var r=e.call(this,t,i,n)||this;return r.inputs.addGamepad(),r}return l.d(t,e),Object.defineProperty(t.prototype,"gamepadAngularSensibility",{get:function(){var e=this.inputs.attached.gamepad;return e?e.gamepadAngularSensibility:0},set:function(e){var t=this.inputs.attached.gamepad;t&&(t.gamepadAngularSensibility=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"gamepadMoveSensibility",{get:function(){var e=this.inputs.attached.gamepad;return e?e.gamepadMoveSensibility:0},set:function(e){var t=this.inputs.attached.gamepad;t&&(t.gamepadMoveSensibility=e)},enumerable:!0,configurable:!0}),t.prototype.getClassName=function(){return"UniversalCamera"},t}(Tt);Ne.a._createDefaultParsedCamera=function(e,t){return new Vt(e,o.x.Zero(),t)},F.a.AddNodeConstructor("GamepadCamera",function(e,t){return function(){return new Gt(e,o.x.Zero(),t)}});var Gt=function(e){function t(t,i,n){return e.call(this,t,i,n)||this}return l.d(t,e),t.prototype.getClassName=function(){return"GamepadCamera"},t}(Vt),kt=i(28),zt=i(5),jt="\nattribute vec2 position;\nuniform vec2 scale;\n\nvarying vec2 vUV;\nconst vec2 madd=vec2(0.5,0.5);\nvoid main(void) {\nvUV=(position*madd+madd)*scale;\ngl_Position=vec4(position,0.0,1.0);\n}";zt.a.ShadersStore.postprocessVertexShader=jt;var Ht=function(){function e(e,t,i,n,s,a,c,l,u,h,d,f,p,g){void 0===c&&(c=_.a.TEXTURE_NEAREST_SAMPLINGMODE),void 0===h&&(h=null),void 0===d&&(d=_.a.TEXTURETYPE_UNSIGNED_INT),void 0===f&&(f="postprocess"),void 0===g&&(g=!1),this.name=e,this.width=-1,this.height=-1,this._outputTexture=null,this.autoClear=!0,this.alphaMode=_.a.ALPHA_DISABLE,this.animations=new Array,this.enablePixelPerfectMode=!1,this.forceFullscreenViewport=!0,this.scaleMode=_.a.SCALEMODE_FLOOR,this.alwaysForcePOT=!1,this._samples=1,this.adaptScaleToCurrentViewport=!1,this._reusable=!1,this._textures=new kt.a(2),this._currentRenderTextureInd=0,this._scaleRatio=new o.w(1,1),this._texelSize=o.w.Zero(),this.onActivateObservable=new r.c,this.onSizeChangedObservable=new r.c,this.onApplyObservable=new r.c,this.onBeforeRenderObservable=new r.c,this.onAfterRenderObservable=new r.c,null!=a?(this._camera=a,this._scene=a.getScene(),a.attachPostProcess(this),this._engine=this._scene.getEngine(),this._scene.postProcesses.push(this),this.uniqueId=this._scene.getUniqueId()):l&&(this._engine=l,this._engine.postProcesses.push(this)),this._options=s,this.renderTargetSamplingMode=c||_.a.TEXTURE_NEAREST_SAMPLINGMODE,this._reusable=u||!1,this._textureType=d,this._samplers=n||[],this._samplers.push("textureSampler"),this._fragmentUrl=t,this._vertexUrl=f,this._parameters=i||[],this._parameters.push("scale"),this._indexParameters=p,g||this.updateEffect(h)}return Object.defineProperty(e.prototype,"samples",{get:function(){return this._samples},set:function(e){var t=this;this._samples=e,this._textures.forEach(function(e){e.samples!==t._samples&&t._engine.updateRenderTargetTextureSampleCount(e,t._samples)})},enumerable:!0,configurable:!0}),e.prototype.getEffectName=function(){return this._fragmentUrl},Object.defineProperty(e.prototype,"onActivate",{set:function(e){this._onActivateObserver&&this.onActivateObservable.remove(this._onActivateObserver),e&&(this._onActivateObserver=this.onActivateObservable.add(e))},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"onSizeChanged",{set:function(e){this._onSizeChangedObserver&&this.onSizeChangedObservable.remove(this._onSizeChangedObserver),this._onSizeChangedObserver=this.onSizeChangedObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"onApply",{set:function(e){this._onApplyObserver&&this.onApplyObservable.remove(this._onApplyObserver),this._onApplyObserver=this.onApplyObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"onBeforeRender",{set:function(e){this._onBeforeRenderObserver&&this.onBeforeRenderObservable.remove(this._onBeforeRenderObserver),this._onBeforeRenderObserver=this.onBeforeRenderObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"onAfterRender",{set:function(e){this._onAfterRenderObserver&&this.onAfterRenderObservable.remove(this._onAfterRenderObserver),this._onAfterRenderObserver=this.onAfterRenderObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"inputTexture",{get:function(){return this._textures.data[this._currentRenderTextureInd]},set:function(e){this._forcedOutputTexture=e},enumerable:!0,configurable:!0}),e.prototype.getCamera=function(){return this._camera},Object.defineProperty(e.prototype,"texelSize",{get:function(){return this._shareOutputWithPostProcess?this._shareOutputWithPostProcess.texelSize:(this._forcedOutputTexture&&this._texelSize.copyFromFloats(1/this._forcedOutputTexture.width,1/this._forcedOutputTexture.height),this._texelSize)},enumerable:!0,configurable:!0}),e.prototype.getClassName=function(){return"PostProcess"},e.prototype.getEngine=function(){return this._engine},e.prototype.getEffect=function(){return this._effect},e.prototype.shareOutputWith=function(e){return this._disposeTextures(),this._shareOutputWithPostProcess=e,this},e.prototype.useOwnOutput=function(){0==this._textures.length&&(this._textures=new kt.a(2)),this._shareOutputWithPostProcess=null},e.prototype.updateEffect=function(e,t,i,n,r,o){void 0===e&&(e=null),void 0===t&&(t=null),void 0===i&&(i=null),this._effect=this._engine.createEffect({vertex:this._vertexUrl,fragment:this._fragmentUrl},["position"],t||this._parameters,i||this._samplers,null!==e?e:"",void 0,r,o,n||this._indexParameters)},e.prototype.isReusable=function(){return this._reusable},e.prototype.markTextureDirty=function(){this.width=-1},e.prototype.activate=function(e,t,i){var n=this;void 0===t&&(t=null);var r=(e=e||this._camera).getScene(),o=r.getEngine(),s=o.getCaps().maxTextureSize,a=(t?t.width:this._engine.getRenderWidth(!0))*this._options|0,c=(t?t.height:this._engine.getRenderHeight(!0))*this._options|0,l=e.parent;!l||l.leftCamera!=e&&l.rightCamera!=e||(a/=2);var u,h=this._options.width||a,d=this._options.height||c;if(!this._shareOutputWithPostProcess&&!this._forcedOutputTexture){if(this.adaptScaleToCurrentViewport){var f=o.currentViewport;f&&(h*=f.width,d*=f.height)}if((this.renderTargetSamplingMode===_.a.TEXTURE_TRILINEAR_SAMPLINGMODE||this.alwaysForcePOT)&&(this._options.width||(h=o.needPOTTextures?ye.h.GetExponentOfTwo(h,s,this.scaleMode):h),this._options.height||(d=o.needPOTTextures?ye.h.GetExponentOfTwo(d,s,this.scaleMode):d)),this.width!==h||this.height!==d){if(this._textures.length>0){for(var p=0;p<this._textures.length;p++)this._engine._releaseTexture(this._textures.data[p]);this._textures.reset()}this.width=h,this.height=d;var g={width:this.width,height:this.height},m={generateMipMaps:!1,generateDepthBuffer:i||0===e._postProcesses.indexOf(this),generateStencilBuffer:(i||0===e._postProcesses.indexOf(this))&&this._engine.isStencilEnable,samplingMode:this.renderTargetSamplingMode,type:this._textureType};this._textures.push(this._engine.createRenderTargetTexture(g,m)),this._reusable&&this._textures.push(this._engine.createRenderTargetTexture(g,m)),this._texelSize.copyFromFloats(1/this.width,1/this.height),this.onSizeChangedObservable.notifyObservers(this)}this._textures.forEach(function(e){e.samples!==n.samples&&n._engine.updateRenderTargetTextureSampleCount(e,n.samples)})}return this._shareOutputWithPostProcess?u=this._shareOutputWithPostProcess.inputTexture:this._forcedOutputTexture?(u=this._forcedOutputTexture,this.width=this._forcedOutputTexture.width,this.height=this._forcedOutputTexture.height):u=this.inputTexture,this.enablePixelPerfectMode?(this._scaleRatio.copyFromFloats(a/h,c/d),this._engine.bindFramebuffer(u,0,a,c,this.forceFullscreenViewport)):(this._scaleRatio.copyFromFloats(1,1),this._engine.bindFramebuffer(u,0,void 0,void 0,this.forceFullscreenViewport)),this.onActivateObservable.notifyObservers(e),this.autoClear&&this.alphaMode===_.a.ALPHA_DISABLE&&this._engine.clear(this.clearColor?this.clearColor:r.clearColor,r._allowPostProcessClearColor,!0,!0),this._reusable&&(this._currentRenderTextureInd=(this._currentRenderTextureInd+1)%2),u},Object.defineProperty(e.prototype,"isSupported",{get:function(){return this._effect.isSupported},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"aspectRatio",{get:function(){return this._shareOutputWithPostProcess?this._shareOutputWithPostProcess.aspectRatio:this._forcedOutputTexture?this._forcedOutputTexture.width/this._forcedOutputTexture.height:this.width/this.height},enumerable:!0,configurable:!0}),e.prototype.isReady=function(){return this._effect&&this._effect.isReady()},e.prototype.apply=function(){return this._effect&&this._effect.isReady()?(this._engine.enableEffect(this._effect),this._engine.setState(!1),this._engine.setDepthBuffer(!1),this._engine.setDepthWrite(!1),this._engine.setAlphaMode(this.alphaMode),this.alphaConstants&&this.getEngine().setAlphaConstants(this.alphaConstants.r,this.alphaConstants.g,this.alphaConstants.b,this.alphaConstants.a),e=this._shareOutputWithPostProcess?this._shareOutputWithPostProcess.inputTexture:this._forcedOutputTexture?this._forcedOutputTexture:this.inputTexture,this._effect._bindTexture("textureSampler",e),this._effect.setVector2("scale",this._scaleRatio),this.onApplyObservable.notifyObservers(this._effect),this._effect):null;var e},e.prototype._disposeTextures=function(){if(!this._shareOutputWithPostProcess&&!this._forcedOutputTexture){if(this._textures.length>0)for(var e=0;e<this._textures.length;e++)this._engine._releaseTexture(this._textures.data[e]);this._textures.dispose()}},e.prototype.dispose=function(e){if(e=e||this._camera,this._disposeTextures(),this._scene){var t=this._scene.postProcesses.indexOf(this);-1!==t&&this._scene.postProcesses.splice(t,1)}else{var i=this._engine.postProcesses.indexOf(this);-1!==i&&this._engine.postProcesses.splice(i,1)}if(e){if(e.detachPostProcess(this),0===e._postProcesses.indexOf(this)&&e._postProcesses.length>0){var n=this._camera._getFirstPostProcess();n&&n.markTextureDirty()}this.onActivateObservable.clear(),this.onAfterRenderObservable.clear(),this.onApplyObservable.clear(),this.onBeforeRenderObservable.clear(),this.onSizeChangedObservable.clear()}},e}(),Wt="\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\nvoid main(void)\n{\ngl_FragColor=texture2D(textureSampler,vUV);\n}";zt.a.ShadersStore.passPixelShader=Wt;var Xt="\nvarying vec2 vUV;\nuniform samplerCube textureSampler;\nvoid main(void)\n{\nvec2 uv=vUV*2.0-1.0;\n#ifdef POSITIVEX\ngl_FragColor=textureCube(textureSampler,vec3(1.001,uv.y,uv.x));\n#endif\n#ifdef NEGATIVEX\ngl_FragColor=textureCube(textureSampler,vec3(-1.001,uv.y,uv.x));\n#endif\n#ifdef POSITIVEY\ngl_FragColor=textureCube(textureSampler,vec3(uv.y,1.001,uv.x));\n#endif\n#ifdef NEGATIVEY\ngl_FragColor=textureCube(textureSampler,vec3(uv.y,-1.001,uv.x));\n#endif\n#ifdef POSITIVEZ\ngl_FragColor=textureCube(textureSampler,vec3(uv,1.001));\n#endif\n#ifdef NEGATIVEZ\ngl_FragColor=textureCube(textureSampler,vec3(uv,-1.001));\n#endif\n}";zt.a.ShadersStore.passCubePixelShader=Xt;var Yt=function(e){function t(t,i,n,r,o,s,a,c){return void 0===n&&(n=null),void 0===a&&(a=_.a.TEXTURETYPE_UNSIGNED_INT),void 0===c&&(c=!1),e.call(this,t,"pass",null,null,i,n,r,o,s,void 0,a,void 0,null,c)||this}return l.d(t,e),t}(Ht),Kt=function(e){function t(t,i,n,r,o,s,a,c){void 0===n&&(n=null),void 0===a&&(a=_.a.TEXTURETYPE_UNSIGNED_INT),void 0===c&&(c=!1);var l=e.call(this,t,"passCube",null,null,i,n,r,o,s,"#define POSITIVEX",a,void 0,null,c)||this;return l._face=0,l}return l.d(t,e),Object.defineProperty(t.prototype,"face",{get:function(){return this._face},set:function(e){if(!(e<0||e>5))switch(this._face=e,this._face){case 0:this.updateEffect("#define POSITIVEX");break;case 1:this.updateEffect("#define NEGATIVEX");break;case 2:this.updateEffect("#define POSITIVEY");break;case 3:this.updateEffect("#define NEGATIVEY");break;case 4:this.updateEffect("#define POSITIVEZ");break;case 5:this.updateEffect("#define NEGATIVEZ")}},enumerable:!0,configurable:!0}),t}(Ht);ge.b._RescalePostProcessFactory=function(e){return new Yt("rescale",1,null,ge.b.TEXTURE_BILINEAR_SAMPLINGMODE,e,!1,ge.b.TEXTURETYPE_UNSIGNED_INT)};var Qt="\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\nuniform sampler2D leftSampler;\nvoid main(void)\n{\nvec4 leftFrag=texture2D(leftSampler,vUV);\nleftFrag=vec4(1.0,leftFrag.g,leftFrag.b,1.0);\nvec4 rightFrag=texture2D(textureSampler,vUV);\nrightFrag=vec4(rightFrag.r,1.0,1.0,1.0);\ngl_FragColor=vec4(rightFrag.rgb*leftFrag.rgb,1.0);\n}";zt.a.ShadersStore.anaglyphPixelShader=Qt;var qt=function(e){function t(t,i,n,r,o,s){var a=e.call(this,t,"anaglyph",null,["leftSampler"],i,n[1],r,o,s)||this;return a._passedProcess=n[0]._rigPostProcess,a.onApplyObservable.add(function(e){e.setTextureFromPostProcess("leftSampler",a._passedProcess)}),a}return l.d(t,e),t}(Ht);Ne.a._setStereoscopicAnaglyphRigMode=function(e){e._rigCameras[0]._rigPostProcess=new Yt(e.name+"_passthru",1,e._rigCameras[0]),e._rigCameras[1]._rigPostProcess=new qt(e.name+"_anaglyph",1,e._rigCameras)},F.a.AddNodeConstructor("AnaglyphArcRotateCamera",function(e,t,i){return function(){return new Zt(e,0,0,1,o.x.Zero(),i.interaxial_distance,t)}});var Zt=function(e){function t(t,i,n,r,o,s,a){var c=e.call(this,t,i,n,r,o,a)||this;return c.interaxialDistance=s,c.setCameraRigMode(Ne.a.RIG_MODE_STEREOSCOPIC_ANAGLYPH,{interaxialDistance:s}),c}return l.d(t,e),t.prototype.getClassName=function(){return"AnaglyphArcRotateCamera"},t}(Et);F.a.AddNodeConstructor("AnaglyphFreeCamera",function(e,t,i){return function(){return new Jt(e,o.x.Zero(),i.interaxial_distance,t)}});var Jt=function(e){function t(t,i,n,r){var o=e.call(this,t,i,r)||this;return o.interaxialDistance=n,o.setCameraRigMode(Ne.a.RIG_MODE_STEREOSCOPIC_ANAGLYPH,{interaxialDistance:n}),o}return l.d(t,e),t.prototype.getClassName=function(){return"AnaglyphFreeCamera"},t}(bt);F.a.AddNodeConstructor("AnaglyphGamepadCamera",function(e,t,i){return function(){return new $t(e,o.x.Zero(),i.interaxial_distance,t)}});var $t=function(e){function t(t,i,n,r){var o=e.call(this,t,i,r)||this;return o.interaxialDistance=n,o.setCameraRigMode(Ne.a.RIG_MODE_STEREOSCOPIC_ANAGLYPH,{interaxialDistance:n}),o}return l.d(t,e),t.prototype.getClassName=function(){return"AnaglyphGamepadCamera"},t}(Gt);F.a.AddNodeConstructor("AnaglyphUniversalCamera",function(e,t,i){return function(){return new ei(e,o.x.Zero(),i.interaxial_distance,t)}});var ei=function(e){function t(t,i,n,r){var o=e.call(this,t,i,r)||this;return o.interaxialDistance=n,o.setCameraRigMode(Ne.a.RIG_MODE_STEREOSCOPIC_ANAGLYPH,{interaxialDistance:n}),o}return l.d(t,e),t.prototype.getClassName=function(){return"AnaglyphUniversalCamera"},t}(Vt),ti="const vec3 TWO=vec3(2.0,2.0,2.0);\nvarying vec2 vUV;\nuniform sampler2D camASampler;\nuniform sampler2D textureSampler;\nuniform vec2 stepSize;\nvoid main(void)\n{\nbool useCamB;\nvec2 texCoord1;\nvec2 texCoord2;\nvec3 frag1;\nvec3 frag2;\n#ifdef IS_STEREOSCOPIC_HORIZ\nuseCamB=vUV.x>0.5;\ntexCoord1=vec2(useCamB ? (vUV.x-0.5)*2.0 : vUV.x*2.0,vUV.y);\ntexCoord2=vec2(texCoord1.x+stepSize.x,vUV.y);\n#else\nuseCamB=vUV.y>0.5;\ntexCoord1=vec2(vUV.x,useCamB ? (vUV.y-0.5)*2.0 : vUV.y*2.0);\ntexCoord2=vec2(vUV.x,texCoord1.y+stepSize.y);\n#endif\n\nif (useCamB){\nfrag1=texture2D(textureSampler,texCoord1).rgb;\nfrag2=texture2D(textureSampler,texCoord2).rgb;\n}else{\nfrag1=texture2D(camASampler ,texCoord1).rgb;\nfrag2=texture2D(camASampler ,texCoord2).rgb;\n}\ngl_FragColor=vec4((frag1+frag2)/TWO,1.0);\n}";zt.a.ShadersStore.stereoscopicInterlacePixelShader=ti;var ii=function(e){function t(t,i,n,r,s,a){var c=e.call(this,t,"stereoscopicInterlace",["stepSize"],["camASampler"],1,i[1],r,s,a,n?"#define IS_STEREOSCOPIC_HORIZ 1":void 0)||this;return c._passedProcess=i[0]._rigPostProcess,c._stepSize=new o.w(1/c.width,1/c.height),c.onSizeChangedObservable.add(function(){c._stepSize=new o.w(1/c.width,1/c.height)}),c.onApplyObservable.add(function(e){e.setTextureFromPostProcess("camASampler",c._passedProcess),e.setFloat2("stepSize",c._stepSize.x,c._stepSize.y)}),c}return l.d(t,e),t}(Ht);Ne.a._setStereoscopicRigMode=function(e){var t=e.cameraRigMode===Ne.a.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_PARALLEL||e.cameraRigMode===Ne.a.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_CROSSEYED;e._rigCameras[0]._rigPostProcess=new Yt(e.name+"_passthru",1,e._rigCameras[0]),e._rigCameras[1]._rigPostProcess=new ii(e.name+"_stereoInterlace",e._rigCameras,t)},F.a.AddNodeConstructor("StereoscopicArcRotateCamera",function(e,t,i){return function(){return new ni(e,0,0,1,o.x.Zero(),i.interaxial_distance,i.isStereoscopicSideBySide,t)}});var ni=function(e){function t(t,i,n,r,o,s,a,c){var l=e.call(this,t,i,n,r,o,c)||this;return l.interaxialDistance=s,l.isStereoscopicSideBySide=a,l.setCameraRigMode(a?Ne.a.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_PARALLEL:Ne.a.RIG_MODE_STEREOSCOPIC_OVERUNDER,{interaxialDistance:s}),l}return l.d(t,e),t.prototype.getClassName=function(){return"StereoscopicArcRotateCamera"},t}(Et);F.a.AddNodeConstructor("StereoscopicFreeCamera",function(e,t,i){return function(){return new ri(e,o.x.Zero(),i.interaxial_distance,i.isStereoscopicSideBySide,t)}});var ri=function(e){function t(t,i,n,r,o){var s=e.call(this,t,i,o)||this;return s.interaxialDistance=n,s.isStereoscopicSideBySide=r,s.setCameraRigMode(r?Ne.a.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_PARALLEL:Ne.a.RIG_MODE_STEREOSCOPIC_OVERUNDER,{interaxialDistance:n}),s}return l.d(t,e),t.prototype.getClassName=function(){return"StereoscopicFreeCamera"},t}(bt);F.a.AddNodeConstructor("StereoscopicGamepadCamera",function(e,t,i){return function(){return new oi(e,o.x.Zero(),i.interaxial_distance,i.isStereoscopicSideBySide,t)}});var oi=function(e){function t(t,i,n,r,o){var s=e.call(this,t,i,o)||this;return s.interaxialDistance=n,s.isStereoscopicSideBySide=r,s.setCameraRigMode(r?Ne.a.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_PARALLEL:Ne.a.RIG_MODE_STEREOSCOPIC_OVERUNDER,{interaxialDistance:n}),s}return l.d(t,e),t.prototype.getClassName=function(){return"StereoscopicGamepadCamera"},t}(Gt);F.a.AddNodeConstructor("StereoscopicFreeCamera",function(e,t,i){return function(){return new si(e,o.x.Zero(),i.interaxial_distance,i.isStereoscopicSideBySide,t)}});var si=function(e){function t(t,i,n,r,o){var s=e.call(this,t,i,o)||this;return s.interaxialDistance=n,s.isStereoscopicSideBySide=r,s.setCameraRigMode(r?Ne.a.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_PARALLEL:Ne.a.RIG_MODE_STEREOSCOPIC_OVERUNDER,{interaxialDistance:n}),s}return l.d(t,e),t.prototype.getClassName=function(){return"StereoscopicUniversalCamera"},t}(Vt);F.a.AddNodeConstructor("VirtualJoysticksCamera",function(e,t){return function(){return new ai(e,o.x.Zero(),t)}});var ai=function(e){function t(t,i,n){var r=e.call(this,t,i,n)||this;return r.inputs.addVirtualJoystick(),r}return l.d(t,e),t.prototype.getClassName=function(){return"VirtualJoysticksCamera"},t}(bt),ci=function(){function e(){this.compensateDistortion=!0,this.multiviewEnabled=!1}return Object.defineProperty(e.prototype,"aspectRatio",{get:function(){return this.hResolution/(2*this.vResolution)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"aspectRatioFov",{get:function(){return 2*Math.atan(this.postProcessScaleFactor*this.vScreenSize/(2*this.eyeToScreenDistance))},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"leftHMatrix",{get:function(){var e=4*(this.hScreenSize/4-this.lensSeparationDistance/2)/this.hScreenSize;return o.j.Translation(e,0,0)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"rightHMatrix",{get:function(){var e=4*(this.hScreenSize/4-this.lensSeparationDistance/2)/this.hScreenSize;return o.j.Translation(-e,0,0)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"leftPreViewMatrix",{get:function(){return o.j.Translation(.5*this.interpupillaryDistance,0,0)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"rightPreViewMatrix",{get:function(){return o.j.Translation(-.5*this.interpupillaryDistance,0,0)},enumerable:!0,configurable:!0}),e.GetDefault=function(){var t=new e;return t.hResolution=1280,t.vResolution=800,t.hScreenSize=.149759993,t.vScreenSize=.0935999975,t.vScreenCenter=.0467999987,t.eyeToScreenDistance=.0410000011,t.lensSeparationDistance=.063500002,t.interpupillaryDistance=.064000003,t.distortionK=[1,.219999999,.239999995,0],t.chromaAbCorrection=[.995999992,-.00400000019,1.01400006,0],t.postProcessScaleFactor=1.714605507808412,t.lensCenterOffset=.151976421,t},e}(),li="\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\nuniform vec2 LensCenter;\nuniform vec2 Scale;\nuniform vec2 ScaleIn;\nuniform vec4 HmdWarpParam;\nvec2 HmdWarp(vec2 in01) {\nvec2 theta=(in01-LensCenter)*ScaleIn;\nfloat rSq=theta.x*theta.x+theta.y*theta.y;\nvec2 rvector=theta*(HmdWarpParam.x+HmdWarpParam.y*rSq+HmdWarpParam.z*rSq*rSq+HmdWarpParam.w*rSq*rSq*rSq);\nreturn LensCenter+Scale*rvector;\n}\nvoid main(void)\n{\nvec2 tc=HmdWarp(vUV);\nif (tc.x <0.0 || tc.x>1.0 || tc.y<0.0 || tc.y>1.0)\ngl_FragColor=vec4(0.0,0.0,0.0,0.0);\nelse{\ngl_FragColor=texture2D(textureSampler,tc);\n}\n}";zt.a.ShadersStore.vrDistortionCorrectionPixelShader=li;var ui=function(e){function t(t,i,n,r){var s=e.call(this,t,"vrDistortionCorrection",["LensCenter","Scale","ScaleIn","HmdWarpParam"],null,r.postProcessScaleFactor,i,ke.a.BILINEAR_SAMPLINGMODE)||this;return s._isRightEye=n,s._distortionFactors=r.distortionK,s._postProcessScaleFactor=r.postProcessScaleFactor,s._lensCenterOffset=r.lensCenterOffset,s.adaptScaleToCurrentViewport=!0,s.onSizeChangedObservable.add(function(){s._scaleIn=new o.w(2,2/s.aspectRatio),s._scaleFactor=new o.w(1/s._postProcessScaleFactor*.5,1/s._postProcessScaleFactor*.5*s.aspectRatio),s._lensCenter=new o.w(s._isRightEye?.5-.5*s._lensCenterOffset:.5+.5*s._lensCenterOffset,.5)}),s.onApplyObservable.add(function(e){e.setFloat2("LensCenter",s._lensCenter.x,s._lensCenter.y),e.setFloat2("Scale",s._scaleFactor.x,s._scaleFactor.y),e.setFloat2("ScaleIn",s._scaleIn.x,s._scaleIn.y),e.setFloat4("HmdWarpParam",s._distortionFactors[0],s._distortionFactors[1],s._distortionFactors[2],s._distortionFactors[3])}),s}return l.d(t,e),t}(Ht),hi="#ifdef GL_ES\nprecision mediump sampler2DArray;\n#endif\nvarying vec2 vUV;\nuniform sampler2DArray multiviewSampler;\nuniform int imageIndex;\nvoid main(void)\n{\ngl_FragColor=texture(multiviewSampler,vec3(vUV,imageIndex));\n}";zt.a.ShadersStore.vrMultiviewToSingleviewPixelShader=hi;var di=i(63),fi=i(83),pi=i(91);ge.b.prototype.createRenderTargetCubeTexture=function(e,t){var i=l.a({generateMipMaps:!0,generateDepthBuffer:!0,generateStencilBuffer:!1,type:ge.b.TEXTURETYPE_UNSIGNED_INT,samplingMode:ge.b.TEXTURE_TRILINEAR_SAMPLINGMODE,format:ge.b.TEXTUREFORMAT_RGBA},t);i.generateStencilBuffer=i.generateDepthBuffer&&i.generateStencilBuffer,(i.type!==ge.b.TEXTURETYPE_FLOAT||this._caps.textureFloatLinearFiltering)&&(i.type!==ge.b.TEXTURETYPE_HALF_FLOAT||this._caps.textureHalfFloatLinearFiltering)||(i.samplingMode=ge.b.TEXTURE_NEAREST_SAMPLINGMODE);var n=this._gl,r=new ze.a(this,ze.a.DATASOURCE_RENDERTARGET);this._bindTextureDirectly(n.TEXTURE_CUBE_MAP,r,!0);var o=this._getSamplingParameters(i.samplingMode,i.generateMipMaps);i.type!==ge.b.TEXTURETYPE_FLOAT||this._caps.textureFloat||(i.type=ge.b.TEXTURETYPE_UNSIGNED_INT,p.a.Warn("Float textures are not supported. Cube render target forced to TEXTURETYPE_UNESIGNED_BYTE type")),n.texParameteri(n.TEXTURE_CUBE_MAP,n.TEXTURE_MAG_FILTER,o.mag),n.texParameteri(n.TEXTURE_CUBE_MAP,n.TEXTURE_MIN_FILTER,o.min),n.texParameteri(n.TEXTURE_CUBE_MAP,n.TEXTURE_WRAP_S,n.CLAMP_TO_EDGE),n.texParameteri(n.TEXTURE_CUBE_MAP,n.TEXTURE_WRAP_T,n.CLAMP_TO_EDGE);for(var s=0;s<6;s++)n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X+s,0,this._getRGBABufferInternalSizedFormat(i.type,i.format),e,e,0,this._getInternalFormat(i.format),this._getWebGLTextureType(i.type),null);var a=n.createFramebuffer();return this._bindUnboundFramebuffer(a),r._depthStencilBuffer=this._setupFramebufferDepthAttachments(i.generateStencilBuffer,i.generateDepthBuffer,e,e),i.generateMipMaps&&n.generateMipmap(n.TEXTURE_CUBE_MAP),this._bindTextureDirectly(n.TEXTURE_CUBE_MAP,null),n.bindRenderbuffer(n.RENDERBUFFER,null),this._bindUnboundFramebuffer(null),r._framebuffer=a,r.width=e,r.height=e,r.isReady=!0,r.isCube=!0,r.samples=1,r.generateMipMaps=i.generateMipMaps,r.samplingMode=i.samplingMode,r.type=i.type,r.format=i.format,r._generateDepthBuffer=i.generateDepthBuffer,r._generateStencilBuffer=i.generateStencilBuffer,this._internalTexturesCache.push(r),r};var _i=function(e){function t(t,i,n,s,a,c,l,u,h,d,f,p,g){void 0===a&&(a=!0),void 0===c&&(c=_.a.TEXTURETYPE_UNSIGNED_INT),void 0===l&&(l=!1),void 0===u&&(u=ke.a.TRILINEAR_SAMPLINGMODE),void 0===h&&(h=!0),void 0===d&&(d=!1),void 0===f&&(f=!1),void 0===p&&(p=_.a.TEXTUREFORMAT_RGBA),void 0===g&&(g=!1);var m=e.call(this,null,n,!s)||this;return m.isCube=l,m.renderParticles=!0,m.renderSprites=!1,m.coordinatesMode=ke.a.PROJECTION_MODE,m.ignoreCameraViewport=!1,m.onBeforeBindObservable=new r.c,m.onAfterUnbindObservable=new r.c,m.onBeforeRenderObservable=new r.c,m.onAfterRenderObservable=new r.c,m.onClearObservable=new r.c,m._currentRefreshId=-1,m._refreshRate=1,m._samples=1,m.boundingBoxPosition=o.x.Zero(),(n=m.getScene())?(m.renderList=new Array,m._engine=n.getEngine(),m.name=t,m.isRenderTarget=!0,m._initialSizeParameter=i,m._processSizeParameter(i),m._resizeObserver=m.getScene().getEngine().onResizeObservable.add(function(){}),m._generateMipMaps=!!s,m._doNotChangeAspectRatio=a,m._renderingManager=new pi.b(n),m._renderingManager._useSceneAutoClearSetup=!0,f?m:(m._renderTargetOptions={generateMipMaps:s,type:c,format:p,samplingMode:u,generateDepthBuffer:h,generateStencilBuffer:d},u===ke.a.NEAREST_SAMPLINGMODE&&(m.wrapU=ke.a.CLAMP_ADDRESSMODE,m.wrapV=ke.a.CLAMP_ADDRESSMODE),g||(l?(m._texture=n.getEngine().createRenderTargetCubeTexture(m.getRenderSize(),m._renderTargetOptions),m.coordinatesMode=ke.a.INVCUBIC_MODE,m._textureMatrix=o.j.Identity()):m._texture=n.getEngine().createRenderTargetTexture(m._size,m._renderTargetOptions)),m)):m}return l.d(t,e),Object.defineProperty(t.prototype,"renderList",{get:function(){return this._renderList},set:function(e){this._renderList=e,this._renderList&&this._hookArray(this._renderList)},enumerable:!0,configurable:!0}),t.prototype._hookArray=function(e){var t=this,i=e.push;e.push=function(){for(var n=[],r=0;r<arguments.length;r++)n[r]=arguments[r];var o=0===e.length,s=i.apply(e,n);return o&&t.getScene().meshes.forEach(function(e){e._markSubMeshesAsLightDirty()}),s};var n=e.splice;e.splice=function(i,r){var o=n.apply(e,[i,r]);return 0===e.length&&t.getScene().meshes.forEach(function(e){e._markSubMeshesAsLightDirty()}),o}},Object.defineProperty(t.prototype,"onAfterUnbind",{set:function(e){this._onAfterUnbindObserver&&this.onAfterUnbindObservable.remove(this._onAfterUnbindObserver),this._onAfterUnbindObserver=this.onAfterUnbindObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"onBeforeRender",{set:function(e){this._onBeforeRenderObserver&&this.onBeforeRenderObservable.remove(this._onBeforeRenderObserver),this._onBeforeRenderObserver=this.onBeforeRenderObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"onAfterRender",{set:function(e){this._onAfterRenderObserver&&this.onAfterRenderObservable.remove(this._onAfterRenderObserver),this._onAfterRenderObserver=this.onAfterRenderObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"onClear",{set:function(e){this._onClearObserver&&this.onClearObservable.remove(this._onClearObserver),this._onClearObserver=this.onClearObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"renderTargetOptions",{get:function(){return this._renderTargetOptions},enumerable:!0,configurable:!0}),t.prototype._onRatioRescale=function(){this._sizeRatio&&this.resize(this._initialSizeParameter)},Object.defineProperty(t.prototype,"boundingBoxSize",{get:function(){return this._boundingBoxSize},set:function(e){if(!this._boundingBoxSize||!this._boundingBoxSize.equals(e)){this._boundingBoxSize=e;var t=this.getScene();t&&t.markAllMaterialsAsDirty(_.a.MATERIAL_TextureDirtyFlag)}},enumerable:!0,configurable:!0}),t.prototype.createDepthStencilTexture=function(e,t,i){if(void 0===e&&(e=0),void 0===t&&(t=!0),void 0===i&&(i=!1),this.getScene()){var n=this.getScene().getEngine();this.depthStencilTexture=n.createDepthStencilTexture(this._size,{bilinearFiltering:t,comparisonFunction:e,generateStencil:i,isCube:this.isCube}),n.setFrameBufferDepthStencilTexture(this)}},t.prototype._processSizeParameter=function(e){e.ratio?(this._sizeRatio=e.ratio,this._size={width:this._bestReflectionRenderTargetDimension(this._engine.getRenderWidth(),this._sizeRatio),height:this._bestReflectionRenderTargetDimension(this._engine.getRenderHeight(),this._sizeRatio)}):this._size=e},Object.defineProperty(t.prototype,"samples",{get:function(){return this._samples},set:function(e){if(this._samples!==e){var t=this.getScene();t&&(this._samples=t.getEngine().updateRenderTargetTextureSampleCount(this._texture,e))}},enumerable:!0,configurable:!0}),t.prototype.resetRefreshCounter=function(){this._currentRefreshId=-1},Object.defineProperty(t.prototype,"refreshRate",{get:function(){return this._refreshRate},set:function(e){this._refreshRate=e,this.resetRefreshCounter()},enumerable:!0,configurable:!0}),t.prototype.addPostProcess=function(e){if(!this._postProcessManager){var t=this.getScene();if(!t)return;this._postProcessManager=new fi.a(t),this._postProcesses=new Array}this._postProcesses.push(e),this._postProcesses[0].autoClear=!1},t.prototype.clearPostProcesses=function(e){if(void 0===e&&(e=!1),this._postProcesses){if(e)for(var t=0,i=this._postProcesses;t<i.length;t++){i[t].dispose()}this._postProcesses=[]}},t.prototype.removePostProcess=function(e){if(this._postProcesses){var t=this._postProcesses.indexOf(e);-1!==t&&(this._postProcesses.splice(t,1),this._postProcesses.length>0&&(this._postProcesses[0].autoClear=!1))}},t.prototype._shouldRender=function(){return-1===this._currentRefreshId?(this._currentRefreshId=1,!0):this.refreshRate===this._currentRefreshId?(this._currentRefreshId=1,!0):(this._currentRefreshId++,!1)},t.prototype.getRenderSize=function(){return this.getRenderWidth()},t.prototype.getRenderWidth=function(){return this._size.width?this._size.width:this._size},t.prototype.getRenderHeight=function(){return this._size.width?this._size.height:this._size},Object.defineProperty(t.prototype,"canRescale",{get:function(){return!0},enumerable:!0,configurable:!0}),t.prototype.scale=function(e){var t=this.getRenderSize()*e;this.resize(t)},t.prototype.getReflectionTextureMatrix=function(){return this.isCube?this._textureMatrix:e.prototype.getReflectionTextureMatrix.call(this)},t.prototype.resize=function(e){var t=this.isCube;this.releaseInternalTexture();var i=this.getScene();i&&(this._processSizeParameter(e),this._texture=t?i.getEngine().createRenderTargetCubeTexture(this.getRenderSize(),this._renderTargetOptions):i.getEngine().createRenderTargetTexture(this._size,this._renderTargetOptions))},t.prototype.render=function(e,t){if(void 0===e&&(e=!1),void 0===t&&(t=!1),a=this.getScene()){var i,n=a.getEngine();if(void 0!==this.useCameraPostProcesses&&(e=this.useCameraPostProcesses),this._waitingRenderList){this.renderList=[];for(var r=0;r<this._waitingRenderList.length;r++){var o=this._waitingRenderList[r],s=a.getMeshByID(o);s&&this.renderList.push(s)}delete this._waitingRenderList}if(this.renderListPredicate){var a;if(this.renderList?this.renderList.length=0:this.renderList=[],!(a=this.getScene()))return;var c=a.meshes;for(r=0;r<c.length;r++){var l=c[r];this.renderListPredicate(l)&&this.renderList.push(l)}}this.onBeforeBindObservable.notifyObservers(this),this.activeCamera?(i=this.activeCamera,n.setViewport(this.activeCamera.viewport,this.getRenderWidth(),this.getRenderHeight()),this.activeCamera!==a.activeCamera&&a.setTransformMatrix(this.activeCamera.getViewMatrix(),this.activeCamera.getProjectionMatrix(!0))):(i=a.activeCamera)&&n.setViewport(i.viewport,this.getRenderWidth(),this.getRenderHeight()),this._renderingManager.reset();for(var u=this.renderList?this.renderList:a.getActiveMeshes().data,h=this.renderList?this.renderList.length:a.getActiveMeshes().length,d=a.getRenderId(),f=0;f<h;f++){if(l=u[f]){if(!l.isReady(0===this.refreshRate)){this.resetRefreshCounter();continue}l._preActivateForIntermediateRendering(d);var p=void 0;if(p=!(this.renderList||!i)&&0==(l.layerMask&i.layerMask),l.isEnabled()&&l.isVisible&&l.subMeshes&&!p&&l._activate(d,!0)){l.isAnInstance?l=l.sourceMesh:l._internalAbstractMeshDataInfo._onlyForInstancesIntermediate=!1,l._internalAbstractMeshDataInfo._isActiveIntermediate=!0;for(var _=0;_<l.subMeshes.length;_++){var g=l.subMeshes[_];a._activeIndices.addCount(g.indexCount,!1),this._renderingManager.dispatch(g,l)}}}}for(var m=0;m<a.particleSystems.length;m++){var v=a.particleSystems[m],y=v.emitter;v.isStarted()&&y&&y.position&&y.isEnabled()&&(u.indexOf(y)>=0&&this._renderingManager.dispatchParticles(v))}if(this.isCube)for(var b=0;b<6;b++)this.renderToTarget(b,u,e,t),a.incrementRenderId(),a.resetCachedMaterial();else this.renderToTarget(0,u,e,t);this.onAfterUnbindObservable.notifyObservers(this),a.activeCamera&&(this.activeCamera&&this.activeCamera!==a.activeCamera&&a.setTransformMatrix(a.activeCamera.getViewMatrix(),a.activeCamera.getProjectionMatrix(!0)),n.setViewport(a.activeCamera.viewport)),a.resetCachedMaterial()}},t.prototype._bestReflectionRenderTargetDimension=function(e,t){var i=e*t,n=ye.h.NearestPOT(i+16384/(128+i));return Math.min(ye.h.FloorPOT(e),n)},t.prototype._bindFrameBuffer=function(e){void 0===e&&(e=0);var t=this.getScene();if(t){var i=t.getEngine();this._texture&&i.bindFramebuffer(this._texture,this.isCube?e:void 0,void 0,void 0,this.ignoreCameraViewport,this.depthStencilTexture?this.depthStencilTexture:void 0)}},t.prototype.unbindFrameBuffer=function(e,t){var i=this;this._texture&&e.unBindFramebuffer(this._texture,this.isCube,function(){i.onAfterRenderObservable.notifyObservers(t)})},t.prototype.renderToTarget=function(e,t,i,n){var r=this.getScene();if(r){var o=r.getEngine();if(this._texture){this._postProcessManager?this._postProcessManager._prepareFrame(this._texture,this._postProcesses):i&&r.postProcessManager._prepareFrame(this._texture)||this._bindFrameBuffer(e),this.onBeforeRenderObservable.notifyObservers(e),this.onClearObservable.hasObservers()?this.onClearObservable.notifyObservers(o):o.clear(this.clearColor||r.clearColor,!0,!0,!0),this._doNotChangeAspectRatio||r.updateTransformMatrix(!0);for(var s=0,a=r._beforeRenderTargetDrawStage;s<a.length;s++){a[s].action(this)}this._renderingManager.render(this.customRenderFunction,t,this.renderParticles,this.renderSprites);for(var c=0,l=r._afterRenderTargetDrawStage;c<l.length;c++){l[c].action(this)}this._postProcessManager?this._postProcessManager._finalizeFrame(!1,this._texture,e,this._postProcesses,this.ignoreCameraViewport):i&&r.postProcessManager._finalizeFrame(!1,this._texture,e),this._doNotChangeAspectRatio||r.updateTransformMatrix(!0),n&&ye.h.DumpFramebuffer(this.getRenderWidth(),this.getRenderHeight(),o),this.isCube&&5!==e?this.onAfterRenderObservable.notifyObservers(e):(this.isCube&&5===e&&o.generateMipMapsForCubemap(this._texture),this.unbindFrameBuffer(o,e))}}},t.prototype.setRenderingOrder=function(e,t,i,n){void 0===t&&(t=null),void 0===i&&(i=null),void 0===n&&(n=null),this._renderingManager.setRenderingOrder(e,t,i,n)},t.prototype.setRenderingAutoClearDepthStencil=function(e,t){this._renderingManager.setRenderingAutoClearDepthStencil(e,t),this._renderingManager._useSceneAutoClearSetup=!1},t.prototype.clone=function(){var e=this.getSize(),i=new t(this.name,e,this.getScene(),this._renderTargetOptions.generateMipMaps,this._doNotChangeAspectRatio,this._renderTargetOptions.type,this.isCube,this._renderTargetOptions.samplingMode,this._renderTargetOptions.generateDepthBuffer,this._renderTargetOptions.generateStencilBuffer);return i.hasAlpha=this.hasAlpha,i.level=this.level,i.coordinatesMode=this.coordinatesMode,this.renderList&&(i.renderList=this.renderList.slice(0)),i},t.prototype.serialize=function(){if(!this.name)return null;var t=e.prototype.serialize.call(this);if(t.renderTargetSize=this.getRenderSize(),t.renderList=[],this.renderList)for(var i=0;i<this.renderList.length;i++)t.renderList.push(this.renderList[i].id);return t},t.prototype.disposeFramebufferObjects=function(){var e=this.getInternalTexture(),t=this.getScene();e&&t&&t.getEngine()._releaseFramebufferObjects(e)},t.prototype.dispose=function(){this._postProcessManager&&(this._postProcessManager.dispose(),this._postProcessManager=null),this.clearPostProcesses(!0),this._resizeObserver&&(this.getScene().getEngine().onResizeObservable.remove(this._resizeObserver),this._resizeObserver=null),this.renderList=null;var t=this.getScene();if(t){var i=t.customRenderTargets.indexOf(this);i>=0&&t.customRenderTargets.splice(i,1);for(var n=0,r=t.cameras;n<r.length;n++){var o=r[n];(i=o.customRenderTargets.indexOf(this))>=0&&o.customRenderTargets.splice(i,1)}e.prototype.dispose.call(this)}},t.prototype._rebuild=function(){this.refreshRate===t.REFRESHRATE_RENDER_ONCE&&(this.refreshRate=t.REFRESHRATE_RENDER_ONCE),this._postProcessManager&&this._postProcessManager._rebuild()},t.prototype.freeRenderingGroups=function(){this._renderingManager&&this._renderingManager.freeRenderingGroups()},t.prototype.getViewCount=function(){return 1},t.REFRESHRATE_RENDER_ONCE=0,t.REFRESHRATE_RENDER_ONEVERYFRAME=1,t.REFRESHRATE_RENDER_ONEVERYTWOFRAMES=2,t}(ke.a);ke.a._CreateRenderTargetTexture=function(e,t,i,n){return new _i(e,t,i,n)};var gi=function(e){function t(t,i){void 0===i&&(i=512);var n=e.call(this,"multiview rtt",i,t,!1,!0,ze.a.DATASOURCE_UNKNOWN,!1,void 0,!1,!1,!0,void 0,!0)||this,r=t.getEngine().createMultiviewRenderTargetTexture(n.getRenderWidth(),n.getRenderHeight());return r.isMultiview=!0,n._texture=r,n}return l.d(t,e),t.prototype._bindFrameBuffer=function(e){void 0===e&&(e=0),this._texture&&this.getScene().getEngine().bindMultiviewFramebuffer(this._texture)},t.prototype.getViewCount=function(){return 2},t}(_i);ge.b.prototype.createMultiviewRenderTargetTexture=function(e,t){var i=this._gl;if(!this.getCaps().multiview)throw"Multiview is not supported";var n=new ze.a(this,ze.a.DATASOURCE_UNKNOWN,!0);return n.width=e,n.height=t,n._framebuffer=i.createFramebuffer(),n._colorTextureArray=i.createTexture(),i.bindTexture(i.TEXTURE_2D_ARRAY,n._colorTextureArray),i.texStorage3D(i.TEXTURE_2D_ARRAY,1,i.RGBA8,e,t,2),n._depthStencilTextureArray=i.createTexture(),i.bindTexture(i.TEXTURE_2D_ARRAY,n._depthStencilTextureArray),i.texStorage3D(i.TEXTURE_2D_ARRAY,1,i.DEPTH32F_STENCIL8,e,t,2),n.isReady=!0,n},ge.b.prototype.bindMultiviewFramebuffer=function(e){var t=this._gl,i=this.getCaps().multiview;if(this.bindFramebuffer(e,void 0,void 0,void 0,!0),t.bindFramebuffer(t.DRAW_FRAMEBUFFER,e._framebuffer),!e._colorTextureArray||!e._depthStencilTextureArray)throw"Invalid multiview frame buffer";i.framebufferTextureMultiviewOVR(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0,e._colorTextureArray,0,0,2),i.framebufferTextureMultiviewOVR(t.DRAW_FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,e._depthStencilTextureArray,0,0,2)},Ne.a.prototype._useMultiviewToSingleView=!1,Ne.a.prototype._multiviewTexture=null,Ne.a.prototype._resizeOrCreateMultiviewTexture=function(e,t){this._multiviewTexture?this._multiviewTexture.getRenderWidth()==e&&this._multiviewTexture.getRenderHeight()==t||(this._multiviewTexture.dispose(),this._multiviewTexture=new gi(this.getScene(),{width:e,height:t})):this._multiviewTexture=new gi(this.getScene(),{width:e,height:t})},W.a.prototype._transformMatrixR=o.j.Zero(),W.a.prototype._multiviewSceneUbo=null,W.a.prototype._createMultiviewUbo=function(){this._multiviewSceneUbo=new di.a(this.getEngine(),void 0,!0),this._multiviewSceneUbo.addUniform("viewProjection",16),this._multiviewSceneUbo.addUniform("viewProjectionR",16),this._multiviewSceneUbo.addUniform("view",16)},W.a.prototype._updateMultiviewUbo=function(e,t){e&&t&&e.multiplyToRef(t,this._transformMatrixR),e&&t&&(e.multiplyToRef(t,o.t.Matrix[0]),o.i.GetRightPlaneToRef(o.t.Matrix[0],this._frustumPlanes[3])),this._multiviewSceneUbo&&(this._multiviewSceneUbo.updateMatrix("viewProjection",this.getTransformMatrix()),this._multiviewSceneUbo.updateMatrix("viewProjectionR",this._transformMatrixR),this._multiviewSceneUbo.updateMatrix("view",this._viewMatrix),this._multiviewSceneUbo.update())},W.a.prototype._renderMultiviewToSingleView=function(e){e._resizeOrCreateMultiviewTexture(e._rigPostProcess&&e._rigPostProcess&&e._rigPostProcess.width>0?e._rigPostProcess.width/2:this.getEngine().getRenderWidth(!0)/2,e._rigPostProcess&&e._rigPostProcess&&e._rigPostProcess.height>0?e._rigPostProcess.height:this.getEngine().getRenderHeight(!0)),this._multiviewSceneUbo||this._createMultiviewUbo(),e.outputRenderTarget=e._multiviewTexture,this._renderForCamera(e),e.outputRenderTarget=null;for(var t=0;t<e._rigCameras.length;t++){var i=this.getEngine();this._activeCamera=e._rigCameras[t],i.setViewport(this._activeCamera.viewport),this.postProcessManager&&(this.postProcessManager._prepareFrame(),this.postProcessManager._finalizeFrame(this._activeCamera.isIntermediate))}};var mi=function(e){function t(t,i,n){var r=e.call(this,t,"vrMultiviewToSingleview",["imageIndex"],["multiviewSampler"],n,i,ke.a.BILINEAR_SAMPLINGMODE)||this;return r.onSizeChangedObservable.add(function(){}),r.onApplyObservable.add(function(e){i._scene.activeCamera&&i._scene.activeCamera.isLeftCamera?e.setInt("imageIndex",0):e.setInt("imageIndex",1),e.setTexture("multiviewSampler",i._multiviewTexture)}),r}return l.d(t,e),t}(Ht);Ne.a._setVRRigMode=function(e,t){var i=t.vrCameraMetrics||ci.GetDefault();e._rigCameras[0]._cameraRigParams.vrMetrics=i,e._rigCameras[0].viewport=new o.z(0,0,.5,1),e._rigCameras[0]._cameraRigParams.vrWorkMatrix=new o.j,e._rigCameras[0]._cameraRigParams.vrHMatrix=i.leftHMatrix,e._rigCameras[0]._cameraRigParams.vrPreViewMatrix=i.leftPreViewMatrix,e._rigCameras[0].getProjectionMatrix=e._rigCameras[0]._getVRProjectionMatrix,e._rigCameras[1]._cameraRigParams.vrMetrics=i,e._rigCameras[1].viewport=new o.z(.5,0,.5,1),e._rigCameras[1]._cameraRigParams.vrWorkMatrix=new o.j,e._rigCameras[1]._cameraRigParams.vrHMatrix=i.rightHMatrix,e._rigCameras[1]._cameraRigParams.vrPreViewMatrix=i.rightPreViewMatrix,e._rigCameras[1].getProjectionMatrix=e._rigCameras[1]._getVRProjectionMatrix,i.multiviewEnabled&&(e.getScene().getEngine().getCaps().multiview?(e._useMultiviewToSingleView=!0,e._rigPostProcess=new mi("VRMultiviewToSingleview",e,i.postProcessScaleFactor)):(p.a.Warn("Multiview is not supported, falling back to standard rendering"),i.multiviewEnabled=!1)),i.compensateDistortion&&(e._rigCameras[0]._rigPostProcess=new ui("VR_Distort_Compensation_Left",e._rigCameras[0],!1,i),e._rigCameras[1]._rigPostProcess=new ui("VR_Distort_Compensation_Right",e._rigCameras[1],!0,i))},F.a.AddNodeConstructor("VRDeviceOrientationFreeCamera",function(e,t){return function(){return new vi(e,0,0,1,o.x.Zero(),t)}});var vi=function(e){function t(t,i,n,r,o,s,a,c){void 0===a&&(a=!0),void 0===c&&(c=ci.GetDefault());var l=e.call(this,t,i,n,r,o,s)||this;return c.compensateDistortion=a,l.setCameraRigMode(Ne.a.RIG_MODE_VR,{vrCameraMetrics:c}),l.inputs.addVRDeviceOrientation(),l}return l.d(t,e),t.prototype.getClassName=function(){return"VRDeviceOrientationArcRotateCamera"},t}(Et);F.a.AddNodeConstructor("VRDeviceOrientationFreeCamera",function(e,t){return function(){return new yi(e,o.x.Zero(),t)}});var yi=function(e){function t(t,i,n,r,o){void 0===r&&(r=!0),void 0===o&&(o=ci.GetDefault());var s=e.call(this,t,i,n)||this;return o.compensateDistortion=r,s.setCameraRigMode(Ne.a.RIG_MODE_VR,{vrCameraMetrics:o}),s}return l.d(t,e),t.prototype.getClassName=function(){return"VRDeviceOrientationFreeCamera"},t}(At);F.a.AddNodeConstructor("VRDeviceOrientationGamepadCamera",function(e,t){return function(){return new bi(e,o.x.Zero(),t)}});var bi=function(e){function t(t,i,n,r,o){void 0===r&&(r=!0),void 0===o&&(o=ci.GetDefault());var s=e.call(this,t,i,n,r,o)||this;return s.inputs.addGamepad(),s}return l.d(t,e),t.prototype.getClassName=function(){return"VRDeviceOrientationGamepadCamera"},t}(yi),Ti=i(65);Ne.a._setWebVRRigMode=function(e,t){if(t.vrDisplay){var i=t.vrDisplay.getEyeParameters("left"),n=t.vrDisplay.getEyeParameters("right");e._rigCameras[0].viewport=new o.z(0,0,.5,1),e._rigCameras[0].setCameraRigParameter("left",!0),e._rigCameras[0].setCameraRigParameter("specs",t.specs),e._rigCameras[0].setCameraRigParameter("eyeParameters",i),e._rigCameras[0].setCameraRigParameter("frameData",t.frameData),e._rigCameras[0].setCameraRigParameter("parentCamera",t.parentCamera),e._rigCameras[0]._cameraRigParams.vrWorkMatrix=new o.j,e._rigCameras[0].getProjectionMatrix=e._getWebVRProjectionMatrix,e._rigCameras[0].parent=e,e._rigCameras[0]._getViewMatrix=e._getWebVRViewMatrix,e._rigCameras[1].viewport=new o.z(.5,0,.5,1),e._rigCameras[1].setCameraRigParameter("eyeParameters",n),e._rigCameras[1].setCameraRigParameter("specs",t.specs),e._rigCameras[1].setCameraRigParameter("frameData",t.frameData),e._rigCameras[1].setCameraRigParameter("parentCamera",t.parentCamera),e._rigCameras[1]._cameraRigParams.vrWorkMatrix=new o.j,e._rigCameras[1].getProjectionMatrix=e._getWebVRProjectionMatrix,e._rigCameras[1].parent=e,e._rigCameras[1]._getViewMatrix=e._getWebVRViewMatrix}},Object.defineProperty(ge.b.prototype,"isInVRExclusivePointerMode",{get:function(){return this._vrExclusivePointerMode},enumerable:!0,configurable:!0}),ge.b.prototype._prepareVRComponent=function(){this._vrSupported=!1,this._vrExclusivePointerMode=!1,this.onVRDisplayChangedObservable=new r.c,this.onVRRequestPresentComplete=new r.c,this.onVRRequestPresentStart=new r.c},ge.b.prototype.isVRDevicePresent=function(){return!!this._vrDisplay},ge.b.prototype.getVRDevice=function(){return this._vrDisplay},ge.b.prototype.initWebVR=function(){return this.initWebVRAsync(),this.onVRDisplayChangedObservable},ge.b.prototype.initWebVRAsync=function(){var e=this,t=function(){var t={vrDisplay:e._vrDisplay,vrSupported:e._vrSupported};e.onVRDisplayChangedObservable.notifyObservers(t),e._webVRInitPromise=new Promise(function(e){e(t)})};return this._onVrDisplayConnect||(this._onVrDisplayConnect=function(i){e._vrDisplay=i.display,t()},this._onVrDisplayDisconnect=function(){e._vrDisplay.cancelAnimationFrame(e._frameHandler),e._vrDisplay=void 0,e._frameHandler=ye.h.QueueNewFrame(e._bindedRenderFunction),t()},this._onVrDisplayPresentChange=function(){e._vrExclusivePointerMode=e._vrDisplay&&e._vrDisplay.isPresenting},window.addEventListener("vrdisplayconnect",this._onVrDisplayConnect),window.addEventListener("vrdisplaydisconnect",this._onVrDisplayDisconnect),window.addEventListener("vrdisplaypresentchange",this._onVrDisplayPresentChange)),this._webVRInitPromise=this._webVRInitPromise||this._getVRDisplaysAsync(),this._webVRInitPromise.then(t),this._webVRInitPromise},ge.b.prototype._getVRDisplaysAsync=function(){var e=this;return new Promise(function(t){navigator.getVRDisplays?navigator.getVRDisplays().then(function(i){e._vrSupported=!0,e._vrDisplay=i[0],t({vrDisplay:e._vrDisplay,vrSupported:e._vrSupported})}):(e._vrDisplay=void 0,e._vrSupported=!1,t({vrDisplay:e._vrDisplay,vrSupported:e._vrSupported}))})},ge.b.prototype.enableVR=function(){var e=this;if(this._vrDisplay&&!this._vrDisplay.isPresenting){this.onVRRequestPresentStart.notifyObservers(this),this._vrDisplay.requestPresent([{source:this.getRenderingCanvas()}]).then(function(){e.onVRRequestPresentComplete.notifyObservers(!0),e._onVRFullScreenTriggered()}).catch(function(){e.onVRRequestPresentComplete.notifyObservers(!1)})}},ge.b.prototype._onVRFullScreenTriggered=function(){if(this._vrDisplay&&this._vrDisplay.isPresenting){this._oldSize=new o.r(this.getRenderWidth(),this.getRenderHeight()),this._oldHardwareScaleFactor=this.getHardwareScalingLevel();var e=this._vrDisplay.getEyeParameters("left");this.setHardwareScalingLevel(1),this.setSize(2*e.renderWidth,e.renderHeight)}else this.setHardwareScalingLevel(this._oldHardwareScaleFactor),this.setSize(this._oldSize.width,this._oldSize.height)},ge.b.prototype.disableVR=function(){var e=this;this._vrDisplay&&this._vrDisplay.isPresenting&&this._vrDisplay.exitPresent().then(function(){return e._onVRFullScreenTriggered()}).catch(function(){return e._onVRFullScreenTriggered()}),Ot.a.IsWindowObjectExist()&&(window.removeEventListener("vrdisplaypointerrestricted",this._onVRDisplayPointerRestricted),window.removeEventListener("vrdisplaypointerunrestricted",this._onVRDisplayPointerUnrestricted),this._onVrDisplayConnect&&(window.removeEventListener("vrdisplayconnect",this._onVrDisplayConnect),this._onVrDisplayDisconnect&&window.removeEventListener("vrdisplaydisconnect",this._onVrDisplayDisconnect),this._onVrDisplayPresentChange&&window.removeEventListener("vrdisplaypresentchange",this._onVrDisplayPresentChange),this._onVrDisplayConnect=null,this._onVrDisplayDisconnect=null))},ge.b.prototype._connectVREvents=function(e,t){this._onVRDisplayPointerRestricted=function(){e&&e.requestPointerLock()},this._onVRDisplayPointerUnrestricted=function(){t.exitPointerLock&&t.exitPointerLock()},Ot.a.IsWindowObjectExist()&&(window.addEventListener("vrdisplaypointerrestricted",this._onVRDisplayPointerRestricted,!1),window.addEventListener("vrdisplaypointerunrestricted",this._onVRDisplayPointerUnrestricted,!1))},ge.b.prototype._submitVRFrame=function(){if(this._vrDisplay&&this._vrDisplay.isPresenting)try{this._vrDisplay.submitFrame()}catch(e){ye.h.Warn("webVR submitFrame has had an unexpected failure: "+e)}},ge.b.prototype.isVRPresenting=function(){return this._vrDisplay&&this._vrDisplay.isPresenting},ge.b.prototype._requestVRFrame=function(){this._frameHandler=ye.h.QueueNewFrame(this._bindedRenderFunction,this._vrDisplay)},F.a.AddNodeConstructor("WebVRFreeCamera",function(e,t){return function(){return new Ei(e,o.x.Zero(),t)}}),F.a.AddNodeConstructor("WebVRGamepadCamera",function(e,t){return function(){return new Ei(e,o.x.Zero(),t)}});var Ei=function(e){function t(t,i,n,s){void 0===s&&(s={});var a=e.call(this,t,i,n)||this;a.webVROptions=s,a._vrDevice=null,a.rawPose=null,a._specsVersion="1.1",a._attached=!1,a._descendants=[],a._deviceRoomPosition=o.x.Zero(),a._deviceRoomRotationQuaternion=o.q.Identity(),a._standingMatrix=null,a.devicePosition=o.x.Zero(),a.deviceRotationQuaternion=o.q.Identity(),a.deviceScaleFactor=1,a._deviceToWorld=o.j.Identity(),a._worldToDevice=o.j.Identity(),a.controllers=[],a.onControllersAttachedObservable=new r.c,a.onControllerMeshLoadedObservable=new r.c,a.onPoseUpdatedFromDeviceObservable=new r.c,a._poseSet=!1,a.rigParenting=!0,a._defaultHeight=void 0,a._htmlElementAttached=null,a._detachIfAttached=function(){var e=a.getEngine().getVRDevice();e&&!e.isPresenting&&a._htmlElementAttached&&a.detachControl(a._htmlElementAttached)},a._workingVector=o.x.Zero(),a._oneVector=o.x.One(),a._workingMatrix=o.j.Identity(),a._tmpMatrix=new o.j,a._cache.position=o.x.Zero(),s.defaultHeight&&(a._defaultHeight=s.defaultHeight,a.position.y=a._defaultHeight),a.minZ=.1,5===arguments.length&&(a.webVROptions=arguments[4]),null==a.webVROptions.trackPosition&&(a.webVROptions.trackPosition=!0),null==a.webVROptions.controllerMeshes&&(a.webVROptions.controllerMeshes=!0),null==a.webVROptions.defaultLightingOnControllers&&(a.webVROptions.defaultLightingOnControllers=!0),a.rotationQuaternion=new o.q,a.webVROptions&&a.webVROptions.positionScale&&(a.deviceScaleFactor=a.webVROptions.positionScale);var c=a.getEngine();return a._onVREnabled=function(e){e&&a.initControllers()},c.onVRRequestPresentComplete.add(a._onVREnabled),c.initWebVR().add(function(e){e.vrDisplay&&a._vrDevice!==e.vrDisplay&&(a._vrDevice=e.vrDisplay,a.setCameraRigMode(Ne.a.RIG_MODE_WEBVR,{parentCamera:a,vrDisplay:a._vrDevice,frameData:a._frameData,specs:a._specsVersion}),a._attached&&a.getEngine().enableVR())}),"undefined"!=typeof VRFrameData&&(a._frameData=new VRFrameData),s.useMultiview&&(a.getScene().getEngine().getCaps().multiview?(a._useMultiviewToSingleView=!0,a._rigPostProcess=new mi("VRMultiviewToSingleview",a,1)):(p.a.Warn("Multiview is not supported, falling back to standard rendering"),a._useMultiviewToSingleView=!1)),n.onBeforeCameraRenderObservable.add(function(e){e.parent===a&&a.rigParenting&&(a._descendants=a.getDescendants(!0,function(e){var t=a.controllers.some(function(t){return t._mesh===e}),i=-1!==a._rigCameras.indexOf(e);return!t&&!i}),a._descendants.forEach(function(t){t.parent=e}))}),n.onAfterCameraRenderObservable.add(function(e){e.parent===a&&a.rigParenting&&a._descendants.forEach(function(e){e.parent=a})}),a}return l.d(t,e),t.prototype.deviceDistanceToRoomGround=function(){return this._standingMatrix?(this._standingMatrix.getTranslationToRef(this._workingVector),this._deviceRoomPosition.y+this._workingVector.y):this._defaultHeight||0},t.prototype.useStandingMatrix=function(e){var t=this;void 0===e&&(e=function(e){}),this.getEngine().initWebVRAsync().then(function(i){i.vrDisplay&&i.vrDisplay.stageParameters&&i.vrDisplay.stageParameters.sittingToStandingTransform&&t.webVROptions.trackPosition?(t._standingMatrix=new o.j,o.j.FromFloat32ArrayToRefScaled(i.vrDisplay.stageParameters.sittingToStandingTransform,0,1,t._standingMatrix),t.getScene().useRightHandedSystem||t._standingMatrix&&t._standingMatrix.toggleModelMatrixHandInPlace(),e(!0)):e(!1)})},t.prototype.useStandingMatrixAsync=function(){var e=this;return new Promise(function(t){e.useStandingMatrix(function(e){t(e)})})},t.prototype.dispose=function(){this._detachIfAttached(),this.getEngine().onVRRequestPresentComplete.removeCallback(this._onVREnabled),this._updateCacheWhenTrackingDisabledObserver&&this._scene.onBeforeRenderObservable.remove(this._updateCacheWhenTrackingDisabledObserver),e.prototype.dispose.call(this)},t.prototype.getControllerByName=function(e){for(var t=0,i=this.controllers;t<i.length;t++){var n=i[t];if(n.hand===e)return n}return null},Object.defineProperty(t.prototype,"leftController",{get:function(){return this._leftController||(this._leftController=this.getControllerByName("left")),this._leftController},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"rightController",{get:function(){return this._rightController||(this._rightController=this.getControllerByName("right")),this._rightController},enumerable:!0,configurable:!0}),t.prototype.getForwardRay=function(t){return void 0===t&&(t=100),this.leftCamera?e.prototype.getForwardRay.call(this,t,this.leftCamera.getWorldMatrix(),this.leftCamera.globalPosition):e.prototype.getForwardRay.call(this,t)},t.prototype._checkInputs=function(){this._vrDevice&&this._vrDevice.isPresenting&&(this._vrDevice.getFrameData(this._frameData),this.updateFromDevice(this._frameData.pose)),e.prototype._checkInputs.call(this)},t.prototype.updateFromDevice=function(e){e&&e.orientation&&(this.rawPose=e,this._deviceRoomRotationQuaternion.copyFromFloats(e.orientation[0],e.orientation[1],-e.orientation[2],-e.orientation[3]),this.getScene().useRightHandedSystem&&(this._deviceRoomRotationQuaternion.z*=-1,this._deviceRoomRotationQuaternion.w*=-1),this.webVROptions.trackPosition&&this.rawPose.position&&(this._deviceRoomPosition.copyFromFloats(this.rawPose.position[0],this.rawPose.position[1],-this.rawPose.position[2]),this.getScene().useRightHandedSystem&&(this._deviceRoomPosition.z*=-1)),this._poseSet=!0)},t.prototype.attachControl=function(t,i){e.prototype.attachControl.call(this,t,i),this._attached=!0,this._htmlElementAttached=t,i=!Ne.a.ForceAttachControlToAlwaysPreventDefault&&i,this._vrDevice&&this.getEngine().enableVR(),window.addEventListener("vrdisplaypresentchange",this._detachIfAttached)},t.prototype.detachControl=function(t){this.getScene().gamepadManager.onGamepadConnectedObservable.remove(this._onGamepadConnectedObserver),this.getScene().gamepadManager.onGamepadDisconnectedObservable.remove(this._onGamepadDisconnectedObserver),e.prototype.detachControl.call(this,t),this._attached=!1,this.getEngine().disableVR(),window.removeEventListener("vrdisplaypresentchange",this._detachIfAttached)},t.prototype.getClassName=function(){return"WebVRFreeCamera"},t.prototype.resetToCurrentRotation=function(){this._vrDevice.resetPose()},t.prototype._updateRigCameras=function(){var e=this._rigCameras[0],t=this._rigCameras[1];e.rotationQuaternion.copyFrom(this._deviceRoomRotationQuaternion),t.rotationQuaternion.copyFrom(this._deviceRoomRotationQuaternion),e.position.copyFrom(this._deviceRoomPosition),t.position.copyFrom(this._deviceRoomPosition)},t.prototype._correctPositionIfNotTrackPosition=function(e,t){void 0===t&&(t=!1),this.rawPose&&this.rawPose.position&&!this.webVROptions.trackPosition&&(o.j.TranslationToRef(this.rawPose.position[0],this.rawPose.position[1],-this.rawPose.position[2],this._tmpMatrix),t||this._tmpMatrix.invert(),this._tmpMatrix.multiplyToRef(e,e))},t.prototype._updateCache=function(t){var i=this;this.rotationQuaternion.equals(this._cache.rotationQuaternion)&&this.position.equals(this._cache.position)||(this.updateCacheCalled||(this.updateCacheCalled=!0,this.update()),this.rotationQuaternion.toRotationMatrix(this._workingMatrix),o.x.TransformCoordinatesToRef(this._deviceRoomPosition,this._workingMatrix,this._workingVector),this.devicePosition.subtractToRef(this._workingVector,this._workingVector),o.j.ComposeToRef(this._oneVector,this.rotationQuaternion,this._workingVector,this._deviceToWorld),this._deviceToWorld.getTranslationToRef(this._workingVector),this._workingVector.addInPlace(this.position),this._workingVector.subtractInPlace(this._cache.position),this._deviceToWorld.setTranslation(this._workingVector),this._deviceToWorld.invertToRef(this._worldToDevice),this.controllers.forEach(function(e){e._deviceToWorld.copyFrom(i._deviceToWorld),i._correctPositionIfNotTrackPosition(e._deviceToWorld),e.update()})),t||e.prototype._updateCache.call(this),this.updateCacheCalled=!1},t.prototype._computeDevicePosition=function(){o.x.TransformCoordinatesToRef(this._deviceRoomPosition,this._deviceToWorld,this.devicePosition)},t.prototype.update=function(){this._computeDevicePosition(),o.j.FromQuaternionToRef(this._deviceRoomRotationQuaternion,this._workingMatrix),this._workingMatrix.multiplyToRef(this._deviceToWorld,this._workingMatrix),o.q.FromRotationMatrixToRef(this._workingMatrix,this.deviceRotationQuaternion),this._poseSet&&this.onPoseUpdatedFromDeviceObservable.notifyObservers(null),e.prototype.update.call(this)},t.prototype._getViewMatrix=function(){return o.j.Identity()},t.prototype._getWebVRViewMatrix=function(){var e=this._cameraRigParams.parentCamera;e._updateCache();var t=this._cameraRigParams.left?this._cameraRigParams.frameData.leftViewMatrix:this._cameraRigParams.frameData.rightViewMatrix;return o.j.FromArrayToRef(t,0,this._webvrViewMatrix),this.getScene().useRightHandedSystem||this._webvrViewMatrix.toggleModelMatrixHandInPlace(),this._webvrViewMatrix.getRotationMatrixToRef(this._cameraRotationMatrix),o.x.TransformCoordinatesToRef(this._referencePoint,this._cameraRotationMatrix,this._transformedReferencePoint),this.position.addToRef(this._transformedReferencePoint,this._currentTarget),1!==e.deviceScaleFactor&&(this._webvrViewMatrix.invert(),e.deviceScaleFactor&&(this._webvrViewMatrix.multiplyAtIndex(12,e.deviceScaleFactor),this._webvrViewMatrix.multiplyAtIndex(13,e.deviceScaleFactor),this._webvrViewMatrix.multiplyAtIndex(14,e.deviceScaleFactor)),this._webvrViewMatrix.invert()),e._correctPositionIfNotTrackPosition(this._webvrViewMatrix,!0),e._worldToDevice.multiplyToRef(this._webvrViewMatrix,this._webvrViewMatrix),this._workingMatrix=this._workingMatrix||o.j.Identity(),this._webvrViewMatrix.invertToRef(this._workingMatrix),this._workingMatrix.multiplyToRef(e.getWorldMatrix(),this._workingMatrix),this._workingMatrix.getTranslationToRef(this._globalPosition),this._markSyncedWithParent(),this._webvrViewMatrix},t.prototype._getWebVRProjectionMatrix=function(){var e=this.parent;e._vrDevice.depthNear=e.minZ,e._vrDevice.depthFar=e.maxZ;var t=this._cameraRigParams.left?this._cameraRigParams.frameData.leftProjectionMatrix:this._cameraRigParams.frameData.rightProjectionMatrix;return o.j.FromArrayToRef(t,0,this._projectionMatrix),this.getScene().useRightHandedSystem||this._projectionMatrix.toggleProjectionMatrixHandInPlace(),this._projectionMatrix},t.prototype.initControllers=function(){var e=this;this.controllers=[];var t=this.getScene().gamepadManager;this._onGamepadDisconnectedObserver=t.onGamepadDisconnectedObservable.add(function(t){if(t.type===Ke.POSE_ENABLED){var i=t;i.defaultModel&&i.defaultModel.setEnabled(!1),"right"===i.hand&&(e._rightController=null),"left"===i.hand&&(e._leftController=null);var n=e.controllers.indexOf(i);-1!==n&&e.controllers.splice(n,1)}}),this._onGamepadConnectedObserver=t.onGamepadConnectedObservable.add(function(t){if(t.type===Ke.POSE_ENABLED){var i=t;if(e.webVROptions.trackPosition||(i._disableTrackPosition(new o.x("left"==i.hand?-.15:.15,-.5,.25)),e._updateCacheWhenTrackingDisabledObserver||(e._updateCacheWhenTrackingDisabledObserver=e._scene.onBeforeRenderObservable.add(function(){e._updateCache()}))),i.deviceScaleFactor=e.deviceScaleFactor,i._deviceToWorld.copyFrom(e._deviceToWorld),e._correctPositionIfNotTrackPosition(i._deviceToWorld),e.webVROptions.controllerMeshes&&(i.defaultModel?i.defaultModel.setEnabled(!0):i.initControllerMesh(e.getScene(),function(t){if(t.scaling.scaleInPlace(e.deviceScaleFactor),e.onControllerMeshLoadedObservable.notifyObservers(i),e.webVROptions.defaultLightingOnControllers){e._lightOnControllers||(e._lightOnControllers=new Ti.a("vrControllersLight",new o.x(0,1,0),e.getScene()));var n=function(e,t){var i=e.getChildren();i&&0!==i.length&&i.forEach(function(e){t.includedOnlyMeshes.push(e),n(e,t)})};e._lightOnControllers.includedOnlyMeshes.push(t),n(t,e._lightOnControllers)}})),i.attachToPoseControlledCamera(e),-1===e.controllers.indexOf(i)){e.controllers.push(i);for(var n=!1,r=0;r<e.controllers.length;r++)e.controllers[r].controllerType===St.VIVE&&(n?e.controllers[r].hand="right":(n=!0,e.controllers[r].hand="left"));e.controllers.length>=2&&e.onControllersAttachedObservable.notifyObservers(e.controllers)}}})},t}(bt),Ai=function(e){function t(t){var i=e.call(this,t)||this;return i.onTriggerStateChangedObservable=new r.c,i.onMainButtonStateChangedObservable=new r.c,i.onSecondaryButtonStateChangedObservable=new r.c,i.onPadStateChangedObservable=new r.c,i.onPadValuesChangedObservable=new r.c,i.pad={x:0,y:0},i._changes={pressChanged:!1,touchChanged:!1,valueChanged:!1,changed:!1},i._buttons=new Array(t.buttons.length),i.hand=t.hand,i}return l.d(t,e),t.prototype.onButtonStateChange=function(e){this._onButtonStateChange=e},Object.defineProperty(t.prototype,"defaultModel",{get:function(){return this._defaultModel},enumerable:!0,configurable:!0}),t.prototype.update=function(){e.prototype.update.call(this);for(var t=0;t<this._buttons.length;t++)this._setButtonValue(this.browserGamepad.buttons[t],this._buttons[t],t);this.leftStick.x===this.pad.x&&this.leftStick.y===this.pad.y||(this.pad.x=this.leftStick.x,this.pad.y=this.leftStick.y,this.onPadValuesChangedObservable.notifyObservers(this.pad))},t.prototype._setButtonValue=function(e,t,i){e||(e={pressed:!1,touched:!1,value:0}),t?(this._checkChanges(e,t),this._changes.changed&&(this._onButtonStateChange&&this._onButtonStateChange(this.index,i,e),this._handleButtonChange(i,e,this._changes)),this._buttons[i].pressed=e.pressed,this._buttons[i].touched=e.touched,this._buttons[i].value=e.value<1e-8?0:e.value):this._buttons[i]={pressed:e.pressed,touched:e.touched,value:e.value}},t.prototype._checkChanges=function(e,t){return this._changes.pressChanged=e.pressed!==t.pressed,this._changes.touchChanged=e.touched!==t.touched,this._changes.valueChanged=e.value!==t.value,this._changes.changed=this._changes.pressChanged||this._changes.touchChanged||this._changes.valueChanged,this._changes},t.prototype.dispose=function(){e.prototype.dispose.call(this),this.onTriggerStateChangedObservable.clear(),this.onMainButtonStateChangedObservable.clear(),this.onSecondaryButtonStateChangedObservable.clear(),this.onPadStateChangedObservable.clear(),this.onPadValuesChangedObservable.clear()},t}(Ft),xi=i(31),Ri=i(33),Pi=function(e){function t(t,i,n,r,o,s){void 0===n&&(n=null),void 0===o&&(o=_.a.TEXTURE_TRILINEAR_SAMPLINGMODE),void 0===s&&(s=_.a.TEXTUREFORMAT_RGBA);var a=e.call(this,null,n,!r,void 0,o,void 0,void 0,void 0,void 0,s)||this;a.name=t,a._engine=a.getScene().getEngine(),a.wrapU=ke.a.CLAMP_ADDRESSMODE,a.wrapV=ke.a.CLAMP_ADDRESSMODE,a._generateMipMaps=r,i.getContext?(a._canvas=i,a._texture=a._engine.createDynamicTexture(i.width,i.height,r,o)):(a._canvas=document.createElement("canvas"),i.width||0===i.width?a._texture=a._engine.createDynamicTexture(i.width,i.height,r,o):a._texture=a._engine.createDynamicTexture(i,i,r,o));var c=a.getSize();return a._canvas.width=c.width,a._canvas.height=c.height,a._context=a._canvas.getContext("2d"),a}return l.d(t,e),t.prototype.getClassName=function(){return"DynamicTexture"},Object.defineProperty(t.prototype,"canRescale",{get:function(){return!0},enumerable:!0,configurable:!0}),t.prototype._recreate=function(e){this._canvas.width=e.width,this._canvas.height=e.height,this.releaseInternalTexture(),this._texture=this._engine.createDynamicTexture(e.width,e.height,this._generateMipMaps,this.samplingMode)},t.prototype.scale=function(e){var t=this.getSize();t.width*=e,t.height*=e,this._recreate(t)},t.prototype.scaleTo=function(e,t){var i=this.getSize();i.width=e,i.height=t,this._recreate(i)},t.prototype.getContext=function(){return this._context},t.prototype.clear=function(){var e=this.getSize();this._context.fillRect(0,0,e.width,e.height)},t.prototype.update=function(e,t){void 0===t&&(t=!1),this._engine.updateDynamicTexture(this._texture,this._canvas,void 0===e||e,t,this._format||void 0)},t.prototype.drawText=function(e,t,i,n,r,o,s,a){void 0===a&&(a=!0);var c=this.getSize();if(o&&(this._context.fillStyle=o,this._context.fillRect(0,0,c.width,c.height)),this._context.font=n,null==t){var l=this._context.measureText(e);t=(c.width-l.width)/2}if(null==i){var u=parseInt(n.replace(/\D/g,""));i=c.height/2+u/3.65}this._context.fillStyle=r,this._context.fillText(e,t,i),a&&this.update(s)},t.prototype.clone=function(){var e=this.getScene();if(!e)return this;var i=this.getSize(),n=new t(this.name,i,e,this._generateMipMaps);return n.hasAlpha=this.hasAlpha,n.level=this.level,n.wrapU=this.wrapU,n.wrapV=this.wrapV,n},t.prototype.serialize=function(){var t=this.getScene();t&&!t.isReady()&&p.a.Warn("The scene must be ready before serializing the dynamic texture");var i=e.prototype.serialize.call(this);return i.base64String=this._canvas.toDataURL(),i.invertY=this._invertY,i.samplingMode=this.samplingMode,i},t.prototype._rebuild=function(){this.update()},t}(ke.a),Si=(i(86),i(56),i(87),"\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\n#include<imageProcessingDeclaration>\n#include<helperFunctions>\n#include<imageProcessingFunctions>\nvoid main(void)\n{\nvec4 result=texture2D(textureSampler,vUV);\n#ifdef IMAGEPROCESSING\n#ifndef FROMLINEARSPACE\n\nresult.rgb=toLinearSpace(result.rgb);\n#endif\nresult=applyImageProcessing(result);\n#else\n\n#ifdef FROMLINEARSPACE\nresult=applyImageProcessing(result);\n#endif\n#endif\ngl_FragColor=result;\n}");zt.a.ShadersStore.imageProcessingPixelShader=Si;var Ci=function(e){function t(t,i,n,r,o,s,a,c){void 0===n&&(n=null),void 0===a&&(a=_.a.TEXTURETYPE_UNSIGNED_INT);var l=e.call(this,t,"imageProcessing",[],[],i,n,r,o,s,null,a,"postprocess",null,!0)||this;return l._fromLinearSpace=!0,l._defines={IMAGEPROCESSING:!1,VIGNETTE:!1,VIGNETTEBLENDMODEMULTIPLY:!1,VIGNETTEBLENDMODEOPAQUE:!1,TONEMAPPING:!1,TONEMAPPING_ACES:!1,CONTRAST:!1,COLORCURVES:!1,COLORGRADING:!1,COLORGRADING3D:!1,FROMLINEARSPACE:!1,SAMPLER3DGREENDEPTH:!1,SAMPLER3DBGRMAP:!1,IMAGEPROCESSINGPOSTPROCESS:!1,EXPOSURE:!1},c?(c.applyByPostProcess=!0,l._attachImageProcessingConfiguration(c,!0),l.fromLinearSpace=!1):(l._attachImageProcessingConfiguration(null,!0),l.imageProcessingConfiguration.applyByPostProcess=!0),l.onApply=function(e){l.imageProcessingConfiguration.bind(e,l.aspectRatio)},l}return l.d(t,e),Object.defineProperty(t.prototype,"imageProcessingConfiguration",{get:function(){return this._imageProcessingConfiguration},set:function(e){this._attachImageProcessingConfiguration(e)},enumerable:!0,configurable:!0}),t.prototype._attachImageProcessingConfiguration=function(e,t){var i=this;if(void 0===t&&(t=!1),e!==this._imageProcessingConfiguration){if(this._imageProcessingConfiguration&&this._imageProcessingObserver&&this._imageProcessingConfiguration.onUpdateParameters.remove(this._imageProcessingObserver),e)this._imageProcessingConfiguration=e;else{var n=null,r=this.getEngine(),o=this.getCamera();if(o)n=o.getScene();else if(r&&r.scenes){var s=r.scenes;n=s[s.length-1]}else n=P.a.LastCreatedScene;this._imageProcessingConfiguration=n.imageProcessingConfiguration}this._imageProcessingConfiguration&&(this._imageProcessingObserver=this._imageProcessingConfiguration.onUpdateParameters.add(function(){i._updateParameters()})),t||this._updateParameters()}},Object.defineProperty(t.prototype,"colorCurves",{get:function(){return this.imageProcessingConfiguration.colorCurves},set:function(e){this.imageProcessingConfiguration.colorCurves=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"colorCurvesEnabled",{get:function(){return this.imageProcessingConfiguration.colorCurvesEnabled},set:function(e){this.imageProcessingConfiguration.colorCurvesEnabled=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"colorGradingTexture",{get:function(){return this.imageProcessingConfiguration.colorGradingTexture},set:function(e){this.imageProcessingConfiguration.colorGradingTexture=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"colorGradingEnabled",{get:function(){return this.imageProcessingConfiguration.colorGradingEnabled},set:function(e){this.imageProcessingConfiguration.colorGradingEnabled=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"exposure",{get:function(){return this.imageProcessingConfiguration.exposure},set:function(e){this.imageProcessingConfiguration.exposure=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"toneMappingEnabled",{get:function(){return this._imageProcessingConfiguration.toneMappingEnabled},set:function(e){this._imageProcessingConfiguration.toneMappingEnabled=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"toneMappingType",{get:function(){return this._imageProcessingConfiguration.toneMappingType},set:function(e){this._imageProcessingConfiguration.toneMappingType=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"contrast",{get:function(){return this.imageProcessingConfiguration.contrast},set:function(e){this.imageProcessingConfiguration.contrast=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"vignetteStretch",{get:function(){return this.imageProcessingConfiguration.vignetteStretch},set:function(e){this.imageProcessingConfiguration.vignetteStretch=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"vignetteCentreX",{get:function(){return this.imageProcessingConfiguration.vignetteCentreX},set:function(e){this.imageProcessingConfiguration.vignetteCentreX=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"vignetteCentreY",{get:function(){return this.imageProcessingConfiguration.vignetteCentreY},set:function(e){this.imageProcessingConfiguration.vignetteCentreY=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"vignetteWeight",{get:function(){return this.imageProcessingConfiguration.vignetteWeight},set:function(e){this.imageProcessingConfiguration.vignetteWeight=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"vignetteColor",{get:function(){return this.imageProcessingConfiguration.vignetteColor},set:function(e){this.imageProcessingConfiguration.vignetteColor=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"vignetteCameraFov",{get:function(){return this.imageProcessingConfiguration.vignetteCameraFov},set:function(e){this.imageProcessingConfiguration.vignetteCameraFov=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"vignetteBlendMode",{get:function(){return this.imageProcessingConfiguration.vignetteBlendMode},set:function(e){this.imageProcessingConfiguration.vignetteBlendMode=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"vignetteEnabled",{get:function(){return this.imageProcessingConfiguration.vignetteEnabled},set:function(e){this.imageProcessingConfiguration.vignetteEnabled=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"fromLinearSpace",{get:function(){return this._fromLinearSpace},set:function(e){this._fromLinearSpace!==e&&(this._fromLinearSpace=e,this._updateParameters())},enumerable:!0,configurable:!0}),t.prototype.getClassName=function(){return"ImageProcessingPostProcess"},t.prototype._updateParameters=function(){this._defines.FROMLINEARSPACE=this._fromLinearSpace,this.imageProcessingConfiguration.prepareDefines(this._defines,!0);var e="";for(var t in this._defines)this._defines[t]&&(e+="#define "+t+";\r\n");var i=["textureSampler"],n=["scale"];xi.a&&(xi.a.PrepareSamplers(i,this._defines),xi.a.PrepareUniforms(n,this._defines)),this.updateEffect(e,n,i)},t.prototype.dispose=function(t){e.prototype.dispose.call(this,t),this._imageProcessingConfiguration&&this._imageProcessingObserver&&this._imageProcessingConfiguration.onUpdateParameters.remove(this._imageProcessingObserver),this._imageProcessingConfiguration&&(this.imageProcessingConfiguration.applyByPostProcess=!1)},l.c([Object(L.c)()],t.prototype,"_fromLinearSpace",void 0),t}(Ht),Mi=i(13),Oi=i(4);fe.a._GroundMeshParser=function(e,t){return Ii.Parse(e,t)};var Ii=function(e){function t(t,i){var n=e.call(this,t,i)||this;return n.generateOctree=!1,n}return l.d(t,e),t.prototype.getClassName=function(){return"GroundMesh"},Object.defineProperty(t.prototype,"subdivisions",{get:function(){return Math.min(this._subdivisionsX,this._subdivisionsY)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"subdivisionsX",{get:function(){return this._subdivisionsX},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"subdivisionsY",{get:function(){return this._subdivisionsY},enumerable:!0,configurable:!0}),t.prototype.optimize=function(e,t){void 0===t&&(t=32),this._subdivisionsX=e,this._subdivisionsY=e,this.subdivide(e);this.createOrUpdateSubmeshesOctree&&this.createOrUpdateSubmeshesOctree(t)},t.prototype.getHeightAtCoordinates=function(e,t){var i=this.getWorldMatrix(),n=o.t.Matrix[5];i.invertToRef(n);var r=o.t.Vector3[8];if(o.x.TransformCoordinatesFromFloatsToRef(e,0,t,n,r),e=r.x,t=r.z,e<this._minX||e>this._maxX||t<this._minZ||t>this._maxZ)return this.position.y;this._heightQuads&&0!=this._heightQuads.length||(this._initHeightQuads(),this._computeHeightQuads());var s=this._getFacetAt(e,t),a=-(s.x*e+s.z*t+s.w)/s.y;return o.x.TransformCoordinatesFromFloatsToRef(0,a,0,i,r),r.y},t.prototype.getNormalAtCoordinates=function(e,t){var i=new o.x(0,1,0);return this.getNormalAtCoordinatesToRef(e,t,i),i},t.prototype.getNormalAtCoordinatesToRef=function(e,t,i){var n=this.getWorldMatrix(),r=o.t.Matrix[5];n.invertToRef(r);var s=o.t.Vector3[8];if(o.x.TransformCoordinatesFromFloatsToRef(e,0,t,r,s),e=s.x,t=s.z,e<this._minX||e>this._maxX||t<this._minZ||t>this._maxZ)return this;this._heightQuads&&0!=this._heightQuads.length||(this._initHeightQuads(),this._computeHeightQuads());var a=this._getFacetAt(e,t);return o.x.TransformNormalFromFloatsToRef(a.x,a.y,a.z,n,i),this},t.prototype.updateCoordinateHeights=function(){return this._heightQuads&&0!=this._heightQuads.length||this._initHeightQuads(),this._computeHeightQuads(),this},t.prototype._getFacetAt=function(e,t){var i=Math.floor((e+this._maxX)*this._subdivisionsX/this._width),n=Math.floor(-(t+this._maxZ)*this._subdivisionsY/this._height+this._subdivisionsY),r=this._heightQuads[n*this._subdivisionsX+i];return t<r.slope.x*e+r.slope.y?r.facet1:r.facet2},t.prototype._initHeightQuads=function(){var e=this._subdivisionsX,t=this._subdivisionsY;this._heightQuads=new Array;for(var i=0;i<t;i++)for(var n=0;n<e;n++){var r={slope:o.w.Zero(),facet1:new o.y(0,0,0,0),facet2:new o.y(0,0,0,0)};this._heightQuads[i*e+n]=r}return this},t.prototype._computeHeightQuads=function(){var e=this.getVerticesData(Oi.b.PositionKind);if(!e)return this;for(var t=o.t.Vector3[3],i=o.t.Vector3[2],n=o.t.Vector3[1],r=o.t.Vector3[0],s=o.t.Vector3[4],a=o.t.Vector3[5],c=o.t.Vector3[6],l=o.t.Vector3[7],u=o.t.Vector3[8],h=0,d=0,f=0,p=0,_=0,g=0,m=0,v=this._subdivisionsX,y=this._subdivisionsY,b=0;b<y;b++)for(var T=0;T<v;T++){h=3*T,d=b*(v+1)*3,f=(b+1)*(v+1)*3,t.x=e[d+h],t.y=e[d+h+1],t.z=e[d+h+2],i.x=e[d+h+3],i.y=e[d+h+4],i.z=e[d+h+5],n.x=e[f+h],n.y=e[f+h+1],n.z=e[f+h+2],r.x=e[f+h+3],r.y=e[f+h+4],r.z=e[f+h+5],p=(r.z-t.z)/(r.x-t.x),_=t.z-p*t.x,i.subtractToRef(t,s),n.subtractToRef(t,a),r.subtractToRef(t,c),o.x.CrossToRef(c,a,l),o.x.CrossToRef(s,c,u),l.normalize(),u.normalize(),g=-(l.x*t.x+l.y*t.y+l.z*t.z),m=-(u.x*i.x+u.y*i.y+u.z*i.z);var E=this._heightQuads[b*v+T];E.slope.copyFromFloats(p,_),E.facet1.copyFromFloats(l.x,l.y,l.z,g),E.facet2.copyFromFloats(u.x,u.y,u.z,m)}return this},t.prototype.serialize=function(t){e.prototype.serialize.call(this,t),t.subdivisionsX=this._subdivisionsX,t.subdivisionsY=this._subdivisionsY,t.minX=this._minX,t.maxX=this._maxX,t.minZ=this._minZ,t.maxZ=this._maxZ,t.width=this._width,t.height=this._height},t.Parse=function(e,i){var n=new t(e.name,i);return n._subdivisionsX=e.subdivisionsX||1,n._subdivisionsY=e.subdivisionsY||1,n._minX=e.minX,n._maxX=e.maxX,n._minZ=e.minZ,n._maxZ=e.maxZ,n._width=e.width,n._height=e.height,n},t}(fe.a);Mi.a.CreateGround=function(e){var t,i,n=[],r=[],s=[],a=[],c=e.width||1,l=e.height||1,u=e.subdivisionsX||e.subdivisions||1,h=e.subdivisionsY||e.subdivisions||1;for(t=0;t<=h;t++)for(i=0;i<=u;i++){var d=new o.x(i*c/u-c/2,0,(h-t)*l/h-l/2),f=new o.x(0,1,0);r.push(d.x,d.y,d.z),s.push(f.x,f.y,f.z),a.push(i/u,1-t/h)}for(t=0;t<h;t++)for(i=0;i<u;i++)n.push(i+1+(t+1)*(u+1)),n.push(i+1+t*(u+1)),n.push(i+t*(u+1)),n.push(i+(t+1)*(u+1)),n.push(i+1+(t+1)*(u+1)),n.push(i+t*(u+1));var p=new Mi.a;return p.indices=n,p.positions=r,p.normals=s,p.uvs=a,p},Mi.a.CreateTiledGround=function(e){var t,i,n,r,s=void 0!==e.xmin&&null!==e.xmin?e.xmin:-1,a=void 0!==e.zmin&&null!==e.zmin?e.zmin:-1,c=void 0!==e.xmax&&null!==e.xmax?e.xmax:1,l=void 0!==e.zmax&&null!==e.zmax?e.zmax:1,u=e.subdivisions||{w:1,h:1},h=e.precision||{w:1,h:1},d=new Array,f=new Array,p=new Array,_=new Array;u.h=u.h<1?1:u.h,u.w=u.w<1?1:u.w,h.w=h.w<1?1:h.w,h.h=h.h<1?1:h.h;var g=(c-s)/u.w,m=(l-a)/u.h;function v(e,n,r,s){var a=f.length/3,c=h.w+1;for(t=0;t<h.h;t++)for(i=0;i<h.w;i++){var l=[a+i+t*c,a+(i+1)+t*c,a+(i+1)+(t+1)*c,a+i+(t+1)*c];d.push(l[1]),d.push(l[2]),d.push(l[3]),d.push(l[0]),d.push(l[1]),d.push(l[3])}var u=o.x.Zero(),g=new o.x(0,1,0);for(t=0;t<=h.h;t++)for(u.z=t*(s-n)/h.h+n,i=0;i<=h.w;i++)u.x=i*(r-e)/h.w+e,u.y=0,f.push(u.x,u.y,u.z),p.push(g.x,g.y,g.z),_.push(i/h.w,t/h.h)}for(n=0;n<u.h;n++)for(r=0;r<u.w;r++)v(s+r*g,a+n*m,s+(r+1)*g,a+(n+1)*m);var y=new Mi.a;return y.indices=d,y.positions=f,y.normals=p,y.uvs=_,y},Mi.a.CreateGroundFromHeightMap=function(e){var t,i,n=[],r=[],s=[],a=[],c=e.colorFilter||new o.e(.3,.59,.11),l=e.alphaFilter||0,u=!1;if(e.minHeight>e.maxHeight){u=!0;var h=e.maxHeight;e.maxHeight=e.minHeight,e.minHeight=h}for(t=0;t<=e.subdivisions;t++)for(i=0;i<=e.subdivisions;i++){var d=new o.x(i*e.width/e.subdivisions-e.width/2,0,(e.subdivisions-t)*e.height/e.subdivisions-e.height/2),f=4*(((d.x+e.width/2)/e.width*(e.bufferWidth-1)|0)+((1-(d.z+e.height/2)/e.height)*(e.bufferHeight-1)|0)*e.bufferWidth),p=e.buffer[f]/255,_=e.buffer[f+1]/255,g=e.buffer[f+2]/255,m=e.buffer[f+3]/255;u&&(p=1-p,_=1-_,g=1-g);var v=p*c.r+_*c.g+g*c.b;d.y=m>=l?e.minHeight+(e.maxHeight-e.minHeight)*v:e.minHeight-o.h,r.push(d.x,d.y,d.z),s.push(0,0,0),a.push(i/e.subdivisions,1-t/e.subdivisions)}for(t=0;t<e.subdivisions;t++)for(i=0;i<e.subdivisions;i++){var y=i+1+(t+1)*(e.subdivisions+1),b=i+1+t*(e.subdivisions+1),T=i+t*(e.subdivisions+1),E=i+(t+1)*(e.subdivisions+1),A=r[3*y+1]>=e.minHeight,x=r[3*b+1]>=e.minHeight,R=r[3*T+1]>=e.minHeight;A&&x&&R&&(n.push(y),n.push(b),n.push(T)),r[3*E+1]>=e.minHeight&&A&&R&&(n.push(E),n.push(y),n.push(T))}Mi.a.ComputeNormals(r,n,s);var P=new Mi.a;return P.indices=n,P.positions=r,P.normals=s,P.uvs=a,P},fe.a.CreateGround=function(e,t,i,n,r,o){var s={width:t,height:i,subdivisions:n,updatable:o};return Di.CreateGround(e,s,r)},fe.a.CreateTiledGround=function(e,t,i,n,r,o,s,a,c){var l={xmin:t,zmin:i,xmax:n,zmax:r,subdivisions:o,precision:s,updatable:c};return Di.CreateTiledGround(e,l,a)},fe.a.CreateGroundFromHeightMap=function(e,t,i,n,r,o,s,a,c,l,u){var h={width:i,height:n,subdivisions:r,minHeight:o,maxHeight:s,updatable:c,onReady:l,alphaFilter:u};return Di.CreateGroundFromHeightMap(e,t,h,a)};var Di=function(){function e(){}return e.CreateGround=function(e,t,i){var n=new Ii(e,i);return n._setReady(!1),n._subdivisionsX=t.subdivisionsX||t.subdivisions||1,n._subdivisionsY=t.subdivisionsY||t.subdivisions||1,n._width=t.width||1,n._height=t.height||1,n._maxX=n._width/2,n._maxZ=n._height/2,n._minX=-n._maxX,n._minZ=-n._maxZ,Mi.a.CreateGround(t).applyToMesh(n,t.updatable),n._setReady(!0),n},e.CreateTiledGround=function(e,t,i){void 0===i&&(i=null);var n=new fe.a(e,i);return Mi.a.CreateTiledGround(t).applyToMesh(n,t.updatable),n},e.CreateGroundFromHeightMap=function(e,t,i,n){void 0===n&&(n=null);var r=i.width||10,s=i.height||10,a=i.subdivisions||1,c=i.minHeight||0,l=i.maxHeight||1,u=i.colorFilter||new o.e(.3,.59,.11),h=i.alphaFilter||0,d=i.updatable,f=i.onReady;n=n||P.a.LastCreatedScene;var p=new Ii(e,n);p._subdivisionsX=a,p._subdivisionsY=a,p._width=r,p._height=s,p._maxX=p._width/2,p._maxZ=p._height/2,p._minX=-p._maxX,p._minZ=-p._maxZ,p._setReady(!1);return ye.h.LoadImage(t,function(e){var t=document.createElement("canvas"),i=t.getContext("2d");if(!i)throw new Error("Unable to get 2d context for CreateGroundFromHeightMap");if(!n.isDisposed){var o=e.width,_=e.height;t.width=o,t.height=_,i.drawImage(e,0,0);var g=i.getImageData(0,0,o,_).data;Mi.a.CreateGroundFromHeightMap({width:r,height:s,subdivisions:a,minHeight:c,maxHeight:l,colorFilter:u,buffer:g,bufferWidth:o,bufferHeight:_,alphaFilter:h}).applyToMesh(p,d),f&&f(p),p._setReady(!0)}},function(){},n.offlineProvider),p},e}();Mi.a.CreateTorus=function(e){for(var t=[],i=[],n=[],r=[],s=e.diameter||1,a=e.thickness||.5,c=e.tessellation||16,l=0===e.sideOrientation?0:e.sideOrientation||Mi.a.DEFAULTSIDE,u=c+1,h=0;h<=c;h++)for(var d=h/c,f=h*Math.PI*2/c-Math.PI/2,p=o.j.Translation(s/2,0,0).multiply(o.j.RotationY(f)),_=0;_<=c;_++){var g=1-_/c,m=_*Math.PI*2/c+Math.PI,v=Math.cos(m),y=Math.sin(m),b=new o.x(v,y,0),T=b.scale(a/2),E=new o.w(d,g);T=o.x.TransformCoordinates(T,p),b=o.x.TransformNormal(b,p),i.push(T.x,T.y,T.z),n.push(b.x,b.y,b.z),r.push(E.x,E.y);var A=(h+1)%u,x=(_+1)%u;t.push(h*u+_),t.push(h*u+x),t.push(A*u+_),t.push(h*u+x),t.push(A*u+x),t.push(A*u+_)}Mi.a._ComputeSides(l,i,t,n,r,e.frontUVs,e.backUVs);var R=new Mi.a;return R.indices=t,R.positions=i,R.normals=n,R.uvs=r,R},fe.a.CreateTorus=function(e,t,i,n,r,o,s){var a={diameter:t,thickness:i,tessellation:n,sideOrientation:s,updatable:o};return wi.CreateTorus(e,a,r)};var Li,wi=function(){function e(){}return e.CreateTorus=function(e,t,i){var n=new fe.a(e,i);return t.sideOrientation=fe.a._GetDefaultSideOrientation(t.sideOrientation),n._originalBuilderSideOrientation=t.sideOrientation,Mi.a.CreateTorus(t).applyToMesh(n,t.updatable),n},e}(),Fi=i(53),Ni=function(){function e(t,i){if(void 0===i&&(i=null),this.scene=t,this._pointerDownOnMeshAsked=!1,this._isActionableMesh=!1,this._teleportationRequestInitiated=!1,this._teleportationBackRequestInitiated=!1,this._rotationRightAsked=!1,this._rotationLeftAsked=!1,this._dpadPressed=!0,this._activePointer=!1,this._id=e._idCounter++,i)this._gazeTracker=i.clone("gazeTracker");else{this._gazeTracker=fe.a.CreateTorus("gazeTracker",.0035,.0025,20,t,!1),this._gazeTracker.bakeCurrentTransformIntoVertices(),this._gazeTracker.isPickable=!1,this._gazeTracker.isVisible=!1;var n=new Ri.a("targetMat",t);n.specularColor=o.e.Black(),n.emissiveColor=new o.e(.7,.7,.7),n.backFaceCulling=!1,this._gazeTracker.material=n}}return e.prototype._getForwardRay=function(e){return new It.a(o.x.Zero(),new o.x(0,0,e))},e.prototype._selectionPointerDown=function(){this._pointerDownOnMeshAsked=!0,this._currentHit&&this.scene.simulatePointerDown(this._currentHit,{pointerId:this._id})},e.prototype._selectionPointerUp=function(){this._currentHit&&this.scene.simulatePointerUp(this._currentHit,{pointerId:this._id}),this._pointerDownOnMeshAsked=!1},e.prototype._activatePointer=function(){this._activePointer=!0},e.prototype._deactivatePointer=function(){this._activePointer=!1},e.prototype._updatePointerDistance=function(e){void 0===e&&(e=100)},e.prototype.dispose=function(){this._interactionsEnabled=!1,this._teleportationEnabled=!1,this._gazeTracker&&this._gazeTracker.dispose()},e._idCounter=0,e}(),Bi=function(e){function t(t,i,n){var r=e.call(this,i,n)||this;r.webVRController=t,r._laserPointer=fe.a.CreateCylinder("laserPointer",1,.004,2e-4,20,1,i,!1);var s=new Ri.a("laserPointerMat",i);if(s.emissiveColor=new o.e(.7,.7,.7),s.alpha=.6,r._laserPointer.material=s,r._laserPointer.rotation.x=Math.PI/2,r._laserPointer.position.z=-.5,r._laserPointer.isVisible=!1,r._laserPointer.isPickable=!1,!t.mesh){var a=new fe.a("preloadControllerMesh",i),c=new fe.a(Ft.POINTING_POSE,i);c.rotation.x=-.7,a.addChild(c),t.attachToMesh(a)}return r._setLaserPointerParent(t.mesh),r._meshAttachedObserver=t._meshAttachedObservable.add(function(e){r._setLaserPointerParent(e)}),r}return l.d(t,e),t.prototype._getForwardRay=function(e){return this.webVRController.getForwardRay(e)},t.prototype._activatePointer=function(){e.prototype._activatePointer.call(this),this._laserPointer.isVisible=!0},t.prototype._deactivatePointer=function(){e.prototype._deactivatePointer.call(this),this._laserPointer.isVisible=!1},t.prototype._setLaserPointerColor=function(e){this._laserPointer.material.emissiveColor=e},t.prototype._setLaserPointerParent=function(e){var t=function(e){e.isPickable=!1,e.getChildMeshes().forEach(function(e){t(e)})};t(e);var i=e.getChildren(void 0,!1),n=e;this.webVRController._pointingPoseNode=null;for(var r=0;r<i.length;r++)if(i[r].name&&i[r].name.indexOf(Ft.POINTING_POSE)>=0){n=i[r],this.webVRController._pointingPoseNode=n;break}this._laserPointer.parent=n},t.prototype._updatePointerDistance=function(e){void 0===e&&(e=100),this._laserPointer.scaling.y=e,this._laserPointer.position.z=-e/2},t.prototype.dispose=function(){e.prototype.dispose.call(this),this._laserPointer.dispose(),this._meshAttachedObserver&&this.webVRController._meshAttachedObservable.remove(this._meshAttachedObserver)},t}(Ni),Ui=function(e){function t(t,i){var n=e.call(this,i)||this;return n.getCamera=t,n}return l.d(t,e),t.prototype._getForwardRay=function(e){var t=this.getCamera();return t?t.getForwardRay(e):new It.a(o.x.Zero(),o.x.Forward())},t}(Ni),Vi=function(){return function(){}}(),Gi=function(){function e(e,t){var i=this;if(void 0===t&&(t={}),this.webVROptions=t,this._webVRsupported=!1,this._webVRready=!1,this._webVRrequesting=!1,this._webVRpresenting=!1,this._fullscreenVRpresenting=!1,this.onEnteringVRObservable=new r.c,this.onAfterEnteringVRObservable=new r.c,this.onExitingVRObservable=new r.c,this.onControllerMeshLoadedObservable=new r.c,this._useCustomVRButton=!1,this._teleportationRequested=!1,this._teleportActive=!1,this._floorMeshesCollection=[],this._rotationAllowed=!0,this._teleportBackwardsVector=new o.x(0,-1,-1),this._isDefaultTeleportationTarget=!0,this._teleportationFillColor="#444444",this._teleportationBorderColor="#FFFFFF",this._rotationAngle=0,this._haloCenter=new o.x(0,0,0),this._padSensibilityUp=.65,this._padSensibilityDown=.35,this._leftController=null,this._rightController=null,this.onNewMeshSelected=new r.c,this.onNewMeshPicked=new r.c,this.onBeforeCameraTeleport=new r.c,this.onAfterCameraTeleport=new r.c,this.onSelectedMeshUnselected=new r.c,this.teleportationEnabled=!0,this._teleportationInitialized=!1,this._interactionsEnabled=!1,this._interactionsRequested=!1,this._displayGaze=!0,this._displayLaserPointer=!0,this.updateGazeTrackerScale=!0,this.updateGazeTrackerColor=!0,this.requestPointerLockOnFullScreen=!0,this._onResize=function(){i.moveButtonToBottomRight(),i._fullscreenVRpresenting&&i._webVRready&&i.exitVR()},this._onFullscreenChange=function(){var e=document;void 0!==e.fullscreen?i._fullscreenVRpresenting=document.fullscreen:void 0!==e.mozFullScreen?i._fullscreenVRpresenting=e.mozFullScreen:void 0!==e.webkitIsFullScreen?i._fullscreenVRpresenting=e.webkitIsFullScreen:void 0!==e.msIsFullScreen?i._fullscreenVRpresenting=e.msIsFullScreen:void 0!==document.msFullscreenElement&&(i._fullscreenVRpresenting=document.msFullscreenElement),!i._fullscreenVRpresenting&&i._canvas&&(i.exitVR(),i._useCustomVRButton||(i._btnVR.style.top=i._canvas.offsetTop+i._canvas.offsetHeight-70+"px",i._btnVR.style.left=i._canvas.offsetLeft+i._canvas.offsetWidth-100+"px"))},this._cachedAngularSensibility={angularSensibilityX:null,angularSensibilityY:null,angularSensibility:null},this.beforeRender=function(){i._leftController&&i._leftController._activePointer&&i._castRayAndSelectObject(i._leftController),i._rightController&&i._rightController._activePointer&&i._castRayAndSelectObject(i._rightController),i._noControllerIsActive?i._castRayAndSelectObject(i._cameraGazer):i._cameraGazer._gazeTracker.isVisible=!1},this._onNewGamepadConnected=function(e){if(e.type!==Ke.POSE_ENABLED)e.leftStick&&e.onleftstickchanged(function(e){i._teleportationInitialized&&i.teleportationEnabled&&(!i._leftController&&!i._rightController||i._leftController&&!i._leftController._activePointer&&i._rightController&&!i._rightController._activePointer)&&(i._checkTeleportWithRay(e,i._cameraGazer),i._checkTeleportBackwards(e,i._cameraGazer))}),e.rightStick&&e.onrightstickchanged(function(e){i._teleportationInitialized&&i._checkRotate(e,i._cameraGazer)}),e.type===Ke.XBOX&&(e.onbuttondown(function(e){i._interactionsEnabled&&e===Dt.A&&i._cameraGazer._selectionPointerDown()}),e.onbuttonup(function(e){i._interactionsEnabled&&e===Dt.A&&i._cameraGazer._selectionPointerUp()}));else{var t=e,n=new Bi(t,i._scene,i._cameraGazer._gazeTracker);"right"===t.hand||i._leftController&&i._leftController.webVRController!=t?i._rightController=n:i._leftController=n,i._tryEnableInteractionOnController(n)}},this._tryEnableInteractionOnController=function(e){i._interactionsRequested&&!e._interactionsEnabled&&i._enableInteractionOnController(e),i._teleportationRequested&&!e._teleportationEnabled&&i._enableTeleportationOnController(e)},this._onNewGamepadDisconnected=function(e){e instanceof Ai&&("left"===e.hand&&null!=i._leftController&&(i._leftController.dispose(),i._leftController=null),"right"===e.hand&&null!=i._rightController&&(i._rightController.dispose(),i._rightController=null))},this._workingVector=o.x.Zero(),this._workingQuaternion=o.q.Identity(),this._workingMatrix=o.j.Identity(),this._scene=e,this._canvas=e.getEngine().getRenderingCanvas(),void 0===t.createFallbackVRDeviceOrientationFreeCamera&&(t.createFallbackVRDeviceOrientationFreeCamera=!0),void 0===t.createDeviceOrientationCamera&&(t.createDeviceOrientationCamera=!0),void 0===t.laserToggle&&(t.laserToggle=!0),void 0===t.defaultHeight&&(t.defaultHeight=1.7),t.useCustomVRButton&&(this._useCustomVRButton=!0,t.customVRButton&&(this._btnVR=t.customVRButton)),t.rayLength&&(this._rayLength=t.rayLength),this._defaultHeight=t.defaultHeight,t.positionScale&&(this._rayLength*=t.positionScale,this._defaultHeight*=t.positionScale),this._hasEnteredVR=!1,this._scene.activeCamera?this._position=this._scene.activeCamera.position.clone():this._position=new o.x(0,this._defaultHeight,0),t.createDeviceOrientationCamera||!this._scene.activeCamera){if(this._deviceOrientationCamera=new At("deviceOrientationVRHelper",this._position.clone(),e),this._scene.activeCamera&&(this._deviceOrientationCamera.minZ=this._scene.activeCamera.minZ,this._deviceOrientationCamera.maxZ=this._scene.activeCamera.maxZ,this._scene.activeCamera instanceof yt&&this._scene.activeCamera.rotation)){var n=this._scene.activeCamera;n.rotationQuaternion?this._deviceOrientationCamera.rotationQuaternion.copyFrom(n.rotationQuaternion):this._deviceOrientationCamera.rotationQuaternion.copyFrom(o.q.RotationYawPitchRoll(n.rotation.y,n.rotation.x,n.rotation.z)),this._deviceOrientationCamera.rotation=n.rotation.clone()}this._scene.activeCamera=this._deviceOrientationCamera,this._canvas&&this._scene.activeCamera.attachControl(this._canvas)}else this._existingCamera=this._scene.activeCamera;if(t.createFallbackVRDeviceOrientationFreeCamera&&(t.useMultiview&&(t.vrDeviceOrientationCameraMetrics||(t.vrDeviceOrientationCameraMetrics=ci.GetDefault()),t.vrDeviceOrientationCameraMetrics.multiviewEnabled=!0),this._vrDeviceOrientationCamera=new yi("VRDeviceOrientationVRHelper",this._position,this._scene,!0,t.vrDeviceOrientationCameraMetrics),this._vrDeviceOrientationCamera.angularSensibility=Number.MAX_VALUE),this._webVRCamera=new Ei("WebVRHelper",this._position,this._scene,t),this._webVRCamera.useStandingMatrix(),this._cameraGazer=new Ui(function(){return i.currentVRCamera},e),!this._useCustomVRButton){this._btnVR=document.createElement("BUTTON"),this._btnVR.className="babylonVRicon",this._btnVR.id="babylonVRiconbtn",this._btnVR.title="Click to switch to VR";".babylonVRicon.vrdisplaypresenting { display: none; }";var s=document.createElement("style");s.appendChild(document.createTextNode(".babylonVRicon { position: absolute; right: 20px; height: 50px; width: 80px; background-color: rgba(51,51,51,0.7); background-image: url(data:image/svg+xml;charset=UTF-8,%3Csvg%20xmlns%3D%22http%3A//www.w3.org/2000/svg%22%20width%3D%222048%22%20height%3D%221152%22%20viewBox%3D%220%200%202048%201152%22%20version%3D%221.1%22%3E%3Cpath%20transform%3D%22rotate%28180%201024%2C576.0000000000001%29%22%20d%3D%22m1109%2C896q17%2C0%2030%2C-12t13%2C-30t-12.5%2C-30.5t-30.5%2C-12.5l-170%2C0q-18%2C0%20-30.5%2C12.5t-12.5%2C30.5t13%2C30t30%2C12l170%2C0zm-85%2C256q59%2C0%20132.5%2C-1.5t154.5%2C-5.5t164.5%2C-11.5t163%2C-20t150%2C-30t124.5%2C-41.5q23%2C-11%2042%2C-24t38%2C-30q27%2C-25%2041%2C-61.5t14%2C-72.5l0%2C-257q0%2C-123%20-47%2C-232t-128%2C-190t-190%2C-128t-232%2C-47l-81%2C0q-37%2C0%20-68.5%2C14t-60.5%2C34.5t-55.5%2C45t-53%2C45t-53%2C34.5t-55.5%2C14t-55.5%2C-14t-53%2C-34.5t-53%2C-45t-55.5%2C-45t-60.5%2C-34.5t-68.5%2C-14l-81%2C0q-123%2C0%20-232%2C47t-190%2C128t-128%2C190t-47%2C232l0%2C257q0%2C68%2038%2C115t97%2C73q54%2C24%20124.5%2C41.5t150%2C30t163%2C20t164.5%2C11.5t154.5%2C5.5t132.5%2C1.5zm939%2C-298q0%2C39%20-24.5%2C67t-58.5%2C42q-54%2C23%20-122%2C39.5t-143.5%2C28t-155.5%2C19t-157%2C11t-148.5%2C5t-129.5%2C1.5q-59%2C0%20-130%2C-1.5t-148%2C-5t-157%2C-11t-155.5%2C-19t-143.5%2C-28t-122%2C-39.5q-34%2C-14%20-58.5%2C-42t-24.5%2C-67l0%2C-257q0%2C-106%2040.5%2C-199t110%2C-162.5t162.5%2C-109.5t199%2C-40l81%2C0q27%2C0%2052%2C14t50%2C34.5t51%2C44.5t55.5%2C44.5t63.5%2C34.5t74%2C14t74%2C-14t63.5%2C-34.5t55.5%2C-44.5t51%2C-44.5t50%2C-34.5t52%2C-14l14%2C0q37%2C0%2070%2C0.5t64.5%2C4.5t63.5%2C12t68%2C23q71%2C30%20128.5%2C78.5t98.5%2C110t63.5%2C133.5t22.5%2C149l0%2C257z%22%20fill%3D%22white%22%20/%3E%3C/svg%3E%0A); background-size: 80%; background-repeat:no-repeat; background-position: center; border: none; outline: none; transition: transform 0.125s ease-out } .babylonVRicon:hover { transform: scale(1.05) } .babylonVRicon:active {background-color: rgba(51,51,51,1) } .babylonVRicon:focus {background-color: rgba(51,51,51,1) }.babylonVRicon.vrdisplaypresenting { display: none; }")),document.getElementsByTagName("head")[0].appendChild(s),this.moveButtonToBottomRight()}this._btnVR&&this._btnVR.addEventListener("click",function(){i.isInVRMode?i.exitVR():i.enterVR()}),window.addEventListener("resize",this._onResize),document.addEventListener("fullscreenchange",this._onFullscreenChange,!1),document.addEventListener("mozfullscreenchange",this._onFullscreenChange,!1),document.addEventListener("webkitfullscreenchange",this._onFullscreenChange,!1),document.addEventListener("msfullscreenchange",this._onFullscreenChange,!1),document.onmsfullscreenchange=this._onFullscreenChange,t.createFallbackVRDeviceOrientationFreeCamera?this.displayVRButton():this._scene.getEngine().onVRDisplayChangedObservable.add(function(e){e.vrDisplay&&i.displayVRButton()}),this._onKeyDown=function(e){27===e.keyCode&&i.isInVRMode&&i.exitVR()},document.addEventListener("keydown",this._onKeyDown),this._scene.onPrePointerObservable.add(function(){i.isInVRMode&&(i.exitVR(),i._fullscreenVRpresenting&&i._scene.getEngine().exitFullscreen())},Pe.a.POINTERDOUBLETAP,!1),this._onVRDisplayChanged=function(e){return i.onVRDisplayChanged(e)},this._onVrDisplayPresentChange=function(){return i.onVrDisplayPresentChange()},this._onVRRequestPresentStart=function(){i._webVRrequesting=!0,i.updateButtonVisibility()},this._onVRRequestPresentComplete=function(){i._webVRrequesting=!1,i.updateButtonVisibility()},e.getEngine().onVRDisplayChangedObservable.add(this._onVRDisplayChanged),e.getEngine().onVRRequestPresentStart.add(this._onVRRequestPresentStart),e.getEngine().onVRRequestPresentComplete.add(this._onVRRequestPresentComplete),window.addEventListener("vrdisplaypresentchange",this._onVrDisplayPresentChange),e.onDisposeObservable.add(function(){i.dispose()}),this._webVRCamera.onControllerMeshLoadedObservable.add(function(e){return i._onDefaultMeshLoaded(e)}),this._scene.gamepadManager.onGamepadConnectedObservable.add(this._onNewGamepadConnected),this._scene.gamepadManager.onGamepadDisconnectedObservable.add(this._onNewGamepadDisconnected),this.updateButtonVisibility(),this._circleEase=new ee,this._circleEase.setEasingMode($.EASINGMODE_EASEINOUT),this.webVROptions.floorMeshes&&this.enableTeleportation({floorMeshes:this.webVROptions.floorMeshes})}return Object.defineProperty(e.prototype,"onEnteringVR",{get:function(){return this.onEnteringVRObservable},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"onExitingVR",{get:function(){return this.onExitingVRObservable},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"onControllerMeshLoaded",{get:function(){return this.onControllerMeshLoadedObservable},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"teleportationTarget",{get:function(){return this._teleportationTarget},set:function(e){e&&(e.name="teleportationTarget",this._isDefaultTeleportationTarget=!1,this._teleportationTarget=e)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"gazeTrackerMesh",{get:function(){return this._cameraGazer._gazeTracker},set:function(e){e&&(this._cameraGazer._gazeTracker&&this._cameraGazer._gazeTracker.dispose(),this._leftController&&this._leftController._gazeTracker&&this._leftController._gazeTracker.dispose(),this._rightController&&this._rightController._gazeTracker&&this._rightController._gazeTracker.dispose(),this._cameraGazer._gazeTracker=e,this._cameraGazer._gazeTracker.bakeCurrentTransformIntoVertices(),this._cameraGazer._gazeTracker.isPickable=!1,this._cameraGazer._gazeTracker.isVisible=!1,this._cameraGazer._gazeTracker.name="gazeTracker",this._leftController&&(this._leftController._gazeTracker=this._cameraGazer._gazeTracker.clone("gazeTracker")),this._rightController&&(this._rightController._gazeTracker=this._cameraGazer._gazeTracker.clone("gazeTracker")))},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"leftControllerGazeTrackerMesh",{get:function(){return this._leftController?this._leftController._gazeTracker:null},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"rightControllerGazeTrackerMesh",{get:function(){return this._rightController?this._rightController._gazeTracker:null},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"displayGaze",{get:function(){return this._displayGaze},set:function(e){this._displayGaze=e,e||(this._cameraGazer._gazeTracker.isVisible=!1,this._leftController&&(this._leftController._gazeTracker.isVisible=!1),this._rightController&&(this._rightController._gazeTracker.isVisible=!1))},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"displayLaserPointer",{get:function(){return this._displayLaserPointer},set:function(e){this._displayLaserPointer=e,e?(this._rightController&&this._rightController._activatePointer(),this._leftController&&this._leftController._activatePointer()):(this._rightController&&(this._rightController._deactivatePointer(),this._rightController._gazeTracker.isVisible=!1),this._leftController&&(this._leftController._deactivatePointer(),this._leftController._gazeTracker.isVisible=!1))},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"deviceOrientationCamera",{get:function(){return this._deviceOrientationCamera},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"currentVRCamera",{get:function(){return this._webVRready?this._webVRCamera:this._scene.activeCamera},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"webVRCamera",{get:function(){return this._webVRCamera},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"vrDeviceOrientationCamera",{get:function(){return this._vrDeviceOrientationCamera},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"_teleportationRequestInitiated",{get:function(){return this._cameraGazer._teleportationRequestInitiated||null!==this._leftController&&this._leftController._teleportationRequestInitiated||null!==this._rightController&&this._rightController._teleportationRequestInitiated},enumerable:!0,configurable:!0}),e.prototype._onDefaultMeshLoaded=function(e){this._leftController&&this._leftController.webVRController==e&&e.mesh&&this._leftController._setLaserPointerParent(e.mesh),this._rightController&&this._rightController.webVRController==e&&e.mesh&&this._rightController._setLaserPointerParent(e.mesh);try{this.onControllerMeshLoadedObservable.notifyObservers(e)}catch(e){p.a.Warn("Error in your custom logic onControllerMeshLoaded: "+e)}},Object.defineProperty(e.prototype,"isInVRMode",{get:function(){return this._webVRpresenting||this._fullscreenVRpresenting},enumerable:!0,configurable:!0}),e.prototype.onVrDisplayPresentChange=function(){var e=this._scene.getEngine().getVRDevice();if(e){var t=this._webVRpresenting;this._webVRpresenting=e.isPresenting,t&&!this._webVRpresenting&&this.exitVR()}else p.a.Warn("Detected VRDisplayPresentChange on an unknown VRDisplay. Did you can enterVR on the vrExperienceHelper?");this.updateButtonVisibility()},e.prototype.onVRDisplayChanged=function(e){this._webVRsupported=e.vrSupported,this._webVRready=!!e.vrDisplay,this._webVRpresenting=e.vrDisplay&&e.vrDisplay.isPresenting,this.updateButtonVisibility()},e.prototype.moveButtonToBottomRight=function(){this._canvas&&!this._useCustomVRButton&&(this._btnVR.style.top=this._canvas.offsetTop+this._canvas.offsetHeight-70+"px",this._btnVR.style.left=this._canvas.offsetLeft+this._canvas.offsetWidth-100+"px")},e.prototype.displayVRButton=function(){this._useCustomVRButton||this._btnVRDisplayed||(document.body.appendChild(this._btnVR),this._btnVRDisplayed=!0)},e.prototype.updateButtonVisibility=function(){this._btnVR&&!this._useCustomVRButton&&(this._btnVR.className="babylonVRicon",this.isInVRMode?this._btnVR.className+=" vrdisplaypresenting":(this._webVRready&&(this._btnVR.className+=" vrdisplayready"),this._webVRsupported&&(this._btnVR.className+=" vrdisplaysupported"),this._webVRrequesting&&(this._btnVR.className+=" vrdisplayrequesting")))},e.prototype.enterVR=function(){var e=this;if(this.onEnteringVRObservable)try{this.onEnteringVRObservable.notifyObservers(this)}catch(e){p.a.Warn("Error in your custom logic onEnteringVR: "+e)}if(this._scene.activeCamera){if(this._position=this._scene.activeCamera.position.clone(),this.vrDeviceOrientationCamera&&(this.vrDeviceOrientationCamera.rotation=o.q.FromRotationMatrix(this._scene.activeCamera.getWorldMatrix().getRotationMatrix()).toEulerAngles(),this.vrDeviceOrientationCamera.angularSensibility=2e3),this.webVRCamera){var t=this.webVRCamera.deviceRotationQuaternion.toEulerAngles().y,i=o.q.FromRotationMatrix(this._scene.activeCamera.getWorldMatrix().getRotationMatrix()).toEulerAngles().y-t,n=this.webVRCamera.rotationQuaternion.toEulerAngles().y;this.webVRCamera.rotationQuaternion=o.q.FromEulerAngles(0,n+i,0)}this._existingCamera=this._scene.activeCamera,this._existingCamera.angularSensibilityX&&(this._cachedAngularSensibility.angularSensibilityX=this._existingCamera.angularSensibilityX,this._existingCamera.angularSensibilityX=Number.MAX_VALUE),this._existingCamera.angularSensibilityY&&(this._cachedAngularSensibility.angularSensibilityY=this._existingCamera.angularSensibilityY,this._existingCamera.angularSensibilityY=Number.MAX_VALUE),this._existingCamera.angularSensibility&&(this._cachedAngularSensibility.angularSensibility=this._existingCamera.angularSensibility,this._existingCamera.angularSensibility=Number.MAX_VALUE)}this._webVRrequesting||(this._webVRready?this._webVRpresenting||(this._scene.getEngine().onVRRequestPresentComplete.addOnce(function(t){e.onAfterEnteringVRObservable.notifyObservers({success:t})}),this._webVRCamera.position=this._position,this._scene.activeCamera=this._webVRCamera):this._vrDeviceOrientationCamera&&(this._vrDeviceOrientationCamera.position=this._position,this._scene.activeCamera&&(this._vrDeviceOrientationCamera.minZ=this._scene.activeCamera.minZ),this._scene.activeCamera=this._vrDeviceOrientationCamera,this._scene.getEngine().enterFullscreen(this.requestPointerLockOnFullScreen),this.updateButtonVisibility(),this._vrDeviceOrientationCamera.onViewMatrixChangedObservable.addOnce(function(){e.onAfterEnteringVRObservable.notifyObservers({success:!0})})),this._scene.activeCamera&&this._canvas&&this._scene.activeCamera.attachControl(this._canvas),this._interactionsEnabled&&this._scene.registerBeforeRender(this.beforeRender),this._displayLaserPointer&&[this._leftController,this._rightController].forEach(function(e){e&&e._activatePointer()}),this._hasEnteredVR=!0)},e.prototype.exitVR=function(){if(this._hasEnteredVR){if(this.onExitingVRObservable)try{this.onExitingVRObservable.notifyObservers(this)}catch(e){p.a.Warn("Error in your custom logic onExitingVR: "+e)}this._webVRpresenting&&this._scene.getEngine().disableVR(),this._scene.activeCamera&&(this._position=this._scene.activeCamera.position.clone()),this.vrDeviceOrientationCamera&&(this.vrDeviceOrientationCamera.angularSensibility=Number.MAX_VALUE),this._deviceOrientationCamera?(this._deviceOrientationCamera.position=this._position,this._scene.activeCamera=this._deviceOrientationCamera,this._canvas&&this._scene.activeCamera.attachControl(this._canvas),this._cachedAngularSensibility.angularSensibilityX&&(this._deviceOrientationCamera.angularSensibilityX=this._cachedAngularSensibility.angularSensibilityX,this._cachedAngularSensibility.angularSensibilityX=null),this._cachedAngularSensibility.angularSensibilityY&&(this._deviceOrientationCamera.angularSensibilityY=this._cachedAngularSensibility.angularSensibilityY,this._cachedAngularSensibility.angularSensibilityY=null),this._cachedAngularSensibility.angularSensibility&&(this._deviceOrientationCamera.angularSensibility=this._cachedAngularSensibility.angularSensibility,this._cachedAngularSensibility.angularSensibility=null)):this._existingCamera&&(this._existingCamera.position=this._position,this._scene.activeCamera=this._existingCamera,this._cachedAngularSensibility.angularSensibilityX&&(this._existingCamera.angularSensibilityX=this._cachedAngularSensibility.angularSensibilityX,this._cachedAngularSensibility.angularSensibilityX=null),this._cachedAngularSensibility.angularSensibilityY&&(this._existingCamera.angularSensibilityY=this._cachedAngularSensibility.angularSensibilityY,this._cachedAngularSensibility.angularSensibilityY=null),this._cachedAngularSensibility.angularSensibility&&(this._existingCamera.angularSensibility=this._cachedAngularSensibility.angularSensibility,this._cachedAngularSensibility.angularSensibility=null)),this.updateButtonVisibility(),this._interactionsEnabled&&(this._scene.unregisterBeforeRender(this.beforeRender),this._cameraGazer._gazeTracker.isVisible=!1,this._leftController&&(this._leftController._gazeTracker.isVisible=!1),this._rightController&&(this._rightController._gazeTracker.isVisible=!1)),this._scene.getEngine().resize(),[this._leftController,this._rightController].forEach(function(e){e&&e._deactivatePointer()}),this._hasEnteredVR=!1;var e=this._scene.getEngine();e._onVrDisplayPresentChange&&e._onVrDisplayPresentChange()}},Object.defineProperty(e.prototype,"position",{get:function(){return this._position},set:function(e){this._position=e,this._scene.activeCamera&&(this._scene.activeCamera.position=e)},enumerable:!0,configurable:!0}),e.prototype.enableInteractions=function(){var e=this;this._interactionsEnabled||(this._interactionsRequested=!0,this._leftController&&this._enableInteractionOnController(this._leftController),this._rightController&&this._enableInteractionOnController(this._rightController),this.raySelectionPredicate=function(t){return t.isVisible&&(t.isPickable||t.name===e._floorMeshName)},this.meshSelectionPredicate=function(){return!0},this._raySelectionPredicate=function(t){return!!(e._isTeleportationFloor(t)||-1===t.name.indexOf("gazeTracker")&&-1===t.name.indexOf("teleportationTarget")&&-1===t.name.indexOf("torusTeleportation"))&&e.raySelectionPredicate(t)},this._interactionsEnabled=!0)},Object.defineProperty(e.prototype,"_noControllerIsActive",{get:function(){return!(this._leftController&&this._leftController._activePointer||this._rightController&&this._rightController._activePointer)},enumerable:!0,configurable:!0}),e.prototype._isTeleportationFloor=function(e){for(var t=0;t<this._floorMeshesCollection.length;t++)if(this._floorMeshesCollection[t].id===e.id)return!0;return!(!this._floorMeshName||e.name!==this._floorMeshName)},e.prototype.addFloorMesh=function(e){this._floorMeshesCollection&&(this._floorMeshesCollection.indexOf(e)>-1||this._floorMeshesCollection.push(e))},e.prototype.removeFloorMesh=function(e){if(this._floorMeshesCollection){var t=this._floorMeshesCollection.indexOf(e);-1!==t&&this._floorMeshesCollection.splice(t,1)}},e.prototype.enableTeleportation=function(e){if(void 0===e&&(e={}),!this._teleportationInitialized){this._teleportationRequested=!0,this.enableInteractions(),e.floorMeshName&&(this._floorMeshName=e.floorMeshName),e.floorMeshes&&(this._floorMeshesCollection=e.floorMeshes),null!=this._leftController&&this._enableTeleportationOnController(this._leftController),null!=this._rightController&&this._enableTeleportationOnController(this._rightController);var t=new xi.a;t.vignetteColor=new o.f(0,0,0,0),t.vignetteEnabled=!0,this._postProcessMove=new Ci("postProcessMove",1,this._webVRCamera,void 0,void 0,void 0,void 0,t),this._webVRCamera.detachPostProcess(this._postProcessMove),this._teleportationInitialized=!0,this._isDefaultTeleportationTarget&&(this._createTeleportationCircles(),this._teleportationTarget.scaling.scaleInPlace(this._webVRCamera.deviceScaleFactor))}},e.prototype._enableInteractionOnController=function(e){var t=this;e.webVRController.mesh&&(e._interactionsEnabled=!0,this.isInVRMode&&this._displayLaserPointer&&e._activatePointer(),this.webVROptions.laserToggle&&e.webVRController.onMainButtonStateChangedObservable.add(function(i){t._displayLaserPointer&&1===i.value&&(e._activePointer?e._deactivatePointer():e._activatePointer(),t.displayGaze&&(e._gazeTracker.isVisible=e._activePointer))}),e.webVRController.onTriggerStateChangedObservable.add(function(i){var n=e;t._noControllerIsActive&&(n=t._cameraGazer),n._pointerDownOnMeshAsked?i.value<t._padSensibilityDown&&n._selectionPointerUp():i.value>t._padSensibilityUp&&n._selectionPointerDown()}))},e.prototype._checkTeleportWithRay=function(e,t){this._teleportationRequestInitiated&&!t._teleportationRequestInitiated||(t._teleportationRequestInitiated?Math.sqrt(e.y*e.y+e.x*e.x)<this._padSensibilityDown&&(this._teleportActive&&this.teleportCamera(this._haloCenter),t._teleportationRequestInitiated=!1):e.y<-this._padSensibilityUp&&t._dpadPressed&&(t._activatePointer(),t._teleportationRequestInitiated=!0))},e.prototype._checkRotate=function(e,t){t._teleportationRequestInitiated||(t._rotationLeftAsked?e.x>-this._padSensibilityDown&&(t._rotationLeftAsked=!1):e.x<-this._padSensibilityUp&&t._dpadPressed&&(t._rotationLeftAsked=!0,this._rotationAllowed&&this._rotateCamera(!1)),t._rotationRightAsked?e.x<this._padSensibilityDown&&(t._rotationRightAsked=!1):e.x>this._padSensibilityUp&&t._dpadPressed&&(t._rotationRightAsked=!0,this._rotationAllowed&&this._rotateCamera(!0)))},e.prototype._checkTeleportBackwards=function(e,t){if(!t._teleportationRequestInitiated)if(e.y>this._padSensibilityUp&&t._dpadPressed){if(!t._teleportationBackRequestInitiated){if(!this.currentVRCamera)return;var i=o.q.FromRotationMatrix(this.currentVRCamera.getWorldMatrix().getRotationMatrix()),n=this.currentVRCamera.position;this.currentVRCamera.devicePosition&&this.currentVRCamera.deviceRotationQuaternion&&(i=this.currentVRCamera.deviceRotationQuaternion,n=this.currentVRCamera.devicePosition),i.toEulerAnglesToRef(this._workingVector),this._workingVector.z=0,this._workingVector.x=0,o.q.RotationYawPitchRollToRef(this._workingVector.y,this._workingVector.x,this._workingVector.z,this._workingQuaternion),this._workingQuaternion.toRotationMatrix(this._workingMatrix),o.x.TransformCoordinatesToRef(this._teleportBackwardsVector,this._workingMatrix,this._workingVector);var r=new It.a(n,this._workingVector),s=this._scene.pickWithRay(r,this._raySelectionPredicate);s&&s.pickedPoint&&s.pickedMesh&&this._isTeleportationFloor(s.pickedMesh)&&s.distance<5&&this.teleportCamera(s.pickedPoint),t._teleportationBackRequestInitiated=!0}}else t._teleportationBackRequestInitiated=!1},e.prototype._enableTeleportationOnController=function(e){var t=this;e.webVRController.mesh&&(e._interactionsEnabled||this._enableInteractionOnController(e),e._interactionsEnabled=!0,e._teleportationEnabled=!0,e.webVRController.controllerType===St.VIVE&&(e._dpadPressed=!1,e.webVRController.onPadStateChangedObservable.add(function(t){e._dpadPressed=t.pressed,e._dpadPressed||(e._rotationLeftAsked=!1,e._rotationRightAsked=!1,e._teleportationBackRequestInitiated=!1)})),e.webVRController.onPadValuesChangedObservable.add(function(i){t.teleportationEnabled&&(t._checkTeleportBackwards(i,e),t._checkTeleportWithRay(i,e)),t._checkRotate(i,e)}))},e.prototype._createTeleportationCircles=function(){this._teleportationTarget=fe.a.CreateGround("teleportationTarget",2,2,2,this._scene),this._teleportationTarget.isPickable=!1;var e=new Pi("DynamicTexture",512,this._scene,!0);e.hasAlpha=!0;var t=e.getContext();t.beginPath(),t.arc(256,256,200,0,2*Math.PI,!1),t.fillStyle=this._teleportationFillColor,t.fill(),t.lineWidth=10,t.strokeStyle=this._teleportationBorderColor,t.stroke(),t.closePath(),e.update();var i=new Ri.a("TextPlaneMaterial",this._scene);i.diffuseTexture=e,this._teleportationTarget.material=i;var n=fe.a.CreateTorus("torusTeleportation",.75,.1,25,this._scene,!1);n.isPickable=!1,n.parent=this._teleportationTarget;var r=new B("animationInnerCircle","position.y",30,B.ANIMATIONTYPE_FLOAT,B.ANIMATIONLOOPMODE_CYCLE),o=[];o.push({frame:0,value:0}),o.push({frame:30,value:.4}),o.push({frame:60,value:0}),r.setKeys(o);var s=new ue;s.setEasingMode($.EASINGMODE_EASEINOUT),r.setEasingFunction(s),n.animations=[],n.animations.push(r),this._scene.beginAnimation(n,0,60,!0),this._hideTeleportationTarget()},e.prototype._displayTeleportationTarget=function(){this._teleportActive=!0,this._teleportationInitialized&&(this._teleportationTarget.isVisible=!0,this._isDefaultTeleportationTarget&&(this._teleportationTarget.getChildren()[0].isVisible=!0))},e.prototype._hideTeleportationTarget=function(){this._teleportActive=!1,this._teleportationInitialized&&(this._teleportationTarget.isVisible=!1,this._isDefaultTeleportationTarget&&(this._teleportationTarget.getChildren()[0].isVisible=!1))},e.prototype._rotateCamera=function(e){var t=this;if(this.currentVRCamera instanceof bt){e?this._rotationAngle++:this._rotationAngle--,this.currentVRCamera.animations=[];var i=o.q.FromRotationMatrix(o.j.RotationY(Math.PI/4*this._rotationAngle)),n=new B("animationRotation","rotationQuaternion",90,B.ANIMATIONTYPE_QUATERNION,B.ANIMATIONLOOPMODE_CONSTANT),r=[];r.push({frame:0,value:this.currentVRCamera.rotationQuaternion}),r.push({frame:6,value:i}),n.setKeys(r),n.setEasingFunction(this._circleEase),this.currentVRCamera.animations.push(n),this._postProcessMove.animations=[];var s=new B("animationPP","vignetteWeight",90,B.ANIMATIONTYPE_FLOAT,B.ANIMATIONLOOPMODE_CONSTANT),a=[];a.push({frame:0,value:0}),a.push({frame:3,value:4}),a.push({frame:6,value:0}),s.setKeys(a),s.setEasingFunction(this._circleEase),this._postProcessMove.animations.push(s);var c=new B("animationPP2","vignetteStretch",90,B.ANIMATIONTYPE_FLOAT,B.ANIMATIONLOOPMODE_CONSTANT),l=[];l.push({frame:0,value:0}),l.push({frame:3,value:10}),l.push({frame:6,value:0}),c.setKeys(l),c.setEasingFunction(this._circleEase),this._postProcessMove.animations.push(c),this._postProcessMove.imageProcessingConfiguration.vignetteWeight=0,this._postProcessMove.imageProcessingConfiguration.vignetteStretch=0,this._postProcessMove.samples=4,this._webVRCamera.attachPostProcess(this._postProcessMove),this._scene.beginAnimation(this._postProcessMove,0,6,!1,1,function(){t._webVRCamera.detachPostProcess(t._postProcessMove)}),this._scene.beginAnimation(this.currentVRCamera,0,6,!1,1)}},e.prototype._moveTeleportationSelectorTo=function(e,t,i){if(e.pickedPoint){t._teleportationRequestInitiated&&(this._displayTeleportationTarget(),this._haloCenter.copyFrom(e.pickedPoint),this._teleportationTarget.position.copyFrom(e.pickedPoint));var n=this._convertNormalToDirectionOfRay(e.getNormal(!0,!1),i);if(n){var r=o.x.Cross(o.c.Y,n),s=o.x.Cross(n,r);o.x.RotationFromAxisToRef(s,n,r,this._teleportationTarget.rotation)}this._teleportationTarget.position.y+=.1}},e.prototype.teleportCamera=function(e){var t=this;if(this.currentVRCamera instanceof bt){this.webVRCamera.leftCamera?(this._workingVector.copyFrom(this.webVRCamera.leftCamera.globalPosition),this._workingVector.subtractInPlace(this.webVRCamera.position),e.subtractToRef(this._workingVector,this._workingVector)):this._workingVector.copyFrom(e),this.isInVRMode?this._workingVector.y+=this.webVRCamera.deviceDistanceToRoomGround()*this._webVRCamera.deviceScaleFactor:this._workingVector.y+=this._defaultHeight,this.onBeforeCameraTeleport.notifyObservers(this._workingVector),this.currentVRCamera.animations=[];var i=new B("animationCameraTeleportation","position",90,B.ANIMATIONTYPE_VECTOR3,B.ANIMATIONLOOPMODE_CONSTANT),n=[{frame:0,value:this.currentVRCamera.position},{frame:11,value:this._workingVector}];i.setKeys(n),i.setEasingFunction(this._circleEase),this.currentVRCamera.animations.push(i),this._postProcessMove.animations=[];var r=new B("animationPP","vignetteWeight",90,B.ANIMATIONTYPE_FLOAT,B.ANIMATIONLOOPMODE_CONSTANT),o=[];o.push({frame:0,value:0}),o.push({frame:5,value:8}),o.push({frame:11,value:0}),r.setKeys(o),this._postProcessMove.animations.push(r);var s=new B("animationPP2","vignetteStretch",90,B.ANIMATIONTYPE_FLOAT,B.ANIMATIONLOOPMODE_CONSTANT),a=[];a.push({frame:0,value:0}),a.push({frame:5,value:10}),a.push({frame:11,value:0}),s.setKeys(a),this._postProcessMove.animations.push(s),this._postProcessMove.imageProcessingConfiguration.vignetteWeight=0,this._postProcessMove.imageProcessingConfiguration.vignetteStretch=0,this._webVRCamera.attachPostProcess(this._postProcessMove),this._scene.beginAnimation(this._postProcessMove,0,11,!1,1,function(){t._webVRCamera.detachPostProcess(t._postProcessMove)}),this._scene.beginAnimation(this.currentVRCamera,0,11,!1,1,function(){t.onAfterCameraTeleport.notifyObservers(t._workingVector)}),this._hideTeleportationTarget()}},e.prototype._convertNormalToDirectionOfRay=function(e,t){e&&(Math.acos(o.x.Dot(e,t.direction))<Math.PI/2&&e.scaleInPlace(-1));return e},e.prototype._castRayAndSelectObject=function(e){if(this.currentVRCamera instanceof bt){var t=e._getForwardRay(this._rayLength),i=this._scene.pickWithRay(t,this._raySelectionPredicate);if(i&&(e._laserPointer&&(i.originMesh=e._laserPointer.parent),this._scene.simulatePointerMove(i,{pointerId:e._id})),e._currentHit=i,i&&i.pickedPoint){if(this._displayGaze){var n=1;e._gazeTracker.isVisible=!0,e._isActionableMesh&&(n=3),this.updateGazeTrackerScale&&(e._gazeTracker.scaling.x=i.distance*n,e._gazeTracker.scaling.y=i.distance*n,e._gazeTracker.scaling.z=i.distance*n);var r=this._convertNormalToDirectionOfRay(i.getNormal(),t);if(r){var s=o.x.Cross(o.c.Y,r),a=o.x.Cross(r,s);o.x.RotationFromAxisToRef(a,r,s,e._gazeTracker.rotation)}e._gazeTracker.position.copyFrom(i.pickedPoint),e._gazeTracker.position.x<0?e._gazeTracker.position.x+=.002:e._gazeTracker.position.x-=.002,e._gazeTracker.position.y<0?e._gazeTracker.position.y+=.002:e._gazeTracker.position.y-=.002,e._gazeTracker.position.z<0?e._gazeTracker.position.z+=.002:e._gazeTracker.position.z-=.002}e._updatePointerDistance(i.distance)}else e._updatePointerDistance(),e._gazeTracker.isVisible=!1;if(i&&i.pickedMesh){if(this._teleportationInitialized&&this._isTeleportationFloor(i.pickedMesh)&&i.pickedPoint)return e._currentMeshSelected&&!this._isTeleportationFloor(e._currentMeshSelected)&&this._notifySelectedMeshUnselected(e._currentMeshSelected),e._currentMeshSelected=null,void(e._teleportationRequestInitiated&&this._moveTeleportationSelectorTo(i,e,t));if(i.pickedMesh!==e._currentMeshSelected)if(this.meshSelectionPredicate(i.pickedMesh)){this.onNewMeshPicked.notifyObservers(i),e._currentMeshSelected=i.pickedMesh,i.pickedMesh.isPickable&&i.pickedMesh.actionManager?(this.changeGazeColor(new o.e(0,0,1)),this.changeLaserColor(new o.e(.2,.2,1)),e._isActionableMesh=!0):(this.changeGazeColor(new o.e(.7,.7,.7)),this.changeLaserColor(new o.e(.7,.7,.7)),e._isActionableMesh=!1);try{this.onNewMeshSelected.notifyObservers(i.pickedMesh)}catch(e){p.a.Warn("Error in your custom logic onNewMeshSelected: "+e)}}else this._notifySelectedMeshUnselected(e._currentMeshSelected),e._currentMeshSelected=null,this.changeGazeColor(new o.e(.7,.7,.7)),this.changeLaserColor(new o.e(.7,.7,.7))}else this._notifySelectedMeshUnselected(e._currentMeshSelected),e._currentMeshSelected=null,this.changeGazeColor(new o.e(.7,.7,.7)),this.changeLaserColor(new o.e(.7,.7,.7))}},e.prototype._notifySelectedMeshUnselected=function(e){e&&this.onSelectedMeshUnselected.notifyObservers(e)},e.prototype.changeLaserColor=function(e){this._leftController&&this._leftController._setLaserPointerColor(e),this._rightController&&this._rightController._setLaserPointerColor(e)},e.prototype.changeGazeColor=function(e){this.updateGazeTrackerColor&&this._cameraGazer._gazeTracker.material&&(this._cameraGazer._gazeTracker.material.emissiveColor=e,this._leftController&&(this._leftController._gazeTracker.material.emissiveColor=e),this._rightController&&(this._rightController._gazeTracker.material.emissiveColor=e))},e.prototype.dispose=function(){this.isInVRMode&&this.exitVR(),this._postProcessMove&&this._postProcessMove.dispose(),this._webVRCamera&&this._webVRCamera.dispose(),this._vrDeviceOrientationCamera&&this._vrDeviceOrientationCamera.dispose(),!this._useCustomVRButton&&this._btnVR.parentNode&&document.body.removeChild(this._btnVR),this._deviceOrientationCamera&&this._scene.activeCamera!=this._deviceOrientationCamera&&this._deviceOrientationCamera.dispose(),this._cameraGazer&&this._cameraGazer.dispose(),this._leftController&&this._leftController.dispose(),this._rightController&&this._rightController.dispose(),this._teleportationTarget&&this._teleportationTarget.dispose(),this._floorMeshesCollection=[],document.removeEventListener("keydown",this._onKeyDown),window.removeEventListener("vrdisplaypresentchange",this._onVrDisplayPresentChange),window.removeEventListener("resize",this._onResize),document.removeEventListener("fullscreenchange",this._onFullscreenChange),document.removeEventListener("mozfullscreenchange",this._onFullscreenChange),document.removeEventListener("webkitfullscreenchange",this._onFullscreenChange),document.removeEventListener("msfullscreenchange",this._onFullscreenChange),document.onmsfullscreenchange=null,this._scene.getEngine().onVRDisplayChangedObservable.removeCallback(this._onVRDisplayChanged),this._scene.getEngine().onVRRequestPresentStart.removeCallback(this._onVRRequestPresentStart),this._scene.getEngine().onVRRequestPresentComplete.removeCallback(this._onVRRequestPresentComplete),window.removeEventListener("vrdisplaypresentchange",this._onVrDisplayPresentChange),this._scene.gamepadManager.onGamepadConnectedObservable.removeCallback(this._onNewGamepadConnected),this._scene.gamepadManager.onGamepadDisconnectedObservable.removeCallback(this._onNewGamepadDisconnected),this._scene.unregisterBeforeRender(this.beforeRender)},e.prototype.getClassName=function(){return"VRExperienceHelper"},e}(),ki=function(e){function t(t,i){var n=e.call(this,t,o.x.Zero(),i)||this;return n.minZ=0,n.rotationQuaternion=new o.q,n.cameraRigMode=Ne.a.RIG_MODE_CUSTOM,n.updateUpVectorFromRotation=!0,n._updateNumberOfRigCameras(1),n}return l.d(t,e),t.prototype._updateNumberOfRigCameras=function(e){for(void 0===e&&(e=1);this.rigCameras.length<e;){var t=new yt("view: "+this.rigCameras.length,o.x.Zero(),this.getScene());t.minZ=0,t.parent=this,t.rotationQuaternion=new o.q,t.updateUpVectorFromRotation=!0,this.rigCameras.push(t)}for(;this.rigCameras.length>e;){var i=this.rigCameras.pop();i&&i.dispose()}},t.prototype._updateForDualEyeDebugging=function(e){void 0===e&&(e=.01),this._updateNumberOfRigCameras(2),this.rigCameras[0].viewport=new o.z(0,0,.5,1),this.rigCameras[0].position.x=-e/2,this.rigCameras[0].outputRenderTarget=null,this.rigCameras[1].viewport=new o.z(.5,0,.5,1),this.rigCameras[1].position.x=e/2,this.rigCameras[1].outputRenderTarget=null},t.prototype.updateFromXRSessionManager=function(e){var i=this;if(!e._currentXRFrame||!e._currentXRFrame.getDevicePose)return!1;var n=e._currentXRFrame.getDevicePose(e._frameOfReference);return!(!n||!n.poseModelMatrix)&&(o.j.FromFloat32ArrayToRefScaled(n.poseModelMatrix,0,1,t._TmpMatrix),this._scene.useRightHandedSystem||t._TmpMatrix.toggleModelMatrixHandInPlace(),t._TmpMatrix.getTranslationToRef(this.position),t._TmpMatrix.getRotationMatrixToRef(t._TmpMatrix),o.q.FromRotationMatrixToRef(t._TmpMatrix,this.rotationQuaternion),this.computeWorldMatrix(),this._updateNumberOfRigCameras(e._currentXRFrame.views.length),e._currentXRFrame.views.forEach(function(t,r){o.j.FromFloat32ArrayToRefScaled(n.getViewMatrix(t),0,1,i.rigCameras[r]._computedViewMatrix),o.j.FromFloat32ArrayToRefScaled(t.projectionMatrix,0,1,i.rigCameras[r]._projectionMatrix),i._scene.useRightHandedSystem||(i.rigCameras[r]._computedViewMatrix.toggleModelMatrixHandInPlace(),i.rigCameras[r]._projectionMatrix.toggleProjectionMatrixHandInPlace());var s=e._xrSession.baseLayer.getViewport(t),a=e._xrSession.baseLayer.framebufferWidth,c=e._xrSession.baseLayer.framebufferHeight;i.rigCameras[r].viewport.width=s.width/a,i.rigCameras[r].viewport.height=s.height/c,i.rigCameras[r].viewport.x=s.x/a,i.rigCameras[r].viewport.y=s.y/c,i.rigCameras[r].outputRenderTarget=e._sessionRenderTargetTexture}),!0)},t._TmpMatrix=new o.j,t}(bt),zi=function(){function e(e){this.scene=e,this.onXRFrameObservable=new r.c,this.onXRSessionEnded=new r.c,this._sessionRenderTargetTexture=null,this._tmpMatrix=new o.j}return e.prototype.initializeAsync=function(){var e=this;return p.a.Warn("The WebXR APIs are still under development and are subject to change in the future."),this._xrNavigator=navigator,this._xrNavigator.xr?this._xrNavigator.xr.requestDevice().then(function(t){return e._xrDevice=t,e.scene.getEngine()._gl.setCompatibleXRDevice(e._xrDevice)}):Promise.reject("webXR not supported by this browser")},e.prototype.enterXRAsync=function(t,i){var n=this;return this._xrDevice.requestSession(t).then(function(e){return n._xrSession=e,n._xrSession.addEventListener("end",function(){n._sessionRenderTargetTexture=null,n.scene.getEngine().restoreDefaultFramebuffer(),n.scene.getEngine().customAnimationFrameRequester=null,n.onXRSessionEnded.notifyObservers(null),n.scene.getEngine()._renderLoop()},{once:!0}),n._xrSession.baseLayer=new XRWebGLLayer(n._xrSession,n.scene.getEngine()._gl),n._xrSession.requestFrameOfReference(i)}).then(function(t){n._frameOfReference=t,n.scene.getEngine().customAnimationFrameRequester={requestAnimationFrame:n._xrSession.requestAnimationFrame.bind(n._xrSession),renderFunction:function(e,t){n._currentXRFrame=t,n.onXRFrameObservable.notifyObservers(null),n.scene.getEngine()._renderLoop()}},n._sessionRenderTargetTexture=e._CreateRenderTargetTextureFromSession(n._xrSession,n.scene),window.cancelAnimationFrame(n.scene.getEngine()._frameHandler),n.scene.getEngine()._renderLoop()})},e.prototype.exitXRAsync=function(){return this._xrSession.end()},e.prototype.environmentPointHitTestAsync=function(e){var t=this;return new Promise(function(i){var n=new Float32Array([e.origin.x,e.origin.y,e.origin.z]),r=new Float32Array([e.direction.x,e.direction.y,e.direction.z]);t.scene.useRightHandedSystem||(n[2]*=-1,r[2]*=-1),t._xrSession.requestHitTest(n,r,t._frameOfReference).then(function(e){if(e.length>0){o.j.FromFloat32ArrayToRefScaled(e[0].hitMatrix,0,1,t._tmpMatrix);var n=t._tmpMatrix.getTranslation();t.scene.useRightHandedSystem||(n.z*=-1),i(n)}else i(null)}).catch(function(){i(null)})})},e.prototype.supportsSessionAsync=function(e){return this._xrDevice.supportsSession(e).then(function(){return!0}).catch(function(){return!1})},e._CreateRenderTargetTextureFromSession=function(e,t){var i=new ze.a(t.getEngine(),ze.a.DATASOURCE_UNKNOWN,!0);i.width=e.baseLayer.framebufferWidth,i.height=e.baseLayer.framebufferHeight,i._framebuffer=e.baseLayer.framebuffer;var n=new _i("XR renderTargetTexture",{width:i.width,height:i.height},t,void 0,void 0,void 0,void 0,void 0,void 0,void 0,void 0,void 0,!0);return n._texture=i,n},e.prototype.dispose=function(){this.onXRFrameObservable.clear(),this.onXRSessionEnded.clear()},e}();!function(e){e[e.ENTERING_XR=0]="ENTERING_XR",e[e.EXITING_XR=1]="EXITING_XR",e[e.IN_XR=2]="IN_XR",e[e.NOT_IN_XR=3]="NOT_IN_XR"}(Li||(Li={}));var ji,Hi=function(){function e(e){this.scene=e,this.state=Li.NOT_IN_XR,this.onStateChangedObservable=new r.c,this._nonVRCamera=null,this._originalSceneAutoClear=!0,this._supported=!1,this.camera=new ki("",e),this._sessionManager=new zi(e),this.container=new Fe.a("",e),this.camera.parent=this.container}return e.prototype._setState=function(e){this.state=e,this.onStateChangedObservable.notifyObservers(this.state)},e.CreateAsync=function(t){var i=new e(t);return i._sessionManager.initializeAsync().then(function(){return i._supported=!0,i}).catch(function(){return i})},e.prototype.exitXRAsync=function(){return this._setState(Li.EXITING_XR),this._sessionManager.exitXRAsync()},e.prototype.enterXRAsync=function(e,t){var i=this;if(!this._supported)throw"XR session not supported by this browser";return this._setState(Li.ENTERING_XR),this._sessionManager.enterXRAsync(e,t).then(function(){i._originalSceneAutoClear=i.scene.autoClear,i._nonVRCamera=i.scene.activeCamera,i.scene.autoClear=!1,i.scene.activeCamera=i.camera,i._sessionManager.onXRFrameObservable.add(function(){i.camera.updateFromXRSessionManager(i._sessionManager)}),i._sessionManager.onXRSessionEnded.addOnce(function(){i.camera.rigCameras.forEach(function(e){e.outputRenderTarget=null}),i.scene.autoClear=i._originalSceneAutoClear,i.scene.activeCamera=i._nonVRCamera,i._sessionManager.onXRFrameObservable.clear(),i._setState(Li.NOT_IN_XR)}),i._setState(Li.IN_XR)})},e.prototype.environmentPointHitTestAsync=function(e){return this._sessionManager.environmentPointHitTestAsync(e)},e.prototype.setPositionOfCameraUsingContainer=function(t){this.camera.globalPosition.subtractToRef(t,e._TmpVector),this.container.position.subtractInPlace(e._TmpVector)},e.prototype.rotateCameraByQuaternionUsingContainer=function(e){this.container.rotationQuaternion||(this.container.rotationQuaternion=o.q.FromEulerVector(this.container.rotation)),this.container.rotationQuaternion.multiplyInPlace(e),this.container.position.rotateByQuaternionAroundPointToRef(e,this.camera.globalPosition,this.container.position)},e.prototype.supportsSessionAsync=function(e){return this._supported?this._sessionManager.supportsSessionAsync(e):Promise.resolve(!1)},e.prototype.dispose=function(){this.camera.dispose(),this.container.dispose(),this.onStateChangedObservable.clear(),this._sessionManager.dispose()},e._TmpVector=new o.x,e}(),Wi=function(){function e(e,t){this.element=e,this.initializationOptions=t}return e.prototype.update=function(e){},e}(),Xi=function(){return function(){}}(),Yi=function(){function e(e,t){var i=this;if(this.scene=e,this._buttons=[],this._activeButton=null,this.activeButtonChangedObservable=new r.c,this._overlay=document.createElement("div"),this._overlay.style.cssText="z-index:11;position: absolute; right: 20px;bottom: 50px;",t.customButtons)this._buttons=t.customButtons;else{var n=document.createElement("button");n.style.cssText="color: #868686; border-color: #868686; border-style: solid; margin-left: 10px; height: 50px; width: 80px; background-color: rgba(51,51,51,0.7); background-repeat:no-repeat; background-position: center; outline: none;",n.innerText="HMD",this._buttons.push(new Wi(n,{immersive:!0,outputContext:t.outputCanvasContext})),this._buttons[this._buttons.length-1].update=function(e){this.element.style.display=null===e||e===this?"":"none",this.element.innerText=e===this?"EXIT":"HMD"};var o=document.createElement("button");o.style.cssText=n.style.cssText,o.innerText="Window",this._buttons.push(new Wi(o,{immersive:!1,environmentIntegration:!0,outputContext:t.outputCanvasContext})),this._buttons[this._buttons.length-1].update=function(e){this.element.style.display=null===e||e===this?"":"none",this.element.innerText=e===this?"EXIT":"Window"},this._updateButtons(null)}var s=e.getEngine().getRenderingCanvas();s&&s.parentNode&&(s.parentNode.appendChild(this._overlay),e.onDisposeObservable.addOnce(function(){i.dispose()}))}return e.CreateAsync=function(t,i,n){var r=this,o=new e(t,n),s=o._buttons.map(function(e){return i.supportsSessionAsync(e.initializationOptions)});return i.onStateChangedObservable.add(function(e){e==Li.NOT_IN_XR&&o._updateButtons(null)}),Promise.all(s).then(function(e){return e.forEach(function(e,t){e&&(o._overlay.appendChild(o._buttons[t].element),o._buttons[t].element.onclick=function(){return l.b(r,void 0,void 0,function(){return l.e(this,function(e){switch(e.label){case 0:return i.state!=Li.IN_XR?[3,2]:(o._updateButtons(null),[4,i.exitXRAsync()]);case 1:return e.sent(),[2];case 2:return i.state!=Li.NOT_IN_XR?[3,4]:(o._updateButtons(o._buttons[t]),[4,i.enterXRAsync(o._buttons[t].initializationOptions,"eye-level")]);case 3:e.sent(),e.label=4;case 4:return[2]}})})})}),o})},e.prototype._updateButtons=function(e){var t=this;this._activeButton=e,this._buttons.forEach(function(e){e.update(t._activeButton)}),this.activeButtonChangedObservable.notifyObservers(this._activeButton)},e.prototype.dispose=function(){var e=this.scene.getEngine().getRenderingCanvas();e&&e.parentNode&&e.parentNode.contains(this._overlay)&&e.parentNode.removeChild(this._overlay),this.activeButtonChangedObservable.clear()},e}(),Ki=function(){function e(e){this.pointer=new Fe.a("controllerPointer",e)}return e.prototype.dispose=function(){this.grip&&this.grip.dispose(),this.pointer.dispose()},e}(),Qi=function(){function e(e){var t=this;this.helper=e,this.controllers=[],this._tmpMatrix=new o.j,this._frameObserver=e._sessionManager.onXRFrameObservable.add(function(){if(e._sessionManager._currentXRFrame&&e._sessionManager._currentXRFrame.getDevicePose){var i=e._sessionManager._currentXRFrame;e._sessionManager._xrSession.getInputSources().forEach(function(n,r){var s=i.getInputPose(n,e._sessionManager._frameOfReference);if(s){t.controllers.length<=r&&t.controllers.push(new Ki(e.container.getScene()));var a=t.controllers[r];s.gripMatrix&&(a.grip||(a.grip=new Fe.a("controllerGrip",e.container.getScene())),o.j.FromFloat32ArrayToRefScaled(s.gripMatrix,0,1,t._tmpMatrix),a.grip.getScene().useRightHandedSystem||t._tmpMatrix.toggleModelMatrixHandInPlace(),a.grip.rotationQuaternion||(a.grip.rotationQuaternion=new o.q),t._tmpMatrix.decompose(a.grip.scaling,a.grip.rotationQuaternion,a.grip.position)),o.j.FromFloat32ArrayToRefScaled(s.targetRay.transformMatrix,0,1,t._tmpMatrix),a.pointer.getScene().useRightHandedSystem||t._tmpMatrix.toggleModelMatrixHandInPlace(),a.pointer.rotationQuaternion||(a.pointer.rotationQuaternion=new o.q),t._tmpMatrix.decompose(a.pointer.scaling,a.pointer.rotationQuaternion,a.pointer.position)}})}})}return e.prototype.dispose=function(){this.controllers.forEach(function(e){e.dispose()}),this.helper._sessionManager.onXRFrameObservable.remove(this._frameObserver)},e}(),qi=function(){function e(e,t){var i=this;this._canvas=null,this.canvasContext=null,t||((t=document.createElement("canvas")).style.cssText="position:absolute; bottom:0px;right:0px;z-index:10;width:100%;height:100%;background-color: #000000;"),this._setManagedOutputCanvas(t),e.onStateChangedObservable.add(function(t){t==Li.ENTERING_XR?i._addCanvas():e.state==Li.NOT_IN_XR&&i._removeCanvas()})}return e.prototype.dispose=function(){this._removeCanvas(),this._setManagedOutputCanvas(null)},e.prototype._setManagedOutputCanvas=function(e){this._removeCanvas(),e?(this._canvas=e,this.canvasContext=this._canvas.getContext("xrpresent")):(this._canvas=null,this.canvasContext=null)},e.prototype._addCanvas=function(){this._canvas&&document.body.appendChild(this._canvas)},e.prototype._removeCanvas=function(){this._canvas&&document.body.contains(this._canvas)&&document.body.removeChild(this._canvas)},e}(),Zi=(ji={root:0,found:!1},function(e,t,i,n){ji.root=0,ji.found=!1;var r=t*t-4*e*i;if(r<0)return ji;var o=Math.sqrt(r),s=(-t-o)/(2*e),a=(-t+o)/(2*e);if(s>a){var c=a;a=s,s=c}return s>0&&s<n?(ji.root=s,ji.found=!0,ji):a>0&&a<n?(ji.root=a,ji.found=!0,ji):ji}),Ji=function(){function e(){this._collisionPoint=o.x.Zero(),this._planeIntersectionPoint=o.x.Zero(),this._tempVector=o.x.Zero(),this._tempVector2=o.x.Zero(),this._tempVector3=o.x.Zero(),this._tempVector4=o.x.Zero(),this._edge=o.x.Zero(),this._baseToVertex=o.x.Zero(),this._destinationPoint=o.x.Zero(),this._slidePlaneNormal=o.x.Zero(),this._displacementVector=o.x.Zero(),this._radius=o.x.One(),this._retry=0,this._basePointWorld=o.x.Zero(),this._velocityWorld=o.x.Zero(),this._normalizedVelocity=o.x.Zero(),this._collisionMask=-1}return Object.defineProperty(e.prototype,"collisionMask",{get:function(){return this._collisionMask},set:function(e){this._collisionMask=isNaN(e)?-1:e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"slidePlaneNormal",{get:function(){return this._slidePlaneNormal},enumerable:!0,configurable:!0}),e.prototype._initialize=function(e,t,i){this._velocity=t,o.x.NormalizeToRef(t,this._normalizedVelocity),this._basePoint=e,e.multiplyToRef(this._radius,this._basePointWorld),t.multiplyToRef(this._radius,this._velocityWorld),this._velocityWorldLength=this._velocityWorld.length(),this._epsilon=i,this.collisionFound=!1},e.prototype._checkPointInTriangle=function(e,t,i,n,r){t.subtractToRef(e,this._tempVector),i.subtractToRef(e,this._tempVector2),o.x.CrossToRef(this._tempVector,this._tempVector2,this._tempVector4);var s=o.x.Dot(this._tempVector4,r);return!(s<0)&&(n.subtractToRef(e,this._tempVector3),o.x.CrossToRef(this._tempVector2,this._tempVector3,this._tempVector4),!((s=o.x.Dot(this._tempVector4,r))<0)&&(o.x.CrossToRef(this._tempVector3,this._tempVector,this._tempVector4),(s=o.x.Dot(this._tempVector4,r))>=0))},e.prototype._canDoCollision=function(e,t,i,n){var r=o.x.Distance(this._basePointWorld,e),s=Math.max(this._radius.x,this._radius.y,this._radius.z);return!(r>this._velocityWorldLength+s+t)&&!!function(e,t,i,n){return!(e.x>i.x+n||i.x-n>t.x||e.y>i.y+n||i.y-n>t.y||e.z>i.z+n||i.z-n>t.z)}(i,n,this._basePointWorld,this._velocityWorldLength+s)},e.prototype._testTriangle=function(e,t,i,n,r,s){var a,c=!1;t||(t=[]),t[e]||(t[e]=new o.n(0,0,0,0),t[e].copyFromPoints(i,n,r));var l=t[e];if(s||l.isFrontFacingTo(this._normalizedVelocity,0)){var u=l.signedDistanceTo(this._basePoint),h=o.x.Dot(l.normal,this._velocity);if(0==h){if(Math.abs(u)>=1)return;c=!0,a=0}else{var d=(1-u)/h;if((a=(-1-u)/h)>d){var f=d;d=a,a=f}if(a>1||d<0)return;a<0&&(a=0),a>1&&(a=1)}this._collisionPoint.copyFromFloats(0,0,0);var p=!1,_=1;if(c||(this._basePoint.subtractToRef(l.normal,this._planeIntersectionPoint),this._velocity.scaleToRef(a,this._tempVector),this._planeIntersectionPoint.addInPlace(this._tempVector),this._checkPointInTriangle(this._planeIntersectionPoint,i,n,r,l.normal)&&(p=!0,_=a,this._collisionPoint.copyFrom(this._planeIntersectionPoint))),!p){var g=this._velocity.lengthSquared(),m=g;this._basePoint.subtractToRef(i,this._tempVector);var v=2*o.x.Dot(this._velocity,this._tempVector),y=this._tempVector.lengthSquared()-1,b=Zi(m,v,y,_);b.found&&(_=b.root,p=!0,this._collisionPoint.copyFrom(i)),this._basePoint.subtractToRef(n,this._tempVector),v=2*o.x.Dot(this._velocity,this._tempVector),y=this._tempVector.lengthSquared()-1,(b=Zi(m,v,y,_)).found&&(_=b.root,p=!0,this._collisionPoint.copyFrom(n)),this._basePoint.subtractToRef(r,this._tempVector),v=2*o.x.Dot(this._velocity,this._tempVector),y=this._tempVector.lengthSquared()-1,(b=Zi(m,v,y,_)).found&&(_=b.root,p=!0,this._collisionPoint.copyFrom(r)),n.subtractToRef(i,this._edge),i.subtractToRef(this._basePoint,this._baseToVertex);var T=this._edge.lengthSquared(),E=o.x.Dot(this._edge,this._velocity),A=o.x.Dot(this._edge,this._baseToVertex);if(m=T*-g+E*E,v=T*(2*o.x.Dot(this._velocity,this._baseToVertex))-2*E*A,y=T*(1-this._baseToVertex.lengthSquared())+A*A,(b=Zi(m,v,y,_)).found){var x=(E*b.root-A)/T;x>=0&&x<=1&&(_=b.root,p=!0,this._edge.scaleInPlace(x),i.addToRef(this._edge,this._collisionPoint))}r.subtractToRef(n,this._edge),n.subtractToRef(this._basePoint,this._baseToVertex),T=this._edge.lengthSquared(),E=o.x.Dot(this._edge,this._velocity),A=o.x.Dot(this._edge,this._baseToVertex),m=T*-g+E*E,v=T*(2*o.x.Dot(this._velocity,this._baseToVertex))-2*E*A,y=T*(1-this._baseToVertex.lengthSquared())+A*A,(b=Zi(m,v,y,_)).found&&(x=(E*b.root-A)/T)>=0&&x<=1&&(_=b.root,p=!0,this._edge.scaleInPlace(x),n.addToRef(this._edge,this._collisionPoint)),i.subtractToRef(r,this._edge),r.subtractToRef(this._basePoint,this._baseToVertex),T=this._edge.lengthSquared(),E=o.x.Dot(this._edge,this._velocity),A=o.x.Dot(this._edge,this._baseToVertex),m=T*-g+E*E,v=T*(2*o.x.Dot(this._velocity,this._baseToVertex))-2*E*A,y=T*(1-this._baseToVertex.lengthSquared())+A*A,(b=Zi(m,v,y,_)).found&&(x=(E*b.root-A)/T)>=0&&x<=1&&(_=b.root,p=!0,this._edge.scaleInPlace(x),r.addToRef(this._edge,this._collisionPoint))}if(p){var R=_*this._velocity.length();(!this.collisionFound||R<this._nearestDistance)&&(this.intersectionPoint?this.intersectionPoint.copyFrom(this._collisionPoint):this.intersectionPoint=this._collisionPoint.clone(),this._nearestDistance=R,this.collisionFound=!0)}}},e.prototype._collide=function(e,t,i,n,r,o,s){for(var a=n;a<r;a+=3){var c=t[i[a]-o],l=t[i[a+1]-o],u=t[i[a+2]-o];this._testTriangle(a,e,u,l,c,s)}},e.prototype._getResponse=function(e,t){e.addToRef(t,this._destinationPoint),t.scaleInPlace(this._nearestDistance/t.length()),this._basePoint.addToRef(t,e),e.subtractToRef(this.intersectionPoint,this._slidePlaneNormal),this._slidePlaneNormal.normalize(),this._slidePlaneNormal.scaleToRef(this._epsilon,this._displacementVector),e.addInPlace(this._displacementVector),this.intersectionPoint.addInPlace(this._displacementVector),this._slidePlaneNormal.scaleInPlace(o.n.SignedDistanceToPlaneFromPositionAndNormal(this.intersectionPoint,this._slidePlaneNormal,this._destinationPoint)),this._destinationPoint.subtractInPlace(this._slidePlaneNormal),this._destinationPoint.subtractToRef(this.intersectionPoint,t)},e}(),$i=function(){function e(){this._scaledPosition=o.x.Zero(),this._scaledVelocity=o.x.Zero(),this._finalPosition=o.x.Zero()}return e.prototype.getNewPosition=function(e,t,i,n,r,o,s){e.divideToRef(i._radius,this._scaledPosition),t.divideToRef(i._radius,this._scaledVelocity),i.collidedMesh=null,i._retry=0,i._initialVelocity=this._scaledVelocity,i._initialPosition=this._scaledPosition,this._collideWithWorld(this._scaledPosition,this._scaledVelocity,i,n,this._finalPosition,r),this._finalPosition.multiplyInPlace(i._radius),o(s,this._finalPosition,i.collidedMesh)},e.prototype.createCollider=function(){return new Ji},e.prototype.init=function(e){this._scene=e},e.prototype._collideWithWorld=function(e,t,i,n,r,o){void 0===o&&(o=null);var s=10*ge.b.CollisionsEpsilon;if(i._retry>=n)r.copyFrom(e);else{var a=o?o.collisionMask:i.collisionMask;i._initialize(e,t,s);for(var c=0;c<this._scene.meshes.length;c++){var l=this._scene.meshes[c];l.isEnabled()&&l.checkCollisions&&l.subMeshes&&l!==o&&0!=(a&l.collisionGroup)&&l._checkCollision(i)}i.collisionFound?(0===t.x&&0===t.y&&0===t.z||i._getResponse(e,t),t.length()<=s?r.copyFrom(e):(i._retry++,this._collideWithWorld(e,t,i,n,r,o))):e.addToRef(t,r)}},e}();W.a.CollisionCoordinatorFactory=function(){return new $i};var en=i(50),tn=i(81),nn=i(108),rn=i(77),on=i(43),sn=i(82),an=function(){function e(e,t,i,n,r,o){this.entries=new Array,this._boundingVectors=new Array,this._capacity=i,this._depth=n,this._maxDepth=r,this._creationFunc=o,this._minPoint=e,this._maxPoint=t,this._boundingVectors.push(e.clone()),this._boundingVectors.push(t.clone()),this._boundingVectors.push(e.clone()),this._boundingVectors[2].x=t.x,this._boundingVectors.push(e.clone()),this._boundingVectors[3].y=t.y,this._boundingVectors.push(e.clone()),this._boundingVectors[4].z=t.z,this._boundingVectors.push(t.clone()),this._boundingVectors[5].z=e.z,this._boundingVectors.push(t.clone()),this._boundingVectors[6].x=e.x,this._boundingVectors.push(t.clone()),this._boundingVectors[7].y=e.y}return Object.defineProperty(e.prototype,"capacity",{get:function(){return this._capacity},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"minPoint",{get:function(){return this._minPoint},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"maxPoint",{get:function(){return this._maxPoint},enumerable:!0,configurable:!0}),e.prototype.addEntry=function(e){if(this.blocks)for(var t=0;t<this.blocks.length;t++){this.blocks[t].addEntry(e)}else this._creationFunc(e,this),this.entries.length>this.capacity&&this._depth<this._maxDepth&&this.createInnerBlocks()},e.prototype.removeEntry=function(e){if(this.blocks)for(var t=0;t<this.blocks.length;t++){this.blocks[t].removeEntry(e)}else{var i=this.entries.indexOf(e);i>-1&&this.entries.splice(i,1)}},e.prototype.addEntries=function(e){for(var t=0;t<e.length;t++){var i=e[t];this.addEntry(i)}},e.prototype.select=function(e,t,i){if(rn.a.IsInFrustum(this._boundingVectors,e)){if(this.blocks){for(var n=0;n<this.blocks.length;n++){this.blocks[n].select(e,t,i)}return}i?t.concat(this.entries):t.concatWithNoDuplicate(this.entries)}},e.prototype.intersects=function(e,t,i,n){if(rn.a.IntersectsSphere(this._minPoint,this._maxPoint,e,t)){if(this.blocks){for(var r=0;r<this.blocks.length;r++){this.blocks[r].intersects(e,t,i,n)}return}n?i.concat(this.entries):i.concatWithNoDuplicate(this.entries)}},e.prototype.intersectsRay=function(e,t){if(e.intersectsBoxMinMax(this._minPoint,this._maxPoint)){if(this.blocks){for(var i=0;i<this.blocks.length;i++){this.blocks[i].intersectsRay(e,t)}return}t.concatWithNoDuplicate(this.entries)}},e.prototype.createInnerBlocks=function(){e._CreateBlocks(this._minPoint,this._maxPoint,this.entries,this._capacity,this._depth,this._maxDepth,this,this._creationFunc)},e._CreateBlocks=function(t,i,n,r,s,a,c,l){c.blocks=new Array;for(var u=new o.x((i.x-t.x)/2,(i.y-t.y)/2,(i.z-t.z)/2),h=0;h<2;h++)for(var d=0;d<2;d++)for(var f=0;f<2;f++){var p=new e(t.add(u.multiplyByFloats(h,d,f)),t.add(u.multiplyByFloats(h+1,d+1,f+1)),r,s+1,a,l);p.addEntries(n),c.blocks.push(p)}},e}(),cn=function(){function e(e,t,i){void 0===i&&(i=2),this.maxDepth=i,this.dynamicContent=new Array,this._maxBlockCapacity=t||64,this._selectionContent=new kt.b(1024),this._creationFunc=e}return e.prototype.update=function(e,t,i){an._CreateBlocks(e,t,i,this._maxBlockCapacity,0,this.maxDepth,this,this._creationFunc)},e.prototype.addMesh=function(e){for(var t=0;t<this.blocks.length;t++){this.blocks[t].addEntry(e)}},e.prototype.removeMesh=function(e){for(var t=0;t<this.blocks.length;t++){this.blocks[t].removeEntry(e)}},e.prototype.select=function(e,t){this._selectionContent.reset();for(var i=0;i<this.blocks.length;i++){this.blocks[i].select(e,this._selectionContent,t)}return t?this._selectionContent.concat(this.dynamicContent):this._selectionContent.concatWithNoDuplicate(this.dynamicContent),this._selectionContent},e.prototype.intersects=function(e,t,i){this._selectionContent.reset();for(var n=0;n<this.blocks.length;n++){this.blocks[n].intersects(e,t,this._selectionContent,i)}return i?this._selectionContent.concat(this.dynamicContent):this._selectionContent.concatWithNoDuplicate(this.dynamicContent),this._selectionContent},e.prototype.intersectsRay=function(e){this._selectionContent.reset();for(var t=0;t<this.blocks.length;t++){this.blocks[t].intersectsRay(e,this._selectionContent)}return this._selectionContent.concatWithNoDuplicate(this.dynamicContent),this._selectionContent},e.CreationFuncForMeshes=function(e,t){var i=e.getBoundingInfo();!e.isBlocked&&i.boundingBox.intersectsMinMax(t.minPoint,t.maxPoint)&&t.entries.push(e)},e.CreationFuncForSubMeshes=function(e,t){e.getBoundingInfo().boundingBox.intersectsMinMax(t.minPoint,t.maxPoint)&&t.entries.push(e)},e}();W.a.prototype.createOrUpdateSelectionOctree=function(e,t){void 0===e&&(e=64),void 0===t&&(t=2);var i=this._getComponent(Ae.a.NAME_OCTREE);i||(i=new ln(this),this._addComponent(i)),this._selectionOctree||(this._selectionOctree=new cn(cn.CreationFuncForMeshes,e,t));var n=this.getWorldExtends();return this._selectionOctree.update(n.min,n.max,this.meshes),this._selectionOctree},Object.defineProperty(W.a.prototype,"selectionOctree",{get:function(){return this._selectionOctree},enumerable:!0,configurable:!0}),Fe.a.prototype.createOrUpdateSubmeshesOctree=function(e,t){void 0===e&&(e=64),void 0===t&&(t=2);var i=this.getScene(),n=i._getComponent(Ae.a.NAME_OCTREE);n||(n=new ln(i),i._addComponent(n)),this._submeshesOctree||(this._submeshesOctree=new cn(cn.CreationFuncForSubMeshes,e,t)),this.computeWorldMatrix(!0);var r=this.getBoundingInfo().boundingBox;return this._submeshesOctree.update(r.minimumWorld,r.maximumWorld,this.subMeshes),this._submeshesOctree};var ln=function(){function e(e){this.name=Ae.a.NAME_OCTREE,this.checksIsEnabled=!0,this._tempRay=new It.a(o.x.Zero(),new o.x(1,1,1)),this.scene=e,this.scene.getActiveMeshCandidates=this.getActiveMeshCandidates.bind(this),this.scene.getActiveSubMeshCandidates=this.getActiveSubMeshCandidates.bind(this),this.scene.getCollidingSubMeshCandidates=this.getCollidingSubMeshCandidates.bind(this),this.scene.getIntersectingSubMeshCandidates=this.getIntersectingSubMeshCandidates.bind(this)}return e.prototype.register=function(){var e=this;this.scene.onMeshRemovedObservable.add(function(t){var i=e.scene.selectionOctree;if(null!=i){var n=i.dynamicContent.indexOf(t);-1!==n&&i.dynamicContent.splice(n,1)}}),this.scene.onMeshImportedObservable.add(function(t){var i=e.scene.selectionOctree;null!=i&&i.addMesh(t)})},e.prototype.getActiveMeshCandidates=function(){return this.scene._selectionOctree?this.scene._selectionOctree.select(this.scene.frustumPlanes):this.scene._getDefaultMeshCandidates()},e.prototype.getActiveSubMeshCandidates=function(e){return e._submeshesOctree&&e.useOctreeForRenderingSelection?e._submeshesOctree.select(this.scene.frustumPlanes):this.scene._getDefaultSubMeshCandidates(e)},e.prototype.getIntersectingSubMeshCandidates=function(e,t){return e._submeshesOctree&&e.useOctreeForPicking?(It.a.TransformToRef(t,e.getWorldMatrix(),this._tempRay),e._submeshesOctree.intersectsRay(this._tempRay)):this.scene._getDefaultSubMeshCandidates(e)},e.prototype.getCollidingSubMeshCandidates=function(e,t){if(e._submeshesOctree&&e.useOctreeForCollisions){var i=t._velocityWorldLength+Math.max(t._radius.x,t._radius.y,t._radius.z);return e._submeshesOctree.intersects(t._basePointWorld,i)}return this.scene._getDefaultSubMeshCandidates(e)},e.prototype.rebuild=function(){},e.prototype.dispose=function(){},e}(),un=i(74),hn=i(128),dn=function(){return function(){this._timeElapsedQueryEnded=!1}}(),fn=function(){return function(){this.occlusionInternalRetryCounter=0,this.isOcclusionQueryInProgress=!1,this.isOccluded=!1,this.occlusionRetryCount=-1,this.occlusionType=Fe.a.OCCLUSION_TYPE_NONE,this.occlusionQueryAlgorithmType=Fe.a.OCCLUSION_ALGORITHM_TYPE_CONSERVATIVE}}();ge.b.prototype.createQuery=function(){return this._gl.createQuery()},ge.b.prototype.deleteQuery=function(e){return this._gl.deleteQuery(e),this},ge.b.prototype.isQueryResultAvailable=function(e){return this._gl.getQueryParameter(e,this._gl.QUERY_RESULT_AVAILABLE)},ge.b.prototype.getQueryResult=function(e){return this._gl.getQueryParameter(e,this._gl.QUERY_RESULT)},ge.b.prototype.beginOcclusionQuery=function(e,t){var i=this._getGlAlgorithmType(e);return this._gl.beginQuery(i,t),this},ge.b.prototype.endOcclusionQuery=function(e){var t=this._getGlAlgorithmType(e);return this._gl.endQuery(t),this},ge.b.prototype._createTimeQuery=function(){var e=this.getCaps().timerQuery;return e.createQueryEXT?e.createQueryEXT():this.createQuery()},ge.b.prototype._deleteTimeQuery=function(e){var t=this.getCaps().timerQuery;t.deleteQueryEXT?t.deleteQueryEXT(e):this.deleteQuery(e)},ge.b.prototype._getTimeQueryResult=function(e){var t=this.getCaps().timerQuery;return t.getQueryObjectEXT?t.getQueryObjectEXT(e,t.QUERY_RESULT_EXT):this.getQueryResult(e)},ge.b.prototype._getTimeQueryAvailability=function(e){var t=this.getCaps().timerQuery;return t.getQueryObjectEXT?t.getQueryObjectEXT(e,t.QUERY_RESULT_AVAILABLE_EXT):this.isQueryResultAvailable(e)},ge.b.prototype.startTimeQuery=function(){var e=this.getCaps(),t=e.timerQuery;if(!t)return null;var i=new dn;if(this._gl.getParameter(t.GPU_DISJOINT_EXT),e.canUseTimestampForTimerQuery)i._startTimeQuery=this._createTimeQuery(),t.queryCounterEXT(i._startTimeQuery,t.TIMESTAMP_EXT);else{if(this._currentNonTimestampToken)return this._currentNonTimestampToken;i._timeElapsedQuery=this._createTimeQuery(),t.beginQueryEXT?t.beginQueryEXT(t.TIME_ELAPSED_EXT,i._timeElapsedQuery):this._gl.beginQuery(t.TIME_ELAPSED_EXT,i._timeElapsedQuery),this._currentNonTimestampToken=i}return i},ge.b.prototype.endTimeQuery=function(e){var t=this.getCaps(),i=t.timerQuery;if(!i||!e)return-1;if(t.canUseTimestampForTimerQuery){if(!e._startTimeQuery)return-1;e._endTimeQuery||(e._endTimeQuery=this._createTimeQuery(),i.queryCounterEXT(e._endTimeQuery,i.TIMESTAMP_EXT))}else if(!e._timeElapsedQueryEnded){if(!e._timeElapsedQuery)return-1;i.endQueryEXT?i.endQueryEXT(i.TIME_ELAPSED_EXT):this._gl.endQuery(i.TIME_ELAPSED_EXT),e._timeElapsedQueryEnded=!0}var n=this._gl.getParameter(i.GPU_DISJOINT_EXT),r=!1;if(e._endTimeQuery?r=this._getTimeQueryAvailability(e._endTimeQuery):e._timeElapsedQuery&&(r=this._getTimeQueryAvailability(e._timeElapsedQuery)),r&&!n){var o=0;if(t.canUseTimestampForTimerQuery){if(!e._startTimeQuery||!e._endTimeQuery)return-1;var s=this._getTimeQueryResult(e._startTimeQuery);o=this._getTimeQueryResult(e._endTimeQuery)-s,this._deleteTimeQuery(e._startTimeQuery),this._deleteTimeQuery(e._endTimeQuery),e._startTimeQuery=null,e._endTimeQuery=null}else{if(!e._timeElapsedQuery)return-1;o=this._getTimeQueryResult(e._timeElapsedQuery),this._deleteTimeQuery(e._timeElapsedQuery),e._timeElapsedQuery=null,e._timeElapsedQueryEnded=!1,this._currentNonTimestampToken=null}return o}return-1},ge.b.prototype._getGlAlgorithmType=function(e){return e===Fe.a.OCCLUSION_ALGORITHM_TYPE_CONSERVATIVE?this._gl.ANY_SAMPLES_PASSED_CONSERVATIVE:this._gl.ANY_SAMPLES_PASSED},Object.defineProperty(Fe.a.prototype,"isOcclusionQueryInProgress",{get:function(){return this._occlusionDataStorage.isOcclusionQueryInProgress},enumerable:!1,configurable:!0}),Object.defineProperty(Fe.a.prototype,"_occlusionDataStorage",{get:function(){return this.__occlusionDataStorage||(this.__occlusionDataStorage=new fn),this.__occlusionDataStorage},enumerable:!1,configurable:!0}),Object.defineProperty(Fe.a.prototype,"isOccluded",{get:function(){return this._occlusionDataStorage.isOccluded},set:function(e){this._occlusionDataStorage.isOccluded=e},enumerable:!0,configurable:!0}),Object.defineProperty(Fe.a.prototype,"occlusionQueryAlgorithmType",{get:function(){return this._occlusionDataStorage.occlusionQueryAlgorithmType},set:function(e){this._occlusionDataStorage.occlusionQueryAlgorithmType=e},enumerable:!0,configurable:!0}),Object.defineProperty(Fe.a.prototype,"occlusionType",{get:function(){return this._occlusionDataStorage.occlusionType},set:function(e){this._occlusionDataStorage.occlusionType=e},enumerable:!0,configurable:!0}),Object.defineProperty(Fe.a.prototype,"occlusionRetryCount",{get:function(){return this._occlusionDataStorage.occlusionRetryCount},set:function(e){this._occlusionDataStorage.occlusionRetryCount=e},enumerable:!0,configurable:!0}),Fe.a.prototype._checkOcclusionQuery=function(){var e=this._occlusionDataStorage;if(e.occlusionType===Fe.a.OCCLUSION_TYPE_NONE)return e.isOccluded=!1,!1;var t=this.getEngine();if(t.webGLVersion<2)return e.isOccluded=!1,!1;if(!t.isQueryResultAvailable)return e.isOccluded=!1,!1;if(this.isOcclusionQueryInProgress&&this._occlusionQuery)if(t.isQueryResultAvailable(this._occlusionQuery)){var i=t.getQueryResult(this._occlusionQuery);e.isOcclusionQueryInProgress=!1,e.occlusionInternalRetryCounter=0,e.isOccluded=1!==i}else{if(e.occlusionInternalRetryCounter++,!(-1!==e.occlusionRetryCount&&e.occlusionInternalRetryCounter>e.occlusionRetryCount))return!1;e.isOcclusionQueryInProgress=!1,e.occlusionInternalRetryCounter=0,e.isOccluded=e.occlusionType!==Fe.a.OCCLUSION_TYPE_OPTIMISTIC&&e.isOccluded}var n=this.getScene();if(n.getBoundingBoxRenderer){var r=n.getBoundingBoxRenderer();this._occlusionQuery||(this._occlusionQuery=t.createQuery()),t.beginOcclusionQuery(e.occlusionQueryAlgorithmType,this._occlusionQuery),r.renderOcclusionBoundingBox(this),t.endOcclusionQuery(e.occlusionQueryAlgorithmType),this._occlusionDataStorage.isOcclusionQueryInProgress=!0}return e.isOccluded};ge.b.prototype.createTransformFeedback=function(){return this._gl.createTransformFeedback()},ge.b.prototype.deleteTransformFeedback=function(e){this._gl.deleteTransformFeedback(e)},ge.b.prototype.bindTransformFeedback=function(e){this._gl.bindTransformFeedback(this._gl.TRANSFORM_FEEDBACK,e)},ge.b.prototype.beginTransformFeedback=function(e){void 0===e&&(e=!0),this._gl.beginTransformFeedback(e?this._gl.POINTS:this._gl.TRIANGLES)},ge.b.prototype.endTransformFeedback=function(){this._gl.endTransformFeedback()},ge.b.prototype.setTranformFeedbackVaryings=function(e,t){this._gl.transformFeedbackVaryings(e,t,this._gl.INTERLEAVED_ATTRIBS)},ge.b.prototype.bindTransformFeedbackBuffer=function(e){this._gl.bindBufferBase(this._gl.TRANSFORM_FEEDBACK_BUFFER,0,e?e.underlyingResource:null)};var pn=i(107),_n=function(){function e(){}return e.COPY=1,e.CUT=2,e.PASTE=3,e}(),gn=function(){function e(e,t){this.type=e,this.event=t}return e.GetTypeFromCharacter=function(e){switch(e){case 67:return _n.COPY;case 86:return _n.PASTE;case 88:return _n.CUT;default:return-1}},e}(),mn=i(59),vn=i(55),yn=function(){function e(e,t,i){this.lengthComputable=e,this.loaded=t,this.total=i}return e.FromProgressEvent=function(t){return new e(t.lengthComputable,t.loaded,t.total)},e}(),bn=function(){function e(){}return Object.defineProperty(e,"ForceFullSceneLoadingForIncremental",{get:function(){return vn.a.ForceFullSceneLoadingForIncremental},set:function(e){vn.a.ForceFullSceneLoadingForIncremental=e},enumerable:!0,configurable:!0}),Object.defineProperty(e,"ShowLoadingScreen",{get:function(){return vn.a.ShowLoadingScreen},set:function(e){vn.a.ShowLoadingScreen=e},enumerable:!0,configurable:!0}),Object.defineProperty(e,"loggingLevel",{get:function(){return vn.a.loggingLevel},set:function(e){vn.a.loggingLevel=e},enumerable:!0,configurable:!0}),Object.defineProperty(e,"CleanBoneMatrixWeights",{get:function(){return vn.a.CleanBoneMatrixWeights},set:function(e){vn.a.CleanBoneMatrixWeights=e},enumerable:!0,configurable:!0}),e._getDefaultPlugin=function(){return e._registeredPlugins[".babylon"]},e._getPluginForExtension=function(t){var i=e._registeredPlugins[t];return i||(p.a.Warn("Unable to find a plugin to load "+t+" files. Trying to use .babylon default plugin. To load from a specific filetype (eg. gltf) see: http://doc.babylonjs.com/how_to/load_from_any_file_type"),e._getDefaultPlugin())},e._getPluginForDirectLoad=function(t){for(var i in e._registeredPlugins){var n=e._registeredPlugins[i].plugin;if(n.canDirectLoad&&n.canDirectLoad(t))return e._registeredPlugins[i]}return e._getDefaultPlugin()},e._getPluginForFilename=function(t){var i=t.indexOf("?");-1!==i&&(t=t.substring(0,i));var n=t.lastIndexOf("."),r=t.substring(n,t.length).toLowerCase();return e._getPluginForExtension(r)},e._getDirectLoad=function(e){return"data:"===e.substr(0,5)?e.substr(5):null},e._loadData=function(t,i,n,r,o,s,a){var c,l=e._getDirectLoad(t.name),u=a?e._getPluginForExtension(a):l?e._getPluginForDirectLoad(t.name):e._getPluginForFilename(t.name);if(!(c=u.plugin.createPlugin?u.plugin.createPlugin():u.plugin))throw"The loader plugin corresponding to the file type you are trying to load has not been found. If using es6, please import the plugin you wish to use before.";var h,d=u.isBinary;e.OnPluginActivatedObservable.notifyObservers(c);var f=function(e,t){i.isDisposed?o("Scene has been disposed"):(i.offlineProvider=h,n(c,e,t))},p=null,_=!1,g=c.onDisposeObservable;g&&g.add(function(){_=!0,p&&(p.abort(),p=null),s()});var m=function(){_||(p=ye.h.LoadFile(t.url,f,r?function(e){r(yn.FromProgressEvent(e))}:void 0,h,d,function(e,t){o("Failed to load scene."+(t?" "+t.message:""),t)}))};if(l)return f(l),c;var v=t.file||mn.a.FilesToLoad[t.name.toLowerCase()];if(-1===t.rootUrl.indexOf("file:")||-1!==t.rootUrl.indexOf("file:")&&!v){var y=i.getEngine(),b=y.enableOfflineSupport;if(b){for(var T=!1,E=0,A=i.disableOfflineSupportExceptionRules;E<A.length;E++){if(A[E].test(t.url)){T=!0;break}}b=!T}b&&ge.b.OfflineProviderFactory?h=ge.b.OfflineProviderFactory(t.url,m,y.disableManifestCheck):m()}else v?p=ye.h.ReadFile(v,f,r,d):o("Unable to find file named "+t.name);return c},e._getFileInfo=function(e,t){var i,n,r=null;if(t)if(t.name){var o=t;i=e+o.name,n=o.name,r=o}else{var s=t;if("/"===s.substr(0,1))return ye.h.Error("Wrong sceneFilename parameter"),null;i=e+s,n=s}else i=e,n=ye.h.GetFilename(e),e=ye.h.GetFolderPath(e);return{url:i,rootUrl:e,name:n,file:r}},e.GetPluginForExtension=function(t){return e._getPluginForExtension(t).plugin},e.IsPluginForExtensionAvailable=function(t){return!!e._registeredPlugins[t]},e.RegisterPlugin=function(t){if("string"==typeof t.extensions){var i=t.extensions;e._registeredPlugins[i.toLowerCase()]={plugin:t,isBinary:!1}}else{var n=t.extensions;Object.keys(n).forEach(function(i){e._registeredPlugins[i.toLowerCase()]={plugin:t,isBinary:n[i].isBinary}})}},e.ImportMesh=function(t,i,n,r,o,s,a,c){if(void 0===n&&(n=""),void 0===r&&(r=P.a.LastCreatedScene),void 0===o&&(o=null),void 0===s&&(s=null),void 0===a&&(a=null),void 0===c&&(c=null),!r)return p.a.Error("No scene available to import mesh to"),null;var l=e._getFileInfo(i,n);if(!l)return null;var u={};r._addPendingData(u);var h=function(){r._removePendingData(u)},d=function(e,t){var i="Unable to import meshes from "+l.url+": "+e;a?a(r,i,t):p.a.Error(i),h()},f=s?function(e){try{s(e)}catch(e){d("Error in onProgress callback",e)}}:void 0,_=function(e,t,i,n){if(r.importedMeshesFiles.push(l.url),o)try{o(e,t,i,n)}catch(e){d("Error in onSuccess callback",e)}r._removePendingData(u)};return e._loadData(l,r,function(e,i,n){if(e.rewriteRootURL&&(l.rootUrl=e.rewriteRootURL(l.rootUrl,n)),e.importMesh){var o=e,s=new Array,a=new Array,c=new Array;if(!o.importMesh(t,r,i,l.rootUrl,s,a,c,d))return;r.loadingPluginName=e.name,_(s,a,c,[])}else{e.importMeshAsync(t,r,i,l.rootUrl,f,l.name).then(function(t){r.loadingPluginName=e.name,_(t.meshes,t.particleSystems,t.skeletons,t.animationGroups)}).catch(function(e){d(e.message,e)})}},f,d,h,c)},e.ImportMeshAsync=function(t,i,n,r,o,s){return void 0===n&&(n=""),void 0===r&&(r=P.a.LastCreatedScene),void 0===o&&(o=null),void 0===s&&(s=null),new Promise(function(a,c){e.ImportMesh(t,i,n,r,function(e,t,i,n){a({meshes:e,particleSystems:t,skeletons:i,animationGroups:n})},o,function(e,t,i){c(i||new Error(t))},s)})},e.Load=function(t,i,n,r,o,s,a){return void 0===i&&(i=""),void 0===n&&(n=P.a.LastCreatedEngine),void 0===r&&(r=null),void 0===o&&(o=null),void 0===s&&(s=null),void 0===a&&(a=null),n?e.Append(t,i,new W.a(n),r,o,s,a):(ye.h.Error("No engine available"),null)},e.LoadAsync=function(t,i,n,r,o){return void 0===i&&(i=""),void 0===n&&(n=P.a.LastCreatedEngine),void 0===r&&(r=null),void 0===o&&(o=null),new Promise(function(s,a){e.Load(t,i,n,function(e){s(e)},r,function(e,t,i){a(i||new Error(t))},o)})},e.Append=function(t,i,n,r,o,s,a){if(void 0===i&&(i=""),void 0===n&&(n=P.a.LastCreatedScene),void 0===r&&(r=null),void 0===o&&(o=null),void 0===s&&(s=null),void 0===a&&(a=null),!n)return p.a.Error("No scene available to append to"),null;var c=e._getFileInfo(t,i);if(!c)return null;e.ShowLoadingScreen&&n.getEngine().displayLoadingUI();var l={};n._addPendingData(l);var u=function(){n._removePendingData(l),n.getEngine().hideLoadingUI()},h=function(e,t){var i="Unable to load from "+c.url+(e?": "+e:"");s?s(n,i,t):p.a.Error(i),u()},d=o?function(e){try{o(e)}catch(e){h("Error in onProgress callback",e)}}:void 0,f=function(){if(r)try{r(n)}catch(e){h("Error in onSuccess callback",e)}n._removePendingData(l)};return e._loadData(c,n,function(t,i){if(t.load){if(!t.load(n,i,c.rootUrl,h))return;n.loadingPluginName=t.name,f()}else{t.loadAsync(n,i,c.rootUrl,d,c.name).then(function(){n.loadingPluginName=t.name,f()}).catch(function(e){h(e.message,e)})}e.ShowLoadingScreen&&n.executeWhenReady(function(){n.getEngine().hideLoadingUI()})},d,h,u,a)},e.AppendAsync=function(t,i,n,r,o){return void 0===i&&(i=""),void 0===n&&(n=P.a.LastCreatedScene),void 0===r&&(r=null),void 0===o&&(o=null),new Promise(function(s,a){e.Append(t,i,n,function(e){s(e)},r,function(e,t,i){a(i||new Error(t))},o)})},e.LoadAssetContainer=function(t,i,n,r,o,s,a){if(void 0===i&&(i=""),void 0===n&&(n=P.a.LastCreatedScene),void 0===r&&(r=null),void 0===o&&(o=null),void 0===s&&(s=null),void 0===a&&(a=null),!n)return p.a.Error("No scene available to load asset container to"),null;var c=e._getFileInfo(t,i);if(!c)return null;var l={};n._addPendingData(l);var u=function(){n._removePendingData(l)},h=function(e,t){var i="Unable to load assets from "+c.url+(e?": "+e:"");s?s(n,i,t):p.a.Error(i),u()},d=o?function(e){try{o(e)}catch(e){h("Error in onProgress callback",e)}}:void 0,f=function(e){if(r)try{r(e)}catch(e){h("Error in onSuccess callback",e)}n._removePendingData(l)};return e._loadData(c,n,function(t,i){if(t.loadAssetContainer){var r=t.loadAssetContainer(n,i,c.rootUrl,h);if(!r)return;n.loadingPluginName=t.name,f(r)}else if(t.loadAssetContainerAsync){t.loadAssetContainerAsync(n,i,c.rootUrl,d,c.name).then(function(e){n.loadingPluginName=t.name,f(e)}).catch(function(e){h(e.message,e)})}else h("LoadAssetContainer is not supported by this plugin. Plugin did not provide a loadAssetContainer or loadAssetContainerAsync method.");e.ShowLoadingScreen&&n.executeWhenReady(function(){n.getEngine().hideLoadingUI()})},d,h,u,a)},e.LoadAssetContainerAsync=function(t,i,n,r,o){return void 0===i&&(i=""),void 0===n&&(n=P.a.LastCreatedScene),void 0===r&&(r=null),void 0===o&&(o=null),new Promise(function(s,a){e.LoadAssetContainer(t,i,n,function(e){s(e)},r,function(e,t,i){a(i||new Error(t))},o)})},e.NO_LOGGING=_.a.SCENELOADER_NO_LOGGING,e.MINIMAL_LOGGING=_.a.SCENELOADER_MINIMAL_LOGGING,e.SUMMARY_LOGGING=_.a.SCENELOADER_SUMMARY_LOGGING,e.DETAILED_LOGGING=_.a.SCENELOADER_DETAILED_LOGGING,e.OnPluginActivatedObservable=new r.c,e._registeredPlugins={},e}(),Tn=function(e){function t(t){var i=e.call(this,t)||this;return i.controllerType=St.DAYDREAM,i}return l.d(t,e),t.prototype.initControllerMesh=function(e,i){var n=this;bn.ImportMesh("",t.MODEL_BASE_URL,t.MODEL_FILENAME,e,function(e){n._defaultModel=e[1],n.attachToMesh(n._defaultModel),i&&i(n._defaultModel)})},t.prototype._handleButtonChange=function(e,t,i){if(0===e){var n=this.onTriggerStateChangedObservable;n&&n.notifyObservers(t)}else p.a.Warn("Unrecognized Daydream button index: "+e)},t.MODEL_BASE_URL="https://controllers.babylonjs.com/generic/",t.MODEL_FILENAME="generic.babylon",t.GAMEPAD_ID_PREFIX="Daydream",t}(Ai);wt._ControllerFactories.push({canCreate:function(e){return 0===e.id.indexOf(Tn.GAMEPAD_ID_PREFIX)},create:function(e){return new Tn(e)}});var En=function(e){function t(t){var i=e.call(this,t)||this;return i._buttonIndexToObservableNameMap=["onPadStateChangedObservable","onTriggerStateChangedObservable"],i.controllerType=St.GEAR_VR,i._calculatedPosition=new o.x("left"==i.hand?-.15:.15,-.5,.25),i._disableTrackPosition(i._calculatedPosition),i}return l.d(t,e),t.prototype.initControllerMesh=function(e,i){var n=this;bn.ImportMesh("",t.MODEL_BASE_URL,t.MODEL_FILENAME,e,function(t){var r=new fe.a("",e);t[1].parent=r,t[1].position.z=-.15,n._defaultModel=r,n.attachToMesh(n._defaultModel),i&&i(n._defaultModel)})},t.prototype._handleButtonChange=function(e,t,i){if(e<this._buttonIndexToObservableNameMap.length){var n=this[this._buttonIndexToObservableNameMap[e]];n&&n.notifyObservers(t)}},t.MODEL_BASE_URL="https://controllers.babylonjs.com/generic/",t.MODEL_FILENAME="generic.babylon",t.GAMEPAD_ID_PREFIX="Gear VR",t}(Ai);wt._ControllerFactories.push({canCreate:function(e){return 0===e.id.indexOf(En.GAMEPAD_ID_PREFIX)||-1!==e.id.indexOf("Oculus Go")},create:function(e){return new En(e)}});var An=function(e){function t(t){return e.call(this,t)||this}return l.d(t,e),t.prototype.initControllerMesh=function(e,i){var n=this;bn.ImportMesh("",t.MODEL_BASE_URL,t.MODEL_FILENAME,e,function(e){n._defaultModel=e[1],n.attachToMesh(n._defaultModel),i&&i(n._defaultModel)})},t.prototype._handleButtonChange=function(e,t,i){console.log("Button id: "+e+"state: "),console.dir(t)},t.MODEL_BASE_URL="https://controllers.babylonjs.com/generic/",t.MODEL_FILENAME="generic.babylon",t}(Ai);wt._DefaultControllerFactory=function(e){return new An(e)};var xn=function(e){function t(t){var i=e.call(this,t)||this;return i.onSecondaryTriggerStateChangedObservable=new r.c,i.onThumbRestChangedObservable=new r.c,i.controllerType=St.OCULUS,i}return l.d(t,e),t.prototype.initControllerMesh=function(e,i){var n,r=this;n="left"===this.hand?t.MODEL_LEFT_FILENAME:t.MODEL_RIGHT_FILENAME,bn.ImportMesh("",t.MODEL_BASE_URL,n,e,function(e){r._defaultModel=e[1],r.attachToMesh(r._defaultModel),i&&i(r._defaultModel)})},Object.defineProperty(t.prototype,"onAButtonStateChangedObservable",{get:function(){if("right"===this.hand)return this.onMainButtonStateChangedObservable;throw new Error("No A button on left hand")},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"onBButtonStateChangedObservable",{get:function(){if("right"===this.hand)return this.onSecondaryButtonStateChangedObservable;throw new Error("No B button on left hand")},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"onXButtonStateChangedObservable",{get:function(){if("left"===this.hand)return this.onMainButtonStateChangedObservable;throw new Error("No X button on right hand")},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"onYButtonStateChangedObservable",{get:function(){if("left"===this.hand)return this.onSecondaryButtonStateChangedObservable;throw new Error("No Y button on right hand")},enumerable:!0,configurable:!0}),t.prototype._handleButtonChange=function(e,t,i){var n=t,r="right"===this.hand?-1:1;switch(e){case 0:return void this.onPadStateChangedObservable.notifyObservers(n);case 1:return this._defaultModel&&(this._defaultModel.getChildren()[3].rotation.x=.2*-n.value,this._defaultModel.getChildren()[3].position.y=.005*-n.value,this._defaultModel.getChildren()[3].position.z=.005*-n.value),void this.onTriggerStateChangedObservable.notifyObservers(n);case 2:return this._defaultModel&&(this._defaultModel.getChildren()[4].position.x=r*n.value*.0035),void this.onSecondaryTriggerStateChangedObservable.notifyObservers(n);case 3:return this._defaultModel&&(n.pressed?this._defaultModel.getChildren()[1].position.y=-.001:this._defaultModel.getChildren()[1].position.y=0),void this.onMainButtonStateChangedObservable.notifyObservers(n);case 4:return this._defaultModel&&(n.pressed?this._defaultModel.getChildren()[2].position.y=-.001:this._defaultModel.getChildren()[2].position.y=0),void this.onSecondaryButtonStateChangedObservable.notifyObservers(n);case 5:return void this.onThumbRestChangedObservable.notifyObservers(n)}},t.MODEL_BASE_URL="https://controllers.babylonjs.com/oculus/",t.MODEL_LEFT_FILENAME="left.babylon",t.MODEL_RIGHT_FILENAME="right.babylon",t}(Ai);wt._ControllerFactories.push({canCreate:function(e){return-1!==e.id.indexOf("Oculus Touch")},create:function(e){return new xn(e)}});var Rn=function(e){function t(t){var i=e.call(this,t)||this;return i.controllerType=St.VIVE,i._invertLeftStickY=!0,i}return l.d(t,e),t.prototype.initControllerMesh=function(e,i){var n=this;bn.ImportMesh("",t.MODEL_BASE_URL,t.MODEL_FILENAME,e,function(e){n._defaultModel=e[1],n.attachToMesh(n._defaultModel),i&&i(n._defaultModel)})},Object.defineProperty(t.prototype,"onLeftButtonStateChangedObservable",{get:function(){return this.onMainButtonStateChangedObservable},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"onRightButtonStateChangedObservable",{get:function(){return this.onMainButtonStateChangedObservable},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"onMenuButtonStateChangedObservable",{get:function(){return this.onSecondaryButtonStateChangedObservable},enumerable:!0,configurable:!0}),t.prototype._handleButtonChange=function(e,t,i){var n=t;switch(e){case 0:return void this.onPadStateChangedObservable.notifyObservers(n);case 1:return this._defaultModel&&(this._defaultModel.getChildren()[6].rotation.x=.15*-n.value),void this.onTriggerStateChangedObservable.notifyObservers(n);case 2:return void this.onMainButtonStateChangedObservable.notifyObservers(n);case 3:return this._defaultModel&&(n.pressed?this._defaultModel.getChildren()[2].position.y=-.001:this._defaultModel.getChildren()[2].position.y=0),void this.onSecondaryButtonStateChangedObservable.notifyObservers(n)}},t.MODEL_BASE_URL="https://controllers.babylonjs.com/vive/",t.MODEL_FILENAME="wand.babylon",t}(Ai);wt._ControllerFactories.push({canCreate:function(e){return-1!==e.id.toLowerCase().indexOf("openvr")},create:function(e){return new Rn(e)}});var Pn=function(){return function(){this.buttonMeshes={},this.axisMeshes={}}}(),Sn=function(e){function t(t){var i=e.call(this,t)||this;return i._mapping={buttons:["thumbstick","trigger","grip","menu","trackpad"],buttonMeshNames:{trigger:"SELECT",menu:"MENU",grip:"GRASP",thumbstick:"THUMBSTICK_PRESS",trackpad:"TOUCHPAD_PRESS"},buttonObservableNames:{trigger:"onTriggerStateChangedObservable",menu:"onSecondaryButtonStateChangedObservable",grip:"onMainButtonStateChangedObservable",thumbstick:"onPadStateChangedObservable",trackpad:"onTrackpadChangedObservable"},axisMeshNames:["THUMBSTICK_X","THUMBSTICK_Y","TOUCHPAD_TOUCH_X","TOUCHPAD_TOUCH_Y"],pointingPoseMeshName:Ft.POINTING_POSE},i.onTrackpadChangedObservable=new r.c,i.onTrackpadValuesChangedObservable=new r.c,i.trackpad={x:0,y:0},i.controllerType=St.WINDOWS,i._loadedMeshInfo=null,i}return l.d(t,e),Object.defineProperty(t.prototype,"onTriggerButtonStateChangedObservable",{get:function(){return this.onTriggerStateChangedObservable},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"onMenuButtonStateChangedObservable",{get:function(){return this.onSecondaryButtonStateChangedObservable},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"onGripButtonStateChangedObservable",{get:function(){return this.onMainButtonStateChangedObservable},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"onThumbstickButtonStateChangedObservable",{get:function(){return this.onPadStateChangedObservable},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"onTouchpadButtonStateChangedObservable",{get:function(){return this.onTrackpadChangedObservable},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"onTouchpadValuesChangedObservable",{get:function(){return this.onTrackpadValuesChangedObservable},enumerable:!0,configurable:!0}),t.prototype._updateTrackpad=function(){!this.browserGamepad.axes||this.browserGamepad.axes[2]==this.trackpad.x&&this.browserGamepad.axes[3]==this.trackpad.y||(this.trackpad.x=this.browserGamepad.axes[2],this.trackpad.y=this.browserGamepad.axes[3],this.onTrackpadValuesChangedObservable.notifyObservers(this.trackpad))},t.prototype.update=function(){if(e.prototype.update.call(this),this.browserGamepad.axes&&(this._updateTrackpad(),this._loadedMeshInfo))for(var t=0;t<this._mapping.axisMeshNames.length;t++)this._lerpAxisTransform(t,this.browserGamepad.axes[t])},t.prototype._handleButtonChange=function(e,t,i){var n=this._mapping.buttons[e];if(n){this._updateTrackpad();var r=this[this._mapping.buttonObservableNames[n]];r&&r.notifyObservers(t),this._lerpButtonTransform(n,t.value)}},t.prototype._lerpButtonTransform=function(e,t){if(this._loadedMeshInfo){var i=this._loadedMeshInfo.buttonMeshes[e];i.unpressed.rotationQuaternion&&i.pressed.rotationQuaternion&&i.value.rotationQuaternion&&(o.q.SlerpToRef(i.unpressed.rotationQuaternion,i.pressed.rotationQuaternion,t,i.value.rotationQuaternion),o.x.LerpToRef(i.unpressed.position,i.pressed.position,t,i.value.position))}},t.prototype._lerpAxisTransform=function(e,t){if(this._loadedMeshInfo){var i=this._loadedMeshInfo.axisMeshes[e];if(i&&i.min.rotationQuaternion&&i.max.rotationQuaternion&&i.value.rotationQuaternion){var n=.5*t+.5;o.q.SlerpToRef(i.min.rotationQuaternion,i.max.rotationQuaternion,n,i.value.rotationQuaternion),o.x.LerpToRef(i.min.position,i.max.position,n,i.value.position)}}},t.prototype.initControllerMesh=function(e,i,n){var r,o,s=this;if(void 0===n&&(n=!1),bn.IsPluginForExtensionAvailable(".glb")){var a="default";if(this.id&&!n){var c=this.id.match(t.GAMEPAD_ID_PATTERN);a=c&&c[0]||a}o="left"===this.hand?t.MODEL_LEFT_FILENAME:t.MODEL_RIGHT_FILENAME,r=t.MODEL_BASE_URL+a+"/"}else p.a.Warn("You need to reference GLTF loader to load Windows Motion Controllers model. Falling back to generic models"),r=An.MODEL_BASE_URL,o=An.MODEL_FILENAME;bn.ImportMesh("",r,o,e,function(t){s._loadedMeshInfo=s.processModel(e,t),s._loadedMeshInfo&&(s._defaultModel=s._loadedMeshInfo.rootNode,s.attachToMesh(s._defaultModel),i&&i(s._defaultModel))},null,function(e,t){p.a.Log(t),p.a.Warn("Failed to retrieve controller model from the remote server: "+r+o),n||s.initControllerMesh(e,i,!0)})},t.prototype.processModel=function(e,t){for(var i=null,n=new fe.a(this.id+" "+this.hand,e),r=null,o=0;o<t.length;o++){var s=t[o];if(!s.parent){s.isPickable=!1,r=s;break}}return r?(r.setParent(n),i=this.createMeshInfo(n)):p.a.Warn("Could not find root node in model file."),i},t.prototype.createMeshInfo=function(e){var t,i=new Pn;for(i.rootNode=e,i.buttonMeshes={},i.axisMeshes={},t=0;t<this._mapping.buttons.length;t++){var n=this._mapping.buttonMeshNames[this._mapping.buttons[t]];if(n){var r=l(e,n);if(r){var o={index:t,value:u(r,"VALUE"),pressed:u(r,"PRESSED"),unpressed:u(r,"UNPRESSED")};o.value&&o.pressed&&o.unpressed?i.buttonMeshes[this._mapping.buttons[t]]=o:p.a.Warn("Missing button submesh under mesh with name: "+n+"(VALUE: "+!!o.value+", PRESSED: "+!!o.pressed+", UNPRESSED:"+!!o.unpressed+")")}else p.a.Warn("Missing button mesh with name: "+n)}else p.a.Log("Skipping unknown button at index: "+t+" with mapped name: "+this._mapping.buttons[t])}for(t=0;t<this._mapping.axisMeshNames.length;t++){var s=this._mapping.axisMeshNames[t];if(s){var a=l(e,s);if(a){var c={index:t,value:u(a,"VALUE"),min:u(a,"MIN"),max:u(a,"MAX")};c.value&&c.min&&c.max?i.axisMeshes[t]=c:p.a.Warn("Missing axis submesh under mesh with name: "+s+"(VALUE: "+!!c.value+", MIN: "+!!c.min+", MAX:"+!!c.max+")")}else p.a.Warn("Missing axis mesh with name: "+s)}else p.a.Log("Skipping unknown axis at index: "+t)}return i.pointingPoseNode=l(e,this._mapping.pointingPoseMeshName),i.pointingPoseNode?this._pointingPoseNode=i.pointingPoseNode:p.a.Warn("Missing pointing pose mesh with name: "+this._mapping.pointingPoseMeshName),i;function l(e,t){return e.getChildren(function(e){return e.name===t},!1)[0]}function u(e,t){return e.getChildren(function(e){return e.name==t},!0)[0]}},t.prototype.getForwardRay=function(t){if(void 0===t&&(t=100),!this._loadedMeshInfo||!this._loadedMeshInfo.pointingPoseNode)return e.prototype.getForwardRay.call(this,t);var i=this._loadedMeshInfo.pointingPoseNode.getWorldMatrix(),n=i.getTranslation(),r=new o.x(0,0,-1),s=o.x.TransformNormal(r,i),a=o.x.Normalize(s);return new It.a(n,a,t)},t.prototype.dispose=function(){e.prototype.dispose.call(this),this.onTrackpadChangedObservable.clear()},t.MODEL_BASE_URL="https://controllers.babylonjs.com/microsoft/",t.MODEL_LEFT_FILENAME="left.glb",t.MODEL_RIGHT_FILENAME="right.glb",t.GAMEPAD_ID_PREFIX="Spatial Controller (Spatial Interaction Source) ",t.GAMEPAD_ID_PATTERN=/([0-9a-zA-Z]+-[0-9a-zA-Z]+)$/,t}(Ai);wt._ControllerFactories.push({canCreate:function(e){return 0===e.id.indexOf(Sn.GAMEPAD_ID_PREFIX)},create:function(e){return new Sn(e)}});var Cn=i(58),Mn=i(52),On=i(48),In=i(41),Dn=function(e){function t(t,i,n){void 0===i&&(i=o.e.Gray()),void 0===n&&(n=In.a.DefaultUtilityLayer);var s=e.call(this,n)||this;s._pointerObserver=null,s.snapDistance=0,s.onSnapObservable=new r.c,s.uniformScaling=!1,s._coloredMaterial=new Ri.a("",n.utilityLayerScene),s._coloredMaterial.diffuseColor=i,s._coloredMaterial.specularColor=i.subtract(new o.e(.1,.1,.1));var a=new Ri.a("",n.utilityLayerScene);a.diffuseColor=i.add(new o.e(.3,.3,.3));var c=new Fe.a("",n.utilityLayerScene),l=Mn.a.CreateBox("yPosMesh",{size:.4},n.utilityLayerScene),u=Fi.a.CreateCylinder("cylinder",{diameterTop:.005,height:.275,diameterBottom:.005,tessellation:96},n.utilityLayerScene);u.material=s._coloredMaterial,c.addChild(l),c.addChild(u),l.scaling.scaleInPlace(.1),l.material=s._coloredMaterial,l.rotation.x=Math.PI/2,l.position.z+=.3,u.position.z+=.1375,u.rotation.x=Math.PI/2,c.lookAt(s._rootMesh.position.add(t)),s._rootMesh.addChild(c),c.scaling.scaleInPlace(1/3),s.dragBehavior=new Le.a({dragAxis:t}),s.dragBehavior.moveAttached=!1,s._rootMesh.addBehavior(s.dragBehavior);var h=0,d=new o.x,f={snapDistance:0};s.dragBehavior.onDragObservable.add(function(e){if(s.attachedMesh){var i=e.dragDistance*(3*s.scaleRatio/s._rootMesh.scaling.length()),n=!1,r=0;s.uniformScaling?(s.attachedMesh.scaling.normalizeToRef(d),d.y<0&&d.scaleInPlace(-1)):d.copyFrom(t),0==s.snapDistance?d.scaleToRef(i,d):(h+=i,Math.abs(h)>s.snapDistance?(r=Math.floor(Math.abs(h)/s.snapDistance),h<0&&(r*=-1),h%=s.snapDistance,d.scaleToRef(s.snapDistance*r,d),n=!0):d.scaleInPlace(0)),s.attachedMesh.scaling.addInPlace(d),n&&(f.snapDistance=s.snapDistance*r,s.onSnapObservable.notifyObservers(f))}}),s._pointerObserver=n.utilityLayerScene.onPointerObservable.add(function(e){if(!s._customMeshSet){var t=e.pickInfo&&-1!=s._rootMesh.getChildMeshes().indexOf(e.pickInfo.pickedMesh)?a:s._coloredMaterial;s._rootMesh.getChildMeshes().forEach(function(e){e.material=t,e.color&&(e.color=t.diffuseColor)})}});var p=n._getSharedGizmoLight();return p.includedOnlyMeshes=p.includedOnlyMeshes.concat(s._rootMesh.getChildMeshes()),s}return l.d(t,e),t.prototype._attachedMeshChanged=function(e){this.dragBehavior&&(this.dragBehavior.enabled=!!e)},t.prototype.dispose=function(){this.onSnapObservable.clear(),this.gizmoLayer.utilityLayerScene.onPointerObservable.remove(this._pointerObserver),this.dragBehavior.detach(),e.prototype.dispose.call(this)},t.prototype.setCustomMesh=function(t,i){var n=this;void 0===i&&(i=!1),e.prototype.setCustomMesh.call(this,t),i&&(this._rootMesh.getChildMeshes().forEach(function(e){e.material=n._coloredMaterial,e.color&&(e.color=n._coloredMaterial.diffuseColor)}),this._customMeshSet=!1)},t}(On.a),Ln=i(46),wn=i(40),Fn=function(e){function t(t,i){void 0===t&&(t=o.e.Gray()),void 0===i&&(i=In.a.DefaultKeepDepthUtilityLayer);var n=e.call(this,i)||this;n._boundingDimensions=new o.x(1,1,1),n._renderObserver=null,n._pointerObserver=null,n._scaleDragSpeed=.2,n._tmpQuaternion=new o.q,n._tmpVector=new o.x(0,0,0),n._tmpRotationMatrix=new o.j,n.ignoreChildren=!1,n.includeChildPredicate=null,n.rotationSphereSize=.1,n.scaleBoxSize=.1,n.fixedDragMeshScreenSize=!1,n.fixedDragMeshScreenSizeDistanceFactor=10,n.onDragStartObservable=new r.c,n.onScaleBoxDragObservable=new r.c,n.onScaleBoxDragEndObservable=new r.c,n.onRotationSphereDragObservable=new r.c,n.onRotationSphereDragEndObservable=new r.c,n.scalePivot=null,n._existingMeshScale=new o.x,n._dragMesh=null,n.pointerDragBehavior=new Le.a,n._updateScale=!1,n._anchorMesh=new Fe.a("anchor",i.utilityLayerScene),n.coloredMaterial=new Ri.a("",i.utilityLayerScene),n.coloredMaterial.disableLighting=!0,n.hoverColoredMaterial=new Ri.a("",i.utilityLayerScene),n.hoverColoredMaterial.disableLighting=!0,n._lineBoundingBox=new Fe.a("",i.utilityLayerScene),n._lineBoundingBox.rotationQuaternion=new o.q;var s=[];s.push(wn.a.CreateLines("lines",{points:[new o.x(0,0,0),new o.x(n._boundingDimensions.x,0,0)]},i.utilityLayerScene)),s.push(wn.a.CreateLines("lines",{points:[new o.x(0,0,0),new o.x(0,n._boundingDimensions.y,0)]},i.utilityLayerScene)),s.push(wn.a.CreateLines("lines",{points:[new o.x(0,0,0),new o.x(0,0,n._boundingDimensions.z)]},i.utilityLayerScene)),s.push(wn.a.CreateLines("lines",{points:[new o.x(n._boundingDimensions.x,0,0),new o.x(n._boundingDimensions.x,n._boundingDimensions.y,0)]},i.utilityLayerScene)),s.push(wn.a.CreateLines("lines",{points:[new o.x(n._boundingDimensions.x,0,0),new o.x(n._boundingDimensions.x,0,n._boundingDimensions.z)]},i.utilityLayerScene)),s.push(wn.a.CreateLines("lines",{points:[new o.x(0,n._boundingDimensions.y,0),new o.x(n._boundingDimensions.x,n._boundingDimensions.y,0)]},i.utilityLayerScene)),s.push(wn.a.CreateLines("lines",{points:[new o.x(0,n._boundingDimensions.y,0),new o.x(0,n._boundingDimensions.y,n._boundingDimensions.z)]},i.utilityLayerScene)),s.push(wn.a.CreateLines("lines",{points:[new o.x(0,0,n._boundingDimensions.z),new o.x(n._boundingDimensions.x,0,n._boundingDimensions.z)]},i.utilityLayerScene)),s.push(wn.a.CreateLines("lines",{points:[new o.x(0,0,n._boundingDimensions.z),new o.x(0,n._boundingDimensions.y,n._boundingDimensions.z)]},i.utilityLayerScene)),s.push(wn.a.CreateLines("lines",{points:[new o.x(n._boundingDimensions.x,n._boundingDimensions.y,n._boundingDimensions.z),new o.x(0,n._boundingDimensions.y,n._boundingDimensions.z)]},i.utilityLayerScene)),s.push(wn.a.CreateLines("lines",{points:[new o.x(n._boundingDimensions.x,n._boundingDimensions.y,n._boundingDimensions.z),new o.x(n._boundingDimensions.x,0,n._boundingDimensions.z)]},i.utilityLayerScene)),s.push(wn.a.CreateLines("lines",{points:[new o.x(n._boundingDimensions.x,n._boundingDimensions.y,n._boundingDimensions.z),new o.x(n._boundingDimensions.x,n._boundingDimensions.y,0)]},i.utilityLayerScene)),s.forEach(function(e){e.color=t,e.position.addInPlace(new o.x(-n._boundingDimensions.x/2,-n._boundingDimensions.y/2,-n._boundingDimensions.z/2)),e.isPickable=!1,n._lineBoundingBox.addChild(e)}),n._rootMesh.addChild(n._lineBoundingBox),n.setColor(t),n._rotateSpheresParent=new Fe.a("",i.utilityLayerScene),n._rotateSpheresParent.rotationQuaternion=new o.q;for(var a=function(e){var t=Ln.a.CreateSphere("",{diameter:1},i.utilityLayerScene);t.rotationQuaternion=new o.q,t.material=c.coloredMaterial,(d=new Le.a({})).moveAttached=!1,d.updateDragPlane=!1,t.addBehavior(d);var r=new o.x(1,0,0),s=0;d.onDragStartObservable.add(function(){r.copyFrom(t.forward),s=0}),d.onDragObservable.add(function(t){if(n.onRotationSphereDragObservable.notifyObservers({}),n.attachedMesh){var i=n.attachedMesh.parent;if(i&&i.scaling&&i.scaling.isNonUniformWithinEpsilon(.001))return void p.a.Warn("BoundingBoxGizmo controls are not supported on child meshes with non-uniform parent scaling");Be.a._RemoveAndStorePivotPoint(n.attachedMesh);var a=r,c=t.dragPlaneNormal.scale(o.x.Dot(t.dragPlaneNormal,a)),l=a.subtract(c).normalizeToNew(),u=o.x.Dot(l,t.delta)<0?Math.abs(t.delta.length()):-Math.abs(t.delta.length());u=u/n._boundingDimensions.length()*n._anchorMesh.scaling.length(),n.attachedMesh.rotationQuaternion||(n.attachedMesh.rotationQuaternion=o.q.RotationYawPitchRoll(n.attachedMesh.rotation.y,n.attachedMesh.rotation.x,n.attachedMesh.rotation.z)),n._anchorMesh.rotationQuaternion||(n._anchorMesh.rotationQuaternion=o.q.RotationYawPitchRoll(n._anchorMesh.rotation.y,n._anchorMesh.rotation.x,n._anchorMesh.rotation.z)),s+=u,Math.abs(s)<=2*Math.PI&&(e>=8?o.q.RotationYawPitchRollToRef(0,0,u,n._tmpQuaternion):e>=4?o.q.RotationYawPitchRollToRef(u,0,0,n._tmpQuaternion):o.q.RotationYawPitchRollToRef(0,u,0,n._tmpQuaternion),n._anchorMesh.addChild(n.attachedMesh),n._anchorMesh.rotationQuaternion.multiplyToRef(n._tmpQuaternion,n._anchorMesh.rotationQuaternion),n._anchorMesh.removeChild(n.attachedMesh),n.attachedMesh.setParent(i)),n.updateBoundingBox(),Be.a._RestorePivotPoint(n.attachedMesh)}n._updateDummy()}),d.onDragStartObservable.add(function(){n.onDragStartObservable.notifyObservers({}),n._selectNode(t)}),d.onDragEndObservable.add(function(){n.onRotationSphereDragEndObservable.notifyObservers({}),n._selectNode(null),n._updateDummy()}),c._rotateSpheresParent.addChild(t)},c=this,l=0;l<12;l++)a(l);n._rootMesh.addChild(n._rotateSpheresParent),n._scaleBoxesParent=new Fe.a("",i.utilityLayerScene),n._scaleBoxesParent.rotationQuaternion=new o.q;for(var u=0;u<2;u++)for(var h=0;h<2;h++)for(var d,f=function(){var e=Mn.a.CreateBox("",{size:1},i.utilityLayerScene);e.material=_.coloredMaterial;var t=new o.x(0==u?-1:1,0==h?-1:1,0==g?-1:1);(d=new Le.a({dragAxis:t})).moveAttached=!1,e.addBehavior(d),d.onDragObservable.add(function(t){if(n.onScaleBoxDragObservable.notifyObservers({}),n.attachedMesh){var i=n.attachedMesh.parent;if(i&&i.scaling&&i.scaling.isNonUniformWithinEpsilon(.001))return void p.a.Warn("BoundingBoxGizmo controls are not supported on child meshes with non-uniform parent scaling");Be.a._RemoveAndStorePivotPoint(n.attachedMesh);var r=t.dragDistance/n._boundingDimensions.length()*n._anchorMesh.scaling.length(),s=new o.x(r,r,r);s.scaleInPlace(n._scaleDragSpeed),n.updateBoundingBox(),n.scalePivot?(n.attachedMesh.getWorldMatrix().getRotationMatrixToRef(n._tmpRotationMatrix),n._boundingDimensions.scaleToRef(.5,n._tmpVector),o.x.TransformCoordinatesToRef(n._tmpVector,n._tmpRotationMatrix,n._tmpVector),n._anchorMesh.position.subtractInPlace(n._tmpVector),n._boundingDimensions.multiplyToRef(n.scalePivot,n._tmpVector),o.x.TransformCoordinatesToRef(n._tmpVector,n._tmpRotationMatrix,n._tmpVector),n._anchorMesh.position.addInPlace(n._tmpVector)):(e.absolutePosition.subtractToRef(n._anchorMesh.position,n._tmpVector),n._anchorMesh.position.subtractInPlace(n._tmpVector)),n._anchorMesh.addChild(n.attachedMesh),n._anchorMesh.scaling.addInPlace(s),(n._anchorMesh.scaling.x<0||n._anchorMesh.scaling.y<0||n._anchorMesh.scaling.z<0)&&n._anchorMesh.scaling.subtractInPlace(s),n._anchorMesh.removeChild(n.attachedMesh),n.attachedMesh.setParent(i),Be.a._RestorePivotPoint(n.attachedMesh)}n._updateDummy()}),d.onDragStartObservable.add(function(){n.onDragStartObservable.notifyObservers({}),n._selectNode(e)}),d.onDragEndObservable.add(function(){n.onScaleBoxDragEndObservable.notifyObservers({}),n._selectNode(null),n._updateDummy()}),_._scaleBoxesParent.addChild(e)},_=this,g=0;g<2;g++)f();n._rootMesh.addChild(n._scaleBoxesParent);var m=new Array;return n._pointerObserver=i.utilityLayerScene.onPointerObservable.add(function(e){m[e.event.pointerId]?e.pickInfo&&e.pickInfo.pickedMesh!=m[e.event.pointerId]&&(m[e.event.pointerId].material=n.coloredMaterial,delete m[e.event.pointerId]):n._rotateSpheresParent.getChildMeshes().concat(n._scaleBoxesParent.getChildMeshes()).forEach(function(t){e.pickInfo&&e.pickInfo.pickedMesh==t&&(m[e.event.pointerId]=t,t.material=n.hoverColoredMaterial)})}),n._renderObserver=n.gizmoLayer.originalScene.onBeforeRenderObservable.add(function(){n.attachedMesh&&!n._existingMeshScale.equals(n.attachedMesh.scaling)?n.updateBoundingBox():n.fixedDragMeshScreenSize&&(n._updateRotationSpheres(),n._updateScaleBoxes()),n._dragMesh&&n.attachedMesh&&n.pointerDragBehavior.dragging&&(n._lineBoundingBox.position.rotateByQuaternionToRef(n._rootMesh.rotationQuaternion,n._tmpVector),n.attachedMesh.setAbsolutePosition(n._dragMesh.position.add(n._tmpVector.scale(-1))))}),n.updateBoundingBox(),n}return l.d(t,e),t.prototype.setColor=function(e){this.coloredMaterial.emissiveColor=e,this.hoverColoredMaterial.emissiveColor=e.clone().add(new o.e(.3,.3,.3)),this._lineBoundingBox.getChildren().forEach(function(t){t.color&&(t.color=e)})},t.prototype._attachedMeshChanged=function(e){var t=this;if(e){Be.a._RemoveAndStorePivotPoint(e);var i=e.parent;this._anchorMesh.addChild(e),this._anchorMesh.removeChild(e),e.setParent(i),Be.a._RestorePivotPoint(e),this.updateBoundingBox(),e.getChildMeshes(!1).forEach(function(e){e.markAsDirty("scaling")}),this.gizmoLayer.utilityLayerScene.onAfterRenderObservable.addOnce(function(){t._updateDummy()})}},t.prototype._selectNode=function(e){this._rotateSpheresParent.getChildMeshes().concat(this._scaleBoxesParent.getChildMeshes()).forEach(function(t){t.isVisible=!e||t==e})},t.prototype.updateBoundingBox=function(){if(this.attachedMesh){Be.a._RemoveAndStorePivotPoint(this.attachedMesh);var e=this.attachedMesh.parent;this.attachedMesh.setParent(null);var t=null;this.attachedMesh.skeleton&&(t=this.attachedMesh.skeleton.overrideMesh,this.attachedMesh.skeleton.overrideMesh=null),this._update(),this.attachedMesh.rotationQuaternion||(this.attachedMesh.rotationQuaternion=o.q.RotationYawPitchRoll(this.attachedMesh.rotation.y,this.attachedMesh.rotation.x,this.attachedMesh.rotation.z)),this._anchorMesh.rotationQuaternion||(this._anchorMesh.rotationQuaternion=o.q.RotationYawPitchRoll(this._anchorMesh.rotation.y,this._anchorMesh.rotation.x,this._anchorMesh.rotation.z)),this._anchorMesh.rotationQuaternion.copyFrom(this.attachedMesh.rotationQuaternion),this._tmpQuaternion.copyFrom(this.attachedMesh.rotationQuaternion),this._tmpVector.copyFrom(this.attachedMesh.position),this.attachedMesh.rotationQuaternion.set(0,0,0,1),this.attachedMesh.position.set(0,0,0);var i=this.attachedMesh.getHierarchyBoundingVectors(!this.ignoreChildren,this.includeChildPredicate);i.max.subtractToRef(i.min,this._boundingDimensions),this._lineBoundingBox.scaling.copyFrom(this._boundingDimensions),this._lineBoundingBox.position.set((i.max.x+i.min.x)/2,(i.max.y+i.min.y)/2,(i.max.z+i.min.z)/2),this._rotateSpheresParent.position.copyFrom(this._lineBoundingBox.position),this._scaleBoxesParent.position.copyFrom(this._lineBoundingBox.position),this._lineBoundingBox.computeWorldMatrix(),this._anchorMesh.position.copyFrom(this._lineBoundingBox.absolutePosition),this.attachedMesh.rotationQuaternion.copyFrom(this._tmpQuaternion),this.attachedMesh.position.copyFrom(this._tmpVector),this.attachedMesh.setParent(e),this.attachedMesh.skeleton&&(this.attachedMesh.skeleton.overrideMesh=t)}this._updateRotationSpheres(),this._updateScaleBoxes(),this.attachedMesh&&(this._existingMeshScale.copyFrom(this.attachedMesh.scaling),Be.a._RestorePivotPoint(this.attachedMesh))},t.prototype._updateRotationSpheres=function(){for(var e=this._rotateSpheresParent.getChildMeshes(),t=0;t<3;t++)for(var i=0;i<2;i++)for(var n=0;n<2;n++){var r=4*t+2*i+n;if(0==t&&(e[r].position.set(this._boundingDimensions.x/2,this._boundingDimensions.y*i,this._boundingDimensions.z*n),e[r].position.addInPlace(new o.x(-this._boundingDimensions.x/2,-this._boundingDimensions.y/2,-this._boundingDimensions.z/2)),e[r].lookAt(o.x.Cross(e[r].position.normalizeToNew(),o.x.Right()).normalizeToNew().add(e[r].position))),1==t&&(e[r].position.set(this._boundingDimensions.x*i,this._boundingDimensions.y/2,this._boundingDimensions.z*n),e[r].position.addInPlace(new o.x(-this._boundingDimensions.x/2,-this._boundingDimensions.y/2,-this._boundingDimensions.z/2)),e[r].lookAt(o.x.Cross(e[r].position.normalizeToNew(),o.x.Up()).normalizeToNew().add(e[r].position))),2==t&&(e[r].position.set(this._boundingDimensions.x*i,this._boundingDimensions.y*n,this._boundingDimensions.z/2),e[r].position.addInPlace(new o.x(-this._boundingDimensions.x/2,-this._boundingDimensions.y/2,-this._boundingDimensions.z/2)),e[r].lookAt(o.x.Cross(e[r].position.normalizeToNew(),o.x.Forward()).normalizeToNew().add(e[r].position))),this.fixedDragMeshScreenSize&&this.gizmoLayer.utilityLayerScene.activeCamera){e[r].absolutePosition.subtractToRef(this.gizmoLayer.utilityLayerScene.activeCamera.position,this._tmpVector);var s=this.rotationSphereSize*this._tmpVector.length()/this.fixedDragMeshScreenSizeDistanceFactor;e[r].scaling.set(s,s,s)}else e[r].scaling.set(this.rotationSphereSize,this.rotationSphereSize,this.rotationSphereSize)}},t.prototype._updateScaleBoxes=function(){for(var e=this._scaleBoxesParent.getChildMeshes(),t=0;t<2;t++)for(var i=0;i<2;i++)for(var n=0;n<2;n++){var r=4*t+2*i+n;if(e[r])if(e[r].position.set(this._boundingDimensions.x*t,this._boundingDimensions.y*i,this._boundingDimensions.z*n),e[r].position.addInPlace(new o.x(-this._boundingDimensions.x/2,-this._boundingDimensions.y/2,-this._boundingDimensions.z/2)),this.fixedDragMeshScreenSize&&this.gizmoLayer.utilityLayerScene.activeCamera){e[r].absolutePosition.subtractToRef(this.gizmoLayer.utilityLayerScene.activeCamera.position,this._tmpVector);var s=this.scaleBoxSize*this._tmpVector.length()/this.fixedDragMeshScreenSizeDistanceFactor;e[r].scaling.set(s,s,s)}else e[r].scaling.set(this.scaleBoxSize,this.scaleBoxSize,this.scaleBoxSize)}},t.prototype.setEnabledRotationAxis=function(e){this._rotateSpheresParent.getChildMeshes().forEach(function(t,i){i<4?t.setEnabled(-1!=e.indexOf("x")):i<8?t.setEnabled(-1!=e.indexOf("y")):t.setEnabled(-1!=e.indexOf("z"))})},t.prototype.setEnabledScaling=function(e){this._scaleBoxesParent.getChildMeshes().forEach(function(t,i){t.setEnabled(e)})},t.prototype._updateDummy=function(){this._dragMesh&&(this._dragMesh.position.copyFrom(this._lineBoundingBox.getAbsolutePosition()),this._dragMesh.scaling.copyFrom(this._lineBoundingBox.scaling),this._dragMesh.rotationQuaternion.copyFrom(this._rootMesh.rotationQuaternion))},t.prototype.enableDragBehavior=function(){this._dragMesh=fe.a.CreateBox("dummy",1,this.gizmoLayer.utilityLayerScene),this._dragMesh.visibility=0,this._dragMesh.rotationQuaternion=new o.q,this.pointerDragBehavior.useObjectOrienationForDragging=!1,this._dragMesh.addBehavior(this.pointerDragBehavior)},t.prototype.dispose=function(){this.gizmoLayer.utilityLayerScene.onPointerObservable.remove(this._pointerObserver),this.gizmoLayer.originalScene.onBeforeRenderObservable.remove(this._renderObserver),this._lineBoundingBox.dispose(),this._rotateSpheresParent.dispose(),this._scaleBoxesParent.dispose(),this._dragMesh&&this._dragMesh.dispose(),e.prototype.dispose.call(this)},t.MakeNotPickableAndWrapInBoundingBox=function(e){var t=function(e){e.isPickable=!1,e.getChildMeshes().forEach(function(e){t(e)})};t(e),e.rotationQuaternion||(e.rotationQuaternion=o.q.RotationYawPitchRoll(e.rotation.y,e.rotation.x,e.rotation.z));var i=e.position.clone(),n=e.rotationQuaternion.clone();e.rotationQuaternion.set(0,0,0,1),e.position.set(0,0,0);var r=Mn.a.CreateBox("box",{size:1},e.getScene()),s=e.getHierarchyBoundingVectors();return s.max.subtractToRef(s.min,r.scaling),0===r.scaling.y&&(r.scaling.y=o.h),0===r.scaling.x&&(r.scaling.x=o.h),0===r.scaling.z&&(r.scaling.z=o.h),r.position.set((s.max.x+s.min.x)/2,(s.max.y+s.min.y)/2,(s.max.z+s.min.z)/2),e.addChild(r),e.rotationQuaternion.copyFrom(n),e.position.copyFrom(i),e.removeChild(r),r.addChild(e),r.visibility=0,r},t.prototype.setCustomMesh=function(e){p.a.Error("Custom meshes are not supported on this gizmo")},t}(On.a),Nn=function(e){function t(t,i,n,s){void 0===i&&(i=o.e.Gray()),void 0===n&&(n=In.a.DefaultUtilityLayer),void 0===s&&(s=32);var a=e.call(this,n)||this;a._pointerObserver=null,a.snapDistance=0,a.onSnapObservable=new r.c;var c=new Ri.a("",n.utilityLayerScene);c.diffuseColor=i,c.specularColor=i.subtract(new o.e(.1,.1,.1));var l=new Ri.a("",n.utilityLayerScene);l.diffuseColor=i.add(new o.e(.3,.3,.3));var u=new Fe.a("",n.utilityLayerScene),h=fe.a.CreateTorus("",.6,.03,s,n.utilityLayerScene);h.visibility=0;var d=fe.a.CreateTorus("",.6,.005,s,n.utilityLayerScene);d.material=c,d.rotation.x=Math.PI/2,h.rotation.x=Math.PI/2,u.addChild(d),u.addChild(h),u.lookAt(a._rootMesh.position.add(t)),a._rootMesh.addChild(u),u.scaling.scaleInPlace(1/3),a.dragBehavior=new Le.a({dragPlaneNormal:t}),a.dragBehavior.moveAttached=!1,a.dragBehavior.maxDragAngle=9*Math.PI/20,a.dragBehavior._useAlternatePickedPointAboveMaxDragAngle=!0,a._rootMesh.addBehavior(a.dragBehavior);var f=new o.x;a.dragBehavior.onDragStartObservable.add(function(e){a.attachedMesh&&f.copyFrom(e.dragPlanePoint)});var p=new o.j,_=new o.x,g=new o.x,m={snapDistance:0},v=0,y=new o.j,b=new o.x,T=new o.q;a.dragBehavior.onDragObservable.add(function(e){if(a.attachedMesh){a.attachedMesh.rotationQuaternion||(a.attachedMesh.rotationQuaternion=o.q.RotationYawPitchRoll(a.attachedMesh.rotation.y,a.attachedMesh.rotation.x,a.attachedMesh.rotation.z));var i=a.attachedMesh.parent;i&&a.attachedMesh.setParent(null);var r=e.dragPlanePoint.subtract(a.attachedMesh.absolutePosition).normalize(),s=f.subtract(a.attachedMesh.absolutePosition).normalize(),c=o.x.Cross(r,s),l=o.x.Dot(r,s),u=Math.atan2(c.length(),l);if(_.copyFrom(t),g.copyFrom(t),a.updateGizmoRotationToMatchAttachedMesh&&(a.attachedMesh.rotationQuaternion.toRotationMatrix(p),g=o.x.TransformCoordinates(_,p)),n.utilityLayerScene.activeCamera){var h=n.utilityLayerScene.activeCamera.position.subtract(a.attachedMesh.position);o.x.Dot(h,g)>0&&(_.scaleInPlace(-1),g.scaleInPlace(-1))}o.x.Dot(g,c)>0&&(u=-u);var d=!1;if(0!=a.snapDistance)if(v+=u,Math.abs(v)>a.snapDistance){var E=Math.floor(Math.abs(v)/a.snapDistance);v<0&&(E*=-1),v%=a.snapDistance,u=a.snapDistance*E,d=!0}else u=0;y.reset(),a.attachedMesh.parent&&(a.attachedMesh.parent.computeWorldMatrix().invertToRef(y),y.getRotationMatrixToRef(y),o.x.TransformCoordinatesToRef(_,y,_));var A=Math.sin(u/2);T.set(_.x*A,_.y*A,_.z*A,Math.cos(u/2)),y.determinant()>0&&(T.toEulerAnglesToRef(b),o.q.RotationYawPitchRollToRef(b.y,-b.x,-b.z,T)),a.updateGizmoRotationToMatchAttachedMesh?a.attachedMesh.rotationQuaternion.multiplyToRef(T,a.attachedMesh.rotationQuaternion):T.multiplyToRef(a.attachedMesh.rotationQuaternion,a.attachedMesh.rotationQuaternion),f.copyFrom(e.dragPlanePoint),d&&(m.snapDistance=u,a.onSnapObservable.notifyObservers(m)),i&&a.attachedMesh.setParent(i)}}),a._pointerObserver=n.utilityLayerScene.onPointerObservable.add(function(e){if(!a._customMeshSet){var t=e.pickInfo&&-1!=a._rootMesh.getChildMeshes().indexOf(e.pickInfo.pickedMesh)?l:c;a._rootMesh.getChildMeshes().forEach(function(e){e.material=t,e.color&&(e.color=t.diffuseColor)})}});var E=n._getSharedGizmoLight();return E.includedOnlyMeshes=E.includedOnlyMeshes.concat(a._rootMesh.getChildMeshes(!1)),a}return l.d(t,e),t.prototype._attachedMeshChanged=function(e){this.dragBehavior&&(this.dragBehavior.enabled=!!e)},t.prototype.dispose=function(){this.onSnapObservable.clear(),this.gizmoLayer.utilityLayerScene.onPointerObservable.remove(this._pointerObserver),this.dragBehavior.detach(),e.prototype.dispose.call(this)},t}(On.a),Bn=function(e){function t(t,i){void 0===t&&(t=In.a.DefaultUtilityLayer),void 0===i&&(i=32);var n=e.call(this,t)||this;return n.onDragStartObservable=new r.c,n.onDragEndObservable=new r.c,n.xGizmo=new Nn(new o.x(1,0,0),o.e.Red().scale(.5),t,i),n.yGizmo=new Nn(new o.x(0,1,0),o.e.Green().scale(.5),t,i),n.zGizmo=new Nn(new o.x(0,0,1),o.e.Blue().scale(.5),t,i),[n.xGizmo,n.yGizmo,n.zGizmo].forEach(function(e){e.dragBehavior.onDragStartObservable.add(function(){n.onDragStartObservable.notifyObservers({})}),e.dragBehavior.onDragEndObservable.add(function(){n.onDragEndObservable.notifyObservers({})})}),n.attachedMesh=null,n}return l.d(t,e),Object.defineProperty(t.prototype,"attachedMesh",{get:function(){return this.xGizmo.attachedMesh},set:function(e){this.xGizmo&&(this.xGizmo.attachedMesh=e,this.yGizmo.attachedMesh=e,this.zGizmo.attachedMesh=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"updateGizmoRotationToMatchAttachedMesh",{get:function(){return this.xGizmo.updateGizmoRotationToMatchAttachedMesh},set:function(e){this.xGizmo&&(this.xGizmo.updateGizmoRotationToMatchAttachedMesh=e,this.yGizmo.updateGizmoRotationToMatchAttachedMesh=e,this.zGizmo.updateGizmoRotationToMatchAttachedMesh=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"snapDistance",{get:function(){return this.xGizmo.snapDistance},set:function(e){this.xGizmo&&(this.xGizmo.snapDistance=e,this.yGizmo.snapDistance=e,this.zGizmo.snapDistance=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"scaleRatio",{get:function(){return this.xGizmo.scaleRatio},set:function(e){this.xGizmo&&(this.xGizmo.scaleRatio=e,this.yGizmo.scaleRatio=e,this.zGizmo.scaleRatio=e)},enumerable:!0,configurable:!0}),t.prototype.dispose=function(){this.xGizmo.dispose(),this.yGizmo.dispose(),this.zGizmo.dispose(),this.onDragStartObservable.clear(),this.onDragEndObservable.clear()},t.prototype.setCustomMesh=function(e){p.a.Error("Custom meshes are not supported on this gizmo, please set the custom meshes on the gizmos contained within this one (gizmo.xGizmo, gizmo.yGizmo, gizmo.zGizmo)")},t}(On.a),Un=function(e){function t(t){void 0===t&&(t=In.a.DefaultUtilityLayer);var i=e.call(this,t)||this;return i.onDragStartObservable=new r.c,i.onDragEndObservable=new r.c,i.xGizmo=new Cn.a(new o.x(1,0,0),o.e.Red().scale(.5),t),i.yGizmo=new Cn.a(new o.x(0,1,0),o.e.Green().scale(.5),t),i.zGizmo=new Cn.a(new o.x(0,0,1),o.e.Blue().scale(.5),t),[i.xGizmo,i.yGizmo,i.zGizmo].forEach(function(e){e.dragBehavior.onDragStartObservable.add(function(){i.onDragStartObservable.notifyObservers({})}),e.dragBehavior.onDragEndObservable.add(function(){i.onDragEndObservable.notifyObservers({})})}),i.attachedMesh=null,i}return l.d(t,e),Object.defineProperty(t.prototype,"attachedMesh",{get:function(){return this.xGizmo.attachedMesh},set:function(e){this.xGizmo&&(this.xGizmo.attachedMesh=e,this.yGizmo.attachedMesh=e,this.zGizmo.attachedMesh=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"updateGizmoRotationToMatchAttachedMesh",{get:function(){return this.xGizmo.updateGizmoRotationToMatchAttachedMesh},set:function(e){this.xGizmo&&(this.xGizmo.updateGizmoRotationToMatchAttachedMesh=e,this.yGizmo.updateGizmoRotationToMatchAttachedMesh=e,this.zGizmo.updateGizmoRotationToMatchAttachedMesh=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"snapDistance",{get:function(){return this.xGizmo.snapDistance},set:function(e){this.xGizmo&&(this.xGizmo.snapDistance=e,this.yGizmo.snapDistance=e,this.zGizmo.snapDistance=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"scaleRatio",{get:function(){return this.xGizmo.scaleRatio},set:function(e){this.xGizmo&&(this.xGizmo.scaleRatio=e,this.yGizmo.scaleRatio=e,this.zGizmo.scaleRatio=e)},enumerable:!0,configurable:!0}),t.prototype.dispose=function(){this.xGizmo.dispose(),this.yGizmo.dispose(),this.zGizmo.dispose(),this.onDragStartObservable.clear(),this.onDragEndObservable.clear()},t.prototype.setCustomMesh=function(e){p.a.Error("Custom meshes are not supported on this gizmo, please set the custom meshes on the gizmos contained within this one (gizmo.xGizmo, gizmo.yGizmo, gizmo.zGizmo)")},t}(On.a);Mi.a.CreatePolyhedron=function(e){var t=[];t[0]={vertex:[[0,0,1.732051],[1.632993,0,-.5773503],[-.8164966,1.414214,-.5773503],[-.8164966,-1.414214,-.5773503]],face:[[0,1,2],[0,2,3],[0,3,1],[1,3,2]]},t[1]={vertex:[[0,0,1.414214],[1.414214,0,0],[0,1.414214,0],[-1.414214,0,0],[0,-1.414214,0],[0,0,-1.414214]],face:[[0,1,2],[0,2,3],[0,3,4],[0,4,1],[1,4,5],[1,5,2],[2,5,3],[3,5,4]]},t[2]={vertex:[[0,0,1.070466],[.7136442,0,.7978784],[-.3568221,.618034,.7978784],[-.3568221,-.618034,.7978784],[.7978784,.618034,.3568221],[.7978784,-.618034,.3568221],[-.9341724,.381966,.3568221],[.1362939,1,.3568221],[.1362939,-1,.3568221],[-.9341724,-.381966,.3568221],[.9341724,.381966,-.3568221],[.9341724,-.381966,-.3568221],[-.7978784,.618034,-.3568221],[-.1362939,1,-.3568221],[-.1362939,-1,-.3568221],[-.7978784,-.618034,-.3568221],[.3568221,.618034,-.7978784],[.3568221,-.618034,-.7978784],[-.7136442,0,-.7978784],[0,0,-1.070466]],face:[[0,1,4,7,2],[0,2,6,9,3],[0,3,8,5,1],[1,5,11,10,4],[2,7,13,12,6],[3,9,15,14,8],[4,10,16,13,7],[5,8,14,17,11],[6,12,18,15,9],[10,11,17,19,16],[12,13,16,19,18],[14,15,18,19,17]]},t[3]={vertex:[[0,0,1.175571],[1.051462,0,.5257311],[.3249197,1,.5257311],[-.8506508,.618034,.5257311],[-.8506508,-.618034,.5257311],[.3249197,-1,.5257311],[.8506508,.618034,-.5257311],[.8506508,-.618034,-.5257311],[-.3249197,1,-.5257311],[-1.051462,0,-.5257311],[-.3249197,-1,-.5257311],[0,0,-1.175571]],face:[[0,1,2],[0,2,3],[0,3,4],[0,4,5],[0,5,1],[1,5,7],[1,7,6],[1,6,2],[2,6,8],[2,8,3],[3,8,9],[3,9,4],[4,9,10],[4,10,5],[5,10,7],[6,7,11],[6,11,8],[7,10,11],[8,11,9],[9,11,10]]},t[4]={vertex:[[0,0,1.070722],[.7148135,0,.7971752],[-.104682,.7071068,.7971752],[-.6841528,.2071068,.7971752],[-.104682,-.7071068,.7971752],[.6101315,.7071068,.5236279],[1.04156,.2071068,.1367736],[.6101315,-.7071068,.5236279],[-.3574067,1,.1367736],[-.7888348,-.5,.5236279],[-.9368776,.5,.1367736],[-.3574067,-1,.1367736],[.3574067,1,-.1367736],[.9368776,-.5,-.1367736],[.7888348,.5,-.5236279],[.3574067,-1,-.1367736],[-.6101315,.7071068,-.5236279],[-1.04156,-.2071068,-.1367736],[-.6101315,-.7071068,-.5236279],[.104682,.7071068,-.7971752],[.6841528,-.2071068,-.7971752],[.104682,-.7071068,-.7971752],[-.7148135,0,-.7971752],[0,0,-1.070722]],face:[[0,2,3],[1,6,5],[4,9,11],[7,15,13],[8,16,10],[12,14,19],[17,22,18],[20,21,23],[0,1,5,2],[0,3,9,4],[0,4,7,1],[1,7,13,6],[2,5,12,8],[2,8,10,3],[3,10,17,9],[4,11,15,7],[5,6,14,12],[6,13,20,14],[8,12,19,16],[9,17,18,11],[10,16,22,17],[11,18,21,15],[13,15,21,20],[14,20,23,19],[16,19,23,22],[18,22,23,21]]},t[5]={vertex:[[0,0,1.322876],[1.309307,0,.1889822],[-.9819805,.8660254,.1889822],[.1636634,-1.299038,.1889822],[.3273268,.8660254,-.9449112],[-.8183171,-.4330127,-.9449112]],face:[[0,3,1],[2,4,5],[0,1,4,2],[0,2,5,3],[1,3,5,4]]},t[6]={vertex:[[0,0,1.159953],[1.013464,0,.5642542],[-.3501431,.9510565,.5642542],[-.7715208,-.6571639,.5642542],[.6633206,.9510565,-.03144481],[.8682979,-.6571639,-.3996071],[-1.121664,.2938926,-.03144481],[-.2348831,-1.063314,-.3996071],[.5181548,.2938926,-.9953061],[-.5850262,-.112257,-.9953061]],face:[[0,1,4,2],[0,2,6,3],[1,5,8,4],[3,6,9,7],[5,7,9,8],[0,3,7,5,1],[2,4,8,9,6]]},t[7]={vertex:[[0,0,1.118034],[.8944272,0,.6708204],[-.2236068,.8660254,.6708204],[-.7826238,-.4330127,.6708204],[.6708204,.8660254,.2236068],[1.006231,-.4330127,-.2236068],[-1.006231,.4330127,.2236068],[-.6708204,-.8660254,-.2236068],[.7826238,.4330127,-.6708204],[.2236068,-.8660254,-.6708204],[-.8944272,0,-.6708204],[0,0,-1.118034]],face:[[0,1,4,2],[0,2,6,3],[1,5,8,4],[3,6,10,7],[5,9,11,8],[7,10,11,9],[0,3,7,9,5,1],[2,4,8,11,10,6]]},t[8]={vertex:[[-.729665,.670121,.319155],[-.655235,-.29213,-.754096],[-.093922,-.607123,.537818],[.702196,.595691,.485187],[.776626,-.36656,-.588064]],face:[[1,4,2],[0,1,2],[3,0,2],[4,3,2],[4,1,0,3]]},t[9]={vertex:[[-.868849,-.100041,.61257],[-.329458,.976099,.28078],[-.26629,-.013796,-.477654],[-.13392,-1.034115,.229829],[.738834,.707117,-.307018],[.859683,-.535264,-.338508]],face:[[3,0,2],[5,3,2],[4,5,2],[1,4,2],[0,1,2],[0,3,5,4,1]]},t[10]={vertex:[[-.610389,.243975,.531213],[-.187812,-.48795,-.664016],[-.187812,.9759,-.664016],[.187812,-.9759,.664016],[.798201,.243975,.132803]],face:[[1,3,0],[3,4,0],[3,1,4],[0,2,1],[0,4,2],[2,4,1]]},t[11]={vertex:[[-1.028778,.392027,-.048786],[-.640503,-.646161,.621837],[-.125162,-.395663,-.540059],[.004683,.888447,-.651988],[.125161,.395663,.540059],[.632925,-.791376,.433102],[1.031672,.157063,-.354165]],face:[[3,2,0],[2,1,0],[2,5,1],[0,4,3],[0,1,4],[4,1,5],[2,3,6],[3,4,6],[5,2,6],[4,5,6]]},t[12]={vertex:[[-.669867,.334933,-.529576],[-.669867,.334933,.529577],[-.4043,1.212901,0],[-.334933,-.669867,-.529576],[-.334933,-.669867,.529577],[.334933,.669867,-.529576],[.334933,.669867,.529577],[.4043,-1.212901,0],[.669867,-.334933,-.529576],[.669867,-.334933,.529577]],face:[[8,9,7],[6,5,2],[3,8,7],[5,0,2],[4,3,7],[0,1,2],[9,4,7],[1,6,2],[9,8,5,6],[8,3,0,5],[3,4,1,0],[4,9,6,1]]},t[13]={vertex:[[-.931836,.219976,-.264632],[-.636706,.318353,.692816],[-.613483,-.735083,-.264632],[-.326545,.979634,0],[-.31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i,n,r,s,a,c,l=e.type&&(e.type<0||e.type>=t.length)?0:e.type||0,u=e.size,h=e.sizeX||u||1,d=e.sizeY||u||1,f=e.sizeZ||u||1,p=e.custom||t[l],_=p.face.length,g=e.faceUV||new Array(_),m=e.faceColors,v=void 0===e.flat||e.flat,y=0===e.sideOrientation?0:e.sideOrientation||Mi.a.DEFAULTSIDE,b=new Array,T=new Array,E=new Array,A=new Array,x=new Array,R=0,P=0,S=new Array,C=0,M=0;if(v)for(M=0;M<_;M++)m&&void 0===m[M]&&(m[M]=new o.f(1,1,1,1)),g&&void 0===g[M]&&(g[M]=new o.y(0,0,1,1));if(v)for(M=0;M<_;M++){var O=p.face[M].length;for(r=2*Math.PI/O,s=.5*Math.tan(r/2),a=.5,C=0;C<O;C++)b.push(p.vertex[p.face[M][C]][0]*h,p.vertex[p.face[M][C]][1]*d,p.vertex[p.face[M][C]][2]*f),S.push(R),R++,i=g[M].x+(g[M].z-g[M].x)*(.5+s),n=g[M].y+(g[M].w-g[M].y)*(a-.5),A.push(i,n),c=s*Math.cos(r)-a*Math.sin(r),a=s*Math.sin(r)+a*Math.cos(r),s=c,m&&x.push(m[M].r,m[M].g,m[M].b,m[M].a);for(C=0;C<O-2;C++)T.push(S[0+P],S[C+2+P],S[C+1+P]);P+=O}else{for(C=0;C<p.vertex.length;C++)b.push(p.vertex[C][0]*h,p.vertex[C][1]*d,p.vertex[C][2]*f),A.push(0,0);for(M=0;M<_;M++)for(C=0;C<p.face[M].length-2;C++)T.push(p.face[M][0],p.face[M][C+2],p.face[M][C+1])}Mi.a.ComputeNormals(b,T,E),Mi.a._ComputeSides(y,b,T,E,A,e.frontUVs,e.backUVs);var I=new Mi.a;return I.positions=b,I.indices=T,I.normals=E,I.uvs=A,m&&v&&(I.colors=x),I},fe.a.CreatePolyhedron=function(e,t,i){return Vn.CreatePolyhedron(e,t,i)};var Vn=function(){function e(){}return e.CreatePolyhedron=function(e,t,i){void 0===i&&(i=null);var n=new fe.a(e,i);return t.sideOrientation=fe.a._GetDefaultSideOrientation(t.sideOrientation),n._originalBuilderSideOrientation=t.sideOrientation,Mi.a.CreatePolyhedron(t).applyToMesh(n,t.updatable),n},e}(),Gn=function(e){function t(t){void 0===t&&(t=In.a.DefaultUtilityLayer);var i=e.call(this,t)||this;i.onDragStartObservable=new r.c,i.onDragEndObservable=new r.c,i.xGizmo=new Dn(new o.x(1,0,0),o.e.Red().scale(.5),t),i.yGizmo=new Dn(new o.x(0,1,0),o.e.Green().scale(.5),t),i.zGizmo=new Dn(new o.x(0,0,1),o.e.Blue().scale(.5),t),i.uniformScaleGizmo=new Dn(new o.x(0,1,0),o.e.Yellow().scale(.5),t),i.uniformScaleGizmo.updateGizmoRotationToMatchAttachedMesh=!1,i.uniformScaleGizmo.uniformScaling=!0;var n=Vn.CreatePolyhedron("",{type:1},i.uniformScaleGizmo.gizmoLayer.utilityLayerScene);n.scaling.scaleInPlace(.02),n.visibility=0;var s=Vn.CreatePolyhedron("",{type:1},i.uniformScaleGizmo.gizmoLayer.utilityLayerScene);s.scaling.scaleInPlace(.007),n.addChild(s),i.uniformScaleGizmo.setCustomMesh(n,!0);var a=t._getSharedGizmoLight();return a.includedOnlyMeshes=a.includedOnlyMeshes.concat(s),[i.xGizmo,i.yGizmo,i.zGizmo,i.uniformScaleGizmo].forEach(function(e){e.dragBehavior.onDragStartObservable.add(function(){i.onDragStartObservable.notifyObservers({})}),e.dragBehavior.onDragEndObservable.add(function(){i.onDragEndObservable.notifyObservers({})})}),i.attachedMesh=null,i}return l.d(t,e),Object.defineProperty(t.prototype,"attachedMesh",{get:function(){return this.xGizmo.attachedMesh},set:function(e){this.xGizmo&&(this.xGizmo.attachedMesh=e,this.yGizmo.attachedMesh=e,this.zGizmo.attachedMesh=e,this.uniformScaleGizmo.attachedMesh=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"updateGizmoRotationToMatchAttachedMesh",{get:function(){return this.xGizmo.updateGizmoRotationToMatchAttachedMesh},set:function(e){e||p.a.Warn("Setting updateGizmoRotationToMatchAttachedMesh = false on scaling gizmo is not supported."),this.xGizmo&&(this.xGizmo.updateGizmoRotationToMatchAttachedMesh=e,this.yGizmo.updateGizmoRotationToMatchAttachedMesh=e,this.zGizmo.updateGizmoRotationToMatchAttachedMesh=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"snapDistance",{get:function(){return this.xGizmo.snapDistance},set:function(e){this.xGizmo&&(this.xGizmo.snapDistance=e,this.yGizmo.snapDistance=e,this.zGizmo.snapDistance=e,this.uniformScaleGizmo.snapDistance=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"scaleRatio",{get:function(){return this.xGizmo.scaleRatio},set:function(e){this.xGizmo&&(this.xGizmo.scaleRatio=e,this.yGizmo.scaleRatio=e,this.zGizmo.scaleRatio=e,this.uniformScaleGizmo.scaleRatio=e)},enumerable:!0,configurable:!0}),t.prototype.dispose=function(){this.xGizmo.dispose(),this.yGizmo.dispose(),this.zGizmo.dispose(),this.uniformScaleGizmo.dispose(),this.onDragStartObservable.clear(),this.onDragEndObservable.clear()},t}(On.a),kn=function(){function e(e){var t=this;this.scene=e,this.clearGizmoOnEmptyPointerEvent=!1,this.onAttachedToMeshObservable=new r.c,this._gizmosEnabled={positionGizmo:!1,rotationGizmo:!1,scaleGizmo:!1,boundingBoxGizmo:!1},this._pointerObserver=null,this._attachedMesh=null,this._boundingBoxColor=o.e.FromHexString("#0984e3"),this.boundingBoxDragBehavior=new Ue,this.attachableMeshes=null,this.usePointerToAttachGizmos=!0,this._defaultKeepDepthUtilityLayer=new In.a(e),this._defaultKeepDepthUtilityLayer.utilityLayerScene.autoClearDepthAndStencil=!1,this._defaultUtilityLayer=In.a.DefaultUtilityLayer,this.gizmos={positionGizmo:null,rotationGizmo:null,scaleGizmo:null,boundingBoxGizmo:null},this._pointerObserver=e.onPointerObservable.add(function(e){if(t.usePointerToAttachGizmos&&e.type==Pe.a.POINTERDOWN)if(e.pickInfo&&e.pickInfo.pickedMesh){var i=e.pickInfo.pickedMesh;if(null==t.attachableMeshes)for(;i&&null!=i.parent;)i=i.parent;else{var n=!1;t.attachableMeshes.forEach(function(e){i&&(i==e||i.isDescendantOf(e))&&(i=e,n=!0)}),n||(i=null)}i instanceof Fe.a?t._attachedMesh!=i&&t.attachToMesh(i):t.clearGizmoOnEmptyPointerEvent&&t.attachToMesh(null)}else t.clearGizmoOnEmptyPointerEvent&&t.attachToMesh(null)})}return e.prototype.attachToMesh=function(e){for(var t in this._attachedMesh&&this._attachedMesh.removeBehavior(this.boundingBoxDragBehavior),this._attachedMesh=e,this.gizmos){var i=this.gizmos[t];i&&this._gizmosEnabled[t]&&(i.attachedMesh=e)}this.boundingBoxGizmoEnabled&&this._attachedMesh&&this._attachedMesh.addBehavior(this.boundingBoxDragBehavior),this.onAttachedToMeshObservable.notifyObservers(e)},Object.defineProperty(e.prototype,"positionGizmoEnabled",{get:function(){return this._gizmosEnabled.positionGizmo},set:function(e){e?(this.gizmos.positionGizmo||(this.gizmos.positionGizmo=new Un(this._defaultUtilityLayer)),this.gizmos.positionGizmo.attachedMesh=this._attachedMesh):this.gizmos.positionGizmo&&(this.gizmos.positionGizmo.attachedMesh=null),this._gizmosEnabled.positionGizmo=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"rotationGizmoEnabled",{get:function(){return this._gizmosEnabled.rotationGizmo},set:function(e){e?(this.gizmos.rotationGizmo||(this.gizmos.rotationGizmo=new Bn(this._defaultUtilityLayer)),this.gizmos.rotationGizmo.attachedMesh=this._attachedMesh):this.gizmos.rotationGizmo&&(this.gizmos.rotationGizmo.attachedMesh=null),this._gizmosEnabled.rotationGizmo=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"scaleGizmoEnabled",{get:function(){return this._gizmosEnabled.scaleGizmo},set:function(e){e?(this.gizmos.scaleGizmo=this.gizmos.scaleGizmo||new Gn(this._defaultUtilityLayer),this.gizmos.scaleGizmo.attachedMesh=this._attachedMesh):this.gizmos.scaleGizmo&&(this.gizmos.scaleGizmo.attachedMesh=null),this._gizmosEnabled.scaleGizmo=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"boundingBoxGizmoEnabled",{get:function(){return this._gizmosEnabled.boundingBoxGizmo},set:function(e){e?(this.gizmos.boundingBoxGizmo=this.gizmos.boundingBoxGizmo||new Fn(this._boundingBoxColor,this._defaultKeepDepthUtilityLayer),this.gizmos.boundingBoxGizmo.attachedMesh=this._attachedMesh,this._attachedMesh&&(this._attachedMesh.removeBehavior(this.boundingBoxDragBehavior),this._attachedMesh.addBehavior(this.boundingBoxDragBehavior))):this.gizmos.boundingBoxGizmo&&(this._attachedMesh&&this._attachedMesh.removeBehavior(this.boundingBoxDragBehavior),this.gizmos.boundingBoxGizmo.attachedMesh=null),this._gizmosEnabled.boundingBoxGizmo=e},enumerable:!0,configurable:!0}),e.prototype.dispose=function(){for(var e in this.scene.onPointerObservable.remove(this._pointerObserver),this.gizmos){var t=this.gizmos[e];t&&t.dispose()}this._defaultKeepDepthUtilityLayer.dispose(),this.boundingBoxDragBehavior.detach(),this.onAttachedToMeshObservable.clear()},e}(),zn=i(38),jn=function(e){function t(){var t=null!==e&&e.apply(this,arguments)||this;return t._needProjectionMatrixCompute=!0,t}return l.d(t,e),t.prototype._setPosition=function(e){this._position=e},Object.defineProperty(t.prototype,"position",{get:function(){return this._position},set:function(e){this._setPosition(e)},enumerable:!0,configurable:!0}),t.prototype._setDirection=function(e){this._direction=e},Object.defineProperty(t.prototype,"direction",{get:function(){return this._direction},set:function(e){this._setDirection(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"shadowMinZ",{get:function(){return this._shadowMinZ},set:function(e){this._shadowMinZ=e,this.forceProjectionMatrixCompute()},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"shadowMaxZ",{get:function(){return this._shadowMaxZ},set:function(e){this._shadowMaxZ=e,this.forceProjectionMatrixCompute()},enumerable:!0,configurable:!0}),t.prototype.computeTransformedInformation=function(){return!(!this.parent||!this.parent.getWorldMatrix)&&(this.transformedPosition||(this.transformedPosition=o.x.Zero()),o.x.TransformCoordinatesToRef(this.position,this.parent.getWorldMatrix(),this.transformedPosition),this.direction&&(this.transformedDirection||(this.transformedDirection=o.x.Zero()),o.x.TransformNormalToRef(this.direction,this.parent.getWorldMatrix(),this.transformedDirection)),!0)},t.prototype.getDepthScale=function(){return 50},t.prototype.getShadowDirection=function(e){return this.transformedDirection?this.transformedDirection:this.direction},t.prototype.getAbsolutePosition=function(){return this.transformedPosition?this.transformedPosition:this.position},t.prototype.setDirectionToTarget=function(e){return this.direction=o.x.Normalize(e.subtract(this.position)),this.direction},t.prototype.getRotation=function(){this.direction.normalize();var e=o.x.Cross(this.direction,o.c.Y),t=o.x.Cross(e,this.direction);return o.x.RotationFromAxis(e,t,this.direction)},t.prototype.needCube=function(){return!1},t.prototype.needProjectionMatrixCompute=function(){return this._needProjectionMatrixCompute},t.prototype.forceProjectionMatrixCompute=function(){this._needProjectionMatrixCompute=!0},t.prototype._initCache=function(){e.prototype._initCache.call(this),this._cache.position=o.x.Zero()},t.prototype._isSynchronized=function(){return!!this._cache.position.equals(this.position)},t.prototype.computeWorldMatrix=function(e){return!e&&this.isSynchronized()?(this._currentRenderId=this.getScene().getRenderId(),this._worldMatrix):(this._updateCache(),this._cache.position.copyFrom(this.position),this._worldMatrix||(this._worldMatrix=o.j.Identity()),o.j.TranslationToRef(this.position.x,this.position.y,this.position.z,this._worldMatrix),this.parent&&this.parent.getWorldMatrix&&(this._worldMatrix.multiplyToRef(this.parent.getWorldMatrix(),this._worldMatrix),this._markSyncedWithParent()),this._worldMatrixDeterminantIsDirty=!0,this._worldMatrix)},t.prototype.getDepthMinZ=function(e){return void 0!==this.shadowMinZ?this.shadowMinZ:e.minZ},t.prototype.getDepthMaxZ=function(e){return void 0!==this.shadowMaxZ?this.shadowMaxZ:e.maxZ},t.prototype.setShadowProjectionMatrix=function(e,t,i){return this.customProjectionMatrixBuilder?this.customProjectionMatrixBuilder(t,i,e):this._setDefaultShadowProjectionMatrix(e,t,i),this},l.c([Object(L.o)()],t.prototype,"position",null),l.c([Object(L.o)()],t.prototype,"direction",null),l.c([Object(L.c)()],t.prototype,"shadowMinZ",null),l.c([Object(L.c)()],t.prototype,"shadowMaxZ",null),t}(zn.a);F.a.AddNodeConstructor("Light_Type_1",function(e,t){return function(){return new Hn(e,o.x.Zero(),t)}});var Hn=function(e){function t(t,i,n){var r=e.call(this,t,n)||this;return r._shadowFrustumSize=0,r._shadowOrthoScale=.1,r.autoUpdateExtends=!0,r._orthoLeft=Number.MAX_VALUE,r._orthoRight=Number.MIN_VALUE,r._orthoTop=Number.MIN_VALUE,r._orthoBottom=Number.MAX_VALUE,r.position=i.scale(-1),r.direction=i,r}return l.d(t,e),Object.defineProperty(t.prototype,"shadowFrustumSize",{get:function(){return this._shadowFrustumSize},set:function(e){this._shadowFrustumSize=e,this.forceProjectionMatrixCompute()},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"shadowOrthoScale",{get:function(){return this._shadowOrthoScale},set:function(e){this._shadowOrthoScale=e,this.forceProjectionMatrixCompute()},enumerable:!0,configurable:!0}),t.prototype.getClassName=function(){return"DirectionalLight"},t.prototype.getTypeID=function(){return zn.a.LIGHTTYPEID_DIRECTIONALLIGHT},t.prototype._setDefaultShadowProjectionMatrix=function(e,t,i){this.shadowFrustumSize>0?this._setDefaultFixedFrustumShadowProjectionMatrix(e):this._setDefaultAutoExtendShadowProjectionMatrix(e,t,i)},t.prototype._setDefaultFixedFrustumShadowProjectionMatrix=function(e){var t=this.getScene().activeCamera;t&&o.j.OrthoLHToRef(this.shadowFrustumSize,this.shadowFrustumSize,void 0!==this.shadowMinZ?this.shadowMinZ:t.minZ,void 0!==this.shadowMaxZ?this.shadowMaxZ:t.maxZ,e)},t.prototype._setDefaultAutoExtendShadowProjectionMatrix=function(e,t,i){var n=this.getScene().activeCamera;if(n){if(this.autoUpdateExtends||this._orthoLeft===Number.MAX_VALUE){var r=o.x.Zero();this._orthoLeft=Number.MAX_VALUE,this._orthoRight=Number.MIN_VALUE,this._orthoTop=Number.MIN_VALUE,this._orthoBottom=Number.MAX_VALUE;for(var s=0;s<i.length;s++){var a=i[s];if(a)for(var c=a.getBoundingInfo().boundingBox,l=0;l<c.vectorsWorld.length;l++)o.x.TransformCoordinatesToRef(c.vectorsWorld[l],t,r),r.x<this._orthoLeft&&(this._orthoLeft=r.x),r.y<this._orthoBottom&&(this._orthoBottom=r.y),r.x>this._orthoRight&&(this._orthoRight=r.x),r.y>this._orthoTop&&(this._orthoTop=r.y)}}var u=this._orthoRight-this._orthoLeft,h=this._orthoTop-this._orthoBottom;o.j.OrthoOffCenterLHToRef(this._orthoLeft-u*this.shadowOrthoScale,this._orthoRight+u*this.shadowOrthoScale,this._orthoBottom-h*this.shadowOrthoScale,this._orthoTop+h*this.shadowOrthoScale,void 0!==this.shadowMinZ?this.shadowMinZ:n.minZ,void 0!==this.shadowMaxZ?this.shadowMaxZ:n.maxZ,e)}},t.prototype._buildUniformLayout=function(){this._uniformBuffer.addUniform("vLightData",4),this._uniformBuffer.addUniform("vLightDiffuse",4),this._uniformBuffer.addUniform("vLightSpecular",3),this._uniformBuffer.addUniform("shadowsInfo",3),this._uniformBuffer.addUniform("depthValues",2),this._uniformBuffer.create()},t.prototype.transferToEffect=function(e,t){return this.computeTransformedInformation()?(this._uniformBuffer.updateFloat4("vLightData",this.transformedDirection.x,this.transformedDirection.y,this.transformedDirection.z,1,t),this):(this._uniformBuffer.updateFloat4("vLightData",this.direction.x,this.direction.y,this.direction.z,1,t),this)},t.prototype.getDepthMinZ=function(e){return 1},t.prototype.getDepthMaxZ=function(e){return 1},t.prototype.prepareLightSpecificDefines=function(e,t){e["DIRLIGHT"+t]=!0},l.c([Object(L.c)()],t.prototype,"shadowFrustumSize",null),l.c([Object(L.c)()],t.prototype,"shadowOrthoScale",null),l.c([Object(L.c)()],t.prototype,"autoUpdateExtends",void 0),t}(jn);fe.a.CreateHemisphere=function(e,t,i,n){var r={segments:t,diameter:i};return Wn.CreateHemisphere(e,r,n)};var Wn=function(){function e(){}return e.CreateHemisphere=function(e,t,i){t.diameter||(t.diameter=1),t.segments||(t.segments=16);var n=Ln.a.CreateSphere("",{slice:.5,diameter:t.diameter,segments:t.segments},i),r=fe.a.CreateDisc("",t.diameter/2,3*t.segments+(4-t.segments),i);r.rotation.x=-Math.PI/2,r.parent=n;var o=fe.a.MergeMeshes([r,n],!0);return o.name=e,o},e}();F.a.AddNodeConstructor("Light_Type_2",function(e,t){return function(){return new Xn(e,o.x.Zero(),o.x.Zero(),0,0,t)}});var Xn=function(e){function t(t,i,n,r,s,a){var c=e.call(this,t,a)||this;return c._innerAngle=0,c._projectionTextureMatrix=o.j.Zero(),c._projectionTextureLightNear=1e-6,c._projectionTextureLightFar=1e3,c._projectionTextureUpDirection=o.x.Up(),c._projectionTextureViewLightDirty=!0,c._projectionTextureProjectionLightDirty=!0,c._projectionTextureDirty=!0,c._projectionTextureViewTargetVector=o.x.Zero(),c._projectionTextureViewLightMatrix=o.j.Zero(),c._projectionTextureProjectionLightMatrix=o.j.Zero(),c._projectionTextureScalingMatrix=o.j.FromValues(.5,0,0,0,0,.5,0,0,0,0,.5,0,.5,.5,.5,1),c.position=i,c.direction=n,c.angle=r,c.exponent=s,c}return l.d(t,e),Object.defineProperty(t.prototype,"angle",{get:function(){return this._angle},set:function(e){this._angle=e,this._cosHalfAngle=Math.cos(.5*e),this._projectionTextureProjectionLightDirty=!0,this.forceProjectionMatrixCompute(),this._computeAngleValues()},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"innerAngle",{get:function(){return this._innerAngle},set:function(e){this._innerAngle=e,this._computeAngleValues()},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"shadowAngleScale",{get:function(){return this._shadowAngleScale},set:function(e){this._shadowAngleScale=e,this.forceProjectionMatrixCompute()},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"projectionTextureMatrix",{get:function(){return this._projectionTextureMatrix},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"projectionTextureLightNear",{get:function(){return this._projectionTextureLightNear},set:function(e){this._projectionTextureLightNear=e,this._projectionTextureProjectionLightDirty=!0},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"projectionTextureLightFar",{get:function(){return this._projectionTextureLightFar},set:function(e){this._projectionTextureLightFar=e,this._projectionTextureProjectionLightDirty=!0},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"projectionTextureUpDirection",{get:function(){return this._projectionTextureUpDirection},set:function(e){this._projectionTextureUpDirection=e,this._projectionTextureProjectionLightDirty=!0},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"projectionTexture",{get:function(){return this._projectionTexture},set:function(e){var t=this;if(this._projectionTexture!==e&&(this._projectionTexture=e,this._projectionTextureDirty=!0,this._projectionTexture&&!this._projectionTexture.isReady())){var i=this._projectionTexture;i.onLoadObservable&&i.onLoadObservable.addOnce(function(){t._markMeshesAsLightDirty()})}},enumerable:!0,configurable:!0}),t.prototype.getClassName=function(){return"SpotLight"},t.prototype.getTypeID=function(){return zn.a.LIGHTTYPEID_SPOTLIGHT},t.prototype._setDirection=function(t){e.prototype._setDirection.call(this,t),this._projectionTextureViewLightDirty=!0},t.prototype._setPosition=function(t){e.prototype._setPosition.call(this,t),this._projectionTextureViewLightDirty=!0},t.prototype._setDefaultShadowProjectionMatrix=function(e,t,i){var n=this.getScene().activeCamera;if(n){this._shadowAngleScale=this._shadowAngleScale||1;var r=this._shadowAngleScale*this._angle;o.j.PerspectiveFovLHToRef(r,1,this.getDepthMinZ(n),this.getDepthMaxZ(n),e)}},t.prototype._computeProjectionTextureViewLightMatrix=function(){this._projectionTextureViewLightDirty=!1,this._projectionTextureDirty=!0,this.position.addToRef(this.direction,this._projectionTextureViewTargetVector),o.j.LookAtLHToRef(this.position,this._projectionTextureViewTargetVector,this._projectionTextureUpDirection,this._projectionTextureViewLightMatrix)},t.prototype._computeProjectionTextureProjectionLightMatrix=function(){this._projectionTextureProjectionLightDirty=!1,this._projectionTextureDirty=!0;var e=this.projectionTextureLightFar,t=this.projectionTextureLightNear,i=e/(e-t),n=-i*t,r=1/Math.tan(this._angle/2);o.j.FromValuesToRef(r/1,0,0,0,0,r,0,0,0,0,i,1,0,0,n,0,this._projectionTextureProjectionLightMatrix)},t.prototype._computeProjectionTextureMatrix=function(){this._projectionTextureDirty=!1,this._projectionTextureViewLightMatrix.multiplyToRef(this._projectionTextureProjectionLightMatrix,this._projectionTextureMatrix),this._projectionTextureMatrix.multiplyToRef(this._projectionTextureScalingMatrix,this._projectionTextureMatrix)},t.prototype._buildUniformLayout=function(){this._uniformBuffer.addUniform("vLightData",4),this._uniformBuffer.addUniform("vLightDiffuse",4),this._uniformBuffer.addUniform("vLightSpecular",3),this._uniformBuffer.addUniform("vLightDirection",3),this._uniformBuffer.addUniform("vLightFalloff",4),this._uniformBuffer.addUniform("shadowsInfo",3),this._uniformBuffer.addUniform("depthValues",2),this._uniformBuffer.create()},t.prototype._computeAngleValues=function(){this._lightAngleScale=1/Math.max(.001,Math.cos(.5*this._innerAngle)-this._cosHalfAngle),this._lightAngleOffset=-this._cosHalfAngle*this._lightAngleScale},t.prototype.transferToEffect=function(e,t){var i;return this.computeTransformedInformation()?(this._uniformBuffer.updateFloat4("vLightData",this.transformedPosition.x,this.transformedPosition.y,this.transformedPosition.z,this.exponent,t),i=o.x.Normalize(this.transformedDirection)):(this._uniformBuffer.updateFloat4("vLightData",this.position.x,this.position.y,this.position.z,this.exponent,t),i=o.x.Normalize(this.direction)),this._uniformBuffer.updateFloat4("vLightDirection",i.x,i.y,i.z,this._cosHalfAngle,t),this._uniformBuffer.updateFloat4("vLightFalloff",this.range,this._inverseSquaredRange,this._lightAngleScale,this._lightAngleOffset,t),this.projectionTexture&&this.projectionTexture.isReady()&&(this._projectionTextureViewLightDirty&&this._computeProjectionTextureViewLightMatrix(),this._projectionTextureProjectionLightDirty&&this._computeProjectionTextureProjectionLightMatrix(),this._projectionTextureDirty&&this._computeProjectionTextureMatrix(),e.setMatrix("textureProjectionMatrix"+t,this._projectionTextureMatrix),e.setTexture("projectionLightSampler"+t,this.projectionTexture)),this},t.prototype.dispose=function(){e.prototype.dispose.call(this),this._projectionTexture&&this._projectionTexture.dispose()},t.prototype.prepareLightSpecificDefines=function(e,t){e["SPOTLIGHT"+t]=!0,e["PROJECTEDLIGHTTEXTURE"+t]=!(!this.projectionTexture||!this.projectionTexture.isReady())},l.c([Object(L.c)()],t.prototype,"angle",null),l.c([Object(L.c)()],t.prototype,"innerAngle",null),l.c([Object(L.c)()],t.prototype,"shadowAngleScale",null),l.c([Object(L.c)()],t.prototype,"exponent",void 0),l.c([Object(L.c)()],t.prototype,"projectionTextureLightNear",null),l.c([Object(L.c)()],t.prototype,"projectionTextureLightFar",null),l.c([Object(L.c)()],t.prototype,"projectionTextureUpDirection",null),l.c([Object(L.m)("projectedLightTexture")],t.prototype,"_projectionTexture",void 0),t}(jn),Yn=function(e){function t(t){var i=e.call(this,t)||this;return i.cachedPosition=new o.x,i.cachedForward=new o.x(0,0,1),i._light=null,i.attachedMesh=new Fe.a("",i.gizmoLayer.utilityLayerScene),i._material=new Ri.a("light",i.gizmoLayer.originalScene),i._material.diffuseColor=new o.e(.5,.5,.5),i._material.specularColor=new o.e(.1,.1,.1),i}return l.d(t,e),Object.defineProperty(t.prototype,"light",{get:function(){return this._light},set:function(e){var i=this;if(this._light=e,e){this._lightMesh&&this._lightMesh.dispose(),e instanceof Ti.a?this._lightMesh=t._CreateHemisphericLightMesh(this.gizmoLayer.utilityLayerScene):this._lightMesh=e instanceof Hn?t._CreateDirectionalLightMesh(this.gizmoLayer.utilityLayerScene):e instanceof Xn?t._CreateSpotLightMesh(this.gizmoLayer.utilityLayerScene):t._CreatePointLightMesh(this.gizmoLayer.utilityLayerScene),this._lightMesh.getChildMeshes(!1).forEach(function(e){e.material=i._material}),this._lightMesh.parent=this._rootMesh;var n=this.gizmoLayer._getSharedGizmoLight();n.includedOnlyMeshes=n.includedOnlyMeshes.concat(this._lightMesh.getChildMeshes(!1)),this._lightMesh.rotationQuaternion=new o.q,e.position&&this.attachedMesh.position.copyFrom(e.position),e.direction&&this.attachedMesh.setDirection(e.direction),this._update()}},enumerable:!0,configurable:!0}),t.prototype._update=function(){e.prototype._update.call(this),this._light&&(this._light.position&&(this.attachedMesh.position.equals(this.cachedPosition)?this.attachedMesh.position.copyFrom(this._light.position):(this._light.position.copyFrom(this.attachedMesh.position),this.cachedPosition.copyFrom(this.attachedMesh.position))),this._light.direction&&(o.x.DistanceSquared(this.attachedMesh.forward,this.cachedForward)>1e-4?(this._light.direction.copyFrom(this.attachedMesh.forward),this.cachedForward.copyFrom(this.attachedMesh.forward)):o.x.DistanceSquared(this.attachedMesh.forward,this._light.direction)>1e-4&&(this.attachedMesh.setDirection(this._light.direction),this.cachedForward.copyFrom(this._lightMesh.forward))),this._light.isEnabled()?this._material.diffuseColor.set(this._light.diffuse.r/3,this._light.diffuse.g/3,this._light.diffuse.b/3):this._material.diffuseColor.set(0,0,0))},t.prototype.dispose=function(){this._material.dispose(),e.prototype.dispose.call(this)},t._CreateHemisphericLightMesh=function(e){var i=new fe.a("hemisphereLight",e),n=Wn.CreateHemisphere(i.name,{segments:10,diameter:1},e);n.position.z=-.15,n.rotation.x=Math.PI/2,n.parent=i;var r=this._createLightLines(3,e);return r.parent=i,r.position.z,i.scaling.scaleInPlace(t._Scale),i.rotation.x=Math.PI/2,i},t._CreatePointLightMesh=function(e){var i=new fe.a("pointLight",e),n=Ln.a.CreateSphere(i.name,{segments:10,diameter:1},e);return n.rotation.x=Math.PI/2,n.parent=i,this._createLightLines(5,e).parent=i,i.scaling.scaleInPlace(t._Scale),i.rotation.x=Math.PI/2,i},t._CreateSpotLightMesh=function(e){var i=new fe.a("spotLight",e);Ln.a.CreateSphere(i.name,{segments:10,diameter:1},e).parent=i;var n=Wn.CreateHemisphere(i.name,{segments:10,diameter:2},e);return n.parent=i,n.rotation.x=-Math.PI/2,this._createLightLines(2,e).parent=i,i.scaling.scaleInPlace(t._Scale),i.rotation.x=Math.PI/2,i},t._CreateDirectionalLightMesh=function(e){var i=new fe.a("directionalLight",e),n=new fe.a(i.name,e);n.parent=i,Ln.a.CreateSphere(i.name,{diameter:1.2,segments:10},e).parent=n;var r=fe.a.CreateCylinder(i.name,6,.3,.3,6,1,e);r.parent=n,(o=r.clone(i.name)).scaling.y=.5,o.position.x+=1.25,(s=r.clone(i.name)).scaling.y=.5,s.position.x+=-1.25;var o,s,a=fe.a.CreateCylinder(i.name,1,0,.6,6,1,e);return a.position.y+=3,a.parent=n,(o=a.clone(i.name)).position.y=1.5,o.position.x+=1.25,(s=a.clone(i.name)).position.y=1.5,s.position.x+=-1.25,n.scaling.scaleInPlace(t._Scale),n.rotation.z=Math.PI/2,n.rotation.y=Math.PI/2,i},t._Scale=.007,t._createLightLines=function(e,t){var i=new fe.a("root",t);i.rotation.x=Math.PI/2;var n=new fe.a("linePivot",t);n.parent=i;var r=fe.a.CreateCylinder("line",2,.2,.3,6,1,t);if(r.position.y=r.scaling.y/2+1.2,r.parent=n,e<2)return n;for(var o=0;o<4;o++){(s=n.clone("lineParentClone")).rotation.z=Math.PI/4,s.rotation.y=Math.PI/2+Math.PI/2*o,s.getChildMeshes()[0].scaling.y=.5,s.getChildMeshes()[0].scaling.x=s.getChildMeshes()[0].scaling.z=.8,s.getChildMeshes()[0].position.y=s.getChildMeshes()[0].scaling.y/2+1.2}if(e<3)return i;for(o=0;o<4;o++){(s=n.clone("linePivotClone")).rotation.z=Math.PI/2,s.rotation.y=Math.PI/2*o}if(e<4)return i;for(o=0;o<4;o++){var s;(s=n.clone("linePivotClone")).rotation.z=Math.PI+Math.PI/4,s.rotation.y=Math.PI/2+Math.PI/2*o,s.getChildMeshes()[0].scaling.y=.5,s.getChildMeshes()[0].scaling.x=s.getChildMeshes()[0].scaling.z=.8,s.getChildMeshes()[0].position.y=s.getChildMeshes()[0].scaling.y/2+1.2}return e<5?i:((s=n.clone("linePivotClone")).rotation.z=Math.PI,i)},t}(On.a),Kn=i(44);zt.a.IncludesShadersStore.kernelBlurVaryingDeclaration="varying vec2 sampleCoord{X};";var Qn="#ifdef DOF\nfactor=sampleCoC(sampleCoord{X});\ncomputedWeight=KERNEL_WEIGHT{X}*factor;\nsumOfWeights+=computedWeight;\n#else\ncomputedWeight=KERNEL_WEIGHT{X};\n#endif\n#ifdef PACKEDFLOAT\nblend+=unpack(texture2D(textureSampler,sampleCoord{X}))*computedWeight;\n#else\nblend+=texture2D(textureSampler,sampleCoord{X})*computedWeight;\n#endif";zt.a.IncludesShadersStore.kernelBlurFragment=Qn;var qn="#ifdef DOF\nfactor=sampleCoC(sampleCenter+delta*KERNEL_DEP_OFFSET{X});\ncomputedWeight=KERNEL_DEP_WEIGHT{X}*factor;\nsumOfWeights+=computedWeight;\n#else\ncomputedWeight=KERNEL_DEP_WEIGHT{X};\n#endif\n#ifdef PACKEDFLOAT\nblend+=unpack(texture2D(textureSampler,sampleCenter+delta*KERNEL_DEP_OFFSET{X}))*computedWeight;\n#else\nblend+=texture2D(textureSampler,sampleCenter+delta*KERNEL_DEP_OFFSET{X})*computedWeight;\n#endif";zt.a.IncludesShadersStore.kernelBlurFragment2=qn;var Zn="\nuniform sampler2D textureSampler;\nuniform vec2 delta;\n\nvarying vec2 sampleCenter;\n#ifdef DOF\nuniform sampler2D circleOfConfusionSampler;\nuniform vec2 cameraMinMaxZ;\nfloat sampleDistance(const in vec2 offset) {\nfloat depth=texture2D(circleOfConfusionSampler,offset).g;\nreturn cameraMinMaxZ.x+(cameraMinMaxZ.y-cameraMinMaxZ.x)*depth;\n}\nfloat sampleCoC(const in vec2 offset) {\nfloat coc=texture2D(circleOfConfusionSampler,offset).r;\nreturn coc;\n}\n#endif\n#include<kernelBlurVaryingDeclaration>[0..varyingCount]\n#ifdef PACKEDFLOAT\nvec4 pack(float depth)\n{\nconst vec4 bit_shift=vec4(255.0*255.0*255.0,255.0*255.0,255.0,1.0);\nconst vec4 bit_mask=vec4(0.0,1.0/255.0,1.0/255.0,1.0/255.0);\nvec4 res=fract(depth*bit_shift);\nres-=res.xxyz*bit_mask;\nreturn res;\n}\nfloat unpack(vec4 color)\n{\nconst vec4 bit_shift=vec4(1.0/(255.0*255.0*255.0),1.0/(255.0*255.0),1.0/255.0,1.0);\nreturn dot(color,bit_shift);\n}\n#endif\nvoid main(void)\n{\nfloat computedWeight=0.0;\n#ifdef PACKEDFLOAT\nfloat blend=0.;\n#else\nvec4 blend=vec4(0.);\n#endif\n#ifdef DOF\nfloat sumOfWeights=CENTER_WEIGHT;\nfloat factor=0.0;\n\n#ifdef PACKEDFLOAT\nblend+=unpack(texture2D(textureSampler,sampleCenter))*CENTER_WEIGHT;\n#else\nblend+=texture2D(textureSampler,sampleCenter)*CENTER_WEIGHT;\n#endif\n#endif\n#include<kernelBlurFragment>[0..varyingCount]\n#include<kernelBlurFragment2>[0..depCount]\n#ifdef PACKEDFLOAT\ngl_FragColor=pack(blend);\n#else\ngl_FragColor=blend;\n#endif\n#ifdef DOF\ngl_FragColor/=sumOfWeights;\n#endif\n}";zt.a.ShadersStore.kernelBlurPixelShader=Zn;zt.a.IncludesShadersStore.kernelBlurVertex="sampleCoord{X}=sampleCenter+delta*KERNEL_OFFSET{X};";var Jn="\nattribute vec2 position;\n\nuniform vec2 delta;\n\nvarying vec2 sampleCenter;\n#include<kernelBlurVaryingDeclaration>[0..varyingCount]\nconst vec2 madd=vec2(0.5,0.5);\nvoid main(void) {\nsampleCenter=(position*madd+madd);\n#include<kernelBlurVertex>[0..varyingCount]\ngl_Position=vec4(position,0.0,1.0);\n}";zt.a.ShadersStore.kernelBlurVertexShader=Jn;var $n=function(e){function t(t,i,n,r,o,s,a,c,l,u,h){void 0===s&&(s=ke.a.BILINEAR_SAMPLINGMODE),void 0===l&&(l=_.a.TEXTURETYPE_UNSIGNED_INT),void 0===u&&(u=""),void 0===h&&(h=!1);var d=e.call(this,t,"kernelBlur",["delta","direction","cameraMinMaxZ"],["circleOfConfusionSampler"],r,o,s,a,c,null,l,"kernelBlur",{varyingCount:0,depCount:0},!0)||this;return d.direction=i,d.blockCompilation=h,d._packedFloat=!1,d._staticDefines="",d._staticDefines=u,d.onApplyObservable.add(function(e){d._outputTexture?e.setFloat2("delta",1/d._outputTexture.width*d.direction.x,1/d._outputTexture.height*d.direction.y):e.setFloat2("delta",1/d.width*d.direction.x,1/d.height*d.direction.y)}),d.kernel=n,d}return l.d(t,e),Object.defineProperty(t.prototype,"kernel",{get:function(){return this._idealKernel},set:function(e){this._idealKernel!==e&&(e=Math.max(e,1),this._idealKernel=e,this._kernel=this._nearestBestKernel(e),this.blockCompilation||this._updateParameters())},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"packedFloat",{get:function(){return this._packedFloat},set:function(e){this._packedFloat!==e&&(this._packedFloat=e,this.blockCompilation||this._updateParameters())},enumerable:!0,configurable:!0}),t.prototype.updateEffect=function(e,t,i,n,r,o){void 0===e&&(e=null),void 0===t&&(t=null),void 0===i&&(i=null),this._updateParameters(r,o)},t.prototype._updateParameters=function(t,i){for(var n=this._kernel,r=(n-1)/2,o=[],s=[],a=0,c=0;c<n;c++){var l=c/(n-1),u=this._gaussianWeight(2*l-1);o[c]=c-r,s[c]=u,a+=u}for(c=0;c<s.length;c++)s[c]/=a;var h=[],d=[],f=[];for(c=0;c<=r;c+=2){var p=Math.min(c+1,Math.floor(r));if(c===p)f.push({o:o[c],w:s[c]});else{var _=p===r,g=s[c]+s[p]*(_?.5:1),m=o[c]+1/(1+s[c]/s[p]);0===m?(f.push({o:o[c],w:s[c]}),f.push({o:o[c+1],w:s[c+1]})):(f.push({o:m,w:g}),f.push({o:-m,w:g}))}}for(c=0;c<f.length;c++)d[c]=f[c].o,h[c]=f[c].w;o=d,s=h;var v=this.getEngine().getCaps().maxVaryingVectors,y=Math.max(v,0)-1,b=Math.min(o.length,y),T="";T+=this._staticDefines,-1!=this._staticDefines.indexOf("DOF")&&(T+="#define CENTER_WEIGHT "+this._glslFloat(s[b-1])+"\r\n",b--);for(c=0;c<b;c++)T+="#define KERNEL_OFFSET"+c+" "+this._glslFloat(o[c])+"\r\n",T+="#define KERNEL_WEIGHT"+c+" "+this._glslFloat(s[c])+"\r\n";var E=0;for(c=y;c<o.length;c++)T+="#define KERNEL_DEP_OFFSET"+E+" "+this._glslFloat(o[c])+"\r\n",T+="#define KERNEL_DEP_WEIGHT"+E+" "+this._glslFloat(s[c])+"\r\n",E++;this.packedFloat&&(T+="#define PACKEDFLOAT 1"),this.blockCompilation=!1,e.prototype.updateEffect.call(this,T,null,null,{varyingCount:b,depCount:E},t,i)},t.prototype._nearestBestKernel=function(e){for(var t=Math.round(e),i=0,n=[t,t-1,t+1,t-2,t+2];i<n.length;i++){var r=n[i];if(r%2!=0&&Math.floor(r/2)%2==0&&r>0)return Math.max(r,3)}return Math.max(t,3)},t.prototype._gaussianWeight=function(e){var t=-e*e/(1/3*2*(1/3));return 1/(Math.sqrt(2*Math.PI)*(1/3))*Math.exp(t)},t.prototype._glslFloat=function(e,t){return void 0===t&&(t=8),e.toFixed(t).replace(/0+$/,"")},t}(Ht),er=function(e){function t(t,i,n,r,s,a,c){void 0===s&&(s=_.a.TEXTURETYPE_UNSIGNED_INT),void 0===a&&(a=ke.a.BILINEAR_SAMPLINGMODE),void 0===c&&(c=!0);var l=e.call(this,t,i,n,r,!0,s,!1,a,c)||this;return l.scene=n,l.mirrorPlane=new o.n(0,1,0,1),l._transformMatrix=o.j.Zero(),l._mirrorMatrix=o.j.Zero(),l._adaptiveBlurKernel=0,l._blurKernelX=0,l._blurKernelY=0,l._blurRatio=1,l.ignoreCameraViewport=!0,l._updateGammaSpace(),l._imageProcessingConfigChangeObserver=n.imageProcessingConfiguration.onUpdateParameters.add(function(){l._updateGammaSpace}),l.onBeforeRenderObservable.add(function(){o.j.ReflectionToRef(l.mirrorPlane,l._mirrorMatrix),l._savedViewMatrix=n.getViewMatrix(),l._mirrorMatrix.multiplyToRef(l._savedViewMatrix,l._transformMatrix),n.setTransformMatrix(l._transformMatrix,n.getProjectionMatrix()),n.clipPlane=l.mirrorPlane,n.getEngine().cullBackFaces=!1,n._mirroredCameraPosition=o.x.TransformCoordinates(n.activeCamera.globalPosition,l._mirrorMatrix)}),l.onAfterRenderObservable.add(function(){n.setTransformMatrix(l._savedViewMatrix,n.getProjectionMatrix()),n.getEngine().cullBackFaces=!0,n._mirroredCameraPosition=null,n.clipPlane=null}),l}return l.d(t,e),Object.defineProperty(t.prototype,"blurRatio",{get:function(){return this._blurRatio},set:function(e){this._blurRatio!==e&&(this._blurRatio=e,this._preparePostProcesses())},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"adaptiveBlurKernel",{set:function(e){this._adaptiveBlurKernel=e,this._autoComputeBlurKernel()},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"blurKernel",{set:function(e){this.blurKernelX=e,this.blurKernelY=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"blurKernelX",{get:function(){return this._blurKernelX},set:function(e){this._blurKernelX!==e&&(this._blurKernelX=e,this._preparePostProcesses())},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"blurKernelY",{get:function(){return this._blurKernelY},set:function(e){this._blurKernelY!==e&&(this._blurKernelY=e,this._preparePostProcesses())},enumerable:!0,configurable:!0}),t.prototype._autoComputeBlurKernel=function(){var e=this.getScene().getEngine(),t=this.getRenderWidth()/e.getRenderWidth(),i=this.getRenderHeight()/e.getRenderHeight();this.blurKernelX=this._adaptiveBlurKernel*t,this.blurKernelY=this._adaptiveBlurKernel*i},t.prototype._onRatioRescale=function(){this._sizeRatio&&(this.resize(this._initialSizeParameter),this._adaptiveBlurKernel||this._preparePostProcesses()),this._adaptiveBlurKernel&&this._autoComputeBlurKernel()},t.prototype._updateGammaSpace=function(){this.gammaSpace=!this.scene.imageProcessingConfiguration.isEnabled||!this.scene.imageProcessingConfiguration.applyByPostProcess},t.prototype._preparePostProcesses=function(){if(this.clearPostProcesses(!0),this._blurKernelX&&this._blurKernelY){var e=this.getScene().getEngine(),t=e.getCaps().textureFloatRender?_.a.TEXTURETYPE_FLOAT:_.a.TEXTURETYPE_HALF_FLOAT;this._blurX=new $n("horizontal blur",new o.w(1,0),this._blurKernelX,this._blurRatio,null,ke.a.BILINEAR_SAMPLINGMODE,e,!1,t),this._blurX.autoClear=!1,1===this._blurRatio&&this.samples<2&&this._texture?this._blurX.inputTexture=this._texture:this._blurX.alwaysForcePOT=!0,this._blurY=new $n("vertical blur",new o.w(0,1),this._blurKernelY,this._blurRatio,null,ke.a.BILINEAR_SAMPLINGMODE,e,!1,t),this._blurY.autoClear=!1,this._blurY.alwaysForcePOT=1!==this._blurRatio,this.addPostProcess(this._blurX),this.addPostProcess(this._blurY)}else this._blurY&&(this.removePostProcess(this._blurY),this._blurY.dispose(),this._blurY=null),this._blurX&&(this.removePostProcess(this._blurX),this._blurX.dispose(),this._blurX=null)},t.prototype.clone=function(){var e=this.getScene();if(!e)return this;var i=this.getSize(),n=new t(this.name,i.width,e,this._renderTargetOptions.generateMipMaps,this._renderTargetOptions.type,this._renderTargetOptions.samplingMode,this._renderTargetOptions.generateDepthBuffer);return n.hasAlpha=this.hasAlpha,n.level=this.level,n.mirrorPlane=this.mirrorPlane.clone(),this.renderList&&(n.renderList=this.renderList.slice(0)),n},t.prototype.serialize=function(){if(!this.name)return null;var t=e.prototype.serialize.call(this);return t.mirrorPlane=this.mirrorPlane.asArray(),t},t.prototype.dispose=function(){e.prototype.dispose.call(this),this.scene.imageProcessingConfiguration.onUpdateParameters.remove(this._imageProcessingConfigChangeObserver)},t}(_i);ke.a._CreateMirror=function(e,t,i,n){return new er(e,t,i,n)},ge.b.prototype._createDepthStencilCubeTexture=function(e,t){var i=new ze.a(this,ze.a.DATASOURCE_UNKNOWN);if(i.isCube=!0,1===this.webGLVersion)return p.a.Error("Depth cube texture is not supported by WebGL 1."),i;var n=l.a({bilinearFiltering:!1,comparisonFunction:0,generateStencil:!1},t),r=this._gl;this._bindTextureDirectly(r.TEXTURE_CUBE_MAP,i,!0),this._setupDepthStencilTexture(i,e,n.generateStencil,n.bilinearFiltering,n.comparisonFunction);for(var o=0;o<6;o++)n.generateStencil?r.texImage2D(r.TEXTURE_CUBE_MAP_POSITIVE_X+o,0,r.DEPTH24_STENCIL8,e,e,0,r.DEPTH_STENCIL,r.UNSIGNED_INT_24_8,null):r.texImage2D(r.TEXTURE_CUBE_MAP_POSITIVE_X+o,0,r.DEPTH_COMPONENT24,e,e,0,r.DEPTH_COMPONENT,r.UNSIGNED_INT,null);return this._bindTextureDirectly(r.TEXTURE_CUBE_MAP,null),i},ge.b.prototype._partialLoadFile=function(e,t,i,n,r){void 0===r&&(r=null);this._loadFile(e,function(e){i[t]=e,i._internalCount++,6===i._internalCount&&n(i)},void 0,void 0,!0,function(e,t){r&&e&&r(e.status+" "+e.statusText,t)})},ge.b.prototype._cascadeLoadFiles=function(e,t,i,n){void 0===n&&(n=null);var r=[];r._internalCount=0;for(var o=0;o<6;o++)this._partialLoadFile(i[o],o,r,t,n)},ge.b.prototype._cascadeLoadImgs=function(e,t,i,n){void 0===n&&(n=null);var r=[];r._internalCount=0;for(var o=0;o<6;o++)this._partialLoadImg(i[o],o,r,e,t,n)},ge.b.prototype._partialLoadImg=function(e,t,i,n,r,o){var s;void 0===o&&(o=null);s=ye.h.LoadImage(e,function(){i[t]=s,i._internalCount++,n&&n._removePendingData(s),6===i._internalCount&&r(i)},function(e,t){n&&n._removePendingData(s),o&&o(e,t)},n?n.offlineProvider:null),n&&n._addPendingData(s)},ge.b.prototype.createCubeTexture=function(e,t,i,n,r,o,s,a,c,l,u,h,d){var f=this;void 0===r&&(r=null),void 0===o&&(o=null),void 0===a&&(a=null),void 0===c&&(c=!1),void 0===l&&(l=0),void 0===u&&(u=0),void 0===h&&(h=null),void 0===d&&(d=[]);var _=this._gl,g=h||new ze.a(this,ze.a.DATASOURCE_CUBE);g.isCube=!0,g.url=e,g.generateMipMaps=!n,g._lodGenerationScale=l,g._lodGenerationOffset=u,this._doNotHandleContextLost||(g._extension=a,g._files=i);for(var m=e.lastIndexOf("."),v=a||(m>-1?e.substring(m).toLowerCase():""),y=null,b=0,T=ge.b._TextureLoaders;b<T.length;b++){var E=T[b];if(-1===d.indexOf(E)&&E.canLoad(v,this._textureFormatInUse,h,!1,!1)){y=E;break}}if(y){e=y.transformUrl(e,this._textureFormatInUse);var A=function(e){f._bindTextureDirectly(_.TEXTURE_CUBE_MAP,g,!0),y.loadCubeData(e,g,c,r,o)};i&&6===i.length?y.supportCascades?this._cascadeLoadFiles(t,A,i,o):o?o("Textures type does not support cascades."):p.a.Warn("Texture loader does not support cascades."):this._loadFile(e,A,void 0,void 0,!0,function(e,a){if(y){var h=y.getFallbackTextureUrl(g.url,f._textureFormatInUse);if(p.a.Warn(y.constructor.name+" failed when trying to load "+g.url+", falling back to the next supported loader"),h)return d.push(y),void f.createCubeTexture(h,t,i,n,r,o,s,v,c,l,u,g,d)}o&&e&&o(e.status+" "+e.statusText,a)})}else{if(!i)throw new Error("Cannot load cubemap because files were not defined");this._cascadeLoadImgs(t,function(e){var t=f.needPOTTextures?ye.h.GetExponentOfTwo(e[0].width,f._caps.maxCubemapTextureSize):e[0].width,i=t;if(f._prepareWorkingCanvas(),f._workingCanvas&&f._workingContext){f._workingCanvas.width=t,f._workingCanvas.height=i;var o=[_.TEXTURE_CUBE_MAP_POSITIVE_X,_.TEXTURE_CUBE_MAP_POSITIVE_Y,_.TEXTURE_CUBE_MAP_POSITIVE_Z,_.TEXTURE_CUBE_MAP_NEGATIVE_X,_.TEXTURE_CUBE_MAP_NEGATIVE_Y,_.TEXTURE_CUBE_MAP_NEGATIVE_Z];f._bindTextureDirectly(_.TEXTURE_CUBE_MAP,g,!0),f._unpackFlipY(!1);for(var a=s?f._getInternalFormat(s):f._gl.RGBA,c=0;c<o.length;c++)e[c].width!==t||e[c].height!==i?(f._workingContext.drawImage(e[c],0,0,e[c].width,e[c].height,0,0,t,i),_.texImage2D(o[c],0,a,a,_.UNSIGNED_BYTE,f._workingCanvas)):_.texImage2D(o[c],0,a,a,_.UNSIGNED_BYTE,e[c]);n||_.generateMipmap(_.TEXTURE_CUBE_MAP),f._setCubeMapTextureParams(!n),g.width=t,g.height=i,g.isReady=!0,s&&(g.format=s),g.onLoadedObservable.notifyObservers(g),g.onLoadedObservable.clear(),r&&r()}},i,o)}return this._internalTexturesCache.push(g),g};var tr=function(e){function t(t,i,n,r,s,a,c,l,u,h,d,f,p){void 0===n&&(n=null),void 0===r&&(r=!1),void 0===s&&(s=null),void 0===a&&(a=null),void 0===c&&(c=null),void 0===l&&(l=_.a.TEXTUREFORMAT_RGBA),void 0===u&&(u=!1),void 0===h&&(h=null),void 0===d&&(d=!1),void 0===f&&(f=.8),void 0===p&&(p=0);var g=e.call(this,i)||this;if(g.boundingBoxPosition=o.x.Zero(),g._rotationY=0,g._prefiltered=!1,g.name=t,g.url=t,g._noMipmap=r,g.hasAlpha=!1,g._format=l,g.isCube=!0,g._textureMatrix=o.j.Identity(),g._createPolynomials=d,g.coordinatesMode=ke.a.CUBIC_MODE,!t&&!s)return g;var m=t.lastIndexOf("."),v=h||(m>-1?t.substring(m).toLowerCase():""),y=".dds"===v,b=".env"===v;if(b?(g.gammaSpace=!1,g._prefiltered=!1):(g._prefiltered=u,u&&(g.gammaSpace=!1)),g._texture=g._getFromCache(t,r),!s&&(b||y||n||(n=["_px.jpg","_py.jpg","_pz.jpg","_nx.jpg","_ny.jpg","_nz.jpg"]),s=[],n))for(var T=0;T<n.length;T++)s.push(t+n[T]);return g._files=s,g._texture?a&&(g._texture.isReady?ye.h.SetImmediate(function(){return a()}):g._texture.onLoadedObservable.add(a)):i.useDelayedTextureLoading?g.delayLoadState=_.a.DELAYLOADSTATE_NOTLOADED:g._texture=u?i.getEngine().createPrefilteredCubeTexture(t,i,f,p,a,c,l,h,g._createPolynomials):i.getEngine().createCubeTexture(t,i,s,r,a,c,g._format,h,!1,f,p),g}return l.d(t,e),Object.defineProperty(t.prototype,"boundingBoxSize",{get:function(){return this._boundingBoxSize},set:function(e){if(!this._boundingBoxSize||!this._boundingBoxSize.equals(e)){this._boundingBoxSize=e;var t=this.getScene();t&&t.markAllMaterialsAsDirty(_.a.MATERIAL_TextureDirtyFlag)}},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"rotationY",{get:function(){return this._rotationY},set:function(e){this._rotationY=e,this.setReflectionTextureMatrix(o.j.RotationY(this._rotationY))},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"noMipmap",{get:function(){return this._noMipmap},enumerable:!0,configurable:!0}),t.CreateFromImages=function(e,i,n){var r="";return e.forEach(function(e){return r+=e}),new t(r,i,null,n,e)},t.CreateFromPrefilteredData=function(e,i,n,r){return void 0===n&&(n=null),void 0===r&&(r=!0),new t(e,i,null,!1,null,null,null,void 0,!0,n,r)},Object.defineProperty(t.prototype,"isPrefiltered",{get:function(){return this._prefiltered},enumerable:!0,configurable:!0}),t.prototype.getClassName=function(){return"CubeTexture"},t.prototype.updateURL=function(e,t,i){this.url&&(this.releaseInternalTexture(),this.getScene().markAllMaterialsAsDirty(_.a.MATERIAL_TextureDirtyFlag)),this.url=e,this.delayLoadState=_.a.DELAYLOADSTATE_NOTLOADED,this._prefiltered=!1,i&&(this._delayedOnLoad=i),this.delayLoad(t)},t.prototype.delayLoad=function(e){if(this.delayLoadState===_.a.DELAYLOADSTATE_NOTLOADED){var t=this.getScene();t&&(this.delayLoadState=_.a.DELAYLOADSTATE_LOADED,this._texture=this._getFromCache(this.url,this._noMipmap),this._texture||(this._prefiltered?this._texture=t.getEngine().createPrefilteredCubeTexture(this.url,t,this.lodGenerationScale,this.lodGenerationOffset,this._delayedOnLoad,void 0,this._format,void 0,this._createPolynomials):this._texture=t.getEngine().createCubeTexture(this.url,t,this._files,this._noMipmap,this._delayedOnLoad,null,this._format,e)))}},t.prototype.getReflectionTextureMatrix=function(){return this._textureMatrix},t.prototype.setReflectionTextureMatrix=function(e){var t=this;e.updateFlag!==this._textureMatrix.updateFlag&&(e.isIdentity()!==this._textureMatrix.isIdentity()&&this.getScene().markAllMaterialsAsDirty(_.a.MATERIAL_TextureDirtyFlag,function(e){return-1!==e.getActiveTextures().indexOf(t)}),this._textureMatrix=e)},t.Parse=function(e,i,n){var r=L.a.Parse(function(){var r=!1;return e.prefiltered&&(r=e.prefiltered),new t(n+e.name,i,e.extensions,!1,null,null,null,void 0,r)},e,i);if(e.boundingBoxPosition&&(r.boundingBoxPosition=o.x.FromArray(e.boundingBoxPosition)),e.boundingBoxSize&&(r.boundingBoxSize=o.x.FromArray(e.boundingBoxSize)),e.animations)for(var a=0;a<e.animations.length;a++){var c=e.animations[a],l=s.a.GetClass("BABYLON.Animation");l&&r.animations.push(l.Parse(c))}return r},t.prototype.clone=function(){var e=this,i=this.getScene(),n=0,r=L.a.Clone(function(){if(!i)return e;var r=new t(e.url,i,e._extensions,e._noMipmap,e._files);return n=r.uniqueId,r},this);return r.uniqueId=n,r},l.c([Object(L.c)("rotationY")],t.prototype,"rotationY",null),l.c([Object(L.j)("textureMatrix")],t.prototype,"_textureMatrix",void 0),t}(Kn.a);ke.a._CubeTextureParser=tr.Parse,s.a.RegisteredTypes["BABYLON.CubeTexture"]=tr;var ir=i(15),nr=i(64),rr=i(75),or=i(18),sr=" uniform vec4 vPrimaryColor;\n#ifdef USEHIGHLIGHTANDSHADOWCOLORS\nuniform vec4 vPrimaryColorShadow;\n#endif\nuniform float shadowLevel;\nuniform float alpha;\n#ifdef DIFFUSE\nuniform vec2 vDiffuseInfos;\n#endif\n#ifdef REFLECTION\nuniform vec2 vReflectionInfos;\nuniform mat4 reflectionMatrix;\nuniform vec3 vReflectionMicrosurfaceInfos;\n#endif\n#if defined(REFLECTIONFRESNEL) || defined(OPACITYFRESNEL)\nuniform vec3 vBackgroundCenter;\n#endif\n#ifdef REFLECTIONFRESNEL\nuniform vec4 vReflectionControl;\n#endif\n#if defined(REFLECTIONMAP_SPHERICAL) || defined(REFLECTIONMAP_PROJECTION) || defined(REFRACTION)\nuniform mat4 view;\n#endif";zt.a.IncludesShadersStore.backgroundFragmentDeclaration=sr;var ar="layout(std140,column_major) uniform;\nuniform Material\n{\nuniform vec4 vPrimaryColor;\nuniform vec4 vPrimaryColorShadow;\nuniform vec2 vDiffuseInfos;\nuniform vec2 vReflectionInfos;\nuniform mat4 diffuseMatrix;\nuniform mat4 reflectionMatrix;\nuniform vec3 vReflectionMicrosurfaceInfos;\nuniform float fFovMultiplier;\nuniform float pointSize;\nuniform float shadowLevel;\nuniform float alpha;\n#if defined(REFLECTIONFRESNEL) || defined(OPACITYFRESNEL)\nuniform vec3 vBackgroundCenter;\n#endif\n#ifdef REFLECTIONFRESNEL\nuniform vec4 vReflectionControl;\n#endif\n};\nuniform Scene {\nmat4 viewProjection;\n#ifdef MULTIVIEW\nmat4 viewProjectionR;\n#endif\nmat4 view;\n};";zt.a.IncludesShadersStore.backgroundUboDeclaration=ar;i(113),i(84),i(85),i(120),i(112),i(95),i(98),i(89),i(114),i(99);var cr="#ifdef TEXTURELODSUPPORT\n#extension GL_EXT_shader_texture_lod : enable\n#endif\nprecision highp float;\n#include<__decl__backgroundFragment>\n#define RECIPROCAL_PI2 0.15915494\n\nuniform vec3 vEyePosition;\n\nvarying vec3 vPositionW;\n#ifdef MAINUV1\nvarying vec2 vMainUV1;\n#endif\n#ifdef MAINUV2\nvarying vec2 vMainUV2;\n#endif\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef DIFFUSE\n#if DIFFUSEDIRECTUV == 1\n#define vDiffuseUV vMainUV1\n#elif DIFFUSEDIRECTUV == 2\n#define vDiffuseUV vMainUV2\n#else\nvarying vec2 vDiffuseUV;\n#endif\nuniform sampler2D diffuseSampler;\n#endif\n\n#ifdef REFLECTION\n#ifdef REFLECTIONMAP_3D\n#define sampleReflection(s,c) textureCube(s,c)\nuniform samplerCube reflectionSampler;\n#ifdef TEXTURELODSUPPORT\n#define sampleReflectionLod(s,c,l) textureCubeLodEXT(s,c,l)\n#else\nuniform samplerCube reflectionSamplerLow;\nuniform samplerCube reflectionSamplerHigh;\n#endif\n#else\n#define sampleReflection(s,c) texture2D(s,c)\nuniform sampler2D reflectionSampler;\n#ifdef TEXTURELODSUPPORT\n#define sampleReflectionLod(s,c,l) texture2DLodEXT(s,c,l)\n#else\nuniform samplerCube reflectionSamplerLow;\nuniform samplerCube reflectionSamplerHigh;\n#endif\n#endif\n#ifdef REFLECTIONMAP_SKYBOX\nvarying vec3 vPositionUVW;\n#else\n#if defined(REFLECTIONMAP_EQUIRECTANGULAR_FIXED) || defined(REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED)\nvarying vec3 vDirectionW;\n#endif\n#endif\n#include<reflectionFunction>\n#endif\n\n#ifndef FROMLINEARSPACE\n#define FROMLINEARSPACE;\n#endif\n\n#ifndef SHADOWONLY\n#define SHADOWONLY;\n#endif\n#include<imageProcessingDeclaration>\n\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\n#include<helperFunctions>\n#include<lightsFragmentFunctions>\n#include<shadowsFragmentFunctions>\n#include<imageProcessingFunctions>\n#include<clipPlaneFragmentDeclaration>\n\n#include<fogFragmentDeclaration>\n#ifdef REFLECTIONFRESNEL\n#define FRESNEL_MAXIMUM_ON_ROUGH 0.25\nvec3 fresnelSchlickEnvironmentGGX(float VdotN,vec3 reflectance0,vec3 reflectance90,float smoothness)\n{\n\nfloat weight=mix(FRESNEL_MAXIMUM_ON_ROUGH,1.0,smoothness);\nreturn reflectance0+weight*(reflectance90-reflectance0)*pow5(saturate(1.0-VdotN));\n}\n#endif\nvoid main(void) {\n#include<clipPlaneFragment>\nvec3 viewDirectionW=normalize(vEyePosition-vPositionW);\n\n#ifdef NORMAL\nvec3 normalW=normalize(vNormalW);\n#else\nvec3 normalW=vec3(0.0,1.0,0.0);\n#endif\n\nfloat shadow=1.;\nfloat globalShadow=0.;\nfloat shadowLightCount=0.;\n#include<lightFragment>[0..maxSimultaneousLights]\n#ifdef SHADOWINUSE\nglobalShadow/=shadowLightCount;\n#else\nglobalShadow=1.0;\n#endif\n\nvec4 reflectionColor=vec4(1.,1.,1.,1.);\n#ifdef REFLECTION\nvec3 reflectionVector=computeReflectionCoords(vec4(vPositionW,1.0),normalW);\n#ifdef REFLECTIONMAP_OPPOSITEZ\nreflectionVector.z*=-1.0;\n#endif\n\n#ifdef REFLECTIONMAP_3D\nvec3 reflectionCoords=reflectionVector;\n#else\nvec2 reflectionCoords=reflectionVector.xy;\n#ifdef REFLECTIONMAP_PROJECTION\nreflectionCoords/=reflectionVector.z;\n#endif\nreflectionCoords.y=1.0-reflectionCoords.y;\n#endif\n#ifdef REFLECTIONBLUR\nfloat reflectionLOD=vReflectionInfos.y;\n#ifdef TEXTURELODSUPPORT\n\nreflectionLOD=reflectionLOD*log2(vReflectionMicrosurfaceInfos.x)*vReflectionMicrosurfaceInfos.y+vReflectionMicrosurfaceInfos.z;\nreflectionColor=sampleReflectionLod(reflectionSampler,reflectionCoords,reflectionLOD);\n#else\nfloat lodReflectionNormalized=saturate(reflectionLOD);\nfloat lodReflectionNormalizedDoubled=lodReflectionNormalized*2.0;\nvec4 reflectionSpecularMid=sampleReflection(reflectionSampler,reflectionCoords);\nif(lodReflectionNormalizedDoubled<1.0){\nreflectionColor=mix(\nsampleReflection(reflectionSamplerHigh,reflectionCoords),\nreflectionSpecularMid,\nlodReflectionNormalizedDoubled\n);\n} else {\nreflectionColor=mix(\nreflectionSpecularMid,\nsampleReflection(reflectionSamplerLow,reflectionCoords),\nlodReflectionNormalizedDoubled-1.0\n);\n}\n#endif\n#else\nvec4 reflectionSample=sampleReflection(reflectionSampler,reflectionCoords);\nreflectionColor=reflectionSample;\n#endif\n#ifdef RGBDREFLECTION\nreflectionColor.rgb=fromRGBD(reflectionColor);\n#endif\n#ifdef GAMMAREFLECTION\nreflectionColor.rgb=toLinearSpace(reflectionColor.rgb);\n#endif\n#ifdef REFLECTIONBGR\nreflectionColor.rgb=reflectionColor.bgr;\n#endif\n\nreflectionColor.rgb*=vReflectionInfos.x;\n#endif\n\nvec3 diffuseColor=vec3(1.,1.,1.);\nfloat finalAlpha=alpha;\n#ifdef DIFFUSE\nvec4 diffuseMap=texture2D(diffuseSampler,vDiffuseUV);\n#ifdef GAMMADIFFUSE\ndiffuseMap.rgb=toLinearSpace(diffuseMap.rgb);\n#endif\n\ndiffuseMap.rgb*=vDiffuseInfos.y;\n#ifdef DIFFUSEHASALPHA\nfinalAlpha*=diffuseMap.a;\n#endif\ndiffuseColor=diffuseMap.rgb;\n#endif\n\n#ifdef REFLECTIONFRESNEL\nvec3 colorBase=diffuseColor;\n#else\nvec3 colorBase=reflectionColor.rgb*diffuseColor;\n#endif\ncolorBase=max(colorBase,0.0);\n\n#ifdef USERGBCOLOR\nvec3 finalColor=colorBase;\n#else\n#ifdef USEHIGHLIGHTANDSHADOWCOLORS\nvec3 mainColor=mix(vPrimaryColorShadow.rgb,vPrimaryColor.rgb,colorBase);\n#else\nvec3 mainColor=vPrimaryColor.rgb;\n#endif\nvec3 finalColor=colorBase*mainColor;\n#endif\n\n#ifdef REFLECTIONFRESNEL\nvec3 reflectionAmount=vReflectionControl.xxx;\nvec3 reflectionReflectance0=vReflectionControl.yyy;\nvec3 reflectionReflectance90=vReflectionControl.zzz;\nfloat VdotN=dot(normalize(vEyePosition),normalW);\nvec3 planarReflectionFresnel=fresnelSchlickEnvironmentGGX(saturate(VdotN),reflectionReflectance0,reflectionReflectance90,1.0);\nreflectionAmount*=planarReflectionFresnel;\n#ifdef REFLECTIONFALLOFF\nfloat reflectionDistanceFalloff=1.0-saturate(length(vPositionW.xyz-vBackgroundCenter)*vReflectionControl.w);\nreflectionDistanceFalloff*=reflectionDistanceFalloff;\nreflectionAmount*=reflectionDistanceFalloff;\n#endif\nfinalColor=mix(finalColor,reflectionColor.rgb,saturate(reflectionAmount));\n#endif\n#ifdef OPACITYFRESNEL\nfloat viewAngleToFloor=dot(normalW,normalize(vEyePosition-vBackgroundCenter));\n\nconst float startAngle=0.1;\nfloat fadeFactor=saturate(viewAngleToFloor/startAngle);\nfinalAlpha*=fadeFactor*fadeFactor;\n#endif\n\n#ifdef SHADOWINUSE\nfinalColor=mix(finalColor*shadowLevel,finalColor,globalShadow);\n#endif\n\nvec4 color=vec4(finalColor,finalAlpha);\n#include<fogFragment>\n#ifdef IMAGEPROCESSINGPOSTPROCESS\n\n\ncolor.rgb=clamp(color.rgb,0.,30.0);\n#else\n\ncolor=applyImageProcessing(color);\n#endif\n#ifdef PREMULTIPLYALPHA\n\ncolor.rgb*=color.a;\n#endif\n#ifdef NOISE\ncolor.rgb+=dither(vPositionW.xy,0.5);\ncolor=max(color,0.0);\n#endif\ngl_FragColor=color;\n}\n";zt.a.ShadersStore.backgroundPixelShader=cr;var lr="uniform mat4 view;\nuniform mat4 viewProjection;\nuniform float shadowLevel;\n#ifdef DIFFUSE\nuniform mat4 diffuseMatrix;\nuniform vec2 vDiffuseInfos;\n#endif\n#ifdef REFLECTION\nuniform vec2 vReflectionInfos;\nuniform mat4 reflectionMatrix;\nuniform vec3 vReflectionMicrosurfaceInfos;\nuniform float fFovMultiplier;\n#endif\n#ifdef POINTSIZE\nuniform float pointSize;\n#endif";zt.a.IncludesShadersStore.backgroundVertexDeclaration=lr;i(67),i(68),i(96),i(100),i(69),i(70),i(90),i(116),i(117);var ur="precision highp float;\n#include<__decl__backgroundVertex>\n#include<helperFunctions>\n\nattribute vec3 position;\n#ifdef NORMAL\nattribute vec3 normal;\n#endif\n#include<bonesDeclaration>\n\n#include<instancesDeclaration>\n\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef UV1\nattribute vec2 uv;\n#endif\n#ifdef UV2\nattribute vec2 uv2;\n#endif\n#ifdef MAINUV1\nvarying vec2 vMainUV1;\n#endif\n#ifdef MAINUV2\nvarying vec2 vMainUV2;\n#endif\n#if defined(DIFFUSE) && DIFFUSEDIRECTUV == 0\nvarying vec2 vDiffuseUV;\n#endif\n#include<clipPlaneVertexDeclaration>\n#include<fogVertexDeclaration>\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\n#ifdef REFLECTIONMAP_SKYBOX\nvarying vec3 vPositionUVW;\n#endif\n#if defined(REFLECTIONMAP_EQUIRECTANGULAR_FIXED) || defined(REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED)\nvarying vec3 vDirectionW;\n#endif\nvoid main(void) {\n#ifdef REFLECTIONMAP_SKYBOX\n#ifdef REFLECTIONMAP_SKYBOX_TRANSFORMED\nvPositionUVW=(reflectionMatrix*vec4(position,1.0)).xyz;\n#else\nvPositionUVW=position;\n#endif\n#endif\n#include<instancesVertex>\n#include<bonesVertex>\n#ifdef MULTIVIEW\nif (gl_ViewID_OVR == 0u) {\ngl_Position=viewProjection*finalWorld*vec4(position,1.0);\n} else {\ngl_Position=viewProjectionR*finalWorld*vec4(position,1.0);\n}\n#else\ngl_Position=viewProjection*finalWorld*vec4(position,1.0);\n#endif\nvec4 worldPos=finalWorld*vec4(position,1.0);\nvPositionW=vec3(worldPos);\n#ifdef NORMAL\nmat3 normalWorld=mat3(finalWorld);\n#ifdef NONUNIFORMSCALING\nnormalWorld=transposeMat3(inverseMat3(normalWorld));\n#endif\nvNormalW=normalize(normalWorld*normal);\n#endif\n#if defined(REFLECTIONMAP_EQUIRECTANGULAR_FIXED) || defined(REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED)\nvDirectionW=normalize(vec3(finalWorld*vec4(position,0.0)));\n#ifdef EQUIRECTANGULAR_RELFECTION_FOV\nmat3 screenToWorld=inverseMat3(mat3(finalWorld*viewProjection));\nvec3 segment=mix(vDirectionW,screenToWorld*vec3(0.0,0.0,1.0),abs(fFovMultiplier-1.0));\nif (fFovMultiplier<=1.0) {\nvDirectionW=normalize(segment);\n} else {\nvDirectionW=normalize(vDirectionW+(vDirectionW-segment));\n}\n#endif\n#endif\n#ifndef UV1\nvec2 uv=vec2(0.,0.);\n#endif\n#ifndef UV2\nvec2 uv2=vec2(0.,0.);\n#endif\n#ifdef MAINUV1\nvMainUV1=uv;\n#endif\n#ifdef MAINUV2\nvMainUV2=uv2;\n#endif\n#if defined(DIFFUSE) && DIFFUSEDIRECTUV == 0\nif (vDiffuseInfos.x == 0.)\n{\nvDiffuseUV=vec2(diffuseMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvDiffuseUV=vec2(diffuseMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n\n#include<clipPlaneVertex>\n\n#include<fogVertex>\n\n#include<shadowsVertex>[0..maxSimultaneousLights]\n\n#ifdef VERTEXCOLOR\nvColor=color;\n#endif\n\n#ifdef POINTSIZE\ngl_PointSize=pointSize;\n#endif\n}\n";zt.a.ShadersStore.backgroundVertexShader=ur;var hr=function(e){function t(){var t=e.call(this)||this;return t.DIFFUSE=!1,t.DIFFUSEDIRECTUV=0,t.GAMMADIFFUSE=!1,t.DIFFUSEHASALPHA=!1,t.OPACITYFRESNEL=!1,t.REFLECTIONBLUR=!1,t.REFLECTIONFRESNEL=!1,t.REFLECTIONFALLOFF=!1,t.TEXTURELODSUPPORT=!1,t.PREMULTIPLYALPHA=!1,t.USERGBCOLOR=!1,t.USEHIGHLIGHTANDSHADOWCOLORS=!1,t.NOISE=!1,t.REFLECTIONBGR=!1,t.IMAGEPROCESSING=!1,t.VIGNETTE=!1,t.VIGNETTEBLENDMODEMULTIPLY=!1,t.VIGNETTEBLENDMODEOPAQUE=!1,t.TONEMAPPING=!1,t.TONEMAPPING_ACES=!1,t.CONTRAST=!1,t.COLORCURVES=!1,t.COLORGRADING=!1,t.COLORGRADING3D=!1,t.SAMPLER3DGREENDEPTH=!1,t.SAMPLER3DBGRMAP=!1,t.IMAGEPROCESSINGPOSTPROCESS=!1,t.EXPOSURE=!1,t.MULTIVIEW=!1,t.REFLECTION=!1,t.REFLECTIONMAP_3D=!1,t.REFLECTIONMAP_SPHERICAL=!1,t.REFLECTIONMAP_PLANAR=!1,t.REFLECTIONMAP_CUBIC=!1,t.REFLECTIONMAP_PROJECTION=!1,t.REFLECTIONMAP_SKYBOX=!1,t.REFLECTIONMAP_SKYBOX_TRANSFORMED=!1,t.REFLECTIONMAP_EXPLICIT=!1,t.REFLECTIONMAP_EQUIRECTANGULAR=!1,t.REFLECTIONMAP_EQUIRECTANGULAR_FIXED=!1,t.REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED=!1,t.INVERTCUBICMAP=!1,t.REFLECTIONMAP_OPPOSITEZ=!1,t.LODINREFLECTIONALPHA=!1,t.GAMMAREFLECTION=!1,t.RGBDREFLECTION=!1,t.EQUIRECTANGULAR_RELFECTION_FOV=!1,t.MAINUV1=!1,t.MAINUV2=!1,t.UV1=!1,t.UV2=!1,t.CLIPPLANE=!1,t.CLIPPLANE2=!1,t.CLIPPLANE3=!1,t.CLIPPLANE4=!1,t.POINTSIZE=!1,t.FOG=!1,t.NORMAL=!1,t.NUM_BONE_INFLUENCERS=0,t.BonesPerMesh=0,t.INSTANCES=!1,t.SHADOWFLOAT=!1,t.rebuild(),t}return l.d(t,e),t}(nr.a),dr=function(e){function t(t,i){var n=e.call(this,t,i)||this;return n.primaryColor=o.e.White(),n._primaryColorShadowLevel=0,n._primaryColorHighlightLevel=0,n.reflectionTexture=null,n.reflectionBlur=0,n.diffuseTexture=null,n._shadowLights=null,n.shadowLights=null,n.shadowLevel=0,n.sceneCenter=o.x.Zero(),n.opacityFresnel=!0,n.reflectionFresnel=!1,n.reflectionFalloffDistance=0,n.reflectionAmount=1,n.reflectionReflectance0=.05,n.reflectionReflectance90=.5,n.useRGBColor=!0,n.enableNoise=!1,n._fovMultiplier=1,n.useEquirectangularFOV=!1,n._maxSimultaneousLights=4,n.maxSimultaneousLights=4,n._imageProcessingObserver=null,n.switchToBGR=!1,n._renderTargets=new kt.a(16),n._reflectionControls=o.y.Zero(),n._white=o.e.White(),n._primaryShadowColor=o.e.Black(),n._primaryHighlightColor=o.e.Black(),n._attachImageProcessingConfiguration(null),n.getRenderTargetTextures=function(){return n._renderTargets.reset(),n._diffuseTexture&&n._diffuseTexture.isRenderTarget&&n._renderTargets.push(n._diffuseTexture),n._reflectionTexture&&n._reflectionTexture.isRenderTarget&&n._renderTargets.push(n._reflectionTexture),n._renderTargets},n}return l.d(t,e),Object.defineProperty(t.prototype,"_perceptualColor",{get:function(){return this.__perceptualColor},set:function(e){this.__perceptualColor=e,this._computePrimaryColorFromPerceptualColor(),this._markAllSubMeshesAsLightsDirty()},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"primaryColorShadowLevel",{get:function(){return this._primaryColorShadowLevel},set:function(e){this._primaryColorShadowLevel=e,this._computePrimaryColors(),this._markAllSubMeshesAsLightsDirty()},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"primaryColorHighlightLevel",{get:function(){return this._primaryColorHighlightLevel},set:function(e){this._primaryColorHighlightLevel=e,this._computePrimaryColors(),this._markAllSubMeshesAsLightsDirty()},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"reflectionStandardFresnelWeight",{set:function(e){var i=e;i<.5?(i*=2,this.reflectionReflectance0=t.StandardReflectance0*i,this.reflectionReflectance90=t.StandardReflectance90*i):(i=2*i-1,this.reflectionReflectance0=t.StandardReflectance0+(1-t.StandardReflectance0)*i,this.reflectionReflectance90=t.StandardReflectance90+(1-t.StandardReflectance90)*i)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"fovMultiplier",{get:function(){return this._fovMultiplier},set:function(e){isNaN(e)&&(e=1),this._fovMultiplier=Math.max(0,Math.min(2,e))},enumerable:!0,configurable:!0}),t.prototype._attachImageProcessingConfiguration=function(e){var t=this;e!==this._imageProcessingConfiguration&&(this._imageProcessingConfiguration&&this._imageProcessingObserver&&this._imageProcessingConfiguration.onUpdateParameters.remove(this._imageProcessingObserver),this._imageProcessingConfiguration=e||this.getScene().imageProcessingConfiguration,this._imageProcessingConfiguration&&(this._imageProcessingObserver=this._imageProcessingConfiguration.onUpdateParameters.add(function(){t._computePrimaryColorFromPerceptualColor(),t._markAllSubMeshesAsImageProcessingDirty()})))},Object.defineProperty(t.prototype,"imageProcessingConfiguration",{get:function(){return this._imageProcessingConfiguration},set:function(e){this._attachImageProcessingConfiguration(e),this._markAllSubMeshesAsTexturesDirty()},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"cameraColorCurvesEnabled",{get:function(){return this.imageProcessingConfiguration.colorCurvesEnabled},set:function(e){this.imageProcessingConfiguration.colorCurvesEnabled=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"cameraColorGradingEnabled",{get:function(){return this.imageProcessingConfiguration.colorGradingEnabled},set:function(e){this.imageProcessingConfiguration.colorGradingEnabled=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"cameraToneMappingEnabled",{get:function(){return this._imageProcessingConfiguration.toneMappingEnabled},set:function(e){this._imageProcessingConfiguration.toneMappingEnabled=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"cameraExposure",{get:function(){return this._imageProcessingConfiguration.exposure},set:function(e){this._imageProcessingConfiguration.exposure=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"cameraContrast",{get:function(){return this._imageProcessingConfiguration.contrast},set:function(e){this._imageProcessingConfiguration.contrast=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"cameraColorGradingTexture",{get:function(){return this._imageProcessingConfiguration.colorGradingTexture},set:function(e){this.imageProcessingConfiguration.colorGradingTexture=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"cameraColorCurves",{get:function(){return this.imageProcessingConfiguration.colorCurves},set:function(e){this.imageProcessingConfiguration.colorCurves=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"hasRenderTargetTextures",{get:function(){return!(!this._diffuseTexture||!this._diffuseTexture.isRenderTarget)||!(!this._reflectionTexture||!this._reflectionTexture.isRenderTarget)},enumerable:!0,configurable:!0}),t.prototype.needAlphaTesting=function(){return!0},t.prototype.needAlphaBlending=function(){return this.alpha<0||null!=this._diffuseTexture&&this._diffuseTexture.hasAlpha},t.prototype.isReadyForSubMesh=function(e,t,i){var n=this;if(void 0===i&&(i=!1),t.effect&&this.isFrozen&&this._wasPreviouslyReady)return!0;t._materialDefines||(t._materialDefines=new hr);var r=this.getScene(),o=t._materialDefines;if(!this.checkReadyOnEveryCall&&t.effect&&o._renderId===r.getRenderId())return!0;var s=r.getEngine();if(ir.a.PrepareDefinesForLights(r,e,o,!1,this._maxSimultaneousLights),o._needNormals=!0,ir.a.PrepareDefinesForMultiview(r,o),o._areTexturesDirty){if(o._needUVs=!1,r.texturesEnabled){if(r.getEngine().getCaps().textureLOD&&(o.TEXTURELODSUPPORT=!0),this._diffuseTexture&&or.a.DiffuseTextureEnabled){if(!this._diffuseTexture.isReadyOrNotBlocking())return!1;ir.a.PrepareDefinesForMergedUV(this._diffuseTexture,o,"DIFFUSE"),o.DIFFUSEHASALPHA=this._diffuseTexture.hasAlpha,o.GAMMADIFFUSE=this._diffuseTexture.gammaSpace,o.OPACITYFRESNEL=this._opacityFresnel}else o.DIFFUSE=!1,o.DIFFUSEHASALPHA=!1,o.GAMMADIFFUSE=!1,o.OPACITYFRESNEL=!1;var a=this._reflectionTexture;if(a&&or.a.ReflectionTextureEnabled){if(!a.isReadyOrNotBlocking())return!1;switch(o.REFLECTION=!0,o.GAMMAREFLECTION=a.gammaSpace,o.RGBDREFLECTION=a.isRGBD,o.REFLECTIONBLUR=this._reflectionBlur>0,o.REFLECTIONMAP_OPPOSITEZ=this.getScene().useRightHandedSystem?!a.invertZ:a.invertZ,o.LODINREFLECTIONALPHA=a.lodLevelInAlpha,o.EQUIRECTANGULAR_RELFECTION_FOV=this.useEquirectangularFOV,o.REFLECTIONBGR=this.switchToBGR,a.coordinatesMode===ke.a.INVCUBIC_MODE&&(o.INVERTCUBICMAP=!0),o.REFLECTIONMAP_3D=a.isCube,a.coordinatesMode){case ke.a.EXPLICIT_MODE:o.REFLECTIONMAP_EXPLICIT=!0;break;case ke.a.PLANAR_MODE:o.REFLECTIONMAP_PLANAR=!0;break;case ke.a.PROJECTION_MODE:o.REFLECTIONMAP_PROJECTION=!0;break;case ke.a.SKYBOX_MODE:o.REFLECTIONMAP_SKYBOX=!0,o.REFLECTIONMAP_SKYBOX_TRANSFORMED=!a.getReflectionTextureMatrix().isIdentity();break;case ke.a.SPHERICAL_MODE:o.REFLECTIONMAP_SPHERICAL=!0;break;case ke.a.EQUIRECTANGULAR_MODE:o.REFLECTIONMAP_EQUIRECTANGULAR=!0;break;case ke.a.FIXED_EQUIRECTANGULAR_MODE:o.REFLECTIONMAP_EQUIRECTANGULAR_FIXED=!0;break;case ke.a.FIXED_EQUIRECTANGULAR_MIRRORED_MODE:o.REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED=!0;break;case ke.a.CUBIC_MODE:case ke.a.INVCUBIC_MODE:default:o.REFLECTIONMAP_CUBIC=!0}this.reflectionFresnel?(o.REFLECTIONFRESNEL=!0,o.REFLECTIONFALLOFF=this.reflectionFalloffDistance>0,this._reflectionControls.x=this.reflectionAmount,this._reflectionControls.y=this.reflectionReflectance0,this._reflectionControls.z=this.reflectionReflectance90,this._reflectionControls.w=1/this.reflectionFalloffDistance):(o.REFLECTIONFRESNEL=!1,o.REFLECTIONFALLOFF=!1)}else o.REFLECTION=!1,o.REFLECTIONFRESNEL=!1,o.REFLECTIONFALLOFF=!1,o.REFLECTIONBLUR=!1,o.REFLECTIONMAP_3D=!1,o.REFLECTIONMAP_SPHERICAL=!1,o.REFLECTIONMAP_PLANAR=!1,o.REFLECTIONMAP_CUBIC=!1,o.REFLECTIONMAP_PROJECTION=!1,o.REFLECTIONMAP_SKYBOX=!1,o.REFLECTIONMAP_SKYBOX_TRANSFORMED=!1,o.REFLECTIONMAP_EXPLICIT=!1,o.REFLECTIONMAP_EQUIRECTANGULAR=!1,o.REFLECTIONMAP_EQUIRECTANGULAR_FIXED=!1,o.REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED=!1,o.INVERTCUBICMAP=!1,o.REFLECTIONMAP_OPPOSITEZ=!1,o.LODINREFLECTIONALPHA=!1,o.GAMMAREFLECTION=!1,o.RGBDREFLECTION=!1}o.PREMULTIPLYALPHA=this.alphaMode===_.a.ALPHA_PREMULTIPLIED||this.alphaMode===_.a.ALPHA_PREMULTIPLIED_PORTERDUFF,o.USERGBCOLOR=this._useRGBColor,o.NOISE=this._enableNoise}if(o._areLightsDirty&&(o.USEHIGHLIGHTANDSHADOWCOLORS=!this._useRGBColor&&(0!==this._primaryColorShadowLevel||0!==this._primaryColorHighlightLevel)),o._areImageProcessingDirty&&this._imageProcessingConfiguration){if(!this._imageProcessingConfiguration.isReady())return!1;this._imageProcessingConfiguration.prepareDefines(o)}if(ir.a.PrepareDefinesForMisc(e,r,!1,this.pointsCloud,this.fogEnabled,this._shouldTurnAlphaTestOn(e),o),ir.a.PrepareDefinesForFrameBoundValues(r,s,o,i),ir.a.PrepareDefinesForAttributes(e,o,!1,!0,!1)&&e&&(r.getEngine().getCaps().standardDerivatives||e.isVerticesDataPresent(Oi.b.NormalKind)||(e.createNormals(!0),p.a.Warn("BackgroundMaterial: Normals have been created for the mesh: "+e.name))),o.isDirty){o.markAsProcessed(),r.resetCachedMaterial();var c=new zt.c;o.FOG&&c.addFallback(0,"FOG"),o.POINTSIZE&&c.addFallback(1,"POINTSIZE"),o.MULTIVIEW&&c.addFallback(0,"MULTIVIEW"),ir.a.HandleFallbacksForShadows(o,c,this._maxSimultaneousLights),o.NUM_BONE_INFLUENCERS>0&&c.addCPUSkinningFallback(0,e);var l=[Oi.b.PositionKind];o.NORMAL&&l.push(Oi.b.NormalKind),o.UV1&&l.push(Oi.b.UVKind),o.UV2&&l.push(Oi.b.UV2Kind),ir.a.PrepareAttributesForBones(l,e,o,c),ir.a.PrepareAttributesForInstances(l,o);var u=["world","view","viewProjection","vEyePosition","vLightsType","vFogInfos","vFogColor","pointSize","vClipPlane","vClipPlane2","vClipPlane3","vClipPlane4","mBones","vPrimaryColor","vPrimaryColorShadow","vReflectionInfos","reflectionMatrix","vReflectionMicrosurfaceInfos","fFovMultiplier","shadowLevel","alpha","vBackgroundCenter","vReflectionControl","vDiffuseInfos","diffuseMatrix"],h=["diffuseSampler","reflectionSampler","reflectionSamplerLow","reflectionSamplerHigh"],d=["Material","Scene"];xi.a&&(xi.a.PrepareUniforms(u,o),xi.a.PrepareSamplers(h,o)),ir.a.PrepareUniformsAndSamplersList({uniformsNames:u,uniformBuffersNames:d,samplers:h,defines:o,maxSimultaneousLights:this._maxSimultaneousLights});var f=o.toString();t.setEffect(r.getEngine().createEffect("background",{attributes:l,uniformsNames:u,uniformBuffersNames:d,samplers:h,defines:f,fallbacks:c,onCompiled:function(e){n.onCompiled&&n.onCompiled(e),n.bindSceneUniformBuffer(e,r.getSceneUniformBuffer())},onError:this.onError,indexParameters:{maxSimultaneousLights:this._maxSimultaneousLights}},s),o),this.buildUniformLayout()}return!(!t.effect||!t.effect.isReady())&&(o._renderId=r.getRenderId(),this._wasPreviouslyReady=!0,!0)},t.prototype._computePrimaryColorFromPerceptualColor=function(){this.__perceptualColor&&(this._primaryColor.copyFrom(this.__perceptualColor),this._primaryColor.toLinearSpaceToRef(this._primaryColor),this._imageProcessingConfiguration&&this._primaryColor.scaleToRef(1/this._imageProcessingConfiguration.exposure,this._primaryColor),this._computePrimaryColors())},t.prototype._computePrimaryColors=function(){0===this._primaryColorShadowLevel&&0===this._primaryColorHighlightLevel||(this._primaryColor.scaleToRef(this._primaryColorShadowLevel,this._primaryShadowColor),this._primaryColor.subtractToRef(this._primaryShadowColor,this._primaryShadowColor),this._white.subtractToRef(this._primaryColor,this._primaryHighlightColor),this._primaryHighlightColor.scaleToRef(this._primaryColorHighlightLevel,this._primaryHighlightColor),this._primaryColor.addToRef(this._primaryHighlightColor,this._primaryHighlightColor))},t.prototype.buildUniformLayout=function(){this._uniformBuffer.addUniform("vPrimaryColor",4),this._uniformBuffer.addUniform("vPrimaryColorShadow",4),this._uniformBuffer.addUniform("vDiffuseInfos",2),this._uniformBuffer.addUniform("vReflectionInfos",2),this._uniformBuffer.addUniform("diffuseMatrix",16),this._uniformBuffer.addUniform("reflectionMatrix",16),this._uniformBuffer.addUniform("vReflectionMicrosurfaceInfos",3),this._uniformBuffer.addUniform("fFovMultiplier",1),this._uniformBuffer.addUniform("pointSize",1),this._uniformBuffer.addUniform("shadowLevel",1),this._uniformBuffer.addUniform("alpha",1),this._uniformBuffer.addUniform("vBackgroundCenter",3),this._uniformBuffer.addUniform("vReflectionControl",4),this._uniformBuffer.create()},t.prototype.unbind=function(){this._diffuseTexture&&this._diffuseTexture.isRenderTarget&&this._uniformBuffer.setTexture("diffuseSampler",null),this._reflectionTexture&&this._reflectionTexture.isRenderTarget&&this._uniformBuffer.setTexture("reflectionSampler",null),e.prototype.unbind.call(this)},t.prototype.bindOnlyWorldMatrix=function(e){this._activeEffect.setMatrix("world",e)},t.prototype.bindForSubMesh=function(e,t,i){var n=this.getScene(),r=i._materialDefines;if(r){var o=i.effect;if(o){this._activeEffect=o,this.bindOnlyWorldMatrix(e),ir.a.BindBonesParameters(t,this._activeEffect);var s=this._mustRebind(n,o,t.visibility);if(s){this._uniformBuffer.bindToEffect(o,"Material"),this.bindViewProjection(o);var a=this._reflectionTexture;this._uniformBuffer.useUbo&&this.isFrozen&&this._uniformBuffer.isSync||(n.texturesEnabled&&(this._diffuseTexture&&or.a.DiffuseTextureEnabled&&(this._uniformBuffer.updateFloat2("vDiffuseInfos",this._diffuseTexture.coordinatesIndex,this._diffuseTexture.level),ir.a.BindTextureMatrix(this._diffuseTexture,this._uniformBuffer,"diffuse")),a&&or.a.ReflectionTextureEnabled&&(this._uniformBuffer.updateMatrix("reflectionMatrix",a.getReflectionTextureMatrix()),this._uniformBuffer.updateFloat2("vReflectionInfos",a.level,this._reflectionBlur),this._uniformBuffer.updateFloat3("vReflectionMicrosurfaceInfos",a.getSize().width,a.lodGenerationScale,a.lodGenerationOffset))),this.shadowLevel>0&&this._uniformBuffer.updateFloat("shadowLevel",this.shadowLevel),this._uniformBuffer.updateFloat("alpha",this.alpha),this.pointsCloud&&this._uniformBuffer.updateFloat("pointSize",this.pointSize),r.USEHIGHLIGHTANDSHADOWCOLORS?(this._uniformBuffer.updateColor4("vPrimaryColor",this._primaryHighlightColor,1),this._uniformBuffer.updateColor4("vPrimaryColorShadow",this._primaryShadowColor,1)):this._uniformBuffer.updateColor4("vPrimaryColor",this._primaryColor,1)),this._uniformBuffer.updateFloat("fFovMultiplier",this._fovMultiplier),n.texturesEnabled&&(this._diffuseTexture&&or.a.DiffuseTextureEnabled&&this._uniformBuffer.setTexture("diffuseSampler",this._diffuseTexture),a&&or.a.ReflectionTextureEnabled&&(r.REFLECTIONBLUR&&r.TEXTURELODSUPPORT?this._uniformBuffer.setTexture("reflectionSampler",a):r.REFLECTIONBLUR?(this._uniformBuffer.setTexture("reflectionSampler",a._lodTextureMid||a),this._uniformBuffer.setTexture("reflectionSamplerLow",a._lodTextureLow||a),this._uniformBuffer.setTexture("reflectionSamplerHigh",a._lodTextureHigh||a)):this._uniformBuffer.setTexture("reflectionSampler",a),r.REFLECTIONFRESNEL&&(this._uniformBuffer.updateFloat3("vBackgroundCenter",this.sceneCenter.x,this.sceneCenter.y,this.sceneCenter.z),this._uniformBuffer.updateFloat4("vReflectionControl",this._reflectionControls.x,this._reflectionControls.y,this._reflectionControls.z,this._reflectionControls.w)))),ir.a.BindClipPlane(this._activeEffect,n),ir.a.BindEyePosition(o,n)}!s&&this.isFrozen||(n.lightsEnabled&&ir.a.BindLights(n,t,this._activeEffect,r,this._maxSimultaneousLights,!1),this.bindView(o),ir.a.BindFogParameters(n,t,this._activeEffect,!0),this._imageProcessingConfiguration&&this._imageProcessingConfiguration.bind(this._activeEffect)),this._uniformBuffer.update(),this._afterBind(t,this._activeEffect)}}},t.prototype.dispose=function(t,i){void 0===t&&(t=!1),void 0===i&&(i=!1),i&&(this.diffuseTexture&&this.diffuseTexture.dispose(),this.reflectionTexture&&this.reflectionTexture.dispose()),this._renderTargets.dispose(),this._imageProcessingConfiguration&&this._imageProcessingObserver&&this._imageProcessingConfiguration.onUpdateParameters.remove(this._imageProcessingObserver),e.prototype.dispose.call(this,t)},t.prototype.clone=function(e){var i=this;return L.a.Clone(function(){return new t(e,i.getScene())},this)},t.prototype.serialize=function(){var e=L.a.Serialize(this);return e.customType="BABYLON.BackgroundMaterial",e},t.prototype.getClassName=function(){return"BackgroundMaterial"},t.Parse=function(e,i,n){return L.a.Parse(function(){return new t(e.name,i)},e,i,n)},t.StandardReflectance0=.05,t.StandardReflectance90=.5,l.c([Object(L.e)()],t.prototype,"_primaryColor",void 0),l.c([Object(L.b)("_markAllSubMeshesAsLightsDirty")],t.prototype,"primaryColor",void 0),l.c([Object(L.e)()],t.prototype,"__perceptualColor",void 0),l.c([Object(L.c)()],t.prototype,"_primaryColorShadowLevel",void 0),l.c([Object(L.c)()],t.prototype,"_primaryColorHighlightLevel",void 0),l.c([Object(L.b)("_markAllSubMeshesAsLightsDirty")],t.prototype,"primaryColorHighlightLevel",null),l.c([Object(L.m)()],t.prototype,"_reflectionTexture",void 0),l.c([Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"reflectionTexture",void 0),l.c([Object(L.c)()],t.prototype,"_reflectionBlur",void 0),l.c([Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"reflectionBlur",void 0),l.c([Object(L.m)()],t.prototype,"_diffuseTexture",void 0),l.c([Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"diffuseTexture",void 0),l.c([Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"shadowLights",void 0),l.c([Object(L.c)()],t.prototype,"_shadowLevel",void 0),l.c([Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"shadowLevel",void 0),l.c([Object(L.o)()],t.prototype,"_sceneCenter",void 0),l.c([Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"sceneCenter",void 0),l.c([Object(L.c)()],t.prototype,"_opacityFresnel",void 0),l.c([Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"opacityFresnel",void 0),l.c([Object(L.c)()],t.prototype,"_reflectionFresnel",void 0),l.c([Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"reflectionFresnel",void 0),l.c([Object(L.c)()],t.prototype,"_reflectionFalloffDistance",void 0),l.c([Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"reflectionFalloffDistance",void 0),l.c([Object(L.c)()],t.prototype,"_reflectionAmount",void 0),l.c([Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"reflectionAmount",void 0),l.c([Object(L.c)()],t.prototype,"_reflectionReflectance0",void 0),l.c([Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"reflectionReflectance0",void 0),l.c([Object(L.c)()],t.prototype,"_reflectionReflectance90",void 0),l.c([Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"reflectionReflectance90",void 0),l.c([Object(L.c)()],t.prototype,"_useRGBColor",void 0),l.c([Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"useRGBColor",void 0),l.c([Object(L.c)()],t.prototype,"_enableNoise",void 0),l.c([Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"enableNoise",void 0),l.c([Object(L.c)()],t.prototype,"_maxSimultaneousLights",void 0),l.c([Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"maxSimultaneousLights",void 0),l.c([Object(L.i)()],t.prototype,"_imageProcessingConfiguration",void 0),t}(rr.a);s.a.RegisteredTypes["BABYLON.BackgroundMaterial"]=dr;var fr=i(80),pr=function(){function e(t,i){var n=this;this._errorHandler=function(e,t){n.onErrorObservable.notifyObservers({message:e,exception:t})},this._options=l.a({},e._getDefaultOptions(),t),this._scene=i,this.onErrorObservable=new r.c,this._setupBackground(),this._setupImageProcessing()}return e._getDefaultOptions=function(){return{createGround:!0,groundSize:15,groundTexture:this._groundTextureCDNUrl,groundColor:new o.e(.2,.2,.3).toLinearSpace().scale(3),groundOpacity:.9,enableGroundShadow:!0,groundShadowLevel:.5,enableGroundMirror:!1,groundMirrorSizeRatio:.3,groundMirrorBlurKernel:64,groundMirrorAmount:1,groundMirrorFresnelWeight:1,groundMirrorFallOffDistance:0,groundMirrorTextureType:_.a.TEXTURETYPE_UNSIGNED_INT,groundYBias:1e-5,createSkybox:!0,skyboxSize:20,skyboxTexture:this._skyboxTextureCDNUrl,skyboxColor:new o.e(.2,.2,.3).toLinearSpace().scale(3),backgroundYRotation:0,sizeAuto:!0,rootPosition:o.x.Zero(),setupImageProcessing:!0,environmentTexture:this._environmentTextureCDNUrl,cameraExposure:.8,cameraContrast:1.2,toneMappingEnabled:!0}},Object.defineProperty(e.prototype,"rootMesh",{get:function(){return this._rootMesh},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"skybox",{get:function(){return this._skybox},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"skyboxTexture",{get:function(){return this._skyboxTexture},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"skyboxMaterial",{get:function(){return this._skyboxMaterial},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"ground",{get:function(){return this._ground},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"groundTexture",{get:function(){return this._groundTexture},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"groundMirror",{get:function(){return this._groundMirror},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"groundMirrorRenderList",{get:function(){return this._groundMirror?this._groundMirror.renderList:null},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"groundMaterial",{get:function(){return this._groundMaterial},enumerable:!0,configurable:!0}),e.prototype.updateOptions=function(e){var t=l.a({},this._options,e);this._ground&&!t.createGround&&(this._ground.dispose(),this._ground=null),this._groundMaterial&&!t.createGround&&(this._groundMaterial.dispose(),this._groundMaterial=null),this._groundTexture&&this._options.groundTexture!=t.groundTexture&&(this._groundTexture.dispose(),this._groundTexture=null),this._skybox&&!t.createSkybox&&(this._skybox.dispose(),this._skybox=null),this._skyboxMaterial&&!t.createSkybox&&(this._skyboxMaterial.dispose(),this._skyboxMaterial=null),this._skyboxTexture&&this._options.skyboxTexture!=t.skyboxTexture&&(this._skyboxTexture.dispose(),this._skyboxTexture=null),this._groundMirror&&!t.enableGroundMirror&&(this._groundMirror.dispose(),this._groundMirror=null),this._scene.environmentTexture&&this._options.environmentTexture!=t.environmentTexture&&this._scene.environmentTexture.dispose(),this._options=t,this._setupBackground(),this._setupImageProcessing()},e.prototype.setMainColor=function(e){this.groundMaterial&&(this.groundMaterial.primaryColor=e),this.skyboxMaterial&&(this.skyboxMaterial.primaryColor=e),this.groundMirror&&(this.groundMirror.clearColor=new o.f(e.r,e.g,e.b,1))},e.prototype._setupImageProcessing=function(){this._options.setupImageProcessing&&(this._scene.imageProcessingConfiguration.contrast=this._options.cameraContrast,this._scene.imageProcessingConfiguration.exposure=this._options.cameraExposure,this._scene.imageProcessingConfiguration.toneMappingEnabled=this._options.toneMappingEnabled,this._setupEnvironmentTexture())},e.prototype._setupEnvironmentTexture=function(){if(!this._scene.environmentTexture)if(this._options.environmentTexture instanceof Kn.a)this._scene.environmentTexture=this._options.environmentTexture;else{var e=tr.CreateFromPrefilteredData(this._options.environmentTexture,this._scene);this._scene.environmentTexture=e}},e.prototype._setupBackground=function(){this._rootMesh||(this._rootMesh=new fe.a("BackgroundHelper",this._scene)),this._rootMesh.rotation.y=this._options.backgroundYRotation;var e=this._getSceneSize();this._options.createGround&&(this._setupGround(e),this._setupGroundMaterial(),this._setupGroundDiffuseTexture(),this._options.enableGroundMirror&&this._setupGroundMirrorTexture(e),this._setupMirrorInGroundMaterial()),this._options.createSkybox&&(this._setupSkybox(e),this._setupSkyboxMaterial(),this._setupSkyboxReflectionTexture()),this._rootMesh.position.x=e.rootPosition.x,this._rootMesh.position.z=e.rootPosition.z,this._rootMesh.position.y=e.rootPosition.y},e.prototype._getSceneSize=function(){var e=this,t=this._options.groundSize,i=this._options.skyboxSize,n=this._options.rootPosition;if(!this._scene.meshes||1===this._scene.meshes.length)return{groundSize:t,skyboxSize:i,rootPosition:n};var r=this._scene.getWorldExtends(function(t){return t!==e._ground&&t!==e._rootMesh&&t!==e._skybox}),o=r.max.subtract(r.min);if(this._options.sizeAuto){this._scene.activeCamera instanceof Et&&this._scene.activeCamera.upperRadiusLimit&&(i=t=2*this._scene.activeCamera.upperRadiusLimit);var s=o.length();s>t&&(i=t=2*s),t*=1.1,i*=1.5,(n=r.min.add(o.scale(.5))).y=r.min.y-this._options.groundYBias}return{groundSize:t,skyboxSize:i,rootPosition:n}},e.prototype._setupGround=function(e){var t=this;this._ground&&!this._ground.isDisposed()||(this._ground=fe.a.CreatePlane("BackgroundPlane",e.groundSize,this._scene),this._ground.rotation.x=Math.PI/2,this._ground.parent=this._rootMesh,this._ground.onDisposeObservable.add(function(){t._ground=null})),this._ground.receiveShadows=this._options.enableGroundShadow},e.prototype._setupGroundMaterial=function(){this._groundMaterial||(this._groundMaterial=new dr("BackgroundPlaneMaterial",this._scene)),this._groundMaterial.alpha=this._options.groundOpacity,this._groundMaterial.alphaMode=_.a.ALPHA_PREMULTIPLIED_PORTERDUFF,this._groundMaterial.shadowLevel=this._options.groundShadowLevel,this._groundMaterial.primaryColor=this._options.groundColor,this._groundMaterial.useRGBColor=!1,this._groundMaterial.enableNoise=!0,this._ground&&(this._ground.material=this._groundMaterial)},e.prototype._setupGroundDiffuseTexture=function(){if(this._groundMaterial&&!this._groundTexture)if(this._options.groundTexture instanceof Kn.a)this._groundMaterial.diffuseTexture=this._options.groundTexture;else{var e=new ke.a(this._options.groundTexture,this._scene,void 0,void 0,void 0,void 0,this._errorHandler);e.gammaSpace=!1,e.hasAlpha=!0,this._groundMaterial.diffuseTexture=e}},e.prototype._setupGroundMirrorTexture=function(e){var t=ke.a.CLAMP_ADDRESSMODE;if(!this._groundMirror&&(this._groundMirror=new er("BackgroundPlaneMirrorTexture",{ratio:this._options.groundMirrorSizeRatio},this._scene,!1,this._options.groundMirrorTextureType,ke.a.BILINEAR_SAMPLINGMODE,!0),this._groundMirror.mirrorPlane=new o.n(0,-1,0,e.rootPosition.y),this._groundMirror.anisotropicFilteringLevel=1,this._groundMirror.wrapU=t,this._groundMirror.wrapV=t,this._groundMirror.gammaSpace=!1,this._groundMirror.renderList))for(var i=0;i<this._scene.meshes.length;i++){var n=this._scene.meshes[i];n!==this._ground&&n!==this._skybox&&n!==this._rootMesh&&this._groundMirror.renderList.push(n)}this._groundMirror.clearColor=new o.f(this._options.groundColor.r,this._options.groundColor.g,this._options.groundColor.b,1),this._groundMirror.adaptiveBlurKernel=this._options.groundMirrorBlurKernel},e.prototype._setupMirrorInGroundMaterial=function(){this._groundMaterial&&(this._groundMaterial.reflectionTexture=this._groundMirror,this._groundMaterial.reflectionFresnel=!0,this._groundMaterial.reflectionAmount=this._options.groundMirrorAmount,this._groundMaterial.reflectionStandardFresnelWeight=this._options.groundMirrorFresnelWeight,this._groundMaterial.reflectionFalloffDistance=this._options.groundMirrorFallOffDistance)},e.prototype._setupSkybox=function(e){var t=this;this._skybox&&!this._skybox.isDisposed()||(this._skybox=fe.a.CreateBox("BackgroundSkybox",e.skyboxSize,this._scene,void 0,fe.a.BACKSIDE),this._skybox.onDisposeObservable.add(function(){t._skybox=null})),this._skybox.parent=this._rootMesh},e.prototype._setupSkyboxMaterial=function(){this._skybox&&(this._skyboxMaterial||(this._skyboxMaterial=new dr("BackgroundSkyboxMaterial",this._scene)),this._skyboxMaterial.useRGBColor=!1,this._skyboxMaterial.primaryColor=this._options.skyboxColor,this._skyboxMaterial.enableNoise=!0,this._skybox.material=this._skyboxMaterial)},e.prototype._setupSkyboxReflectionTexture=function(){this._skyboxMaterial&&(this._skyboxTexture||(this._options.skyboxTexture instanceof Kn.a?this._skyboxMaterial.reflectionTexture=this._options.skyboxTexture:(this._skyboxTexture=new tr(this._options.skyboxTexture,this._scene,void 0,void 0,void 0,void 0,this._errorHandler),this._skyboxTexture.coordinatesMode=ke.a.SKYBOX_MODE,this._skyboxTexture.gammaSpace=!1,this._skyboxMaterial.reflectionTexture=this._skyboxTexture)))},e.prototype.dispose=function(){this._groundMaterial&&this._groundMaterial.dispose(!0,!0),this._skyboxMaterial&&this._skyboxMaterial.dispose(!0,!0),this._rootMesh.dispose(!1)},e._groundTextureCDNUrl="https://assets.babylonjs.com/environments/backgroundGround.png",e._skyboxTextureCDNUrl="https://assets.babylonjs.com/environments/backgroundSkybox.dds",e._environmentTextureCDNUrl="https://assets.babylonjs.com/environments/environmentSpecular.env",e}(),_r=i(42),gr=function(e){function t(t,i,n,s,a){void 0===a&&(a=null);var c=e.call(this,t,s)||this;c._useDirectMapping=!1,c.onLoadErrorObservable=new r.c,t=t||"photoDome",n.resolution=0|Math.abs(n.resolution)||32,n.size=Math.abs(n.size)||(s.activeCamera?.48*s.activeCamera.maxZ:1e3),void 0===n.useDirectMapping?c._useDirectMapping=!0:c._useDirectMapping=n.useDirectMapping,void 0===n.faceForward&&(n.faceForward=!0),c._setReady(!1);var l=c._material=new dr(t+"_material",s);if(c._mesh=fe.a.CreateSphere(t+"_mesh",n.resolution,n.size,s,!1,fe.a.BACKSIDE),l.opacityFresnel=!1,l.useEquirectangularFOV=!0,l.fovMultiplier=1,c.photoTexture=new ke.a(i,s,!0,!c._useDirectMapping,void 0,void 0,function(e,t){c.onLoadErrorObservable.notifyObservers(e||"Unknown error occured"),a&&a(e,t)}),c.photoTexture.onLoadObservable.addOnce(function(){c._setReady(!0)}),c._mesh.material=l,c._mesh.parent=c,n.faceForward&&s.activeCamera){var u=s.activeCamera,h=o.x.Forward(),d=o.x.TransformNormal(h,u.getViewMatrix());d.normalize(),c.rotation.y=Math.acos(o.x.Dot(h,d))}return c}return l.d(t,e),Object.defineProperty(t.prototype,"photoTexture",{get:function(){return this._photoTexture},set:function(e){this._photoTexture!==e&&(this._photoTexture=e,this._useDirectMapping?(this._photoTexture.wrapU=ke.a.CLAMP_ADDRESSMODE,this._photoTexture.wrapV=ke.a.CLAMP_ADDRESSMODE,this._material.diffuseTexture=this._photoTexture):(this._photoTexture.coordinatesMode=ke.a.FIXED_EQUIRECTANGULAR_MIRRORED_MODE,this._photoTexture.wrapV=ke.a.CLAMP_ADDRESSMODE,this._material.reflectionTexture=this._photoTexture))},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"fovMultiplier",{get:function(){return this._material.fovMultiplier},set:function(e){this._material.fovMultiplier=e},enumerable:!0,configurable:!0}),t.prototype.dispose=function(t,i){void 0===i&&(i=!1),this._photoTexture.dispose(),this._mesh.dispose(),this._material.dispose(),this.onLoadErrorObservable.clear(),e.prototype.dispose.call(this,t,i)},t}(_r.a),mr="\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\n#include<helperFunctions>\nvoid main(void)\n{\ngl_FragColor=vec4(fromRGBD(texture2D(textureSampler,vUV)),1.0);\n}";zt.a.ShadersStore.rgbdDecodePixelShader=mr;var vr=function(){function e(){}return e._ExpandDefaultBRDFTexture=function(e){var t=e.getEngine(),i=t.getCaps(),n=!1;if(i.textureHalfFloatRender&&i.textureHalfFloatLinearFiltering?(n=!0,e.type=_.a.TEXTURETYPE_HALF_FLOAT):i.textureFloatRender&&i.textureFloatLinearFiltering&&(n=!0,e.type=_.a.TEXTURETYPE_FLOAT),n){e.isReady=!1;var r=new Ht("rgbdDecode","rgbdDecode",null,null,1,null,_.a.TEXTURE_TRILINEAR_SAMPLINGMODE,t,!1,void 0,e.type,void 0,null,!1);e._isRGBD=!1,e.invertY=!1;var o=t.createRenderTargetTexture(e.width,{generateDepthBuffer:!1,generateMipMaps:!1,generateStencilBuffer:!1,samplingMode:_.a.TEXTURE_BILINEAR_SAMPLINGMODE,type:e.type,format:_.a.TEXTUREFORMAT_RGBA});r.getEffect().executeWhenCompiled(function(){r.onApply=function(t){t._bindTexture("textureSampler",e),t.setFloat2("scale",1,1)},t.scenes[0].postProcessManager.directRender([r],o,!0),t.restoreDefaultFramebuffer(),t._releaseTexture(e),t._releaseFramebufferObjects(o),r&&r.dispose(),o._swapAndDie(e),e.isReady=!0})}},e.GetEnvironmentBRDFTexture=function(e){var t=this;if(!e.environmentBRDFTexture){var i=e.useDelayedTextureLoading;e.useDelayedTextureLoading=!1;var n=ke.a.CreateFromBase64String(this._environmentBRDFBase64Texture,"EnvironmentBRDFTexture",e,!0,!0,ke.a.BILINEAR_SAMPLINGMODE);n._texture._isRGBD=!0,n.wrapU=ke.a.CLAMP_ADDRESSMODE,n.wrapV=ke.a.CLAMP_ADDRESSMODE,e.environmentBRDFTexture=n,e.useDelayedTextureLoading=i,n.onLoadObservable.addOnce(function(){t._ExpandDefaultBRDFTexture(n._texture)})}return e.environmentBRDFTexture},e._environmentBRDFBase64Texture="data:image/png;base64,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",e}(),yr=function(){function e(t){this._isEnabled=!1,this.isEnabled=!1,this.intensity=1,this.roughness=0,this._indiceOfRefraction=e._DefaultIndiceOfRefraction,this.indiceOfRefraction=e._DefaultIndiceOfRefraction,this._texture=null,this.texture=null,this._bumpTexture=null,this.bumpTexture=null,this._isTintEnabled=!1,this.isTintEnabled=!1,this.tintColor=o.e.White(),this.tintColorAtDistance=1,this.tintThickness=1,this._tintTexture=null,this.tintTexture=null,this._internalMarkAllSubMeshesAsTexturesDirty=t}return e.prototype._markAllSubMeshesAsTexturesDirty=function(){this._internalMarkAllSubMeshesAsTexturesDirty()},e.prototype.isReadyForSubMesh=function(e,t,i,n){if(e._areTexturesDirty&&t.texturesEnabled){if(this._texture&&or.a.ClearCoatTextureEnabled&&!this._texture.isReadyOrNotBlocking())return!1;if(i.getCaps().standardDerivatives&&this._bumpTexture&&or.a.ClearCoatBumpTextureEnabled&&!n&&!this._bumpTexture.isReady())return!1;if(this._isTintEnabled&&this._tintTexture&&or.a.ClearCoatTintTextureEnabled&&!this._tintTexture.isReadyOrNotBlocking())return!1}return!0},e.prototype.prepareDefines=function(t,i){this._isEnabled?(t.CLEARCOAT=!0,t._areTexturesDirty&&i.texturesEnabled&&(this._texture&&or.a.ClearCoatTextureEnabled?ir.a.PrepareDefinesForMergedUV(this._texture,t,"CLEARCOAT_TEXTURE"):t.CLEARCOAT_TEXTURE=!1,this._bumpTexture&&or.a.ClearCoatBumpTextureEnabled?ir.a.PrepareDefinesForMergedUV(this._bumpTexture,t,"CLEARCOAT_BUMP"):t.CLEARCOAT_BUMP=!1,t.CLEARCOAT_DEFAULTIOR=this._indiceOfRefraction===e._DefaultIndiceOfRefraction,this._isTintEnabled?(t.CLEARCOAT_TINT=!0,this._tintTexture&&or.a.ClearCoatTintTextureEnabled?ir.a.PrepareDefinesForMergedUV(this._tintTexture,t,"CLEARCOAT_TINT_TEXTURE"):t.CLEARCOAT_TINT_TEXTURE=!1):(t.CLEARCOAT_TINT=!1,t.CLEARCOAT_TINT_TEXTURE=!1))):(t.CLEARCOAT=!1,t.CLEARCOAT_TEXTURE=!1,t.CLEARCOAT_BUMP=!1,t.CLEARCOAT_TINT=!1,t.CLEARCOAT_TINT_TEXTURE=!1)},e.prototype.bindForSubMesh=function(e,t,i,n,r,o,s){if(!e.useUbo||!r||!e.isSync){this._texture&&or.a.ClearCoatTextureEnabled&&(e.updateFloat2("vClearCoatInfos",this._texture.coordinatesIndex,this._texture.level),ir.a.BindTextureMatrix(this._texture,e,"clearCoat")),this._bumpTexture&&i.getCaps().standardDerivatives&&or.a.ClearCoatTextureEnabled&&!n&&(e.updateFloat2("vClearCoatBumpInfos",this._bumpTexture.coordinatesIndex,this._bumpTexture.level),ir.a.BindTextureMatrix(this._bumpTexture,e,"clearCoatBump"),t._mirroredCameraPosition?e.updateFloat2("vClearCoatTangentSpaceParams",o?1:-1,s?1:-1):e.updateFloat2("vClearCoatTangentSpaceParams",o?-1:1,s?-1:1)),this._tintTexture&&or.a.ClearCoatTintTextureEnabled&&(e.updateFloat2("vClearCoatTintInfos",this._tintTexture.coordinatesIndex,this._tintTexture.level),ir.a.BindTextureMatrix(this._tintTexture,e,"clearCoatTint")),e.updateFloat2("vClearCoatParams",this.intensity,this.roughness);var a=1-this._indiceOfRefraction,c=1+this._indiceOfRefraction,l=Math.pow(-a/c,2),u=1/this._indiceOfRefraction;e.updateFloat4("vClearCoatRefractionParams",l,u,a,c),this._isTintEnabled&&(e.updateFloat4("vClearCoatTintParams",this.tintColor.r,this.tintColor.g,this.tintColor.b,Math.max(1e-5,this.tintThickness)),e.updateFloat("clearCoatColorAtDistance",Math.max(1e-5,this.tintColorAtDistance)))}t.texturesEnabled&&(this._texture&&or.a.ClearCoatTextureEnabled&&e.setTexture("clearCoatSampler",this._texture),this._bumpTexture&&i.getCaps().standardDerivatives&&or.a.ClearCoatBumpTextureEnabled&&!n&&e.setTexture("clearCoatBumpSampler",this._bumpTexture),this._isTintEnabled&&this._tintTexture&&or.a.ClearCoatTintTextureEnabled&&e.setTexture("clearCoatTintSampler",this._tintTexture))},e.prototype.hasTexture=function(e){return this._texture===e||(this._bumpTexture===e||this._tintTexture===e)},e.prototype.getActiveTextures=function(e){this._texture&&e.push(this._texture),this._bumpTexture&&e.push(this._bumpTexture),this._tintTexture&&e.push(this._tintTexture)},e.prototype.getAnimatables=function(e){this._texture&&this._texture.animations&&this._texture.animations.length>0&&e.push(this._texture),this._bumpTexture&&this._bumpTexture.animations&&this._bumpTexture.animations.length>0&&e.push(this._bumpTexture),this._tintTexture&&this._tintTexture.animations&&this._tintTexture.animations.length>0&&e.push(this._tintTexture)},e.prototype.dispose=function(e){e&&(this._texture&&this._texture.dispose(),this._bumpTexture&&this._bumpTexture.dispose(),this._tintTexture&&this._tintTexture.dispose())},e.prototype.getClassName=function(){return"PBRClearCoatConfiguration"},e.AddFallbacks=function(e,t,i){return e.CLEARCOAT_BUMP&&t.addFallback(i++,"CLEARCOAT_BUMP"),e.CLEARCOAT_TINT&&t.addFallback(i++,"CLEARCOAT_TINT"),e.CLEARCOAT&&t.addFallback(i++,"CLEARCOAT"),i},e.AddUniforms=function(e){e.push("vClearCoatTangentSpaceParams","vClearCoatParams","vClearCoatRefractionParams","vClearCoatTintParams","clearCoatColorAtDistance","clearCoatMatrix","clearCoatBumpMatrix","clearCoatTintMatrix","vClearCoatInfos","vClearCoatBumpInfos","vClearCoatTintInfos")},e.AddSamplers=function(e){e.push("clearCoatSampler","clearCoatBumpSampler","clearCoatTintSampler")},e.PrepareUniformBuffer=function(e){e.addUniform("vClearCoatParams",2),e.addUniform("vClearCoatRefractionParams",4),e.addUniform("vClearCoatInfos",2),e.addUniform("clearCoatMatrix",16),e.addUniform("vClearCoatBumpInfos",2),e.addUniform("vClearCoatTangentSpaceParams",2),e.addUniform("clearCoatBumpMatrix",16),e.addUniform("vClearCoatTintParams",4),e.addUniform("clearCoatColorAtDistance",1),e.addUniform("vClearCoatTintInfos",2),e.addUniform("clearCoatTintMatrix",16)},e.prototype.copyTo=function(e){L.a.Clone(function(){return e},this)},e.prototype.serialize=function(){return L.a.Serialize(this)},e.prototype.parse=function(e){var t=this;L.a.Parse(function(){return t},e,null)},e._DefaultIndiceOfRefraction=1.5,l.c([Object(L.c)()],e.prototype,"_isEnabled",void 0),l.c([Object(L.b)("_markAllSubMeshesAsTexturesDirty")],e.prototype,"isEnabled",void 0),l.c([Object(L.c)()],e.prototype,"intensity",void 0),l.c([Object(L.c)()],e.prototype,"roughness",void 0),l.c([Object(L.c)()],e.prototype,"_indiceOfRefraction",void 0),l.c([Object(L.b)("_markAllSubMeshesAsTexturesDirty")],e.prototype,"indiceOfRefraction",void 0),l.c([Object(L.m)()],e.prototype,"_texture",void 0),l.c([Object(L.b)("_markAllSubMeshesAsTexturesDirty")],e.prototype,"texture",void 0),l.c([Object(L.m)()],e.prototype,"_bumpTexture",void 0),l.c([Object(L.b)("_markAllSubMeshesAsTexturesDirty")],e.prototype,"bumpTexture",void 0),l.c([Object(L.c)()],e.prototype,"_isTintEnabled",void 0),l.c([Object(L.b)("_markAllSubMeshesAsTexturesDirty")],e.prototype,"isTintEnabled",void 0),l.c([Object(L.e)()],e.prototype,"tintColor",void 0),l.c([Object(L.c)()],e.prototype,"tintColorAtDistance",void 0),l.c([Object(L.c)()],e.prototype,"tintThickness",void 0),l.c([Object(L.m)()],e.prototype,"_tintTexture",void 0),l.c([Object(L.b)("_markAllSubMeshesAsTexturesDirty")],e.prototype,"tintTexture",void 0),e}(),br=function(){function e(e){this._isEnabled=!1,this.isEnabled=!1,this.intensity=1,this.direction=new o.w(1,0),this._texture=null,this.texture=null,this._internalMarkAllSubMeshesAsTexturesDirty=e}return e.prototype._markAllSubMeshesAsTexturesDirty=function(){this._internalMarkAllSubMeshesAsTexturesDirty()},e.prototype.isReadyForSubMesh=function(e,t){return!(e._areTexturesDirty&&t.texturesEnabled&&this._texture&&or.a.AnisotropicTextureEnabled&&!this._texture.isReadyOrNotBlocking())},e.prototype.prepareDefines=function(e,t,i){this._isEnabled?(e.ANISOTROPIC=this._isEnabled,this._isEnabled&&!t.isVerticesDataPresent(Oi.b.TangentKind)&&(e._needUVs=!0,e.MAINUV1=!0),e._areTexturesDirty&&i.texturesEnabled&&(this._texture&&or.a.AnisotropicTextureEnabled?ir.a.PrepareDefinesForMergedUV(this._texture,e,"ANISOTROPIC_TEXTURE"):e.ANISOTROPIC_TEXTURE=!1)):(e.ANISOTROPIC=!1,e.ANISOTROPIC_TEXTURE=!1)},e.prototype.bindForSubMesh=function(e,t,i){e.useUbo&&i&&e.isSync||(this._texture&&or.a.AnisotropicTextureEnabled&&(e.updateFloat2("vAnisotropyInfos",this._texture.coordinatesIndex,this._texture.level),ir.a.BindTextureMatrix(this._texture,e,"anisotropy")),e.updateFloat3("vAnisotropy",this.direction.x,this.direction.y,this.intensity)),t.texturesEnabled&&this._texture&&or.a.AnisotropicTextureEnabled&&e.setTexture("anisotropySampler",this._texture)},e.prototype.hasTexture=function(e){return this._texture===e},e.prototype.getActiveTextures=function(e){this._texture&&e.push(this._texture)},e.prototype.getAnimatables=function(e){this._texture&&this._texture.animations&&this._texture.animations.length>0&&e.push(this._texture)},e.prototype.dispose=function(e){e&&this._texture&&this._texture.dispose()},e.prototype.getClassName=function(){return"PBRAnisotropicConfiguration"},e.AddFallbacks=function(e,t,i){return e.ANISOTROPIC&&t.addFallback(i++,"ANISOTROPIC"),i},e.AddUniforms=function(e){e.push("vAnisotropy","vAnisotropyInfos","anisotropyMatrix")},e.PrepareUniformBuffer=function(e){e.addUniform("vAnisotropy",3),e.addUniform("vAnisotropyInfos",2),e.addUniform("anisotropyMatrix",16)},e.AddSamplers=function(e){e.push("anisotropySampler")},e.prototype.copyTo=function(e){L.a.Clone(function(){return e},this)},e.prototype.serialize=function(){return L.a.Serialize(this)},e.prototype.parse=function(e){var t=this;L.a.Parse(function(){return t},e,null)},l.c([Object(L.c)()],e.prototype,"_isEnabled",void 0),l.c([Object(L.b)("_markAllSubMeshesAsTexturesDirty")],e.prototype,"isEnabled",void 0),l.c([Object(L.c)()],e.prototype,"intensity",void 0),l.c([Object(L.n)()],e.prototype,"direction",void 0),l.c([Object(L.m)()],e.prototype,"_texture",void 0),l.c([Object(L.b)("_markAllSubMeshesAsTexturesDirty")],e.prototype,"texture",void 0),e}(),Tr=function(){function e(t){this._useEnergyConservation=e.DEFAULT_USE_ENERGY_CONSERVATION,this.useEnergyConservation=e.DEFAULT_USE_ENERGY_CONSERVATION,this._useSmithVisibilityHeightCorrelated=e.DEFAULT_USE_SMITH_VISIBILITY_HEIGHT_CORRELATED,this.useSmithVisibilityHeightCorrelated=e.DEFAULT_USE_SMITH_VISIBILITY_HEIGHT_CORRELATED,this._useSphericalHarmonics=e.DEFAULT_USE_SPHERICAL_HARMONICS,this.useSphericalHarmonics=e.DEFAULT_USE_SPHERICAL_HARMONICS,this._internalMarkAllSubMeshesAsMiscDirty=t}return e.prototype._markAllSubMeshesAsMiscDirty=function(){this._internalMarkAllSubMeshesAsMiscDirty()},e.prototype.prepareDefines=function(e){e.BRDF_V_HEIGHT_CORRELATED=this._useSmithVisibilityHeightCorrelated,e.MS_BRDF_ENERGY_CONSERVATION=this._useEnergyConservation&&this._useSmithVisibilityHeightCorrelated,e.SPHERICAL_HARMONICS=this._useSphericalHarmonics},e.prototype.getClassName=function(){return"PBRBRDFConfiguration"},e.prototype.copyTo=function(e){L.a.Clone(function(){return e},this)},e.prototype.serialize=function(){return L.a.Serialize(this)},e.prototype.parse=function(e){var t=this;L.a.Parse(function(){return t},e,null)},e.DEFAULT_USE_ENERGY_CONSERVATION=!0,e.DEFAULT_USE_SMITH_VISIBILITY_HEIGHT_CORRELATED=!0,e.DEFAULT_USE_SPHERICAL_HARMONICS=!0,l.c([Object(L.c)()],e.prototype,"_useEnergyConservation",void 0),l.c([Object(L.b)("_markAllSubMeshesAsMiscDirty")],e.prototype,"useEnergyConservation",void 0),l.c([Object(L.c)()],e.prototype,"_useSmithVisibilityHeightCorrelated",void 0),l.c([Object(L.b)("_markAllSubMeshesAsMiscDirty")],e.prototype,"useSmithVisibilityHeightCorrelated",void 0),l.c([Object(L.c)()],e.prototype,"_useSphericalHarmonics",void 0),l.c([Object(L.b)("_markAllSubMeshesAsMiscDirty")],e.prototype,"useSphericalHarmonics",void 0),e}(),Er=function(){function e(e){this._isEnabled=!1,this.isEnabled=!1,this._linkSheenWithAlbedo=!1,this.linkSheenWithAlbedo=!1,this.intensity=1,this.color=o.e.White(),this._texture=null,this.texture=null,this._internalMarkAllSubMeshesAsTexturesDirty=e}return e.prototype._markAllSubMeshesAsTexturesDirty=function(){this._internalMarkAllSubMeshesAsTexturesDirty()},e.prototype.isReadyForSubMesh=function(e,t){return!(e._areTexturesDirty&&t.texturesEnabled&&this._texture&&or.a.SheenTextureEnabled&&!this._texture.isReadyOrNotBlocking())},e.prototype.prepareDefines=function(e,t){this._isEnabled?(e.SHEEN=this._isEnabled,e.SHEEN_LINKWITHALBEDO=this._linkSheenWithAlbedo,e._areTexturesDirty&&t.texturesEnabled&&(this._texture&&or.a.SheenTextureEnabled?ir.a.PrepareDefinesForMergedUV(this._texture,e,"SHEEN_TEXTURE"):e.SHEEN_TEXTURE=!1)):(e.SHEEN=!1,e.SHEEN_TEXTURE=!1,e.SHEEN_LINKWITHALBEDO=!1)},e.prototype.bindForSubMesh=function(e,t,i){e.useUbo&&i&&e.isSync||(this._texture&&or.a.SheenTextureEnabled&&(e.updateFloat2("vSheenInfos",this._texture.coordinatesIndex,this._texture.level),ir.a.BindTextureMatrix(this._texture,e,"sheen")),e.updateFloat4("vSheenColor",this.color.r,this.color.g,this.color.b,this.intensity)),t.texturesEnabled&&this._texture&&or.a.SheenTextureEnabled&&e.setTexture("sheenSampler",this._texture)},e.prototype.hasTexture=function(e){return this._texture===e},e.prototype.getActiveTextures=function(e){this._texture&&e.push(this._texture)},e.prototype.getAnimatables=function(e){this._texture&&this._texture.animations&&this._texture.animations.length>0&&e.push(this._texture)},e.prototype.dispose=function(e){e&&this._texture&&this._texture.dispose()},e.prototype.getClassName=function(){return"PBRSheenConfiguration"},e.AddFallbacks=function(e,t,i){return e.SHEEN&&t.addFallback(i++,"SHEEN"),i},e.AddUniforms=function(e){e.push("vSheenColor","vSheenInfos","sheenMatrix")},e.PrepareUniformBuffer=function(e){e.addUniform("vSheenColor",4),e.addUniform("vSheenInfos",2),e.addUniform("sheenMatrix",16)},e.AddSamplers=function(e){e.push("sheenSampler")},e.prototype.copyTo=function(e){L.a.Clone(function(){return e},this)},e.prototype.serialize=function(){return L.a.Serialize(this)},e.prototype.parse=function(e){var t=this;L.a.Parse(function(){return t},e,null)},l.c([Object(L.c)()],e.prototype,"_isEnabled",void 0),l.c([Object(L.b)("_markAllSubMeshesAsTexturesDirty")],e.prototype,"isEnabled",void 0),l.c([Object(L.c)()],e.prototype,"_linkSheenWithAlbedo",void 0),l.c([Object(L.b)("_markAllSubMeshesAsTexturesDirty")],e.prototype,"linkSheenWithAlbedo",void 0),l.c([Object(L.c)()],e.prototype,"intensity",void 0),l.c([Object(L.e)()],e.prototype,"color",void 0),l.c([Object(L.m)()],e.prototype,"_texture",void 0),l.c([Object(L.b)("_markAllSubMeshesAsTexturesDirty")],e.prototype,"texture",void 0),e}(),Ar=function(){function e(e){this._isRefractionEnabled=!1,this.isRefractionEnabled=!1,this._isTranslucencyEnabled=!1,this.isTranslucencyEnabled=!1,this._isScatteringEnabled=!1,this.refractionIntensity=1,this.translucencyIntensity=1,this.scatteringIntensity=1,this._thicknessTexture=null,this.thicknessTexture=null,this._refractionTexture=null,this.refractionTexture=null,this._indexOfRefraction=1,this.indexOfRefraction=1,this._invertRefractionY=!1,this.invertRefractionY=!1,this._linkRefractionWithTransparency=!1,this.linkRefractionWithTransparency=!1,this.minimumThickness=0,this.maximumThickness=1,this.tintColor=o.e.White(),this.tintColorAtDistance=1,this.diffusionDistance=o.e.White(),this._useMaskFromThicknessTexture=!1,this.useMaskFromThicknessTexture=!1,this._internalMarkAllSubMeshesAsTexturesDirty=e}return e.prototype._markAllSubMeshesAsTexturesDirty=function(){this._internalMarkAllSubMeshesAsTexturesDirty()},e.prototype.isReadyForSubMesh=function(e,t){if(e._areTexturesDirty&&t.texturesEnabled){if(this._thicknessTexture&&or.a.ThicknessTextureEnabled&&!this._thicknessTexture.isReadyOrNotBlocking())return!1;var i=this._getRefractionTexture(t);if(i&&or.a.RefractionTextureEnabled&&!i.isReadyOrNotBlocking())return!1}return!0},e.prototype.prepareDefines=function(e,t){if(e._areTexturesDirty&&(e.SUBSURFACE=!1,e.SS_TRANSLUCENCY=this._isTranslucencyEnabled,e.SS_SCATERRING=this._isScatteringEnabled,e.SS_THICKNESSANDMASK_TEXTURE=!1,e.SS_MASK_FROM_THICKNESS_TEXTURE=!1,e.SS_REFRACTION=!1,e.SS_REFRACTIONMAP_3D=!1,e.SS_GAMMAREFRACTION=!1,e.SS_RGBDREFRACTION=!1,e.SS_REFRACTIONMAP_OPPOSITEZ=!1,e.SS_LODINREFRACTIONALPHA=!1,e.SS_LINKREFRACTIONTOTRANSPARENCY=!1,(this._isRefractionEnabled||this._isTranslucencyEnabled||this._isScatteringEnabled)&&(e.SUBSURFACE=!0,e._areTexturesDirty&&t.texturesEnabled&&this._thicknessTexture&&or.a.ThicknessTextureEnabled&&ir.a.PrepareDefinesForMergedUV(this._thicknessTexture,e,"SS_THICKNESSANDMASK_TEXTURE"),e.SS_MASK_FROM_THICKNESS_TEXTURE=this._useMaskFromThicknessTexture),this._isRefractionEnabled&&t.texturesEnabled)){var i=this._getRefractionTexture(t);i&&or.a.RefractionTextureEnabled&&(e.SS_REFRACTION=!0,e.SS_REFRACTIONMAP_3D=i.isCube,e.SS_GAMMAREFRACTION=i.gammaSpace,e.SS_RGBDREFRACTION=i.isRGBD,e.SS_REFRACTIONMAP_OPPOSITEZ=i.invertZ,e.SS_LODINREFRACTIONALPHA=i.lodLevelInAlpha,e.SS_LINKREFRACTIONTOTRANSPARENCY=this._linkRefractionWithTransparency)}},e.prototype.bindForSubMesh=function(e,t,i,n,r){var o=this._getRefractionTexture(t);if(!e.useUbo||!n||!e.isSync){if(this._thicknessTexture&&or.a.ThicknessTextureEnabled&&(e.updateFloat2("vThicknessInfos",this._thicknessTexture.coordinatesIndex,this._thicknessTexture.level),ir.a.BindTextureMatrix(this._thicknessTexture,e,"thickness")),e.updateFloat2("vThicknessParam",this.minimumThickness,this.maximumThickness-this.minimumThickness),o&&or.a.RefractionTextureEnabled){e.updateMatrix("refractionMatrix",o.getReflectionTextureMatrix());var s=1;o.isCube||o.depth&&(s=o.depth),e.updateFloat4("vRefractionInfos",o.level,1/this._indexOfRefraction,s,this._invertRefractionY?-1:1),e.updateFloat3("vRefractionMicrosurfaceInfos",o.getSize().width,o.lodGenerationScale,o.lodGenerationOffset)}e.updateColor3("vDiffusionDistance",this.diffusionDistance),e.updateFloat4("vTintColor",this.tintColor.r,this.tintColor.g,this.tintColor.b,this.tintColorAtDistance),e.updateFloat3("vSubSurfaceIntensity",this.refractionIntensity,this.translucencyIntensity,this.scatteringIntensity)}t.texturesEnabled&&(this._thicknessTexture&&or.a.ThicknessTextureEnabled&&e.setTexture("thicknessSampler",this._thicknessTexture),o&&or.a.RefractionTextureEnabled&&(r?e.setTexture("refractionSampler",o):(e.setTexture("refractionSampler",o._lodTextureMid||o),e.setTexture("refractionSamplerLow",o._lodTextureLow||o),e.setTexture("refractionSamplerHigh",o._lodTextureHigh||o))))},e.prototype.unbind=function(e){return!(!this._refractionTexture||!this._refractionTexture.isRenderTarget)&&(e.setTexture("refractionSampler",null),!0)},e.prototype._getRefractionTexture=function(e){return this._refractionTexture?this._refractionTexture:this._isRefractionEnabled?e.environmentTexture:null},Object.defineProperty(e.prototype,"disableAlphaBlending",{get:function(){return this.isRefractionEnabled&&this._linkRefractionWithTransparency},enumerable:!0,configurable:!0}),e.prototype.fillRenderTargetTextures=function(e){or.a.RefractionTextureEnabled&&this._refractionTexture&&this._refractionTexture.isRenderTarget&&e.push(this._refractionTexture)},e.prototype.hasTexture=function(e){return this._thicknessTexture===e||this._refractionTexture===e},e.prototype.hasRenderTargetTextures=function(){return!!(or.a.RefractionTextureEnabled&&this._refractionTexture&&this._refractionTexture.isRenderTarget)},e.prototype.getActiveTextures=function(e){this._thicknessTexture&&e.push(this._thicknessTexture),this._refractionTexture&&e.push(this._refractionTexture)},e.prototype.getAnimatables=function(e){this._thicknessTexture&&this._thicknessTexture.animations&&this._thicknessTexture.animations.length>0&&e.push(this._thicknessTexture),this._refractionTexture&&this._refractionTexture.animations&&this._refractionTexture.animations.length>0&&e.push(this._refractionTexture)},e.prototype.dispose=function(e){e&&(this._thicknessTexture&&this._thicknessTexture.dispose(),this._refractionTexture&&this._refractionTexture.dispose())},e.prototype.getClassName=function(){return"PBRSubSurfaceConfiguration"},e.AddFallbacks=function(e,t,i){return e.SS_SCATERRING&&t.addFallback(i++,"SS_SCATERRING"),e.SS_TRANSLUCENCY&&t.addFallback(i++,"SS_TRANSLUCENCY"),i},e.AddUniforms=function(e){e.push("vDiffusionDistance","vTintColor","vSubSurfaceIntensity","vRefractionMicrosurfaceInfos","vRefractionInfos","vThicknessInfos","vThicknessParam","refractionMatrix","thicknessMatrix")},e.AddSamplers=function(e){e.push("thicknessSampler","refractionSampler","refractionSamplerLow","refractionSamplerHigh")},e.PrepareUniformBuffer=function(e){e.addUniform("vRefractionMicrosurfaceInfos",3),e.addUniform("vRefractionInfos",4),e.addUniform("refractionMatrix",16),e.addUniform("vThicknessInfos",2),e.addUniform("thicknessMatrix",16),e.addUniform("vThicknessParam",2),e.addUniform("vDiffusionDistance",3),e.addUniform("vTintColor",4),e.addUniform("vSubSurfaceIntensity",3)},e.prototype.copyTo=function(e){L.a.Clone(function(){return e},this)},e.prototype.serialize=function(){return L.a.Serialize(this)},e.prototype.parse=function(e){var t=this;L.a.Parse(function(){return t},e,null)},l.c([Object(L.c)()],e.prototype,"_isRefractionEnabled",void 0),l.c([Object(L.b)("_markAllSubMeshesAsTexturesDirty")],e.prototype,"isRefractionEnabled",void 0),l.c([Object(L.c)()],e.prototype,"_isTranslucencyEnabled",void 0),l.c([Object(L.b)("_markAllSubMeshesAsTexturesDirty")],e.prototype,"isTranslucencyEnabled",void 0),l.c([Object(L.c)()],e.prototype,"_isScatteringEnabled",void 0),l.c([Object(L.c)()],e.prototype,"refractionIntensity",void 0),l.c([Object(L.c)()],e.prototype,"translucencyIntensity",void 0),l.c([Object(L.c)()],e.prototype,"scatteringIntensity",void 0),l.c([Object(L.m)()],e.prototype,"_thicknessTexture",void 0),l.c([Object(L.b)("_markAllSubMeshesAsTexturesDirty")],e.prototype,"thicknessTexture",void 0),l.c([Object(L.m)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],e.prototype,"refractionTexture",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],e.prototype,"indexOfRefraction",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],e.prototype,"invertRefractionY",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],e.prototype,"linkRefractionWithTransparency",void 0),l.c([Object(L.c)()],e.prototype,"minimumThickness",void 0),l.c([Object(L.c)()],e.prototype,"maximumThickness",void 0),l.c([Object(L.e)()],e.prototype,"tintColor",void 0),l.c([Object(L.c)()],e.prototype,"tintColorAtDistance",void 0),l.c([Object(L.e)()],e.prototype,"diffusionDistance",void 0),l.c([Object(L.c)()],e.prototype,"_useMaskFromThicknessTexture",void 0),l.c([Object(L.b)("_markAllSubMeshesAsTexturesDirty")],e.prototype,"useMaskFromThicknessTexture",void 0),e}(),xr="uniform vec3 vReflectionColor;\nuniform vec4 vAlbedoColor;\n\nuniform vec4 vLightingIntensity;\nuniform vec4 vReflectivityColor;\nuniform vec3 vEmissiveColor;\nuniform float visibility;\n\n#ifdef ALBEDO\nuniform vec2 vAlbedoInfos;\n#endif\n#ifdef AMBIENT\nuniform vec4 vAmbientInfos;\n#endif\n#ifdef BUMP\nuniform vec3 vBumpInfos;\nuniform vec2 vTangentSpaceParams;\n#endif\n#ifdef OPACITY\nuniform vec2 vOpacityInfos;\n#endif\n#ifdef EMISSIVE\nuniform vec2 vEmissiveInfos;\n#endif\n#ifdef LIGHTMAP\nuniform vec2 vLightmapInfos;\n#endif\n#ifdef REFLECTIVITY\nuniform vec3 vReflectivityInfos;\n#endif\n#ifdef MICROSURFACEMAP\nuniform vec2 vMicroSurfaceSamplerInfos;\n#endif\n\n#if defined(REFLECTIONMAP_SPHERICAL) || defined(REFLECTIONMAP_PROJECTION) || defined(SS_REFRACTION)\nuniform mat4 view;\n#endif\n\n#ifdef REFLECTION\nuniform vec2 vReflectionInfos;\nuniform mat4 reflectionMatrix;\nuniform vec3 vReflectionMicrosurfaceInfos;\n#if defined(USE_LOCAL_REFLECTIONMAP_CUBIC) && defined(REFLECTIONMAP_CUBIC)\nuniform vec3 vReflectionPosition;\nuniform vec3 vReflectionSize;\n#endif\n#endif\n\n#ifdef CLEARCOAT\nuniform vec2 vClearCoatParams;\nuniform vec4 vClearCoatRefractionParams;\n#ifdef CLEARCOAT_TEXTURE\nuniform vec2 vClearCoatInfos;\nuniform mat4 clearCoatMatrix;\n#endif\n#ifdef CLEARCOAT_BUMP\nuniform vec2 vClearCoatBumpInfos;\nuniform vec2 vClearCoatTangentSpaceParams;\nuniform mat4 clearCoatBumpMatrix;\n#endif\n#ifdef CLEARCOAT_TINT\nuniform vec4 vClearCoatTintParams;\nuniform float clearCoatColorAtDistance;\n#ifdef CLEARCOAT_TINT_TEXTURE\nuniform vec2 vClearCoatTintInfos;\nuniform mat4 clearCoatTintMatrix;\n#endif\n#endif\n#endif\n\n#ifdef ANISOTROPIC\nuniform vec3 vAnisotropy;\n#ifdef ANISOTROPIC_TEXTURE\nuniform vec2 vAnisotropyInfos;\nuniform mat4 anisotropyMatrix;\n#endif\n#endif\n\n#ifdef SHEEN\nuniform vec4 vSheenColor;\n#ifdef SHEEN_TEXTURE\nuniform vec2 vSheenInfos;\nuniform mat4 sheenMatrix;\n#endif\n#endif\n\n#ifdef SUBSURFACE\n#ifdef SS_REFRACTION\nuniform vec3 vRefractionMicrosurfaceInfos;\nuniform vec4 vRefractionInfos;\nuniform mat4 refractionMatrix;\n#endif\n#ifdef SS_THICKNESSANDMASK_TEXTURE\nuniform vec2 vThicknessInfos;\nuniform mat4 thicknessMatrix;;\n#endif\nuniform vec2 vThicknessParam;\nuniform vec3 vDiffusionDistance;\nuniform vec4 vTintColor;\nuniform vec3 vSubSurfaceIntensity;\n#endif";zt.a.IncludesShadersStore.pbrFragmentDeclaration=xr;var Rr="layout(std140,column_major) uniform;\nuniform Material\n{\nuniform vec2 vAlbedoInfos;\nuniform vec4 vAmbientInfos;\nuniform vec2 vOpacityInfos;\nuniform vec2 vEmissiveInfos;\nuniform vec2 vLightmapInfos;\nuniform vec3 vReflectivityInfos;\nuniform vec2 vMicroSurfaceSamplerInfos;\nuniform vec2 vReflectionInfos;\nuniform vec3 vReflectionPosition;\nuniform vec3 vReflectionSize;\nuniform vec3 vBumpInfos;\nuniform mat4 albedoMatrix;\nuniform mat4 ambientMatrix;\nuniform mat4 opacityMatrix;\nuniform mat4 emissiveMatrix;\nuniform mat4 lightmapMatrix;\nuniform mat4 reflectivityMatrix;\nuniform mat4 microSurfaceSamplerMatrix;\nuniform mat4 bumpMatrix;\nuniform vec2 vTangentSpaceParams;\nuniform mat4 reflectionMatrix;\nuniform vec3 vReflectionColor;\nuniform vec4 vAlbedoColor;\nuniform vec4 vLightingIntensity;\nuniform vec3 vReflectionMicrosurfaceInfos;\nuniform float pointSize;\nuniform vec4 vReflectivityColor;\nuniform vec3 vEmissiveColor;\nuniform float visibility;\nuniform vec2 vClearCoatParams;\nuniform vec4 vClearCoatRefractionParams;\nuniform vec2 vClearCoatInfos;\nuniform mat4 clearCoatMatrix;\nuniform vec2 vClearCoatBumpInfos;\nuniform vec2 vClearCoatTangentSpaceParams;\nuniform mat4 clearCoatBumpMatrix;\nuniform vec4 vClearCoatTintParams;\nuniform float clearCoatColorAtDistance;\nuniform vec2 vClearCoatTintInfos;\nuniform mat4 clearCoatTintMatrix;\nuniform vec3 vAnisotropy;\nuniform vec2 vAnisotropyInfos;\nuniform mat4 anisotropyMatrix;\nuniform vec4 vSheenColor;\nuniform vec2 vSheenInfos;\nuniform mat4 sheenMatrix;\nuniform vec3 vRefractionMicrosurfaceInfos;\nuniform vec4 vRefractionInfos;\nuniform mat4 refractionMatrix;\nuniform vec2 vThicknessInfos;\nuniform mat4 thicknessMatrix;\nuniform vec2 vThicknessParam;\nuniform vec3 vDiffusionDistance;\nuniform vec4 vTintColor;\nuniform vec3 vSubSurfaceIntensity;\n};\nuniform Scene {\nmat4 viewProjection;\n#ifdef MULTIVIEW\nmat4 viewProjectionR;\n#endif\nmat4 view;\n};";zt.a.IncludesShadersStore.pbrUboDeclaration=Rr;var Pr="uniform vec4 vEyePosition;\nuniform vec3 vAmbientColor;\nuniform vec4 vCameraInfos;\n\nvarying vec3 vPositionW;\n#if DEBUGMODE>0\nuniform vec2 vDebugMode;\nvarying vec4 vClipSpacePosition;\n#endif\n#ifdef MAINUV1\nvarying vec2 vMainUV1;\n#endif\n#ifdef MAINUV2\nvarying vec2 vMainUV2;\n#endif\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#if defined(USESPHERICALFROMREFLECTIONMAP) && defined(USESPHERICALINVERTEX)\nvarying vec3 vEnvironmentIrradiance;\n#endif\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif";zt.a.IncludesShadersStore.pbrFragmentExtraDeclaration=Pr;var Sr="#ifdef ALBEDO\n#if ALBEDODIRECTUV == 1\n#define vAlbedoUV vMainUV1\n#elif ALBEDODIRECTUV == 2\n#define vAlbedoUV vMainUV2\n#else\nvarying vec2 vAlbedoUV;\n#endif\nuniform sampler2D albedoSampler;\n#endif\n#ifdef AMBIENT\n#if AMBIENTDIRECTUV == 1\n#define vAmbientUV vMainUV1\n#elif AMBIENTDIRECTUV == 2\n#define vAmbientUV vMainUV2\n#else\nvarying vec2 vAmbientUV;\n#endif\nuniform sampler2D ambientSampler;\n#endif\n#ifdef OPACITY\n#if OPACITYDIRECTUV == 1\n#define vOpacityUV vMainUV1\n#elif OPACITYDIRECTUV == 2\n#define vOpacityUV vMainUV2\n#else\nvarying vec2 vOpacityUV;\n#endif\nuniform sampler2D opacitySampler;\n#endif\n#ifdef EMISSIVE\n#if EMISSIVEDIRECTUV == 1\n#define vEmissiveUV vMainUV1\n#elif EMISSIVEDIRECTUV == 2\n#define vEmissiveUV vMainUV2\n#else\nvarying vec2 vEmissiveUV;\n#endif\nuniform sampler2D emissiveSampler;\n#endif\n#ifdef LIGHTMAP\n#if LIGHTMAPDIRECTUV == 1\n#define vLightmapUV vMainUV1\n#elif LIGHTMAPDIRECTUV == 2\n#define vLightmapUV vMainUV2\n#else\nvarying vec2 vLightmapUV;\n#endif\nuniform sampler2D lightmapSampler;\n#endif\n#ifdef REFLECTIVITY\n#if REFLECTIVITYDIRECTUV == 1\n#define vReflectivityUV vMainUV1\n#elif REFLECTIVITYDIRECTUV == 2\n#define vReflectivityUV vMainUV2\n#else\nvarying vec2 vReflectivityUV;\n#endif\nuniform sampler2D reflectivitySampler;\n#endif\n#ifdef MICROSURFACEMAP\n#if MICROSURFACEMAPDIRECTUV == 1\n#define vMicroSurfaceSamplerUV vMainUV1\n#elif MICROSURFACEMAPDIRECTUV == 2\n#define vMicroSurfaceSamplerUV vMainUV2\n#else\nvarying vec2 vMicroSurfaceSamplerUV;\n#endif\nuniform sampler2D microSurfaceSampler;\n#endif\n#ifdef CLEARCOAT\n#ifdef CLEARCOAT_TEXTURE\n#if CLEARCOAT_TEXTUREDIRECTUV == 1\n#define vClearCoatUV vMainUV1\n#elif CLEARCOAT_TEXTUREDIRECTUV == 2\n#define vClearCoatUV vMainUV2\n#else\nvarying vec2 vClearCoatUV;\n#endif\nuniform sampler2D clearCoatSampler;\n#endif\n#ifdef CLEARCOAT_BUMP\n#if CLEARCOAT_BUMPDIRECTUV == 1\n#define vClearCoatBumpUV vMainUV1\n#elif CLEARCOAT_BUMPDIRECTUV == 2\n#define vClearCoatBumpUV vMainUV2\n#else\nvarying vec2 vClearCoatBumpUV;\n#endif\nuniform sampler2D clearCoatBumpSampler;\n#endif\n#ifdef CLEARCOAT_TINT_TEXTURE\n#if CLEARCOAT_TINT_TEXTUREDIRECTUV == 1\n#define vClearCoatTintUV vMainUV1\n#elif CLEARCOAT_TINT_TEXTUREDIRECTUV == 2\n#define vClearCoatTintUV vMainUV2\n#else\nvarying vec2 vClearCoatTintUV;\n#endif\nuniform sampler2D clearCoatTintSampler;\n#endif\n#endif\n#ifdef SHEEN\n#ifdef SHEEN_TEXTURE\n#if SHEEN_TEXTUREDIRECTUV == 1\n#define vSheenUV vMainUV1\n#elif SHEEN_TEXTUREDIRECTUV == 2\n#define vSheenUV vMainUV2\n#else\nvarying vec2 vSheenUV;\n#endif\nuniform sampler2D sheenSampler;\n#endif\n#endif\n#ifdef ANISOTROPIC\n#ifdef ANISOTROPIC_TEXTURE\n#if ANISOTROPIC_TEXTUREDIRECTUV == 1\n#define vAnisotropyUV vMainUV1\n#elif ANISOTROPIC_TEXTUREDIRECTUV == 2\n#define vAnisotropyUV vMainUV2\n#else\nvarying vec2 vAnisotropyUV;\n#endif\nuniform sampler2D anisotropySampler;\n#endif\n#endif\n\n#ifdef REFLECTION\n#ifdef REFLECTIONMAP_3D\n#define sampleReflection(s,c) textureCube(s,c)\nuniform samplerCube reflectionSampler;\n#ifdef LODBASEDMICROSFURACE\n#define sampleReflectionLod(s,c,l) textureCubeLodEXT(s,c,l)\n#else\nuniform samplerCube reflectionSamplerLow;\nuniform samplerCube reflectionSamplerHigh;\n#endif\n#else\n#define sampleReflection(s,c) texture2D(s,c)\nuniform sampler2D reflectionSampler;\n#ifdef LODBASEDMICROSFURACE\n#define sampleReflectionLod(s,c,l) texture2DLodEXT(s,c,l)\n#else\nuniform samplerCube reflectionSamplerLow;\nuniform samplerCube reflectionSamplerHigh;\n#endif\n#endif\n#ifdef REFLECTIONMAP_SKYBOX\nvarying vec3 vPositionUVW;\n#else\n#if defined(REFLECTIONMAP_EQUIRECTANGULAR_FIXED) || defined(REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED)\nvarying vec3 vDirectionW;\n#endif\n#endif\n#endif\n#ifdef ENVIRONMENTBRDF\nuniform sampler2D environmentBrdfSampler;\n#endif\n\n#ifdef SUBSURFACE\n#ifdef SS_REFRACTION\n#ifdef SS_REFRACTIONMAP_3D\n#define sampleRefraction(s,c) textureCube(s,c)\nuniform samplerCube refractionSampler;\n#ifdef LODBASEDMICROSFURACE\n#define sampleRefractionLod(s,c,l) textureCubeLodEXT(s,c,l)\n#else\nuniform samplerCube refractionSamplerLow;\nuniform samplerCube refractionSamplerHigh;\n#endif\n#else\n#define sampleRefraction(s,c) texture2D(s,c)\nuniform sampler2D refractionSampler;\n#ifdef LODBASEDMICROSFURACE\n#define sampleRefractionLod(s,c,l) texture2DLodEXT(s,c,l)\n#else\nuniform samplerCube refractionSamplerLow;\nuniform samplerCube refractionSamplerHigh;\n#endif\n#endif\n#endif\n#ifdef SS_THICKNESSANDMASK_TEXTURE\n#if SS_THICKNESSANDMASK_TEXTUREDIRECTUV == 1\n#define vThicknessUV vMainUV1\n#elif SS_THICKNESSANDMASK_TEXTUREDIRECTUV == 2\n#define vThicknessUV vMainUV2\n#else\nvarying vec2 vThicknessUV;\n#endif\nuniform sampler2D thicknessSampler;\n#endif\n#endif";zt.a.IncludesShadersStore.pbrFragmentSamplersDeclaration=Sr;i(88);var Cr="\n#define RECIPROCAL_PI2 0.15915494\n#define RECIPROCAL_PI 0.31830988618\n\n#define MINIMUMVARIANCE 0.0005\nfloat convertRoughnessToAverageSlope(float roughness)\n{\n\nreturn square(roughness)+MINIMUMVARIANCE;\n}\nfloat fresnelGrazingReflectance(float reflectance0) {\n\n\nfloat reflectance90=saturate(reflectance0*25.0);\nreturn reflectance90;\n}\nvec2 getAARoughnessFactors(vec3 normalVector) {\n#ifdef SPECULARAA\nvec3 nDfdx=dFdx(normalVector.xyz);\nvec3 nDfdy=dFdy(normalVector.xyz);\nfloat slopeSquare=max(dot(nDfdx,nDfdx),dot(nDfdy,nDfdy));\n\nfloat geometricRoughnessFactor=pow(saturate(slopeSquare),0.333);\n\nfloat geometricAlphaGFactor=sqrt(slopeSquare);\n\ngeometricAlphaGFactor*=0.75;\nreturn vec2(geometricRoughnessFactor,geometricAlphaGFactor);\n#else\nreturn vec2(0.);\n#endif\n}\n#ifdef ANISOTROPIC\n\n\nvec2 getAnisotropicRoughness(float alphaG,float anisotropy) {\nfloat alphaT=max(alphaG*(1.0+anisotropy),MINIMUMVARIANCE);\nfloat alphaB=max(alphaG*(1.0-anisotropy),MINIMUMVARIANCE);\nreturn vec2(alphaT,alphaB);\n}\n\n\nvec3 getAnisotropicBentNormals(const vec3 T,const vec3 B,const vec3 N,const vec3 V,float anisotropy) {\nvec3 anisotropicFrameDirection=anisotropy>=0.0 ? B : T;\nvec3 anisotropicFrameTangent=cross(normalize(anisotropicFrameDirection),V);\nvec3 anisotropicFrameNormal=cross(anisotropicFrameTangent,anisotropicFrameDirection);\nvec3 anisotropicNormal=normalize(mix(N,anisotropicFrameNormal,abs(anisotropy)));\nreturn anisotropicNormal;\n\n}\n#endif\n#if defined(CLEARCOAT) || defined(SS_REFRACTION)\n\n\n\nvec3 cocaLambert(vec3 alpha,float distance) {\nreturn exp(-alpha*distance);\n}\n\nvec3 cocaLambert(float NdotVRefract,float NdotLRefract,vec3 alpha,float thickness) {\nreturn cocaLambert(alpha,(thickness*((NdotLRefract+NdotVRefract)/(NdotLRefract*NdotVRefract))));\n}\n\nvec3 computeColorAtDistanceInMedia(vec3 color,float distance) {\nreturn -log(color)/distance;\n}\nvec3 computeClearCoatAbsorption(float NdotVRefract,float NdotLRefract,vec3 clearCoatColor,float clearCoatThickness,float clearCoatIntensity) {\nvec3 clearCoatAbsorption=mix(vec3(1.0),\ncocaLambert(NdotVRefract,NdotLRefract,clearCoatColor,clearCoatThickness),\nclearCoatIntensity);\nreturn clearCoatAbsorption;\n}\n#endif\n\n\n\n\n#ifdef MICROSURFACEAUTOMATIC\nfloat computeDefaultMicroSurface(float microSurface,vec3 reflectivityColor)\n{\nconst float kReflectivityNoAlphaWorkflow_SmoothnessMax=0.95;\nfloat reflectivityLuminance=getLuminance(reflectivityColor);\nfloat reflectivityLuma=sqrt(reflectivityLuminance);\nmicroSurface=reflectivityLuma*kReflectivityNoAlphaWorkflow_SmoothnessMax;\nreturn microSurface;\n}\n#endif";zt.a.IncludesShadersStore.pbrHelperFunctions=Cr;var Mr="#ifdef USESPHERICALFROMREFLECTIONMAP\n#ifdef SPHERICAL_HARMONICS\nuniform vec3 vSphericalL00;\nuniform vec3 vSphericalL1_1;\nuniform vec3 vSphericalL10;\nuniform vec3 vSphericalL11;\nuniform vec3 vSphericalL2_2;\nuniform vec3 vSphericalL2_1;\nuniform vec3 vSphericalL20;\nuniform vec3 vSphericalL21;\nuniform vec3 vSphericalL22;\n\n\n\n\n\n\n\nvec3 computeEnvironmentIrradiance(vec3 normal) {\nreturn vSphericalL00\n+vSphericalL1_1*(normal.y)\n+vSphericalL10*(normal.z)\n+vSphericalL11*(normal.x)\n+vSphericalL2_2*(normal.y*normal.x)\n+vSphericalL2_1*(normal.y*normal.z)\n+vSphericalL20*((3.0*normal.z*normal.z)-1.0)\n+vSphericalL21*(normal.z*normal.x)\n+vSphericalL22*(normal.x*normal.x-(normal.y*normal.y));\n}\n#else\nuniform vec3 vSphericalX;\nuniform vec3 vSphericalY;\nuniform vec3 vSphericalZ;\nuniform vec3 vSphericalXX_ZZ;\nuniform vec3 vSphericalYY_ZZ;\nuniform vec3 vSphericalZZ;\nuniform vec3 vSphericalXY;\nuniform vec3 vSphericalYZ;\nuniform vec3 vSphericalZX;\n\nvec3 computeEnvironmentIrradiance(vec3 normal) {\n\n\n\n\n\n\n\n\n\nfloat Nx=normal.x;\nfloat Ny=normal.y;\nfloat Nz=normal.z;\nvec3 C1=vSphericalZZ.rgb;\nvec3 Cx=vSphericalX.rgb;\nvec3 Cy=vSphericalY.rgb;\nvec3 Cz=vSphericalZ.rgb;\nvec3 Cxx_zz=vSphericalXX_ZZ.rgb;\nvec3 Cyy_zz=vSphericalYY_ZZ.rgb;\nvec3 Cxy=vSphericalXY.rgb;\nvec3 Cyz=vSphericalYZ.rgb;\nvec3 Czx=vSphericalZX.rgb;\nvec3 a1=Cyy_zz*Ny+Cy;\nvec3 a2=Cyz*Nz+a1;\nvec3 b1=Czx*Nz+Cx;\nvec3 b2=Cxy*Ny+b1;\nvec3 b3=Cxx_zz*Nx+b2;\nvec3 t1=Cz*Nz+C1;\nvec3 t2=a2*Ny+t1;\nvec3 t3=b3*Nx+t2;\nreturn t3;\n}\n#endif\n#endif";zt.a.IncludesShadersStore.harmonicsFunctions=Mr;var Or="\nstruct preLightingInfo\n{\n\nvec3 lightOffset;\nfloat lightDistanceSquared;\nfloat lightDistance;\n\nfloat attenuation;\n\nvec3 L;\nvec3 H;\nfloat NdotV;\nfloat NdotLUnclamped;\nfloat NdotL;\nfloat VdotH;\nfloat roughness;\n};\npreLightingInfo computePointAndSpotPreLightingInfo(vec4 lightData,vec3 V,vec3 N) {\npreLightingInfo result;\n\nresult.lightOffset=lightData.xyz-vPositionW;\nresult.lightDistanceSquared=dot(result.lightOffset,result.lightOffset);\n\nresult.lightDistance=sqrt(result.lightDistanceSquared);\n\nresult.L=normalize(result.lightOffset);\nresult.H=normalize(V+result.L);\nresult.VdotH=saturate(dot(V,result.H));\nresult.NdotLUnclamped=dot(N,result.L);\nresult.NdotL=saturateEps(result.NdotLUnclamped);\nreturn result;\n}\npreLightingInfo computeDirectionalPreLightingInfo(vec4 lightData,vec3 V,vec3 N) {\npreLightingInfo result;\n\nresult.lightDistance=length(-lightData.xyz);\n\nresult.L=normalize(-lightData.xyz);\nresult.H=normalize(V+result.L);\nresult.VdotH=saturate(dot(V,result.H));\nresult.NdotLUnclamped=dot(N,result.L);\nresult.NdotL=saturateEps(result.NdotLUnclamped);\nreturn result;\n}\npreLightingInfo computeHemisphericPreLightingInfo(vec4 lightData,vec3 V,vec3 N) {\npreLightingInfo result;\n\n\nresult.NdotL=dot(N,lightData.xyz)*0.5+0.5;\nresult.NdotL=saturateEps(result.NdotL);\nresult.NdotLUnclamped=result.NdotL;\n#ifdef SPECULARTERM\nresult.L=normalize(lightData.xyz);\nresult.H=normalize(V+result.L);\nresult.VdotH=saturate(dot(V,result.H));\n#endif\nreturn result;\n}";zt.a.IncludesShadersStore.pbrDirectLightingSetupFunctions=Or;var Ir="float computeDistanceLightFalloff_Standard(vec3 lightOffset,float range)\n{\nreturn max(0.,1.0-length(lightOffset)/range);\n}\nfloat computeDistanceLightFalloff_Physical(float lightDistanceSquared)\n{\nreturn 1.0/maxEps(lightDistanceSquared);\n}\nfloat computeDistanceLightFalloff_GLTF(float lightDistanceSquared,float inverseSquaredRange)\n{\nfloat lightDistanceFalloff=1.0/maxEps(lightDistanceSquared);\nfloat factor=lightDistanceSquared*inverseSquaredRange;\nfloat attenuation=saturate(1.0-factor*factor);\nattenuation*=attenuation;\n\nlightDistanceFalloff*=attenuation;\nreturn lightDistanceFalloff;\n}\nfloat computeDistanceLightFalloff(vec3 lightOffset,float lightDistanceSquared,float range,float inverseSquaredRange)\n{\n#ifdef USEPHYSICALLIGHTFALLOFF\nreturn computeDistanceLightFalloff_Physical(lightDistanceSquared);\n#elif defined(USEGLTFLIGHTFALLOFF)\nreturn computeDistanceLightFalloff_GLTF(lightDistanceSquared,inverseSquaredRange);\n#else\nreturn computeDistanceLightFalloff_Standard(lightOffset,range);\n#endif\n}\nfloat computeDirectionalLightFalloff_Standard(vec3 lightDirection,vec3 directionToLightCenterW,float cosHalfAngle,float exponent)\n{\nfloat falloff=0.0;\nfloat cosAngle=maxEps(dot(-lightDirection,directionToLightCenterW));\nif (cosAngle>=cosHalfAngle)\n{\nfalloff=max(0.,pow(cosAngle,exponent));\n}\nreturn falloff;\n}\nfloat computeDirectionalLightFalloff_Physical(vec3 lightDirection,vec3 directionToLightCenterW,float cosHalfAngle)\n{\nconst float kMinusLog2ConeAngleIntensityRatio=6.64385618977;\n\n\n\n\n\nfloat concentrationKappa=kMinusLog2ConeAngleIntensityRatio/(1.0-cosHalfAngle);\n\n\nvec4 lightDirectionSpreadSG=vec4(-lightDirection*concentrationKappa,-concentrationKappa);\nfloat falloff=exp2(dot(vec4(directionToLightCenterW,1.0),lightDirectionSpreadSG));\nreturn falloff;\n}\nfloat computeDirectionalLightFalloff_GLTF(vec3 lightDirection,vec3 directionToLightCenterW,float lightAngleScale,float lightAngleOffset)\n{\n\n\n\nfloat cd=dot(-lightDirection,directionToLightCenterW);\nfloat falloff=saturate(cd*lightAngleScale+lightAngleOffset);\n\nfalloff*=falloff;\nreturn falloff;\n}\nfloat computeDirectionalLightFalloff(vec3 lightDirection,vec3 directionToLightCenterW,float cosHalfAngle,float exponent,float lightAngleScale,float lightAngleOffset)\n{\n#ifdef USEPHYSICALLIGHTFALLOFF\nreturn computeDirectionalLightFalloff_Physical(lightDirection,directionToLightCenterW,cosHalfAngle);\n#elif defined(USEGLTFLIGHTFALLOFF)\nreturn computeDirectionalLightFalloff_GLTF(lightDirection,directionToLightCenterW,lightAngleScale,lightAngleOffset);\n#else\nreturn computeDirectionalLightFalloff_Standard(lightDirection,directionToLightCenterW,cosHalfAngle,exponent);\n#endif\n}";zt.a.IncludesShadersStore.pbrDirectLightingFalloffFunctions=Ir;var Dr="\n#define FRESNEL_MAXIMUM_ON_ROUGH 0.25\n\n\n\n\n#ifdef MS_BRDF_ENERGY_CONSERVATION\n\n\nvec3 getEnergyConservationFactor(const vec3 specularEnvironmentR0,const vec3 environmentBrdf) {\nreturn 1.0+specularEnvironmentR0*(1.0/environmentBrdf.y-1.0);\n}\n#endif\n#ifdef ENVIRONMENTBRDF\nvec3 getBRDFLookup(float NdotV,float perceptualRoughness,sampler2D brdfSampler) {\n\nvec2 UV=vec2(NdotV,perceptualRoughness);\n\nvec4 brdfLookup=texture2D(brdfSampler,UV);\n#ifdef ENVIRONMENTBRDF_RGBD\nbrdfLookup.rgb=fromRGBD(brdfLookup.rgba);\n#endif\nreturn brdfLookup.rgb;\n}\nvec3 getReflectanceFromBRDFLookup(const vec3 specularEnvironmentR0,const vec3 environmentBrdf) {\n#ifdef BRDF_V_HEIGHT_CORRELATED\nvec3 reflectance=mix(environmentBrdf.xxx,environmentBrdf.yyy,specularEnvironmentR0);\n#else\nvec3 reflectance=specularEnvironmentR0*environmentBrdf.x+environmentBrdf.y;\n#endif\nreturn reflectance;\n}\n#endif\n#if !defined(ENVIRONMENTBRDF) || defined(REFLECTIONMAP_SKYBOX) || defined(ALPHAFRESNEL)\nvec3 getReflectanceFromAnalyticalBRDFLookup_Jones(float VdotN,vec3 reflectance0,vec3 reflectance90,float smoothness)\n{\n\nfloat weight=mix(FRESNEL_MAXIMUM_ON_ROUGH,1.0,smoothness);\nreturn reflectance0+weight*(reflectance90-reflectance0)*pow5(saturate(1.0-VdotN));\n}\n#endif\n#if defined(SHEEN) && defined(REFLECTION)\n\nvec3 getSheenReflectanceFromBRDFLookup(const vec3 reflectance0,const vec3 environmentBrdf) {\nvec3 sheenEnvironmentReflectance=reflectance0*environmentBrdf.b;\nreturn sheenEnvironmentReflectance;\n}\n#endif\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\nvec3 fresnelSchlickGGX(float VdotH,vec3 reflectance0,vec3 reflectance90)\n{\nreturn reflectance0+(reflectance90-reflectance0)*pow5(1.0-VdotH);\n}\nfloat fresnelSchlickGGX(float VdotH,float reflectance0,float reflectance90)\n{\nreturn reflectance0+(reflectance90-reflectance0)*pow5(1.0-VdotH);\n}\n#ifdef CLEARCOAT\n\n\n\n\n\nvec3 getR0RemappedForClearCoat(vec3 f0) {\n#ifdef CLEARCOAT_DEFAULTIOR\n#ifdef MOBILE\nreturn saturate(f0*(f0*0.526868+0.529324)-0.0482256);\n#else\nreturn saturate(f0*(f0*(0.941892-0.263008*f0)+0.346479)-0.0285998);\n#endif\n#else\nvec3 s=sqrt(f0);\nvec3 t=(vClearCoatRefractionParams.z+vClearCoatRefractionParams.w*s)/(vClearCoatRefractionParams.w+vClearCoatRefractionParams.z*s);\nreturn t*t;\n#endif\n}\n#endif\n\n\n\n\n\n\nfloat normalDistributionFunction_TrowbridgeReitzGGX(float NdotH,float alphaG)\n{\n\n\n\nfloat a2=square(alphaG);\nfloat d=NdotH*NdotH*(a2-1.0)+1.0;\nreturn a2/(PI*d*d);\n}\n#ifdef SHEEN\n\nfloat normalDistributionFunction_CharlieSheen(float NdotH,float alphaG)\n{\nfloat invR=1./alphaG;\nfloat cos2h=NdotH*NdotH;\nfloat sin2h=1.-cos2h;\nreturn (2.+invR)*pow(sin2h,invR*.5)/(2.*PI);\n}\n#endif\n#ifdef ANISOTROPIC\n\n\nfloat normalDistributionFunction_BurleyGGX_Anisotropic(float NdotH,float TdotH,float BdotH,const vec2 alphaTB) {\nfloat a2=alphaTB.x*alphaTB.y;\nvec3 v=vec3(alphaTB.y*TdotH,alphaTB.x*BdotH,a2*NdotH);\nfloat v2=dot(v,v);\nfloat w2=a2/v2;\nreturn a2*w2*w2*RECIPROCAL_PI;\n}\n#endif\n\n\n\n\n#ifdef BRDF_V_HEIGHT_CORRELATED\n\n\n\nfloat smithVisibility_GGXCorrelated(float NdotL,float NdotV,float alphaG) {\n#ifdef MOBILE\n\nfloat GGXV=NdotL*(NdotV*(1.0-alphaG)+alphaG);\nfloat GGXL=NdotV*(NdotL*(1.0-alphaG)+alphaG);\nreturn 0.5/(GGXV+GGXL);\n#else\nfloat a2=alphaG*alphaG;\nfloat GGXV=NdotL*sqrt(NdotV*(NdotV-a2*NdotV)+a2);\nfloat GGXL=NdotV*sqrt(NdotL*(NdotL-a2*NdotL)+a2);\nreturn 0.5/(GGXV+GGXL);\n#endif\n}\n#else\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\nfloat smithVisibilityG1_TrowbridgeReitzGGXFast(float dot,float alphaG)\n{\n#ifdef MOBILE\n\nreturn 1.0/(dot+alphaG+(1.0-alphaG)*dot ));\n#else\nfloat alphaSquared=alphaG*alphaG;\nreturn 1.0/(dot+sqrt(alphaSquared+(1.0-alphaSquared)*dot*dot));\n#endif\n}\nfloat smithVisibility_TrowbridgeReitzGGXFast(float NdotL,float NdotV,float alphaG)\n{\nfloat visibility=smithVisibilityG1_TrowbridgeReitzGGXFast(NdotL,alphaG)*smithVisibilityG1_TrowbridgeReitzGGXFast(NdotV,alphaG);\n\nreturn visibility;\n}\n#endif\n#ifdef ANISOTROPIC\n\n\nfloat smithVisibility_GGXCorrelated_Anisotropic(float NdotL,float NdotV,float TdotV,float BdotV,float TdotL,float BdotL,const vec2 alphaTB) {\nfloat lambdaV=NdotL*length(vec3(alphaTB.x*TdotV,alphaTB.y*BdotV,NdotV));\nfloat lambdaL=NdotV*length(vec3(alphaTB.x*TdotL,alphaTB.y*BdotL,NdotL));\nfloat v=0.5/(lambdaV+lambdaL);\nreturn v;\n}\n#endif\n#ifdef CLEARCOAT\nfloat visibility_Kelemen(float VdotH) {\n\n\n\nreturn 0.25/(VdotH*VdotH);\n}\n#endif\n#ifdef SHEEN\n\n\n\nfloat visibility_Ashikhmin(float NdotL,float NdotV)\n{\nreturn 1./(4.*(NdotL+NdotV-NdotL*NdotV));\n}\n#endif\n\n\n\n\n\n\n\nfloat diffuseBRDF_Burley(float NdotL,float NdotV,float VdotH,float roughness) {\n\n\nfloat diffuseFresnelNV=pow5(saturateEps(1.0-NdotL));\nfloat diffuseFresnelNL=pow5(saturateEps(1.0-NdotV));\nfloat diffuseFresnel90=0.5+2.0*VdotH*VdotH*roughness;\nfloat fresnel =\n(1.0+(diffuseFresnel90-1.0)*diffuseFresnelNL) *\n(1.0+(diffuseFresnel90-1.0)*diffuseFresnelNV);\nreturn fresnel/PI;\n}\n#ifdef SS_TRANSLUCENCY\n\n\nvec3 transmittanceBRDF_Burley(const vec3 tintColor,const vec3 diffusionDistance,float thickness) {\nvec3 S=1./maxEps(diffusionDistance);\nvec3 temp=exp((-0.333333333*thickness)*S);\nreturn tintColor.rgb*0.25*(temp*temp*temp+3.0*temp);\n}\n\n\nfloat computeWrappedDiffuseNdotL(float NdotL,float w) {\nfloat t=1.0+w;\nfloat invt2=1.0/square(t);\nreturn saturate((NdotL+w)*invt2);\n}\n#endif\n";zt.a.IncludesShadersStore.pbrBRDFFunctions=Dr;var Lr="#define CLEARCOATREFLECTANCE90 1.0\n\nstruct lightingInfo\n{\nvec3 diffuse;\n#ifdef SPECULARTERM\nvec3 specular;\n#endif\n#ifdef CLEARCOAT\n\n\nvec4 clearCoat;\n#endif\n#ifdef SHEEN\nvec3 sheen;\n#endif\n};\n\nfloat adjustRoughnessFromLightProperties(float roughness,float lightRadius,float lightDistance) {\n#if defined(USEPHYSICALLIGHTFALLOFF) || defined(USEGLTFLIGHTFALLOFF)\n\nfloat lightRoughness=lightRadius/lightDistance;\n\nfloat totalRoughness=saturate(lightRoughness+roughness);\nreturn totalRoughness;\n#else\nreturn roughness;\n#endif\n}\nvec3 computeHemisphericDiffuseLighting(preLightingInfo info,vec3 lightColor,vec3 groundColor) {\nreturn mix(groundColor,lightColor,info.NdotL);\n}\nvec3 computeDiffuseLighting(preLightingInfo info,vec3 lightColor) {\nfloat diffuseTerm=diffuseBRDF_Burley(info.NdotL,info.NdotV,info.VdotH,info.roughness);\nreturn diffuseTerm*info.attenuation*info.NdotL*lightColor;\n}\nvec3 computeProjectionTextureDiffuseLighting(sampler2D projectionLightSampler,mat4 textureProjectionMatrix){\nvec4 strq=textureProjectionMatrix*vec4(vPositionW,1.0);\nstrq/=strq.w;\nvec3 textureColor=texture2D(projectionLightSampler,strq.xy).rgb;\nreturn toLinearSpace(textureColor);\n}\n#ifdef SS_TRANSLUCENCY\nvec3 computeDiffuseAndTransmittedLighting(preLightingInfo info,vec3 lightColor,vec3 transmittance) {\nfloat NdotL=absEps(info.NdotLUnclamped);\n\nfloat wrapNdotL=computeWrappedDiffuseNdotL(NdotL,0.02);\n\nfloat trAdapt=step(0.,info.NdotLUnclamped);\nvec3 transmittanceNdotL=mix(transmittance*wrapNdotL,vec3(wrapNdotL),trAdapt);\nfloat diffuseTerm=diffuseBRDF_Burley(NdotL,info.NdotV,info.VdotH,info.roughness);\nreturn diffuseTerm*transmittanceNdotL*info.attenuation*lightColor;\n}\n#endif\n#ifdef SPECULARTERM\nvec3 computeSpecularLighting(preLightingInfo info,vec3 N,vec3 reflectance0,vec3 reflectance90,float geometricRoughnessFactor,vec3 lightColor) {\nfloat NdotH=saturateEps(dot(N,info.H));\nfloat roughness=max(info.roughness,geometricRoughnessFactor);\nfloat alphaG=convertRoughnessToAverageSlope(roughness);\nvec3 fresnel=fresnelSchlickGGX(info.VdotH,reflectance0,reflectance90);\nfloat distribution=normalDistributionFunction_TrowbridgeReitzGGX(NdotH,alphaG);\n#ifdef BRDF_V_HEIGHT_CORRELATED\nfloat visibility=smithVisibility_GGXCorrelated(info.NdotL,info.NdotV,alphaG);\n#else\nfloat visibility=smithVisibility_TrowbridgeReitzGGXFast(info.NdotL,info.NdotV,alphaG);\n#endif\nvec3 specTerm=fresnel*distribution*visibility;\nreturn specTerm*info.attenuation*info.NdotL*lightColor;\n}\n#endif\n#ifdef ANISOTROPIC\nvec3 computeAnisotropicSpecularLighting(preLightingInfo info,vec3 V,vec3 N,vec3 T,vec3 B,float anisotropy,vec3 reflectance0,vec3 reflectance90,float geometricRoughnessFactor,vec3 lightColor) {\nfloat NdotH=saturateEps(dot(N,info.H));\nfloat TdotH=dot(T,info.H);\nfloat BdotH=dot(B,info.H);\nfloat TdotV=dot(T,V);\nfloat BdotV=dot(B,V);\nfloat TdotL=dot(T,info.L);\nfloat BdotL=dot(B,info.L);\nfloat alphaG=convertRoughnessToAverageSlope(info.roughness);\nvec2 alphaTB=getAnisotropicRoughness(alphaG,anisotropy);\nalphaTB=max(alphaTB,square(geometricRoughnessFactor));\nvec3 fresnel=fresnelSchlickGGX(info.VdotH,reflectance0,reflectance90);\nfloat distribution=normalDistributionFunction_BurleyGGX_Anisotropic(NdotH,TdotH,BdotH,alphaTB);\nfloat visibility=smithVisibility_GGXCorrelated_Anisotropic(info.NdotL,info.NdotV,TdotV,BdotV,TdotL,BdotL,alphaTB);\nvec3 specTerm=fresnel*distribution*visibility;\nreturn specTerm*info.attenuation*info.NdotL*lightColor;\n}\n#endif\n#ifdef CLEARCOAT\nvec4 computeClearCoatLighting(preLightingInfo info,vec3 Ncc,float geometricRoughnessFactor,float clearCoatIntensity,vec3 lightColor) {\nfloat NccdotL=saturateEps(dot(Ncc,info.L));\nfloat NccdotH=saturateEps(dot(Ncc,info.H));\nfloat clearCoatRoughness=max(info.roughness,geometricRoughnessFactor);\nfloat alphaG=convertRoughnessToAverageSlope(clearCoatRoughness);\nfloat fresnel=fresnelSchlickGGX(info.VdotH,vClearCoatRefractionParams.x,CLEARCOATREFLECTANCE90);\nfresnel*=clearCoatIntensity;\nfloat distribution=normalDistributionFunction_TrowbridgeReitzGGX(NccdotH,alphaG);\nfloat visibility=visibility_Kelemen(info.VdotH);\nfloat clearCoatTerm=fresnel*distribution*visibility;\nreturn vec4(\nclearCoatTerm*info.attenuation*NccdotL*lightColor,\n1.0-fresnel\n);\n}\nvec3 computeClearCoatLightingAbsorption(float NdotVRefract,vec3 L,vec3 Ncc,vec3 clearCoatColor,float clearCoatThickness,float clearCoatIntensity) {\nvec3 LRefract=-refract(L,Ncc,vClearCoatRefractionParams.y);\nfloat NdotLRefract=saturateEps(dot(Ncc,LRefract));\nvec3 absorption=computeClearCoatAbsorption(NdotVRefract,NdotLRefract,clearCoatColor,clearCoatThickness,clearCoatIntensity);\nreturn absorption;\n}\n#endif\n#ifdef SHEEN\nvec3 computeSheenLighting(preLightingInfo info,vec3 N,vec3 reflectance0,vec3 reflectance90,float geometricRoughnessFactor,vec3 lightColor) {\nfloat NdotH=saturateEps(dot(N,info.H));\nfloat roughness=max(info.roughness,geometricRoughnessFactor);\nfloat alphaG=convertRoughnessToAverageSlope(roughness);\n\n\nvec3 fresnel=reflectance0;\nfloat distribution=normalDistributionFunction_CharlieSheen(NdotH,alphaG);\nfloat visibility=visibility_Ashikhmin(info.NdotL,info.NdotV);\nvec3 sheenTerm=fresnel*distribution*visibility;\nreturn sheenTerm*info.attenuation*info.NdotL*lightColor;\n}\n#endif\n";zt.a.IncludesShadersStore.pbrDirectLightingFunctions=Lr;var wr="#if defined(REFLECTION) || defined(SS_REFRACTION)\nfloat getLodFromAlphaG(float cubeMapDimensionPixels,float microsurfaceAverageSlope) {\nfloat microsurfaceAverageSlopeTexels=microsurfaceAverageSlope*cubeMapDimensionPixels;\nfloat lod=log2(microsurfaceAverageSlopeTexels);\nreturn lod;\n}\n#endif\n#if defined(ENVIRONMENTBRDF) && defined(RADIANCEOCCLUSION)\nfloat environmentRadianceOcclusion(float ambientOcclusion,float NdotVUnclamped) {\n\n\nfloat temp=NdotVUnclamped+ambientOcclusion;\nreturn saturate(square(temp)-1.0+ambientOcclusion);\n}\n#endif\n#if defined(ENVIRONMENTBRDF) && defined(HORIZONOCCLUSION)\nfloat environmentHorizonOcclusion(vec3 view,vec3 normal) {\n\nvec3 reflection=reflect(view,normal);\nfloat temp=saturate(1.0+1.1*dot(reflection,normal));\nreturn square(temp);\n}\n#endif\n\n\n\n\n#if defined(LODINREFLECTIONALPHA) || defined(SS_LODINREFRACTIONALPHA)\n\n\n#define UNPACK_LOD(x) (1.0-x)*255.0\nfloat getLodFromAlphaG(float cubeMapDimensionPixels,float alphaG,float NdotV) {\nfloat microsurfaceAverageSlope=alphaG;\n\n\n\n\n\n\nmicrosurfaceAverageSlope*=sqrt(abs(NdotV));\nreturn getLodFromAlphaG(cubeMapDimensionPixels,microsurfaceAverageSlope);\n}\n#endif";zt.a.IncludesShadersStore.pbrIBLFunctions=wr;i(121),i(122),i(123),i(115);var Fr="#if DEBUGMODE>0\nif (vClipSpacePosition.x/vClipSpacePosition.w<vDebugMode.x) {\nreturn;\n}\n\n#if DEBUGMODE == 1\ngl_FragColor.rgb=vPositionW.rgb;\n#define DEBUGMODE_NORMALIZE\n#elif DEBUGMODE == 2 && defined(NORMAL)\ngl_FragColor.rgb=vNormalW.rgb;\n#define DEBUGMODE_NORMALIZE\n#elif DEBUGMODE == 3 && (defined(BUMP) || defined(PARALLAX) || defined(ANISOTROPIC))\n\ngl_FragColor.rgb=TBN[0];\n#define DEBUGMODE_NORMALIZE\n#elif DEBUGMODE == 4 && (defined(BUMP) || defined(PARALLAX) || defined(ANISOTROPIC))\n\ngl_FragColor.rgb=TBN[1];\n#define DEBUGMODE_NORMALIZE\n#elif DEBUGMODE == 5\n\ngl_FragColor.rgb=normalW;\n#define DEBUGMODE_NORMALIZE\n#elif DEBUGMODE == 6 && defined(MAINUV1)\ngl_FragColor.rgb=vec3(vMainUV1,0.0);\n#elif DEBUGMODE == 7 && defined(MAINUV2)\ngl_FragColor.rgb=vec3(vMainUV2,0.0);\n#elif DEBUGMODE == 8 && defined(CLEARCOAT) && defined(CLEARCOAT_BUMP)\n\ngl_FragColor.rgb=TBNClearCoat[0];\n#define DEBUGMODE_NORMALIZE\n#elif DEBUGMODE == 9 && defined(CLEARCOAT) && defined(CLEARCOAT_BUMP)\n\ngl_FragColor.rgb=TBNClearCoat[1];\n#define DEBUGMODE_NORMALIZE\n#elif DEBUGMODE == 10 && defined(CLEARCOAT)\n\ngl_FragColor.rgb=clearCoatNormalW;\n#define DEBUGMODE_NORMALIZE\n#elif DEBUGMODE == 11 && defined(ANISOTROPIC)\ngl_FragColor.rgb=anisotropicNormal;\n#define DEBUGMODE_NORMALIZE\n#elif DEBUGMODE == 12 && defined(ANISOTROPIC)\ngl_FragColor.rgb=anisotropicTangent;\n#define DEBUGMODE_NORMALIZE\n#elif DEBUGMODE == 13 && defined(ANISOTROPIC)\ngl_FragColor.rgb=anisotropicBitangent;\n#define DEBUGMODE_NORMALIZE\n\n#elif DEBUGMODE == 20 && defined(ALBEDO)\ngl_FragColor.rgb=albedoTexture.rgb;\n#elif DEBUGMODE == 21 && defined(AMBIENT)\ngl_FragColor.rgb=ambientOcclusionColorMap.rgb;\n#elif DEBUGMODE == 22 && defined(OPACITY)\ngl_FragColor.rgb=opacityMap.rgb;\n#elif DEBUGMODE == 23 && defined(EMISSIVE)\ngl_FragColor.rgb=emissiveColorTex.rgb;\n#define DEBUGMODE_GAMMA\n#elif DEBUGMODE == 24 && defined(LIGHTMAP)\ngl_FragColor.rgb=lightmapColor.rgb;\n#define DEBUGMODE_GAMMA\n#elif DEBUGMODE == 25 && defined(REFLECTIVITY) && defined(METALLICWORKFLOW)\ngl_FragColor.rgb=surfaceMetallicColorMap.rgb;\n#elif DEBUGMODE == 26 && defined(REFLECTIVITY) && !defined(METALLICWORKFLOW)\ngl_FragColor.rgb=surfaceReflectivityColorMap.rgb;\n#define DEBUGMODE_GAMMA\n#elif DEBUGMODE == 27 && defined(CLEARCOAT) && defined(CLEARCOAT_TEXTURE)\ngl_FragColor.rgb=vec3(clearCoatMapData.rg,0.0);\n#elif DEBUGMODE == 28 && defined(CLEARCOAT) && defined(CLEARCOAT_TINT) && defined(CLEARCOAT_TINT_TEXTURE)\ngl_FragColor.rgb=clearCoatTintMapData.rgb;\n#elif DEBUGMODE == 29 && defined(SHEEN) && defined(SHEEN_TEXTURE)\ngl_FragColor.rgb=sheenMapData.rgb;\n#elif DEBUGMODE == 30 && defined(ANISOTROPIC) && defined(ANISOTROPIC_TEXTURE)\ngl_FragColor.rgb=anisotropyMapData.rgb;\n#elif DEBUGMODE == 31 && defined(SUBSURFACE) && defined(SS_THICKNESSANDMASK_TEXTURE)\ngl_FragColor.rgb=thicknessMap.rgb;\n\n#elif DEBUGMODE == 40 && defined(SS_REFRACTION)\n\ngl_FragColor.rgb=environmentRefraction.rgb;\n#define DEBUGMODE_GAMMA\n#elif DEBUGMODE == 41 && defined(REFLECTION)\ngl_FragColor.rgb=environmentRadiance.rgb;\n#define DEBUGMODE_GAMMA\n#elif DEBUGMODE == 42 && defined(CLEARCOAT) && defined(REFLECTION)\ngl_FragColor.rgb=environmentClearCoatRadiance;\n#define DEBUGMODE_GAMMA\n\n#elif DEBUGMODE == 50\ngl_FragColor.rgb=diffuseBase.rgb;\n#define DEBUGMODE_GAMMA\n#elif DEBUGMODE == 51 && defined(SPECULARTERM)\ngl_FragColor.rgb=specularBase.rgb;\n#define DEBUGMODE_GAMMA\n#elif DEBUGMODE == 52 && defined(CLEARCOAT)\ngl_FragColor.rgb=clearCoatBase.rgb;\n#define DEBUGMODE_GAMMA\n#elif DEBUGMODE == 53 && defined(SHEEN)\ngl_FragColor.rgb=sheenBase.rgb;\n#define DEBUGMODE_GAMMA\n#elif DEBUGMODE == 54 && defined(REFLECTION)\ngl_FragColor.rgb=environmentIrradiance.rgb;\n#define DEBUGMODE_GAMMA\n\n#elif DEBUGMODE == 60\ngl_FragColor.rgb=surfaceAlbedo.rgb;\n#define DEBUGMODE_GAMMA\n#elif DEBUGMODE == 61\ngl_FragColor.rgb=specularEnvironmentR0;\n#define DEBUGMODE_GAMMA\n#elif DEBUGMODE == 62\ngl_FragColor.rgb=vec3(roughness);\n#elif DEBUGMODE == 63\ngl_FragColor.rgb=vec3(alphaG);\n#elif DEBUGMODE == 64\ngl_FragColor.rgb=vec3(NdotV);\n#elif DEBUGMODE == 65 && defined(CLEARCOAT) && defined(CLEARCOAT_TINT)\ngl_FragColor.rgb=clearCoatColor.rgb;\n#define DEBUGMODE_GAMMA\n#elif DEBUGMODE == 66 && defined(CLEARCOAT)\ngl_FragColor.rgb=vec3(clearCoatRoughness);\n#elif DEBUGMODE == 67 && defined(CLEARCOAT)\ngl_FragColor.rgb=vec3(clearCoatNdotV);\n#elif DEBUGMODE == 68 && defined(SUBSURFACE) && defined(SS_TRANSLUCENCY)\ngl_FragColor.rgb=transmittance;\n#elif DEBUGMODE == 69 && defined(SUBSURFACE) && defined(SS_REFRACTION)\ngl_FragColor.rgb=refractionTransmittance;\n\n#elif DEBUGMODE == 70 && defined(RADIANCEOCCLUSION)\ngl_FragColor.rgb=vec3(seo);\n#elif DEBUGMODE == 71 && defined(HORIZONOCCLUSION)\ngl_FragColor.rgb=vec3(eho);\n#elif DEBUGMODE == 72 && defined(MS_BRDF_ENERGY_CONSERVATION)\ngl_FragColor.rgb=vec3(energyConservationFactor);\n#elif DEBUGMODE == 73 && defined(ENVIRONMENTBRDF) && !defined(REFLECTIONMAP_SKYBOX)\ngl_FragColor.rgb=specularEnvironmentReflectance;\n#define DEBUGMODE_GAMMA\n#elif DEBUGMODE == 74 && defined(CLEARCOAT) && defined(ENVIRONMENTBRDF) && !defined(REFLECTIONMAP_SKYBOX)\ngl_FragColor.rgb=clearCoatEnvironmentReflectance;\n#define DEBUGMODE_GAMMA\n#elif DEBUGMODE == 75 && defined(SHEEN) && defined(REFLECTION)\ngl_FragColor.rgb=sheenEnvironmentReflectance;\n#define DEBUGMODE_GAMMA\n#elif DEBUGMODE == 76 && defined(ALPHABLEND)\ngl_FragColor.rgb=vec3(luminanceOverAlpha);\n#elif DEBUGMODE == 77\ngl_FragColor.rgb=vec3(alpha);\n#endif\ngl_FragColor.rgb*=vDebugMode.y;\n#ifdef DEBUGMODE_NORMALIZE\ngl_FragColor.rgb=normalize(gl_FragColor.rgb)*0.5+0.5;\n#endif\n#ifdef DEBUGMODE_GAMMA\ngl_FragColor.rgb=toGammaSpace(gl_FragColor.rgb);\n#endif\ngl_FragColor.a=1.0;\n#endif";zt.a.IncludesShadersStore.pbrDebug=Fr;var Nr="#if defined(BUMP) || !defined(NORMAL) || defined(FORCENORMALFORWARD) || defined(SPECULARAA) || defined(CLEARCOAT_BUMP) || defined(ANISOTROPIC)\n#extension GL_OES_standard_derivatives : enable\n#endif\n#ifdef LODBASEDMICROSFURACE\n#extension GL_EXT_shader_texture_lod : enable\n#endif\n#define CUSTOM_FRAGMENT_BEGIN\n#ifdef LOGARITHMICDEPTH\n#extension GL_EXT_frag_depth : enable\n#endif\nprecision highp float;\n\n#ifndef FROMLINEARSPACE\n#define FROMLINEARSPACE;\n#endif\n\n#include<__decl__pbrFragment>\n#include<pbrFragmentExtraDeclaration>\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\n#include<pbrFragmentSamplersDeclaration>\n#include<imageProcessingDeclaration>\n#include<clipPlaneFragmentDeclaration>\n#include<logDepthDeclaration>\n#include<fogFragmentDeclaration>\n\n#include<helperFunctions>\n#include<pbrHelperFunctions>\n#include<imageProcessingFunctions>\n#include<shadowsFragmentFunctions>\n#include<harmonicsFunctions>\n#include<pbrDirectLightingSetupFunctions>\n#include<pbrDirectLightingFalloffFunctions>\n#include<pbrBRDFFunctions>\n#include<pbrDirectLightingFunctions>\n#include<pbrIBLFunctions>\n#include<bumpFragmentFunctions>\n#ifdef REFLECTION\n#include<reflectionFunction>\n#endif\n#define CUSTOM_FRAGMENT_DEFINITIONS\n\nvoid main(void) {\n#define CUSTOM_FRAGMENT_MAIN_BEGIN\n#include<clipPlaneFragment>\n\nvec3 viewDirectionW=normalize(vEyePosition.xyz-vPositionW);\n#ifdef NORMAL\nvec3 normalW=normalize(vNormalW);\n#else\nvec3 normalW=normalize(cross(dFdx(vPositionW),dFdy(vPositionW)))*vEyePosition.w;\n#endif\n#ifdef CLEARCOAT\n\nvec3 clearCoatNormalW=normalW;\n#endif\n#include<bumpFragment>\n#if defined(FORCENORMALFORWARD) && defined(NORMAL)\nvec3 faceNormal=normalize(cross(dFdx(vPositionW),dFdy(vPositionW)))*vEyePosition.w;\n#if defined(TWOSIDEDLIGHTING)\nfaceNormal=gl_FrontFacing ? faceNormal : -faceNormal;\n#endif\nnormalW*=sign(dot(normalW,faceNormal));\n#endif\n#if defined(TWOSIDEDLIGHTING) && defined(NORMAL)\nnormalW=gl_FrontFacing ? normalW : -normalW;\n#endif\n\n\nvec3 surfaceAlbedo=vAlbedoColor.rgb;\n\nfloat alpha=vAlbedoColor.a;\n#ifdef ALBEDO\nvec4 albedoTexture=texture2D(albedoSampler,vAlbedoUV+uvOffset);\n#if defined(ALPHAFROMALBEDO) || defined(ALPHATEST)\nalpha*=albedoTexture.a;\n#endif\nsurfaceAlbedo*=toLinearSpace(albedoTexture.rgb);\nsurfaceAlbedo*=vAlbedoInfos.y;\n#endif\n#ifdef VERTEXCOLOR\nsurfaceAlbedo*=vColor.rgb;\n#endif\n#define CUSTOM_FRAGMENT_UPDATE_ALBEDO\n\n#ifdef OPACITY\nvec4 opacityMap=texture2D(opacitySampler,vOpacityUV+uvOffset);\n#ifdef OPACITYRGB\nalpha=getLuminance(opacityMap.rgb);\n#else\nalpha*=opacityMap.a;\n#endif\nalpha*=vOpacityInfos.y;\n#endif\n#ifdef VERTEXALPHA\nalpha*=vColor.a;\n#endif\n#if !defined(SS_LINKREFRACTIONTOTRANSPARENCY) && !defined(ALPHAFRESNEL)\n#ifdef ALPHATEST\nif (alpha<ALPHATESTVALUE)\ndiscard;\n#ifndef ALPHABLEND\n\nalpha=1.0;\n#endif\n#endif\n#endif\n#define CUSTOM_FRAGMENT_UPDATE_ALPHA\n#include<depthPrePass>\n#define CUSTOM_FRAGMENT_BEFORE_LIGHTS\n\nvec3 ambientOcclusionColor=vec3(1.,1.,1.);\n#ifdef AMBIENT\nvec3 ambientOcclusionColorMap=texture2D(ambientSampler,vAmbientUV+uvOffset).rgb*vAmbientInfos.y;\n#ifdef AMBIENTINGRAYSCALE\nambientOcclusionColorMap=vec3(ambientOcclusionColorMap.r,ambientOcclusionColorMap.r,ambientOcclusionColorMap.r);\n#endif\nambientOcclusionColor=mix(ambientOcclusionColor,ambientOcclusionColorMap,vAmbientInfos.z);\n#endif\n#ifdef UNLIT\nvec3 diffuseBase=vec3(1.,1.,1.);\n#else\n\nfloat microSurface=vReflectivityColor.a;\nvec3 surfaceReflectivityColor=vReflectivityColor.rgb;\n#ifdef METALLICWORKFLOW\nvec2 metallicRoughness=surfaceReflectivityColor.rg;\n#ifdef REFLECTIVITY\nvec4 surfaceMetallicColorMap=texture2D(reflectivitySampler,vReflectivityUV+uvOffset);\n#ifdef AOSTOREINMETALMAPRED\nvec3 aoStoreInMetalMap=vec3(surfaceMetallicColorMap.r,surfaceMetallicColorMap.r,surfaceMetallicColorMap.r);\nambientOcclusionColor=mix(ambientOcclusionColor,aoStoreInMetalMap,vReflectivityInfos.z);\n#endif\n#ifdef METALLNESSSTOREINMETALMAPBLUE\nmetallicRoughness.r*=surfaceMetallicColorMap.b;\n#else\nmetallicRoughness.r*=surfaceMetallicColorMap.r;\n#endif\n#ifdef ROUGHNESSSTOREINMETALMAPALPHA\nmetallicRoughness.g*=surfaceMetallicColorMap.a;\n#else\n#ifdef ROUGHNESSSTOREINMETALMAPGREEN\nmetallicRoughness.g*=surfaceMetallicColorMap.g;\n#endif\n#endif\n#endif\n#ifdef MICROSURFACEMAP\nvec4 microSurfaceTexel=texture2D(microSurfaceSampler,vMicroSurfaceSamplerUV+uvOffset)*vMicroSurfaceSamplerInfos.y;\nmetallicRoughness.g*=microSurfaceTexel.r;\n#endif\n#define CUSTOM_FRAGMENT_UPDATE_METALLICROUGHNESS\n\nmicroSurface=1.0-metallicRoughness.g;\n\nvec3 baseColor=surfaceAlbedo;\n#ifdef REFLECTANCE\n\n\n\n\n\nsurfaceAlbedo=baseColor.rgb*(1.0-metallicRoughness.r);\n\nsurfaceReflectivityColor=mix(0.16*reflectance*reflectance,baseColor,metallicRoughness.r);\n#else\n\n\n\nconst vec3 DefaultSpecularReflectanceDielectric=vec3(0.04,0.04,0.04);\n\nsurfaceAlbedo=mix(baseColor.rgb*(1.0-DefaultSpecularReflectanceDielectric.r),vec3(0.,0.,0.),metallicRoughness.r);\n\nsurfaceReflectivityColor=mix(DefaultSpecularReflectanceDielectric,baseColor,metallicRoughness.r);\n#endif\n#else\n#ifdef REFLECTIVITY\nvec4 surfaceReflectivityColorMap=texture2D(reflectivitySampler,vReflectivityUV+uvOffset);\nsurfaceReflectivityColor*=toLinearSpace(surfaceReflectivityColorMap.rgb);\nsurfaceReflectivityColor*=vReflectivityInfos.y;\n#ifdef MICROSURFACEFROMREFLECTIVITYMAP\nmicroSurface*=surfaceReflectivityColorMap.a;\nmicroSurface*=vReflectivityInfos.z;\n#else\n#ifdef MICROSURFACEAUTOMATIC\nmicroSurface*=computeDefaultMicroSurface(microSurface,surfaceReflectivityColor);\n#endif\n#ifdef MICROSURFACEMAP\nvec4 microSurfaceTexel=texture2D(microSurfaceSampler,vMicroSurfaceSamplerUV+uvOffset)*vMicroSurfaceSamplerInfos.y;\nmicroSurface*=microSurfaceTexel.r;\n#endif\n#define CUSTOM_FRAGMENT_UPDATE_MICROSURFACE\n#endif\n#endif\n#endif\n\nmicroSurface=saturate(microSurface);\n\nfloat roughness=1.-microSurface;\n\n#ifdef ALPHAFRESNEL\n#if defined(ALPHATEST) || defined(ALPHABLEND)\n\n\n\nfloat opacityPerceptual=alpha;\n#ifdef LINEARALPHAFRESNEL\nfloat opacity0=opacityPerceptual;\n#else\nfloat opacity0=opacityPerceptual*opacityPerceptual;\n#endif\nfloat opacity90=fresnelGrazingReflectance(opacity0);\nvec3 normalForward=faceforward(normalW,-viewDirectionW,normalW);\n\nalpha=getReflectanceFromAnalyticalBRDFLookup_Jones(saturate(dot(viewDirectionW,normalForward)),vec3(opacity0),vec3(opacity90),sqrt(microSurface)).x;\n#ifdef ALPHATEST\nif (alpha<ALPHATESTVALUE)\ndiscard;\n#ifndef ALPHABLEND\n\nalpha=1.0;\n#endif\n#endif\n#endif\n#endif\n\nfloat NdotVUnclamped=dot(normalW,viewDirectionW);\n\nfloat NdotV=absEps(NdotVUnclamped);\nfloat alphaG=convertRoughnessToAverageSlope(roughness);\nvec2 AARoughnessFactors=getAARoughnessFactors(normalW.xyz);\n#ifdef SPECULARAA\n\nalphaG+=AARoughnessFactors.y;\n#endif\n#ifdef ANISOTROPIC\nfloat anisotropy=vAnisotropy.b;\nvec3 anisotropyDirection=vec3(vAnisotropy.xy,0.);\n#ifdef ANISOTROPIC_TEXTURE\nvec3 anisotropyMapData=texture2D(anisotropySampler,vAnisotropyUV+uvOffset).rgb*vAnisotropyInfos.y;\nanisotropy*=anisotropyMapData.b;\nanisotropyDirection.rg*=anisotropyMapData.rg*2.0-1.0;\n#endif\nmat3 anisoTBN=mat3(normalize(TBN[0]),normalize(TBN[1]),normalize(TBN[2]));\nvec3 anisotropicTangent=normalize(anisoTBN*anisotropyDirection);\nvec3 anisotropicBitangent=normalize(cross(anisoTBN[2],anisotropicTangent));\nvec3 anisotropicNormal=getAnisotropicBentNormals(anisotropicTangent,anisotropicBitangent,normalW,viewDirectionW,anisotropy);\n#endif\n\n#ifdef SS_REFRACTION\nvec4 environmentRefraction=vec4(0.,0.,0.,0.);\n#ifdef ANISOTROPIC\nvec3 refractionVector=refract(-viewDirectionW,anisotropicNormal,vRefractionInfos.y);\n#else\nvec3 refractionVector=refract(-viewDirectionW,normalW,vRefractionInfos.y);\n#endif\n#ifdef SS_REFRACTIONMAP_OPPOSITEZ\nrefractionVector.z*=-1.0;\n#endif\n\n#ifdef SS_REFRACTIONMAP_3D\nrefractionVector.y=refractionVector.y*vRefractionInfos.w;\nvec3 refractionCoords=refractionVector;\nrefractionCoords=vec3(refractionMatrix*vec4(refractionCoords,0));\n#else\nvec3 vRefractionUVW=vec3(refractionMatrix*(view*vec4(vPositionW+refractionVector*vRefractionInfos.z,1.0)));\nvec2 refractionCoords=vRefractionUVW.xy/vRefractionUVW.z;\nrefractionCoords.y=1.0-refractionCoords.y;\n#endif\n#ifdef SS_LODINREFRACTIONALPHA\nfloat refractionLOD=getLodFromAlphaG(vRefractionMicrosurfaceInfos.x,alphaG,NdotVUnclamped);\n#else\nfloat refractionLOD=getLodFromAlphaG(vRefractionMicrosurfaceInfos.x,alphaG);\n#endif\n#ifdef LODBASEDMICROSFURACE\n\nrefractionLOD=refractionLOD*vRefractionMicrosurfaceInfos.y+vRefractionMicrosurfaceInfos.z;\n#ifdef SS_LODINREFRACTIONALPHA\n\n\n\n\n\n\n\n\n\nfloat automaticRefractionLOD=UNPACK_LOD(sampleRefraction(refractionSampler,refractionCoords).a);\nfloat requestedRefractionLOD=max(automaticRefractionLOD,refractionLOD);\n#else\nfloat requestedRefractionLOD=refractionLOD;\n#endif\nenvironmentRefraction=sampleRefractionLod(refractionSampler,refractionCoords,requestedRefractionLOD);\n#else\nfloat lodRefractionNormalized=saturate(refractionLOD/log2(vRefractionMicrosurfaceInfos.x));\nfloat lodRefractionNormalizedDoubled=lodRefractionNormalized*2.0;\nvec4 environmentRefractionMid=sampleRefraction(refractionSampler,refractionCoords);\nif(lodRefractionNormalizedDoubled<1.0){\nenvironmentRefraction=mix(\nsampleRefraction(refractionSamplerHigh,refractionCoords),\nenvironmentRefractionMid,\nlodRefractionNormalizedDoubled\n);\n}else{\nenvironmentRefraction=mix(\nenvironmentRefractionMid,\nsampleRefraction(refractionSamplerLow,refractionCoords),\nlodRefractionNormalizedDoubled-1.0\n);\n}\n#endif\n#ifdef SS_RGBDREFRACTION\nenvironmentRefraction.rgb=fromRGBD(environmentRefraction);\n#endif\n#ifdef SS_GAMMAREFRACTION\nenvironmentRefraction.rgb=toLinearSpace(environmentRefraction.rgb);\n#endif\n\nenvironmentRefraction.rgb*=vRefractionInfos.x;\n#endif\n\n#ifdef REFLECTION\nvec4 environmentRadiance=vec4(0.,0.,0.,0.);\nvec3 environmentIrradiance=vec3(0.,0.,0.);\n#ifdef ANISOTROPIC\nvec3 reflectionVector=computeReflectionCoords(vec4(vPositionW,1.0),anisotropicNormal);\n#else\nvec3 reflectionVector=computeReflectionCoords(vec4(vPositionW,1.0),normalW);\n#endif\n#ifdef REFLECTIONMAP_OPPOSITEZ\nreflectionVector.z*=-1.0;\n#endif\n\n#ifdef REFLECTIONMAP_3D\nvec3 reflectionCoords=reflectionVector;\n#else\nvec2 reflectionCoords=reflectionVector.xy;\n#ifdef REFLECTIONMAP_PROJECTION\nreflectionCoords/=reflectionVector.z;\n#endif\nreflectionCoords.y=1.0-reflectionCoords.y;\n#endif\n#if defined(LODINREFLECTIONALPHA) && !defined(REFLECTIONMAP_SKYBOX)\nfloat reflectionLOD=getLodFromAlphaG(vReflectionMicrosurfaceInfos.x,alphaG,NdotVUnclamped);\n#else\nfloat reflectionLOD=getLodFromAlphaG(vReflectionMicrosurfaceInfos.x,alphaG);\n#endif\n#ifdef LODBASEDMICROSFURACE\n\nreflectionLOD=reflectionLOD*vReflectionMicrosurfaceInfos.y+vReflectionMicrosurfaceInfos.z;\n#ifdef LODINREFLECTIONALPHA\n\n\n\n\n\n\n\n\n\nfloat automaticReflectionLOD=UNPACK_LOD(sampleReflection(reflectionSampler,reflectionCoords).a);\nfloat requestedReflectionLOD=max(automaticReflectionLOD,reflectionLOD);\n#else\nfloat requestedReflectionLOD=reflectionLOD;\n#endif\nenvironmentRadiance=sampleReflectionLod(reflectionSampler,reflectionCoords,requestedReflectionLOD);\n#else\nfloat lodReflectionNormalized=saturate(reflectionLOD/log2(vReflectionMicrosurfaceInfos.x));\nfloat lodReflectionNormalizedDoubled=lodReflectionNormalized*2.0;\nvec4 environmentSpecularMid=sampleReflection(reflectionSampler,reflectionCoords);\nif(lodReflectionNormalizedDoubled<1.0){\nenvironmentRadiance=mix(\nsampleReflection(reflectionSamplerHigh,reflectionCoords),\nenvironmentSpecularMid,\nlodReflectionNormalizedDoubled\n);\n}else{\nenvironmentRadiance=mix(\nenvironmentSpecularMid,\nsampleReflection(reflectionSamplerLow,reflectionCoords),\nlodReflectionNormalizedDoubled-1.0\n);\n}\n#endif\n#ifdef RGBDREFLECTION\nenvironmentRadiance.rgb=fromRGBD(environmentRadiance);\n#endif\n#ifdef GAMMAREFLECTION\nenvironmentRadiance.rgb=toLinearSpace(environmentRadiance.rgb);\n#endif\n\n#ifdef USESPHERICALFROMREFLECTIONMAP\n#if defined(NORMAL) && defined(USESPHERICALINVERTEX)\nenvironmentIrradiance=vEnvironmentIrradiance;\n#else\n#ifdef ANISOTROPIC\nvec3 irradianceVector=vec3(reflectionMatrix*vec4(anisotropicNormal,0)).xyz;\n#else\nvec3 irradianceVector=vec3(reflectionMatrix*vec4(normalW,0)).xyz;\n#endif\n#ifdef REFLECTIONMAP_OPPOSITEZ\nirradianceVector.z*=-1.0;\n#endif\nenvironmentIrradiance=computeEnvironmentIrradiance(irradianceVector);\n#endif\n#endif\n\nenvironmentRadiance.rgb*=vReflectionInfos.x;\nenvironmentRadiance.rgb*=vReflectionColor.rgb;\nenvironmentIrradiance*=vReflectionColor.rgb;\n#endif\n\nfloat reflectance=max(max(surfaceReflectivityColor.r,surfaceReflectivityColor.g),surfaceReflectivityColor.b);\nfloat reflectance90=fresnelGrazingReflectance(reflectance);\nvec3 specularEnvironmentR0=surfaceReflectivityColor.rgb;\nvec3 specularEnvironmentR90=vec3(1.0,1.0,1.0)*reflectance90;\n\n#ifdef SHEEN\nfloat sheenIntensity=vSheenColor.a;\n#ifdef SHEEN_TEXTURE\nvec4 sheenMapData=texture2D(sheenSampler,vSheenUV+uvOffset)*vSheenInfos.y;\nsheenIntensity*=sheenMapData.a;\n#endif\n#ifdef SHEEN_LINKWITHALBEDO\nfloat sheenFactor=pow5(1.0-sheenIntensity);\nvec3 sheenColor=baseColor.rgb*(1.0-sheenFactor);\nfloat sheenRoughness=sheenIntensity;\n\nsurfaceAlbedo.rgb*=sheenFactor;\n#else\nvec3 sheenColor=vSheenColor.rgb;\n#ifdef SHEEN_TEXTURE\nsheenColor.rgb*=toLinearSpace(sheenMapData.rgb);\n#endif\nfloat sheenRoughness=roughness;\n\nsheenIntensity*=(1.-reflectance);\n\nsheenColor*=sheenIntensity;\n#endif\n\n#if defined(REFLECTION)\nfloat sheenAlphaG=convertRoughnessToAverageSlope(sheenRoughness);\n#ifdef SPECULARAA\n\nsheenAlphaG+=AARoughnessFactors.y;\n#endif\nvec4 environmentSheenRadiance=vec4(0.,0.,0.,0.);\n\n#if defined(LODINREFLECTIONALPHA) && !defined(REFLECTIONMAP_SKYBOX)\nfloat sheenReflectionLOD=getLodFromAlphaG(vReflectionMicrosurfaceInfos.x,sheenAlphaG,NdotVUnclamped);\n#else\nfloat sheenReflectionLOD=getLodFromAlphaG(vReflectionMicrosurfaceInfos.x,sheenAlphaG);\n#endif\n#ifdef LODBASEDMICROSFURACE\n\nsheenReflectionLOD=sheenReflectionLOD*vReflectionMicrosurfaceInfos.y+vReflectionMicrosurfaceInfos.z;\nenvironmentSheenRadiance=sampleReflectionLod(reflectionSampler,reflectionCoords,sheenReflectionLOD);\n#else\nfloat lodSheenReflectionNormalized=saturate(sheenReflectionLOD/log2(vReflectionMicrosurfaceInfos.x));\nfloat lodSheenReflectionNormalizedDoubled=lodSheenReflectionNormalized*2.0;\nvec4 environmentSheenMid=sampleReflection(reflectionSampler,reflectionCoords);\nif(lodSheenReflectionNormalizedDoubled<1.0){\nenvironmentSheenRadiance=mix(\nsampleReflection(reflectionSamplerHigh,reflectionCoords),\nenvironmentSheenMid,\nlodSheenReflectionNormalizedDoubled\n);\n}else{\nenvironmentSheenRadiance=mix(\nenvironmentSheenMid,\nsampleReflection(reflectionSamplerLow,reflectionCoords),\nlodSheenReflectionNormalizedDoubled-1.0\n);\n}\n#endif\n#ifdef RGBDREFLECTION\nenvironmentSheenRadiance.rgb=fromRGBD(environmentSheenRadiance);\n#endif\n#ifdef GAMMAREFLECTION\nenvironmentSheenRadiance.rgb=toLinearSpace(environmentSheenRadiance.rgb);\n#endif\n\nenvironmentSheenRadiance.rgb*=vReflectionInfos.x;\nenvironmentSheenRadiance.rgb*=vReflectionColor.rgb;\n#endif\n#endif\n\n#ifdef CLEARCOAT\n\nfloat clearCoatIntensity=vClearCoatParams.x;\nfloat clearCoatRoughness=vClearCoatParams.y;\n#ifdef CLEARCOAT_TEXTURE\nvec2 clearCoatMapData=texture2D(clearCoatSampler,vClearCoatUV+uvOffset).rg*vClearCoatInfos.y;\nclearCoatIntensity*=clearCoatMapData.x;\nclearCoatRoughness*=clearCoatMapData.y;\n#endif\n#ifdef CLEARCOAT_TINT\nvec3 clearCoatColor=vClearCoatTintParams.rgb;\nfloat clearCoatThickness=vClearCoatTintParams.a;\n#ifdef CLEARCOAT_TINT_TEXTURE\nvec4 clearCoatTintMapData=texture2D(clearCoatTintSampler,vClearCoatTintUV+uvOffset);\nclearCoatColor*=toLinearSpace(clearCoatTintMapData.rgb);\nclearCoatThickness*=clearCoatTintMapData.a;\n#endif\nclearCoatColor=computeColorAtDistanceInMedia(clearCoatColor,clearCoatColorAtDistance);\n#endif\n\n\n\n\nvec3 specularEnvironmentR0Updated=getR0RemappedForClearCoat(specularEnvironmentR0);\nspecularEnvironmentR0=mix(specularEnvironmentR0,specularEnvironmentR0Updated,clearCoatIntensity);\n#ifdef CLEARCOAT_BUMP\n#ifdef NORMALXYSCALE\nfloat clearCoatNormalScale=1.0;\n#else\nfloat clearCoatNormalScale=vClearCoatBumpInfos.y;\n#endif\n#if defined(TANGENT) && defined(NORMAL)\nmat3 TBNClearCoat=vTBN;\n#else\nmat3 TBNClearCoat=cotangent_frame(clearCoatNormalW*clearCoatNormalScale,vPositionW,vClearCoatBumpUV,vClearCoatTangentSpaceParams);\n#endif\n#ifdef OBJECTSPACE_NORMALMAP\nclearCoatNormalW=normalize(texture2D(clearCoatBumpSampler,vClearCoatBumpUV+uvOffset).xyz*2.0-1.0);\nclearCoatNormalW=normalize(mat3(normalMatrix)*clearCoatNormalW);\n#else\nclearCoatNormalW=perturbNormal(TBN,vClearCoatBumpUV+uvOffset,clearCoatBumpSampler,vClearCoatBumpInfos.y);\n#endif\n#endif\n#if defined(FORCENORMALFORWARD) && defined(NORMAL)\nclearCoatNormalW*=sign(dot(clearCoatNormalW,faceNormal));\n#endif\n#if defined(TWOSIDEDLIGHTING) && defined(NORMAL)\nclearCoatNormalW=gl_FrontFacing ? clearCoatNormalW : -clearCoatNormalW;\n#endif\n\nvec2 clearCoatAARoughnessFactors=getAARoughnessFactors(clearCoatNormalW.xyz);\n\nfloat clearCoatNdotVUnclamped=dot(clearCoatNormalW,viewDirectionW);\n\nfloat clearCoatNdotV=absEps(clearCoatNdotVUnclamped);\n\n#if defined(REFLECTION)\nfloat clearCoatAlphaG=convertRoughnessToAverageSlope(clearCoatRoughness);\n#ifdef SPECULARAA\n\nclearCoatAlphaG+=clearCoatAARoughnessFactors.y;\n#endif\nvec4 environmentClearCoatRadiance=vec4(0.,0.,0.,0.);\nvec3 clearCoatReflectionVector=computeReflectionCoords(vec4(vPositionW,1.0),clearCoatNormalW);\n#ifdef REFLECTIONMAP_OPPOSITEZ\nclearCoatReflectionVector.z*=-1.0;\n#endif\n\n#ifdef REFLECTIONMAP_3D\nvec3 clearCoatReflectionCoords=clearCoatReflectionVector;\n#else\nvec2 clearCoatReflectionCoords=clearCoatReflectionVector.xy;\n#ifdef REFLECTIONMAP_PROJECTION\nclearCoatReflectionCoords/=clearCoatReflectionVector.z;\n#endif\nclearCoatReflectionCoords.y=1.0-clearCoatReflectionCoords.y;\n#endif\n#if defined(LODINREFLECTIONALPHA) && !defined(REFLECTIONMAP_SKYBOX)\nfloat clearCoatReflectionLOD=getLodFromAlphaG(vReflectionMicrosurfaceInfos.x,clearCoatAlphaG,clearCoatNdotVUnclamped);\n#else\nfloat clearCoatReflectionLOD=getLodFromAlphaG(vReflectionMicrosurfaceInfos.x,clearCoatAlphaG);\n#endif\n#ifdef LODBASEDMICROSFURACE\n\nclearCoatReflectionLOD=clearCoatReflectionLOD*vReflectionMicrosurfaceInfos.y+vReflectionMicrosurfaceInfos.z;\nfloat requestedClearCoatReflectionLOD=clearCoatReflectionLOD;\nenvironmentClearCoatRadiance=sampleReflectionLod(reflectionSampler,clearCoatReflectionCoords,requestedClearCoatReflectionLOD);\n#else\nfloat lodClearCoatReflectionNormalized=saturate(clearCoatReflectionLOD/log2(vReflectionMicrosurfaceInfos.x));\nfloat lodClearCoatReflectionNormalizedDoubled=lodClearCoatReflectionNormalized*2.0;\nvec4 environmentClearCoatMid=sampleReflection(reflectionSampler,reflectionCoords);\nif(lodClearCoatReflectionNormalizedDoubled<1.0){\nenvironmentClearCoatRadiance=mix(\nsampleReflection(reflectionSamplerHigh,clearCoatReflectionCoords),\nenvironmentClearCoatMid,\nlodClearCoatReflectionNormalizedDoubled\n);\n}else{\nenvironmentClearCoatRadiance=mix(\nenvironmentClearCoatMid,\nsampleReflection(reflectionSamplerLow,clearCoatReflectionCoords),\nlodClearCoatReflectionNormalizedDoubled-1.0\n);\n}\n#endif\n#ifdef RGBDREFLECTION\nenvironmentClearCoatRadiance.rgb=fromRGBD(environmentClearCoatRadiance);\n#endif\n#ifdef GAMMAREFLECTION\nenvironmentClearCoatRadiance.rgb=toLinearSpace(environmentClearCoatRadiance.rgb);\n#endif\n#ifdef CLEARCOAT_TINT\n\nvec3 clearCoatVRefract=-refract(vPositionW,clearCoatNormalW,vClearCoatRefractionParams.y);\n\nfloat clearCoatNdotVRefract=absEps(dot(clearCoatNormalW,clearCoatVRefract));\nvec3 absorption=vec3(0.);\n#endif\n\nenvironmentClearCoatRadiance.rgb*=vReflectionInfos.x;\nenvironmentClearCoatRadiance.rgb*=vReflectionColor.rgb;\n#endif\n#endif\n\n#if defined(ENVIRONMENTBRDF)\n\nvec3 environmentBrdf=getBRDFLookup(NdotV,roughness,environmentBrdfSampler);\n#ifdef MS_BRDF_ENERGY_CONSERVATION\nvec3 energyConservationFactor=getEnergyConservationFactor(specularEnvironmentR0,environmentBrdf);\n#endif\n#endif\n\n#ifdef SUBSURFACE\n#ifdef SS_REFRACTION\nfloat refractionIntensity=vSubSurfaceIntensity.x;\n#ifdef SS_LINKREFRACTIONTOTRANSPARENCY\nrefractionIntensity*=(1.0-alpha);\n\nalpha=1.0;\n#endif\n#endif\n#ifdef SS_TRANSLUCENCY\nfloat translucencyIntensity=vSubSurfaceIntensity.y;\n#endif\n#ifdef SS_SCATTERING\nfloat scatteringIntensity=vSubSurfaceIntensity.z;\n#endif\n#ifdef SS_THICKNESSANDMASK_TEXTURE\nvec4 thicknessMap=texture2D(thicknessSampler,vThicknessUV+uvOffset);\nfloat thickness=thicknessMap.r*vThicknessParam.y+vThicknessParam.x;\n#ifdef SS_MASK_FROM_THICKNESS_TEXTURE\n#ifdef SS_REFRACTION\nrefractionIntensity*=thicknessMap.g;\n#endif\n#ifdef SS_TRANSLUCENCY\ntranslucencyIntensity*=thicknessMap.b;\n#endif\n#ifdef SS_SCATTERING\nscatteringIntensity*=thicknessMap.a;\n#endif\n#endif\n#else\nfloat thickness=vThicknessParam.y;\n#endif\n#ifdef SS_TRANSLUCENCY\nthickness=maxEps(thickness);\nvec3 transmittance=transmittanceBRDF_Burley(vTintColor.rgb,vDiffusionDistance,thickness);\ntransmittance*=translucencyIntensity;\n#endif\n#endif\n\n\nvec3 diffuseBase=vec3(0.,0.,0.);\n#ifdef SPECULARTERM\nvec3 specularBase=vec3(0.,0.,0.);\n#endif\n#ifdef CLEARCOAT\nvec3 clearCoatBase=vec3(0.,0.,0.);\n#endif\n#ifdef SHEEN\nvec3 sheenBase=vec3(0.,0.,0.);\n#endif\n#ifdef LIGHTMAP\nvec3 lightmapColor=texture2D(lightmapSampler,vLightmapUV+uvOffset).rgb;\n#ifdef GAMMALIGHTMAP\nlightmapColor=toLinearSpace(lightmapColor);\n#endif\nlightmapColor*=vLightmapInfos.y;\n#endif\n\npreLightingInfo preInfo;\nlightingInfo info;\nfloat shadow=1.;\n#include<lightFragment>[0..maxSimultaneousLights]\n\n#if defined(ENVIRONMENTBRDF) && !defined(REFLECTIONMAP_SKYBOX)\nvec3 specularEnvironmentReflectance=getReflectanceFromBRDFLookup(specularEnvironmentR0,environmentBrdf);\n#ifdef RADIANCEOCCLUSION\n#ifdef AMBIENTINGRAYSCALE\nfloat ambientMonochrome=ambientOcclusionColor.r;\n#else\nfloat ambientMonochrome=getLuminance(ambientOcclusionColor);\n#endif\nfloat seo=environmentRadianceOcclusion(ambientMonochrome,NdotVUnclamped);\nspecularEnvironmentReflectance*=seo;\n#endif\n#ifdef HORIZONOCCLUSION\n#ifdef BUMP\n#ifdef REFLECTIONMAP_3D\nfloat eho=environmentHorizonOcclusion(-viewDirectionW,normalW);\nspecularEnvironmentReflectance*=eho;\n#endif\n#endif\n#endif\n#else\n\nvec3 specularEnvironmentReflectance=getReflectanceFromAnalyticalBRDFLookup_Jones(NdotV,specularEnvironmentR0,specularEnvironmentR90,sqrt(microSurface));\n#endif\n\n#if defined(SHEEN) && defined(REFLECTION)\nvec3 sheenEnvironmentReflectance=getSheenReflectanceFromBRDFLookup(sheenColor,environmentBrdf);\n#ifdef RADIANCEOCCLUSION\nsheenEnvironmentReflectance*=seo;\n#endif\n#ifdef HORIZONOCCLUSION\n#ifdef BUMP\n#ifdef REFLECTIONMAP_3D\nsheenEnvironmentReflectance*=eho;\n#endif\n#endif\n#endif\n#endif\n\n#ifdef CLEARCOAT\n#if defined(ENVIRONMENTBRDF) && !defined(REFLECTIONMAP_SKYBOX)\n\nvec3 environmentClearCoatBrdf=getBRDFLookup(clearCoatNdotV,clearCoatRoughness,environmentBrdfSampler);\nvec3 clearCoatEnvironmentReflectance=getReflectanceFromBRDFLookup(vec3(vClearCoatRefractionParams.x),environmentClearCoatBrdf);\n#ifdef RADIANCEOCCLUSION\nfloat clearCoatSeo=environmentRadianceOcclusion(ambientMonochrome,clearCoatNdotVUnclamped);\nclearCoatEnvironmentReflectance*=clearCoatSeo;\n#endif\n#ifdef HORIZONOCCLUSION\n#ifdef BUMP\n#ifdef REFLECTIONMAP_3D\nfloat clearCoatEho=environmentHorizonOcclusion(-viewDirectionW,clearCoatNormalW);\nclearCoatEnvironmentReflectance*=clearCoatEho;\n#endif\n#endif\n#endif\n#else\n\nvec3 clearCoatEnvironmentReflectance=getReflectanceFromAnalyticalBRDFLookup_Jones(clearCoatNdotV,vec3(1.),vec3(1.),sqrt(1.-clearCoatRoughness));\n#endif\nclearCoatEnvironmentReflectance*=clearCoatIntensity;\n#ifdef CLEARCOAT_TINT\n\nabsorption=computeClearCoatAbsorption(clearCoatNdotVRefract,clearCoatNdotVRefract,clearCoatColor,clearCoatThickness,clearCoatIntensity);\n#ifdef REFLECTION\nenvironmentIrradiance*=absorption;\n#endif\n#ifdef SHEEN\nsheenEnvironmentReflectance*=absorption;\n#endif\nspecularEnvironmentReflectance*=absorption;\n#endif\n\nfloat fresnelIBLClearCoat=fresnelSchlickGGX(clearCoatNdotV,vClearCoatRefractionParams.x,CLEARCOATREFLECTANCE90);\nfresnelIBLClearCoat*=clearCoatIntensity;\nfloat conservationFactor=(1.-fresnelIBLClearCoat);\n#ifdef REFLECTION\nenvironmentIrradiance*=conservationFactor;\n#endif\n#ifdef SHEEN\nsheenEnvironmentReflectance*=(conservationFactor*conservationFactor);\n#endif\nspecularEnvironmentReflectance*=(conservationFactor*conservationFactor);\n#endif\n\n#ifdef SS_REFRACTION\nvec3 refractionTransmittance=vec3(refractionIntensity);\n#ifdef SS_THICKNESSANDMASK_TEXTURE\nvec3 volumeAlbedo=computeColorAtDistanceInMedia(vTintColor.rgb,vTintColor.w);\n\n\n\n\n\nrefractionTransmittance*=cocaLambert(volumeAlbedo,thickness);\n#elif defined(SS_LINKREFRACTIONTOTRANSPARENCY)\n\nfloat maxChannel=max(max(surfaceAlbedo.r,surfaceAlbedo.g),surfaceAlbedo.b);\nvec3 volumeAlbedo=saturate(maxChannel*surfaceAlbedo);\n\nenvironmentRefraction.rgb*=volumeAlbedo;\n#else\n\nvec3 volumeAlbedo=computeColorAtDistanceInMedia(vTintColor.rgb,vTintColor.w);\nrefractionTransmittance*=cocaLambert(volumeAlbedo,vThicknessParam.y);\n#endif\n\nsurfaceAlbedo*=(1.-refractionIntensity);\n\nenvironmentIrradiance*=(1.-refractionIntensity);\n\nvec3 bounceSpecularEnvironmentReflectance=(2.0*specularEnvironmentReflectance)/(1.0+specularEnvironmentReflectance);\nspecularEnvironmentReflectance=mix(bounceSpecularEnvironmentReflectance,specularEnvironmentReflectance,refractionIntensity);\n\nrefractionTransmittance*=1.0-specularEnvironmentReflectance;\n#endif\n\n#if defined(REFLECTION) && defined(USESPHERICALFROMREFLECTIONMAP) && defined(SS_TRANSLUCENCY)\n#if defined(USESPHERICALINVERTEX)\nvec3 irradianceVector=vec3(reflectionMatrix*vec4(normalW,0)).xyz;\n#ifdef REFLECTIONMAP_OPPOSITEZ\nirradianceVector.z*=-1.0;\n#endif\n#endif\nvec3 refractionIrradiance=computeEnvironmentIrradiance(-irradianceVector);\nrefractionIrradiance*=transmittance;\n#endif\n\n\n\n#ifndef METALLICWORKFLOW\nsurfaceAlbedo.rgb=(1.-reflectance)*surfaceAlbedo.rgb;\n#endif\n\n#ifdef REFLECTION\nvec3 finalIrradiance=environmentIrradiance;\n#if defined(USESPHERICALFROMREFLECTIONMAP) && defined(SS_TRANSLUCENCY)\nfinalIrradiance+=refractionIrradiance;\n#endif\nfinalIrradiance*=surfaceAlbedo.rgb;\n#endif\n\n#ifdef SPECULARTERM\nvec3 finalSpecular=specularBase;\nfinalSpecular=max(finalSpecular,0.0);\n\nvec3 finalSpecularScaled=finalSpecular*vLightingIntensity.x*vLightingIntensity.w;\n#if defined(ENVIRONMENTBRDF) && defined(MS_BRDF_ENERGY_CONSERVATION)\nfinalSpecularScaled*=energyConservationFactor;\n#endif\n#endif\n\n#ifdef REFLECTION\nvec3 finalRadiance=environmentRadiance.rgb;\nfinalRadiance*=specularEnvironmentReflectance;\n\nvec3 finalRadianceScaled=finalRadiance*vLightingIntensity.z;\n#if defined(ENVIRONMENTBRDF) && defined(MS_BRDF_ENERGY_CONSERVATION)\nfinalRadianceScaled*=energyConservationFactor;\n#endif\n#endif\n\n#ifdef SS_REFRACTION\nvec3 finalRefraction=environmentRefraction.rgb;\nfinalRefraction*=refractionTransmittance;\n#endif\n\n#ifdef CLEARCOAT\nvec3 finalClearCoat=clearCoatBase;\nfinalClearCoat=max(finalClearCoat,0.0);\n\nvec3 finalClearCoatScaled=finalClearCoat*vLightingIntensity.x*vLightingIntensity.w;\n#if defined(ENVIRONMENTBRDF) && defined(MS_BRDF_ENERGY_CONSERVATION)\nfinalClearCoatScaled*=energyConservationFactor;\n#endif\n\n#ifdef REFLECTION\nvec3 finalClearCoatRadiance=environmentClearCoatRadiance.rgb;\nfinalClearCoatRadiance*=clearCoatEnvironmentReflectance;\n\nvec3 finalClearCoatRadianceScaled=finalClearCoatRadiance*vLightingIntensity.z;\n#endif\n#ifdef SS_REFRACTION\nfinalRefraction*=(conservationFactor*conservationFactor);\n#ifdef CLEARCOAT_TINT\nfinalRefraction*=absorption;\n#endif\n#endif\n#endif\n\n#ifdef SHEEN\nvec3 finalSheen=sheenBase*sheenColor;\nfinalSheen=max(finalSheen,0.0);\nvec3 finalSheenScaled=finalSheen*vLightingIntensity.x*vLightingIntensity.w;\n\n\n\n\n\n#ifdef REFLECTION\nvec3 finalSheenRadiance=environmentSheenRadiance.rgb;\nfinalSheenRadiance*=sheenEnvironmentReflectance;\n\nvec3 finalSheenRadianceScaled=finalSheenRadiance*vLightingIntensity.z;\n#endif\n#endif\n\n#ifdef ALPHABLEND\nfloat luminanceOverAlpha=0.0;\n#if defined(REFLECTION) && defined(RADIANCEOVERALPHA)\nluminanceOverAlpha+=getLuminance(finalRadianceScaled);\n#if defined(CLEARCOAT)\nluminanceOverAlpha+=getLuminance(finalClearCoatRadianceScaled);\n#endif\n#endif\n#if defined(SPECULARTERM) && defined(SPECULAROVERALPHA)\nluminanceOverAlpha+=getLuminance(finalSpecularScaled);\n#endif\n#if defined(CLEARCOAT) && defined(CLEARCOATOVERALPHA)\nluminanceOverAlpha+=getLuminance(finalClearCoatScaled);\n#endif\n#if defined(RADIANCEOVERALPHA) || defined(SPECULAROVERALPHA)\nalpha=saturate(alpha+luminanceOverAlpha*luminanceOverAlpha);\n#endif\n#endif\n#endif\n\n\nvec3 finalDiffuse=diffuseBase;\nfinalDiffuse*=surfaceAlbedo.rgb;\nfinalDiffuse=max(finalDiffuse,0.0);\n\nvec3 finalAmbient=vAmbientColor;\nfinalAmbient*=surfaceAlbedo.rgb;\n\nvec3 finalEmissive=vEmissiveColor;\n#ifdef EMISSIVE\nvec3 emissiveColorTex=texture2D(emissiveSampler,vEmissiveUV+uvOffset).rgb;\nfinalEmissive*=toLinearSpace(emissiveColorTex.rgb);\nfinalEmissive*=vEmissiveInfos.y;\n#endif\n\n#ifdef AMBIENT\nvec3 ambientOcclusionForDirectDiffuse=mix(vec3(1.),ambientOcclusionColor,vAmbientInfos.w);\n#else\nvec3 ambientOcclusionForDirectDiffuse=ambientOcclusionColor;\n#endif\n\n\n\nvec4 finalColor=vec4(\nfinalAmbient*ambientOcclusionColor +\nfinalDiffuse*ambientOcclusionForDirectDiffuse*vLightingIntensity.x +\n#ifndef UNLIT\n#ifdef REFLECTION\nfinalIrradiance*ambientOcclusionColor*vLightingIntensity.z +\n#endif\n#ifdef SPECULARTERM\n\n\nfinalSpecularScaled +\n#endif\n#ifdef CLEARCOAT\n\n\nfinalClearCoatScaled +\n#endif\n#ifdef SHEEN\n\n\nfinalSheenScaled +\n#endif\n#ifdef REFLECTION\n\n\nfinalRadianceScaled +\n#ifdef CLEARCOAT\n\n\nfinalClearCoatRadianceScaled +\n#endif\n#ifdef SHEEN\n\n\nfinalSheenRadianceScaled +\n#endif\n#endif\n#ifdef SS_REFRACTION\nfinalRefraction*vLightingIntensity.z +\n#endif\n#endif\nfinalEmissive*vLightingIntensity.y,\nalpha);\n\n#ifdef LIGHTMAP\n#ifndef LIGHTMAPEXCLUDED\n#ifdef USELIGHTMAPASSHADOWMAP\nfinalColor.rgb*=lightmapColor;\n#else\nfinalColor.rgb+=lightmapColor;\n#endif\n#endif\n#endif\n#define CUSTOM_FRAGMENT_BEFORE_FOG\n\nfinalColor=max(finalColor,0.0);\n#include<logDepthFragment>\n#include<fogFragment>(color,finalColor)\n#ifdef IMAGEPROCESSINGPOSTPROCESS\n\n\nfinalColor.rgb=clamp(finalColor.rgb,0.,30.0);\n#else\n\nfinalColor=applyImageProcessing(finalColor);\n#endif\nfinalColor.a*=visibility;\n#ifdef PREMULTIPLYALPHA\n\nfinalColor.rgb*=finalColor.a;\n#endif\n#define CUSTOM_FRAGMENT_BEFORE_FRAGCOLOR\ngl_FragColor=finalColor;\n#include<pbrDebug>\n}\n";zt.a.ShadersStore.pbrPixelShader=Nr;var Br="uniform mat4 view;\nuniform mat4 viewProjection;\n#ifdef ALBEDO\nuniform mat4 albedoMatrix;\nuniform vec2 vAlbedoInfos;\n#endif\n#ifdef AMBIENT\nuniform mat4 ambientMatrix;\nuniform vec4 vAmbientInfos;\n#endif\n#ifdef OPACITY\nuniform mat4 opacityMatrix;\nuniform vec2 vOpacityInfos;\n#endif\n#ifdef EMISSIVE\nuniform vec2 vEmissiveInfos;\nuniform mat4 emissiveMatrix;\n#endif\n#ifdef LIGHTMAP\nuniform vec2 vLightmapInfos;\nuniform mat4 lightmapMatrix;\n#endif\n#ifdef REFLECTIVITY\nuniform vec3 vReflectivityInfos;\nuniform mat4 reflectivityMatrix;\n#endif\n#ifdef MICROSURFACEMAP\nuniform vec2 vMicroSurfaceSamplerInfos;\nuniform mat4 microSurfaceSamplerMatrix;\n#endif\n#ifdef BUMP\nuniform vec3 vBumpInfos;\nuniform mat4 bumpMatrix;\n#endif\n#ifdef POINTSIZE\nuniform float pointSize;\n#endif\n\n#ifdef REFLECTION\nuniform vec2 vReflectionInfos;\nuniform mat4 reflectionMatrix;\n#endif\n\n#ifdef CLEARCOAT\n#ifdef CLEARCOAT_TEXTURE\nuniform vec2 vClearCoatInfos;\nuniform mat4 clearCoatMatrix;\n#endif\n#ifdef CLEARCOAT_BUMP\nuniform vec2 vClearCoatBumpInfos;\nuniform mat4 clearCoatBumpMatrix;\n#endif\n#ifdef CLEARCOAT_TINT_TEXTURE\nuniform vec2 vClearCoatTintInfos;\nuniform mat4 clearCoatTintMatrix;\n#endif\n#endif\n\n#ifdef ANISOTROPIC\n#ifdef ANISOTROPIC_TEXTURE\nuniform vec2 vAnisotropyInfos;\nuniform mat4 anisotropyMatrix;\n#endif\n#endif\n\n#ifdef SHEEN\n#ifdef SHEEN_TEXTURE\nuniform vec2 vSheenInfos;\nuniform mat4 sheenMatrix;\n#endif\n#endif\n\n#ifdef SUBSURFACE\n#ifdef SS_REFRACTION\nuniform vec4 vRefractionInfos;\nuniform mat4 refractionMatrix;\n#endif\n#ifdef SS_THICKNESSANDMASK_TEXTURE\nuniform vec2 vThicknessInfos;\nuniform mat4 thicknessMatrix;;\n#endif\n#endif\n";zt.a.IncludesShadersStore.pbrVertexDeclaration=Br;i(124),i(101),i(102),i(103),i(125),i(118);var Ur="precision highp float;\n#include<__decl__pbrVertex>\n#define CUSTOM_VERTEX_BEGIN\n\nattribute vec3 position;\n#ifdef NORMAL\nattribute vec3 normal;\n#endif\n#ifdef TANGENT\nattribute vec4 tangent;\n#endif\n#ifdef UV1\nattribute vec2 uv;\n#endif\n#ifdef UV2\nattribute vec2 uv2;\n#endif\n#ifdef MAINUV1\nvarying vec2 vMainUV1;\n#endif\n#ifdef MAINUV2\nvarying vec2 vMainUV2;\n#endif\n#ifdef VERTEXCOLOR\nattribute vec4 color;\n#endif\n#include<helperFunctions>\n#include<bonesDeclaration>\n\n#include<instancesDeclaration>\n#if defined(ALBEDO) && ALBEDODIRECTUV == 0\nvarying vec2 vAlbedoUV;\n#endif\n#if defined(AMBIENT) && AMBIENTDIRECTUV == 0\nvarying vec2 vAmbientUV;\n#endif\n#if defined(OPACITY) && OPACITYDIRECTUV == 0\nvarying vec2 vOpacityUV;\n#endif\n#if defined(EMISSIVE) && EMISSIVEDIRECTUV == 0\nvarying vec2 vEmissiveUV;\n#endif\n#if defined(LIGHTMAP) && LIGHTMAPDIRECTUV == 0\nvarying vec2 vLightmapUV;\n#endif\n#if defined(REFLECTIVITY) && REFLECTIVITYDIRECTUV == 0\nvarying vec2 vReflectivityUV;\n#endif\n#if defined(MICROSURFACEMAP) && MICROSURFACEMAPDIRECTUV == 0\nvarying vec2 vMicroSurfaceSamplerUV;\n#endif\n#if defined(BUMP) && BUMPDIRECTUV == 0\nvarying vec2 vBumpUV;\n#endif\n#ifdef CLEARCOAT\n#if defined(CLEARCOAT_TEXTURE) && CLEARCOAT_TEXTUREDIRECTUV == 0\nvarying vec2 vClearCoatUV;\n#endif\n#if defined(CLEARCOAT_BUMP) && CLEARCOAT_BUMPDIRECTUV == 0\nvarying vec2 vClearCoatBumpUV;\n#endif\n#if defined(CLEARCOAT_TINT_TEXTURE) && CLEARCOAT_TINT_TEXTUREDIRECTUV == 0\nvarying vec2 vClearCoatTintUV;\n#endif\n#endif\n#ifdef SHEEN\n#if defined(SHEEN_TEXTURE) && SHEEN_TEXTUREDIRECTUV == 0\nvarying vec2 vSheenUV;\n#endif\n#endif\n#ifdef ANISOTROPIC\n#if defined(ANISOTROPIC_TEXTURE) && ANISOTROPIC_TEXTUREDIRECTUV == 0\nvarying vec2 vAnisotropyUV;\n#endif\n#endif\n#ifdef SUBSURFACE\n#if defined(SS_THICKNESSANDMASK_TEXTURE) && SS_THICKNESSANDMASK_TEXTUREDIRECTUV == 0\nvarying vec2 vThicknessUV;\n#endif\n#endif\n\nvarying vec3 vPositionW;\n#if DEBUGMODE>0\nvarying vec4 vClipSpacePosition;\n#endif\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#if defined(USESPHERICALFROMREFLECTIONMAP) && defined(USESPHERICALINVERTEX)\nvarying vec3 vEnvironmentIrradiance;\n#include<harmonicsFunctions>\n#endif\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n#include<bumpVertexDeclaration>\n#include<clipPlaneVertexDeclaration>\n#include<fogVertexDeclaration>\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\n#include<morphTargetsVertexGlobalDeclaration>\n#include<morphTargetsVertexDeclaration>[0..maxSimultaneousMorphTargets]\n#ifdef REFLECTIONMAP_SKYBOX\nvarying vec3 vPositionUVW;\n#endif\n#if defined(REFLECTIONMAP_EQUIRECTANGULAR_FIXED) || defined(REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED)\nvarying vec3 vDirectionW;\n#endif\n#include<logDepthDeclaration>\n#define CUSTOM_VERTEX_DEFINITIONS\nvoid main(void) {\n#define CUSTOM_VERTEX_MAIN_BEGIN\nvec3 positionUpdated=position;\n#ifdef NORMAL\nvec3 normalUpdated=normal;\n#endif\n#ifdef TANGENT\nvec4 tangentUpdated=tangent;\n#endif\n#include<morphTargetsVertex>[0..maxSimultaneousMorphTargets]\n#ifdef REFLECTIONMAP_SKYBOX\n#ifdef REFLECTIONMAP_SKYBOX_TRANSFORMED\nvPositionUVW=(reflectionMatrix*vec4(positionUpdated,1.0)).xyz;\n#else\nvPositionUVW=positionUpdated;\n#endif\n#endif\n#define CUSTOM_VERTEX_UPDATE_POSITION\n#define CUSTOM_VERTEX_UPDATE_NORMAL\n#include<instancesVertex>\n#include<bonesVertex>\n#ifdef MULTIVIEW\nif (gl_ViewID_OVR == 0u) {\ngl_Position=viewProjection*finalWorld*vec4(positionUpdated,1.0);\n} else {\ngl_Position=viewProjectionR*finalWorld*vec4(positionUpdated,1.0);\n}\n#else\ngl_Position=viewProjection*finalWorld*vec4(positionUpdated,1.0);\n#endif\n#if DEBUGMODE>0\nvClipSpacePosition=gl_Position;\n#endif\nvec4 worldPos=finalWorld*vec4(positionUpdated,1.0);\nvPositionW=vec3(worldPos);\n#ifdef NORMAL\nmat3 normalWorld=mat3(finalWorld);\n#ifdef NONUNIFORMSCALING\nnormalWorld=transposeMat3(inverseMat3(normalWorld));\n#endif\nvNormalW=normalize(normalWorld*normalUpdated);\n#if defined(USESPHERICALFROMREFLECTIONMAP) && defined(USESPHERICALINVERTEX)\nvec3 reflectionVector=vec3(reflectionMatrix*vec4(vNormalW,0)).xyz;\n#ifdef REFLECTIONMAP_OPPOSITEZ\nreflectionVector.z*=-1.0;\n#endif\nvEnvironmentIrradiance=computeEnvironmentIrradiance(reflectionVector);\n#endif\n#endif\n#if defined(REFLECTIONMAP_EQUIRECTANGULAR_FIXED) || defined(REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED)\nvDirectionW=normalize(vec3(finalWorld*vec4(positionUpdated,0.0)));\n#endif\n\n#ifndef UV1\nvec2 uv=vec2(0.,0.);\n#endif\n#ifndef UV2\nvec2 uv2=vec2(0.,0.);\n#endif\n#ifdef MAINUV1\nvMainUV1=uv;\n#endif\n#ifdef MAINUV2\nvMainUV2=uv2;\n#endif\n#if defined(ALBEDO) && ALBEDODIRECTUV == 0\nif (vAlbedoInfos.x == 0.)\n{\nvAlbedoUV=vec2(albedoMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvAlbedoUV=vec2(albedoMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#if defined(AMBIENT) && AMBIENTDIRECTUV == 0\nif (vAmbientInfos.x == 0.)\n{\nvAmbientUV=vec2(ambientMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvAmbientUV=vec2(ambientMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#if defined(OPACITY) && OPACITYDIRECTUV == 0\nif (vOpacityInfos.x == 0.)\n{\nvOpacityUV=vec2(opacityMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvOpacityUV=vec2(opacityMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#if defined(EMISSIVE) && EMISSIVEDIRECTUV == 0\nif (vEmissiveInfos.x == 0.)\n{\nvEmissiveUV=vec2(emissiveMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvEmissiveUV=vec2(emissiveMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#if defined(LIGHTMAP) && LIGHTMAPDIRECTUV == 0\nif (vLightmapInfos.x == 0.)\n{\nvLightmapUV=vec2(lightmapMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvLightmapUV=vec2(lightmapMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#if defined(REFLECTIVITY) && REFLECTIVITYDIRECTUV == 0\nif (vReflectivityInfos.x == 0.)\n{\nvReflectivityUV=vec2(reflectivityMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvReflectivityUV=vec2(reflectivityMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#if defined(MICROSURFACEMAP) && MICROSURFACEMAPDIRECTUV == 0\nif (vMicroSurfaceSamplerInfos.x == 0.)\n{\nvMicroSurfaceSamplerUV=vec2(microSurfaceSamplerMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvMicroSurfaceSamplerUV=vec2(microSurfaceSamplerMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#if defined(BUMP) && BUMPDIRECTUV == 0\nif (vBumpInfos.x == 0.)\n{\nvBumpUV=vec2(bumpMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvBumpUV=vec2(bumpMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#ifdef CLEARCOAT\n#if defined(CLEARCOAT_TEXTURE) && CLEARCOAT_TEXTUREDIRECTUV == 0\nif (vClearCoatInfos.x == 0.)\n{\nvClearCoatUV=vec2(clearCoatMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvClearCoatUV=vec2(clearCoatMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#if defined(CLEARCOAT_BUMP) && CLEARCOAT_BUMPDIRECTUV == 0\nif (vClearCoatBumpInfos.x == 0.)\n{\nvClearCoatBumpUV=vec2(clearCoatBumpMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvClearCoatBumpUV=vec2(clearCoatBumpMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#if defined(CLEARCOAT_TINT_TEXTURE) && CLEARCOAT_TINT_TEXTUREDIRECTUV == 0\nif (vClearCoatTintInfos.x == 0.)\n{\nvClearCoatTintUV=vec2(clearCoatTintMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvClearCoatTintUV=vec2(clearCoatTintMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#endif\n#ifdef SHEEN\n#if defined(SHEEN_TEXTURE) && SHEEN_TEXTUREDIRECTUV == 0\nif (vSheenInfos.x == 0.)\n{\nvSheenUV=vec2(sheenMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvSheenUV=vec2(sheenMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#endif\n#ifdef ANISOTROPIC\n#if defined(ANISOTROPIC_TEXTURE) && ANISOTROPIC_TEXTUREDIRECTUV == 0\nif (vAnisotropyInfos.x == 0.)\n{\nvAnisotropyUV=vec2(anisotropyMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvAnisotropyUV=vec2(anisotropyMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#endif\n#ifdef SUBSURFACE\n#if defined(SS_THICKNESSANDMASK_TEXTURE) && SS_THICKNESSANDMASK_TEXTUREDIRECTUV == 0\nif (vThicknessInfos.x == 0.)\n{\nvThicknessUV=vec2(thicknessMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvThicknessUV=vec2(thicknessMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#endif\n\n#include<bumpVertex>\n\n#include<clipPlaneVertex>\n\n#include<fogVertex>\n\n#include<shadowsVertex>[0..maxSimultaneousLights]\n\n#ifdef VERTEXCOLOR\nvColor=color;\n#endif\n\n#ifdef POINTSIZE\ngl_PointSize=pointSize;\n#endif\n\n#include<logDepthVertex>\n#define CUSTOM_VERTEX_MAIN_END\n}";zt.a.ShadersStore.pbrVertexShader=Ur;var Vr=function(e){function t(){var t=e.call(this)||this;return t.PBR=!0,t.MAINUV1=!1,t.MAINUV2=!1,t.UV1=!1,t.UV2=!1,t.ALBEDO=!1,t.ALBEDODIRECTUV=0,t.VERTEXCOLOR=!1,t.AMBIENT=!1,t.AMBIENTDIRECTUV=0,t.AMBIENTINGRAYSCALE=!1,t.OPACITY=!1,t.VERTEXALPHA=!1,t.OPACITYDIRECTUV=0,t.OPACITYRGB=!1,t.ALPHATEST=!1,t.DEPTHPREPASS=!1,t.ALPHABLEND=!1,t.ALPHAFROMALBEDO=!1,t.ALPHATESTVALUE="0.5",t.SPECULAROVERALPHA=!1,t.RADIANCEOVERALPHA=!1,t.ALPHAFRESNEL=!1,t.LINEARALPHAFRESNEL=!1,t.PREMULTIPLYALPHA=!1,t.EMISSIVE=!1,t.EMISSIVEDIRECTUV=0,t.REFLECTIVITY=!1,t.REFLECTIVITYDIRECTUV=0,t.SPECULARTERM=!1,t.MICROSURFACEFROMREFLECTIVITYMAP=!1,t.MICROSURFACEAUTOMATIC=!1,t.LODBASEDMICROSFURACE=!1,t.MICROSURFACEMAP=!1,t.MICROSURFACEMAPDIRECTUV=0,t.METALLICWORKFLOW=!1,t.ROUGHNESSSTOREINMETALMAPALPHA=!1,t.ROUGHNESSSTOREINMETALMAPGREEN=!1,t.METALLNESSSTOREINMETALMAPBLUE=!1,t.AOSTOREINMETALMAPRED=!1,t.ENVIRONMENTBRDF=!1,t.ENVIRONMENTBRDF_RGBD=!1,t.NORMAL=!1,t.TANGENT=!1,t.BUMP=!1,t.BUMPDIRECTUV=0,t.OBJECTSPACE_NORMALMAP=!1,t.PARALLAX=!1,t.PARALLAXOCCLUSION=!1,t.NORMALXYSCALE=!0,t.LIGHTMAP=!1,t.LIGHTMAPDIRECTUV=0,t.USELIGHTMAPASSHADOWMAP=!1,t.GAMMALIGHTMAP=!1,t.REFLECTION=!1,t.REFLECTIONMAP_3D=!1,t.REFLECTIONMAP_SPHERICAL=!1,t.REFLECTIONMAP_PLANAR=!1,t.REFLECTIONMAP_CUBIC=!1,t.USE_LOCAL_REFLECTIONMAP_CUBIC=!1,t.REFLECTIONMAP_PROJECTION=!1,t.REFLECTIONMAP_SKYBOX=!1,t.REFLECTIONMAP_SKYBOX_TRANSFORMED=!1,t.REFLECTIONMAP_EXPLICIT=!1,t.REFLECTIONMAP_EQUIRECTANGULAR=!1,t.REFLECTIONMAP_EQUIRECTANGULAR_FIXED=!1,t.REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED=!1,t.INVERTCUBICMAP=!1,t.USESPHERICALFROMREFLECTIONMAP=!1,t.SPHERICAL_HARMONICS=!1,t.USESPHERICALINVERTEX=!1,t.REFLECTIONMAP_OPPOSITEZ=!1,t.LODINREFLECTIONALPHA=!1,t.GAMMAREFLECTION=!1,t.RGBDREFLECTION=!1,t.RADIANCEOCCLUSION=!1,t.HORIZONOCCLUSION=!1,t.INSTANCES=!1,t.NUM_BONE_INFLUENCERS=0,t.BonesPerMesh=0,t.BONETEXTURE=!1,t.NONUNIFORMSCALING=!1,t.MORPHTARGETS=!1,t.MORPHTARGETS_NORMAL=!1,t.MORPHTARGETS_TANGENT=!1,t.NUM_MORPH_INFLUENCERS=0,t.IMAGEPROCESSING=!1,t.VIGNETTE=!1,t.VIGNETTEBLENDMODEMULTIPLY=!1,t.VIGNETTEBLENDMODEOPAQUE=!1,t.TONEMAPPING=!1,t.TONEMAPPING_ACES=!1,t.CONTRAST=!1,t.COLORCURVES=!1,t.COLORGRADING=!1,t.COLORGRADING3D=!1,t.SAMPLER3DGREENDEPTH=!1,t.SAMPLER3DBGRMAP=!1,t.IMAGEPROCESSINGPOSTPROCESS=!1,t.EXPOSURE=!1,t.MULTIVIEW=!1,t.USEPHYSICALLIGHTFALLOFF=!1,t.USEGLTFLIGHTFALLOFF=!1,t.TWOSIDEDLIGHTING=!1,t.SHADOWFLOAT=!1,t.CLIPPLANE=!1,t.CLIPPLANE2=!1,t.CLIPPLANE3=!1,t.CLIPPLANE4=!1,t.POINTSIZE=!1,t.FOG=!1,t.LOGARITHMICDEPTH=!1,t.FORCENORMALFORWARD=!1,t.SPECULARAA=!1,t.CLEARCOAT=!1,t.CLEARCOAT_DEFAULTIOR=!1,t.CLEARCOAT_TEXTURE=!1,t.CLEARCOAT_TEXTUREDIRECTUV=0,t.CLEARCOAT_BUMP=!1,t.CLEARCOAT_BUMPDIRECTUV=0,t.CLEARCOAT_TINT=!1,t.CLEARCOAT_TINT_TEXTURE=!1,t.CLEARCOAT_TINT_TEXTUREDIRECTUV=0,t.ANISOTROPIC=!1,t.ANISOTROPIC_TEXTURE=!1,t.ANISOTROPIC_TEXTUREDIRECTUV=0,t.BRDF_V_HEIGHT_CORRELATED=!1,t.MS_BRDF_ENERGY_CONSERVATION=!1,t.SHEEN=!1,t.SHEEN_TEXTURE=!1,t.SHEEN_TEXTUREDIRECTUV=0,t.SHEEN_LINKWITHALBEDO=!1,t.SUBSURFACE=!1,t.SS_REFRACTION=!1,t.SS_TRANSLUCENCY=!1,t.SS_SCATERRING=!1,t.SS_THICKNESSANDMASK_TEXTURE=!1,t.SS_THICKNESSANDMASK_TEXTUREDIRECTUV=0,t.SS_REFRACTIONMAP_3D=!1,t.SS_REFRACTIONMAP_OPPOSITEZ=!1,t.SS_LODINREFRACTIONALPHA=!1,t.SS_GAMMAREFRACTION=!1,t.SS_RGBDREFRACTION=!1,t.SS_LINKREFRACTIONTOTRANSPARENCY=!1,t.SS_MASK_FROM_THICKNESS_TEXTURE=!1,t.UNLIT=!1,t.DEBUGMODE=0,t.rebuild(),t}return l.d(t,e),t.prototype.reset=function(){e.prototype.reset.call(this),this.ALPHATESTVALUE="0.5",this.PBR=!0},t}(nr.a),Gr=function(e){function t(i,n){var r=e.call(this,i,n)||this;return r._directIntensity=1,r._emissiveIntensity=1,r._environmentIntensity=1,r._specularIntensity=1,r._lightingInfos=new o.y(r._directIntensity,r._emissiveIntensity,r._environmentIntensity,r._specularIntensity),r._disableBumpMap=!1,r._albedoTexture=null,r._ambientTexture=null,r._ambientTextureStrength=1,r._ambientTextureImpactOnAnalyticalLights=t.DEFAULT_AO_ON_ANALYTICAL_LIGHTS,r._opacityTexture=null,r._reflectionTexture=null,r._emissiveTexture=null,r._reflectivityTexture=null,r._metallicTexture=null,r._metallic=null,r._roughness=null,r._microSurfaceTexture=null,r._bumpTexture=null,r._lightmapTexture=null,r._ambientColor=new o.e(0,0,0),r._albedoColor=new o.e(1,1,1),r._reflectivityColor=new o.e(1,1,1),r._reflectionColor=new o.e(1,1,1),r._emissiveColor=new o.e(0,0,0),r._microSurface=.9,r._useLightmapAsShadowmap=!1,r._useHorizonOcclusion=!0,r._useRadianceOcclusion=!0,r._useAlphaFromAlbedoTexture=!1,r._useSpecularOverAlpha=!0,r._useMicroSurfaceFromReflectivityMapAlpha=!1,r._useRoughnessFromMetallicTextureAlpha=!0,r._useRoughnessFromMetallicTextureGreen=!1,r._useMetallnessFromMetallicTextureBlue=!1,r._useAmbientOcclusionFromMetallicTextureRed=!1,r._useAmbientInGrayScale=!1,r._useAutoMicroSurfaceFromReflectivityMap=!1,r._lightFalloff=t.LIGHTFALLOFF_PHYSICAL,r._useRadianceOverAlpha=!0,r._useObjectSpaceNormalMap=!1,r._useParallax=!1,r._useParallaxOcclusion=!1,r._parallaxScaleBias=.05,r._disableLighting=!1,r._maxSimultaneousLights=4,r._invertNormalMapX=!1,r._invertNormalMapY=!1,r._twoSidedLighting=!1,r._alphaCutOff=.4,r._forceAlphaTest=!1,r._useAlphaFresnel=!1,r._useLinearAlphaFresnel=!1,r._transparencyMode=null,r._environmentBRDFTexture=null,r._forceIrradianceInFragment=!1,r._forceNormalForward=!1,r._enableSpecularAntiAliasing=!1,r._imageProcessingObserver=null,r._renderTargets=new kt.a(16),r._globalAmbientColor=new o.e(0,0,0),r._useLogarithmicDepth=!1,r._unlit=!1,r._debugMode=0,r.debugMode=0,r.debugLimit=-1,r.debugFactor=1,r.clearCoat=new yr(r._markAllSubMeshesAsTexturesDirty.bind(r)),r.anisotropy=new br(r._markAllSubMeshesAsTexturesDirty.bind(r)),r.brdf=new Tr(r._markAllSubMeshesAsMiscDirty.bind(r)),r.sheen=new Er(r._markAllSubMeshesAsTexturesDirty.bind(r)),r.subSurface=new Ar(r._markAllSubMeshesAsTexturesDirty.bind(r)),r._attachImageProcessingConfiguration(null),r.getRenderTargetTextures=function(){return r._renderTargets.reset(),or.a.ReflectionTextureEnabled&&r._reflectionTexture&&r._reflectionTexture.isRenderTarget&&r._renderTargets.push(r._reflectionTexture),r.subSurface.fillRenderTargetTextures(r._renderTargets),r._renderTargets},r._environmentBRDFTexture=vr.GetEnvironmentBRDFTexture(n),r}return l.d(t,e),t.prototype._attachImageProcessingConfiguration=function(e){var t=this;e!==this._imageProcessingConfiguration&&(this._imageProcessingConfiguration&&this._imageProcessingObserver&&this._imageProcessingConfiguration.onUpdateParameters.remove(this._imageProcessingObserver),this._imageProcessingConfiguration=e||this.getScene().imageProcessingConfiguration,this._imageProcessingConfiguration&&(this._imageProcessingObserver=this._imageProcessingConfiguration.onUpdateParameters.add(function(){t._markAllSubMeshesAsImageProcessingDirty()})))},Object.defineProperty(t.prototype,"hasRenderTargetTextures",{get:function(){return!!(or.a.ReflectionTextureEnabled&&this._reflectionTexture&&this._reflectionTexture.isRenderTarget)||this.subSurface.hasRenderTargetTextures()},enumerable:!0,configurable:!0}),t.prototype.getClassName=function(){return"PBRBaseMaterial"},Object.defineProperty(t.prototype,"useLogarithmicDepth",{get:function(){return this._useLogarithmicDepth},set:function(e){this._useLogarithmicDepth=e&&this.getScene().getEngine().getCaps().fragmentDepthSupported},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"transparencyMode",{get:function(){return this._transparencyMode},set:function(e){this._transparencyMode!==e&&(this._transparencyMode=e,this._forceAlphaTest=e===t.PBRMATERIAL_ALPHATESTANDBLEND,this._markAllSubMeshesAsTexturesAndMiscDirty())},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"_disableAlphaBlending",{get:function(){return this.subSurface.disableAlphaBlending||this._transparencyMode===t.PBRMATERIAL_OPAQUE||this._transparencyMode===t.PBRMATERIAL_ALPHATEST},enumerable:!0,configurable:!0}),t.prototype.needAlphaBlending=function(){return!this._disableAlphaBlending&&(this.alpha<1||null!=this._opacityTexture||this._shouldUseAlphaFromAlbedoTexture())},t.prototype.needAlphaBlendingForMesh=function(t){return!(this._disableAlphaBlending&&t.visibility>=1)&&e.prototype.needAlphaBlendingForMesh.call(this,t)},t.prototype.needAlphaTesting=function(){return!!this._forceAlphaTest||!this.subSurface.disableAlphaBlending&&(null!=this._albedoTexture&&this._albedoTexture.hasAlpha&&(null==this._transparencyMode||this._transparencyMode===t.PBRMATERIAL_ALPHATEST))},t.prototype._shouldUseAlphaFromAlbedoTexture=function(){return null!=this._albedoTexture&&this._albedoTexture.hasAlpha&&this._useAlphaFromAlbedoTexture&&this._transparencyMode!==t.PBRMATERIAL_OPAQUE},t.prototype.getAlphaTestTexture=function(){return this._albedoTexture},t.prototype.isReadyForSubMesh=function(e,t,i){if(t.effect&&this.isFrozen&&this._wasPreviouslyReady)return!0;t._materialDefines||(t._materialDefines=new Vr);var n=t._materialDefines;if(!this.checkReadyOnEveryCall&&t.effect&&n._renderId===this.getScene().getRenderId())return!0;var r=this.getScene(),o=r.getEngine();if(n._areTexturesDirty&&r.texturesEnabled){if(this._albedoTexture&&or.a.DiffuseTextureEnabled&&!this._albedoTexture.isReadyOrNotBlocking())return!1;if(this._ambientTexture&&or.a.AmbientTextureEnabled&&!this._ambientTexture.isReadyOrNotBlocking())return!1;if(this._opacityTexture&&or.a.OpacityTextureEnabled&&!this._opacityTexture.isReadyOrNotBlocking())return!1;var s=this._getReflectionTexture();if(s&&or.a.ReflectionTextureEnabled&&!s.isReadyOrNotBlocking())return!1;if(this._lightmapTexture&&or.a.LightmapTextureEnabled&&!this._lightmapTexture.isReadyOrNotBlocking())return!1;if(this._emissiveTexture&&or.a.EmissiveTextureEnabled&&!this._emissiveTexture.isReadyOrNotBlocking())return!1;if(or.a.SpecularTextureEnabled){if(this._metallicTexture){if(!this._metallicTexture.isReadyOrNotBlocking())return!1}else if(this._reflectivityTexture&&!this._reflectivityTexture.isReadyOrNotBlocking())return!1;if(this._microSurfaceTexture&&!this._microSurfaceTexture.isReadyOrNotBlocking())return!1}if(o.getCaps().standardDerivatives&&this._bumpTexture&&or.a.BumpTextureEnabled&&!this._disableBumpMap&&!this._bumpTexture.isReady())return!1;if(this._environmentBRDFTexture&&or.a.ReflectionTextureEnabled&&!this._environmentBRDFTexture.isReady())return!1}if(!(this.subSurface.isReadyForSubMesh(n,r)&&this.clearCoat.isReadyForSubMesh(n,r,o,this._disableBumpMap)&&this.sheen.isReadyForSubMesh(n,r)&&this.anisotropy.isReadyForSubMesh(n,r)))return!1;if(n._areImageProcessingDirty&&this._imageProcessingConfiguration&&!this._imageProcessingConfiguration.isReady())return!1;o.getCaps().standardDerivatives||e.isVerticesDataPresent(Oi.b.NormalKind)||(e.createNormals(!0),p.a.Warn("PBRMaterial: Normals have been created for the mesh: "+e.name));var a=t.effect,c=this._prepareEffect(e,n,this.onCompiled,this.onError,i);return c&&(this.allowShaderHotSwapping&&a&&!c.isReady()?(c=a,n.markAsUnprocessed()):(r.resetCachedMaterial(),t.setEffect(c,n),this.buildUniformLayout())),!(!t.effect||!t.effect.isReady())&&(n._renderId=r.getRenderId(),this._wasPreviouslyReady=!0,!0)},t.prototype.isMetallicWorkflow=function(){return!(null==this._metallic&&null==this._roughness&&!this._metallicTexture)},t.prototype._prepareEffect=function(e,t,i,n,r,o){if(void 0===i&&(i=null),void 0===n&&(n=null),void 0===r&&(r=null),void 0===o&&(o=null),this._prepareDefines(e,t,r,o),!t.isDirty)return null;t.markAsProcessed();var s=this.getScene().getEngine(),a=new zt.c,c=0;t.USESPHERICALINVERTEX&&a.addFallback(c++,"USESPHERICALINVERTEX"),t.FOG&&a.addFallback(c,"FOG"),t.SPECULARAA&&a.addFallback(c,"SPECULARAA"),t.POINTSIZE&&a.addFallback(c,"POINTSIZE"),t.LOGARITHMICDEPTH&&a.addFallback(c,"LOGARITHMICDEPTH"),t.PARALLAX&&a.addFallback(c,"PARALLAX"),t.PARALLAXOCCLUSION&&a.addFallback(c++,"PARALLAXOCCLUSION"),c=br.AddFallbacks(t,a,c),c=br.AddFallbacks(t,a,c),c=Ar.AddFallbacks(t,a,c),c=Er.AddFallbacks(t,a,c),t.ENVIRONMENTBRDF&&a.addFallback(c++,"ENVIRONMENTBRDF"),t.TANGENT&&a.addFallback(c++,"TANGENT"),t.BUMP&&a.addFallback(c++,"BUMP"),c=ir.a.HandleFallbacksForShadows(t,a,this._maxSimultaneousLights,c++),t.SPECULARTERM&&a.addFallback(c++,"SPECULARTERM"),t.USESPHERICALFROMREFLECTIONMAP&&a.addFallback(c++,"USESPHERICALFROMREFLECTIONMAP"),t.LIGHTMAP&&a.addFallback(c++,"LIGHTMAP"),t.NORMAL&&a.addFallback(c++,"NORMAL"),t.AMBIENT&&a.addFallback(c++,"AMBIENT"),t.EMISSIVE&&a.addFallback(c++,"EMISSIVE"),t.VERTEXCOLOR&&a.addFallback(c++,"VERTEXCOLOR"),t.NUM_BONE_INFLUENCERS>0&&a.addCPUSkinningFallback(c++,e),t.MORPHTARGETS&&a.addFallback(c++,"MORPHTARGETS"),t.MULTIVIEW&&a.addFallback(0,"MULTIVIEW");var l=[Oi.b.PositionKind];t.NORMAL&&l.push(Oi.b.NormalKind),t.TANGENT&&l.push(Oi.b.TangentKind),t.UV1&&l.push(Oi.b.UVKind),t.UV2&&l.push(Oi.b.UV2Kind),t.VERTEXCOLOR&&l.push(Oi.b.ColorKind),ir.a.PrepareAttributesForBones(l,e,t,a),ir.a.PrepareAttributesForInstances(l,t),ir.a.PrepareAttributesForMorphTargets(l,e,t);var u="pbr",h=["world","view","viewProjection","vEyePosition","vLightsType","vAmbientColor","vAlbedoColor","vReflectivityColor","vEmissiveColor","visibility","vReflectionColor","vFogInfos","vFogColor","pointSize","vAlbedoInfos","vAmbientInfos","vOpacityInfos","vReflectionInfos","vReflectionPosition","vReflectionSize","vEmissiveInfos","vReflectivityInfos","vMicroSurfaceSamplerInfos","vBumpInfos","vLightmapInfos","mBones","vClipPlane","vClipPlane2","vClipPlane3","vClipPlane4","albedoMatrix","ambientMatrix","opacityMatrix","reflectionMatrix","emissiveMatrix","reflectivityMatrix","normalMatrix","microSurfaceSamplerMatrix","bumpMatrix","lightmapMatrix","vLightingIntensity","logarithmicDepthConstant","vSphericalX","vSphericalY","vSphericalZ","vSphericalXX_ZZ","vSphericalYY_ZZ","vSphericalZZ","vSphericalXY","vSphericalYZ","vSphericalZX","vSphericalL00","vSphericalL1_1","vSphericalL10","vSphericalL11","vSphericalL2_2","vSphericalL2_1","vSphericalL20","vSphericalL21","vSphericalL22","vReflectionMicrosurfaceInfos","vTangentSpaceParams","boneTextureWidth","vDebugMode"],d=["albedoSampler","reflectivitySampler","ambientSampler","emissiveSampler","bumpSampler","lightmapSampler","opacitySampler","reflectionSampler","reflectionSamplerLow","reflectionSamplerHigh","microSurfaceSampler","environmentBrdfSampler","boneSampler"],f=["Material","Scene"];Ar.AddUniforms(h),Ar.AddSamplers(d),yr.AddUniforms(h),yr.AddSamplers(d),br.AddUniforms(h),br.AddSamplers(d),Er.AddUniforms(h),Er.AddSamplers(d),xi.a&&(xi.a.PrepareUniforms(h,t),xi.a.PrepareSamplers(d,t)),ir.a.PrepareUniformsAndSamplersList({uniformsNames:h,uniformBuffersNames:f,samplers:d,defines:t,maxSimultaneousLights:this._maxSimultaneousLights}),this.customShaderNameResolve&&(u=this.customShaderNameResolve(u,h,f,d,t));var p=t.toString();return s.createEffect(u,{attributes:l,uniformsNames:h,uniformBuffersNames:f,samplers:d,defines:p,fallbacks:a,onCompiled:i,onError:n,indexParameters:{maxSimultaneousLights:this._maxSimultaneousLights,maxSimultaneousMorphTargets:t.NUM_MORPH_INFLUENCERS}},s)},t.prototype._prepareDefines=function(e,i,n,r){void 0===n&&(n=null),void 0===r&&(r=null);var o=this.getScene(),s=o.getEngine();if(ir.a.PrepareDefinesForLights(o,e,i,!0,this._maxSimultaneousLights,this._disableLighting),i._needNormals=!0,ir.a.PrepareDefinesForMultiview(o,i),i.METALLICWORKFLOW=this.isMetallicWorkflow(),i._areTexturesDirty){if(i._needUVs=!1,o.texturesEnabled){o.getEngine().getCaps().textureLOD&&(i.LODBASEDMICROSFURACE=!0),this._albedoTexture&&or.a.DiffuseTextureEnabled?ir.a.PrepareDefinesForMergedUV(this._albedoTexture,i,"ALBEDO"):i.ALBEDO=!1,this._ambientTexture&&or.a.AmbientTextureEnabled?(ir.a.PrepareDefinesForMergedUV(this._ambientTexture,i,"AMBIENT"),i.AMBIENTINGRAYSCALE=this._useAmbientInGrayScale):i.AMBIENT=!1,this._opacityTexture&&or.a.OpacityTextureEnabled?(ir.a.PrepareDefinesForMergedUV(this._opacityTexture,i,"OPACITY"),i.OPACITYRGB=this._opacityTexture.getAlphaFromRGB):i.OPACITY=!1;var a=this._getReflectionTexture();if(a&&or.a.ReflectionTextureEnabled){switch(i.REFLECTION=!0,i.GAMMAREFLECTION=a.gammaSpace,i.RGBDREFLECTION=a.isRGBD,i.REFLECTIONMAP_OPPOSITEZ=this.getScene().useRightHandedSystem?!a.invertZ:a.invertZ,i.LODINREFLECTIONALPHA=a.lodLevelInAlpha,a.coordinatesMode===ke.a.INVCUBIC_MODE&&(i.INVERTCUBICMAP=!0),i.REFLECTIONMAP_3D=a.isCube,i.REFLECTIONMAP_CUBIC=!1,i.REFLECTIONMAP_EXPLICIT=!1,i.REFLECTIONMAP_PLANAR=!1,i.REFLECTIONMAP_PROJECTION=!1,i.REFLECTIONMAP_SKYBOX=!1,i.REFLECTIONMAP_SPHERICAL=!1,i.REFLECTIONMAP_EQUIRECTANGULAR=!1,i.REFLECTIONMAP_EQUIRECTANGULAR_FIXED=!1,i.REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED=!1,i.REFLECTIONMAP_SKYBOX_TRANSFORMED=!1,a.coordinatesMode){case ke.a.EXPLICIT_MODE:i.REFLECTIONMAP_EXPLICIT=!0;break;case ke.a.PLANAR_MODE:i.REFLECTIONMAP_PLANAR=!0;break;case ke.a.PROJECTION_MODE:i.REFLECTIONMAP_PROJECTION=!0;break;case ke.a.SKYBOX_MODE:i.REFLECTIONMAP_SKYBOX=!0;break;case ke.a.SPHERICAL_MODE:i.REFLECTIONMAP_SPHERICAL=!0;break;case ke.a.EQUIRECTANGULAR_MODE:i.REFLECTIONMAP_EQUIRECTANGULAR=!0;break;case ke.a.FIXED_EQUIRECTANGULAR_MODE:i.REFLECTIONMAP_EQUIRECTANGULAR_FIXED=!0;break;case ke.a.FIXED_EQUIRECTANGULAR_MIRRORED_MODE:i.REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED=!0;break;case ke.a.CUBIC_MODE:case ke.a.INVCUBIC_MODE:default:i.REFLECTIONMAP_CUBIC=!0,i.USE_LOCAL_REFLECTIONMAP_CUBIC=!!a.boundingBoxSize}a.coordinatesMode!==ke.a.SKYBOX_MODE?a.sphericalPolynomial&&(i.USESPHERICALFROMREFLECTIONMAP=!0,this._forceIrradianceInFragment||o.getEngine().getCaps().maxVaryingVectors<=8?i.USESPHERICALINVERTEX=!1:i.USESPHERICALINVERTEX=!0):i.REFLECTIONMAP_SKYBOX_TRANSFORMED=!a.getReflectionTextureMatrix().isIdentity()}else i.REFLECTION=!1,i.REFLECTIONMAP_3D=!1,i.REFLECTIONMAP_SPHERICAL=!1,i.REFLECTIONMAP_PLANAR=!1,i.REFLECTIONMAP_CUBIC=!1,i.USE_LOCAL_REFLECTIONMAP_CUBIC=!1,i.REFLECTIONMAP_PROJECTION=!1,i.REFLECTIONMAP_SKYBOX=!1,i.REFLECTIONMAP_SKYBOX_TRANSFORMED=!1,i.REFLECTIONMAP_EXPLICIT=!1,i.REFLECTIONMAP_EQUIRECTANGULAR=!1,i.REFLECTIONMAP_EQUIRECTANGULAR_FIXED=!1,i.REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED=!1,i.INVERTCUBICMAP=!1,i.USESPHERICALFROMREFLECTIONMAP=!1,i.USESPHERICALINVERTEX=!1,i.REFLECTIONMAP_OPPOSITEZ=!1,i.LODINREFLECTIONALPHA=!1,i.GAMMAREFLECTION=!1,i.RGBDREFLECTION=!1;this._lightmapTexture&&or.a.LightmapTextureEnabled?(ir.a.PrepareDefinesForMergedUV(this._lightmapTexture,i,"LIGHTMAP"),i.USELIGHTMAPASSHADOWMAP=this._useLightmapAsShadowmap,i.GAMMALIGHTMAP=this._lightmapTexture.gammaSpace):i.LIGHTMAP=!1,this._emissiveTexture&&or.a.EmissiveTextureEnabled?ir.a.PrepareDefinesForMergedUV(this._emissiveTexture,i,"EMISSIVE"):i.EMISSIVE=!1,or.a.SpecularTextureEnabled?(this._metallicTexture?(ir.a.PrepareDefinesForMergedUV(this._metallicTexture,i,"REFLECTIVITY"),i.ROUGHNESSSTOREINMETALMAPALPHA=this._useRoughnessFromMetallicTextureAlpha,i.ROUGHNESSSTOREINMETALMAPGREEN=!this._useRoughnessFromMetallicTextureAlpha&&this._useRoughnessFromMetallicTextureGreen,i.METALLNESSSTOREINMETALMAPBLUE=this._useMetallnessFromMetallicTextureBlue,i.AOSTOREINMETALMAPRED=this._useAmbientOcclusionFromMetallicTextureRed):this._reflectivityTexture?(ir.a.PrepareDefinesForMergedUV(this._reflectivityTexture,i,"REFLECTIVITY"),i.MICROSURFACEFROMREFLECTIVITYMAP=this._useMicroSurfaceFromReflectivityMapAlpha,i.MICROSURFACEAUTOMATIC=this._useAutoMicroSurfaceFromReflectivityMap):i.REFLECTIVITY=!1,this._microSurfaceTexture?ir.a.PrepareDefinesForMergedUV(this._microSurfaceTexture,i,"MICROSURFACEMAP"):i.MICROSURFACEMAP=!1):(i.REFLECTIVITY=!1,i.MICROSURFACEMAP=!1),o.getEngine().getCaps().standardDerivatives&&this._bumpTexture&&or.a.BumpTextureEnabled&&!this._disableBumpMap?(ir.a.PrepareDefinesForMergedUV(this._bumpTexture,i,"BUMP"),this._useParallax&&this._albedoTexture&&or.a.DiffuseTextureEnabled?(i.PARALLAX=!0,i.PARALLAXOCCLUSION=!!this._useParallaxOcclusion):i.PARALLAX=!1,i.OBJECTSPACE_NORMALMAP=this._useObjectSpaceNormalMap):i.BUMP=!1,this._environmentBRDFTexture&&or.a.ReflectionTextureEnabled?(i.ENVIRONMENTBRDF=!0,i.ENVIRONMENTBRDF_RGBD=this._environmentBRDFTexture.isRGBD):(i.ENVIRONMENTBRDF=!1,i.ENVIRONMENTBRDF_RGBD=!1),this._shouldUseAlphaFromAlbedoTexture()?i.ALPHAFROMALBEDO=!0:i.ALPHAFROMALBEDO=!1}i.SPECULAROVERALPHA=this._useSpecularOverAlpha,this._lightFalloff===t.LIGHTFALLOFF_STANDARD?(i.USEPHYSICALLIGHTFALLOFF=!1,i.USEGLTFLIGHTFALLOFF=!1):this._lightFalloff===t.LIGHTFALLOFF_GLTF?(i.USEPHYSICALLIGHTFALLOFF=!1,i.USEGLTFLIGHTFALLOFF=!0):(i.USEPHYSICALLIGHTFALLOFF=!0,i.USEGLTFLIGHTFALLOFF=!1),i.RADIANCEOVERALPHA=this._useRadianceOverAlpha,!this.backFaceCulling&&this._twoSidedLighting?i.TWOSIDEDLIGHTING=!0:i.TWOSIDEDLIGHTING=!1,i.ALPHATESTVALUE=this._alphaCutOff+(this._alphaCutOff%1==0?".":""),i.PREMULTIPLYALPHA=this.alphaMode===_.a.ALPHA_PREMULTIPLIED||this.alphaMode===_.a.ALPHA_PREMULTIPLIED_PORTERDUFF,i.ALPHABLEND=this.needAlphaBlendingForMesh(e),i.ALPHAFRESNEL=this._useAlphaFresnel||this._useLinearAlphaFresnel,i.LINEARALPHAFRESNEL=this._useLinearAlphaFresnel,i.SPECULARAA=o.getEngine().getCaps().standardDerivatives&&this._enableSpecularAntiAliasing}i._areImageProcessingDirty&&this._imageProcessingConfiguration&&this._imageProcessingConfiguration.prepareDefines(i),i.FORCENORMALFORWARD=this._forceNormalForward,i.RADIANCEOCCLUSION=this._useRadianceOcclusion,i.HORIZONOCCLUSION=this._useHorizonOcclusion,i._areMiscDirty&&(ir.a.PrepareDefinesForMisc(e,o,this._useLogarithmicDepth,this.pointsCloud,this.fogEnabled,this._shouldTurnAlphaTestOn(e)||this._forceAlphaTest,i),i.UNLIT=this._unlit||(this.pointsCloud||this.wireframe)&&!e.isVerticesDataPresent(Oi.b.NormalKind),i.DEBUGMODE=this._debugMode),this.subSurface.prepareDefines(i,o),this.clearCoat.prepareDefines(i,o),this.anisotropy.prepareDefines(i,e,o),this.brdf.prepareDefines(i),this.sheen.prepareDefines(i,o),ir.a.PrepareDefinesForFrameBoundValues(o,s,i,!!n,r),ir.a.PrepareDefinesForAttributes(e,i,!0,!0,!0,this._transparencyMode!==t.PBRMATERIAL_OPAQUE)},t.prototype.forceCompilation=function(e,t,i){var n=this,r=l.a({clipPlane:!1},i),o=new Vr,s=this._prepareEffect(e,o,void 0,void 0,void 0,r.clipPlane);s.isReady()?t&&t(this):s.onCompileObservable.add(function(){t&&t(n)})},t.prototype.buildUniformLayout=function(){var e=this._uniformBuffer;e.addUniform("vAlbedoInfos",2),e.addUniform("vAmbientInfos",4),e.addUniform("vOpacityInfos",2),e.addUniform("vEmissiveInfos",2),e.addUniform("vLightmapInfos",2),e.addUniform("vReflectivityInfos",3),e.addUniform("vMicroSurfaceSamplerInfos",2),e.addUniform("vReflectionInfos",2),e.addUniform("vReflectionPosition",3),e.addUniform("vReflectionSize",3),e.addUniform("vBumpInfos",3),e.addUniform("albedoMatrix",16),e.addUniform("ambientMatrix",16),e.addUniform("opacityMatrix",16),e.addUniform("emissiveMatrix",16),e.addUniform("lightmapMatrix",16),e.addUniform("reflectivityMatrix",16),e.addUniform("microSurfaceSamplerMatrix",16),e.addUniform("bumpMatrix",16),e.addUniform("vTangentSpaceParams",2),e.addUniform("reflectionMatrix",16),e.addUniform("vReflectionColor",3),e.addUniform("vAlbedoColor",4),e.addUniform("vLightingIntensity",4),e.addUniform("vReflectionMicrosurfaceInfos",3),e.addUniform("pointSize",1),e.addUniform("vReflectivityColor",4),e.addUniform("vEmissiveColor",3),e.addUniform("visibility",1),yr.PrepareUniformBuffer(e),br.PrepareUniformBuffer(e),Er.PrepareUniformBuffer(e),Ar.PrepareUniformBuffer(e),e.create()},t.prototype.unbind=function(){if(this._activeEffect){var t=!1;this._reflectionTexture&&this._reflectionTexture.isRenderTarget&&(this._activeEffect.setTexture("reflection2DSampler",null),t=!0),this.subSurface.unbind(this._activeEffect)&&(t=!0),t&&this._markAllSubMeshesAsTexturesDirty()}e.prototype.unbind.call(this)},t.prototype.bindForSubMesh=function(e,i,n){var r=this.getScene(),s=n._materialDefines;if(s){var a=n.effect;if(a){this._activeEffect=a,s.INSTANCES||this.bindOnlyWorldMatrix(e),s.OBJECTSPACE_NORMALMAP&&(e.toNormalMatrix(this._normalMatrix),this.bindOnlyNormalMatrix(this._normalMatrix));var c=this._mustRebind(r,a,i.visibility);ir.a.BindBonesParameters(i,this._activeEffect);var l=null,u=this._uniformBuffer;if(c){var h=r.getEngine();if(u.bindToEffect(a,"Material"),this.bindViewProjection(a),l=this._getReflectionTexture(),!u.useUbo||!this.isFrozen||!u.isSync){if(r.texturesEnabled){if(this._albedoTexture&&or.a.DiffuseTextureEnabled&&(u.updateFloat2("vAlbedoInfos",this._albedoTexture.coordinatesIndex,this._albedoTexture.level),ir.a.BindTextureMatrix(this._albedoTexture,u,"albedo")),this._ambientTexture&&or.a.AmbientTextureEnabled&&(u.updateFloat4("vAmbientInfos",this._ambientTexture.coordinatesIndex,this._ambientTexture.level,this._ambientTextureStrength,this._ambientTextureImpactOnAnalyticalLights),ir.a.BindTextureMatrix(this._ambientTexture,u,"ambient")),this._opacityTexture&&or.a.OpacityTextureEnabled&&(u.updateFloat2("vOpacityInfos",this._opacityTexture.coordinatesIndex,this._opacityTexture.level),ir.a.BindTextureMatrix(this._opacityTexture,u,"opacity")),l&&or.a.ReflectionTextureEnabled){if(u.updateMatrix("reflectionMatrix",l.getReflectionTextureMatrix()),u.updateFloat2("vReflectionInfos",l.level,0),l.boundingBoxSize){var d=l;u.updateVector3("vReflectionPosition",d.boundingBoxPosition),u.updateVector3("vReflectionSize",d.boundingBoxSize)}var f=l.sphericalPolynomial;if(s.USESPHERICALFROMREFLECTIONMAP&&f)if(s.SPHERICAL_HARMONICS){var p=f.preScaledHarmonics;this._activeEffect.setVector3("vSphericalL00",p.l00),this._activeEffect.setVector3("vSphericalL1_1",p.l1_1),this._activeEffect.setVector3("vSphericalL10",p.l10),this._activeEffect.setVector3("vSphericalL11",p.l11),this._activeEffect.setVector3("vSphericalL2_2",p.l2_2),this._activeEffect.setVector3("vSphericalL2_1",p.l2_1),this._activeEffect.setVector3("vSphericalL20",p.l20),this._activeEffect.setVector3("vSphericalL21",p.l21),this._activeEffect.setVector3("vSphericalL22",p.l22)}else this._activeEffect.setFloat3("vSphericalX",f.x.x,f.x.y,f.x.z),this._activeEffect.setFloat3("vSphericalY",f.y.x,f.y.y,f.y.z),this._activeEffect.setFloat3("vSphericalZ",f.z.x,f.z.y,f.z.z),this._activeEffect.setFloat3("vSphericalXX_ZZ",f.xx.x-f.zz.x,f.xx.y-f.zz.y,f.xx.z-f.zz.z),this._activeEffect.setFloat3("vSphericalYY_ZZ",f.yy.x-f.zz.x,f.yy.y-f.zz.y,f.yy.z-f.zz.z),this._activeEffect.setFloat3("vSphericalZZ",f.zz.x,f.zz.y,f.zz.z),this._activeEffect.setFloat3("vSphericalXY",f.xy.x,f.xy.y,f.xy.z),this._activeEffect.setFloat3("vSphericalYZ",f.yz.x,f.yz.y,f.yz.z),this._activeEffect.setFloat3("vSphericalZX",f.zx.x,f.zx.y,f.zx.z);u.updateFloat3("vReflectionMicrosurfaceInfos",l.getSize().width,l.lodGenerationScale,l.lodGenerationOffset)}this._emissiveTexture&&or.a.EmissiveTextureEnabled&&(u.updateFloat2("vEmissiveInfos",this._emissiveTexture.coordinatesIndex,this._emissiveTexture.level),ir.a.BindTextureMatrix(this._emissiveTexture,u,"emissive")),this._lightmapTexture&&or.a.LightmapTextureEnabled&&(u.updateFloat2("vLightmapInfos",this._lightmapTexture.coordinatesIndex,this._lightmapTexture.level),ir.a.BindTextureMatrix(this._lightmapTexture,u,"lightmap")),or.a.SpecularTextureEnabled&&(this._metallicTexture?(u.updateFloat3("vReflectivityInfos",this._metallicTexture.coordinatesIndex,this._metallicTexture.level,this._ambientTextureStrength),ir.a.BindTextureMatrix(this._metallicTexture,u,"reflectivity")):this._reflectivityTexture&&(u.updateFloat3("vReflectivityInfos",this._reflectivityTexture.coordinatesIndex,this._reflectivityTexture.level,1),ir.a.BindTextureMatrix(this._reflectivityTexture,u,"reflectivity")),this._microSurfaceTexture&&(u.updateFloat2("vMicroSurfaceSamplerInfos",this._microSurfaceTexture.coordinatesIndex,this._microSurfaceTexture.level),ir.a.BindTextureMatrix(this._microSurfaceTexture,u,"microSurfaceSampler"))),this._bumpTexture&&h.getCaps().standardDerivatives&&or.a.BumpTextureEnabled&&!this._disableBumpMap&&(u.updateFloat3("vBumpInfos",this._bumpTexture.coordinatesIndex,this._bumpTexture.level,this._parallaxScaleBias),ir.a.BindTextureMatrix(this._bumpTexture,u,"bump"),r._mirroredCameraPosition?u.updateFloat2("vTangentSpaceParams",this._invertNormalMapX?1:-1,this._invertNormalMapY?1:-1):u.updateFloat2("vTangentSpaceParams",this._invertNormalMapX?-1:1,this._invertNormalMapY?-1:1))}this.pointsCloud&&u.updateFloat("pointSize",this.pointSize),s.METALLICWORKFLOW?(o.t.Color3[0].r=void 0===this._metallic||null===this._metallic?1:this._metallic,o.t.Color3[0].g=void 0===this._roughness||null===this._roughness?1:this._roughness,u.updateColor4("vReflectivityColor",o.t.Color3[0],0)):u.updateColor4("vReflectivityColor",this._reflectivityColor,this._microSurface),u.updateColor3("vEmissiveColor",or.a.EmissiveTextureEnabled?this._emissiveColor:o.e.BlackReadOnly),u.updateColor3("vReflectionColor",this._reflectionColor),u.updateColor4("vAlbedoColor",this._albedoColor,this.alpha),u.updateFloat("visibility",i.visibility),this._lightingInfos.x=this._directIntensity,this._lightingInfos.y=this._emissiveIntensity,this._lightingInfos.z=this._environmentIntensity,this._lightingInfos.w=this._specularIntensity,u.updateVector4("vLightingIntensity",this._lightingInfos)}r.texturesEnabled&&(this._albedoTexture&&or.a.DiffuseTextureEnabled&&u.setTexture("albedoSampler",this._albedoTexture),this._ambientTexture&&or.a.AmbientTextureEnabled&&u.setTexture("ambientSampler",this._ambientTexture),this._opacityTexture&&or.a.OpacityTextureEnabled&&u.setTexture("opacitySampler",this._opacityTexture),l&&or.a.ReflectionTextureEnabled&&(s.LODBASEDMICROSFURACE?u.setTexture("reflectionSampler",l):(u.setTexture("reflectionSampler",l._lodTextureMid||l),u.setTexture("reflectionSamplerLow",l._lodTextureLow||l),u.setTexture("reflectionSamplerHigh",l._lodTextureHigh||l))),s.ENVIRONMENTBRDF&&u.setTexture("environmentBrdfSampler",this._environmentBRDFTexture),this._emissiveTexture&&or.a.EmissiveTextureEnabled&&u.setTexture("emissiveSampler",this._emissiveTexture),this._lightmapTexture&&or.a.LightmapTextureEnabled&&u.setTexture("lightmapSampler",this._lightmapTexture),or.a.SpecularTextureEnabled&&(this._metallicTexture?u.setTexture("reflectivitySampler",this._metallicTexture):this._reflectivityTexture&&u.setTexture("reflectivitySampler",this._reflectivityTexture),this._microSurfaceTexture&&u.setTexture("microSurfaceSampler",this._microSurfaceTexture)),this._bumpTexture&&h.getCaps().standardDerivatives&&or.a.BumpTextureEnabled&&!this._disableBumpMap&&u.setTexture("bumpSampler",this._bumpTexture)),this.subSurface.bindForSubMesh(u,r,h,this.isFrozen,s.LODBASEDMICROSFURACE),this.clearCoat.bindForSubMesh(u,r,h,this._disableBumpMap,this.isFrozen,this._invertNormalMapX,this._invertNormalMapY),this.anisotropy.bindForSubMesh(u,r,this.isFrozen),this.sheen.bindForSubMesh(u,r,this.isFrozen),ir.a.BindClipPlane(this._activeEffect,r),r.ambientColor.multiplyToRef(this._ambientColor,this._globalAmbientColor);var _=r._forcedViewPosition?r._forcedViewPosition:r._mirroredCameraPosition?r._mirroredCameraPosition:r.activeCamera.globalPosition,g=r.useRightHandedSystem===(null!=r._mirroredCameraPosition);a.setFloat4("vEyePosition",_.x,_.y,_.z,g?-1:1),a.setColor3("vAmbientColor",this._globalAmbientColor),a.setFloat2("vDebugMode",this.debugLimit,this.debugFactor)}!c&&this.isFrozen||(r.lightsEnabled&&!this._disableLighting&&ir.a.BindLights(r,i,this._activeEffect,s,this._maxSimultaneousLights,this._lightFalloff!==t.LIGHTFALLOFF_STANDARD),(r.fogEnabled&&i.applyFog&&r.fogMode!==W.a.FOGMODE_NONE||l)&&this.bindView(a),ir.a.BindFogParameters(r,i,this._activeEffect,!0),s.NUM_MORPH_INFLUENCERS&&ir.a.BindMorphTargetParameters(i,this._activeEffect),this._imageProcessingConfiguration.bind(this._activeEffect),ir.a.BindLogDepth(s,this._activeEffect,r)),u.update(),this._afterBind(i,this._activeEffect)}}},t.prototype.getAnimatables=function(){var e=[];return this._albedoTexture&&this._albedoTexture.animations&&this._albedoTexture.animations.length>0&&e.push(this._albedoTexture),this._ambientTexture&&this._ambientTexture.animations&&this._ambientTexture.animations.length>0&&e.push(this._ambientTexture),this._opacityTexture&&this._opacityTexture.animations&&this._opacityTexture.animations.length>0&&e.push(this._opacityTexture),this._reflectionTexture&&this._reflectionTexture.animations&&this._reflectionTexture.animations.length>0&&e.push(this._reflectionTexture),this._emissiveTexture&&this._emissiveTexture.animations&&this._emissiveTexture.animations.length>0&&e.push(this._emissiveTexture),this._metallicTexture&&this._metallicTexture.animations&&this._metallicTexture.animations.length>0?e.push(this._metallicTexture):this._reflectivityTexture&&this._reflectivityTexture.animations&&this._reflectivityTexture.animations.length>0&&e.push(this._reflectivityTexture),this._bumpTexture&&this._bumpTexture.animations&&this._bumpTexture.animations.length>0&&e.push(this._bumpTexture),this._lightmapTexture&&this._lightmapTexture.animations&&this._lightmapTexture.animations.length>0&&e.push(this._lightmapTexture),this.subSurface.getAnimatables(e),this.clearCoat.getAnimatables(e),this.sheen.getAnimatables(e),this.anisotropy.getAnimatables(e),e},t.prototype._getReflectionTexture=function(){return this._reflectionTexture?this._reflectionTexture:this.getScene().environmentTexture},t.prototype.getActiveTextures=function(){var t=e.prototype.getActiveTextures.call(this);return this._albedoTexture&&t.push(this._albedoTexture),this._ambientTexture&&t.push(this._ambientTexture),this._opacityTexture&&t.push(this._opacityTexture),this._reflectionTexture&&t.push(this._reflectionTexture),this._emissiveTexture&&t.push(this._emissiveTexture),this._reflectivityTexture&&t.push(this._reflectivityTexture),this._metallicTexture&&t.push(this._metallicTexture),this._microSurfaceTexture&&t.push(this._microSurfaceTexture),this._bumpTexture&&t.push(this._bumpTexture),this._lightmapTexture&&t.push(this._lightmapTexture),this.subSurface.getActiveTextures(t),this.clearCoat.getActiveTextures(t),this.sheen.getActiveTextures(t),this.anisotropy.getActiveTextures(t),t},t.prototype.hasTexture=function(t){return!!e.prototype.hasTexture.call(this,t)||(this._albedoTexture===t||(this._ambientTexture===t||(this._opacityTexture===t||(this._reflectionTexture===t||(this._reflectivityTexture===t||(this._metallicTexture===t||(this._microSurfaceTexture===t||(this._bumpTexture===t||(this._lightmapTexture===t||(this.subSurface.hasTexture(t)||this.clearCoat.hasTexture(t)||this.sheen.hasTexture(t)||this.anisotropy.hasTexture(t)))))))))))},t.prototype.dispose=function(t,i){i&&(this._albedoTexture&&this._albedoTexture.dispose(),this._ambientTexture&&this._ambientTexture.dispose(),this._opacityTexture&&this._opacityTexture.dispose(),this._reflectionTexture&&this._reflectionTexture.dispose(),this._environmentBRDFTexture&&this.getScene().environmentBRDFTexture!==this._environmentBRDFTexture&&this._environmentBRDFTexture.dispose(),this._emissiveTexture&&this._emissiveTexture.dispose(),this._metallicTexture&&this._metallicTexture.dispose(),this._reflectivityTexture&&this._reflectivityTexture.dispose(),this._bumpTexture&&this._bumpTexture.dispose(),this._lightmapTexture&&this._lightmapTexture.dispose()),this.subSurface.dispose(i),this.clearCoat.dispose(i),this.sheen.dispose(i),this.anisotropy.dispose(i),this._renderTargets.dispose(),this._imageProcessingConfiguration&&this._imageProcessingObserver&&this._imageProcessingConfiguration.onUpdateParameters.remove(this._imageProcessingObserver),e.prototype.dispose.call(this,t,i)},t.PBRMATERIAL_OPAQUE=0,t.PBRMATERIAL_ALPHATEST=1,t.PBRMATERIAL_ALPHABLEND=2,t.PBRMATERIAL_ALPHATESTANDBLEND=3,t.DEFAULT_AO_ON_ANALYTICAL_LIGHTS=0,t.LIGHTFALLOFF_PHYSICAL=0,t.LIGHTFALLOFF_GLTF=1,t.LIGHTFALLOFF_STANDARD=2,l.c([Object(L.i)()],t.prototype,"_imageProcessingConfiguration",void 0),l.c([Object(L.b)("_markAllSubMeshesAsMiscDirty")],t.prototype,"debugMode",void 0),l.c([Object(L.c)()],t.prototype,"useLogarithmicDepth",null),l.c([Object(L.c)()],t.prototype,"transparencyMode",null),t}(rr.a),kr=function(e){function t(i,n){var r=e.call(this,i,n)||this;return r.directIntensity=1,r.emissiveIntensity=1,r.environmentIntensity=1,r.specularIntensity=1,r.disableBumpMap=!1,r.ambientTextureStrength=1,r.ambientTextureImpactOnAnalyticalLights=t.DEFAULT_AO_ON_ANALYTICAL_LIGHTS,r.ambientColor=new o.e(0,0,0),r.albedoColor=new o.e(1,1,1),r.reflectivityColor=new o.e(1,1,1),r.reflectionColor=new o.e(1,1,1),r.emissiveColor=new o.e(0,0,0),r.microSurface=1,r.useLightmapAsShadowmap=!1,r.useAlphaFromAlbedoTexture=!1,r.forceAlphaTest=!1,r.alphaCutOff=.4,r.useSpecularOverAlpha=!0,r.useMicroSurfaceFromReflectivityMapAlpha=!1,r.useRoughnessFromMetallicTextureAlpha=!0,r.useRoughnessFromMetallicTextureGreen=!1,r.useMetallnessFromMetallicTextureBlue=!1,r.useAmbientOcclusionFromMetallicTextureRed=!1,r.useAmbientInGrayScale=!1,r.useAutoMicroSurfaceFromReflectivityMap=!1,r.useRadianceOverAlpha=!0,r.useObjectSpaceNormalMap=!1,r.useParallax=!1,r.useParallaxOcclusion=!1,r.parallaxScaleBias=.05,r.disableLighting=!1,r.forceIrradianceInFragment=!1,r.maxSimultaneousLights=4,r.invertNormalMapX=!1,r.invertNormalMapY=!1,r.twoSidedLighting=!1,r.useAlphaFresnel=!1,r.useLinearAlphaFresnel=!1,r.environmentBRDFTexture=null,r.forceNormalForward=!1,r.enableSpecularAntiAliasing=!1,r.useHorizonOcclusion=!0,r.useRadianceOcclusion=!0,r.unlit=!1,r._environmentBRDFTexture=vr.GetEnvironmentBRDFTexture(n),r}return l.d(t,e),Object.defineProperty(t.prototype,"refractionTexture",{get:function(){return this.subSurface.refractionTexture},set:function(e){this.subSurface.refractionTexture=e,e?this.subSurface.isRefractionEnabled=!0:this.subSurface.linkRefractionWithTransparency||(this.subSurface.isRefractionEnabled=!1)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"indexOfRefraction",{get:function(){return 1/this.subSurface.indexOfRefraction},set:function(e){this.subSurface.indexOfRefraction=1/e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"invertRefractionY",{get:function(){return this.subSurface.invertRefractionY},set:function(e){this.subSurface.invertRefractionY=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"linkRefractionWithTransparency",{get:function(){return this.subSurface.linkRefractionWithTransparency},set:function(e){this.subSurface.linkRefractionWithTransparency=e,e&&(this.subSurface.isRefractionEnabled=!0)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"usePhysicalLightFalloff",{get:function(){return this._lightFalloff===Gr.LIGHTFALLOFF_PHYSICAL},set:function(e){e!==this.usePhysicalLightFalloff&&(this._markAllSubMeshesAsTexturesDirty(),this._lightFalloff=e?Gr.LIGHTFALLOFF_PHYSICAL:Gr.LIGHTFALLOFF_STANDARD)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"useGLTFLightFalloff",{get:function(){return this._lightFalloff===Gr.LIGHTFALLOFF_GLTF},set:function(e){e!==this.useGLTFLightFalloff&&(this._markAllSubMeshesAsTexturesDirty(),this._lightFalloff=e?Gr.LIGHTFALLOFF_GLTF:Gr.LIGHTFALLOFF_STANDARD)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"imageProcessingConfiguration",{get:function(){return this._imageProcessingConfiguration},set:function(e){this._attachImageProcessingConfiguration(e),this._markAllSubMeshesAsTexturesDirty()},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"cameraColorCurvesEnabled",{get:function(){return this.imageProcessingConfiguration.colorCurvesEnabled},set:function(e){this.imageProcessingConfiguration.colorCurvesEnabled=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"cameraColorGradingEnabled",{get:function(){return this.imageProcessingConfiguration.colorGradingEnabled},set:function(e){this.imageProcessingConfiguration.colorGradingEnabled=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"cameraToneMappingEnabled",{get:function(){return this._imageProcessingConfiguration.toneMappingEnabled},set:function(e){this._imageProcessingConfiguration.toneMappingEnabled=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"cameraExposure",{get:function(){return this._imageProcessingConfiguration.exposure},set:function(e){this._imageProcessingConfiguration.exposure=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"cameraContrast",{get:function(){return this._imageProcessingConfiguration.contrast},set:function(e){this._imageProcessingConfiguration.contrast=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"cameraColorGradingTexture",{get:function(){return this._imageProcessingConfiguration.colorGradingTexture},set:function(e){this._imageProcessingConfiguration.colorGradingTexture=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"cameraColorCurves",{get:function(){return this._imageProcessingConfiguration.colorCurves},set:function(e){this._imageProcessingConfiguration.colorCurves=e},enumerable:!0,configurable:!0}),t.prototype.getClassName=function(){return"PBRMaterial"},t.prototype.clone=function(e){var i=this,n=L.a.Clone(function(){return new t(e,i.getScene())},this);return n.id=e,n.name=e,this.clearCoat.copyTo(n.clearCoat),this.anisotropy.copyTo(n.anisotropy),this.brdf.copyTo(n.brdf),this.sheen.copyTo(n.sheen),n},t.prototype.serialize=function(){var e=L.a.Serialize(this);return e.customType="BABYLON.PBRMaterial",e.clearCoat=this.clearCoat.serialize(),e.anisotropy=this.anisotropy.serialize(),e.brdf=this.brdf.serialize(),e.sheen=this.sheen.serialize(),e},t.Parse=function(e,i,n){var r=L.a.Parse(function(){return new t(e.name,i)},e,i,n);return e.clearCoat&&r.clearCoat.parse(e.clearCoat),e.anisotropy&&r.anisotropy.parse(e.anisotropy),e.brdf&&r.brdf.parse(e.brdf),e.sheen&&r.sheen.parse(e.brdf),r},t.PBRMATERIAL_OPAQUE=Gr.PBRMATERIAL_OPAQUE,t.PBRMATERIAL_ALPHATEST=Gr.PBRMATERIAL_ALPHATEST,t.PBRMATERIAL_ALPHABLEND=Gr.PBRMATERIAL_ALPHABLEND,t.PBRMATERIAL_ALPHATESTANDBLEND=Gr.PBRMATERIAL_ALPHATESTANDBLEND,t.DEFAULT_AO_ON_ANALYTICAL_LIGHTS=Gr.DEFAULT_AO_ON_ANALYTICAL_LIGHTS,l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"directIntensity",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"emissiveIntensity",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"environmentIntensity",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"specularIntensity",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"disableBumpMap",void 0),l.c([Object(L.m)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"albedoTexture",void 0),l.c([Object(L.m)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"ambientTexture",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"ambientTextureStrength",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"ambientTextureImpactOnAnalyticalLights",void 0),l.c([Object(L.m)(),Object(L.b)("_markAllSubMeshesAsTexturesAndMiscDirty")],t.prototype,"opacityTexture",void 0),l.c([Object(L.m)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"reflectionTexture",void 0),l.c([Object(L.m)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"emissiveTexture",void 0),l.c([Object(L.m)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"reflectivityTexture",void 0),l.c([Object(L.m)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"metallicTexture",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"metallic",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"roughness",void 0),l.c([Object(L.m)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"microSurfaceTexture",void 0),l.c([Object(L.m)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"bumpTexture",void 0),l.c([Object(L.m)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty",null)],t.prototype,"lightmapTexture",void 0),l.c([Object(L.e)("ambient"),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"ambientColor",void 0),l.c([Object(L.e)("albedo"),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"albedoColor",void 0),l.c([Object(L.e)("reflectivity"),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"reflectivityColor",void 0),l.c([Object(L.e)("reflection"),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"reflectionColor",void 0),l.c([Object(L.e)("emissive"),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"emissiveColor",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"microSurface",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"useLightmapAsShadowmap",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesAndMiscDirty")],t.prototype,"useAlphaFromAlbedoTexture",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesAndMiscDirty")],t.prototype,"forceAlphaTest",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesAndMiscDirty")],t.prototype,"alphaCutOff",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"useSpecularOverAlpha",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"useMicroSurfaceFromReflectivityMapAlpha",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"useRoughnessFromMetallicTextureAlpha",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"useRoughnessFromMetallicTextureGreen",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"useMetallnessFromMetallicTextureBlue",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"useAmbientOcclusionFromMetallicTextureRed",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"useAmbientInGrayScale",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"useAutoMicroSurfaceFromReflectivityMap",void 0),l.c([Object(L.c)()],t.prototype,"usePhysicalLightFalloff",null),l.c([Object(L.c)()],t.prototype,"useGLTFLightFalloff",null),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"useRadianceOverAlpha",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"useObjectSpaceNormalMap",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"useParallax",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"useParallaxOcclusion",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"parallaxScaleBias",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsLightsDirty")],t.prototype,"disableLighting",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"forceIrradianceInFragment",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsLightsDirty")],t.prototype,"maxSimultaneousLights",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"invertNormalMapX",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"invertNormalMapY",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"twoSidedLighting",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"useAlphaFresnel",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"useLinearAlphaFresnel",void 0),l.c([Object(L.m)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"environmentBRDFTexture",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"forceNormalForward",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"enableSpecularAntiAliasing",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"useHorizonOcclusion",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"useRadianceOcclusion",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsMiscDirty")],t.prototype,"unlit",void 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0===a&&(a=-1);var l=null;r.sphericalPolynomial&&(l=new Array);var u,h,d,f,g,m,v,y=t.getCaps().s3tc,b=new Int32Array(n,0,31),T=0,E=0,A=1;if(542327876===b[0])if(r.isFourCC||r.isRGB||r.isLuminance)if(!r.isCompressed||y){var x=b[22];f=b[1]+4;var R,P=!1;if(r.isFourCC)switch(u=b[21]){case Wr:A=8,E=y.COMPRESSED_RGBA_S3TC_DXT1_EXT;break;case Xr:A=16,E=y.COMPRESSED_RGBA_S3TC_DXT3_EXT;break;case Yr:A=16,E=y.COMPRESSED_RGBA_S3TC_DXT5_EXT;break;case 113:case 116:P=!0;break;case Kr:f+=20;var S=!1;switch(r.dxgiFormat){case 10:P=!0,S=!0;break;case 88:r.isRGB=!0,r.isFourCC=!1,x=32,S=!0}if(S)break;default:return void console.error("Unsupported FourCC code:",(R=u,String.fromCharCode(255&R,R>>8&255,R>>16&255,R>>24&255)))}var C=e._ExtractLongWordOrder(b[23]),M=e._ExtractLongWordOrder(b[24]),O=e._ExtractLongWordOrder(b[25]),I=e._ExtractLongWordOrder(b[26]);P&&(E=t._getRGBABufferInternalSizedFormat(r.textureType)),m=1,131072&b[2]&&!1!==o&&(m=Math.max(1,b[7]));for(var D=c||0;D<s;D++){for(h=b[4],d=b[3],v=0;v<m;++v){if(-1===a||a===v){var L=-1===a?v:0;if(!r.isCompressed&&r.isFourCC){i.format=_.a.TEXTUREFORMAT_RGBA,T=h*d*4;var w=null;t._badOS||t._badDesktopOS||!t.getCaps().textureHalfFloat&&!t.getCaps().textureFloat?(128===x?(w=e._GetFloatAsUIntRGBAArrayBuffer(h,d,f,T,n,L),l&&0==L&&l.push(e._GetFloatRGBAArrayBuffer(h,d,f,T,n,L))):64===x&&(w=e._GetHalfFloatAsUIntRGBAArrayBuffer(h,d,f,T,n,L),l&&0==L&&l.push(e._GetHalfFloatAsFloatRGBAArrayBuffer(h,d,f,T,n,L))),i.type=_.a.TEXTURETYPE_UNSIGNED_INT):128===x?(i.type=_.a.TEXTURETYPE_FLOAT,w=e._GetFloatRGBAArrayBuffer(h,d,f,T,n,L),l&&0==L&&l.push(w)):64!==x||t.getCaps().textureHalfFloat?(i.type=_.a.TEXTURETYPE_HALF_FLOAT,w=e._GetHalfFloatRGBAArrayBuffer(h,d,f,T,n,L),l&&0==L&&l.push(e._GetHalfFloatAsFloatRGBAArrayBuffer(h,d,f,T,n,L))):(i.type=_.a.TEXTURETYPE_FLOAT,w=e._GetHalfFloatAsFloatRGBAArrayBuffer(h,d,f,T,n,L),l&&0==L&&l.push(w)),w&&t._uploadDataToTextureDirectly(i,w,D,L)}else if(r.isRGB)i.type=_.a.TEXTURETYPE_UNSIGNED_INT,24===x?(i.format=_.a.TEXTUREFORMAT_RGB,T=h*d*3,g=e._GetRGBArrayBuffer(h,d,f,T,n,C,M,O),t._uploadDataToTextureDirectly(i,g,D,L)):(i.format=_.a.TEXTUREFORMAT_RGBA,T=h*d*4,g=e._GetRGBAArrayBuffer(h,d,f,T,n,C,M,O,I),t._uploadDataToTextureDirectly(i,g,D,L));else if(r.isLuminance){var F=t._getUnpackAlignement(),N=h;T=Math.floor((h+F-1)/F)*F*(d-1)+N,g=e._GetLuminanceArrayBuffer(h,d,f,T,n),i.format=_.a.TEXTUREFORMAT_LUMINANCE,i.type=_.a.TEXTURETYPE_UNSIGNED_INT,t._uploadDataToTextureDirectly(i,g,D,L)}else T=Math.max(4,h)/4*Math.max(4,d)/4*A,g=new Uint8Array(n,f,T),i.type=_.a.TEXTURETYPE_UNSIGNED_INT,t._uploadCompressedDataToTextureDirectly(i,E,h,d,g,D,L)}f+=x?h*d*(x/8):T,h*=.5,d*=.5,h=Math.max(1,h),d=Math.max(1,d)}if(void 0!==c)break}l&&l.length>0?r.sphericalPolynomial=jr.a.ConvertCubeMapToSphericalPolynomial({size:b[4],right:l[0],left:l[1],up:l[2],down:l[3],front:l[4],back:l[5],format:_.a.TEXTUREFORMAT_RGBA,type:_.a.TEXTURETYPE_FLOAT,gammaSpace:!1}):r.sphericalPolynomial=void 0}else p.a.Error("Compressed textures are not supported on this platform.");else p.a.Error("Unsupported format, must contain a FourCC, RGB or LUMINANCE code");else p.a.Error("Invalid magic number in DDS header")},e.StoreLODInAlphaChannel=!1,e}();ge.b.prototype.createPrefilteredCubeTexture=function(e,t,i,n,r,o,s,a,c){var l=this;void 0===r&&(r=null),void 0===o&&(o=null),void 0===a&&(a=null),void 0===c&&(c=!0);return this.createCubeTexture(e,t,null,!1,function(e){if(e){var o=e.texture;if(c?e.info.sphericalPolynomial&&(o._sphericalPolynomial=e.info.sphericalPolynomial):o._sphericalPolynomial=new zr.b,o._dataSource=ze.a.DATASOURCE_CUBEPREFILTERED,l.getCaps().textureLOD)r&&r(o);else{var s=l._gl,a=e.width;if(a){for(var u=[],h=0;h<3;h++){var d=1-h/2,f=n,_=D.a.Log2(a)*i+n,g=f+(_-f)*d,m=Math.round(Math.min(Math.max(g,0),_)),v=new ze.a(l,ze.a.DATASOURCE_TEMP);if(v.type=o.type,v.format=o.format,v.width=Math.pow(2,Math.max(D.a.Log2(a)-m,0)),v.height=v.width,v.isCube=!0,l._bindTextureDirectly(s.TEXTURE_CUBE_MAP,v,!0),s.texParameteri(s.TEXTURE_CUBE_MAP,s.TEXTURE_MAG_FILTER,s.LINEAR),s.texParameteri(s.TEXTURE_CUBE_MAP,s.TEXTURE_MIN_FILTER,s.LINEAR),s.texParameteri(s.TEXTURE_CUBE_MAP,s.TEXTURE_WRAP_S,s.CLAMP_TO_EDGE),s.texParameteri(s.TEXTURE_CUBE_MAP,s.TEXTURE_WRAP_T,s.CLAMP_TO_EDGE),e.isDDS){var y=e.info,b=e.data;l._unpackFlipY(y.isCompressed),Qr.UploadDDSLevels(l,v,b,y,!0,6,m)}else p.a.Warn("DDS is the only prefiltered cube map supported so far.");l._bindTextureDirectly(s.TEXTURE_CUBE_MAP,null);var T=new Kn.a(t);T.isCube=!0,T._texture=v,v.isReady=!0,u.push(T)}o._lodTextureHigh=u[2],o._lodTextureMid=u[1],o._lodTextureLow=u[0],r&&r(o)}}}else r&&r(null)},o,s,a,c,i,n)};var qr=function(){function e(){this.supportCascades=!0}return e.prototype.canLoad=function(e,t,i,n,r){return 0===e.indexOf(".dds")},e.prototype.transformUrl=function(e,t){return e},e.prototype.getFallbackTextureUrl=function(e,t){return null},e.prototype.loadCubeData=function(e,t,i,n,r){var o,s=t.getEngine(),a=!1;if(Array.isArray(e))for(var c=0;c<e.length;c++){var l=e[c];o=Qr.GetDDSInfo(l),t.width=o.width,t.height=o.height,a=(o.isRGB||o.isLuminance||o.mipmapCount>1)&&t.generateMipMaps,s._unpackFlipY(o.isCompressed),Qr.UploadDDSLevels(s,t,l,o,a,6,-1,c),o.isFourCC||1!==o.mipmapCount||s.generateMipMapsForCubemap(t)}else{var u=e;o=Qr.GetDDSInfo(u),t.width=o.width,t.height=o.height,i&&(o.sphericalPolynomial=new zr.b),a=(o.isRGB||o.isLuminance||o.mipmapCount>1)&&t.generateMipMaps,s._unpackFlipY(o.isCompressed),Qr.UploadDDSLevels(s,t,u,o,a,6),o.isFourCC||1!==o.mipmapCount||s.generateMipMapsForCubemap(t)}s._setCubeMapTextureParams(a),t.isReady=!0,n&&n({isDDS:!0,width:t.width,info:o,data:e,texture:t})},e.prototype.loadData=function(e,t,i){var n=Qr.GetDDSInfo(e),r=(n.isRGB||n.isLuminance||n.mipmapCount>1)&&t.generateMipMaps&&n.width>>n.mipmapCount-1==1;i(n.width,n.height,r,n.isFourCC,function(){Qr.UploadDDSLevels(t.getEngine(),t,e,n,r,1)})},e}();ge.b._TextureLoaders.push(new qr);var Zr="\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\n#include<helperFunctions>\nvoid main(void)\n{\ngl_FragColor=toRGBD(texture2D(textureSampler,vUV).rgb);\n}";zt.a.ShadersStore.rgbdEncodePixelShader=Zr;var Jr=function(){function e(){}return e.GetEnvInfo=function(t){for(var i=new DataView(t),n=0,r=0;r<e._MagicBytes.length;r++)if(i.getUint8(n++)!==e._MagicBytes[r])return p.a.Error("Not a babylon environment map"),null;for(var o="",s=0;s=i.getUint8(n++);)o+=String.fromCharCode(s);var a=JSON.parse(o);return a.specular&&(a.specular.specularDataPosition=n,a.specular.lodGenerationScale=a.specular.lodGenerationScale||.8),a},e.CreateEnvTextureAsync=function(t){var i=this,n=t.getInternalTexture();if(!n)return Promise.reject("The cube texture is invalid.");if(!t._prefiltered)return Promise.reject("The cube texture is invalid (not prefiltered).");var r=n.getEngine();if(r&&r.premultipliedAlpha)return Promise.reject("Env texture can only be created when the engine is created with the premultipliedAlpha option set to false.");if(t.textureType===_.a.TEXTURETYPE_UNSIGNED_INT)return Promise.reject("The cube texture should allow HDR (Full Float or Half Float).");var o=r.getRenderingCanvas();if(!o)return Promise.reject("Env texture can only be created when the engine is associated to a canvas.");var s=_.a.TEXTURETYPE_FLOAT;if(!r.getCaps().textureFloatRender&&(s=_.a.TEXTURETYPE_HALF_FLOAT,!r.getCaps().textureHalfFloatRender))return Promise.reject("Env texture can only be created when the browser supports half float or full float rendering.");var a=n.width,c=new W.a(r),l={},u=[],h=D.a.Log2(n.width);h=Math.round(h);for(var d=function(e){for(var i=Math.pow(2,h-e),n=function(n){var a=t.readPixels(n,e),h=r.createRawTexture(a,i,i,_.a.TEXTUREFORMAT_RGBA,!1,!1,_.a.TEXTURE_NEAREST_SAMPLINGMODE,null,s),d=new Promise(function(t,s){var a=new Ht("rgbdEncode","rgbdEncode",null,null,1,null,_.a.TEXTURE_NEAREST_SAMPLINGMODE,r,!1,void 0,_.a.TEXTURETYPE_UNSIGNED_INT,void 0,null,!1);a.getEffect().executeWhenCompiled(function(){a.onApply=function(e){e._bindTexture("textureSampler",h)};var s=r.getRenderWidth(),u=r.getRenderHeight();r.setSize(i,i),c.postProcessManager.directRender([a],null),ye.h.ToBlob(o,function(i){var r=new FileReader;r.onload=function(i){var r=i.target.result;l[6*e+n]=r,t()},r.readAsArrayBuffer(i)}),r.setSize(s,u)})});u.push(d)},a=0;a<6;a++)n(a)},f=0;f<=h;f++)d(f);return Promise.all(u).then(function(){c.dispose();for(var n={version:1,width:a,irradiance:i._CreateEnvTextureIrradiance(t),specular:{mipmaps:[],lodGenerationScale:t.lodGenerationScale}},r=0,o=0;o<=h;o++)for(var s=0;s<6;s++){var u=l[6*o+s].byteLength;n.specular.mipmaps.push({length:u,position:r}),r+=u}for(var d=JSON.stringify(n),f=new ArrayBuffer(d.length+1),p=new Uint8Array(f),_=(o=0,d.length);o<_;o++)p[o]=d.charCodeAt(o);p[d.length]=0;var g=e._MagicBytes.length+r+f.byteLength,m=new ArrayBuffer(g),v=new Uint8Array(m),y=new DataView(m),b=0;for(o=0;o<e._MagicBytes.length;o++)y.setUint8(b++,e._MagicBytes[o]);v.set(new Uint8Array(f),b),b+=f.byteLength;for(o=0;o<=h;o++)for(s=0;s<6;s++){var T=l[6*o+s];v.set(new Uint8Array(T),b),b+=T.byteLength}return m})},e._CreateEnvTextureIrradiance=function(e){var t=e.sphericalPolynomial;return null==t?null:{x:[t.x.x,t.x.y,t.x.z],y:[t.y.x,t.y.y,t.y.z],z:[t.z.x,t.z.y,t.z.z],xx:[t.xx.x,t.xx.y,t.xx.z],yy:[t.yy.x,t.yy.y,t.yy.z],zz:[t.zz.x,t.zz.y,t.zz.z],yz:[t.yz.x,t.yz.y,t.yz.z],zx:[t.zx.x,t.zx.y,t.zx.z],xy:[t.xy.x,t.xy.y,t.xy.z]}},e.UploadEnvLevelsAsync=function(t,i,n){if(1!==n.version)throw new Error('Unsupported babylon environment map version "'+n.version+'"');var r=n.specular;if(!r)return Promise.resolve();var o=D.a.Log2(n.width);if(o=Math.round(o)+1,r.mipmaps.length!==6*o)throw new Error('Unsupported specular mipmaps number "'+r.mipmaps.length+'"');t._lodGenerationScale=r.lodGenerationScale;for(var s=new Array(o),a=0;a<o;a++){s[a]=new Array(6);for(var c=0;c<6;c++){var l=r.mipmaps[6*a+c];s[a][c]=new Uint8Array(i,r.specularDataPosition+l.position,l.length)}}return e.UploadLevelsAsync(t,s)},e.UploadLevelsAsync=function(e,t){if(!ye.h.IsExponentOfTwo(e.width))throw new Error("Texture size must be a power of two");var i=Math.round(D.a.Log2(e.width))+1,n=e.getEngine(),r=!1,o=!1,s=null,a=null,c=null,l=n.getCaps();if(e.format=_.a.TEXTUREFORMAT_RGBA,e.type=_.a.TEXTURETYPE_UNSIGNED_INT,e.generateMipMaps=!0,n.updateTextureSamplingMode(_.a.TEXTURE_TRILINEAR_SAMPLINGMODE,e),l.textureLOD?n.webGLVersion<2?r=!1:l.textureHalfFloatRender&&l.textureHalfFloatLinearFiltering?(r=!0,e.type=_.a.TEXTURETYPE_HALF_FLOAT):l.textureFloatRender&&l.textureFloatLinearFiltering&&(r=!0,e.type=_.a.TEXTURETYPE_FLOAT):(r=!1,o=!0,c={}),r)s=new Ht("rgbdDecode","rgbdDecode",null,null,1,null,_.a.TEXTURE_TRILINEAR_SAMPLINGMODE,n,!1,void 0,e.type,void 0,null,!1),e._isRGBD=!1,e.invertY=!1,a=n.createRenderTargetCubeTexture(e.width,{generateDepthBuffer:!1,generateMipMaps:!0,generateStencilBuffer:!1,samplingMode:_.a.TEXTURE_TRILINEAR_SAMPLINGMODE,type:e.type,format:_.a.TEXTUREFORMAT_RGBA});else if(e._isRGBD=!0,e.invertY=!0,o)for(var u=e._lodGenerationScale,h=e._lodGenerationOffset,d=0;d<3;d++){var f=(i-1)*u+h,p=h+(f-h)*(1-d/2),g=Math.round(Math.min(Math.max(p,0),f)),m=new ze.a(n,ze.a.DATASOURCE_TEMP);m.isCube=!0,m.invertY=!0,m.generateMipMaps=!1,n.updateTextureSamplingMode(_.a.TEXTURE_LINEAR_LINEAR,m);var v=new Kn.a(null);switch(v.isCube=!0,v._texture=m,c[g]=v,d){case 0:e._lodTextureLow=v;break;case 1:e._lodTextureMid=v;break;case 2:e._lodTextureHigh=v}}var y=[],b=function(i){for(var l=function(l){var u=t[i][l],h=new Blob([u],{type:"image/png"}),d=URL.createObjectURL(h),f=new Image;f.src=d;var p=new Promise(function(t,u){f.onload=function(){if(r){var h=n.createTexture(null,!0,!0,null,_.a.TEXTURE_NEAREST_SAMPLINGMODE,null,function(e){u(e)},f);s.getEffect().executeWhenCompiled(function(){s.onApply=function(e){e._bindTexture("textureSampler",h),e.setFloat2("scale",1,1)},n.scenes[0].postProcessManager.directRender([s],a,!0,l,i),n.restoreDefaultFramebuffer(),h.dispose(),window.URL.revokeObjectURL(d),t()})}else{if(n._uploadImageToTexture(e,f,l,i),o){var p=c[i];p&&n._uploadImageToTexture(p._texture,f,l,0)}t()}},f.onerror=function(e){u(e)}});y.push(p)},u=0;u<6;u++)l(u)};for(d=0;d<t.length;d++)b(d);if(t.length<i){var T=void 0,E=Math.pow(2,i-1-t.length),A=E*E*4;switch(e.type){case _.a.TEXTURETYPE_UNSIGNED_INT:T=new Uint8Array(A);break;case _.a.TEXTURETYPE_HALF_FLOAT:T=new Uint16Array(A);break;case _.a.TEXTURETYPE_FLOAT:T=new Float32Array(A)}for(d=t.length;d<i;d++)for(var x=0;x<6;x++)n._uploadArrayBufferViewToTexture(e,T,x,d)}return Promise.all(y).then(function(){a&&(n._releaseFramebufferObjects(a),a._swapAndDie(e)),s&&s.dispose(),o&&(e._lodTextureHigh&&e._lodTextureHigh._texture&&(e._lodTextureHigh._texture.isReady=!0),e._lodTextureMid&&e._lodTextureMid._texture&&(e._lodTextureMid._texture.isReady=!0),e._lodTextureLow&&e._lodTextureLow._texture&&(e._lodTextureLow._texture.isReady=!0))})},e.UploadEnvSpherical=function(e,t){1!==t.version&&p.a.Warn('Unsupported babylon environment map version "'+t.version+'"');var i=t.irradiance;if(i){var n=new zr.b;o.x.FromArrayToRef(i.x,0,n.x),o.x.FromArrayToRef(i.y,0,n.y),o.x.FromArrayToRef(i.z,0,n.z),o.x.FromArrayToRef(i.xx,0,n.xx),o.x.FromArrayToRef(i.yy,0,n.yy),o.x.FromArrayToRef(i.zz,0,n.zz),o.x.FromArrayToRef(i.yz,0,n.yz),o.x.FromArrayToRef(i.zx,0,n.zx),o.x.FromArrayToRef(i.xy,0,n.xy),e._sphericalPolynomial=n}},e._UpdateRGBDAsync=function(t,i,n,r,o){return t._dataSource=ze.a.DATASOURCE_CUBERAW_RGBD,t._bufferViewArrayArray=i,t._lodGenerationScale=r,t._lodGenerationOffset=o,t._sphericalPolynomial=n,e.UploadLevelsAsync(t,i).then(function(){t.isReady=!0})},e._MagicBytes=[134,22,135,150,246,214,150,54],e}();ze.a._UpdateRGBDAsync=Jr._UpdateRGBDAsync;var $r=function(){function e(){this.supportCascades=!1}return e.prototype.canLoad=function(e,t,i,n,r){return 0===e.indexOf(".env")},e.prototype.transformUrl=function(e,t){return e},e.prototype.getFallbackTextureUrl=function(e,t){return null},e.prototype.loadCubeData=function(e,t,i,n,r){if(!Array.isArray(e)){e=e;var o=Jr.GetEnvInfo(e);o?(t.width=o.width,t.height=o.width,Jr.UploadEnvSpherical(t,o),Jr.UploadEnvLevelsAsync(t,e,o).then(function(){t.isReady=!0,n&&n()})):r&&r("Can not parse the environment file",null)}},e.prototype.loadData=function(e,t,i){throw".env not supported in 2d."},e}();ge.b._TextureLoaders.push(new $r);var eo=function(){function e(t,i,n,r){this.arrayBuffer=t,this.isInvalid=!1;var o=new Uint8Array(this.arrayBuffer,0,12);if(171!==o[0]||75!==o[1]||84!==o[2]||88!==o[3]||32!==o[4]||49!==o[5]||49!==o[6]||187!==o[7]||13!==o[8]||10!==o[9]||26!==o[10]||10!==o[11])return this.isInvalid=!0,void p.a.Error("texture missing KTX identifier");var s=Uint32Array.BYTES_PER_ELEMENT,a=new DataView(this.arrayBuffer,12,13*s),c=67305985===a.getUint32(0,!0);this.glType=a.getUint32(1*s,c),this.glTypeSize=a.getUint32(2*s,c),this.glFormat=a.getUint32(3*s,c),this.glInternalFormat=a.getUint32(4*s,c),this.glBaseInternalFormat=a.getUint32(5*s,c),this.pixelWidth=a.getUint32(6*s,c),this.pixelHeight=a.getUint32(7*s,c),this.pixelDepth=a.getUint32(8*s,c),this.numberOfArrayElements=a.getUint32(9*s,c),this.numberOfFaces=a.getUint32(10*s,c),this.numberOfMipmapLevels=a.getUint32(11*s,c),this.bytesOfKeyValueData=a.getUint32(12*s,c),0===this.glType?(this.numberOfMipmapLevels=Math.max(1,this.numberOfMipmapLevels),0!==this.pixelHeight&&0===this.pixelDepth?0===this.numberOfArrayElements?this.numberOfFaces===i?this.loadType=e.COMPRESSED_2D:p.a.Error("number of faces expected"+i+", but found "+this.numberOfFaces):p.a.Error("texture arrays not currently supported"):p.a.Error("only 2D textures currently supported")):p.a.Error("only compressed formats currently supported")}return e.prototype.uploadLevels=function(t,i){switch(this.loadType){case e.COMPRESSED_2D:this._upload2DCompressedLevels(t,i);break;case e.TEX_2D:case e.COMPRESSED_3D:case e.TEX_3D:}},e.prototype._upload2DCompressedLevels=function(t,i){for(var n=e.HEADER_LEN+this.bytesOfKeyValueData,r=this.pixelWidth,o=this.pixelHeight,s=i?this.numberOfMipmapLevels:1,a=0;a<s;a++){var c=new Int32Array(this.arrayBuffer,n,1)[0];n+=4;for(var l=0;l<this.numberOfFaces;l++){var u=new Uint8Array(this.arrayBuffer,n,c);t.getEngine()._uploadCompressedDataToTextureDirectly(t,this.glInternalFormat,r,o,u,l,a),n+=c,n+=3-(c+3)%4}r=Math.max(1,.5*r),o=Math.max(1,.5*o)}},e.HEADER_LEN=64,e.COMPRESSED_2D=0,e.COMPRESSED_3D=1,e.TEX_2D=2,e.TEX_3D=3,e}(),to=function(){function e(){this.supportCascades=!1}return e.prototype.canLoad=function(e,t,i,n,r){return!(!t||n||i||r)},e.prototype.transformUrl=function(e,t){var i=e.lastIndexOf(".");return-1!=i&&"ktx"==e.substring(i+1)?e:(i>-1?e.substring(0,i):e)+t},e.prototype.getFallbackTextureUrl=function(e,t){var i=new RegExp(t+"$");return e.replace(i,"")},e.prototype.loadCubeData=function(e,t,i,n,r){if(!Array.isArray(e)){t._invertVScale=!t.invertY;var o=t.getEngine(),s=new eo(e,6),a=s.numberOfMipmapLevels>1&&t.generateMipMaps;o._unpackFlipY(!0),s.uploadLevels(t,t.generateMipMaps),t.width=s.pixelWidth,t.height=s.pixelHeight,o._setCubeMapTextureParams(a),t.isReady=!0}},e.prototype.loadData=function(e,t,i){t._invertVScale=!t.invertY;var n=new eo(e,1);i(n.pixelWidth,n.pixelHeight,!1,!0,function(){n.uploadLevels(t,t.generateMipMaps)},n.isInvalid)},e}();ge.b._TextureLoaders.unshift(new to);W.a.prototype.createDefaultLight=function(e){if(void 0===e&&(e=!1),e&&this.lights)for(var t=0;t<this.lights.length;t++)this.lights[t].dispose();0===this.lights.length&&new Ti.a("default light",o.x.Up(),this)},W.a.prototype.createDefaultCamera=function(e,t,i){if(void 0===e&&(e=!1),void 0===t&&(t=!1),void 0===i&&(i=!1),t&&this.activeCamera&&(this.activeCamera.dispose(),this.activeCamera=null),!this.activeCamera){var n,r=this.getWorldExtends(),s=r.max.subtract(r.min),a=r.min.add(s.scale(.5)),c=1.5*s.length();if(isFinite(c)||(c=1,a.copyFromFloats(0,0,0)),e){var l=new Et("default camera",-Math.PI/2,Math.PI/2,c,a,this);l.lowerRadiusLimit=.01*c,l.wheelPrecision=100/c,n=l}else{var u=new bt("default camera",new o.x(a.x,a.y,-c),this);u.setTarget(a),n=u}n.minZ=.01*c,n.maxZ=1e3*c,n.speed=.2*c,this.activeCamera=n;var h=this.getEngine().getRenderingCanvas();i&&h&&n.attachControl(h)}},W.a.prototype.createDefaultCameraOrLight=function(e,t,i){void 0===e&&(e=!1),void 0===t&&(t=!1),void 0===i&&(i=!1),this.createDefaultLight(t),this.createDefaultCamera(e,t,i)},W.a.prototype.createDefaultSkybox=function(e,t,i,n,r){if(void 0===t&&(t=!1),void 0===i&&(i=1e3),void 0===n&&(n=0),void 0===r&&(r=!0),!e)return p.a.Warn("Can not create default skybox without environment texture."),null;r&&e&&(this.environmentTexture=e);var o=fe.a.CreateBox("hdrSkyBox",i,this);if(t){var s=new kr("skyBox",this);s.backFaceCulling=!1,s.reflectionTexture=e.clone(),s.reflectionTexture&&(s.reflectionTexture.coordinatesMode=ke.a.SKYBOX_MODE),s.microSurface=1-n,s.disableLighting=!0,s.twoSidedLighting=!0,o.infiniteDistance=!0,o.material=s}else{var a=new Ri.a("skyBox",this);a.backFaceCulling=!1,a.reflectionTexture=e.clone(),a.reflectionTexture&&(a.reflectionTexture.coordinatesMode=ke.a.SKYBOX_MODE),a.disableLighting=!0,o.infiniteDistance=!0,o.material=a}return o.isPickable=!1,o},W.a.prototype.createDefaultEnvironment=function(e){return pr?new pr(e,this):null},W.a.prototype.createDefaultVRExperience=function(e){return void 0===e&&(e={}),new Gi(this,e)},W.a.prototype.createDefaultXRExperienceAsync=function(){var e=this;return Hi.CreateAsync(this).then(function(t){var i=new qi(t);return Yi.CreateAsync(e,t,{outputCanvasContext:i.canvasContext}).then(function(e){return new Qi(t),t})})};var io=function(e){function t(t,i,n,r,o,s,a){void 0===r&&(r=!1),void 0===o&&(o=!1),void 0===s&&(s=ke.a.TRILINEAR_SAMPLINGMODE),void 0===a&&(a={autoPlay:!0,loop:!0,autoUpdateTexture:!0});var c=e.call(this,null,n,!r,o)||this;c._onUserActionRequestedObservable=null,c._stillImageCaptured=!1,c._displayingPosterTexture=!1,c._createInternalTexture=function(){if(null!=c._texture){if(!c._displayingPosterTexture)return;c._texture.dispose(),c._displayingPosterTexture=!1}if(!c._engine.needPOTTextures||ye.h.IsExponentOfTwo(c.video.videoWidth)&&ye.h.IsExponentOfTwo(c.video.videoHeight)?(c.wrapU=ke.a.WRAP_ADDRESSMODE,c.wrapV=ke.a.WRAP_ADDRESSMODE):(c.wrapU=ke.a.CLAMP_ADDRESSMODE,c.wrapV=ke.a.CLAMP_ADDRESSMODE,c._generateMipMaps=!1),c._texture=c._engine.createDynamicTexture(c.video.videoWidth,c.video.videoHeight,c._generateMipMaps,c.samplingMode),c.video.autoplay||c._settings.poster)c._texture.isReady=!0,c._updateInternalTexture(),c.onLoadObservable.hasObservers()&&c.onLoadObservable.notifyObservers(c);else{var e=c.video.onplaying,t=!1,i=c.video.muted;c.video.muted=!0,c.video.onplaying=function(){c.video.muted=i,c.video.onplaying=e,c._texture.isReady=!0,c._updateInternalTexture(),t||c.video.pause(),c.onLoadObservable.hasObservers()&&c.onLoadObservable.notifyObservers(c)};var n=c.video.play();n?n.then(function(){}).catch(function(){t=!0,c._onUserActionRequestedObservable&&c._onUserActionRequestedObservable.hasObservers()&&c._onUserActionRequestedObservable.notifyObservers(c)}):(c.video.onplaying=e,c._texture.isReady=!0,c._updateInternalTexture(),c.onLoadObservable.hasObservers()&&c.onLoadObservable.notifyObservers(c))}},c.reset=function(){null!=c._texture&&(c._displayingPosterTexture||(c._texture.dispose(),c._texture=null))},c._updateInternalTexture=function(){null!=c._texture&&c._texture.isReady&&(c.video.readyState<c.video.HAVE_CURRENT_DATA||c._displayingPosterTexture||c._engine.updateVideoTexture(c._texture,c.video,c._invertY))},c._engine=c.getScene().getEngine(),c._generateMipMaps=r,c._initialSamplingMode=s,c.autoUpdateTexture=a.autoUpdateTexture,c.name=t||c._getName(i),c.video=c._getVideo(i),c._settings=a,a.poster&&(c.video.poster=a.poster),void 0!==a.autoPlay&&(c.video.autoplay=a.autoPlay),void 0!==a.loop&&(c.video.loop=a.loop),c.video.setAttribute("playsinline",""),c.video.addEventListener("paused",c._updateInternalTexture),c.video.addEventListener("seeked",c._updateInternalTexture),c.video.addEventListener("emptied",c.reset),c._createInternalTextureOnEvent=a.poster&&!a.autoPlay?"play":"canplay",c.video.addEventListener(c._createInternalTextureOnEvent,c._createInternalTexture);var l=c.video.readyState>=c.video.HAVE_CURRENT_DATA;return!a.poster||a.autoPlay&&l?l&&c._createInternalTexture():(c._texture=c._engine.createTexture(a.poster,!1,!0,n),c._displayingPosterTexture=!0),c}return l.d(t,e),Object.defineProperty(t.prototype,"onUserActionRequestedObservable",{get:function(){return this._onUserActionRequestedObservable||(this._onUserActionRequestedObservable=new r.c),this._onUserActionRequestedObservable},enumerable:!0,configurable:!0}),t.prototype._getName=function(e){return e instanceof HTMLVideoElement?e.currentSrc:"object"==typeof e?e.toString():e},t.prototype._getVideo=function(e){if(e instanceof HTMLVideoElement)return ye.h.SetCorsBehavior(e.currentSrc,e),e;var t=document.createElement("video");return"string"==typeof e?(ye.h.SetCorsBehavior(e,t),t.src=e):(ye.h.SetCorsBehavior(e[0],t),e.forEach(function(e){var i=document.createElement("source");i.src=e,t.appendChild(i)})),t},t.prototype._rebuild=function(){this.update()},t.prototype.update=function(){this.autoUpdateTexture&&this.updateTexture(!0)},t.prototype.updateTexture=function(e){e&&(this.video.paused&&this._stillImageCaptured||(this._stillImageCaptured=!0,this._updateInternalTexture()))},t.prototype.updateURL=function(e){this.video.src=e},t.prototype.dispose=function(){e.prototype.dispose.call(this),this._onUserActionRequestedObservable&&(this._onUserActionRequestedObservable.clear(),this._onUserActionRequestedObservable=null),this.video.removeEventListener(this._createInternalTextureOnEvent,this._createInternalTexture),this.video.removeEventListener("paused",this._updateInternalTexture),this.video.removeEventListener("seeked",this._updateInternalTexture),this.video.removeEventListener("emptied",this.reset),this.video.pause()},t.CreateFromStreamAsync=function(e,i){var n=document.createElement("video");return n.setAttribute("autoplay",""),n.setAttribute("muted","true"),n.setAttribute("playsinline",""),n.muted=!0,void 0!==n.mozSrcObject?n.mozSrcObject=i:"object"==typeof n.srcObject?n.srcObject=i:(window.URL=window.URL||window.webkitURL||window.mozURL||window.msURL,n.src=window.URL&&window.URL.createObjectURL(i)),new Promise(function(i){var r=function(){i(new t("video",n,e,!0,!0)),n.removeEventListener("playing",r)};n.addEventListener("playing",r),n.play()})},t.CreateFromWebCamAsync=function(e,t,i){var n,r=this;return void 0===i&&(i=!1),t&&t.deviceId&&(n={exact:t.deviceId}),navigator.mediaDevices?navigator.mediaDevices.getUserMedia({video:t,audio:i}).then(function(t){return r.CreateFromStreamAsync(e,t)}):(navigator.getUserMedia=navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia,navigator.getUserMedia&&navigator.getUserMedia({video:{deviceId:n,width:{min:t&&t.minWidth||256,max:t&&t.maxWidth||640},height:{min:t&&t.minHeight||256,max:t&&t.maxHeight||480}},audio:i},function(t){return r.CreateFromStreamAsync(e,t)},function(e){p.a.Error(e.name)}),Promise.reject("No support for userMedia on this device"))},t.CreateFromWebCam=function(e,t,i,n){void 0===n&&(n=!1),this.CreateFromWebCamAsync(e,i,n).then(function(e){t&&t(e)}).catch(function(e){p.a.Error(e.name)})},t}(ke.a),no=function(e){function t(i,n,r,s){var a=e.call(this,i,s)||this;a._useDirectMapping=!1,a._videoMode=t.MODE_MONOSCOPIC,a._onBeforeCameraRenderObserver=null,s=a.getScene(),i=i||"videoDome",r.resolution=0|Math.abs(r.resolution)||32,r.clickToPlay=Boolean(r.clickToPlay),r.autoPlay=void 0===r.autoPlay||Boolean(r.autoPlay),r.loop=void 0===r.loop||Boolean(r.loop),r.size=Math.abs(r.size)||(s.activeCamera?.48*s.activeCamera.maxZ:1e3),void 0===r.useDirectMapping?a._useDirectMapping=!0:a._useDirectMapping=r.useDirectMapping,void 0===r.faceForward&&(r.faceForward=!0),a._setReady(!1);var c={loop:r.loop,autoPlay:r.autoPlay,autoUpdateTexture:!0,poster:r.poster},l=a._material=new dr(i+"_material",s),u=a._videoTexture=new io(i+"_texture",n,s,!1,a._useDirectMapping,ke.a.TRILINEAR_SAMPLINGMODE,c);if(a._mesh=fe.a.CreateSphere(i+"_mesh",r.resolution,r.size,s,!1,fe.a.BACKSIDE),u.onLoadObservable.addOnce(function(){a._setReady(!0)}),l.useEquirectangularFOV=!0,l.fovMultiplier=1,l.opacityFresnel=!1,a._useDirectMapping?(u.wrapU=ke.a.CLAMP_ADDRESSMODE,u.wrapV=ke.a.CLAMP_ADDRESSMODE,l.diffuseTexture=u):(u.coordinatesMode=ke.a.FIXED_EQUIRECTANGULAR_MIRRORED_MODE,u.wrapV=ke.a.CLAMP_ADDRESSMODE,l.reflectionTexture=u),a._mesh.material=l,a._mesh.parent=a,r.clickToPlay&&(s.onPointerUp=function(){a._videoTexture.video.play()}),r.faceForward&&s.activeCamera){var h=s.activeCamera,d=o.x.Forward(),f=o.x.TransformNormal(d,h.getViewMatrix());f.normalize(),a.rotation.y=Math.acos(o.x.Dot(d,f))}return a}return l.d(t,e),Object.defineProperty(t.prototype,"videoTexture",{get:function(){return this._videoTexture},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"fovMultiplier",{get:function(){return this._material.fovMultiplier},set:function(e){this._material.fovMultiplier=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"videoMode",{get:function(){return this._videoMode},set:function(e){this._videoMode!==e&&this._changeVideoMode(e)},enumerable:!0,configurable:!0}),t.prototype._changeVideoMode=function(e){var i=this;switch(this._scene.onBeforeCameraRenderObservable.remove(this._onBeforeCameraRenderObserver),this._videoMode=e,this._videoTexture.uScale=1,this._videoTexture.vScale=1,this._videoTexture.uOffset=0,this._videoTexture.vOffset=0,e){case t.MODE_SIDEBYSIDE:this._videoTexture.uScale=.5,this._onBeforeCameraRenderObserver=this._scene.onBeforeCameraRenderObservable.add(function(e){i._videoTexture.uOffset=e.isRightCamera?.5:0});break;case t.MODE_TOPBOTTOM:this._videoTexture.vScale=.5,this._onBeforeCameraRenderObserver=this._scene.onBeforeCameraRenderObservable.add(function(e){i._videoTexture.vOffset=e.isRightCamera?.5:0})}},t.prototype.dispose=function(t,i){void 0===i&&(i=!1),this._videoTexture.dispose(),this._mesh.dispose(),this._material.dispose(),this._scene.onBeforeCameraRenderObservable.remove(this._onBeforeCameraRenderObserver),e.prototype.dispose.call(this,t,i)},t.MODE_MONOSCOPIC=0,t.MODE_TOPBOTTOM=1,t.MODE_SIDEBYSIDE=2,t}(_r.a),ro=function(){function e(e){this.engine=e,this._captureGPUFrameTime=!1,this._gpuFrameTime=new ye.f,this._captureShaderCompilationTime=!1,this._shaderCompilationTime=new ye.f,this._onBeginFrameObserver=null,this._onEndFrameObserver=null,this._onBeforeShaderCompilationObserver=null,this._onAfterShaderCompilationObserver=null}return Object.defineProperty(e.prototype,"gpuFrameTimeCounter",{get:function(){return this._gpuFrameTime},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"captureGPUFrameTime",{get:function(){return this._captureGPUFrameTime},set:function(e){var t=this;e!==this._captureGPUFrameTime&&(this._captureGPUFrameTime=e,e?(this._onBeginFrameObserver=this.engine.onBeginFrameObservable.add(function(){t._gpuFrameTimeToken||(t._gpuFrameTimeToken=t.engine.startTimeQuery())}),this._onEndFrameObserver=this.engine.onEndFrameObservable.add(function(){if(t._gpuFrameTimeToken){var e=t.engine.endTimeQuery(t._gpuFrameTimeToken);e>-1&&(t._gpuFrameTimeToken=null,t._gpuFrameTime.fetchNewFrame(),t._gpuFrameTime.addCount(e,!0))}})):(this.engine.onBeginFrameObservable.remove(this._onBeginFrameObserver),this._onBeginFrameObserver=null,this.engine.onEndFrameObservable.remove(this._onEndFrameObserver),this._onEndFrameObserver=null))},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"shaderCompilationTimeCounter",{get:function(){return this._shaderCompilationTime},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"captureShaderCompilationTime",{get:function(){return this._captureShaderCompilationTime},set:function(e){var t=this;e!==this._captureShaderCompilationTime&&(this._captureShaderCompilationTime=e,e?(this._onBeforeShaderCompilationObserver=this.engine.onBeforeShaderCompilationObservable.add(function(){t._shaderCompilationTime.fetchNewFrame(),t._shaderCompilationTime.beginMonitoring()}),this._onAfterShaderCompilationObserver=this.engine.onAfterShaderCompilationObservable.add(function(){t._shaderCompilationTime.endMonitoring()})):(this.engine.onBeforeShaderCompilationObservable.remove(this._onBeforeShaderCompilationObserver),this._onBeforeShaderCompilationObserver=null,this.engine.onAfterShaderCompilationObservable.remove(this._onAfterShaderCompilationObserver),this._onAfterShaderCompilationObserver=null))},enumerable:!0,configurable:!0}),e.prototype.dispose=function(){this.engine.onBeginFrameObservable.remove(this._onBeginFrameObserver),this._onBeginFrameObserver=null,this.engine.onEndFrameObservable.remove(this._onEndFrameObserver),this._onEndFrameObserver=null,this.engine.onBeforeShaderCompilationObservable.remove(this._onBeforeShaderCompilationObserver),this._onBeforeShaderCompilationObserver=null,this.engine.onAfterShaderCompilationObservable.remove(this._onAfterShaderCompilationObserver),this._onAfterShaderCompilationObserver=null,this.engine=null},e}(),oo=function(){function e(e){var t=this;this.scene=e,this._captureActiveMeshesEvaluationTime=!1,this._activeMeshesEvaluationTime=new ye.f,this._captureRenderTargetsRenderTime=!1,this._renderTargetsRenderTime=new ye.f,this._captureFrameTime=!1,this._frameTime=new ye.f,this._captureRenderTime=!1,this._renderTime=new ye.f,this._captureInterFrameTime=!1,this._interFrameTime=new ye.f,this._captureParticlesRenderTime=!1,this._particlesRenderTime=new ye.f,this._captureSpritesRenderTime=!1,this._spritesRenderTime=new ye.f,this._capturePhysicsTime=!1,this._physicsTime=new ye.f,this._captureAnimationsTime=!1,this._animationsTime=new ye.f,this._captureCameraRenderTime=!1,this._cameraRenderTime=new ye.f,this._onBeforeActiveMeshesEvaluationObserver=null,this._onAfterActiveMeshesEvaluationObserver=null,this._onBeforeRenderTargetsRenderObserver=null,this._onAfterRenderTargetsRenderObserver=null,this._onAfterRenderObserver=null,this._onBeforeDrawPhaseObserver=null,this._onAfterDrawPhaseObserver=null,this._onBeforeAnimationsObserver=null,this._onBeforeParticlesRenderingObserver=null,this._onAfterParticlesRenderingObserver=null,this._onBeforeSpritesRenderingObserver=null,this._onAfterSpritesRenderingObserver=null,this._onBeforePhysicsObserver=null,this._onAfterPhysicsObserver=null,this._onAfterAnimationsObserver=null,this._onBeforeCameraRenderObserver=null,this._onAfterCameraRenderObserver=null,this._onBeforeAnimationsObserver=e.onBeforeAnimationsObservable.add(function(){t._captureActiveMeshesEvaluationTime&&t._activeMeshesEvaluationTime.fetchNewFrame(),t._captureRenderTargetsRenderTime&&t._renderTargetsRenderTime.fetchNewFrame(),t._captureFrameTime&&(ye.h.StartPerformanceCounter("Scene rendering"),t._frameTime.beginMonitoring()),t._captureInterFrameTime&&t._interFrameTime.endMonitoring(),t._captureParticlesRenderTime&&t._particlesRenderTime.fetchNewFrame(),t._captureSpritesRenderTime&&t._spritesRenderTime.fetchNewFrame(),t._captureAnimationsTime&&t._animationsTime.beginMonitoring(),t.scene.getEngine()._drawCalls.fetchNewFrame()}),this._onAfterRenderObserver=e.onAfterRenderObservable.add(function(){t._captureFrameTime&&(ye.h.EndPerformanceCounter("Scene rendering"),t._frameTime.endMonitoring()),t._captureRenderTime&&t._renderTime.endMonitoring(!1),t._captureInterFrameTime&&t._interFrameTime.beginMonitoring()})}return Object.defineProperty(e.prototype,"activeMeshesEvaluationTimeCounter",{get:function(){return this._activeMeshesEvaluationTime},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"captureActiveMeshesEvaluationTime",{get:function(){return this._captureActiveMeshesEvaluationTime},set:function(e){var t=this;e!==this._captureActiveMeshesEvaluationTime&&(this._captureActiveMeshesEvaluationTime=e,e?(this._onBeforeActiveMeshesEvaluationObserver=this.scene.onBeforeActiveMeshesEvaluationObservable.add(function(){ye.h.StartPerformanceCounter("Active meshes evaluation"),t._activeMeshesEvaluationTime.beginMonitoring()}),this._onAfterActiveMeshesEvaluationObserver=this.scene.onAfterActiveMeshesEvaluationObservable.add(function(){ye.h.EndPerformanceCounter("Active meshes evaluation"),t._activeMeshesEvaluationTime.endMonitoring()})):(this.scene.onBeforeActiveMeshesEvaluationObservable.remove(this._onBeforeActiveMeshesEvaluationObserver),this._onBeforeActiveMeshesEvaluationObserver=null,this.scene.onAfterActiveMeshesEvaluationObservable.remove(this._onAfterActiveMeshesEvaluationObserver),this._onAfterActiveMeshesEvaluationObserver=null))},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"renderTargetsRenderTimeCounter",{get:function(){return this._renderTargetsRenderTime},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"captureRenderTargetsRenderTime",{get:function(){return this._captureRenderTargetsRenderTime},set:function(e){var t=this;e!==this._captureRenderTargetsRenderTime&&(this._captureRenderTargetsRenderTime=e,e?(this._onBeforeRenderTargetsRenderObserver=this.scene.onBeforeRenderTargetsRenderObservable.add(function(){ye.h.StartPerformanceCounter("Render targets rendering"),t._renderTargetsRenderTime.beginMonitoring()}),this._onAfterRenderTargetsRenderObserver=this.scene.onAfterRenderTargetsRenderObservable.add(function(){ye.h.EndPerformanceCounter("Render targets rendering"),t._renderTargetsRenderTime.endMonitoring(!1)})):(this.scene.onBeforeRenderTargetsRenderObservable.remove(this._onBeforeRenderTargetsRenderObserver),this._onBeforeRenderTargetsRenderObserver=null,this.scene.onAfterRenderTargetsRenderObservable.remove(this._onAfterRenderTargetsRenderObserver),this._onAfterRenderTargetsRenderObserver=null))},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"particlesRenderTimeCounter",{get:function(){return this._particlesRenderTime},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"captureParticlesRenderTime",{get:function(){return this._captureParticlesRenderTime},set:function(e){var t=this;e!==this._captureParticlesRenderTime&&(this._captureParticlesRenderTime=e,e?(this._onBeforeParticlesRenderingObserver=this.scene.onBeforeParticlesRenderingObservable.add(function(){ye.h.StartPerformanceCounter("Particles"),t._particlesRenderTime.beginMonitoring()}),this._onAfterParticlesRenderingObserver=this.scene.onAfterParticlesRenderingObservable.add(function(){ye.h.EndPerformanceCounter("Particles"),t._particlesRenderTime.endMonitoring(!1)})):(this.scene.onBeforeParticlesRenderingObservable.remove(this._onBeforeParticlesRenderingObserver),this._onBeforeParticlesRenderingObserver=null,this.scene.onAfterParticlesRenderingObservable.remove(this._onAfterParticlesRenderingObserver),this._onAfterParticlesRenderingObserver=null))},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"spritesRenderTimeCounter",{get:function(){return this._spritesRenderTime},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"captureSpritesRenderTime",{get:function(){return this._captureSpritesRenderTime},set:function(e){var t=this;e!==this._captureSpritesRenderTime&&(this._captureSpritesRenderTime=e,this.scene.spriteManagers&&(e?(this._onBeforeSpritesRenderingObserver=this.scene.onBeforeSpritesRenderingObservable.add(function(){ye.h.StartPerformanceCounter("Sprites"),t._spritesRenderTime.beginMonitoring()}),this._onAfterSpritesRenderingObserver=this.scene.onAfterSpritesRenderingObservable.add(function(){ye.h.EndPerformanceCounter("Sprites"),t._spritesRenderTime.endMonitoring(!1)})):(this.scene.onBeforeSpritesRenderingObservable.remove(this._onBeforeSpritesRenderingObserver),this._onBeforeSpritesRenderingObserver=null,this.scene.onAfterSpritesRenderingObservable.remove(this._onAfterSpritesRenderingObserver),this._onAfterSpritesRenderingObserver=null)))},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"physicsTimeCounter",{get:function(){return this._physicsTime},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"capturePhysicsTime",{get:function(){return this._capturePhysicsTime},set:function(e){var t=this;e!==this._capturePhysicsTime&&this.scene.onBeforePhysicsObservable&&(this._capturePhysicsTime=e,e?(this._onBeforePhysicsObserver=this.scene.onBeforePhysicsObservable.add(function(){ye.h.StartPerformanceCounter("Physics"),t._physicsTime.beginMonitoring()}),this._onAfterPhysicsObserver=this.scene.onAfterPhysicsObservable.add(function(){ye.h.EndPerformanceCounter("Physics"),t._physicsTime.endMonitoring()})):(this.scene.onBeforePhysicsObservable.remove(this._onBeforePhysicsObserver),this._onBeforePhysicsObserver=null,this.scene.onAfterPhysicsObservable.remove(this._onAfterPhysicsObserver),this._onAfterPhysicsObserver=null))},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"animationsTimeCounter",{get:function(){return this._animationsTime},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"captureAnimationsTime",{get:function(){return this._captureAnimationsTime},set:function(e){var t=this;e!==this._captureAnimationsTime&&(this._captureAnimationsTime=e,e?this._onAfterAnimationsObserver=this.scene.onAfterAnimationsObservable.add(function(){t._animationsTime.endMonitoring()}):(this.scene.onAfterAnimationsObservable.remove(this._onAfterAnimationsObserver),this._onAfterAnimationsObserver=null))},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"frameTimeCounter",{get:function(){return this._frameTime},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"captureFrameTime",{get:function(){return this._captureFrameTime},set:function(e){this._captureFrameTime=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"interFrameTimeCounter",{get:function(){return this._interFrameTime},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"captureInterFrameTime",{get:function(){return this._captureInterFrameTime},set:function(e){this._captureInterFrameTime=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"renderTimeCounter",{get:function(){return this._renderTime},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"captureRenderTime",{get:function(){return this._captureRenderTime},set:function(e){var t=this;e!==this._captureRenderTime&&(this._captureRenderTime=e,e?(this._onBeforeDrawPhaseObserver=this.scene.onBeforeDrawPhaseObservable.add(function(){t._renderTime.beginMonitoring(),ye.h.StartPerformanceCounter("Main render")}),this._onAfterDrawPhaseObserver=this.scene.onAfterDrawPhaseObservable.add(function(){t._renderTime.endMonitoring(!1),ye.h.EndPerformanceCounter("Main render")})):(this.scene.onBeforeDrawPhaseObservable.remove(this._onBeforeDrawPhaseObserver),this._onBeforeDrawPhaseObserver=null,this.scene.onAfterDrawPhaseObservable.remove(this._onAfterDrawPhaseObserver),this._onAfterDrawPhaseObserver=null))},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"cameraRenderTimeCounter",{get:function(){return this._cameraRenderTime},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"captureCameraRenderTime",{get:function(){return this._captureCameraRenderTime},set:function(e){var t=this;e!==this._captureCameraRenderTime&&(this._captureCameraRenderTime=e,e?(this._onBeforeCameraRenderObserver=this.scene.onBeforeCameraRenderObservable.add(function(e){t._cameraRenderTime.beginMonitoring(),ye.h.StartPerformanceCounter("Rendering camera "+e.name)}),this._onAfterCameraRenderObserver=this.scene.onAfterCameraRenderObservable.add(function(e){t._cameraRenderTime.endMonitoring(!1),ye.h.EndPerformanceCounter("Rendering camera "+e.name)})):(this.scene.onBeforeCameraRenderObservable.remove(this._onBeforeCameraRenderObserver),this._onBeforeCameraRenderObserver=null,this.scene.onAfterCameraRenderObservable.remove(this._onAfterCameraRenderObserver),this._onAfterCameraRenderObserver=null))},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"drawCallsCounter",{get:function(){return this.scene.getEngine()._drawCalls},enumerable:!0,configurable:!0}),e.prototype.dispose=function(){this.scene.onAfterRenderObservable.remove(this._onAfterRenderObserver),this._onAfterRenderObserver=null,this.scene.onBeforeActiveMeshesEvaluationObservable.remove(this._onBeforeActiveMeshesEvaluationObserver),this._onBeforeActiveMeshesEvaluationObserver=null,this.scene.onAfterActiveMeshesEvaluationObservable.remove(this._onAfterActiveMeshesEvaluationObserver),this._onAfterActiveMeshesEvaluationObserver=null,this.scene.onBeforeRenderTargetsRenderObservable.remove(this._onBeforeRenderTargetsRenderObserver),this._onBeforeRenderTargetsRenderObserver=null,this.scene.onAfterRenderTargetsRenderObservable.remove(this._onAfterRenderTargetsRenderObserver),this._onAfterRenderTargetsRenderObserver=null,this.scene.onBeforeAnimationsObservable.remove(this._onBeforeAnimationsObserver),this._onBeforeAnimationsObserver=null,this.scene.onBeforeParticlesRenderingObservable.remove(this._onBeforeParticlesRenderingObserver),this._onBeforeParticlesRenderingObserver=null,this.scene.onAfterParticlesRenderingObservable.remove(this._onAfterParticlesRenderingObserver),this._onAfterParticlesRenderingObserver=null,this._onBeforeSpritesRenderingObserver&&(this.scene.onBeforeSpritesRenderingObservable.remove(this._onBeforeSpritesRenderingObserver),this._onBeforeSpritesRenderingObserver=null),this._onAfterSpritesRenderingObserver&&(this.scene.onAfterSpritesRenderingObservable.remove(this._onAfterSpritesRenderingObserver),this._onAfterSpritesRenderingObserver=null),this.scene.onBeforeDrawPhaseObservable.remove(this._onBeforeDrawPhaseObserver),this._onBeforeDrawPhaseObserver=null,this.scene.onAfterDrawPhaseObservable.remove(this._onAfterDrawPhaseObserver),this._onAfterDrawPhaseObserver=null,this._onBeforePhysicsObserver&&(this.scene.onBeforePhysicsObservable.remove(this._onBeforePhysicsObserver),this._onBeforePhysicsObserver=null),this._onAfterPhysicsObserver&&(this.scene.onAfterPhysicsObservable.remove(this._onAfterPhysicsObserver),this._onAfterPhysicsObserver=null),this.scene.onAfterAnimationsObservable.remove(this._onAfterAnimationsObserver),this._onAfterAnimationsObserver=null,this.scene.onBeforeCameraRenderObservable.remove(this._onBeforeCameraRenderObserver),this._onBeforeCameraRenderObserver=null,this.scene.onAfterCameraRenderObservable.remove(this._onAfterCameraRenderObserver),this._onAfterCameraRenderObserver=null,this.scene=null},e}(),so=i(20),ao="#ifdef DIFFUSE\nvarying vec2 vUVDiffuse;\nuniform sampler2D diffuseSampler;\n#endif\n#ifdef OPACITY\nvarying vec2 vUVOpacity;\nuniform sampler2D opacitySampler;\nuniform float opacityIntensity;\n#endif\n#ifdef EMISSIVE\nvarying vec2 vUVEmissive;\nuniform sampler2D emissiveSampler;\n#endif\n#ifdef VERTEXALPHA\nvarying vec4 vColor;\n#endif\nuniform vec4 glowColor;\nvoid main(void)\n{\nvec4 finalColor=glowColor;\n\n#ifdef DIFFUSE\nvec4 albedoTexture=texture2D(diffuseSampler,vUVDiffuse);\nfinalColor.a*=albedoTexture.a;\n#endif\n#ifdef OPACITY\nvec4 opacityMap=texture2D(opacitySampler,vUVOpacity);\n#ifdef OPACITYRGB\nfinalColor.a*=getLuminance(opacityMap.rgb);\n#else\nfinalColor.a*=opacityMap.a;\n#endif\nfinalColor.a*=opacityIntensity;\n#endif\n#ifdef VERTEXALPHA\nfinalColor.a*=vColor.a;\n#endif\n#ifdef ALPHATEST\nif (finalColor.a<ALPHATESTVALUE)\ndiscard;\n#endif\n#ifdef EMISSIVE\ngl_FragColor=texture2D(emissiveSampler,vUVEmissive)*finalColor;\n#else\ngl_FragColor=finalColor;\n#endif\n}";zt.a.ShadersStore.glowMapGenerationPixelShader=ao;var co="\nattribute vec3 position;\n#include<bonesDeclaration>\n#include<morphTargetsVertexGlobalDeclaration>\n#include<morphTargetsVertexDeclaration>[0..maxSimultaneousMorphTargets]\n\n#include<instancesDeclaration>\nuniform mat4 viewProjection;\nvarying vec4 vPosition;\n#ifdef UV1\nattribute vec2 uv;\n#endif\n#ifdef UV2\nattribute vec2 uv2;\n#endif\n#ifdef DIFFUSE\nvarying vec2 vUVDiffuse;\nuniform mat4 diffuseMatrix;\n#endif\n#ifdef OPACITY\nvarying vec2 vUVOpacity;\nuniform mat4 opacityMatrix;\n#endif\n#ifdef EMISSIVE\nvarying vec2 vUVEmissive;\nuniform mat4 emissiveMatrix;\n#endif\n#ifdef VERTEXALPHA\nattribute vec4 color;\nvarying vec4 vColor;\n#endif\nvoid main(void)\n{\nvec3 positionUpdated=position;\n#include<morphTargetsVertex>[0..maxSimultaneousMorphTargets]\n#include<instancesVertex>\n#include<bonesVertex>\n#ifdef CUBEMAP\nvPosition=finalWorld*vec4(positionUpdated,1.0);\ngl_Position=viewProjection*finalWorld*vec4(position,1.0);\n#else\nvPosition=viewProjection*finalWorld*vec4(positionUpdated,1.0);\ngl_Position=vPosition;\n#endif\n#ifdef DIFFUSE\n#ifdef DIFFUSEUV1\nvUVDiffuse=vec2(diffuseMatrix*vec4(uv,1.0,0.0));\n#endif\n#ifdef DIFFUSEUV2\nvUVDiffuse=vec2(diffuseMatrix*vec4(uv2,1.0,0.0));\n#endif\n#endif\n#ifdef OPACITY\n#ifdef OPACITYUV1\nvUVOpacity=vec2(opacityMatrix*vec4(uv,1.0,0.0));\n#endif\n#ifdef OPACITYUV2\nvUVOpacity=vec2(opacityMatrix*vec4(uv2,1.0,0.0));\n#endif\n#endif\n#ifdef EMISSIVE\n#ifdef EMISSIVEUV1\nvUVEmissive=vec2(emissiveMatrix*vec4(uv,1.0,0.0));\n#endif\n#ifdef EMISSIVEUV2\nvUVEmissive=vec2(emissiveMatrix*vec4(uv2,1.0,0.0));\n#endif\n#endif\n#ifdef VERTEXALPHA\nvColor=color;\n#endif\n}";zt.a.ShadersStore.glowMapGenerationVertexShader=co;var lo=function(){function e(t,i){this._vertexBuffers={},this._maxSize=0,this._mainTextureDesiredSize={width:0,height:0},this._shouldRender=!0,this._postProcesses=[],this._textures=[],this._emissiveTextureAndColor={texture:null,color:new o.f},this.neutralColor=new o.f,this.isEnabled=!0,this.onDisposeObservable=new r.c,this.onBeforeRenderMainTextureObservable=new r.c,this.onBeforeComposeObservable=new r.c,this.onAfterComposeObservable=new r.c,this.onSizeChangedObservable=new r.c,this.name=t,this._scene=i||P.a.LastCreatedScene,e._SceneComponentInitialization(this._scene),this._engine=this._scene.getEngine(),this._maxSize=this._engine.getCaps().maxTextureSize,this._scene.effectLayers.push(this),this._generateIndexBuffer(),this._generateVertexBuffer()}return Object.defineProperty(e.prototype,"camera",{get:function(){return this._effectLayerOptions.camera},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"renderingGroupId",{get:function(){return this._effectLayerOptions.renderingGroupId},enumerable:!0,configurable:!0}),e.prototype._init=function(e){this._effectLayerOptions=l.a({mainTextureRatio:.5,alphaBlendingMode:_.a.ALPHA_COMBINE,camera:null,renderingGroupId:-1},e),this._setMainTextureSize(),this._createMainTexture(),this._createTextureAndPostProcesses(),this._mergeEffect=this._createMergeEffect()},e.prototype._generateIndexBuffer=function(){var e=[];e.push(0),e.push(1),e.push(2),e.push(0),e.push(2),e.push(3),this._indexBuffer=this._engine.createIndexBuffer(e)},e.prototype._generateVertexBuffer=function(){var e=[];e.push(1,1),e.push(-1,1),e.push(-1,-1),e.push(1,-1);var t=new Oi.b(this._engine,e,Oi.b.PositionKind,!1,!1,2);this._vertexBuffers[Oi.b.PositionKind]=t},e.prototype._setMainTextureSize=function(){this._effectLayerOptions.mainTextureFixedSize?(this._mainTextureDesiredSize.width=this._effectLayerOptions.mainTextureFixedSize,this._mainTextureDesiredSize.height=this._effectLayerOptions.mainTextureFixedSize):(this._mainTextureDesiredSize.width=this._engine.getRenderWidth()*this._effectLayerOptions.mainTextureRatio,this._mainTextureDesiredSize.height=this._engine.getRenderHeight()*this._effectLayerOptions.mainTextureRatio,this._mainTextureDesiredSize.width=this._engine.needPOTTextures?ye.h.GetExponentOfTwo(this._mainTextureDesiredSize.width,this._maxSize):this._mainTextureDesiredSize.width,this._mainTextureDesiredSize.height=this._engine.needPOTTextures?ye.h.GetExponentOfTwo(this._mainTextureDesiredSize.height,this._maxSize):this._mainTextureDesiredSize.height),this._mainTextureDesiredSize.width=Math.floor(this._mainTextureDesiredSize.width),this._mainTextureDesiredSize.height=Math.floor(this._mainTextureDesiredSize.height)},e.prototype._createMainTexture=function(){var e=this;this._mainTexture=new _i("HighlightLayerMainRTT",{width:this._mainTextureDesiredSize.width,height:this._mainTextureDesiredSize.height},this._scene,!1,!0,_.a.TEXTURETYPE_UNSIGNED_INT),this._mainTexture.activeCamera=this._effectLayerOptions.camera,this._mainTexture.wrapU=ke.a.CLAMP_ADDRESSMODE,this._mainTexture.wrapV=ke.a.CLAMP_ADDRESSMODE,this._mainTexture.anisotropicFilteringLevel=1,this._mainTexture.updateSamplingMode(ke.a.BILINEAR_SAMPLINGMODE),this._mainTexture.renderParticles=!1,this._mainTexture.renderList=null,this._mainTexture.ignoreCameraViewport=!0,this._mainTexture.customRenderFunction=function(t,i,n,r){var o;e.onBeforeRenderMainTextureObservable.notifyObservers(e);var s=e._scene.getEngine();if(r.length){for(s.setColorWrite(!1),o=0;o<r.length;o++)e._renderSubMesh(r.data[o]);s.setColorWrite(!0)}for(o=0;o<t.length;o++)e._renderSubMesh(t.data[o]);for(o=0;o<i.length;o++)e._renderSubMesh(i.data[o]);var a=s.getAlphaMode();for(o=0;o<n.length;o++)e._renderSubMesh(n.data[o],!0);s.setAlphaMode(a)},this._mainTexture.onClearObservable.add(function(t){t.clear(e.neutralColor,!0,!0,!0)})},e.prototype._addCustomEffectDefines=function(e){},e.prototype._isReady=function(e,t,i){var n=e.getMaterial();if(!n)return!1;if(!n.isReadyForSubMesh(e.getMesh(),e,t))return!1;var r=[],o=[Oi.b.PositionKind],s=e.getMesh(),a=!1,c=!1;if(n){var l=n.needAlphaTesting(),u=n.getAlphaTestTexture(),h=u&&u.hasAlpha&&(n.useAlphaFromDiffuseTexture||n._useAlphaFromAlbedoTexture);u&&(l||h)&&(r.push("#define DIFFUSE"),s.isVerticesDataPresent(Oi.b.UV2Kind)&&1===u.coordinatesIndex?(r.push("#define DIFFUSEUV2"),c=!0):s.isVerticesDataPresent(Oi.b.UVKind)&&(r.push("#define DIFFUSEUV1"),a=!0),l&&(r.push("#define ALPHATEST"),r.push("#define ALPHATESTVALUE 0.4")));var d=n.opacityTexture;d&&(r.push("#define OPACITY"),s.isVerticesDataPresent(Oi.b.UV2Kind)&&1===d.coordinatesIndex?(r.push("#define OPACITYUV2"),c=!0):s.isVerticesDataPresent(Oi.b.UVKind)&&(r.push("#define OPACITYUV1"),a=!0))}i&&(r.push("#define EMISSIVE"),s.isVerticesDataPresent(Oi.b.UV2Kind)&&1===i.coordinatesIndex?(r.push("#define EMISSIVEUV2"),c=!0):s.isVerticesDataPresent(Oi.b.UVKind)&&(r.push("#define EMISSIVEUV1"),a=!0)),s.isVerticesDataPresent(Oi.b.ColorKind)&&s.hasVertexAlpha&&(o.push(Oi.b.ColorKind),r.push("#define VERTEXALPHA")),a&&(o.push(Oi.b.UVKind),r.push("#define UV1")),c&&(o.push(Oi.b.UV2Kind),r.push("#define UV2")),s.useBones&&s.computeBonesUsingShaders?(o.push(Oi.b.MatricesIndicesKind),o.push(Oi.b.MatricesWeightsKind),s.numBoneInfluencers>4&&(o.push(Oi.b.MatricesIndicesExtraKind),o.push(Oi.b.MatricesWeightsExtraKind)),r.push("#define NUM_BONE_INFLUENCERS "+s.numBoneInfluencers),r.push("#define BonesPerMesh "+(s.skeleton?s.skeleton.bones.length+1:0))):r.push("#define NUM_BONE_INFLUENCERS 0");var f=s.morphTargetManager,p=0;f&&f.numInfluencers>0&&(r.push("#define MORPHTARGETS"),p=f.numInfluencers,r.push("#define NUM_MORPH_INFLUENCERS "+p),ir.a.PrepareAttributesForMorphTargets(o,s,{NUM_MORPH_INFLUENCERS:p})),t&&(r.push("#define INSTANCES"),o.push("world0"),o.push("world1"),o.push("world2"),o.push("world3")),this._addCustomEffectDefines(r);var _=r.join("\n");return this._cachedDefines!==_&&(this._cachedDefines=_,this._effectLayerMapGenerationEffect=this._scene.getEngine().createEffect("glowMapGeneration",o,["world","mBones","viewProjection","glowColor","morphTargetInfluences","diffuseMatrix","emissiveMatrix","opacityMatrix","opacityIntensity"],["diffuseSampler","emissiveSampler","opacitySampler"],_,void 0,void 0,void 0,{maxSimultaneousMorphTargets:p})),this._effectLayerMapGenerationEffect.isReady()},e.prototype.render=function(){var e=this._mergeEffect;if(e.isReady()){for(var t=0;t<this._postProcesses.length;t++)if(!this._postProcesses[t].isReady())return;var i=this._scene.getEngine();this.onBeforeComposeObservable.notifyObservers(this),i.enableEffect(e),i.setState(!1),i.bindBuffers(this._vertexBuffers,this._indexBuffer,e);var n=i.getAlphaMode();i.setAlphaMode(this._effectLayerOptions.alphaBlendingMode),this._internalRender(e),i.setAlphaMode(n),this.onAfterComposeObservable.notifyObservers(this);var r=this._mainTexture.getSize();this._setMainTextureSize(),r.width===this._mainTextureDesiredSize.width&&r.height===this._mainTextureDesiredSize.height||(this.onSizeChangedObservable.notifyObservers(this),this._disposeTextureAndPostProcesses(),this._createMainTexture(),this._createTextureAndPostProcesses())}},e.prototype.hasMesh=function(e){return-1===this.renderingGroupId||e.renderingGroupId===this.renderingGroupId},e.prototype.shouldRender=function(){return this.isEnabled&&this._shouldRender},e.prototype._shouldRenderMesh=function(e){return!0},e.prototype._canRenderMesh=function(e,t){return!t.needAlphaBlendingForMesh(e)},e.prototype._shouldRenderEmissiveTextureForMesh=function(){return!0},e.prototype._renderSubMesh=function(e,t){var i=this;if(void 0===t&&(t=!1),this.shouldRender()){var n=e.getMaterial(),r=e.getRenderingMesh(),o=this._scene,s=o.getEngine();if(r._internalAbstractMeshDataInfo._isActiveIntermediate=!1,n&&this._canRenderMesh(r,n)){s.setState(n.backFaceCulling);var a=r._getInstancesRenderList(e._id);if(!a.mustReturn&&this._shouldRenderMesh(r)){var c=a.hardwareInstancedRendering[e._id];if(this._setEmissiveTextureAndColor(r,e,n),this._isReady(e,c,this._emissiveTextureAndColor.texture)){s.enableEffect(this._effectLayerMapGenerationEffect),r._bind(e,this._effectLayerMapGenerationEffect,so.a.TriangleFillMode),this._effectLayerMapGenerationEffect.setMatrix("viewProjection",o.getTransformMatrix()),this._effectLayerMapGenerationEffect.setFloat4("glowColor",this._emissiveTextureAndColor.color.r,this._emissiveTextureAndColor.color.g,this._emissiveTextureAndColor.color.b,this._emissiveTextureAndColor.color.a);var l=n.needAlphaTesting(),u=n.getAlphaTestTexture(),h=u&&u.hasAlpha&&(n.useAlphaFromDiffuseTexture||n._useAlphaFromAlbedoTexture);if(u&&(l||h))this._effectLayerMapGenerationEffect.setTexture("diffuseSampler",u),(d=u.getTextureMatrix())&&this._effectLayerMapGenerationEffect.setMatrix("diffuseMatrix",d);var d,f=n.opacityTexture;if(f)this._effectLayerMapGenerationEffect.setTexture("opacitySampler",f),this._effectLayerMapGenerationEffect.setFloat("opacityIntensity",f.level),(d=f.getTextureMatrix())&&this._effectLayerMapGenerationEffect.setMatrix("opacityMatrix",d);this._emissiveTextureAndColor.texture&&(this._effectLayerMapGenerationEffect.setTexture("emissiveSampler",this._emissiveTextureAndColor.texture),this._effectLayerMapGenerationEffect.setMatrix("emissiveMatrix",this._emissiveTextureAndColor.texture.getTextureMatrix())),r.useBones&&r.computeBonesUsingShaders&&r.skeleton&&this._effectLayerMapGenerationEffect.setMatrices("mBones",r.skeleton.getTransformMatrices(r)),ir.a.BindMorphTargetParameters(r,this._effectLayerMapGenerationEffect),t&&s.setAlphaMode(n.alphaMode),r._processRendering(e,this._effectLayerMapGenerationEffect,so.a.TriangleFillMode,a,c,function(e,t){return i._effectLayerMapGenerationEffect.setMatrix("world",t)})}else this._mainTexture.resetRefreshCounter()}}}},e.prototype._rebuild=function(){var e=this._vertexBuffers[Oi.b.PositionKind];e&&e._rebuild(),this._generateIndexBuffer()},e.prototype._disposeTextureAndPostProcesses=function(){this._mainTexture.dispose();for(var e=0;e<this._postProcesses.length;e++)this._postProcesses[e]&&this._postProcesses[e].dispose();this._postProcesses=[];for(e=0;e<this._textures.length;e++)this._textures[e]&&this._textures[e].dispose();this._textures=[]},e.prototype.dispose=function(){var e=this._vertexBuffers[Oi.b.PositionKind];e&&(e.dispose(),this._vertexBuffers[Oi.b.PositionKind]=null),this._indexBuffer&&(this._scene.getEngine()._releaseBuffer(this._indexBuffer),this._indexBuffer=null),this._disposeTextureAndPostProcesses();var t=this._scene.effectLayers.indexOf(this,0);t>-1&&this._scene.effectLayers.splice(t,1),this.onDisposeObservable.notifyObservers(this),this.onDisposeObservable.clear(),this.onBeforeRenderMainTextureObservable.clear(),this.onBeforeComposeObservable.clear(),this.onAfterComposeObservable.clear(),this.onSizeChangedObservable.clear()},e.prototype.getClassName=function(){return"EffectLayer"},e.Parse=function(e,t,i){return ye.h.Instantiate(e.customType).Parse(e,t,i)},e._SceneComponentInitialization=function(e){throw be.a.WarnImport("EffectLayerSceneComponent")},l.c([Object(L.c)()],e.prototype,"name",void 0),l.c([Object(L.f)()],e.prototype,"neutralColor",void 0),l.c([Object(L.c)()],e.prototype,"isEnabled",void 0),l.c([Object(L.d)()],e.prototype,"camera",null),l.c([Object(L.c)()],e.prototype,"renderingGroupId",null),e}();n.a.AddParser(Ae.a.NAME_EFFECTLAYER,function(e,t,i,n){if(e.effectLayers){i.effectLayers||(i.effectLayers=new Array);for(var r=0;r<e.effectLayers.length;r++){var o=lo.Parse(e.effectLayers[r],t,n);i.effectLayers.push(o)}}}),n.a.prototype.removeEffectLayer=function(e){var t=this.effectLayers.indexOf(e);return-1!==t&&this.effectLayers.splice(t,1),t},n.a.prototype.addEffectLayer=function(e){this.effectLayers.push(e)};var uo=function(){function e(e){this.name=Ae.a.NAME_EFFECTLAYER,this._renderEffects=!1,this._needStencil=!1,this._previousStencilState=!1,this.scene=e,this._engine=e.getEngine(),e.effectLayers=new Array}return e.prototype.register=function(){this.scene._isReadyForMeshStage.registerStep(Ae.a.STEP_ISREADYFORMESH_EFFECTLAYER,this,this._isReadyForMesh),this.scene._cameraDrawRenderTargetStage.registerStep(Ae.a.STEP_CAMERADRAWRENDERTARGET_EFFECTLAYER,this,this._renderMainTexture),this.scene._beforeCameraDrawStage.registerStep(Ae.a.STEP_BEFORECAMERADRAW_EFFECTLAYER,this,this._setStencil),this.scene._afterRenderingGroupDrawStage.registerStep(Ae.a.STEP_AFTERRENDERINGGROUPDRAW_EFFECTLAYER_DRAW,this,this._drawRenderingGroup),this.scene._afterCameraDrawStage.registerStep(Ae.a.STEP_AFTERCAMERADRAW_EFFECTLAYER,this,this._setStencilBack),this.scene._afterCameraDrawStage.registerStep(Ae.a.STEP_AFTERCAMERADRAW_EFFECTLAYER_DRAW,this,this._drawCamera)},e.prototype.rebuild=function(){for(var e=0,t=this.scene.effectLayers;e<t.length;e++){t[e]._rebuild()}},e.prototype.serialize=function(e){e.effectLayers=[];for(var t=0,i=this.scene.effectLayers;t<i.length;t++){var n=i[t];n.serialize&&e.effectLayers.push(n.serialize())}},e.prototype.addFromContainer=function(e){var t=this;e.effectLayers&&e.effectLayers.forEach(function(e){t.scene.addEffectLayer(e)})},e.prototype.removeFromContainer=function(e,t){var i=this;e.effectLayers&&e.effectLayers.forEach(function(e){i.scene.removeEffectLayer(e),t&&e.dispose()})},e.prototype.dispose=function(){for(var e=this.scene.effectLayers;e.length;)e[0].dispose()},e.prototype._isReadyForMesh=function(e,t){for(var i=0,n=this.scene.effectLayers;i<n.length;i++){var r=n[i];if(r.hasMesh(e))for(var o=0,s=e.subMeshes;o<s.length;o++){var a=s[o];if(!r.isReady(a,t))return!1}}return!0},e.prototype._renderMainTexture=function(e){this._renderEffects=!1,this._needStencil=!1;var t=!1,i=this.scene.effectLayers;if(i&&i.length>0){this._previousStencilState=this._engine.getStencilBuffer();for(var n=0,r=i;n<r.length;n++){var o=r[n];if(o.shouldRender()&&(!o.camera||o.camera.cameraRigMode===Ne.a.RIG_MODE_NONE&&e===o.camera||o.camera.cameraRigMode!==Ne.a.RIG_MODE_NONE&&o.camera._rigCameras.indexOf(e)>-1)){this._renderEffects=!0,this._needStencil=this._needStencil||o.needStencil();var s=o._mainTexture;s._shouldRender()&&(this.scene.incrementRenderId(),s.render(!1,!1),t=!0)}}this.scene.incrementRenderId()}return t},e.prototype._setStencil=function(){this._needStencil&&this._engine.setStencilBuffer(!0)},e.prototype._setStencilBack=function(){this._needStencil&&this._engine.setStencilBuffer(this._previousStencilState)},e.prototype._draw=function(e){if(this._renderEffects){this._engine.setDepthBuffer(!1);for(var t=this.scene.effectLayers,i=0;i<t.length;i++){var n=t[i];n.renderingGroupId===e&&n.shouldRender()&&n.render()}this._engine.setDepthBuffer(!0)}},e.prototype._drawCamera=function(){this._renderEffects&&this._draw(-1)},e.prototype._drawRenderingGroup=function(e){!this.scene._isInIntermediateRendering()&&this._renderEffects&&this._draw(e)},e}();lo._SceneComponentInitialization=function(e){var t=e._getComponent(Ae.a.NAME_EFFECTLAYER);t||(t=new uo(e),e._addComponent(t))};var ho="\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\n#ifdef EMISSIVE\nuniform sampler2D textureSampler2;\n#endif\n\nuniform float offset;\nvoid main(void) {\nvec4 baseColor=texture2D(textureSampler,vUV);\n#ifdef EMISSIVE\nbaseColor+=texture2D(textureSampler2,vUV);\nbaseColor*=offset;\n#else\nbaseColor.a=abs(offset-baseColor.a);\n#ifdef STROKE\nfloat alpha=smoothstep(.0,.1,baseColor.a);\nbaseColor.a=alpha;\nbaseColor.rgb=baseColor.rgb*alpha;\n#endif\n#endif\ngl_FragColor=baseColor;\n}";zt.a.ShadersStore.glowMapMergePixelShader=ho;var fo="\nattribute vec2 position;\n\nvarying vec2 vUV;\nconst vec2 madd=vec2(0.5,0.5);\nvoid main(void) {\nvUV=position*madd+madd;\ngl_Position=vec4(position,0.0,1.0);\n}";zt.a.ShadersStore.glowMapMergeVertexShader=fo;n.a.prototype.getGlowLayerByName=function(e){for(var t=0;t<this.effectLayers.length;t++)if(this.effectLayers[t].name===e&&this.effectLayers[t].getEffectName()===po.EffectName)return this.effectLayers[t];return null};var po=function(e){function t(i,n,r){var s=e.call(this,i,n)||this;return s._intensity=1,s._includedOnlyMeshes=[],s._excludedMeshes=[],s.neutralColor=new o.f(0,0,0,1),s._options=l.a({mainTextureRatio:t.DefaultTextureRatio,blurKernelSize:32,mainTextureFixedSize:void 0,camera:null,mainTextureSamples:1,renderingGroupId:-1},r),s._init({alphaBlendingMode:_.a.ALPHA_ADD,camera:s._options.camera,mainTextureFixedSize:s._options.mainTextureFixedSize,mainTextureRatio:s._options.mainTextureRatio,renderingGroupId:s._options.renderingGroupId}),s}return l.d(t,e),Object.defineProperty(t.prototype,"blurKernelSize",{get:function(){return this._horizontalBlurPostprocess1.kernel},set:function(e){this._horizontalBlurPostprocess1.kernel=e,this._verticalBlurPostprocess1.kernel=e,this._horizontalBlurPostprocess2.kernel=e,this._verticalBlurPostprocess2.kernel=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"intensity",{get:function(){return this._intensity},set:function(e){this._intensity=e},enumerable:!0,configurable:!0}),t.prototype.getEffectName=function(){return t.EffectName},t.prototype._createMergeEffect=function(){return this._engine.createEffect("glowMapMerge",[Oi.b.PositionKind],["offset"],["textureSampler","textureSampler2"],"#define EMISSIVE \n")},t.prototype._createTextureAndPostProcesses=function(){var e=this,t=this._mainTextureDesiredSize.width,i=this._mainTextureDesiredSize.height;t=this._engine.needPOTTextures?ye.h.GetExponentOfTwo(t,this._maxSize):t,i=this._engine.needPOTTextures?ye.h.GetExponentOfTwo(i,this._maxSize):i;var n=0;n=this._engine.getCaps().textureHalfFloatRender?_.a.TEXTURETYPE_HALF_FLOAT:_.a.TEXTURETYPE_UNSIGNED_INT,this._blurTexture1=new _i("GlowLayerBlurRTT",{width:t,height:i},this._scene,!1,!0,n),this._blurTexture1.wrapU=ke.a.CLAMP_ADDRESSMODE,this._blurTexture1.wrapV=ke.a.CLAMP_ADDRESSMODE,this._blurTexture1.updateSamplingMode(ke.a.BILINEAR_SAMPLINGMODE),this._blurTexture1.renderParticles=!1,this._blurTexture1.ignoreCameraViewport=!0;var r=Math.floor(t/2),s=Math.floor(i/2);this._blurTexture2=new _i("GlowLayerBlurRTT2",{width:r,height:s},this._scene,!1,!0,n),this._blurTexture2.wrapU=ke.a.CLAMP_ADDRESSMODE,this._blurTexture2.wrapV=ke.a.CLAMP_ADDRESSMODE,this._blurTexture2.updateSamplingMode(ke.a.BILINEAR_SAMPLINGMODE),this._blurTexture2.renderParticles=!1,this._blurTexture2.ignoreCameraViewport=!0,this._textures=[this._blurTexture1,this._blurTexture2],this._horizontalBlurPostprocess1=new $n("GlowLayerHBP1",new o.w(1,0),this._options.blurKernelSize/2,{width:t,height:i},null,ke.a.BILINEAR_SAMPLINGMODE,this._scene.getEngine(),!1,n),this._horizontalBlurPostprocess1.width=t,this._horizontalBlurPostprocess1.height=i,this._horizontalBlurPostprocess1.onApplyObservable.add(function(t){t.setTexture("textureSampler",e._mainTexture)}),this._verticalBlurPostprocess1=new $n("GlowLayerVBP1",new o.w(0,1),this._options.blurKernelSize/2,{width:t,height:i},null,ke.a.BILINEAR_SAMPLINGMODE,this._scene.getEngine(),!1,n),this._horizontalBlurPostprocess2=new $n("GlowLayerHBP2",new o.w(1,0),this._options.blurKernelSize/2,{width:r,height:s},null,ke.a.BILINEAR_SAMPLINGMODE,this._scene.getEngine(),!1,n),this._horizontalBlurPostprocess2.width=r,this._horizontalBlurPostprocess2.height=s,this._horizontalBlurPostprocess2.onApplyObservable.add(function(t){t.setTexture("textureSampler",e._blurTexture1)}),this._verticalBlurPostprocess2=new $n("GlowLayerVBP2",new o.w(0,1),this._options.blurKernelSize/2,{width:r,height:s},null,ke.a.BILINEAR_SAMPLINGMODE,this._scene.getEngine(),!1,n),this._postProcesses=[this._horizontalBlurPostprocess1,this._verticalBlurPostprocess1,this._horizontalBlurPostprocess2,this._verticalBlurPostprocess2],this._postProcesses1=[this._horizontalBlurPostprocess1,this._verticalBlurPostprocess1],this._postProcesses2=[this._horizontalBlurPostprocess2,this._verticalBlurPostprocess2],this._mainTexture.samples=this._options.mainTextureSamples,this._mainTexture.onAfterUnbindObservable.add(function(){var t=e._blurTexture1.getInternalTexture();t&&(e._scene.postProcessManager.directRender(e._postProcesses1,t,!0),(t=e._blurTexture2.getInternalTexture())&&e._scene.postProcessManager.directRender(e._postProcesses2,t,!0))}),this._postProcesses.map(function(e){e.autoClear=!1})},t.prototype.isReady=function(t,i){var n=t.getMaterial(),r=t.getRenderingMesh();if(!n||!r)return!1;var o=n.emissiveTexture;return e.prototype._isReady.call(this,t,i,o)},t.prototype.needStencil=function(){return!1},t.prototype._canRenderMesh=function(e,t){return!0},t.prototype._internalRender=function(e){e.setTexture("textureSampler",this._blurTexture1),e.setTexture("textureSampler2",this._blurTexture2),e.setFloat("offset",this._intensity);var t=this._engine,i=t.getStencilBuffer();t.setStencilBuffer(!1),t.drawElementsType(so.a.TriangleFillMode,0,6),t.setStencilBuffer(i)},t.prototype._setEmissiveTextureAndColor=function(e,t,i){var n=1;this.customEmissiveTextureSelector?this._emissiveTextureAndColor.texture=this.customEmissiveTextureSelector(e,t,i):i?(this._emissiveTextureAndColor.texture=i.emissiveTexture,this._emissiveTextureAndColor.texture&&(n=this._emissiveTextureAndColor.texture.level)):this._emissiveTextureAndColor.texture=null,this.customEmissiveColorSelector?this.customEmissiveColorSelector(e,t,i,this._emissiveTextureAndColor.color):i.emissiveColor?this._emissiveTextureAndColor.color.set(i.emissiveColor.r*n,i.emissiveColor.g*n,i.emissiveColor.b*n,i.alpha):this._emissiveTextureAndColor.color.set(this.neutralColor.r,this.neutralColor.g,this.neutralColor.b,this.neutralColor.a)},t.prototype._shouldRenderMesh=function(e){return this.hasMesh(e)},t.prototype._addCustomEffectDefines=function(e){e.push("#define GLOW")},t.prototype.addExcludedMesh=function(e){-1===this._excludedMeshes.indexOf(e.uniqueId)&&this._excludedMeshes.push(e.uniqueId)},t.prototype.removeExcludedMesh=function(e){var t=this._excludedMeshes.indexOf(e.uniqueId);-1!==t&&this._excludedMeshes.splice(t,1)},t.prototype.addIncludedOnlyMesh=function(e){-1===this._includedOnlyMeshes.indexOf(e.uniqueId)&&this._includedOnlyMeshes.push(e.uniqueId)},t.prototype.removeIncludedOnlyMesh=function(e){var t=this._includedOnlyMeshes.indexOf(e.uniqueId);-1!==t&&this._includedOnlyMeshes.splice(t,1)},t.prototype.hasMesh=function(t){return!!e.prototype.hasMesh.call(this,t)&&(this._includedOnlyMeshes.length?-1!==this._includedOnlyMeshes.indexOf(t.uniqueId):!this._excludedMeshes.length||-1===this._excludedMeshes.indexOf(t.uniqueId))},t.prototype._disposeMesh=function(e){this.removeIncludedOnlyMesh(e),this.removeExcludedMesh(e)},t.prototype.getClassName=function(){return"GlowLayer"},t.prototype.serialize=function(){var e,t=L.a.Serialize(this);if(t.customType="BABYLON.GlowLayer",t.includedMeshes=[],this._includedOnlyMeshes.length)for(e=0;e<this._includedOnlyMeshes.length;e++){(i=this._scene.getMeshByUniqueID(this._includedOnlyMeshes[e]))&&t.includedMeshes.push(i.id)}if(t.excludedMeshes=[],this._excludedMeshes.length)for(e=0;e<this._excludedMeshes.length;e++){var i;(i=this._scene.getMeshByUniqueID(this._excludedMeshes[e]))&&t.excludedMeshes.push(i.id)}return t},t.Parse=function(e,i,n){var r,o=L.a.Parse(function(){return new t(e.name,i,e.options)},e,i,n);for(r=0;r<e.excludedMeshes.length;r++){(s=i.getMeshByID(e.excludedMeshes[r]))&&o.addExcludedMesh(s)}for(r=0;r<e.includedMeshes.length;r++){var s;(s=i.getMeshByID(e.includedMeshes[r]))&&o.addIncludedOnlyMesh(s)}return o},t.EffectName="GlowLayer",t.DefaultBlurKernelSize=32,t.DefaultTextureRatio=.5,l.c([Object(L.c)()],t.prototype,"blurKernelSize",null),l.c([Object(L.c)()],t.prototype,"intensity",null),l.c([Object(L.c)("options")],t.prototype,"_options",void 0),t}(lo);s.a.RegisteredTypes["BABYLON.GlowLayer"]=po;var _o="\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\n\nuniform vec2 screenSize;\nuniform vec2 direction;\nuniform float blurWidth;\n\nfloat getLuminance(vec3 color)\n{\nreturn dot(color,vec3(0.2126,0.7152,0.0722));\n}\nvoid main(void)\n{\nfloat weights[7];\nweights[0]=0.05;\nweights[1]=0.1;\nweights[2]=0.2;\nweights[3]=0.3;\nweights[4]=0.2;\nweights[5]=0.1;\nweights[6]=0.05;\nvec2 texelSize=vec2(1.0/screenSize.x,1.0/screenSize.y);\nvec2 texelStep=texelSize*direction*blurWidth;\nvec2 start=vUV-3.0*texelStep;\nvec4 baseColor=vec4(0.,0.,0.,0.);\nvec2 texelOffset=vec2(0.,0.);\nfor (int i=0; i<7; i++)\n{\n\nvec4 texel=texture2D(textureSampler,start+texelOffset);\nbaseColor.a+=texel.a*weights[i];\n\nfloat luminance=getLuminance(baseColor.rgb);\nfloat luminanceTexel=getLuminance(texel.rgb);\nfloat choice=step(luminanceTexel,luminance);\nbaseColor.rgb=choice*baseColor.rgb+(1.0-choice)*texel.rgb;\ntexelOffset+=texelStep;\n}\ngl_FragColor=baseColor;\n}";zt.a.ShadersStore.glowBlurPostProcessPixelShader=_o;n.a.prototype.getHighlightLayerByName=function(e){for(var t=0;t<this.effectLayers.length;t++)if(this.effectLayers[t].name===e&&this.effectLayers[t].getEffectName()===mo.EffectName)return this.effectLayers[t];return null};var go=function(e){function t(t,i,n,r,o,s,a,c){void 0===s&&(s=ke.a.BILINEAR_SAMPLINGMODE);var l=e.call(this,t,"glowBlurPostProcess",["screenSize","direction","blurWidth"],null,r,o,s,a,c)||this;return l.direction=i,l.kernel=n,l.onApplyObservable.add(function(e){e.setFloat2("screenSize",l.width,l.height),e.setVector2("direction",l.direction),e.setFloat("blurWidth",l.kernel)}),l}return l.d(t,e),t}(Ht),mo=function(e){function t(i,n,o){var s=e.call(this,i,n)||this;return s.name=i,s.innerGlow=!0,s.outerGlow=!0,s.onBeforeBlurObservable=new r.c,s.onAfterBlurObservable=new r.c,s._instanceGlowingMeshStencilReference=t.GlowingMeshStencilReference++,s._meshes={},s._excludedMeshes={},s.neutralColor=t.NeutralColor,s._engine.isStencilEnable||p.a.Warn("Rendering the Highlight Layer requires the stencil to be active on the canvas. var engine = new Engine(canvas, antialias, { stencil: true }"),s._options=l.a({mainTextureRatio:.5,blurTextureSizeRatio:.5,blurHorizontalSize:1,blurVerticalSize:1,alphaBlendingMode:_.a.ALPHA_COMBINE,camera:null,renderingGroupId:-1},o),s._init({alphaBlendingMode:s._options.alphaBlendingMode,camera:s._options.camera,mainTextureFixedSize:s._options.mainTextureFixedSize,mainTextureRatio:s._options.mainTextureRatio,renderingGroupId:s._options.renderingGroupId}),s._shouldRender=!1,s}return l.d(t,e),Object.defineProperty(t.prototype,"blurHorizontalSize",{get:function(){return this._horizontalBlurPostprocess.kernel},set:function(e){this._horizontalBlurPostprocess.kernel=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"blurVerticalSize",{get:function(){return this._verticalBlurPostprocess.kernel},set:function(e){this._verticalBlurPostprocess.kernel=e},enumerable:!0,configurable:!0}),t.prototype.getEffectName=function(){return t.EffectName},t.prototype._createMergeEffect=function(){return this._engine.createEffect("glowMapMerge",[Oi.b.PositionKind],["offset"],["textureSampler"],this._options.isStroke?"#define STROKE \n":void 0)},t.prototype._createTextureAndPostProcesses=function(){var e=this,t=this._mainTextureDesiredSize.width*this._options.blurTextureSizeRatio,i=this._mainTextureDesiredSize.height*this._options.blurTextureSizeRatio;t=this._engine.needPOTTextures?ye.h.GetExponentOfTwo(t,this._maxSize):t,i=this._engine.needPOTTextures?ye.h.GetExponentOfTwo(i,this._maxSize):i;var n=0;n=this._engine.getCaps().textureHalfFloatRender?_.a.TEXTURETYPE_HALF_FLOAT:_.a.TEXTURETYPE_UNSIGNED_INT,this._blurTexture=new _i("HighlightLayerBlurRTT",{width:t,height:i},this._scene,!1,!0,n),this._blurTexture.wrapU=ke.a.CLAMP_ADDRESSMODE,this._blurTexture.wrapV=ke.a.CLAMP_ADDRESSMODE,this._blurTexture.anisotropicFilteringLevel=16,this._blurTexture.updateSamplingMode(ke.a.TRILINEAR_SAMPLINGMODE),this._blurTexture.renderParticles=!1,this._blurTexture.ignoreCameraViewport=!0,this._textures=[this._blurTexture],this._options.alphaBlendingMode===_.a.ALPHA_COMBINE?(this._downSamplePostprocess=new Yt("HighlightLayerPPP",this._options.blurTextureSizeRatio,null,ke.a.BILINEAR_SAMPLINGMODE,this._scene.getEngine()),this._downSamplePostprocess.onApplyObservable.add(function(t){t.setTexture("textureSampler",e._mainTexture)}),this._horizontalBlurPostprocess=new go("HighlightLayerHBP",new o.w(1,0),this._options.blurHorizontalSize,1,null,ke.a.BILINEAR_SAMPLINGMODE,this._scene.getEngine()),this._horizontalBlurPostprocess.onApplyObservable.add(function(e){e.setFloat2("screenSize",t,i)}),this._verticalBlurPostprocess=new go("HighlightLayerVBP",new o.w(0,1),this._options.blurVerticalSize,1,null,ke.a.BILINEAR_SAMPLINGMODE,this._scene.getEngine()),this._verticalBlurPostprocess.onApplyObservable.add(function(e){e.setFloat2("screenSize",t,i)}),this._postProcesses=[this._downSamplePostprocess,this._horizontalBlurPostprocess,this._verticalBlurPostprocess]):(this._horizontalBlurPostprocess=new $n("HighlightLayerHBP",new o.w(1,0),this._options.blurHorizontalSize/2,{width:t,height:i},null,ke.a.BILINEAR_SAMPLINGMODE,this._scene.getEngine(),!1,n),this._horizontalBlurPostprocess.width=t,this._horizontalBlurPostprocess.height=i,this._horizontalBlurPostprocess.onApplyObservable.add(function(t){t.setTexture("textureSampler",e._mainTexture)}),this._verticalBlurPostprocess=new $n("HighlightLayerVBP",new o.w(0,1),this._options.blurVerticalSize/2,{width:t,height:i},null,ke.a.BILINEAR_SAMPLINGMODE,this._scene.getEngine(),!1,n),this._postProcesses=[this._horizontalBlurPostprocess,this._verticalBlurPostprocess]),this._mainTexture.onAfterUnbindObservable.add(function(){e.onBeforeBlurObservable.notifyObservers(e);var t=e._blurTexture.getInternalTexture();t&&e._scene.postProcessManager.directRender(e._postProcesses,t,!0),e.onAfterBlurObservable.notifyObservers(e)}),this._postProcesses.map(function(e){e.autoClear=!1})},t.prototype.needStencil=function(){return!0},t.prototype.isReady=function(t,i){var n=t.getMaterial(),r=t.getRenderingMesh();if(!n||!r||!this._meshes)return!1;var o=null,s=this._meshes[r.uniqueId];return s&&s.glowEmissiveOnly&&n&&(o=n.emissiveTexture),e.prototype._isReady.call(this,t,i,o)},t.prototype._internalRender=function(e){e.setTexture("textureSampler",this._blurTexture);var t=this._engine;t.cacheStencilState(),t.setStencilOperationPass(_.a.REPLACE),t.setStencilOperationFail(_.a.KEEP),t.setStencilOperationDepthFail(_.a.KEEP),t.setStencilMask(0),t.setStencilBuffer(!0),t.setStencilFunctionReference(this._instanceGlowingMeshStencilReference),this.outerGlow&&(e.setFloat("offset",0),t.setStencilFunction(_.a.NOTEQUAL),t.drawElementsType(so.a.TriangleFillMode,0,6)),this.innerGlow&&(e.setFloat("offset",1),t.setStencilFunction(_.a.EQUAL),t.drawElementsType(so.a.TriangleFillMode,0,6)),t.restoreStencilState()},t.prototype.shouldRender=function(){return!!e.prototype.shouldRender.call(this)&&!!this._meshes},t.prototype._shouldRenderMesh=function(t){return(!this._excludedMeshes||!this._excludedMeshes[t.uniqueId])&&!!e.prototype.hasMesh.call(this,t)},t.prototype._setEmissiveTextureAndColor=function(e,t,i){var n=this._meshes[e.uniqueId];n?this._emissiveTextureAndColor.color.set(n.color.r,n.color.g,n.color.b,1):this._emissiveTextureAndColor.color.set(this.neutralColor.r,this.neutralColor.g,this.neutralColor.b,this.neutralColor.a),n&&n.glowEmissiveOnly&&i?(this._emissiveTextureAndColor.texture=i.emissiveTexture,this._emissiveTextureAndColor.color.set(1,1,1,1)):this._emissiveTextureAndColor.texture=null},t.prototype.addExcludedMesh=function(e){this._excludedMeshes&&(this._excludedMeshes[e.uniqueId]||(this._excludedMeshes[e.uniqueId]={mesh:e,beforeBind:e.onBeforeBindObservable.add(function(e){e.getEngine().setStencilBuffer(!1)}),afterRender:e.onAfterRenderObservable.add(function(e){e.getEngine().setStencilBuffer(!0)})}))},t.prototype.removeExcludedMesh=function(e){if(this._excludedMeshes){var t=this._excludedMeshes[e.uniqueId];t&&(t.beforeBind&&e.onBeforeBindObservable.remove(t.beforeBind),t.afterRender&&e.onAfterRenderObservable.remove(t.afterRender)),this._excludedMeshes[e.uniqueId]=null}},t.prototype.hasMesh=function(t){return!!this._meshes&&(!!e.prototype.hasMesh.call(this,t)&&(void 0!==this._meshes[t.uniqueId]&&null!==this._meshes[t.uniqueId]))},t.prototype.addMesh=function(e,t,i){var n=this;if(void 0===i&&(i=!1),this._meshes){var r=this._meshes[e.uniqueId];r?r.color=t:(this._meshes[e.uniqueId]={mesh:e,color:t,observerHighlight:e.onBeforeBindObservable.add(function(e){n._excludedMeshes&&n._excludedMeshes[e.uniqueId]?n._defaultStencilReference(e):e.getScene().getEngine().setStencilFunctionReference(n._instanceGlowingMeshStencilReference)}),observerDefault:e.onAfterRenderObservable.add(this._defaultStencilReference),glowEmissiveOnly:i},e.onDisposeObservable.add(function(){n._disposeMesh(e)})),this._shouldRender=!0}},t.prototype.removeMesh=function(e){if(this._meshes){var t=this._meshes[e.uniqueId];for(var i in t&&(t.observerHighlight&&e.onBeforeBindObservable.remove(t.observerHighlight),t.observerDefault&&e.onAfterRenderObservable.remove(t.observerDefault),delete this._meshes[e.uniqueId]),this._shouldRender=!1,this._meshes)if(this._meshes[i]){this._shouldRender=!0;break}}},t.prototype._defaultStencilReference=function(e){e.getScene().getEngine().setStencilFunctionReference(t.NormalMeshStencilReference)},t.prototype._disposeMesh=function(e){this.removeMesh(e),this.removeExcludedMesh(e)},t.prototype.dispose=function(){if(this._meshes){for(var t in this._meshes){(i=this._meshes[t])&&i.mesh&&(i.observerHighlight&&i.mesh.onBeforeBindObservable.remove(i.observerHighlight),i.observerDefault&&i.mesh.onAfterRenderObservable.remove(i.observerDefault))}this._meshes=null}if(this._excludedMeshes){for(var t in this._excludedMeshes){var i;(i=this._excludedMeshes[t])&&(i.beforeBind&&i.mesh.onBeforeBindObservable.remove(i.beforeBind),i.afterRender&&i.mesh.onAfterRenderObservable.remove(i.afterRender))}this._excludedMeshes=null}e.prototype.dispose.call(this)},t.prototype.getClassName=function(){return"HighlightLayer"},t.prototype.serialize=function(){var e=L.a.Serialize(this);if(e.customType="BABYLON.HighlightLayer",e.meshes=[],this._meshes)for(var t in this._meshes){var i=this._meshes[t];i&&e.meshes.push({glowEmissiveOnly:i.glowEmissiveOnly,color:i.color.asArray(),meshId:i.mesh.id})}if(e.excludedMeshes=[],this._excludedMeshes)for(var n in this._excludedMeshes){var r=this._excludedMeshes[n];r&&e.excludedMeshes.push(r.mesh.id)}return e},t.Parse=function(e,i,n){var r,s=L.a.Parse(function(){return new t(e.name,i,e.options)},e,i,n);for(r=0;r<e.excludedMeshes.length;r++){(a=i.getMeshByID(e.excludedMeshes[r]))&&s.addExcludedMesh(a)}for(r=0;r<e.meshes.length;r++){var a,c=e.meshes[r];(a=i.getMeshByID(c.meshId))&&s.addMesh(a,o.e.FromArray(c.color),c.glowEmissiveOnly)}return s},t.EffectName="HighlightLayer",t.NeutralColor=new o.f(0,0,0,0),t.GlowingMeshStencilReference=2,t.NormalMeshStencilReference=1,l.c([Object(L.c)()],t.prototype,"innerGlow",void 0),l.c([Object(L.c)()],t.prototype,"outerGlow",void 0),l.c([Object(L.c)()],t.prototype,"blurHorizontalSize",null),l.c([Object(L.c)()],t.prototype,"blurVerticalSize",null),l.c([Object(L.c)("options")],t.prototype,"_options",void 0),t}(lo);s.a.RegisteredTypes["BABYLON.HighlightLayer"]=mo;var vo=function(){function e(e){this.name=Ae.a.NAME_LAYER,this.scene=e,this._engine=e.getEngine(),e.layers=new Array}return e.prototype.register=function(){this.scene._beforeCameraDrawStage.registerStep(Ae.a.STEP_BEFORECAMERADRAW_LAYER,this,this._drawCameraBackground),this.scene._afterCameraDrawStage.registerStep(Ae.a.STEP_AFTERCAMERADRAW_LAYER,this,this._drawCameraForeground),this.scene._beforeRenderTargetDrawStage.registerStep(Ae.a.STEP_BEFORERENDERTARGETDRAW_LAYER,this,this._drawRenderTargetBackground),this.scene._afterRenderTargetDrawStage.registerStep(Ae.a.STEP_AFTERRENDERTARGETDRAW_LAYER,this,this._drawRenderTargetForeground)},e.prototype.rebuild=function(){for(var e=0,t=this.scene.layers;e<t.length;e++){t[e]._rebuild()}},e.prototype.dispose=function(){for(var e=this.scene.layers;e.length;)e[0].dispose()},e.prototype._draw=function(e){var t=this.scene.layers;if(t.length){this._engine.setDepthBuffer(!1);for(var i=0,n=t;i<n.length;i++){var r=n[i];e(r)&&r.render()}this._engine.setDepthBuffer(!0)}},e.prototype._drawCameraPredicate=function(e,t,i){return!e.renderOnlyInRenderTargetTextures&&e.isBackground===t&&0!=(e.layerMask&i)},e.prototype._drawCameraBackground=function(e){var t=this;this._draw(function(i){return t._drawCameraPredicate(i,!0,e.layerMask)})},e.prototype._drawCameraForeground=function(e){var t=this;this._draw(function(i){return t._drawCameraPredicate(i,!1,e.layerMask)})},e.prototype._drawRenderTargetPredicate=function(e,t,i,n){return e.renderTargetTextures.length>0&&e.isBackground===t&&e.renderTargetTextures.indexOf(n)>-1&&0!=(e.layerMask&i)},e.prototype._drawRenderTargetBackground=function(e){var t=this;this._draw(function(i){return t._drawRenderTargetPredicate(i,!0,t.scene.activeCamera.layerMask,e)})},e.prototype._drawRenderTargetForeground=function(e){var t=this;this._draw(function(i){return t._drawRenderTargetPredicate(i,!1,t.scene.activeCamera.layerMask,e)})},e}(),yo="\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\n\nuniform vec4 color;\nvoid main(void) {\nvec4 baseColor=texture2D(textureSampler,vUV);\n#ifdef ALPHATEST\nif (baseColor.a<0.4)\ndiscard;\n#endif\ngl_FragColor=baseColor*color;\n}";zt.a.ShadersStore.layerPixelShader=yo;var bo="\nattribute vec2 position;\n\nuniform vec2 scale;\nuniform vec2 offset;\nuniform mat4 textureMatrix;\n\nvarying vec2 vUV;\nconst vec2 madd=vec2(0.5,0.5);\nvoid main(void) {\nvec2 shiftedPosition=position*scale+offset;\nvUV=vec2(textureMatrix*vec4(shiftedPosition*madd+madd,1.0,0.0));\ngl_Position=vec4(shiftedPosition,0.0,1.0);\n}";zt.a.ShadersStore.layerVertexShader=bo;var To=function(){function e(e,t,i,n,s){this.name=e,this.scale=new o.w(1,1),this.offset=new o.w(0,0),this.alphaBlendingMode=_.a.ALPHA_COMBINE,this.layerMask=268435455,this.renderTargetTextures=[],this.renderOnlyInRenderTargetTextures=!1,this._vertexBuffers={},this.onDisposeObservable=new r.c,this.onBeforeRenderObservable=new r.c,this.onAfterRenderObservable=new r.c,this.texture=t?new ke.a(t,i,!0):null,this.isBackground=void 0===n||n,this.color=void 0===s?new o.f(1,1,1,1):s,this._scene=i||P.a.LastCreatedScene;var a=this._scene._getComponent(Ae.a.NAME_LAYER);a||(a=new vo(this._scene),this._scene._addComponent(a)),this._scene.layers.push(this);var c=this._scene.getEngine(),l=[];l.push(1,1),l.push(-1,1),l.push(-1,-1),l.push(1,-1);var u=new Oi.b(c,l,Oi.b.PositionKind,!1,!1,2);this._vertexBuffers[Oi.b.PositionKind]=u,this._createIndexBuffer(),this._effect=c.createEffect("layer",[Oi.b.PositionKind],["textureMatrix","color","scale","offset"],["textureSampler"],""),this._alphaTestEffect=c.createEffect("layer",[Oi.b.PositionKind],["textureMatrix","color","scale","offset"],["textureSampler"],"#define ALPHATEST")}return Object.defineProperty(e.prototype,"onDispose",{set:function(e){this._onDisposeObserver&&this.onDisposeObservable.remove(this._onDisposeObserver),this._onDisposeObserver=this.onDisposeObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"onBeforeRender",{set:function(e){this._onBeforeRenderObserver&&this.onBeforeRenderObservable.remove(this._onBeforeRenderObserver),this._onBeforeRenderObserver=this.onBeforeRenderObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"onAfterRender",{set:function(e){this._onAfterRenderObserver&&this.onAfterRenderObservable.remove(this._onAfterRenderObserver),this._onAfterRenderObserver=this.onAfterRenderObservable.add(e)},enumerable:!0,configurable:!0}),e.prototype._createIndexBuffer=function(){var e=this._scene.getEngine(),t=[];t.push(0),t.push(1),t.push(2),t.push(0),t.push(2),t.push(3),this._indexBuffer=e.createIndexBuffer(t)},e.prototype._rebuild=function(){var e=this._vertexBuffers[Oi.b.PositionKind];e&&e._rebuild(),this._createIndexBuffer()},e.prototype.render=function(){var e=this.alphaTest?this._alphaTestEffect:this._effect;if(e.isReady()&&this.texture&&this.texture.isReady()){var t=this._scene.getEngine();this.onBeforeRenderObservable.notifyObservers(this),t.enableEffect(e),t.setState(!1),e.setTexture("textureSampler",this.texture),e.setMatrix("textureMatrix",this.texture.getTextureMatrix()),e.setFloat4("color",this.color.r,this.color.g,this.color.b,this.color.a),e.setVector2("offset",this.offset),e.setVector2("scale",this.scale),t.bindBuffers(this._vertexBuffers,this._indexBuffer,e),this.alphaTest?t.drawElementsType(so.a.TriangleFillMode,0,6):(t.setAlphaMode(this.alphaBlendingMode),t.drawElementsType(so.a.TriangleFillMode,0,6),t.setAlphaMode(_.a.ALPHA_DISABLE)),this.onAfterRenderObservable.notifyObservers(this)}},e.prototype.dispose=function(){var e=this._vertexBuffers[Oi.b.PositionKind];e&&(e.dispose(),this._vertexBuffers[Oi.b.PositionKind]=null),this._indexBuffer&&(this._scene.getEngine()._releaseBuffer(this._indexBuffer),this._indexBuffer=null),this.texture&&(this.texture.dispose(),this.texture=null),this.renderTargetTextures=[];var t=this._scene.layers.indexOf(this);this._scene.layers.splice(t,1),this.onDisposeObservable.notifyObservers(this),this.onDisposeObservable.clear(),this.onAfterRenderObservable.clear(),this.onBeforeRenderObservable.clear()},e}(),Eo=function(){function e(e,t,i,n,r){this.size=e,this.position=t,this.alphaMode=_.a.ALPHA_ONEONE,this.color=i||new o.e(1,1,1),this.texture=n?new ke.a(n,r.getScene(),!0):null,this._system=r,r.lensFlares.push(this)}return e.AddFlare=function(t,i,n,r,o){return new e(t,i,n,r,o)},e.prototype.dispose=function(){this.texture&&this.texture.dispose();var e=this._system.lensFlares.indexOf(this);this._system.lensFlares.splice(e,1)},e}(),Ao="\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\n\nuniform vec4 color;\nvoid main(void) {\nvec4 baseColor=texture2D(textureSampler,vUV);\ngl_FragColor=baseColor*color;\n}";zt.a.ShadersStore.lensFlarePixelShader=Ao;var xo="\nattribute vec2 position;\n\nuniform mat4 viewportMatrix;\n\nvarying vec2 vUV;\nconst vec2 madd=vec2(0.5,0.5);\nvoid main(void) {\nvUV=position*madd+madd;\ngl_Position=viewportMatrix*vec4(position,0.0,1.0);\n}";zt.a.ShadersStore.lensFlareVertexShader=xo;var Ro=function(){function e(t,i,n){this.name=t,this.lensFlares=new Array,this.borderLimit=300,this.viewportBorder=0,this.layerMask=268435455,this._vertexBuffers={},this._isEnabled=!0,this._scene=n||P.a.LastCreatedScene,e._SceneComponentInitialization(this._scene),this._emitter=i,this.id=t,n.lensFlareSystems.push(this),this.meshesSelectionPredicate=function(e){return n.activeCamera&&e.material&&e.isVisible&&e.isEnabled()&&e.isBlocker&&0!=(e.layerMask&n.activeCamera.layerMask)};var r=n.getEngine(),o=[];o.push(1,1),o.push(-1,1),o.push(-1,-1),o.push(1,-1),this._vertexBuffers[Oi.b.PositionKind]=new Oi.b(r,o,Oi.b.PositionKind,!1,!1,2);var s=[];s.push(0),s.push(1),s.push(2),s.push(0),s.push(2),s.push(3),this._indexBuffer=r.createIndexBuffer(s),this._effect=r.createEffect("lensFlare",[Oi.b.PositionKind],["color","viewportMatrix"],["textureSampler"],"")}return Object.defineProperty(e.prototype,"isEnabled",{get:function(){return this._isEnabled},set:function(e){this._isEnabled=e},enumerable:!0,configurable:!0}),e.prototype.getScene=function(){return this._scene},e.prototype.getEmitter=function(){return this._emitter},e.prototype.setEmitter=function(e){this._emitter=e},e.prototype.getEmitterPosition=function(){return this._emitter.getAbsolutePosition?this._emitter.getAbsolutePosition():this._emitter.position},e.prototype.computeEffectivePosition=function(e){var t=this.getEmitterPosition();return t=o.x.Project(t,o.j.Identity(),this._scene.getTransformMatrix(),e),this._positionX=t.x,this._positionY=t.y,t=o.x.TransformCoordinates(this.getEmitterPosition(),this._scene.getViewMatrix()),this.viewportBorder>0&&(e.x-=this.viewportBorder,e.y-=this.viewportBorder,e.width+=2*this.viewportBorder,e.height+=2*this.viewportBorder,t.x+=this.viewportBorder,t.y+=this.viewportBorder,this._positionX+=this.viewportBorder,this._positionY+=this.viewportBorder),t.z>0&&(this._positionX>e.x&&this._positionX<e.x+e.width&&this._positionY>e.y&&(this._positionY,e.y,e.height),!0)},e.prototype._isVisible=function(){if(!this._isEnabled||!this._scene.activeCamera)return!1;var e=this.getEmitterPosition().subtract(this._scene.activeCamera.globalPosition),t=e.length();e.normalize();var i=new It.a(this._scene.activeCamera.globalPosition,e),n=this._scene.pickWithRay(i,this.meshesSelectionPredicate,!0);return!n||!n.hit||n.distance>t},e.prototype.render=function(){if(!this._effect.isReady()||!this._scene.activeCamera)return!1;var e,t,i=this._scene.getEngine(),n=this._scene.activeCamera.viewport.toGlobal(i.getRenderWidth(!0),i.getRenderHeight(!0));if(!this.computeEffectivePosition(n))return!1;if(!this._isVisible())return!1;var r=(e=this._positionX<this.borderLimit+n.x?this.borderLimit+n.x-this._positionX:this._positionX>n.x+n.width-this.borderLimit?this._positionX-n.x-n.width+this.borderLimit:0)>(t=this._positionY<this.borderLimit+n.y?this.borderLimit+n.y-this._positionY:this._positionY>n.y+n.height-this.borderLimit?this._positionY-n.y-n.height+this.borderLimit:0)?e:t;(r-=this.viewportBorder)>this.borderLimit&&(r=this.borderLimit);var s=1-D.a.Clamp(r/this.borderLimit,0,1);if(s<0)return!1;s>1&&(s=1),this.viewportBorder>0&&(n.x+=this.viewportBorder,n.y+=this.viewportBorder,n.width-=2*this.viewportBorder,n.height-=2*this.viewportBorder,this._positionX-=this.viewportBorder,this._positionY-=this.viewportBorder);var a=n.x+n.width/2,c=n.y+n.height/2,l=a-this._positionX,u=c-this._positionY;i.enableEffect(this._effect),i.setState(!1),i.setDepthBuffer(!1),i.bindBuffers(this._vertexBuffers,this._indexBuffer,this._effect);for(var h=0;h<this.lensFlares.length;h++){var d=this.lensFlares[h];i.setAlphaMode(d.alphaMode);var f=a-l*d.position,p=c-u*d.position,g=d.size,m=d.size*i.getAspectRatio(this._scene.activeCamera,!0),v=f/(n.width+2*n.x)*2-1,y=1-p/(n.height+2*n.y)*2,b=o.j.FromValues(g/2,0,0,0,0,m/2,0,0,0,0,1,0,v,y,0,1);this._effect.setMatrix("viewportMatrix",b),this._effect.setTexture("textureSampler",d.texture),this._effect.setFloat4("color",d.color.r*s,d.color.g*s,d.color.b*s,1),i.drawElementsType(so.a.TriangleFillMode,0,6)}return i.setDepthBuffer(!0),i.setAlphaMode(_.a.ALPHA_DISABLE),!0},e.prototype.dispose=function(){var e=this._vertexBuffers[Oi.b.PositionKind];for(e&&(e.dispose(),this._vertexBuffers[Oi.b.PositionKind]=null),this._indexBuffer&&(this._scene.getEngine()._releaseBuffer(this._indexBuffer),this._indexBuffer=null);this.lensFlares.length;)this.lensFlares[0].dispose();var t=this._scene.lensFlareSystems.indexOf(this);this._scene.lensFlareSystems.splice(t,1)},e.Parse=function(t,i,n){var r=i.getLastEntryByID(t.emitterId),s=t.name||"lensFlareSystem#"+t.emitterId,a=new e(s,r,i);a.id=t.id||s,a.borderLimit=t.borderLimit;for(var c=0;c<t.flares.length;c++){var l=t.flares[c];Eo.AddFlare(l.size,l.position,o.e.FromArray(l.color),l.textureName?n+l.textureName:"",a)}return a},e.prototype.serialize=function(){var e={};e.id=this.id,e.name=this.name,e.emitterId=this.getEmitter().id,e.borderLimit=this.borderLimit,e.flares=[];for(var t=0;t<this.lensFlares.length;t++){var i=this.lensFlares[t];e.flares.push({size:i.size,position:i.position,color:i.color.asArray(),textureName:ye.h.GetFilename(i.texture?i.texture.name:"")})}return e},e._SceneComponentInitialization=function(e){throw be.a.WarnImport("LensFlareSystemSceneComponent")},e}();n.a.AddParser(Ae.a.NAME_LENSFLARESYSTEM,function(e,t,i,n){if(void 0!==e.lensFlareSystems&&null!==e.lensFlareSystems){i.lensFlareSystems||(i.lensFlareSystems=new Array);for(var r=0,o=e.lensFlareSystems.length;r<o;r++){var s=e.lensFlareSystems[r],a=Ro.Parse(s,t,n);i.lensFlareSystems.push(a)}}}),n.a.prototype.getLensFlareSystemByName=function(e){for(var t=0;t<this.lensFlareSystems.length;t++)if(this.lensFlareSystems[t].name===e)return this.lensFlareSystems[t];return null},n.a.prototype.getLensFlareSystemByID=function(e){for(var t=0;t<this.lensFlareSystems.length;t++)if(this.lensFlareSystems[t].id===e)return this.lensFlareSystems[t];return null},n.a.prototype.removeLensFlareSystem=function(e){var t=this.lensFlareSystems.indexOf(e);return-1!==t&&this.lensFlareSystems.splice(t,1),t},n.a.prototype.addLensFlareSystem=function(e){this.lensFlareSystems.push(e)};var Po=function(){function e(e){this.name=Ae.a.NAME_LENSFLARESYSTEM,this.scene=e,e.lensFlareSystems=new Array}return e.prototype.register=function(){this.scene._afterCameraDrawStage.registerStep(Ae.a.STEP_AFTERCAMERADRAW_LENSFLARESYSTEM,this,this._draw)},e.prototype.rebuild=function(){},e.prototype.addFromContainer=function(e){var t=this;e.lensFlareSystems&&e.lensFlareSystems.forEach(function(e){t.scene.addLensFlareSystem(e)})},e.prototype.removeFromContainer=function(e,t){var i=this;e.lensFlareSystems&&e.lensFlareSystems.forEach(function(e){i.scene.removeLensFlareSystem(e),t&&e.dispose()})},e.prototype.serialize=function(e){e.lensFlareSystems=[];for(var t=0,i=this.scene.lensFlareSystems;t<i.length;t++){var n=i[t];e.lensFlareSystems.push(n.serialize())}},e.prototype.dispose=function(){for(var e=this.scene.lensFlareSystems;e.length;)e[0].dispose()},e.prototype._draw=function(e){if(this.scene.lensFlaresEnabled){var t=this.scene.lensFlareSystems;ye.h.StartPerformanceCounter("Lens flares",t.length>0);for(var i=0,n=t;i<n.length;i++){var r=n[i];0!=(e.layerMask&r.layerMask)&&r.render()}ye.h.EndPerformanceCounter("Lens flares",t.length>0)}},e}();Ro._SceneComponentInitialization=function(e){var t=e._getComponent(Ae.a.NAME_LENSFLARESYSTEM);t||(t=new Po(e),e._addComponent(t))};var So="#ifndef FLOAT\nvec4 pack(float depth)\n{\nconst vec4 bit_shift=vec4(255.0*255.0*255.0,255.0*255.0,255.0,1.0);\nconst vec4 bit_mask=vec4(0.0,1.0/255.0,1.0/255.0,1.0/255.0);\nvec4 res=fract(depth*bit_shift);\nres-=res.xxyz*bit_mask;\nreturn res;\n}\n#endif\nvarying float vDepthMetric;\n#ifdef ALPHATEST\nvarying vec2 vUV;\nuniform sampler2D diffuseSampler;\n#endif\nuniform vec3 biasAndScale;\nuniform vec2 depthValues;\nvoid main(void)\n{\n#ifdef ALPHATEST\nif (texture2D(diffuseSampler,vUV).a<0.4)\ndiscard;\n#endif\nfloat depth=vDepthMetric;\n#ifdef ESM\ndepth=clamp(exp(-min(87.,biasAndScale.z*depth)),0.,1.);\n#endif\n#ifdef FLOAT\ngl_FragColor=vec4(depth,1.0,1.0,1.0);\n#else\ngl_FragColor=pack(depth);\n#endif\n}";zt.a.ShadersStore.shadowMapPixelShader=So;var Co="\nattribute vec3 position;\n#ifdef NORMAL\nattribute vec3 normal;\nuniform vec3 lightData;\n#endif\n#include<bonesDeclaration>\n#include<morphTargetsVertexGlobalDeclaration>\n#include<morphTargetsVertexDeclaration>[0..maxSimultaneousMorphTargets]\n\n#include<instancesDeclaration>\n#include<helperFunctions>\nuniform mat4 viewProjection;\nuniform vec3 biasAndScale;\nuniform vec2 depthValues;\nvarying float vDepthMetric;\n#ifdef ALPHATEST\nvarying vec2 vUV;\nuniform mat4 diffuseMatrix;\n#ifdef UV1\nattribute vec2 uv;\n#endif\n#ifdef UV2\nattribute vec2 uv2;\n#endif\n#endif\nvoid main(void)\n{\nvec3 positionUpdated=position;\n#include<morphTargetsVertex>[0..maxSimultaneousMorphTargets]\n#include<instancesVertex>\n#include<bonesVertex>\nvec4 worldPos=finalWorld*vec4(positionUpdated,1.0);\n\n#ifdef NORMAL\nmat3 normalWorld=mat3(finalWorld);\n#ifdef NONUNIFORMSCALING\nnormalWorld=transposeMat3(inverseMat3(normalWorld));\n#endif\nvec3 worldNor=normalize(normalWorld*normal);\n#ifdef DIRECTIONINLIGHTDATA\nvec3 worldLightDir=normalize(-lightData.xyz);\n#else\nvec3 directionToLight=lightData.xyz-worldPos.xyz;\nvec3 worldLightDir=normalize(directionToLight);\n#endif\nfloat ndl=dot(worldNor,worldLightDir);\nfloat sinNL=sqrt(1.0-ndl*ndl);\nfloat normalBias=biasAndScale.y*sinNL;\nworldPos.xyz-=worldNor*normalBias;\n#endif\n\ngl_Position=viewProjection*worldPos;\n#ifdef DEPTHTEXTURE\n\ngl_Position.z+=biasAndScale.x*gl_Position.w;\n#endif\n\nvDepthMetric=((gl_Position.z+depthValues.x)/(depthValues.y))+biasAndScale.x;\n#ifdef ALPHATEST\n#ifdef UV1\nvUV=vec2(diffuseMatrix*vec4(uv,1.0,0.0));\n#endif\n#ifdef UV2\nvUV=vec2(diffuseMatrix*vec4(uv2,1.0,0.0));\n#endif\n#endif\n}";zt.a.ShadersStore.shadowMapVertexShader=Co;var Mo="\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\n\nuniform vec2 screenSize;\nvoid main(void)\n{\nvec4 colorDepth=vec4(0.0);\nfor (int x=-OFFSET; x<=OFFSET; x++)\nfor (int y=-OFFSET; y<=OFFSET; y++)\ncolorDepth+=texture2D(textureSampler,vUV+vec2(x,y)/screenSize);\ngl_FragColor=(colorDepth/float((OFFSET*2+1)*(OFFSET*2+1)));\n}";zt.a.ShadersStore.depthBoxBlurPixelShader=Mo;var Oo=function(){function e(t,i,n){this.onBeforeShadowMapRenderObservable=new r.c,this.onBeforeShadowMapRenderMeshObservable=new r.c,this._bias=5e-5,this._normalBias=0,this._blurBoxOffset=1,this._blurScale=2,this._blurKernel=1,this._useKernelBlur=!1,this._filter=e.FILTER_NONE,this._filteringQuality=e.QUALITY_HIGH,this._contactHardeningLightSizeUVRatio=.1,this._darkness=0,this._transparencyShadow=!1,this.frustumEdgeFalloff=0,this.forceBackFacesOnly=!1,this._lightDirection=o.x.Zero(),this._viewMatrix=o.j.Zero(),this._projectionMatrix=o.j.Zero(),this._transformMatrix=o.j.Zero(),this._cachedPosition=new o.x(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),this._cachedDirection=new o.x(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),this._currentFaceIndex=0,this._currentFaceIndexCache=0,this._defaultTextureMatrix=o.j.Identity(),this._mapSize=t,this._light=i,this._scene=i.getScene(),i._shadowGenerator=this,e._SceneComponentInitialization(this._scene);var s=this._scene.getEngine().getCaps();n?s.textureFloatRender&&s.textureFloatLinearFiltering?this._textureType=_.a.TEXTURETYPE_FLOAT:s.textureHalfFloatRender&&s.textureHalfFloatLinearFiltering?this._textureType=_.a.TEXTURETYPE_HALF_FLOAT:this._textureType=_.a.TEXTURETYPE_UNSIGNED_INT:s.textureHalfFloatRender&&s.textureHalfFloatLinearFiltering?this._textureType=_.a.TEXTURETYPE_HALF_FLOAT:s.textureFloatRender&&s.textureFloatLinearFiltering?this._textureType=_.a.TEXTURETYPE_FLOAT:this._textureType=_.a.TEXTURETYPE_UNSIGNED_INT,this._initializeGenerator(),this._applyFilterValues()}return Object.defineProperty(e.prototype,"bias",{get:function(){return this._bias},set:function(e){this._bias=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"normalBias",{get:function(){return this._normalBias},set:function(e){this._normalBias=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"blurBoxOffset",{get:function(){return this._blurBoxOffset},set:function(e){this._blurBoxOffset!==e&&(this._blurBoxOffset=e,this._disposeBlurPostProcesses())},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"blurScale",{get:function(){return this._blurScale},set:function(e){this._blurScale!==e&&(this._blurScale=e,this._disposeBlurPostProcesses())},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"blurKernel",{get:function(){return this._blurKernel},set:function(e){this._blurKernel!==e&&(this._blurKernel=e,this._disposeBlurPostProcesses())},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"useKernelBlur",{get:function(){return this._useKernelBlur},set:function(e){this._useKernelBlur!==e&&(this._useKernelBlur=e,this._disposeBlurPostProcesses())},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"depthScale",{get:function(){return void 0!==this._depthScale?this._depthScale:this._light.getDepthScale()},set:function(e){this._depthScale=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"filter",{get:function(){return this._filter},set:function(t){if(this._light.needCube()){if(t===e.FILTER_BLUREXPONENTIALSHADOWMAP)return void(this.useExponentialShadowMap=!0);if(t===e.FILTER_BLURCLOSEEXPONENTIALSHADOWMAP)return void(this.useCloseExponentialShadowMap=!0);if(t===e.FILTER_PCF||t===e.FILTER_PCSS)return void(this.usePoissonSampling=!0)}t!==e.FILTER_PCF&&t!==e.FILTER_PCSS||1!==this._scene.getEngine().webGLVersion?this._filter!==t&&(this._filter=t,this._disposeBlurPostProcesses(),this._applyFilterValues(),this._light._markMeshesAsLightDirty()):this.usePoissonSampling=!0},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"usePoissonSampling",{get:function(){return this.filter===e.FILTER_POISSONSAMPLING},set:function(t){(t||this.filter===e.FILTER_POISSONSAMPLING)&&(this.filter=t?e.FILTER_POISSONSAMPLING:e.FILTER_NONE)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"useExponentialShadowMap",{get:function(){return this.filter===e.FILTER_EXPONENTIALSHADOWMAP},set:function(t){(t||this.filter===e.FILTER_EXPONENTIALSHADOWMAP)&&(this.filter=t?e.FILTER_EXPONENTIALSHADOWMAP:e.FILTER_NONE)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"useBlurExponentialShadowMap",{get:function(){return this.filter===e.FILTER_BLUREXPONENTIALSHADOWMAP},set:function(t){(t||this.filter===e.FILTER_BLUREXPONENTIALSHADOWMAP)&&(this.filter=t?e.FILTER_BLUREXPONENTIALSHADOWMAP:e.FILTER_NONE)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"useCloseExponentialShadowMap",{get:function(){return this.filter===e.FILTER_CLOSEEXPONENTIALSHADOWMAP},set:function(t){(t||this.filter===e.FILTER_CLOSEEXPONENTIALSHADOWMAP)&&(this.filter=t?e.FILTER_CLOSEEXPONENTIALSHADOWMAP:e.FILTER_NONE)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"useBlurCloseExponentialShadowMap",{get:function(){return this.filter===e.FILTER_BLURCLOSEEXPONENTIALSHADOWMAP},set:function(t){(t||this.filter===e.FILTER_BLURCLOSEEXPONENTIALSHADOWMAP)&&(this.filter=t?e.FILTER_BLURCLOSEEXPONENTIALSHADOWMAP:e.FILTER_NONE)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"usePercentageCloserFiltering",{get:function(){return this.filter===e.FILTER_PCF},set:function(t){(t||this.filter===e.FILTER_PCF)&&(this.filter=t?e.FILTER_PCF:e.FILTER_NONE)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"filteringQuality",{get:function(){return this._filteringQuality},set:function(e){this._filteringQuality=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"useContactHardeningShadow",{get:function(){return this.filter===e.FILTER_PCSS},set:function(t){(t||this.filter===e.FILTER_PCSS)&&(this.filter=t?e.FILTER_PCSS:e.FILTER_NONE)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"contactHardeningLightSizeUVRatio",{get:function(){return this._contactHardeningLightSizeUVRatio},set:function(e){this._contactHardeningLightSizeUVRatio=e},enumerable:!0,configurable:!0}),e.prototype.getDarkness=function(){return this._darkness},e.prototype.setDarkness=function(e){return this._darkness=e>=1?1:e<=0?0:e,this},e.prototype.setTransparencyShadow=function(e){return this._transparencyShadow=e,this},e.prototype.getShadowMap=function(){return this._shadowMap},e.prototype.getShadowMapForRendering=function(){return this._shadowMap2?this._shadowMap2:this._shadowMap},e.prototype.addShadowCaster=function(e,t){var i;return void 0===t&&(t=!0),this._shadowMap?(this._shadowMap.renderList||(this._shadowMap.renderList=[]),this._shadowMap.renderList.push(e),t&&(i=this._shadowMap.renderList).push.apply(i,e.getChildMeshes()),this):this},e.prototype.removeShadowCaster=function(e,t){if(void 0===t&&(t=!0),!this._shadowMap||!this._shadowMap.renderList)return this;var i=this._shadowMap.renderList.indexOf(e);if(-1!==i&&this._shadowMap.renderList.splice(i,1),t)for(var n=0,r=e.getChildren();n<r.length;n++){var o=r[n];this.removeShadowCaster(o)}return this},e.prototype.getLight=function(){return this._light},e.prototype._initializeGenerator=function(){this._light._markMeshesAsLightDirty(),this._initializeShadowMap()},e.prototype._initializeShadowMap=function(){var t=this,i=this._scene.getEngine();i.webGLVersion>1?(this._shadowMap=new _i(this._light.name+"_shadowMap",this._mapSize,this._scene,!1,!0,this._textureType,this._light.needCube(),void 0,!1,!1),this._shadowMap.createDepthStencilTexture(_.a.LESS,!0)):this._shadowMap=new _i(this._light.name+"_shadowMap",this._mapSize,this._scene,!1,!0,this._textureType,this._light.needCube()),this._shadowMap.wrapU=ke.a.CLAMP_ADDRESSMODE,this._shadowMap.wrapV=ke.a.CLAMP_ADDRESSMODE,this._shadowMap.anisotropicFilteringLevel=1,this._shadowMap.updateSamplingMode(ke.a.BILINEAR_SAMPLINGMODE),this._shadowMap.renderParticles=!1,this._shadowMap.ignoreCameraViewport=!0,this._shadowMap.onBeforeRenderObservable.add(function(n){t._currentFaceIndex=n,t._filter===e.FILTER_PCF&&i.setColorWrite(!1)}),this._shadowMap.customRenderFunction=this._renderForShadowMap.bind(this),this._shadowMap.onAfterUnbindObservable.add(function(){if(t._filter===e.FILTER_PCF&&i.setColorWrite(!0),t.useBlurExponentialShadowMap||t.useBlurCloseExponentialShadowMap){var n=t.getShadowMapForRendering();n&&t._scene.postProcessManager.directRender(t._blurPostProcesses,n.getInternalTexture(),!0)}});var n=new o.f(0,0,0,0),r=new o.f(1,1,1,1);this._shadowMap.onClearObservable.add(function(i){t._filter===e.FILTER_PCF?i.clear(r,!1,!0,!1):t.useExponentialShadowMap||t.useBlurExponentialShadowMap?i.clear(n,!0,!0,!1):i.clear(r,!0,!0,!1)})},e.prototype._initializeBlurRTTAndPostProcesses=function(){var e=this,t=this._scene.getEngine(),i=this._mapSize/this.blurScale;this.useKernelBlur&&1===this.blurScale||(this._shadowMap2=new _i(this._light.name+"_shadowMap2",i,this._scene,!1,!0,this._textureType),this._shadowMap2.wrapU=ke.a.CLAMP_ADDRESSMODE,this._shadowMap2.wrapV=ke.a.CLAMP_ADDRESSMODE,this._shadowMap2.updateSamplingMode(ke.a.BILINEAR_SAMPLINGMODE)),this.useKernelBlur?(this._kernelBlurXPostprocess=new $n(this._light.name+"KernelBlurX",new o.w(1,0),this.blurKernel,1,null,ke.a.BILINEAR_SAMPLINGMODE,t,!1,this._textureType),this._kernelBlurXPostprocess.width=i,this._kernelBlurXPostprocess.height=i,this._kernelBlurXPostprocess.onApplyObservable.add(function(t){t.setTexture("textureSampler",e._shadowMap)}),this._kernelBlurYPostprocess=new $n(this._light.name+"KernelBlurY",new o.w(0,1),this.blurKernel,1,null,ke.a.BILINEAR_SAMPLINGMODE,t,!1,this._textureType),this._kernelBlurXPostprocess.autoClear=!1,this._kernelBlurYPostprocess.autoClear=!1,this._textureType===_.a.TEXTURETYPE_UNSIGNED_INT&&(this._kernelBlurXPostprocess.packedFloat=!0,this._kernelBlurYPostprocess.packedFloat=!0),this._blurPostProcesses=[this._kernelBlurXPostprocess,this._kernelBlurYPostprocess]):(this._boxBlurPostprocess=new Ht(this._light.name+"DepthBoxBlur","depthBoxBlur",["screenSize","boxOffset"],[],1,null,ke.a.BILINEAR_SAMPLINGMODE,t,!1,"#define OFFSET "+this._blurBoxOffset,this._textureType),this._boxBlurPostprocess.onApplyObservable.add(function(t){t.setFloat2("screenSize",i,i),t.setTexture("textureSampler",e._shadowMap)}),this._boxBlurPostprocess.autoClear=!1,this._blurPostProcesses=[this._boxBlurPostprocess])},e.prototype._renderForShadowMap=function(e,t,i,n){var r,o=this._scene.getEngine();if(n.length){for(o.setColorWrite(!1),r=0;r<n.length;r++)this._renderSubMeshForShadowMap(n.data[r]);o.setColorWrite(!0)}for(r=0;r<e.length;r++)this._renderSubMeshForShadowMap(e.data[r]);for(r=0;r<t.length;r++)this._renderSubMeshForShadowMap(t.data[r]);if(this._transparencyShadow)for(r=0;r<i.length;r++)this._renderSubMeshForShadowMap(i.data[r])},e.prototype._renderSubMeshForShadowMap=function(e){var t=this,i=e.getRenderingMesh(),n=this._scene,r=n.getEngine(),o=e.getMaterial();if(i._internalAbstractMeshDataInfo._isActiveIntermediate=!1,o&&0!==e.verticesCount){r.setState(o.backFaceCulling);var s=i._getInstancesRenderList(e._id);if(!s.mustReturn){var a=r.getCaps().instancedArrays&&null!==s.visibleInstances[e._id]&&void 0!==s.visibleInstances[e._id];if(this.isReady(e,a)){if(r.enableEffect(this._effect),i._bind(e,this._effect,so.a.TriangleFillMode),this._effect.setFloat3("biasAndScale",this.bias,this.normalBias,this.depthScale),this._effect.setMatrix("viewProjection",this.getTransformMatrix()),this.getLight().getTypeID()===zn.a.LIGHTTYPEID_DIRECTIONALLIGHT?this._effect.setVector3("lightData",this._cachedDirection):this._effect.setVector3("lightData",this._cachedPosition),n.activeCamera&&this._effect.setFloat2("depthValues",this.getLight().getDepthMinZ(n.activeCamera),this.getLight().getDepthMinZ(n.activeCamera)+this.getLight().getDepthMaxZ(n.activeCamera)),o&&o.needAlphaTesting()){var c=o.getAlphaTestTexture();c&&(this._effect.setTexture("diffuseSampler",c),this._effect.setMatrix("diffuseMatrix",c.getTextureMatrix()||this._defaultTextureMatrix))}if(i.useBones&&i.computeBonesUsingShaders&&i.skeleton){var l=i.skeleton;if(l.isUsingTextureForMatrices){var u=l.getTransformMatrixTexture();if(!u)return;this._effect.setTexture("boneSampler",u),this._effect.setFloat("boneTextureWidth",4*(l.bones.length+1))}else this._effect.setMatrices("mBones",l.getTransformMatrices(i))}ir.a.BindMorphTargetParameters(i,this._effect),this.forceBackFacesOnly&&r.setState(!0,0,!1,!0),this.onBeforeShadowMapRenderMeshObservable.notifyObservers(i),this.onBeforeShadowMapRenderObservable.notifyObservers(this._effect),i._processRendering(e,this._effect,so.a.TriangleFillMode,s,a,function(e,i){return t._effect.setMatrix("world",i)}),this.forceBackFacesOnly&&r.setState(!0,0,!1,!1)}else this._shadowMap&&this._shadowMap.resetRefreshCounter()}}},e.prototype._applyFilterValues=function(){this._shadowMap&&(this.filter===e.FILTER_NONE||this.filter===e.FILTER_PCSS?this._shadowMap.updateSamplingMode(ke.a.NEAREST_SAMPLINGMODE):this._shadowMap.updateSamplingMode(ke.a.BILINEAR_SAMPLINGMODE))},e.prototype.forceCompilation=function(e,t){var i=this,n=l.a({useInstances:!1},t),r=this.getShadowMap();if(r){var o=r.renderList;if(o){for(var s=new Array,a=0,c=o;a<c.length;a++){var u=c[a];s.push.apply(s,u.subMeshes)}if(0!==s.length){var h=0,d=function(){if(i._scene&&i._scene.getEngine()){for(;i.isReady(s[h],n.useInstances);)if(++h>=s.length)return void(e&&e(i));setTimeout(d,16)}};d()}else e&&e(this)}else e&&e(this)}else e&&e(this)},e.prototype.forceCompilationAsync=function(e){var t=this;return new Promise(function(i){t.forceCompilation(function(){i()},e)})},e.prototype.isReady=function(e,t){var i=[];this._textureType!==_.a.TEXTURETYPE_UNSIGNED_INT&&i.push("#define FLOAT"),this.useExponentialShadowMap||this.useBlurExponentialShadowMap?i.push("#define ESM"):(this.usePercentageCloserFiltering||this.useContactHardeningShadow)&&i.push("#define DEPTHTEXTURE");var n=[Oi.b.PositionKind],r=e.getMesh(),o=e.getMaterial();if(this.normalBias&&r.isVerticesDataPresent(Oi.b.NormalKind)&&(n.push(Oi.b.NormalKind),i.push("#define NORMAL"),r.nonUniformScaling&&i.push("#define NONUNIFORMSCALING"),this.getLight().getTypeID()===zn.a.LIGHTTYPEID_DIRECTIONALLIGHT&&i.push("#define DIRECTIONINLIGHTDATA")),o&&o.needAlphaTesting()){var s=o.getAlphaTestTexture();s&&(i.push("#define ALPHATEST"),r.isVerticesDataPresent(Oi.b.UVKind)&&(n.push(Oi.b.UVKind),i.push("#define UV1")),r.isVerticesDataPresent(Oi.b.UV2Kind)&&1===s.coordinatesIndex&&(n.push(Oi.b.UV2Kind),i.push("#define UV2")))}if(r.useBones&&r.computeBonesUsingShaders&&r.skeleton){n.push(Oi.b.MatricesIndicesKind),n.push(Oi.b.MatricesWeightsKind),r.numBoneInfluencers>4&&(n.push(Oi.b.MatricesIndicesExtraKind),n.push(Oi.b.MatricesWeightsExtraKind));var a=r.skeleton;i.push("#define NUM_BONE_INFLUENCERS "+r.numBoneInfluencers),a.isUsingTextureForMatrices?i.push("#define BONETEXTURE"):i.push("#define BonesPerMesh "+(a.bones.length+1))}else i.push("#define NUM_BONE_INFLUENCERS 0");var c=r.morphTargetManager,l=0;if(c&&c.numInfluencers>0&&(i.push("#define MORPHTARGETS"),l=c.numInfluencers,i.push("#define NUM_MORPH_INFLUENCERS "+l),ir.a.PrepareAttributesForMorphTargets(n,r,{NUM_MORPH_INFLUENCERS:l})),t&&(i.push("#define INSTANCES"),n.push("world0"),n.push("world1"),n.push("world2"),n.push("world3")),this.customShaderOptions&&this.customShaderOptions.defines)for(var u=0,h=this.customShaderOptions.defines;u<h.length;u++){var d=h[u];-1===i.indexOf(d)&&i.push(d)}var f=i.join("\n");if(this._cachedDefines!==f){this._cachedDefines=f;var p="shadowMap",g=["world","mBones","viewProjection","diffuseMatrix","lightData","depthValues","biasAndScale","morphTargetInfluences","boneTextureWidth"],m=["diffuseSampler","boneSampler"];if(this.customShaderOptions){if(p=this.customShaderOptions.shaderName,this.customShaderOptions.attributes)for(var v=0,y=this.customShaderOptions.attributes;v<y.length;v++){var b=y[v];-1===n.indexOf(b)&&n.push(b)}if(this.customShaderOptions.uniforms)for(var T=0,E=this.customShaderOptions.uniforms;T<E.length;T++){var A=E[T];-1===g.indexOf(A)&&g.push(A)}if(this.customShaderOptions.samplers)for(var x=0,R=this.customShaderOptions.samplers;x<R.length;x++){var P=R[x];-1===m.indexOf(P)&&m.push(P)}}this._effect=this._scene.getEngine().createEffect(p,n,g,m,f,void 0,void 0,void 0,{maxSimultaneousMorphTargets:l})}return!!this._effect.isReady()&&((this.useBlurExponentialShadowMap||this.useBlurCloseExponentialShadowMap)&&(this._blurPostProcesses&&this._blurPostProcesses.length||this._initializeBlurRTTAndPostProcesses()),!(this._kernelBlurXPostprocess&&!this._kernelBlurXPostprocess.isReady())&&(!(this._kernelBlurYPostprocess&&!this._kernelBlurYPostprocess.isReady())&&!(this._boxBlurPostprocess&&!this._boxBlurPostprocess.isReady())))},e.prototype.prepareDefines=function(t,i){var n=this._scene,r=this._light;n.shadowsEnabled&&r.shadowEnabled&&(t["SHADOW"+i]=!0,this.useContactHardeningShadow&&(t["SHADOWPCSS"+i]=!0,this._filteringQuality===e.QUALITY_LOW?t["SHADOWLOWQUALITY"+i]=!0:this._filteringQuality===e.QUALITY_MEDIUM&&(t["SHADOWMEDIUMQUALITY"+i]=!0)),this.usePercentageCloserFiltering?(t["SHADOWPCF"+i]=!0,this._filteringQuality===e.QUALITY_LOW?t["SHADOWLOWQUALITY"+i]=!0:this._filteringQuality===e.QUALITY_MEDIUM&&(t["SHADOWMEDIUMQUALITY"+i]=!0)):this.usePoissonSampling?t["SHADOWPOISSON"+i]=!0:this.useExponentialShadowMap||this.useBlurExponentialShadowMap?t["SHADOWESM"+i]=!0:(this.useCloseExponentialShadowMap||this.useBlurCloseExponentialShadowMap)&&(t["SHADOWCLOSEESM"+i]=!0),r.needCube()&&(t["SHADOWCUBE"+i]=!0))},e.prototype.bindShadowLight=function(t,i){var n=this._light,r=this._scene;if(r.shadowsEnabled&&n.shadowEnabled){var o=r.activeCamera;if(o){var s=this.getShadowMap();s&&(n.needCube()||i.setMatrix("lightMatrix"+t,this.getTransformMatrix()),this._filter===e.FILTER_PCF?(i.setDepthStencilTexture("shadowSampler"+t,this.getShadowMapForRendering()),n._uniformBuffer.updateFloat4("shadowsInfo",this.getDarkness(),s.getSize().width,1/s.getSize().width,this.frustumEdgeFalloff,t)):this._filter===e.FILTER_PCSS?(i.setDepthStencilTexture("shadowSampler"+t,this.getShadowMapForRendering()),i.setTexture("depthSampler"+t,this.getShadowMapForRendering()),n._uniformBuffer.updateFloat4("shadowsInfo",this.getDarkness(),1/s.getSize().width,this._contactHardeningLightSizeUVRatio*s.getSize().width,this.frustumEdgeFalloff,t)):(i.setTexture("shadowSampler"+t,this.getShadowMapForRendering()),n._uniformBuffer.updateFloat4("shadowsInfo",this.getDarkness(),this.blurScale/s.getSize().width,this.depthScale,this.frustumEdgeFalloff,t)),n._uniformBuffer.updateFloat2("depthValues",this.getLight().getDepthMinZ(o),this.getLight().getDepthMinZ(o)+this.getLight().getDepthMaxZ(o),t))}}},e.prototype.getTransformMatrix=function(){var e=this._scene;if(this._currentRenderID===e.getRenderId()&&this._currentFaceIndexCache===this._currentFaceIndex)return this._transformMatrix;this._currentRenderID=e.getRenderId(),this._currentFaceIndexCache=this._currentFaceIndex;var t=this._light.position;if(this._light.computeTransformedInformation()&&(t=this._light.transformedPosition),o.x.NormalizeToRef(this._light.getShadowDirection(this._currentFaceIndex),this._lightDirection),1===Math.abs(o.x.Dot(this._lightDirection,o.x.Up()))&&(this._lightDirection.z=1e-13),this._light.needProjectionMatrixCompute()||!this._cachedPosition||!this._cachedDirection||!t.equals(this._cachedPosition)||!this._lightDirection.equals(this._cachedDirection)){this._cachedPosition.copyFrom(t),this._cachedDirection.copyFrom(this._lightDirection),o.j.LookAtLHToRef(t,t.add(this._lightDirection),o.x.Up(),this._viewMatrix);var i=this.getShadowMap();if(i){var n=i.renderList;n&&this._light.setShadowProjectionMatrix(this._projectionMatrix,this._viewMatrix,n)}this._viewMatrix.multiplyToRef(this._projectionMatrix,this._transformMatrix)}return this._transformMatrix},e.prototype.recreateShadowMap=function(){var e=this._shadowMap;if(e){var t=e.renderList;this._disposeRTTandPostProcesses(),this._initializeGenerator(),this.filter=this.filter,this._applyFilterValues(),this._shadowMap.renderList=t}},e.prototype._disposeBlurPostProcesses=function(){this._shadowMap2&&(this._shadowMap2.dispose(),this._shadowMap2=null),this._boxBlurPostprocess&&(this._boxBlurPostprocess.dispose(),this._boxBlurPostprocess=null),this._kernelBlurXPostprocess&&(this._kernelBlurXPostprocess.dispose(),this._kernelBlurXPostprocess=null),this._kernelBlurYPostprocess&&(this._kernelBlurYPostprocess.dispose(),this._kernelBlurYPostprocess=null),this._blurPostProcesses=[]},e.prototype._disposeRTTandPostProcesses=function(){this._shadowMap&&(this._shadowMap.dispose(),this._shadowMap=null),this._disposeBlurPostProcesses()},e.prototype.dispose=function(){this._disposeRTTandPostProcesses(),this._light&&(this._light._shadowGenerator=null,this._light._markMeshesAsLightDirty())},e.prototype.serialize=function(){var e={},t=this.getShadowMap();if(!t)return e;if(e.lightId=this._light.id,e.mapSize=t.getRenderSize(),e.useExponentialShadowMap=this.useExponentialShadowMap,e.useBlurExponentialShadowMap=this.useBlurExponentialShadowMap,e.useCloseExponentialShadowMap=this.useBlurExponentialShadowMap,e.useBlurCloseExponentialShadowMap=this.useBlurExponentialShadowMap,e.usePoissonSampling=this.usePoissonSampling,e.forceBackFacesOnly=this.forceBackFacesOnly,e.depthScale=this.depthScale,e.darkness=this.getDarkness(),e.blurBoxOffset=this.blurBoxOffset,e.blurKernel=this.blurKernel,e.blurScale=this.blurScale,e.useKernelBlur=this.useKernelBlur,e.transparencyShadow=this._transparencyShadow,e.frustumEdgeFalloff=this.frustumEdgeFalloff,e.bias=this.bias,e.normalBias=this.normalBias,e.usePercentageCloserFiltering=this.usePercentageCloserFiltering,e.useContactHardeningShadow=this.useContactHardeningShadow,e.filteringQuality=this.filteringQuality,e.contactHardeningLightSizeUVRatio=this.contactHardeningLightSizeUVRatio,e.renderList=[],t.renderList)for(var i=0;i<t.renderList.length;i++){var n=t.renderList[i];e.renderList.push(n.id)}return e},e.Parse=function(t,i){for(var n=i.getLightByID(t.lightId),r=new e(t.mapSize,n),o=r.getShadowMap(),s=0;s<t.renderList.length;s++){i.getMeshesByID(t.renderList[s]).forEach(function(e){o&&(o.renderList||(o.renderList=[]),o.renderList.push(e))})}return t.usePoissonSampling?r.usePoissonSampling=!0:t.useExponentialShadowMap?r.useExponentialShadowMap=!0:t.useBlurExponentialShadowMap?r.useBlurExponentialShadowMap=!0:t.useCloseExponentialShadowMap?r.useCloseExponentialShadowMap=!0:t.useBlurCloseExponentialShadowMap?r.useBlurCloseExponentialShadowMap=!0:t.usePercentageCloserFiltering?r.usePercentageCloserFiltering=!0:t.useContactHardeningShadow&&(r.useContactHardeningShadow=!0),t.filteringQuality&&(r.filteringQuality=t.filteringQuality),t.contactHardeningLightSizeUVRatio?r.contactHardeningLightSizeUVRatio=t.contactHardeningLightSizeUVRatio:t.useVarianceShadowMap?r.useExponentialShadowMap=!0:t.useBlurVarianceShadowMap&&(r.useBlurExponentialShadowMap=!0),t.depthScale&&(r.depthScale=t.depthScale),t.blurScale&&(r.blurScale=t.blurScale),t.blurBoxOffset&&(r.blurBoxOffset=t.blurBoxOffset),t.useKernelBlur&&(r.useKernelBlur=t.useKernelBlur),t.blurKernel&&(r.blurKernel=t.blurKernel),void 0!==t.bias&&(r.bias=t.bias),void 0!==t.normalBias&&(r.normalBias=t.normalBias),void 0!==t.frustumEdgeFalloff&&(r.frustumEdgeFalloff=t.frustumEdgeFalloff),t.darkness&&r.setDarkness(t.darkness),t.transparencyShadow&&r.setTransparencyShadow(!0),r.forceBackFacesOnly=t.forceBackFacesOnly,r},e.FILTER_NONE=0,e.FILTER_EXPONENTIALSHADOWMAP=1,e.FILTER_POISSONSAMPLING=2,e.FILTER_BLUREXPONENTIALSHADOWMAP=3,e.FILTER_CLOSEEXPONENTIALSHADOWMAP=4,e.FILTER_BLURCLOSEEXPONENTIALSHADOWMAP=5,e.FILTER_PCF=6,e.FILTER_PCSS=7,e.QUALITY_HIGH=0,e.QUALITY_MEDIUM=1,e.QUALITY_LOW=2,e._SceneComponentInitialization=function(e){throw be.a.WarnImport("ShadowGeneratorSceneComponent")},e}();n.a.AddParser(Ae.a.NAME_SHADOWGENERATOR,function(e,t){if(void 0!==e.shadowGenerators&&null!==e.shadowGenerators)for(var i=0,n=e.shadowGenerators.length;i<n;i++){var r=e.shadowGenerators[i];Oo.Parse(r,t)}});var Io=function(){function e(e){this.name=Ae.a.NAME_SHADOWGENERATOR,this.scene=e}return e.prototype.register=function(){this.scene._gatherRenderTargetsStage.registerStep(Ae.a.STEP_GATHERRENDERTARGETS_SHADOWGENERATOR,this,this._gatherRenderTargets)},e.prototype.rebuild=function(){},e.prototype.serialize=function(e){e.shadowGenerators=[];for(var t=0,i=this.scene.lights;t<i.length;t++){var n=i[t].getShadowGenerator();n&&e.shadowGenerators.push(n.serialize())}},e.prototype.addFromContainer=function(e){},e.prototype.removeFromContainer=function(e,t){},e.prototype.dispose=function(){},e.prototype._gatherRenderTargets=function(e){var t=this.scene;if(this.scene.shadowsEnabled)for(var i=0;i<t.lights.length;i++){var n=t.lights[i],r=n.getShadowGenerator();if(n.isEnabled()&&n.shadowEnabled&&r){var o=r.getShadowMap();-1!==t.textures.indexOf(o)&&e.push(o)}}},e}();Oo._SceneComponentInitialization=function(e){var t=e._getComponent(Ae.a.NAME_SHADOWGENERATOR);t||(t=new Io(e),e._addComponent(t))},F.a.AddNodeConstructor("Light_Type_0",function(e,t){return function(){return new Do(e,o.x.Zero(),t)}});var Do=function(e){function t(t,i,n){var r=e.call(this,t,n)||this;return r._shadowAngle=Math.PI/2,r.position=i,r}return l.d(t,e),Object.defineProperty(t.prototype,"shadowAngle",{get:function(){return this._shadowAngle},set:function(e){this._shadowAngle=e,this.forceProjectionMatrixCompute()},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"direction",{get:function(){return this._direction},set:function(e){var t=this.needCube();this._direction=e,this.needCube()!==t&&this._shadowGenerator&&this._shadowGenerator.recreateShadowMap()},enumerable:!0,configurable:!0}),t.prototype.getClassName=function(){return"PointLight"},t.prototype.getTypeID=function(){return zn.a.LIGHTTYPEID_POINTLIGHT},t.prototype.needCube=function(){return!this.direction},t.prototype.getShadowDirection=function(t){if(this.direction)return e.prototype.getShadowDirection.call(this,t);switch(t){case 0:return new o.x(1,0,0);case 1:return new o.x(-1,0,0);case 2:return new o.x(0,-1,0);case 3:return new o.x(0,1,0);case 4:return new o.x(0,0,1);case 5:return new o.x(0,0,-1)}return o.x.Zero()},t.prototype._setDefaultShadowProjectionMatrix=function(e,t,i){var n=this.getScene().activeCamera;n&&o.j.PerspectiveFovLHToRef(this.shadowAngle,1,this.getDepthMinZ(n),this.getDepthMaxZ(n),e)},t.prototype._buildUniformLayout=function(){this._uniformBuffer.addUniform("vLightData",4),this._uniformBuffer.addUniform("vLightDiffuse",4),this._uniformBuffer.addUniform("vLightSpecular",3),this._uniformBuffer.addUniform("vLightFalloff",4),this._uniformBuffer.addUniform("shadowsInfo",3),this._uniformBuffer.addUniform("depthValues",2),this._uniformBuffer.create()},t.prototype.transferToEffect=function(e,t){return this.computeTransformedInformation()?this._uniformBuffer.updateFloat4("vLightData",this.transformedPosition.x,this.transformedPosition.y,this.transformedPosition.z,0,t):this._uniformBuffer.updateFloat4("vLightData",this.position.x,this.position.y,this.position.z,0,t),this._uniformBuffer.updateFloat4("vLightFalloff",this.range,this._inverseSquaredRange,0,0,t),this},t.prototype.prepareLightSpecificDefines=function(e,t){e["POINTLIGHT"+t]=!0},l.c([Object(L.c)()],t.prototype,"shadowAngle",null),t}(jn),Lo=function(){function e(e,t,i){var n=this;void 0===t&&(t=""),void 0===i&&(i="black"),this._renderingCanvas=e,this._loadingText=t,this._loadingDivBackgroundColor=i,this._resizeLoadingUI=function(){var e=n._renderingCanvas.getBoundingClientRect(),t=window.getComputedStyle(n._renderingCanvas).position;n._loadingDiv&&(n._loadingDiv.style.position="fixed"===t?"fixed":"absolute",n._loadingDiv.style.left=e.left+"px",n._loadingDiv.style.top=e.top+"px",n._loadingDiv.style.width=e.width+"px",n._loadingDiv.style.height=e.height+"px")}}return e.prototype.displayLoadingUI=function(){if(!this._loadingDiv){this._loadingDiv=document.createElement("div"),this._loadingDiv.id="babylonjsLoadingDiv",this._loadingDiv.style.opacity="0",this._loadingDiv.style.transition="opacity 1.5s 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i=new Image;e.DefaultLogoUrl?i.src=e.DefaultLogoUrl:i.src="data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCAxODAuMTcgMjA4LjA0Ij48ZGVmcz48c3R5bGU+LmNscy0xe2ZpbGw6I2ZmZjt9LmNscy0ye2ZpbGw6I2UwNjg0Yjt9LmNscy0ze2ZpbGw6I2JiNDY0Yjt9LmNscy00e2ZpbGw6I2UwZGVkODt9LmNscy01e2ZpbGw6I2Q1ZDJjYTt9PC9zdHlsZT48L2RlZnM+PHRpdGxlPkJhYnlsb25Mb2dvPC90aXRsZT48ZyBpZD0iTGF5ZXJfMiIgZGF0YS1uYW1lPSJMYXllciAyIj48ZyBpZD0iUGFnZV9FbGVtZW50cyIgZGF0YS1uYW1lPSJQYWdlIEVsZW1lbnRzIj48cGF0aCBjbGFzcz0iY2xzLTEiIGQ9Ik05MC4wOSwwLDAsNTJWMTU2bDkwLjA5LDUyLDkwLjA4LTUyVjUyWiIvPjxwb2x5Z29uIGNsYXNzPSJjbHMtMiIgcG9pbnRzPSIxODAuMTcgNTIuMDEgMTUxLjk3IDM1LjczIDEyNC44NSA1MS4zOSAxNTMuMDUgNjcuNjcgMTgwLjE3IDUyLjAxIi8+PHBvbHlnb24gY2xhc3M9ImNscy0yIiBwb2ludHM9IjI3LjEyIDY3LjY3IDExNy4yMSAxNS42NiA5MC4wOCAwIDAgNTIuMDEgMjcuMTIgNjcuNjciLz48cG9seWdvbiBjbGFzcz0iY2xzLTIiIHBvaW50cz0iNjEuODkgMTIwLjMgOTAuMDggMTM2LjU4IDExOC4yOCAxMjAuMyA5MC4wOCAxMDQuMDIgNjEuODkgMTIwLjMiLz48cG9seWdvbiBjbGFzcz0iY2xzLTMiIHBvaW50cz0iMTUzLjA1IDY3LjY3IDE1My4wNSAxNDAuMzcgOTAuMDggMTc2LjcyIDI3LjEyIDE0MC4zNyAyNy4xMiA2Ny42NyAwIDUyLjAxIDAgMTU2LjAzIDkwLjA4IDIwOC4wNCAxODAuMTcgMTU2LjAzIDE4MC4xNyA1Mi4wMSAxNTMuMDUgNjcuNjciLz48cG9seWdvbiBjbGFzcz0iY2xzLTMiIHBvaW50cz0iOTAuMDggNzEuNDYgNjEuODkgODcuNzQgNjEuODkgMTIwLjMgOTAuMDggMTA0LjAyIDExOC4yOCAxMjAuMyAxMTguMjggODcuNzQgOTAuMDggNzEuNDYiLz48cG9seWdvbiBjbGFzcz0iY2xzLTQiIHBvaW50cz0iMTUzLjA1IDY3LjY3IDExOC4yOCA4Ny43NCAxMTguMjggMTIwLjMgOTAuMDggMTM2LjU4IDkwLjA4IDE3Ni43MiAxNTMuMDUgMTQwLjM3IDE1My4wNSA2Ny42NyIvPjxwb2x5Z29uIGNsYXNzPSJjbHMtNSIgcG9pbnRzPSIyNy4xMiA2Ny42NyA2MS44OSA4Ny43NCA2MS44OSAxMjAuMyA5MC4wOCAxMzYuNTggOTAuMDggMTc2LjcyIDI3LjEyIDE0MC4zNyAyNy4xMiA2Ny42NyIvPjwvZz48L2c+PC9zdmc+",i.style.position="absolute",i.style.left="50%",i.style.top="50%",i.style.width="10vw",i.style.height="10vw",i.style.marginLeft="-5vw",i.style.marginTop="-5vw";var n=new Image;e.DefaultSpinnerUrl?n.src=e.DefaultSpinnerUrl:n.src="data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCAzOTIgMzkyIj48ZGVmcz48c3R5bGU+LmNscy0xe2ZpbGw6I2UwNjg0Yjt9LmNscy0ye2ZpbGw6bm9uZTt9PC9zdHlsZT48L2RlZnM+PHRpdGxlPlNwaW5uZXJJY29uPC90aXRsZT48ZyBpZD0iTGF5ZXJfMiIgZGF0YS1uYW1lPSJMYXllciAyIj48ZyBpZD0iU3Bpbm5lciI+PHBhdGggY2xhc3M9ImNscy0xIiBkPSJNNDAuMjEsMTI2LjQzYzMuNy03LjMxLDcuNjctMTQuNDQsMTItMjEuMzJsMy4zNi01LjEsMy41Mi01YzEuMjMtMS42MywyLjQxLTMuMjksMy42NS00LjkxczIuNTMtMy4yMSwzLjgyLTQuNzlBMTg1LjIsMTg1LjIsMCwwLDEsODMuNCw2Ny40M2EyMDgsMjA4LDAsMCwxLDE5LTE1LjY2YzMuMzUtMi40MSw2Ljc0LTQuNzgsMTAuMjUtN3M3LjExLTQuMjgsMTAuNzUtNi4zMmM3LjI5LTQsMTQuNzMtOCwyMi41My0xMS40OSwzLjktMS43Miw3Ljg4LTMuMywxMi00LjY0YTEwNC4yMiwxMDQuMjIsMCwwLDEsMTIuNDQtMy4yMyw2Mi40NCw2Mi40NCwwLDAsMSwxMi43OC0xLjM5QTI1LjkyLDI1LjkyLDAsMCwxLDE5NiwyMS40NGE2LjU1LDYuNTUsMCwwLDEsMi4wNSw5LDYuNjYsNi42NiwwLDAsMS0xLjY0LDEuNzhsLS40MS4yOWEyMi4wNywyMi4wNywwLDAsMS01Ljc4LDMsMzAuNDIsMzAuNDIsMCwwLDEtNS42NywxLjYyLDM3LjgyLDM3LjgyLDAsMCwxLTUuNjkuNzFjLTEsMC0xLjkuMTgtMi44NS4yNmwtMi44NS4yNHEtNS43Mi41MS0xMS40OCwxLjFjLTMuODQuNC03LjcxLjgyLTExLjU4LDEuNGExMTIuMzQsMTEyLjM0LDAsMCwwLTIyLjk0LDUuNjFjLTMuNzIsMS4zNS03LjM0LDMtMTAuOTQsNC42NHMtNy4xNCwzLjUxLTEwLjYsNS41MUExNTEuNiwxNTEuNiwwLDAsMCw2OC41Niw4N0M2Ny4yMyw4OC40OCw2Niw5MCw2NC42NCw5MS41NnMtMi41MSwzLjE1LTMuNzUsNC43M2wtMy41NCw0LjljLTEuMTMsMS42Ni0yLjIzLDMuMzUtMy4zMyw1YTEyNywxMjcsMCwwLDAtMTAuOTMsMjEuNDksMS41OCwxLjU4LDAsMSwxLTMtMS4xNVM0MC4xOSwxMjYuNDcsNDAuMjEsMTI2LjQzWiIvPjxyZWN0IGNsYXNzPSJjbHMtMiIgd2lkdGg9IjM5MiIgaGVpZ2h0PSIzOTIiLz48L2c+PC9nPjwvc3ZnPg==",n.style.position="absolute",n.style.left="50%",n.style.top="50%",n.style.width="18vw",n.style.height="18vw",n.style.marginLeft="-9vw",n.style.marginTop="-9vw",n.style.animation="spin1 0.75s infinite linear",n.style.webkitAnimation="spin1 0.75s infinite linear",n.style.transformOrigin="50% 50%",n.style.webkitTransformOrigin="50% 50%",this._loadingDiv.appendChild(i),this._loadingDiv.appendChild(n),this._resizeLoadingUI(),window.addEventListener("resize",this._resizeLoadingUI),this._loadingDiv.style.backgroundColor=this._loadingDivBackgroundColor,document.body.appendChild(this._loadingDiv),this._loadingDiv.style.opacity="1"}},e.prototype.hideLoadingUI=function(){var e=this;if(this._loadingDiv){this._loadingDiv.style.opacity="0",this._loadingDiv.addEventListener("transitionend",function(){e._loadingDiv&&(e._loadingDiv.parentElement&&e._loadingDiv.parentElement.removeChild(e._loadingDiv),window.removeEventListener("resize",e._resizeLoadingUI),e._loadingDiv=null)})}},Object.defineProperty(e.prototype,"loadingUIText",{get:function(){return this._loadingText},set:function(e){this._loadingText=e,this._loadingTextDiv&&(this._loadingTextDiv.innerHTML=this._loadingText)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"loadingUIBackgroundColor",{get:function(){return this._loadingDivBackgroundColor},set:function(e){this._loadingDivBackgroundColor=e,this._loadingDiv&&(this._loadingDiv.style.backgroundColor=this._loadingDivBackgroundColor)},enumerable:!0,configurable:!0}),e.DefaultLogoUrl="",e.DefaultSpinnerUrl="",e}();ge.b.DefaultLoadingScreenFactory=function(e){return new Lo(e)};var wo=i(57),Fo=i(66),No=function(){function e(){}return e.ConvertPanoramaToCubemap=function(e,t,i,n){if(!e)throw"ConvertPanoramaToCubemap: input cannot be null";if(e.length!=t*i*3)throw"ConvertPanoramaToCubemap: input size is wrong";return{front:this.CreateCubemapTexture(n,this.FACE_FRONT,e,t,i),back:this.CreateCubemapTexture(n,this.FACE_BACK,e,t,i),left:this.CreateCubemapTexture(n,this.FACE_LEFT,e,t,i),right:this.CreateCubemapTexture(n,this.FACE_RIGHT,e,t,i),up:this.CreateCubemapTexture(n,this.FACE_UP,e,t,i),down:this.CreateCubemapTexture(n,this.FACE_DOWN,e,t,i),size:n,type:_.a.TEXTURETYPE_FLOAT,format:_.a.TEXTUREFORMAT_RGB,gammaSpace:!1}},e.CreateCubemapTexture=function(e,t,i,n,r){for(var o=new ArrayBuffer(e*e*4*3),s=new Float32Array(o),a=t[1].subtract(t[0]).scale(1/e),c=t[3].subtract(t[2]).scale(1/e),l=1/e,u=0,h=0;h<e;h++){for(var d=t[0],f=t[2],p=0;p<e;p++){var _=f.subtract(d).scale(u).add(d);_.normalize();var g=this.CalcProjectionSpherical(_,i,n,r);s[h*e*3+3*p+0]=g.r,s[h*e*3+3*p+1]=g.g,s[h*e*3+3*p+2]=g.b,d=d.add(a),f=f.add(c)}u+=l}return s},e.CalcProjectionSpherical=function(e,t,i,n){for(var r=Math.atan2(e.z,e.x),o=Math.acos(e.y);r<-Math.PI;)r+=2*Math.PI;for(;r>Math.PI;)r-=2*Math.PI;var s=r/Math.PI,a=o/Math.PI;s=.5*s+.5;var c=Math.round(s*i);c<0?c=0:c>=i&&(c=i-1);var l=Math.round(a*n);l<0?l=0:l>=n&&(l=n-1);var u=n-l-1;return{r:t[u*i*3+3*c+0],g:t[u*i*3+3*c+1],b:t[u*i*3+3*c+2]}},e.FACE_FRONT=[new o.x(-1,-1,-1),new o.x(1,-1,-1),new o.x(-1,1,-1),new o.x(1,1,-1)],e.FACE_BACK=[new o.x(1,-1,1),new o.x(-1,-1,1),new o.x(1,1,1),new o.x(-1,1,1)],e.FACE_RIGHT=[new o.x(1,-1,-1),new o.x(1,-1,1),new o.x(1,1,-1),new o.x(1,1,1)],e.FACE_LEFT=[new o.x(-1,-1,1),new o.x(-1,-1,-1),new o.x(-1,1,1),new o.x(-1,1,-1)],e.FACE_DOWN=[new o.x(-1,1,-1),new o.x(1,1,-1),new o.x(-1,1,1),new o.x(1,1,1)],e.FACE_UP=[new o.x(-1,-1,1),new o.x(1,-1,1),new o.x(-1,-1,-1),new o.x(1,-1,-1)],e}(),Bo=function(){function e(){}return e.Ldexp=function(e,t){return t>1023?e*Math.pow(2,1023)*Math.pow(2,t-1023):t<-1074?e*Math.pow(2,-1074)*Math.pow(2,t+1074):e*Math.pow(2,t)},e.Rgbe2float=function(e,t,i,n,r,o){r>0?(r=this.Ldexp(1,r-136),e[o+0]=t*r,e[o+1]=i*r,e[o+2]=n*r):(e[o+0]=0,e[o+1]=0,e[o+2]=0)},e.readStringLine=function(e,t){for(var i="",n="",r=t;r<e.length-t&&"\n"!=(n=String.fromCharCode(e[r]));r++)i+=n;return i},e.RGBE_ReadHeader=function(e){var t,i,n=this.readStringLine(e,0);if("#"!=n[0]||"?"!=n[1])throw"Bad HDR Format.";var r=!1,o=!1,s=0;do{s+=n.length+1,"FORMAT=32-bit_rle_rgbe"==(n=this.readStringLine(e,s))?o=!0:0==n.length&&(r=!0)}while(!r);if(!o)throw"HDR Bad header format, unsupported FORMAT";s+=n.length+1,n=this.readStringLine(e,s);var a=/^\-Y (.*) \+X (.*)$/g.exec(n);if(!a||a.length<3)throw"HDR Bad header format, no size";if(i=parseInt(a[2]),t=parseInt(a[1]),i<8||i>32767)throw"HDR Bad header format, unsupported size";return{height:t,width:i,dataPosition:s+=n.length+1}},e.GetCubeMapTextureData=function(e,t){var i=new Uint8Array(e),n=this.RGBE_ReadHeader(i),r=this.RGBE_ReadPixels_RLE(i,n);return No.ConvertPanoramaToCubemap(r,n.width,n.height,t)},e.RGBE_ReadPixels=function(e,t){return this.RGBE_ReadPixels_RLE(e,t)},e.RGBE_ReadPixels_RLE=function(e,t){for(var i,n,r,o,s,a=t.height,c=t.width,l=t.dataPosition,u=0,h=0,d=0,f=new ArrayBuffer(4*c),p=new Uint8Array(f),_=new ArrayBuffer(t.width*t.height*4*3),g=new Float32Array(_);a>0;){if(i=e[l++],n=e[l++],r=e[l++],o=e[l++],2!=i||2!=n||128&r)throw"HDR Bad header format, not RLE";if((r<<8|o)!=c)throw"HDR Bad header format, wrong scan line width";for(u=0,d=0;d<4;d++)for(h=(d+1)*c;u<h;)if(i=e[l++],n=e[l++],i>128){if(0==(s=i-128)||s>h-u)throw"HDR Bad Format, bad scanline data (run)";for(;s-- >0;)p[u++]=n}else{if(0==(s=i)||s>h-u)throw"HDR Bad Format, bad scanline data (non-run)";if(p[u++]=n,--s>0)for(var m=0;m<s;m++)p[u++]=e[l++]}for(d=0;d<c;d++)i=p[d],n=p[d+c],r=p[d+2*c],o=p[d+3*c],this.Rgbe2float(g,i,n,r,o,(t.height-a)*c*3+3*d);a--}return g},e}(),Uo=function(e){function t(t,i,n,r,s,a,c,l,u){void 0===r&&(r=!1),void 0===s&&(s=!0),void 0===a&&(a=!1),void 0===c&&(c=!1),void 0===l&&(l=null),void 0===u&&(u=null);var h=e.call(this,i)||this;return h._generateHarmonics=!0,h._onLoad=null,h._onError=null,h.coordinatesMode=ke.a.CUBIC_MODE,h._isBlocking=!0,h._rotationY=0,h.boundingBoxPosition=o.x.Zero(),t?(h.name=t,h.url=t,h.hasAlpha=!1,h.isCube=!0,h._textureMatrix=o.j.Identity(),h._onLoad=l,h._onError=u,h.gammaSpace=a,h._noMipmap=r,h._size=n,h._texture=h._getFromCache(t,h._noMipmap),h._texture?l&&(h._texture.isReady?ye.h.SetImmediate(function(){return l()}):h._texture.onLoadedObservable.add(l)):i.useDelayedTextureLoading?h.delayLoadState=ge.b.DELAYLOADSTATE_NOTLOADED:h.loadTexture(),h):h}return l.d(t,e),Object.defineProperty(t.prototype,"isBlocking",{get:function(){return this._isBlocking},set:function(e){this._isBlocking=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"rotationY",{get:function(){return this._rotationY},set:function(e){this._rotationY=e,this.setReflectionTextureMatrix(o.j.RotationY(this._rotationY))},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"boundingBoxSize",{get:function(){return this._boundingBoxSize},set:function(e){if(!this._boundingBoxSize||!this._boundingBoxSize.equals(e)){this._boundingBoxSize=e;var t=this.getScene();t&&t.markAllMaterialsAsDirty(_.a.MATERIAL_TextureDirtyFlag)}},enumerable:!0,configurable:!0}),t.prototype.getClassName=function(){return"HDRCubeTexture"},t.prototype.loadTexture=function(){var e=this,i=this.getScene();i&&(this._texture=i.getEngine().createRawCubeTextureFromUrl(this.url,i,this._size,ge.b.TEXTUREFORMAT_RGB,i.getEngine().getCaps().textureFloat?ge.b.TEXTURETYPE_FLOAT:ge.b.TEXTURETYPE_UNSIGNED_INT,this._noMipmap,function(i){e.lodGenerationOffset=0,e.lodGenerationScale=.8;var n=e.getScene();if(!n)return null;var r=Bo.GetCubeMapTextureData(i,e._size);if(e._generateHarmonics){var s=jr.a.ConvertCubeMapToSphericalPolynomial(r);e.sphericalPolynomial=s}for(var a=[],c=null,l=0;l<6;l++){if(!n.getEngine().getCaps().textureFloat){var u=new ArrayBuffer(e._size*e._size*3);c=new Uint8Array(u)}var h=r[t._facesMapping[l]];if(e.gammaSpace||c)for(var d=0;d<e._size*e._size;d++)if(e.gammaSpace&&(h[3*d+0]=Math.pow(h[3*d+0],o.u),h[3*d+1]=Math.pow(h[3*d+1],o.u),h[3*d+2]=Math.pow(h[3*d+2],o.u)),c){var f=Math.max(255*h[3*d+0],0),p=Math.max(255*h[3*d+1],0),_=Math.max(255*h[3*d+2],0),g=Math.max(Math.max(f,p),_);if(g>255){var m=255/g;f*=m,p*=m,_*=m}c[3*d+0]=f,c[3*d+1]=p,c[3*d+2]=_}c?a.push(c):a.push(h)}return a},null,this._onLoad,this._onError))},t.prototype.clone=function(){var e=this.getScene();if(!e)return this;var i=new t(this.url,e,this._size,this._noMipmap,this._generateHarmonics,this.gammaSpace);return i.level=this.level,i.wrapU=this.wrapU,i.wrapV=this.wrapV,i.coordinatesIndex=this.coordinatesIndex,i.coordinatesMode=this.coordinatesMode,i},t.prototype.delayLoad=function(){this.delayLoadState===ge.b.DELAYLOADSTATE_NOTLOADED&&(this.delayLoadState=ge.b.DELAYLOADSTATE_LOADED,this._texture=this._getFromCache(this.url,this._noMipmap),this._texture||this.loadTexture())},t.prototype.getReflectionTextureMatrix=function(){return this._textureMatrix},t.prototype.setReflectionTextureMatrix=function(e){var t=this;this._textureMatrix=e,e.updateFlag!==this._textureMatrix.updateFlag&&e.isIdentity()!==this._textureMatrix.isIdentity()&&this.getScene().markAllMaterialsAsDirty(_.a.MATERIAL_TextureDirtyFlag,function(e){return-1!==e.getActiveTextures().indexOf(t)})},t.Parse=function(e,i,n){var r=null;return e.name&&!e.isRenderTarget&&((r=new t(n+e.name,i,e.size,e.noMipmap,e.generateHarmonics,e.useInGammaSpace)).name=e.name,r.hasAlpha=e.hasAlpha,r.level=e.level,r.coordinatesMode=e.coordinatesMode,r.isBlocking=e.isBlocking),r&&(e.boundingBoxPosition&&(r.boundingBoxPosition=o.x.FromArray(e.boundingBoxPosition)),e.boundingBoxSize&&(r.boundingBoxSize=o.x.FromArray(e.boundingBoxSize)),e.rotationY&&(r.rotationY=e.rotationY)),r},t.prototype.serialize=function(){if(!this.name)return null;var e={};return e.name=this.name,e.hasAlpha=this.hasAlpha,e.isCube=!0,e.level=this.level,e.size=this._size,e.coordinatesMode=this.coordinatesMode,e.useInGammaSpace=this.gammaSpace,e.generateHarmonics=this._generateHarmonics,e.customType="BABYLON.HDRCubeTexture",e.noMipmap=this._noMipmap,e.isBlocking=this._isBlocking,e.rotationY=this._rotationY,e},t._facesMapping=["right","left","up","down","front","back"],t}(Kn.a);s.a.RegisteredTypes["BABYLON.HDRCubeTexture"]=Uo;var Vo=function(){function e(e,t,i){void 0===t&&(t=0),void 0===i&&(i=null),this.name=e,this.animations=new Array,this._positions=null,this._normals=null,this._tangents=null,this.onInfluenceChanged=new r.c,this._onDataLayoutChanged=new r.c,this._animationPropertiesOverride=null,this._scene=i||P.a.LastCreatedScene,this.influence=t}return Object.defineProperty(e.prototype,"influence",{get:function(){return this._influence},set:function(e){if(this._influence!==e){var t=this._influence;this._influence=e,this.onInfluenceChanged.hasObservers&&this.onInfluenceChanged.notifyObservers(0===t||0===e)}},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"animationPropertiesOverride",{get:function(){return!this._animationPropertiesOverride&&this._scene?this._scene.animationPropertiesOverride:this._animationPropertiesOverride},set:function(e){this._animationPropertiesOverride=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"hasPositions",{get:function(){return!!this._positions},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"hasNormals",{get:function(){return!!this._normals},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"hasTangents",{get:function(){return!!this._tangents},enumerable:!0,configurable:!0}),e.prototype.setPositions=function(e){var t=this.hasPositions;this._positions=e,t!==this.hasPositions&&this._onDataLayoutChanged.notifyObservers(void 0)},e.prototype.getPositions=function(){return this._positions},e.prototype.setNormals=function(e){var t=this.hasNormals;this._normals=e,t!==this.hasNormals&&this._onDataLayoutChanged.notifyObservers(void 0)},e.prototype.getNormals=function(){return this._normals},e.prototype.setTangents=function(e){var t=this.hasTangents;this._tangents=e,t!==this.hasTangents&&this._onDataLayoutChanged.notifyObservers(void 0)},e.prototype.getTangents=function(){return this._tangents},e.prototype.serialize=function(){var e={};return e.name=this.name,e.influence=this.influence,e.positions=Array.prototype.slice.call(this.getPositions()),null!=this.id&&(e.id=this.id),this.hasNormals&&(e.normals=Array.prototype.slice.call(this.getNormals())),this.hasTangents&&(e.tangents=Array.prototype.slice.call(this.getTangents())),L.a.AppendSerializedAnimations(this,e),e},e.prototype.getClassName=function(){return"MorphTarget"},e.Parse=function(t){var i=new e(t.name,t.influence);if(i.setPositions(t.positions),null!=t.id&&(i.id=t.id),t.normals&&i.setNormals(t.normals),t.tangents&&i.setTangents(t.tangents),t.animations)for(var n=0;n<t.animations.length;n++){var r=t.animations[n],o=s.a.GetClass("BABYLON.Animation");o&&i.animations.push(o.Parse(r))}return i},e.FromMesh=function(t,i,n){i||(i=t.name);var r=new e(i,n,t.getScene());return r.setPositions(t.getVerticesData(Oi.b.PositionKind)),t.isVerticesDataPresent(Oi.b.NormalKind)&&r.setNormals(t.getVerticesData(Oi.b.NormalKind)),t.isVerticesDataPresent(Oi.b.TangentKind)&&r.setTangents(t.getVerticesData(Oi.b.TangentKind)),r},l.c([Object(L.c)()],e.prototype,"id",void 0),e}(),Go=function(){function e(e){void 0===e&&(e=null),this._targets=new Array,this._targetInfluenceChangedObservers=new Array,this._targetDataLayoutChangedObservers=new Array,this._activeTargets=new kt.a(16),this._supportsNormals=!1,this._supportsTangents=!1,this._vertexCount=0,this._uniqueId=0,this._tempInfluences=new Array,e||(e=P.a.LastCreatedScene),this._scene=e,this._scene&&(this._scene.morphTargetManagers.push(this),this._uniqueId=this._scene.getUniqueId())}return Object.defineProperty(e.prototype,"uniqueId",{get:function(){return this._uniqueId},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"vertexCount",{get:function(){return this._vertexCount},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"supportsNormals",{get:function(){return this._supportsNormals},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"supportsTangents",{get:function(){return this._supportsTangents},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"numTargets",{get:function(){return this._targets.length},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"numInfluencers",{get:function(){return this._activeTargets.length},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"influences",{get:function(){return this._influences},enumerable:!0,configurable:!0}),e.prototype.getActiveTarget=function(e){return this._activeTargets.data[e]},e.prototype.getTarget=function(e){return this._targets[e]},e.prototype.addTarget=function(e){var t=this;this._targets.push(e),this._targetInfluenceChangedObservers.push(e.onInfluenceChanged.add(function(e){t._syncActiveTargets(e)})),this._targetDataLayoutChangedObservers.push(e._onDataLayoutChanged.add(function(){t._syncActiveTargets(!0)})),this._syncActiveTargets(!0)},e.prototype.removeTarget=function(e){var t=this._targets.indexOf(e);t>=0&&(this._targets.splice(t,1),e.onInfluenceChanged.remove(this._targetInfluenceChangedObservers.splice(t,1)[0]),e._onDataLayoutChanged.remove(this._targetDataLayoutChangedObservers.splice(t,1)[0]),this._syncActiveTargets(!0))},e.prototype.serialize=function(){var e={};e.id=this.uniqueId,e.targets=[];for(var t=0,i=this._targets;t<i.length;t++){var n=i[t];e.targets.push(n.serialize())}return e},e.prototype._syncActiveTargets=function(e){var t=0;this._activeTargets.reset(),this._supportsNormals=!0,this._supportsTangents=!0,this._vertexCount=0;for(var i=0,n=this._targets;i<n.length;i++){var r=n[i];if(0!==r.influence){this._activeTargets.push(r),this._tempInfluences[t++]=r.influence,this._supportsNormals=this._supportsNormals&&r.hasNormals,this._supportsTangents=this._supportsTangents&&r.hasTangents;var o=r.getPositions();if(o){var s=o.length/3;if(0===this._vertexCount)this._vertexCount=s;else if(this._vertexCount!==s)return void p.a.Error("Incompatible target. Targets must all have the same vertices count.")}}}this._influences&&this._influences.length===t||(this._influences=new Float32Array(t));for(var a=0;a<t;a++)this._influences[a]=this._tempInfluences[a];e&&this.synchronize()},e.prototype.synchronize=function(){if(this._scene)for(var e=0,t=this._scene.meshes;e<t.length;e++){var i=t[e];i.morphTargetManager===this&&i._syncGeometryWithMorphTargetManager()}},e.Parse=function(t,i){var n=new e(i);n._uniqueId=t.id;for(var r=0,o=t.targets;r<o.length;r++){var s=o[r];n.addTarget(Vo.Parse(s))}return n},e}(),ko=i(27),zo=i(37),jo=function(){function e(t,i){if(void 0===i&&(i=e.DefaultPluginFactory()),this._physicsPlugin=i,this._impostors=[],this._joints=[],!this._physicsPlugin.isSupported())throw new Error("Physics Engine "+this._physicsPlugin.name+" cannot be found. Please make sure it is included.");t=t||new o.x(0,-9.807,0),this.setGravity(t),this.setTimeStep()}return e.DefaultPluginFactory=function(){throw be.a.WarnImport("CannonJSPlugin")},e.prototype.setGravity=function(e){this.gravity=e,this._physicsPlugin.setGravity(this.gravity)},e.prototype.setTimeStep=function(e){void 0===e&&(e=1/60),this._physicsPlugin.setTimeStep(e)},e.prototype.getTimeStep=function(){return this._physicsPlugin.getTimeStep()},e.prototype.dispose=function(){this._impostors.forEach(function(e){e.dispose()}),this._physicsPlugin.dispose()},e.prototype.getPhysicsPluginName=function(){return this._physicsPlugin.name},e.prototype.addImpostor=function(e){e.uniqueId=this._impostors.push(e),e.parent||this._physicsPlugin.generatePhysicsBody(e)},e.prototype.removeImpostor=function(e){var t=this._impostors.indexOf(e);t>-1&&(this._impostors.splice(t,1).length&&this.getPhysicsPlugin().removePhysicsBody(e))},e.prototype.addJoint=function(e,t,i){var n={mainImpostor:e,connectedImpostor:t,joint:i};i.physicsPlugin=this._physicsPlugin,this._joints.push(n),this._physicsPlugin.generateJoint(n)},e.prototype.removeJoint=function(e,t,i){var n=this._joints.filter(function(n){return n.connectedImpostor===t&&n.joint===i&&n.mainImpostor===e});n.length&&this._physicsPlugin.removeJoint(n[0])},e.prototype._step=function(e){var t=this;this._impostors.forEach(function(e){e.isBodyInitRequired()&&t._physicsPlugin.generatePhysicsBody(e)}),e>.1?e=.1:e<=0&&(e=1/60),this._physicsPlugin.executeStep(e,this._impostors)},e.prototype.getPhysicsPlugin=function(){return this._physicsPlugin},e.prototype.getImpostors=function(){return this._impostors},e.prototype.getImpostorForPhysicsObject=function(e){for(var t=0;t<this._impostors.length;++t)if(this._impostors[t].object===e)return this._impostors[t];return null},e.prototype.getImpostorWithPhysicsBody=function(e){for(var t=0;t<this._impostors.length;++t)if(this._impostors[t].physicsBody===e)return this._impostors[t];return null},e.prototype.raycast=function(e,t){return this._physicsPlugin.raycast(e,t)},e.Epsilon=.001,e}(),Ho=function(){function e(){this._hasHit=!1,this._hitDistance=0,this._hitNormalWorld=o.x.Zero(),this._hitPointWorld=o.x.Zero(),this._rayFromWorld=o.x.Zero(),this._rayToWorld=o.x.Zero()}return Object.defineProperty(e.prototype,"hasHit",{get:function(){return this._hasHit},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"hitDistance",{get:function(){return this._hitDistance},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"hitNormalWorld",{get:function(){return this._hitNormalWorld},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"hitPointWorld",{get:function(){return this._hitPointWorld},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"rayFromWorld",{get:function(){return this._rayFromWorld},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"rayToWorld",{get:function(){return this._rayToWorld},enumerable:!0,configurable:!0}),e.prototype.setHitData=function(e,t){this._hasHit=!0,this._hitNormalWorld=new o.x(e.x,e.y,e.z),this._hitPointWorld=new o.x(t.x,t.y,t.z)},e.prototype.setHitDistance=function(e){this._hitDistance=e},e.prototype.calculateHitDistance=function(){this._hitDistance=o.x.Distance(this._rayFromWorld,this._hitPointWorld)},e.prototype.reset=function(e,t){void 0===e&&(e=o.x.Zero()),void 0===t&&(t=o.x.Zero()),this._rayFromWorld=e,this._rayToWorld=t,this._hasHit=!1,this._hitDistance=0,this._hitNormalWorld=o.x.Zero(),this._hitPointWorld=o.x.Zero()},e}(),Wo=function(){function e(e,t,i){void 0===e&&(e=!0),void 0===t&&(t=10),void 0===i&&(i=CANNON),this._useDeltaForWorldStep=e,this.name="CannonJSPlugin",this._physicsMaterials=new Array,this._fixedTimeStep=1/60,this._removeAfterStep=new Array,this._minus90X=new o.q(-.7071067811865475,0,0,.7071067811865475),this._plus90X=new o.q(.7071067811865475,0,0,.7071067811865475),this._tmpPosition=o.x.Zero(),this._tmpDeltaPosition=o.x.Zero(),this._tmpUnityRotation=new o.q,this.BJSCANNON=i,this.isSupported()?(this._extendNamespace(),this.world=new this.BJSCANNON.World,this.world.broadphase=new this.BJSCANNON.NaiveBroadphase,this.world.solver.iterations=t,this._cannonRaycastResult=new this.BJSCANNON.RaycastResult,this._raycastResult=new Ho):p.a.Error("CannonJS is not available. Please make sure you included the js file.")}return e.prototype.setGravity=function(e){this.world.gravity.copy(e)},e.prototype.setTimeStep=function(e){this._fixedTimeStep=e},e.prototype.getTimeStep=function(){return this._fixedTimeStep},e.prototype.executeStep=function(e){var t=this;this.world.step(this._fixedTimeStep,this._useDeltaForWorldStep?e:0,3),this._removeAfterStep.length>0&&(this._removeAfterStep.forEach(function(e){t.world.remove(e.physicsBody)}),this._removeAfterStep=[])},e.prototype.applyImpulse=function(e,t,i){var n=new this.BJSCANNON.Vec3(i.x,i.y,i.z),r=new this.BJSCANNON.Vec3(t.x,t.y,t.z);e.physicsBody.applyImpulse(r,n)},e.prototype.applyForce=function(e,t,i){var n=new this.BJSCANNON.Vec3(i.x,i.y,i.z),r=new this.BJSCANNON.Vec3(t.x,t.y,t.z);e.physicsBody.applyForce(r,n)},e.prototype.generatePhysicsBody=function(e){if(e.parent)e.physicsBody&&(this.removePhysicsBody(e),e.forceUpdate());else{if(e.isBodyInitRequired()){var t=this._createShape(e),i=e.physicsBody;i&&this.removePhysicsBody(e);var n=this._addMaterial("mat-"+e.uniqueId,e.getParam("friction"),e.getParam("restitution")),r={mass:e.getParam("mass"),material:n},o=e.getParam("nativeOptions");for(var s in o)o.hasOwnProperty(s)&&(r[s]=o[s]);e.physicsBody=new this.BJSCANNON.Body(r),e.physicsBody.addEventListener("collide",e.onCollide),this.world.addEventListener("preStep",e.beforeStep),this.world.addEventListener("postStep",e.afterStep),e.physicsBody.addShape(t),this.world.add(e.physicsBody),i&&["force","torque","velocity","angularVelocity"].forEach(function(t){e.physicsBody[t].copy(i[t])}),this._processChildMeshes(e)}this._updatePhysicsBodyTransformation(e)}},e.prototype._processChildMeshes=function(e){var t=this,i=e.object.getChildMeshes?e.object.getChildMeshes(!0):[],n=e.object.rotationQuaternion;if(i.length){var r=function(i,s){if(n&&s.rotationQuaternion){var a=s.getPhysicsImpostor();if(a)if(a.parent!==e){var c=s.getAbsolutePosition().subtract(e.object.getAbsolutePosition()),l=s.rotationQuaternion.multiply(o.q.Inverse(n));a.physicsBody&&(t.removePhysicsBody(a),a.physicsBody=null),a.parent=e,a.resetUpdateFlags(),e.physicsBody.addShape(t._createShape(a),new t.BJSCANNON.Vec3(c.x,c.y,c.z),new t.BJSCANNON.Quaternion(l.x,l.y,l.z,l.w)),e.physicsBody.mass+=a.getParam("mass")}n.multiplyInPlace(s.rotationQuaternion),s.getChildMeshes(!0).filter(function(e){return!!e.physicsImpostor}).forEach(r.bind(t,s.getAbsolutePosition()))}};i.filter(function(e){return!!e.physicsImpostor}).forEach(r.bind(this,e.object.getAbsolutePosition()))}},e.prototype.removePhysicsBody=function(e){e.physicsBody.removeEventListener("collide",e.onCollide),this.world.removeEventListener("preStep",e.beforeStep),this.world.removeEventListener("postStep",e.afterStep),this._removeAfterStep.push(e)},e.prototype.generateJoint=function(e){var t=e.mainImpostor.physicsBody,i=e.connectedImpostor.physicsBody;if(t&&i){var n,r=e.joint.jointData,o={pivotA:r.mainPivot?(new this.BJSCANNON.Vec3).copy(r.mainPivot):null,pivotB:r.connectedPivot?(new this.BJSCANNON.Vec3).copy(r.connectedPivot):null,axisA:r.mainAxis?(new this.BJSCANNON.Vec3).copy(r.mainAxis):null,axisB:r.connectedAxis?(new this.BJSCANNON.Vec3).copy(r.connectedAxis):null,maxForce:r.nativeParams.maxForce,collideConnected:!!r.collision};switch(e.joint.type){case zo.e.HingeJoint:case zo.e.Hinge2Joint:n=new this.BJSCANNON.HingeConstraint(t,i,o);break;case zo.e.DistanceJoint:n=new this.BJSCANNON.DistanceConstraint(t,i,r.maxDistance||2);break;case zo.e.SpringJoint:var s=r;n=new this.BJSCANNON.Spring(t,i,{restLength:s.length,stiffness:s.stiffness,damping:s.damping,localAnchorA:o.pivotA,localAnchorB:o.pivotB});break;case zo.e.LockJoint:n=new this.BJSCANNON.LockConstraint(t,i,o);break;case zo.e.PointToPointJoint:case zo.e.BallAndSocketJoint:default:n=new this.BJSCANNON.PointToPointConstraint(t,o.pivotA,i,o.pivotB,o.maxForce)}n.collideConnected=!!r.collision,e.joint.physicsJoint=n,e.joint.type!==zo.e.SpringJoint?this.world.addConstraint(n):(e.joint.jointData.forceApplicationCallback=e.joint.jointData.forceApplicationCallback||function(){n.applyForce()},e.mainImpostor.registerAfterPhysicsStep(e.joint.jointData.forceApplicationCallback))}},e.prototype.removeJoint=function(e){e.joint.type!==zo.e.SpringJoint?this.world.removeConstraint(e.joint.physicsJoint):e.mainImpostor.unregisterAfterPhysicsStep(e.joint.jointData.forceApplicationCallback)},e.prototype._addMaterial=function(e,t,i){var n,r;for(n=0;n<this._physicsMaterials.length;n++)if((r=this._physicsMaterials[n]).friction===t&&r.restitution===i)return r;var o=new this.BJSCANNON.Material(e);return o.friction=t,o.restitution=i,this._physicsMaterials.push(o),o},e.prototype._checkWithEpsilon=function(e){return e<jo.Epsilon?jo.Epsilon:e},e.prototype._createShape=function(e){var t,i=e.object,n=e.getObjectExtendSize();switch(e.type){case ko.a.SphereImpostor:var r=n.x,s=n.y,a=n.z;t=new this.BJSCANNON.Sphere(Math.max(this._checkWithEpsilon(r),this._checkWithEpsilon(s),this._checkWithEpsilon(a))/2);break;case ko.a.CylinderImpostor:var c=e.getParam("nativeOptions");c||(c={});var l=void 0!==c.radiusTop?c.radiusTop:this._checkWithEpsilon(n.x)/2,u=void 0!==c.radiusBottom?c.radiusBottom:this._checkWithEpsilon(n.x)/2,h=void 0!==c.height?c.height:this._checkWithEpsilon(n.y),d=void 0!==c.numSegments?c.numSegments:16;t=new this.BJSCANNON.Cylinder(l,u,h,d);var f=new this.BJSCANNON.Quaternion;f.setFromAxisAngle(new this.BJSCANNON.Vec3(1,0,0),-Math.PI/2);var _=new this.BJSCANNON.Vec3(0,0,0);t.transformAllPoints(_,f);break;case ko.a.BoxImpostor:var g=n.scale(.5);t=new this.BJSCANNON.Box(new this.BJSCANNON.Vec3(this._checkWithEpsilon(g.x),this._checkWithEpsilon(g.y),this._checkWithEpsilon(g.z)));break;case ko.a.PlaneImpostor:p.a.Warn("Attention, PlaneImposter might not behave as you expect. Consider using BoxImposter instead"),t=new this.BJSCANNON.Plane;break;case ko.a.MeshImpostor:var m=i.getVerticesData?i.getVerticesData(Oi.b.PositionKind):[],v=i.getIndices?i.getIndices():[];if(!m)return;var y=i.position.clone(),b=i.rotation&&i.rotation.clone(),T=i.rotationQuaternion&&i.rotationQuaternion.clone();i.position.copyFromFloats(0,0,0),i.rotation&&i.rotation.copyFromFloats(0,0,0),i.rotationQuaternion&&i.rotationQuaternion.copyFrom(e.getParentsRotation()),i.rotationQuaternion&&i.parent&&i.rotationQuaternion.conjugateInPlace();var E,A=i.computeWorldMatrix(!0),x=new Array;for(E=0;E<m.length;E+=3)o.x.TransformCoordinates(o.x.FromArray(m,E),A).toArray(x,E);p.a.Warn("MeshImpostor only collides against spheres."),t=new this.BJSCANNON.Trimesh(x,v),i.position.copyFrom(y),b&&i.rotation&&i.rotation.copyFrom(b),T&&i.rotationQuaternion&&i.rotationQuaternion.copyFrom(T);break;case ko.a.HeightmapImpostor:var R=i.position.clone(),P=i.rotation&&i.rotation.clone(),S=i.rotationQuaternion&&i.rotationQuaternion.clone();i.position.copyFromFloats(0,0,0),i.rotation&&i.rotation.copyFromFloats(0,0,0),i.rotationQuaternion&&i.rotationQuaternion.copyFrom(e.getParentsRotation()),i.rotationQuaternion&&i.parent&&i.rotationQuaternion.conjugateInPlace(),i.rotationQuaternion&&i.rotationQuaternion.multiplyInPlace(this._minus90X),t=this._createHeightmap(i),i.position.copyFrom(R),P&&i.rotation&&i.rotation.copyFrom(P),S&&i.rotationQuaternion&&i.rotationQuaternion.copyFrom(S),i.computeWorldMatrix(!0);break;case ko.a.ParticleImpostor:t=new this.BJSCANNON.Particle;break;case ko.a.NoImpostor:t=new this.BJSCANNON.Box(new this.BJSCANNON.Vec3(0,0,0))}return t},e.prototype._createHeightmap=function(e,t){var i,n=e.getVerticesData(Oi.b.PositionKind),r=e.computeWorldMatrix(!0),s=new Array;for(i=0;i<n.length;i+=3)o.x.TransformCoordinates(o.x.FromArray(n,i),r).toArray(s,i);n=s;for(var a=new Array,c=t||~~(Math.sqrt(n.length/3)-1),l=e.getBoundingInfo(),u=Math.min(l.boundingBox.extendSizeWorld.x,l.boundingBox.extendSizeWorld.y),h=l.boundingBox.extendSizeWorld.z,d=2*u/c,f=0;f<n.length;f+=3){var p=Math.round(n[f+0]/d+c/2),_=Math.round(-1*(n[f+1]/d-c/2)),g=-n[f+2]+h;a[p]||(a[p]=[]),a[p][_]||(a[p][_]=g),a[p][_]=Math.max(g,a[p][_])}for(p=0;p<=c;++p){if(!a[p]){for(var m=1;!a[(p+m)%c];)m++;a[p]=a[(p+m)%c].slice()}for(_=0;_<=c;++_)if(!a[p][_]){var v;for(m=1;void 0===v;)v=a[p][(_+m++)%c];a[p][_]=v}}var y=new this.BJSCANNON.Heightfield(a,{elementSize:d});return y.minY=h,y},e.prototype._updatePhysicsBodyTransformation=function(e){var t=e.object;if(t.computeWorldMatrix&&t.computeWorldMatrix(!0),t.getBoundingInfo()){var i=e.getObjectCenter();this._tmpDeltaPosition.copyFrom(t.getAbsolutePivotPoint().subtract(i)),this._tmpDeltaPosition.divideInPlace(e.object.scaling),this._tmpPosition.copyFrom(i);var n=t.rotationQuaternion;if(n){if(e.type!==ko.a.PlaneImpostor&&e.type!==ko.a.HeightmapImpostor||(n=n.multiply(this._minus90X),e.setDeltaRotation(this._plus90X)),e.type===ko.a.HeightmapImpostor){var r=t,s=r.getBoundingInfo(),a=r.rotationQuaternion;r.rotationQuaternion=this._tmpUnityRotation,r.computeWorldMatrix(!0);var c=i.clone(),l=r.getPivotMatrix();l=l?l.clone():o.j.Identity();var u=o.j.Translation(s.boundingBox.extendSizeWorld.x,0,-s.boundingBox.extendSizeWorld.z);r.setPreTransformMatrix(u),r.computeWorldMatrix(!0);var h=s.boundingBox.centerWorld.subtract(i).subtract(r.position).negate();this._tmpPosition.copyFromFloats(h.x,h.y-s.boundingBox.extendSizeWorld.y,h.z),this._tmpDeltaPosition.copyFrom(s.boundingBox.centerWorld.subtract(c)),this._tmpDeltaPosition.y+=s.boundingBox.extendSizeWorld.y,r.rotationQuaternion=a,r.setPreTransformMatrix(l),r.computeWorldMatrix(!0)}else e.type===ko.a.MeshImpostor&&this._tmpDeltaPosition.copyFromFloats(0,0,0);e.setDeltaPosition(this._tmpDeltaPosition),e.physicsBody.position.copy(this._tmpPosition),e.physicsBody.quaternion.copy(n)}}},e.prototype.setTransformationFromPhysicsBody=function(e){e.object.position.copyFrom(e.physicsBody.position),e.object.rotationQuaternion&&e.object.rotationQuaternion.copyFrom(e.physicsBody.quaternion)},e.prototype.setPhysicsBodyTransformation=function(e,t,i){e.physicsBody.position.copy(t),e.physicsBody.quaternion.copy(i)},e.prototype.isSupported=function(){return void 0!==this.BJSCANNON},e.prototype.setLinearVelocity=function(e,t){e.physicsBody.velocity.copy(t)},e.prototype.setAngularVelocity=function(e,t){e.physicsBody.angularVelocity.copy(t)},e.prototype.getLinearVelocity=function(e){var t=e.physicsBody.velocity;return t?new o.x(t.x,t.y,t.z):null},e.prototype.getAngularVelocity=function(e){var t=e.physicsBody.angularVelocity;return t?new o.x(t.x,t.y,t.z):null},e.prototype.setBodyMass=function(e,t){e.physicsBody.mass=t,e.physicsBody.updateMassProperties()},e.prototype.getBodyMass=function(e){return e.physicsBody.mass},e.prototype.getBodyFriction=function(e){return e.physicsBody.material.friction},e.prototype.setBodyFriction=function(e,t){e.physicsBody.material.friction=t},e.prototype.getBodyRestitution=function(e){return e.physicsBody.material.restitution},e.prototype.setBodyRestitution=function(e,t){e.physicsBody.material.restitution=t},e.prototype.sleepBody=function(e){e.physicsBody.sleep()},e.prototype.wakeUpBody=function(e){e.physicsBody.wakeUp()},e.prototype.updateDistanceJoint=function(e,t){e.physicsJoint.distance=t},e.prototype.setMotor=function(e,t,i,n){n||(e.physicsJoint.enableMotor(),e.physicsJoint.setMotorSpeed(t),i&&this.setLimit(e,i))},e.prototype.setLimit=function(e,t,i){e.physicsJoint.motorEquation.maxForce=t,e.physicsJoint.motorEquation.minForce=void 0===i?-t:i},e.prototype.syncMeshWithImpostor=function(e,t){var i=t.physicsBody;e.position.x=i.position.x,e.position.y=i.position.y,e.position.z=i.position.z,e.rotationQuaternion&&(e.rotationQuaternion.x=i.quaternion.x,e.rotationQuaternion.y=i.quaternion.y,e.rotationQuaternion.z=i.quaternion.z,e.rotationQuaternion.w=i.quaternion.w)},e.prototype.getRadius=function(e){return e.physicsBody.shapes[0].boundingSphereRadius},e.prototype.getBoxSizeToRef=function(e,t){var i=e.physicsBody.shapes[0];t.x=2*i.halfExtents.x,t.y=2*i.halfExtents.y,t.z=2*i.halfExtents.z},e.prototype.dispose=function(){},e.prototype._extendNamespace=function(){var e=new this.BJSCANNON.Vec3,t=this.BJSCANNON;this.BJSCANNON.World.prototype.step=function(i,n,r){if(r=r||10,0===(n=n||0))this.internalStep(i),this.time+=i;else{var o=Math.floor((this.time+n)/i)-Math.floor(this.time/i);o=Math.min(o,r)||1;for(var s=performance.now(),a=0;a!==o&&(this.internalStep(i),!(performance.now()-s>1e3*i));a++);this.time+=n;for(var c=this.time%i/i,l=e,u=this.bodies,h=0;h!==u.length;h++){var d=u[h];d.type!==t.Body.STATIC&&d.sleepState!==t.Body.SLEEPING?(d.position.vsub(d.previousPosition,l),l.scale(c,l),d.position.vadd(l,d.interpolatedPosition)):(d.interpolatedPosition.copy(d.position),d.interpolatedQuaternion.copy(d.quaternion))}}}},e.prototype.raycast=function(e,t){return this._cannonRaycastResult.reset(),this.world.raycastClosest(e,t,{},this._cannonRaycastResult),this._raycastResult.reset(e,t),this._cannonRaycastResult.hasHit&&(this._raycastResult.setHitData({x:this._cannonRaycastResult.hitNormalWorld.x,y:this._cannonRaycastResult.hitNormalWorld.y,z:this._cannonRaycastResult.hitNormalWorld.z},{x:this._cannonRaycastResult.hitPointWorld.x,y:this._cannonRaycastResult.hitPointWorld.y,z:this._cannonRaycastResult.hitPointWorld.z}),this._raycastResult.setHitDistance(this._cannonRaycastResult.distance)),this._raycastResult},e}();jo.DefaultPluginFactory=function(){return new Wo};var Xo=function(){function e(e,t){void 0===t&&(t=OIMO),this.name="OimoJSPlugin",this._tmpImpostorsArray=[],this._tmpPositionVector=o.x.Zero(),this.BJSOIMO=t,this.world=new this.BJSOIMO.World({iterations:e}),this.world.clear(),this._raycastResult=new Ho}return e.prototype.setGravity=function(e){this.world.gravity.copy(e)},e.prototype.setTimeStep=function(e){this.world.timeStep=e},e.prototype.getTimeStep=function(){return this.world.timeStep},e.prototype.executeStep=function(e,t){var i=this;t.forEach(function(e){e.beforeStep()}),this.world.step(),t.forEach(function(e){e.afterStep(),i._tmpImpostorsArray[e.uniqueId]=e});for(var n=this.world.contacts;null!==n;)if(!n.touching||n.body1.sleeping||n.body2.sleeping){var r=this._tmpImpostorsArray[+n.body1.name],o=this._tmpImpostorsArray[+n.body2.name];r&&o?(r.onCollide({body:o.physicsBody}),o.onCollide({body:r.physicsBody}),n=n.next):n=n.next}else n=n.next},e.prototype.applyImpulse=function(e,t,i){var n=e.physicsBody.mass;e.physicsBody.applyImpulse(i.scale(this.world.invScale),t.scale(this.world.invScale*n))},e.prototype.applyForce=function(e,t,i){p.a.Warn("Oimo doesn't support applying force. Using impule instead."),this.applyImpulse(e,t,i)},e.prototype.generatePhysicsBody=function(e){var t=this;if(e.parent)e.physicsBody&&(this.removePhysicsBody(e),e.forceUpdate());else{if(e.isBodyInitRequired()){var i={name:e.uniqueId,config:[e.getParam("mass")||1,e.getParam("friction"),e.getParam("restitution")],size:[],type:[],pos:[],posShape:[],rot:[],rotShape:[],move:0!==e.getParam("mass"),density:e.getParam("mass"),friction:e.getParam("friction"),restitution:e.getParam("restitution"),world:this.world},n=[e];(a=e.object).getChildMeshes&&a.getChildMeshes().forEach(function(e){e.physicsImpostor&&n.push(e.physicsImpostor)});var r=function(e){return Math.max(e,jo.Epsilon)},s=new o.q;n.forEach(function(n){if(n.object.rotationQuaternion){var o=n.object.rotationQuaternion;s=o.clone();var a=o.toEulerAngles(),c=n.getObjectExtendSize();if(n===e){var l=e.getObjectCenter();e.object.getAbsolutePivotPoint().subtractToRef(l,t._tmpPositionVector),t._tmpPositionVector.divideInPlace(e.object.scaling),i.pos.push(l.x),i.pos.push(l.y),i.pos.push(l.z),i.posShape.push(0,0,0),i.rotShape.push(0,0,0)}else{var u=n.object.getAbsolutePosition().subtract(e.object.getAbsolutePosition());i.posShape.push(u.x),i.posShape.push(u.y),i.posShape.push(u.z),i.pos.push(0,0,0),i.rotShape.push(57.29577951308232*a.x),i.rotShape.push(57.29577951308232*a.y),i.rotShape.push(57.29577951308232*a.z)}switch(n.type){case ko.a.ParticleImpostor:p.a.Warn("No Particle support in OIMO.js. using SphereImpostor instead");case ko.a.SphereImpostor:var h=c.x,d=c.y,f=c.z,_=Math.max(r(h),r(d),r(f))/2;i.type.push("sphere"),i.size.push(_),i.size.push(_),i.size.push(_);break;case ko.a.CylinderImpostor:var g=r(c.x)/2,m=r(c.y);i.type.push("cylinder"),i.size.push(g),i.size.push(m),i.size.push(m);break;case ko.a.PlaneImpostor:case ko.a.BoxImpostor:default:g=r(c.x),m=r(c.y);var v=r(c.z);i.type.push("box"),i.size.push(g),i.size.push(m),i.size.push(v)}n.object.rotationQuaternion=o}}),e.physicsBody=this.world.add(i),e.physicsBody.resetQuaternion(s),e.physicsBody.updatePosition(0)}else this._tmpPositionVector.copyFromFloats(0,0,0);var a;e.setDeltaPosition(this._tmpPositionVector)}},e.prototype.removePhysicsBody=function(e){this.world.removeRigidBody(e.physicsBody)},e.prototype.generateJoint=function(e){var t=e.mainImpostor.physicsBody,i=e.connectedImpostor.physicsBody;if(t&&i){var n,r=e.joint.jointData,o=r.nativeParams||{},s={body1:t,body2:i,axe1:o.axe1||(r.mainAxis?r.mainAxis.asArray():null),axe2:o.axe2||(r.connectedAxis?r.connectedAxis.asArray():null),pos1:o.pos1||(r.mainPivot?r.mainPivot.asArray():null),pos2:o.pos2||(r.connectedPivot?r.connectedPivot.asArray():null),min:o.min,max:o.max,collision:o.collision||r.collision,spring:o.spring,world:this.world};switch(e.joint.type){case zo.e.BallAndSocketJoint:n="jointBall";break;case zo.e.SpringJoint:p.a.Warn("OIMO.js doesn't support Spring Constraint. Simulating using DistanceJoint instead");var a=r;s.min=a.length||s.min,s.max=Math.max(s.min,s.max);case zo.e.DistanceJoint:n="jointDistance",s.max=r.maxDistance;break;case zo.e.PrismaticJoint:n="jointPrisme";break;case zo.e.SliderJoint:n="jointSlide";break;case zo.e.WheelJoint:n="jointWheel";break;case zo.e.HingeJoint:default:n="jointHinge"}s.type=n,e.joint.physicsJoint=this.world.add(s)}},e.prototype.removeJoint=function(e){try{this.world.removeJoint(e.joint.physicsJoint)}catch(e){p.a.Warn(e)}},e.prototype.isSupported=function(){return void 0!==this.BJSOIMO},e.prototype.setTransformationFromPhysicsBody=function(e){e.physicsBody.sleeping||(e.object.position.copyFrom(e.physicsBody.getPosition()),e.object.rotationQuaternion&&e.object.rotationQuaternion.copyFrom(e.physicsBody.getQuaternion()))},e.prototype.setPhysicsBodyTransformation=function(e,t,i){var n=e.physicsBody;n.position.copy(t),n.orientation.copy(i),n.syncShapes(),n.awake()},e.prototype.setLinearVelocity=function(e,t){e.physicsBody.linearVelocity.copy(t)},e.prototype.setAngularVelocity=function(e,t){e.physicsBody.angularVelocity.copy(t)},e.prototype.getLinearVelocity=function(e){var t=e.physicsBody.linearVelocity;return t?new o.x(t.x,t.y,t.z):null},e.prototype.getAngularVelocity=function(e){var t=e.physicsBody.angularVelocity;return t?new o.x(t.x,t.y,t.z):null},e.prototype.setBodyMass=function(e,t){var i=0===t;e.physicsBody.shapes.density=i?1:t,e.physicsBody.setupMass(i?2:1)},e.prototype.getBodyMass=function(e){return e.physicsBody.shapes.density},e.prototype.getBodyFriction=function(e){return e.physicsBody.shapes.friction},e.prototype.setBodyFriction=function(e,t){e.physicsBody.shapes.friction=t},e.prototype.getBodyRestitution=function(e){return e.physicsBody.shapes.restitution},e.prototype.setBodyRestitution=function(e,t){e.physicsBody.shapes.restitution=t},e.prototype.sleepBody=function(e){e.physicsBody.sleep()},e.prototype.wakeUpBody=function(e){e.physicsBody.awake()},e.prototype.updateDistanceJoint=function(e,t,i){e.physicsJoint.limitMotor.upperLimit=t,void 0!==i&&(e.physicsJoint.limitMotor.lowerLimit=i)},e.prototype.setMotor=function(e,t,i,n){void 0!==i?p.a.Warn("OimoJS plugin currently has unexpected behavior when using setMotor with force parameter"):i=1e6,t*=-1;var r=n?e.physicsJoint.rotationalLimitMotor2:e.physicsJoint.rotationalLimitMotor1||e.physicsJoint.rotationalLimitMotor||e.physicsJoint.limitMotor;r&&r.setMotor(t,i)},e.prototype.setLimit=function(e,t,i,n){var r=n?e.physicsJoint.rotationalLimitMotor2:e.physicsJoint.rotationalLimitMotor1||e.physicsJoint.rotationalLimitMotor||e.physicsJoint.limitMotor;r&&r.setLimit(t,void 0===i?-t:i)},e.prototype.syncMeshWithImpostor=function(e,t){var i=t.physicsBody;e.position.x=i.position.x,e.position.y=i.position.y,e.position.z=i.position.z,e.rotationQuaternion&&(e.rotationQuaternion.x=i.orientation.x,e.rotationQuaternion.y=i.orientation.y,e.rotationQuaternion.z=i.orientation.z,e.rotationQuaternion.w=i.orientation.s)},e.prototype.getRadius=function(e){return e.physicsBody.shapes.radius},e.prototype.getBoxSizeToRef=function(e,t){var i=e.physicsBody.shapes;t.x=2*i.halfWidth,t.y=2*i.halfHeight,t.z=2*i.halfDepth},e.prototype.dispose=function(){this.world.clear()},e.prototype.raycast=function(e,t){return p.a.Warn("raycast is not currently supported by the Oimo physics plugin"),this._raycastResult.reset(e,t),this._raycastResult},e}();Mi.a.CreateRibbon=function(e){var t=e.pathArray,i=e.closeArray||!1,n=e.closePath||!1,r=e.invertUV||!1,o=Math.floor(t[0].length/2),s=e.offset||o;s=s>o?o:Math.floor(s);var a,c,l,u,h=0===e.sideOrientation?0:e.sideOrientation||Mi.a.DEFAULTSIDE,d=e.uvs,f=e.colors,p=[],_=[],g=[],m=[],v=[],y=[],b=[],T=[],E=[],A=[];if(t.length<2){var x=[],R=[];for(l=0;l<t[0].length-s;l++)x.push(t[0][l]),R.push(t[0][l+s]);t=[x,R]}var P,S,C,M,O,I=0,D=n?1:0;for(a=t[0].length,c=0;c<t.length;c++){for(b[c]=0,v[c]=[0],a=a<(S=(P=t[c]).length)?a:S,u=0;u<S;)p.push(P[u].x,P[u].y,P[u].z),u>0&&(C=P[u].subtract(P[u-1]).length()+b[c],v[c].push(C),b[c]=C),u++;n&&(u--,p.push(P[0].x,P[0].y,P[0].z),C=P[u].subtract(P[0]).length()+b[c],v[c].push(C),b[c]=C),E[c]=S+D,A[c]=I,I+=S+D}var L,w,F=null,N=null;for(l=0;l<a+D;l++){for(T[l]=0,y[l]=[0],c=0;c<t.length-1;c++)M=t[c],O=t[c+1],l===a?(F=M[0],N=O[0]):(F=M[l],N=O[l]),C=N.subtract(F).length()+T[l],y[l].push(C),T[l]=C;i&&N&&F&&(M=t[c],O=t[0],l===a&&(N=O[0]),C=N.subtract(F).length()+T[l],T[l]=C)}if(d)for(c=0;c<d.length;c++)m.push(d[c].x,d[c].y);else for(c=0;c<t.length;c++)for(l=0;l<a+D;l++)L=0!=b[c]?v[c][l]/b[c]:0,w=0!=T[l]?y[l][c]/T[l]:0,r?m.push(w,L):m.push(L,w);for(var B=0,U=E[c=0]-1,V=E[c+1]-1,G=U<V?U:V,k=A[1]-A[0],z=i?E.length:E.length-1;B<=G&&c<z;)_.push(B,B+k,B+1),_.push(B+k+1,B+1,B+k),(B+=1)===G&&(++c===E.length-1?(k=A[0]-A[c],U=E[c]-1,V=E[0]-1):(k=A[c+1]-A[c],U=E[c]-1,V=E[c+1]-1),B=A[c],G=U<V?U+B:V+B);if(Mi.a.ComputeNormals(p,_,g),n){var j=0,H=0;for(c=0;c<t.length;c++)j=3*A[c],H=c+1<t.length?3*(A[c+1]-1):g.length-3,g[j]=.5*(g[j]+g[H]),g[j+1]=.5*(g[j+1]+g[H+1]),g[j+2]=.5*(g[j+2]+g[H+2]),g[H]=g[j],g[H+1]=g[j+1],g[H+2]=g[j+2]}Mi.a._ComputeSides(h,p,_,g,m,e.frontUVs,e.backUVs);var W=null;if(f){W=new Float32Array(4*f.length);for(var X=0;X<f.length;X++)W[4*X]=f[X].r,W[4*X+1]=f[X].g,W[4*X+2]=f[X].b,W[4*X+3]=f[X].a}var Y=new Mi.a,K=new Float32Array(p),Q=new Float32Array(g),q=new Float32Array(m);return Y.indices=_,Y.positions=K,Y.normals=Q,Y.uvs=q,W&&Y.set(W,Oi.b.ColorKind),n&&(Y._idx=A),Y},fe.a.CreateRibbon=function(e,t,i,n,r,o,s,a,c){return void 0===i&&(i=!1),void 0===s&&(s=!1),Yo.CreateRibbon(e,{pathArray:t,closeArray:i,closePath:n,offset:r,updatable:s,sideOrientation:a,instance:c},o)};var Yo=function(){function e(){}return e.CreateRibbon=function(e,t,i){void 0===i&&(i=null);var n=t.pathArray,r=t.closeArray,s=t.closePath,a=fe.a._GetDefaultSideOrientation(t.sideOrientation),c=t.instance,l=t.updatable;if(c){var u=o.t.Vector3[0].setAll(Number.MAX_VALUE),h=o.t.Vector3[1].setAll(-Number.MAX_VALUE),d=c.getVerticesData(Oi.b.PositionKind);if(function(e){for(var t=n[0].length,i=c,r=0,o=i._originalBuilderSideOrientation===fe.a.DOUBLESIDE?2:1,s=1;s<=o;++s)for(var a=0;a<n.length;++a){var l=n[a],d=l.length;t=t<d?t:d;for(var f=0;f<t;++f){var p=l[f];e[r]=p.x,e[r+1]=p.y,e[r+2]=p.z,u.minimizeInPlaceFromFloats(p.x,p.y,p.z),h.maximizeInPlaceFromFloats(p.x,p.y,p.z),r+=3}i._creationDataStorage&&i._creationDataStorage.closePath&&(p=l[0],e[r]=p.x,e[r+1]=p.y,e[r+2]=p.z,r+=3)}}(d),c._boundingInfo?c._boundingInfo.reConstruct(u,h,c._worldMatrix):c._boundingInfo=new on.a(u,h,c._worldMatrix),c.updateVerticesData(Oi.b.PositionKind,d,!1,!1),t.colors){for(var f=c.getVerticesData(Oi.b.ColorKind),p=0,_=0;p<t.colors.length;p++,_+=4){var g=t.colors[p];f[_]=g.r,f[_+1]=g.g,f[_+2]=g.b,f[_+3]=g.a}c.updateVerticesData(Oi.b.ColorKind,f,!1,!1)}if(t.uvs){for(var m=c.getVerticesData(Oi.b.UVKind),v=0;v<t.uvs.length;v++)m[2*v]=t.uvs[v].x,m[2*v+1]=t.uvs[v].y;c.updateVerticesData(Oi.b.UVKind,m,!1,!1)}if(!c.areNormalsFrozen||c.isFacetDataEnabled){var y=c.getIndices(),b=c.getVerticesData(Oi.b.NormalKind),T=c.isFacetDataEnabled?c.getFacetDataParameters():null;if(Mi.a.ComputeNormals(d,y,b,T),c._creationDataStorage&&c._creationDataStorage.closePath)for(var E=0,A=0,x=0;x<n.length;x++)E=3*c._creationDataStorage.idx[x],A=x+1<n.length?3*(c._creationDataStorage.idx[x+1]-1):b.length-3,b[E]=.5*(b[E]+b[A]),b[E+1]=.5*(b[E+1]+b[A+1]),b[E+2]=.5*(b[E+2]+b[A+2]),b[A]=b[E],b[A+1]=b[E+1],b[A+2]=b[E+2];c.areNormalsFrozen||c.updateVerticesData(Oi.b.NormalKind,b,!1,!1)}return c}var R=new fe.a(e,i);R._originalBuilderSideOrientation=a,R._creationDataStorage=new fe.b;var P=Mi.a.CreateRibbon(t);return s&&(R._creationDataStorage.idx=P._idx),R._creationDataStorage.closePath=s,R._creationDataStorage.closeArray=r,P.applyToMesh(R,l),R},e}();fe.a.ExtrudeShape=function(e,t,i,n,r,o,s,a,c,l){void 0===s&&(s=null);var u={shape:t,path:i,scale:n,rotation:r,cap:0===o?0:o||fe.a.NO_CAP,sideOrientation:c,instance:l,updatable:a};return Ko.ExtrudeShape(e,u,s)},fe.a.ExtrudeShapeCustom=function(e,t,i,n,r,o,s,a,c,l,u,h){var d={shape:t,path:i,scaleFunction:n,rotationFunction:r,ribbonCloseArray:o,ribbonClosePath:s,cap:0===a?0:a||fe.a.NO_CAP,sideOrientation:u,instance:h,updatable:l};return Ko.ExtrudeShapeCustom(e,d,c)};var Ko=function(){function e(){}return e.ExtrudeShape=function(t,i,n){void 0===n&&(n=null);var r=i.path,o=i.shape,s=i.scale||1,a=i.rotation||0,c=0===i.cap?0:i.cap||fe.a.NO_CAP,l=i.updatable,u=fe.a._GetDefaultSideOrientation(i.sideOrientation),h=i.instance||null,d=i.invertUV||!1;return e._ExtrudeShapeGeneric(t,o,r,s,a,null,null,!1,!1,c,!1,n,!!l,u,h,d,i.frontUVs||null,i.backUVs||null)},e.ExtrudeShapeCustom=function(t,i,n){void 0===n&&(n=null);var r=i.path,o=i.shape,s=i.scaleFunction||function(){return 1},a=i.rotationFunction||function(){return 0},c=i.ribbonCloseArray||!1,l=i.ribbonClosePath||!1,u=0===i.cap?0:i.cap||fe.a.NO_CAP,h=i.updatable,d=fe.a._GetDefaultSideOrientation(i.sideOrientation),f=i.instance,p=i.invertUV||!1;return e._ExtrudeShapeGeneric(t,o,r,null,null,s,a,c,l,u,!0,n,!!h,d,f||null,p,i.frontUVs||null,i.backUVs||null)},e._ExtrudeShapeGeneric=function(e,t,i,n,r,s,a,c,l,u,h,d,f,p,_,g,m,v){var y,b,T=function(e,t,i,n,r,s,a,c,l,u){for(var h=i.getTangents(),d=i.getNormals(),f=i.getBinormals(),p=i.getDistances(),_=0,g=u&&c?c:function(){return null!==s?s:0},m=u&&a?a:function(){return null!==r?r:1},v=l===fe.a.NO_CAP||l===fe.a.CAP_END?0:2,y=o.t.Matrix[0],b=0;b<t.length;b++){for(var T=new Array,E=g(b,p[b]),A=m(b,p[b]),x=0;x<e.length;x++){o.j.RotationAxisToRef(h[b],_,y);var R=h[b].scale(e[x].z).add(d[b].scale(e[x].x)).add(f[b].scale(e[x].y)),P=T[x]?T[x]:o.x.Zero();o.x.TransformCoordinatesToRef(R,y,P),P.scaleInPlace(A).addInPlace(t[b]),T[x]=P}n[v]=T,_+=E,v++}var S=function(e){var t,i=Array(),n=o.x.Zero();for(t=0;t<e.length;t++)n.addInPlace(e[t]);for(n.scaleInPlace(1/e.length),t=0;t<e.length;t++)i.push(n);return i};switch(l){case fe.a.NO_CAP:break;case fe.a.CAP_START:n[0]=S(n[2]),n[1]=n[2];break;case fe.a.CAP_END:n[v]=n[v-1],n[v+1]=S(n[v-1]);break;case fe.a.CAP_ALL:n[0]=S(n[2]),n[1]=n[2],n[v]=n[v-1],n[v+1]=S(n[v-1])}return n};if(_){var E=_._creationDataStorage;return y=E.path3D.update(i),b=T(t,i,E.path3D,E.pathArray,n,r,s,a,E.cap,h),_=fe.a.CreateRibbon("",b,!1,!1,0,d||void 0,!1,0,_)}b=T(t,i,y=new o.m(i),new Array,n,r,s,a,u=u<0||u>3?0:u,h);var A=Yo.CreateRibbon(e,{pathArray:b,closeArray:c,closePath:l,updatable:f,sideOrientation:p,invertUV:g,frontUVs:m||void 0,backUVs:v||void 0},d);return A._creationDataStorage.pathArray=b,A._creationDataStorage.path3D=y,A._creationDataStorage.cap=u,A},e}(),Qo=function(){function e(e,t){var i=this;void 0===e&&(e=!0),void 0===t&&(t=Ammo),this._useDeltaForWorldStep=e,this.bjsAMMO={},this.name="AmmoJSPlugin",this._timeStep=1/60,this._fixedTimeStep=1/60,this._maxSteps=5,this._tmpQuaternion=new o.q,this._tmpContactCallbackResult=!1,this._tmpVector=new o.x,this._tmpMatrix=new o.j,"function"==typeof t?t(this.bjsAMMO):this.bjsAMMO=t,this.isSupported()?(this._collisionConfiguration=new this.bjsAMMO.btSoftBodyRigidBodyCollisionConfiguration,this._dispatcher=new this.bjsAMMO.btCollisionDispatcher(this._collisionConfiguration),this._overlappingPairCache=new this.bjsAMMO.btDbvtBroadphase,this._solver=new this.bjsAMMO.btSequentialImpulseConstraintSolver,this._softBodySolver=new this.bjsAMMO.btDefaultSoftBodySolver,this.world=new this.bjsAMMO.btSoftRigidDynamicsWorld(this._dispatcher,this._overlappingPairCache,this._solver,this._collisionConfiguration,this._softBodySolver),this._tmpAmmoConcreteContactResultCallback=new this.bjsAMMO.ConcreteContactResultCallback,this._tmpAmmoConcreteContactResultCallback.addSingleResult=function(){i._tmpContactCallbackResult=!0},this._raycastResult=new Ho,this._tmpAmmoTransform=new this.bjsAMMO.btTransform,this._tmpAmmoTransform.setIdentity(),this._tmpAmmoQuaternion=new this.bjsAMMO.btQuaternion(0,0,0,1),this._tmpAmmoVectorA=new this.bjsAMMO.btVector3(0,0,0),this._tmpAmmoVectorB=new this.bjsAMMO.btVector3(0,0,0),this._tmpAmmoVectorC=new this.bjsAMMO.btVector3(0,0,0),this._tmpAmmoVectorD=new this.bjsAMMO.btVector3(0,0,0)):p.a.Error("AmmoJS is not available. Please make sure you included the js file.")}return e.prototype.setGravity=function(e){this._tmpAmmoVectorA.setValue(e.x,e.y,e.z),this.world.setGravity(this._tmpAmmoVectorA),this.world.getWorldInfo().set_m_gravity(this._tmpAmmoVectorA)},e.prototype.setTimeStep=function(e){this._timeStep=e},e.prototype.setFixedTimeStep=function(e){this._fixedTimeStep=e},e.prototype.setMaxSteps=function(e){this._maxSteps=e},e.prototype.getTimeStep=function(){return this._timeStep},e.prototype._isImpostorInContact=function(e){return this._tmpContactCallbackResult=!1,this.world.contactTest(e.physicsBody,this._tmpAmmoConcreteContactResultCallback),this._tmpContactCallbackResult},e.prototype._isImpostorPairInContact=function(e,t){return this._tmpContactCallbackResult=!1,this.world.contactPairTest(e.physicsBody,t.physicsBody,this._tmpAmmoConcreteContactResultCallback),this._tmpContactCallbackResult},e.prototype._stepSimulation=function(e,t,i){if(void 0===e&&(e=1/60),void 0===t&&(t=10),void 0===i&&(i=1/60),0==t)this.world.stepSimulation(e,0);else for(;t>0&&e>0;)e-i<i?(this.world.stepSimulation(e,0),e=0):(e-=i,this.world.stepSimulation(i,0)),t--},e.prototype.executeStep=function(e,t){for(var i=0,n=t;i<n.length;i++){var r=n[i];r.soft||r.beforeStep()}this._stepSimulation(this._useDeltaForWorldStep?e:this._timeStep,this._maxSteps,this._fixedTimeStep);for(var o=0,s=t;o<s.length;o++){var a=s[o];if(a.soft?this._afterSoftStep(a):a.afterStep(),a._onPhysicsCollideCallbacks.length>0&&this._isImpostorInContact(a))for(var c=0,l=a._onPhysicsCollideCallbacks;c<l.length;c++)for(var u=0,h=l[c].otherImpostors;u<h.length;u++){var d=h[u];(a.physicsBody.isActive()||d.physicsBody.isActive())&&this._isImpostorPairInContact(a,d)&&(a.onCollide({body:d.physicsBody}),d.onCollide({body:a.physicsBody}))}}},e.prototype._afterSoftStep=function(e){e.type===ko.a.RopeImpostor?this._ropeStep(e):this._softbodyOrClothStep(e)},e.prototype._ropeStep=function(e){for(var t,i,n,r,s=e.physicsBody.get_m_nodes(),a=s.size(),c=new Array,l=0;l<a;l++)i=(t=s.at(l).get_m_x()).x(),n=t.y(),r=t.z(),c.push(new o.x(i,n,r));var u=e.object,h=e.getParam("shape");e._isFromLine?e.object=wn.a.CreateLines("lines",{points:c,instance:u}):e.object=Ko.ExtrudeShape("ext",{shape:h,path:c,instance:u})},e.prototype._softbodyOrClothStep=function(e){var t=e.type===ko.a.ClothImpostor?1:-1,i=e.object,n=i.getVerticesData(Oi.b.PositionKind);n||(n=[]);var r=i.getVerticesData(Oi.b.NormalKind);r||(r=[]);for(var o,s,a,c,l,u,h,d,f=n.length/3,p=e.physicsBody.get_m_nodes(),_=0;_<f;_++){var g;a=(s=(o=p.at(_)).get_m_x()).x(),c=s.y(),l=s.z()*t,u=(g=o.get_m_n()).x(),h=g.y(),d=g.z()*t,n[3*_]=a,n[3*_+1]=c,n[3*_+2]=l,r[3*_]=u,r[3*_+1]=h,r[3*_+2]=d}var m=new Mi.a;m.positions=n,m.normals=r,m.uvs=i.getVerticesData(Oi.b.UVKind),m.colors=i.getVerticesData(Oi.b.ColorKind),i&&i.getIndices&&(m.indices=i.getIndices()),m.applyToMesh(i)},e.prototype.applyImpulse=function(e,t,i){if(e.soft)p.a.Warn("Cannot be applied to a soft body");else{e.physicsBody.activate();var n=this._tmpAmmoVectorA,r=this._tmpAmmoVectorB;e.object&&e.object.getWorldMatrix&&(e.object.getWorldMatrix().invertToRef(this._tmpMatrix),o.x.TransformCoordinatesToRef(i,this._tmpMatrix,this._tmpVector),i=this._tmpVector),n.setValue(i.x,i.y,i.z),r.setValue(t.x,t.y,t.z),e.physicsBody.applyImpulse(r,n)}},e.prototype.applyForce=function(e,t,i){if(e.soft)p.a.Warn("Cannot be applied to a soft body");else{e.physicsBody.activate();var n=this._tmpAmmoVectorA,r=this._tmpAmmoVectorB;e.object&&e.object.getWorldMatrix&&(e.object.getWorldMatrix().invertToRef(this._tmpMatrix),o.x.TransformCoordinatesToRef(i,this._tmpMatrix,this._tmpVector),i=this._tmpVector),n.setValue(i.x,i.y,i.z),r.setValue(t.x,t.y,t.z),e.physicsBody.applyForce(r,n)}},e.prototype.generatePhysicsBody=function(t){if(t._pluginData.toDispose=[],t.parent)t.physicsBody&&(this.removePhysicsBody(t),t.forceUpdate());else if(t.isBodyInitRequired()){var i=this._createShape(t),n=t.getParam("mass");if(t._pluginData.mass=n,t.soft)i.get_m_cfg().set_collisions(17),i.get_m_cfg().set_kDP(t.getParam("damping")),Ammo.castObject(i,Ammo.btCollisionObject).getCollisionShape().setMargin(t.getParam("margin")),i.setActivationState(e.DISABLE_DEACTIVATION_FLAG),this.world.addSoftBody(i,1,-1),t.physicsBody=i,t._pluginData.toDispose.push(i),this.setBodyPressure(t,0),t.type===ko.a.SoftbodyImpostor&&this.setBodyPressure(t,t.getParam("pressure")),this.setBodyStiffness(t,t.getParam("stiffness")),this.setBodyVelocityIterations(t,t.getParam("velocityIterations")),this.setBodyPositionIterations(t,t.getParam("positionIterations"));else{var r=new Ammo.btVector3(0,0,0),o=new Ammo.btTransform;o.setIdentity(),0!==n&&i.calculateLocalInertia(n,r),this._tmpAmmoVectorA.setValue(t.object.position.x,t.object.position.y,t.object.position.z),this._tmpAmmoQuaternion.setValue(t.object.rotationQuaternion.x,t.object.rotationQuaternion.y,t.object.rotationQuaternion.z,t.object.rotationQuaternion.w),o.setOrigin(this._tmpAmmoVectorA),o.setRotation(this._tmpAmmoQuaternion);var s=new Ammo.btDefaultMotionState(o),a=new Ammo.btRigidBodyConstructionInfo(n,s,i,r),c=new Ammo.btRigidBody(a);0===n&&(c.setCollisionFlags(c.getCollisionFlags()|e.KINEMATIC_FLAG),c.setActivationState(e.DISABLE_DEACTIVATION_FLAG)),t.type!=ko.a.NoImpostor||i.getChildShape||c.setCollisionFlags(c.getCollisionFlags()|e.DISABLE_COLLISION_FLAG),this.world.addRigidBody(c),t.physicsBody=c,t._pluginData.toDispose=t._pluginData.toDispose.concat([c,a,s,o,r,i])}this.setBodyRestitution(t,t.getParam("restitution")),this.setBodyFriction(t,t.getParam("friction"))}},e.prototype.removePhysicsBody=function(e){var t=this;this.world&&(this.world.removeRigidBody(e.physicsBody),e._pluginData&&e._pluginData.toDispose.forEach(function(e){t.bjsAMMO.destroy(e)}))},e.prototype.generateJoint=function(e){var t=e.mainImpostor.physicsBody,i=e.connectedImpostor.physicsBody;if(t&&i){var n,r=e.joint.jointData;switch(r.mainPivot||(r.mainPivot=new o.x(0,0,0)),r.connectedPivot||(r.connectedPivot=new o.x(0,0,0)),e.joint.type){case zo.e.DistanceJoint:var s=r.maxDistance;s&&(r.mainPivot=new o.x(0,-s/2,0),r.connectedPivot=new o.x(0,s/2,0)),n=new Ammo.btPoint2PointConstraint(t,i,new Ammo.btVector3(r.mainPivot.x,r.mainPivot.y,r.mainPivot.z),new Ammo.btVector3(r.connectedPivot.x,r.connectedPivot.y,r.connectedPivot.z));break;case zo.e.HingeJoint:r.mainAxis||(r.mainAxis=new o.x(0,0,0)),r.connectedAxis||(r.connectedAxis=new o.x(0,0,0));var a=new Ammo.btVector3(r.mainAxis.x,r.mainAxis.y,r.mainAxis.z),c=new Ammo.btVector3(r.connectedAxis.x,r.connectedAxis.y,r.connectedAxis.z);n=new Ammo.btHingeConstraint(t,i,new Ammo.btVector3(r.mainPivot.x,r.mainPivot.y,r.mainPivot.z),new Ammo.btVector3(r.connectedPivot.x,r.connectedPivot.y,r.connectedPivot.z),a,c);break;case zo.e.BallAndSocketJoint:n=new Ammo.btPoint2PointConstraint(t,i,new Ammo.btVector3(r.mainPivot.x,r.mainPivot.y,r.mainPivot.z),new Ammo.btVector3(r.connectedPivot.x,r.connectedPivot.y,r.connectedPivot.z));break;default:p.a.Warn("JointType not currently supported by the Ammo plugin, falling back to PhysicsJoint.BallAndSocketJoint"),n=new Ammo.btPoint2PointConstraint(t,i,new Ammo.btVector3(r.mainPivot.x,r.mainPivot.y,r.mainPivot.z),new Ammo.btVector3(r.connectedPivot.x,r.connectedPivot.y,r.connectedPivot.z))}this.world.addConstraint(n,!e.joint.jointData.collision),e.joint.physicsJoint=n}},e.prototype.removeJoint=function(e){this.world&&this.world.removeConstraint(e.joint.physicsJoint)},e.prototype._addMeshVerts=function(e,t,i){var n=this,r=0;if(i&&i.getIndices&&i.getWorldMatrix&&i.getChildMeshes){var s=i.getIndices();s||(s=[]);var a=i.getVerticesData(Oi.b.PositionKind);a||(a=[]),i.computeWorldMatrix(!1);for(var c=s.length/3,l=0;l<c;l++){for(var u=[],h=0;h<3;h++){var d,f=new o.x(a[3*s[3*l+h]+0],a[3*s[3*l+h]+1],a[3*s[3*l+h]+2]);o.j.ScalingToRef(i.scaling.x,i.scaling.y,i.scaling.z,this._tmpMatrix),f=o.x.TransformCoordinates(f,this._tmpMatrix),(d=0==h?this._tmpAmmoVectorA:1==h?this._tmpAmmoVectorB:this._tmpAmmoVectorC).setValue(f.x,f.y,f.z),u.push(d)}e.addTriangle(u[0],u[1],u[2]),r++}i.getChildMeshes().forEach(function(i){r+=n._addMeshVerts(e,t,i)})}return r},e.prototype._softVertexData=function(e){var t=e.object;if(t&&t.getIndices&&t.getWorldMatrix&&t.getChildMeshes){var i=t.getIndices();i||(i=[]);var n=t.getVerticesData(Oi.b.PositionKind);n||(n=[]);var r=t.getVerticesData(Oi.b.NormalKind);r||(r=[]),t.computeWorldMatrix(!1);for(var s=[],a=[],c=0;c<n.length;c+=3){var l=new o.x(n[c],n[c+1],n[c+2]),u=new o.x(r[c],r[c+1],r[c+2]);l=o.x.TransformCoordinates(l,t.getWorldMatrix()),u=o.x.TransformNormal(u,t.getWorldMatrix()),s.push(l.x,l.y,l.z),a.push(u.x,u.y,u.z)}var h=new Mi.a;return h.positions=s,h.normals=a,h.uvs=t.getVerticesData(Oi.b.UVKind),h.colors=t.getVerticesData(Oi.b.ColorKind),t&&t.getIndices&&(h.indices=t.getIndices()),h.applyToMesh(t),t.position=o.x.Zero(),t.rotationQuaternion=null,t.rotation=o.x.Zero(),t.computeWorldMatrix(!0),h}return Mi.a.ExtractFromMesh(t)},e.prototype._createSoftbody=function(e){var t=e.object;if(t&&t.getIndices){var i=t.getIndices();i||(i=[]);var n=this._softVertexData(e),r=n.positions,s=n.normals;if(null===r||null===s)return new Ammo.btCompoundShape;for(var a=[],c=[],l=0;l<r.length;l+=3){var u=new o.x(r[l],r[l+1],r[l+2]),h=new o.x(s[l],s[l+1],s[l+2]);a.push(u.x,u.y,-u.z),c.push(h.x,h.y,-h.z)}var d=(new Ammo.btSoftBodyHelpers).CreateFromTriMesh(this.world.getWorldInfo(),a,t.getIndices(),i.length/3,!0),f=r.length/3,p=d.get_m_nodes();for(l=0;l<f;l++){var _;(_=p.at(l).get_m_n()).setX(c[3*l]),_.setY(c[3*l+1]),_.setZ(c[3*l+2])}return d}},e.prototype._createCloth=function(e){var t=e.object;if(t&&t.getIndices){var i=t.getIndices();i||(i=[]);var n=this._softVertexData(e),r=n.positions,o=n.normals;if(null===r||null===o)return new Ammo.btCompoundShape;var s=r.length,a=Math.sqrt(s/3);e.segments=a;var c=a-1;return this._tmpAmmoVectorA.setValue(r[0],r[1],r[2]),this._tmpAmmoVectorB.setValue(r[3*c],r[3*c+1],r[3*c+2]),this._tmpAmmoVectorD.setValue(r[s-3],r[s-2],r[s-1]),this._tmpAmmoVectorC.setValue(r[s-3-3*c],r[s-2-3*c],r[s-1-3*c]),(new Ammo.btSoftBodyHelpers).CreatePatch(this.world.getWorldInfo(),this._tmpAmmoVectorA,this._tmpAmmoVectorB,this._tmpAmmoVectorC,this._tmpAmmoVectorD,a,a,e.getParam("fixedPoints"),!0)}},e.prototype._createRope=function(e){var t,i,n=this._softVertexData(e),r=n.positions,o=n.normals;if(null===r||null===o)return new Ammo.btCompoundShape;n.applyToMesh(e.object,!0),e._isFromLine=!0;if(0===o.map(function(e){return e*e}).reduce(function(e,t){return e+t}))i=(t=r.length)/3-1,this._tmpAmmoVectorA.setValue(r[0],r[1],r[2]),this._tmpAmmoVectorB.setValue(r[t-3],r[t-2],r[t-1]);else{e._isFromLine=!1;var s=e.getParam("path");if(null===e.getParam("shape"))return p.a.Warn("No shape available for extruded mesh"),new Ammo.btCompoundShape;if(r.length%(3*s.length)!=0)return p.a.Warn("Path does not match extrusion"),new Ammo.btCompoundShape;i=(t=s.length)-1,this._tmpAmmoVectorA.setValue(s[0].x,s[0].y,s[0].z),this._tmpAmmoVectorB.setValue(s[t-1].x,s[t-1].y,s[t-1].z)}e.segments=i;var a=e.getParam("fixedPoints");a=a>3?3:a;var c=(new Ammo.btSoftBodyHelpers).CreateRope(this.world.getWorldInfo(),this._tmpAmmoVectorA,this._tmpAmmoVectorB,i-1,a);return c.get_m_cfg().set_collisions(17),c},e.prototype._addHullVerts=function(e,t,i){var n=this,r=0;if(i&&i.getIndices&&i.getWorldMatrix&&i.getChildMeshes){var s=i.getIndices();s||(s=[]);var a=i.getVerticesData(Oi.b.PositionKind);a||(a=[]),i.computeWorldMatrix(!1);for(var c=s.length/3,l=0;l<c;l++){for(var u=[],h=0;h<3;h++){var d,f=new o.x(a[3*s[3*l+h]+0],a[3*s[3*l+h]+1],a[3*s[3*l+h]+2]);o.j.ScalingToRef(i.scaling.x,i.scaling.y,i.scaling.z,this._tmpMatrix),f=o.x.TransformCoordinates(f,this._tmpMatrix),(d=0==h?this._tmpAmmoVectorA:1==h?this._tmpAmmoVectorB:this._tmpAmmoVectorC).setValue(f.x,f.y,f.z),u.push(d)}e.addPoint(u[0],!0),e.addPoint(u[1],!0),e.addPoint(u[2],!0),r++}i.getChildMeshes().forEach(function(i){r+=n._addHullVerts(e,t,i)})}return r},e.prototype._createShape=function(e,t){var i=this;void 0===t&&(t=!1);var n,r=e.object,s=e.getObjectExtendSize();if(!t){var a=e.object.getChildMeshes?e.object.getChildMeshes(!0):[];n=new Ammo.btCompoundShape;var c=0;if(a.forEach(function(e){var t=e.getPhysicsImpostor();if(t){if(t.type==ko.a.MeshImpostor)throw"A child MeshImpostor is not supported. Only primitive impostors are supported as children (eg. box or sphere)";var r=i._createShape(t),s=e.parent.getWorldMatrix().clone(),a=new o.x;s.decompose(a),i._tmpAmmoTransform.getOrigin().setValue(e.position.x*a.x,e.position.y*a.y,e.position.z*a.z),i._tmpAmmoQuaternion.setValue(e.rotationQuaternion.x,e.rotationQuaternion.y,e.rotationQuaternion.z,e.rotationQuaternion.w),i._tmpAmmoTransform.setRotation(i._tmpAmmoQuaternion),n.addChildShape(i._tmpAmmoTransform,r),t.dispose(),c++}}),c>0){if(e.type!=ko.a.NoImpostor){var l=this._createShape(e,!0);l&&(this._tmpAmmoTransform.getOrigin().setValue(0,0,0),this._tmpAmmoQuaternion.setValue(0,0,0,1),this._tmpAmmoTransform.setRotation(this._tmpAmmoQuaternion),n.addChildShape(this._tmpAmmoTransform,l))}return n}Ammo.destroy(n),n=null}switch(e.type){case ko.a.SphereImpostor:n=new Ammo.btSphereShape(s.x/2);break;case ko.a.CylinderImpostor:this._tmpAmmoVectorA.setValue(s.x/2,s.y/2,s.z/2),n=new Ammo.btCylinderShape(this._tmpAmmoVectorA);break;case ko.a.PlaneImpostor:case ko.a.BoxImpostor:this._tmpAmmoVectorA.setValue(s.x/2,s.y/2,s.z/2),n=new Ammo.btBoxShape(this._tmpAmmoVectorA);break;case ko.a.MeshImpostor:if(0==e.getParam("mass")){var u=new Ammo.btTriangleMesh;e._pluginData.toDispose.push(u);var h=this._addMeshVerts(u,r,r);n=0==h?new Ammo.btCompoundShape:new Ammo.btBvhTriangleMeshShape(u);break}case ko.a.ConvexHullImpostor:var d=new Ammo.btConvexHullShape;0==(h=this._addHullVerts(d,r,r))?(e._pluginData.toDispose.push(d),n=new Ammo.btCompoundShape):n=d;break;case ko.a.NoImpostor:n=new Ammo.btSphereShape(s.x/2);break;case ko.a.SoftbodyImpostor:n=this._createSoftbody(e);break;case ko.a.ClothImpostor:n=this._createCloth(e);break;case ko.a.RopeImpostor:n=this._createRope(e);break;default:p.a.Warn("The impostor type is not currently supported by the ammo plugin.")}return n},e.prototype.setTransformationFromPhysicsBody=function(e){e.physicsBody.getMotionState().getWorldTransform(this._tmpAmmoTransform),e.object.position.set(this._tmpAmmoTransform.getOrigin().x(),this._tmpAmmoTransform.getOrigin().y(),this._tmpAmmoTransform.getOrigin().z()),e.object.rotationQuaternion?e.object.rotationQuaternion.set(this._tmpAmmoTransform.getRotation().x(),this._tmpAmmoTransform.getRotation().y(),this._tmpAmmoTransform.getRotation().z(),this._tmpAmmoTransform.getRotation().w()):e.object.rotation&&(this._tmpQuaternion.set(this._tmpAmmoTransform.getRotation().x(),this._tmpAmmoTransform.getRotation().y(),this._tmpAmmoTransform.getRotation().z(),this._tmpAmmoTransform.getRotation().w()),this._tmpQuaternion.toEulerAnglesToRef(e.object.rotation))},e.prototype.setPhysicsBodyTransformation=function(e,t,i){var n=e.physicsBody.getWorldTransform();if(n.getOrigin().x()!=t.x||n.getOrigin().y()!=t.y||n.getOrigin().z()!=t.z||n.getRotation().x()!=i.x||n.getRotation().y()!=i.y||n.getRotation().z()!=i.z||n.getRotation().w()!=i.w)if(this._tmpAmmoVectorA.setValue(t.x,t.y,t.z),n.setOrigin(this._tmpAmmoVectorA),this._tmpAmmoQuaternion.setValue(i.x,i.y,i.z,i.w),n.setRotation(this._tmpAmmoQuaternion),e.physicsBody.setWorldTransform(n),0==e.mass){var r=e.physicsBody.getMotionState();r&&r.setWorldTransform(n)}else e.physicsBody.activate()},e.prototype.isSupported=function(){return void 0!==this.bjsAMMO},e.prototype.setLinearVelocity=function(e,t){this._tmpAmmoVectorA.setValue(t.x,t.y,t.z),e.soft?e.physicsBody.linearVelocity(this._tmpAmmoVectorA):e.physicsBody.setLinearVelocity(this._tmpAmmoVectorA)},e.prototype.setAngularVelocity=function(e,t){this._tmpAmmoVectorA.setValue(t.x,t.y,t.z),e.soft?e.physicsBody.angularVelocity(this._tmpAmmoVectorA):e.physicsBody.setAngularVelocity(this._tmpAmmoVectorA)},e.prototype.getLinearVelocity=function(e){if(e.soft)var t=e.physicsBody.linearVelocity();else t=e.physicsBody.getLinearVelocity();if(!t)return null;var i=new o.x(t.x(),t.y(),t.z());return Ammo.destroy(t),i},e.prototype.getAngularVelocity=function(e){if(e.soft)var t=e.physicsBody.angularVelocity();else t=e.physicsBody.getAngularVelocity();if(!t)return null;var i=new o.x(t.x(),t.y(),t.z());return Ammo.destroy(t),i},e.prototype.setBodyMass=function(e,t){e.soft?e.physicsBody.setTotalMass(t,!1):e.physicsBody.setMassProps(t),e._pluginData.mass=t},e.prototype.getBodyMass=function(e){return e._pluginData.mass||0},e.prototype.getBodyFriction=function(e){return e._pluginData.friction||0},e.prototype.setBodyFriction=function(e,t){e.soft?e.physicsBody.get_m_cfg().set_kDF(t):e.physicsBody.setFriction(t),e._pluginData.friction=t},e.prototype.getBodyRestitution=function(e){return e._pluginData.restitution||0},e.prototype.setBodyRestitution=function(e,t){e.physicsBody.setRestitution(t),e._pluginData.restitution=t},e.prototype.getBodyPressure=function(e){return e.soft?e._pluginData.pressure||0:(p.a.Warn("Pressure is not a property of a rigid body"),0)},e.prototype.setBodyPressure=function(e,t){e.soft?e.type===ko.a.SoftbodyImpostor?(e.physicsBody.get_m_cfg().set_kPR(t),e._pluginData.pressure=t):(e.physicsBody.get_m_cfg().set_kPR(0),e._pluginData.pressure=0):p.a.Warn("Pressure can only be applied to a softbody")},e.prototype.getBodyStiffness=function(e){return e.soft?e._pluginData.stiffness||0:(p.a.Warn("Stiffness is not a property of a rigid body"),0)},e.prototype.setBodyStiffness=function(e,t){e.soft?(t=(t=t<0?0:t)>1?1:t,e.physicsBody.get_m_materials().at(0).set_m_kLST(t),e._pluginData.stiffness=t):p.a.Warn("Stiffness cannot be applied to a rigid body")},e.prototype.getBodyVelocityIterations=function(e){return e.soft?e._pluginData.velocityIterations||0:(p.a.Warn("Velocity iterations is not a property of a rigid body"),0)},e.prototype.setBodyVelocityIterations=function(e,t){e.soft?(t=t<0?0:t,e.physicsBody.get_m_cfg().set_viterations(t),e._pluginData.velocityIterations=t):p.a.Warn("Velocity iterations cannot be applied to a rigid body")},e.prototype.getBodyPositionIterations=function(e){return e.soft?e._pluginData.positionIterations||0:(p.a.Warn("Position iterations is not a property of a rigid body"),0)},e.prototype.setBodyPositionIterations=function(e,t){e.soft?(t=t<0?0:t,e.physicsBody.get_m_cfg().set_piterations(t),e._pluginData.positionIterations=t):p.a.Warn("Position iterations cannot be applied to a rigid body")},e.prototype.appendAnchor=function(e,t,i,n,r,o){void 0===r&&(r=1),void 0===o&&(o=!1);var s=e.segments,a=Math.round((s-1)*i)+s*(s-1-Math.round((s-1)*n));e.physicsBody.appendAnchor(a,t.physicsBody,o,r)},e.prototype.appendHook=function(e,t,i,n,r){void 0===n&&(n=1),void 0===r&&(r=!1);var o=Math.round(e.segments*i);e.physicsBody.appendAnchor(o,t.physicsBody,r,n)},e.prototype.sleepBody=function(e){p.a.Warn("sleepBody is not currently supported by the Ammo physics plugin")},e.prototype.wakeUpBody=function(e){e.physicsBody.activate()},e.prototype.updateDistanceJoint=function(e,t,i){p.a.Warn("updateDistanceJoint is not currently supported by the Ammo physics plugin")},e.prototype.setMotor=function(e,t,i,n){e.physicsJoint.enableAngularMotor(!0,t,i)},e.prototype.setLimit=function(e,t,i){p.a.Warn("setLimit is not currently supported by the Ammo physics plugin")},e.prototype.syncMeshWithImpostor=function(e,t){t.physicsBody.getMotionState().getWorldTransform(this._tmpAmmoTransform),e.position.x=this._tmpAmmoTransform.getOrigin().x(),e.position.y=this._tmpAmmoTransform.getOrigin().y(),e.position.z=this._tmpAmmoTransform.getOrigin().z(),e.rotationQuaternion&&(e.rotationQuaternion.x=this._tmpAmmoTransform.getRotation().x(),e.rotationQuaternion.y=this._tmpAmmoTransform.getRotation().y(),e.rotationQuaternion.z=this._tmpAmmoTransform.getRotation().z(),e.rotationQuaternion.w=this._tmpAmmoTransform.getRotation().w())},e.prototype.getRadius=function(e){return e.getObjectExtendSize().x/2},e.prototype.getBoxSizeToRef=function(e,t){var i=e.getObjectExtendSize();t.x=i.x,t.y=i.y,t.z=i.z},e.prototype.dispose=function(){Ammo.destroy(this.world),Ammo.destroy(this._solver),Ammo.destroy(this._overlappingPairCache),Ammo.destroy(this._dispatcher),Ammo.destroy(this._collisionConfiguration),Ammo.destroy(this._tmpAmmoVectorA),Ammo.destroy(this._tmpAmmoVectorB),Ammo.destroy(this._tmpAmmoVectorC),Ammo.destroy(this._tmpAmmoTransform),Ammo.destroy(this._tmpAmmoQuaternion),Ammo.destroy(this._tmpAmmoConcreteContactResultCallback),this.world=null},e.prototype.raycast=function(e,t){this._tmpAmmoVectorRCA=new this.bjsAMMO.btVector3(e.x,e.y,e.z),this._tmpAmmoVectorRCB=new this.bjsAMMO.btVector3(t.x,t.y,t.z);var i=new this.bjsAMMO.ClosestRayResultCallback(this._tmpAmmoVectorRCA,this._tmpAmmoVectorRCB);return this.world.rayTest(this._tmpAmmoVectorRCA,this._tmpAmmoVectorRCB,i),this._raycastResult.reset(e,t),i.hasHit()&&(this._raycastResult.setHitData({x:i.get_m_hitNormalWorld().x(),y:i.get_m_hitNormalWorld().y(),z:i.get_m_hitNormalWorld().z()},{x:i.get_m_hitPointWorld().x(),y:i.get_m_hitPointWorld().y(),z:i.get_m_hitPointWorld().z()}),this._raycastResult.calculateHitDistance()),Ammo.destroy(i),Ammo.destroy(this._tmpAmmoVectorRCA),Ammo.destroy(this._tmpAmmoVectorRCB),this._raycastResult},e.DISABLE_COLLISION_FLAG=4,e.KINEMATIC_FLAG=2,e.DISABLE_DEACTIVATION_FLAG=4,e}();n.a.prototype.removeReflectionProbe=function(e){if(!this.reflectionProbes)return-1;var t=this.reflectionProbes.indexOf(e);return-1!==t&&this.reflectionProbes.splice(t,1),t},n.a.prototype.addReflectionProbe=function(e){this.reflectionProbes||(this.reflectionProbes=[]),this.reflectionProbes.push(e)};var qo=function(){function e(e,t,i,n,r){var s=this;void 0===n&&(n=!0),void 0===r&&(r=!1),this.name=e,this._viewMatrix=o.j.Identity(),this._target=o.x.Zero(),this._add=o.x.Zero(),this._invertYAxis=!1,this.position=o.x.Zero(),this._scene=i,this._scene.reflectionProbes||(this._scene.reflectionProbes=new Array),this._scene.reflectionProbes.push(this),this._renderTargetTexture=new _i(e,t,i,n,!0,r?_.a.TEXTURETYPE_FLOAT:_.a.TEXTURETYPE_UNSIGNED_INT,!0),this._renderTargetTexture.onBeforeRenderObservable.add(function(e){switch(e){case 0:s._add.copyFromFloats(1,0,0);break;case 1:s._add.copyFromFloats(-1,0,0);break;case 2:s._add.copyFromFloats(0,s._invertYAxis?1:-1,0);break;case 3:s._add.copyFromFloats(0,s._invertYAxis?-1:1,0);break;case 4:s._add.copyFromFloats(0,0,1);break;case 5:s._add.copyFromFloats(0,0,-1)}s._attachedMesh&&s.position.copyFrom(s._attachedMesh.getAbsolutePosition()),s.position.addToRef(s._add,s._target),o.j.LookAtLHToRef(s.position,s._target,o.x.Up(),s._viewMatrix),i.activeCamera&&(s._projectionMatrix=o.j.PerspectiveFovLH(Math.PI/2,1,i.activeCamera.minZ,i.activeCamera.maxZ),i.setTransformMatrix(s._viewMatrix,s._projectionMatrix)),i._forcedViewPosition=s.position}),this._renderTargetTexture.onAfterUnbindObservable.add(function(){i._forcedViewPosition=null,i.updateTransformMatrix(!0)})}return Object.defineProperty(e.prototype,"samples",{get:function(){return this._renderTargetTexture.samples},set:function(e){this._renderTargetTexture.samples=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"refreshRate",{get:function(){return this._renderTargetTexture.refreshRate},set:function(e){this._renderTargetTexture.refreshRate=e},enumerable:!0,configurable:!0}),e.prototype.getScene=function(){return this._scene},Object.defineProperty(e.prototype,"cubeTexture",{get:function(){return this._renderTargetTexture},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"renderList",{get:function(){return this._renderTargetTexture.renderList},enumerable:!0,configurable:!0}),e.prototype.attachToMesh=function(e){this._attachedMesh=e},e.prototype.setRenderingAutoClearDepthStencil=function(e,t){this._renderTargetTexture.setRenderingAutoClearDepthStencil(e,t)},e.prototype.dispose=function(){var e=this._scene.reflectionProbes.indexOf(this);-1!==e&&this._scene.reflectionProbes.splice(e,1),this._renderTargetTexture&&(this._renderTargetTexture.dispose(),this._renderTargetTexture=null)},e.prototype.toString=function(e){var t="Name: "+this.name;return e&&(t+=", position: "+this.position.toString(),this._attachedMesh&&(t+=", attached mesh: "+this._attachedMesh.name)),t},e.prototype.getClassName=function(){return"ReflectionProbe"},e.prototype.serialize=function(){var e=L.a.Serialize(this,this._renderTargetTexture.serialize());return e.isReflectionProbe=!0,e},e.Parse=function(t,i,n){var r=null;if(i.reflectionProbes)for(var o=0;o<i.reflectionProbes.length;o++){var s=i.reflectionProbes[o];if(s.name===t.name){r=s;break}}return(r=L.a.Parse(function(){return r||new e(t.name,t.renderTargetSize,i,t._generateMipMaps)},t,i,n)).cubeTexture._waitingRenderList=t.renderList,t._attachedMesh&&r.attachToMesh(i.getMeshByID(t._attachedMesh)),r},l.c([Object(L.k)()],e.prototype,"_attachedMesh",void 0),l.c([Object(L.o)()],e.prototype,"position",void 0),e}(),Zo=function(e,t,i,n){for(var r=0,o=t.materials.length;r<o;r++){var s=t.materials[r];if(s.id===e)return so.a.Parse(s,i,n)}return null},Jo=function(e,t,i){for(var n in t)if(e.name===t[n])return i.push(e.id),!0;return!(!e.parentId||-1===i.indexOf(e.parentId))&&(i.push(e.id),!0)},$o=function(e,t){return e+" of "+(t?t.file+" from "+t.name+" version: "+t.version+", exporter version: 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Uo((l.environmentTexture.match(/https?:\/\//g)?"":i)+l.environmentTexture,e,_,!0,!f);l.environmentTextureRotationY&&(g.rotationY=l.environmentTextureRotationY),e.environmentTexture=g}else if(ye.h.EndsWith(l.environmentTexture,".env")){var m=new tr((l.environmentTexture.match(/https?:\/\//g)?"":i)+l.environmentTexture,e);l.environmentTextureRotationY&&(m.rotationY=l.environmentTextureRotationY),e.environmentTexture=m}else{var v=tr.CreateFromPrefilteredData((l.environmentTexture.match(/https?:\/\//g)?"":i)+l.environmentTexture,e);l.environmentTextureRotationY&&(v.rotationY=l.environmentTextureRotationY),e.environmentTexture=v}if(!0===l.createDefaultSkybox){var y=void 0!==e.activeCamera&&null!==e.activeCamera?(e.activeCamera.maxZ-e.activeCamera.minZ)/2:1e3,b=l.skyboxBlurLevel||0;e.createDefaultSkybox(e.environmentTexture,f,y,b)}a.environmentTexture=e.environmentTexture}if(void 0!==l.lights&&null!==l.lights)for(u=0,h=l.lights.length;u<h;u++){var T=l.lights[u],E=zn.a.Parse(T,e);E&&(a.lights.push(E),c+=0===u?"\n\tLights:":"",c+="\n\t\t"+E.toString(d))}if(void 0!==l.reflectionProbes&&null!==l.reflectionProbes)for(u=0,h=l.reflectionProbes.length;u<h;u++){var A=l.reflectionProbes[u],x=qo.Parse(A,e,i);x&&(a.reflectionProbes.push(x),c+=0===u?"\n\tReflection Probes:":"",c+="\n\t\t"+x.toString(d))}if(void 0!==l.animations&&null!==l.animations)for(u=0,h=l.animations.length;u<h;u++){var R=l.animations[u],P=s.a.GetClass("BABYLON.Animation");if(P){var S=P.Parse(R);e.animations.push(S),a.animations.push(S),c+=0===u?"\n\tAnimations:":"",c+="\n\t\t"+S.toString(d)}}if(void 0!==l.materials&&null!==l.materials)for(u=0,h=l.materials.length;u<h;u++){var M=l.materials[u],O=so.a.Parse(M,e,i);if(O)a.materials.push(O),c+=0===u?"\n\tMaterials:":"",c+="\n\t\t"+O.toString(d),O.getActiveTextures().forEach(function(e){-1==a.textures.indexOf(e)&&a.textures.push(e)})}if(void 0!==l.multiMaterials&&null!==l.multiMaterials)for(u=0,h=l.multiMaterials.length;u<h;u++){var I=l.multiMaterials[u],D=Fo.a.ParseMultiMaterial(I,e);a.multiMaterials.push(D),c+=0===u?"\n\tMultiMaterials:":"",c+="\n\t\t"+D.toString(d),D.getActiveTextures().forEach(function(e){-1==a.textures.indexOf(e)&&a.textures.push(e)})}if(void 0!==l.morphTargetManagers&&null!==l.morphTargetManagers)for(var L=0,w=l.morphTargetManagers;L<w.length;L++){var F=w[L];a.morphTargetManagers.push(Go.Parse(F,e))}if(void 0!==l.skeletons&&null!==l.skeletons)for(u=0,h=l.skeletons.length;u<h;u++){var N=l.skeletons[u],B=He.Parse(N,e);a.skeletons.push(B),c+=0===u?"\n\tSkeletons:":"",c+="\n\t\t"+B.toString(d)}var U=l.geometries;if(null!=U){var V=new Array,G=U.vertexData;if(null!=G)for(u=0,h=G.length;u<h;u++){var k=G[u];V.push(wo.a.Parse(k,e,i))}V.forEach(function(e){e&&a.geometries.push(e)})}if(void 0!==l.transformNodes&&null!==l.transformNodes)for(u=0,h=l.transformNodes.length;u<h;u++){var z=l.transformNodes[u],j=_r.a.Parse(z,e,i);a.transformNodes.push(j)}if(void 0!==l.meshes&&null!==l.meshes)for(u=0,h=l.meshes.length;u<h;u++){var H=l.meshes[u],W=fe.a.Parse(H,e,i);a.meshes.push(W),c+=0===u?"\n\tMeshes:":"",c+="\n\t\t"+W.toString(d)}if(void 0!==l.cameras&&null!==l.cameras)for(u=0,h=l.cameras.length;u<h;u++){var X=l.cameras[u],Y=Ne.a.Parse(X,e);a.cameras.push(Y),c+=0===u?"\n\tCameras:":"",c+="\n\t\t"+Y.toString(d)}if(void 0!==l.animationGroups&&null!==l.animationGroups)for(u=0,h=l.animationGroups.length;u<h;u++){var K=l.animationGroups[u],Q=Z.Parse(K,e);a.animationGroups.push(Q),c+=0===u?"\n\tAnimationGroups:":"",c+="\n\t\t"+Q.toString(d)}for(u=0,h=e.cameras.length;u<h;u++){(Y=e.cameras[u])._waitingParentId&&(Y.parent=e.getLastEntryByID(Y._waitingParentId),Y._waitingParentId=null)}for(u=0,h=e.lights.length;u<h;u++){var q=e.lights[u];q&&q._waitingParentId&&(q.parent=e.getLastEntryByID(q._waitingParentId),q._waitingParentId=null)}for(u=0,h=e.transformNodes.length;u<h;u++){var J=e.transformNodes[u];J._waitingParentId&&(J.parent=e.getLastEntryByID(J._waitingParentId),J._waitingParentId=null)}for(u=0,h=e.meshes.length;u<h;u++){(W=e.meshes[u])._waitingParentId&&(W.parent=e.getLastEntryByID(W._waitingParentId),W._waitingParentId=null),W._waitingData.lods&&es(e,W)}for(u=0,h=e.skeletons.length;u<h;u++){(B=e.skeletons[u])._hasWaitingData&&(null!=B.bones&&B.bones.forEach(function(t){if(t._waitingTransformNodeId){var i=e.getLastEntryByID(t._waitingTransformNodeId);i&&t.linkTransformNode(i),t._waitingTransformNodeId=null}}),B._hasWaitingData=null)}for(u=0,h=e.meshes.length;u<h;u++){var $=e.meshes[u];$._waitingData.freezeWorldMatrix?($.freezeWorldMatrix(),$._waitingData.freezeWorldMatrix=null):$.computeWorldMatrix(!0)}for(u=0,h=e.lights.length;u<h;u++){var ee=e.lights[u];if(ee._excludedMeshesIds.length>0){for(var te=0;te<ee._excludedMeshesIds.length;te++){var ie=e.getMeshByID(ee._excludedMeshesIds[te]);ie&&ee.excludedMeshes.push(ie)}ee._excludedMeshesIds=[]}if(ee._includedOnlyMeshesIds.length>0){for(var ne=0;ne<ee._includedOnlyMeshesIds.length;ne++){var re=e.getMeshByID(ee._includedOnlyMeshesIds[ne]);re&&ee.includedOnlyMeshes.push(re)}ee._includedOnlyMeshesIds=[]}}for(n.a.Parse(l,e,a,i),u=0,h=e.meshes.length;u<h;u++){(W=e.meshes[u])._waitingData.actions&&(C.Parse(W._waitingData.actions,W,e),W._waitingData.actions=null)}void 0!==l.actions&&null!==l.actions&&C.Parse(l.actions,null,e),o||a.removeAllFromScene()}catch(e){var oe=$o("loadAssets",l?l.producer:"Unknown")+c;if(!r)throw p.a.Log(oe),e;r(oe,e)}finally{null!==c&&bn.loggingLevel!==bn.NO_LOGGING&&p.a.Log($o("loadAssets",l?l.producer:"Unknown")+(bn.loggingLevel!==bn.MINIMAL_LOGGING?c:""))}return a};bn.RegisterPlugin({name:"babylon.js",extensions:".babylon",canDirectLoad:function(e){return-1!==e.indexOf("babylon")},importMesh:function(e,t,i,r,o,s,a,c){var l="importMesh has failed JSON parse";try{var u=JSON.parse(i);l="";var h=bn.loggingLevel===bn.DETAILED_LOGGING;e?Array.isArray(e)||(e=[e]):e=null;var d=new Array;if(void 0!==u.meshes&&null!==u.meshes){var f,_,g,m=[],v=[];for(f=0,_=u.meshes.length;f<_;f++){var y=u.meshes[f];if(null===e||Jo(y,e,d)){if(null!==e&&delete e[e.indexOf(y.name)],void 0!==y.geometryId&&null!==y.geometryId&&void 0!==u.geometries&&null!==u.geometries){var b=!1;["boxes","spheres","cylinders","toruses","grounds","planes","torusKnots","vertexData"].forEach(function(e){!0!==b&&u.geometries[e]&&Array.isArray(u.geometries[e])&&u.geometries[e].forEach(function(i){if(i.id===y.geometryId){switch(e){case"vertexData":wo.a.Parse(i,t,r)}b=!0}})}),!1===b&&p.a.Warn("Geometry not found for mesh "+y.id)}if(y.materialId){var T=-1!==v.indexOf(y.materialId);if(!1===T&&void 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p.a.Log(G),e;c(G,e)}finally{null!==l&&bn.loggingLevel!==bn.NO_LOGGING&&p.a.Log($o("importMesh",u?u.producer:"Unknown")+(bn.loggingLevel!==bn.MINIMAL_LOGGING?l:""))}return!1},load:function(e,t,i,n){var r="importScene has failed JSON parse";try{var s=JSON.parse(t);if(r="",void 0!==s.useDelayedTextureLoading&&null!==s.useDelayedTextureLoading&&(e.useDelayedTextureLoading=s.useDelayedTextureLoading&&!bn.ForceFullSceneLoadingForIncremental),void 0!==s.autoClear&&null!==s.autoClear&&(e.autoClear=s.autoClear),void 0!==s.clearColor&&null!==s.clearColor&&(e.clearColor=o.f.FromArray(s.clearColor)),void 0!==s.ambientColor&&null!==s.ambientColor&&(e.ambientColor=o.e.FromArray(s.ambientColor)),void 0!==s.gravity&&null!==s.gravity&&(e.gravity=o.x.FromArray(s.gravity)),s.fogMode&&0!==s.fogMode)switch(e.fogMode=s.fogMode,e.fogColor=o.e.FromArray(s.fogColor),e.fogStart=s.fogStart,e.fogEnd=s.fogEnd,e.fogDensity=s.fogDensity,r+="\tFog mode for scene: ",e.fogMode){case 1:r+="exp\n";break;case 2:r+="exp2\n";break;case 3:r+="linear\n"}if(s.physicsEnabled){var a;"cannon"===s.physicsEngine?a=new Wo:"oimo"===s.physicsEngine?a=new Xo:"ammo"===s.physicsEngine&&(a=new Qo),r="\tPhysics engine "+(s.physicsEngine?s.physicsEngine:"oimo")+" enabled\n";var c=s.physicsGravity?o.x.FromArray(s.physicsGravity):null;e.enablePhysics(c,a)}if(void 0!==s.metadata&&null!==s.metadata&&(e.metadata=s.metadata),void 0!==s.collisionsEnabled&&null!==s.collisionsEnabled&&(e.collisionsEnabled=s.collisionsEnabled),!ts(e,t,i,n,!0))return!1;if(s.autoAnimate&&e.beginAnimation(e,s.autoAnimateFrom,s.autoAnimateTo,s.autoAnimateLoop,s.autoAnimateSpeed||1),void 0!==s.activeCameraID&&null!==s.activeCameraID&&e.setActiveCameraByID(s.activeCameraID),void 0!==s.environmentTexture&&null!==s.environmentTexture){var l=void 0===s.isPBR||s.isPBR;if(s.environmentTextureType&&"BABYLON.HDRCubeTexture"===s.environmentTextureType){var u=s.environmentTextureSize?s.environmentTextureSize:128,h=new Uo(i+s.environmentTexture,e,u,!0,!l);s.environmentTextureRotationY&&(h.rotationY=s.environmentTextureRotationY),e.environmentTexture=h}else if(ye.h.EndsWith(s.environmentTexture,".env")){var d=new tr(i+s.environmentTexture,e);s.environmentTextureRotationY&&(d.rotationY=s.environmentTextureRotationY),e.environmentTexture=d}else{var f=tr.CreateFromPrefilteredData(i+s.environmentTexture,e);s.environmentTextureRotationY&&(f.rotationY=s.environmentTextureRotationY),e.environmentTexture=f}if(!0===s.createDefaultSkybox){var _=void 0!==e.activeCamera&&null!==e.activeCamera?(e.activeCamera.maxZ-e.activeCamera.minZ)/2:1e3,g=s.skyboxBlurLevel||0;e.createDefaultSkybox(e.environmentTexture,l,_,g)}}return!0}catch(e){var m=$o("importScene",s?s.producer:"Unknown")+r;if(!n)throw p.a.Log(m),e;n(m,e)}finally{null!==r&&bn.loggingLevel!==bn.NO_LOGGING&&p.a.Log($o("importScene",s?s.producer:"Unknown")+(bn.loggingLevel!==bn.MINIMAL_LOGGING?r:""))}return!1},loadAssetContainer:function(e,t,i,n){return ts(e,t,i,n)}});var is=i(93),ns=function(){function e(){this._isEnabled=!0,this.leftColor=o.e.White(),this.rightColor=o.e.Black(),this.bias=0,this.power=1}return Object.defineProperty(e.prototype,"isEnabled",{get:function(){return this._isEnabled},set:function(e){this._isEnabled!==e&&(this._isEnabled=e,ge.b.MarkAllMaterialsAsDirty(_.a.MATERIAL_FresnelDirtyFlag|_.a.MATERIAL_MiscDirtyFlag))},enumerable:!0,configurable:!0}),e.prototype.clone=function(){var t=new e;return S.a.DeepCopy(this,t),t},e.prototype.serialize=function(){var e={};return e.isEnabled=this.isEnabled,e.leftColor=this.leftColor.asArray(),e.rightColor=this.rightColor.asArray(),e.bias=this.bias,e.power=this.power,e},e.Parse=function(t){var i=new e;return i.isEnabled=t.isEnabled,i.leftColor=o.e.FromArray(t.leftColor),i.rightColor=o.e.FromArray(t.rightColor),i.bias=t.bias,i.power=t.power||1,i},e}();L.a._FresnelParametersParser=ns.Parse;var rs=function(e){function t(t,i){var n=e.call(this,t,i)||this;return n.maxSimultaneousLights=4,n.disableLighting=!1,n.invertNormalMapX=!1,n.invertNormalMapY=!1,n.emissiveColor=new o.e(0,0,0),n.occlusionStrength=1,n.useLightmapAsShadowmap=!1,n._useAlphaFromAlbedoTexture=!0,n._useAmbientInGrayScale=!0,n}return l.d(t,e),Object.defineProperty(t.prototype,"doubleSided",{get:function(){return this._twoSidedLighting},set:function(e){this._twoSidedLighting!==e&&(this._twoSidedLighting=e,this.backFaceCulling=!e,this._markAllSubMeshesAsTexturesDirty())},enumerable:!0,configurable:!0}),t.prototype.getClassName=function(){return"PBRBaseSimpleMaterial"},l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsLightsDirty")],t.prototype,"maxSimultaneousLights",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsLightsDirty")],t.prototype,"disableLighting",void 0),l.c([Object(L.m)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty","_reflectionTexture")],t.prototype,"environmentTexture",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"invertNormalMapX",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"invertNormalMapY",void 0),l.c([Object(L.m)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty","_bumpTexture")],t.prototype,"normalTexture",void 0),l.c([Object(L.e)("emissive"),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"emissiveColor",void 0),l.c([Object(L.m)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"emissiveTexture",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty","_ambientTextureStrength")],t.prototype,"occlusionStrength",void 0),l.c([Object(L.m)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty","_ambientTexture")],t.prototype,"occlusionTexture",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty","_alphaCutOff")],t.prototype,"alphaCutOff",void 0),l.c([Object(L.c)()],t.prototype,"doubleSided",null),l.c([Object(L.m)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty",null)],t.prototype,"lightmapTexture",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"useLightmapAsShadowmap",void 0),t}(Gr),os=function(e){function t(t,i){var n=e.call(this,t,i)||this;return n._useRoughnessFromMetallicTextureAlpha=!1,n._useRoughnessFromMetallicTextureGreen=!0,n._useMetallnessFromMetallicTextureBlue=!0,n.metallic=1,n.roughness=1,n}return l.d(t,e),t.prototype.getClassName=function(){return"PBRMetallicRoughnessMaterial"},t.prototype.clone=function(e){var i=this,n=L.a.Clone(function(){return new t(e,i.getScene())},this);return n.id=e,n.name=e,this.clearCoat.copyTo(n.clearCoat),this.anisotropy.copyTo(n.anisotropy),this.brdf.copyTo(n.brdf),this.sheen.copyTo(n.sheen),n},t.prototype.serialize=function(){var e=L.a.Serialize(this);return e.customType="BABYLON.PBRMetallicRoughnessMaterial",e.clearCoat=this.clearCoat.serialize(),e.anisotropy=this.anisotropy.serialize(),e.brdf=this.brdf.serialize(),e.sheen=this.sheen.serialize(),e},t.Parse=function(e,i,n){var r=L.a.Parse(function(){return new t(e.name,i)},e,i,n);return e.clearCoat&&r.clearCoat.parse(e.clearCoat),e.anisotropy&&r.anisotropy.parse(e.anisotropy),e.brdf&&r.brdf.parse(e.brdf),e.sheen&&r.sheen.parse(e.brdf),r},l.c([Object(L.e)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty","_albedoColor")],t.prototype,"baseColor",void 0),l.c([Object(L.m)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty","_albedoTexture")],t.prototype,"baseTexture",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"metallic",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty")],t.prototype,"roughness",void 0),l.c([Object(L.m)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty","_metallicTexture")],t.prototype,"metallicRoughnessTexture",void 0),t}(rs);s.a.RegisteredTypes["BABYLON.PBRMetallicRoughnessMaterial"]=os;var ss=function(e){function t(t,i){var n=e.call(this,t,i)||this;return n._useMicroSurfaceFromReflectivityMapAlpha=!0,n}return l.d(t,e),t.prototype.getClassName=function(){return"PBRSpecularGlossinessMaterial"},t.prototype.clone=function(e){var i=this,n=L.a.Clone(function(){return new t(e,i.getScene())},this);return n.id=e,n.name=e,this.clearCoat.copyTo(n.clearCoat),this.anisotropy.copyTo(n.anisotropy),this.brdf.copyTo(n.brdf),this.sheen.copyTo(n.sheen),n},t.prototype.serialize=function(){var e=L.a.Serialize(this);return e.customType="BABYLON.PBRSpecularGlossinessMaterial",e.clearCoat=this.clearCoat.serialize(),e.anisotropy=this.anisotropy.serialize(),e.brdf=this.brdf.serialize(),e.sheen=this.sheen.serialize(),e},t.Parse=function(e,i,n){var r=L.a.Parse(function(){return new t(e.name,i)},e,i,n);return e.clearCoat&&r.clearCoat.parse(e.clearCoat),e.anisotropy&&r.anisotropy.parse(e.anisotropy),e.brdf&&r.brdf.parse(e.brdf),e.sheen&&r.sheen.parse(e.brdf),r},l.c([Object(L.e)("diffuse"),Object(L.b)("_markAllSubMeshesAsTexturesDirty","_albedoColor")],t.prototype,"diffuseColor",void 0),l.c([Object(L.m)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty","_albedoTexture")],t.prototype,"diffuseTexture",void 0),l.c([Object(L.e)("specular"),Object(L.b)("_markAllSubMeshesAsTexturesDirty","_reflectivityColor")],t.prototype,"specularColor",void 0),l.c([Object(L.c)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty","_microSurface")],t.prototype,"glossiness",void 0),l.c([Object(L.m)(),Object(L.b)("_markAllSubMeshesAsTexturesDirty","_reflectivityTexture")],t.prototype,"specularGlossinessTexture",void 0),t}(rs);s.a.RegisteredTypes["BABYLON.PBRSpecularGlossinessMaterial"]=ss;var as=i(76),cs=function(e){function t(t,i){var n=e.call(this,i)||this;return t?(n._engine=i.getEngine(),n._textureMatrix=o.j.Identity(),n.name=t,n.url=t,n.hasAlpha=!1,n.isCube=!1,n.is3D=n._engine.webGLVersion>1,n.wrapU=_.a.TEXTURE_CLAMP_ADDRESSMODE,n.wrapV=_.a.TEXTURE_CLAMP_ADDRESSMODE,n.wrapR=_.a.TEXTURE_CLAMP_ADDRESSMODE,n.anisotropicFilteringLevel=1,n._texture=n._getFromCache(t,!0),n._texture||(i.useDelayedTextureLoading?n.delayLoadState=_.a.DELAYLOADSTATE_NOTLOADED:n.loadTexture()),n):n}return l.d(t,e),t.prototype.getTextureMatrix=function(){return this._textureMatrix},t.prototype.load3dlTexture=function(){var e,i=this._engine;e=1===i.webGLVersion?i.createRawTexture(null,1,1,_.a.TEXTUREFORMAT_RGBA,!1,!1,_.a.TEXTURE_BILINEAR_SAMPLINGMODE):i.createRawTexture3D(null,1,1,1,_.a.TEXTUREFORMAT_RGBA,!1,!1,_.a.TEXTURE_BILINEAR_SAMPLINGMODE),this._texture=e;var n=function(n){if("string"==typeof n){for(var r,o=null,s=null,a=n.split("\n"),c=0,l=0,u=0,h=0,d=0,f=0;f<a.length;f++)if(r=a[f],t._noneEmptyLineRegex.test(r)&&0!==r.indexOf("#")){var p=r.split(" 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0!==t.generateStencilBuffer&&t.generateStencilBuffer,o=void 0!==t.generateDepthTexture&&t.generateDepthTexture,s=t.textureCount||1,t.types&&(l=t.types),t.samplingModes&&(u=t.samplingModes));var h=this._gl,d=h.createFramebuffer();this._bindUnboundFramebuffer(d);for(var f=e.width||e,_=e.height||e,g=[],m=[],v=this._setupFramebufferDepthAttachments(r,n,f,_),y=0;y<s;y++){var b=u[y]||c,T=l[y]||a;(T!==ge.b.TEXTURETYPE_FLOAT||this._caps.textureFloatLinearFiltering)&&(T!==ge.b.TEXTURETYPE_HALF_FLOAT||this._caps.textureHalfFloatLinearFiltering)||(b=ge.b.TEXTURE_NEAREST_SAMPLINGMODE);var E=this._getSamplingParameters(b,i);T!==ge.b.TEXTURETYPE_FLOAT||this._caps.textureFloat||(T=ge.b.TEXTURETYPE_UNSIGNED_INT,p.a.Warn("Float textures are not supported. Render target forced to TEXTURETYPE_UNSIGNED_BYTE type"));var A=new ze.a(this,ze.a.DATASOURCE_MULTIRENDERTARGET),x=h[this.webGLVersion>1?"COLOR_ATTACHMENT"+y:"COLOR_ATTACHMENT"+y+"_WEBGL"];g.push(A),m.push(x),h.activeTexture(h["TEXTURE"+y]),h.bindTexture(h.TEXTURE_2D,A._webGLTexture),h.texParameteri(h.TEXTURE_2D,h.TEXTURE_MAG_FILTER,E.mag),h.texParameteri(h.TEXTURE_2D,h.TEXTURE_MIN_FILTER,E.min),h.texParameteri(h.TEXTURE_2D,h.TEXTURE_WRAP_S,h.CLAMP_TO_EDGE),h.texParameteri(h.TEXTURE_2D,h.TEXTURE_WRAP_T,h.CLAMP_TO_EDGE),h.texImage2D(h.TEXTURE_2D,0,this._getRGBABufferInternalSizedFormat(T),f,_,0,h.RGBA,this._getWebGLTextureType(T),null),h.framebufferTexture2D(h.DRAW_FRAMEBUFFER,x,h.TEXTURE_2D,A._webGLTexture,0),i&&this._gl.generateMipmap(this._gl.TEXTURE_2D),this._bindTextureDirectly(h.TEXTURE_2D,null),A._framebuffer=d,A._depthStencilBuffer=v,A.baseWidth=f,A.baseHeight=_,A.width=f,A.height=_,A.isReady=!0,A.samples=1,A.generateMipMaps=i,A.samplingMode=b,A.type=T,A._generateDepthBuffer=n,A._generateStencilBuffer=r,A._attachments=m,this._internalTexturesCache.push(A)}if(o&&this._caps.depthTextureExtension){var R=new ze.a(this,ze.a.DATASOURCE_MULTIRENDERTARGET);h.activeTexture(h.TEXTURE0),h.bindTexture(h.TEXTURE_2D,R._webGLTexture),h.texParameteri(h.TEXTURE_2D,h.TEXTURE_MAG_FILTER,h.NEAREST),h.texParameteri(h.TEXTURE_2D,h.TEXTURE_MIN_FILTER,h.NEAREST),h.texParameteri(h.TEXTURE_2D,h.TEXTURE_WRAP_S,h.CLAMP_TO_EDGE),h.texParameteri(h.TEXTURE_2D,h.TEXTURE_WRAP_T,h.CLAMP_TO_EDGE),h.texImage2D(h.TEXTURE_2D,0,this.webGLVersion<2?h.DEPTH_COMPONENT:h.DEPTH_COMPONENT16,f,_,0,h.DEPTH_COMPONENT,h.UNSIGNED_SHORT,null),h.framebufferTexture2D(h.FRAMEBUFFER,h.DEPTH_ATTACHMENT,h.TEXTURE_2D,R._webGLTexture,0),R._framebuffer=d,R.baseWidth=f,R.baseHeight=_,R.width=f,R.height=_,R.isReady=!0,R.samples=1,R.generateMipMaps=i,R.samplingMode=h.NEAREST,R._generateDepthBuffer=n,R._generateStencilBuffer=r,g.push(R),this._internalTexturesCache.push(R)}return h.drawBuffers(m),h.bindRenderbuffer(h.RENDERBUFFER,null),this._bindUnboundFramebuffer(null),this.resetTextureCache(),g},ge.b.prototype.updateMultipleRenderTargetTextureSampleCount=function(e,t){if(this.webGLVersion<2||!e||0==e.length)return 1;if(e[0].samples===t)return t;var i=this._gl;t=Math.min(t,i.getParameter(i.MAX_SAMPLES)),e[0]._depthStencilBuffer&&(i.deleteRenderbuffer(e[0]._depthStencilBuffer),e[0]._depthStencilBuffer=null),e[0]._MSAAFramebuffer&&(i.deleteFramebuffer(e[0]._MSAAFramebuffer),e[0]._MSAAFramebuffer=null);for(var n=0;n<e.length;n++)e[n]._MSAARenderBuffer&&(i.deleteRenderbuffer(e[n]._MSAARenderBuffer),e[n]._MSAARenderBuffer=null);if(t>1){var r=i.createFramebuffer();if(!r)throw new Error("Unable to create multi sampled framebuffer");this._bindUnboundFramebuffer(r);var o=this._setupFramebufferDepthAttachments(e[0]._generateStencilBuffer,e[0]._generateDepthBuffer,e[0].width,e[0].height,t),s=[];for(n=0;n<e.length;n++){var a=e[n],c=i[this.webGLVersion>1?"COLOR_ATTACHMENT"+n:"COLOR_ATTACHMENT"+n+"_WEBGL"],l=i.createRenderbuffer();if(!l)throw new Error("Unable to create multi sampled framebuffer");i.bindRenderbuffer(i.RENDERBUFFER,l),i.renderbufferStorageMultisample(i.RENDERBUFFER,t,this._getRGBAMultiSampleBufferFormat(a.type),a.width,a.height),i.framebufferRenderbuffer(i.FRAMEBUFFER,c,i.RENDERBUFFER,l),a._MSAAFramebuffer=r,a._MSAARenderBuffer=l,a.samples=t,a._depthStencilBuffer=o,i.bindRenderbuffer(i.RENDERBUFFER,null),s.push(c)}i.drawBuffers(s)}else this._bindUnboundFramebuffer(e[0]._framebuffer);return this._bindUnboundFramebuffer(null),t};var ds=function(e){function t(t,i,n,r,o){var s=this,a=!(!o||!o.generateMipMaps)&&o.generateMipMaps,c=!(!o||!o.generateDepthTexture)&&o.generateDepthTexture,l=!o||void 0===o.doNotChangeAspectRatio||o.doNotChangeAspectRatio;if((s=e.call(this,t,i,r,a,l)||this)._engine=r.getEngine(),s.isSupported){for(var u=[],h=[],d=0;d<n;d++)o&&o.types&&void 0!==o.types[d]?u.push(o.types[d]):u.push(o&&o.defaultType?o.defaultType:_.a.TEXTURETYPE_UNSIGNED_INT),o&&o.samplingModes&&void 0!==o.samplingModes[d]?h.push(o.samplingModes[d]):h.push(ke.a.BILINEAR_SAMPLINGMODE);var f=!o||void 0===o.generateDepthBuffer||o.generateDepthBuffer,p=!(!o||void 0===o.generateStencilBuffer)&&o.generateStencilBuffer;return s._size=i,s._multiRenderTargetOptions={samplingModes:h,generateMipMaps:a,generateDepthBuffer:f,generateStencilBuffer:p,generateDepthTexture:c,types:u,textureCount:n},s._createInternalTextures(),s._createTextures(),s}s.dispose()}return l.d(t,e),Object.defineProperty(t.prototype,"isSupported",{get:function(){return this._engine.webGLVersion>1||this._engine.getCaps().drawBuffersExtension},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"textures",{get:function(){return this._textures},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"depthTexture",{get:function(){return this._textures[this._textures.length-1]},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"wrapU",{set:function(e){if(this._textures)for(var t=0;t<this._textures.length;t++)this._textures[t].wrapU=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"wrapV",{set:function(e){if(this._textures)for(var t=0;t<this._textures.length;t++)this._textures[t].wrapV=e},enumerable:!0,configurable:!0}),t.prototype._rebuild=function(){this.releaseInternalTextures(),this._createInternalTextures();for(var e=0;e<this._internalTextures.length;e++){this._textures[e]._texture=this._internalTextures[e]}this._texture=this._internalTextures[0]},t.prototype._createInternalTextures=function(){this._internalTextures=this._engine.createMultipleRenderTarget(this._size,this._multiRenderTargetOptions)},t.prototype._createTextures=function(){this._textures=[];for(var e=0;e<this._internalTextures.length;e++){var t=new ke.a(null,this.getScene());t._texture=this._internalTextures[e],this._textures.push(t)}this._texture=this._internalTextures[0]},Object.defineProperty(t.prototype,"samples",{get:function(){return this._samples},set:function(e){this._samples!==e&&(this._samples=this._engine.updateMultipleRenderTargetTextureSampleCount(this._internalTextures,e))},enumerable:!0,configurable:!0}),t.prototype.resize=function(e){this.releaseInternalTextures(),this._internalTextures=this._engine.createMultipleRenderTarget(e,this._multiRenderTargetOptions),this._createInternalTextures()},t.prototype.unbindFrameBuffer=function(e,t){var i=this;e.unBindMultiColorAttachmentFramebuffer(this._internalTextures,this.isCube,function(){i.onAfterRenderObservable.notifyObservers(t)})},t.prototype.dispose=function(){this.releaseInternalTextures(),e.prototype.dispose.call(this)},t.prototype.releaseInternalTextures=function(){if(this._internalTextures)for(var e=this._internalTextures.length-1;e>=0;e--)void 0!==this._internalTextures[e]&&(this._internalTextures[e].dispose(),this._internalTextures.splice(e,1))},t}(_i),fs=function(){function e(e){this.name=Ae.a.NAME_PROCEDURALTEXTURE,this.scene=e,this.scene.proceduralTextures=new Array,e.layers=new Array}return e.prototype.register=function(){this.scene._beforeClearStage.registerStep(Ae.a.STEP_BEFORECLEAR_PROCEDURALTEXTURE,this,this._beforeClear)},e.prototype.rebuild=function(){},e.prototype.dispose=function(){},e.prototype._beforeClear=function(){if(this.scene.proceduralTexturesEnabled){ye.h.StartPerformanceCounter("Procedural textures",this.scene.proceduralTextures.length>0);for(var e=0;e<this.scene.proceduralTextures.length;e++){var t=this.scene.proceduralTextures[e];t._shouldRender()&&t.render()}ye.h.EndPerformanceCounter("Procedural textures",this.scene.proceduralTextures.length>0)}},e}(),ps="\nattribute vec2 position;\n\nvarying vec2 vPosition;\nvarying vec2 vUV;\nconst vec2 madd=vec2(0.5,0.5);\nvoid main(void) {\nvPosition=position;\nvUV=position*madd+madd;\ngl_Position=vec4(position,0.0,1.0);\n}";zt.a.ShadersStore.proceduralVertexShader=ps;var _s=function(e){function t(t,i,n,o,s,a,c){void 0===s&&(s=null),void 0===a&&(a=!0),void 0===c&&(c=!1);var l=e.call(this,null,o,!a)||this;l.isCube=c,l.isEnabled=!0,l.autoClear=!0,l.onGeneratedObservable=new r.c,l._textures={},l._currentRefreshId=-1,l._refreshRate=1,l._vertexBuffers={},l._uniforms=new Array,l._samplers=new Array,l._floats={},l._ints={},l._floatsArrays={},l._colors3={},l._colors4={},l._vectors2={},l._vectors3={},l._matrices={},l._fallbackTextureUsed=!1,l._cachedDefines="",l._contentUpdateId=-1;var u=(o=l.getScene())._getComponent(Ae.a.NAME_PROCEDURALTEXTURE);u||(u=new fs(o),o._addComponent(u)),o.proceduralTextures.push(l),l._engine=o.getEngine(),l.name=t,l.isRenderTarget=!0,l._size=i,l._generateMipMaps=a,l.setFragment(n),l._fallbackTexture=s,c?(l._texture=l._engine.createRenderTargetCubeTexture(i,{generateMipMaps:a,generateDepthBuffer:!1,generateStencilBuffer:!1}),l.setFloat("face",0)):l._texture=l._engine.createRenderTargetTexture(i,{generateMipMaps:a,generateDepthBuffer:!1,generateStencilBuffer:!1});var h=[];return h.push(1,1),h.push(-1,1),h.push(-1,-1),h.push(1,-1),l._vertexBuffers[Oi.b.PositionKind]=new Oi.b(l._engine,h,Oi.b.PositionKind,!1,!1,2),l._createIndexBuffer(),l}return l.d(t,e),t.prototype.getEffect=function(){return this._effect},t.prototype.getContent=function(){return this._contentData&&this._currentRefreshId==this._contentUpdateId?this._contentData:(this._contentData=this.readPixels(0,0,this._contentData),this._contentUpdateId=this._currentRefreshId,this._contentData)},t.prototype._createIndexBuffer=function(){var e=this._engine,t=[];t.push(0),t.push(1),t.push(2),t.push(0),t.push(2),t.push(3),this._indexBuffer=e.createIndexBuffer(t)},t.prototype._rebuild=function(){var e=this._vertexBuffers[Oi.b.PositionKind];e&&e._rebuild(),this._createIndexBuffer(),this.refreshRate===_i.REFRESHRATE_RENDER_ONCE&&(this.refreshRate=_i.REFRESHRATE_RENDER_ONCE)},t.prototype.reset=function(){void 0!==this._effect&&this._effect.dispose()},t.prototype._getDefines=function(){return""},t.prototype.isReady=function(){var e,t=this,i=this._engine;if(!this._fragment)return!1;if(this._fallbackTextureUsed)return!0;var n=this._getDefines();return!(!this._effect||n!==this._cachedDefines||!this._effect.isReady())||(e=void 0!==this._fragment.fragmentElement?{vertex:"procedural",fragmentElement:this._fragment.fragmentElement}:{vertex:"procedural",fragment:this._fragment},this._cachedDefines=n,this._effect=i.createEffect(e,[Oi.b.PositionKind],this._uniforms,this._samplers,n,void 0,void 0,function(){t.releaseInternalTexture(),t._fallbackTexture&&(t._texture=t._fallbackTexture._texture,t._texture&&t._texture.incrementReferences()),t._fallbackTextureUsed=!0}),this._effect.isReady())},t.prototype.resetRefreshCounter=function(){this._currentRefreshId=-1},t.prototype.setFragment=function(e){this._fragment=e},Object.defineProperty(t.prototype,"refreshRate",{get:function(){return this._refreshRate},set:function(e){this._refreshRate=e,this.resetRefreshCounter()},enumerable:!0,configurable:!0}),t.prototype._shouldRender=function(){return this.isEnabled&&this.isReady()&&this._texture?!this._fallbackTextureUsed&&(-1===this._currentRefreshId?(this._currentRefreshId=1,!0):this.refreshRate===this._currentRefreshId?(this._currentRefreshId=1,!0):(this._currentRefreshId++,!1)):(this._texture&&(this._texture.isReady=!1),!1)},t.prototype.getRenderSize=function(){return this._size},t.prototype.resize=function(e,t){this._fallbackTextureUsed||(this.releaseInternalTexture(),this._texture=this._engine.createRenderTargetTexture(e,t),this._size=e,this._generateMipMaps=t)},t.prototype._checkUniform=function(e){-1===this._uniforms.indexOf(e)&&this._uniforms.push(e)},t.prototype.setTexture=function(e,t){return-1===this._samplers.indexOf(e)&&this._samplers.push(e),this._textures[e]=t,this},t.prototype.setFloat=function(e,t){return this._checkUniform(e),this._floats[e]=t,this},t.prototype.setInt=function(e,t){return this._checkUniform(e),this._ints[e]=t,this},t.prototype.setFloats=function(e,t){return this._checkUniform(e),this._floatsArrays[e]=t,this},t.prototype.setColor3=function(e,t){return this._checkUniform(e),this._colors3[e]=t,this},t.prototype.setColor4=function(e,t){return this._checkUniform(e),this._colors4[e]=t,this},t.prototype.setVector2=function(e,t){return this._checkUniform(e),this._vectors2[e]=t,this},t.prototype.setVector3=function(e,t){return this._checkUniform(e),this._vectors3[e]=t,this},t.prototype.setMatrix=function(e,t){return this._checkUniform(e),this._matrices[e]=t,this},t.prototype.render=function(e){var t=this.getScene();if(t){var i=this._engine;for(var n in i.enableEffect(this._effect),i.setState(!1),this._textures)this._effect.setTexture(n,this._textures[n]);for(n in this._ints)this._effect.setInt(n,this._ints[n]);for(n in this._floats)this._effect.setFloat(n,this._floats[n]);for(n in this._floatsArrays)this._effect.setArray(n,this._floatsArrays[n]);for(n in this._colors3)this._effect.setColor3(n,this._colors3[n]);for(n in this._colors4){var r=this._colors4[n];this._effect.setFloat4(n,r.r,r.g,r.b,r.a)}for(n in this._vectors2)this._effect.setVector2(n,this._vectors2[n]);for(n in this._vectors3)this._effect.setVector3(n,this._vectors3[n]);for(n in this._matrices)this._effect.setMatrix(n,this._matrices[n]);if(this._texture){if(this.isCube)for(var o=0;o<6;o++)i.bindFramebuffer(this._texture,o,void 0,void 0,!0),i.bindBuffers(this._vertexBuffers,this._indexBuffer,this._effect),this._effect.setFloat("face",o),this.autoClear&&i.clear(t.clearColor,!0,!1,!1),i.drawElementsType(so.a.TriangleFillMode,0,6),5===o&&i.generateMipMapsForCubemap(this._texture);else i.bindFramebuffer(this._texture,0,void 0,void 0,!0),i.bindBuffers(this._vertexBuffers,this._indexBuffer,this._effect),this.autoClear&&i.clear(t.clearColor,!0,!1,!1),i.drawElementsType(so.a.TriangleFillMode,0,6);i.unBindFramebuffer(this._texture,this.isCube),this.onGenerated&&this.onGenerated(),this.onGeneratedObservable.notifyObservers(this)}}},t.prototype.clone=function(){var e=this.getSize(),i=new t(this.name,e.width,this._fragment,this.getScene(),this._fallbackTexture,this._generateMipMaps);return i.hasAlpha=this.hasAlpha,i.level=this.level,i.coordinatesMode=this.coordinatesMode,i},t.prototype.dispose=function(){var t=this.getScene();if(t){var i=t.proceduralTextures.indexOf(this);i>=0&&t.proceduralTextures.splice(i,1);var n=this._vertexBuffers[Oi.b.PositionKind];n&&(n.dispose(),this._vertexBuffers[Oi.b.PositionKind]=null),this._indexBuffer&&this._engine._releaseBuffer(this._indexBuffer)&&(this._indexBuffer=null),e.prototype.dispose.call(this)}},l.c([Object(L.c)()],t.prototype,"isEnabled",void 0),l.c([Object(L.c)()],t.prototype,"autoClear",void 0),l.c([Object(L.c)()],t.prototype,"_generateMipMaps",void 0),l.c([Object(L.c)()],t.prototype,"_size",void 0),l.c([Object(L.c)()],t.prototype,"refreshRate",null),t}(ke.a),gs=i(60),ms=function(e){function t(t,i,n,r,o,s){var a=e.call(this,t,n,null,r,o,s)||this;return a._animate=!0,a._time=0,a._texturePath=i,a._loadJson(i),a.refreshRate=1,a}return l.d(t,e),t.prototype._loadJson=function(e){var t=this,i=function(){p.a.Log("No config file found in "+e+" trying to use ShadersStore or DOM element");try{t.setFragment(t._texturePath)}catch(e){p.a.Error("No json or ShaderStore or DOM element found for CustomProceduralTexture")}},n=e+"/config.json",r=new gs.a;r.open("GET",n),r.addEventListener("load",function(){if(200===r.status||r.responseText&&r.responseText.length>0)try{t._config=JSON.parse(r.response),t.updateShaderUniforms(),t.updateTextures(),t.setFragment(t._texturePath+"/custom"),t._animate=t._config.animate,t.refreshRate=t._config.refreshrate}catch(e){i()}else i()},!1),r.addEventListener("error",function(){i()},!1);try{r.send()}catch(e){p.a.Error("CustomProceduralTexture: Error on XHR send request.")}},t.prototype.isReady=function(){if(!e.prototype.isReady.call(this))return!1;for(var t in this._textures){if(!this._textures[t].isReady())return!1}return!0},t.prototype.render=function(t){var i=this.getScene();this._animate&&i&&(this._time+=.03*i.getAnimationRatio(),this.updateShaderUniforms()),e.prototype.render.call(this,t)},t.prototype.updateTextures=function(){for(var e=0;e<this._config.sampler2Ds.length;e++)this.setTexture(this._config.sampler2Ds[e].sample2Dname,new ke.a(this._texturePath+"/"+this._config.sampler2Ds[e].textureRelativeUrl,this.getScene()))},t.prototype.updateShaderUniforms=function(){if(this._config)for(var e=0;e<this._config.uniforms.length;e++){var t=this._config.uniforms[e];switch(t.type){case"float":this.setFloat(t.name,t.value);break;case"color3":this.setColor3(t.name,new o.e(t.r,t.g,t.b));break;case"color4":this.setColor4(t.name,new o.f(t.r,t.g,t.b,t.a));break;case"vector2":this.setVector2(t.name,new o.w(t.x,t.y));break;case"vector3":this.setVector3(t.name,new o.x(t.x,t.y,t.z))}}this.setFloat("time",this._time)},Object.defineProperty(t.prototype,"animate",{get:function(){return this._animate},set:function(e){this._animate=e},enumerable:!0,configurable:!0}),t}(_s),vs="\n\nuniform float brightness;\nuniform float persistence;\nuniform float timeScale;\n\nvarying vec2 vUV;\n\nvec2 hash22(vec2 p)\n{\np=p*mat2(127.1,311.7,269.5,183.3);\np=-1.0+2.0*fract(sin(p)*43758.5453123);\nreturn sin(p*6.283+timeScale);\n}\nfloat interpolationNoise(vec2 p)\n{\nvec2 pi=floor(p);\nvec2 pf=p-pi;\nvec2 w=pf*pf*(3.-2.*pf);\nfloat f00=dot(hash22(pi+vec2(.0,.0)),pf-vec2(.0,.0));\nfloat f01=dot(hash22(pi+vec2(.0,1.)),pf-vec2(.0,1.));\nfloat f10=dot(hash22(pi+vec2(1.0,0.)),pf-vec2(1.0,0.));\nfloat f11=dot(hash22(pi+vec2(1.0,1.)),pf-vec2(1.0,1.));\nfloat xm1=mix(f00,f10,w.x);\nfloat xm2=mix(f01,f11,w.x);\nfloat ym=mix(xm1,xm2,w.y);\nreturn ym;\n}\nfloat perlinNoise2D(float x,float y)\n{\nfloat sum=0.0;\nfloat frequency=0.0;\nfloat amplitude=0.0;\nfor(int i=0; i<OCTAVES; i++)\n{\nfrequency=pow(2.0,float(i));\namplitude=pow(persistence,float(i));\nsum=sum+interpolationNoise(vec2(x*frequency,y*frequency))*amplitude;\n}\nreturn sum;\n}\n\nvoid main(void)\n{\nfloat x=abs(vUV.x);\nfloat y=abs(vUV.y);\nfloat noise=brightness+(1.0-brightness)*perlinNoise2D(x,y);\ngl_FragColor=vec4(noise,noise,noise,1.0);\n}\n";zt.a.ShadersStore.noisePixelShader=vs;var ys=function(e){function t(t,i,n,r,o){void 0===i&&(i=256),void 0===n&&(n=P.a.LastCreatedScene);var s=e.call(this,t,i,"noise",n,r,o)||this;return s._time=0,s.brightness=.2,s.octaves=3,s.persistence=.8,s.animationSpeedFactor=1,s.autoClear=!1,s._updateShaderUniforms(),s}return l.d(t,e),t.prototype._updateShaderUniforms=function(){var e=this.getScene();e&&(this._time+=e.getAnimationRatio()*this.animationSpeedFactor*.01,this.setFloat("brightness",this.brightness),this.setFloat("persistence",this.persistence),this.setFloat("timeScale",this._time))},t.prototype._getDefines=function(){return"#define OCTAVES "+(0|this.octaves)},t.prototype.render=function(t){this._updateShaderUniforms(),e.prototype.render.call(this,t)},t.prototype.serialize=function(){var e={customType:"BABYLON.NoiseProceduralTexture"};return e.brightness=this.brightness,e.octaves=this.octaves,e.persistence=this.persistence,e.animationSpeedFactor=this.animationSpeedFactor,e.size=this.getSize().width,e.generateMipMaps=this._generateMipMaps,e},t.Parse=function(e,i){var n=new t(e.name,e.size,i,void 0,e.generateMipMaps);return n.brightness=e.brightness,n.octaves=e.octaves,n.persistence=e.persistence,n.animationSpeedFactor=e.animationSpeedFactor,n},t}(_s);s.a.RegisteredTypes["BABYLON.NoiseProceduralTexture"]=ys;var bs=function(e){function t(t,i,n,r,o,s,a,c,l){void 0===r&&(r=_.a.TEXTUREFORMAT_RGBA),void 0===o&&(o=_.a.TEXTURETYPE_UNSIGNED_INT),void 0===s&&(s=!1),void 0===a&&(a=!1),void 0===c&&(c=_.a.TEXTURE_TRILINEAR_SAMPLINGMODE),void 0===l&&(l=null);var u=e.call(this,"",t)||this;return u._texture=t.getEngine().createRawCubeTexture(i,n,r,o,s,a,c,l),u}return l.d(t,e),t.prototype.update=function(e,t,i,n,r){void 0===r&&(r=null),this._texture.getEngine().updateRawCubeTexture(this._texture,e,t,i,n,r)},t.prototype.updateRGBDAsync=function(e,i,n,r){return void 0===i&&(i=null),void 0===n&&(n=.8),void 0===r&&(r=0),t._UpdateRGBDAsync(this._texture,e,i,n,r)},t.prototype.clone=function(){var e=this;return L.a.Clone(function(){var i=e.getScene(),n=e._texture,r=new t(i,n._bufferViewArray,n.width,n.format,n.type,n.generateMipMaps,n.invertY,n.samplingMode,n._compression);return n.dataSource===ze.a.DATASOURCE_CUBERAW_RGBD&&r.updateRGBDAsync(n._bufferViewArrayArray,n._sphericalPolynomial,n._lodGenerationScale,n._lodGenerationOffset),r},this)},t._UpdateRGBDAsync=function(e,t,i,n,r){return e._dataSource=ze.a.DATASOURCE_CUBERAW_RGBD,e._bufferViewArrayArray=t,e._lodGenerationScale=n,e._lodGenerationOffset=r,e._sphericalPolynomial=i,Jr.UploadLevelsAsync(e,t).then(function(){e.isReady=!0})},t}(tr),Ts=function(e){function t(t,i,n,r,o,s,a,c,l,u){void 0===a&&(a=!0),void 0===c&&(c=!1),void 0===l&&(l=ke.a.TRILINEAR_SAMPLINGMODE),void 0===u&&(u=_.a.TEXTURETYPE_UNSIGNED_INT);var h=e.call(this,null,s,!a,c)||this;return h.format=o,h._engine=s.getEngine(),h._texture=s.getEngine().createRawTexture3D(t,i,n,r,o,a,c,l,void 0,u),h.is3D=!0,h}return l.d(t,e),t.prototype.update=function(e){this._texture&&this._engine.updateRawTexture3D(this._texture,e,this._texture.format,this._texture.invertY,null,this._texture.type)},t}(ke.a),Es=function(e){function t(t,i,n,r){var s=e.call(this,t,i,n,r,!0)||this;return s.refractionPlane=new o.n(0,1,0,1),s.depth=2,s.onBeforeRenderObservable.add(function(){n.clipPlane=s.refractionPlane}),s.onAfterRenderObservable.add(function(){n.clipPlane=null}),s}return l.d(t,e),t.prototype.clone=function(){var e=this.getScene();if(!e)return this;var i=this.getSize(),n=new t(this.name,i.width,e,this._generateMipMaps);return n.hasAlpha=this.hasAlpha,n.level=this.level,n.refractionPlane=this.refractionPlane.clone(),this.renderList&&(n.renderList=this.renderList.slice(0)),n.depth=this.depth,n},t.prototype.serialize=function(){if(!this.name)return null;var t=e.prototype.serialize.call(this);return t.mirrorPlane=this.refractionPlane.asArray(),t.depth=this.depth,t},t}(_i),As=function(e){function t(i,n,r){var s=e.call(this,r.scene)||this;return n&&(r.engine||r.scene)?(r=l.a({},t.DefaultOptions,r),s._engine=r.engine||r.scene.getEngine(),s._generateMipMaps=r.generateMipMaps,s._samplingMode=r.samplingMode,s._textureMatrix=o.j.Identity(),s.name=i,s.element=n,s._isVideo=n instanceof HTMLVideoElement,s.anisotropicFilteringLevel=1,s._createInternalTexture(),s):s}return l.d(t,e),t.prototype._createInternalTexture=function(){var e=0,t=0;this._isVideo?(e=this.element.videoWidth,t=this.element.videoHeight):(e=this.element.width,t=this.element.height),this._texture=this._engine.createDynamicTexture(e,t,this._generateMipMaps,this._samplingMode),this.update()},t.prototype.getTextureMatrix=function(){return this._textureMatrix},t.prototype.update=function(e){if(void 0===e&&(e=null),null!=this._texture)if(this._isVideo){var t=this.element;if(t.readyState<t.HAVE_CURRENT_DATA)return;this._engine.updateVideoTexture(this._texture,t,null===e||e)}else{var 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Ps(n.wasmUrl,e,n.fallbackUrl)})}return Object.defineProperty(e,"DecoderAvailable",{get:function(){var t=e.Configuration.decoder;return!!(t.wasmUrl&&t.wasmBinaryUrl&&"object"==typeof WebAssembly||t.fallbackUrl)},enumerable:!0,configurable:!0}),e.GetDefaultNumWorkers=function(){return"object"==typeof navigator&&navigator.hardwareConcurrency?Math.min(Math.floor(.5*navigator.hardwareConcurrency),4):1},Object.defineProperty(e,"Default",{get:function(){return e._Default||(e._Default=new e),e._Default},enumerable:!0,configurable:!0}),e.prototype.dispose=function(){this._workerPoolPromise&&this._workerPoolPromise.then(function(e){e.dispose()}),delete this._workerPoolPromise,delete this._decoderModulePromise},e.prototype.whenReadyAsync=function(){return this._workerPoolPromise?this._workerPoolPromise.then(function(){}):this._decoderModulePromise?this._decoderModulePromise.then(function(){}):Promise.resolve()},e.prototype.decodeMeshAsync=function(e,t){var i=e instanceof ArrayBuffer?new Uint8Array(e):e;if(this._workerPoolPromise)return this._workerPoolPromise.then(function(e){return new Promise(function(n,r){e.push(function(e,o){var s=new Mi.a,a=function(t){e.removeEventListener("error",a),e.removeEventListener("message",c),r(t),o()},c=function(t){"done"===t.data?(e.removeEventListener("error",a),e.removeEventListener("message",c),n(s),o()):"indices"===t.data.id?s.indices=t.data.value:s.set(t.data.value,t.data.id)};e.addEventListener("error",a),e.addEventListener("message",c);var l=new Uint8Array(i.byteLength);l.set(new Uint8Array(i.buffer,i.byteOffset,i.byteLength)),e.postMessage({id:"decodeMesh",dataView:l,attributes:t},[l.buffer])})})});if(this._decoderModulePromise)return this._decoderModulePromise.then(function(e){var n=new Mi.a;return Ss(e.module,i,t,function(e){n.indices=e},function(e,t){n.set(t,e)}),n});throw new Error("Draco decoder module is not 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e(this.normal.clone(),this.w)},e.prototype.flip=function(){this.normal.scaleInPlace(-1),this.w=-this.w},e.prototype.splitPolygon=function(t,i,n,r,s){var a,c,l=0,u=[];for(a=0;a<t.vertices.length;a++){var h=(c=o.x.Dot(this.normal,t.vertices[a].pos)-this.w)<-e.EPSILON?2:c>e.EPSILON?1:0;l|=h,u.push(h)}switch(l){case 0:(o.x.Dot(this.normal,t.plane.normal)>0?i:n).push(t);break;case 1:r.push(t);break;case 2:s.push(t);break;case 3:var d,f=[],p=[];for(a=0;a<t.vertices.length;a++){var _=(a+1)%t.vertices.length,g=u[a],m=u[_],v=t.vertices[a],y=t.vertices[_];if(2!==g&&f.push(v),1!==g&&p.push(2!==g?v.clone():v),3==(g|m)){c=(this.w-o.x.Dot(this.normal,v.pos))/o.x.Dot(this.normal,y.pos.subtract(v.pos));var b=v.interpolate(y,c);f.push(b),p.push(b.clone())}}f.length>=3&&(d=new ws(f,t.shared)).plane&&r.push(d),p.length>=3&&(d=new ws(p,t.shared)).plane&&s.push(d)}},e.EPSILON=1e-5,e}(),ws=function(){function e(e,t){this.vertices=e,this.shared=t,this.plane=Ls.FromPoints(e[0].pos,e[1].pos,e[2].pos)}return e.prototype.clone=function(){return new e(this.vertices.map(function(e){return e.clone()}),this.shared)},e.prototype.flip=function(){this.vertices.reverse().map(function(e){e.flip()}),this.plane.flip()},e}(),Fs=function(){function e(e){this.plane=null,this.front=null,this.back=null,this.polygons=new Array,e&&this.build(e)}return e.prototype.clone=function(){var t=new e;return t.plane=this.plane&&this.plane.clone(),t.front=this.front&&this.front.clone(),t.back=this.back&&this.back.clone(),t.polygons=this.polygons.map(function(e){return e.clone()}),t},e.prototype.invert=function(){for(var e=0;e<this.polygons.length;e++)this.polygons[e].flip();this.plane&&this.plane.flip(),this.front&&this.front.invert(),this.back&&this.back.invert();var t=this.front;this.front=this.back,this.back=t},e.prototype.clipPolygons=function(e){if(!this.plane)return e.slice();for(var t=new Array,i=new Array,n=0;n<e.length;n++)this.plane.splitPolygon(e[n],t,i,t,i);return this.front&&(t=this.front.clipPolygons(t)),i=this.back?this.back.clipPolygons(i):[],t.concat(i)},e.prototype.clipTo=function(e){this.polygons=e.clipPolygons(this.polygons),this.front&&this.front.clipTo(e),this.back&&this.back.clipTo(e)},e.prototype.allPolygons=function(){var e=this.polygons.slice();return this.front&&(e=e.concat(this.front.allPolygons())),this.back&&(e=e.concat(this.back.allPolygons())),e},e.prototype.build=function(t){if(t.length){this.plane||(this.plane=t[0].plane.clone());for(var i=new Array,n=new Array,r=0;r<t.length;r++)this.plane.splitPolygon(t[r],this.polygons,this.polygons,i,n);i.length&&(this.front||(this.front=new e),this.front.build(i)),n.length&&(this.back||(this.back=new e),this.back.build(n))}},e}(),Ns=function(){function e(){this.polygons=new Array}return e.FromMesh=function(t){var i,n,r,s,a,c,l,u,h,d,f=new Array,p=null;if(!(t instanceof fe.a))throw"BABYLON.CSG: Wrong Mesh type, must be BABYLON.Mesh";t.computeWorldMatrix(!0),l=t.getWorldMatrix(),u=t.position.clone(),h=t.rotation.clone(),t.rotationQuaternion&&(p=t.rotationQuaternion.clone()),d=t.scaling.clone();for(var _=t.getIndices(),g=t.getVerticesData(Oi.b.PositionKind),m=t.getVerticesData(Oi.b.NormalKind),v=t.getVerticesData(Oi.b.UVKind),y=t.subMeshes,b=0,T=y.length;b<T;b++)for(var E=y[b].indexStart,A=y[b].indexCount+y[b].indexStart;E<A;E+=3){c=[];for(var x=0;x<3;x++){var R=new o.x(m[3*_[E+x]],m[3*_[E+x]+1],m[3*_[E+x]+2]);r=new o.w(v[2*_[E+x]],v[2*_[E+x]+1]);var P=new o.x(g[3*_[E+x]],g[3*_[E+x]+1],g[3*_[E+x]+2]);s=o.x.TransformCoordinates(P,l),n=o.x.TransformNormal(R,l),i=new Ds(s,n,r),c.push(i)}(a=new ws(c,{subMeshId:b,meshId:Is,materialIndex:y[b].materialIndex})).plane&&f.push(a)}var S=e.FromPolygons(f);return S.matrix=l,S.position=u,S.rotation=h,S.scaling=d,S.rotationQuaternion=p,Is++,S},e.FromPolygons=function(t){var i=new e;return i.polygons=t,i},e.prototype.clone=function(){var t=new e;return t.polygons=this.polygons.map(function(e){return e.clone()}),t.copyTransformAttributes(this),t},e.prototype.union=function(t){var i=new Fs(this.clone().polygons),n=new Fs(t.clone().polygons);return i.clipTo(n),n.clipTo(i),n.invert(),n.clipTo(i),n.invert(),i.build(n.allPolygons()),e.FromPolygons(i.allPolygons()).copyTransformAttributes(this)},e.prototype.unionInPlace=function(e){var t=new Fs(this.polygons),i=new Fs(e.polygons);t.clipTo(i),i.clipTo(t),i.invert(),i.clipTo(t),i.invert(),t.build(i.allPolygons()),this.polygons=t.allPolygons()},e.prototype.subtract=function(t){var i=new Fs(this.clone().polygons),n=new Fs(t.clone().polygons);return i.invert(),i.clipTo(n),n.clipTo(i),n.invert(),n.clipTo(i),n.invert(),i.build(n.allPolygons()),i.invert(),e.FromPolygons(i.allPolygons()).copyTransformAttributes(this)},e.prototype.subtractInPlace=function(e){var t=new Fs(this.polygons),i=new Fs(e.polygons);t.invert(),t.clipTo(i),i.clipTo(t),i.invert(),i.clipTo(t),i.invert(),t.build(i.allPolygons()),t.invert(),this.polygons=t.allPolygons()},e.prototype.intersect=function(t){var i=new Fs(this.clone().polygons),n=new Fs(t.clone().polygons);return i.invert(),n.clipTo(i),n.invert(),i.clipTo(n),n.clipTo(i),i.build(n.allPolygons()),i.invert(),e.FromPolygons(i.allPolygons()).copyTransformAttributes(this)},e.prototype.intersectInPlace=function(e){var t=new Fs(this.polygons),i=new Fs(e.polygons);t.invert(),i.clipTo(t),i.invert(),t.clipTo(i),i.clipTo(t),t.build(i.allPolygons()),t.invert(),this.polygons=t.allPolygons()},e.prototype.inverse=function(){var e=this.clone();return e.inverseInPlace(),e},e.prototype.inverseInPlace=function(){this.polygons.map(function(e){e.flip()})},e.prototype.copyTransformAttributes=function(e){return this.matrix=e.matrix,this.position=e.position,this.rotation=e.rotation,this.scaling=e.scaling,this.rotationQuaternion=e.rotationQuaternion,this},e.prototype.buildMeshGeometry=function(e,t,i){var n=this.matrix.clone();n.invert();var r,s,a,c=new fe.a(e,t),l=[],u=[],h=[],d=[],f=o.x.Zero(),p=o.x.Zero(),_=o.w.Zero(),g=this.polygons,m=[0,0,0],v={},y=0,b={};i&&g.sort(function(e,t){return e.shared.meshId===t.shared.meshId?e.shared.subMeshId-t.shared.subMeshId:e.shared.meshId-t.shared.meshId});for(var T=0,E=g.length;T<E;T++){b[(r=g[T]).shared.meshId]||(b[r.shared.meshId]={}),b[r.shared.meshId][r.shared.subMeshId]||(b[r.shared.meshId][r.shared.subMeshId]={indexStart:1/0,indexEnd:-1/0,materialIndex:r.shared.materialIndex}),a=b[r.shared.meshId][r.shared.subMeshId];for(var A=2,x=r.vertices.length;A<x;A++){m[0]=0,m[1]=A-1,m[2]=A;for(var R=0;R<3;R++){f.copyFrom(r.vertices[m[R]].pos),p.copyFrom(r.vertices[m[R]].normal),_.copyFrom(r.vertices[m[R]].uv);var P=o.x.TransformCoordinates(f,n),S=o.x.TransformNormal(p,n);void 0!==(s=v[P.x+","+P.y+","+P.z])&&h[3*s]===S.x&&h[3*s+1]===S.y&&h[3*s+2]===S.z&&d[2*s]===_.x&&d[2*s+1]===_.y||(l.push(P.x,P.y,P.z),d.push(_.x,_.y),h.push(p.x,p.y,p.z),s=v[P.x+","+P.y+","+P.z]=l.length/3-1),u.push(s),a.indexStart=Math.min(y,a.indexStart),a.indexEnd=Math.max(y,a.indexEnd),y++}}}if(c.setVerticesData(Oi.b.PositionKind,l),c.setVerticesData(Oi.b.NormalKind,h),c.setVerticesData(Oi.b.UVKind,d),c.setIndices(u,null),i){var C,M=0;for(var O in c.subMeshes=new Array,b){for(var I in C=-1,b[O])a=b[O][I],Os.b.CreateFromIndices(a.materialIndex+M,a.indexStart,a.indexEnd-a.indexStart+1,c),C=Math.max(a.materialIndex,C);M+=++C}}return c},e.prototype.toMesh=function(e,t,i,n){var r=this.buildMeshGeometry(e,i,n);return r.material=t,r.position.copyFrom(this.position),r.rotation.copyFrom(this.rotation),this.rotationQuaternion&&(r.rotationQuaternion=this.rotationQuaternion.clone()),r.scaling.copyFrom(this.scaling),r.computeWorldMatrix(!0),r},e}(),Bs=function(e){function t(t,i,n,r,s,a){void 0===r&&(r=1),void 0===s&&(s=60),void 0===a&&(a=!0);var c=e.call(this,t,n)||this;c._sectionPolygonPointsCount=4,c._running=!1,c._autoStart=a,c._generator=i,c._diameter=r,c._length=s,c._sectionVectors=[],c._sectionNormalVectors=[];for(var l=0;l<c._sectionPolygonPointsCount;l++)c._sectionVectors[l]=o.x.Zero(),c._sectionNormalVectors[l]=o.x.Zero();return c._createMesh(),c}return l.d(t,e),t.prototype.getClassName=function(){return"TrailMesh"},t.prototype._createMesh=function(){var e=new Mi.a,t=[],i=[],n=[],r=o.x.Zero();this._generator._boundingInfo&&(r=this._generator._boundingInfo.boundingBox.centerWorld);for(var s=2*Math.PI/this._sectionPolygonPointsCount,a=0;a<this._sectionPolygonPointsCount;a++)t.push(r.x+Math.cos(a*s)*this._diameter,r.y+Math.sin(a*s)*this._diameter,r.z);for(a=1;a<=this._length;a++){for(var c=0;c<this._sectionPolygonPointsCount;c++)t.push(r.x+Math.cos(c*s)*this._diameter,r.y+Math.sin(c*s)*this._diameter,r.z);var l=t.length/3-2*this._sectionPolygonPointsCount;for(c=0;c<this._sectionPolygonPointsCount-1;c++)n.push(l+c,l+c+this._sectionPolygonPointsCount,l+c+this._sectionPolygonPointsCount+1),n.push(l+c,l+c+this._sectionPolygonPointsCount+1,l+c+1);n.push(l+this._sectionPolygonPointsCount-1,l+this._sectionPolygonPointsCount-1+this._sectionPolygonPointsCount,l+this._sectionPolygonPointsCount),n.push(l+this._sectionPolygonPointsCount-1,l+this._sectionPolygonPointsCount,l)}Mi.a.ComputeNormals(t,n,i),e.positions=t,e.normals=i,e.indices=n,e.applyToMesh(this,!0),this._autoStart&&this.start()},t.prototype.start=function(){var e=this;this._running||(this._running=!0,this._beforeRenderObserver=this.getScene().onBeforeRenderObservable.add(function(){e.update()}))},t.prototype.stop=function(){this._beforeRenderObserver&&this._running&&(this._running=!1,this.getScene().onBeforeRenderObservable.remove(this._beforeRenderObserver))},t.prototype.update=function(){var e=this.getVerticesData(Oi.b.PositionKind),t=this.getVerticesData(Oi.b.NormalKind),i=this._generator.getWorldMatrix();if(e&&t){for(var n=3*this._sectionPolygonPointsCount;n<e.length;n++)e[n-3*this._sectionPolygonPointsCount]=e[n]-t[n]/this._length*this._diameter;for(n=3*this._sectionPolygonPointsCount;n<t.length;n++)t[n-3*this._sectionPolygonPointsCount]=t[n];var r=e.length-3*this._sectionPolygonPointsCount,s=2*Math.PI/this._sectionPolygonPointsCount;for(n=0;n<this._sectionPolygonPointsCount;n++)this._sectionVectors[n].copyFromFloats(Math.cos(n*s)*this._diameter,Math.sin(n*s)*this._diameter,0),this._sectionNormalVectors[n].copyFromFloats(Math.cos(n*s),Math.sin(n*s),0),o.x.TransformCoordinatesToRef(this._sectionVectors[n],i,this._sectionVectors[n]),o.x.TransformNormalToRef(this._sectionNormalVectors[n],i,this._sectionNormalVectors[n]);for(n=0;n<this._sectionPolygonPointsCount;n++)e[r+3*n]=this._sectionVectors[n].x,e[r+3*n+1]=this._sectionVectors[n].y,e[r+3*n+2]=this._sectionVectors[n].z,t[r+3*n]=this._sectionNormalVectors[n].x,t[r+3*n+1]=this._sectionNormalVectors[n].y,t[r+3*n+2]=this._sectionNormalVectors[n].z;this.updateVerticesData(Oi.b.PositionKind,e,!0,!1),this.updateVerticesData(Oi.b.NormalKind,t,!0,!1)}},t.prototype.clone=function(e,i){return void 0===e&&(e=""),new t(e,void 0===i?this._generator:i,this.getScene(),this._diameter,this._length,this._autoStart)},t.prototype.serialize=function(t){e.prototype.serialize.call(this,t)},t.Parse=function(e,i){return new t(e.name,e._generator,i,e._diameter,e._length,e._autoStart)},t}(fe.a),Us=i(111),Vs=i(72);Mi.a.CreateDisc=function(e){var t=new Array,i=new Array,n=new Array,r=new Array,o=e.radius||.5,s=e.tessellation||64,a=e.arc&&(e.arc<=0||e.arc>1)?1:e.arc||1,c=0===e.sideOrientation?0:e.sideOrientation||Mi.a.DEFAULTSIDE;t.push(0,0,0),r.push(.5,.5);for(var l=2*Math.PI*a,u=l/s,h=0;h<l;h+=u){var d=Math.cos(h),f=Math.sin(h),p=(d+1)/2,_=(1-f)/2;t.push(o*d,o*f,0),r.push(p,_)}1===a&&(t.push(t[3],t[4],t[5]),r.push(r[2],r[3]));for(var g=t.length/3,m=1;m<g-1;m++)i.push(m+1,0,m);Mi.a.ComputeNormals(t,i,n),Mi.a._ComputeSides(c,t,i,n,r,e.frontUVs,e.backUVs);var v=new Mi.a;return v.indices=i,v.positions=t,v.normals=n,v.uvs=r,v},fe.a.CreateDisc=function(e,t,i,n,r,o){void 0===n&&(n=null);var s={radius:t,tessellation:i,sideOrientation:o,updatable:r};return Gs.CreateDisc(e,s,n)};var Gs=function(){function e(){}return e.CreateDisc=function(e,t,i){void 0===i&&(i=null);var n=new fe.a(e,i);return t.sideOrientation=fe.a._GetDefaultSideOrientation(t.sideOrientation),n._originalBuilderSideOrientation=t.sideOrientation,Mi.a.CreateDisc(t).applyToMesh(n,t.updatable),n},e}();Mi.a.CreateTorusKnot=function(e){var t,i,n=new Array,r=new Array,s=new Array,a=new Array,c=e.radius||2,l=e.tube||.5,u=e.radialSegments||32,h=e.tubularSegments||32,d=e.p||2,f=e.q||3,p=0===e.sideOrientation?0:e.sideOrientation||Mi.a.DEFAULTSIDE,_=function(e){var t=Math.cos(e),i=Math.sin(e),n=f/d*e,r=Math.cos(n),s=c*(2+r)*.5*t,a=c*(2+r)*i*.5,l=c*Math.sin(n)*.5;return new o.x(s,a,l)};for(t=0;t<=u;t++){var g=t%u/u*2*d*Math.PI,m=_(g),v=_(g+.01),y=v.subtract(m),b=v.add(m),T=o.x.Cross(y,b);for(b=o.x.Cross(T,y),T.normalize(),b.normalize(),i=0;i<h;i++){var E=i%h/h*2*Math.PI,A=-l*Math.cos(E),x=l*Math.sin(E);r.push(m.x+A*b.x+x*T.x),r.push(m.y+A*b.y+x*T.y),r.push(m.z+A*b.z+x*T.z),a.push(t/u),a.push(i/h)}}for(t=0;t<u;t++)for(i=0;i<h;i++){var R=(i+1)%h,P=t*h+i,S=(t+1)*h+i,C=(t+1)*h+R,M=t*h+R;n.push(M),n.push(S),n.push(P),n.push(M),n.push(C),n.push(S)}Mi.a.ComputeNormals(r,n,s),Mi.a._ComputeSides(p,r,n,s,a,e.frontUVs,e.backUVs);var O=new Mi.a;return O.indices=n,O.positions=r,O.normals=s,O.uvs=a,O},fe.a.CreateTorusKnot=function(e,t,i,n,r,o,s,a,c,l){var u={radius:t,tube:i,radialSegments:n,tubularSegments:r,p:o,q:s,sideOrientation:l,updatable:c};return ks.CreateTorusKnot(e,u,a)};var ks=function(){function e(){}return e.CreateTorusKnot=function(e,t,i){var n=new fe.a(e,i);return t.sideOrientation=fe.a._GetDefaultSideOrientation(t.sideOrientation),n._originalBuilderSideOrientation=t.sideOrientation,Mi.a.CreateTorusKnot(t).applyToMesh(n,t.updatable),n},e}(),zs=function(e){function t(t,i){var n=e.call(this,t.x,t.y)||this;return n.index=i,n}return l.d(t,e),t}(o.w),js=function(){function e(){this.elements=new Array}return e.prototype.add=function(e){var t=this,i=new Array;return e.forEach(function(e){if(0===i.length||!e.equalsWithEpsilon(i[0])){var n=new zs(e,t.elements.length);i.push(n),t.elements.push(n)}}),i},e.prototype.computeBounds=function(){var e=new o.w(this.elements[0].x,this.elements[0].y),t=new o.w(this.elements[0].x,this.elements[0].y);return this.elements.forEach(function(i){i.x<e.x?e.x=i.x:i.x>t.x&&(t.x=i.x),i.y<e.y?e.y=i.y:i.y>t.y&&(t.y=i.y)}),{min:e,max:t,width:t.x-e.x,height:t.y-e.y}},e}(),Hs=function(){function e(){}return e.Rectangle=function(e,t,i,n){return[new o.w(e,t),new o.w(i,t),new o.w(i,n),new o.w(e,n)]},e.Circle=function(e,t,i,n){void 0===t&&(t=0),void 0===i&&(i=0),void 0===n&&(n=32);for(var r=new Array,s=0,a=2*Math.PI/n,c=0;c<n;c++)r.push(new o.w(t+Math.cos(s)*e,i+Math.sin(s)*e)),s-=a;return r},e.Parse=function(e){var t,i=e.split(/[^-+eE\.\d]+/).map(parseFloat).filter(function(e){return!isNaN(e)}),n=[];for(t=0;t<(2147483646&i.length);t+=2)n.push(new o.w(i[t],i[t+1]));return n},e.StartingAt=function(e,t){return o.l.StartingAt(e,t)},e}(),Ws=function(){function e(e,t,i,n){var r;void 0===n&&(n=earcut),this._points=new js,this._outlinepoints=new js,this._holes=new Array,this._epoints=new Array,this._eholes=new Array,this.bjsEarcut=n,this._name=e,this._scene=i||ge.b.LastCreatedScene,r=t instanceof o.l?t.getPoints():t,this._addToepoint(r),this._points.add(r),this._outlinepoints.add(r),void 0===this.bjsEarcut&&p.a.Warn("Earcut was not found, the polygon will not be built.")}return e.prototype._addToepoint=function(e){for(var t=0,i=e;t<i.length;t++){var n=i[t];this._epoints.push(n.x,n.y)}},e.prototype.addHole=function(e){this._points.add(e);var t=new js;return t.add(e),this._holes.push(t),this._eholes.push(this._epoints.length/2),this._addToepoint(e),this},e.prototype.build=function(e,t){void 0===e&&(e=!1),void 0===t&&(t=0);var i=new fe.a(this._name,this._scene),n=this.buildVertexData(t);return i.setVerticesData(Oi.b.PositionKind,n.positions,e),i.setVerticesData(Oi.b.NormalKind,n.normals,e),i.setVerticesData(Oi.b.UVKind,n.uvs,e),i.setIndices(n.indices),i},e.prototype.buildVertexData=function(e){var t=this;void 0===e&&(e=0);var i=new Mi.a,n=new Array,r=new Array,o=new Array,s=this._points.computeBounds();this._points.elements.forEach(function(e){n.push(0,1,0),r.push(e.x,0,e.y),o.push((e.x-s.min.x)/s.width,(e.y-s.min.y)/s.height)});for(var a=new Array,c=this.bjsEarcut(this._epoints,this._eholes,2),l=0;l<c.length;l++)a.push(c[l]);if(e>0){var u=r.length/3;this._points.elements.forEach(function(t){n.push(0,-1,0),r.push(t.x,-e,t.y),o.push(1-(t.x-s.min.x)/s.width,1-(t.y-s.min.y)/s.height)});var h=a.length;for(l=0;l<h;l+=3){var d=a[l+0],f=a[l+1],p=a[l+2];a.push(p+u),a.push(f+u),a.push(d+u)}this.addSide(r,n,o,a,s,this._outlinepoints,e,!1),this._holes.forEach(function(i){t.addSide(r,n,o,a,s,i,e,!0)})}return i.indices=a,i.positions=r,i.normals=n,i.uvs=o,i},e.prototype.addSide=function(e,t,i,n,r,s,a,c){for(var l=e.length/3,u=0,h=0;h<s.elements.length;h++){var d,f=s.elements[h];d=h+1>s.elements.length-1?s.elements[0]:s.elements[h+1],e.push(f.x,0,f.y),e.push(f.x,-a,f.y),e.push(d.x,0,d.y),e.push(d.x,-a,d.y);var p=new o.x(f.x,0,f.y),_=new o.x(d.x,0,d.y).subtract(p),g=new o.x(0,1,0),m=o.x.Cross(_,g);m=m.normalize(),i.push(u/r.width,0),i.push(u/r.width,1),u+=_.length(),i.push(u/r.width,0),i.push(u/r.width,1),c?(t.push(m.x,m.y,m.z),t.push(m.x,m.y,m.z),t.push(m.x,m.y,m.z),t.push(m.x,m.y,m.z),n.push(l),n.push(l+2),n.push(l+1),n.push(l+1),n.push(l+2),n.push(l+3)):(t.push(-m.x,-m.y,-m.z),t.push(-m.x,-m.y,-m.z),t.push(-m.x,-m.y,-m.z),t.push(-m.x,-m.y,-m.z),n.push(l),n.push(l+1),n.push(l+2),n.push(l+1),n.push(l+3),n.push(l+2)),l+=4}},e}();Mi.a.CreatePolygon=function(e,t,i,n,r,s){for(var a=i||new Array(3),c=n,l=[],u=0;u<3;u++)void 0===a[u]&&(a[u]=new o.y(0,0,1,1)),c&&void 0===c[u]&&(c[u]=new o.f(1,1,1,1));for(var h=e.getVerticesData(Oi.b.PositionKind),d=e.getVerticesData(Oi.b.NormalKind),f=e.getVerticesData(Oi.b.UVKind),p=e.getIndices(),_=0,g=0,m=0;m<d.length;m+=3)Math.abs(d[m+1])<.001&&(g=1),Math.abs(d[m+1]-1)<.001&&(g=0),Math.abs(d[m+1]+1)<.001&&(g=2),f[2*(_=m/3)]=(1-f[2*_])*a[g].x+f[2*_]*a[g].z,f[2*_+1]=(1-f[2*_+1])*a[g].y+f[2*_+1]*a[g].w,c&&l.push(c[g].r,c[g].g,c[g].b,c[g].a);Mi.a._ComputeSides(t,h,p,d,f,r,s);var v=new Mi.a;if(v.indices=p,v.positions=h,v.normals=d,v.uvs=f,c){var y=t===Mi.a.DOUBLESIDE?l.concat(l):l;v.colors=y}return v},fe.a.CreatePolygon=function(e,t,i,n,r,o,s){void 0===s&&(s=earcut);var a={shape:t,holes:n,updatable:r,sideOrientation:o};return Xs.CreatePolygon(e,a,i,s)},fe.a.ExtrudePolygon=function(e,t,i,n,r,o,s,a){void 0===a&&(a=earcut);var c={shape:t,holes:r,depth:i,updatable:o,sideOrientation:s};return Xs.ExtrudePolygon(e,c,n,a)};var Xs=function(){function e(){}return e.CreatePolygon=function(e,t,i,n){void 0===i&&(i=null),void 0===n&&(n=earcut),t.sideOrientation=fe.a._GetDefaultSideOrientation(t.sideOrientation);for(var r=t.shape,s=t.holes||[],a=t.depth||0,c=[],l=[],u=0;u<r.length;u++)c[u]=new o.w(r[u].x,r[u].z);c[0].equalsWithEpsilon(c[c.length-1],1e-8)&&c.pop();for(var h=new Ws(e,c,i||P.a.LastCreatedScene,n),d=0;d<s.length;d++){l=[];for(var f=0;f<s[d].length;f++)l.push(new o.w(s[d][f].x,s[d][f].z));h.addHole(l)}var p=h.build(t.updatable,a);return p._originalBuilderSideOrientation=t.sideOrientation,Mi.a.CreatePolygon(p,t.sideOrientation,t.faceUV,t.faceColors,t.frontUVs,t.backUVs).applyToMesh(p,t.updatable),p},e.ExtrudePolygon=function(t,i,n,r){return void 0===n&&(n=null),void 0===r&&(r=earcut),e.CreatePolygon(t,i,n,r)},e}();fe.a.CreateLathe=function(e,t,i,n,r,o,s){var a={shape:t,radius:i,tessellation:n,sideOrientation:s,updatable:o};return Ys.CreateLathe(e,a,r)};var Ys=function(){function e(){}return e.CreateLathe=function(e,t,i){void 0===i&&(i=null);var n,r=t.arc?t.arc<=0||t.arc>1?1:t.arc:1,s=void 0===t.closed||t.closed,a=t.shape,c=t.radius||1,l=t.tessellation||64,u=t.clip||0,h=t.updatable,d=fe.a._GetDefaultSideOrientation(t.sideOrientation),f=t.cap||fe.a.NO_CAP,p=2*Math.PI,_=new Array,g=t.invertUV||!1,m=0,v=0,y=p/l*r,b=new Array;for(m=0;m<=l-u;m++){b=[];for(f!=fe.a.CAP_START&&f!=fe.a.CAP_ALL||(b.push(new o.x(0,a[0].y,0)),b.push(new o.x(Math.cos(m*y)*a[0].x*c,a[0].y,Math.sin(m*y)*a[0].x*c))),v=0;v<a.length;v++)n=new o.x(Math.cos(m*y)*a[v].x*c,a[v].y,Math.sin(m*y)*a[v].x*c),b.push(n);f!=fe.a.CAP_END&&f!=fe.a.CAP_ALL||(b.push(new o.x(Math.cos(m*y)*a[a.length-1].x*c,a[a.length-1].y,Math.sin(m*y)*a[a.length-1].x*c)),b.push(new o.x(0,a[a.length-1].y,0))),_.push(b)}return Yo.CreateRibbon(e,{pathArray:_,closeArray:s,sideOrientation:d,updatable:h,invertUV:g,frontUVs:t.frontUVs,backUVs:t.backUVs},i)},e}();fe.a.CreateTube=function(e,t,i,n,r,o,s,a,c,l){var u={path:t,radius:i,tessellation:n,radiusFunction:r,arc:1,cap:o,updatable:a,sideOrientation:c,instance:l};return Ks.CreateTube(e,u,s)};var Ks=function(){function e(){}return e.CreateTube=function(e,t,i){void 0===i&&(i=null);var n=t.path,r=t.instance,s=1;void 0!==t.radius?s=t.radius:r&&(s=r._creationDataStorage.radius);var a=t.tessellation||64,c=t.radiusFunction||null,l=t.cap||fe.a.NO_CAP,u=t.invertUV||!1,h=t.updatable,d=fe.a._GetDefaultSideOrientation(t.sideOrientation);t.arc=t.arc&&(t.arc<=0||t.arc>1)?1:t.arc||1;var f,p,_=function(e,t,i,n,r,s,a,c){for(var l,u,h,d,f=t.getTangents(),p=t.getNormals(),_=t.getDistances(),g=2*Math.PI/r*c,m=s||function(){return n},v=o.t.Matrix[0],y=a===fe.a.NO_CAP||a===fe.a.CAP_END?0:2,b=0;b<e.length;b++){u=m(b,_[b]),l=Array(),h=p[b];for(var T=0;T<r;T++)o.j.RotationAxisToRef(f[b],g*T,v),d=l[T]?l[T]:o.x.Zero(),o.x.TransformCoordinatesToRef(h,v,d),d.scaleInPlace(u).addInPlace(e[b]),l[T]=d;i[y]=l,y++}var E=function(t,i){for(var n=Array(),r=0;r<t;r++)n.push(e[i]);return n};switch(a){case fe.a.NO_CAP:break;case fe.a.CAP_START:i[0]=E(r,0),i[1]=i[2].slice(0);break;case fe.a.CAP_END:i[y]=i[y-1].slice(0),i[y+1]=E(r,e.length-1);break;case fe.a.CAP_ALL:i[0]=E(r,0),i[1]=i[2].slice(0),i[y]=i[y-1].slice(0),i[y+1]=E(r,e.length-1)}return i};if(r){var g=r._creationDataStorage,m=t.arc||g.arc;return p=_(n,f=g.path3D.update(n),g.pathArray,s,g.tessellation,c,g.cap,m),r=Yo.CreateRibbon("",{pathArray:p,instance:r}),g.path3D=f,g.pathArray=p,g.arc=m,g.radius=s,r}p=_(n,f=new o.m(n),new Array,s,a,c,l=l<0||l>3?0:l,t.arc);var v=Yo.CreateRibbon(e,{pathArray:p,closePath:!0,closeArray:!1,updatable:h,sideOrientation:d,invertUV:u,frontUVs:t.frontUVs,backUVs:t.backUVs},i);return v._creationDataStorage.pathArray=p,v._creationDataStorage.path3D=f,v._creationDataStorage.tessellation=a,v._creationDataStorage.cap=l,v._creationDataStorage.arc=t.arc,v._creationDataStorage.radius=s,v},e}();Mi.a.CreateIcoSphere=function(e){var t,i=e.sideOrientation||Mi.a.DEFAULTSIDE,n=e.radius||1,r=void 0===e.flat||e.flat,s=e.subdivisions||4,a=e.radiusX||n,c=e.radiusY||n,l=e.radiusZ||n,u=(1+Math.sqrt(5))/2,h=[-1,u,-0,1,u,0,-1,-u,0,1,-u,0,0,-1,-u,0,1,-u,0,-1,u,0,1,u,u,0,1,u,0,-1,-u,0,1,-u,0,-1],d=[0,11,5,0,5,1,0,1,7,0,7,10,12,22,23,1,5,20,5,11,4,23,22,13,22,18,6,7,1,8,14,21,4,14,4,2,16,13,6,15,6,19,3,8,9,4,21,5,13,17,23,6,13,22,19,6,18,9,8,1],f=[0,1,2,3,4,5,6,7,8,9,10,11,0,2,3,3,3,4,7,8,9,9,10,11],p=[5,1,3,1,6,4,0,0,5,3,4,2,2,2,4,0,2,0,1,1,6,0,6,2,0,4,3,3,4,4,3,1,4,2,4,4,0,2,1,1,2,2,3,3,1,3,2,4],_=[0,0,0,0,1,0,0,1,1,0,0,0,1,1,0,0,1,1,1,0],g=new Array,m=new Array,v=new Array,y=new Array,b=0,T=new Array(3),E=new Array(3);for(t=0;t<3;t++)T[t]=o.x.Zero(),E[t]=o.w.Zero();for(var A=0;A<20;A++){for(t=0;t<3;t++){var x=d[3*A+t];T[t].copyFromFloats(h[3*f[x]],h[3*f[x]+1],h[3*f[x]+2]),T[t].normalize().scaleInPlace(n),E[t].copyFromFloats(p[2*x]*(138/1024)+60/1024+_[A]*(-40/1024),p[2*x+1]*(239/1024)+26/1024+_[A]*(20/1024))}for(var R=function(e,t,i,n){var u,h=o.x.Lerp(T[0],T[2],t/s),d=o.x.Lerp(T[1],T[2],t/s),f=s===t?T[2]:o.x.Lerp(h,d,e/(s-t));if(f.normalize(),r){var p=o.x.Lerp(T[0],T[2],n/s),_=o.x.Lerp(T[1],T[2],n/s);u=o.x.Lerp(p,_,i/(s-n))}else u=new o.x(f.x,f.y,f.z);u.x/=a,u.y/=c,u.z/=l,u.normalize();var A=o.w.Lerp(E[0],E[2],t/s),x=o.w.Lerp(E[1],E[2],t/s),R=s===t?E[2]:o.w.Lerp(A,x,e/(s-t));m.push(f.x*a,f.y*c,f.z*l),v.push(u.x,u.y,u.z),y.push(R.x,R.y),g.push(b),b++},P=0;P<s;P++)for(var S=0;S+P<s;S++)R(S,P,S+1/3,P+1/3),R(S+1,P,S+1/3,P+1/3),R(S,P+1,S+1/3,P+1/3),S+P+1<s&&(R(S+1,P,S+2/3,P+2/3),R(S+1,P+1,S+2/3,P+2/3),R(S,P+1,S+2/3,P+2/3))}Mi.a._ComputeSides(i,m,g,v,y,e.frontUVs,e.backUVs);var C=new Mi.a;return C.indices=g,C.positions=m,C.normals=v,C.uvs=y,C},fe.a.CreateIcoSphere=function(e,t,i){return Qs.CreateIcoSphere(e,t,i)};var Qs=function(){function e(){}return e.CreateIcoSphere=function(e,t,i){void 0===i&&(i=null);var n=new fe.a(e,i);return t.sideOrientation=fe.a._GetDefaultSideOrientation(t.sideOrientation),n._originalBuilderSideOrientation=t.sideOrientation,Mi.a.CreateIcoSphere(t).applyToMesh(n,t.updatable),n},e}();fe.a.CreateDecal=function(e,t,i,n,r,o){var s={position:i,normal:n,size:r,angle:o};return Zs.CreateDecal(e,t,s)};var qs,Zs=function(){function e(){}return e.CreateDecal=function(e,t,i){var n=t.getIndices(),r=t.getVerticesData(Oi.b.PositionKind),s=t.getVerticesData(Oi.b.NormalKind),a=i.position||o.x.Zero(),c=i.normal||o.x.Up(),l=i.size||o.x.One(),u=i.angle||0;if(!c){var h=new o.x(0,0,1),d=t.getScene().activeCamera,f=o.x.TransformCoordinates(h,d.getWorldMatrix());c=d.globalPosition.subtract(f)}var p=-Math.atan2(c.z,c.x)-Math.PI/2,_=Math.sqrt(c.x*c.x+c.z*c.z),g=Math.atan2(c.y,_),m=o.j.RotationYawPitchRoll(p,g,u).multiply(o.j.Translation(a.x,a.y,a.z)),v=o.j.Invert(m),y=t.getWorldMatrix().multiply(v),b=new Mi.a;b.indices=[],b.positions=[],b.normals=[],b.uvs=[];for(var T=0,E=function(e){var t=new o.p;if(!n||!r||!s)return t;var i=n[e];return t.position=new o.x(r[3*i],r[3*i+1],r[3*i+2]),t.position=o.x.TransformCoordinates(t.position,y),t.normal=new o.x(s[3*i],s[3*i+1],s[3*i+2]),t.normal=o.x.TransformNormal(t.normal,y),t},A=function(e,t){if(0===e.length)return e;for(var i=.5*Math.abs(o.x.Dot(l,t)),n=function(e,n){var r=o.x.GetClipFactor(e.position,n.position,t,i);return new o.p(o.x.Lerp(e.position,n.position,r),o.x.Lerp(e.normal,n.normal,r))},r=new Array,s=0;s<e.length;s+=3){var a,c,u,h=null,d=null,f=null,p=null;switch(((a=o.x.Dot(e[s].position,t)-i>0)?1:0)+((c=o.x.Dot(e[s+1].position,t)-i>0)?1:0)+((u=o.x.Dot(e[s+2].position,t)-i>0)?1:0)){case 0:r.push(e[s]),r.push(e[s+1]),r.push(e[s+2]);break;case 1:if(a&&(h=e[s+1],d=e[s+2],f=n(e[s],h),p=n(e[s],d)),c){h=e[s],d=e[s+2],f=n(e[s+1],h),p=n(e[s+1],d),r.push(f),r.push(d.clone()),r.push(h.clone()),r.push(d.clone()),r.push(f.clone()),r.push(p);break}u&&(h=e[s],d=e[s+1],f=n(e[s+2],h),p=n(e[s+2],d)),h&&d&&f&&p&&(r.push(h.clone()),r.push(d.clone()),r.push(f),r.push(p),r.push(f.clone()),r.push(d.clone()));break;case 2:a||(d=n(h=e[s].clone(),e[s+1]),f=n(h,e[s+2]),r.push(h),r.push(d),r.push(f)),c||(d=n(h=e[s+1].clone(),e[s+2]),f=n(h,e[s]),r.push(h),r.push(d),r.push(f)),u||(d=n(h=e[s+2].clone(),e[s]),f=n(h,e[s+1]),r.push(h),r.push(d),r.push(f))}}return r},x=0;x<n.length;x+=3){var R=new Array;if(R.push(E(x)),R.push(E(x+1)),R.push(E(x+2)),R=A(R,new o.x(1,0,0)),R=A(R,new o.x(-1,0,0)),R=A(R,new o.x(0,1,0)),R=A(R,new o.x(0,-1,0)),R=A(R,new o.x(0,0,1)),0!==(R=A(R,new o.x(0,0,-1))).length)for(var P=0;P<R.length;P++){var S=R[P];b.indices.push(T),S.position.toArray(b.positions,3*T),S.normal.toArray(b.normals,3*T),b.uvs.push(.5+S.position.x/l.x),b.uvs.push(.5+S.position.y/l.y),T++}}var C=new fe.a(e,t.getScene());return b.applyToMesh(C),C.position=a.clone(),C.rotation=new o.x(g,p,u),C},e}(),Js=function(){function e(){}return e.CreateBox=function(e,t,i){return void 0===i&&(i=null),Mn.a.CreateBox(e,t,i)},e.CreateSphere=function(e,t,i){return void 0===i&&(i=null),Ln.a.CreateSphere(e,t,i)},e.CreateDisc=function(e,t,i){return void 0===i&&(i=null),Gs.CreateDisc(e,t,i)},e.CreateIcoSphere=function(e,t,i){return void 0===i&&(i=null),Qs.CreateIcoSphere(e,t,i)},e.CreateRibbon=function(e,t,i){return void 0===i&&(i=null),Yo.CreateRibbon(e,t,i)},e.CreateCylinder=function(e,t,i){return void 0===i&&(i=null),Fi.a.CreateCylinder(e,t,i)},e.CreateTorus=function(e,t,i){return void 0===i&&(i=null),wi.CreateTorus(e,t,i)},e.CreateTorusKnot=function(e,t,i){return void 0===i&&(i=null),ks.CreateTorusKnot(e,t,i)},e.CreateLineSystem=function(e,t,i){return wn.a.CreateLineSystem(e,t,i)},e.CreateLines=function(e,t,i){return void 0===i&&(i=null),wn.a.CreateLines(e,t,i)},e.CreateDashedLines=function(e,t,i){return void 0===i&&(i=null),wn.a.CreateDashedLines(e,t,i)},e.ExtrudeShape=function(e,t,i){return void 0===i&&(i=null),Ko.ExtrudeShape(e,t,i)},e.ExtrudeShapeCustom=function(e,t,i){return void 0===i&&(i=null),Ko.ExtrudeShapeCustom(e,t,i)},e.CreateLathe=function(e,t,i){return void 0===i&&(i=null),Ys.CreateLathe(e,t,i)},e.CreatePlane=function(e,t,i){return void 0===i&&(i=null),fr.a.CreatePlane(e,t,i)},e.CreateGround=function(e,t,i){return void 0===i&&(i=null),Di.CreateGround(e,t,i)},e.CreateTiledGround=function(e,t,i){return void 0===i&&(i=null),Di.CreateTiledGround(e,t,i)},e.CreateGroundFromHeightMap=function(e,t,i,n){return void 0===n&&(n=null),Di.CreateGroundFromHeightMap(e,t,i,n)},e.CreatePolygon=function(e,t,i,n){return void 0===i&&(i=null),void 0===n&&(n=earcut),Xs.CreatePolygon(e,t,i,n)},e.ExtrudePolygon=function(e,t,i,n){return void 0===i&&(i=null),void 0===n&&(n=earcut),Xs.ExtrudePolygon(e,t,i,n)},e.CreateTube=function(e,t,i){return void 0===i&&(i=null),Ks.CreateTube(e,t,i)},e.CreatePolyhedron=function(e,t,i){return void 0===i&&(i=null),Vn.CreatePolyhedron(e,t,i)},e.CreateDecal=function(e,t,i){return Zs.CreateDecal(e,t,i)},e}(),$s=function(){return function(e,t,i){this.quality=e,this.distance=t,this.optimizeMesh=i}}(),ea=function(){function e(){this.running=!1,this._simplificationArray=[]}return e.prototype.addTask=function(e){this._simplificationArray.push(e)},e.prototype.executeNext=function(){var e=this._simplificationArray.pop();e?(this.running=!0,this.runSimplification(e)):this.running=!1},e.prototype.runSimplification=function(e){var t=this;if(e.parallelProcessing)e.settings.forEach(function(i){t.getSimplifier(e).simplify(i,function(n){e.mesh.addLODLevel(i.distance,n),n.isVisible=!0,i.quality===e.settings[e.settings.length-1].quality&&e.successCallback&&e.successCallback(),t.executeNext()})});else{var i=this.getSimplifier(e);ye.a.Run(e.settings.length,function(t){var n,r;n=e.settings[t.index],r=function(){t.executeNext()},i.simplify(n,function(t){e.mesh.addLODLevel(n.distance,t),t.isVisible=!0,r()})},function(){e.successCallback&&e.successCallback(),t.executeNext()})}},e.prototype.getSimplifier=function(e){switch(e.simplificationType){case qs.QUADRATIC:default:return new oa(e.mesh)}},e}();!function(e){e[e.QUADRATIC=0]="QUADRATIC"}(qs||(qs={}));var ta=function(){return function(e){this.vertices=e,this.error=new Array(4),this.deleted=!1,this.isDirty=!1,this.deletePending=!1,this.borderFactor=0}}(),ia=function(){function e(e,t){this.position=e,this.id=t,this.isBorder=!0,this.q=new na,this.triangleCount=0,this.triangleStart=0,this.originalOffsets=[]}return e.prototype.updatePosition=function(e){this.position.copyFrom(e)},e}(),na=function(){function e(e){this.data=new Array(10);for(var t=0;t<10;++t)e&&e[t]?this.data[t]=e[t]:this.data[t]=0}return e.prototype.det=function(e,t,i,n,r,o,s,a,c){return this.data[e]*this.data[r]*this.data[c]+this.data[i]*this.data[n]*this.data[a]+this.data[t]*this.data[o]*this.data[s]-this.data[i]*this.data[r]*this.data[s]-this.data[e]*this.data[o]*this.data[a]-this.data[t]*this.data[n]*this.data[c]},e.prototype.addInPlace=function(e){for(var t=0;t<10;++t)this.data[t]+=e.data[t]},e.prototype.addArrayInPlace=function(e){for(var t=0;t<10;++t)this.data[t]+=e[t]},e.prototype.add=function(t){for(var i=new e,n=0;n<10;++n)i.data[n]=this.data[n]+t.data[n];return i},e.FromData=function(t,i,n,r){return new e(e.DataFromNumbers(t,i,n,r))},e.DataFromNumbers=function(e,t,i,n){return[e*e,e*t,e*i,e*n,t*t,t*i,t*n,i*i,i*n,n*n]},e}(),ra=function(){return function(e,t){this.vertexId=e,this.triangleId=t}}(),oa=function(){function e(e){this._mesh=e,this.syncIterations=5e3,this.aggressiveness=7,this.decimationIterations=100,this.boundingBoxEpsilon=o.h}return e.prototype.simplify=function(e,t){var i=this;this.initDecimatedMesh(),ye.a.Run(this._mesh.subMeshes.length,function(t){i.initWithMesh(t.index,function(){i.runDecimation(e,t.index,function(){t.executeNext()})},e.optimizeMesh)},function(){setTimeout(function(){t(i._reconstructedMesh)},0)})},e.prototype.runDecimation=function(e,t,i){var n=this,r=~~(this.triangles.length*e.quality),s=0,a=this.triangles.length;ye.a.Run(this.decimationIterations,function(e){var t,i;a-s<=r?e.breakLoop():(t=e.index,i=function(){e.executeNext()},setTimeout(function(){t%5==0&&n.updateMesh(0===t);for(var e=0;e<n.triangles.length;++e)n.triangles[e].isDirty=!1;var c=1e-9*Math.pow(t+3,n.aggressiveness);ye.a.SyncAsyncForLoop(n.triangles.length,n.syncIterations,function(e){var t=~~((n.triangles.length/2+e)%n.triangles.length),i=n.triangles[t];if(i&&!(i.error[3]>c||i.deleted||i.isDirty))for(var r=0;r<3;++r)if(i.error[r]<c){var a=[],l=[],u=i.vertices[r],h=i.vertices[(r+1)%3];if(u.isBorder||h.isBorder)continue;var d=o.x.Zero();n.calculateError(u,h,d);var f=new Array;if(n.isFlipped(u,h,d,a,f))continue;if(n.isFlipped(h,u,d,l,f))continue;if(a.indexOf(!0)<0||l.indexOf(!0)<0)continue;var p=new Array;if(f.forEach(function(e){-1===p.indexOf(e)&&(e.deletePending=!0,p.push(e))}),p.length%2!=0)continue;u.q=h.q.add(u.q),u.updatePosition(d);var _=n.references.length;s=n.updateTriangles(u,u,a,s),s=n.updateTriangles(u,h,l,s);var g=n.references.length-_;if(g<=u.triangleCount){if(g)for(var m=0;m<g;m++)n.references[u.triangleStart+m]=n.references[_+m]}else u.triangleStart=_;u.triangleCount=g;break}},i,function(){return a-s<=r})},0))},function(){setTimeout(function(){n.reconstructMesh(t),i()},0)})},e.prototype.initWithMesh=function(e,t,i){var n=this;this.vertices=[],this.triangles=[];var r=this._mesh.getVerticesData(Oi.b.PositionKind),s=this._mesh.getIndices(),a=this._mesh.subMeshes[e],c=[],l=a.verticesCount;ye.a.SyncAsyncForLoop(l,this.syncIterations/4>>0,function(e){if(r){var t=e+a.verticesStart,s=o.x.FromArray(r,3*t),l=function(e){if(i)for(var t=0;t<n.vertices.length;++t)if(n.vertices[t].position.equals(e))return n.vertices[t];return null}(s)||new ia(s,n.vertices.length);l.originalOffsets.push(t),l.id===n.vertices.length&&n.vertices.push(l),c.push(l.id)}},function(){ye.a.SyncAsyncForLoop(a.indexCount/3,n.syncIterations,function(e){if(s){var t=3*(a.indexStart/3+e),i=s[t+0],r=s[t+1],o=s[t+2],l=n.vertices[c[i-a.verticesStart]],u=n.vertices[c[r-a.verticesStart]],h=n.vertices[c[o-a.verticesStart]],d=new ta([l,u,h]);d.originalOffset=t,n.triangles.push(d)}},function(){n.init(t)})})},e.prototype.init=function(e){var t=this;ye.a.SyncAsyncForLoop(this.triangles.length,this.syncIterations,function(e){var i=t.triangles[e];i.normal=o.x.Cross(i.vertices[1].position.subtract(i.vertices[0].position),i.vertices[2].position.subtract(i.vertices[0].position)).normalize();for(var n=0;n<3;n++)i.vertices[n].q.addArrayInPlace(na.DataFromNumbers(i.normal.x,i.normal.y,i.normal.z,-o.x.Dot(i.normal,i.vertices[0].position)))},function(){ye.a.SyncAsyncForLoop(t.triangles.length,t.syncIterations,function(e){for(var i=t.triangles[e],n=0;n<3;++n)i.error[n]=t.calculateError(i.vertices[n],i.vertices[(n+1)%3]);i.error[3]=Math.min(i.error[0],i.error[1],i.error[2])},function(){e()})})},e.prototype.reconstructMesh=function(e){var t,i,n,r=[];for(t=0;t<this.vertices.length;++t)this.vertices[t].triangleCount=0;for(t=0;t<this.triangles.length;++t)if(!this.triangles[t].deleted){for(i=this.triangles[t],n=0;n<3;++n)i.vertices[n].triangleCount=1;r.push(i)}var o=this._reconstructedMesh.getVerticesData(Oi.b.PositionKind)||[],s=this._reconstructedMesh.getVerticesData(Oi.b.NormalKind)||[],a=this._reconstructedMesh.getVerticesData(Oi.b.UVKind)||[],c=this._reconstructedMesh.getVerticesData(Oi.b.ColorKind)||[],l=this._mesh.getVerticesData(Oi.b.NormalKind),u=this._mesh.getVerticesData(Oi.b.UVKind),h=this._mesh.getVerticesData(Oi.b.ColorKind),d=0;for(t=0;t<this.vertices.length;++t){var f=this.vertices[t];f.id=d,f.triangleCount&&f.originalOffsets.forEach(function(e){l&&(o.push(f.position.x),o.push(f.position.y),o.push(f.position.z),s.push(l[3*e]),s.push(l[3*e+1]),s.push(l[3*e+2]),u&&u.length&&(a.push(u[2*e]),a.push(u[2*e+1])),h&&h.length&&(c.push(h[4*e]),c.push(h[4*e+1]),c.push(h[4*e+2]),c.push(h[4*e+3])),++d)})}var p=this._reconstructedMesh.getTotalIndices(),_=this._reconstructedMesh.getTotalVertices(),g=this._reconstructedMesh.subMeshes;this._reconstructedMesh.subMeshes=[];var m=this._reconstructedMesh.getIndices(),v=this._mesh.getIndices();for(t=0;t<r.length;++t)i=r[t],[0,1,2].forEach(function(e){var t=v[i.originalOffset+e],n=i.vertices[e].originalOffsets.indexOf(t);n<0&&(n=0),m.push(i.vertices[e].id+n+_)});this._reconstructedMesh.setIndices(m),this._reconstructedMesh.setVerticesData(Oi.b.PositionKind,o),this._reconstructedMesh.setVerticesData(Oi.b.NormalKind,s),a.length>0&&this._reconstructedMesh.setVerticesData(Oi.b.UVKind,a),c.length>0&&this._reconstructedMesh.setVerticesData(Oi.b.ColorKind,c);var y=this._mesh.subMeshes[e];e>0&&(this._reconstructedMesh.subMeshes=[],g.forEach(function(e){Os.b.AddToMesh(e.materialIndex,e.verticesStart,e.verticesCount,e.indexStart,e.indexCount,e.getMesh())}),Os.b.AddToMesh(y.materialIndex,_,d,p,3*r.length,this._reconstructedMesh))},e.prototype.initDecimatedMesh=function(){this._reconstructedMesh=new fe.a(this._mesh.name+"Decimated",this._mesh.getScene()),this._reconstructedMesh.material=this._mesh.material,this._reconstructedMesh.parent=this._mesh.parent,this._reconstructedMesh.isVisible=!1,this._reconstructedMesh.renderingGroupId=this._mesh.renderingGroupId},e.prototype.isFlipped=function(e,t,i,n,r){for(var s=0;s<e.triangleCount;++s){var a=this.triangles[this.references[e.triangleStart+s].triangleId];if(!a.deleted){var c=this.references[e.triangleStart+s].vertexId,l=a.vertices[(c+1)%3],u=a.vertices[(c+2)%3];if(l!==t&&u!==t){var h=l.position.subtract(i);h=h.normalize();var d=u.position.subtract(i);if(d=d.normalize(),Math.abs(o.x.Dot(h,d))>.999)return!0;var f=o.x.Cross(h,d).normalize();if(n[s]=!1,o.x.Dot(f,a.normal)<.2)return!0}else n[s]=!0,r.push(a)}}return!1},e.prototype.updateTriangles=function(e,t,i,n){for(var r=n,o=0;o<t.triangleCount;++o){var s=this.references[t.triangleStart+o],a=this.triangles[s.triangleId];a.deleted||(i[o]&&a.deletePending?(a.deleted=!0,r++):(a.vertices[s.vertexId]=e,a.isDirty=!0,a.error[0]=this.calculateError(a.vertices[0],a.vertices[1])+a.borderFactor/2,a.error[1]=this.calculateError(a.vertices[1],a.vertices[2])+a.borderFactor/2,a.error[2]=this.calculateError(a.vertices[2],a.vertices[0])+a.borderFactor/2,a.error[3]=Math.min(a.error[0],a.error[1],a.error[2]),this.references.push(s)))}return r},e.prototype.identifyBorder=function(){for(var e=0;e<this.vertices.length;++e){var t,i=[],n=[],r=this.vertices[e];for(t=0;t<r.triangleCount;++t)for(var o=this.triangles[this.references[r.triangleStart+t].triangleId],s=0;s<3;s++){for(var a=0,c=o.vertices[s];a<i.length&&n[a]!==c.id;)++a;a===i.length?(i.push(1),n.push(c.id)):i[a]++}for(t=0;t<i.length;++t)1===i[t]?this.vertices[n[t]].isBorder=!0:this.vertices[n[t]].isBorder=!1}},e.prototype.updateMesh=function(e){var t,i,n,r;if(void 0===e&&(e=!1),!e){var o=[];for(t=0;t<this.triangles.length;++t)this.triangles[t].deleted||o.push(this.triangles[t]);this.triangles=o}for(t=0;t<this.vertices.length;++t)this.vertices[t].triangleCount=0,this.vertices[t].triangleStart=0;for(t=0;t<this.triangles.length;++t)for(i=this.triangles[t],n=0;n<3;++n)(r=i.vertices[n]).triangleCount++;var s=0;for(t=0;t<this.vertices.length;++t)this.vertices[t].triangleStart=s,s+=this.vertices[t].triangleCount,this.vertices[t].triangleCount=0;var a=new Array(3*this.triangles.length);for(t=0;t<this.triangles.length;++t)for(i=this.triangles[t],n=0;n<3;++n)a[(r=i.vertices[n]).triangleStart+r.triangleCount]=new ra(n,t),r.triangleCount++;this.references=a,e&&this.identifyBorder()},e.prototype.vertexError=function(e,t){var i=t.x,n=t.y,r=t.z;return e.data[0]*i*i+2*e.data[1]*i*n+2*e.data[2]*i*r+2*e.data[3]*i+e.data[4]*n*n+2*e.data[5]*n*r+2*e.data[6]*n+e.data[7]*r*r+2*e.data[8]*r+e.data[9]},e.prototype.calculateError=function(e,t,i){var n=e.q.add(t.q),r=e.isBorder&&t.isBorder,s=0,a=n.det(0,1,2,1,4,5,2,5,7);if(0===a||r){var c=e.position.add(t.position).divide(new o.x(2,2,2)),l=this.vertexError(n,e.position),u=this.vertexError(n,t.position),h=this.vertexError(n,c);(s=Math.min(l,u,h))===l?i&&i.copyFrom(e.position):s===u?i&&i.copyFrom(t.position):i&&i.copyFrom(c)}else i||(i=o.x.Zero()),i.x=-1/a*n.det(1,2,3,4,5,6,5,7,8),i.y=1/a*n.det(0,2,3,1,5,6,2,7,8),i.z=-1/a*n.det(0,1,3,1,4,6,2,5,8),s=this.vertexError(n,i);return s},e}();Object.defineProperty(W.a.prototype,"simplificationQueue",{get:function(){if(!this._simplificationQueue){this._simplificationQueue=new ea;var e=this._getComponent(Ae.a.NAME_SIMPLIFICATIONQUEUE);e||(e=new sa(this),this._addComponent(e))}return this._simplificationQueue},set:function(e){this._simplificationQueue=e},enumerable:!0,configurable:!0}),fe.a.prototype.simplify=function(e,t,i,n){return void 0===t&&(t=!0),void 0===i&&(i=qs.QUADRATIC),this.getScene().simplificationQueue.addTask({settings:e,parallelProcessing:t,mesh:this,simplificationType:i,successCallback:n}),this};var sa=function(){function e(e){this.name=Ae.a.NAME_SIMPLIFICATIONQUEUE,this.scene=e}return e.prototype.register=function(){this.scene._beforeCameraUpdateStage.registerStep(Ae.a.STEP_BEFORECAMERAUPDATE_SIMPLIFICATIONQUEUE,this,this._beforeCameraUpdate)},e.prototype.rebuild=function(){},e.prototype.dispose=function(){},e.prototype._beforeCameraUpdate=function(){this.scene._simplificationQueue&&!this.scene._simplificationQueue.running&&this.scene._simplificationQueue.executeNext()},e}(),aa=i(110),ca=i(78),la=i(73);ge.b.OfflineProviderFactory=function(e,t,i){return void 0===i&&(i=!1),new ha(e,t,i)};var ua,ha=function(){function e(t,i,n){var r=this;void 0===n&&(n=!1),this._idbFactory=window.indexedDB||window.mozIndexedDB||window.webkitIndexedDB||window.msIndexedDB,this._callbackManifestChecked=i,this._currentSceneUrl=e._ReturnFullUrlLocation(t),this._db=null,this._enableSceneOffline=!1,this._enableTexturesOffline=!1,this._manifestVersionFound=0,this._mustUpdateRessources=!1,this._hasReachedQuota=!1,e.IDBStorageEnabled?n?(this._enableSceneOffline=!0,this._enableTexturesOffline=!0,this._manifestVersionFound=1,ye.h.SetImmediate(function(){r._callbackManifestChecked(!0)})):this._checkManifestFile():this._callbackManifestChecked(!0)}return Object.defineProperty(e.prototype,"enableSceneOffline",{get:function(){return this._enableSceneOffline},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"enableTexturesOffline",{get:function(){return this._enableTexturesOffline},enumerable:!0,configurable:!0}),e.prototype._checkManifestFile=function(){var t=this,i=function(){t._enableSceneOffline=!1,t._enableTexturesOffline=!1,t._callbackManifestChecked(!1)},n=!1,r=this._currentSceneUrl+".manifest",o=new gs.a;navigator.onLine&&(n=!0,r=r+(null==r.match(/\?/)?"?":"&")+Date.now()),o.open("GET",r),o.addEventListener("load",function(){if(200===o.status||e._ValidateXHRData(o,1))try{var n=JSON.parse(o.response);t._enableSceneOffline=n.enableSceneOffline,t._enableTexturesOffline=n.enableTexturesOffline&&e.IsUASupportingBlobStorage,n.version&&!isNaN(parseInt(n.version))&&(t._manifestVersionFound=n.version),t._callbackManifestChecked&&t._callbackManifestChecked(!0)}catch(e){i()}else i()},!1),o.addEventListener("error",function(){if(n){n=!1;var e=t._currentSceneUrl+".manifest";o.open("GET",e),o.send()}else i()},!1);try{o.send()}catch(e){p.a.Error("Error on XHR send request."),this._callbackManifestChecked(!1)}},e.prototype.open=function(e,t){var i=this,n=function(){i._isSupported=!1,t&&t()};if(this._idbFactory&&(this._enableSceneOffline||this._enableTexturesOffline))if(this._db)e&&e();else{this._hasReachedQuota=!1,this._isSupported=!0;var r=this._idbFactory.open("babylonjs",1);r.onerror=function(){n()},r.onblocked=function(){p.a.Error("IDB request blocked. Please reload the page."),n()},r.onsuccess=function(){i._db=r.result,e()},r.onupgradeneeded=function(e){if(i._db=e.target.result,i._db)try{i._db.createObjectStore("scenes",{keyPath:"sceneUrl"}),i._db.createObjectStore("versions",{keyPath:"sceneUrl"}),i._db.createObjectStore("textures",{keyPath:"textureUrl"})}catch(e){p.a.Error("Error while creating object stores. Exception: "+e.message),n()}}}else this._isSupported=!1,t&&t()},e.prototype.loadImage=function(t,i){var n=this,r=e._ReturnFullUrlLocation(t),o=function(){n._hasReachedQuota||null===n._db?i.src=t:n._saveImageIntoDBAsync(r,i)};this._mustUpdateRessources?o():this._loadImageFromDBAsync(r,i,o)},e.prototype._loadImageFromDBAsync=function(e,t,i){if(this._isSupported&&null!==this._db){var n,r=this._db.transaction(["textures"]);r.onabort=function(){t.src=e},r.oncomplete=function(){var r;if(n){var o=window.URL||window.webkitURL;r=o.createObjectURL(n.data),t.onerror=function(){p.a.Error("Error loading image from blob URL: "+r+" switching back to web url: "+e),t.src=e},t.src=r}else i()};var o=r.objectStore("textures").get(e);o.onsuccess=function(e){n=e.target.result},o.onerror=function(){p.a.Error("Error loading texture "+e+" from DB."),t.src=e}}else p.a.Error("Error: IndexedDB not supported by your browser or BabylonJS Database is not open."),t.src=e},e.prototype._saveImageIntoDBAsync=function(t,i){var n=this;if(this._isSupported){var r=function(){var e;if(o){var t=window.URL||window.webkitURL;try{e=t.createObjectURL(o)}catch(i){e=t.createObjectURL(o)}}e&&(i.src=e)};if(e.IsUASupportingBlobStorage){var o,s=new gs.a;s.open("GET",t),s.responseType="blob",s.addEventListener("load",function(){if(200===s.status&&n._db){o=s.response;var a=n._db.transaction(["textures"],"readwrite");a.onabort=function(e){try{var t=(e.srcElement||e.target).error;t&&"QuotaExceededError"===t.name&&(n._hasReachedQuota=!0)}catch(e){}r()},a.oncomplete=function(){r()};var c={textureUrl:t,data:o};try{var l=a.objectStore("textures").put(c);l.onsuccess=function(){},l.onerror=function(){r()}}catch(r){25===r.code&&(e.IsUASupportingBlobStorage=!1,n._enableTexturesOffline=!1),i.src=t}}else i.src=t},!1),s.addEventListener("error",function(){p.a.Error("Error in XHR request in BABYLON.Database."),i.src=t},!1),s.send()}else i.src=t}else p.a.Error("Error: IndexedDB not supported by your browser or BabylonJS Database is not open."),i.src=t},e.prototype._checkVersionFromDB=function(e,t){var i=this;this._loadVersionFromDBAsync(e,t,function(){i._saveVersionIntoDBAsync(e,t)})},e.prototype._loadVersionFromDBAsync=function(e,t,i){var n,r=this;if(this._isSupported&&this._db)try{var o=this._db.transaction(["versions"]);o.oncomplete=function(){n?r._manifestVersionFound!==n.data?(r._mustUpdateRessources=!0,i()):t(n.data):(r._mustUpdateRessources=!0,i())},o.onabort=function(){t(-1)};var s=o.objectStore("versions").get(e);s.onsuccess=function(e){n=e.target.result},s.onerror=function(){p.a.Error("Error loading version for scene "+e+" from DB."),t(-1)}}catch(e){p.a.Error("Error while accessing 'versions' object store (READ OP). Exception: "+e.message),t(-1)}else p.a.Error("Error: IndexedDB not supported by your browser or BabylonJS Database is not open."),t(-1)},e.prototype._saveVersionIntoDBAsync=function(e,t){var i=this;if(this._isSupported&&!this._hasReachedQuota&&this._db)try{var n=this._db.transaction(["versions"],"readwrite");n.onabort=function(e){try{var n=e.srcElement.error;n&&"QuotaExceededError"===n.name&&(i._hasReachedQuota=!0)}catch(e){}t(-1)},n.oncomplete=function(){t(i._manifestVersionFound)};var r={sceneUrl:e,data:this._manifestVersionFound},o=n.objectStore("versions").put(r);o.onsuccess=function(){},o.onerror=function(){p.a.Error("Error in DB add version request in BABYLON.Database.")}}catch(e){p.a.Error("Error while accessing 'versions' object store (WRITE OP). Exception: "+e.message),t(-1)}else t(-1)},e.prototype.loadFile=function(t,i,n,r,o){var s=this,a=e._ReturnFullUrlLocation(t),c=function(){s._saveFileAsync(a,i,n,o,r)};this._checkVersionFromDB(a,function(e){-1!==e?s._mustUpdateRessources?s._saveFileAsync(a,i,n,o,r):s._loadFileAsync(a,i,c):r&&r()})},e.prototype._loadFileAsync=function(e,t,i){if(this._isSupported&&this._db){var n,r;n=-1!==e.indexOf(".babylon")?"scenes":"textures";var o=this._db.transaction([n]);o.oncomplete=function(){r?t(r.data):i()},o.onabort=function(){i()};var s=o.objectStore(n).get(e);s.onsuccess=function(e){r=e.target.result},s.onerror=function(){p.a.Error("Error loading file "+e+" from DB."),i()}}else p.a.Error("Error: IndexedDB not supported by your browser or BabylonJS Database is not open."),t()},e.prototype._saveFileAsync=function(t,i,n,r,o){var s=this;if(this._isSupported){var a;a=-1!==t.indexOf(".babylon")?"scenes":"textures";var c,l=new gs.a;l.open("GET",t+"?"+Date.now()),r&&(l.responseType="arraybuffer"),n&&(l.onprogress=n),l.addEventListener("load",function(){if(200===l.status||l.status<400&&e._ValidateXHRData(l,r?6:1))if(c=r?l.response:l.responseText,!s._hasReachedQuota&&s._db){var n,u=s._db.transaction([a],"readwrite");u.onabort=function(e){try{var t=e.srcElement.error;t&&"QuotaExceededError"===t.name&&(s._hasReachedQuota=!0)}catch(e){}i(c)},u.oncomplete=function(){i(c)},n="scenes"===a?{sceneUrl:t,data:c,version:s._manifestVersionFound}:{textureUrl:t,data:c};try{var h=u.objectStore(a).put(n);h.onsuccess=function(){},h.onerror=function(){p.a.Error("Error in DB add file request in BABYLON.Database.")}}catch(e){i(c)}}else i(c);else l.status>=400&&o?o(l):i()},!1),l.addEventListener("error",function(){p.a.Error("error on XHR request."),i()},!1),l.send()}else p.a.Error("Error: IndexedDB not supported by your browser or Babylon.js Database is not open."),i()},e._ValidateXHRData=function(e,t){void 0===t&&(t=7);try{if(1&t){if(e.responseText&&e.responseText.length>0)return!0;if(1===t)return!1}if(2&t){var i=us.GetTGAHeader(e.response);if(i.width&&i.height&&i.width>0&&i.height>0)return!0;if(2===t)return!1}if(4&t){var n=new Uint8Array(e.response,0,3);return 68===n[0]&&68===n[1]&&83===n[2]}}catch(e){}return!1},e.IsUASupportingBlobStorage=!0,e.IDBStorageEnabled=!1,e._ParseURL=function(e){document.createElement("a").href=e;var t=e.substring(0,e.lastIndexOf("#")),i=e.substring(t.lastIndexOf("/")+1,e.length);return e.substring(0,e.indexOf(i,0))},e._ReturnFullUrlLocation=function(t){return-1===t.indexOf("http:/")&&-1===t.indexOf("https:/")?e._ParseURL(window.location.href)+t:t},e}(),da=function(){function e(){this.direction1=new o.x(0,1,0),this.direction2=new o.x(0,1,0),this.minEmitBox=new o.x(-.5,-.5,-.5),this.maxEmitBox=new o.x(.5,.5,.5)}return e.prototype.startDirectionFunction=function(e,t,i){var n=D.a.RandomRange(this.direction1.x,this.direction2.x),r=D.a.RandomRange(this.direction1.y,this.direction2.y),s=D.a.RandomRange(this.direction1.z,this.direction2.z);o.x.TransformNormalFromFloatsToRef(n,r,s,e,t)},e.prototype.startPositionFunction=function(e,t,i){var n=D.a.RandomRange(this.minEmitBox.x,this.maxEmitBox.x),r=D.a.RandomRange(this.minEmitBox.y,this.maxEmitBox.y),s=D.a.RandomRange(this.minEmitBox.z,this.maxEmitBox.z);o.x.TransformCoordinatesFromFloatsToRef(n,r,s,e,t)},e.prototype.clone=function(){var t=new e;return S.a.DeepCopy(this,t),t},e.prototype.applyToShader=function(e){e.setVector3("direction1",this.direction1),e.setVector3("direction2",this.direction2),e.setVector3("minEmitBox",this.minEmitBox),e.setVector3("maxEmitBox",this.maxEmitBox)},e.prototype.getEffectDefines=function(){return"#define BOXEMITTER"},e.prototype.getClassName=function(){return"BoxParticleEmitter"},e.prototype.serialize=function(){var e={};return e.type=this.getClassName(),e.direction1=this.direction1.asArray(),e.direction2=this.direction2.asArray(),e.minEmitBox=this.minEmitBox.asArray(),e.maxEmitBox=this.maxEmitBox.asArray(),e},e.prototype.parse=function(e){o.x.FromArrayToRef(e.direction1,0,this.direction1),o.x.FromArrayToRef(e.direction2,0,this.direction2),o.x.FromArrayToRef(e.minEmitBox,0,this.minEmitBox),o.x.FromArrayToRef(e.maxEmitBox,0,this.maxEmitBox)},e}(),fa=function(){function e(e,t,i){void 0===e&&(e=1),void 0===t&&(t=Math.PI),void 0===i&&(i=0),this.directionRandomizer=i,this.radiusRange=1,this.heightRange=1,this.emitFromSpawnPointOnly=!1,this.angle=t,this.radius=e}return Object.defineProperty(e.prototype,"radius",{get:function(){return this._radius},set:function(e){this._radius=e,this._buildHeight()},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"angle",{get:function(){return this._angle},set:function(e){this._angle=e,this._buildHeight()},enumerable:!0,configurable:!0}),e.prototype._buildHeight=function(){0!==this._angle?this._height=this._radius/Math.tan(this._angle/2):this._height=1},e.prototype.startDirectionFunction=function(e,t,i){if(1===Math.abs(Math.cos(this._angle)))o.x.TransformNormalFromFloatsToRef(0,1,0,e,t);else{var n=i.position.subtract(e.getTranslation()).normalize(),r=D.a.RandomRange(0,this.directionRandomizer),s=D.a.RandomRange(0,this.directionRandomizer),a=D.a.RandomRange(0,this.directionRandomizer);n.x+=r,n.y+=s,n.z+=a,n.normalize(),o.x.TransformNormalFromFloatsToRef(n.x,n.y,n.z,e,t)}},e.prototype.startPositionFunction=function(e,t,i){var n,r=D.a.RandomRange(0,2*Math.PI);n=this.emitFromSpawnPointOnly?1e-4:1-(n=D.a.RandomRange(0,this.heightRange))*n;var s=this._radius-D.a.RandomRange(0,this._radius*this.radiusRange),a=(s*=n)*Math.sin(r),c=s*Math.cos(r),l=n*this._height;o.x.TransformCoordinatesFromFloatsToRef(a,l,c,e,t)},e.prototype.clone=function(){var t=new e(this._radius,this._angle,this.directionRandomizer);return S.a.DeepCopy(this,t),t},e.prototype.applyToShader=function(e){e.setFloat2("radius",this._radius,this.radiusRange),e.setFloat("coneAngle",this._angle),e.setFloat2("height",this._height,this.heightRange),e.setFloat("directionRandomizer",this.directionRandomizer)},e.prototype.getEffectDefines=function(){var e="#define CONEEMITTER";return this.emitFromSpawnPointOnly&&(e+="\n#define CONEEMITTERSPAWNPOINT"),e},e.prototype.getClassName=function(){return"ConeParticleEmitter"},e.prototype.serialize=function(){var e={};return e.type=this.getClassName(),e.radius=this._radius,e.angle=this._angle,e.directionRandomizer=this.directionRandomizer,e},e.prototype.parse=function(e){this.radius=e.radius,this.angle=e.angle,this.directionRandomizer=e.directionRandomizer},e}(),pa=function(){function e(e,t,i,n){void 0===e&&(e=1),void 0===t&&(t=1),void 0===i&&(i=1),void 0===n&&(n=0),this.radius=e,this.height=t,this.radiusRange=i,this.directionRandomizer=n}return e.prototype.startDirectionFunction=function(e,t,i){var n=i.position.subtract(e.getTranslation()).normalize(),r=D.a.RandomRange(-this.directionRandomizer/2,this.directionRandomizer/2),s=Math.atan2(n.x,n.z);s+=D.a.RandomRange(-Math.PI/2,Math.PI/2)*this.directionRandomizer,n.y=r,n.x=Math.sin(s),n.z=Math.cos(s),n.normalize(),o.x.TransformNormalFromFloatsToRef(n.x,n.y,n.z,e,t)},e.prototype.startPositionFunction=function(e,t,i){var n=D.a.RandomRange(-this.height/2,this.height/2),r=D.a.RandomRange(0,2*Math.PI),s=D.a.RandomRange((1-this.radiusRange)*(1-this.radiusRange),1),a=Math.sqrt(s)*this.radius,c=a*Math.cos(r),l=a*Math.sin(r);o.x.TransformCoordinatesFromFloatsToRef(c,n,l,e,t)},e.prototype.clone=function(){var t=new e(this.radius,this.directionRandomizer);return S.a.DeepCopy(this,t),t},e.prototype.applyToShader=function(e){e.setFloat("radius",this.radius),e.setFloat("height",this.height),e.setFloat("radiusRange",this.radiusRange),e.setFloat("directionRandomizer",this.directionRandomizer)},e.prototype.getEffectDefines=function(){return"#define CYLINDEREMITTER"},e.prototype.getClassName=function(){return"CylinderParticleEmitter"},e.prototype.serialize=function(){var e={};return e.type=this.getClassName(),e.radius=this.radius,e.height=this.height,e.radiusRange=this.radiusRange,e.directionRandomizer=this.directionRandomizer,e},e.prototype.parse=function(e){this.radius=e.radius,this.height=e.height,this.radiusRange=e.radiusRange,this.directionRandomizer=e.directionRandomizer},e}(),_a=function(e){function t(t,i,n,r,s){void 0===t&&(t=1),void 0===i&&(i=1),void 0===n&&(n=1),void 0===r&&(r=new o.x(0,1,0)),void 0===s&&(s=new o.x(0,1,0));var a=e.call(this,t,i,n)||this;return a.direction1=r,a.direction2=s,a}return l.d(t,e),t.prototype.startDirectionFunction=function(e,t,i){var n=D.a.RandomRange(this.direction1.x,this.direction2.x),r=D.a.RandomRange(this.direction1.y,this.direction2.y),s=D.a.RandomRange(this.direction1.z,this.direction2.z);o.x.TransformNormalFromFloatsToRef(n,r,s,e,t)},t.prototype.clone=function(){var e=new t(this.radius,this.height,this.radiusRange,this.direction1,this.direction2);return S.a.DeepCopy(this,e),e},t.prototype.applyToShader=function(e){e.setFloat("radius",this.radius),e.setFloat("height",this.height),e.setFloat("radiusRange",this.radiusRange),e.setVector3("direction1",this.direction1),e.setVector3("direction2",this.direction2)},t.prototype.getEffectDefines=function(){return"#define CYLINDEREMITTER\n#define DIRECTEDCYLINDEREMITTER"},t.prototype.getClassName=function(){return"CylinderDirectedParticleEmitter"},t.prototype.serialize=function(){var t=e.prototype.serialize.call(this);return t.direction1=this.direction1.asArray(),t.direction2=this.direction2.asArray(),t},t.prototype.parse=function(t){e.prototype.parse.call(this,t),this.direction1.copyFrom(t.direction1),this.direction2.copyFrom(t.direction2)},t}(pa),ga=function(){function e(e,t,i){void 0===e&&(e=1),void 0===t&&(t=1),void 0===i&&(i=0),this.radius=e,this.radiusRange=t,this.directionRandomizer=i}return e.prototype.startDirectionFunction=function(e,t,i){var n=i.position.subtract(e.getTranslation()).normalize(),r=D.a.RandomRange(0,this.directionRandomizer),s=D.a.RandomRange(0,this.directionRandomizer),a=D.a.RandomRange(0,this.directionRandomizer);n.x+=r,n.y+=s,n.z+=a,n.normalize(),o.x.TransformNormalFromFloatsToRef(n.x,n.y,n.z,e,t)},e.prototype.startPositionFunction=function(e,t,i){var n=this.radius-D.a.RandomRange(0,this.radius*this.radiusRange),r=D.a.RandomRange(0,1),s=D.a.RandomRange(0,2*Math.PI),a=Math.acos(2*r-1),c=n*Math.cos(s)*Math.sin(a),l=n*Math.cos(a),u=n*Math.sin(s)*Math.sin(a);o.x.TransformCoordinatesFromFloatsToRef(c,Math.abs(l),u,e,t)},e.prototype.clone=function(){var t=new e(this.radius,this.directionRandomizer);return S.a.DeepCopy(this,t),t},e.prototype.applyToShader=function(e){e.setFloat("radius",this.radius),e.setFloat("radiusRange",this.radiusRange),e.setFloat("directionRandomizer",this.directionRandomizer)},e.prototype.getEffectDefines=function(){return"#define HEMISPHERICEMITTER"},e.prototype.getClassName=function(){return"HemisphericParticleEmitter"},e.prototype.serialize=function(){var e={};return e.type=this.getClassName(),e.radius=this.radius,e.radiusRange=this.radiusRange,e.directionRandomizer=this.directionRandomizer,e},e.prototype.parse=function(e){this.radius=e.radius,this.radiusRange=e.radiusRange,this.directionRandomizer=e.directionRandomizer},e}(),ma=function(){function e(){this.direction1=new o.x(0,1,0),this.direction2=new o.x(0,1,0)}return e.prototype.startDirectionFunction=function(e,t,i){var n=D.a.RandomRange(this.direction1.x,this.direction2.x),r=D.a.RandomRange(this.direction1.y,this.direction2.y),s=D.a.RandomRange(this.direction1.z,this.direction2.z);o.x.TransformNormalFromFloatsToRef(n,r,s,e,t)},e.prototype.startPositionFunction=function(e,t,i){o.x.TransformCoordinatesFromFloatsToRef(0,0,0,e,t)},e.prototype.clone=function(){var t=new e;return S.a.DeepCopy(this,t),t},e.prototype.applyToShader=function(e){e.setVector3("direction1",this.direction1),e.setVector3("direction2",this.direction2)},e.prototype.getEffectDefines=function(){return"#define POINTEMITTER"},e.prototype.getClassName=function(){return"PointParticleEmitter"},e.prototype.serialize=function(){var e={};return e.type=this.getClassName(),e.direction1=this.direction1.asArray(),e.direction2=this.direction2.asArray(),e},e.prototype.parse=function(e){o.x.FromArrayToRef(e.direction1,0,this.direction1),o.x.FromArrayToRef(e.direction2,0,this.direction2)},e}(),va=function(){function e(e,t,i){void 0===e&&(e=1),void 0===t&&(t=1),void 0===i&&(i=0),this.radius=e,this.radiusRange=t,this.directionRandomizer=i}return e.prototype.startDirectionFunction=function(e,t,i){var n=i.position.subtract(e.getTranslation()).normalize(),r=D.a.RandomRange(0,this.directionRandomizer),s=D.a.RandomRange(0,this.directionRandomizer),a=D.a.RandomRange(0,this.directionRandomizer);n.x+=r,n.y+=s,n.z+=a,n.normalize(),o.x.TransformNormalFromFloatsToRef(n.x,n.y,n.z,e,t)},e.prototype.startPositionFunction=function(e,t,i){var n=this.radius-D.a.RandomRange(0,this.radius*this.radiusRange),r=D.a.RandomRange(0,1),s=D.a.RandomRange(0,2*Math.PI),a=Math.acos(2*r-1),c=n*Math.cos(s)*Math.sin(a),l=n*Math.cos(a),u=n*Math.sin(s)*Math.sin(a);o.x.TransformCoordinatesFromFloatsToRef(c,l,u,e,t)},e.prototype.clone=function(){var t=new e(this.radius,this.directionRandomizer);return S.a.DeepCopy(this,t),t},e.prototype.applyToShader=function(e){e.setFloat("radius",this.radius),e.setFloat("radiusRange",this.radiusRange),e.setFloat("directionRandomizer",this.directionRandomizer)},e.prototype.getEffectDefines=function(){return"#define SPHEREEMITTER"},e.prototype.getClassName=function(){return"SphereParticleEmitter"},e.prototype.serialize=function(){var e={};return e.type=this.getClassName(),e.radius=this.radius,e.radiusRange=this.radiusRange,e.directionRandomizer=this.directionRandomizer,e},e.prototype.parse=function(e){this.radius=e.radius,this.radiusRange=e.radiusRange,this.directionRandomizer=e.directionRandomizer},e}(),ya=function(e){function t(t,i,n){void 0===t&&(t=1),void 0===i&&(i=new o.x(0,1,0)),void 0===n&&(n=new o.x(0,1,0));var r=e.call(this,t)||this;return r.direction1=i,r.direction2=n,r}return l.d(t,e),t.prototype.startDirectionFunction=function(e,t,i){var n=D.a.RandomRange(this.direction1.x,this.direction2.x),r=D.a.RandomRange(this.direction1.y,this.direction2.y),s=D.a.RandomRange(this.direction1.z,this.direction2.z);o.x.TransformNormalFromFloatsToRef(n,r,s,e,t)},t.prototype.clone=function(){var e=new t(this.radius,this.direction1,this.direction2);return S.a.DeepCopy(this,e),e},t.prototype.applyToShader=function(e){e.setFloat("radius",this.radius),e.setFloat("radiusRange",this.radiusRange),e.setVector3("direction1",this.direction1),e.setVector3("direction2",this.direction2)},t.prototype.getEffectDefines=function(){return"#define SPHEREEMITTER\n#define DIRECTEDSPHEREEMITTER"},t.prototype.getClassName=function(){return"SphereDirectedParticleEmitter"},t.prototype.serialize=function(){var t=e.prototype.serialize.call(this);return t.direction1=this.direction1.asArray(),t.direction2=this.direction2.asArray(),t},t.prototype.parse=function(t){e.prototype.parse.call(this,t),this.direction1.copyFrom(t.direction1),this.direction2.copyFrom(t.direction2)},t}(va),ba=function(){function e(t){this.animations=[],this.renderingGroupId=0,this.emitter=null,this.emitRate=10,this.manualEmitCount=-1,this.updateSpeed=.01,this.targetStopDuration=0,this.disposeOnStop=!1,this.minEmitPower=1,this.maxEmitPower=1,this.minLifeTime=1,this.maxLifeTime=1,this.minSize=1,this.maxSize=1,this.minScaleX=1,this.maxScaleX=1,this.minScaleY=1,this.maxScaleY=1,this.minInitialRotation=0,this.maxInitialRotation=0,this.minAngularSpeed=0,this.maxAngularSpeed=0,this.layerMask=268435455,this.customShader=null,this.preventAutoStart=!1,this.noiseStrength=new o.x(10,10,10),this.onAnimationEnd=null,this.blendMode=e.BLENDMODE_ONEONE,this.forceDepthWrite=!1,this.preWarmCycles=0,this.preWarmStepOffset=1,this.spriteCellChangeSpeed=1,this.startSpriteCellID=0,this.endSpriteCellID=0,this.spriteCellWidth=0,this.spriteCellHeight=0,this.spriteRandomStartCell=!1,this.translationPivot=new o.w(0,0),this.beginAnimationOnStart=!1,this.beginAnimationFrom=0,this.beginAnimationTo=60,this.beginAnimationLoop=!1,this.worldOffset=new o.x(0,0,0),this.gravity=o.x.Zero(),this._colorGradients=null,this._sizeGradients=null,this._lifeTimeGradients=null,this._angularSpeedGradients=null,this._velocityGradients=null,this._limitVelocityGradients=null,this._dragGradients=null,this._emitRateGradients=null,this._startSizeGradients=null,this._rampGradients=null,this._colorRemapGradients=null,this._alphaRemapGradients=null,this.startDelay=0,this.limitVelocityDamping=.4,this.color1=new o.f(1,1,1,1),this.color2=new o.f(1,1,1,1),this.colorDead=new o.f(0,0,0,1),this.textureMask=new o.f(1,1,1,1),this._isSubEmitter=!1,this.billboardMode=_.a.PARTICLES_BILLBOARDMODE_ALL,this._isBillboardBased=!0,this._imageProcessingConfigurationDefines=new xi.b,this.id=t,this.name=t}return Object.defineProperty(e.prototype,"noiseTexture",{get:function(){return this._noiseTexture},set:function(e){this._noiseTexture!==e&&(this._noiseTexture=e,this._reset())},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"isAnimationSheetEnabled",{get:function(){return this._isAnimationSheetEnabled},set:function(e){this._isAnimationSheetEnabled!=e&&(this._isAnimationSheetEnabled=e,this._reset())},enumerable:!0,configurable:!0}),e.prototype.getScene=function(){return this._scene},e.prototype._hasTargetStopDurationDependantGradient=function(){return this._startSizeGradients&&this._startSizeGradients.length>0||this._emitRateGradients&&this._emitRateGradients.length>0||this._lifeTimeGradients&&this._lifeTimeGradients.length>0},e.prototype.getDragGradients=function(){return this._dragGradients},e.prototype.getLimitVelocityGradients=function(){return this._limitVelocityGradients},e.prototype.getColorGradients=function(){return this._colorGradients},e.prototype.getSizeGradients=function(){return this._sizeGradients},e.prototype.getColorRemapGradients=function(){return this._colorRemapGradients},e.prototype.getAlphaRemapGradients=function(){return this._alphaRemapGradients},e.prototype.getLifeTimeGradients=function(){return this._lifeTimeGradients},e.prototype.getAngularSpeedGradients=function(){return this._angularSpeedGradients},e.prototype.getVelocityGradients=function(){return this._velocityGradients},e.prototype.getStartSizeGradients=function(){return this._startSizeGradients},e.prototype.getEmitRateGradients=function(){return this._emitRateGradients},Object.defineProperty(e.prototype,"direction1",{get:function(){return this.particleEmitterType.direction1?this.particleEmitterType.direction1:o.x.Zero()},set:function(e){this.particleEmitterType.direction1&&(this.particleEmitterType.direction1=e)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"direction2",{get:function(){return this.particleEmitterType.direction2?this.particleEmitterType.direction2:o.x.Zero()},set:function(e){this.particleEmitterType.direction2&&(this.particleEmitterType.direction2=e)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"minEmitBox",{get:function(){return this.particleEmitterType.minEmitBox?this.particleEmitterType.minEmitBox:o.x.Zero()},set:function(e){this.particleEmitterType.minEmitBox&&(this.particleEmitterType.minEmitBox=e)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"maxEmitBox",{get:function(){return this.particleEmitterType.maxEmitBox?this.particleEmitterType.maxEmitBox:o.x.Zero()},set:function(e){this.particleEmitterType.maxEmitBox&&(this.particleEmitterType.maxEmitBox=e)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"isBillboardBased",{get:function(){return this._isBillboardBased},set:function(e){this._isBillboardBased!==e&&(this._isBillboardBased=e,this._reset())},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"imageProcessingConfiguration",{get:function(){return this._imageProcessingConfiguration},set:function(e){this._attachImageProcessingConfiguration(e)},enumerable:!0,configurable:!0}),e.prototype._attachImageProcessingConfiguration=function(e){e!==this._imageProcessingConfiguration&&(this._imageProcessingConfiguration=e||this._scene.imageProcessingConfiguration)},e.prototype._reset=function(){},e.prototype._removeGradientAndTexture=function(e,t,i){if(!t)return this;for(var n=0,r=0,o=t;r<o.length;r++){if(o[r].gradient===e){t.splice(n,1);break}n++}return i&&i.dispose(),this},e.prototype.createPointEmitter=function(e,t){var i=new ma;return i.direction1=e,i.direction2=t,this.particleEmitterType=i,i},e.prototype.createHemisphericEmitter=function(e,t){void 0===e&&(e=1),void 0===t&&(t=1);var i=new ga(e,t);return this.particleEmitterType=i,i},e.prototype.createSphereEmitter=function(e,t){void 0===e&&(e=1),void 0===t&&(t=1);var i=new va(e,t);return this.particleEmitterType=i,i},e.prototype.createDirectedSphereEmitter=function(e,t,i){void 0===e&&(e=1),void 0===t&&(t=new o.x(0,1,0)),void 0===i&&(i=new o.x(0,1,0));var n=new ya(e,t,i);return this.particleEmitterType=n,n},e.prototype.createCylinderEmitter=function(e,t,i,n){void 0===e&&(e=1),void 0===t&&(t=1),void 0===i&&(i=1),void 0===n&&(n=0);var r=new pa(e,t,i,n);return this.particleEmitterType=r,r},e.prototype.createDirectedCylinderEmitter=function(e,t,i,n,r){void 0===e&&(e=1),void 0===t&&(t=1),void 0===i&&(i=1),void 0===n&&(n=new o.x(0,1,0)),void 0===r&&(r=new o.x(0,1,0));var s=new _a(e,t,i,n,r);return this.particleEmitterType=s,s},e.prototype.createConeEmitter=function(e,t){void 0===e&&(e=1),void 0===t&&(t=Math.PI/4);var i=new fa(e,t);return this.particleEmitterType=i,i},e.prototype.createBoxEmitter=function(e,t,i,n){var r=new da;return this.particleEmitterType=r,this.direction1=e,this.direction2=t,this.minEmitBox=i,this.maxEmitBox=n,r},e.BLENDMODE_ONEONE=0,e.BLENDMODE_STANDARD=1,e.BLENDMODE_ADD=2,e.BLENDMODE_MULTIPLY=3,e.BLENDMODE_MULTIPLYADD=4,e}(),Ta=function(){function e(t){this.particleSystem=t,this.position=o.x.Zero(),this.direction=o.x.Zero(),this.color=new o.f(0,0,0,0),this.colorStep=new o.f(0,0,0,0),this.lifeTime=1,this.age=0,this.size=0,this.scale=new o.w(1,1),this.angle=0,this.angularSpeed=0,this.cellIndex=0,this._attachedSubEmitters=null,this._currentColor1=new o.f(0,0,0,0),this._currentColor2=new o.f(0,0,0,0),this._currentSize1=0,this._currentSize2=0,this._currentAngularSpeed1=0,this._currentAngularSpeed2=0,this._currentVelocity1=0,this._currentVelocity2=0,this._currentLimitVelocity1=0,this._currentLimitVelocity2=0,this._currentDrag1=0,this._currentDrag2=0,this.id=e._Count++,this.particleSystem.isAnimationSheetEnabled&&this.updateCellInfoFromSystem()}return e.prototype.updateCellInfoFromSystem=function(){this.cellIndex=this.particleSystem.startSpriteCellID},e.prototype.updateCellIndex=function(){var e=this.age,t=this.particleSystem.spriteCellChangeSpeed;this.particleSystem.spriteRandomStartCell&&(void 0===this._randomCellOffset&&(this._randomCellOffset=Math.random()*this.lifeTime),0===t?(t=1,e=this._randomCellOffset):e+=this._randomCellOffset);var i=this._initialEndSpriteCellID-this._initialStartSpriteCellID,n=D.a.Clamp(e*t%this.lifeTime/this.lifeTime);this.cellIndex=this._initialStartSpriteCellID+n*i|0},e.prototype._inheritParticleInfoToSubEmitter=function(e){if(e.particleSystem.emitter.position){var t=e.particleSystem.emitter;t.position.copyFrom(this.position),e.inheritDirection&&(t.position.subtractToRef(this.direction,o.t.Vector3[0]),t.lookAt(o.t.Vector3[0],0,Math.PI/2))}else{e.particleSystem.emitter.copyFrom(this.position)}this.direction.scaleToRef(e.inheritedVelocityAmount/2,o.t.Vector3[0]),e.particleSystem._inheritedVelocityOffset.copyFrom(o.t.Vector3[0])},e.prototype._inheritParticleInfoToSubEmitters=function(){var e=this;this._attachedSubEmitters&&this._attachedSubEmitters.length>0&&this._attachedSubEmitters.forEach(function(t){e._inheritParticleInfoToSubEmitter(t)})},e.prototype._reset=function(){this.age=0,this._currentColorGradient=null,this._currentSizeGradient=null,this._currentAngularSpeedGradient=null,this._currentVelocityGradient=null,this._currentLimitVelocityGradient=null,this._currentDragGradient=null,this.cellIndex=this.particleSystem.startSpriteCellID,this._randomCellOffset=void 0},e.prototype.copyTo=function(e){e.position.copyFrom(this.position),this._initialDirection?e._initialDirection?e._initialDirection.copyFrom(this._initialDirection):e._initialDirection=this._initialDirection.clone():e._initialDirection=null,e.direction.copyFrom(this.direction),e.color.copyFrom(this.color),e.colorStep.copyFrom(this.colorStep),e.lifeTime=this.lifeTime,e.age=this.age,e._randomCellOffset=this._randomCellOffset,e.size=this.size,e.scale.copyFrom(this.scale),e.angle=this.angle,e.angularSpeed=this.angularSpeed,e.particleSystem=this.particleSystem,e.cellIndex=this.cellIndex,e.id=this.id,e._attachedSubEmitters=this._attachedSubEmitters,this._currentColorGradient&&(e._currentColorGradient=this._currentColorGradient,e._currentColor1.copyFrom(this._currentColor1),e._currentColor2.copyFrom(this._currentColor2)),this._currentSizeGradient&&(e._currentSizeGradient=this._currentSizeGradient,e._currentSize1=this._currentSize1,e._currentSize2=this._currentSize2),this._currentAngularSpeedGradient&&(e._currentAngularSpeedGradient=this._currentAngularSpeedGradient,e._currentAngularSpeed1=this._currentAngularSpeed1,e._currentAngularSpeed2=this._currentAngularSpeed2),this._currentVelocityGradient&&(e._currentVelocityGradient=this._currentVelocityGradient,e._currentVelocity1=this._currentVelocity1,e._currentVelocity2=this._currentVelocity2),this._currentLimitVelocityGradient&&(e._currentLimitVelocityGradient=this._currentLimitVelocityGradient,e._currentLimitVelocity1=this._currentLimitVelocity1,e._currentLimitVelocity2=this._currentLimitVelocity2),this._currentDragGradient&&(e._currentDragGradient=this._currentDragGradient,e._currentDrag1=this._currentDrag1,e._currentDrag2=this._currentDrag2),this.particleSystem.isAnimationSheetEnabled&&(e._initialStartSpriteCellID=this._initialStartSpriteCellID,e._initialEndSpriteCellID=this._initialEndSpriteCellID),this.particleSystem.useRampGradients&&e.remapData.copyFrom(this.remapData),this._randomNoiseCoordinates1&&(e._randomNoiseCoordinates1?(e._randomNoiseCoordinates1.copyFrom(this._randomNoiseCoordinates1),e._randomNoiseCoordinates2.copyFrom(this._randomNoiseCoordinates2)):(e._randomNoiseCoordinates1=this._randomNoiseCoordinates1.clone(),e._randomNoiseCoordinates2=this._randomNoiseCoordinates2.clone()))},e._Count=0,e}();!function(e){e[e.ATTACHED=0]="ATTACHED",e[e.END=1]="END"}(ua||(ua={}));var Ea=function(){function e(e){this.particleSystem=e,this.type=ua.END,this.inheritDirection=!1,this.inheritedVelocityAmount=0,e.emitter&&e.emitter.dispose||(e.emitter=new Fe.a("SubemitterSystemEmitter",e.getScene())),e.onDisposeObservable.add(function(){e.emitter&&e.emitter.dispose&&e.emitter.dispose()})}return e.prototype.clone=function(){var t=this.particleSystem.emitter;t?t instanceof o.x?t=t.clone():t instanceof Fe.a&&((t=new fe.a("",t.getScene())).isVisible=!1):t=new o.x;var i=new e(this.particleSystem.clone("",t));return i.type=this.type,i.inheritDirection=this.inheritDirection,i.inheritedVelocityAmount=this.inheritedVelocityAmount,i.particleSystem._disposeEmitterOnDispose=!0,i.particleSystem.disposeOnStop=!0,i},e.prototype.serialize=function(){var e={};return e.type=this.type,e.inheritDirection=this.inheritDirection,e.inheritedVelocityAmount=this.inheritedVelocityAmount,e.particleSystem=this.particleSystem.serialize(),e},e._ParseParticleSystem=function(e,t,i){throw be.a.WarnImport("ParseParticle")},e.Parse=function(t,i,n){var r=t.particleSystem,o=new e(e._ParseParticleSystem(r,i,n));return o.type=t.type,o.inheritDirection=t.inheritDirection,o.inheritedVelocityAmount=t.inheritedVelocityAmount,o.particleSystem._isSubEmitter=!0,o},e.prototype.dispose=function(){this.particleSystem.dispose()},e}(),Aa="\nvarying vec2 vUV;\nvarying vec4 vColor;\nuniform vec4 textureMask;\nuniform sampler2D diffuseSampler;\n#include<clipPlaneFragmentDeclaration>\n#include<imageProcessingDeclaration>\n#include<helperFunctions>\n#include<imageProcessingFunctions>\n#ifdef RAMPGRADIENT\nvarying vec4 remapRanges;\nuniform sampler2D rampSampler;\n#endif\nvoid main(void) {\n#include<clipPlaneFragment>\nvec4 textureColor=texture2D(diffuseSampler,vUV);\nvec4 baseColor=(textureColor*textureMask+(vec4(1.,1.,1.,1.)-textureMask))*vColor;\n#ifdef RAMPGRADIENT\nfloat alpha=baseColor.a;\nfloat remappedColorIndex=clamp((alpha-remapRanges.x)/remapRanges.y,0.0,1.0);\nvec4 rampColor=texture2D(rampSampler,vec2(1.0-remappedColorIndex,0.));\nbaseColor.rgb*=rampColor.rgb;\n\nfloat finalAlpha=baseColor.a;\nbaseColor.a=clamp((alpha*rampColor.a-remapRanges.z)/remapRanges.w,0.0,1.0);\n#endif\n#ifdef BLENDMULTIPLYMODE\nfloat sourceAlpha=vColor.a*textureColor.a;\nbaseColor.rgb=baseColor.rgb*sourceAlpha+vec3(1.0)*(1.0-sourceAlpha);\n#endif\n\n\n#ifdef IMAGEPROCESSINGPOSTPROCESS\nbaseColor.rgb=toLinearSpace(baseColor.rgb);\n#else\n#ifdef IMAGEPROCESSING\nbaseColor.rgb=toLinearSpace(baseColor.rgb);\nbaseColor=applyImageProcessing(baseColor);\n#endif\n#endif\ngl_FragColor=baseColor;\n}";zt.a.ShadersStore.particlesPixelShader=Aa;var xa="\nattribute vec3 position;\nattribute vec4 color;\nattribute float angle;\nattribute vec2 size;\n#ifdef ANIMATESHEET\nattribute float cellIndex;\n#endif\n#ifndef BILLBOARD\nattribute vec3 direction;\n#endif\n#ifdef BILLBOARDSTRETCHED\nattribute vec3 direction;\n#endif\n#ifdef RAMPGRADIENT\nattribute vec4 remapData;\n#endif\nattribute vec2 offset;\n\nuniform mat4 view;\nuniform mat4 projection;\nuniform vec2 translationPivot;\n#ifdef ANIMATESHEET\nuniform vec3 particlesInfos;\n#endif\n\nvarying vec2 vUV;\nvarying vec4 vColor;\n#ifdef RAMPGRADIENT\nvarying vec4 remapRanges;\n#endif\n#if defined(CLIPPLANE) || defined(CLIPPLANE2) || defined(CLIPPLANE3) || defined(CLIPPLANE4)\nuniform mat4 invView;\n#endif\n#include<clipPlaneVertexDeclaration>\n#ifdef BILLBOARD\nuniform vec3 eyePosition;\n#endif\nvec3 rotate(vec3 yaxis,vec3 rotatedCorner) {\nvec3 xaxis=normalize(cross(vec3(0.,1.0,0.),yaxis));\nvec3 zaxis=normalize(cross(yaxis,xaxis));\nvec3 row0=vec3(xaxis.x,xaxis.y,xaxis.z);\nvec3 row1=vec3(yaxis.x,yaxis.y,yaxis.z);\nvec3 row2=vec3(zaxis.x,zaxis.y,zaxis.z);\nmat3 rotMatrix=mat3(row0,row1,row2);\nvec3 alignedCorner=rotMatrix*rotatedCorner;\nreturn position+alignedCorner;\n}\n#ifdef BILLBOARDSTRETCHED\nvec3 rotateAlign(vec3 toCamera,vec3 rotatedCorner) {\nvec3 normalizedToCamera=normalize(toCamera);\nvec3 normalizedCrossDirToCamera=normalize(cross(normalize(direction),normalizedToCamera));\nvec3 crossProduct=normalize(cross(normalizedToCamera,normalizedCrossDirToCamera));\nvec3 row0=vec3(normalizedCrossDirToCamera.x,normalizedCrossDirToCamera.y,normalizedCrossDirToCamera.z);\nvec3 row1=vec3(crossProduct.x,crossProduct.y,crossProduct.z);\nvec3 row2=vec3(normalizedToCamera.x,normalizedToCamera.y,normalizedToCamera.z);\nmat3 rotMatrix=mat3(row0,row1,row2);\nvec3 alignedCorner=rotMatrix*rotatedCorner;\nreturn position+alignedCorner;\n}\n#endif\nvoid main(void) {\nvec2 cornerPos;\ncornerPos=(vec2(offset.x-0.5,offset.y-0.5)-translationPivot)*size+translationPivot;\n#ifdef BILLBOARD\n\nvec3 rotatedCorner;\n#ifdef BILLBOARDY\nrotatedCorner.x=cornerPos.x*cos(angle)-cornerPos.y*sin(angle);\nrotatedCorner.z=cornerPos.x*sin(angle)+cornerPos.y*cos(angle);\nrotatedCorner.y=0.;\nvec3 yaxis=position-eyePosition;\nyaxis.y=0.;\nvec3 worldPos=rotate(normalize(yaxis),rotatedCorner);\nvec3 viewPos=(view*vec4(worldPos,1.0)).xyz;\n#elif defined(BILLBOARDSTRETCHED)\nrotatedCorner.x=cornerPos.x*cos(angle)-cornerPos.y*sin(angle);\nrotatedCorner.y=cornerPos.x*sin(angle)+cornerPos.y*cos(angle);\nrotatedCorner.z=0.;\nvec3 toCamera=position-eyePosition;\nvec3 worldPos=rotateAlign(toCamera,rotatedCorner);\nvec3 viewPos=(view*vec4(worldPos,1.0)).xyz;\n#else\nrotatedCorner.x=cornerPos.x*cos(angle)-cornerPos.y*sin(angle);\nrotatedCorner.y=cornerPos.x*sin(angle)+cornerPos.y*cos(angle);\nrotatedCorner.z=0.;\nvec3 viewPos=(view*vec4(position,1.0)).xyz+rotatedCorner;\n#endif\n#ifdef RAMPGRADIENT\nremapRanges=remapData;\n#endif\n\ngl_Position=projection*vec4(viewPos,1.0);\n#else\n\nvec3 rotatedCorner;\nrotatedCorner.x=cornerPos.x*cos(angle)-cornerPos.y*sin(angle);\nrotatedCorner.z=cornerPos.x*sin(angle)+cornerPos.y*cos(angle);\nrotatedCorner.y=0.;\nvec3 yaxis=normalize(direction);\nvec3 worldPos=rotate(yaxis,rotatedCorner);\ngl_Position=projection*view*vec4(worldPos,1.0);\n#endif\nvColor=color;\n#ifdef ANIMATESHEET\nfloat rowOffset=floor(cellIndex/particlesInfos.z);\nfloat columnOffset=cellIndex-rowOffset*particlesInfos.z;\nvec2 uvScale=particlesInfos.xy;\nvec2 uvOffset=vec2(offset.x ,1.0-offset.y);\nvUV=(uvOffset+vec2(columnOffset,rowOffset))*uvScale;\n#else\nvUV=offset;\n#endif\n\n#if defined(CLIPPLANE) || defined(CLIPPLANE2) || defined(CLIPPLANE3) || defined(CLIPPLANE4)\nvec4 worldPos=invView*vec4(viewPos,1.0);\n#endif\n#include<clipPlaneVertex>\n}";zt.a.ShadersStore.particlesVertexShader=xa;var Ra=function(e){function t(t,i,n,s,a,c){void 0===s&&(s=null),void 0===a&&(a=!1),void 0===c&&(c=.01);var l=e.call(this,t)||this;return l._inheritedVelocityOffset=new o.x,l.onDisposeObservable=new r.c,l._particles=new Array,l._stockParticles=new Array,l._newPartsExcess=0,l._vertexBuffers={},l._scaledColorStep=new o.f(0,0,0,0),l._colorDiff=new o.f(0,0,0,0),l._scaledDirection=o.x.Zero(),l._scaledGravity=o.x.Zero(),l._currentRenderId=-1,l._useInstancing=!1,l._started=!1,l._stopped=!1,l._actualFrame=0,l._currentEmitRate1=0,l._currentEmitRate2=0,l._currentStartSize1=0,l._currentStartSize2=0,l._rawTextureWidth=256,l._useRampGradients=!1,l._disposeEmitterOnDispose=!1,l.recycleParticle=function(e){var t=l._particles.pop();t!==e&&t.copyTo(e),l._stockParticles.push(t)},l._createParticle=function(){var e;if(0!==l._stockParticles.length?(e=l._stockParticles.pop())._reset():e=new Ta(l),l._subEmitters&&l._subEmitters.length>0){var t=l._subEmitters[Math.floor(Math.random()*l._subEmitters.length)];e._attachedSubEmitters=[],t.forEach(function(t){if(t.type===ua.ATTACHED){var i=t.clone();e._attachedSubEmitters.push(i),i.particleSystem.start()}})}return e},l._emitFromParticle=function(e){if(l._subEmitters&&0!==l._subEmitters.length){var t=Math.floor(Math.random()*l._subEmitters.length);l._subEmitters[t].forEach(function(t){if(t.type===ua.END){var i=t.clone();e._inheritParticleInfoToSubEmitter(i),i.particleSystem._rootParticleSystem=l,l.activeSubSystems.push(i.particleSystem),i.particleSystem.start()}})}},l._capacity=i,l._epsilon=c,l._isAnimationSheetEnabled=a,l._scene=n||P.a.LastCreatedScene,l._attachImageProcessingConfiguration(null),l._customEffect=s,l._scene.particleSystems.push(l),l._useInstancing=l._scene.getEngine().getCaps().instancedArrays,l._createIndexBuffer(),l._createVertexBuffers(),l.particleEmitterType=new da,l.updateFunction=function(e){var t=null,i=null;l.noiseTexture&&(t=l.noiseTexture.getSize(),i=l.noiseTexture.getContent());for(var n,r=function(){n=e[s];var r=l._scaledUpdateSpeed,a=n.age;if(n.age+=r,n.age>n.lifeTime){var c=n.age-a;r=(n.lifeTime-a)*r/c,n.age=n.lifeTime}var u=n.age/n.lifeTime;l._colorGradients&&l._colorGradients.length>0?ye.h.GetCurrentGradient(u,l._colorGradients,function(e,t,i){e!==n._currentColorGradient&&(n._currentColor1.copyFrom(n._currentColor2),t.getColorToRef(n._currentColor2),n._currentColorGradient=e),o.f.LerpToRef(n._currentColor1,n._currentColor2,i,n.color)}):(n.colorStep.scaleToRef(r,l._scaledColorStep),n.color.addInPlace(l._scaledColorStep),n.color.a<0&&(n.color.a=0)),l._angularSpeedGradients&&l._angularSpeedGradients.length>0&&ye.h.GetCurrentGradient(u,l._angularSpeedGradients,function(e,t,i){e!==n._currentAngularSpeedGradient&&(n._currentAngularSpeed1=n._currentAngularSpeed2,n._currentAngularSpeed2=t.getFactor(),n._currentAngularSpeedGradient=e),n.angularSpeed=D.a.Lerp(n._currentAngularSpeed1,n._currentAngularSpeed2,i)}),n.angle+=n.angularSpeed*r;var h=r;if(l._velocityGradients&&l._velocityGradients.length>0&&ye.h.GetCurrentGradient(u,l._velocityGradients,function(e,t,i){e!==n._currentVelocityGradient&&(n._currentVelocity1=n._currentVelocity2,n._currentVelocity2=t.getFactor(),n._currentVelocityGradient=e),h*=D.a.Lerp(n._currentVelocity1,n._currentVelocity2,i)}),n.direction.scaleToRef(h,l._scaledDirection),l._limitVelocityGradients&&l._limitVelocityGradients.length>0&&ye.h.GetCurrentGradient(u,l._limitVelocityGradients,function(e,t,i){e!==n._currentLimitVelocityGradient&&(n._currentLimitVelocity1=n._currentLimitVelocity2,n._currentLimitVelocity2=t.getFactor(),n._currentLimitVelocityGradient=e);var r=D.a.Lerp(n._currentLimitVelocity1,n._currentLimitVelocity2,i);n.direction.length()>r&&n.direction.scaleInPlace(l.limitVelocityDamping)}),l._dragGradients&&l._dragGradients.length>0&&ye.h.GetCurrentGradient(u,l._dragGradients,function(e,t,i){e!==n._currentDragGradient&&(n._currentDrag1=n._currentDrag2,n._currentDrag2=t.getFactor(),n._currentDragGradient=e);var r=D.a.Lerp(n._currentDrag1,n._currentDrag2,i);l._scaledDirection.scaleInPlace(1-r)}),n.position.addInPlace(l._scaledDirection),i&&t&&n._randomNoiseCoordinates1){var d=l._fetchR(n._randomNoiseCoordinates1.x,n._randomNoiseCoordinates1.y,t.width,t.height,i),f=l._fetchR(n._randomNoiseCoordinates1.z,n._randomNoiseCoordinates2.x,t.width,t.height,i),p=l._fetchR(n._randomNoiseCoordinates2.y,n._randomNoiseCoordinates2.z,t.width,t.height,i),_=o.t.Vector3[0],g=o.t.Vector3[1];_.copyFromFloats((2*d-1)*l.noiseStrength.x,(2*f-1)*l.noiseStrength.y,(2*p-1)*l.noiseStrength.z),_.scaleToRef(r,g),n.direction.addInPlace(g)}if(l.gravity.scaleToRef(r,l._scaledGravity),n.direction.addInPlace(l._scaledGravity),l._sizeGradients&&l._sizeGradients.length>0&&ye.h.GetCurrentGradient(u,l._sizeGradients,function(e,t,i){e!==n._currentSizeGradient&&(n._currentSize1=n._currentSize2,n._currentSize2=t.getFactor(),n._currentSizeGradient=e),n.size=D.a.Lerp(n._currentSize1,n._currentSize2,i)}),l._useRampGradients&&(l._colorRemapGradients&&l._colorRemapGradients.length>0&&ye.h.GetCurrentGradient(u,l._colorRemapGradients,function(e,t,i){var r=D.a.Lerp(e.factor1,t.factor1,i),o=D.a.Lerp(e.factor2,t.factor2,i);n.remapData.x=r,n.remapData.y=o-r}),l._alphaRemapGradients&&l._alphaRemapGradients.length>0&&ye.h.GetCurrentGradient(u,l._alphaRemapGradients,function(e,t,i){var r=D.a.Lerp(e.factor1,t.factor1,i),o=D.a.Lerp(e.factor2,t.factor2,i);n.remapData.z=r,n.remapData.w=o-r})),l._isAnimationSheetEnabled&&n.updateCellIndex(),n._inheritParticleInfoToSubEmitters(),n.age>=n.lifeTime)return l._emitFromParticle(n),n._attachedSubEmitters&&(n._attachedSubEmitters.forEach(function(e){e.particleSystem.disposeOnStop=!0,e.particleSystem.stop()}),n._attachedSubEmitters=null),l.recycleParticle(n),s--,"continue"},s=0;s<e.length;s++)r()},l}return l.d(t,e),Object.defineProperty(t.prototype,"onDispose",{set:function(e){this._onDisposeObserver&&this.onDisposeObservable.remove(this._onDisposeObserver),this._onDisposeObserver=this.onDisposeObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"useRampGradients",{get:function(){return this._useRampGradients},set:function(e){this._useRampGradients!==e&&(this._useRampGradients=e,this._resetEffect())},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"particles",{get:function(){return this._particles},enumerable:!0,configurable:!0}),t.prototype.getClassName=function(){return"ParticleSystem"},t.prototype._addFactorGradient=function(e,t,i,n){var r=new ye.d;r.gradient=t,r.factor1=i,r.factor2=n,e.push(r),e.sort(function(e,t){return e.gradient<t.gradient?-1:e.gradient>t.gradient?1:0})},t.prototype._removeFactorGradient=function(e,t){if(e)for(var i=0,n=0,r=e;n<r.length;n++){if(r[n].gradient===t){e.splice(i,1);break}i++}},t.prototype.addLifeTimeGradient=function(e,t,i){return this._lifeTimeGradients||(this._lifeTimeGradients=[]),this._addFactorGradient(this._lifeTimeGradients,e,t,i),this},t.prototype.removeLifeTimeGradient=function(e){return this._removeFactorGradient(this._lifeTimeGradients,e),this},t.prototype.addSizeGradient=function(e,t,i){return this._sizeGradients||(this._sizeGradients=[]),this._addFactorGradient(this._sizeGradients,e,t,i),this},t.prototype.removeSizeGradient=function(e){return this._removeFactorGradient(this._sizeGradients,e),this},t.prototype.addColorRemapGradient=function(e,t,i){return this._colorRemapGradients||(this._colorRemapGradients=[]),this._addFactorGradient(this._colorRemapGradients,e,t,i),this},t.prototype.removeColorRemapGradient=function(e){return this._removeFactorGradient(this._colorRemapGradients,e),this},t.prototype.addAlphaRemapGradient=function(e,t,i){return this._alphaRemapGradients||(this._alphaRemapGradients=[]),this._addFactorGradient(this._alphaRemapGradients,e,t,i),this},t.prototype.removeAlphaRemapGradient=function(e){return this._removeFactorGradient(this._alphaRemapGradients,e),this},t.prototype.addAngularSpeedGradient=function(e,t,i){return this._angularSpeedGradients||(this._angularSpeedGradients=[]),this._addFactorGradient(this._angularSpeedGradients,e,t,i),this},t.prototype.removeAngularSpeedGradient=function(e){return this._removeFactorGradient(this._angularSpeedGradients,e),this},t.prototype.addVelocityGradient=function(e,t,i){return this._velocityGradients||(this._velocityGradients=[]),this._addFactorGradient(this._velocityGradients,e,t,i),this},t.prototype.removeVelocityGradient=function(e){return this._removeFactorGradient(this._velocityGradients,e),this},t.prototype.addLimitVelocityGradient=function(e,t,i){return this._limitVelocityGradients||(this._limitVelocityGradients=[]),this._addFactorGradient(this._limitVelocityGradients,e,t,i),this},t.prototype.removeLimitVelocityGradient=function(e){return this._removeFactorGradient(this._limitVelocityGradients,e),this},t.prototype.addDragGradient=function(e,t,i){return this._dragGradients||(this._dragGradients=[]),this._addFactorGradient(this._dragGradients,e,t,i),this},t.prototype.removeDragGradient=function(e){return this._removeFactorGradient(this._dragGradients,e),this},t.prototype.addEmitRateGradient=function(e,t,i){return this._emitRateGradients||(this._emitRateGradients=[]),this._addFactorGradient(this._emitRateGradients,e,t,i),this},t.prototype.removeEmitRateGradient=function(e){return this._removeFactorGradient(this._emitRateGradients,e),this},t.prototype.addStartSizeGradient=function(e,t,i){return this._startSizeGradients||(this._startSizeGradients=[]),this._addFactorGradient(this._startSizeGradients,e,t,i),this},t.prototype.removeStartSizeGradient=function(e){return this._removeFactorGradient(this._emitRateGradients,e),this},t.prototype._createRampGradientTexture=function(){if(this._rampGradients&&this._rampGradients.length&&!this._rampGradientsTexture){for(var e=new Uint8Array(4*this._rawTextureWidth),t=o.t.Color3[0],i=0;i<this._rawTextureWidth;i++){var n=i/this._rawTextureWidth;ye.h.GetCurrentGradient(n,this._rampGradients,function(n,r,s){o.e.LerpToRef(n.color,r.color,s,t),e[4*i]=255*t.r,e[4*i+1]=255*t.g,e[4*i+2]=255*t.b,e[4*i+3]=255})}this._rampGradientsTexture=je.CreateRGBATexture(e,this._rawTextureWidth,1,this._scene,!1,!1,ke.a.NEAREST_SAMPLINGMODE)}},t.prototype.getRampGradients=function(){return this._rampGradients},t.prototype.addRampGradient=function(e,t){this._rampGradients||(this._rampGradients=[]);var i=new ye.b;return i.gradient=e,i.color=t,this._rampGradients.push(i),this._rampGradients.sort(function(e,t){return e.gradient<t.gradient?-1:e.gradient>t.gradient?1:0}),this._rampGradientsTexture&&(this._rampGradientsTexture.dispose(),this._rampGradientsTexture=null),this._createRampGradientTexture(),this},t.prototype.removeRampGradient=function(e){return this._removeGradientAndTexture(e,this._rampGradients,this._rampGradientsTexture),this._rampGradientsTexture=null,this._rampGradients&&this._rampGradients.length>0&&this._createRampGradientTexture(),this},t.prototype.addColorGradient=function(e,t,i){this._colorGradients||(this._colorGradients=[]);var n=new ye.c;return n.gradient=e,n.color1=t,n.color2=i,this._colorGradients.push(n),this._colorGradients.sort(function(e,t){return e.gradient<t.gradient?-1:e.gradient>t.gradient?1:0}),this},t.prototype.removeColorGradient=function(e){if(!this._colorGradients)return this;for(var t=0,i=0,n=this._colorGradients;i<n.length;i++){if(n[i].gradient===e){this._colorGradients.splice(t,1);break}t++}return this},t.prototype._fetchR=function(e,t,i,n,r){return r[4*(((e=.5*Math.abs(e)+.5)*i%i|0)+((t=.5*Math.abs(t)+.5)*n%n|0)*i)]/255},t.prototype._reset=function(){this._resetEffect()},t.prototype._resetEffect=function(){this._vertexBuffer&&(this._vertexBuffer.dispose(),this._vertexBuffer=null),this._spriteBuffer&&(this._spriteBuffer.dispose(),this._spriteBuffer=null),this._createVertexBuffers()},t.prototype._createVertexBuffers=function(){this._vertexBufferSize=this._useInstancing?10:12,this._isAnimationSheetEnabled&&(this._vertexBufferSize+=1),this._isBillboardBased&&this.billboardMode!==t.BILLBOARDMODE_STRETCHED||(this._vertexBufferSize+=3),this._useRampGradients&&(this._vertexBufferSize+=4);var e=this._scene.getEngine();this._vertexData=new Float32Array(this._capacity*this._vertexBufferSize*(this._useInstancing?1:4)),this._vertexBuffer=new Oi.a(e,this._vertexData,!0,this._vertexBufferSize);var i=0,n=this._vertexBuffer.createVertexBuffer(Oi.b.PositionKind,i,3,this._vertexBufferSize,this._useInstancing);this._vertexBuffers[Oi.b.PositionKind]=n,i+=3;var r=this._vertexBuffer.createVertexBuffer(Oi.b.ColorKind,i,4,this._vertexBufferSize,this._useInstancing);this._vertexBuffers[Oi.b.ColorKind]=r,i+=4;var o=this._vertexBuffer.createVertexBuffer("angle",i,1,this._vertexBufferSize,this._useInstancing);this._vertexBuffers.angle=o,i+=1;var s,a=this._vertexBuffer.createVertexBuffer("size",i,2,this._vertexBufferSize,this._useInstancing);if(this._vertexBuffers.size=a,i+=2,this._isAnimationSheetEnabled){var c=this._vertexBuffer.createVertexBuffer("cellIndex",i,1,this._vertexBufferSize,this._useInstancing);this._vertexBuffers.cellIndex=c,i+=1}if(!this._isBillboardBased||this.billboardMode===t.BILLBOARDMODE_STRETCHED){var l=this._vertexBuffer.createVertexBuffer("direction",i,3,this._vertexBufferSize,this._useInstancing);this._vertexBuffers.direction=l,i+=3}if(this._useRampGradients){var u=this._vertexBuffer.createVertexBuffer("remapData",i,4,this._vertexBufferSize,this._useInstancing);this._vertexBuffers.remapData=u,i+=4}if(this._useInstancing){var h=new Float32Array([0,0,1,0,1,1,0,1]);this._spriteBuffer=new Oi.a(e,h,!1,2),s=this._spriteBuffer.createVertexBuffer("offset",0,2)}else s=this._vertexBuffer.createVertexBuffer("offset",i,2,this._vertexBufferSize,this._useInstancing),i+=2;this._vertexBuffers.offset=s},t.prototype._createIndexBuffer=function(){if(!this._useInstancing){for(var e=[],t=0,i=0;i<this._capacity;i++)e.push(t),e.push(t+1),e.push(t+2),e.push(t),e.push(t+2),e.push(t+3),t+=4;this._indexBuffer=this._scene.getEngine().createIndexBuffer(e)}},t.prototype.getCapacity=function(){return this._capacity},t.prototype.isAlive=function(){return this._alive},t.prototype.isStarted=function(){return this._started},t.prototype._prepareSubEmitterInternalArray=function(){var e=this;this._subEmitters=new Array,this.subEmitters&&this.subEmitters.forEach(function(i){i instanceof t?e._subEmitters.push([new Ea(i)]):i instanceof Ea?e._subEmitters.push([i]):i instanceof Array&&e._subEmitters.push(i)})},t.prototype.start=function(e){var t=this;if(void 0===e&&(e=this.startDelay),!this.targetStopDuration&&this._hasTargetStopDurationDependantGradient())throw"Particle system started with a targetStopDuration dependant gradient (eg. startSizeGradients) but no targetStopDuration set";if(e)setTimeout(function(){t.start(0)},e);else{if(this._prepareSubEmitterInternalArray(),this._started=!0,this._stopped=!1,this._actualFrame=0,this._subEmitters&&0!=this._subEmitters.length&&(this.activeSubSystems=new Array),this._emitRateGradients&&(this._emitRateGradients.length>0&&(this._currentEmitRateGradient=this._emitRateGradients[0],this._currentEmitRate1=this._currentEmitRateGradient.getFactor(),this._currentEmitRate2=this._currentEmitRate1),this._emitRateGradients.length>1&&(this._currentEmitRate2=this._emitRateGradients[1].getFactor())),this._startSizeGradients&&(this._startSizeGradients.length>0&&(this._currentStartSizeGradient=this._startSizeGradients[0],this._currentStartSize1=this._currentStartSizeGradient.getFactor(),this._currentStartSize2=this._currentStartSize1),this._startSizeGradients.length>1&&(this._currentStartSize2=this._startSizeGradients[1].getFactor())),this.preWarmCycles){this.emitter instanceof Fe.a&&this.emitter.computeWorldMatrix(!0);var i=this.noiseTexture;if(i&&i.onGeneratedObservable)i.onGeneratedObservable.addOnce(function(){setTimeout(function(){for(var e=0;e<t.preWarmCycles;e++)t.animate(!0),i.render()})});else for(var n=0;n<this.preWarmCycles;n++)this.animate(!0)}this.beginAnimationOnStart&&this.animations&&this.animations.length>0&&this.getScene().beginAnimation(this,this.beginAnimationFrom,this.beginAnimationTo,this.beginAnimationLoop)}},t.prototype.stop=function(e){void 0===e&&(e=!0),this._stopped=!0,e&&this._stopSubEmitters()},t.prototype.reset=function(){this._stockParticles=[],this._particles=[]},t.prototype._appendParticleVertex=function(e,i,n,r){var o=e*this._vertexBufferSize;this._vertexData[o++]=i.position.x+this.worldOffset.x,this._vertexData[o++]=i.position.y+this.worldOffset.y,this._vertexData[o++]=i.position.z+this.worldOffset.z,this._vertexData[o++]=i.color.r,this._vertexData[o++]=i.color.g,this._vertexData[o++]=i.color.b,this._vertexData[o++]=i.color.a,this._vertexData[o++]=i.angle,this._vertexData[o++]=i.scale.x*i.size,this._vertexData[o++]=i.scale.y*i.size,this._isAnimationSheetEnabled&&(this._vertexData[o++]=i.cellIndex),this._isBillboardBased?this.billboardMode===t.BILLBOARDMODE_STRETCHED&&(this._vertexData[o++]=i.direction.x,this._vertexData[o++]=i.direction.y,this._vertexData[o++]=i.direction.z):i._initialDirection?(this._vertexData[o++]=i._initialDirection.x,this._vertexData[o++]=i._initialDirection.y,this._vertexData[o++]=i._initialDirection.z):(this._vertexData[o++]=i.direction.x,this._vertexData[o++]=i.direction.y,this._vertexData[o++]=i.direction.z),this._useRampGradients&&(this._vertexData[o++]=i.remapData.x,this._vertexData[o++]=i.remapData.y,this._vertexData[o++]=i.remapData.z,this._vertexData[o++]=i.remapData.w),this._useInstancing||(this._isAnimationSheetEnabled&&(0===n?n=this._epsilon:1===n&&(n=1-this._epsilon),0===r?r=this._epsilon:1===r&&(r=1-this._epsilon)),this._vertexData[o++]=n,this._vertexData[o++]=r)},t.prototype._stopSubEmitters=function(){this.activeSubSystems&&(this.activeSubSystems.forEach(function(e){e.stop(!0)}),this.activeSubSystems=new Array)},t.prototype._removeFromRoot=function(){if(this._rootParticleSystem){var e=this._rootParticleSystem.activeSubSystems.indexOf(this);-1!==e&&this._rootParticleSystem.activeSubSystems.splice(e,1),this._rootParticleSystem=null}},t.prototype._update=function(e){var t,i=this;if(this._alive=this._particles.length>0,this.emitter.position){var n=this.emitter;this._emitterWorldMatrix=n.getWorldMatrix()}else{var r=this.emitter;this._emitterWorldMatrix=o.j.Translation(r.x,r.y,r.z)}this.updateFunction(this._particles);for(var s,a=function(){if(c._particles.length===c._capacity)return"break";t=c._createParticle(),c._particles.push(t);var e=D.a.RandomRange(c.minEmitPower,c.maxEmitPower);if(c.startPositionFunction?c.startPositionFunction(c._emitterWorldMatrix,t.position,t):c.particleEmitterType.startPositionFunction(c._emitterWorldMatrix,t.position,t),c.startDirectionFunction?c.startDirectionFunction(c._emitterWorldMatrix,t.direction,t):c.particleEmitterType.startDirectionFunction(c._emitterWorldMatrix,t.direction,t),0===e?t._initialDirection?t._initialDirection.copyFrom(t.direction):t._initialDirection=t.direction.clone():t._initialDirection=null,t.direction.scaleInPlace(e),c.targetStopDuration&&c._lifeTimeGradients&&c._lifeTimeGradients.length>0){var n=D.a.Clamp(c._actualFrame/c.targetStopDuration);ye.h.GetCurrentGradient(n,c._lifeTimeGradients,function(e,i){var r=e,o=i,s=r.getFactor(),a=o.getFactor(),c=(n-r.gradient)/(o.gradient-r.gradient);t.lifeTime=D.a.Lerp(s,a,c)})}else t.lifeTime=D.a.RandomRange(c.minLifeTime,c.maxLifeTime);if(c._sizeGradients&&0!==c._sizeGradients.length?(t._currentSizeGradient=c._sizeGradients[0],t._currentSize1=t._currentSizeGradient.getFactor(),t.size=t._currentSize1,c._sizeGradients.length>1?t._currentSize2=c._sizeGradients[1].getFactor():t._currentSize2=t._currentSize1):t.size=D.a.RandomRange(c.minSize,c.maxSize),t.scale.copyFromFloats(D.a.RandomRange(c.minScaleX,c.maxScaleX),D.a.RandomRange(c.minScaleY,c.maxScaleY)),c._startSizeGradients&&c._startSizeGradients[0]&&c.targetStopDuration){var r=c._actualFrame/c.targetStopDuration;ye.h.GetCurrentGradient(r,c._startSizeGradients,function(e,n,r){e!==i._currentStartSizeGradient&&(i._currentStartSize1=i._currentStartSize2,i._currentStartSize2=n.getFactor(),i._currentStartSizeGradient=e);var o=D.a.Lerp(i._currentStartSize1,i._currentStartSize2,r);t.scale.scaleInPlace(o)})}c._angularSpeedGradients&&0!==c._angularSpeedGradients.length?(t._currentAngularSpeedGradient=c._angularSpeedGradients[0],t.angularSpeed=t._currentAngularSpeedGradient.getFactor(),t._currentAngularSpeed1=t.angularSpeed,c._angularSpeedGradients.length>1?t._currentAngularSpeed2=c._angularSpeedGradients[1].getFactor():t._currentAngularSpeed2=t._currentAngularSpeed1):t.angularSpeed=D.a.RandomRange(c.minAngularSpeed,c.maxAngularSpeed),t.angle=D.a.RandomRange(c.minInitialRotation,c.maxInitialRotation),c._velocityGradients&&c._velocityGradients.length>0&&(t._currentVelocityGradient=c._velocityGradients[0],t._currentVelocity1=t._currentVelocityGradient.getFactor(),c._velocityGradients.length>1?t._currentVelocity2=c._velocityGradients[1].getFactor():t._currentVelocity2=t._currentVelocity1),c._limitVelocityGradients&&c._limitVelocityGradients.length>0&&(t._currentLimitVelocityGradient=c._limitVelocityGradients[0],t._currentLimitVelocity1=t._currentLimitVelocityGradient.getFactor(),c._limitVelocityGradients.length>1?t._currentLimitVelocity2=c._limitVelocityGradients[1].getFactor():t._currentLimitVelocity2=t._currentLimitVelocity1),c._dragGradients&&c._dragGradients.length>0&&(t._currentDragGradient=c._dragGradients[0],t._currentDrag1=t._currentDragGradient.getFactor(),c._dragGradients.length>1?t._currentDrag2=c._dragGradients[1].getFactor():t._currentDrag2=t._currentDrag1),c._colorGradients&&0!==c._colorGradients.length?(t._currentColorGradient=c._colorGradients[0],t._currentColorGradient.getColorToRef(t.color),t._currentColor1.copyFrom(t.color),c._colorGradients.length>1?c._colorGradients[1].getColorToRef(t._currentColor2):t._currentColor2.copyFrom(t.color)):(s=D.a.RandomRange(0,1),o.f.LerpToRef(c.color1,c.color2,s,t.color),c.colorDead.subtractToRef(t.color,c._colorDiff),c._colorDiff.scaleToRef(1/t.lifeTime,t.colorStep)),c._isAnimationSheetEnabled&&(t._initialStartSpriteCellID=c.startSpriteCellID,t._initialEndSpriteCellID=c.endSpriteCellID),t.direction.addInPlace(c._inheritedVelocityOffset),c._useRampGradients&&(t.remapData=new o.y(0,1,0,1)),c.noiseTexture&&(t._randomNoiseCoordinates1?(t._randomNoiseCoordinates1.copyFromFloats(Math.random(),Math.random(),Math.random()),t._randomNoiseCoordinates2.copyFromFloats(Math.random(),Math.random(),Math.random())):(t._randomNoiseCoordinates1=new o.x(Math.random(),Math.random(),Math.random()),t._randomNoiseCoordinates2=new o.x(Math.random(),Math.random(),Math.random()))),t._inheritParticleInfoToSubEmitters()},c=this,l=0;l<e;l++){if("break"===a())break}},t._GetAttributeNamesOrOptions=function(e,t,i){void 0===e&&(e=!1),void 0===t&&(t=!1),void 0===i&&(i=!1);var n=[Oi.b.PositionKind,Oi.b.ColorKind,"angle","offset","size"];return e&&n.push("cellIndex"),t||n.push("direction"),i&&n.push("remapData"),n},t._GetEffectCreationOptions=function(e){void 0===e&&(e=!1);var t=["invView","view","projection","vClipPlane","vClipPlane2","vClipPlane3","vClipPlane4","textureMask","translationPivot","eyePosition"];return e&&t.push("particlesInfos"),t},t.prototype._getEffect=function(e){if(this._customEffect)return this._customEffect;var i=[];if(this._scene.clipPlane&&i.push("#define CLIPPLANE"),this._scene.clipPlane2&&i.push("#define CLIPPLANE2"),this._scene.clipPlane3&&i.push("#define CLIPPLANE3"),this._scene.clipPlane4&&i.push("#define CLIPPLANE4"),this._isAnimationSheetEnabled&&i.push("#define ANIMATESHEET"),e===t.BLENDMODE_MULTIPLY&&i.push("#define BLENDMULTIPLYMODE"),this._useRampGradients&&i.push("#define RAMPGRADIENT"),this._isBillboardBased)switch(i.push("#define BILLBOARD"),this.billboardMode){case t.BILLBOARDMODE_Y:i.push("#define BILLBOARDY");break;case t.BILLBOARDMODE_STRETCHED:i.push("#define BILLBOARDSTRETCHED");break;case t.BILLBOARDMODE_ALL:}this._imageProcessingConfiguration&&(this._imageProcessingConfiguration.prepareDefines(this._imageProcessingConfigurationDefines),i.push(this._imageProcessingConfigurationDefines.toString()));var n=i.join("\n");if(this._cachedDefines!==n){this._cachedDefines=n;var r=t._GetAttributeNamesOrOptions(this._isAnimationSheetEnabled,this._isBillboardBased&&this.billboardMode!==t.BILLBOARDMODE_STRETCHED,this._useRampGradients),o=t._GetEffectCreationOptions(this._isAnimationSheetEnabled),s=["diffuseSampler","rampSampler"];xi.a&&(xi.a.PrepareUniforms(o,this._imageProcessingConfigurationDefines),xi.a.PrepareSamplers(s,this._imageProcessingConfigurationDefines)),this._effect=this._scene.getEngine().createEffect("particles",r,o,s,n)}return this._effect},t.prototype.animate=function(e){var t=this;if(void 0===e&&(e=!1),this._started){if(!e){if(!this.isReady())return;if(this._currentRenderId===this._scene.getFrameId())return;this._currentRenderId=this._scene.getFrameId()}var i;if(this._scaledUpdateSpeed=this.updateSpeed*(e?this.preWarmStepOffset:this._scene.getAnimationRatio()),this.manualEmitCount>-1)i=this.manualEmitCount,this._newPartsExcess=0,this.manualEmitCount=0;else{var n=this.emitRate;if(this._emitRateGradients&&this._emitRateGradients.length>0&&this.targetStopDuration){var r=this._actualFrame/this.targetStopDuration;ye.h.GetCurrentGradient(r,this._emitRateGradients,function(e,i,r){e!==t._currentEmitRateGradient&&(t._currentEmitRate1=t._currentEmitRate2,t._currentEmitRate2=i.getFactor(),t._currentEmitRateGradient=e),n=D.a.Lerp(t._currentEmitRate1,t._currentEmitRate2,r)})}i=n*this._scaledUpdateSpeed>>0,this._newPartsExcess+=n*this._scaledUpdateSpeed-i}if(this._newPartsExcess>1&&(i+=this._newPartsExcess>>0,this._newPartsExcess-=this._newPartsExcess>>0),this._alive=!1,this._stopped?i=0:(this._actualFrame+=this._scaledUpdateSpeed,this.targetStopDuration&&this._actualFrame>=this.targetStopDuration&&this.stop()),this._update(i),this._stopped&&(this._alive||(this._started=!1,this.onAnimationEnd&&this.onAnimationEnd(),this.disposeOnStop&&this._scene._toBeDisposed.push(this))),!e){for(var o=0,s=0;s<this._particles.length;s++){var a=this._particles[s];this._appendParticleVertices(o,a),o+=this._useInstancing?1:4}this._vertexBuffer&&this._vertexBuffer.update(this._vertexData)}0===this.manualEmitCount&&this.disposeOnStop&&this.stop()}},t.prototype._appendParticleVertices=function(e,t){this._appendParticleVertex(e++,t,0,0),this._useInstancing||(this._appendParticleVertex(e++,t,1,0),this._appendParticleVertex(e++,t,1,1),this._appendParticleVertex(e++,t,0,1))},t.prototype.rebuild=function(){this._createIndexBuffer(),this._vertexBuffer&&this._vertexBuffer._rebuild()},t.prototype.isReady=function(){if(!(this.emitter&&this._imageProcessingConfiguration.isReady()&&this.particleTexture&&this.particleTexture.isReady()))return!1;if(this.blendMode!==t.BLENDMODE_MULTIPLYADD){if(!this._getEffect(this.blendMode).isReady())return!1}else{if(!this._getEffect(t.BLENDMODE_MULTIPLY).isReady())return!1;if(!this._getEffect(t.BLENDMODE_ADD).isReady())return!1}return!0},t.prototype._render=function(e){var i=this._getEffect(e),n=this._scene.getEngine();n.enableEffect(i);var r=this._scene.getViewMatrix();if(i.setTexture("diffuseSampler",this.particleTexture),i.setMatrix("view",r),i.setMatrix("projection",this._scene.getProjectionMatrix()),this._isAnimationSheetEnabled&&this.particleTexture){var o=this.particleTexture.getBaseSize();i.setFloat3("particlesInfos",this.spriteCellWidth/o.width,this.spriteCellHeight/o.height,o.width/this.spriteCellWidth)}if(i.setVector2("translationPivot",this.translationPivot),i.setFloat4("textureMask",this.textureMask.r,this.textureMask.g,this.textureMask.b,this.textureMask.a),this._isBillboardBased){var s=this._scene.activeCamera;i.setVector3("eyePosition",s.globalPosition)}if(this._rampGradientsTexture&&i.setTexture("rampSampler",this._rampGradientsTexture),this._scene.clipPlane||this._scene.clipPlane2||this._scene.clipPlane3||this._scene.clipPlane4){var a=r.clone();a.invert(),i.setMatrix("invView",a),ir.a.BindClipPlane(i,this._scene)}switch(n.bindBuffers(this._vertexBuffers,this._indexBuffer,i),this._imageProcessingConfiguration&&!this._imageProcessingConfiguration.applyByPostProcess&&this._imageProcessingConfiguration.bind(i),e){case t.BLENDMODE_ADD:n.setAlphaMode(_.a.ALPHA_ADD);break;case t.BLENDMODE_ONEONE:n.setAlphaMode(_.a.ALPHA_ONEONE);break;case t.BLENDMODE_STANDARD:n.setAlphaMode(_.a.ALPHA_COMBINE);break;case t.BLENDMODE_MULTIPLY:n.setAlphaMode(_.a.ALPHA_MULTIPLY)}return this._useInstancing?n.drawArraysType(so.a.TriangleFanDrawMode,0,4,this._particles.length):n.drawElementsType(so.a.TriangleFillMode,0,6*this._particles.length),this._particles.length},t.prototype.render=function(){if(!this.isReady()||!this._particles.length)return 0;var e=this._scene.getEngine();e.setState(!1),this.forceDepthWrite&&e.setDepthWrite(!0);var i=0;return this.blendMode===t.BLENDMODE_MULTIPLYADD&&(i=this._render(t.BLENDMODE_MULTIPLY)+this._render(t.BLENDMODE_ADD)),i=this._render(this.blendMode),e.unbindInstanceAttributes(),e.setAlphaMode(_.a.ALPHA_DISABLE),i},t.prototype.dispose=function(e){if(void 0===e&&(e=!0),this._vertexBuffer&&(this._vertexBuffer.dispose(),this._vertexBuffer=null),this._spriteBuffer&&(this._spriteBuffer.dispose(),this._spriteBuffer=null),this._indexBuffer&&(this._scene.getEngine()._releaseBuffer(this._indexBuffer),this._indexBuffer=null),e&&this.particleTexture&&(this.particleTexture.dispose(),this.particleTexture=null),e&&this.noiseTexture&&(this.noiseTexture.dispose(),this.noiseTexture=null),this._rampGradientsTexture&&(this._rampGradientsTexture.dispose(),this._rampGradientsTexture=null),this._removeFromRoot(),this._subEmitters&&this._subEmitters.length){for(var t=0;t<this._subEmitters.length;t++)for(var i=0,n=this._subEmitters[t];i<n.length;i++){n[i].dispose()}this._subEmitters=[],this.subEmitters=[]}this._disposeEmitterOnDispose&&this.emitter&&this.emitter.dispose&&this.emitter.dispose(!0),(t=this._scene.particleSystems.indexOf(this))>-1&&this._scene.particleSystems.splice(t,1),this._scene._activeParticleSystems.dispose(),this.onDisposeObservable.notifyObservers(this),this.onDisposeObservable.clear(),this.reset()},t.prototype.clone=function(e,i){var n=null,r=null;if(null!=this.customShader){var o=(r=this.customShader).shaderOptions.defines.length>0?r.shaderOptions.defines.join("\n"):"";n=this._scene.getEngine().createEffectForParticles(r.shaderPath.fragmentElement,r.shaderOptions.uniforms,r.shaderOptions.samplers,o)}else this._customEffect&&(n=this._customEffect);var s=new t(e,this._capacity,this._scene,n);return s.customShader=r,S.a.DeepCopy(this,s,["particles","customShader","noiseTexture"]),void 0===i&&(i=this.emitter),s.noiseTexture=this.noiseTexture,s.emitter=i,this.particleTexture&&(s.particleTexture=new ke.a(this.particleTexture.url,this._scene)),this._colorGradients&&this._colorGradients.forEach(function(e){s.addColorGradient(e.gradient,e.color1,e.color2)}),this._dragGradients&&this._dragGradients.forEach(function(e){s.addDragGradient(e.gradient,e.factor1,e.factor2)}),this._angularSpeedGradients&&this._angularSpeedGradients.forEach(function(e){s.addAngularSpeedGradient(e.gradient,e.factor1,e.factor2)}),this._emitRateGradients&&this._emitRateGradients.forEach(function(e){s.addEmitRateGradient(e.gradient,e.factor1,e.factor2)}),this._lifeTimeGradients&&this._lifeTimeGradients.forEach(function(e){s.addLifeTimeGradient(e.gradient,e.factor1,e.factor2)}),this._limitVelocityGradients&&this._limitVelocityGradients.forEach(function(e){s.addLimitVelocityGradient(e.gradient,e.factor1,e.factor2)}),this._sizeGradients&&this._sizeGradients.forEach(function(e){s.addSizeGradient(e.gradient,e.factor1,e.factor2)}),this._startSizeGradients&&this._startSizeGradients.forEach(function(e){s.addStartSizeGradient(e.gradient,e.factor1,e.factor2)}),this._velocityGradients&&this._velocityGradients.forEach(function(e){s.addVelocityGradient(e.gradient,e.factor1,e.factor2)}),this._rampGradients&&this._rampGradients.forEach(function(e){s.addRampGradient(e.gradient,e.color)}),this._colorRemapGradients&&this._colorRemapGradients.forEach(function(e){s.addColorRemapGradient(e.gradient,e.factor1,e.factor2)}),this._alphaRemapGradients&&this._alphaRemapGradients.forEach(function(e){s.addAlphaRemapGradient(e.gradient,e.factor1,e.factor2)}),this.preventAutoStart||s.start(),s},t.prototype.serialize=function(){var e={};if(t._Serialize(e,this),e.textureMask=this.textureMask.asArray(),e.customShader=this.customShader,e.preventAutoStart=this.preventAutoStart,this.subEmitters){e.subEmitters=[],this._subEmitters||this._prepareSubEmitterInternalArray();for(var i=0,n=this._subEmitters;i<n.length;i++){for(var r=[],o=0,s=n[i];o<s.length;o++){var a=s[o];r.push(a.serialize())}e.subEmitters.push(r)}}return e},t._Serialize=function(e,t){if(e.name=t.name,e.id=t.id,e.capacity=t.getCapacity(),t.emitter.position){var i=t.emitter;e.emitterId=i.id}else{var n=t.emitter;e.emitter=n.asArray()}t.particleEmitterType&&(e.particleEmitterType=t.particleEmitterType.serialize()),t.particleTexture&&(e.textureName=t.particleTexture.name,e.invertY=t.particleTexture._invertY),L.a.AppendSerializedAnimations(t,e),e.beginAnimationOnStart=t.beginAnimationOnStart,e.beginAnimationFrom=t.beginAnimationFrom,e.beginAnimationTo=t.beginAnimationTo,e.beginAnimationLoop=t.beginAnimationLoop,e.startDelay=t.startDelay,e.renderingGroupId=t.renderingGroupId,e.isBillboardBased=t.isBillboardBased,e.billboardMode=t.billboardMode,e.minAngularSpeed=t.minAngularSpeed,e.maxAngularSpeed=t.maxAngularSpeed,e.minSize=t.minSize,e.maxSize=t.maxSize,e.minScaleX=t.minScaleX,e.maxScaleX=t.maxScaleX,e.minScaleY=t.minScaleY,e.maxScaleY=t.maxScaleY,e.minEmitPower=t.minEmitPower,e.maxEmitPower=t.maxEmitPower,e.minLifeTime=t.minLifeTime,e.maxLifeTime=t.maxLifeTime,e.emitRate=t.emitRate,e.gravity=t.gravity.asArray(),e.noiseStrength=t.noiseStrength.asArray(),e.color1=t.color1.asArray(),e.color2=t.color2.asArray(),e.colorDead=t.colorDead.asArray(),e.updateSpeed=t.updateSpeed,e.targetStopDuration=t.targetStopDuration,e.blendMode=t.blendMode,e.preWarmCycles=t.preWarmCycles,e.preWarmStepOffset=t.preWarmStepOffset,e.minInitialRotation=t.minInitialRotation,e.maxInitialRotation=t.maxInitialRotation,e.startSpriteCellID=t.startSpriteCellID,e.endSpriteCellID=t.endSpriteCellID,e.spriteCellChangeSpeed=t.spriteCellChangeSpeed,e.spriteCellWidth=t.spriteCellWidth,e.spriteCellHeight=t.spriteCellHeight,e.spriteRandomStartCell=t.spriteRandomStartCell,e.isAnimationSheetEnabled=t.isAnimationSheetEnabled;var r=t.getColorGradients();if(r){e.colorGradients=[];for(var o=0,s=r;o<s.length;o++){var a=s[o],c={gradient:a.gradient,color1:a.color1.asArray()};a.color2&&(c.color2=a.color2.asArray()),e.colorGradients.push(c)}}var l=t.getRampGradients();if(l){e.rampGradients=[];for(var u=0,h=l;u<h.length;u++){var d=h[u];c={gradient:d.gradient,color:d.color.asArray()};e.rampGradients.push(c)}e.useRampGradients=t.useRampGradients}var f=t.getColorRemapGradients();if(f){e.colorRemapGradients=[];for(var p=0,_=f;p<_.length;p++){var g=_[p];c={gradient:g.gradient,factor1:g.factor1};void 0!==g.factor2&&(c.factor2=g.factor2),e.colorRemapGradients.push(c)}}var m=t.getAlphaRemapGradients();if(m){e.alphaRemapGradients=[];for(var v=0,y=m;v<y.length;v++){var b=y[v];c={gradient:b.gradient,factor1:b.factor1};void 0!==b.factor2&&(c.factor2=b.factor2),e.alphaRemapGradients.push(c)}}var T=t.getSizeGradients();if(T){e.sizeGradients=[];for(var E=0,A=T;E<A.length;E++){var x=A[E];c={gradient:x.gradient,factor1:x.factor1};void 0!==x.factor2&&(c.factor2=x.factor2),e.sizeGradients.push(c)}}var R=t.getAngularSpeedGradients();if(R){e.angularSpeedGradients=[];for(var P=0,S=R;P<S.length;P++){var C=S[P];c={gradient:C.gradient,factor1:C.factor1};void 0!==C.factor2&&(c.factor2=C.factor2),e.angularSpeedGradients.push(c)}}var M=t.getVelocityGradients();if(M){e.velocityGradients=[];for(var O=0,I=M;O<I.length;O++){var D=I[O];c={gradient:D.gradient,factor1:D.factor1};void 0!==D.factor2&&(c.factor2=D.factor2),e.velocityGradients.push(c)}}var w=t.getDragGradients();if(w){e.dragyGradients=[];for(var F=0,N=w;F<N.length;F++){var B=N[F];c={gradient:B.gradient,factor1:B.factor1};void 0!==B.factor2&&(c.factor2=B.factor2),e.dragGradients.push(c)}}var U=t.getEmitRateGradients();if(U){e.emitRateGradients=[];for(var V=0,G=U;V<G.length;V++){var k=G[V];c={gradient:k.gradient,factor1:k.factor1};void 0!==k.factor2&&(c.factor2=k.factor2),e.emitRateGradients.push(c)}}var z=t.getStartSizeGradients();if(z){e.startSizeGradients=[];for(var j=0,H=z;j<H.length;j++){var W=H[j];c={gradient:W.gradient,factor1:W.factor1};void 0!==W.factor2&&(c.factor2=W.factor2),e.startSizeGradients.push(c)}}var X=t.getLifeTimeGradients();if(X){e.lifeTimeGradients=[];for(var Y=0,K=X;Y<K.length;Y++){var Q=K[Y];c={gradient:Q.gradient,factor1:Q.factor1};void 0!==Q.factor2&&(c.factor2=Q.factor2),e.lifeTimeGradients.push(c)}}var q=t.getLimitVelocityGradients();if(q){e.limitVelocityGradients=[];for(var Z=0,J=q;Z<J.length;Z++){var $=J[Z];c={gradient:$.gradient,factor1:$.factor1};void 0!==$.factor2&&(c.factor2=$.factor2),e.limitVelocityGradients.push(c)}e.limitVelocityDamping=t.limitVelocityDamping}t.noiseTexture&&(e.noiseTexture=t.noiseTexture.serialize())},t._Parse=function(e,t,i,n){if(e.textureName&&(t.particleTexture=new ke.a(n+e.textureName,i,!1,void 0===e.invertY||e.invertY),t.particleTexture.name=e.textureName),e.emitterId||0===e.emitterId||void 0!==e.emitter?e.emitterId?t.emitter=i.getLastMeshByID(e.emitterId):t.emitter=o.x.FromArray(e.emitter):t.emitter=o.x.Zero(),void 0!==e.renderingGroupId&&(t.renderingGroupId=e.renderingGroupId),void 0!==e.isBillboardBased&&(t.isBillboardBased=e.isBillboardBased),void 0!==e.billboardMode&&(t.billboardMode=e.billboardMode),e.animations){for(var r=0;r<e.animations.length;r++){var a=e.animations[r],c=s.a.GetClass("BABYLON.Animation");c&&t.animations.push(c.Parse(a))}t.beginAnimationOnStart=e.beginAnimationOnStart,t.beginAnimationFrom=e.beginAnimationFrom,t.beginAnimationTo=e.beginAnimationTo,t.beginAnimationLoop=e.beginAnimationLoop}if(e.autoAnimate&&i.beginAnimation(t,e.autoAnimateFrom,e.autoAnimateTo,e.autoAnimateLoop,e.autoAnimateSpeed||1),t.startDelay=0|e.startDelay,t.minAngularSpeed=e.minAngularSpeed,t.maxAngularSpeed=e.maxAngularSpeed,t.minSize=e.minSize,t.maxSize=e.maxSize,e.minScaleX&&(t.minScaleX=e.minScaleX,t.maxScaleX=e.maxScaleX,t.minScaleY=e.minScaleY,t.maxScaleY=e.maxScaleY),void 0!==e.preWarmCycles&&(t.preWarmCycles=e.preWarmCycles,t.preWarmStepOffset=e.preWarmStepOffset),void 0!==e.minInitialRotation&&(t.minInitialRotation=e.minInitialRotation,t.maxInitialRotation=e.maxInitialRotation),t.minLifeTime=e.minLifeTime,t.maxLifeTime=e.maxLifeTime,t.minEmitPower=e.minEmitPower,t.maxEmitPower=e.maxEmitPower,t.emitRate=e.emitRate,t.gravity=o.x.FromArray(e.gravity),e.noiseStrength&&(t.noiseStrength=o.x.FromArray(e.noiseStrength)),t.color1=o.f.FromArray(e.color1),t.color2=o.f.FromArray(e.color2),t.colorDead=o.f.FromArray(e.colorDead),t.updateSpeed=e.updateSpeed,t.targetStopDuration=e.targetStopDuration,t.blendMode=e.blendMode,e.colorGradients)for(var l=0,u=e.colorGradients;l<u.length;l++){var h=u[l];t.addColorGradient(h.gradient,o.f.FromArray(h.color1),h.color2?o.f.FromArray(h.color2):void 0)}if(e.rampGradients){for(var d=0,f=e.rampGradients;d<f.length;d++){var p=f[d];t.addRampGradient(p.gradient,o.e.FromArray(p.color))}t.useRampGradients=e.useRampGradients}if(e.colorRemapGradients)for(var _=0,g=e.colorRemapGradients;_<g.length;_++){var m=g[_];t.addColorRemapGradient(m.gradient,void 0!==m.factor1?m.factor1:m.factor,m.factor2)}if(e.alphaRemapGradients)for(var v=0,y=e.alphaRemapGradients;v<y.length;v++){var b=y[v];t.addAlphaRemapGradient(b.gradient,void 0!==b.factor1?b.factor1:b.factor,b.factor2)}if(e.sizeGradients)for(var T=0,E=e.sizeGradients;T<E.length;T++){var A=E[T];t.addSizeGradient(A.gradient,void 0!==A.factor1?A.factor1:A.factor,A.factor2)}if(e.sizeGradients)for(var x=0,R=e.sizeGradients;x<R.length;x++){A=R[x];t.addSizeGradient(A.gradient,void 0!==A.factor1?A.factor1:A.factor,A.factor2)}if(e.angularSpeedGradients)for(var P=0,S=e.angularSpeedGradients;P<S.length;P++){var C=S[P];t.addAngularSpeedGradient(C.gradient,void 0!==C.factor1?C.factor1:C.factor,C.factor2)}if(e.velocityGradients)for(var M=0,O=e.velocityGradients;M<O.length;M++){var I=O[M];t.addVelocityGradient(I.gradient,void 0!==I.factor1?I.factor1:I.factor,I.factor2)}if(e.dragGradients)for(var D=0,L=e.dragGradients;D<L.length;D++){var w=L[D];t.addDragGradient(w.gradient,void 0!==w.factor1?w.factor1:w.factor,w.factor2)}if(e.emitRateGradients)for(var F=0,N=e.emitRateGradients;F<N.length;F++){var B=N[F];t.addEmitRateGradient(B.gradient,void 0!==B.factor1?B.factor1:B.factor,B.factor2)}if(e.startSizeGradients)for(var U=0,V=e.startSizeGradients;U<V.length;U++){var G=V[U];t.addStartSizeGradient(G.gradient,void 0!==G.factor1?G.factor1:G.factor,G.factor2)}if(e.lifeTimeGradients)for(var k=0,z=e.lifeTimeGradients;k<z.length;k++){var j=z[k];t.addLifeTimeGradient(j.gradient,void 0!==j.factor1?j.factor1:j.factor,j.factor2)}if(e.limitVelocityGradients){for(var H=0,W=e.limitVelocityGradients;H<W.length;H++){var X=W[H];t.addLimitVelocityGradient(X.gradient,void 0!==X.factor1?X.factor1:X.factor,X.factor2)}t.limitVelocityDamping=e.limitVelocityDamping}var Y;if(e.noiseTexture&&(t.noiseTexture=_s.Parse(e.noiseTexture,i,n)),e.particleEmitterType){switch(e.particleEmitterType.type){case"SphereParticleEmitter":Y=new va;break;case"SphereDirectedParticleEmitter":Y=new ya;break;case"ConeEmitter":case"ConeParticleEmitter":Y=new fa;break;case"CylinderParticleEmitter":Y=new pa;break;case"HemisphericParticleEmitter":Y=new ga;break;case"BoxEmitter":case"BoxParticleEmitter":default:Y=new da}Y.parse(e.particleEmitterType)}else(Y=new da).parse(e);t.particleEmitterType=Y,t.startSpriteCellID=e.startSpriteCellID,t.endSpriteCellID=e.endSpriteCellID,t.spriteCellWidth=e.spriteCellWidth,t.spriteCellHeight=e.spriteCellHeight,t.spriteCellChangeSpeed=e.spriteCellChangeSpeed,t.spriteRandomStartCell=e.spriteRandomStartCell},t.Parse=function(e,i,n,r){void 0===r&&(r=!1);var s=e.name,a=null,c=null;if(e.customShader){var l=(c=e.customShader).shaderOptions.defines.length>0?c.shaderOptions.defines.join("\n"):"";a=i.getEngine().createEffectForParticles(c.shaderPath.fragmentElement,c.shaderOptions.uniforms,c.shaderOptions.samplers,l)}var u=new t(s,e.capacity,i,a,e.isAnimationSheetEnabled);if(u.customShader=c,e.id&&(u.id=e.id),e.subEmitters){u.subEmitters=[];for(var h=0,d=e.subEmitters;h<d.length;h++){for(var f=[],p=0,_=d[h];p<_.length;p++){var g=_[p];f.push(Ea.Parse(g,i,n))}u.subEmitters.push(f)}}return t._Parse(e,u,i,n),u.textureMask=o.f.FromArray(e.textureMask),e.preventAutoStart&&(u.preventAutoStart=e.preventAutoStart),r||u.preventAutoStart||u.start(),u},t.BILLBOARDMODE_Y=_.a.PARTICLES_BILLBOARDMODE_Y,t.BILLBOARDMODE_ALL=_.a.PARTICLES_BILLBOARDMODE_ALL,t.BILLBOARDMODE_STRETCHED=_.a.PARTICLES_BILLBOARDMODE_STRETCHED,t}(ba);Ea._ParseParticleSystem=Ra.Parse;zt.a.ShadersStore.gpuUpdateParticlesPixelShader="#version 300 es\nvoid main() {\ndiscard;\n}\n";var Pa="#version 300 es\n#define PI 3.14159\nuniform float currentCount;\nuniform float timeDelta;\nuniform float stopFactor;\nuniform mat4 emitterWM;\nuniform vec2 lifeTime;\nuniform vec2 emitPower;\nuniform vec2 sizeRange;\nuniform vec4 scaleRange;\n#ifndef COLORGRADIENTS\nuniform vec4 color1;\nuniform vec4 color2;\n#endif\nuniform vec3 gravity;\nuniform sampler2D randomSampler;\nuniform sampler2D randomSampler2;\nuniform vec4 angleRange;\n#ifdef BOXEMITTER\nuniform vec3 direction1;\nuniform vec3 direction2;\nuniform vec3 minEmitBox;\nuniform vec3 maxEmitBox;\n#endif\n#ifdef POINTEMITTER\nuniform vec3 direction1;\nuniform vec3 direction2;\n#endif\n#ifdef HEMISPHERICEMITTER\nuniform float radius;\nuniform float radiusRange;\nuniform float directionRandomizer;\n#endif\n#ifdef SPHEREEMITTER\nuniform float radius;\nuniform float radiusRange;\n#ifdef DIRECTEDSPHEREEMITTER\nuniform vec3 direction1;\nuniform vec3 direction2;\n#else\nuniform float directionRandomizer;\n#endif\n#endif\n#ifdef CYLINDEREMITTER\nuniform float radius;\nuniform float height;\nuniform float radiusRange;\n#ifdef DIRECTEDCYLINDEREMITTER\nuniform vec3 direction1;\nuniform vec3 direction2;\n#else\nuniform float directionRandomizer;\n#endif\n#endif\n#ifdef CONEEMITTER\nuniform vec2 radius;\nuniform float coneAngle;\nuniform vec2 height;\nuniform float directionRandomizer;\n#endif\n\nin vec3 position;\nin float age;\nin float life;\nin vec4 seed;\nin vec3 size;\n#ifndef COLORGRADIENTS\nin vec4 color;\n#endif\nin vec3 direction;\n#ifndef BILLBOARD\nin vec3 initialDirection;\n#endif\n#ifdef ANGULARSPEEDGRADIENTS\nin float angle;\n#else\nin vec2 angle;\n#endif\n#ifdef ANIMATESHEET\nin float cellIndex;\n#ifdef ANIMATESHEETRANDOMSTART\nin float cellStartOffset;\n#endif\n#endif\n#ifdef NOISE\nin vec3 noiseCoordinates1;\nin vec3 noiseCoordinates2;\n#endif\n\nout vec3 outPosition;\nout float outAge;\nout float outLife;\nout vec4 outSeed;\nout vec3 outSize;\n#ifndef COLORGRADIENTS\nout vec4 outColor;\n#endif\nout vec3 outDirection;\n#ifndef BILLBOARD\nout vec3 outInitialDirection;\n#endif\n#ifdef ANGULARSPEEDGRADIENTS\nout float outAngle;\n#else\nout vec2 outAngle;\n#endif\n#ifdef ANIMATESHEET\nout float outCellIndex;\n#ifdef ANIMATESHEETRANDOMSTART\nout float outCellStartOffset;\n#endif\n#endif\n#ifdef NOISE\nout vec3 outNoiseCoordinates1;\nout vec3 outNoiseCoordinates2;\n#endif\n#ifdef SIZEGRADIENTS\nuniform sampler2D sizeGradientSampler;\n#endif\n#ifdef ANGULARSPEEDGRADIENTS\nuniform sampler2D angularSpeedGradientSampler;\n#endif\n#ifdef VELOCITYGRADIENTS\nuniform sampler2D velocityGradientSampler;\n#endif\n#ifdef LIMITVELOCITYGRADIENTS\nuniform sampler2D limitVelocityGradientSampler;\nuniform float limitVelocityDamping;\n#endif\n#ifdef DRAGGRADIENTS\nuniform sampler2D dragGradientSampler;\n#endif\n#ifdef NOISE\nuniform vec3 noiseStrength;\nuniform sampler2D noiseSampler;\n#endif\n#ifdef ANIMATESHEET\nuniform vec3 cellInfos;\n#endif\nvec3 getRandomVec3(float offset) {\nreturn texture(randomSampler2,vec2(float(gl_VertexID)*offset/currentCount,0)).rgb;\n}\nvec4 getRandomVec4(float offset) {\nreturn texture(randomSampler,vec2(float(gl_VertexID)*offset/currentCount,0));\n}\nvoid main() {\nfloat newAge=age+timeDelta;\n\nif (newAge>=life && stopFactor != 0.) {\nvec3 position;\nvec3 direction;\n\nvec4 randoms=getRandomVec4(seed.x);\n\noutLife=lifeTime.x+(lifeTime.y-lifeTime.x)*randoms.r;\noutAge=mod(newAge,outLife);\n\noutSeed=seed;\n\n#ifdef SIZEGRADIENTS\noutSize.x=texture(sizeGradientSampler,vec2(0,0)).r;\n#else\noutSize.x=sizeRange.x+(sizeRange.y-sizeRange.x)*randoms.g;\n#endif\noutSize.y=scaleRange.x+(scaleRange.y-scaleRange.x)*randoms.b;\noutSize.z=scaleRange.z+(scaleRange.w-scaleRange.z)*randoms.a;\n#ifndef COLORGRADIENTS\n\noutColor=color1+(color2-color1)*randoms.b;\n#endif\n\n#ifndef ANGULARSPEEDGRADIENTS\noutAngle.y=angleRange.x+(angleRange.y-angleRange.x)*randoms.a;\noutAngle.x=angleRange.z+(angleRange.w-angleRange.z)*randoms.r;\n#else\noutAngle=angleRange.z+(angleRange.w-angleRange.z)*randoms.r;\n#endif\n\n#ifdef POINTEMITTER\nvec3 randoms2=getRandomVec3(seed.y);\nvec3 randoms3=getRandomVec3(seed.z);\nposition=vec3(0,0,0);\ndirection=direction1+(direction2-direction1)*randoms3;\n#elif defined(BOXEMITTER)\nvec3 randoms2=getRandomVec3(seed.y);\nvec3 randoms3=getRandomVec3(seed.z);\nposition=minEmitBox+(maxEmitBox-minEmitBox)*randoms2;\ndirection=direction1+(direction2-direction1)*randoms3;\n#elif defined(HEMISPHERICEMITTER)\nvec3 randoms2=getRandomVec3(seed.y);\nvec3 randoms3=getRandomVec3(seed.z);\n\nfloat phi=2.0*PI*randoms2.x;\nfloat theta=acos(2.0*randoms2.y-1.0);\nfloat randX=cos(phi)*sin(theta);\nfloat randY=cos(theta);\nfloat randZ=sin(phi)*sin(theta);\nposition=(radius-(radius*radiusRange*randoms2.z))*vec3(randX,abs(randY),randZ);\ndirection=position+directionRandomizer*randoms3;\n#elif defined(SPHEREEMITTER)\nvec3 randoms2=getRandomVec3(seed.y);\nvec3 randoms3=getRandomVec3(seed.z);\n\nfloat phi=2.0*PI*randoms2.x;\nfloat theta=acos(2.0*randoms2.y-1.0);\nfloat randX=cos(phi)*sin(theta);\nfloat randY=cos(theta);\nfloat randZ=sin(phi)*sin(theta);\nposition=(radius-(radius*radiusRange*randoms2.z))*vec3(randX,randY,randZ);\n#ifdef DIRECTEDSPHEREEMITTER\ndirection=direction1+(direction2-direction1)*randoms3;\n#else\n\ndirection=position+directionRandomizer*randoms3;\n#endif\n#elif defined(CYLINDEREMITTER)\nvec3 randoms2=getRandomVec3(seed.y);\nvec3 randoms3=getRandomVec3(seed.z);\n\nfloat yPos=(randoms2.x-0.5)*height;\nfloat angle=randoms2.y*PI*2.;\nfloat inverseRadiusRangeSquared=((1.-radiusRange)*(1.-radiusRange));\nfloat positionRadius=radius*sqrt(inverseRadiusRangeSquared+(randoms2.z*(1.-inverseRadiusRangeSquared)));\nfloat xPos=positionRadius*cos(angle);\nfloat zPos=positionRadius*sin(angle);\nposition=vec3(xPos,yPos,zPos);\n#ifdef DIRECTEDCYLINDEREMITTER\ndirection=direction1+(direction2-direction1)*randoms3;\n#else\n\nangle=angle+((randoms3.x-0.5)*PI);\ndirection=vec3(cos(angle),randoms3.y-0.5,sin(angle));\ndirection=normalize(direction);\n#endif\n#elif defined(CONEEMITTER)\nvec3 randoms2=getRandomVec3(seed.y);\nfloat s=2.0*PI*randoms2.x;\n#ifdef CONEEMITTERSPAWNPOINT\nfloat h=0.00001;\n#else\nfloat h=randoms2.y*height.y;\n\nh=1.-h*h;\n#endif\nfloat lRadius=radius.x-radius.x*randoms2.z*radius.y;\nlRadius=lRadius*h;\nfloat randX=lRadius*sin(s);\nfloat randZ=lRadius*cos(s);\nfloat randY=h*height.x;\nposition=vec3(randX,randY,randZ);\n\nif (abs(cos(coneAngle)) == 1.0) {\ndirection=vec3(0.,1.0,0.);\n} else {\nvec3 randoms3=getRandomVec3(seed.z);\ndirection=position+directionRandomizer*randoms3;\n}\n#else\n\nposition=vec3(0.,0.,0.);\n\ndirection=2.0*(getRandomVec3(seed.w)-vec3(0.5,0.5,0.5));\n#endif\nfloat power=emitPower.x+(emitPower.y-emitPower.x)*randoms.a;\noutPosition=(emitterWM*vec4(position,1.)).xyz;\nvec3 initial=(emitterWM*vec4(direction,0.)).xyz;\noutDirection=initial*power;\n#ifndef BILLBOARD\noutInitialDirection=initial;\n#endif\n#ifdef ANIMATESHEET\noutCellIndex=cellInfos.x;\n#ifdef ANIMATESHEETRANDOMSTART\noutCellStartOffset=randoms.a*outLife;\n#endif\n#endif\n#ifdef NOISE\noutNoiseCoordinates1=noiseCoordinates1;\noutNoiseCoordinates2=noiseCoordinates2;\n#endif\n} else {\nfloat directionScale=timeDelta;\noutAge=newAge;\nfloat ageGradient=newAge/life;\n#ifdef VELOCITYGRADIENTS\ndirectionScale*=texture(velocityGradientSampler,vec2(ageGradient,0)).r;\n#endif\n#ifdef DRAGGRADIENTS\ndirectionScale*=1.0-texture(dragGradientSampler,vec2(ageGradient,0)).r;\n#endif\noutPosition=position+direction*directionScale;\noutLife=life;\noutSeed=seed;\n#ifndef COLORGRADIENTS\noutColor=color;\n#endif\n#ifdef SIZEGRADIENTS\noutSize.x=texture(sizeGradientSampler,vec2(ageGradient,0)).r;\noutSize.yz=size.yz;\n#else\noutSize=size;\n#endif\n#ifndef BILLBOARD\noutInitialDirection=initialDirection;\n#endif\nvec3 updatedDirection=direction+gravity*timeDelta;\n#ifdef LIMITVELOCITYGRADIENTS\nfloat limitVelocity=texture(limitVelocityGradientSampler,vec2(ageGradient,0)).r;\nfloat currentVelocity=length(updatedDirection);\nif (currentVelocity>limitVelocity) {\nupdatedDirection=updatedDirection*limitVelocityDamping;\n}\n#endif\noutDirection=updatedDirection;\n#ifdef NOISE\nvec3 localPosition=outPosition-emitterWM[3].xyz;\nfloat fetchedR=texture(noiseSampler,vec2(noiseCoordinates1.x,noiseCoordinates1.y)*vec2(0.5)+vec2(0.5)).r;\nfloat fetchedG=texture(noiseSampler,vec2(noiseCoordinates1.z,noiseCoordinates2.x)*vec2(0.5)+vec2(0.5)).r;\nfloat fetchedB=texture(noiseSampler,vec2(noiseCoordinates2.y,noiseCoordinates2.z)*vec2(0.5)+vec2(0.5)).r;\nvec3 force=vec3(2.*fetchedR-1.,2.*fetchedG-1.,2.*fetchedB-1.)*noiseStrength;\noutDirection=outDirection+force*timeDelta;\noutNoiseCoordinates1=noiseCoordinates1;\noutNoiseCoordinates2=noiseCoordinates2;\n#endif\n#ifdef ANGULARSPEEDGRADIENTS\nfloat angularSpeed=texture(angularSpeedGradientSampler,vec2(ageGradient,0)).r;\noutAngle=angle+angularSpeed*timeDelta;\n#else\noutAngle=vec2(angle.x+angle.y*timeDelta,angle.y);\n#endif\n#ifdef ANIMATESHEET\nfloat offsetAge=outAge;\nfloat dist=cellInfos.y-cellInfos.x;\n#ifdef ANIMATESHEETRANDOMSTART\noutCellStartOffset=cellStartOffset;\noffsetAge+=cellStartOffset;\n#endif\nfloat ratio=clamp(mod(offsetAge*cellInfos.z,life)/life,0.,1.0);\noutCellIndex=float(int(cellInfos.x+ratio*dist));\n#endif\n}\n}";zt.a.ShadersStore.gpuUpdateParticlesVertexShader=Pa;var Sa="#ifdef CLIPPLANE\nin float fClipDistance;\n#endif\n#ifdef CLIPPLANE2\nin float fClipDistance2;\n#endif\n#ifdef CLIPPLANE3\nin float fClipDistance3;\n#endif\n#ifdef CLIPPLANE4\nin float fClipDistance4;\n#endif";zt.a.IncludesShadersStore.clipPlaneFragmentDeclaration2=Sa;var Ca="#version 300 es\nuniform sampler2D textureSampler;\nin vec2 vUV;\nin vec4 vColor;\nout vec4 outFragColor;\n#include<clipPlaneFragmentDeclaration2>\n#include<imageProcessingDeclaration>\n#include<helperFunctions>\n#include<imageProcessingFunctions>\nvoid main() {\n#include<clipPlaneFragment>\nvec4 textureColor=texture(textureSampler,vUV);\noutFragColor=textureColor*vColor;\n#ifdef BLENDMULTIPLYMODE\nfloat alpha=vColor.a*textureColor.a;\noutFragColor.rgb=outFragColor.rgb*alpha+vec3(1.0)*(1.0-alpha);\n#endif\n\n\n#ifdef IMAGEPROCESSINGPOSTPROCESS\noutFragColor.rgb=toLinearSpace(outFragColor.rgb);\n#else\n#ifdef IMAGEPROCESSING\noutFragColor.rgb=toLinearSpace(outFragColor.rgb);\noutFragColor=applyImageProcessing(outFragColor);\n#endif\n#endif\n}\n";zt.a.ShadersStore.gpuRenderParticlesPixelShader=Ca;var Ma="#ifdef CLIPPLANE\nuniform vec4 vClipPlane;\nout float fClipDistance;\n#endif\n#ifdef CLIPPLANE2\nuniform vec4 vClipPlane2;\nout float fClipDistance2;\n#endif\n#ifdef CLIPPLANE3\nuniform vec4 vClipPlane3;\nout float fClipDistance3;\n#endif\n#ifdef CLIPPLANE4\nuniform vec4 vClipPlane4;\nout float fClipDistance4;\n#endif";zt.a.IncludesShadersStore.clipPlaneVertexDeclaration2=Ma;var Oa="#version 300 es\nuniform mat4 view;\nuniform mat4 projection;\nuniform vec2 translationPivot;\nuniform vec3 worldOffset;\n\nin vec3 position;\nin float age;\nin float life;\nin vec3 size;\n#ifndef BILLBOARD\nin vec3 initialDirection;\n#endif\n#ifdef BILLBOARDSTRETCHED\nin vec3 direction;\n#endif\nin float angle;\n#ifdef ANIMATESHEET\nin float cellIndex;\n#endif\nin vec2 offset;\nin vec2 uv;\nout vec2 vUV;\nout vec4 vColor;\n#if defined(CLIPPLANE) || defined(CLIPPLANE2) || defined(CLIPPLANE3) || defined(CLIPPLANE4)\nuniform mat4 invView;\n#endif\n#include<clipPlaneVertexDeclaration2>\n#ifdef COLORGRADIENTS\nuniform sampler2D colorGradientSampler;\n#else\nuniform vec4 colorDead;\nin vec4 color;\n#endif\n#ifdef ANIMATESHEET\nuniform vec3 sheetInfos;\n#endif\n#ifdef BILLBOARD\nuniform vec3 eyePosition;\n#endif\nvec3 rotate(vec3 yaxis,vec3 rotatedCorner) {\nvec3 xaxis=normalize(cross(vec3(0.,1.0,0.),yaxis));\nvec3 zaxis=normalize(cross(yaxis,xaxis));\nvec3 row0=vec3(xaxis.x,xaxis.y,xaxis.z);\nvec3 row1=vec3(yaxis.x,yaxis.y,yaxis.z);\nvec3 row2=vec3(zaxis.x,zaxis.y,zaxis.z);\nmat3 rotMatrix=mat3(row0,row1,row2);\nvec3 alignedCorner=rotMatrix*rotatedCorner;\nreturn (position+worldOffset)+alignedCorner;\n}\n#ifdef BILLBOARDSTRETCHED\nvec3 rotateAlign(vec3 toCamera,vec3 rotatedCorner) {\nvec3 normalizedToCamera=normalize(toCamera);\nvec3 normalizedCrossDirToCamera=normalize(cross(normalize(direction),normalizedToCamera));\nvec3 crossProduct=normalize(cross(normalizedToCamera,normalizedCrossDirToCamera));\nvec3 row0=vec3(normalizedCrossDirToCamera.x,normalizedCrossDirToCamera.y,normalizedCrossDirToCamera.z);\nvec3 row1=vec3(crossProduct.x,crossProduct.y,crossProduct.z);\nvec3 row2=vec3(normalizedToCamera.x,normalizedToCamera.y,normalizedToCamera.z);\nmat3 rotMatrix=mat3(row0,row1,row2);\nvec3 alignedCorner=rotMatrix*rotatedCorner;\nreturn (position+worldOffset)+alignedCorner;\n}\n#endif\nvoid main() {\n#ifdef ANIMATESHEET\nfloat rowOffset=floor(cellIndex/sheetInfos.z);\nfloat columnOffset=cellIndex-rowOffset*sheetInfos.z;\nvec2 uvScale=sheetInfos.xy;\nvec2 uvOffset=vec2(uv.x ,1.0-uv.y);\nvUV=(uvOffset+vec2(columnOffset,rowOffset))*uvScale;\n#else\nvUV=uv;\n#endif\nfloat ratio=age/life;\n#ifdef COLORGRADIENTS\nvColor=texture(colorGradientSampler,vec2(ratio,0));\n#else\nvColor=color*vec4(1.0-ratio)+colorDead*vec4(ratio);\n#endif\nvec2 cornerPos=(offset-translationPivot)*size.yz*size.x+translationPivot;\n#ifdef BILLBOARD\nvec4 rotatedCorner;\nrotatedCorner.w=0.;\n#ifdef BILLBOARDY\nrotatedCorner.x=cornerPos.x*cos(angle)-cornerPos.y*sin(angle);\nrotatedCorner.z=cornerPos.x*sin(angle)+cornerPos.y*cos(angle);\nrotatedCorner.y=0.;\nvec3 yaxis=(position+worldOffset)-eyePosition;\nyaxis.y=0.;\nvec3 worldPos=rotate(normalize(yaxis),rotatedCorner.xyz);\nvec4 viewPosition=(view*vec4(worldPos,1.0));\n#elif defined(BILLBOARDSTRETCHED)\nrotatedCorner.x=cornerPos.x*cos(angle)-cornerPos.y*sin(angle);\nrotatedCorner.y=cornerPos.x*sin(angle)+cornerPos.y*cos(angle);\nrotatedCorner.z=0.;\nvec3 toCamera=(position+worldOffset)-eyePosition;\nvec3 worldPos=rotateAlign(toCamera,rotatedCorner.xyz);\nvec4 viewPosition=(view*vec4(worldPos,1.0));\n#else\n\nrotatedCorner.x=cornerPos.x*cos(angle)-cornerPos.y*sin(angle);\nrotatedCorner.y=cornerPos.x*sin(angle)+cornerPos.y*cos(angle);\nrotatedCorner.z=0.;\n\nvec4 viewPosition=view*vec4((position+worldOffset),1.0)+rotatedCorner;\n#endif\n#else\n\nvec3 rotatedCorner;\nrotatedCorner.x=cornerPos.x*cos(angle)-cornerPos.y*sin(angle);\nrotatedCorner.y=0.;\nrotatedCorner.z=cornerPos.x*sin(angle)+cornerPos.y*cos(angle);\nvec3 yaxis=normalize(initialDirection);\nvec3 worldPos=rotate(yaxis,rotatedCorner);\n\nvec4 viewPosition=view*vec4(worldPos,1.0);\n#endif\ngl_Position=projection*viewPosition;\n\n#if defined(CLIPPLANE) || defined(CLIPPLANE2) || defined(CLIPPLANE3) || defined(CLIPPLANE4)\nvec4 worldPos=invView*viewPosition;\n#endif\n#include<clipPlaneVertex>\n}";zt.a.ShadersStore.gpuRenderParticlesVertexShader=Oa;var Ia=function(e){function t(t,i,n,o){void 0===o&&(o=!1);var s=e.call(this,t)||this;s.layerMask=268435455,s._accumulatedCount=0,s._targetIndex=0,s._currentRenderId=-1,s._started=!1,s._stopped=!1,s._timeDelta=0,s._actualFrame=0,s._rawTextureWidth=256,s.onDisposeObservable=new r.c,s.forceDepthWrite=!1,s._preWarmDone=!1,s._scene=n||P.a.LastCreatedScene,s._attachImageProcessingConfiguration(null),s._engine=s._scene.getEngine(),i.randomTextureSize||delete i.randomTextureSize;var a=l.a({capacity:5e4,randomTextureSize:s._engine.getCaps().maxTextureSize},i),c=i;isFinite(c)&&(a.capacity=c),s._capacity=a.capacity,s._activeCount=a.capacity,s._currentActiveCount=0,s._isAnimationSheetEnabled=o,s._scene.particleSystems.push(s),s._updateEffectOptions={attributes:["position","age","life","seed","size","color","direction","initialDirection","angle","cellIndex","cellStartOffset","noiseCoordinates1","noiseCoordinates2"],uniformsNames:["currentCount","timeDelta","emitterWM","lifeTime","color1","color2","sizeRange","scaleRange","gravity","emitPower","direction1","direction2","minEmitBox","maxEmitBox","radius","directionRandomizer","height","coneAngle","stopFactor","angleRange","radiusRange","cellInfos","noiseStrength","limitVelocityDamping"],uniformBuffersNames:[],samplers:["randomSampler","randomSampler2","sizeGradientSampler","angularSpeedGradientSampler","velocityGradientSampler","limitVelocityGradientSampler","noiseSampler","dragGradientSampler"],defines:"",fallbacks:null,onCompiled:null,onError:null,indexParameters:null,maxSimultaneousLights:0,transformFeedbackVaryings:[]},s.particleEmitterType=new da;for(var u=Math.min(s._engine.getCaps().maxTextureSize,a.randomTextureSize),h=[],d=0;d<u;++d)h.push(Math.random()),h.push(Math.random()),h.push(Math.random()),h.push(Math.random());s._randomTexture=new je(new Float32Array(h),u,1,_.a.TEXTUREFORMAT_RGBA,s._scene,!1,!1,_.a.TEXTURE_NEAREST_SAMPLINGMODE,_.a.TEXTURETYPE_FLOAT),s._randomTexture.wrapU=ke.a.WRAP_ADDRESSMODE,s._randomTexture.wrapV=ke.a.WRAP_ADDRESSMODE,h=[];for(d=0;d<u;++d)h.push(Math.random()),h.push(Math.random()),h.push(Math.random()),h.push(Math.random());return s._randomTexture2=new je(new Float32Array(h),u,1,_.a.TEXTUREFORMAT_RGBA,s._scene,!1,!1,_.a.TEXTURE_NEAREST_SAMPLINGMODE,_.a.TEXTURETYPE_FLOAT),s._randomTexture2.wrapU=ke.a.WRAP_ADDRESSMODE,s._randomTexture2.wrapV=ke.a.WRAP_ADDRESSMODE,s._randomTextureSize=u,s}return l.d(t,e),Object.defineProperty(t,"IsSupported",{get:function(){return!!P.a.LastCreatedEngine&&P.a.LastCreatedEngine.webGLVersion>1},enumerable:!0,configurable:!0}),t.prototype.getCapacity=function(){return this._capacity},Object.defineProperty(t.prototype,"activeParticleCount",{get:function(){return this._activeCount},set:function(e){this._activeCount=Math.min(e,this._capacity)},enumerable:!0,configurable:!0}),t.prototype.isReady=function(){return this._updateEffect?!!(this.emitter&&this._updateEffect.isReady()&&this._imageProcessingConfiguration.isReady()&&this._renderEffect.isReady()&&this.particleTexture&&this.particleTexture.isReady()):(this._recreateUpdateEffect(),this._recreateRenderEffect(),!1)},t.prototype.isStarted=function(){return this._started},t.prototype.start=function(e){var t=this;if(void 0===e&&(e=this.startDelay),!this.targetStopDuration&&this._hasTargetStopDurationDependantGradient())throw"Particle system started with a targetStopDuration dependant gradient (eg. startSizeGradients) but no targetStopDuration set";e?setTimeout(function(){t.start(0)},e):(this._started=!0,this._stopped=!1,this._preWarmDone=!1,this.beginAnimationOnStart&&this.animations&&this.animations.length>0&&this.getScene().beginAnimation(this,this.beginAnimationFrom,this.beginAnimationTo,this.beginAnimationLoop))},t.prototype.stop=function(){this._stopped=!0},t.prototype.reset=function(){this._releaseBuffers(),this._releaseVAOs(),this._currentActiveCount=0,this._targetIndex=0},t.prototype.getClassName=function(){return"GPUParticleSystem"},t.prototype._removeGradientAndTexture=function(t,i,n){return e.prototype._removeGradientAndTexture.call(this,t,i,n),this._releaseBuffers(),this},t.prototype.addColorGradient=function(e,t,i){this._colorGradients||(this._colorGradients=[]);var n=new ye.c;return n.gradient=e,n.color1=t,this._colorGradients.push(n),this._colorGradients.sort(function(e,t){return e.gradient<t.gradient?-1:e.gradient>t.gradient?1:0}),this._colorGradientsTexture&&(this._colorGradientsTexture.dispose(),this._colorGradientsTexture=null),this._releaseBuffers(),this},t.prototype.removeColorGradient=function(e){return this._removeGradientAndTexture(e,this._colorGradients,this._colorGradientsTexture),this._colorGradientsTexture=null,this},t.prototype._addFactorGradient=function(e,t,i){var n=new ye.d;n.gradient=t,n.factor1=i,e.push(n),e.sort(function(e,t){return e.gradient<t.gradient?-1:e.gradient>t.gradient?1:0}),this._releaseBuffers()},t.prototype.addSizeGradient=function(e,t){return this._sizeGradients||(this._sizeGradients=[]),this._addFactorGradient(this._sizeGradients,e,t),this._sizeGradientsTexture&&(this._sizeGradientsTexture.dispose(),this._sizeGradientsTexture=null),this._releaseBuffers(),this},t.prototype.removeSizeGradient=function(e){return this._removeGradientAndTexture(e,this._sizeGradients,this._sizeGradientsTexture),this._sizeGradientsTexture=null,this},t.prototype.addAngularSpeedGradient=function(e,t){return this._angularSpeedGradients||(this._angularSpeedGradients=[]),this._addFactorGradient(this._angularSpeedGradients,e,t),this._angularSpeedGradientsTexture&&(this._angularSpeedGradientsTexture.dispose(),this._angularSpeedGradientsTexture=null),this._releaseBuffers(),this},t.prototype.removeAngularSpeedGradient=function(e){return this._removeGradientAndTexture(e,this._angularSpeedGradients,this._angularSpeedGradientsTexture),this._angularSpeedGradientsTexture=null,this},t.prototype.addVelocityGradient=function(e,t){return this._velocityGradients||(this._velocityGradients=[]),this._addFactorGradient(this._velocityGradients,e,t),this._velocityGradientsTexture&&(this._velocityGradientsTexture.dispose(),this._velocityGradientsTexture=null),this._releaseBuffers(),this},t.prototype.removeVelocityGradient=function(e){return this._removeGradientAndTexture(e,this._velocityGradients,this._velocityGradientsTexture),this._velocityGradientsTexture=null,this},t.prototype.addLimitVelocityGradient=function(e,t){return this._limitVelocityGradients||(this._limitVelocityGradients=[]),this._addFactorGradient(this._limitVelocityGradients,e,t),this._limitVelocityGradientsTexture&&(this._limitVelocityGradientsTexture.dispose(),this._limitVelocityGradientsTexture=null),this._releaseBuffers(),this},t.prototype.removeLimitVelocityGradient=function(e){return this._removeGradientAndTexture(e,this._limitVelocityGradients,this._limitVelocityGradientsTexture),this._limitVelocityGradientsTexture=null,this},t.prototype.addDragGradient=function(e,t){return this._dragGradients||(this._dragGradients=[]),this._addFactorGradient(this._dragGradients,e,t),this._dragGradientsTexture&&(this._dragGradientsTexture.dispose(),this._dragGradientsTexture=null),this._releaseBuffers(),this},t.prototype.removeDragGradient=function(e){return this._removeGradientAndTexture(e,this._dragGradients,this._dragGradientsTexture),this._dragGradientsTexture=null,this},t.prototype.addEmitRateGradient=function(e,t,i){return this},t.prototype.removeEmitRateGradient=function(e){return this},t.prototype.addStartSizeGradient=function(e,t,i){return this},t.prototype.removeStartSizeGradient=function(e){return this},t.prototype.addColorRemapGradient=function(e,t,i){return this},t.prototype.removeColorRemapGradient=function(){return this},t.prototype.addAlphaRemapGradient=function(e,t,i){return this},t.prototype.removeAlphaRemapGradient=function(){return this},t.prototype.addRampGradient=function(e,t){return this},t.prototype.removeRampGradient=function(){return this},t.prototype.getRampGradients=function(){return null},Object.defineProperty(t.prototype,"useRampGradients",{get:function(){return!1},set:function(e){},enumerable:!0,configurable:!0}),t.prototype.addLifeTimeGradient=function(e,t,i){return this},t.prototype.removeLifeTimeGradient=function(e){return this},t.prototype._reset=function(){this._releaseBuffers()},t.prototype._createUpdateVAO=function(e){var t={};t.position=e.createVertexBuffer("position",0,3),t.age=e.createVertexBuffer("age",3,1),t.life=e.createVertexBuffer("life",4,1),t.seed=e.createVertexBuffer("seed",5,4),t.size=e.createVertexBuffer("size",9,3);var i=12;this._colorGradientsTexture||(t.color=e.createVertexBuffer("color",i,4),i+=4),t.direction=e.createVertexBuffer("direction",i,3),i+=3,this._isBillboardBased||(t.initialDirection=e.createVertexBuffer("initialDirection",i,3),i+=3),this._angularSpeedGradientsTexture?(t.angle=e.createVertexBuffer("angle",i,1),i+=1):(t.angle=e.createVertexBuffer("angle",i,2),i+=2),this._isAnimationSheetEnabled&&(t.cellIndex=e.createVertexBuffer("cellIndex",i,1),i+=1,this.spriteRandomStartCell&&(t.cellStartOffset=e.createVertexBuffer("cellStartOffset",i,1),i+=1)),this.noiseTexture&&(t.noiseCoordinates1=e.createVertexBuffer("noiseCoordinates1",i,3),i+=3,t.noiseCoordinates2=e.createVertexBuffer("noiseCoordinates2",i,3),i+=3);var n=this._engine.recordVertexArrayObject(t,null,this._updateEffect);return this._engine.bindArrayBuffer(null),n},t.prototype._createRenderVAO=function(e,t){var i={};i.position=e.createVertexBuffer("position",0,3,this._attributesStrideSize,!0),i.age=e.createVertexBuffer("age",3,1,this._attributesStrideSize,!0),i.life=e.createVertexBuffer("life",4,1,this._attributesStrideSize,!0),i.size=e.createVertexBuffer("size",9,3,this._attributesStrideSize,!0);var n=12;this._colorGradientsTexture||(i.color=e.createVertexBuffer("color",n,4,this._attributesStrideSize,!0),n+=4),this.billboardMode===Ra.BILLBOARDMODE_STRETCHED&&(i.direction=e.createVertexBuffer("direction",n,3,this._attributesStrideSize,!0)),n+=3,this._isBillboardBased||(i.initialDirection=e.createVertexBuffer("initialDirection",n,3,this._attributesStrideSize,!0),n+=3),i.angle=e.createVertexBuffer("angle",n,1,this._attributesStrideSize,!0),this._angularSpeedGradientsTexture?n++:n+=2,this._isAnimationSheetEnabled&&(i.cellIndex=e.createVertexBuffer("cellIndex",n,1,this._attributesStrideSize,!0),n+=1,this.spriteRandomStartCell&&(i.cellStartOffset=e.createVertexBuffer("cellStartOffset",n,1,this._attributesStrideSize,!0),n+=1)),this.noiseTexture&&(i.noiseCoordinates1=e.createVertexBuffer("noiseCoordinates1",n,3,this._attributesStrideSize,!0),n+=3,i.noiseCoordinates2=e.createVertexBuffer("noiseCoordinates2",n,3,this._attributesStrideSize,!0),n+=3),i.offset=t.createVertexBuffer("offset",0,2),i.uv=t.createVertexBuffer("uv",2,2);var r=this._engine.recordVertexArrayObject(i,null,this._renderEffect);return this._engine.bindArrayBuffer(null),r},t.prototype._initialize=function(e){if(void 0===e&&(e=!1),!this._buffer0||e){var t=this._scene.getEngine(),i=new Array;this._attributesStrideSize=21,this._targetIndex=0,this.isBillboardBased||(this._attributesStrideSize+=3),this._colorGradientsTexture&&(this._attributesStrideSize-=4),this._angularSpeedGradientsTexture&&(this._attributesStrideSize-=1),this._isAnimationSheetEnabled&&(this._attributesStrideSize+=1,this.spriteRandomStartCell&&(this._attributesStrideSize+=1)),this.noiseTexture&&(this._attributesStrideSize+=6);for(var n=0;n<this._capacity;n++)i.push(0),i.push(0),i.push(0),i.push(0),i.push(0),i.push(Math.random()),i.push(Math.random()),i.push(Math.random()),i.push(Math.random()),i.push(0),i.push(0),i.push(0),this._colorGradientsTexture||(i.push(0),i.push(0),i.push(0),i.push(0)),i.push(0),i.push(0),i.push(0),this.isBillboardBased||(i.push(0),i.push(0),i.push(0)),i.push(0),this._angularSpeedGradientsTexture||i.push(0),this._isAnimationSheetEnabled&&(i.push(0),this.spriteRandomStartCell&&i.push(0)),this.noiseTexture&&(i.push(Math.random()),i.push(Math.random()),i.push(Math.random()),i.push(Math.random()),i.push(Math.random()),i.push(Math.random()));var r=new Float32Array([.5,.5,1,1,-.5,.5,0,1,-.5,-.5,0,0,.5,-.5,1,0]);this._buffer0=new Oi.a(t,i,!1,this._attributesStrideSize),this._buffer1=new Oi.a(t,i,!1,this._attributesStrideSize),this._spriteBuffer=new Oi.a(t,r,!1,4),this._updateVAO=[],this._updateVAO.push(this._createUpdateVAO(this._buffer0)),this._updateVAO.push(this._createUpdateVAO(this._buffer1)),this._renderVAO=[],this._renderVAO.push(this._createRenderVAO(this._buffer1,this._spriteBuffer)),this._renderVAO.push(this._createRenderVAO(this._buffer0,this._spriteBuffer)),this._sourceBuffer=this._buffer0,this._targetBuffer=this._buffer1}},t.prototype._recreateUpdateEffect=function(){var e=this.particleEmitterType?this.particleEmitterType.getEffectDefines():"";this._isBillboardBased&&(e+="\n#define BILLBOARD"),this._colorGradientsTexture&&(e+="\n#define COLORGRADIENTS"),this._sizeGradientsTexture&&(e+="\n#define SIZEGRADIENTS"),this._angularSpeedGradientsTexture&&(e+="\n#define ANGULARSPEEDGRADIENTS"),this._velocityGradientsTexture&&(e+="\n#define VELOCITYGRADIENTS"),this._limitVelocityGradientsTexture&&(e+="\n#define LIMITVELOCITYGRADIENTS"),this._dragGradientsTexture&&(e+="\n#define DRAGGRADIENTS"),this.isAnimationSheetEnabled&&(e+="\n#define ANIMATESHEET",this.spriteRandomStartCell&&(e+="\n#define ANIMATESHEETRANDOMSTART")),this.noiseTexture&&(e+="\n#define NOISE"),this._updateEffect&&this._updateEffectOptions.defines===e||(this._updateEffectOptions.transformFeedbackVaryings=["outPosition","outAge","outLife","outSeed","outSize"],this._colorGradientsTexture||this._updateEffectOptions.transformFeedbackVaryings.push("outColor"),this._updateEffectOptions.transformFeedbackVaryings.push("outDirection"),this._isBillboardBased||this._updateEffectOptions.transformFeedbackVaryings.push("outInitialDirection"),this._updateEffectOptions.transformFeedbackVaryings.push("outAngle"),this.isAnimationSheetEnabled&&(this._updateEffectOptions.transformFeedbackVaryings.push("outCellIndex"),this.spriteRandomStartCell&&this._updateEffectOptions.transformFeedbackVaryings.push("outCellStartOffset")),this.noiseTexture&&(this._updateEffectOptions.transformFeedbackVaryings.push("outNoiseCoordinates1"),this._updateEffectOptions.transformFeedbackVaryings.push("outNoiseCoordinates2")),this._updateEffectOptions.defines=e,this._updateEffect=new zt.a("gpuUpdateParticles",this._updateEffectOptions,this._scene.getEngine()))},t.prototype._recreateRenderEffect=function(){var e="";if(this._scene.clipPlane&&(e="\n#define CLIPPLANE"),this._scene.clipPlane2&&(e="\n#define CLIPPLANE2"),this._scene.clipPlane3&&(e="\n#define CLIPPLANE3"),this._scene.clipPlane4&&(e="\n#define CLIPPLANE4"),this.blendMode===Ra.BLENDMODE_MULTIPLY&&(e="\n#define BLENDMULTIPLYMODE"),this._isBillboardBased)switch(e+="\n#define BILLBOARD",this.billboardMode){case Ra.BILLBOARDMODE_Y:e+="\n#define BILLBOARDY";break;case Ra.BILLBOARDMODE_STRETCHED:e+="\n#define BILLBOARDSTRETCHED";break;case Ra.BILLBOARDMODE_ALL:}if(this._colorGradientsTexture&&(e+="\n#define COLORGRADIENTS"),this.isAnimationSheetEnabled&&(e+="\n#define ANIMATESHEET"),this._imageProcessingConfiguration&&(this._imageProcessingConfiguration.prepareDefines(this._imageProcessingConfigurationDefines),e+="\n"+this._imageProcessingConfigurationDefines.toString()),!this._renderEffect||this._renderEffect.defines!==e){var t=["worldOffset","view","projection","colorDead","invView","vClipPlane","vClipPlane2","vClipPlane3","vClipPlane4","sheetInfos","translationPivot","eyePosition"],i=["textureSampler","colorGradientSampler"];xi.a&&(xi.a.PrepareUniforms(t,this._imageProcessingConfigurationDefines),xi.a.PrepareSamplers(i,this._imageProcessingConfigurationDefines)),this._renderEffect=new zt.a("gpuRenderParticles",["position","age","life","size","color","offset","uv","direction","initialDirection","angle","cellIndex"],t,i,this._scene.getEngine(),e)}},t.prototype.animate=function(e){void 0===e&&(e=!1),this._timeDelta=this.updateSpeed*(e?this.preWarmStepOffset:this._scene.getAnimationRatio()),this._actualFrame+=this._timeDelta,this._stopped||this.targetStopDuration&&this._actualFrame>=this.targetStopDuration&&this.stop()},t.prototype._createFactorGradientTexture=function(e,t){var i=this[t];if(e&&e.length&&!i){for(var n=new Float32Array(this._rawTextureWidth),r=0;r<this._rawTextureWidth;r++){var o=r/this._rawTextureWidth;ye.h.GetCurrentGradient(o,e,function(e,t,i){n[r]=D.a.Lerp(e.factor1,t.factor1,i)})}this[t]=je.CreateRTexture(n,this._rawTextureWidth,1,this._scene,!1,!1,ke.a.NEAREST_SAMPLINGMODE)}},t.prototype._createSizeGradientTexture=function(){this._createFactorGradientTexture(this._sizeGradients,"_sizeGradientsTexture")},t.prototype._createAngularSpeedGradientTexture=function(){this._createFactorGradientTexture(this._angularSpeedGradients,"_angularSpeedGradientsTexture")},t.prototype._createVelocityGradientTexture=function(){this._createFactorGradientTexture(this._velocityGradients,"_velocityGradientsTexture")},t.prototype._createLimitVelocityGradientTexture=function(){this._createFactorGradientTexture(this._limitVelocityGradients,"_limitVelocityGradientsTexture")},t.prototype._createDragGradientTexture=function(){this._createFactorGradientTexture(this._dragGradients,"_dragGradientsTexture")},t.prototype._createColorGradientTexture=function(){if(this._colorGradients&&this._colorGradients.length&&!this._colorGradientsTexture){for(var e=new Uint8Array(4*this._rawTextureWidth),t=o.t.Color4[0],i=0;i<this._rawTextureWidth;i++){var n=i/this._rawTextureWidth;ye.h.GetCurrentGradient(n,this._colorGradients,function(n,r,s){o.f.LerpToRef(n.color1,r.color1,s,t),e[4*i]=255*t.r,e[4*i+1]=255*t.g,e[4*i+2]=255*t.b,e[4*i+3]=255*t.a})}this._colorGradientsTexture=je.CreateRGBATexture(e,this._rawTextureWidth,1,this._scene,!1,!1,ke.a.NEAREST_SAMPLINGMODE)}},t.prototype.render=function(e){if(void 0===e&&(e=!1),!this._started)return 0;if(this._createColorGradientTexture(),this._createSizeGradientTexture(),this._createAngularSpeedGradientTexture(),this._createVelocityGradientTexture(),this._createLimitVelocityGradientTexture(),this._createDragGradientTexture(),this._recreateUpdateEffect(),this._recreateRenderEffect(),!this.isReady())return 0;if(!e){if(!this._preWarmDone&&this.preWarmCycles){for(var t=0;t<this.preWarmCycles;t++)this.animate(!0),this.render(!0);this._preWarmDone=!0}if(this._currentRenderId===this._scene.getFrameId())return 0;this._currentRenderId=this._scene.getFrameId()}if(this._initialize(),this._accumulatedCount+=this.emitRate*this._timeDelta,this._accumulatedCount>1){var i=0|this._accumulatedCount;this._accumulatedCount-=i,this._currentActiveCount=Math.min(this._activeCount,this._currentActiveCount+i)}if(!this._currentActiveCount)return 0;var n;if(this._engine.enableEffect(this._updateEffect),this._engine.setState(!1),this._updateEffect.setFloat("currentCount",this._currentActiveCount),this._updateEffect.setFloat("timeDelta",this._timeDelta),this._updateEffect.setFloat("stopFactor",this._stopped?0:1),this._updateEffect.setTexture("randomSampler",this._randomTexture),this._updateEffect.setTexture("randomSampler2",this._randomTexture2),this._updateEffect.setFloat2("lifeTime",this.minLifeTime,this.maxLifeTime),this._updateEffect.setFloat2("emitPower",this.minEmitPower,this.maxEmitPower),this._colorGradientsTexture||(this._updateEffect.setDirectColor4("color1",this.color1),this._updateEffect.setDirectColor4("color2",this.color2)),this._updateEffect.setFloat2("sizeRange",this.minSize,this.maxSize),this._updateEffect.setFloat4("scaleRange",this.minScaleX,this.maxScaleX,this.minScaleY,this.maxScaleY),this._updateEffect.setFloat4("angleRange",this.minAngularSpeed,this.maxAngularSpeed,this.minInitialRotation,this.maxInitialRotation),this._updateEffect.setVector3("gravity",this.gravity),this._sizeGradientsTexture&&this._updateEffect.setTexture("sizeGradientSampler",this._sizeGradientsTexture),this._angularSpeedGradientsTexture&&this._updateEffect.setTexture("angularSpeedGradientSampler",this._angularSpeedGradientsTexture),this._velocityGradientsTexture&&this._updateEffect.setTexture("velocityGradientSampler",this._velocityGradientsTexture),this._limitVelocityGradientsTexture&&(this._updateEffect.setTexture("limitVelocityGradientSampler",this._limitVelocityGradientsTexture),this._updateEffect.setFloat("limitVelocityDamping",this.limitVelocityDamping)),this._dragGradientsTexture&&this._updateEffect.setTexture("dragGradientSampler",this._dragGradientsTexture),this.particleEmitterType&&this.particleEmitterType.applyToShader(this._updateEffect),this._isAnimationSheetEnabled&&this._updateEffect.setFloat3("cellInfos",this.startSpriteCellID,this.endSpriteCellID,this.spriteCellChangeSpeed),this.noiseTexture&&(this._updateEffect.setTexture("noiseSampler",this.noiseTexture),this._updateEffect.setVector3("noiseStrength",this.noiseStrength)),this.emitter.position){n=this.emitter.getWorldMatrix()}else{var r=this.emitter;n=o.j.Translation(r.x,r.y,r.z)}if(this._updateEffect.setMatrix("emitterWM",n),this._engine.bindVertexArrayObject(this._updateVAO[this._targetIndex],null),this._engine.bindTransformFeedbackBuffer(this._targetBuffer.getBuffer()),this._engine.setRasterizerState(!1),this._engine.beginTransformFeedback(!0),this._engine.drawArraysType(so.a.PointListDrawMode,0,this._currentActiveCount),this._engine.endTransformFeedback(),this._engine.setRasterizerState(!0),this._engine.bindTransformFeedbackBuffer(null),!e){this._engine.enableEffect(this._renderEffect);var s=this._scene.getViewMatrix();if(this._renderEffect.setMatrix("view",s),this._renderEffect.setMatrix("projection",this._scene.getProjectionMatrix()),this._renderEffect.setTexture("textureSampler",this.particleTexture),this._renderEffect.setVector2("translationPivot",this.translationPivot),this._renderEffect.setVector3("worldOffset",this.worldOffset),this._colorGradientsTexture?this._renderEffect.setTexture("colorGradientSampler",this._colorGradientsTexture):this._renderEffect.setDirectColor4("colorDead",this.colorDead),this._isAnimationSheetEnabled&&this.particleTexture){var a=this.particleTexture.getBaseSize();this._renderEffect.setFloat3("sheetInfos",this.spriteCellWidth/a.width,this.spriteCellHeight/a.height,a.width/this.spriteCellWidth)}if(this._isBillboardBased){var c=this._scene.activeCamera;this._renderEffect.setVector3("eyePosition",c.globalPosition)}if(this._scene.clipPlane||this._scene.clipPlane2||this._scene.clipPlane3||this._scene.clipPlane4){var l=s.clone();l.invert(),this._renderEffect.setMatrix("invView",l),ir.a.BindClipPlane(this._renderEffect,this._scene)}switch(this._imageProcessingConfiguration&&!this._imageProcessingConfiguration.applyByPostProcess&&this._imageProcessingConfiguration.bind(this._renderEffect),this.blendMode){case Ra.BLENDMODE_ADD:this._engine.setAlphaMode(_.a.ALPHA_ADD);break;case Ra.BLENDMODE_ONEONE:this._engine.setAlphaMode(_.a.ALPHA_ONEONE);break;case Ra.BLENDMODE_STANDARD:this._engine.setAlphaMode(_.a.ALPHA_COMBINE);break;case Ra.BLENDMODE_MULTIPLY:this._engine.setAlphaMode(_.a.ALPHA_MULTIPLY)}this.forceDepthWrite&&this._engine.setDepthWrite(!0),this._engine.bindVertexArrayObject(this._renderVAO[this._targetIndex],null),this._engine.drawArraysType(so.a.TriangleFanDrawMode,0,4,this._currentActiveCount),this._engine.setAlphaMode(_.a.ALPHA_DISABLE)}this._targetIndex++,2===this._targetIndex&&(this._targetIndex=0);var u=this._sourceBuffer;return this._sourceBuffer=this._targetBuffer,this._targetBuffer=u,this._currentActiveCount},t.prototype.rebuild=function(){this._initialize(!0)},t.prototype._releaseBuffers=function(){this._buffer0&&(this._buffer0.dispose(),this._buffer0=null),this._buffer1&&(this._buffer1.dispose(),this._buffer1=null),this._spriteBuffer&&(this._spriteBuffer.dispose(),this._spriteBuffer=null)},t.prototype._releaseVAOs=function(){if(this._updateVAO){for(var e=0;e<this._updateVAO.length;e++)this._engine.releaseVertexArrayObject(this._updateVAO[e]);this._updateVAO=[];for(e=0;e<this._renderVAO.length;e++)this._engine.releaseVertexArrayObject(this._renderVAO[e]);this._renderVAO=[]}},t.prototype.dispose=function(e){void 0===e&&(e=!0);var t=this._scene.particleSystems.indexOf(this);t>-1&&this._scene.particleSystems.splice(t,1),this._releaseBuffers(),this._releaseVAOs(),this._colorGradientsTexture&&(this._colorGradientsTexture.dispose(),this._colorGradientsTexture=null),this._sizeGradientsTexture&&(this._sizeGradientsTexture.dispose(),this._sizeGradientsTexture=null),this._angularSpeedGradientsTexture&&(this._angularSpeedGradientsTexture.dispose(),this._angularSpeedGradientsTexture=null),this._velocityGradientsTexture&&(this._velocityGradientsTexture.dispose(),this._velocityGradientsTexture=null),this._limitVelocityGradientsTexture&&(this._limitVelocityGradientsTexture.dispose(),this._limitVelocityGradientsTexture=null),this._dragGradientsTexture&&(this._dragGradientsTexture.dispose(),this._dragGradientsTexture=null),this._randomTexture&&(this._randomTexture.dispose(),this._randomTexture=null),this._randomTexture2&&(this._randomTexture2.dispose(),this._randomTexture2=null),e&&this.particleTexture&&(this.particleTexture.dispose(),this.particleTexture=null),e&&this.noiseTexture&&(this.noiseTexture.dispose(),this.noiseTexture=null),this.onDisposeObservable.notifyObservers(this),this.onDisposeObservable.clear()},t.prototype.clone=function(e,i){var n=new t(e,{capacity:this._capacity,randomTextureSize:this._randomTextureSize},this._scene);return S.a.DeepCopy(this,n),void 0===i&&(i=this.emitter),n.emitter=i,this.particleTexture&&(n.particleTexture=new ke.a(this.particleTexture.url,this._scene)),n},t.prototype.serialize=function(){var e={};return Ra._Serialize(e,this),e.activeParticleCount=this.activeParticleCount,e},t.Parse=function(e,i,n,r){void 0===r&&(r=!1);var o=new t(e.name,{capacity:e.capacity,randomTextureSize:e.randomTextureSize},i);return e.activeParticleCount&&(o.activeParticleCount=e.activeParticleCount),Ra._Parse(e,o,i,n),e.preventAutoStart&&(o.preventAutoStart=e.preventAutoStart),r||o.preventAutoStart||o.start(),o},t}(ba),Da=(function(){}(),function(){function e(){this.systems=new Array}return Object.defineProperty(e.prototype,"emitterNode",{get:function(){return this._emitterNode},enumerable:!0,configurable:!0}),e.prototype.setEmitterAsSphere=function(e,t,i){this._emitterNode&&this._emitterNode.dispose(),this._emitterCreationOptions={kind:"Sphere",options:e,renderingGroupId:t};var n=Ln.a.CreateSphere("emitterSphere",{diameter:e.diameter,segments:e.segments},i);n.renderingGroupId=t;var r=new Ri.a("emitterSphereMaterial",i);r.emissiveColor=e.color,n.material=r;for(var o=0,s=this.systems;o<s.length;o++){s[o].emitter=n}this._emitterNode=n},e.prototype.start=function(e){for(var t=0,i=this.systems;t<i.length;t++){var n=i[t];e&&(n.emitter=e),n.start()}},e.prototype.dispose=function(){for(var e=0,t=this.systems;e<t.length;e++){t[e].dispose()}this.systems=[],this._emitterNode&&(this._emitterNode.dispose(),this._emitterNode=null)},e.prototype.serialize=function(){for(var e={systems:[]},t=0,i=this.systems;t<i.length;t++){var n=i[t];e.systems.push(n.serialize())}return this._emitterNode&&(e.emitter=this._emitterCreationOptions),e},e.Parse=function(t,i,n){void 0===n&&(n=!1);var r=new e,s=_.a.PARTICLES_BaseAssetsUrl+"/textures/";i=i||P.a.LastCreatedScene;for(var a=0,c=t.systems;a<c.length;a++){var l=c[a];r.systems.push(n?Ia.Parse(l,i,s,!0):Ra.Parse(l,i,s,!0))}if(t.emitter){var u=t.emitter.options;switch(t.emitter.kind){case"Sphere":r.setEmitterAsSphere({diameter:u.diameter,segments:u.segments,color:o.e.FromArray(u.color)},t.emitter.renderingGroupId,i)}}return r},e}()),La=function(){function e(){}return e.CreateDefault=function(e,t,i,n){var r;return void 0===t&&(t=500),void 0===n&&(n=!1),(r=n?new Ia("default system",{capacity:t},i):new Ra("default system",t,i)).emitter=e,r.particleTexture=new ke.a("https://www.babylonjs.com/assets/Flare.png",r.getScene()),r.createConeEmitter(.1,Math.PI/4),r.color1=new o.f(1,1,1,1),r.color2=new o.f(1,1,1,1),r.colorDead=new o.f(1,1,1,0),r.minSize=.1,r.maxSize=.1,r.minEmitPower=2,r.maxEmitPower=2,r.updateSpeed=1/60,r.emitRate=30,r},e.CreateAsync=function(t,i,n){void 0===n&&(n=!1),i||(i=P.a.LastCreatedScene);var r={};return i._addPendingData(r),new Promise(function(o,s){if(n&&!Ia.IsSupported)return i._removePendingData(r),s("Particle system with GPU is not supported.");ye.h.LoadFile(e.BaseAssetsUrl+"/systems/"+t+".json",function(e){i._removePendingData(r);var t=JSON.parse(e.toString());return o(Da.Parse(t,i,n))},void 0,void 0,void 0,function(){return i._removePendingData(r),s("An error occured while the creation of your particle system. Check if your type '"+t+"' exists.")})})},e.ExportSet=function(e){for(var t=new Da,i=0,n=e;i<n.length;i++){var r=n[i];t.systems.push(r)}return t},e.BaseAssetsUrl=_.a.PARTICLES_BaseAssetsUrl,e}();n.a.AddParser(Ae.a.NAME_PARTICLESYSTEM,function(e,t,i,r){var o=n.a.GetIndividualParser(Ae.a.NAME_PARTICLESYSTEM);if(o&&void 0!==e.particleSystems&&null!==e.particleSystems)for(var s=0,a=e.particleSystems.length;s<a;s++){var c=e.particleSystems[s];i.particleSystems.push(o(c,t,r))}}),n.a.AddIndividualParser(Ae.a.NAME_PARTICLESYSTEM,function(e,t,i){return e.activeParticleCount?Ia.Parse(e,t,i):Ra.Parse(e,t,i)}),ge.b.prototype.createEffectForParticles=function(e,t,i,n,r,o,s){void 0===t&&(t=[]),void 0===i&&(i=[]),void 0===n&&(n="");var a=Ra._GetAttributeNamesOrOptions(),c=Ra._GetEffectCreationOptions();return-1===n.indexOf(" BILLBOARD")&&(n+="\n#define BILLBOARD\n"),-1===i.indexOf("diffuseSampler")&&i.push("diffuseSampler"),this.createEffect({vertex:"particles",fragmentElement:e},a,c.concat(t),i,n,r,o,s)},fe.a.prototype.getEmittedParticleSystems=function(){for(var e=new Array,t=0;t<this.getScene().particleSystems.length;t++){var i=this.getScene().particleSystems[t];i.emitter===this&&e.push(i)}return e},fe.a.prototype.getHierarchyEmittedParticleSystems=function(){var e=new Array,t=this.getDescendants();t.push(this);for(var i=0;i<this.getScene().particleSystems.length;i++){var n=this.getScene().particleSystems[i],r=n.emitter;r.position&&-1!==t.indexOf(r)&&e.push(n)}return e};var wa=function(){function e(e,t,i,n,r,s,a,c){void 0===c&&(c=null),this.idx=0,this.color=new o.f(1,1,1,1),this.position=o.x.Zero(),this.rotation=o.x.Zero(),this.scaling=o.x.One(),this.uvs=new o.y(0,0,1,1),this.velocity=o.x.Zero(),this.pivot=o.x.Zero(),this.translateFromPivot=!1,this.alive=!0,this.isVisible=!0,this._pos=0,this._ind=0,this.shapeId=0,this.idxInShape=0,this._stillInvisible=!1,this._rotationMatrix=[1,0,0,0,1,0,0,0,1],this.parentId=null,this.cullingStrategy=Fe.a.CULLINGSTRATEGY_BOUNDINGSPHERE_ONLY,this._globalPosition=o.x.Zero(),this.idx=e,this._pos=t,this._ind=i,this._model=n,this.shapeId=r,this.idxInShape=s,this._sps=a,c&&(this._modelBoundingInfo=c,this._boundingInfo=new on.a(c.minimum,c.maximum))}return Object.defineProperty(e.prototype,"scale",{get:function(){return this.scaling},set:function(e){this.scaling=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"quaternion",{get:function(){return this.rotationQuaternion},set:function(e){this.rotationQuaternion=e},enumerable:!0,configurable:!0}),e.prototype.intersectsMesh=function(e){return!(!this._boundingInfo||!e._boundingInfo)&&(this._sps._bSphereOnly?sn.a.Intersects(this._boundingInfo.boundingSphere,e._boundingInfo.boundingSphere):this._boundingInfo.intersects(e._boundingInfo,!1))},e.prototype.isInFrustum=function(e){return null!==this._boundingInfo&&this._boundingInfo.isInFrustum(e,this.cullingStrategy)},e.prototype.getRotationMatrix=function(e){var t;if(this.rotationQuaternion)t=this.rotationQuaternion;else{t=o.t.Quaternion[0];var i=this.rotation;o.q.RotationYawPitchRollToRef(i.y,i.x,i.z,t)}t.toRotationMatrix(e)},e}(),Fa=function(){return function(e,t,i,n,r,o){this._indicesLength=0,this.shapeID=e,this._shape=t,this._indicesLength=i,this._shapeUV=n,this._positionFunction=r,this._vertexFunction=o}}(),Na=function(){return function(){this.ind=0,this.indicesLength=0,this.sqDistance=0}}(),Ba=function(e,t){return t.sqDistance-e.sqDistance},Ua=function(){function e(e,t,i){this.particles=new Array,this.nbParticles=0,this.billboard=!1,this.recomputeNormals=!0,this.counter=0,this.vars={},this._bSphereOnly=!1,this._bSphereRadiusFactor=1,this._positions=new Array,this._indices=new Array,this._normals=new Array,this._colors=new Array,this._uvs=new Array,this._index=0,this._updatable=!0,this._pickable=!1,this._isVisibilityBoxLocked=!1,this._alwaysVisible=!1,this._depthSort=!1,this._shapeCounter=0,this._copy=new wa(0,0,0,null,0,0,this),this._color=new o.f(0,0,0,0),this._computeParticleColor=!0,this._computeParticleTexture=!0,this._computeParticleRotation=!0,this._computeParticleVertex=!1,this._computeBoundingBox=!1,this._depthSortParticles=!0,this._mustUnrotateFixedNormals=!1,this._particlesIntersect=!1,this._needs32Bits=!1,this.name=e,this._scene=t||P.a.LastCreatedScene,this._camera=t.activeCamera,this._pickable=!!i&&i.isPickable,this._depthSort=!!i&&i.enableDepthSort,this._particlesIntersect=!!i&&i.particleIntersection,this._bSphereOnly=!!i&&i.boundingSphereOnly,this._bSphereRadiusFactor=i&&i.bSphereRadiusFactor?i.bSphereRadiusFactor:1,i&&void 0!==i.updatable?this._updatable=i.updatable:this._updatable=!0,this._pickable&&(this.pickedParticles=[]),this._depthSort&&(this.depthSortedParticles=[])}return e.prototype.buildMesh=function(){if(0===this.nbParticles){var e=Gs.CreateDisc("",{radius:1,tessellation:3},this._scene);this.addShape(e,1),e.dispose()}this._indices32=this._needs32Bits?new Uint32Array(this._indices):new Uint16Array(this._indices),this._positions32=new Float32Array(this._positions),this._uvs32=new Float32Array(this._uvs),this._colors32=new Float32Array(this._colors),this.recomputeNormals&&Mi.a.ComputeNormals(this._positions32,this._indices32,this._normals),this._normals32=new Float32Array(this._normals),this._fixedNormal32=new Float32Array(this._normals),this._mustUnrotateFixedNormals&&this._unrotateFixedNormals();var t=new Mi.a;t.indices=this._depthSort?this._indices:this._indices32,t.set(this._positions32,Oi.b.PositionKind),t.set(this._normals32,Oi.b.NormalKind),this._uvs32.length>0&&t.set(this._uvs32,Oi.b.UVKind),this._colors32.length>0&&t.set(this._colors32,Oi.b.ColorKind);var i=new fe.a(this.name,this._scene);return t.applyToMesh(i,this._updatable),this.mesh=i,this.mesh.isPickable=this._pickable,this._depthSort||(this._indices=null),this._positions=null,this._normals=null,this._uvs=null,this._colors=null,this._updatable||(this.particles.length=0),i},e.prototype.digest=function(e,t){var i=t&&t.facetNb||1,n=t&&t.number||0,r=t&&t.delta||0,s=e.getVerticesData(Oi.b.PositionKind),a=e.getIndices(),c=e.getVerticesData(Oi.b.UVKind),l=e.getVerticesData(Oi.b.ColorKind),u=e.getVerticesData(Oi.b.NormalKind),h=0,d=a.length/3;n?(n=n>d?d:n,i=Math.round(d/n),r=0):i=i>d?d:i;for(var f=[],p=[],_=[],g=[],m=o.x.Zero(),v=i;h<d;){h>d-(i=v+Math.floor((1+r)*Math.random()))&&(i=d-h),f.length=0,p.length=0,_.length=0,g.length=0;for(var y=0,b=3*h;b<3*(h+i);b++){p.push(y);var T=a[b];f.push(s[3*T],s[3*T+1],s[3*T+2]),c&&_.push(c[2*T],c[2*T+1]),l&&g.push(l[4*T],l[4*T+1],l[4*T+2],l[4*T+3]),y++}var E,A,x=this.nbParticles,R=this._posToShape(f),P=this._uvsToShapeUV(_);for(E=0;E<R.length;E++)m.addInPlace(R[E]);for(m.scaleInPlace(1/R.length),E=0;E<R.length;E++)R[E].subtractInPlace(m);this._particlesIntersect&&(A=new on.a(m,m));var S=new Fa(this._shapeCounter,R,3*i,P,null,null),C=this._positions.length,M=this._indices.length;this._meshBuilder(this._index,R,this._positions,p,this._indices,_,this._uvs,g,this._colors,u,this._normals,x,0,null),this._addParticle(x,C,M,S,this._shapeCounter,0,A),this.particles[this.nbParticles].position.addInPlace(m),this._index+=R.length,x++,this.nbParticles++,this._shapeCounter++,h+=i}return this},e.prototype._unrotateFixedNormals=function(){for(var e=0,t=0,i=o.t.Vector3[0],n=o.t.Quaternion[0],r=o.t.Matrix[0],s=0;s<this.particles.length;s++){var a=this.particles[s],c=a._model._shape;if(a.rotationQuaternion)a.rotationQuaternion.conjugateToRef(n);else{var l=a.rotation;o.q.RotationYawPitchRollToRef(l.y,l.x,l.z,n),n.conjugateInPlace()}n.toRotationMatrix(r);for(var u=0;u<c.length;u++)t=e+3*u,o.x.TransformNormalFromFloatsToRef(this._normals32[t],this._normals32[t+1],this._normals32[t+2],r,i),i.toArray(this._fixedNormal32,t);e=t+3}},e.prototype._resetCopy=function(){var e=this._copy;e.position.setAll(0),e.rotation.setAll(0),e.rotationQuaternion=null,e.scaling.setAll(1),e.uvs.copyFromFloats(0,0,1,1),e.color=null,e.translateFromPivot=!1},e.prototype._meshBuilder=function(e,t,i,n,r,s,a,c,l,u,h,d,f,p){var _,g=0,m=0,v=0;this._resetCopy();var y=this._copy;p&&p.positionFunction&&(p.positionFunction(y,d,f),this._mustUnrotateFixedNormals=!0);var b=o.t.Matrix[0],T=o.t.Vector3[0],E=o.t.Vector3[1],A=o.t.Vector3[2],x=o.t.Vector3[3];for(y.getRotationMatrix(b),y.pivot.multiplyToRef(y.scaling,x),y.translateFromPivot?A.setAll(0):A.copyFrom(x),_=0;_<t.length;_++){if(T.copyFrom(t[_]),p&&p.vertexFunction&&p.vertexFunction(y,T,_),T.multiplyInPlace(y.scaling).subtractInPlace(x),o.x.TransformCoordinatesToRef(T,b,E),E.addInPlace(A).addInPlace(y.position),i.push(E.x,E.y,E.z),s){var R=y.uvs;a.push((R.z-R.x)*s[g]+R.x,(R.w-R.y)*s[g+1]+R.y),g+=2}if(y.color)this._color=y.color;else{var P=this._color;c&&void 0!==c[m]?(P.r=c[m],P.g=c[m+1],P.b=c[m+2],P.a=c[m+3]):(P.r=1,P.g=1,P.b=1,P.a=1)}l.push(this._color.r,this._color.g,this._color.b,this._color.a),m+=4,!this.recomputeNormals&&u&&(T.x=u[v],T.y=u[v+1],T.z=u[v+2],o.x.TransformNormalToRef(T,b,T),h.push(T.x,T.y,T.z),v+=3)}for(_=0;_<n.length;_++){var S=e+n[_];r.push(S),S>65535&&(this._needs32Bits=!0)}if(this._pickable){var C=n.length/3;for(_=0;_<C;_++)this.pickedParticles.push({idx:d,faceId:_})}return this._depthSort&&this.depthSortedParticles.push(new Na),y},e.prototype._posToShape=function(e){for(var t=[],i=0;i<e.length;i+=3)t.push(o.x.FromArray(e,i));return t},e.prototype._uvsToShapeUV=function(e){var t=[];if(e)for(var i=0;i<e.length;i++)t.push(e[i]);return t},e.prototype._addParticle=function(e,t,i,n,r,o,s){void 0===s&&(s=null);var a=new wa(e,t,i,n,r,o,this,s);return this.particles.push(a),a},e.prototype.addShape=function(e,t,i){var n,r=e.getVerticesData(Oi.b.PositionKind),o=e.getIndices(),s=e.getVerticesData(Oi.b.UVKind),a=e.getVerticesData(Oi.b.ColorKind),c=e.getVerticesData(Oi.b.NormalKind);this._particlesIntersect&&(n=e.getBoundingInfo());for(var l,u,h=this._posToShape(r),d=this._uvsToShapeUV(s),f=i?i.positionFunction:null,p=i?i.vertexFunction:null,_=new Fa(this._shapeCounter,h,o.length,d,f,p),g=this.nbParticles,m=0;m<t;m++){var v=this._positions.length,y=this._indices.length;u=this._meshBuilder(this._index,h,this._positions,o,this._indices,s,this._uvs,a,this._colors,c,this._normals,g,m,i),this._updatable&&((l=this._addParticle(g,v,y,_,this._shapeCounter,m,n)).position.copyFrom(u.position),l.rotation.copyFrom(u.rotation),u.rotationQuaternion&&l.rotationQuaternion&&l.rotationQuaternion.copyFrom(u.rotationQuaternion),u.color&&l.color&&l.color.copyFrom(u.color),l.scaling.copyFrom(u.scaling),l.uvs.copyFrom(u.uvs)),this._index+=h.length,g++}return this.nbParticles+=t,this._shapeCounter++,this._shapeCounter-1},e.prototype._rebuildParticle=function(e){this._resetCopy();var t=this._copy;e._model._positionFunction&&e._model._positionFunction(t,e.idx,e.idxInShape);var i=o.t.Matrix[0],n=o.t.Vector3[0],r=o.t.Vector3[1],s=o.t.Vector3[2],a=o.t.Vector3[3];t.getRotationMatrix(i),e.pivot.multiplyToRef(e.scaling,a),t.translateFromPivot?s.copyFromFloats(0,0,0):s.copyFrom(a);for(var c=e._model._shape,l=0;l<c.length;l++)n.copyFrom(c[l]),e._model._vertexFunction&&e._model._vertexFunction(t,n,l),n.multiplyInPlace(t.scaling).subtractInPlace(a),o.x.TransformCoordinatesToRef(n,i,r),r.addInPlace(s).addInPlace(t.position).toArray(this._positions32,e._pos+3*l);e.position.setAll(0),e.rotation.setAll(0),e.rotationQuaternion=null,e.scaling.setAll(1),e.uvs.setAll(0),e.pivot.setAll(0),e.translateFromPivot=!1,e.parentId=null},e.prototype.rebuildMesh=function(){for(var e=0;e<this.particles.length;e++)this._rebuildParticle(this.particles[e]);return this.mesh.updateVerticesData(Oi.b.PositionKind,this._positions32,!1,!1),this},e.prototype.setParticles=function(e,t,i){if(void 0===e&&(e=0),void 0===t&&(t=this.nbParticles-1),void 0===i&&(i=!0),!this._updatable)return this;this.beforeUpdateParticles(e,t,i);var n=o.t.Matrix[0],r=o.t.Matrix[1],s=this.mesh,a=this._colors32,c=this._positions32,l=this._normals32,u=this._uvs32,h=this._indices32,d=this._indices,f=this._fixedNormal32,p=o.t.Vector3,_=p[5].copyFromFloats(1,0,0),g=p[6].copyFromFloats(0,1,0),m=p[7].copyFromFloats(0,0,1),v=p[8].setAll(Number.MAX_VALUE),y=p[9].setAll(-Number.MAX_VALUE),b=p[10].setAll(0);if((this.billboard||this._depthSort)&&(this.mesh.computeWorldMatrix(!0),this.mesh._worldMatrix.invertToRef(r)),this.billboard){var T=p[0];this._camera.getDirectionToRef(o.c.Z,T),o.x.TransformNormalToRef(T,r,m),m.normalize();var E=this._camera.getViewMatrix(!0);o.x.TransformNormalFromFloatsToRef(E.m[1],E.m[5],E.m[9],r,g),o.x.CrossToRef(g,m,_),g.normalize(),_.normalize()}this._depthSort&&o.x.TransformCoordinatesToRef(this._camera.globalPosition,r,b),o.j.IdentityToRef(n);var A=0,x=0,R=0,P=0,S=0,C=0,M=0;if(this.mesh.isFacetDataEnabled&&(this._computeBoundingBox=!0),t=t>=this.nbParticles?this.nbParticles-1:t,this._computeBoundingBox&&(0!=e||t!=this.nbParticles-1)){var O=this.mesh._boundingInfo;O&&(v.copyFrom(O.minimum),y.copyFrom(O.maximum))}var I=(x=this.particles[e]._pos)/3|0;P=4*I,C=2*I;for(var D=e;D<=t;D++){var L=this.particles[D];this.updateParticle(L);var w=L._model._shape,F=L._model._shapeUV,N=L._rotationMatrix,B=L.position,U=L.rotation,V=L.scaling,G=L._globalPosition;if(this._depthSort&&this._depthSortParticles){var k=this.depthSortedParticles[D];k.ind=L._ind,k.indicesLength=L._model._indicesLength,k.sqDistance=o.x.DistanceSquared(L.position,b)}if(!L.alive||L._stillInvisible&&!L.isVisible)x+=3*(M=w.length),P+=4*M,C+=2*M;else{if(L.isVisible){L._stillInvisible=!1;var z=p[12];if(L.pivot.multiplyToRef(V,z),this.billboard&&(U.x=0,U.y=0),(this._computeParticleRotation||this.billboard)&&L.getRotationMatrix(n),null!==L.parentId){var j=this.particles[L.parentId],H=j._rotationMatrix,W=j._globalPosition,X=B.x*H[1]+B.y*H[4]+B.z*H[7],Y=B.x*H[0]+B.y*H[3]+B.z*H[6],K=B.x*H[2]+B.y*H[5]+B.z*H[8];if(G.x=W.x+Y,G.y=W.y+X,G.z=W.z+K,this._computeParticleRotation||this.billboard){var Q=n.m;N[0]=Q[0]*H[0]+Q[1]*H[3]+Q[2]*H[6],N[1]=Q[0]*H[1]+Q[1]*H[4]+Q[2]*H[7],N[2]=Q[0]*H[2]+Q[1]*H[5]+Q[2]*H[8],N[3]=Q[4]*H[0]+Q[5]*H[3]+Q[6]*H[6],N[4]=Q[4]*H[1]+Q[5]*H[4]+Q[6]*H[7],N[5]=Q[4]*H[2]+Q[5]*H[5]+Q[6]*H[8],N[6]=Q[8]*H[0]+Q[9]*H[3]+Q[10]*H[6],N[7]=Q[8]*H[1]+Q[9]*H[4]+Q[10]*H[7],N[8]=Q[8]*H[2]+Q[9]*H[5]+Q[10]*H[8]}}else if(G.x=B.x,G.y=B.y,G.z=B.z,this._computeParticleRotation||this.billboard){Q=n.m;N[0]=Q[0],N[1]=Q[1],N[2]=Q[2],N[3]=Q[4],N[4]=Q[5],N[5]=Q[6],N[6]=Q[8],N[7]=Q[9],N[8]=Q[10]}var q=p[11];for(L.translateFromPivot?q.setAll(0):q.copyFrom(z),M=0;M<w.length;M++){A=x+3*M,R=P+4*M,S=C+2*M,(T=p[0]).copyFrom(w[M]),this._computeParticleVertex&&this.updateParticleVertex(L,T,M);var Z=T.x*V.x-z.x,J=T.y*V.y-z.y,$=T.z*V.z-z.z;Y=Z*N[0]+J*N[3]+$*N[6],X=Z*N[1]+J*N[4]+$*N[7],K=Z*N[2]+J*N[5]+$*N[8];Y+=q.x,X+=q.y,K+=q.z;var ee=c[A]=G.x+_.x*Y+g.x*X+m.x*K,te=c[A+1]=G.y+_.y*Y+g.y*X+m.y*K,ie=c[A+2]=G.z+_.z*Y+g.z*X+m.z*K;if(this._computeBoundingBox&&(v.minimizeInPlaceFromFloats(ee,te,ie),y.maximizeInPlaceFromFloats(ee,te,ie)),!this._computeParticleVertex){var ne=f[A],re=f[A+1],oe=f[A+2],se=ne*N[0]+re*N[3]+oe*N[6],ae=ne*N[1]+re*N[4]+oe*N[7],ce=ne*N[2]+re*N[5]+oe*N[8];l[A]=_.x*se+g.x*ae+m.x*ce,l[A+1]=_.y*se+g.y*ae+m.y*ce,l[A+2]=_.z*se+g.z*ae+m.z*ce}if(this._computeParticleColor&&L.color){var le=L.color,ue=this._colors32;ue[R]=le.r,ue[R+1]=le.g,ue[R+2]=le.b,ue[R+3]=le.a}if(this._computeParticleTexture){var he=L.uvs;u[S]=F[2*M]*(he.z-he.x)+he.x,u[S+1]=F[2*M+1]*(he.w-he.y)+he.y}}}else for(L._stillInvisible=!0,M=0;M<w.length;M++){if(R=P+4*M,S=C+2*M,c[A=x+3*M]=c[A+1]=c[A+2]=0,l[A]=l[A+1]=l[A+2]=0,this._computeParticleColor&&L.color){le=L.color;a[R]=le.r,a[R+1]=le.g,a[R+2]=le.b,a[R+3]=le.a}if(this._computeParticleTexture){he=L.uvs;u[S]=F[2*M]*(he.z-he.x)+he.x,u[S+1]=F[2*M+1]*(he.w-he.y)+he.y}}if(this._particlesIntersect){var de=L._boundingInfo,fe=de.boundingBox,pe=de.boundingSphere,_e=L._modelBoundingInfo;if(!this._bSphereOnly){var ge=_e.boundingBox.vectors,me=p[1],ve=p[2];me.setAll(Number.MAX_VALUE),ve.setAll(-Number.MAX_VALUE);for(var ye=0;ye<8;ye++){var be=ge[ye].x*V.x,Te=ge[ye].y*V.y,Ee=ge[ye].z*V.z,Ae=(Y=be*N[0]+Te*N[3]+Ee*N[6],X=be*N[1]+Te*N[4]+Ee*N[7],K=be*N[2]+Te*N[5]+Ee*N[8],B.x+_.x*Y+g.x*X+m.x*K),xe=B.y+_.y*Y+g.y*X+m.y*K,Re=B.z+_.z*Y+g.z*X+m.z*K;me.minimizeInPlaceFromFloats(Ae,xe,Re),ve.maximizeInPlaceFromFloats(Ae,xe,Re)}fe.reConstruct(me,ve,s._worldMatrix)}var Pe=_e.minimum.multiplyToRef(V,p[1]),Se=_e.maximum.multiplyToRef(V,p[2]),Ce=Se.addToRef(Pe,p[3]).scaleInPlace(.5).addInPlace(G),Me=Se.subtractToRef(Pe,p[4]).scaleInPlace(.5*this._bSphereRadiusFactor),Oe=Ce.subtractToRef(Me,p[1]),Ie=Ce.addToRef(Me,p[2]);pe.reConstruct(Oe,Ie,s._worldMatrix)}x=A+3,P=R+4,C=S+2}}if(i){if(this._computeParticleColor&&s.updateVerticesData(Oi.b.ColorKind,a,!1,!1),this._computeParticleTexture&&s.updateVerticesData(Oi.b.UVKind,u,!1,!1),s.updateVerticesData(Oi.b.PositionKind,c,!1,!1),!s.areNormalsFrozen||s.isFacetDataEnabled){if(this._computeParticleVertex||s.isFacetDataEnabled){var De=s.isFacetDataEnabled?s.getFacetDataParameters():null;Mi.a.ComputeNormals(c,h,l,De);for(var Le=0;Le<l.length;Le++)f[Le]=l[Le]}s.areNormalsFrozen||s.updateVerticesData(Oi.b.NormalKind,l,!1,!1)}if(this._depthSort&&this._depthSortParticles){var we=this.depthSortedParticles;we.sort(Ba);for(var Fe=we.length,Ne=0,Be=0;Be<Fe;Be++){var Ue=we[Be].indicesLength,Ve=we[Be].ind;for(Le=0;Le<Ue;Le++)h[Ne]=d[Ve+Le],Ne++}s.updateIndices(h)}}return this._computeBoundingBox&&(s._boundingInfo?s._boundingInfo.reConstruct(v,y,s._worldMatrix):s._boundingInfo=new on.a(v,y,s._worldMatrix)),this.afterUpdateParticles(e,t,i),this},e.prototype.dispose=function(){this.mesh.dispose(),this.vars=null,this._positions=null,this._indices=null,this._normals=null,this._uvs=null,this._colors=null,this._indices32=null,this._positions32=null,this._normals32=null,this._fixedNormal32=null,this._uvs32=null,this._colors32=null,this.pickedParticles=null},e.prototype.refreshVisibleSize=function(){return this._isVisibilityBoxLocked||this.mesh.refreshBoundingInfo(),this},e.prototype.setVisibilityBox=function(e){var t=e/2;this.mesh._boundingInfo=new on.a(new o.x(-t,-t,-t),new o.x(t,t,t))},Object.defineProperty(e.prototype,"isAlwaysVisible",{get:function(){return this._alwaysVisible},set:function(e){this._alwaysVisible=e,this.mesh.alwaysSelectAsActiveMesh=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"isVisibilityBoxLocked",{get:function(){return this._isVisibilityBoxLocked},set:function(e){this._isVisibilityBoxLocked=e,this.mesh.getBoundingInfo().isLocked=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"computeParticleRotation",{get:function(){return this._computeParticleRotation},set:function(e){this._computeParticleRotation=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"computeParticleColor",{get:function(){return this._computeParticleColor},set:function(e){this._computeParticleColor=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"computeParticleTexture",{get:function(){return this._computeParticleTexture},set:function(e){this._computeParticleTexture=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"computeParticleVertex",{get:function(){return this._computeParticleVertex},set:function(e){this._computeParticleVertex=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"computeBoundingBox",{get:function(){return this._computeBoundingBox},set:function(e){this._computeBoundingBox=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"depthSortParticles",{get:function(){return this._depthSortParticles},set:function(e){this._depthSortParticles=e},enumerable:!0,configurable:!0}),e.prototype.initParticles=function(){},e.prototype.recycleParticle=function(e){return e},e.prototype.updateParticle=function(e){return e},e.prototype.updateParticleVertex=function(e,t,i){return t},e.prototype.beforeUpdateParticles=function(e,t,i){},e.prototype.afterUpdateParticles=function(e,t,i){},e}();W.a.prototype.getPhysicsEngine=function(){return this._physicsEngine},W.a.prototype.enablePhysics=function(e,t){if(void 0===e&&(e=null),this._physicsEngine)return!0;var i=this._getComponent(Ae.a.NAME_PHYSICSENGINE);i||(i=new ka(this),this._addComponent(i));try{return this._physicsEngine=new jo(e,t),!0}catch(e){return p.a.Error(e.message),!1}},W.a.prototype.disablePhysicsEngine=function(){this._physicsEngine&&(this._physicsEngine.dispose(),this._physicsEngine=null)},W.a.prototype.isPhysicsEnabled=function(){return void 0!==this._physicsEngine},W.a.prototype.deleteCompoundImpostor=function(e){var t=e.parts[0].mesh;t.physicsImpostor&&(t.physicsImpostor.dispose(),t.physicsImpostor=null)},W.a.prototype._advancePhysicsEngineStep=function(e){this._physicsEngine&&(this.onBeforePhysicsObservable.notifyObservers(this),this._physicsEngine._step(e/1e3),this.onAfterPhysicsObservable.notifyObservers(this))},Object.defineProperty(Fe.a.prototype,"physicsImpostor",{get:function(){return this._physicsImpostor},set:function(e){var t=this;this._physicsImpostor!==e&&(this._disposePhysicsObserver&&this.onDisposeObservable.remove(this._disposePhysicsObserver),this._physicsImpostor=e,e&&(this._disposePhysicsObserver=this.onDisposeObservable.add(function(){t.physicsImpostor&&(t.physicsImpostor.dispose(),t.physicsImpostor=null)})))},enumerable:!0,configurable:!0}),Fe.a.prototype.getPhysicsImpostor=function(){return this.physicsImpostor},Fe.a.prototype.applyImpulse=function(e,t){return this.physicsImpostor?(this.physicsImpostor.applyImpulse(e,t),this):this},Fe.a.prototype.setPhysicsLinkWith=function(e,t,i,n){return this.physicsImpostor&&e.physicsImpostor?(this.physicsImpostor.createJoint(e.physicsImpostor,zo.e.HingeJoint,{mainPivot:t,connectedPivot:i,nativeParams:n}),this):this};var Va,Ga,ka=function(){function e(e){var t=this;this.name=Ae.a.NAME_PHYSICSENGINE,this.scene=e,this.scene.onBeforePhysicsObservable=new r.c,this.scene.onAfterPhysicsObservable=new r.c,this.scene.getDeterministicFrameTime=function(){return t.scene._physicsEngine?1e3*t.scene._physicsEngine.getTimeStep():1e3/60}}return e.prototype.register=function(){},e.prototype.rebuild=function(){},e.prototype.dispose=function(){this.scene.onBeforePhysicsObservable.clear(),this.scene.onAfterPhysicsObservable.clear(),this.scene._physicsEngine&&this.scene.disablePhysicsEngine()},e}(),za=function(){function e(e){this._scene=e,this._physicsEngine=this._scene.getPhysicsEngine(),this._physicsEngine||p.a.Warn("Physics engine not enabled. Please enable the physics before you can use the methods.")}return e.prototype.applyRadialExplosionImpulse=function(e,t,i,n){if(!this._physicsEngine)return p.a.Warn("Physics engine not enabled. Please enable the physics before you call this method."),null;var r=this._physicsEngine.getImpostors();if(0===r.length)return null;"number"==typeof t&&((t=new Ya).radius=t,t.strength=i||t.strength,t.falloff=n||t.falloff);var o=new ja(this._scene,t),s=Array();return r.forEach(function(t){var i=o.getImpostorHitData(t,e);i&&(t.applyImpulse(i.force,i.contactPoint),s.push({impostor:t,hitData:i}))}),o.triggerAffectedImpostorsCallback(s),o.dispose(!1),o},e.prototype.applyRadialExplosionForce=function(e,t,i,n){if(!this._physicsEngine)return p.a.Warn("Physics engine not enabled. Please enable the physics before you call the PhysicsHelper."),null;var r=this._physicsEngine.getImpostors();if(0===r.length)return null;"number"==typeof t&&((t=new Ya).radius=t,t.strength=i||t.strength,t.falloff=n||t.falloff);var o=new ja(this._scene,t),s=Array();return r.forEach(function(t){var i=o.getImpostorHitData(t,e);i&&(t.applyForce(i.force,i.contactPoint),s.push({impostor:t,hitData:i}))}),o.triggerAffectedImpostorsCallback(s),o.dispose(!1),o},e.prototype.gravitationalField=function(e,t,i,n){if(!this._physicsEngine)return p.a.Warn("Physics engine not enabled. Please enable the physics before you call the PhysicsHelper."),null;if(0===this._physicsEngine.getImpostors().length)return null;"number"==typeof t&&((t=new Ya).radius=t,t.strength=i||t.strength,t.falloff=n||t.falloff);var r=new Ha(this,this._scene,e,t);return r.dispose(!1),r},e.prototype.updraft=function(e,t,i,n,r){if(!this._physicsEngine)return p.a.Warn("Physics engine not enabled. Please enable the physics before you call the PhysicsHelper."),null;if(0===this._physicsEngine.getImpostors().length)return null;"number"==typeof t&&((t=new Ka).radius=t,t.strength=i||t.strength,t.height=n||t.height,t.updraftMode=r||t.updraftMode);var o=new Wa(this._scene,e,t);return o.dispose(!1),o},e.prototype.vortex=function(e,t,i,n){if(!this._physicsEngine)return p.a.Warn("Physics engine not enabled. Please enable the physics before you call the PhysicsHelper."),null;if(0===this._physicsEngine.getImpostors().length)return null;"number"==typeof t&&((t=new Qa).radius=t,t.strength=i||t.strength,t.height=n||t.height);var r=new Xa(this._scene,e,t);return r.dispose(!1),r},e}(),ja=function(){function e(e,t){this._scene=e,this._options=t,this._dataFetched=!1,this._options=l.a({},new Ya,this._options)}return e.prototype.getData=function(){return this._dataFetched=!0,{sphere:this._sphere}},e.prototype.getImpostorHitData=function(e,t){if(0===e.mass)return null;if(!this._intersectsWithSphere(e,t,this._options.radius))return null;if("Mesh"!==e.object.getClassName()&&"InstancedMesh"!==e.object.getClassName())return null;var i=e.getObjectCenter().subtract(t),n=new It.a(t,i,this._options.radius).intersectsMesh(e.object).pickedPoint;if(!n)return null;var r=o.x.Distance(t,n);if(r>this._options.radius)return null;var s=this._options.falloff===Va.Constant?this._options.strength:this._options.strength*(1-r/this._options.radius);return{force:i.multiplyByFloats(s,s,s),contactPoint:n,distanceFromOrigin:r}},e.prototype.triggerAffectedImpostorsCallback=function(e){this._options.affectedImpostorsCallback&&this._options.affectedImpostorsCallback(e)},e.prototype.dispose=function(e){var t=this;void 0===e&&(e=!0),e?this._sphere.dispose():setTimeout(function(){t._dataFetched||t._sphere.dispose()},0)},e.prototype._prepareSphere=function(){this._sphere||(this._sphere=Ln.a.CreateSphere("radialExplosionEventSphere",this._options.sphere,this._scene),this._sphere.isVisible=!1)},e.prototype._intersectsWithSphere=function(e,t,i){var n=e.object;return this._prepareSphere(),this._sphere.position=t,this._sphere.scaling=new o.x(2*i,2*i,2*i),this._sphere._updateBoundingInfo(),this._sphere.computeWorldMatrix(!0),this._sphere.intersectsMesh(n,!0)},e}(),Ha=function(){function e(e,t,i,n){this._physicsHelper=e,this._scene=t,this._origin=i,this._options=n,this._dataFetched=!1,this._options=l.a({},new Ya,this._options),this._tickCallback=this._tick.bind(this),this._options.strength=-1*this._options.strength}return e.prototype.getData=function(){return this._dataFetched=!0,{sphere:this._sphere}},e.prototype.enable=function(){this._tickCallback.call(this),this._scene.registerBeforeRender(this._tickCallback)},e.prototype.disable=function(){this._scene.unregisterBeforeRender(this._tickCallback)},e.prototype.dispose=function(e){var t=this;void 0===e&&(e=!0),e?this._sphere.dispose():setTimeout(function(){t._dataFetched||t._sphere.dispose()},0)},e.prototype._tick=function(){if(this._sphere)this._physicsHelper.applyRadialExplosionForce(this._origin,this._options);else{var e=this._physicsHelper.applyRadialExplosionForce(this._origin,this._options);e&&(this._sphere=e.getData().sphere.clone("radialExplosionEventSphereClone"))}},e}(),Wa=function(){function e(e,t,i){this._scene=e,this._origin=t,this._options=i,this._originTop=o.x.Zero(),this._originDirection=o.x.Zero(),this._cylinderPosition=o.x.Zero(),this._dataFetched=!1,this._physicsEngine=this._scene.getPhysicsEngine(),this._options=l.a({},new Ka,this._options),this._origin.addToRef(new o.x(0,this._options.height/2,0),this._cylinderPosition),this._origin.addToRef(new o.x(0,this._options.height,0),this._originTop),this._options.updraftMode===Ga.Perpendicular&&(this._originDirection=this._origin.subtract(this._originTop).normalize()),this._tickCallback=this._tick.bind(this),this._prepareCylinder()}return e.prototype.getData=function(){return this._dataFetched=!0,{cylinder:this._cylinder}},e.prototype.enable=function(){this._tickCallback.call(this),this._scene.registerBeforeRender(this._tickCallback)},e.prototype.disable=function(){this._scene.unregisterBeforeRender(this._tickCallback)},e.prototype.dispose=function(e){var t=this;void 0===e&&(e=!0),this._cylinder&&(e?this._cylinder.dispose():setTimeout(function(){t._dataFetched||t._cylinder.dispose()},0))},e.prototype.getImpostorHitData=function(e){if(0===e.mass)return null;if(!this._intersectsWithCylinder(e))return null;var t=e.getObjectCenter();if(this._options.updraftMode===Ga.Perpendicular)var i=this._originDirection;else i=t.subtract(this._originTop);var n=o.x.Distance(this._origin,t),r=-1*this._options.strength;return{force:i.multiplyByFloats(r,r,r),contactPoint:t,distanceFromOrigin:n}},e.prototype._tick=function(){var e=this;this._physicsEngine.getImpostors().forEach(function(t){var i=e.getImpostorHitData(t);i&&t.applyForce(i.force,i.contactPoint)})},e.prototype._prepareCylinder=function(){this._cylinder||(this._cylinder=Fi.a.CreateCylinder("updraftEventCylinder",{height:this._options.height,diameter:2*this._options.radius},this._scene),this._cylinder.isVisible=!1)},e.prototype._intersectsWithCylinder=function(e){var t=e.object;return this._cylinder.position=this._cylinderPosition,this._cylinder.intersectsMesh(t,!0)},e}(),Xa=function(){function e(e,t,i){this._scene=e,this._origin=t,this._options=i,this._originTop=o.x.Zero(),this._cylinderPosition=o.x.Zero(),this._dataFetched=!1,this._physicsEngine=this._scene.getPhysicsEngine(),this._options=l.a({},new Qa,this._options),this._origin.addToRef(new o.x(0,this._options.height/2,0),this._cylinderPosition),this._origin.addToRef(new o.x(0,this._options.height,0),this._originTop),this._tickCallback=this._tick.bind(this),this._prepareCylinder()}return e.prototype.getData=function(){return this._dataFetched=!0,{cylinder:this._cylinder}},e.prototype.enable=function(){this._tickCallback.call(this),this._scene.registerBeforeRender(this._tickCallback)},e.prototype.disable=function(){this._scene.unregisterBeforeRender(this._tickCallback)},e.prototype.dispose=function(e){var t=this;void 0===e&&(e=!0),e?this._cylinder.dispose():setTimeout(function(){t._dataFetched||t._cylinder.dispose()},0)},e.prototype.getImpostorHitData=function(e){if(0===e.mass)return null;if(!this._intersectsWithCylinder(e))return null;if("Mesh"!==e.object.getClassName()&&"InstancedMesh"!==e.object.getClassName())return null;var t=e.getObjectCenter(),i=new o.x(this._origin.x,t.y,this._origin.z),n=t.subtract(i),r=new It.a(i,n,this._options.radius).intersectsMesh(e.object),s=r.pickedPoint;if(!s)return null;var a=r.distance/this._options.radius,c=s.normalize();if(a>this._options.centripetalForceThreshold&&(c=c.negate()),a>this._options.centripetalForceThreshold)var l=c.x*this._options.centripetalForceMultiplier,u=c.y*this._options.updraftForceMultiplier,h=c.z*this._options.centripetalForceMultiplier;else{var d=o.x.Cross(i,t).normalize();l=(d.x+c.x)*this._options.centrifugalForceMultiplier,u=this._originTop.y*this._options.updraftForceMultiplier,h=(d.z+c.z)*this._options.centrifugalForceMultiplier}var f=new o.x(l,u,h);return{force:f=f.multiplyByFloats(this._options.strength,this._options.strength,this._options.strength),contactPoint:t,distanceFromOrigin:a}},e.prototype._tick=function(){var e=this;this._physicsEngine.getImpostors().forEach(function(t){var i=e.getImpostorHitData(t);i&&t.applyForce(i.force,i.contactPoint)})},e.prototype._prepareCylinder=function(){this._cylinder||(this._cylinder=Fi.a.CreateCylinder("vortexEventCylinder",{height:this._options.height,diameter:2*this._options.radius},this._scene),this._cylinder.isVisible=!1)},e.prototype._intersectsWithCylinder=function(e){var t=e.object;return this._cylinder.position=this._cylinderPosition,this._cylinder.intersectsMesh(t,!0)},e}(),Ya=function(){return function(){this.radius=5,this.strength=10,this.falloff=Va.Constant,this.sphere={segments:32,diameter:1}}}(),Ka=function(){return function(){this.radius=5,this.strength=10,this.height=10,this.updraftMode=Ga.Center}}(),Qa=function(){return function(){this.radius=5,this.strength=10,this.height=10,this.centripetalForceThreshold=.7,this.centripetalForceMultiplier=5,this.centrifugalForceMultiplier=.5,this.updraftForceMultiplier=.02}}();!function(e){e[e.Constant=0]="Constant",e[e.Linear=1]="Linear"}(Va||(Va={})),function(e){e[e.Center=0]="Center",e[e.Perpendicular=1]="Perpendicular"}(Ga||(Ga={}));var qa="\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\nuniform float degree;\nvoid main(void)\n{\nvec3 color=texture2D(textureSampler,vUV).rgb;\nfloat luminance=dot(color,vec3(0.3,0.59,0.11));\nvec3 blackAndWhite=vec3(luminance,luminance,luminance);\ngl_FragColor=vec4(color-((color-blackAndWhite)*degree),1.0);\n}";zt.a.ShadersStore.blackAndWhitePixelShader=qa;var Za=function(e){function t(t,i,n,r,o,s){var a=e.call(this,t,"blackAndWhite",["degree"],null,i,n,r,o,s)||this;return a.degree=1,a.onApplyObservable.add(function(e){e.setFloat("degree",a.degree)}),a}return l.d(t,e),t}(Ht),Ja=function(){function e(e,t,i,n){this._name=t,this._singleInstance=n||!0,this._getPostProcesses=i,this._cameras={},this._indicesForCamera={},this._postProcesses={}}return Object.defineProperty(e.prototype,"isSupported",{get:function(){for(var e in this._postProcesses)if(this._postProcesses.hasOwnProperty(e))for(var t=this._postProcesses[e],i=0;i<t.length;i++)if(!t[i].isSupported)return!1;return!0},enumerable:!0,configurable:!0}),e.prototype._update=function(){},e.prototype._attachCameras=function(e){var t,i=this,n=ye.h.MakeArray(e||this._cameras);if(n)for(var r=0;r<n.length;r++){var o=n[r],s=o.name;if(t=this._singleInstance?0:s,!this._postProcesses[t]){var a=this._getPostProcesses();a&&(this._postProcesses[t]=Array.isArray(a)?a:[a])}this._indicesForCamera[s]||(this._indicesForCamera[s]=[]),this._postProcesses[t].forEach(function(e){var t=o.attachPostProcess(e);i._indicesForCamera[s].push(t)}),this._cameras[s]||(this._cameras[s]=o)}},e.prototype._detachCameras=function(e){var t=ye.h.MakeArray(e||this._cameras);if(t)for(var i=0;i<t.length;i++){var n=t[i],r=n.name,o=this._postProcesses[this._singleInstance?0:r];o&&o.forEach(function(e){n.detachPostProcess(e)}),this._cameras[r]&&(this._cameras[r]=null)}},e.prototype._enable=function(e){var t=this,i=ye.h.MakeArray(e||this._cameras);if(i)for(var n=0;n<i.length;n++)for(var r=i[n],o=r.name,s=0;s<this._indicesForCamera[o].length;s++)void 0!==r._postProcesses[this._indicesForCamera[o][s]]&&null!==r._postProcesses[this._indicesForCamera[o][s]]||this._postProcesses[this._singleInstance?0:o].forEach(function(e){i[n].attachPostProcess(e,t._indicesForCamera[o][s])})},e.prototype._disable=function(e){var t=ye.h.MakeArray(e||this._cameras);if(t)for(var i=0;i<t.length;i++){var n=t[i],r=n.name;this._postProcesses[this._singleInstance?0:r].forEach(function(e){n.detachPostProcess(e)})}},e.prototype.getPostProcesses=function(e){return this._singleInstance?this._postProcesses[0]:e?this._postProcesses[e.name]:null},e}(),$a="#include<helperFunctions>\n\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\nuniform float threshold;\nuniform float exposure;\nvoid main(void)\n{\ngl_FragColor=texture2D(textureSampler,vUV);\nfloat luma=getLuminance(gl_FragColor.rgb*exposure);\ngl_FragColor.rgb=step(threshold,luma)*gl_FragColor.rgb;\n}";zt.a.ShadersStore.extractHighlightsPixelShader=$a;var ec=function(e){function t(t,i,n,r,s,a,c,l){void 0===c&&(c=_.a.TEXTURETYPE_UNSIGNED_INT),void 0===l&&(l=!1);var u=e.call(this,t,"extractHighlights",["threshold","exposure"],null,i,n,r,s,a,null,c,void 0,null,l)||this;return u.threshold=.9,u._exposure=1,u._inputPostProcess=null,u.onApplyObservable.add(function(e){u._inputPostProcess&&e.setTextureFromPostProcess("textureSampler",u._inputPostProcess),e.setFloat("threshold",Math.pow(u.threshold,o.u)),e.setFloat("exposure",u._exposure)}),u}return l.d(t,e),t}(Ht),tc="uniform sampler2D textureSampler;\nuniform sampler2D bloomBlur;\nvarying vec2 vUV;\nuniform float bloomWeight;\nvoid main(void)\n{\ngl_FragColor=texture2D(textureSampler,vUV);\nvec3 blurred=texture2D(bloomBlur,vUV).rgb;\ngl_FragColor.rgb=gl_FragColor.rgb+(blurred.rgb*bloomWeight);\n}\n";zt.a.ShadersStore.bloomMergePixelShader=tc;var ic=function(e){function t(t,i,n,r,o,s,a,c,l,u,h){void 0===u&&(u=_.a.TEXTURETYPE_UNSIGNED_INT),void 0===h&&(h=!1);var d=e.call(this,t,"bloomMerge",["bloomWeight"],["circleOfConfusionSampler","blurStep0","blurStep1","blurStep2","bloomBlur"],o,s,a,c,l,null,u,void 0,null,!0)||this;return d.weight=r,d.onApplyObservable.add(function(e){e.setTextureFromPostProcess("textureSampler",i),e.setTextureFromPostProcessOutput("bloomBlur",n),e.setFloat("bloomWeight",d.weight)}),h||d.updateEffect(),d}return l.d(t,e),t}(Ht),nc=function(e){function t(t,i,n,r,s,a){void 0===s&&(s=0),void 0===a&&(a=!1);var c=e.call(this,t.getEngine(),"bloom",function(){return c._effects},!0)||this;return c.bloomScale=i,c._effects=[],c._downscale=new ec("highlights",1,null,ke.a.BILINEAR_SAMPLINGMODE,t.getEngine(),!1,s,a),c._blurX=new $n("horizontal blur",new o.w(1,0),10,i,null,ke.a.BILINEAR_SAMPLINGMODE,t.getEngine(),!1,s,void 0,a),c._blurX.alwaysForcePOT=!0,c._blurX.autoClear=!1,c._blurY=new $n("vertical blur",new o.w(0,1),10,i,null,ke.a.BILINEAR_SAMPLINGMODE,t.getEngine(),!1,s,void 0,a),c._blurY.alwaysForcePOT=!0,c._blurY.autoClear=!1,c.kernel=r,c._effects=[c._downscale,c._blurX,c._blurY],c._merge=new ic("bloomMerge",c._downscale,c._blurY,n,i,null,ke.a.BILINEAR_SAMPLINGMODE,t.getEngine(),!1,s,a),c._merge.autoClear=!1,c._effects.push(c._merge),c}return l.d(t,e),Object.defineProperty(t.prototype,"threshold",{get:function(){return this._downscale.threshold},set:function(e){this._downscale.threshold=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"weight",{get:function(){return this._merge.weight},set:function(e){this._merge.weight=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"kernel",{get:function(){return this._blurX.kernel/this.bloomScale},set:function(e){this._blurX.kernel=e*this.bloomScale,this._blurY.kernel=e*this.bloomScale},enumerable:!0,configurable:!0}),t.prototype.disposeEffects=function(e){for(var t=0;t<this._effects.length;t++)this._effects[t].dispose(e)},t.prototype._updateEffects=function(){for(var e=0;e<this._effects.length;e++)this._effects[e].updateEffect()},t.prototype._isReady=function(){for(var e=0;e<this._effects.length;e++)if(!this._effects[e].isReady())return!1;return!0},t}(Ja),rc="\nuniform sampler2D textureSampler;\n\nuniform float chromatic_aberration;\nuniform float radialIntensity;\nuniform vec2 direction;\nuniform vec2 centerPosition;\nuniform float screen_width;\nuniform float screen_height;\n\nvarying vec2 vUV;\nvoid main(void)\n{\nvec2 centered_screen_pos=vec2(vUV.x-centerPosition.x,vUV.y-centerPosition.y);\nvec2 directionOfEffect=direction;\nif(directionOfEffect.x == 0. && directionOfEffect.y == 0.){\ndirectionOfEffect=normalize(centered_screen_pos);\n}\nfloat radius2=centered_screen_pos.x*centered_screen_pos.x\n+centered_screen_pos.y*centered_screen_pos.y;\nfloat radius=sqrt(radius2);\nvec4 original=texture2D(textureSampler,vUV);\n\nvec3 ref_indices=vec3(-0.3,0.0,0.3);\nfloat ref_shiftX=chromatic_aberration*pow(radius,radialIntensity)*directionOfEffect.x/screen_width;\nfloat ref_shiftY=chromatic_aberration*pow(radius,radialIntensity)*directionOfEffect.y/screen_height;\n\nvec2 ref_coords_r=vec2(vUV.x+ref_indices.r*ref_shiftX,vUV.y+ref_indices.r*ref_shiftY*0.5);\nvec2 ref_coords_g=vec2(vUV.x+ref_indices.g*ref_shiftX,vUV.y+ref_indices.g*ref_shiftY*0.5);\nvec2 ref_coords_b=vec2(vUV.x+ref_indices.b*ref_shiftX,vUV.y+ref_indices.b*ref_shiftY*0.5);\noriginal.r=texture2D(textureSampler,ref_coords_r).r;\noriginal.g=texture2D(textureSampler,ref_coords_g).g;\noriginal.b=texture2D(textureSampler,ref_coords_b).b;\noriginal.a=clamp(texture2D(textureSampler,ref_coords_r).a+texture2D(textureSampler,ref_coords_g).a+texture2D(textureSampler,ref_coords_b).a,0.,1.);\ngl_FragColor=original;\n}";zt.a.ShadersStore.chromaticAberrationPixelShader=rc;var oc=function(e){function t(t,i,n,r,s,a,c,l,u,h){void 0===u&&(u=_.a.TEXTURETYPE_UNSIGNED_INT),void 0===h&&(h=!1);var d=e.call(this,t,"chromaticAberration",["chromatic_aberration","screen_width","screen_height","direction","radialIntensity","centerPosition"],[],r,s,a,c,l,null,u,void 0,null,h)||this;return d.aberrationAmount=30,d.radialIntensity=0,d.direction=new o.w(.707,.707),d.centerPosition=new o.w(.5,.5),d.onApplyObservable.add(function(e){e.setFloat("chromatic_aberration",d.aberrationAmount),e.setFloat("screen_width",i),e.setFloat("screen_height",n),e.setFloat("radialIntensity",d.radialIntensity),e.setFloat2("direction",d.direction.x,d.direction.y),e.setFloat2("centerPosition",d.centerPosition.x,d.centerPosition.y)}),d}return l.d(t,e),t}(Ht),sc="\nuniform sampler2D depthSampler;\n\nvarying vec2 vUV;\n\nuniform vec2 cameraMinMaxZ;\n\nuniform float focusDistance;\nuniform float cocPrecalculation;\nvoid main(void)\n{\nfloat depth=texture2D(depthSampler,vUV).r;\nfloat pixelDistance=(cameraMinMaxZ.x+(cameraMinMaxZ.y-cameraMinMaxZ.x)*depth)*1000.0;\nfloat coc=abs(cocPrecalculation* ((focusDistance-pixelDistance)/pixelDistance));\ncoc=clamp(coc,0.0,1.0);\ngl_FragColor=vec4(coc,depth,coc,1.0);\n}\n";zt.a.ShadersStore.circleOfConfusionPixelShader=sc;var ac=function(e){function t(t,i,n,r,o,s,a,c,l){void 0===c&&(c=_.a.TEXTURETYPE_UNSIGNED_INT),void 0===l&&(l=!1);var u=e.call(this,t,"circleOfConfusion",["cameraMinMaxZ","focusDistance","cocPrecalculation"],["depthSampler"],n,r,o,s,a,null,c,void 0,null,l)||this;return u.lensSize=50,u.fStop=1.4,u.focusDistance=2e3,u.focalLength=50,u._depthTexture=null,u._depthTexture=i,u.onApplyObservable.add(function(e){if(u._depthTexture){e.setTexture("depthSampler",u._depthTexture);var t=u.lensSize/u.fStop*u.focalLength/(u.focusDistance-u.focalLength);e.setFloat("focusDistance",u.focusDistance),e.setFloat("cocPrecalculation",t),e.setFloat2("cameraMinMaxZ",u._depthTexture.activeCamera.minZ,u._depthTexture.activeCamera.maxZ)}else p.a.Warn("No depth texture set on CircleOfConfusionPostProcess")}),u}return l.d(t,e),Object.defineProperty(t.prototype,"depthTexture",{set:function(e){this._depthTexture=e},enumerable:!0,configurable:!0}),t}(Ht),cc="\nuniform sampler2D textureSampler;\nuniform sampler2D colorTable;\n\nvarying vec2 vUV;\n\nconst float SLICE_COUNT=16.0;\n\nvec4 sampleAs3DTexture(sampler2D textureSampler,vec3 uv,float width) {\nfloat sliceSize=1.0/width;\nfloat slicePixelSize=sliceSize/width;\nfloat sliceInnerSize=slicePixelSize*(width-1.0);\nfloat zSlice0=min(floor(uv.z*width),width-1.0);\nfloat zSlice1=min(zSlice0+1.0,width-1.0);\nfloat xOffset=slicePixelSize*0.5+uv.x*sliceInnerSize;\nfloat s0=xOffset+(zSlice0*sliceSize);\nfloat s1=xOffset+(zSlice1*sliceSize);\nvec4 slice0Color=texture2D(textureSampler,vec2(s0,uv.y));\nvec4 slice1Color=texture2D(textureSampler,vec2(s1,uv.y));\nfloat zOffset=mod(uv.z*width,1.0);\nvec4 result=mix(slice0Color,slice1Color,zOffset);\nreturn result;\n}\nvoid main(void)\n{\nvec4 screen_color=texture2D(textureSampler,vUV);\ngl_FragColor=sampleAs3DTexture(colorTable,screen_color.rgb,SLICE_COUNT);\n}";zt.a.ShadersStore.colorCorrectionPixelShader=cc;var lc=function(e){function t(t,i,n,r,o,s,a){var c=e.call(this,t,"colorCorrection",null,["colorTable"],n,r,o,s,a)||this;return c._colorTableTexture=new ke.a(i,r.getScene(),!0,!1,ke.a.TRILINEAR_SAMPLINGMODE),c._colorTableTexture.anisotropicFilteringLevel=1,c._colorTableTexture.wrapU=ke.a.CLAMP_ADDRESSMODE,c._colorTableTexture.wrapV=ke.a.CLAMP_ADDRESSMODE,c.onApply=function(e){e.setTexture("colorTable",c._colorTableTexture)},c}return l.d(t,e),t}(Ht),uc="\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\nuniform vec2 screenSize;\nuniform float kernel[9];\nvoid main(void)\n{\nvec2 onePixel=vec2(1.0,1.0)/screenSize;\nvec4 colorSum =\ntexture2D(textureSampler,vUV+onePixel*vec2(-1,-1))*kernel[0] +\ntexture2D(textureSampler,vUV+onePixel*vec2(0,-1))*kernel[1] +\ntexture2D(textureSampler,vUV+onePixel*vec2(1,-1))*kernel[2] +\ntexture2D(textureSampler,vUV+onePixel*vec2(-1,0))*kernel[3] +\ntexture2D(textureSampler,vUV+onePixel*vec2(0,0))*kernel[4] +\ntexture2D(textureSampler,vUV+onePixel*vec2(1,0))*kernel[5] +\ntexture2D(textureSampler,vUV+onePixel*vec2(-1,1))*kernel[6] +\ntexture2D(textureSampler,vUV+onePixel*vec2(0,1))*kernel[7] +\ntexture2D(textureSampler,vUV+onePixel*vec2(1,1))*kernel[8];\nfloat kernelWeight =\nkernel[0] +\nkernel[1] +\nkernel[2] +\nkernel[3] +\nkernel[4] +\nkernel[5] +\nkernel[6] +\nkernel[7] +\nkernel[8];\nif (kernelWeight<=0.0) {\nkernelWeight=1.0;\n}\ngl_FragColor=vec4((colorSum/kernelWeight).rgb,1);\n}";zt.a.ShadersStore.convolutionPixelShader=uc;var hc=function(e){function t(t,i,n,r,o,s,a,c){void 0===c&&(c=_.a.TEXTURETYPE_UNSIGNED_INT);var l=e.call(this,t,"convolution",["kernel","screenSize"],null,n,r,o,s,a,null,c)||this;return l.kernel=i,l.onApply=function(e){e.setFloat2("screenSize",l.width,l.height),e.setArray("kernel",l.kernel)},l}return l.d(t,e),t.EdgeDetect0Kernel=[1,0,-1,0,0,0,-1,0,1],t.EdgeDetect1Kernel=[0,1,0,1,-4,1,0,1,0],t.EdgeDetect2Kernel=[-1,-1,-1,-1,8,-1,-1,-1,-1],t.SharpenKernel=[0,-1,0,-1,5,-1,0,-1,0],t.EmbossKernel=[-2,-1,0,-1,1,1,0,1,2],t.GaussianKernel=[0,1,0,1,1,1,0,1,0],t}(Ht),dc=function(e){function t(t,i,n,r,o,s,a,c,l,u,h,d,f){void 0===c&&(c=null),void 0===l&&(l=ke.a.BILINEAR_SAMPLINGMODE),void 0===d&&(d=_.a.TEXTURETYPE_UNSIGNED_INT),void 0===f&&(f=!1);var p=e.call(this,t,n,r,o,s,l=_.a.TEXTURE_BILINEAR_SAMPLINGMODE,u,h,d=_.a.TEXTURETYPE_UNSIGNED_INT,"#define DOF 1\r\n",f)||this;return p.direction=n,p.onApplyObservable.add(function(e){null!=c&&e.setTextureFromPostProcess("textureSampler",c),e.setTextureFromPostProcessOutput("circleOfConfusionSampler",a),i.activeCamera&&e.setFloat2("cameraMinMaxZ",i.activeCamera.minZ,i.activeCamera.maxZ)}),p}return l.d(t,e),t}($n),fc="uniform sampler2D textureSampler;\nvarying vec2 vUV;\nuniform sampler2D circleOfConfusionSampler;\nuniform sampler2D blurStep0;\n#if BLUR_LEVEL>0\nuniform sampler2D blurStep1;\n#endif\n#if BLUR_LEVEL>1\nuniform sampler2D blurStep2;\n#endif\nvoid main(void)\n{\nfloat coc=texture2D(circleOfConfusionSampler,vUV).r;\n#if BLUR_LEVEL == 0\nvec4 original=texture2D(textureSampler,vUV);\nvec4 blurred0=texture2D(blurStep0,vUV);\ngl_FragColor=mix(original,blurred0,coc);\n#endif\n#if BLUR_LEVEL == 1\nif(coc<0.5){\nvec4 original=texture2D(textureSampler,vUV);\nvec4 blurred1=texture2D(blurStep1,vUV);\ngl_FragColor=mix(original,blurred1,coc/0.5);\n}else{\nvec4 blurred0=texture2D(blurStep0,vUV);\nvec4 blurred1=texture2D(blurStep1,vUV);\ngl_FragColor=mix(blurred1,blurred0,(coc-0.5)/0.5);\n}\n#endif\n#if BLUR_LEVEL == 2\nif(coc<0.33){\nvec4 original=texture2D(textureSampler,vUV);\nvec4 blurred2=texture2D(blurStep2,vUV);\ngl_FragColor=mix(original,blurred2,coc/0.33);\n}else if(coc<0.66){\nvec4 blurred1=texture2D(blurStep1,vUV);\nvec4 blurred2=texture2D(blurStep2,vUV);\ngl_FragColor=mix(blurred2,blurred1,(coc-0.33)/0.33);\n}else{\nvec4 blurred0=texture2D(blurStep0,vUV);\nvec4 blurred1=texture2D(blurStep1,vUV);\ngl_FragColor=mix(blurred1,blurred0,(coc-0.66)/0.34);\n}\n#endif\n}\n";zt.a.ShadersStore.depthOfFieldMergePixelShader=fc;var pc,_c=function(){return function(){}}(),gc=function(e){function t(t,i,n,r,o,s,a,c,l,u,h){void 0===u&&(u=_.a.TEXTURETYPE_UNSIGNED_INT),void 0===h&&(h=!1);var d=e.call(this,t,"depthOfFieldMerge",[],["circleOfConfusionSampler","blurStep0","blurStep1","blurStep2"],o,s,a,c,l,null,u,void 0,null,!0)||this;return d.blurSteps=r,d.onApplyObservable.add(function(e){e.setTextureFromPostProcess("textureSampler",i),e.setTextureFromPostProcessOutput("circleOfConfusionSampler",n),r.forEach(function(t,i){e.setTextureFromPostProcessOutput("blurStep"+(r.length-i-1),t)})}),h||d.updateEffect(),d}return l.d(t,e),t.prototype.updateEffect=function(t,i,n,r,o,s){void 0===t&&(t=null),void 0===i&&(i=null),void 0===n&&(n=null),t||(t="",t+="#define BLUR_LEVEL "+(this.blurSteps.length-1)+"\n"),e.prototype.updateEffect.call(this,t,i,n,r,o,s)},t}(Ht);!function(e){e[e.Low=0]="Low",e[e.Medium=1]="Medium",e[e.High=2]="High"}(pc||(pc={}));var mc=function(e){function t(t,i,n,r,s){void 0===n&&(n=pc.Low),void 0===r&&(r=0),void 0===s&&(s=!1);var a=e.call(this,t.getEngine(),"depth of field",function(){return a._effects},!0)||this;a._effects=[],a._circleOfConfusion=new ac("circleOfConfusion",i,1,null,ke.a.BILINEAR_SAMPLINGMODE,t.getEngine(),!1,r,s),a._depthOfFieldBlurY=[],a._depthOfFieldBlurX=[];var c=1,l=15;switch(n){case pc.High:c=3,l=51;break;case pc.Medium:c=2,l=31;break;default:l=15,c=1}for(var u=l/Math.pow(2,c-1),h=1,d=0;d<c;d++){var f=new dc("verticle blur",t,new o.w(0,1),u,h,null,a._circleOfConfusion,0==d?a._circleOfConfusion:null,ke.a.BILINEAR_SAMPLINGMODE,t.getEngine(),!1,r,s);f.autoClear=!1,h=.75/Math.pow(2,d);var p=new dc("horizontal blur",t,new o.w(1,0),u,h,null,a._circleOfConfusion,null,ke.a.BILINEAR_SAMPLINGMODE,t.getEngine(),!1,r,s);p.autoClear=!1,a._depthOfFieldBlurY.push(f),a._depthOfFieldBlurX.push(p)}a._effects=[a._circleOfConfusion];for(d=0;d<a._depthOfFieldBlurX.length;d++)a._effects.push(a._depthOfFieldBlurY[d]),a._effects.push(a._depthOfFieldBlurX[d]);return a._dofMerge=new gc("dofMerge",a._circleOfConfusion,a._circleOfConfusion,a._depthOfFieldBlurX,h,null,ke.a.BILINEAR_SAMPLINGMODE,t.getEngine(),!1,r,s),a._dofMerge.autoClear=!1,a._effects.push(a._dofMerge),a}return l.d(t,e),Object.defineProperty(t.prototype,"focalLength",{get:function(){return this._circleOfConfusion.focalLength},set:function(e){this._circleOfConfusion.focalLength=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"fStop",{get:function(){return this._circleOfConfusion.fStop},set:function(e){this._circleOfConfusion.fStop=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"focusDistance",{get:function(){return this._circleOfConfusion.focusDistance},set:function(e){this._circleOfConfusion.focusDistance=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"lensSize",{get:function(){return this._circleOfConfusion.lensSize},set:function(e){this._circleOfConfusion.lensSize=e},enumerable:!0,configurable:!0}),t.prototype.getClassName=function(){return"DepthOfFieldEffect"},Object.defineProperty(t.prototype,"depthTexture",{set:function(e){this._circleOfConfusion.depthTexture=e},enumerable:!0,configurable:!0}),t.prototype.disposeEffects=function(e){for(var t=0;t<this._effects.length;t++)this._effects[t].dispose(e)},t.prototype._updateEffects=function(){for(var e=0;e<this._effects.length;e++)this._effects[e].updateEffect()},t.prototype._isReady=function(){for(var e=0;e<this._effects.length;e++)if(!this._effects[e].isReady())return!1;return!0},t}(Ja),vc="\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\nuniform sampler2D passSampler;\nvoid main(void)\n{\ngl_FragColor=texture2D(passSampler,vUV);\n}";zt.a.ShadersStore.displayPassPixelShader=vc;var yc=function(e){function t(t,i,n,r,o,s){return e.call(this,t,"displayPass",["passSampler"],["passSampler"],i,n,r,o,s)||this}return l.d(t,e),t}(Ht),bc="\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\nuniform mat4 kernelMatrix;\nvoid main(void)\n{\nvec3 baseColor=texture2D(textureSampler,vUV).rgb;\nvec3 updatedColor=(kernelMatrix*vec4(baseColor,1.0)).rgb;\ngl_FragColor=vec4(updatedColor,1.0);\n}";zt.a.ShadersStore.filterPixelShader=bc;var Tc=function(e){function t(t,i,n,r,o,s,a){var c=e.call(this,t,"filter",["kernelMatrix"],null,n,r,o,s,a)||this;return c.kernelMatrix=i,c.onApply=function(e){e.setMatrix("kernelMatrix",c.kernelMatrix)},c}return l.d(t,e),t}(Ht),Ec="uniform sampler2D textureSampler;\nuniform vec2 texelSize;\nvarying vec2 vUV;\nvarying vec2 sampleCoordS;\nvarying vec2 sampleCoordE;\nvarying vec2 sampleCoordN;\nvarying vec2 sampleCoordW;\nvarying vec2 sampleCoordNW;\nvarying vec2 sampleCoordSE;\nvarying vec2 sampleCoordNE;\nvarying vec2 sampleCoordSW;\nconst float fxaaQualitySubpix=1.0;\nconst float fxaaQualityEdgeThreshold=0.166;\nconst float fxaaQualityEdgeThresholdMin=0.0833;\nconst vec3 kLumaCoefficients=vec3(0.2126,0.7152,0.0722);\n#define FxaaLuma(rgba) dot(rgba.rgb,kLumaCoefficients)\nvoid main(){\nvec2 posM;\nposM.x=vUV.x;\nposM.y=vUV.y;\nvec4 rgbyM=texture2D(textureSampler,vUV,0.0);\nfloat lumaM=FxaaLuma(rgbyM);\nfloat lumaS=FxaaLuma(texture2D(textureSampler,sampleCoordS,0.0));\nfloat lumaE=FxaaLuma(texture2D(textureSampler,sampleCoordE,0.0));\nfloat lumaN=FxaaLuma(texture2D(textureSampler,sampleCoordN,0.0));\nfloat lumaW=FxaaLuma(texture2D(textureSampler,sampleCoordW,0.0));\nfloat maxSM=max(lumaS,lumaM);\nfloat minSM=min(lumaS,lumaM);\nfloat maxESM=max(lumaE,maxSM);\nfloat minESM=min(lumaE,minSM);\nfloat maxWN=max(lumaN,lumaW);\nfloat minWN=min(lumaN,lumaW);\nfloat rangeMax=max(maxWN,maxESM);\nfloat rangeMin=min(minWN,minESM);\nfloat rangeMaxScaled=rangeMax*fxaaQualityEdgeThreshold;\nfloat range=rangeMax-rangeMin;\nfloat rangeMaxClamped=max(fxaaQualityEdgeThresholdMin,rangeMaxScaled);\n#ifndef MALI\nif(range<rangeMaxClamped)\n{\ngl_FragColor=rgbyM;\nreturn;\n}\n#endif\nfloat lumaNW=FxaaLuma(texture2D(textureSampler,sampleCoordNW,0.0));\nfloat lumaSE=FxaaLuma(texture2D(textureSampler,sampleCoordSE,0.0));\nfloat lumaNE=FxaaLuma(texture2D(textureSampler,sampleCoordNE,0.0));\nfloat lumaSW=FxaaLuma(texture2D(textureSampler,sampleCoordSW,0.0));\nfloat lumaNS=lumaN+lumaS;\nfloat lumaWE=lumaW+lumaE;\nfloat subpixRcpRange=1.0/range;\nfloat subpixNSWE=lumaNS+lumaWE;\nfloat edgeHorz1=(-2.0*lumaM)+lumaNS;\nfloat edgeVert1=(-2.0*lumaM)+lumaWE;\nfloat lumaNESE=lumaNE+lumaSE;\nfloat lumaNWNE=lumaNW+lumaNE;\nfloat edgeHorz2=(-2.0*lumaE)+lumaNESE;\nfloat edgeVert2=(-2.0*lumaN)+lumaNWNE;\nfloat lumaNWSW=lumaNW+lumaSW;\nfloat lumaSWSE=lumaSW+lumaSE;\nfloat edgeHorz4=(abs(edgeHorz1)*2.0)+abs(edgeHorz2);\nfloat edgeVert4=(abs(edgeVert1)*2.0)+abs(edgeVert2);\nfloat edgeHorz3=(-2.0*lumaW)+lumaNWSW;\nfloat edgeVert3=(-2.0*lumaS)+lumaSWSE;\nfloat edgeHorz=abs(edgeHorz3)+edgeHorz4;\nfloat edgeVert=abs(edgeVert3)+edgeVert4;\nfloat subpixNWSWNESE=lumaNWSW+lumaNESE;\nfloat lengthSign=texelSize.x;\nbool horzSpan=edgeHorz>=edgeVert;\nfloat subpixA=subpixNSWE*2.0+subpixNWSWNESE;\nif (!horzSpan)\n{\nlumaN=lumaW;\n}\nif (!horzSpan)\n{\nlumaS=lumaE;\n}\nif (horzSpan)\n{\nlengthSign=texelSize.y;\n}\nfloat subpixB=(subpixA*(1.0/12.0))-lumaM;\nfloat gradientN=lumaN-lumaM;\nfloat gradientS=lumaS-lumaM;\nfloat lumaNN=lumaN+lumaM;\nfloat lumaSS=lumaS+lumaM;\nbool pairN=abs(gradientN)>=abs(gradientS);\nfloat gradient=max(abs(gradientN),abs(gradientS));\nif (pairN)\n{\nlengthSign=-lengthSign;\n}\nfloat subpixC=clamp(abs(subpixB)*subpixRcpRange,0.0,1.0);\nvec2 posB;\nposB.x=posM.x;\nposB.y=posM.y;\nvec2 offNP;\noffNP.x=(!horzSpan) ? 0.0 : texelSize.x;\noffNP.y=(horzSpan) ? 0.0 : texelSize.y;\nif (!horzSpan)\n{\nposB.x+=lengthSign*0.5;\n}\nif (horzSpan)\n{\nposB.y+=lengthSign*0.5;\n}\nvec2 posN;\nposN.x=posB.x-offNP.x*1.5;\nposN.y=posB.y-offNP.y*1.5;\nvec2 posP;\nposP.x=posB.x+offNP.x*1.5;\nposP.y=posB.y+offNP.y*1.5;\nfloat subpixD=((-2.0)*subpixC)+3.0;\nfloat lumaEndN=FxaaLuma(texture2D(textureSampler,posN,0.0));\nfloat subpixE=subpixC*subpixC;\nfloat lumaEndP=FxaaLuma(texture2D(textureSampler,posP,0.0));\nif (!pairN)\n{\nlumaNN=lumaSS;\n}\nfloat gradientScaled=gradient*1.0/4.0;\nfloat lumaMM=lumaM-lumaNN*0.5;\nfloat subpixF=subpixD*subpixE;\nbool lumaMLTZero=lumaMM<0.0;\nlumaEndN-=lumaNN*0.5;\nlumaEndP-=lumaNN*0.5;\nbool doneN=abs(lumaEndN)>=gradientScaled;\nbool doneP=abs(lumaEndP)>=gradientScaled;\nif (!doneN)\n{\nposN.x-=offNP.x*3.0;\n}\nif (!doneN)\n{\nposN.y-=offNP.y*3.0;\n}\nbool doneNP=(!doneN) || (!doneP);\nif (!doneP)\n{\nposP.x+=offNP.x*3.0;\n}\nif (!doneP)\n{\nposP.y+=offNP.y*3.0;\n}\nif (doneNP)\n{\nif (!doneN) lumaEndN=FxaaLuma(texture2D(textureSampler,posN.xy,0.0));\nif (!doneP) lumaEndP=FxaaLuma(texture2D(textureSampler,posP.xy,0.0));\nif (!doneN) lumaEndN=lumaEndN-lumaNN*0.5;\nif (!doneP) lumaEndP=lumaEndP-lumaNN*0.5;\ndoneN=abs(lumaEndN)>=gradientScaled;\ndoneP=abs(lumaEndP)>=gradientScaled;\nif (!doneN) posN.x-=offNP.x*12.0;\nif (!doneN) posN.y-=offNP.y*12.0;\ndoneNP=(!doneN) || (!doneP);\nif (!doneP) posP.x+=offNP.x*12.0;\nif (!doneP) posP.y+=offNP.y*12.0;\n}\nfloat dstN=posM.x-posN.x;\nfloat dstP=posP.x-posM.x;\nif (!horzSpan)\n{\ndstN=posM.y-posN.y;\n}\nif (!horzSpan)\n{\ndstP=posP.y-posM.y;\n}\nbool goodSpanN=(lumaEndN<0.0) != lumaMLTZero;\nfloat spanLength=(dstP+dstN);\nbool goodSpanP=(lumaEndP<0.0) != lumaMLTZero;\nfloat spanLengthRcp=1.0/spanLength;\nbool directionN=dstN<dstP;\nfloat dst=min(dstN,dstP);\nbool goodSpan=directionN ? goodSpanN : goodSpanP;\nfloat subpixG=subpixF*subpixF;\nfloat pixelOffset=(dst*(-spanLengthRcp))+0.5;\nfloat subpixH=subpixG*fxaaQualitySubpix;\nfloat pixelOffsetGood=goodSpan ? pixelOffset : 0.0;\nfloat pixelOffsetSubpix=max(pixelOffsetGood,subpixH);\nif (!horzSpan)\n{\nposM.x+=pixelOffsetSubpix*lengthSign;\n}\nif (horzSpan)\n{\nposM.y+=pixelOffsetSubpix*lengthSign;\n}\n#ifdef MALI\nif(range<rangeMaxClamped)\n{\ngl_FragColor=rgbyM;\n}\nelse\n{\ngl_FragColor=texture2D(textureSampler,posM,0.0);\n}\n#else\ngl_FragColor=texture2D(textureSampler,posM,0.0);\n#endif\n}";zt.a.ShadersStore.fxaaPixelShader=Ec;var Ac="\nattribute vec2 position;\nuniform vec2 texelSize;\n\nvarying vec2 vUV;\nvarying vec2 sampleCoordS;\nvarying vec2 sampleCoordE;\nvarying vec2 sampleCoordN;\nvarying vec2 sampleCoordW;\nvarying vec2 sampleCoordNW;\nvarying vec2 sampleCoordSE;\nvarying vec2 sampleCoordNE;\nvarying vec2 sampleCoordSW;\nconst vec2 madd=vec2(0.5,0.5);\nvoid main(void) {\nvUV=(position*madd+madd);\nsampleCoordS=vUV+vec2( 0.0,1.0)*texelSize;\nsampleCoordE=vUV+vec2( 1.0,0.0)*texelSize;\nsampleCoordN=vUV+vec2( 0.0,-1.0)*texelSize;\nsampleCoordW=vUV+vec2(-1.0,0.0)*texelSize;\nsampleCoordNW=vUV+vec2(-1.0,-1.0)*texelSize;\nsampleCoordSE=vUV+vec2( 1.0,1.0)*texelSize;\nsampleCoordNE=vUV+vec2( 1.0,-1.0)*texelSize;\nsampleCoordSW=vUV+vec2(-1.0,1.0)*texelSize;\ngl_Position=vec4(position,0.0,1.0);\n}";zt.a.ShadersStore.fxaaVertexShader=Ac;var xc=function(e){function t(t,i,n,r,o,s,a){void 0===n&&(n=null),void 0===a&&(a=_.a.TEXTURETYPE_UNSIGNED_INT);var c=e.call(this,t,"fxaa",["texelSize"],null,i,n,r||ke.a.BILINEAR_SAMPLINGMODE,o,s,null,a,"fxaa",void 0,!0)||this,l=c._getDefines();return c.updateEffect(l),c.onApplyObservable.add(function(e){var t=c.texelSize;e.setFloat2("texelSize",t.x,t.y)}),c}return l.d(t,e),t.prototype._getDefines=function(){var e=this.getEngine();if(!e)return null;var t=e.getGlInfo();return t&&t.renderer&&t.renderer.toLowerCase().indexOf("mali")>-1?"#define MALI 1\n":null},t}(Ht),Rc="#include<helperFunctions>\n\nuniform sampler2D textureSampler;\n\nuniform float intensity;\nuniform float animatedSeed;\n\nvarying vec2 vUV;\nvoid main(void)\n{\ngl_FragColor=texture2D(textureSampler,vUV);\nvec2 seed=vUV*(animatedSeed);\nfloat grain=dither(seed,intensity);\n\nfloat lum=getLuminance(gl_FragColor.rgb);\nfloat grainAmount=(cos(-PI+(lum*PI*2.))+1.)/2.;\ngl_FragColor.rgb+=grain*grainAmount;\ngl_FragColor.rgb=max(gl_FragColor.rgb,0.0);\n}";zt.a.ShadersStore.grainPixelShader=Rc;var Pc=function(e){function t(t,i,n,r,o,s,a,c){void 0===a&&(a=_.a.TEXTURETYPE_UNSIGNED_INT),void 0===c&&(c=!1);var l=e.call(this,t,"grain",["intensity","animatedSeed"],[],i,n,r,o,s,null,a,void 0,null,c)||this;return l.intensity=30,l.animated=!1,l.onApplyObservable.add(function(e){e.setFloat("intensity",l.intensity),e.setFloat("animatedSeed",l.animated?Math.random()+1:1)}),l}return l.d(t,e),t}(Ht),Sc="\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\nconst vec3 RGBLuminanceCoefficients=vec3(0.2126,0.7152,0.0722);\nvoid main(void)\n{\nvec4 tex=texture2D(textureSampler,vUV);\nvec3 c=tex.rgb;\nfloat luma=dot(c.rgb,RGBLuminanceCoefficients);\n\n\ngl_FragColor=vec4(pow(c,vec3(25.0-luma*15.0)),tex.a);\n}";zt.a.ShadersStore.highlightsPixelShader=Sc;var Cc=function(e){function t(t,i,n,r,o,s,a){return void 0===a&&(a=_.a.TEXTURETYPE_UNSIGNED_INT),e.call(this,t,"highlights",null,null,i,n,r,o,s,null,a)||this}return l.d(t,e),t}(Ht);zt.a.IncludesShadersStore.mrtFragmentDeclaration="#if __VERSION__>=200\nlayout(location=0) out vec4 glFragData[{X}];\n#endif\n";var Mc="#extension GL_EXT_draw_buffers : require\nprecision highp float;\nprecision highp int;\nvarying vec3 vNormalV;\nvarying vec4 vViewPos;\n#ifdef POSITION\nvarying vec3 vPosition;\n#endif\n#ifdef VELOCITY\nvarying vec4 vCurrentPosition;\nvarying vec4 vPreviousPosition;\n#endif\n#ifdef ALPHATEST\nvarying vec2 vUV;\nuniform sampler2D diffuseSampler;\n#endif\n#include<mrtFragmentDeclaration>[RENDER_TARGET_COUNT]\nvoid main() {\n#ifdef ALPHATEST\nif (texture2D(diffuseSampler,vUV).a<0.4)\ndiscard;\n#endif\ngl_FragData[0]=vec4(vViewPos.z/vViewPos.w,0.0,0.0,1.0);\n\ngl_FragData[1]=vec4(normalize(vNormalV),1.0);\n\n#ifdef POSITION\ngl_FragData[POSITION_INDEX]=vec4(vPosition,1.0);\n#endif\n#ifdef VELOCITY\nvec2 a=(vCurrentPosition.xy/vCurrentPosition.w)*0.5+0.5;\nvec2 b=(vPreviousPosition.xy/vPreviousPosition.w)*0.5+0.5;\nvec2 velocity=abs(a-b);\nvelocity=vec2(pow(velocity.x,1.0/3.0),pow(velocity.y,1.0/3.0))*sign(a-b)*0.5+0.5;\ngl_FragData[VELOCITY_INDEX]=vec4(velocity,0.0,1.0);\n#endif\n}";zt.a.ShadersStore.geometryPixelShader=Mc;var Oc="precision highp float;\nprecision highp int;\n#include<bonesDeclaration>\n#include<instancesDeclaration>\nattribute vec3 position;\nattribute vec3 normal;\n#if defined(ALPHATEST) || defined(NEED_UV)\nvarying vec2 vUV;\nuniform mat4 diffuseMatrix;\n#ifdef UV1\nattribute vec2 uv;\n#endif\n#ifdef UV2\nattribute vec2 uv2;\n#endif\n#endif\n\nuniform mat4 viewProjection;\nuniform mat4 view;\nvarying vec3 vNormalV;\nvarying vec4 vViewPos;\n#ifdef POSITION\nvarying vec3 vPosition;\n#endif\n#ifdef VELOCITY\nuniform mat4 previousWorld;\nuniform mat4 previousViewProjection;\n#ifdef BONES_VELOCITY_ENABLED\n#if NUM_BONE_INFLUENCERS>0\nuniform mat4 mPreviousBones[BonesPerMesh];\n#endif\n#endif\nvarying vec4 vCurrentPosition;\nvarying vec4 vPreviousPosition;\n#endif\nvoid main(void)\n{\n#include<instancesVertex>\n#if defined(VELOCITY) && !defined(BONES_VELOCITY_ENABLED)\n\nvCurrentPosition=viewProjection*finalWorld*vec4(position,1.0);\nvPreviousPosition=previousViewProjection*previousWorld*vec4(position,1.0);\n#endif\n#include<bonesVertex>\nvec4 pos=vec4(finalWorld*vec4(position,1.0));\nvNormalV=normalize(vec3((view*finalWorld)*vec4(normal,0.0)));\nvViewPos=view*pos;\n#if defined(VELOCITY) && defined(BONES_VELOCITY_ENABLED)\nvCurrentPosition=viewProjection*finalWorld*vec4(position,1.0);\n#if NUM_BONE_INFLUENCERS>0\nmat4 previousInfluence;\npreviousInfluence=mPreviousBones[int(matricesIndices[0])]*matricesWeights[0];\n#if NUM_BONE_INFLUENCERS>1\npreviousInfluence+=mPreviousBones[int(matricesIndices[1])]*matricesWeights[1];\n#endif\n#if NUM_BONE_INFLUENCERS>2\npreviousInfluence+=mPreviousBones[int(matricesIndices[2])]*matricesWeights[2];\n#endif\n#if NUM_BONE_INFLUENCERS>3\npreviousInfluence+=mPreviousBones[int(matricesIndices[3])]*matricesWeights[3];\n#endif\n#if NUM_BONE_INFLUENCERS>4\npreviousInfluence+=mPreviousBones[int(matricesIndicesExtra[0])]*matricesWeightsExtra[0];\n#endif\n#if NUM_BONE_INFLUENCERS>5\npreviousInfluence+=mPreviousBones[int(matricesIndicesExtra[1])]*matricesWeightsExtra[1];\n#endif\n#if NUM_BONE_INFLUENCERS>6\npreviousInfluence+=mPreviousBones[int(matricesIndicesExtra[2])]*matricesWeightsExtra[2];\n#endif\n#if NUM_BONE_INFLUENCERS>7\npreviousInfluence+=mPreviousBones[int(matricesIndicesExtra[3])]*matricesWeightsExtra[3];\n#endif\nvPreviousPosition=previousViewProjection*previousWorld*previousInfluence*vec4(position,1.0);\n#else\nvPreviousPosition=previousViewProjection*previousWorld*vec4(position,1.0);\n#endif\n#endif\n#ifdef POSITION\nvPosition=pos.xyz/pos.w;\n#endif\ngl_Position=viewProjection*finalWorld*vec4(position,1.0);\n#if defined(ALPHATEST) || defined(BASIC_RENDER)\n#ifdef UV1\nvUV=vec2(diffuseMatrix*vec4(uv,1.0,0.0));\n#endif\n#ifdef UV2\nvUV=vec2(diffuseMatrix*vec4(uv2,1.0,0.0));\n#endif\n#endif\n}";zt.a.ShadersStore.geometryVertexShader=Oc;var Ic=function(){function e(t,i){void 0===i&&(i=1),this._previousTransformationMatrices={},this._previousBonesTransformationMatrices={},this.excludedSkinnedMeshesFromVelocity=[],this._enablePosition=!1,this._enableVelocity=!1,this._positionIndex=-1,this._velocityIndex=-1,this._scene=t,this._ratio=i,e._SceneComponentInitialization(this._scene),this._createRenderTargets()}return Object.defineProperty(e.prototype,"renderList",{set:function(e){this._multiRenderTarget.renderList=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"isSupported",{get:function(){return this._multiRenderTarget.isSupported},enumerable:!0,configurable:!0}),e.prototype.getTextureIndex=function(t){switch(t){case e.POSITION_TEXTURE_TYPE:return this._positionIndex;case e.VELOCITY_TEXTURE_TYPE:return this._velocityIndex;default:return-1}},Object.defineProperty(e.prototype,"enablePosition",{get:function(){return this._enablePosition},set:function(e){this._enablePosition=e,this.dispose(),this._createRenderTargets()},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"enableVelocity",{get:function(){return this._enableVelocity},set:function(e){this._enableVelocity=e,e||(this._previousTransformationMatrices={}),this.dispose(),this._createRenderTargets()},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"scene",{get:function(){return this._scene},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"ratio",{get:function(){return this._ratio},enumerable:!0,configurable:!0}),e.prototype.isReady=function(e,t){var i=e.getMaterial();if(i&&i.disableDepthWrite)return!1;var n=[],r=[Oi.b.PositionKind,Oi.b.NormalKind],o=e.getMesh();i&&i.needAlphaTesting()&&(n.push("#define ALPHATEST"),o.isVerticesDataPresent(Oi.b.UVKind)&&(r.push(Oi.b.UVKind),n.push("#define UV1")),o.isVerticesDataPresent(Oi.b.UV2Kind)&&(r.push(Oi.b.UV2Kind),n.push("#define UV2"))),this._enablePosition&&(n.push("#define POSITION"),n.push("#define POSITION_INDEX "+this._positionIndex)),this._enableVelocity&&(n.push("#define VELOCITY"),n.push("#define VELOCITY_INDEX "+this._velocityIndex),-1===this.excludedSkinnedMeshesFromVelocity.indexOf(o)&&n.push("#define BONES_VELOCITY_ENABLED")),o.useBones&&o.computeBonesUsingShaders?(r.push(Oi.b.MatricesIndicesKind),r.push(Oi.b.MatricesWeightsKind),o.numBoneInfluencers>4&&(r.push(Oi.b.MatricesIndicesExtraKind),r.push(Oi.b.MatricesWeightsExtraKind)),n.push("#define NUM_BONE_INFLUENCERS "+o.numBoneInfluencers),n.push("#define BonesPerMesh "+(o.skeleton?o.skeleton.bones.length+1:0))):n.push("#define NUM_BONE_INFLUENCERS 0"),t&&(n.push("#define INSTANCES"),r.push("world0"),r.push("world1"),r.push("world2"),r.push("world3")),n.push("#define RENDER_TARGET_COUNT "+this._multiRenderTarget.textures.length);var s=n.join("\n");return this._cachedDefines!==s&&(this._cachedDefines=s,this._effect=this._scene.getEngine().createEffect("geometry",r,["world","mBones","viewProjection","diffuseMatrix","view","previousWorld","previousViewProjection","mPreviousBones"],["diffuseSampler"],s,void 0,void 0,void 0,{buffersCount:this._enablePosition?3:2})),this._effect.isReady()},e.prototype.getGBuffer=function(){return this._multiRenderTarget},Object.defineProperty(e.prototype,"samples",{get:function(){return this._multiRenderTarget.samples},set:function(e){this._multiRenderTarget.samples=e},enumerable:!0,configurable:!0}),e.prototype.dispose=function(){this.getGBuffer().dispose()},e.prototype._createRenderTargets=function(){var e=this,t=this._scene.getEngine(),i=2;if(this._enablePosition&&(this._positionIndex=i,i++),this._enableVelocity&&(this._velocityIndex=i,i++),this._multiRenderTarget=new ds("gBuffer",{width:t.getRenderWidth()*this._ratio,height:t.getRenderHeight()*this._ratio},i,this._scene,{generateMipMaps:!1,generateDepthTexture:!0,defaultType:_.a.TEXTURETYPE_FLOAT}),this.isSupported){this._multiRenderTarget.wrapU=ke.a.CLAMP_ADDRESSMODE,this._multiRenderTarget.wrapV=ke.a.CLAMP_ADDRESSMODE,this._multiRenderTarget.refreshRate=1,this._multiRenderTarget.renderParticles=!1,this._multiRenderTarget.renderList=null,this._multiRenderTarget.onClearObservable.add(function(e){e.clear(new o.f(0,0,0,1),!0,!0,!0)});var n=function(t){var i=t.getRenderingMesh(),n=e._scene,r=n.getEngine(),s=t.getMaterial();if(s){if(e._enableVelocity&&!e._previousTransformationMatrices[i.uniqueId]&&(e._previousTransformationMatrices[i.uniqueId]={world:o.j.Identity(),viewProjection:n.getTransformMatrix()},i.skeleton)){var a=i.skeleton.getTransformMatrices(i);e._previousBonesTransformationMatrices[i.uniqueId]=e._copyBonesTransformationMatrices(a,new Float32Array(a.length))}r.setState(s.backFaceCulling,0,!1,n.useRightHandedSystem);var c=i._getInstancesRenderList(t._id);if(!c.mustReturn){var l=r.getCaps().instancedArrays&&null!==c.visibleInstances[t._id];if(e.isReady(t,l)){if(r.enableEffect(e._effect),i._bind(t,e._effect,so.a.TriangleFillMode),e._effect.setMatrix("viewProjection",n.getTransformMatrix()),e._effect.setMatrix("view",n.getViewMatrix()),s&&s.needAlphaTesting()){var u=s.getAlphaTestTexture();u&&(e._effect.setTexture("diffuseSampler",u),e._effect.setMatrix("diffuseMatrix",u.getTextureMatrix()))}i.useBones&&i.computeBonesUsingShaders&&i.skeleton&&(e._effect.setMatrices("mBones",i.skeleton.getTransformMatrices(i)),e._enableVelocity&&e._effect.setMatrices("mPreviousBones",e._previousBonesTransformationMatrices[i.uniqueId])),e._enableVelocity&&(e._effect.setMatrix("previousWorld",e._previousTransformationMatrices[i.uniqueId].world),e._effect.setMatrix("previousViewProjection",e._previousTransformationMatrices[i.uniqueId].viewProjection)),i._processRendering(t,e._effect,so.a.TriangleFillMode,c,l,function(t,i){return e._effect.setMatrix("world",i)})}e._enableVelocity&&(e._previousTransformationMatrices[i.uniqueId].world=i.getWorldMatrix().clone(),e._previousTransformationMatrices[i.uniqueId].viewProjection=e._scene.getTransformMatrix().clone(),i.skeleton&&e._copyBonesTransformationMatrices(i.skeleton.getTransformMatrices(i),e._previousBonesTransformationMatrices[i.uniqueId]))}}};this._multiRenderTarget.customRenderFunction=function(e,i,r,o){var s;if(o.length){for(t.setColorWrite(!1),s=0;s<o.length;s++)n(o.data[s]);t.setColorWrite(!0)}for(s=0;s<e.length;s++)n(e.data[s]);for(s=0;s<i.length;s++)n(i.data[s])}}},e.prototype._copyBonesTransformationMatrices=function(e,t){for(var i=0;i<e.length;i++)t[i]=e[i];return t},e.POSITION_TEXTURE_TYPE=1,e.VELOCITY_TEXTURE_TYPE=2,e._SceneComponentInitialization=function(e){throw be.a.WarnImport("GeometryBufferRendererSceneComponent")},e}();Object.defineProperty(W.a.prototype,"geometryBufferRenderer",{get:function(){this._geometryBufferRenderer},set:function(e){e&&e.isSupported&&(this._geometryBufferRenderer=e)},enumerable:!0,configurable:!0}),W.a.prototype.enableGeometryBufferRenderer=function(e){return void 0===e&&(e=1),this._geometryBufferRenderer?this._geometryBufferRenderer:(this._geometryBufferRenderer=new Ic(this,e),this._geometryBufferRenderer.isSupported||(this._geometryBufferRenderer=null),this._geometryBufferRenderer)},W.a.prototype.disableGeometryBufferRenderer=function(){this._geometryBufferRenderer&&(this._geometryBufferRenderer.dispose(),this._geometryBufferRenderer=null)};var Dc=function(){function e(e){this.name=Ae.a.NAME_GEOMETRYBUFFERRENDERER,this.scene=e}return e.prototype.register=function(){this.scene._gatherRenderTargetsStage.registerStep(Ae.a.STEP_GATHERRENDERTARGETS_GEOMETRYBUFFERRENDERER,this,this._gatherRenderTargets)},e.prototype.rebuild=function(){},e.prototype.dispose=function(){},e.prototype._gatherRenderTargets=function(e){this.scene._geometryBufferRenderer&&e.push(this.scene._geometryBufferRenderer.getGBuffer())},e}();Ic._SceneComponentInitialization=function(e){var t=e._getComponent(Ae.a.NAME_GEOMETRYBUFFERRENDERER);t||(t=new Dc(e),e._addComponent(t))};var Lc="\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\nuniform sampler2D velocitySampler;\nuniform float motionStrength;\nuniform float motionScale;\nuniform vec2 screenSize;\nvoid main(void)\n{\n#ifdef GEOMETRY_SUPPORTED\nvec2 texelSize=1.0/screenSize;\nvec2 velocityColor=texture2D(velocitySampler,vUV).rg*2.0-1.0;\nvec2 velocity=vec2(pow(velocityColor.r,3.0),pow(velocityColor.g,3.0));\nvelocity*=motionScale*motionStrength;\nfloat speed=length(velocity/texelSize);\nint samplesCount=int(clamp(speed,1.0,SAMPLES));\nvelocity=normalize(velocity)*texelSize;\nfloat hlim=float(-samplesCount)*0.5+0.5;\nvec4 result=texture2D(textureSampler,vUV);\nfor (int i=1; i<int(SAMPLES); ++i)\n{\nif (i>=samplesCount)\nbreak;\nvec2 offset=vUV+velocity*(hlim+float(i));\nresult+=texture2D(textureSampler,offset);\n}\ngl_FragColor=result/float(samplesCount);\ngl_FragColor.a=1.0;\n#else\ngl_FragColor=texture2D(textureSampler,vUV);\n#endif\n}\n";zt.a.ShadersStore.motionBlurPixelShader=Lc;var wc=function(e){function t(t,i,n,r,s,a,c,l,u){void 0===l&&(l=_.a.TEXTURETYPE_UNSIGNED_INT),void 0===u&&(u=!1);var h=e.call(this,t,"motionBlur",["motionStrength","motionScale","screenSize"],["velocitySampler"],n,r,s,a,c,"#define GEOMETRY_SUPPORTED\n#define SAMPLES 64.0",l,void 0,null,u)||this;return h.motionStrength=1,h._motionBlurSamples=32,h._geometryBufferRenderer=i.enableGeometryBufferRenderer(),h._geometryBufferRenderer?(h._geometryBufferRenderer.enableVelocity=!0,h.onApply=function(e){if(e.setVector2("screenSize",new o.w(h.width,h.height)),e.setFloat("motionScale",i.getAnimationRatio()),e.setFloat("motionStrength",h.motionStrength),h._geometryBufferRenderer){var t=h._geometryBufferRenderer.getTextureIndex(Ic.VELOCITY_TEXTURE_TYPE);e.setTexture("velocitySampler",h._geometryBufferRenderer.getGBuffer().textures[t])}}):(p.a.Warn("Multiple Render Target support needed to compute object based motion blur"),h.updateEffect()),h}return l.d(t,e),Object.defineProperty(t.prototype,"motionBlurSamples",{get:function(){return this._motionBlurSamples},set:function(e){this._motionBlurSamples=e,this._geometryBufferRenderer&&this.updateEffect("#define GEOMETRY_SUPPORTED\n#define SAMPLES "+e.toFixed(1))},enumerable:!0,configurable:!0}),t.prototype.excludeSkinnedMesh=function(e){this._geometryBufferRenderer&&e.skeleton&&this._geometryBufferRenderer.excludedSkinnedMeshesFromVelocity.push(e)},t.prototype.removeExcludedSkinnedMesh=function(e){if(this._geometryBufferRenderer&&e.skeleton){var t=this._geometryBufferRenderer.excludedSkinnedMeshesFromVelocity.indexOf(e);-1!==t&&this._geometryBufferRenderer.excludedSkinnedMeshesFromVelocity.splice(t,1)}},t.prototype.dispose=function(t){this._geometryBufferRenderer&&(this._geometryBufferRenderer._previousTransformationMatrices={},this._geometryBufferRenderer._previousBonesTransformationMatrices={},this._geometryBufferRenderer.excludedSkinnedMeshesFromVelocity=[]),e.prototype.dispose.call(this,t)},t}(Ht),Fc="\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\nuniform sampler2D refractionSampler;\n\nuniform vec3 baseColor;\nuniform float depth;\nuniform float colorLevel;\nvoid main() {\nfloat ref=1.0-texture2D(refractionSampler,vUV).r;\nvec2 uv=vUV-vec2(0.5);\nvec2 offset=uv*depth*ref;\nvec3 sourceColor=texture2D(textureSampler,vUV-offset).rgb;\ngl_FragColor=vec4(sourceColor+sourceColor*ref*colorLevel,1.0);\n}";zt.a.ShadersStore.refractionPixelShader=Fc;var Nc=function(e){function t(t,i,n,r,o,s,a,c,l,u){var h=e.call(this,t,"refraction",["baseColor","depth","colorLevel"],["refractionSampler"],s,a,c,l,u)||this;return h.color=n,h.depth=r,h.colorLevel=o,h._ownRefractionTexture=!0,h.onActivateObservable.add(function(e){h._refTexture=h._refTexture||new ke.a(i,e.getScene())}),h.onApplyObservable.add(function(e){e.setColor3("baseColor",h.color),e.setFloat("depth",h.depth),e.setFloat("colorLevel",h.colorLevel),e.setTexture("refractionSampler",h._refTexture)}),h}return l.d(t,e),Object.defineProperty(t.prototype,"refractionTexture",{get:function(){return this._refTexture},set:function(e){this._refTexture&&this._ownRefractionTexture&&this._refTexture.dispose(),this._refTexture=e,this._ownRefractionTexture=!1},enumerable:!0,configurable:!0}),t.prototype.dispose=function(t){this._refTexture&&this._ownRefractionTexture&&(this._refTexture.dispose(),this._refTexture=null),e.prototype.dispose.call(this,t)},t}(Ht),Bc="\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\nuniform vec2 screenSize;\nuniform vec2 sharpnessAmounts;\nvoid main(void)\n{\nvec2 onePixel=vec2(1.0,1.0)/screenSize;\nvec4 color=texture2D(textureSampler,vUV);\nvec4 edgeDetection=texture2D(textureSampler,vUV+onePixel*vec2(0,-1)) +\ntexture2D(textureSampler,vUV+onePixel*vec2(-1,0)) +\ntexture2D(textureSampler,vUV+onePixel*vec2(1,0)) +\ntexture2D(textureSampler,vUV+onePixel*vec2(0,1)) -\ncolor*4.0;\ngl_FragColor=max(vec4(color.rgb*sharpnessAmounts.y,color.a)-(sharpnessAmounts.x*vec4(edgeDetection.rgb,0)),0.);\n}";zt.a.ShadersStore.sharpenPixelShader=Bc;var Uc=function(e){function t(t,i,n,r,o,s,a,c){void 0===a&&(a=_.a.TEXTURETYPE_UNSIGNED_INT),void 0===c&&(c=!1);var l=e.call(this,t,"sharpen",["sharpnessAmounts","screenSize"],null,i,n,r,o,s,null,a,void 0,null,c)||this;return l.colorAmount=1,l.edgeAmount=.3,l.onApply=function(e){e.setFloat2("screenSize",l.width,l.height),e.setFloat2("sharpnessAmounts",l.edgeAmount,l.colorAmount)},l}return l.d(t,e),t}(Ht),Vc=function(){function e(e,t){this.engine=e,this._name=t,this._renderEffects={},this._renderEffectsForIsolatedPass=new Array,this._cameras=[]}return Object.defineProperty(e.prototype,"name",{get:function(){return this._name},enumerable:!0,configurable:!0}),e.prototype.getClassName=function(){return"PostProcessRenderPipeline"},Object.defineProperty(e.prototype,"isSupported",{get:function(){for(var e in this._renderEffects)if(this._renderEffects.hasOwnProperty(e)&&!this._renderEffects[e].isSupported)return!1;return!0},enumerable:!0,configurable:!0}),e.prototype.addEffect=function(e){this._renderEffects[e._name]=e},e.prototype._rebuild=function(){},e.prototype._enableEffect=function(e,t){var i=this._renderEffects[e];i&&i._enable(ye.h.MakeArray(t||this._cameras))},e.prototype._disableEffect=function(e,t){var i=this._renderEffects[e];i&&i._disable(ye.h.MakeArray(t||this._cameras))},e.prototype._attachCameras=function(e,t){var i=ye.h.MakeArray(e||this._cameras);if(i){var n,r=[];for(n=0;n<i.length;n++){var o=i[n],s=o.name;-1===this._cameras.indexOf(o)?this._cameras[s]=o:t&&r.push(n)}for(n=0;n<r.length;n++)e.splice(r[n],1);for(var a in this._renderEffects)this._renderEffects.hasOwnProperty(a)&&this._renderEffects[a]._attachCameras(i)}},e.prototype._detachCameras=function(e){var t=ye.h.MakeArray(e||this._cameras);if(t){for(var i in this._renderEffects)this._renderEffects.hasOwnProperty(i)&&this._renderEffects[i]._detachCameras(t);for(var n=0;n<t.length;n++)this._cameras.splice(this._cameras.indexOf(t[n]),1)}},e.prototype._update=function(){for(var e in this._renderEffects)this._renderEffects.hasOwnProperty(e)&&this._renderEffects[e]._update();for(var t=0;t<this._cameras.length;t++){var i=this._cameras[t].name;this._renderEffectsForIsolatedPass[i]&&this._renderEffectsForIsolatedPass[i]._update()}},e.prototype._reset=function(){this._renderEffects={},this._renderEffectsForIsolatedPass=new Array},e.prototype._enableMSAAOnFirstPostProcess=function(e){var t=Object.keys(this._renderEffects);if(1===this.engine.webGLVersion)return!1;if(t.length>0){var i=this._renderEffects[t[0]].getPostProcesses();i&&(i[0].samples=e)}return!0},e.prototype.dispose=function(){},l.c([Object(L.c)()],e.prototype,"_name",void 0),e}(),Gc=function(){function e(){this._renderPipelines={}}return Object.defineProperty(e.prototype,"supportedPipelines",{get:function(){var e=[];for(var t in this._renderPipelines)if(this._renderPipelines.hasOwnProperty(t)){var i=this._renderPipelines[t];i.isSupported&&e.push(i)}return e},enumerable:!0,configurable:!0}),e.prototype.addPipeline=function(e){this._renderPipelines[e._name]=e},e.prototype.attachCamerasToRenderPipeline=function(e,t,i){void 0===i&&(i=!1);var n=this._renderPipelines[e];n&&n._attachCameras(t,i)},e.prototype.detachCamerasFromRenderPipeline=function(e,t){var i=this._renderPipelines[e];i&&i._detachCameras(t)},e.prototype.enableEffectInPipeline=function(e,t,i){var n=this._renderPipelines[e];n&&n._enableEffect(t,i)},e.prototype.disableEffectInPipeline=function(e,t,i){var n=this._renderPipelines[e];n&&n._disableEffect(t,i)},e.prototype.update=function(){for(var e in this._renderPipelines)if(this._renderPipelines.hasOwnProperty(e)){var t=this._renderPipelines[e];t.isSupported?t._update():(t.dispose(),delete this._renderPipelines[e])}},e.prototype._rebuild=function(){for(var e in this._renderPipelines){if(this._renderPipelines.hasOwnProperty(e))this._renderPipelines[e]._rebuild()}},e.prototype.dispose=function(){for(var e in this._renderPipelines){if(this._renderPipelines.hasOwnProperty(e))this._renderPipelines[e].dispose()}},e}();Object.defineProperty(W.a.prototype,"postProcessRenderPipelineManager",{get:function(){if(!this._postProcessRenderPipelineManager){var e=this._getComponent(Ae.a.NAME_POSTPROCESSRENDERPIPELINEMANAGER);e||(e=new kc(this),this._addComponent(e)),this._postProcessRenderPipelineManager=new Gc}return this._postProcessRenderPipelineManager},enumerable:!0,configurable:!0});var kc=function(){function e(e){this.name=Ae.a.NAME_POSTPROCESSRENDERPIPELINEMANAGER,this.scene=e}return e.prototype.register=function(){this.scene._gatherRenderTargetsStage.registerStep(Ae.a.STEP_GATHERRENDERTARGETS_POSTPROCESSRENDERPIPELINEMANAGER,this,this._gatherRenderTargets)},e.prototype.rebuild=function(){this.scene._postProcessRenderPipelineManager&&this.scene._postProcessRenderPipelineManager._rebuild()},e.prototype.dispose=function(){this.scene._postProcessRenderPipelineManager&&this.scene._postProcessRenderPipelineManager.dispose()},e.prototype._gatherRenderTargets=function(){this.scene._postProcessRenderPipelineManager&&this.scene._postProcessRenderPipelineManager.update()},e}(),zc=function(e){function t(t,i,n,r,o){void 0===t&&(t=""),void 0===i&&(i=!0),void 0===n&&(n=P.a.LastCreatedScene),void 0===o&&(o=!0);var s=e.call(this,n.getEngine(),t)||this;s._camerasToBeAttached=[],s.SharpenPostProcessId="SharpenPostProcessEffect",s.ImageProcessingPostProcessId="ImageProcessingPostProcessEffect",s.FxaaPostProcessId="FxaaPostProcessEffect",s.ChromaticAberrationPostProcessId="ChromaticAberrationPostProcessEffect",s.GrainPostProcessId="GrainPostProcessEffect",s._glowLayer=null,s.animations=[],s._imageProcessingConfigurationObserver=null,s._sharpenEnabled=!1,s._bloomEnabled=!1,s._depthOfFieldEnabled=!1,s._depthOfFieldBlurLevel=pc.Low,s._fxaaEnabled=!1,s._imageProcessingEnabled=!0,s._bloomScale=.5,s._chromaticAberrationEnabled=!1,s._grainEnabled=!1,s._buildAllowed=!0,s._resizeObserver=null,s._hardwareScaleLevel=1,s._bloomKernel=64,s._bloomWeight=.15,s._bloomThreshold=.9,s._samples=1,s._hasCleared=!1,s._prevPostProcess=null,s._prevPrevPostProcess=null,s._depthOfFieldSceneObserver=null,s._cameras=r||n.cameras,s._cameras=s._cameras.slice(),s._camerasToBeAttached=s._cameras.slice(),s._buildAllowed=o,s._scene=n;var a=s._scene.getEngine().getCaps();s._hdr=i&&(a.textureHalfFloatRender||a.textureFloatRender),s._hdr?a.textureHalfFloatRender?s._defaultPipelineTextureType=_.a.TEXTURETYPE_HALF_FLOAT:a.textureFloatRender&&(s._defaultPipelineTextureType=_.a.TEXTURETYPE_FLOAT):s._defaultPipelineTextureType=_.a.TEXTURETYPE_UNSIGNED_INT,n.postProcessRenderPipelineManager.addPipeline(s);var c=s._scene.getEngine();return s.sharpen=new Uc("sharpen",1,null,ke.a.BILINEAR_SAMPLINGMODE,c,!1,s._defaultPipelineTextureType,!0),s._sharpenEffect=new Ja(c,s.SharpenPostProcessId,function(){return s.sharpen},!0),s.depthOfField=new mc(s._scene,null,s._depthOfFieldBlurLevel,s._defaultPipelineTextureType,!0),s.bloom=new nc(s._scene,s._bloomScale,s._bloomWeight,s.bloomKernel,s._defaultPipelineTextureType,!0),s.chromaticAberration=new oc("ChromaticAberration",c.getRenderWidth(),c.getRenderHeight(),1,null,ke.a.BILINEAR_SAMPLINGMODE,c,!1,s._defaultPipelineTextureType,!0),s._chromaticAberrationEffect=new Ja(c,s.ChromaticAberrationPostProcessId,function(){return s.chromaticAberration},!0),s.grain=new Pc("Grain",1,null,ke.a.BILINEAR_SAMPLINGMODE,c,!1,s._defaultPipelineTextureType,!0),s._grainEffect=new Ja(c,s.GrainPostProcessId,function(){return s.grain},!0),s._resizeObserver=c.onResizeObservable.add(function(){s._hardwareScaleLevel=c.getHardwareScalingLevel(),s.bloomKernel=s.bloomKernel}),s._imageProcessingConfigurationObserver=s._scene.imageProcessingConfiguration.onUpdateParameters.add(function(){s.bloom._downscale._exposure=s._scene.imageProcessingConfiguration.exposure}),s._buildPipeline(),s}return l.d(t,e),Object.defineProperty(t.prototype,"scene",{get:function(){return this._scene},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"sharpenEnabled",{get:function(){return this._sharpenEnabled},set:function(e){this._sharpenEnabled!==e&&(this._sharpenEnabled=e,this._buildPipeline())},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"bloomKernel",{get:function(){return this._bloomKernel},set:function(e){this._bloomKernel=e,this.bloom.kernel=e/this._hardwareScaleLevel},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"bloomWeight",{get:function(){return this._bloomWeight},set:function(e){this._bloomWeight!==e&&(this.bloom.weight=e,this._bloomWeight=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"bloomThreshold",{get:function(){return this._bloomThreshold},set:function(e){this._bloomThreshold!==e&&(this.bloom.threshold=e,this._bloomThreshold=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"bloomScale",{get:function(){return this._bloomScale},set:function(e){this._bloomScale!==e&&(this._bloomScale=e,this._rebuildBloom(),this._buildPipeline())},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"bloomEnabled",{get:function(){return this._bloomEnabled},set:function(e){this._bloomEnabled!==e&&(this._bloomEnabled=e,this._buildPipeline())},enumerable:!0,configurable:!0}),t.prototype._rebuildBloom=function(){var e=this.bloom;this.bloom=new nc(this._scene,this.bloomScale,this._bloomWeight,this.bloomKernel,this._defaultPipelineTextureType,!1),this.bloom.threshold=e.threshold;for(var t=0;t<this._cameras.length;t++)e.disposeEffects(this._cameras[t])},Object.defineProperty(t.prototype,"depthOfFieldEnabled",{get:function(){return this._depthOfFieldEnabled},set:function(e){this._depthOfFieldEnabled!==e&&(this._depthOfFieldEnabled=e,this._buildPipeline())},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"depthOfFieldBlurLevel",{get:function(){return this._depthOfFieldBlurLevel},set:function(e){if(this._depthOfFieldBlurLevel!==e){this._depthOfFieldBlurLevel=e;var t=this.depthOfField;this.depthOfField=new mc(this._scene,null,this._depthOfFieldBlurLevel,this._defaultPipelineTextureType,!1),this.depthOfField.focalLength=t.focalLength,this.depthOfField.focusDistance=t.focusDistance,this.depthOfField.fStop=t.fStop,this.depthOfField.lensSize=t.lensSize;for(var i=0;i<this._cameras.length;i++)t.disposeEffects(this._cameras[i]);this._buildPipeline()}},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"fxaaEnabled",{get:function(){return this._fxaaEnabled},set:function(e){this._fxaaEnabled!==e&&(this._fxaaEnabled=e,this._buildPipeline())},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"samples",{get:function(){return this._samples},set:function(e){this._samples!==e&&(this._samples=e,this._buildPipeline())},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"imageProcessingEnabled",{get:function(){return this._imageProcessingEnabled},set:function(e){this._imageProcessingEnabled!==e&&(this._imageProcessingEnabled=e,this._buildPipeline())},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"glowLayerEnabled",{get:function(){return null!=this._glowLayer},set:function(e){e&&!this._glowLayer?this._glowLayer=new po("",this._scene):!e&&this._glowLayer&&(this._glowLayer.dispose(),this._glowLayer=null)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"glowLayer",{get:function(){return this._glowLayer},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"chromaticAberrationEnabled",{get:function(){return this._chromaticAberrationEnabled},set:function(e){this._chromaticAberrationEnabled!==e&&(this._chromaticAberrationEnabled=e,this._buildPipeline())},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"grainEnabled",{get:function(){return this._grainEnabled},set:function(e){this._grainEnabled!==e&&(this._grainEnabled=e,this._buildPipeline())},enumerable:!0,configurable:!0}),t.prototype.getClassName=function(){return"DefaultRenderingPipeline"},t.prototype.prepare=function(){var e=this._buildAllowed;this._buildAllowed=!0,this._buildPipeline(),this._buildAllowed=e},t.prototype._setAutoClearAndTextureSharing=function(e,t){void 0===t&&(t=!1),this._hasCleared?e.autoClear=!1:(e.autoClear=!0,this._scene.autoClear=!1,this._hasCleared=!0),t||(this._prevPrevPostProcess?e.shareOutputWith(this._prevPrevPostProcess):e.useOwnOutput(),this._prevPostProcess&&(this._prevPrevPostProcess=this._prevPostProcess),this._prevPostProcess=e)},t.prototype._buildPipeline=function(){var e=this;if(this._buildAllowed){this._scene.autoClear=!0;var t=this._scene.getEngine();if(this._disposePostProcesses(),null!==this._cameras&&(this._scene.postProcessRenderPipelineManager.detachCamerasFromRenderPipeline(this._name,this._cameras),this._cameras=this._camerasToBeAttached.slice()),this._reset(),this._prevPostProcess=null,this._prevPrevPostProcess=null,this._hasCleared=!1,this.depthOfFieldEnabled){if(this._cameras.length>1){for(var i=0,n=this._cameras;i<n.length;i++){var r=n[i];(o=this._scene.enableDepthRenderer(r)).useOnlyInActiveCamera=!0}this._depthOfFieldSceneObserver=this._scene.onAfterRenderTargetsRenderObservable.add(function(t){e._cameras.indexOf(t.activeCamera)>-1&&(e.depthOfField.depthTexture=t.enableDepthRenderer(t.activeCamera).getDepthMap())})}else{this._scene.onAfterRenderTargetsRenderObservable.remove(this._depthOfFieldSceneObserver);var o=this._scene.enableDepthRenderer(this._cameras[0]);this.depthOfField.depthTexture=o.getDepthMap()}this.depthOfField._isReady()||this.depthOfField._updateEffects(),this.addEffect(this.depthOfField),this._setAutoClearAndTextureSharing(this.depthOfField._effects[0],!0)}else this._scene.onAfterRenderTargetsRenderObservable.remove(this._depthOfFieldSceneObserver);this.bloomEnabled&&(this.bloom._isReady()||this.bloom._updateEffects(),this.addEffect(this.bloom),this._setAutoClearAndTextureSharing(this.bloom._effects[0],!0)),this._imageProcessingEnabled&&(this.imageProcessing=new Ci("imageProcessing",1,null,ke.a.BILINEAR_SAMPLINGMODE,t,!1,this._defaultPipelineTextureType),this._hdr?(this.addEffect(new Ja(t,this.ImageProcessingPostProcessId,function(){return e.imageProcessing},!0)),this._setAutoClearAndTextureSharing(this.imageProcessing)):this._scene.imageProcessingConfiguration.applyByPostProcess=!1),this.sharpenEnabled&&(this.sharpen.isReady()||this.sharpen.updateEffect(),this.addEffect(this._sharpenEffect),this._setAutoClearAndTextureSharing(this.sharpen)),this.grainEnabled&&(this.grain.isReady()||this.grain.updateEffect(),this.addEffect(this._grainEffect),this._setAutoClearAndTextureSharing(this.grain)),this.chromaticAberrationEnabled&&(this.chromaticAberration.isReady()||this.chromaticAberration.updateEffect(),this.addEffect(this._chromaticAberrationEffect),this._setAutoClearAndTextureSharing(this.chromaticAberration)),this.fxaaEnabled&&(this.fxaa=new xc("fxaa",1,null,ke.a.BILINEAR_SAMPLINGMODE,t,!1,this._defaultPipelineTextureType),this.addEffect(new Ja(t,this.FxaaPostProcessId,function(){return e.fxaa},!0)),this._setAutoClearAndTextureSharing(this.fxaa,!0)),null!==this._cameras&&this._scene.postProcessRenderPipelineManager.attachCamerasToRenderPipeline(this._name,this._cameras),!this._enableMSAAOnFirstPostProcess(this.samples)&&this.samples>1&&p.a.Warn("MSAA failed to enable, MSAA is only supported in browsers that support webGL >= 2.0")}},t.prototype._disposePostProcesses=function(e){void 0===e&&(e=!1);for(var t=0;t<this._cameras.length;t++){var i=this._cameras[t];this.imageProcessing&&this.imageProcessing.dispose(i),this.fxaa&&this.fxaa.dispose(i),e&&(this.sharpen&&this.sharpen.dispose(i),this.depthOfField&&(this._scene.onAfterRenderTargetsRenderObservable.remove(this._depthOfFieldSceneObserver),this.depthOfField.disposeEffects(i)),this.bloom&&this.bloom.disposeEffects(i),this.chromaticAberration&&this.chromaticAberration.dispose(i),this.grain&&this.grain.dispose(i),this._glowLayer&&this._glowLayer.dispose())}this.imageProcessing=null,this.fxaa=null,e&&(this.sharpen=null,this._sharpenEffect=null,this.depthOfField=null,this.bloom=null,this.chromaticAberration=null,this._chromaticAberrationEffect=null,this.grain=null,this._grainEffect=null,this._glowLayer=null)},t.prototype.addCamera=function(e){this._camerasToBeAttached.push(e),this._buildPipeline()},t.prototype.removeCamera=function(e){var t=this._camerasToBeAttached.indexOf(e);this._camerasToBeAttached.splice(t,1),this._buildPipeline()},t.prototype.dispose=function(){this._disposePostProcesses(!0),this._scene.postProcessRenderPipelineManager.detachCamerasFromRenderPipeline(this._name,this._cameras),this._scene.autoClear=!0,this._resizeObserver&&(this._scene.getEngine().onResizeObservable.remove(this._resizeObserver),this._resizeObserver=null),this._scene.imageProcessingConfiguration.onUpdateParameters.remove(this._imageProcessingConfigurationObserver),e.prototype.dispose.call(this)},t.prototype.serialize=function(){var e=L.a.Serialize(this);return e.customType="DefaultRenderingPipeline",e},t.Parse=function(e,i,n){return L.a.Parse(function(){return new t(e._name,e._name._hdr,i)},e,i,n)},l.c([Object(L.c)()],t.prototype,"sharpenEnabled",null),l.c([Object(L.c)()],t.prototype,"bloomKernel",null),l.c([Object(L.c)()],t.prototype,"_bloomWeight",void 0),l.c([Object(L.c)()],t.prototype,"_bloomThreshold",void 0),l.c([Object(L.c)()],t.prototype,"_hdr",void 0),l.c([Object(L.c)()],t.prototype,"bloomWeight",null),l.c([Object(L.c)()],t.prototype,"bloomThreshold",null),l.c([Object(L.c)()],t.prototype,"bloomScale",null),l.c([Object(L.c)()],t.prototype,"bloomEnabled",null),l.c([Object(L.c)()],t.prototype,"depthOfFieldEnabled",null),l.c([Object(L.c)()],t.prototype,"depthOfFieldBlurLevel",null),l.c([Object(L.c)()],t.prototype,"fxaaEnabled",null),l.c([Object(L.c)()],t.prototype,"samples",null),l.c([Object(L.c)()],t.prototype,"imageProcessingEnabled",null),l.c([Object(L.c)()],t.prototype,"glowLayerEnabled",null),l.c([Object(L.c)()],t.prototype,"chromaticAberrationEnabled",null),l.c([Object(L.c)()],t.prototype,"grainEnabled",null),t}(Vc);s.a.RegisteredTypes["BABYLON.DefaultRenderingPipeline"]=zc;var jc="\nuniform sampler2D textureSampler;\n\nuniform float gain;\nuniform float threshold;\nuniform float screen_width;\nuniform float screen_height;\n\nvarying vec2 vUV;\n\nvec4 highlightColor(vec4 color) {\nvec4 highlight=color;\nfloat luminance=dot(highlight.rgb,vec3(0.2125,0.7154,0.0721));\nfloat lum_threshold;\nif (threshold>1.0) { lum_threshold=0.94+0.01*threshold; }\nelse { lum_threshold=0.5+0.44*threshold; }\nluminance=clamp((luminance-lum_threshold)*(1.0/(1.0-lum_threshold)),0.0,1.0);\nhighlight*=luminance*gain;\nhighlight.a=1.0;\nreturn highlight;\n}\nvoid main(void)\n{\nvec4 original=texture2D(textureSampler,vUV);\n\nif (gain == -1.0) {\ngl_FragColor=vec4(0.0,0.0,0.0,1.0);\nreturn;\n}\nfloat w=2.0/screen_width;\nfloat h=2.0/screen_height;\nfloat weight=1.0;\n\nvec4 blurred=vec4(0.0,0.0,0.0,0.0);\n#ifdef PENTAGON\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-0.84*w,0.43*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(0.48*w,-1.29*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(0.61*w,1.51*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-1.55*w,-0.74*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(1.71*w,-0.52*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-0.94*w,1.59*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-0.40*w,-1.87*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(1.62*w,1.16*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-2.09*w,0.25*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(1.46*w,-1.71*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(0.08*w,2.42*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-1.85*w,-1.89*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(2.89*w,0.16*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-2.29*w,1.88*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(0.40*w,-2.81*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(1.54*w,2.26*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-2.60*w,-0.61*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(2.31*w,-1.30*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-0.83*w,2.53*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-1.12*w,-2.48*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(2.60*w,1.11*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-2.82*w,0.99*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(1.50*w,-2.81*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(0.85*w,3.33*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-2.94*w,-1.92*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(3.27*w,-0.53*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-1.95*w,2.48*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-0.23*w,-3.04*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(2.17*w,2.05*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-2.97*w,-0.04*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(2.25*w,-2.00*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-0.31*w,3.08*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-1.94*w,-2.59*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(3.37*w,0.64*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-3.13*w,1.93*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(1.03*w,-3.65*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(1.60*w,3.17*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-3.14*w,-1.19*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(3.00*w,-1.19*h)));\n#else\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-0.85*w,0.36*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(0.52*w,-1.14*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(0.46*w,1.42*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-1.46*w,-0.83*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(1.79*w,-0.42*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-1.11*w,1.62*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-0.29*w,-2.07*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(1.69*w,1.39*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-2.28*w,0.12*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(1.65*w,-1.69*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-0.08*w,2.44*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-1.63*w,-1.90*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(2.55*w,0.31*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-2.13*w,1.52*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(0.56*w,-2.61*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(1.38*w,2.34*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-2.64*w,-0.81*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(2.53*w,-1.21*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-1.06*w,2.63*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-1.00*w,-2.69*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(2.59*w,1.32*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-2.82*w,0.78*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(1.57*w,-2.50*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(0.54*w,2.93*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-2.39*w,-1.81*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(3.01*w,-0.28*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-2.04*w,2.25*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-0.02*w,-3.05*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(2.09*w,2.25*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-3.07*w,-0.25*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(2.44*w,-1.90*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-0.52*w,3.05*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-1.68*w,-2.61*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(3.01*w,0.79*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-2.76*w,1.46*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(1.05*w,-2.94*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(1.21*w,2.88*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-2.84*w,-1.30*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(2.98*w,-0.96*h)));\n#endif\nblurred/=39.0;\ngl_FragColor=blurred;\n\n}";zt.a.ShadersStore.lensHighlightsPixelShader=jc;var Hc="\n\n\n\n\nuniform sampler2D textureSampler;\nuniform sampler2D highlightsSampler;\nuniform sampler2D depthSampler;\nuniform sampler2D grainSampler;\n\nuniform float grain_amount;\nuniform bool blur_noise;\nuniform float screen_width;\nuniform float screen_height;\nuniform float distortion;\nuniform bool dof_enabled;\n\nuniform float screen_distance;\nuniform float aperture;\nuniform float darken;\nuniform float edge_blur;\nuniform bool highlights;\n\nuniform float near;\nuniform float far;\n\nvarying vec2 vUV;\n\n#define PI 3.14159265\n#define TWOPI 6.28318530\n#define inverse_focal_length 0.1\n\nvec2 centered_screen_pos;\nvec2 distorted_coords;\nfloat radius2;\nfloat radius;\n\nvec2 rand(vec2 co)\n{\nfloat noise1=(fract(sin(dot(co,vec2(12.9898,78.233)))*43758.5453));\nfloat noise2=(fract(sin(dot(co,vec2(12.9898,78.233)*2.0))*43758.5453));\nreturn clamp(vec2(noise1,noise2),0.0,1.0);\n}\n\nvec2 getDistortedCoords(vec2 coords) {\nif (distortion == 0.0) { return coords; }\nvec2 direction=1.0*normalize(centered_screen_pos);\nvec2 dist_coords=vec2(0.5,0.5);\ndist_coords.x=0.5+direction.x*radius2*1.0;\ndist_coords.y=0.5+direction.y*radius2*1.0;\nfloat dist_amount=clamp(distortion*0.23,0.0,1.0);\ndist_coords=mix(coords,dist_coords,dist_amount);\nreturn dist_coords;\n}\n\nfloat sampleScreen(inout vec4 color,const in vec2 offset,const in float weight) {\n\nvec2 coords=distorted_coords;\nfloat angle=rand(coords*100.0).x*TWOPI;\ncoords+=vec2(offset.x*cos(angle)-offset.y*sin(angle),offset.x*sin(angle)+offset.y*cos(angle));\ncolor+=texture2D(textureSampler,coords)*weight;\nreturn weight;\n}\n\nfloat getBlurLevel(float size) {\nreturn min(3.0,ceil(size/1.0));\n}\n\nvec4 getBlurColor(float size) {\nvec4 col=texture2D(textureSampler,distorted_coords);\nif (size == 0.0) { return col; }\n\n\nfloat blur_level=getBlurLevel(size);\nfloat w=(size/screen_width);\nfloat h=(size/screen_height);\nfloat total_weight=1.0;\nvec2 sample_coords;\ntotal_weight+=sampleScreen(col,vec2(-0.50*w,0.24*h),0.93);\ntotal_weight+=sampleScreen(col,vec2(0.30*w,-0.75*h),0.90);\ntotal_weight+=sampleScreen(col,vec2(0.36*w,0.96*h),0.87);\ntotal_weight+=sampleScreen(col,vec2(-1.08*w,-0.55*h),0.85);\ntotal_weight+=sampleScreen(col,vec2(1.33*w,-0.37*h),0.83);\ntotal_weight+=sampleScreen(col,vec2(-0.82*w,1.31*h),0.80);\ntotal_weight+=sampleScreen(col,vec2(-0.31*w,-1.67*h),0.78);\ntotal_weight+=sampleScreen(col,vec2(1.47*w,1.11*h),0.76);\ntotal_weight+=sampleScreen(col,vec2(-1.97*w,0.19*h),0.74);\ntotal_weight+=sampleScreen(col,vec2(1.42*w,-1.57*h),0.72);\nif (blur_level>1.0) {\ntotal_weight+=sampleScreen(col,vec2(0.01*w,2.25*h),0.70);\ntotal_weight+=sampleScreen(col,vec2(-1.62*w,-1.74*h),0.67);\ntotal_weight+=sampleScreen(col,vec2(2.49*w,0.20*h),0.65);\ntotal_weight+=sampleScreen(col,vec2(-2.07*w,1.61*h),0.63);\ntotal_weight+=sampleScreen(col,vec2(0.46*w,-2.70*h),0.61);\ntotal_weight+=sampleScreen(col,vec2(1.55*w,2.40*h),0.59);\ntotal_weight+=sampleScreen(col,vec2(-2.88*w,-0.75*h),0.56);\ntotal_weight+=sampleScreen(col,vec2(2.73*w,-1.44*h),0.54);\ntotal_weight+=sampleScreen(col,vec2(-1.08*w,3.02*h),0.52);\ntotal_weight+=sampleScreen(col,vec2(-1.28*w,-3.05*h),0.49);\n}\nif (blur_level>2.0) {\ntotal_weight+=sampleScreen(col,vec2(3.11*w,1.43*h),0.46);\ntotal_weight+=sampleScreen(col,vec2(-3.36*w,1.08*h),0.44);\ntotal_weight+=sampleScreen(col,vec2(1.80*w,-3.16*h),0.41);\ntotal_weight+=sampleScreen(col,vec2(0.83*w,3.65*h),0.38);\ntotal_weight+=sampleScreen(col,vec2(-3.16*w,-2.19*h),0.34);\ntotal_weight+=sampleScreen(col,vec2(3.92*w,-0.53*h),0.31);\ntotal_weight+=sampleScreen(col,vec2(-2.59*w,3.12*h),0.26);\ntotal_weight+=sampleScreen(col,vec2(-0.20*w,-4.15*h),0.22);\ntotal_weight+=sampleScreen(col,vec2(3.02*w,3.00*h),0.15);\n}\ncol/=total_weight;\n\nif (darken>0.0) {\ncol.rgb*=clamp(0.3,1.0,1.05-size*0.5*darken);\n}\n\n\n\n\nreturn col;\n}\nvoid main(void)\n{\n\ncentered_screen_pos=vec2(vUV.x-0.5,vUV.y-0.5);\nradius2=centered_screen_pos.x*centered_screen_pos.x+centered_screen_pos.y*centered_screen_pos.y;\nradius=sqrt(radius2);\ndistorted_coords=getDistortedCoords(vUV);\nvec2 texels_coords=vec2(vUV.x*screen_width,vUV.y*screen_height);\nfloat depth=texture2D(depthSampler,distorted_coords).r;\nfloat distance=near+(far-near)*depth;\nvec4 color=texture2D(textureSampler,vUV);\n\n\nfloat coc=abs(aperture*(screen_distance*(inverse_focal_length-1.0/distance)-1.0));\n\nif (dof_enabled == false || coc<0.07) { coc=0.0; }\n\nfloat edge_blur_amount=0.0;\nif (edge_blur>0.0) {\nedge_blur_amount=clamp((radius*2.0-1.0+0.15*edge_blur)*1.5,0.0,1.0)*1.3;\n}\n\nfloat blur_amount=max(edge_blur_amount,coc);\n\nif (blur_amount == 0.0) {\ngl_FragColor=texture2D(textureSampler,distorted_coords);\n}\nelse {\n\ngl_FragColor=getBlurColor(blur_amount*1.7);\n\nif (highlights) {\ngl_FragColor.rgb+=clamp(coc,0.0,1.0)*texture2D(highlightsSampler,distorted_coords).rgb;\n}\nif (blur_noise) {\n\nvec2 noise=rand(distorted_coords)*0.01*blur_amount;\nvec2 blurred_coord=vec2(distorted_coords.x+noise.x,distorted_coords.y+noise.y);\ngl_FragColor=0.04*texture2D(textureSampler,blurred_coord)+0.96*gl_FragColor;\n}\n}\n\nif (grain_amount>0.0) {\nvec4 grain_color=texture2D(grainSampler,texels_coords*0.003);\ngl_FragColor.rgb+=(-0.5+grain_color.rgb)*0.30*grain_amount;\n}\n}\n";zt.a.ShadersStore.depthOfFieldPixelShader=Hc;var Wc=function(e){function t(t,i,n,r,o){void 0===r&&(r=1);var s=e.call(this,n.getEngine(),t)||this;return s.LensChromaticAberrationEffect="LensChromaticAberrationEffect",s.HighlightsEnhancingEffect="HighlightsEnhancingEffect",s.LensDepthOfFieldEffect="LensDepthOfFieldEffect",s._pentagonBokehIsEnabled=!1,s._scene=n,s._depthTexture=n.enableDepthRenderer().getDepthMap(),i.grain_texture?s._grainTexture=i.grain_texture:s._createGrainTexture(),s._edgeBlur=i.edge_blur?i.edge_blur:0,s._grainAmount=i.grain_amount?i.grain_amount:0,s._chromaticAberration=i.chromatic_aberration?i.chromatic_aberration:0,s._distortion=i.distortion?i.distortion:0,s._highlightsGain=void 0!==i.dof_gain?i.dof_gain:-1,s._highlightsThreshold=i.dof_threshold?i.dof_threshold:1,s._dofDistance=void 0!==i.dof_focus_distance?i.dof_focus_distance:-1,s._dofAperture=i.dof_aperture?i.dof_aperture:1,s._dofDarken=i.dof_darken?i.dof_darken:0,s._dofPentagon=void 0===i.dof_pentagon||i.dof_pentagon,s._blurNoise=void 0===i.blur_noise||i.blur_noise,s._createChromaticAberrationPostProcess(r),s._createHighlightsPostProcess(r),s._createDepthOfFieldPostProcess(r/4),s.addEffect(new Ja(n.getEngine(),s.LensChromaticAberrationEffect,function(){return s._chromaticAberrationPostProcess},!0)),s.addEffect(new Ja(n.getEngine(),s.HighlightsEnhancingEffect,function(){return s._highlightsPostProcess},!0)),s.addEffect(new Ja(n.getEngine(),s.LensDepthOfFieldEffect,function(){return s._depthOfFieldPostProcess},!0)),-1===s._highlightsGain&&s._disableEffect(s.HighlightsEnhancingEffect,null),n.postProcessRenderPipelineManager.addPipeline(s),o&&n.postProcessRenderPipelineManager.attachCamerasToRenderPipeline(t,o),s}return l.d(t,e),t.prototype.getClassName=function(){return"LensRenderingPipeline"},Object.defineProperty(t.prototype,"scene",{get:function(){return this._scene},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"edgeBlur",{get:function(){return this._edgeBlur},set:function(e){this.setEdgeBlur(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"grainAmount",{get:function(){return this._grainAmount},set:function(e){this.setGrainAmount(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"chromaticAberration",{get:function(){return this._chromaticAberration},set:function(e){this.setChromaticAberration(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"dofAperture",{get:function(){return this._dofAperture},set:function(e){this.setAperture(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"edgeDistortion",{get:function(){return this._distortion},set:function(e){this.setEdgeDistortion(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"dofDistortion",{get:function(){return this._dofDistance},set:function(e){this.setFocusDistance(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"darkenOutOfFocus",{get:function(){return this._dofDarken},set:function(e){this.setDarkenOutOfFocus(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"blurNoise",{get:function(){return this._blurNoise},set:function(e){this._blurNoise=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"pentagonBokeh",{get:function(){return this._pentagonBokehIsEnabled},set:function(e){e?this.enablePentagonBokeh():this.disablePentagonBokeh()},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"highlightsGain",{get:function(){return this._highlightsGain},set:function(e){this.setHighlightsGain(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"highlightsThreshold",{get:function(){return this._highlightsThreshold},set:function(e){this.setHighlightsThreshold(e)},enumerable:!0,configurable:!0}),t.prototype.setEdgeBlur=function(e){this._edgeBlur=e},t.prototype.disableEdgeBlur=function(){this._edgeBlur=0},t.prototype.setGrainAmount=function(e){this._grainAmount=e},t.prototype.disableGrain=function(){this._grainAmount=0},t.prototype.setChromaticAberration=function(e){this._chromaticAberration=e},t.prototype.disableChromaticAberration=function(){this._chromaticAberration=0},t.prototype.setEdgeDistortion=function(e){this._distortion=e},t.prototype.disableEdgeDistortion=function(){this._distortion=0},t.prototype.setFocusDistance=function(e){this._dofDistance=e},t.prototype.disableDepthOfField=function(){this._dofDistance=-1},t.prototype.setAperture=function(e){this._dofAperture=e},t.prototype.setDarkenOutOfFocus=function(e){this._dofDarken=e},t.prototype.enablePentagonBokeh=function(){this._highlightsPostProcess.updateEffect("#define PENTAGON\n"),this._pentagonBokehIsEnabled=!0},t.prototype.disablePentagonBokeh=function(){this._pentagonBokehIsEnabled=!1,this._highlightsPostProcess.updateEffect()},t.prototype.enableNoiseBlur=function(){this._blurNoise=!0},t.prototype.disableNoiseBlur=function(){this._blurNoise=!1},t.prototype.setHighlightsGain=function(e){this._highlightsGain=e},t.prototype.setHighlightsThreshold=function(e){-1===this._highlightsGain&&(this._highlightsGain=1),this._highlightsThreshold=e},t.prototype.disableHighlights=function(){this._highlightsGain=-1},t.prototype.dispose=function(e){void 0===e&&(e=!1),this._scene.postProcessRenderPipelineManager.detachCamerasFromRenderPipeline(this._name,this._scene.cameras),this._chromaticAberrationPostProcess=null,this._highlightsPostProcess=null,this._depthOfFieldPostProcess=null,this._grainTexture.dispose(),e&&this._scene.disableDepthRenderer()},t.prototype._createChromaticAberrationPostProcess=function(e){var t=this;this._chromaticAberrationPostProcess=new Ht("LensChromaticAberration","chromaticAberration",["chromatic_aberration","screen_width","screen_height","direction","radialIntensity","centerPosition"],[],e,null,ke.a.TRILINEAR_SAMPLINGMODE,this._scene.getEngine(),!1),this._chromaticAberrationPostProcess.onApply=function(e){e.setFloat("chromatic_aberration",t._chromaticAberration),e.setFloat("screen_width",t._scene.getEngine().getRenderWidth()),e.setFloat("screen_height",t._scene.getEngine().getRenderHeight()),e.setFloat("radialIntensity",1),e.setFloat2("direction",17,17),e.setFloat2("centerPosition",.5,.5)}},t.prototype._createHighlightsPostProcess=function(e){var t=this;this._highlightsPostProcess=new Ht("LensHighlights","lensHighlights",["gain","threshold","screen_width","screen_height"],[],e,null,ke.a.TRILINEAR_SAMPLINGMODE,this._scene.getEngine(),!1,this._dofPentagon?"#define PENTAGON\n":""),this._highlightsPostProcess.onApply=function(e){e.setFloat("gain",t._highlightsGain),e.setFloat("threshold",t._highlightsThreshold),e.setTextureFromPostProcess("textureSampler",t._chromaticAberrationPostProcess),e.setFloat("screen_width",t._scene.getEngine().getRenderWidth()),e.setFloat("screen_height",t._scene.getEngine().getRenderHeight())}},t.prototype._createDepthOfFieldPostProcess=function(e){var t=this;this._depthOfFieldPostProcess=new Ht("LensDepthOfField","depthOfField",["grain_amount","blur_noise","screen_width","screen_height","distortion","dof_enabled","screen_distance","aperture","darken","edge_blur","highlights","near","far"],["depthSampler","grainSampler","highlightsSampler"],e,null,ke.a.TRILINEAR_SAMPLINGMODE,this._scene.getEngine(),!1),this._depthOfFieldPostProcess.onApply=function(e){e.setTexture("depthSampler",t._depthTexture),e.setTexture("grainSampler",t._grainTexture),e.setTextureFromPostProcess("textureSampler",t._highlightsPostProcess),e.setTextureFromPostProcess("highlightsSampler",t._depthOfFieldPostProcess),e.setFloat("grain_amount",t._grainAmount),e.setBool("blur_noise",t._blurNoise),e.setFloat("screen_width",t._scene.getEngine().getRenderWidth()),e.setFloat("screen_height",t._scene.getEngine().getRenderHeight()),e.setFloat("distortion",t._distortion),e.setBool("dof_enabled",-1!==t._dofDistance),e.setFloat("screen_distance",1/(.1-1/t._dofDistance)),e.setFloat("aperture",t._dofAperture),e.setFloat("darken",t._dofDarken),e.setFloat("edge_blur",t._edgeBlur),e.setBool("highlights",-1!==t._highlightsGain),t._scene.activeCamera&&(e.setFloat("near",t._scene.activeCamera.minZ),e.setFloat("far",t._scene.activeCamera.maxZ))}},t.prototype._createGrainTexture=function(){this._grainTexture=new Pi("LensNoiseTexture",512,this._scene,!1,ke.a.BILINEAR_SAMPLINGMODE),this._grainTexture.wrapU=ke.a.WRAP_ADDRESSMODE,this._grainTexture.wrapV=ke.a.WRAP_ADDRESSMODE;for(var e,t,i,n=this._grainTexture.getContext(),r=0;r<512;r++)for(var o=0;o<512;o++)e=Math.floor(255*(t=.42,i=.58,Math.random()*(i-t)+t)),n.fillStyle="rgb("+e+", "+e+", "+e+")",n.fillRect(r,o,1,1);this._grainTexture.update(!1)},t}(Vc),Xc="\nprecision highp float;\nuniform sampler2D textureSampler;\nuniform float near;\nuniform float far;\nuniform float radius;\nfloat scales[16]=float[16](\n0.1,\n0.11406250000000001,\n0.131640625,\n0.15625,\n0.187890625,\n0.2265625,\n0.272265625,\n0.325,\n0.384765625,\n0.4515625,\n0.525390625,\n0.60625,\n0.694140625,\n0.7890625,\n0.891015625,\n1.0\n);\nvarying vec2 vUV;\nfloat perspectiveDepthToViewZ( const in float invClipZ,const in float near,const in float far ) {\nreturn ( near*far )/( ( far-near )*invClipZ-far );\n}\nfloat viewZToPerspectiveDepth( const in float viewZ,const in float near,const in float far ) {\nreturn ( near*far/viewZ+far)/( far-near );\n}\nfloat viewZToOrthographicDepth( const in float viewZ,const in float near,const in float far ) {\nreturn ( viewZ+near )/( near-far );\n}\n#ifdef SSAO\nuniform sampler2D randomSampler;\nuniform sampler2D normalSampler;\nuniform float randTextureTiles;\nuniform float samplesFactor;\nuniform vec3 sampleSphere[SAMPLES];\nuniform float totalStrength;\nuniform float base;\nuniform float xViewport;\nuniform float yViewport;\nuniform float maxZ;\nuniform float minZAspect;\nuniform vec2 texelSize;\nuniform mat4 projection;\nvoid main()\n{\nvec3 random=texture2D(randomSampler,vUV*randTextureTiles).rgb;\nfloat depth=texture2D(textureSampler,vUV).r;\nfloat depthSign=depth/abs(depth);\ndepth=depth*depthSign;\nvec3 normal=texture2D(normalSampler,vUV).rgb;\nfloat occlusion=0.0;\nfloat correctedRadius=min(radius,minZAspect*depth/near);\nvec3 vViewRay=vec3((vUV.x*2.0-1.0)*xViewport,(vUV.y*2.0-1.0)*yViewport,depthSign);\nvec3 origin=vViewRay*depth;\nvec3 rvec=random*2.0-1.0;\nrvec.z=0.0;\n\nfloat dotProduct=dot(rvec,normal);\nrvec=1.0-abs(dotProduct)>1e-2 ? rvec : vec3(-rvec.y,0.0,rvec.x);\nvec3 tangent=normalize(rvec-normal*dot(rvec,normal));\nvec3 bitangent=cross(normal,tangent);\nmat3 tbn=mat3(tangent,bitangent,normal);\nfloat difference;\nfor (int i=0; i<SAMPLES; ++i) {\n\nvec3 samplePosition=scales[(i+int(random.x*16.0)) % 16]*tbn*sampleSphere[(i+int(random.y*16.0)) % 16];\nsamplePosition=samplePosition*correctedRadius+origin;\n\nvec4 offset=vec4(samplePosition,1.0);\noffset=projection*offset;\noffset.xyz/=offset.w;\noffset.xy=offset.xy*0.5+0.5;\nif (offset.x<0.0 || offset.y<0.0 || offset.x>1.0 || offset.y>1.0) {\ncontinue;\n}\n\nfloat sampleDepth=abs(texture2D(textureSampler,offset.xy).r);\n\ndifference=depthSign*samplePosition.z-sampleDepth;\nfloat rangeCheck=1.0-smoothstep(correctedRadius*0.5,correctedRadius,difference);\nocclusion+=(difference>=0.0 ? 1.0 : 0.0)*rangeCheck;\n}\nocclusion=occlusion*(1.0-smoothstep(maxZ*0.75,maxZ,depth));\nfloat ao=1.0-totalStrength*occlusion*samplesFactor;\nfloat result=clamp(ao+base,0.0,1.0);\ngl_FragColor=vec4(vec3(result),1.0);\n}\n#endif\n#ifdef BILATERAL_BLUR\nuniform sampler2D depthSampler;\nuniform float outSize;\nuniform float samplerOffsets[SAMPLES];\nvec4 blur9(sampler2D image,vec2 uv,float resolution,vec2 direction) {\nvec4 color=vec4(0.0);\nvec2 off1=vec2(1.3846153846)*direction;\nvec2 off2=vec2(3.2307692308)*direction;\ncolor+=texture2D(image,uv)*0.2270270270;\ncolor+=texture2D(image,uv+(off1/resolution))*0.3162162162;\ncolor+=texture2D(image,uv-(off1/resolution))*0.3162162162;\ncolor+=texture2D(image,uv+(off2/resolution))*0.0702702703;\ncolor+=texture2D(image,uv-(off2/resolution))*0.0702702703;\nreturn color;\n}\nvec4 blur13(sampler2D image,vec2 uv,float resolution,vec2 direction) {\nvec4 color=vec4(0.0);\nvec2 off1=vec2(1.411764705882353)*direction;\nvec2 off2=vec2(3.2941176470588234)*direction;\nvec2 off3=vec2(5.176470588235294)*direction;\ncolor+=texture2D(image,uv)*0.1964825501511404;\ncolor+=texture2D(image,uv+(off1/resolution))*0.2969069646728344;\ncolor+=texture2D(image,uv-(off1/resolution))*0.2969069646728344;\ncolor+=texture2D(image,uv+(off2/resolution))*0.09447039785044732;\ncolor+=texture2D(image,uv-(off2/resolution))*0.09447039785044732;\ncolor+=texture2D(image,uv+(off3/resolution))*0.010381362401148057;\ncolor+=texture2D(image,uv-(off3/resolution))*0.010381362401148057;\nreturn color;\n}\nvec4 blur13Bilateral(sampler2D image,vec2 uv,float resolution,vec2 direction) {\nvec4 color=vec4(0.0);\nvec2 off1=vec2(1.411764705882353)*direction;\nvec2 off2=vec2(3.2941176470588234)*direction;\nvec2 off3=vec2(5.176470588235294)*direction;\nfloat compareDepth=abs(texture2D(depthSampler,uv).r);\nfloat sampleDepth;\nfloat weight;\nfloat weightSum=30.0;\ncolor+=texture2D(image,uv)*30.0;\nsampleDepth=abs(texture2D(depthSampler,uv+(off1/resolution)).r);\nweight=clamp(1.0/( 0.003+abs(compareDepth-sampleDepth)),0.0,30.0);\nweightSum+=weight;\ncolor+=texture2D(image,uv+(off1/resolution))*weight;\nsampleDepth=abs(texture2D(depthSampler,uv-(off1/resolution)).r);\nweight=clamp(1.0/( 0.003+abs(compareDepth-sampleDepth)),0.0,30.0);\nweightSum+=weight;\ncolor+=texture2D(image,uv-(off1/resolution))*weight;\nsampleDepth=abs(texture2D(depthSampler,uv+(off2/resolution)).r);\nweight=clamp(1.0/( 0.003+abs(compareDepth-sampleDepth)),0.0,30.0);\nweightSum+=weight;\ncolor+=texture2D(image,uv+(off2/resolution))*weight;\nsampleDepth=abs(texture2D(depthSampler,uv-(off2/resolution)).r);\nweight=clamp(1.0/( 0.003+abs(compareDepth-sampleDepth)),0.0,30.0);\nweightSum+=weight;\ncolor+=texture2D(image,uv-(off2/resolution))*weight;\nsampleDepth=abs(texture2D(depthSampler,uv+(off3/resolution)).r);\nweight=clamp(1.0/( 0.003+abs(compareDepth-sampleDepth)),0.0,30.0);\nweightSum+=weight;\ncolor+=texture2D(image,uv+(off3/resolution))*weight;\nsampleDepth=abs(texture2D(depthSampler,uv-(off3/resolution)).r);\nweight=clamp(1.0/( 0.003+abs(compareDepth-sampleDepth)),0.0,30.0);\nweightSum+=weight;\ncolor+=texture2D(image,uv-(off3/resolution))*weight;\nreturn color/weightSum;\n}\nvoid main()\n{\n#if EXPENSIVE\nfloat compareDepth=abs(texture2D(depthSampler,vUV).r);\nfloat texelsize=1.0/outSize;\nfloat result=0.0;\nfloat weightSum=0.0;\nfor (int i=0; i<SAMPLES; ++i)\n{\n#ifdef BILATERAL_BLUR_H\nvec2 direction=vec2(1.0,0.0);\nvec2 sampleOffset=vec2(texelsize*samplerOffsets[i],0.0);\n#else\nvec2 direction=vec2(0.0,1.0);\nvec2 sampleOffset=vec2(0.0,texelsize*samplerOffsets[i]);\n#endif\nvec2 samplePos=vUV+sampleOffset;\nfloat sampleDepth=abs(texture2D(depthSampler,samplePos).r);\nfloat weight=clamp(1.0/( 0.003+abs(compareDepth-sampleDepth)),0.0,30000.0);\nresult+=texture2D(textureSampler,samplePos).r*weight;\nweightSum+=weight;\n}\nresult/=weightSum;\ngl_FragColor.rgb=vec3(result);\ngl_FragColor.a=1.0;\n#else\nvec4 color;\n#ifdef BILATERAL_BLUR_H\nvec2 direction=vec2(1.0,0.0);\ncolor=blur13Bilateral(textureSampler,vUV,outSize,direction);\n#else\nvec2 direction=vec2(0.0,1.0);\ncolor=blur13Bilateral(textureSampler,vUV,outSize,direction);\n#endif\ngl_FragColor.rgb=vec3(color.r);\ngl_FragColor.a=1.0;\n#endif\n}\n#endif\n";zt.a.ShadersStore.ssao2PixelShader=Xc;var Yc="uniform sampler2D textureSampler;\nuniform sampler2D originalColor;\nuniform vec4 viewport;\nvarying vec2 vUV;\nvoid main(void) {\nvec4 ssaoColor=texture2D(textureSampler,viewport.xy+vUV*viewport.zw);\nvec4 sceneColor=texture2D(originalColor,vUV);\ngl_FragColor=sceneColor*ssaoColor;\n}\n";zt.a.ShadersStore.ssaoCombinePixelShader=Yc;var Kc=function(e){function t(t,i,n,r){var o=e.call(this,i.getEngine(),t)||this;if(o.SSAOOriginalSceneColorEffect="SSAOOriginalSceneColorEffect",o.SSAORenderEffect="SSAORenderEffect",o.SSAOBlurHRenderEffect="SSAOBlurHRenderEffect",o.SSAOBlurVRenderEffect="SSAOBlurVRenderEffect",o.SSAOCombineRenderEffect="SSAOCombineRenderEffect",o.totalStrength=1,o.maxZ=100,o.minZAspect=.2,o._samples=8,o._textureSamples=1,o._expensiveBlur=!0,o.radius=2,o.base=0,o._firstUpdate=!0,o._bits=new Uint32Array(1),o._scene=i,o._ratio=n,!o.isSupported)return p.a.Error("SSAO 2 needs WebGL 2 support."),o;var s=o._ratio.ssaoRatio||n,a=o._ratio.blurRatio||n,c=i.enableGeometryBufferRenderer();return o._createRandomTexture(),o._depthTexture=c.getGBuffer().textures[0],o._normalTexture=c.getGBuffer().textures[1],o._originalColorPostProcess=new Yt("SSAOOriginalSceneColor",1,null,ke.a.BILINEAR_SAMPLINGMODE,i.getEngine(),!1),o._originalColorPostProcess.samples=o.textureSamples,o._createSSAOPostProcess(1),o._createBlurPostProcess(s,a),o._createSSAOCombinePostProcess(a),o.addEffect(new Ja(i.getEngine(),o.SSAOOriginalSceneColorEffect,function(){return o._originalColorPostProcess},!0)),o.addEffect(new Ja(i.getEngine(),o.SSAORenderEffect,function(){return o._ssaoPostProcess},!0)),o.addEffect(new Ja(i.getEngine(),o.SSAOBlurHRenderEffect,function(){return o._blurHPostProcess},!0)),o.addEffect(new Ja(i.getEngine(),o.SSAOBlurVRenderEffect,function(){return o._blurVPostProcess},!0)),o.addEffect(new Ja(i.getEngine(),o.SSAOCombineRenderEffect,function(){return o._ssaoCombinePostProcess},!0)),i.postProcessRenderPipelineManager.addPipeline(o),r&&i.postProcessRenderPipelineManager.attachCamerasToRenderPipeline(t,r),o}return l.d(t,e),Object.defineProperty(t.prototype,"samples",{get:function(){return this._samples},set:function(e){this._ssaoPostProcess.updateEffect("#define SAMPLES "+e+"\n#define SSAO"),this._samples=e,this._sampleSphere=this._generateHemisphere(),this._firstUpdate=!0},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"textureSamples",{get:function(){return this._textureSamples},set:function(e){this._textureSamples=e,this._originalColorPostProcess.samples=e,this._blurHPostProcess.samples=e,this._blurVPostProcess.samples=e,this._ssaoPostProcess.samples=e,this._ssaoCombinePostProcess.samples=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"expensiveBlur",{get:function(){return this._expensiveBlur},set:function(e){this._blurHPostProcess.updateEffect("#define BILATERAL_BLUR\n#define BILATERAL_BLUR_H\n#define SAMPLES 16\n#define EXPENSIVE "+(e?"1":"0")+"\n",null,["textureSampler","depthSampler"]),this._blurVPostProcess.updateEffect("#define BILATERAL_BLUR\n#define SAMPLES 16\n#define EXPENSIVE "+(e?"1":"0")+"\n",null,["textureSampler","depthSampler"]),this._expensiveBlur=e,this._firstUpdate=!0},enumerable:!0,configurable:!0}),Object.defineProperty(t,"IsSupported",{get:function(){var e=P.a.LastCreatedEngine;return!!e&&e.getCaps().drawBuffersExtension},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"scene",{get:function(){return this._scene},enumerable:!0,configurable:!0}),t.prototype.getClassName=function(){return"SSAO2RenderingPipeline"},t.prototype.dispose=function(t){void 0===t&&(t=!1);for(var i=0;i<this._scene.cameras.length;i++){var n=this._scene.cameras[i];this._originalColorPostProcess.dispose(n),this._ssaoPostProcess.dispose(n),this._blurHPostProcess.dispose(n),this._blurVPostProcess.dispose(n),this._ssaoCombinePostProcess.dispose(n)}this._randomTexture.dispose(),t&&this._scene.disableGeometryBufferRenderer(),this._scene.postProcessRenderPipelineManager.detachCamerasFromRenderPipeline(this._name,this._scene.cameras),e.prototype.dispose.call(this)},t.prototype._createBlurPostProcess=function(e,t){var i=this;this._samplerOffsets=[];for(var n=this.expensiveBlur,r=-8;r<8;r++)this._samplerOffsets.push(2*r+.5);this._blurHPostProcess=new Ht("BlurH","ssao2",["outSize","samplerOffsets","near","far","radius"],["depthSampler"],e,null,ke.a.TRILINEAR_SAMPLINGMODE,this._scene.getEngine(),!1,"#define BILATERAL_BLUR\n#define BILATERAL_BLUR_H\n#define SAMPLES 16\n#define EXPENSIVE "+(n?"1":"0")+"\n"),this._blurHPostProcess.onApply=function(e){i._scene.activeCamera&&(e.setFloat("outSize",i._ssaoCombinePostProcess.width>0?i._ssaoCombinePostProcess.width:i._originalColorPostProcess.width),e.setFloat("near",i._scene.activeCamera.minZ),e.setFloat("far",i._scene.activeCamera.maxZ),e.setFloat("radius",i.radius),e.setTexture("depthSampler",i._depthTexture),i._firstUpdate&&e.setArray("samplerOffsets",i._samplerOffsets))},this._blurVPostProcess=new Ht("BlurV","ssao2",["outSize","samplerOffsets","near","far","radius"],["depthSampler"],t,null,ke.a.TRILINEAR_SAMPLINGMODE,this._scene.getEngine(),!1,"#define BILATERAL_BLUR\n#define BILATERAL_BLUR_V\n#define SAMPLES 16\n#define EXPENSIVE "+(n?"1":"0")+"\n"),this._blurVPostProcess.onApply=function(e){i._scene.activeCamera&&(e.setFloat("outSize",i._ssaoCombinePostProcess.height>0?i._ssaoCombinePostProcess.height:i._originalColorPostProcess.height),e.setFloat("near",i._scene.activeCamera.minZ),e.setFloat("far",i._scene.activeCamera.maxZ),e.setFloat("radius",i.radius),e.setTexture("depthSampler",i._depthTexture),i._firstUpdate&&(e.setArray("samplerOffsets",i._samplerOffsets),i._firstUpdate=!1))},this._blurHPostProcess.samples=this.textureSamples,this._blurVPostProcess.samples=this.textureSamples},t.prototype._rebuild=function(){this._firstUpdate=!0,e.prototype._rebuild.call(this)},t.prototype._radicalInverse_VdC=function(e){return this._bits[0]=e,this._bits[0]=(this._bits[0]<<16|this._bits[0]>>16)>>>0,this._bits[0]=(1431655765&this._bits[0])<<1|(2863311530&this._bits[0])>>>1>>>0,this._bits[0]=(858993459&this._bits[0])<<2|(3435973836&this._bits[0])>>>2>>>0,this._bits[0]=(252645135&this._bits[0])<<4|(4042322160&this._bits[0])>>>4>>>0,this._bits[0]=(16711935&this._bits[0])<<8|(4278255360&this._bits[0])>>>8>>>0,2.3283064365386963e-10*this._bits[0]},t.prototype._hammersley=function(e,t){return[e/t,this._radicalInverse_VdC(e)]},t.prototype._hemisphereSample_uniform=function(e,t){var i=2*t*Math.PI,n=1-(.85*e+.15),r=Math.sqrt(1-n*n);return new o.x(Math.cos(i)*r,Math.sin(i)*r,n)},t.prototype._generateHemisphere=function(){for(var e,t=this.samples,i=[],n=0;n<t;){if(t<16)e=this._hemisphereSample_uniform(Math.random(),Math.random());else{var r=this._hammersley(n,t);e=this._hemisphereSample_uniform(r[0],r[1])}i.push(e.x,e.y,e.z),n++}return i},t.prototype._createSSAOPostProcess=function(e){var t=this,i=this.samples;this._sampleSphere=this._generateHemisphere(),this._ssaoPostProcess=new Ht("ssao2","ssao2",["sampleSphere","samplesFactor","randTextureTiles","totalStrength","radius","base","range","projection","near","far","texelSize","xViewport","yViewport","maxZ","minZAspect"],["randomSampler","normalSampler"],e,null,ke.a.BILINEAR_SAMPLINGMODE,this._scene.getEngine(),!1,"#define SAMPLES "+i+"\n#define SSAO"),this._ssaoPostProcess.onApply=function(e){t._firstUpdate&&(e.setArray3("sampleSphere",t._sampleSphere),e.setFloat("randTextureTiles",32)),t._scene.activeCamera&&(e.setFloat("samplesFactor",1/t.samples),e.setFloat("totalStrength",t.totalStrength),e.setFloat2("texelSize",1/t._ssaoPostProcess.width,1/t._ssaoPostProcess.height),e.setFloat("radius",t.radius),e.setFloat("maxZ",t.maxZ),e.setFloat("minZAspect",t.minZAspect),e.setFloat("base",t.base),e.setFloat("near",t._scene.activeCamera.minZ),e.setFloat("far",t._scene.activeCamera.maxZ),e.setFloat("xViewport",Math.tan(t._scene.activeCamera.fov/2)*t._scene.getEngine().getAspectRatio(t._scene.activeCamera,!0)),e.setFloat("yViewport",Math.tan(t._scene.activeCamera.fov/2)),e.setMatrix("projection",t._scene.getProjectionMatrix()),e.setTexture("textureSampler",t._depthTexture),e.setTexture("normalSampler",t._normalTexture),e.setTexture("randomSampler",t._randomTexture))},this._ssaoPostProcess.samples=this.textureSamples},t.prototype._createSSAOCombinePostProcess=function(e){var t=this;this._ssaoCombinePostProcess=new Ht("ssaoCombine","ssaoCombine",[],["originalColor","viewport"],e,null,ke.a.BILINEAR_SAMPLINGMODE,this._scene.getEngine(),!1),this._ssaoCombinePostProcess.onApply=function(e){var i=t._scene.activeCamera.viewport;e.setVector4("viewport",o.t.Vector4[0].copyFromFloats(i.x,i.y,i.width,i.height)),e.setTextureFromPostProcess("originalColor",t._originalColorPostProcess)},this._ssaoCombinePostProcess.samples=this.textureSamples},t.prototype._createRandomTexture=function(){this._randomTexture=new Pi("SSAORandomTexture",128,this._scene,!1,ke.a.TRILINEAR_SAMPLINGMODE),this._randomTexture.wrapU=ke.a.WRAP_ADDRESSMODE,this._randomTexture.wrapV=ke.a.WRAP_ADDRESSMODE;for(var e=this._randomTexture.getContext(),t=function(e,t){return Math.random()*(t-e)+e},i=o.x.Zero(),n=0;n<128;n++)for(var r=0;r<128;r++)i.x=t(0,1),i.y=t(0,1),i.z=0,i.normalize(),i.scaleInPlace(255),i.x=Math.floor(i.x),i.y=Math.floor(i.y),e.fillStyle="rgb("+i.x+", "+i.y+", "+i.z+")",e.fillRect(n,r,1,1);this._randomTexture.update(!1)},t.prototype.serialize=function(){var e=L.a.Serialize(this);return e.customType="SSAO2RenderingPipeline",e},t.Parse=function(e,i,n){return L.a.Parse(function(){return new t(e._name,i,e._ratio)},e,i,n)},l.c([Object(L.c)()],t.prototype,"totalStrength",void 0),l.c([Object(L.c)()],t.prototype,"maxZ",void 0),l.c([Object(L.c)()],t.prototype,"minZAspect",void 0),l.c([Object(L.c)("samples")],t.prototype,"_samples",void 0),l.c([Object(L.c)("textureSamples")],t.prototype,"_textureSamples",void 0),l.c([Object(L.c)()],t.prototype,"_ratio",void 0),l.c([Object(L.c)("expensiveBlur")],t.prototype,"_expensiveBlur",void 0),l.c([Object(L.c)()],t.prototype,"radius",void 0),l.c([Object(L.c)()],t.prototype,"base",void 0),t}(Vc);s.a.RegisteredTypes["BABYLON.SSAO2RenderingPipeline"]=Kc;var Qc="\nuniform sampler2D textureSampler;\nvarying vec2 vUV;\n#ifdef SSAO\nuniform sampler2D randomSampler;\nuniform float randTextureTiles;\nuniform float samplesFactor;\nuniform vec3 sampleSphere[SAMPLES];\nuniform float totalStrength;\nuniform float radius;\nuniform float area;\nuniform float fallOff;\nuniform float base;\nvec3 normalFromDepth(float depth,vec2 coords)\n{\nvec2 offset1=vec2(0.0,radius);\nvec2 offset2=vec2(radius,0.0);\nfloat depth1=texture2D(textureSampler,coords+offset1).r;\nfloat depth2=texture2D(textureSampler,coords+offset2).r;\nvec3 p1=vec3(offset1,depth1-depth);\nvec3 p2=vec3(offset2,depth2-depth);\nvec3 normal=cross(p1,p2);\nnormal.z=-normal.z;\nreturn normalize(normal);\n}\nvoid main()\n{\nvec3 random=normalize(texture2D(randomSampler,vUV*randTextureTiles).rgb);\nfloat depth=texture2D(textureSampler,vUV).r;\nvec3 position=vec3(vUV,depth);\nvec3 normal=normalFromDepth(depth,vUV);\nfloat radiusDepth=radius/depth;\nfloat occlusion=0.0;\nvec3 ray;\nvec3 hemiRay;\nfloat occlusionDepth;\nfloat difference;\nfor (int i=0; i<SAMPLES; i++)\n{\nray=radiusDepth*reflect(sampleSphere[i],random);\nhemiRay=position+sign(dot(ray,normal))*ray;\nocclusionDepth=texture2D(textureSampler,clamp(hemiRay.xy,vec2(0.001,0.001),vec2(0.999,0.999))).r;\ndifference=depth-occlusionDepth;\nocclusion+=step(fallOff,difference)*(1.0-smoothstep(fallOff,area,difference));\n}\nfloat ao=1.0-totalStrength*occlusion*samplesFactor;\nfloat result=clamp(ao+base,0.0,1.0);\ngl_FragColor.r=result;\ngl_FragColor.g=result;\ngl_FragColor.b=result;\ngl_FragColor.a=1.0;\n}\n#endif\n";zt.a.ShadersStore.ssaoPixelShader=Qc;var qc=function(e){function t(t,i,n,r){var o=e.call(this,i.getEngine(),t)||this;o.SSAOOriginalSceneColorEffect="SSAOOriginalSceneColorEffect",o.SSAORenderEffect="SSAORenderEffect",o.SSAOBlurHRenderEffect="SSAOBlurHRenderEffect",o.SSAOBlurVRenderEffect="SSAOBlurVRenderEffect",o.SSAOCombineRenderEffect="SSAOCombineRenderEffect",o.totalStrength=1,o.radius=1e-4,o.area=.0075,o.fallOff=1e-6,o.base=.5,o._firstUpdate=!0,o._scene=i,o._createRandomTexture(),o._depthTexture=i.enableDepthRenderer().getDepthMap();var s=n.ssaoRatio||n,a=n.combineRatio||n;return o._originalColorPostProcess=new Yt("SSAOOriginalSceneColor",a,null,ke.a.BILINEAR_SAMPLINGMODE,i.getEngine(),!1),o._createSSAOPostProcess(s),o._createBlurPostProcess(s),o._createSSAOCombinePostProcess(a),o.addEffect(new Ja(i.getEngine(),o.SSAOOriginalSceneColorEffect,function(){return o._originalColorPostProcess},!0)),o.addEffect(new Ja(i.getEngine(),o.SSAORenderEffect,function(){return o._ssaoPostProcess},!0)),o.addEffect(new Ja(i.getEngine(),o.SSAOBlurHRenderEffect,function(){return o._blurHPostProcess},!0)),o.addEffect(new Ja(i.getEngine(),o.SSAOBlurVRenderEffect,function(){return o._blurVPostProcess},!0)),o.addEffect(new Ja(i.getEngine(),o.SSAOCombineRenderEffect,function(){return o._ssaoCombinePostProcess},!0)),i.postProcessRenderPipelineManager.addPipeline(o),r&&i.postProcessRenderPipelineManager.attachCamerasToRenderPipeline(t,r),o}return l.d(t,e),Object.defineProperty(t.prototype,"scene",{get:function(){return this._scene},enumerable:!0,configurable:!0}),t.prototype.getClassName=function(){return"SSAORenderingPipeline"},t.prototype.dispose=function(t){void 0===t&&(t=!1);for(var i=0;i<this._scene.cameras.length;i++){var n=this._scene.cameras[i];this._originalColorPostProcess.dispose(n),this._ssaoPostProcess.dispose(n),this._blurHPostProcess.dispose(n),this._blurVPostProcess.dispose(n),this._ssaoCombinePostProcess.dispose(n)}this._randomTexture.dispose(),t&&this._scene.disableDepthRenderer(),this._scene.postProcessRenderPipelineManager.detachCamerasFromRenderPipeline(this._name,this._scene.cameras),e.prototype.dispose.call(this)},t.prototype._createBlurPostProcess=function(e){var t=this;this._blurHPostProcess=new $n("BlurH",new o.w(1,0),16,e,null,ke.a.BILINEAR_SAMPLINGMODE,this._scene.getEngine(),!1,_.a.TEXTURETYPE_UNSIGNED_INT),this._blurVPostProcess=new $n("BlurV",new o.w(0,1),16,e,null,ke.a.BILINEAR_SAMPLINGMODE,this._scene.getEngine(),!1,_.a.TEXTURETYPE_UNSIGNED_INT),this._blurHPostProcess.onActivateObservable.add(function(){var e=t._blurHPostProcess.width/t._scene.getEngine().getRenderWidth();t._blurHPostProcess.kernel=16*e}),this._blurVPostProcess.onActivateObservable.add(function(){var e=t._blurVPostProcess.height/t._scene.getEngine().getRenderHeight();t._blurVPostProcess.kernel=16*e})},t.prototype._rebuild=function(){this._firstUpdate=!0,e.prototype._rebuild.call(this)},t.prototype._createSSAOPostProcess=function(e){var t=this,i=[.5381,.1856,-.4319,.1379,.2486,.443,.3371,.5679,-.0057,-.6999,-.0451,-.0019,.0689,-.1598,-.8547,.056,.0069,-.1843,-.0146,.1402,.0762,.01,-.1924,-.0344,-.3577,-.5301,-.4358,-.3169,.1063,.0158,.0103,-.5869,.0046,-.0897,-.494,.3287,.7119,-.0154,-.0918,-.0533,.0596,-.5411,.0352,-.0631,.546,-.4776,.2847,-.0271];this._ssaoPostProcess=new Ht("ssao","ssao",["sampleSphere","samplesFactor","randTextureTiles","totalStrength","radius","area","fallOff","base","range","viewport"],["randomSampler"],e,null,ke.a.BILINEAR_SAMPLINGMODE,this._scene.getEngine(),!1,"#define SAMPLES 16\n#define SSAO"),this._ssaoPostProcess.onApply=function(e){t._firstUpdate&&(e.setArray3("sampleSphere",i),e.setFloat("samplesFactor",1/16),e.setFloat("randTextureTiles",4)),e.setFloat("totalStrength",t.totalStrength),e.setFloat("radius",t.radius),e.setFloat("area",t.area),e.setFloat("fallOff",t.fallOff),e.setFloat("base",t.base),e.setTexture("textureSampler",t._depthTexture),e.setTexture("randomSampler",t._randomTexture)}},t.prototype._createSSAOCombinePostProcess=function(e){var t=this;this._ssaoCombinePostProcess=new Ht("ssaoCombine","ssaoCombine",[],["originalColor","viewport"],e,null,ke.a.BILINEAR_SAMPLINGMODE,this._scene.getEngine(),!1),this._ssaoCombinePostProcess.onApply=function(e){e.setVector4("viewport",o.t.Vector4[0].copyFromFloats(0,0,1,1)),e.setTextureFromPostProcess("originalColor",t._originalColorPostProcess)}},t.prototype._createRandomTexture=function(){this._randomTexture=new Pi("SSAORandomTexture",512,this._scene,!1,ke.a.TRILINEAR_SAMPLINGMODE),this._randomTexture.wrapU=ke.a.WRAP_ADDRESSMODE,this._randomTexture.wrapV=ke.a.WRAP_ADDRESSMODE;for(var e=this._randomTexture.getContext(),t=function(e,t){return Math.random()*(t-e)+e},i=o.x.Zero(),n=0;n<512;n++)for(var r=0;r<512;r++)i.x=Math.floor(255*t(-1,1)),i.y=Math.floor(255*t(-1,1)),i.z=Math.floor(255*t(-1,1)),e.fillStyle="rgb("+i.x+", "+i.y+", "+i.z+")",e.fillRect(n,r,1,1);this._randomTexture.update(!1)},l.c([Object(L.c)()],t.prototype,"totalStrength",void 0),l.c([Object(L.c)()],t.prototype,"radius",void 0),l.c([Object(L.c)()],t.prototype,"area",void 0),l.c([Object(L.c)()],t.prototype,"fallOff",void 0),l.c([Object(L.c)()],t.prototype,"base",void 0),t}(Vc),Zc="uniform sampler2D textureSampler;\nvarying vec2 vUV;\n#if defined(PASS_POST_PROCESS)\nvoid main(void)\n{\nvec4 color=texture2D(textureSampler,vUV);\ngl_FragColor=color;\n}\n#endif\n#if defined(DOWN_SAMPLE_X4)\nuniform vec2 dsOffsets[16];\nvoid main(void)\n{\nvec4 average=vec4(0.0,0.0,0.0,0.0);\naverage=texture2D(textureSampler,vUV+dsOffsets[0]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[1]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[2]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[3]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[4]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[5]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[6]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[7]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[8]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[9]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[10]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[11]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[12]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[13]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[14]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[15]);\naverage/=16.0;\ngl_FragColor=average;\n}\n#endif\n#if defined(BRIGHT_PASS)\nuniform vec2 dsOffsets[4];\nuniform float brightThreshold;\nvoid main(void)\n{\nvec4 average=vec4(0.0,0.0,0.0,0.0);\naverage=texture2D(textureSampler,vUV+vec2(dsOffsets[0].x,dsOffsets[0].y));\naverage+=texture2D(textureSampler,vUV+vec2(dsOffsets[1].x,dsOffsets[1].y));\naverage+=texture2D(textureSampler,vUV+vec2(dsOffsets[2].x,dsOffsets[2].y));\naverage+=texture2D(textureSampler,vUV+vec2(dsOffsets[3].x,dsOffsets[3].y));\naverage*=0.25;\nfloat luminance=length(average.rgb);\nif (luminance<brightThreshold) {\naverage=vec4(0.0,0.0,0.0,1.0);\n}\ngl_FragColor=average;\n}\n#endif\n#if defined(TEXTURE_ADDER)\nuniform sampler2D otherSampler;\nuniform sampler2D lensSampler;\nuniform float exposure;\nvoid main(void)\n{\nvec3 colour=texture2D(textureSampler,vUV).rgb;\ncolour*=exposure;\nvec3 X=max(vec3(0.0,0.0,0.0),colour-0.004);\nvec3 retColor=(X*(6.2*X+0.5))/(X*(6.2*X+1.7)+0.06);\ncolour=retColor*retColor;\ncolour+=colour*texture2D(lensSampler,vUV).rgb;\nvec4 finalColor=vec4(colour.rgb,1.0)+texture2D(otherSampler,vUV);\ngl_FragColor=finalColor;\n}\n#endif\n#if defined(VLS)\n#define PI 3.1415926535897932384626433832795\nuniform mat4 shadowViewProjection;\nuniform mat4 lightWorld;\nuniform vec3 cameraPosition;\nuniform vec3 sunDirection;\nuniform vec3 sunColor;\nuniform vec2 depthValues;\nuniform float scatteringCoefficient;\nuniform float scatteringPower;\nuniform sampler2D shadowMapSampler;\nuniform sampler2D positionSampler;\nfloat computeScattering(float lightDotView)\n{\nfloat result=1.0-scatteringCoefficient*scatteringCoefficient;\nresult/=(4.0*PI*pow(1.0+scatteringCoefficient*scatteringCoefficient-(2.0*scatteringCoefficient)*lightDotView,1.5));\nreturn result;\n}\nvoid main(void)\n{\n\nvec3 worldPos=texture2D(positionSampler,vUV).rgb;\nvec3 startPosition=cameraPosition;\nvec3 rayVector=worldPos-startPosition;\nfloat rayLength=length(rayVector);\nvec3 rayDirection=rayVector/rayLength;\nfloat stepLength=rayLength/NB_STEPS;\nvec3 stepL=rayDirection*stepLength;\nvec3 currentPosition=startPosition;\nvec3 accumFog=vec3(0.0);\nfor (int i=0; i<int(NB_STEPS); i++)\n{\nvec4 worldInShadowCameraSpace=shadowViewProjection*vec4(currentPosition,1.0);\nfloat depthMetric=(worldInShadowCameraSpace.z+depthValues.x)/(depthValues.y);\nfloat shadowPixelDepth=clamp(depthMetric,0.0,1.0);\nworldInShadowCameraSpace.xyz/=worldInShadowCameraSpace.w;\nworldInShadowCameraSpace.xyz=0.5*worldInShadowCameraSpace.xyz+vec3(0.5);\nfloat shadowMapValue=texture2D(shadowMapSampler,worldInShadowCameraSpace.xy).r;\nif (shadowMapValue>shadowPixelDepth)\naccumFog+=sunColor*computeScattering(dot(rayDirection,sunDirection));\ncurrentPosition+=stepL;\n}\naccumFog/=NB_STEPS;\nvec3 color=accumFog*scatteringPower;\ngl_FragColor=vec4(color*exp(color) ,1.0);\n}\n#endif\n#if defined(VLSMERGE)\nuniform sampler2D originalSampler;\nvoid main(void)\n{\ngl_FragColor=texture2D(originalSampler,vUV)+texture2D(textureSampler,vUV);\n}\n#endif\n#if defined(LUMINANCE)\nuniform vec2 lumOffsets[4];\nvoid main()\n{\nfloat average=0.0;\nvec4 color=vec4(0.0);\nfloat maximum=-1e20;\nvec3 weight=vec3(0.299,0.587,0.114);\nfor (int i=0; i<4; i++)\n{\ncolor=texture2D(textureSampler,vUV+ lumOffsets[i]);\n\nfloat GreyValue=dot(color.rgb,vec3(0.33,0.33,0.33));\n\n#ifdef WEIGHTED_AVERAGE\nfloat GreyValue=dot(color.rgb,weight);\n#endif\n#ifdef BRIGHTNESS\nfloat GreyValue=max(color.r,max(color.g,color.b));\n#endif\n#ifdef HSL_COMPONENT\nfloat GreyValue=0.5*(max(color.r,max(color.g,color.b))+min(color.r,min(color.g,color.b)));\n#endif\n#ifdef MAGNITUDE\nfloat GreyValue=length(color.rgb);\n#endif\nmaximum=max(maximum,GreyValue);\naverage+=(0.25*log(1e-5+GreyValue));\n}\naverage=exp(average);\ngl_FragColor=vec4(average,maximum,0.0,1.0);\n}\n#endif\n#if defined(LUMINANCE_DOWN_SAMPLE)\nuniform vec2 dsOffsets[9];\nuniform float halfDestPixelSize;\n#ifdef FINAL_DOWN_SAMPLER\nvec4 pack(float value) {\nconst vec4 bit_shift=vec4(255.0*255.0*255.0,255.0*255.0,255.0,1.0);\nconst vec4 bit_mask=vec4(0.0,1.0/255.0,1.0/255.0,1.0/255.0);\nvec4 res=fract(value*bit_shift);\nres-=res.xxyz*bit_mask;\nreturn res;\n}\n#endif\nvoid main()\n{\nvec4 color=vec4(0.0);\nfloat average=0.0;\nfor (int i=0; i<9; i++)\n{\ncolor=texture2D(textureSampler,vUV+vec2(halfDestPixelSize,halfDestPixelSize)+dsOffsets[i]);\naverage+=color.r;\n}\naverage/=9.0;\n#ifdef FINAL_DOWN_SAMPLER\ngl_FragColor=pack(average);\n#else\ngl_FragColor=vec4(average,average,0.0,1.0);\n#endif\n}\n#endif\n#if defined(HDR)\nuniform sampler2D textureAdderSampler;\nuniform float averageLuminance;\nvoid main()\n{\nvec4 color=texture2D(textureAdderSampler,vUV);\n#ifndef AUTO_EXPOSURE\nvec4 adjustedColor=color/averageLuminance;\ncolor=adjustedColor;\ncolor.a=1.0;\n#endif\ngl_FragColor=color;\n}\n#endif\n#if defined(LENS_FLARE)\n#define GHOSTS 3\nuniform sampler2D lensColorSampler;\nuniform float strength;\nuniform float ghostDispersal;\nuniform float haloWidth;\nuniform vec2 resolution;\nuniform float distortionStrength;\nfloat hash(vec2 p)\n{\nfloat h=dot(p,vec2(127.1,311.7));\nreturn -1.0+2.0*fract(sin(h)*43758.5453123);\n}\nfloat noise(in vec2 p)\n{\nvec2 i=floor(p);\nvec2 f=fract(p);\nvec2 u=f*f*(3.0-2.0*f);\nreturn mix(mix(hash(i+vec2(0.0,0.0)),\nhash(i+vec2(1.0,0.0)),u.x),\nmix(hash(i+vec2(0.0,1.0)),\nhash(i+vec2(1.0,1.0)),u.x),u.y);\n}\nfloat fbm(vec2 p)\n{\nfloat f=0.0;\nf+=0.5000*noise(p); p*=2.02;\nf+=0.2500*noise(p); p*=2.03;\nf+=0.1250*noise(p); p*=2.01;\nf+=0.0625*noise(p); p*=2.04;\nf/=0.9375;\nreturn f;\n}\nvec3 pattern(vec2 uv)\n{\nvec2 p=-1.0+2.0*uv;\nfloat p2=dot(p,p);\nfloat f=fbm(vec2(15.0*p2))/2.0;\nfloat r=0.2+0.6*sin(12.5*length(uv-vec2(0.5)));\nfloat g=0.2+0.6*sin(20.5*length(uv-vec2(0.5)));\nfloat b=0.2+0.6*sin(17.2*length(uv-vec2(0.5)));\nreturn (1.0-f)*vec3(r,g,b);\n}\nfloat luminance(vec3 color)\n{\nreturn dot(color.rgb,vec3(0.2126,0.7152,0.0722));\n}\nvec4 textureDistorted(sampler2D tex,vec2 texcoord,vec2 direction,vec3 distortion)\n{\nreturn vec4(\ntexture2D(tex,texcoord+direction*distortion.r).r,\ntexture2D(tex,texcoord+direction*distortion.g).g,\ntexture2D(tex,texcoord+direction*distortion.b).b,\n1.0\n);\n}\nvoid main(void)\n{\nvec2 uv=-vUV+vec2(1.0);\nvec2 ghostDir=(vec2(0.5)-uv)*ghostDispersal;\nvec2 texelSize=1.0/resolution;\nvec3 distortion=vec3(-texelSize.x*distortionStrength,0.0,texelSize.x*distortionStrength);\nvec4 result=vec4(0.0);\nfloat ghostIndice=1.0;\nfor (int i=0; i<GHOSTS; ++i)\n{\nvec2 offset=fract(uv+ghostDir*ghostIndice);\nfloat weight=length(vec2(0.5)-offset)/length(vec2(0.5));\nweight=pow(1.0-weight,10.0);\nresult+=textureDistorted(textureSampler,offset,normalize(ghostDir),distortion)*weight*strength;\nghostIndice+=1.0;\n}\nvec2 haloVec=normalize(ghostDir)*haloWidth;\nfloat weight=length(vec2(0.5)-fract(uv+haloVec))/length(vec2(0.5));\nweight=pow(1.0-weight,10.0);\nresult+=textureDistorted(textureSampler,fract(uv+haloVec),normalize(ghostDir),distortion)*weight*strength;\nresult*=texture2D(lensColorSampler,vec2(length(vec2(0.5)-uv)/length(vec2(0.5))));\ngl_FragColor=result;\n}\n#endif\n#if defined(LENS_FLARE_COMPOSE)\nuniform sampler2D otherSampler;\nuniform sampler2D lensDirtSampler;\nuniform sampler2D lensStarSampler;\nuniform mat4 lensStarMatrix;\nvoid main(void)\n{\nvec2 lensFlareCoords=(lensStarMatrix*vec4(vUV,1.0,1.0)).xy;\nvec4 lensMod=texture2D(lensDirtSampler,vUV);\nlensMod+=texture2D(lensStarSampler,vUV);\nvec4 result=texture2D(textureSampler,vUV)*lensMod;\ngl_FragColor=texture2D(otherSampler,vUV)+result;\n}\n#endif\n#if defined(DEPTH_OF_FIELD)\nuniform sampler2D otherSampler;\nuniform sampler2D depthSampler;\nuniform float distance;\nvoid main(void)\n{\nvec4 sharp=texture2D(otherSampler,vUV);\nvec4 blur=texture2D(textureSampler,vUV);\nfloat dist=clamp(texture2D(depthSampler,vUV).r*distance,0.0,1.0);\nfloat factor=0.0;\nif (dist<0.05)\nfactor=1.0;\nelse if (dist<0.1)\nfactor=20.0*(0.1-dist);\nelse if (dist<0.5)\nfactor=0.0;\nelse\nfactor=2.0*(dist-0.5);\nfactor=clamp(factor,0.0,0.90);\ngl_FragColor=mix(sharp,blur,factor);\n}\n#endif\n#if defined(MOTION_BLUR)\nuniform mat4 inverseViewProjection;\nuniform mat4 prevViewProjection;\nuniform vec2 screenSize;\nuniform float motionScale;\nuniform float motionStrength;\nuniform sampler2D depthSampler;\nvoid main(void)\n{\nvec2 texelSize=1.0/screenSize;\nfloat depth=texture2D(depthSampler,vUV).r;\nvec4 cpos=vec4(vUV*2.0-1.0,depth,1.0);\ncpos=cpos*inverseViewProjection;\nvec4 ppos=cpos*prevViewProjection;\nppos.xyz/=ppos.w;\nppos.xy=ppos.xy*0.5+0.5;\nvec2 velocity=(ppos.xy-vUV)*motionScale*motionStrength;\nfloat speed=length(velocity/texelSize);\nint nSamples=int(clamp(speed,1.0,MAX_MOTION_SAMPLES));\nvec4 result=texture2D(textureSampler,vUV);\nfor (int i=1; i<int(MAX_MOTION_SAMPLES); ++i) {\nif (i>=nSamples)\nbreak;\nvec2 offset1=vUV+velocity*(float(i)/float(nSamples-1)-0.5);\nresult+=texture2D(textureSampler,offset1);\n}\ngl_FragColor=result/float(nSamples);\n}\n#endif\n";zt.a.ShadersStore.standardPixelShader=Zc;var Jc=function(e){function t(t,i,n,r,o){void 0===r&&(r=null);var s=e.call(this,i.getEngine(),t)||this;return s.downSampleX4PostProcess=null,s.brightPassPostProcess=null,s.blurHPostProcesses=[],s.blurVPostProcesses=[],s.textureAdderPostProcess=null,s.volumetricLightPostProcess=null,s.volumetricLightSmoothXPostProcess=null,s.volumetricLightSmoothYPostProcess=null,s.volumetricLightMergePostProces=null,s.volumetricLightFinalPostProcess=null,s.luminancePostProcess=null,s.luminanceDownSamplePostProcesses=[],s.hdrPostProcess=null,s.textureAdderFinalPostProcess=null,s.lensFlareFinalPostProcess=null,s.hdrFinalPostProcess=null,s.lensFlarePostProcess=null,s.lensFlareComposePostProcess=null,s.motionBlurPostProcess=null,s.depthOfFieldPostProcess=null,s.fxaaPostProcess=null,s.brightThreshold=1,s.blurWidth=512,s.horizontalBlur=!1,s.lensTexture=null,s.volumetricLightCoefficient=.2,s.volumetricLightPower=4,s.volumetricLightBlurScale=64,s.sourceLight=null,s.hdrMinimumLuminance=1,s.hdrDecreaseRate=.5,s.hdrIncreaseRate=.5,s.lensColorTexture=null,s.lensFlareStrength=20,s.lensFlareGhostDispersal=1.4,s.lensFlareHaloWidth=.7,s.lensFlareDistortionStrength=16,s.lensStarTexture=null,s.lensFlareDirtTexture=null,s.depthOfFieldDistance=10,s.depthOfFieldBlurWidth=64,s.motionStrength=1,s.animations=[],s._currentDepthOfFieldSource=null,s._fixedExposure=1,s._currentExposure=1,s._hdrAutoExposure=!1,s._hdrCurrentLuminance=1,s._bloomEnabled=!1,s._depthOfFieldEnabled=!1,s._vlsEnabled=!1,s._lensFlareEnabled=!1,s._hdrEnabled=!1,s._motionBlurEnabled=!1,s._fxaaEnabled=!1,s._motionBlurSamples=64,s._volumetricLightStepsCount=50,s._samples=1,s._cameras=o||[],s._scene=i,s._basePostProcess=r,s._ratio=n,s._floatTextureType=i.getEngine().getCaps().textureFloatRender?_.a.TEXTURETYPE_FLOAT:_.a.TEXTURETYPE_HALF_FLOAT,i.postProcessRenderPipelineManager.addPipeline(s),s._buildPipeline(),s}return l.d(t,e),Object.defineProperty(t.prototype,"exposure",{get:function(){return this._fixedExposure},set:function(e){this._fixedExposure=e,this._currentExposure=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"hdrAutoExposure",{get:function(){return this._hdrAutoExposure},set:function(e){if(this._hdrAutoExposure=e,this.hdrPostProcess){var t=["#define HDR"];e&&t.push("#define AUTO_EXPOSURE"),this.hdrPostProcess.updateEffect(t.join("\n"))}},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"BloomEnabled",{get:function(){return this._bloomEnabled},set:function(e){this._bloomEnabled!==e&&(this._bloomEnabled=e,this._buildPipeline())},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"DepthOfFieldEnabled",{get:function(){return this._depthOfFieldEnabled},set:function(e){this._depthOfFieldEnabled!==e&&(this._depthOfFieldEnabled=e,this._buildPipeline())},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"LensFlareEnabled",{get:function(){return this._lensFlareEnabled},set:function(e){this._lensFlareEnabled!==e&&(this._lensFlareEnabled=e,this._buildPipeline())},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"HDREnabled",{get:function(){return this._hdrEnabled},set:function(e){this._hdrEnabled!==e&&(this._hdrEnabled=e,this._buildPipeline())},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"VLSEnabled",{get:function(){return this._vlsEnabled},set:function(e){if(this._vlsEnabled!==e){if(e)if(!this._scene.enableGeometryBufferRenderer())return void p.a.Warn("Geometry renderer is not supported, cannot create volumetric lights in Standard Rendering Pipeline");this._vlsEnabled=e,this._buildPipeline()}},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"MotionBlurEnabled",{get:function(){return this._motionBlurEnabled},set:function(e){this._motionBlurEnabled!==e&&(this._motionBlurEnabled=e,this._buildPipeline())},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"fxaaEnabled",{get:function(){return this._fxaaEnabled},set:function(e){this._fxaaEnabled!==e&&(this._fxaaEnabled=e,this._buildPipeline())},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"volumetricLightStepsCount",{get:function(){return this._volumetricLightStepsCount},set:function(e){this.volumetricLightPostProcess&&this.volumetricLightPostProcess.updateEffect("#define VLS\n#define NB_STEPS "+e.toFixed(1)),this._volumetricLightStepsCount=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"motionBlurSamples",{get:function(){return this._motionBlurSamples},set:function(e){this.motionBlurPostProcess&&this.motionBlurPostProcess.updateEffect("#define MOTION_BLUR\n#define MAX_MOTION_SAMPLES "+e.toFixed(1)),this._motionBlurSamples=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"samples",{get:function(){return this._samples},set:function(e){this._samples!==e&&(this._samples=e,this._buildPipeline())},enumerable:!0,configurable:!0}),t.prototype._buildPipeline=function(){var e=this,t=this._ratio,i=this._scene;this._disposePostProcesses(),this._reset(),this._basePostProcess?this.originalPostProcess=this._basePostProcess:(this.originalPostProcess=new Ht("HDRPass","standard",[],[],t,null,_.a.TEXTURE_BILINEAR_SAMPLINGMODE,i.getEngine(),!1,"#define PASS_POST_PROCESS",this._floatTextureType),this.originalPostProcess.onApply=function(){e._currentDepthOfFieldSource=e.originalPostProcess}),(this._bloomEnabled||this._vlsEnabled||this._lensFlareEnabled||this._depthOfFieldEnabled||this._motionBlurEnabled)&&this.addEffect(new Ja(i.getEngine(),"HDRPassPostProcess",function(){return e.originalPostProcess},!0)),this._currentDepthOfFieldSource=this.originalPostProcess,this._bloomEnabled&&(this._createDownSampleX4PostProcess(i,t/2),this._createBrightPassPostProcess(i,t/2),this._createBlurPostProcesses(i,t/4,1),this._createTextureAdderPostProcess(i,t),this.textureAdderFinalPostProcess=new Ht("HDRDepthOfFieldSource","standard",[],[],t,null,ke.a.BILINEAR_SAMPLINGMODE,i.getEngine(),!1,"#define PASS_POST_PROCESS",_.a.TEXTURETYPE_UNSIGNED_INT),this.addEffect(new Ja(i.getEngine(),"HDRBaseDepthOfFieldSource",function(){return e.textureAdderFinalPostProcess},!0))),this._vlsEnabled&&(this._createVolumetricLightPostProcess(i,t),this.volumetricLightFinalPostProcess=new Ht("HDRVLSFinal","standard",[],[],t,null,ke.a.BILINEAR_SAMPLINGMODE,i.getEngine(),!1,"#define PASS_POST_PROCESS",_.a.TEXTURETYPE_UNSIGNED_INT),this.addEffect(new Ja(i.getEngine(),"HDRVLSFinal",function(){return e.volumetricLightFinalPostProcess},!0))),this._lensFlareEnabled&&(this._createLensFlarePostProcess(i,t),this.lensFlareFinalPostProcess=new Ht("HDRPostLensFlareDepthOfFieldSource","standard",[],[],t,null,ke.a.BILINEAR_SAMPLINGMODE,i.getEngine(),!1,"#define PASS_POST_PROCESS",_.a.TEXTURETYPE_UNSIGNED_INT),this.addEffect(new Ja(i.getEngine(),"HDRPostLensFlareDepthOfFieldSource",function(){return e.lensFlareFinalPostProcess},!0))),this._hdrEnabled&&(this._createLuminancePostProcesses(i,this._floatTextureType),this._createHdrPostProcess(i,t),this.hdrFinalPostProcess=new Ht("HDRPostHDReDepthOfFieldSource","standard",[],[],t,null,ke.a.BILINEAR_SAMPLINGMODE,i.getEngine(),!1,"#define PASS_POST_PROCESS",_.a.TEXTURETYPE_UNSIGNED_INT),this.addEffect(new Ja(i.getEngine(),"HDRPostHDReDepthOfFieldSource",function(){return e.hdrFinalPostProcess},!0))),this._depthOfFieldEnabled&&(this._createBlurPostProcesses(i,t/2,3,"depthOfFieldBlurWidth"),this._createDepthOfFieldPostProcess(i,t)),this._motionBlurEnabled&&this._createMotionBlurPostProcess(i,t),this._fxaaEnabled&&(this.fxaaPostProcess=new xc("fxaa",1,null,ke.a.BILINEAR_SAMPLINGMODE,i.getEngine(),!1,_.a.TEXTURETYPE_UNSIGNED_INT),this.addEffect(new Ja(i.getEngine(),"HDRFxaa",function(){return e.fxaaPostProcess},!0))),null!==this._cameras&&this._scene.postProcessRenderPipelineManager.attachCamerasToRenderPipeline(this._name,this._cameras),!this._enableMSAAOnFirstPostProcess(this._samples)&&this._samples>1&&p.a.Warn("MSAA failed to enable, MSAA is only supported in browsers that support webGL >= 2.0")},t.prototype._createDownSampleX4PostProcess=function(e,t){var i=this,n=new Array(32);this.downSampleX4PostProcess=new Ht("HDRDownSampleX4","standard",["dsOffsets"],[],t,null,ke.a.BILINEAR_SAMPLINGMODE,e.getEngine(),!1,"#define DOWN_SAMPLE_X4",_.a.TEXTURETYPE_UNSIGNED_INT),this.downSampleX4PostProcess.onApply=function(e){for(var t=0,r=i.downSampleX4PostProcess.width,o=i.downSampleX4PostProcess.height,s=-2;s<2;s++)for(var a=-2;a<2;a++)n[t]=(s+.5)*(1/r),n[t+1]=(a+.5)*(1/o),t+=2;e.setArray2("dsOffsets",n)},this.addEffect(new Ja(e.getEngine(),"HDRDownSampleX4",function(){return i.downSampleX4PostProcess},!0))},t.prototype._createBrightPassPostProcess=function(e,t){var i=this,n=new Array(8);this.brightPassPostProcess=new Ht("HDRBrightPass","standard",["dsOffsets","brightThreshold"],[],t,null,ke.a.BILINEAR_SAMPLINGMODE,e.getEngine(),!1,"#define BRIGHT_PASS",_.a.TEXTURETYPE_UNSIGNED_INT),this.brightPassPostProcess.onApply=function(e){var t=1/i.brightPassPostProcess.width,r=1/i.brightPassPostProcess.height;n[0]=-.5*t,n[1]=.5*r,n[2]=.5*t,n[3]=.5*r,n[4]=-.5*t,n[5]=-.5*r,n[6]=.5*t,n[7]=-.5*r,e.setArray2("dsOffsets",n),e.setFloat("brightThreshold",i.brightThreshold)},this.addEffect(new Ja(e.getEngine(),"HDRBrightPass",function(){return i.brightPassPostProcess},!0))},t.prototype._createBlurPostProcesses=function(e,t,i,n){var r=this;void 0===n&&(n="blurWidth");var s=e.getEngine(),a=new $n("HDRBlurH_"+i,new o.w(1,0),this[n],t,null,ke.a.BILINEAR_SAMPLINGMODE,e.getEngine(),!1,_.a.TEXTURETYPE_UNSIGNED_INT),c=new $n("HDRBlurV_"+i,new o.w(0,1),this[n],t,null,ke.a.BILINEAR_SAMPLINGMODE,e.getEngine(),!1,_.a.TEXTURETYPE_UNSIGNED_INT);a.onActivateObservable.add(function(){var e=a.width/s.getRenderWidth();a.kernel=r[n]*e}),c.onActivateObservable.add(function(){var e=c.height/s.getRenderHeight();c.kernel=r.horizontalBlur?64*e:r[n]*e}),this.addEffect(new Ja(e.getEngine(),"HDRBlurH"+i,function(){return a},!0)),this.addEffect(new Ja(e.getEngine(),"HDRBlurV"+i,function(){return c},!0)),this.blurHPostProcesses.push(a),this.blurVPostProcesses.push(c)},t.prototype._createTextureAdderPostProcess=function(e,t){var i=this;this.textureAdderPostProcess=new Ht("HDRTextureAdder","standard",["exposure"],["otherSampler","lensSampler"],t,null,ke.a.BILINEAR_SAMPLINGMODE,e.getEngine(),!1,"#define TEXTURE_ADDER",_.a.TEXTURETYPE_UNSIGNED_INT),this.textureAdderPostProcess.onApply=function(e){e.setTextureFromPostProcess("otherSampler",i._vlsEnabled?i._currentDepthOfFieldSource:i.originalPostProcess),e.setTexture("lensSampler",i.lensTexture),e.setFloat("exposure",i._currentExposure),i._currentDepthOfFieldSource=i.textureAdderFinalPostProcess},this.addEffect(new Ja(e.getEngine(),"HDRTextureAdder",function(){return i.textureAdderPostProcess},!0))},t.prototype._createVolumetricLightPostProcess=function(e,t){var i=this,n=e.enableGeometryBufferRenderer();n.enablePosition=!0;var r=n.getGBuffer();this.volumetricLightPostProcess=new Ht("HDRVLS","standard",["shadowViewProjection","cameraPosition","sunDirection","sunColor","scatteringCoefficient","scatteringPower","depthValues"],["shadowMapSampler","positionSampler"],t/8,null,ke.a.BILINEAR_SAMPLINGMODE,e.getEngine(),!1,"#define VLS\n#define NB_STEPS "+this._volumetricLightStepsCount.toFixed(1));var s=o.w.Zero();this.volumetricLightPostProcess.onApply=function(e){if(i.sourceLight&&i.sourceLight.getShadowGenerator()&&i._scene.activeCamera){var t=i.sourceLight.getShadowGenerator();e.setTexture("shadowMapSampler",t.getShadowMap()),e.setTexture("positionSampler",r.textures[2]),e.setColor3("sunColor",i.sourceLight.diffuse),e.setVector3("sunDirection",i.sourceLight.getShadowDirection()),e.setVector3("cameraPosition",i._scene.activeCamera.globalPosition),e.setMatrix("shadowViewProjection",t.getTransformMatrix()),e.setFloat("scatteringCoefficient",i.volumetricLightCoefficient),e.setFloat("scatteringPower",i.volumetricLightPower),s.x=i.sourceLight.getDepthMinZ(i._scene.activeCamera),s.y=i.sourceLight.getDepthMaxZ(i._scene.activeCamera),e.setVector2("depthValues",s)}},this.addEffect(new Ja(e.getEngine(),"HDRVLS",function(){return i.volumetricLightPostProcess},!0)),this._createBlurPostProcesses(e,t/4,0,"volumetricLightBlurScale"),this.volumetricLightMergePostProces=new Ht("HDRVLSMerge","standard",[],["originalSampler"],t,null,ke.a.BILINEAR_SAMPLINGMODE,e.getEngine(),!1,"#define VLSMERGE"),this.volumetricLightMergePostProces.onApply=function(e){e.setTextureFromPostProcess("originalSampler",i._bloomEnabled?i.textureAdderFinalPostProcess:i.originalPostProcess),i._currentDepthOfFieldSource=i.volumetricLightFinalPostProcess},this.addEffect(new Ja(e.getEngine(),"HDRVLSMerge",function(){return i.volumetricLightMergePostProces},!0))},t.prototype._createLuminancePostProcesses=function(e,i){var n=this,r=Math.pow(3,t.LuminanceSteps);this.luminancePostProcess=new Ht("HDRLuminance","standard",["lumOffsets"],[],{width:r,height:r},null,ke.a.BILINEAR_SAMPLINGMODE,e.getEngine(),!1,"#define LUMINANCE",i);var s=[];this.luminancePostProcess.onApply=function(e){var t=1/n.luminancePostProcess.width,i=1/n.luminancePostProcess.height;s[0]=-.5*t,s[1]=.5*i,s[2]=.5*t,s[3]=.5*i,s[4]=-.5*t,s[5]=-.5*i,s[6]=.5*t,s[7]=-.5*i,e.setArray2("lumOffsets",s)},this.addEffect(new Ja(e.getEngine(),"HDRLuminance",function(){return n.luminancePostProcess},!0));for(var a=t.LuminanceSteps-1;a>=0;a--){r=Math.pow(3,a);var c="#define LUMINANCE_DOWN_SAMPLE\n";0===a&&(c+="#define FINAL_DOWN_SAMPLER");var l=new Ht("HDRLuminanceDownSample"+a,"standard",["dsOffsets","halfDestPixelSize"],[],{width:r,height:r},null,ke.a.BILINEAR_SAMPLINGMODE,e.getEngine(),!1,c,i);this.luminanceDownSamplePostProcesses.push(l)}var u=this.luminancePostProcess;this.luminanceDownSamplePostProcesses.forEach(function(t,i){var r=new Array(18);t.onApply=function(e){if(u){for(var o=0,s=-1;s<2;s++)for(var a=-1;a<2;a++)r[o]=s/u.width,r[o+1]=a/u.height,o+=2;e.setArray2("dsOffsets",r),e.setFloat("halfDestPixelSize",.5/u.width),u=i===n.luminanceDownSamplePostProcesses.length-1?n.luminancePostProcess:t}},i===n.luminanceDownSamplePostProcesses.length-1&&(t.onAfterRender=function(){var t=e.getEngine().readPixels(0,0,1,1),i=new o.y(1/16581375,1/65025,1/255,1);n._hdrCurrentLuminance=(t[0]*i.x+t[1]*i.y+t[2]*i.z+t[3]*i.w)/100}),n.addEffect(new Ja(e.getEngine(),"HDRLuminanceDownSample"+i,function(){return t},!0))})},t.prototype._createHdrPostProcess=function(e,t){var i=this,n=["#define HDR"];this._hdrAutoExposure&&n.push("#define AUTO_EXPOSURE"),this.hdrPostProcess=new Ht("HDR","standard",["averageLuminance"],["textureAdderSampler"],t,null,ke.a.BILINEAR_SAMPLINGMODE,e.getEngine(),!1,n.join("\n"),_.a.TEXTURETYPE_UNSIGNED_INT);var r=1,o=0,s=0;this.hdrPostProcess.onApply=function(t){if(t.setTextureFromPostProcess("textureAdderSampler",i._currentDepthOfFieldSource),o+=e.getEngine().getDeltaTime(),r<0)r=i._hdrCurrentLuminance;else{var n=(s-o)/1e3;i._hdrCurrentLuminance<r+i.hdrDecreaseRate*n?r+=i.hdrDecreaseRate*n:i._hdrCurrentLuminance>r-i.hdrIncreaseRate*n?r-=i.hdrIncreaseRate*n:r=i._hdrCurrentLuminance}i.hdrAutoExposure?i._currentExposure=i._fixedExposure/r:(r=D.a.Clamp(r,i.hdrMinimumLuminance,1e20),t.setFloat("averageLuminance",r)),s=o,i._currentDepthOfFieldSource=i.hdrFinalPostProcess},this.addEffect(new Ja(e.getEngine(),"HDR",function(){return i.hdrPostProcess},!0))},t.prototype._createLensFlarePostProcess=function(e,t){var i=this;this.lensFlarePostProcess=new Ht("HDRLensFlare","standard",["strength","ghostDispersal","haloWidth","resolution","distortionStrength"],["lensColorSampler"],t/2,null,ke.a.BILINEAR_SAMPLINGMODE,e.getEngine(),!1,"#define LENS_FLARE",_.a.TEXTURETYPE_UNSIGNED_INT),this.addEffect(new Ja(e.getEngine(),"HDRLensFlare",function(){return i.lensFlarePostProcess},!0)),this._createBlurPostProcesses(e,t/4,2),this.lensFlareComposePostProcess=new Ht("HDRLensFlareCompose","standard",["lensStarMatrix"],["otherSampler","lensDirtSampler","lensStarSampler"],t,null,ke.a.BILINEAR_SAMPLINGMODE,e.getEngine(),!1,"#define LENS_FLARE_COMPOSE",_.a.TEXTURETYPE_UNSIGNED_INT),this.addEffect(new Ja(e.getEngine(),"HDRLensFlareCompose",function(){return i.lensFlareComposePostProcess},!0));var n=new o.w(0,0);this.lensFlarePostProcess.onApply=function(e){e.setTextureFromPostProcess("textureSampler",i._bloomEnabled?i.blurHPostProcesses[0]:i.originalPostProcess),e.setTexture("lensColorSampler",i.lensColorTexture),e.setFloat("strength",i.lensFlareStrength),e.setFloat("ghostDispersal",i.lensFlareGhostDispersal),e.setFloat("haloWidth",i.lensFlareHaloWidth),n.x=i.lensFlarePostProcess.width,n.y=i.lensFlarePostProcess.height,e.setVector2("resolution",n),e.setFloat("distortionStrength",i.lensFlareDistortionStrength)};var r=o.j.FromValues(2,0,-1,0,0,2,-1,0,0,0,1,0,0,0,0,1),s=o.j.FromValues(.5,0,.5,0,0,.5,.5,0,0,0,1,0,0,0,0,1);this.lensFlareComposePostProcess.onApply=function(e){if(i._scene.activeCamera){e.setTextureFromPostProcess("otherSampler",i._currentDepthOfFieldSource),e.setTexture("lensDirtSampler",i.lensFlareDirtTexture),e.setTexture("lensStarSampler",i.lensStarTexture);var t=i._scene.activeCamera.getViewMatrix().getRow(0),n=i._scene.activeCamera.getViewMatrix().getRow(2),a=o.x.Dot(t.toVector3(),new o.x(1,0,0))+o.x.Dot(n.toVector3(),new o.x(0,0,1));a*=4;var c=o.j.FromValues(.5*Math.cos(a),-Math.sin(a),0,0,Math.sin(a),.5*Math.cos(a),0,0,0,0,1,0,0,0,0,1),l=s.multiply(c).multiply(r);e.setMatrix("lensStarMatrix",l),i._currentDepthOfFieldSource=i.lensFlareFinalPostProcess}}},t.prototype._createDepthOfFieldPostProcess=function(e,t){var i=this;this.depthOfFieldPostProcess=new Ht("HDRDepthOfField","standard",["distance"],["otherSampler","depthSampler"],t,null,ke.a.BILINEAR_SAMPLINGMODE,e.getEngine(),!1,"#define DEPTH_OF_FIELD",_.a.TEXTURETYPE_UNSIGNED_INT),this.depthOfFieldPostProcess.onApply=function(e){e.setTextureFromPostProcess("otherSampler",i._currentDepthOfFieldSource),e.setTexture("depthSampler",i._getDepthTexture()),e.setFloat("distance",i.depthOfFieldDistance)},this.addEffect(new Ja(e.getEngine(),"HDRDepthOfField",function(){return i.depthOfFieldPostProcess},!0))},t.prototype._createMotionBlurPostProcess=function(e,t){var i=this;this.motionBlurPostProcess=new Ht("HDRMotionBlur","standard",["inverseViewProjection","prevViewProjection","screenSize","motionScale","motionStrength"],["depthSampler"],t,null,ke.a.BILINEAR_SAMPLINGMODE,e.getEngine(),!1,"#define MOTION_BLUR\n#define MAX_MOTION_SAMPLES "+this.motionBlurSamples.toFixed(1),_.a.TEXTURETYPE_UNSIGNED_INT);var n=0,r=o.j.Identity(),s=o.j.Identity(),a=o.j.Identity(),c=o.w.Zero();this.motionBlurPostProcess.onApply=function(t){(a=e.getProjectionMatrix().multiply(e.getViewMatrix())).invertToRef(s),t.setMatrix("inverseViewProjection",s),t.setMatrix("prevViewProjection",r),r=a,c.x=i.motionBlurPostProcess.width,c.y=i.motionBlurPostProcess.height,t.setVector2("screenSize",c),n=e.getEngine().getFps()/60,t.setFloat("motionScale",n),t.setFloat("motionStrength",i.motionStrength),t.setTexture("depthSampler",i._getDepthTexture())},this.addEffect(new Ja(e.getEngine(),"HDRMotionBlur",function(){return i.motionBlurPostProcess},!0))},t.prototype._getDepthTexture=function(){return this._scene.getEngine().getCaps().drawBuffersExtension?this._scene.enableGeometryBufferRenderer().getGBuffer().textures[0]:this._scene.enableDepthRenderer().getDepthMap()},t.prototype._disposePostProcesses=function(){for(var e=0;e<this._cameras.length;e++){var t=this._cameras[e];this.originalPostProcess&&this.originalPostProcess.dispose(t),this.downSampleX4PostProcess&&this.downSampleX4PostProcess.dispose(t),this.brightPassPostProcess&&this.brightPassPostProcess.dispose(t),this.textureAdderPostProcess&&this.textureAdderPostProcess.dispose(t),this.textureAdderFinalPostProcess&&this.textureAdderFinalPostProcess.dispose(t),this.volumetricLightPostProcess&&this.volumetricLightPostProcess.dispose(t),this.volumetricLightSmoothXPostProcess&&this.volumetricLightSmoothXPostProcess.dispose(t),this.volumetricLightSmoothYPostProcess&&this.volumetricLightSmoothYPostProcess.dispose(t),this.volumetricLightMergePostProces&&this.volumetricLightMergePostProces.dispose(t),this.volumetricLightFinalPostProcess&&this.volumetricLightFinalPostProcess.dispose(t),this.lensFlarePostProcess&&this.lensFlarePostProcess.dispose(t),this.lensFlareComposePostProcess&&this.lensFlareComposePostProcess.dispose(t);for(var i=0;i<this.luminanceDownSamplePostProcesses.length;i++)this.luminanceDownSamplePostProcesses[i].dispose(t);this.luminancePostProcess&&this.luminancePostProcess.dispose(t),this.hdrPostProcess&&this.hdrPostProcess.dispose(t),this.hdrFinalPostProcess&&this.hdrFinalPostProcess.dispose(t),this.depthOfFieldPostProcess&&this.depthOfFieldPostProcess.dispose(t),this.motionBlurPostProcess&&this.motionBlurPostProcess.dispose(t),this.fxaaPostProcess&&this.fxaaPostProcess.dispose(t);for(i=0;i<this.blurHPostProcesses.length;i++)this.blurHPostProcesses[i].dispose(t);for(i=0;i<this.blurVPostProcesses.length;i++)this.blurVPostProcesses[i].dispose(t)}this.originalPostProcess=null,this.downSampleX4PostProcess=null,this.brightPassPostProcess=null,this.textureAdderPostProcess=null,this.textureAdderFinalPostProcess=null,this.volumetricLightPostProcess=null,this.volumetricLightSmoothXPostProcess=null,this.volumetricLightSmoothYPostProcess=null,this.volumetricLightMergePostProces=null,this.volumetricLightFinalPostProcess=null,this.lensFlarePostProcess=null,this.lensFlareComposePostProcess=null,this.luminancePostProcess=null,this.hdrPostProcess=null,this.hdrFinalPostProcess=null,this.depthOfFieldPostProcess=null,this.motionBlurPostProcess=null,this.fxaaPostProcess=null,this.luminanceDownSamplePostProcesses=[],this.blurHPostProcesses=[],this.blurVPostProcesses=[]},t.prototype.dispose=function(){this._disposePostProcesses(),this._scene.postProcessRenderPipelineManager.detachCamerasFromRenderPipeline(this._name,this._cameras),e.prototype.dispose.call(this)},t.prototype.serialize=function(){var e=L.a.Serialize(this);return this.sourceLight&&(e.sourceLightId=this.sourceLight.id),e.customType="StandardRenderingPipeline",e},t.Parse=function(e,i,n){var r=L.a.Parse(function(){return new t(e._name,i,e._ratio)},e,i,n);return e.sourceLightId&&(r.sourceLight=i.getLightByID(e.sourceLightId)),r},t.LuminanceSteps=6,l.c([Object(L.c)()],t.prototype,"brightThreshold",void 0),l.c([Object(L.c)()],t.prototype,"blurWidth",void 0),l.c([Object(L.c)()],t.prototype,"horizontalBlur",void 0),l.c([Object(L.c)()],t.prototype,"exposure",null),l.c([Object(L.m)("lensTexture")],t.prototype,"lensTexture",void 0),l.c([Object(L.c)()],t.prototype,"volumetricLightCoefficient",void 0),l.c([Object(L.c)()],t.prototype,"volumetricLightPower",void 0),l.c([Object(L.c)()],t.prototype,"volumetricLightBlurScale",void 0),l.c([Object(L.c)()],t.prototype,"hdrMinimumLuminance",void 0),l.c([Object(L.c)()],t.prototype,"hdrDecreaseRate",void 0),l.c([Object(L.c)()],t.prototype,"hdrIncreaseRate",void 0),l.c([Object(L.c)()],t.prototype,"hdrAutoExposure",null),l.c([Object(L.m)("lensColorTexture")],t.prototype,"lensColorTexture",void 0),l.c([Object(L.c)()],t.prototype,"lensFlareStrength",void 0),l.c([Object(L.c)()],t.prototype,"lensFlareGhostDispersal",void 0),l.c([Object(L.c)()],t.prototype,"lensFlareHaloWidth",void 0),l.c([Object(L.c)()],t.prototype,"lensFlareDistortionStrength",void 0),l.c([Object(L.m)("lensStarTexture")],t.prototype,"lensStarTexture",void 0),l.c([Object(L.m)("lensFlareDirtTexture")],t.prototype,"lensFlareDirtTexture",void 0),l.c([Object(L.c)()],t.prototype,"depthOfFieldDistance",void 0),l.c([Object(L.c)()],t.prototype,"depthOfFieldBlurWidth",void 0),l.c([Object(L.c)()],t.prototype,"motionStrength",void 0),l.c([Object(L.c)()],t.prototype,"_ratio",void 0),l.c([Object(L.c)()],t.prototype,"BloomEnabled",null),l.c([Object(L.c)()],t.prototype,"DepthOfFieldEnabled",null),l.c([Object(L.c)()],t.prototype,"LensFlareEnabled",null),l.c([Object(L.c)()],t.prototype,"HDREnabled",null),l.c([Object(L.c)()],t.prototype,"VLSEnabled",null),l.c([Object(L.c)()],t.prototype,"MotionBlurEnabled",null),l.c([Object(L.c)()],t.prototype,"fxaaEnabled",null),l.c([Object(L.c)()],t.prototype,"volumetricLightStepsCount",null),l.c([Object(L.c)()],t.prototype,"motionBlurSamples",null),l.c([Object(L.c)()],t.prototype,"samples",null),t}(Vc);s.a.RegisteredTypes["BABYLON.StandardRenderingPipeline"]=Jc;var $c="\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\n\nuniform float _ExposureAdjustment;\n#if defined(HABLE_TONEMAPPING)\nconst float A=0.15;\nconst float B=0.50;\nconst float C=0.10;\nconst float D=0.20;\nconst float E=0.02;\nconst float F=0.30;\nconst float W=11.2;\n#endif\nfloat Luminance(vec3 c)\n{\nreturn dot(c,vec3(0.22,0.707,0.071));\n}\nvoid main(void)\n{\nvec3 colour=texture2D(textureSampler,vUV).rgb;\n#if defined(REINHARD_TONEMAPPING)\nfloat lum=Luminance(colour.rgb);\nfloat lumTm=lum*_ExposureAdjustment;\nfloat scale=lumTm/(1.0+lumTm);\ncolour*=scale/lum;\n#elif defined(HABLE_TONEMAPPING)\ncolour*=_ExposureAdjustment;\nconst float ExposureBias=2.0;\nvec3 x=ExposureBias*colour;\nvec3 curr=((x*(A*x+C*B)+D*E)/(x*(A*x+B)+D*F))-E/F;\nx=vec3(W,W,W);\nvec3 whiteScale=1.0/(((x*(A*x+C*B)+D*E)/(x*(A*x+B)+D*F))-E/F);\ncolour=curr*whiteScale;\n#elif defined(OPTIMIZED_HEJIDAWSON_TONEMAPPING)\ncolour*=_ExposureAdjustment;\nvec3 X=max(vec3(0.0,0.0,0.0),colour-0.004);\nvec3 retColor=(X*(6.2*X+0.5))/(X*(6.2*X+1.7)+0.06);\ncolour=retColor*retColor;\n#elif defined(PHOTOGRAPHIC_TONEMAPPING)\ncolour=vec3(1.0,1.0,1.0)-exp2(-_ExposureAdjustment*colour);\n#endif\ngl_FragColor=vec4(colour.rgb,1.0);\n}";zt.a.ShadersStore.tonemapPixelShader=$c;var el;!function(e){e[e.Hable=0]="Hable",e[e.Reinhard=1]="Reinhard",e[e.HejiDawson=2]="HejiDawson",e[e.Photographic=3]="Photographic"}(el||(el={}));var tl=function(e){function t(t,i,n,r,o,s,a){void 0===o&&(o=_.a.TEXTURE_BILINEAR_SAMPLINGMODE),void 0===a&&(a=_.a.TEXTURETYPE_UNSIGNED_INT);var c=e.call(this,t,"tonemap",["_ExposureAdjustment"],null,1,r,o,s,!0,null,a)||this;c._operator=i,c.exposureAdjustment=n;var l="#define ";return c._operator===el.Hable?l+="HABLE_TONEMAPPING":c._operator===el.Reinhard?l+="REINHARD_TONEMAPPING":c._operator===el.HejiDawson?l+="OPTIMIZED_HEJIDAWSON_TONEMAPPING":c._operator===el.Photographic&&(l+="PHOTOGRAPHIC_TONEMAPPING"),c.updateEffect(l),c.onApply=function(e){e.setFloat("_ExposureAdjustment",c.exposureAdjustment)},c}return l.d(t,e),t}(Ht),il="\nattribute vec3 position;\n#include<bonesDeclaration>\n\n#include<instancesDeclaration>\nuniform mat4 viewProjection;\nuniform vec2 depthValues;\n#if defined(ALPHATEST) || defined(NEED_UV)\nvarying vec2 vUV;\nuniform mat4 diffuseMatrix;\n#ifdef UV1\nattribute vec2 uv;\n#endif\n#ifdef UV2\nattribute vec2 uv2;\n#endif\n#endif\nvarying float vDepthMetric;\nvoid main(void)\n{\n#include<instancesVertex>\n#include<bonesVertex>\ngl_Position=viewProjection*finalWorld*vec4(position,1.0);\nvDepthMetric=((gl_Position.z+depthValues.x)/(depthValues.y));\n#if defined(ALPHATEST) || defined(BASIC_RENDER)\n#ifdef UV1\nvUV=vec2(diffuseMatrix*vec4(uv,1.0,0.0));\n#endif\n#ifdef UV2\nvUV=vec2(diffuseMatrix*vec4(uv2,1.0,0.0));\n#endif\n#endif\n}";zt.a.ShadersStore.depthVertexShader=il;var nl="uniform sampler2D textureSampler;\nuniform sampler2D lightScatteringSampler;\nuniform float decay;\nuniform float exposure;\nuniform float weight;\nuniform float density;\nuniform vec2 meshPositionOnScreen;\nvarying vec2 vUV;\nvoid main(void) {\nvec2 tc=vUV;\nvec2 deltaTexCoord=(tc-meshPositionOnScreen.xy);\ndeltaTexCoord*=1.0/float(NUM_SAMPLES)*density;\nfloat illuminationDecay=1.0;\nvec4 color=texture2D(lightScatteringSampler,tc)*0.4;\nfor(int i=0; i<NUM_SAMPLES; i++) {\ntc-=deltaTexCoord;\nvec4 dataSample=texture2D(lightScatteringSampler,tc)*0.4;\ndataSample*=illuminationDecay*weight;\ncolor+=dataSample;\nilluminationDecay*=decay;\n}\nvec4 realColor=texture2D(textureSampler,vUV);\ngl_FragColor=((vec4((vec3(color.r,color.g,color.b)*exposure),1))+(realColor*(1.5-0.4)));\n}\n";zt.a.ShadersStore.volumetricLightScatteringPixelShader=nl;var rl="#if defined(ALPHATEST) || defined(NEED_UV)\nvarying vec2 vUV;\n#endif\n#if defined(ALPHATEST)\nuniform sampler2D diffuseSampler;\n#endif\nvoid main(void)\n{\n#if defined(ALPHATEST)\nvec4 diffuseColor=texture2D(diffuseSampler,vUV);\nif (diffuseColor.a<0.4)\ndiscard;\n#endif\ngl_FragColor=vec4(0.0,0.0,0.0,1.0);\n}\n";zt.a.ShadersStore.volumetricLightScatteringPassPixelShader=rl;var ol=function(e){function t(i,n,r,s,a,c,l,u,h){void 0===a&&(a=100),void 0===c&&(c=ke.a.BILINEAR_SAMPLINGMODE);var d=e.call(this,i,"volumetricLightScattering",["decay","exposure","weight","meshPositionOnScreen","density"],["lightScatteringSampler"],n.postProcessRatio||n,r,c,l,u,"#define NUM_SAMPLES "+a)||this;return d._screenCoordinates=o.w.Zero(),d.customMeshPosition=o.x.Zero(),d.useCustomMeshPosition=!1,d.invert=!0,d.excludedMeshes=new Array,d.exposure=.3,d.decay=.96815,d.weight=.58767,d.density=.926,l=(h=null===r?h:r.getScene()).getEngine(),d._viewPort=new o.z(0,0,1,1).toGlobal(l.getRenderWidth(),l.getRenderHeight()),d.mesh=null!==s?s:t.CreateDefaultMesh("VolumetricLightScatteringMesh",h),d._createPass(h,n.passRatio||n),d.onActivate=function(e){d.isSupported||d.dispose(e),d.onActivate=null},d.onApplyObservable.add(function(e){d._updateMeshScreenCoordinates(h),e.setTexture("lightScatteringSampler",d._volumetricLightScatteringRTT),e.setFloat("exposure",d.exposure),e.setFloat("decay",d.decay),e.setFloat("weight",d.weight),e.setFloat("density",d.density),e.setVector2("meshPositionOnScreen",d._screenCoordinates)}),d}return l.d(t,e),Object.defineProperty(t.prototype,"useDiffuseColor",{get:function(){return p.a.Warn("VolumetricLightScatteringPostProcess.useDiffuseColor is no longer used, use the mesh material directly instead"),!1},set:function(e){p.a.Warn("VolumetricLightScatteringPostProcess.useDiffuseColor is no longer used, use the mesh material directly instead")},enumerable:!0,configurable:!0}),t.prototype.getClassName=function(){return"VolumetricLightScatteringPostProcess"},t.prototype._isReady=function(e,t){var i=e.getMesh();if(i===this.mesh&&i.material)return i.material.isReady(i);var n=[],r=[Oi.b.PositionKind],o=e.getMaterial();o&&(o.needAlphaTesting()&&n.push("#define ALPHATEST"),i.isVerticesDataPresent(Oi.b.UVKind)&&(r.push(Oi.b.UVKind),n.push("#define UV1")),i.isVerticesDataPresent(Oi.b.UV2Kind)&&(r.push(Oi.b.UV2Kind),n.push("#define UV2"))),i.useBones&&i.computeBonesUsingShaders?(r.push(Oi.b.MatricesIndicesKind),r.push(Oi.b.MatricesWeightsKind),n.push("#define NUM_BONE_INFLUENCERS "+i.numBoneInfluencers),n.push("#define BonesPerMesh "+(i.skeleton?i.skeleton.bones.length+1:0))):n.push("#define NUM_BONE_INFLUENCERS 0"),t&&(n.push("#define INSTANCES"),r.push("world0"),r.push("world1"),r.push("world2"),r.push("world3"));var s=n.join("\n");return this._cachedDefines!==s&&(this._cachedDefines=s,this._volumetricLightScatteringPass=i.getScene().getEngine().createEffect({vertexElement:"depth",fragmentElement:"volumetricLightScatteringPass"},r,["world","mBones","viewProjection","diffuseMatrix"],["diffuseSampler"],s)),this._volumetricLightScatteringPass.isReady()},t.prototype.setCustomMeshPosition=function(e){this.customMeshPosition=e},t.prototype.getCustomMeshPosition=function(){return this.customMeshPosition},t.prototype.dispose=function(t){var i=t.getScene().customRenderTargets.indexOf(this._volumetricLightScatteringRTT);-1!==i&&t.getScene().customRenderTargets.splice(i,1),this._volumetricLightScatteringRTT.dispose(),e.prototype.dispose.call(this,t)},t.prototype.getPass=function(){return this._volumetricLightScatteringRTT},t.prototype._meshExcluded=function(e){return this.excludedMeshes.length>0&&-1!==this.excludedMeshes.indexOf(e)},t.prototype._createPass=function(e,t){var i=this,n=e.getEngine();this._volumetricLightScatteringRTT=new _i("volumetricLightScatteringMap",{width:n.getRenderWidth()*t,height:n.getRenderHeight()*t},e,!1,!0,_.a.TEXTURETYPE_UNSIGNED_INT),this._volumetricLightScatteringRTT.wrapU=ke.a.CLAMP_ADDRESSMODE,this._volumetricLightScatteringRTT.wrapV=ke.a.CLAMP_ADDRESSMODE,this._volumetricLightScatteringRTT.renderList=null,this._volumetricLightScatteringRTT.renderParticles=!1,this._volumetricLightScatteringRTT.ignoreCameraViewport=!0;var r=this.getCamera();r?r.customRenderTargets.push(this._volumetricLightScatteringRTT):e.customRenderTargets.push(this._volumetricLightScatteringRTT);var s,a=function(e){var t=e.getRenderingMesh();if(!i._meshExcluded(t)){var n=e.getMaterial();if(n){var r=t.getScene(),o=r.getEngine();o.setState(n.backFaceCulling);var s=t._getInstancesRenderList(e._id);if(!s.mustReturn){var a=o.getCaps().instancedArrays&&null!==s.visibleInstances[e._id];if(i._isReady(e,a)){var c=i._volumetricLightScatteringPass;if(t===i.mesh&&(c=e.effect?e.effect:n.getEffect()),o.enableEffect(c),t._bind(e,c,so.a.TriangleFillMode),t===i.mesh)n.bind(t.getWorldMatrix(),t);else{if(i._volumetricLightScatteringPass.setMatrix("viewProjection",r.getTransformMatrix()),n&&n.needAlphaTesting()){var l=n.getAlphaTestTexture();i._volumetricLightScatteringPass.setTexture("diffuseSampler",l),l&&i._volumetricLightScatteringPass.setMatrix("diffuseMatrix",l.getTextureMatrix())}t.useBones&&t.computeBonesUsingShaders&&t.skeleton&&i._volumetricLightScatteringPass.setMatrices("mBones",t.skeleton.getTransformMatrices(t))}t._processRendering(e,i._volumetricLightScatteringPass,so.a.TriangleFillMode,s,a,function(e,t){return c.setMatrix("world",t)})}}}}},c=new o.f(0,0,0,1);this._volumetricLightScatteringRTT.onBeforeRenderObservable.add(function(){s=e.clearColor,e.clearColor=c}),this._volumetricLightScatteringRTT.onAfterRenderObservable.add(function(){e.clearColor=s}),this._volumetricLightScatteringRTT.customRenderFunction=function(t,i,n,r){var o,s=e.getEngine();if(r.length){for(s.setColorWrite(!1),o=0;o<r.length;o++)a(r.data[o]);s.setColorWrite(!0)}for(o=0;o<t.length;o++)a(t.data[o]);for(o=0;o<i.length;o++)a(i.data[o]);if(n.length){for(o=0;o<n.length;o++){var c=n.data[o],l=c.getBoundingInfo();l&&e.activeCamera&&(c._alphaIndex=c.getMesh().alphaIndex,c._distanceToCamera=l.boundingSphere.centerWorld.subtract(e.activeCamera.position).length())}var u=n.data.slice(0,n.length);for(u.sort(function(e,t){return e._alphaIndex>t._alphaIndex?1:e._alphaIndex<t._alphaIndex?-1:e._distanceToCamera<t._distanceToCamera?1:e._distanceToCamera>t._distanceToCamera?-1:0}),s.setAlphaMode(_.a.ALPHA_COMBINE),o=0;o<u.length;o++)a(u[o]);s.setAlphaMode(_.a.ALPHA_DISABLE)}}},t.prototype._updateMeshScreenCoordinates=function(e){var t,i=e.getTransformMatrix();t=this.useCustomMeshPosition?this.customMeshPosition:this.attachedNode?this.attachedNode.position:this.mesh.parent?this.mesh.getAbsolutePosition():this.mesh.position;var n=o.x.Project(t,o.j.Identity(),i,this._viewPort);this._screenCoordinates.x=n.x/this._viewPort.width,this._screenCoordinates.y=n.y/this._viewPort.height,this.invert&&(this._screenCoordinates.y=1-this._screenCoordinates.y)},t.CreateDefaultMesh=function(e,t){var i=fe.a.CreatePlane(e,1,t);i.billboardMode=Fe.a.BILLBOARDMODE_ALL;var n=new Ri.a(e+"Material",t);return n.emissiveColor=new o.e(1,1,1),i.material=n,i},l.c([Object(L.o)()],t.prototype,"customMeshPosition",void 0),l.c([Object(L.c)()],t.prototype,"useCustomMeshPosition",void 0),l.c([Object(L.c)()],t.prototype,"invert",void 0),l.c([Object(L.k)()],t.prototype,"mesh",void 0),l.c([Object(L.c)()],t.prototype,"excludedMeshes",void 0),l.c([Object(L.c)()],t.prototype,"exposure",void 0),l.c([Object(L.c)()],t.prototype,"decay",void 0),l.c([Object(L.c)()],t.prototype,"weight",void 0),l.c([Object(L.c)()],t.prototype,"density",void 0),t}(Ht);i(126),i(127);Object.defineProperty(W.a.prototype,"forceShowBoundingBoxes",{get:function(){return this._forceShowBoundingBoxes||!1},set:function(e){this._forceShowBoundingBoxes=e,e&&this.getBoundingBoxRenderer()},enumerable:!0,configurable:!0}),W.a.prototype.getBoundingBoxRenderer=function(){return this._boundingBoxRenderer||(this._boundingBoxRenderer=new sl(this)),this._boundingBoxRenderer},Object.defineProperty(Fe.a.prototype,"showBoundingBox",{get:function(){return this._showBoundingBox||!1},set:function(e){this._showBoundingBox=e,e&&this.getScene().getBoundingBoxRenderer()},enumerable:!0,configurable:!0});var sl=function(){function e(e){this.name=Ae.a.NAME_BOUNDINGBOXRENDERER,this.frontColor=new o.e(1,1,1),this.backColor=new o.e(.1,.1,.1),this.showBackLines=!0,this.renderList=new kt.a(32),this._vertexBuffers={},this.scene=e,e._addComponent(this)}return e.prototype.register=function(){this.scene._beforeEvaluateActiveMeshStage.registerStep(Ae.a.STEP_BEFOREEVALUATEACTIVEMESH_BOUNDINGBOXRENDERER,this,this.reset),this.scene._activeMeshStage.registerStep(Ae.a.STEP_ACTIVEMESH_BOUNDINGBOXRENDERER,this,this._activeMesh),this.scene._evaluateSubMeshStage.registerStep(Ae.a.STEP_EVALUATESUBMESH_BOUNDINGBOXRENDERER,this,this._evaluateSubMesh),this.scene._afterRenderingGroupDrawStage.registerStep(Ae.a.STEP_AFTERRENDERINGGROUPDRAW_BOUNDINGBOXRENDERER,this,this.render)},e.prototype._evaluateSubMesh=function(e,t){if(e.showSubMeshesBoundingBox){var i=t.getBoundingInfo();null!=i&&(i.boundingBox._tag=e.renderingGroupId,this.renderList.push(i.boundingBox))}},e.prototype._activeMesh=function(e,t){if(e.showBoundingBox||this.scene.forceShowBoundingBoxes){var i=e.getBoundingInfo();i.boundingBox._tag=t.renderingGroupId,this.renderList.push(i.boundingBox)}},e.prototype._prepareRessources=function(){if(!this._colorShader){this._colorShader=new as.a("colorShader",this.scene,"color",{attributes:[Oi.b.PositionKind],uniforms:["world","viewProjection","color"]});var e=this.scene.getEngine(),t=Mi.a.CreateBox({size:1});this._vertexBuffers[Oi.b.PositionKind]=new Oi.b(e,t.positions,Oi.b.PositionKind,!1),this._createIndexBuffer()}},e.prototype._createIndexBuffer=function(){var e=this.scene.getEngine();this._indexBuffer=e.createIndexBuffer([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,7,1,6,2,5,3,4])},e.prototype.rebuild=function(){var e=this._vertexBuffers[Oi.b.PositionKind];e&&e._rebuild(),this._createIndexBuffer()},e.prototype.reset=function(){this.renderList.reset()},e.prototype.render=function(e){if(0!==this.renderList.length&&(this._prepareRessources(),this._colorShader.isReady())){var t=this.scene.getEngine();t.setDepthWrite(!1),this._colorShader._preBind();for(var i=0;i<this.renderList.length;i++){var n=this.renderList.data[i];if(n._tag===e){var r=n.minimum,s=n.maximum.subtract(r),a=r.add(s.scale(.5)),c=o.j.Scaling(s.x,s.y,s.z).multiply(o.j.Translation(a.x,a.y,a.z)).multiply(n.getWorldMatrix());t.bindBuffers(this._vertexBuffers,this._indexBuffer,this._colorShader.getEffect()),this.showBackLines&&(t.setDepthFunctionToGreaterOrEqual(),this.scene.resetCachedMaterial(),this._colorShader.setColor4("color",this.backColor.toColor4()),this._colorShader.bind(c),t.drawElementsType(so.a.LineListDrawMode,0,24)),t.setDepthFunctionToLess(),this.scene.resetCachedMaterial(),this._colorShader.setColor4("color",this.frontColor.toColor4()),this._colorShader.bind(c),t.drawElementsType(so.a.LineListDrawMode,0,24)}}this._colorShader.unbind(),t.setDepthFunctionToLessOrEqual(),t.setDepthWrite(!0)}},e.prototype.renderOcclusionBoundingBox=function(e){if(this._prepareRessources(),this._colorShader.isReady()&&e._boundingInfo){var t=this.scene.getEngine();t.setDepthWrite(!1),t.setColorWrite(!1),this._colorShader._preBind();var i=e._boundingInfo.boundingBox,n=i.minimum,r=i.maximum.subtract(n),s=n.add(r.scale(.5)),a=o.j.Scaling(r.x,r.y,r.z).multiply(o.j.Translation(s.x,s.y,s.z)).multiply(i.getWorldMatrix());t.bindBuffers(this._vertexBuffers,this._indexBuffer,this._colorShader.getEffect()),t.setDepthFunctionToLess(),this.scene.resetCachedMaterial(),this._colorShader.bind(a),t.drawElementsType(so.a.LineListDrawMode,0,24),this._colorShader.unbind(),t.setDepthFunctionToLessOrEqual(),t.setDepthWrite(!0),t.setColorWrite(!0)}},e.prototype.dispose=function(){if(this._colorShader){this.renderList.dispose(),this._colorShader.dispose();var e=this._vertexBuffers[Oi.b.PositionKind];e&&(e.dispose(),this._vertexBuffers[Oi.b.PositionKind]=null),this.scene.getEngine()._releaseBuffer(this._indexBuffer)}},e}(),al="#ifdef ALPHATEST\nvarying vec2 vUV;\nuniform sampler2D diffuseSampler;\n#endif\nvarying float vDepthMetric;\nvoid main(void)\n{\n#ifdef ALPHATEST\nif (texture2D(diffuseSampler,vUV).a<0.4)\ndiscard;\n#endif\ngl_FragColor=vec4(vDepthMetric,vDepthMetric*vDepthMetric,0.0,1.0);\n}";zt.a.ShadersStore.depthPixelShader=al;var cl=function(){function e(t,i,n){var r=this;void 0===i&&(i=_.a.TEXTURETYPE_FLOAT),void 0===n&&(n=null),this.useOnlyInActiveCamera=!1,this._scene=t,e._SceneComponentInitialization(this._scene),this._camera=n;var s=t.getEngine();this._depthMap=new _i("depthMap",{width:s.getRenderWidth(),height:s.getRenderHeight()},this._scene,!1,!0,i),this._depthMap.wrapU=ke.a.CLAMP_ADDRESSMODE,this._depthMap.wrapV=ke.a.CLAMP_ADDRESSMODE,this._depthMap.refreshRate=1,this._depthMap.renderParticles=!1,this._depthMap.renderList=null,this._depthMap.activeCamera=this._camera,this._depthMap.ignoreCameraViewport=!0,this._depthMap.useCameraPostProcesses=!1,this._depthMap.onClearObservable.add(function(e){e.clear(new o.f(1,1,1,1),!0,!0,!0)});var a=function(e){var t=e.getRenderingMesh(),i=r._scene,n=i.getEngine(),o=e.getMaterial();if(o){n.setState(o.backFaceCulling,0,!1,i.useRightHandedSystem);var s=t._getInstancesRenderList(e._id);if(!s.mustReturn){var a=n.getCaps().instancedArrays&&null!==s.visibleInstances[e._id],c=r._camera||i.activeCamera;if(r.isReady(e,a)&&c){if(n.enableEffect(r._effect),t._bind(e,r._effect,so.a.TriangleFillMode),r._effect.setMatrix("viewProjection",i.getTransformMatrix()),r._effect.setFloat2("depthValues",c.minZ,c.minZ+c.maxZ),o&&o.needAlphaTesting()){var l=o.getAlphaTestTexture();l&&(r._effect.setTexture("diffuseSampler",l),r._effect.setMatrix("diffuseMatrix",l.getTextureMatrix()))}t.useBones&&t.computeBonesUsingShaders&&t.skeleton&&r._effect.setMatrices("mBones",t.skeleton.getTransformMatrices(t)),t._processRendering(e,r._effect,so.a.TriangleFillMode,s,a,function(e,t){return r._effect.setMatrix("world",t)})}}}};this._depthMap.customRenderFunction=function(e,t,i,n){var r;if(n.length){for(s.setColorWrite(!1),r=0;r<n.length;r++)a(n.data[r]);s.setColorWrite(!0)}for(r=0;r<e.length;r++)a(e.data[r]);for(r=0;r<t.length;r++)a(t.data[r])}}return e.prototype.isReady=function(e,t){var i=e.getMaterial();if(i.disableDepthWrite)return!1;var n=[],r=[Oi.b.PositionKind],o=e.getMesh();i&&i.needAlphaTesting()&&i.getAlphaTestTexture()&&(n.push("#define ALPHATEST"),o.isVerticesDataPresent(Oi.b.UVKind)&&(r.push(Oi.b.UVKind),n.push("#define UV1")),o.isVerticesDataPresent(Oi.b.UV2Kind)&&(r.push(Oi.b.UV2Kind),n.push("#define UV2"))),o.useBones&&o.computeBonesUsingShaders?(r.push(Oi.b.MatricesIndicesKind),r.push(Oi.b.MatricesWeightsKind),o.numBoneInfluencers>4&&(r.push(Oi.b.MatricesIndicesExtraKind),r.push(Oi.b.MatricesWeightsExtraKind)),n.push("#define NUM_BONE_INFLUENCERS "+o.numBoneInfluencers),n.push("#define BonesPerMesh "+(o.skeleton?o.skeleton.bones.length+1:0))):n.push("#define NUM_BONE_INFLUENCERS 0"),t&&(n.push("#define INSTANCES"),r.push("world0"),r.push("world1"),r.push("world2"),r.push("world3"));var s=n.join("\n");return this._cachedDefines!==s&&(this._cachedDefines=s,this._effect=this._scene.getEngine().createEffect("depth",r,["world","mBones","viewProjection","diffuseMatrix","depthValues"],["diffuseSampler"],s)),this._effect.isReady()},e.prototype.getDepthMap=function(){return this._depthMap},e.prototype.dispose=function(){this._depthMap.dispose()},e._SceneComponentInitialization=function(e){throw be.a.WarnImport("DepthRendererSceneComponent")},e}();W.a.prototype.enableDepthRenderer=function(e){if(!(e=e||this.activeCamera))throw"No camera available to enable depth renderer";if(this._depthRenderer||(this._depthRenderer={}),!this._depthRenderer[e.id]){var t=0;if(this.getEngine().getCaps().textureHalfFloatRender)t=_.a.TEXTURETYPE_HALF_FLOAT;else{if(!this.getEngine().getCaps().textureFloatRender)throw"Depth renderer does not support int texture type";t=_.a.TEXTURETYPE_FLOAT}this._depthRenderer[e.id]=new cl(this,t,e)}return this._depthRenderer[e.id]},W.a.prototype.disableDepthRenderer=function(e){(e=e||this.activeCamera)&&this._depthRenderer&&this._depthRenderer[e.id]&&(this._depthRenderer[e.id].dispose(),delete this._depthRenderer[e.id])};var ll=function(){function e(e){this.name=Ae.a.NAME_DEPTHRENDERER,this.scene=e}return e.prototype.register=function(){this.scene._gatherRenderTargetsStage.registerStep(Ae.a.STEP_GATHERRENDERTARGETS_DEPTHRENDERER,this,this._gatherRenderTargets),this.scene._gatherActiveCameraRenderTargetsStage.registerStep(Ae.a.STEP_GATHERACTIVECAMERARENDERTARGETS_DEPTHRENDERER,this,this._gatherActiveCameraRenderTargets)},e.prototype.rebuild=function(){},e.prototype.dispose=function(){for(var e in this.scene._depthRenderer)this.scene._depthRenderer[e].dispose()},e.prototype._gatherRenderTargets=function(e){if(this.scene._depthRenderer)for(var t in this.scene._depthRenderer){var i=this.scene._depthRenderer[t];i.useOnlyInActiveCamera||e.push(i.getDepthMap())}},e.prototype._gatherActiveCameraRenderTargets=function(e){if(this.scene._depthRenderer)for(var t in this.scene._depthRenderer){var i=this.scene._depthRenderer[t];i.useOnlyInActiveCamera&&this.scene.activeCamera.id===t&&e.push(i.getDepthMap())}},e}();cl._SceneComponentInitialization=function(e){var t=e._getComponent(Ae.a.NAME_DEPTHRENDERER);t||(t=new ll(e),e._addComponent(t))};var ul="uniform vec4 color;\nvoid main(void) {\ngl_FragColor=color;\n}";zt.a.ShadersStore.linePixelShader=ul;var hl="\nattribute vec3 position;\nattribute vec4 normal;\n\nuniform mat4 worldViewProjection;\nuniform float width;\nuniform float aspectRatio;\nvoid main(void) {\nvec4 viewPosition=worldViewProjection*vec4(position,1.0);\nvec4 viewPositionNext=worldViewProjection*vec4(normal.xyz,1.0);\nvec2 currentScreen=viewPosition.xy/viewPosition.w;\nvec2 nextScreen=viewPositionNext.xy/viewPositionNext.w;\ncurrentScreen.x*=aspectRatio;\nnextScreen.x*=aspectRatio;\nvec2 dir=normalize(nextScreen-currentScreen);\nvec2 normalDir=vec2(-dir.y,dir.x);\nnormalDir*=width/2.0;\nnormalDir.x/=aspectRatio;\nvec4 offset=vec4(normalDir*normal.w,0.0,0.0);\ngl_Position=viewPosition+offset;\n}";zt.a.ShadersStore.lineVertexShader=hl;Fe.a.prototype.disableEdgesRendering=function(){return this._edgesRenderer&&(this._edgesRenderer.dispose(),this._edgesRenderer=null),this},Fe.a.prototype.enableEdgesRendering=function(e,t){return void 0===e&&(e=.95),void 0===t&&(t=!1),this.disableEdgesRendering(),this._edgesRenderer=new fl(this,e,t),this},Object.defineProperty(Fe.a.prototype,"edgesRenderer",{get:function(){return this._edgesRenderer},enumerable:!0,configurable:!0}),Vs.b.prototype.enableEdgesRendering=function(e,t){return void 0===e&&(e=.95),void 0===t&&(t=!1),this.disableEdgesRendering(),this._edgesRenderer=new pl(this,e,t),this},Vs.a.prototype.enableEdgesRendering=function(e,t){return void 0===e&&(e=.95),void 0===t&&(t=!1),Vs.b.prototype.enableEdgesRendering.apply(this,arguments),this};var dl=function(){return function(){this.edges=new Array,this.edgesConnectedCount=0}}(),fl=function(){function e(e,t,i,n){var r=this;void 0===t&&(t=.95),void 0===i&&(i=!1),void 0===n&&(n=!0),this.edgesWidthScalerForOrthographic=1e3,this.edgesWidthScalerForPerspective=50,this._linesPositions=new Array,this._linesNormals=new Array,this._linesIndices=new Array,this._buffers={},this._checkVerticesInsteadOfIndices=!1,this.isEnabled=!0,this._source=e,this._checkVerticesInsteadOfIndices=i,this._epsilon=t,this._prepareRessources(),n&&this._generateEdgesLines(),this._meshRebuildObserver=this._source.onRebuildObservable.add(function(){r._rebuild()}),this._meshDisposeObserver=this._source.onDisposeObservable.add(function(){r.dispose()})}return e.prototype._prepareRessources=function(){this._lineShader||(this._lineShader=new as.a("lineShader",this._source.getScene(),"line",{attributes:["position","normal"],uniforms:["worldViewProjection","color","width","aspectRatio"]}),this._lineShader.disableDepthWrite=!0,this._lineShader.backFaceCulling=!1)},e.prototype._rebuild=function(){var e=this._buffers[Oi.b.PositionKind];e&&e._rebuild(),(e=this._buffers[Oi.b.NormalKind])&&e._rebuild();var t=this._source.getScene().getEngine();this._ib=t.createIndexBuffer(this._linesIndices)},e.prototype.dispose=function(){this._source.onRebuildObservable.remove(this._meshRebuildObserver),this._source.onDisposeObservable.remove(this._meshDisposeObserver);var e=this._buffers[Oi.b.PositionKind];e&&(e.dispose(),this._buffers[Oi.b.PositionKind]=null),(e=this._buffers[Oi.b.NormalKind])&&(e.dispose(),this._buffers[Oi.b.NormalKind]=null),this._source.getScene().getEngine()._releaseBuffer(this._ib),this._lineShader.dispose()},e.prototype._processEdgeForAdjacencies=function(e,t,i,n,r){return e===i&&t===n||e===n&&t===i?0:e===n&&t===r||e===r&&t===n?1:e===r&&t===i||e===i&&t===r?2:-1},e.prototype._processEdgeForAdjacenciesWithVertices=function(e,t,i,n,r){return e.equalsWithEpsilon(i)&&t.equalsWithEpsilon(n)||e.equalsWithEpsilon(n)&&t.equalsWithEpsilon(i)?0:e.equalsWithEpsilon(n)&&t.equalsWithEpsilon(r)||e.equalsWithEpsilon(r)&&t.equalsWithEpsilon(n)?1:e.equalsWithEpsilon(r)&&t.equalsWithEpsilon(i)||e.equalsWithEpsilon(i)&&t.equalsWithEpsilon(r)?2:-1},e.prototype._checkEdge=function(e,t,i,n,r){var s;void 0===t?s=!0:s=o.x.Dot(i[e],i[t])<this._epsilon;s&&this.createLine(n,r,this._linesPositions.length/3)},e.prototype.createLine=function(e,t,i){this._linesPositions.push(e.x,e.y,e.z,e.x,e.y,e.z,t.x,t.y,t.z,t.x,t.y,t.z),this._linesNormals.push(t.x,t.y,t.z,-1,t.x,t.y,t.z,1,e.x,e.y,e.z,-1,e.x,e.y,e.z,1),this._linesIndices.push(i,i+1,i+2,i,i+2,i+3)},e.prototype._generateEdgesLines=function(){var e=this._source.getVerticesData(Oi.b.PositionKind),t=this._source.getIndices();if(t&&e){var i,n,r=new Array,s=new Array;for(i=0;i<t.length;i+=3){n=new dl;var a=t[i],c=t[i+1],l=t[i+2];n.p0=new o.x(e[3*a],e[3*a+1],e[3*a+2]),n.p1=new o.x(e[3*c],e[3*c+1],e[3*c+2]),n.p2=new o.x(e[3*l],e[3*l+1],e[3*l+2]);var u=o.x.Cross(n.p1.subtract(n.p0),n.p2.subtract(n.p1));u.normalize(),s.push(u),r.push(n)}for(i=0;i<r.length;i++){n=r[i];for(var h=i+1;h<r.length;h++){var d=r[h];if(3===n.edgesConnectedCount)break;if(3!==d.edgesConnectedCount)for(var f=t[3*h],p=t[3*h+1],_=t[3*h+2],g=0;g<3;g++){var m=0;if(void 0===n.edges[g]){switch(g){case 0:m=this._checkVerticesInsteadOfIndices?this._processEdgeForAdjacenciesWithVertices(n.p0,n.p1,d.p0,d.p1,d.p2):this._processEdgeForAdjacencies(t[3*i],t[3*i+1],f,p,_);break;case 1:m=this._checkVerticesInsteadOfIndices?this._processEdgeForAdjacenciesWithVertices(n.p1,n.p2,d.p0,d.p1,d.p2):this._processEdgeForAdjacencies(t[3*i+1],t[3*i+2],f,p,_);break;case 2:m=this._checkVerticesInsteadOfIndices?this._processEdgeForAdjacenciesWithVertices(n.p2,n.p0,d.p0,d.p1,d.p2):this._processEdgeForAdjacencies(t[3*i+2],t[3*i],f,p,_)}if(-1!==m&&(n.edges[g]=h,d.edges[m]=i,n.edgesConnectedCount++,d.edgesConnectedCount++,3===n.edgesConnectedCount))break}}}}for(i=0;i<r.length;i++){var v=r[i];this._checkEdge(i,v.edges[0],s,v.p0,v.p1),this._checkEdge(i,v.edges[1],s,v.p1,v.p2),this._checkEdge(i,v.edges[2],s,v.p2,v.p0)}var y=this._source.getScene().getEngine();this._buffers[Oi.b.PositionKind]=new Oi.b(y,this._linesPositions,Oi.b.PositionKind,!1),this._buffers[Oi.b.NormalKind]=new Oi.b(y,this._linesNormals,Oi.b.NormalKind,!1,!1,4),this._ib=y.createIndexBuffer(this._linesIndices),this._indicesCount=this._linesIndices.length}},e.prototype.isReady=function(){return this._lineShader.isReady()},e.prototype.render=function(){var e=this._source.getScene();if(this.isReady()&&e.activeCamera){var t=e.getEngine();this._lineShader._preBind(),1!==this._source.edgesColor.a?t.setAlphaMode(_.a.ALPHA_COMBINE):t.setAlphaMode(_.a.ALPHA_DISABLE),t.bindBuffers(this._buffers,this._ib,this._lineShader.getEffect()),e.resetCachedMaterial(),this._lineShader.setColor4("color",this._source.edgesColor),e.activeCamera.mode===Ne.a.ORTHOGRAPHIC_CAMERA?this._lineShader.setFloat("width",this._source.edgesWidth/this.edgesWidthScalerForOrthographic):this._lineShader.setFloat("width",this._source.edgesWidth/this.edgesWidthScalerForPerspective),this._lineShader.setFloat("aspectRatio",t.getAspectRatio(e.activeCamera)),this._lineShader.bind(this._source.getWorldMatrix()),t.drawElementsType(so.a.TriangleFillMode,0,this._indicesCount),this._lineShader.unbind()}},e}(),pl=function(e){function t(t,i,n){void 0===i&&(i=.95),void 0===n&&(n=!1);var r=e.call(this,t,i,n,!1)||this;return r._generateEdgesLines(),r}return l.d(t,e),t.prototype._generateEdgesLines=function(){var e=this._source.getVerticesData(Oi.b.PositionKind),t=this._source.getIndices();if(t&&e){for(var i=o.t.Vector3[0],n=o.t.Vector3[1],r=t.length-1,s=0,a=0;s<r;s+=2,a+=4)o.x.FromArrayToRef(e,3*t[s],i),o.x.FromArrayToRef(e,3*t[s+1],n),this.createLine(i,n,a);var c=this._source.getScene().getEngine();this._buffers[Oi.b.PositionKind]=new Oi.b(c,this._linesPositions,Oi.b.PositionKind,!1),this._buffers[Oi.b.NormalKind]=new Oi.b(c,this._linesNormals,Oi.b.NormalKind,!1,!1,4),this._ib=c.createIndexBuffer(this._linesIndices),this._indicesCount=this._linesIndices.length}},t}(fl),_l="#ifdef LOGARITHMICDEPTH\n#extension GL_EXT_frag_depth : enable\n#endif\nuniform vec4 color;\n#ifdef ALPHATEST\nvarying vec2 vUV;\nuniform sampler2D diffuseSampler;\n#endif\n#include<logDepthDeclaration>\nvoid main(void) {\n#ifdef ALPHATEST\nif (texture2D(diffuseSampler,vUV).a<0.4)\ndiscard;\n#endif\n#include<logDepthFragment>\ngl_FragColor=color;\n}";zt.a.ShadersStore.outlinePixelShader=_l;var gl="\nattribute vec3 position;\nattribute vec3 normal;\n#include<bonesDeclaration>\n\nuniform float offset;\n#include<instancesDeclaration>\nuniform mat4 viewProjection;\n#ifdef ALPHATEST\nvarying vec2 vUV;\nuniform mat4 diffuseMatrix;\n#ifdef UV1\nattribute vec2 uv;\n#endif\n#ifdef UV2\nattribute vec2 uv2;\n#endif\n#endif\n#include<logDepthDeclaration>\nvoid main(void)\n{\nvec3 offsetPosition=position+normal*offset;\n#include<instancesVertex>\n#include<bonesVertex>\ngl_Position=viewProjection*finalWorld*vec4(offsetPosition,1.0);\n#ifdef ALPHATEST\n#ifdef UV1\nvUV=vec2(diffuseMatrix*vec4(uv,1.0,0.0));\n#endif\n#ifdef UV2\nvUV=vec2(diffuseMatrix*vec4(uv2,1.0,0.0));\n#endif\n#endif\n#include<logDepthVertex>\n}\n";zt.a.ShadersStore.outlineVertexShader=gl;W.a.prototype.getOutlineRenderer=function(){return this._outlineRenderer||(this._outlineRenderer=new ml(this)),this._outlineRenderer},Object.defineProperty(Fe.a.prototype,"renderOutline",{get:function(){return this._renderOutline},set:function(e){e&&this.getScene().getOutlineRenderer(),this._renderOutline=e},enumerable:!0,configurable:!0}),Object.defineProperty(Fe.a.prototype,"renderOverlay",{get:function(){return this._renderOverlay},set:function(e){e&&this.getScene().getOutlineRenderer(),this._renderOverlay=e},enumerable:!0,configurable:!0});var ml=function(){function e(e){this.name=Ae.a.NAME_OUTLINERENDERER,this.zOffset=1,this.scene=e,this._engine=e.getEngine(),this.scene._addComponent(this)}return e.prototype.register=function(){this.scene._beforeRenderingMeshStage.registerStep(Ae.a.STEP_BEFORERENDERINGMESH_OUTLINE,this,this._beforeRenderingMesh),this.scene._afterRenderingMeshStage.registerStep(Ae.a.STEP_AFTERRENDERINGMESH_OUTLINE,this,this._afterRenderingMesh)},e.prototype.rebuild=function(){},e.prototype.dispose=function(){},e.prototype.render=function(e,t,i){var n=this;void 0===i&&(i=!1);var r=this.scene,o=r.getEngine(),s=o.getCaps().instancedArrays&&null!==t.visibleInstances[e._id]&&void 0!==t.visibleInstances[e._id];if(this.isReady(e,s)){var a=e.getRenderingMesh(),c=e.getMaterial();if(c&&r.activeCamera){if(o.enableEffect(this._effect),c.useLogarithmicDepth&&this._effect.setFloat("logarithmicDepthConstant",2/(Math.log(r.activeCamera.maxZ+1)/Math.LN2)),this._effect.setFloat("offset",i?0:a.outlineWidth),this._effect.setColor4("color",i?a.overlayColor:a.outlineColor,i?a.overlayAlpha:c.alpha),this._effect.setMatrix("viewProjection",r.getTransformMatrix()),a.useBones&&a.computeBonesUsingShaders&&a.skeleton&&this._effect.setMatrices("mBones",a.skeleton.getTransformMatrices(a)),a._bind(e,this._effect,so.a.TriangleFillMode),c&&c.needAlphaTesting()){var l=c.getAlphaTestTexture();l&&(this._effect.setTexture("diffuseSampler",l),this._effect.setMatrix("diffuseMatrix",l.getTextureMatrix()))}o.setZOffset(-this.zOffset),a._processRendering(e,this._effect,so.a.TriangleFillMode,t,s,function(e,t){n._effect.setMatrix("world",t)}),o.setZOffset(0)}}},e.prototype.isReady=function(e,t){var i=[],n=[Oi.b.PositionKind,Oi.b.NormalKind],r=e.getMesh(),o=e.getMaterial();o&&(o.needAlphaTesting()&&(i.push("#define ALPHATEST"),r.isVerticesDataPresent(Oi.b.UVKind)&&(n.push(Oi.b.UVKind),i.push("#define UV1")),r.isVerticesDataPresent(Oi.b.UV2Kind)&&(n.push(Oi.b.UV2Kind),i.push("#define UV2"))),o.useLogarithmicDepth&&i.push("#define LOGARITHMICDEPTH")),r.useBones&&r.computeBonesUsingShaders?(n.push(Oi.b.MatricesIndicesKind),n.push(Oi.b.MatricesWeightsKind),r.numBoneInfluencers>4&&(n.push(Oi.b.MatricesIndicesExtraKind),n.push(Oi.b.MatricesWeightsExtraKind)),i.push("#define NUM_BONE_INFLUENCERS "+r.numBoneInfluencers),i.push("#define BonesPerMesh "+(r.skeleton?r.skeleton.bones.length+1:0))):i.push("#define NUM_BONE_INFLUENCERS 0"),t&&(i.push("#define INSTANCES"),n.push("world0"),n.push("world1"),n.push("world2"),n.push("world3"));var s=i.join("\n");return this._cachedDefines!==s&&(this._cachedDefines=s,this._effect=this.scene.getEngine().createEffect("outline",n,["world","mBones","viewProjection","diffuseMatrix","offset","color","logarithmicDepthConstant"],["diffuseSampler"],s)),this._effect.isReady()},e.prototype._beforeRenderingMesh=function(t,i,n){if(this._savedDepthWrite=this._engine.getDepthWrite(),t.renderOutline){var r=i.getMaterial();r&&r.needAlphaBlending&&(this._engine.cacheStencilState(),this._engine.setDepthWrite(!1),this._engine.setColorWrite(!1),this._engine.setStencilBuffer(!0),this._engine.setStencilOperationPass(_.a.REPLACE),this._engine.setStencilFunction(_.a.ALWAYS),this._engine.setStencilMask(e._StencilReference),this._engine.setStencilFunctionReference(e._StencilReference),this.render(i,n,!0),this._engine.setColorWrite(!0),this._engine.setStencilFunction(_.a.NOTEQUAL)),this._engine.setDepthWrite(!1),this.render(i,n),this._engine.setDepthWrite(this._savedDepthWrite),r&&r.needAlphaBlending&&this._engine.restoreStencilState()}},e.prototype._afterRenderingMesh=function(e,t,i){if(e.renderOverlay){var n=this._engine.getAlphaMode();this._engine.setAlphaMode(_.a.ALPHA_COMBINE),this.render(t,i,!0),this._engine.setAlphaMode(n)}e.renderOutline&&this._savedDepthWrite&&(this._engine.setDepthWrite(!0),this._engine.setColorWrite(!1),this.render(t,i),this._engine.setColorWrite(!0))},e._StencilReference=4,e}(),vl=i(109),yl=function(){function e(e,t){this.name=e,this.color=new o.f(1,1,1,1),this.width=1,this.height=1,this.angle=0,this.cellIndex=0,this.invertU=0,this.invertV=0,this.animations=new Array,this.isPickable=!1,this._animationStarted=!1,this._loopAnimation=!1,this._fromIndex=0,this._toIndex=0,this._delay=0,this._direction=1,this._time=0,this.isVisible=!0,this._manager=t,this._manager.sprites.push(this),this.position=o.x.Zero()}return Object.defineProperty(e.prototype,"size",{get:function(){return this.width},set:function(e){this.width=e,this.height=e},enumerable:!0,configurable:!0}),e.prototype.playAnimation=function(e,t,i,n,r){this._fromIndex=e,this._toIndex=t,this._loopAnimation=i,this._delay=n,this._animationStarted=!0,e<t?this._direction=1:(this._direction=-1,this._toIndex=e,this._fromIndex=t),this.cellIndex=e,this._time=0,this._onAnimationEnd=r},e.prototype.stopAnimation=function(){this._animationStarted=!1},e.prototype._animate=function(e){this._animationStarted&&(this._time+=e,this._time>this._delay&&(this._time=this._time%this._delay,this.cellIndex+=this._direction,(this._direction>0&&this.cellIndex>this._toIndex||this._direction<0&&this.cellIndex<this._fromIndex)&&(this._loopAnimation?this.cellIndex=this._direction>0?this._fromIndex:this._toIndex:(this.cellIndex=this._toIndex,this._animationStarted=!1,this._onAnimationEnd&&this._onAnimationEnd(),this.disposeWhenFinishedAnimating&&this.dispose()))))},e.prototype.dispose=function(){for(var e=0;e<this._manager.sprites.length;e++)this._manager.sprites[e]==this&&this._manager.sprites.splice(e,1)},e}();W.a.prototype._internalPickSprites=function(e,t,i,n){if(!en.a)return null;var r=null;if(!n){if(!this.activeCamera)return null;n=this.activeCamera}if(this.spriteManagers.length>0)for(var o=0;o<this.spriteManagers.length;o++){var s=this.spriteManagers[o];if(s.isPickable){var a=s.intersects(e,n,t,i);if(a&&a.hit&&(i||null==r||!(a.distance>=r.distance))&&(r=a,i))break}}return r||new en.a},W.a.prototype.pickSprite=function(e,t,i,n,r){return this.createPickingRayInCameraSpaceToRef(e,t,this._tempSpritePickingRay,r),this._internalPickSprites(this._tempSpritePickingRay,i,n,r)},W.a.prototype.pickSpriteWithRay=function(e,t,i,n){if(!this._tempSpritePickingRay)return null;if(!n){if(!this.activeCamera)return null;n=this.activeCamera}return It.a.TransformToRef(e,n.getViewMatrix(),this._tempSpritePickingRay),this._internalPickSprites(this._tempSpritePickingRay,t,i,n)},W.a.prototype.setPointerOverSprite=function(e){this._pointerOverSprite!==e&&(this._pointerOverSprite&&this._pointerOverSprite.actionManager&&this._pointerOverSprite.actionManager.processTrigger(_.a.ACTION_OnPointerOutTrigger,c.a.CreateNewFromSprite(this._pointerOverSprite,this)),this._pointerOverSprite=e,this._pointerOverSprite&&this._pointerOverSprite.actionManager&&this._pointerOverSprite.actionManager.processTrigger(_.a.ACTION_OnPointerOverTrigger,c.a.CreateNewFromSprite(this._pointerOverSprite,this)))},W.a.prototype.getPointerOverSprite=function(){return this._pointerOverSprite};var bl=function(){function e(e){this.name=Ae.a.NAME_SPRITE,this.scene=e,this.scene.spriteManagers=new Array,this.scene._tempSpritePickingRay=It.a?It.a.Zero():null,this.scene.onBeforeSpritesRenderingObservable=new r.c,this.scene.onAfterSpritesRenderingObservable=new r.c,this._spritePredicate=function(e){return!!e.actionManager&&(e.isPickable&&e.actionManager.hasPointerTriggers)}}return e.prototype.register=function(){this.scene._pointerMoveStage.registerStep(Ae.a.STEP_POINTERMOVE_SPRITE,this,this._pointerMove),this.scene._pointerDownStage.registerStep(Ae.a.STEP_POINTERDOWN_SPRITE,this,this._pointerDown),this.scene._pointerUpStage.registerStep(Ae.a.STEP_POINTERUP_SPRITE,this,this._pointerUp)},e.prototype.rebuild=function(){},e.prototype.dispose=function(){this.scene.onBeforeSpritesRenderingObservable.clear(),this.scene.onAfterSpritesRenderingObservable.clear();for(var e=this.scene.spriteManagers;e.length;)e[0].dispose()},e.prototype._pickSpriteButKeepRay=function(e,t,i,n,r){var o=this.scene.pickSprite(t,i,this._spritePredicate,n,r);return o&&(o.ray=e?e.ray:null),o},e.prototype._pointerMove=function(e,t,i,n,r){var o=this.scene;return n?o.setPointerOverSprite(null):(i=this._pickSpriteButKeepRay(i,e,t,!1,o.cameraToUseForPointers||void 0))&&i.hit&&i.pickedSprite?(o.setPointerOverSprite(i.pickedSprite),o._pointerOverSprite&&o._pointerOverSprite.actionManager&&o._pointerOverSprite.actionManager.hoverCursor?r.style.cursor=o._pointerOverSprite.actionManager.hoverCursor:r.style.cursor=o.hoverCursor):o.setPointerOverSprite(null),i},e.prototype._pointerDown=function(e,t,i,n){var r=this.scene;if(r._pickedDownSprite=null,r.spriteManagers.length>0&&(i=r.pickSprite(e,t,this._spritePredicate,!1,r.cameraToUseForPointers||void 0))&&i.hit&&i.pickedSprite&&i.pickedSprite.actionManager){switch(r._pickedDownSprite=i.pickedSprite,n.button){case 0:i.pickedSprite.actionManager.processTrigger(_.a.ACTION_OnLeftPickTrigger,c.a.CreateNewFromSprite(i.pickedSprite,r,n));break;case 1:i.pickedSprite.actionManager.processTrigger(_.a.ACTION_OnCenterPickTrigger,c.a.CreateNewFromSprite(i.pickedSprite,r,n));break;case 2:i.pickedSprite.actionManager.processTrigger(_.a.ACTION_OnRightPickTrigger,c.a.CreateNewFromSprite(i.pickedSprite,r,n))}i.pickedSprite.actionManager&&i.pickedSprite.actionManager.processTrigger(_.a.ACTION_OnPickDownTrigger,c.a.CreateNewFromSprite(i.pickedSprite,r,n))}return i},e.prototype._pointerUp=function(e,t,i,n){var r=this.scene;if(r.spriteManagers.length>0){var o=r.pickSprite(e,t,this._spritePredicate,!1,r.cameraToUseForPointers||void 0);o&&(o.hit&&o.pickedSprite&&o.pickedSprite.actionManager&&(o.pickedSprite.actionManager.processTrigger(_.a.ACTION_OnPickUpTrigger,c.a.CreateNewFromSprite(o.pickedSprite,r,n)),o.pickedSprite.actionManager&&(this.scene._inputManager._isPointerSwiping()||o.pickedSprite.actionManager.processTrigger(_.a.ACTION_OnPickTrigger,c.a.CreateNewFromSprite(o.pickedSprite,r,n)))),r._pickedDownSprite&&r._pickedDownSprite.actionManager&&r._pickedDownSprite!==o.pickedSprite&&r._pickedDownSprite.actionManager.processTrigger(_.a.ACTION_OnPickOutTrigger,c.a.CreateNewFromSprite(r._pickedDownSprite,r,n)))}return i},e}(),Tl="uniform bool alphaTest;\nvarying vec4 vColor;\n\nvarying vec2 vUV;\nuniform sampler2D diffuseSampler;\n\n#include<fogFragmentDeclaration>\nvoid main(void) {\nvec4 color=texture2D(diffuseSampler,vUV);\nif (alphaTest)\n{\nif (color.a<0.95)\ndiscard;\n}\ncolor*=vColor;\n#include<fogFragment>\ngl_FragColor=color;\n}";zt.a.ShadersStore.spritesPixelShader=Tl;var El="\nattribute vec4 position;\nattribute vec4 options;\nattribute vec4 cellInfo;\nattribute vec4 color;\n\nuniform vec2 textureInfos;\nuniform mat4 view;\nuniform mat4 projection;\n\nvarying vec2 vUV;\nvarying vec4 vColor;\n#include<fogVertexDeclaration>\nvoid main(void) {\nvec3 viewPos=(view*vec4(position.xyz,1.0)).xyz;\nvec2 cornerPos;\nfloat angle=position.w;\nvec2 size=vec2(options.x,options.y);\nvec2 offset=options.zw;\nvec2 uvScale=textureInfos.xy;\ncornerPos=vec2(offset.x-0.5,offset.y-0.5)*size;\n\nvec3 rotatedCorner;\nrotatedCorner.x=cornerPos.x*cos(angle)-cornerPos.y*sin(angle);\nrotatedCorner.y=cornerPos.x*sin(angle)+cornerPos.y*cos(angle);\nrotatedCorner.z=0.;\n\nviewPos+=rotatedCorner;\ngl_Position=projection*vec4(viewPos,1.0);\n\nvColor=color;\n\nvec2 uvOffset=vec2(abs(offset.x-cellInfo.x),1.0-abs(offset.y-cellInfo.y));\nvUV=(uvOffset+cellInfo.zw)*uvScale;\n\n#ifdef FOG\nvFogDistance=viewPos;\n#endif\n}";zt.a.ShadersStore.spritesVertexShader=El;var Al,xl=function(){function e(e,t,i,n,o,s,a){if(void 0===s&&(s=.01),void 0===a&&(a=ke.a.TRILINEAR_SAMPLINGMODE),this.name=e,this.sprites=new Array,this.renderingGroupId=0,this.layerMask=268435455,this.fogEnabled=!0,this.isPickable=!1,this.onDisposeObservable=new r.c,this._vertexBuffers={},o._getComponent(Ae.a.NAME_SPRITE)||o._addComponent(new bl(o)),this._capacity=i,this._spriteTexture=new ke.a(t,o,!0,!1,a),this._spriteTexture.wrapU=ke.a.CLAMP_ADDRESSMODE,this._spriteTexture.wrapV=ke.a.CLAMP_ADDRESSMODE,n.width&&n.height)this.cellWidth=n.width,this.cellHeight=n.height;else{if(void 0===n)return;this.cellWidth=n,this.cellHeight=n}this._epsilon=s,this._scene=o,this._scene.spriteManagers.push(this);for(var c=[],l=0,u=0;u<i;u++)c.push(l),c.push(l+1),c.push(l+2),c.push(l),c.push(l+2),c.push(l+3),l+=4;this._indexBuffer=o.getEngine().createIndexBuffer(c),this._vertexData=new Float32Array(16*i*4),this._buffer=new Oi.a(o.getEngine(),this._vertexData,!0,16);var h=this._buffer.createVertexBuffer(Oi.b.PositionKind,0,4),d=this._buffer.createVertexBuffer("options",4,4),f=this._buffer.createVertexBuffer("cellInfo",8,4),p=this._buffer.createVertexBuffer(Oi.b.ColorKind,12,4);this._vertexBuffers[Oi.b.PositionKind]=h,this._vertexBuffers.options=d,this._vertexBuffers.cellInfo=f,this._vertexBuffers[Oi.b.ColorKind]=p,this._effectBase=this._scene.getEngine().createEffect("sprites",[Oi.b.PositionKind,"options","cellInfo",Oi.b.ColorKind],["view","projection","textureInfos","alphaTest"],["diffuseSampler"],""),this._effectFog=this._scene.getEngine().createEffect("sprites",[Oi.b.PositionKind,"options","cellInfo",Oi.b.ColorKind],["view","projection","textureInfos","alphaTest","vFogInfos","vFogColor"],["diffuseSampler"],"#define FOG")}return Object.defineProperty(e.prototype,"onDispose",{set:function(e){this._onDisposeObserver&&this.onDisposeObservable.remove(this._onDisposeObserver),this._onDisposeObserver=this.onDisposeObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"texture",{get:function(){return this._spriteTexture},set:function(e){this._spriteTexture=e},enumerable:!0,configurable:!0}),e.prototype._appendSpriteVertex=function(e,t,i,n,r){var o=16*e;0===i?i=this._epsilon:1===i&&(i=1-this._epsilon),0===n?n=this._epsilon:1===n&&(n=1-this._epsilon),this._vertexData[o]=t.position.x,this._vertexData[o+1]=t.position.y,this._vertexData[o+2]=t.position.z,this._vertexData[o+3]=t.angle,this._vertexData[o+4]=t.width,this._vertexData[o+5]=t.height,this._vertexData[o+6]=i,this._vertexData[o+7]=n,this._vertexData[o+8]=t.invertU?1:0,this._vertexData[o+9]=t.invertV?1:0;var s=t.cellIndex/r>>0;this._vertexData[o+10]=t.cellIndex-s*r,this._vertexData[o+11]=s,this._vertexData[o+12]=t.color.r,this._vertexData[o+13]=t.color.g,this._vertexData[o+14]=t.color.b,this._vertexData[o+15]=t.color.a},e.prototype.intersects=function(e,t,i,n){for(var r=Math.min(this._capacity,this.sprites.length),s=o.x.Zero(),a=o.x.Zero(),c=Number.MAX_VALUE,l=null,u=o.x.Zero(),h=o.x.Zero(),d=t.getViewMatrix(),f=0;f<r;f++){var p=this.sprites[f];if(p){if(i){if(!i(p))continue}else if(!p.isPickable)continue;if(o.x.TransformCoordinatesToRef(p.position,d,h),s.copyFromFloats(h.x-p.width/2,h.y-p.height/2,h.z),a.copyFromFloats(h.x+p.width/2,h.y+p.height/2,h.z),e.intersectsBoxMinMax(s,a)){var _=o.x.Distance(h,e.origin);if(c>_&&(c=_,l=p,n))break}}}if(l){var g=new en.a;d.invertToRef(o.t.Matrix[0]),g.hit=!0,g.pickedSprite=l,g.distance=c;var m=o.t.Vector3[0];return m.copyFrom(e.direction),m.normalize(),m.scaleInPlace(c),e.origin.addToRef(m,u),g.pickedPoint=o.x.TransformCoordinates(u,o.t.Matrix[0]),g}return null},e.prototype.render=function(){if(this._effectBase.isReady()&&this._effectFog.isReady()&&this._spriteTexture&&this._spriteTexture.isReady()&&this.sprites.length){for(var e=this._scene.getEngine(),t=this._spriteTexture.getBaseSize(),i=e.getDeltaTime(),n=Math.min(this._capacity,this.sprites.length),r=t.width/this.cellWidth,o=0,s=!0,a=0;a<n;a++){var c=this.sprites[a];c&&c.isVisible&&(s=!1,c._animate(i),this._appendSpriteVertex(o++,c,0,0,r),this._appendSpriteVertex(o++,c,1,0,r),this._appendSpriteVertex(o++,c,1,1,r),this._appendSpriteVertex(o++,c,0,1,r))}if(!s){this._buffer.update(this._vertexData);var l=this._effectBase;this._scene.fogEnabled&&this._scene.fogMode!==W.a.FOGMODE_NONE&&this.fogEnabled&&(l=this._effectFog),e.enableEffect(l);var u=this._scene.getViewMatrix();l.setTexture("diffuseSampler",this._spriteTexture),l.setMatrix("view",u),l.setMatrix("projection",this._scene.getProjectionMatrix()),l.setFloat2("textureInfos",this.cellWidth/t.width,this.cellHeight/t.height),this._scene.fogEnabled&&this._scene.fogMode!==W.a.FOGMODE_NONE&&this.fogEnabled&&(l.setFloat4("vFogInfos",this._scene.fogMode,this._scene.fogStart,this._scene.fogEnd,this._scene.fogDensity),l.setColor3("vFogColor",this._scene.fogColor)),e.bindBuffers(this._vertexBuffers,this._indexBuffer,l),e.setDepthFunctionToLessOrEqual(),l.setBool("alphaTest",!0),e.setColorWrite(!1),e.drawElementsType(so.a.TriangleFillMode,0,o/4*6),e.setColorWrite(!0),l.setBool("alphaTest",!1),e.setAlphaMode(_.a.ALPHA_COMBINE),e.drawElementsType(so.a.TriangleFillMode,0,o/4*6),e.setAlphaMode(_.a.ALPHA_DISABLE)}}},e.prototype.dispose=function(){this._buffer&&(this._buffer.dispose(),this._buffer=null),this._indexBuffer&&(this._scene.getEngine()._releaseBuffer(this._indexBuffer),this._indexBuffer=null),this._spriteTexture&&(this._spriteTexture.dispose(),this._spriteTexture=null);var e=this._scene.spriteManagers.indexOf(this);this._scene.spriteManagers.splice(e,1),this.onDisposeObservable.notifyObservers(this),this.onDisposeObservable.clear()},e}(),Rl=i(94),Pl=i(104);!function(e){e[e.INIT=0]="INIT",e[e.RUNNING=1]="RUNNING",e[e.DONE=2]="DONE",e[e.ERROR=3]="ERROR"}(Al||(Al={}));var Sl,Cl=function(){function e(e){this.name=e,this._isCompleted=!1,this._taskState=Al.INIT}return Object.defineProperty(e.prototype,"isCompleted",{get:function(){return this._isCompleted},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"taskState",{get:function(){return this._taskState},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"errorObject",{get:function(){return this._errorObject},enumerable:!0,configurable:!0}),e.prototype._setErrorObject=function(e,t){this._errorObject||(this._errorObject={message:e,exception:t})},e.prototype.run=function(e,t,i){var n=this;this._taskState=Al.RUNNING,this.runTask(e,function(){n.onDoneCallback(t,i)},function(e,t){n.onErrorCallback(i,e,t)})},e.prototype.runTask=function(e,t,i){throw new Error("runTask is not implemented")},e.prototype.reset=function(){this._taskState=Al.INIT},e.prototype.onErrorCallback=function(e,t,i){this._taskState=Al.ERROR,this._errorObject={message:t,exception:i},this.onError&&this.onError(this,t,i),e()},e.prototype.onDoneCallback=function(e,t){try{this._taskState=Al.DONE,this._isCompleted=!0,this.onSuccess&&this.onSuccess(this),e()}catch(e){this.onErrorCallback(t,"Task is done, error executing success callback(s)",e)}},e}(),Ml=function(){return function(e,t,i){this.remainingCount=e,this.totalCount=t,this.task=i}}(),Ol=function(e){function t(t,i,n,r){var o=e.call(this,t)||this;return o.name=t,o.meshesNames=i,o.rootUrl=n,o.sceneFilename=r,o}return l.d(t,e),t.prototype.runTask=function(e,t,i){var n=this;bn.ImportMesh(this.meshesNames,this.rootUrl,this.sceneFilename,e,function(e,i,r,o){n.loadedMeshes=e,n.loadedParticleSystems=i,n.loadedSkeletons=r,n.loadedAnimationGroups=o,t()},null,function(e,t,n){i(t,n)})},t}(Cl),Il=function(e){function t(t,i){var n=e.call(this,t)||this;return n.name=t,n.url=i,n}return l.d(t,e),t.prototype.runTask=function(e,t,i){var n=this;e._loadFile(this.url,function(e){n.text=e,t()},void 0,!1,!1,function(e,t){e&&i(e.status+" "+e.statusText,t)})},t}(Cl),Dl=function(e){function t(t,i){var n=e.call(this,t)||this;return n.name=t,n.url=i,n}return l.d(t,e),t.prototype.runTask=function(e,t,i){var n=this;e._loadFile(this.url,function(e){n.data=e,t()},void 0,!0,!0,function(e,t){e&&i(e.status+" "+e.statusText,t)})},t}(Cl),Ll=function(e){function t(t,i){var n=e.call(this,t)||this;return n.name=t,n.url=i,n}return l.d(t,e),t.prototype.runTask=function(e,t,i){var n=this,r=new Image;ye.h.SetCorsBehavior(this.url,r),r.onload=function(){n.image=r,t()},r.onerror=function(e){i("Error loading image",e)},r.src=this.url},t}(Cl),wl=function(e){function t(t,i,n,r,o){void 0===o&&(o=ke.a.TRILINEAR_SAMPLINGMODE);var s=e.call(this,t)||this;return s.name=t,s.url=i,s.noMipmap=n,s.invertY=r,s.samplingMode=o,s}return l.d(t,e),t.prototype.runTask=function(e,t,i){this.texture=new ke.a(this.url,e,this.noMipmap,this.invertY,this.samplingMode,function(){t()},function(e,t){i(e,t)})},t}(Cl),Fl=function(e){function t(t,i,n,r,o){var s=e.call(this,t)||this;return s.name=t,s.url=i,s.extensions=n,s.noMipmap=r,s.files=o,s}return l.d(t,e),t.prototype.runTask=function(e,t,i){this.texture=new tr(this.url,e,this.extensions,this.noMipmap,this.files,function(){t()},function(e,t){i(e,t)})},t}(Cl),Nl=function(e){function t(t,i,n,r,o,s,a){void 0===r&&(r=!1),void 0===o&&(o=!0),void 0===s&&(s=!1),void 0===a&&(a=!1);var c=e.call(this,t)||this;return c.name=t,c.url=i,c.size=n,c.noMipmap=r,c.generateHarmonics=o,c.gammaSpace=s,c.reserved=a,c}return l.d(t,e),t.prototype.runTask=function(e,t,i){this.texture=new Uo(this.url,e,this.size,this.noMipmap,this.generateHarmonics,this.gammaSpace,this.reserved,function(){t()},function(e,t){i(e,t)})},t}(Cl),Bl=function(e){function t(t,i,n,r,o){void 0===r&&(r=!1),void 0===o&&(o=!0);var s=e.call(this,t)||this;return s.name=t,s.url=i,s.size=n,s.noMipmap=r,s.gammaSpace=o,s}return l.d(t,e),t.prototype.runTask=function(e,t,i){this.texture=new ls(this.url,e,this.size,this.noMipmap,this.gammaSpace,function(){t()},function(e,t){i(e,t)})},t}(Cl),Ul=function(){function e(e){this._isLoading=!1,this._tasks=new Array,this._waitingTasksCount=0,this._totalTasksCount=0,this.onTaskSuccessObservable=new r.c,this.onTaskErrorObservable=new r.c,this.onTasksDoneObservable=new r.c,this.onProgressObservable=new r.c,this.useDefaultLoadingScreen=!0,this._scene=e}return e.prototype.addMeshTask=function(e,t,i,n){var r=new Ol(e,t,i,n);return this._tasks.push(r),r},e.prototype.addTextFileTask=function(e,t){var i=new Il(e,t);return this._tasks.push(i),i},e.prototype.addBinaryFileTask=function(e,t){var i=new Dl(e,t);return this._tasks.push(i),i},e.prototype.addImageTask=function(e,t){var i=new Ll(e,t);return this._tasks.push(i),i},e.prototype.addTextureTask=function(e,t,i,n,r){void 0===r&&(r=ke.a.TRILINEAR_SAMPLINGMODE);var o=new wl(e,t,i,n,r);return this._tasks.push(o),o},e.prototype.addCubeTextureTask=function(e,t,i,n,r){var o=new Fl(e,t,i,n,r);return this._tasks.push(o),o},e.prototype.addHDRCubeTextureTask=function(e,t,i,n,r,o,s){void 0===n&&(n=!1),void 0===r&&(r=!0),void 0===o&&(o=!1),void 0===s&&(s=!1);var a=new Nl(e,t,i,n,r,o,s);return this._tasks.push(a),a},e.prototype.addEquiRectangularCubeTextureAssetTask=function(e,t,i,n,r){void 0===n&&(n=!1),void 0===r&&(r=!0);var o=new Bl(e,t,i,n,r);return this._tasks.push(o),o},e.prototype.removeTask=function(e){var t=this._tasks.indexOf(e);t>-1&&this._tasks.splice(t,1)},e.prototype._decreaseWaitingTasksCount=function(e){this._waitingTasksCount--;try{this.onProgress&&this.onProgress(this._waitingTasksCount,this._totalTasksCount,e),this.onProgressObservable.notifyObservers(new Ml(this._waitingTasksCount,this._totalTasksCount,e))}catch(e){p.a.Error("Error running progress callbacks."),console.log(e)}if(0===this._waitingTasksCount){try{this.onFinish&&this.onFinish(this._tasks);for(var t=this._tasks.slice(),i=0,n=t;i<n.length;i++){if((e=n[i]).taskState===Al.DONE){var r=this._tasks.indexOf(e);r>-1&&this._tasks.splice(r,1)}}this.onTasksDoneObservable.notifyObservers(this._tasks)}catch(e){p.a.Error("Error running tasks-done callbacks."),console.log(e)}this._isLoading=!1,this._scene.getEngine().hideLoadingUI()}},e.prototype._runTask=function(e){var t=this,i=function(i,n){e._setErrorObject(i,n),t.onTaskError&&t.onTaskError(e),t.onTaskErrorObservable.notifyObservers(e),t._decreaseWaitingTasksCount(e)};e.run(this._scene,function(){try{t.onTaskSuccess&&t.onTaskSuccess(e),t.onTaskSuccessObservable.notifyObservers(e),t._decreaseWaitingTasksCount(e)}catch(e){i("Error executing task success callbacks",e)}},i)},e.prototype.reset=function(){return this._isLoading=!1,this._tasks=new Array,this},e.prototype.load=function(){if(this._isLoading)return this;if(this._isLoading=!0,this._waitingTasksCount=this._tasks.length,this._totalTasksCount=this._tasks.length,0===this._waitingTasksCount)return this._isLoading=!1,this.onFinish&&this.onFinish(this._tasks),this.onTasksDoneObservable.notifyObservers(this._tasks),this;this.useDefaultLoadingScreen&&this._scene.getEngine().displayLoadingUI();for(var e=0;e<this._tasks.length;e++){var t=this._tasks[e];t.taskState===Al.INIT&&this._runTask(t)}return this},e.prototype.loadAsync=function(){var e=this;return new Promise(function(t,i){e.onTasksDoneObservable.addOnce(function(e){e&&e.length?i(e):t()})})},e}(),Vl=function(){function e(){var e=this;this.promise=new Promise(function(t,i){e._resolve=t,e._reject=i})}return Object.defineProperty(e.prototype,"resolve",{get:function(){return this._resolve},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"reject",{get:function(){return this._reject},enumerable:!0,configurable:!0}),e}(),Gl=function(){function e(e,t){this._meshesOrigins=[],this._toCenterVectors=[],this._scaledDirection=o.x.Zero(),this._newPosition=o.x.Zero(),this._centerPosition=o.x.Zero(),this._meshes=e.slice(),t?this._centerMesh=t:this._setCenterMesh();var i=this._meshes.indexOf(this._centerMesh);i>=0&&this._meshes.splice(i,1),this._centerPosition=this._centerMesh.getAbsolutePosition().clone();for(var n=0;n<this._meshes.length;n++)if(this._meshes[n]){var r=this._meshes[n];this._meshesOrigins[n]=r.getAbsolutePosition().clone(),this._toCenterVectors[n]=o.x.Zero(),r._boundingInfo&&this._centerMesh._boundingInfo&&r._boundingInfo.boundingBox.centerWorld.subtractToRef(this._centerMesh._boundingInfo.boundingBox.centerWorld,this._toCenterVectors[n])}}return e.prototype._setCenterMesh=function(){for(var e=o.x.Zero(),t=o.x.Zero(),i=Number.MAX_VALUE,n=0;n<this._meshes.length;n++){if(this._meshes[n])(s=(r=this._meshes[n]).getBoundingInfo())&&t.addInPlace(s.boundingBox.centerWorld)}e=t.scale(1/this._meshes.length);for(n=0;n<this._meshes.length;n++){var r,s;if(this._meshes[n])if(s=(r=this._meshes[n]).getBoundingInfo()){var a=s.boundingBox.centerWorld.subtract(e).lengthSquared();a<i&&(this._centerMesh=r,i=a)}}},e.prototype.getClassName=function(){return"MeshExploder"},e.prototype.getMeshes=function(){var e=this._meshes.slice();return e.unshift(this._centerMesh),e},e.prototype.explode=function(e){void 0===e&&(e=1);for(var t=0;t<this._meshes.length;t++)this._meshes[t]&&this._meshesOrigins[t]&&this._toCenterVectors[t]&&(this._toCenterVectors[t].scaleToRef(e,this._scaledDirection),this._meshesOrigins[t].addToRef(this._scaledDirection,this._newPosition),this._meshes[t].setAbsolutePosition(this._newPosition));this._centerMesh.setAbsolutePosition(this._centerPosition)},e}(),kl=function(){function e(e,t,i,n,r,o,s,a,c){this.onProcessFileCallback=function(){return!0},this._engine=e,this._currentScene=t,this._sceneLoadedCallback=i,this._progressCallback=n,this._additionalRenderLoopLogicCallback=r,this._textureLoadingCallback=o,this._startingProcessingFilesCallback=s,this._onReloadCallback=a,this._errorCallback=c}return Object.defineProperty(e,"FilesToLoad",{get:function(){return mn.a.FilesToLoad},enumerable:!0,configurable:!0}),e.prototype.monitorElementForDragNDrop=function(e){var t=this;e&&(this._elementToMonitor=e,this._dragEnterHandler=function(e){t.drag(e)},this._dragOverHandler=function(e){t.drag(e)},this._dropHandler=function(e){t.drop(e)},this._elementToMonitor.addEventListener("dragenter",this._dragEnterHandler,!1),this._elementToMonitor.addEventListener("dragover",this._dragOverHandler,!1),this._elementToMonitor.addEventListener("drop",this._dropHandler,!1))},e.prototype.dispose=function(){this._elementToMonitor&&(this._elementToMonitor.removeEventListener("dragenter",this._dragEnterHandler),this._elementToMonitor.removeEventListener("dragover",this._dragOverHandler),this._elementToMonitor.removeEventListener("drop",this._dropHandler))},e.prototype.renderFunction=function(){if(this._additionalRenderLoopLogicCallback&&this._additionalRenderLoopLogicCallback(),this._currentScene){if(this._textureLoadingCallback){var e=this._currentScene.getWaitingItemsCount();e>0&&this._textureLoadingCallback(e)}this._currentScene.render()}},e.prototype.drag=function(e){e.stopPropagation(),e.preventDefault()},e.prototype.drop=function(e){e.stopPropagation(),e.preventDefault(),this.loadFiles(e)},e.prototype._traverseFolder=function(e,t,i,n){var r=this,o=e.createReader(),s=e.fullPath.replace(/^\//,"").replace(/(.+?)\/?$/,"$1/");o.readEntries(function(e){i.count+=e.length;for(var o=0,a=e;o<a.length;o++){var c=a[o];c.isFile?c.file(function(e){e.correctName=s+e.name,t.push(e),0==--i.count&&n()}):c.isDirectory&&r._traverseFolder(c,t,i,n)}--i.count&&n()})},e.prototype._processFiles=function(t){for(var i=0;i<t.length;i++){var n=t[i].correctName.toLowerCase(),r=n.split(".").pop();this.onProcessFileCallback(t[i],n,r)&&("babylon"!==r&&"stl"!==r&&"obj"!==r&&"gltf"!==r&&"glb"!==r||-1!==n.indexOf(".binary.babylon")||-1!==n.indexOf(".incremental.babylon")||(this._sceneFileToLoad=t[i]),e.FilesToLoad[n]=t[i])}},e.prototype.loadFiles=function(e){var t=this;if(e&&e.dataTransfer&&e.dataTransfer.files&&(this._filesToLoad=e.dataTransfer.files),e&&e.target&&e.target.files&&(this._filesToLoad=e.target.files),this._filesToLoad&&0!==this._filesToLoad.length&&(this._startingProcessingFilesCallback&&this._startingProcessingFilesCallback(this._filesToLoad),this._filesToLoad&&this._filesToLoad.length>0)){for(var i=new Array,n=[],r=e.dataTransfer?e.dataTransfer.items:null,o=0;o<this._filesToLoad.length;o++){var s=this._filesToLoad[o],a=s.name.toLowerCase(),c=void 0;if(s.correctName=a,r){var l=r[o];l.getAsEntry?c=l.getAsEntry():l.webkitGetAsEntry&&(c=l.webkitGetAsEntry())}c&&c.isDirectory?n.push(c):i.push(s)}if(0===n.length)this._processFiles(i),this._processReload();else for(var u={count:n.length},h=0,d=n;h<d.length;h++){var f=d[h];this._traverseFolder(f,i,u,function(){t._processFiles(i),0===u.count&&t._processReload()})}}},e.prototype._processReload=function(){this._onReloadCallback?this._onReloadCallback(this._sceneFileToLoad):this.reload()},e.prototype.reload=function(){var e=this;this._sceneFileToLoad?(this._currentScene&&(p.a.errorsCount>0&&p.a.ClearLogCache(),this._engine.stopRenderLoop()),bn.LoadAsync("file:",this._sceneFileToLoad,this._engine,function(t){e._progressCallback&&e._progressCallback(t)}).then(function(t){e._currentScene&&e._currentScene.dispose(),e._currentScene=t,e._sceneLoadedCallback&&e._sceneLoadedCallback(e._sceneFileToLoad,e._currentScene),e._currentScene.executeWhenReady(function(){e._engine.runRenderLoop(function(){e.renderFunction()})})}).catch(function(t){e._errorCallback&&e._errorCallback(e._sceneFileToLoad,e._currentScene,t.message)})):p.a.Error("Please provide a valid .babylon file.")},e}(),zl=i(105),jl=i(106),Hl=function(){function e(e){void 0===e&&(e=0),this.priority=e}return e.prototype.getDescription=function(){return""},e.prototype.apply=function(e,t){return!0},e}(),Wl=function(e){function t(t,i,n){void 0===t&&(t=0),void 0===i&&(i=1024),void 0===n&&(n=.5);var r=e.call(this,t)||this;return r.priority=t,r.maximumSize=i,r.step=n,r}return l.d(t,e),t.prototype.getDescription=function(){return"Reducing render target texture size to "+this.maximumSize},t.prototype.apply=function(e,t){for(var i=!0,n=0;n<e.textures.length;n++){var r=e.textures[n];if(r.canRescale&&!r.getContext){var o=r.getSize();Math.max(o.width,o.height)>this.maximumSize&&(r.scale(this.step),i=!1)}}return i},t}(Hl),Xl=function(e){function t(t,i,n){void 0===t&&(t=0),void 0===i&&(i=2),void 0===n&&(n=.25);var r=e.call(this,t)||this;return r.priority=t,r.maximumScale=i,r.step=n,r._currentScale=-1,r._directionOffset=1,r}return l.d(t,e),t.prototype.getDescription=function(){return"Setting hardware scaling level to "+this._currentScale},t.prototype.apply=function(e,t){return-1===this._currentScale&&(this._currentScale=e.getEngine().getHardwareScalingLevel(),this._currentScale>this.maximumScale&&(this._directionOffset=-1)),this._currentScale+=this._directionOffset*this.step,e.getEngine().setHardwareScalingLevel(this._currentScale),1===this._directionOffset?this._currentScale>=this.maximumScale:this._currentScale<=this.maximumScale},t}(Hl),Yl=function(e){function t(){return null!==e&&e.apply(this,arguments)||this}return l.d(t,e),t.prototype.getDescription=function(){return"Turning shadows on/off"},t.prototype.apply=function(e,t){return e.shadowsEnabled=t.isInImprovementMode,!0},t}(Hl),Kl=function(e){function t(){return null!==e&&e.apply(this,arguments)||this}return l.d(t,e),t.prototype.getDescription=function(){return"Turning post-processes on/off"},t.prototype.apply=function(e,t){return e.postProcessesEnabled=t.isInImprovementMode,!0},t}(Hl),Ql=function(e){function t(){return null!==e&&e.apply(this,arguments)||this}return l.d(t,e),t.prototype.getDescription=function(){return"Turning lens flares on/off"},t.prototype.apply=function(e,t){return e.lensFlaresEnabled=t.isInImprovementMode,!0},t}(Hl),ql=function(e){function t(){return null!==e&&e.apply(this,arguments)||this}return l.d(t,e),t.prototype.getDescription=function(){return this.onGetDescription?this.onGetDescription():"Running user defined callback"},t.prototype.apply=function(e,t){return!this.onApply||this.onApply(e,t)},t}(Hl),Zl=function(e){function t(){return null!==e&&e.apply(this,arguments)||this}return l.d(t,e),t.prototype.getDescription=function(){return"Turning particles on/off"},t.prototype.apply=function(e,t){return e.particlesEnabled=t.isInImprovementMode,!0},t}(Hl),Jl=function(e){function t(){return null!==e&&e.apply(this,arguments)||this}return l.d(t,e),t.prototype.getDescription=function(){return"Turning render targets off"},t.prototype.apply=function(e,t){return e.renderTargetsEnabled=t.isInImprovementMode,!0},t}(Hl),$l=function(e){function t(){var t=null!==e&&e.apply(this,arguments)||this;return t._canBeMerged=function(e){if(!(e instanceof fe.a))return!1;var t=e;return!t.isDisposed()&&(!(!t.isVisible||!t.isEnabled())&&(!(t.instances.length>0)&&(!t.skeleton&&!t.hasLODLevels)))},t}return l.d(t,e),Object.defineProperty(t,"UpdateSelectionTree",{get:function(){return t._UpdateSelectionTree},set:function(e){t._UpdateSelectionTree=e},enumerable:!0,configurable:!0}),t.prototype.getDescription=function(){return"Merging similar meshes together"},t.prototype.apply=function(e,i,n){for(var r=e.meshes.slice(0),o=r.length,s=0;s<o;s++){var a=new Array,c=r[s];if(this._canBeMerged(c)){a.push(c);for(var l=s+1;l<o;l++){var u=r[l];this._canBeMerged(u)&&(u.material===c.material&&u.checkCollisions===c.checkCollisions&&(a.push(u),o--,r.splice(l,1),l--))}a.length<2||fe.a.MergeMeshes(a,void 0,!0)}}var h=e;return h.createOrUpdateSelectionOctree&&(null!=n?n&&h.createOrUpdateSelectionOctree():t.UpdateSelectionTree&&h.createOrUpdateSelectionOctree()),!0},t._UpdateSelectionTree=!1,t}(Hl),eu=function(){function e(e,t){void 0===e&&(e=60),void 0===t&&(t=2e3),this.targetFrameRate=e,this.trackerDuration=t,this.optimizations=new Array}return e.prototype.addOptimization=function(e){return this.optimizations.push(e),this},e.prototype.addCustomOptimization=function(e,t,i){void 0===i&&(i=0);var n=new ql(i);return n.onApply=e,n.onGetDescription=t,this.optimizations.push(n),this},e.LowDegradationAllowed=function(t){var i=new e(t),n=0;return i.addOptimization(new $l(n)),i.addOptimization(new Yl(n)),i.addOptimization(new Ql(n)),n++,i.addOptimization(new Kl(n)),i.addOptimization(new Zl(n)),n++,i.addOptimization(new Wl(n,1024)),i},e.ModerateDegradationAllowed=function(t){var i=new e(t),n=0;return i.addOptimization(new $l(n)),i.addOptimization(new Yl(n)),i.addOptimization(new Ql(n)),n++,i.addOptimization(new Kl(n)),i.addOptimization(new Zl(n)),n++,i.addOptimization(new Wl(n,512)),n++,i.addOptimization(new Jl(n)),n++,i.addOptimization(new Xl(n,2)),i},e.HighDegradationAllowed=function(t){var i=new e(t),n=0;return i.addOptimization(new $l(n)),i.addOptimization(new Yl(n)),i.addOptimization(new Ql(n)),n++,i.addOptimization(new Kl(n)),i.addOptimization(new Zl(n)),n++,i.addOptimization(new Wl(n,256)),n++,i.addOptimization(new Jl(n)),n++,i.addOptimization(new Xl(n,4)),i},e}(),tu=function(){function e(e,t,i,n){var o=this;if(void 0===i&&(i=!0),void 0===n&&(n=!1),this._isRunning=!1,this._currentPriorityLevel=0,this._targetFrameRate=60,this._trackerDuration=2e3,this._currentFrameRate=0,this._improvementMode=!1,this.onSuccessObservable=new r.c,this.onNewOptimizationAppliedObservable=new r.c,this.onFailureObservable=new r.c,this._options=t||new eu,this._options.targetFrameRate&&(this._targetFrameRate=this._options.targetFrameRate),this._options.trackerDuration&&(this._trackerDuration=this._options.trackerDuration),i)for(var s=0,a=0,c=this._options.optimizations;a<c.length;a++){c[a].priority=s++}this._improvementMode=n,this._scene=e||P.a.LastCreatedScene,this._sceneDisposeObserver=this._scene.onDisposeObservable.add(function(){o._sceneDisposeObserver=null,o.dispose()})}return Object.defineProperty(e.prototype,"isInImprovementMode",{get:function(){return this._improvementMode},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"currentPriorityLevel",{get:function(){return this._currentPriorityLevel},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"currentFrameRate",{get:function(){return this._currentFrameRate},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"targetFrameRate",{get:function(){return this._targetFrameRate},set:function(e){this._targetFrameRate=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"trackerDuration",{get:function(){return this._trackerDuration},set:function(e){this._trackerDuration=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"optimizations",{get:function(){return this._options.optimizations},enumerable:!0,configurable:!0}),e.prototype.stop=function(){this._isRunning=!1},e.prototype.reset=function(){this._currentPriorityLevel=0},e.prototype.start=function(){var e=this;this._isRunning||(this._isRunning=!0,this._scene.executeWhenReady(function(){setTimeout(function(){e._checkCurrentState()},e._trackerDuration)}))},e.prototype._checkCurrentState=function(){var e=this;if(this._isRunning){var t=this._scene,i=this._options;if(this._currentFrameRate=Math.round(t.getEngine().getFps()),this._improvementMode&&this._currentFrameRate<=this._targetFrameRate||!this._improvementMode&&this._currentFrameRate>=this._targetFrameRate)return this._isRunning=!1,void this.onSuccessObservable.notifyObservers(this);for(var n=!0,r=!0,o=0;o<i.optimizations.length;o++){var s=i.optimizations[o];s.priority===this._currentPriorityLevel&&(r=!1,n=n&&s.apply(t,this),this.onNewOptimizationAppliedObservable.notifyObservers(s))}if(r)return this._isRunning=!1,void this.onFailureObservable.notifyObservers(this);n&&this._currentPriorityLevel++,t.executeWhenReady(function(){setTimeout(function(){e._checkCurrentState()},e._trackerDuration)})}},e.prototype.dispose=function(){this.stop(),this.onSuccessObservable.clear(),this.onFailureObservable.clear(),this.onNewOptimizationAppliedObservable.clear(),this._sceneDisposeObserver&&this._scene.onDisposeObservable.remove(this._sceneDisposeObserver)},e.OptimizeAsync=function(t,i,n,r){var o=new e(t,i||eu.ModerateDegradationAllowed(),!1);return n&&o.onSuccessObservable.add(function(){n()}),r&&o.onFailureObservable.add(function(){r()}),o.start(),o},e}(),iu=[],nu=function(e,t){iu[e.id]||e.doNotSerialize||(t.vertexData.push(e.serializeVerticeData()),iu[e.id]=!0)},ru=function(e,t){var i={},n=e._geometry;return n&&(e.getScene().getGeometryByID(n.id)||nu(n,t.geometries)),e.serialize&&e.serialize(i),i},ou=function(){function e(){}return e.ClearCache=function(){iu=[]},e.Serialize=function(t){var i,n,r,o={};if(e.ClearCache(),o.useDelayedTextureLoading=t.useDelayedTextureLoading,o.autoClear=t.autoClear,o.clearColor=t.clearColor.asArray(),o.ambientColor=t.ambientColor.asArray(),o.gravity=t.gravity.asArray(),o.collisionsEnabled=t.collisionsEnabled,t.fogMode&&0!==t.fogMode&&(o.fogMode=t.fogMode,o.fogColor=t.fogColor.asArray(),o.fogStart=t.fogStart,o.fogEnd=t.fogEnd,o.fogDensity=t.fogDensity),t.isPhysicsEnabled()){var s=t.getPhysicsEngine();s&&(o.physicsEnabled=!0,o.physicsGravity=s.gravity.asArray(),o.physicsEngine=s.getPhysicsPluginName())}t.metadata&&(o.metadata=t.metadata),o.morphTargetManagers=[];for(var a=0,c=t.meshes;a<c.length;a++){var l=(m=c[a]).morphTargetManager;l&&o.morphTargetManagers.push(l.serialize())}for(o.lights=[],i=0;i<t.lights.length;i++)(n=t.lights[i]).doNotSerialize||o.lights.push(n.serialize());for(o.cameras=[],i=0;i<t.cameras.length;i++){var u=t.cameras[i];u.doNotSerialize||o.cameras.push(u.serialize())}if(t.activeCamera&&(o.activeCameraID=t.activeCamera.id),L.a.AppendSerializedAnimations(t,o),t.reflectionProbes&&t.reflectionProbes.length>0)for(o.reflectionProbes=[],i=0;i<t.reflectionProbes.length;i++){var h=t.reflectionProbes[i];o.reflectionProbes.push(h.serialize())}for(o.materials=[],o.multiMaterials=[],i=0;i<t.materials.length;i++)(r=t.materials[i]).doNotSerialize||o.materials.push(r.serialize());for(o.multiMaterials=[],i=0;i<t.multiMaterials.length;i++){var d=t.multiMaterials[i];o.multiMaterials.push(d.serialize())}for(t.environmentTexture&&(o.environmentTexture=t.environmentTexture.name),o.skeletons=[],i=0;i<t.skeletons.length;i++){var f=t.skeletons[i];f.doNotSerialize||o.skeletons.push(f.serialize())}for(o.transformNodes=[],i=0;i<t.transformNodes.length;i++)o.transformNodes.push(t.transformNodes[i].serialize());o.geometries={},o.geometries.boxes=[],o.geometries.spheres=[],o.geometries.cylinders=[],o.geometries.toruses=[],o.geometries.grounds=[],o.geometries.planes=[],o.geometries.torusKnots=[],o.geometries.vertexData=[],iu=[];var p=t.getGeometries();for(i=0;i<p.length;i++){var g=p[i];g.isReady()&&nu(g,o.geometries)}for(o.meshes=[],i=0;i<t.meshes.length;i++){var m;if((m=t.meshes[i])instanceof fe.a){var v=m;v.doNotSerialize||v.delayLoadState!==_.a.DELAYLOADSTATE_LOADED&&v.delayLoadState!==_.a.DELAYLOADSTATE_NONE||o.meshes.push(ru(v,o))}}for(o.particleSystems=[],i=0;i<t.particleSystems.length;i++)o.particleSystems.push(t.particleSystems[i].serialize());t.actionManager&&(o.actions=t.actionManager.serialize("scene"));for(var y=0,b=t._serializableComponents;y<b.length;y++){b[y].serialize(o)}return 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this.isParallelCompiled},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"isReady",{get:function(){return!!this.program&&(!this.isParallelCompiled||this.engine._isRenderingStateCompiled(this))},enumerable:!0,configurable:!0}),e.prototype._handlesSpectorRebuildCallback=function(e){e&&this.program&&e(this.program)},e}()},function(e,t,i){"use strict";i.d(t,"a",function(){return r});var n=i(0),r=function(){return function(){this._checkCollisions=!1,this._collisionMask=-1,this._collisionGroup=-1,this._collider=null,this._oldPositionForCollisions=new n.x(0,0,0),this._diffPositionForCollisions=new n.x(0,0,0)}}()},function(e,t,i){"use strict";i.d(t,"a",function(){return s});var n=i(28),r=i(0),o=i(3),s=function(){function e(e,t,i,r,o){void 0===i&&(i=null),void 0===r&&(r=null),void 0===o&&(o=null),this.index=e,this._opaqueSubMeshes=new n.a(256),this._transparentSubMeshes=new n.a(256),this._alphaTestSubMeshes=new n.a(256),this._depthOnlySubMeshes=new n.a(256),this._particleSystems=new n.a(256),this._spriteManagers=new n.a(256),this._edgesRenderers=new n.a(16),this._scene=t,this.opaqueSortCompareFn=i,this.alphaTestSortCompareFn=r,this.transparentSortCompareFn=o}return Object.defineProperty(e.prototype,"opaqueSortCompareFn",{set:function(t){this._opaqueSortCompareFn=t,this._renderOpaque=t?this.renderOpaqueSorted:e.renderUnsorted},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"alphaTestSortCompareFn",{set:function(t){this._alphaTestSortCompareFn=t,this._renderAlphaTest=t?this.renderAlphaTestSorted:e.renderUnsorted},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"transparentSortCompareFn",{set:function(t){this._transparentSortCompareFn=t||e.defaultTransparentSortCompare,this._renderTransparent=this.renderTransparentSorted},enumerable:!0,configurable:!0}),e.prototype.render=function(e,t,i,n){if(e)e(this._opaqueSubMeshes,this._alphaTestSubMeshes,this._transparentSubMeshes,this._depthOnlySubMeshes);else{var r=this._scene.getEngine();0!==this._depthOnlySubMeshes.length&&(r.setColorWrite(!1),this._renderAlphaTest(this._depthOnlySubMeshes),r.setColorWrite(!0)),0!==this._opaqueSubMeshes.length&&this._renderOpaque(this._opaqueSubMeshes),0!==this._alphaTestSubMeshes.length&&this._renderAlphaTest(this._alphaTestSubMeshes);var s=r.getStencilBuffer();if(r.setStencilBuffer(!1),t&&this._renderSprites(),i&&this._renderParticles(n),this.onBeforeTransparentRendering&&this.onBeforeTransparentRendering(),0!==this._transparentSubMeshes.length&&(this._renderTransparent(this._transparentSubMeshes),r.setAlphaMode(o.a.ALPHA_DISABLE)),r.setStencilBuffer(!1),this._edgesRenderers.length){for(var a=0;a<this._edgesRenderers.length;a++)this._edgesRenderers.data[a].render();r.setAlphaMode(o.a.ALPHA_DISABLE)}r.setStencilBuffer(s)}},e.prototype.renderOpaqueSorted=function(t){return e.renderSorted(t,this._opaqueSortCompareFn,this._scene.activeCamera,!1)},e.prototype.renderAlphaTestSorted=function(t){return e.renderSorted(t,this._alphaTestSortCompareFn,this._scene.activeCamera,!1)},e.prototype.renderTransparentSorted=function(t){return e.renderSorted(t,this._transparentSortCompareFn,this._scene.activeCamera,!0)},e.renderSorted=function(e,t,i,n){for(var s,a=0,c=i?i.globalPosition:r.x.Zero();a<e.length;a++)(s=e.data[a])._alphaIndex=s.getMesh().alphaIndex,s._distanceToCamera=s.getBoundingInfo().boundingSphere.centerWorld.subtract(c).length();var l=e.data.slice(0,e.length);for(t&&l.sort(t),a=0;a<l.length;a++){if(s=l[a],n){var u=s.getMaterial();if(u&&u.needDepthPrePass){var h=u.getScene().getEngine();h.setColorWrite(!1),h.setAlphaMode(o.a.ALPHA_DISABLE),s.render(!1),h.setColorWrite(!0)}}s.render(n)}},e.renderUnsorted=function(e){for(var t=0;t<e.length;t++){e.data[t].render(!1)}},e.defaultTransparentSortCompare=function(t,i){return t._alphaIndex>i._alphaIndex?1:t._alphaIndex<i._alphaIndex?-1:e.backToFrontSortCompare(t,i)},e.backToFrontSortCompare=function(e,t){return e._distanceToCamera<t._distanceToCamera?1:e._distanceToCamera>t._distanceToCamera?-1:0},e.frontToBackSortCompare=function(e,t){return e._distanceToCamera<t._distanceToCamera?-1:e._distanceToCamera>t._distanceToCamera?1:0},e.prototype.prepare=function(){this._opaqueSubMeshes.reset(),this._transparentSubMeshes.reset(),this._alphaTestSubMeshes.reset(),this._depthOnlySubMeshes.reset(),this._particleSystems.reset(),this._spriteManagers.reset(),this._edgesRenderers.reset()},e.prototype.dispose=function(){this._opaqueSubMeshes.dispose(),this._transparentSubMeshes.dispose(),this._alphaTestSubMeshes.dispose(),this._depthOnlySubMeshes.dispose(),this._particleSystems.dispose(),this._spriteManagers.dispose(),this._edgesRenderers.dispose()},e.prototype.dispatch=function(e,t,i){void 0===t&&(t=e.getMesh()),void 0===i&&(i=e.getMaterial()),null!=i&&(i.needAlphaBlendingForMesh(t)?this._transparentSubMeshes.push(e):i.needAlphaTesting()?(i.needDepthPrePass&&this._depthOnlySubMeshes.push(e),this._alphaTestSubMeshes.push(e)):(i.needDepthPrePass&&this._depthOnlySubMeshes.push(e),this._opaqueSubMeshes.push(e)),t._renderingGroup=this,t._edgesRenderer&&t._edgesRenderer.isEnabled&&this._edgesRenderers.push(t._edgesRenderer))},e.prototype.dispatchSprites=function(e){this._spriteManagers.push(e)},e.prototype.dispatchParticles=function(e){this._particleSystems.push(e)},e.prototype._renderParticles=function(e){if(0!==this._particleSystems.length){var t=this._scene.activeCamera;this._scene.onBeforeParticlesRenderingObservable.notifyObservers(this._scene);for(var i=0;i<this._particleSystems.length;i++){var n=this._particleSystems.data[i];if(0!==(t&&t.layerMask&n.layerMask)){var r=n.emitter;r.position&&e&&-1===e.indexOf(r)||this._scene._activeParticles.addCount(n.render(),!1)}}this._scene.onAfterParticlesRenderingObservable.notifyObservers(this._scene)}},e.prototype._renderSprites=function(){if(this._scene.spritesEnabled&&0!==this._spriteManagers.length){var e=this._scene.activeCamera;this._scene.onBeforeSpritesRenderingObservable.notifyObservers(this._scene);for(var t=0;t<this._spriteManagers.length;t++){var i=this._spriteManagers.data[t];0!==(e&&e.layerMask&i.layerMask)&&i.render()}this._scene.onAfterSpritesRenderingObservable.notifyObservers(this._scene)}},e}()},function(e,t,i){"use strict";i.d(t,"a",function(){return n});var n=function(){return function(e,t){this.distance=e,this.mesh=t}}()},function(e,t,i){"use strict";i.d(t,"a",function(){return u});var n=i(1),r=i(0),o=i(6),s=i(24),a=i(11),c=i(32),l=i(42);a.a._instancedMeshFactory=function(e,t){return new u(e,t)};var u=function(e){function t(t,i){var n=e.call(this,t,i.getScene())||this;return n._indexInSourceMeshInstanceArray=-1,i.addInstance(n),n._sourceMesh=i,n.position.copyFrom(i.position),n.rotation.copyFrom(i.rotation),n.scaling.copyFrom(i.scaling),i.rotationQuaternion&&(n.rotationQuaternion=i.rotationQuaternion.clone()),n.infiniteDistance=i.infiniteDistance,n.setPivotMatrix(i.getPivotMatrix()),n.refreshBoundingInfo(),n._syncSubMeshes(),n}return n.d(t,e),t.prototype.getClassName=function(){return"InstancedMesh"},Object.defineProperty(t.prototype,"lightSources",{get:function(){return this._sourceMesh._lightSources},enumerable:!0,configurable:!0}),t.prototype._resyncLightSources=function(){},t.prototype._resyncLighSource=function(e){},t.prototype._removeLightSource=function(e){},Object.defineProperty(t.prototype,"receiveShadows",{get:function(){return this._sourceMesh.receiveShadows},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"material",{get:function(){return this._sourceMesh.material},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"visibility",{get:function(){return this._sourceMesh.visibility},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"skeleton",{get:function(){return this._sourceMesh.skeleton},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"renderingGroupId",{get:function(){return this._sourceMesh.renderingGroupId},set:function(e){this._sourceMesh&&e!==this._sourceMesh.renderingGroupId&&o.a.Warn("Note - setting renderingGroupId of an instanced mesh has no effect on the scene")},enumerable:!0,configurable:!0}),t.prototype.getTotalVertices=function(){return this._sourceMesh.getTotalVertices()},t.prototype.getTotalIndices=function(){return this._sourceMesh.getTotalIndices()},Object.defineProperty(t.prototype,"sourceMesh",{get:function(){return this._sourceMesh},enumerable:!0,configurable:!0}),t.prototype.isReady=function(e){return void 0===e&&(e=!1),this._sourceMesh.isReady(e,!0)},t.prototype.getVerticesData=function(e,t){return this._sourceMesh.getVerticesData(e,t)},t.prototype.setVerticesData=function(e,t,i,n){return this.sourceMesh&&this.sourceMesh.setVerticesData(e,t,i,n),this.sourceMesh},t.prototype.updateVerticesData=function(e,t,i,n){return this.sourceMesh&&this.sourceMesh.updateVerticesData(e,t,i,n),this.sourceMesh},t.prototype.setIndices=function(e,t){return void 0===t&&(t=null),this.sourceMesh&&this.sourceMesh.setIndices(e,t),this.sourceMesh},t.prototype.isVerticesDataPresent=function(e){return this._sourceMesh.isVerticesDataPresent(e)},t.prototype.getIndices=function(){return this._sourceMesh.getIndices()},Object.defineProperty(t.prototype,"_positions",{get:function(){return this._sourceMesh._positions},enumerable:!0,configurable:!0}),t.prototype.refreshBoundingInfo=function(e){if(void 0===e&&(e=!1),this._boundingInfo&&this._boundingInfo.isLocked)return this;var t=this._sourceMesh.geometry?this._sourceMesh.geometry.boundingBias:null;return this._refreshBoundingInfo(this._sourceMesh._getPositionData(e),t),this},t.prototype._preActivate=function(){return this._currentLOD&&this._currentLOD._preActivate(),this},t.prototype._activate=function(e,t){if(this._currentLOD&&this._currentLOD._registerInstanceForRenderId(this,e),t){if(!this._currentLOD._internalAbstractMeshDataInfo._isActiveIntermediate)return this._currentLOD._internalAbstractMeshDataInfo._onlyForInstancesIntermediate=!0,!0}else if(!this._currentLOD._internalAbstractMeshDataInfo._isActive)return this._currentLOD._internalAbstractMeshDataInfo._onlyForInstances=!0,!0;return!1},t.prototype._postActivate=function(){this._edgesRenderer&&this._edgesRenderer.isEnabled&&this._sourceMesh._renderingGroup&&this._sourceMesh._renderingGroup._edgesRenderers.push(this._edgesRenderer)},t.prototype.getWorldMatrix=function(){if(this._currentLOD&&this._currentLOD.billboardMode!==l.a.BILLBOARDMODE_NONE&&this._currentLOD._masterMesh!==this){var t=this._currentLOD._masterMesh;return this._currentLOD._masterMesh=this,r.t.Matrix[0].copyFrom(this._currentLOD.computeWorldMatrix(!0)),this._currentLOD._masterMesh=t,r.t.Matrix[0]}return e.prototype.getWorldMatrix.call(this)},Object.defineProperty(t.prototype,"isAnInstance",{get:function(){return!0},enumerable:!0,configurable:!0}),t.prototype.getLOD=function(e){if(!e)return this;var t=this.getBoundingInfo();return this._currentLOD=this.sourceMesh.getLOD(e,t.boundingSphere),this._currentLOD===this.sourceMesh?this.sourceMesh:this._currentLOD},t.prototype._syncSubMeshes=function(){if(this.releaseSubMeshes(),this._sourceMesh.subMeshes)for(var e=0;e<this._sourceMesh.subMeshes.length;e++)this._sourceMesh.subMeshes[e].clone(this,this._sourceMesh);return this},t.prototype._generatePointsArray=function(){return this._sourceMesh._generatePointsArray()},t.prototype.clone=function(e,t,i){var n=this._sourceMesh.createInstance(e);if(c.a.DeepCopy(this,n,["name","subMeshes","uniqueId"],[]),this.refreshBoundingInfo(),t&&(n.parent=t),!i)for(var r=0;r<this.getScene().meshes.length;r++){var o=this.getScene().meshes[r];o.parent===this&&o.clone(o.name,n)}return n.computeWorldMatrix(!0),n},t.prototype.dispose=function(t,i){void 0===i&&(i=!1),this._sourceMesh.removeInstance(this),e.prototype.dispose.call(this,t,i)},t}(s.a)},function(e,t,i){"use strict";var n="shadowsFragmentFunctions",r="#ifdef SHADOWS\n#ifndef SHADOWFLOAT\nfloat unpack(vec4 color)\n{\nconst vec4 bit_shift=vec4(1.0/(255.0*255.0*255.0),1.0/(255.0*255.0),1.0/255.0,1.0);\nreturn dot(color,bit_shift);\n}\n#endif\nfloat computeFallOff(float value,vec2 clipSpace,float frustumEdgeFalloff)\n{\nfloat mask=smoothstep(1.0-frustumEdgeFalloff,1.0,clamp(dot(clipSpace,clipSpace),0.,1.));\nreturn mix(value,1.0,mask);\n}\nfloat computeShadowCube(vec3 lightPosition,samplerCube shadowSampler,float darkness,vec2 depthValues)\n{\nvec3 directionToLight=vPositionW-lightPosition;\nfloat depth=length(directionToLight);\ndepth=(depth+depthValues.x)/(depthValues.y);\ndepth=clamp(depth,0.,1.0);\ndirectionToLight=normalize(directionToLight);\ndirectionToLight.y=-directionToLight.y;\n#ifndef SHADOWFLOAT\nfloat shadow=unpack(textureCube(shadowSampler,directionToLight));\n#else\nfloat shadow=textureCube(shadowSampler,directionToLight).x;\n#endif\nif (depth>shadow)\n{\nreturn darkness;\n}\nreturn 1.0;\n}\nfloat computeShadowWithPoissonSamplingCube(vec3 lightPosition,samplerCube shadowSampler,float mapSize,float darkness,vec2 depthValues)\n{\nvec3 directionToLight=vPositionW-lightPosition;\nfloat depth=length(directionToLight);\ndepth=(depth+depthValues.x)/(depthValues.y);\ndepth=clamp(depth,0.,1.0);\ndirectionToLight=normalize(directionToLight);\ndirectionToLight.y=-directionToLight.y;\nfloat visibility=1.;\nvec3 poissonDisk[4];\npoissonDisk[0]=vec3(-1.0,1.0,-1.0);\npoissonDisk[1]=vec3(1.0,-1.0,-1.0);\npoissonDisk[2]=vec3(-1.0,-1.0,-1.0);\npoissonDisk[3]=vec3(1.0,-1.0,1.0);\n\n#ifndef SHADOWFLOAT\nif (unpack(textureCube(shadowSampler,directionToLight+poissonDisk[0]*mapSize))<depth) visibility-=0.25;\nif (unpack(textureCube(shadowSampler,directionToLight+poissonDisk[1]*mapSize))<depth) visibility-=0.25;\nif (unpack(textureCube(shadowSampler,directionToLight+poissonDisk[2]*mapSize))<depth) visibility-=0.25;\nif (unpack(textureCube(shadowSampler,directionToLight+poissonDisk[3]*mapSize))<depth) visibility-=0.25;\n#else\nif (textureCube(shadowSampler,directionToLight+poissonDisk[0]*mapSize).x<depth) visibility-=0.25;\nif (textureCube(shadowSampler,directionToLight+poissonDisk[1]*mapSize).x<depth) visibility-=0.25;\nif (textureCube(shadowSampler,directionToLight+poissonDisk[2]*mapSize).x<depth) visibility-=0.25;\nif (textureCube(shadowSampler,directionToLight+poissonDisk[3]*mapSize).x<depth) visibility-=0.25;\n#endif\nreturn min(1.0,visibility+darkness);\n}\nfloat computeShadowWithESMCube(vec3 lightPosition,samplerCube shadowSampler,float darkness,float depthScale,vec2 depthValues)\n{\nvec3 directionToLight=vPositionW-lightPosition;\nfloat depth=length(directionToLight);\ndepth=(depth+depthValues.x)/(depthValues.y);\nfloat shadowPixelDepth=clamp(depth,0.,1.0);\ndirectionToLight=normalize(directionToLight);\ndirectionToLight.y=-directionToLight.y;\n#ifndef SHADOWFLOAT\nfloat shadowMapSample=unpack(textureCube(shadowSampler,directionToLight));\n#else\nfloat shadowMapSample=textureCube(shadowSampler,directionToLight).x;\n#endif\nfloat esm=1.0-clamp(exp(min(87.,depthScale*shadowPixelDepth))*shadowMapSample,0.,1.-darkness);\nreturn esm;\n}\nfloat computeShadowWithCloseESMCube(vec3 lightPosition,samplerCube shadowSampler,float darkness,float depthScale,vec2 depthValues)\n{\nvec3 directionToLight=vPositionW-lightPosition;\nfloat depth=length(directionToLight);\ndepth=(depth+depthValues.x)/(depthValues.y);\nfloat shadowPixelDepth=clamp(depth,0.,1.0);\ndirectionToLight=normalize(directionToLight);\ndirectionToLight.y=-directionToLight.y;\n#ifndef SHADOWFLOAT\nfloat shadowMapSample=unpack(textureCube(shadowSampler,directionToLight));\n#else\nfloat shadowMapSample=textureCube(shadowSampler,directionToLight).x;\n#endif\nfloat esm=clamp(exp(min(87.,-depthScale*(shadowPixelDepth-shadowMapSample))),darkness,1.);\nreturn esm;\n}\nfloat computeShadow(vec4 vPositionFromLight,float depthMetric,sampler2D shadowSampler,float darkness,float frustumEdgeFalloff)\n{\nvec3 clipSpace=vPositionFromLight.xyz/vPositionFromLight.w;\nvec2 uv=0.5*clipSpace.xy+vec2(0.5);\nif (uv.x<0. || uv.x>1.0 || uv.y<0. || uv.y>1.0)\n{\nreturn 1.0;\n}\nfloat shadowPixelDepth=clamp(depthMetric,0.,1.0);\n#ifndef SHADOWFLOAT\nfloat shadow=unpack(texture2D(shadowSampler,uv));\n#else\nfloat shadow=texture2D(shadowSampler,uv).x;\n#endif\nif (shadowPixelDepth>shadow)\n{\nreturn computeFallOff(darkness,clipSpace.xy,frustumEdgeFalloff);\n}\nreturn 1.;\n}\nfloat computeShadowWithPoissonSampling(vec4 vPositionFromLight,float depthMetric,sampler2D shadowSampler,float mapSize,float darkness,float frustumEdgeFalloff)\n{\nvec3 clipSpace=vPositionFromLight.xyz/vPositionFromLight.w;\nvec2 uv=0.5*clipSpace.xy+vec2(0.5);\nif (uv.x<0. || uv.x>1.0 || uv.y<0. || uv.y>1.0)\n{\nreturn 1.0;\n}\nfloat shadowPixelDepth=clamp(depthMetric,0.,1.0);\nfloat visibility=1.;\nvec2 poissonDisk[4];\npoissonDisk[0]=vec2(-0.94201624,-0.39906216);\npoissonDisk[1]=vec2(0.94558609,-0.76890725);\npoissonDisk[2]=vec2(-0.094184101,-0.92938870);\npoissonDisk[3]=vec2(0.34495938,0.29387760);\n\n#ifndef SHADOWFLOAT\nif (unpack(texture2D(shadowSampler,uv+poissonDisk[0]*mapSize))<shadowPixelDepth) visibility-=0.25;\nif (unpack(texture2D(shadowSampler,uv+poissonDisk[1]*mapSize))<shadowPixelDepth) visibility-=0.25;\nif (unpack(texture2D(shadowSampler,uv+poissonDisk[2]*mapSize))<shadowPixelDepth) visibility-=0.25;\nif (unpack(texture2D(shadowSampler,uv+poissonDisk[3]*mapSize))<shadowPixelDepth) visibility-=0.25;\n#else\nif (texture2D(shadowSampler,uv+poissonDisk[0]*mapSize).x<shadowPixelDepth) visibility-=0.25;\nif (texture2D(shadowSampler,uv+poissonDisk[1]*mapSize).x<shadowPixelDepth) visibility-=0.25;\nif (texture2D(shadowSampler,uv+poissonDisk[2]*mapSize).x<shadowPixelDepth) visibility-=0.25;\nif (texture2D(shadowSampler,uv+poissonDisk[3]*mapSize).x<shadowPixelDepth) visibility-=0.25;\n#endif\nreturn computeFallOff(min(1.0,visibility+darkness),clipSpace.xy,frustumEdgeFalloff);\n}\nfloat computeShadowWithESM(vec4 vPositionFromLight,float depthMetric,sampler2D shadowSampler,float darkness,float depthScale,float frustumEdgeFalloff)\n{\nvec3 clipSpace=vPositionFromLight.xyz/vPositionFromLight.w;\nvec2 uv=0.5*clipSpace.xy+vec2(0.5);\nif (uv.x<0. || uv.x>1.0 || uv.y<0. || uv.y>1.0)\n{\nreturn 1.0;\n}\nfloat shadowPixelDepth=clamp(depthMetric,0.,1.0);\n#ifndef SHADOWFLOAT\nfloat shadowMapSample=unpack(texture2D(shadowSampler,uv));\n#else\nfloat shadowMapSample=texture2D(shadowSampler,uv).x;\n#endif\nfloat esm=1.0-clamp(exp(min(87.,depthScale*shadowPixelDepth))*shadowMapSample,0.,1.-darkness);\nreturn computeFallOff(esm,clipSpace.xy,frustumEdgeFalloff);\n}\nfloat computeShadowWithCloseESM(vec4 vPositionFromLight,float depthMetric,sampler2D shadowSampler,float darkness,float depthScale,float frustumEdgeFalloff)\n{\nvec3 clipSpace=vPositionFromLight.xyz/vPositionFromLight.w;\nvec2 uv=0.5*clipSpace.xy+vec2(0.5);\nif (uv.x<0. || uv.x>1.0 || uv.y<0. || uv.y>1.0)\n{\nreturn 1.0;\n}\nfloat shadowPixelDepth=clamp(depthMetric,0.,1.0);\n#ifndef SHADOWFLOAT\nfloat shadowMapSample=unpack(texture2D(shadowSampler,uv));\n#else\nfloat shadowMapSample=texture2D(shadowSampler,uv).x;\n#endif\nfloat esm=clamp(exp(min(87.,-depthScale*(shadowPixelDepth-shadowMapSample))),darkness,1.);\nreturn computeFallOff(esm,clipSpace.xy,frustumEdgeFalloff);\n}\n#ifdef WEBGL2\n\nfloat computeShadowWithPCF1(vec4 vPositionFromLight,float depthMetric,sampler2DShadow shadowSampler,float darkness,float frustumEdgeFalloff)\n{\nif (depthMetric>1.0 || depthMetric<0.0) {\nreturn 1.0;\n}\nvec3 clipSpace=vPositionFromLight.xyz/vPositionFromLight.w;\nvec3 uvDepth=vec3(0.5*clipSpace.xyz+vec3(0.5));\nfloat shadow=texture2D(shadowSampler,uvDepth);\nshadow=mix(darkness,1.,shadow);\nreturn computeFallOff(shadow,clipSpace.xy,frustumEdgeFalloff);\n}\n\n\n\nfloat computeShadowWithPCF3(vec4 vPositionFromLight,float depthMetric,sampler2DShadow shadowSampler,vec2 shadowMapSizeAndInverse,float darkness,float frustumEdgeFalloff)\n{\nif (depthMetric>1.0 || depthMetric<0.0) {\nreturn 1.0;\n}\nvec3 clipSpace=vPositionFromLight.xyz/vPositionFromLight.w;\nvec3 uvDepth=vec3(0.5*clipSpace.xyz+vec3(0.5));\nvec2 uv=uvDepth.xy*shadowMapSizeAndInverse.x;\nuv+=0.5;\nvec2 st=fract(uv);\nvec2 base_uv=floor(uv)-0.5;\nbase_uv*=shadowMapSizeAndInverse.y;\n\n\n\n\nvec2 uvw0=3.-2.*st;\nvec2 uvw1=1.+2.*st;\nvec2 u=vec2((2.-st.x)/uvw0.x-1.,st.x/uvw1.x+1.)*shadowMapSizeAndInverse.y;\nvec2 v=vec2((2.-st.y)/uvw0.y-1.,st.y/uvw1.y+1.)*shadowMapSizeAndInverse.y;\nfloat shadow=0.;\nshadow+=uvw0.x*uvw0.y*texture2D(shadowSampler,vec3(base_uv.xy+vec2(u[0],v[0]),uvDepth.z));\nshadow+=uvw1.x*uvw0.y*texture2D(shadowSampler,vec3(base_uv.xy+vec2(u[1],v[0]),uvDepth.z));\nshadow+=uvw0.x*uvw1.y*texture2D(shadowSampler,vec3(base_uv.xy+vec2(u[0],v[1]),uvDepth.z));\nshadow+=uvw1.x*uvw1.y*texture2D(shadowSampler,vec3(base_uv.xy+vec2(u[1],v[1]),uvDepth.z));\nshadow=shadow/16.;\nshadow=mix(darkness,1.,shadow);\nreturn computeFallOff(shadow,clipSpace.xy,frustumEdgeFalloff);\n}\n\n\n\nfloat computeShadowWithPCF5(vec4 vPositionFromLight,float depthMetric,sampler2DShadow shadowSampler,vec2 shadowMapSizeAndInverse,float darkness,float frustumEdgeFalloff)\n{\nif (depthMetric>1.0 || depthMetric<0.0) {\nreturn 1.0;\n}\nvec3 clipSpace=vPositionFromLight.xyz/vPositionFromLight.w;\nvec3 uvDepth=vec3(0.5*clipSpace.xyz+vec3(0.5));\nvec2 uv=uvDepth.xy*shadowMapSizeAndInverse.x;\nuv+=0.5;\nvec2 st=fract(uv);\nvec2 base_uv=floor(uv)-0.5;\nbase_uv*=shadowMapSizeAndInverse.y;\n\n\nvec2 uvw0=4.-3.*st;\nvec2 uvw1=vec2(7.);\nvec2 uvw2=1.+3.*st;\nvec3 u=vec3((3.-2.*st.x)/uvw0.x-2.,(3.+st.x)/uvw1.x,st.x/uvw2.x+2.)*shadowMapSizeAndInverse.y;\nvec3 v=vec3((3.-2.*st.y)/uvw0.y-2.,(3.+st.y)/uvw1.y,st.y/uvw2.y+2.)*shadowMapSizeAndInverse.y;\nfloat shadow=0.;\nshadow+=uvw0.x*uvw0.y*texture2D(shadowSampler,vec3(base_uv.xy+vec2(u[0],v[0]),uvDepth.z));\nshadow+=uvw1.x*uvw0.y*texture2D(shadowSampler,vec3(base_uv.xy+vec2(u[1],v[0]),uvDepth.z));\nshadow+=uvw2.x*uvw0.y*texture2D(shadowSampler,vec3(base_uv.xy+vec2(u[2],v[0]),uvDepth.z));\nshadow+=uvw0.x*uvw1.y*texture2D(shadowSampler,vec3(base_uv.xy+vec2(u[0],v[1]),uvDepth.z));\nshadow+=uvw1.x*uvw1.y*texture2D(shadowSampler,vec3(base_uv.xy+vec2(u[1],v[1]),uvDepth.z));\nshadow+=uvw2.x*uvw1.y*texture2D(shadowSampler,vec3(base_uv.xy+vec2(u[2],v[1]),uvDepth.z));\nshadow+=uvw0.x*uvw2.y*texture2D(shadowSampler,vec3(base_uv.xy+vec2(u[0],v[2]),uvDepth.z));\nshadow+=uvw1.x*uvw2.y*texture2D(shadowSampler,vec3(base_uv.xy+vec2(u[1],v[2]),uvDepth.z));\nshadow+=uvw2.x*uvw2.y*texture2D(shadowSampler,vec3(base_uv.xy+vec2(u[2],v[2]),uvDepth.z));\nshadow=shadow/144.;\nshadow=mix(darkness,1.,shadow);\nreturn computeFallOff(shadow,clipSpace.xy,frustumEdgeFalloff);\n}\nconst vec3 PoissonSamplers32[64]=vec3[64](\nvec3(0.06407013,0.05409927,0.),\nvec3(0.7366577,0.5789394,0.),\nvec3(-0.6270542,-0.5320278,0.),\nvec3(-0.4096107,0.8411095,0.),\nvec3(0.6849564,-0.4990818,0.),\nvec3(-0.874181,-0.04579735,0.),\nvec3(0.9989998,0.0009880066,0.),\nvec3(-0.004920578,-0.9151649,0.),\nvec3(0.1805763,0.9747483,0.),\nvec3(-0.2138451,0.2635818,0.),\nvec3(0.109845,0.3884785,0.),\nvec3(0.06876755,-0.3581074,0.),\nvec3(0.374073,-0.7661266,0.),\nvec3(0.3079132,-0.1216763,0.),\nvec3(-0.3794335,-0.8271583,0.),\nvec3(-0.203878,-0.07715034,0.),\nvec3(0.5912697,0.1469799,0.),\nvec3(-0.88069,0.3031784,0.),\nvec3(0.5040108,0.8283722,0.),\nvec3(-0.5844124,0.5494877,0.),\nvec3(0.6017799,-0.1726654,0.),\nvec3(-0.5554981,0.1559997,0.),\nvec3(-0.3016369,-0.3900928,0.),\nvec3(-0.5550632,-0.1723762,0.),\nvec3(0.925029,0.2995041,0.),\nvec3(-0.2473137,0.5538505,0.),\nvec3(0.9183037,-0.2862392,0.),\nvec3(0.2469421,0.6718712,0.),\nvec3(0.3916397,-0.4328209,0.),\nvec3(-0.03576927,-0.6220032,0.),\nvec3(-0.04661255,0.7995201,0.),\nvec3(0.4402924,0.3640312,0.),\nvec3(0.,0.,0.),\nvec3(0.,0.,0.),\nvec3(0.,0.,0.),\nvec3(0.,0.,0.),\nvec3(0.,0.,0.),\nvec3(0.,0.,0.),\nvec3(0.,0.,0.),\nvec3(0.,0.,0.),\nvec3(0.,0.,0.),\nvec3(0.,0.,0.),\nvec3(0.,0.,0.),\nvec3(0.,0.,0.),\nvec3(0.,0.,0.),\nvec3(0.,0.,0.),\nvec3(0.,0.,0.),\nvec3(0.,0.,0.),\nvec3(0.,0.,0.),\nvec3(0.,0.,0.),\nvec3(0.,0.,0.),\nvec3(0.,0.,0.),\nvec3(0.,0.,0.),\nvec3(0.,0.,0.),\nvec3(0.,0.,0.),\nvec3(0.,0.,0.),\nvec3(0.,0.,0.),\nvec3(0.,0.,0.),\nvec3(0.,0.,0.),\nvec3(0.,0.,0.),\nvec3(0.,0.,0.),\nvec3(0.,0.,0.),\nvec3(0.,0.,0.),\nvec3(0.,0.,0.)\n);\nconst vec3 PoissonSamplers64[64]=vec3[64](\nvec3(-0.613392,0.617481,0.),\nvec3(0.170019,-0.040254,0.),\nvec3(-0.299417,0.791925,0.),\nvec3(0.645680,0.493210,0.),\nvec3(-0.651784,0.717887,0.),\nvec3(0.421003,0.027070,0.),\nvec3(-0.817194,-0.271096,0.),\nvec3(-0.705374,-0.668203,0.),\nvec3(0.977050,-0.108615,0.),\nvec3(0.063326,0.142369,0.),\nvec3(0.203528,0.214331,0.),\nvec3(-0.667531,0.326090,0.),\nvec3(-0.098422,-0.295755,0.),\nvec3(-0.885922,0.215369,0.),\nvec3(0.566637,0.605213,0.),\nvec3(0.039766,-0.396100,0.),\nvec3(0.751946,0.453352,0.),\nvec3(0.078707,-0.715323,0.),\nvec3(-0.075838,-0.529344,0.),\nvec3(0.724479,-0.580798,0.),\nvec3(0.222999,-0.215125,0.),\nvec3(-0.467574,-0.405438,0.),\nvec3(-0.248268,-0.814753,0.),\nvec3(0.354411,-0.887570,0.),\nvec3(0.175817,0.382366,0.),\nvec3(0.487472,-0.063082,0.),\nvec3(-0.084078,0.898312,0.),\nvec3(0.488876,-0.783441,0.),\nvec3(0.470016,0.217933,0.),\nvec3(-0.696890,-0.549791,0.),\nvec3(-0.149693,0.605762,0.),\nvec3(0.034211,0.979980,0.),\nvec3(0.503098,-0.308878,0.),\nvec3(-0.016205,-0.872921,0.),\nvec3(0.385784,-0.393902,0.),\nvec3(-0.146886,-0.859249,0.),\nvec3(0.643361,0.164098,0.),\nvec3(0.634388,-0.049471,0.),\nvec3(-0.688894,0.007843,0.),\nvec3(0.464034,-0.188818,0.),\nvec3(-0.440840,0.137486,0.),\nvec3(0.364483,0.511704,0.),\nvec3(0.034028,0.325968,0.),\nvec3(0.099094,-0.308023,0.),\nvec3(0.693960,-0.366253,0.),\nvec3(0.678884,-0.204688,0.),\nvec3(0.001801,0.780328,0.),\nvec3(0.145177,-0.898984,0.),\nvec3(0.062655,-0.611866,0.),\nvec3(0.315226,-0.604297,0.),\nvec3(-0.780145,0.486251,0.),\nvec3(-0.371868,0.882138,0.),\nvec3(0.200476,0.494430,0.),\nvec3(-0.494552,-0.711051,0.),\nvec3(0.612476,0.705252,0.),\nvec3(-0.578845,-0.768792,0.),\nvec3(-0.772454,-0.090976,0.),\nvec3(0.504440,0.372295,0.),\nvec3(0.155736,0.065157,0.),\nvec3(0.391522,0.849605,0.),\nvec3(-0.620106,-0.328104,0.),\nvec3(0.789239,-0.419965,0.),\nvec3(-0.545396,0.538133,0.),\nvec3(-0.178564,-0.596057,0.)\n);\n\n\n\n\n\nfloat computeShadowWithPCSS(vec4 vPositionFromLight,float depthMetric,sampler2D depthSampler,sampler2DShadow shadowSampler,float shadowMapSizeInverse,float lightSizeUV,float darkness,float frustumEdgeFalloff,int searchTapCount,int pcfTapCount,vec3[64] poissonSamplers)\n{\nif (depthMetric>1.0 || depthMetric<0.0) {\nreturn 1.0;\n}\nvec3 clipSpace=vPositionFromLight.xyz/vPositionFromLight.w;\nvec3 uvDepth=vec3(0.5*clipSpace.xyz+vec3(0.5));\nfloat blockerDepth=0.0;\nfloat sumBlockerDepth=0.0;\nfloat numBlocker=0.0;\nfor (int i=0; i<searchTapCount; i ++) {\nblockerDepth=texture(depthSampler,uvDepth.xy+(lightSizeUV*shadowMapSizeInverse*PoissonSamplers32[i].xy)).r;\nif (blockerDepth<depthMetric) {\nsumBlockerDepth+=blockerDepth;\nnumBlocker++;\n}\n}\nif (numBlocker<1.0) {\nreturn 1.0;\n}\nfloat avgBlockerDepth=sumBlockerDepth/numBlocker;\n\nfloat AAOffset=shadowMapSizeInverse*10.;\n\n\nfloat penumbraRatio=((depthMetric-avgBlockerDepth)+AAOffset);\nfloat filterRadius=penumbraRatio*lightSizeUV*shadowMapSizeInverse;\nfloat random=getRand(vPositionFromLight.xy);\nfloat rotationAngle=random*3.1415926;\nvec2 rotationVector=vec2(cos(rotationAngle),sin(rotationAngle));\nfloat shadow=0.;\nfor (int i=0; i<pcfTapCount; i++) {\nvec3 offset=poissonSamplers[i];\n\noffset=vec3(offset.x*rotationVector.x-offset.y*rotationVector.y,offset.y*rotationVector.x+offset.x*rotationVector.y,0.);\nshadow+=texture2D(shadowSampler,uvDepth+offset*filterRadius);\n}\nshadow/=float(pcfTapCount);\n\nshadow=mix(shadow,1.,depthMetric-avgBlockerDepth);\n\nshadow=mix(darkness,1.,shadow);\n\nreturn computeFallOff(shadow,clipSpace.xy,frustumEdgeFalloff);\n}\nfloat computeShadowWithPCSS16(vec4 vPositionFromLight,float depthMetric,sampler2D depthSampler,sampler2DShadow shadowSampler,float shadowMapSizeInverse,float lightSizeUV,float darkness,float frustumEdgeFalloff)\n{\nreturn computeShadowWithPCSS(vPositionFromLight,depthMetric,depthSampler,shadowSampler,shadowMapSizeInverse,lightSizeUV,darkness,frustumEdgeFalloff,16,16,PoissonSamplers32);\n}\nfloat computeShadowWithPCSS32(vec4 vPositionFromLight,float depthMetric,sampler2D depthSampler,sampler2DShadow shadowSampler,float shadowMapSizeInverse,float lightSizeUV,float darkness,float frustumEdgeFalloff)\n{\nreturn computeShadowWithPCSS(vPositionFromLight,depthMetric,depthSampler,shadowSampler,shadowMapSizeInverse,lightSizeUV,darkness,frustumEdgeFalloff,16,32,PoissonSamplers32);\n}\nfloat computeShadowWithPCSS64(vec4 vPositionFromLight,float depthMetric,sampler2D depthSampler,sampler2DShadow shadowSampler,float shadowMapSizeInverse,float lightSizeUV,float darkness,float frustumEdgeFalloff)\n{\nreturn computeShadowWithPCSS(vPositionFromLight,depthMetric,depthSampler,shadowSampler,shadowMapSizeInverse,lightSizeUV,darkness,frustumEdgeFalloff,32,64,PoissonSamplers64);\n}\n#endif\n#endif\n";i(5).a.IncludesShadersStore[n]=r},function(e,t,i){"use strict";var n="reflectionFunction",r="#ifdef USE_LOCAL_REFLECTIONMAP_CUBIC\nvec3 parallaxCorrectNormal( vec3 vertexPos,vec3 origVec,vec3 cubeSize,vec3 cubePos ) {\n\nvec3 invOrigVec=vec3(1.0,1.0,1.0)/origVec;\nvec3 halfSize=cubeSize*0.5;\nvec3 intersecAtMaxPlane=(cubePos+halfSize-vertexPos)*invOrigVec;\nvec3 intersecAtMinPlane=(cubePos-halfSize-vertexPos)*invOrigVec;\n\nvec3 largestIntersec=max(intersecAtMaxPlane,intersecAtMinPlane);\n\nfloat distance=min(min(largestIntersec.x,largestIntersec.y),largestIntersec.z);\n\nvec3 intersectPositionWS=vertexPos+origVec*distance;\n\nreturn intersectPositionWS-cubePos;\n}\n#endif\nvec3 computeReflectionCoords(vec4 worldPos,vec3 worldNormal)\n{\n#if defined(REFLECTIONMAP_EQUIRECTANGULAR_FIXED) || defined(REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED)\nvec3 direction=normalize(vDirectionW);\nfloat lon=atan(direction.z,direction.x);\nfloat lat=acos(direction.y);\nvec2 sphereCoords=vec2(lon,lat)*RECIPROCAL_PI2*2.0;\nfloat s=sphereCoords.x*0.5+0.5;\nfloat t=sphereCoords.y;\n#ifdef REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED\nreturn vec3(1.0-s,t,0);\n#else\nreturn vec3(s,t,0);\n#endif\n#endif\n#ifdef REFLECTIONMAP_EQUIRECTANGULAR\nvec3 cameraToVertex=normalize(worldPos.xyz-vEyePosition.xyz);\nvec3 r=normalize(reflect(cameraToVertex,worldNormal));\nr=vec3(reflectionMatrix*vec4(r,0));\nfloat lon=atan(r.z,r.x);\nfloat lat=acos(r.y);\nvec2 sphereCoords=vec2(lon,lat)*RECIPROCAL_PI2*2.0;\nfloat s=sphereCoords.x*0.5+0.5;\nfloat t=sphereCoords.y;\nreturn vec3(s,t,0);\n#endif\n#ifdef REFLECTIONMAP_SPHERICAL\nvec3 viewDir=normalize(vec3(view*worldPos));\nvec3 viewNormal=normalize(vec3(view*vec4(worldNormal,0.0)));\nvec3 r=reflect(viewDir,viewNormal);\nr=vec3(reflectionMatrix*vec4(r,0));\nr.z=r.z-1.0;\nfloat m=2.0*length(r);\nreturn vec3(r.x/m+0.5,1.0-r.y/m-0.5,0);\n#endif\n#ifdef REFLECTIONMAP_PLANAR\nvec3 viewDir=worldPos.xyz-vEyePosition.xyz;\nvec3 coords=normalize(reflect(viewDir,worldNormal));\nreturn vec3(reflectionMatrix*vec4(coords,1));\n#endif\n#ifdef REFLECTIONMAP_CUBIC\nvec3 viewDir=normalize(worldPos.xyz-vEyePosition.xyz);\n\nvec3 coords=reflect(viewDir,worldNormal);\n#ifdef USE_LOCAL_REFLECTIONMAP_CUBIC\ncoords=parallaxCorrectNormal(worldPos.xyz,coords,vReflectionSize,vReflectionPosition);\n#endif\ncoords=vec3(reflectionMatrix*vec4(coords,0));\n#ifdef INVERTCUBICMAP\ncoords.y*=-1.0;\n#endif\nreturn coords;\n#endif\n#ifdef REFLECTIONMAP_PROJECTION\nreturn vec3(reflectionMatrix*(view*worldPos));\n#endif\n#ifdef REFLECTIONMAP_SKYBOX\nreturn vec3(reflectionMatrix*vec4(vPositionUVW,0));\n#endif\n#ifdef REFLECTIONMAP_EXPLICIT\nreturn vec3(0,0,0);\n#endif\n}";i(5).a.IncludesShadersStore[n]=r},function(e,t,i){"use strict";var n="lightFragment",r="#ifdef LIGHT{X}\n#if defined(SHADOWONLY) || (defined(LIGHTMAP) && defined(LIGHTMAPEXCLUDED{X}) && defined(LIGHTMAPNOSPECULAR{X}))\n\n#else\n#ifdef PBR\n\n#ifdef SPOTLIGHT{X}\npreInfo=computePointAndSpotPreLightingInfo(light{X}.vLightData,viewDirectionW,normalW);\n#elif defined(POINTLIGHT{X})\npreInfo=computePointAndSpotPreLightingInfo(light{X}.vLightData,viewDirectionW,normalW);\n#elif defined(HEMILIGHT{X})\npreInfo=computeHemisphericPreLightingInfo(light{X}.vLightData,viewDirectionW,normalW);\n#elif defined(DIRLIGHT{X})\npreInfo=computeDirectionalPreLightingInfo(light{X}.vLightData,viewDirectionW,normalW);\n#endif\npreInfo.NdotV=NdotV;\n\n#ifdef SPOTLIGHT{X}\n#ifdef LIGHT_FALLOFF_GLTF{X}\npreInfo.attenuation=computeDistanceLightFalloff_GLTF(preInfo.lightDistanceSquared,light{X}.vLightFalloff.y);\npreInfo.attenuation*=computeDirectionalLightFalloff_GLTF(light{X}.vLightDirection.xyz,preInfo.L,light{X}.vLightFalloff.z,light{X}.vLightFalloff.w);\n#elif defined(LIGHT_FALLOFF_PHYSICAL{X})\npreInfo.attenuation=computeDistanceLightFalloff_Physical(preInfo.lightDistanceSquared);\npreInfo.attenuation*=computeDirectionalLightFalloff_Physical(light{X}.vLightDirection.xyz,preInfo.L,light{X}.vLightDirection.w);\n#elif defined(LIGHT_FALLOFF_STANDARD{X})\npreInfo.attenuation=computeDistanceLightFalloff_Standard(preInfo.lightOffset,light{X}.vLightFalloff.x);\npreInfo.attenuation*=computeDirectionalLightFalloff_Standard(light{X}.vLightDirection.xyz,preInfo.L,light{X}.vLightDirection.w,light{X}.vLightData.w);\n#else\npreInfo.attenuation=computeDistanceLightFalloff(preInfo.lightOffset,preInfo.lightDistanceSquared,light{X}.vLightFalloff.x,light{X}.vLightFalloff.y);\npreInfo.attenuation*=computeDirectionalLightFalloff(light{X}.vLightDirection.xyz,preInfo.L,light{X}.vLightDirection.w,light{X}.vLightData.w,light{X}.vLightFalloff.z,light{X}.vLightFalloff.w);\n#endif\n#elif defined(POINTLIGHT{X})\n#ifdef LIGHT_FALLOFF_GLTF{X}\npreInfo.attenuation=computeDistanceLightFalloff_GLTF(preInfo.lightDistanceSquared,light{X}.vLightFalloff.y);\n#elif defined(LIGHT_FALLOFF_PHYSICAL{X})\npreInfo.attenuation=computeDistanceLightFalloff_Physical(preInfo.lightDistanceSquared);\n#elif defined(LIGHT_FALLOFF_STANDARD{X})\npreInfo.attenuation=computeDistanceLightFalloff_Standard(preInfo.lightOffset,light{X}.vLightFalloff.x);\n#else\npreInfo.attenuation=computeDistanceLightFalloff(preInfo.lightOffset,preInfo.lightDistanceSquared,light{X}.vLightFalloff.x,light{X}.vLightFalloff.y);\n#endif\n#else\npreInfo.attenuation=1.0;\n#endif\n\n\n#ifdef HEMILIGHT{X}\npreInfo.roughness=roughness;\n#else\npreInfo.roughness=adjustRoughnessFromLightProperties(roughness,light{X}.vLightDiffuse.a,preInfo.lightDistance);\n#endif\n\n#ifdef HEMILIGHT{X}\ninfo.diffuse=computeHemisphericDiffuseLighting(preInfo,light{X}.vLightDiffuse.rgb,light{X}.vLightGround);\n#elif defined(SS_TRANSLUCENCY)\ninfo.diffuse=computeDiffuseAndTransmittedLighting(preInfo,light{X}.vLightDiffuse.rgb,transmittance);\n#else\ninfo.diffuse=computeDiffuseLighting(preInfo,light{X}.vLightDiffuse.rgb);\n#endif\n\n#ifdef SPECULARTERM\n#ifdef ANISOTROPIC\ninfo.specular=computeAnisotropicSpecularLighting(preInfo,viewDirectionW,normalW,anisotropicTangent,anisotropicBitangent,anisotropy,specularEnvironmentR0,specularEnvironmentR90,AARoughnessFactors.x,light{X}.vLightDiffuse.rgb);\n#else\ninfo.specular=computeSpecularLighting(preInfo,normalW,specularEnvironmentR0,specularEnvironmentR90,AARoughnessFactors.x,light{X}.vLightDiffuse.rgb);\n#endif\n#endif\n\n#ifdef SHEEN\n#ifdef SHEEN_LINKWITHALBEDO\n\npreInfo.roughness=sheenIntensity;\n#endif\ninfo.sheen=computeSheenLighting(preInfo,normalW,sheenColor,specularEnvironmentR90,AARoughnessFactors.x,light{X}.vLightDiffuse.rgb);\n#endif\n\n#ifdef CLEARCOAT\n\n#ifdef HEMILIGHT{X}\npreInfo.roughness=clearCoatRoughness;\n#else\npreInfo.roughness=adjustRoughnessFromLightProperties(clearCoatRoughness,light{X}.vLightDiffuse.a,preInfo.lightDistance);\n#endif\ninfo.clearCoat=computeClearCoatLighting(preInfo,clearCoatNormalW,clearCoatAARoughnessFactors.x,clearCoatIntensity,light{X}.vLightDiffuse.rgb);\n#ifdef CLEARCOAT_TINT\n\nabsorption=computeClearCoatLightingAbsorption(clearCoatNdotVRefract,preInfo.L,clearCoatNormalW,clearCoatColor,clearCoatThickness,clearCoatIntensity);\ninfo.diffuse*=absorption;\n#ifdef SPECULARTERM\ninfo.specular*=absorption;\n#endif\n#endif\n\ninfo.diffuse*=info.clearCoat.w;\n#ifdef SPECULARTERM\ninfo.specular*=info.clearCoat.w*info.clearCoat.w;\n#endif\n#ifdef SHEEN\ninfo.sheen*=info.clearCoat.w*info.clearCoat.w;\n#endif\n#endif\n#else\n#ifdef SPOTLIGHT{X}\ninfo=computeSpotLighting(viewDirectionW,normalW,light{X}.vLightData,light{X}.vLightDirection,light{X}.vLightDiffuse.rgb,light{X}.vLightSpecular,light{X}.vLightDiffuse.a,glossiness);\n#elif defined(HEMILIGHT{X})\ninfo=computeHemisphericLighting(viewDirectionW,normalW,light{X}.vLightData,light{X}.vLightDiffuse.rgb,light{X}.vLightSpecular,light{X}.vLightGround,glossiness);\n#elif defined(POINTLIGHT{X}) || defined(DIRLIGHT{X})\ninfo=computeLighting(viewDirectionW,normalW,light{X}.vLightData,light{X}.vLightDiffuse.rgb,light{X}.vLightSpecular,light{X}.vLightDiffuse.a,glossiness);\n#endif\n#endif\n#ifdef PROJECTEDLIGHTTEXTURE{X}\ninfo.diffuse*=computeProjectionTextureDiffuseLighting(projectionLightSampler{X},textureProjectionMatrix{X});\n#endif\n#endif\n#ifdef SHADOW{X}\n#ifdef SHADOWCLOSEESM{X}\n#if 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n.OutlineRenderer}),i.d(t,"RenderingGroup",function(){return n.RenderingGroup}),i.d(t,"RenderingGroupInfo",function(){return n.RenderingGroupInfo}),i.d(t,"RenderingManager",function(){return n.RenderingManager}),i.d(t,"UtilityLayerRenderer",function(){return n.UtilityLayerRenderer}),i.d(t,"Sprite",function(){return n.Sprite}),i.d(t,"SpriteManager",function(){return n.SpriteManager}),i.d(t,"SpriteSceneComponent",function(){return n.SpriteSceneComponent}),i.d(t,"_AlphaState",function(){return n._AlphaState}),i.d(t,"_DepthCullingState",function(){return n._DepthCullingState}),i.d(t,"_StencilState",function(){return n._StencilState}),i.d(t,"AndOrNotEvaluator",function(){return n.AndOrNotEvaluator}),i.d(t,"AssetTaskState",function(){return n.AssetTaskState}),i.d(t,"AbstractAssetTask",function(){return n.AbstractAssetTask}),i.d(t,"AssetsProgressEvent",function(){return n.AssetsProgressEvent}),i.d(t,"MeshAssetTask",function(){return n.MeshAssetTask}),i.d(t,"TextFileAssetTask",function(){return n.TextFileAssetTask}),i.d(t,"BinaryFileAssetTask",function(){return n.BinaryFileAssetTask}),i.d(t,"ImageAssetTask",function(){return n.ImageAssetTask}),i.d(t,"TextureAssetTask",function(){return n.TextureAssetTask}),i.d(t,"CubeTextureAssetTask",function(){return n.CubeTextureAssetTask}),i.d(t,"HDRCubeTextureAssetTask",function(){return n.HDRCubeTextureAssetTask}),i.d(t,"EquiRectangularCubeTextureAssetTask",function(){return n.EquiRectangularCubeTextureAssetTask}),i.d(t,"AssetsManager",function(){return n.AssetsManager}),i.d(t,"DDSTools",function(){return n.DDSTools}),i.d(t,"expandToProperty",function(){return n.expandToProperty}),i.d(t,"serialize",function(){return n.serialize}),i.d(t,"serializeAsTexture",function(){return n.serializeAsTexture}),i.d(t,"serializeAsColor3",function(){return n.serializeAsColor3}),i.d(t,"serializeAsFresnelParameters",function(){return n.serializeAsFresnelParameters}),i.d(t,"serializeAsVector2",function(){return n.serializeAsVector2}),i.d(t,"serializeAsVector3",function(){return n.serializeAsVector3}),i.d(t,"serializeAsMeshReference",function(){return n.serializeAsMeshReference}),i.d(t,"serializeAsColorCurves",function(){return n.serializeAsColorCurves}),i.d(t,"serializeAsColor4",function(){return n.serializeAsColor4}),i.d(t,"serializeAsImageProcessingConfiguration",function(){return n.serializeAsImageProcessingConfiguration}),i.d(t,"serializeAsQuaternion",function(){return n.serializeAsQuaternion}),i.d(t,"serializeAsMatrix",function(){return n.serializeAsMatrix}),i.d(t,"serializeAsCameraReference",function(){return n.serializeAsCameraReference}),i.d(t,"SerializationHelper",function(){return n.SerializationHelper}),i.d(t,"Deferred",function(){return n.Deferred}),i.d(t,"EnvironmentTextureTools",function(){return n.EnvironmentTextureTools}),i.d(t,"MeshExploder",function(){return n.MeshExploder}),i.d(t,"FilesInput",function(){return n.FilesInput}),i.d(t,"KhronosTextureContainer",function(){return n.KhronosTextureContainer}),i.d(t,"EventState",function(){return n.EventState}),i.d(t,"Observer",function(){return n.Observer}),i.d(t,"MultiObserver",function(){return n.MultiObserver}),i.d(t,"Observable",function(){return n.Observable}),i.d(t,"PerformanceMonitor",function(){return n.PerformanceMonitor}),i.d(t,"RollingAverage",function(){return n.RollingAverage}),i.d(t,"PromisePolyfill",function(){return n.PromisePolyfill}),i.d(t,"SceneOptimization",function(){return n.SceneOptimization}),i.d(t,"TextureOptimization",function(){return n.TextureOptimization}),i.d(t,"HardwareScalingOptimization",function(){return n.HardwareScalingOptimization}),i.d(t,"ShadowsOptimization",function(){return n.ShadowsOptimization}),i.d(t,"PostProcessesOptimization",function(){return n.PostProcessesOptimization}),i.d(t,"LensFlaresOptimization",function(){return n.LensFlaresOptimization}),i.d(t,"CustomOptimization",function(){return n.CustomOptimization}),i.d(t,"ParticlesOptimization",function(){return n.ParticlesOptimization}),i.d(t,"RenderTargetsOptimization",function(){return n.RenderTargetsOptimization}),i.d(t,"MergeMeshesOptimization",function(){return n.MergeMeshesOptimization}),i.d(t,"SceneOptimizerOptions",function(){return n.SceneOptimizerOptions}),i.d(t,"SceneOptimizer",function(){return n.SceneOptimizer}),i.d(t,"SceneSerializer",function(){return n.SceneSerializer}),i.d(t,"SmartArray",function(){return n.SmartArray}),i.d(t,"SmartArrayNoDuplicate",function(){return n.SmartArrayNoDuplicate}),i.d(t,"StringDictionary",function(){return n.StringDictionary}),i.d(t,"Tags",function(){return n.Tags}),i.d(t,"TextureTools",function(){return n.TextureTools}),i.d(t,"TGATools",function(){return n.TGATools}),i.d(t,"ColorGradient",function(){return n.ColorGradient}),i.d(t,"Color3Gradient",function(){return n.Color3Gradient}),i.d(t,"FactorGradient",function(){return n.FactorGradient}),i.d(t,"LoadFileError",function(){return n.LoadFileError}),i.d(t,"RetryStrategy",function(){return n.RetryStrategy}),i.d(t,"Tools",function(){return n.Tools}),i.d(t,"PerfCounter",function(){return n.PerfCounter}),i.d(t,"className",function(){return n.className}),i.d(t,"AsyncLoop",function(){return n.AsyncLoop}),i.d(t,"VideoRecorder",function(){return n.VideoRecorder}),i.d(t,"JoystickAxis",function(){return n.JoystickAxis}),i.d(t,"VirtualJoystick",function(){return n.VirtualJoystick}),i.d(t,"WorkerPool",function(){return n.WorkerPool}),i.d(t,"Logger",function(){return n.Logger}),i.d(t,"_TypeStore",function(){return n._TypeStore}),i.d(t,"FilesInputStore",function(){return n.FilesInputStore}),i.d(t,"DeepCopier",function(){return n.DeepCopier}),i.d(t,"PivotTools",function(){return n.PivotTools}),i.d(t,"PrecisionDate",function(){return n.PrecisionDate}),i.d(t,"ScreenshotTools",function(){return n.ScreenshotTools}),i.d(t,"WebRequest",function(){return n.WebRequest}),i.d(t,"InspectableType",function(){return n.InspectableType}),i.d(t,"AutoRotationBehavior",function(){return n.AutoRotationBehavior}),i.d(t,"BouncingBehavior",function(){return n.BouncingBehavior}),i.d(t,"FramingBehavior",function(){return n.FramingBehavior}),i.d(t,"AttachToBoxBehavior",function(){return n.AttachToBoxBehavior}),i.d(t,"FadeInOutBehavior",function(){return n.FadeInOutBehavior}),i.d(t,"MultiPointerScaleBehavior",function(){return n.MultiPointerScaleBehavior}),i.d(t,"PointerDragBehavior",function(){return n.PointerDragBehavior}),i.d(t,"SixDofDragBehavior",function(){return n.SixDofDragBehavior}),i.d(t,"ArcRotateCameraGamepadInput",function(){return n.ArcRotateCameraGamepadInput}),i.d(t,"ArcRotateCameraKeyboardMoveInput",function(){return n.ArcRotateCameraKeyboardMoveInput}),i.d(t,"ArcRotateCameraMouseWheelInput",function(){return n.ArcRotateCameraMouseWheelInput}),i.d(t,"ArcRotateCameraPointersInput",function(){return n.ArcRotateCameraPointersInput}),i.d(t,"ArcRotateCameraVRDeviceOrientationInput",function(){return n.ArcRotateCameraVRDeviceOrientationInput}),i.d(t,"FlyCameraKeyboardInput",function(){return n.FlyCameraKeyboardInput}),i.d(t,"FlyCameraMouseInput",function(){return n.FlyCameraMouseInput}),i.d(t,"FollowCameraKeyboardMoveInput",function(){return n.FollowCameraKeyboardMoveInput}),i.d(t,"FollowCameraMouseWheelInput",function(){return n.FollowCameraMouseWheelInput}),i.d(t,"FollowCameraPointersInput",function(){return n.FollowCameraPointersInput}),i.d(t,"FreeCameraDeviceOrientationInput",function(){return n.FreeCameraDeviceOrientationInput}),i.d(t,"FreeCameraGamepadInput",function(){return n.FreeCameraGamepadInput}),i.d(t,"FreeCameraKeyboardMoveInput",function(){return n.FreeCameraKeyboardMoveInput}),i.d(t,"FreeCameraMouseInput",function(){return n.FreeCameraMouseInput}),i.d(t,"FreeCameraTouchInput",function(){return n.FreeCameraTouchInput}),i.d(t,"FreeCameraVirtualJoystickInput",function(){return n.FreeCameraVirtualJoystickInput}),i.d(t,"AnaglyphArcRotateCamera",function(){return n.AnaglyphArcRotateCamera}),i.d(t,"AnaglyphFreeCamera",function(){return n.AnaglyphFreeCamera}),i.d(t,"AnaglyphGamepadCamera",function(){return n.AnaglyphGamepadCamera}),i.d(t,"AnaglyphUniversalCamera",function(){return n.AnaglyphUniversalCamera}),i.d(t,"StereoscopicArcRotateCamera",function(){return n.StereoscopicArcRotateCamera}),i.d(t,"StereoscopicFreeCamera",function(){return n.StereoscopicFreeCamera}),i.d(t,"StereoscopicGamepadCamera",function(){return n.StereoscopicGamepadCamera}),i.d(t,"StereoscopicUniversalCamera",function(){return n.StereoscopicUniversalCamera}),i.d(t,"VRCameraMetrics",function(){return n.VRCameraMetrics}),i.d(t,"VRDeviceOrientationArcRotateCamera",function(){return n.VRDeviceOrientationArcRotateCamera}),i.d(t,"VRDeviceOrientationFreeCamera",function(){return n.VRDeviceOrientationFreeCamera}),i.d(t,"VRDeviceOrientationGamepadCamera",function(){return n.VRDeviceOrientationGamepadCamera}),i.d(t,"OnAfterEnteringVRObservableEvent",function(){return n.OnAfterEnteringVRObservableEvent}),i.d(t,"VRExperienceHelper",function(){return n.VRExperienceHelper}),i.d(t,"WebVRFreeCamera",function(){return n.WebVRFreeCamera}),i.d(t,"WebXRCamera",function(){return n.WebXRCamera}),i.d(t,"WebXREnterExitUIButton",function(){return n.WebXREnterExitUIButton}),i.d(t,"WebXREnterExitUIOptions",function(){return n.WebXREnterExitUIOptions}),i.d(t,"WebXREnterExitUI",function(){return n.WebXREnterExitUI}),i.d(t,"WebXRState",function(){return n.WebXRState}),i.d(t,"WebXRExperienceHelper",function(){return n.WebXRExperienceHelper}),i.d(t,"WebXRController",function(){return n.WebXRController}),i.d(t,"WebXRInput",function(){return n.WebXRInput}),i.d(t,"WebXRManagedOutputCanvas",function(){return n.WebXRManagedOutputCanvas}),i.d(t,"WebXRSessionManager",function(){return n.WebXRSessionManager}),i.d(t,"Octree",function(){return n.Octree}),i.d(t,"OctreeBlock",function(){return n.OctreeBlock}),i.d(t,"OctreeSceneComponent",function(){return n.OctreeSceneComponent}),i.d(t,"_OcclusionDataStorage",function(){return n._OcclusionDataStorage}),i.d(t,"_forceTransformFeedbackToBundle",function(){return n._forceTransformFeedbackToBundle}),i.d(t,"ShadowGenerator",function(){return n.ShadowGenerator}),i.d(t,"ShadowGeneratorSceneComponent",function(){return n.ShadowGeneratorSceneComponent}),i.d(t,"_BabylonLoaderRegistered",function(){return n._BabylonLoaderRegistered}),i.d(t,"BackgroundMaterial",function(){return n.BackgroundMaterial}),i.d(t,"PBRMaterialDefines",function(){return n.PBRMaterialDefines}),i.d(t,"PBRBaseMaterial",function(){return n.PBRBaseMaterial}),i.d(t,"PBRBaseSimpleMaterial",function(){return n.PBRBaseSimpleMaterial}),i.d(t,"PBRMaterial",function(){return n.PBRMaterial}),i.d(t,"PBRMetallicRoughnessMaterial",function(){return n.PBRMetallicRoughnessMaterial}),i.d(t,"PBRSpecularGlossinessMaterial",function(){return n.PBRSpecularGlossinessMaterial}),i.d(t,"ColorGradingTexture",function(){return n.ColorGradingTexture}),i.d(t,"DynamicTexture",function(){return n.DynamicTexture}),i.d(t,"ProceduralTexture",function(){return n.ProceduralTexture}),i.d(t,"RawCubeTexture",function(){return n.RawCubeTexture}),i.d(t,"RawTexture",function(){return n.RawTexture}),i.d(t,"RawTexture3D",function(){return n.RawTexture3D}),i.d(t,"RefractionTexture",function(){return n.RefractionTexture}),i.d(t,"VideoTexture",function(){return n.VideoTexture}),i.d(t,"HtmlElementTexture",function(){return n.HtmlElementTexture}),i.d(t,"DracoCompression",function(){return n.DracoCompression}),i.d(t,"DiscBuilder",function(){return n.DiscBuilder}),i.d(t,"RibbonBuilder",function(){return n.RibbonBuilder}),i.d(t,"HemisphereBuilder",function(){return n.HemisphereBuilder}),i.d(t,"TorusBuilder",function(){return n.TorusBuilder}),i.d(t,"TorusKnotBuilder",function(){return n.TorusKnotBuilder}),i.d(t,"PolygonBuilder",function(){return n.PolygonBuilder}),i.d(t,"ShapeBuilder",function(){return n.ShapeBuilder}),i.d(t,"LatheBuilder",function(){return n.LatheBuilder}),i.d(t,"GroundBuilder",function(){return n.GroundBuilder}),i.d(t,"TubeBuilder",function(){return n.TubeBuilder}),i.d(t,"PolyhedronBuilder",function(){return n.PolyhedronBuilder}),i.d(t,"IcoSphereBuilder",function(){return n.IcoSphereBuilder}),i.d(t,"DecalBuilder",function(){return n.DecalBuilder}),i.d(t,"BoxParticleEmitter",function(){return n.BoxParticleEmitter}),i.d(t,"ConeParticleEmitter",function(){return n.ConeParticleEmitter}),i.d(t,"CylinderParticleEmitter",function(){return n.CylinderParticleEmitter}),i.d(t,"CylinderDirectedParticleEmitter",function(){return n.CylinderDirectedParticleEmitter}),i.d(t,"HemisphericParticleEmitter",function(){return n.HemisphericParticleEmitter}),i.d(t,"PointParticleEmitter",function(){return n.PointParticleEmitter}),i.d(t,"SphereParticleEmitter",function(){return n.SphereParticleEmitter}),i.d(t,"SphereDirectedParticleEmitter",function(){return n.SphereDirectedParticleEmitter}),i.d(t,"CannonJSPlugin",function(){return n.CannonJSPlugin}),i.d(t,"AmmoJSPlugin",function(){return n.AmmoJSPlugin}),i.d(t,"OimoJSPlugin",function(){return n.OimoJSPlugin}),i.d(t,"PostProcessRenderEffect",function(){return n.PostProcessRenderEffect}),i.d(t,"PostProcessRenderPipeline",function(){return n.PostProcessRenderPipeline}),i.d(t,"PostProcessRenderPipelineManager",function(){return n.PostProcessRenderPipelineManager}),i.d(t,"PostProcessRenderPipelineManagerSceneComponent",function(){return n.PostProcessRenderPipelineManagerSceneComponent}),i.d(t,"CubeMapToSphericalPolynomialTools",function(){return n.CubeMapToSphericalPolynomialTools}),i.d(t,"HDRTools",function(){return n.HDRTools}),i.d(t,"PanoramaToCubeMapTools",function(){return n.PanoramaToCubeMapTools}),i.d(t,"_DDSTextureLoader",function(){return n._DDSTextureLoader}),i.d(t,"_ENVTextureLoader",function(){return n._ENVTextureLoader}),i.d(t,"_KTXTextureLoader",function(){return n._KTXTextureLoader}),i.d(t,"_TGATextureLoader",function(){return n._TGATextureLoader}),i.d(t,"CustomProceduralTexture",function(){return n.CustomProceduralTexture}),i.d(t,"NoiseProceduralTexture",function(){return n.NoiseProceduralTexture}),i.d(t,"ProceduralTextureSceneComponent",function(){return n.ProceduralTextureSceneComponent}),i.d(t,"DefaultRenderingPipeline",function(){return n.DefaultRenderingPipeline}),i.d(t,"LensRenderingPipeline",function(){return n.LensRenderingPipeline}),i.d(t,"SSAO2RenderingPipeline",function(){return n.SSAO2RenderingPipeline}),i.d(t,"SSAORenderingPipeline",function(){return n.SSAORenderingPipeline}),i.d(t,"StandardRenderingPipeline",function(){return n.StandardRenderingPipeline});var o=void 0!==e?e:"undefined"!=typeof window?window:void 0;if(void 0!==o){o.BABYLON=s,o.BABYLON=o.BABYLON||{};var s=o.BABYLON;s.Debug=s.Debug||{};var a=[];for(var c in r)s.Debug[c]=r[c],a.push(c);for(var c in n)s[c]=n[c]}var l={AxesViewer:r.AxesViewer,BoneAxesViewer:r.BoneAxesViewer,PhysicsViewer:r.PhysicsViewer,SkeletonViewer:r.SkeletonViewer}}.call(this,i(119))}])});
|
|
</script>
|
|
|
|
<script>
|
|
var bitsy = window;
|
|
|
|
var b3d = {
|
|
defaultSettings: {
|
|
engineSize: '512x512',
|
|
canvasSize: 'auto',
|
|
|
|
clearColor: 0,
|
|
|
|
enableFog: false,
|
|
fogColor: 0,
|
|
fogStart: 5,
|
|
fogEnd: 20,
|
|
|
|
// todo: dialog position
|
|
positionDialogBoxAtTheTop: false,
|
|
|
|
tweenDistance: 1.5,
|
|
tweenDuration: 150,
|
|
tweenFunction: 'linear',
|
|
|
|
movementHoldInterval: 150,
|
|
movementSecondStepInterval: 150,
|
|
},
|
|
|
|
mainCamera: null,
|
|
curActiveCamera: null,
|
|
curCameraPreset: null,
|
|
|
|
engine: null,
|
|
scene: null,
|
|
|
|
meshTemplates: {},
|
|
baseMat: null,
|
|
|
|
meshConfig: {},
|
|
roomsInStack: {},
|
|
stackPosOfRoom: {},
|
|
|
|
curStack: null,
|
|
lastStack: null,
|
|
lastRoom: null,
|
|
|
|
sprites: {},
|
|
items: {},
|
|
tiles: {},
|
|
|
|
caches: {},
|
|
animatedMaterials: {},
|
|
didUpdateAnimations: false,
|
|
|
|
avatarRef: null,
|
|
avatarNode: null,
|
|
|
|
sceneCanvas: null,
|
|
textCanvas: null,
|
|
textContext: null,
|
|
|
|
spriteLastPos: {},
|
|
tweens: {},
|
|
|
|
dialogDirty: false,
|
|
rawDirection: bitsy.Direction.None,
|
|
|
|
isPointerLocked: false,
|
|
|
|
defaultCameraPreset: 'fixed target orbiter',
|
|
};
|
|
|
|
b3d.tweenFunctions = {
|
|
'linear': function (t) {
|
|
return t;
|
|
},
|
|
'quadratic': function (t) {
|
|
t = 1 - ((1 - t) ** 2);
|
|
return t;
|
|
},
|
|
};
|
|
|
|
b3d.cameraPresets = {
|
|
'orbiting follower': {
|
|
type: 'arc',
|
|
fov: 0.9,
|
|
inertia: 0.7,
|
|
target: {x: 7.5, z: 7.5, y: 3},
|
|
alpha: -Math.PI/2,
|
|
beta: Math.PI/3,
|
|
radius: 6,
|
|
lowerRadiusLimit: 6,
|
|
upperRadiusLimit: 6,
|
|
upperBetaLimit: Math.PI / 2,
|
|
attachControl: true,
|
|
followAvatar: true,
|
|
lockPointer: true,
|
|
},
|
|
'fixed target orbiter': {
|
|
type: 'arc',
|
|
fov: 0.9,
|
|
inertia: 0.7,
|
|
target: {x: 7.5, z: 7.5, y: 1.5},
|
|
alpha: -Math.PI/2,
|
|
beta: Math.PI/3,
|
|
radius: 20,
|
|
lowerRadiusLimit: 20,
|
|
upperRadiusLimit: 20,
|
|
upperBetaLimit: Math.PI / 2,
|
|
attachControl: true,
|
|
},
|
|
'fixed position rotating follower': {
|
|
type: 'universal',
|
|
position: {x: -1, z: 0, y: 3},
|
|
followAvatar: true,
|
|
},
|
|
'free first person': {
|
|
type: 'arc',
|
|
fov: 1,
|
|
inertia: 0.6,
|
|
alpha: -Math.PI/2,
|
|
beta: Math.PI/2,
|
|
radius: 0.5,
|
|
lowerRadiusLimit: 0.5,
|
|
upperRadiusLimit: 0.5,
|
|
upperBetaLimit: 0.75 * Math.PI,
|
|
lowerBetaLimit: 0.1 * Math.PI,
|
|
minZ: 0.001,
|
|
maxZ: 100,
|
|
attachControl: true,
|
|
followAvatar: true,
|
|
lockPointer: true,
|
|
},
|
|
'dungeon crawler': {
|
|
type: 'arc',
|
|
fov: 1,
|
|
inertia: 0.6,
|
|
alpha: -Math.PI/2,
|
|
beta: Math.PI/2,
|
|
radius: 0.5,
|
|
lowerRadiusLimit: 0.5,
|
|
upperRadiusLimit: 0.5,
|
|
upperBetaLimit: 0.75 * Math.PI,
|
|
lowerBetaLimit: 0.1 * Math.PI,
|
|
minZ: 0.001,
|
|
maxZ: 100,
|
|
attachControl: false,
|
|
followAvatar: true,
|
|
lockPointer: false,
|
|
useLeftAndRightToRotateByAngle: 0.5 * Math.PI,
|
|
},
|
|
};
|
|
|
|
b3d.cameraDataModel = {
|
|
commonProperties: {
|
|
value: {
|
|
// mode can be either 'perspective' or 'orthographic'
|
|
mode: 'perspective',
|
|
orthoSize: 16,
|
|
fov: 0.9,
|
|
minZ: 0.001,
|
|
maxZ: 100,
|
|
},
|
|
trait: { followAvatar: false, lockPointer: false },
|
|
},
|
|
cameraTypes: {
|
|
arc: {
|
|
class: BABYLON.ArcRotateCamera,
|
|
value: {
|
|
inertia: 0.8,
|
|
alpha: -Math.PI/2,
|
|
beta: Math.PI/2,
|
|
radius: 10,
|
|
lowerRadiusLimit: 1,
|
|
upperRadiusLimit: 30,
|
|
wheelPrecision: 3,
|
|
upperBetaLimit: Math.PI/2,
|
|
lowerBetaLimit: 0,
|
|
rotationTweenTime: 250,
|
|
rotationTweenFunction: 'linear',
|
|
},
|
|
vector3: { target: {x: 7.5, z: 7.5, y: 0} },
|
|
trait: {
|
|
attachControl: false,
|
|
useArrowKeysToControlCameraInsteadOfAvatar: false,
|
|
useLeftAndRightToRotateByAngle: 0
|
|
},
|
|
},
|
|
universal: {
|
|
class: BABYLON.UniversalCamera,
|
|
vector3: {
|
|
position: {x: 0, z: 0, y: 0},
|
|
rotation: {x: 0, z: 0, y: 0}
|
|
},
|
|
},
|
|
},
|
|
controllableProperties: ['target', 'alpha', 'beta', 'radius'],
|
|
traitEffects: {
|
|
// to be used inside camera trait setters
|
|
// 'this' should refer to camera object
|
|
// trait effects will be applied every time the camera is activated or deactivated
|
|
attachControl: function (v) {
|
|
if (v === true) {
|
|
this.ref.attachControl(b3d.sceneCanvas);
|
|
// update camera controls
|
|
if (this.hasOwnProperty('useArrowKeysToControlCameraInsteadOfAvatar')) {
|
|
this.useArrowKeysToControlCameraInsteadOfAvatar = this.useArrowKeysToControlCameraInsteadOfAvatar;
|
|
}
|
|
} else if (v === false) {
|
|
this.ref.detachControl(b3d.sceneCanvas);
|
|
}
|
|
},
|
|
followAvatar: function (v) {
|
|
if (v === true) {
|
|
this.ref.lockedTarget = b3d.avatarNode;
|
|
} else if (v === false) {
|
|
this.ref.lockedTarget = null;
|
|
}
|
|
},
|
|
lockPointer: function (v) {
|
|
if (v === true) {
|
|
b3d.sceneCanvas.addEventListener("click", b3d.lockPointer);
|
|
} else if (v === false) {
|
|
b3d.sceneCanvas.removeEventListener("click", b3d.lockPointer);
|
|
}
|
|
},
|
|
useArrowKeysToControlCameraInsteadOfAvatar: function (v) {
|
|
if (v === true) {
|
|
if (this.ref.inputs.attached.keyboard) {
|
|
this.ref.inputs.attached.keyboard.keysLeft = [37];
|
|
this.ref.inputs.attached.keyboard.keysUp = [38];
|
|
this.ref.inputs.attached.keyboard.keysRight = [39];
|
|
this.ref.inputs.attached.keyboard.keysDown = [40];
|
|
}
|
|
|
|
['left', 'up', 'right', 'down'].forEach(function (k) {
|
|
bitsy.key[k] = null;
|
|
});
|
|
} else if (v === false) {
|
|
var cam = this;
|
|
if (cam.ref.inputs.attached.keyboard) {
|
|
['keysLeft', 'keysUp', 'keysRight', 'keysDown'].forEach(function (k) {
|
|
cam.ref.inputs.attached.keyboard[k] = [];
|
|
});
|
|
}
|
|
|
|
bitsy.key.left = 37;
|
|
bitsy.key.up = 38;
|
|
bitsy.key.right = 39;
|
|
bitsy.key.down = 40;
|
|
}
|
|
},
|
|
useLeftAndRightToRotateByAngle: function (v) {
|
|
if (!this.hasOwnProperty('rotationState')) {
|
|
Object.defineProperty(this, 'rotationState', { value: {}});
|
|
}
|
|
if (v === 0 || v === false) {
|
|
// turn it off and return
|
|
if (this.rotationState.movePlayerOriginal) {
|
|
// restore the original bitsy function
|
|
bitsy.movePlayer = this.rotationState.movePlayerOriginal;
|
|
}
|
|
if (this.rotationState.cameraUpdateOriginal) {
|
|
this.ref.update = this.rotationState.cameraUpdateOriginal;
|
|
}
|
|
return;
|
|
}
|
|
if (!this.rotationState.movePlayerOriginal || !this.rotationState.cameraUpdateOriginal) {
|
|
this.rotationState.movePlayerOriginal = bitsy.movePlayer;
|
|
var thisCamera = this;
|
|
b3d.patch(bitsy, 'movePlayer', function () {
|
|
if (thisCamera.rotationState.isTweening) {
|
|
// prevent any movement by resetting bitsy direction when camera is rotating
|
|
bitsy.curPlayerDirection = bitsy.Direction.None;
|
|
} else if (bitsy.curPlayerDirection === bitsy.Direction.Left || bitsy.curPlayerDirection === bitsy.Direction.Right) {
|
|
// if it isn't, check if it should start rotating
|
|
thisCamera.rotationState.isTweening = true;
|
|
var dir = bitsy.curPlayerDirection === bitsy.Direction.Left ? 1 : -1;
|
|
thisCamera.rotationState.tweenStartingRotation = thisCamera.ref.alpha;
|
|
thisCamera.rotationState.tweenStartingTime = bitsy.prevTime;
|
|
thisCamera.rotationState.tweenRotationAmount = dir * thisCamera.useLeftAndRightToRotateByAngle;
|
|
bitsy.curPlayerDirection = bitsy.Direction.None;
|
|
}
|
|
});
|
|
// tween camera rotation
|
|
b3d.patch(thisCamera.ref, 'update', null, function () {
|
|
var rotationState = thisCamera.rotationState;
|
|
var tweenFunction = b3d.tweenFunctions[thisCamera.rotationTweenFunction] || b3d.tweenFunctions['linear'];
|
|
var tweenPercent = Math.min(tweenFunction(((bitsy.prevTime - rotationState.tweenStartingTime) / thisCamera.rotationTweenTime)), 1);
|
|
if (rotationState.isTweening) {
|
|
var tweenPercent = Math.min(tweenFunction(((bitsy.prevTime - rotationState.tweenStartingTime) / thisCamera.rotationTweenTime)), 1);
|
|
thisCamera.ref.alpha = rotationState.tweenStartingRotation + (rotationState.tweenRotationAmount * tweenPercent);
|
|
if (tweenPercent === 1) rotationState.isTweening = false;
|
|
}
|
|
});
|
|
}
|
|
},
|
|
},
|
|
};
|
|
|
|
b3d.lockPointer = function () {
|
|
b3d.sceneCanvas.requestPointerLock = b3d.sceneCanvas.requestPointerLock || b3d.sceneCanvas.msRequestPointerLock || b3d.sceneCanvas.mozRequestPointerLock || b3d.sceneCanvas.webkitRequestPointerLock;
|
|
if (b3d.sceneCanvas.requestPointerLock) {
|
|
b3d.sceneCanvas.requestPointerLock();
|
|
}
|
|
};
|
|
|
|
b3d.parseSize = function (sizeStr) {
|
|
if (!sizeStr) return;
|
|
var match;
|
|
var parsed;
|
|
if (match = sizeStr.match(/^auto/)) {
|
|
parsed = { type: 'auto' };
|
|
} else if (match = sizeStr.match(/^(\d+)x(\d+)/)) {
|
|
parsed = { type: 'fixed', width: match[1], height: match[2] };
|
|
} else if (match = sizeStr.match(/^(\d+):(\d+)/)) {
|
|
parsed = { type: 'ratio', width: match[1], height: match[2] };
|
|
} else if (match = sizeStr.match(/^\d+/)) {
|
|
parsed = { type: 'factor', value: match[0] };
|
|
} else {
|
|
console.error(`invalid size option: ${sizeStr}`);
|
|
parsed = { type: 'invalid' };
|
|
}
|
|
// include serialized version
|
|
parsed.serialized = sizeStr;
|
|
return parsed;
|
|
};
|
|
|
|
b3d.applyEngineAndCanvasSize = function (engineSizeArg, canvasSizeArg) {
|
|
// only apply them in exported game: editor canvas should have fixed styling and resolution
|
|
if (bitsy.isPlayerEmbeddedInEditor) {
|
|
b3d.engine.resize();
|
|
return;
|
|
}
|
|
|
|
var engineSize = b3d.parseSize(engineSizeArg) || b3d.parseSize(b3d.settings.engineSize);
|
|
var canvasSize = b3d.parseSize(canvasSizeArg) || b3d.parseSize(b3d.settings.canvasSize);
|
|
|
|
// todo: implement 'factor' size for engine and 'ratio' size for canvas
|
|
// for now only accept 'fixed' and 'auto' as valid types for both engine and canvas
|
|
if (!engineSize || ['fixed', 'auto'].indexOf(engineSize.type) === -1) {
|
|
console.warn(`engine size "${engineSize.serialized}" is invalid. resetting to auto`);
|
|
engineSize = b3d.parseSize('auto');
|
|
}
|
|
if (!canvasSize || ['fixed', 'auto'].indexOf(canvasSize.type) === -1) {
|
|
console.warn(`canvas size "${canvasSize.serialized}" is invalid. resetting to auto`);
|
|
canvasSize = b3d.parseSize('auto');
|
|
}
|
|
|
|
// set engine and canvas size in the settings for consistency
|
|
b3d.settings.engineSize = engineSize.serialized;
|
|
b3d.settings.canvasSize = canvasSize.serialized;
|
|
|
|
switch (canvasSize.type) {
|
|
case 'fixed':
|
|
b3d.sceneCanvas.style.width = canvasSize.width + 'px';
|
|
b3d.sceneCanvas.style.height = canvasSize.height + 'px';
|
|
b3d.sceneCanvas.style.maxHeight = 'initial';
|
|
b3d.sceneCanvas.style.maxWidth = 'initial';
|
|
break;
|
|
case 'auto':
|
|
if (engineSize.type === 'fixed') {
|
|
if (parseInt(engineSize.width) >= parseInt(engineSize.height)) {
|
|
b3d.sceneCanvas.style.width = '100vw';
|
|
b3d.sceneCanvas.style.height = 'initial';
|
|
b3d.sceneCanvas.style.maxHeight = '100vh';
|
|
} else {
|
|
b3d.sceneCanvas.style.height = '100vh';
|
|
b3d.sceneCanvas.style.width = 'initial';
|
|
b3d.sceneCanvas.style.maxWidth = '100vw';
|
|
}
|
|
} else {
|
|
b3d.sceneCanvas.style.width = '100vw';
|
|
b3d.sceneCanvas.style.height = '100vh';
|
|
}
|
|
break;
|
|
case 'ratio':
|
|
if (engineSize.type === 'fixed') {
|
|
console.warning('canvas size can only be set as aspect ratio when engine size is not fixed');
|
|
b3d.applyEngineAndCanvasSize(engineSizeArg, 'auto');
|
|
return;
|
|
} else {
|
|
// todo: implement setting canvas dimensions as aspect ratio
|
|
}
|
|
break;
|
|
}
|
|
|
|
switch (engineSize.type) {
|
|
case 'fixed':
|
|
b3d.engine.setSize(parseInt(engineSize.width), parseInt(engineSize.height));
|
|
break;
|
|
case 'auto':
|
|
b3d.engine.resize();
|
|
break;
|
|
case 'factor':
|
|
// todo: impelement setting engine resolution as a screen resolution with the downscale factor
|
|
break;
|
|
}
|
|
|
|
// make sure orthographic camera preserves aspect ratio correctly
|
|
if (b3d.mainCamera) b3d.mainCamera.recalculateOrthoBounds();
|
|
};
|
|
|
|
document.addEventListener('DOMContentLoaded', function() {
|
|
// patch bitsy with bitsy 3d functions
|
|
// ensure compatibilty with hacks in exported game by using kitsy when it's included
|
|
if (bitsy.EditMode === undefined) {
|
|
smartPatch('startExportedGame', null, function () {
|
|
b3d.init();
|
|
});
|
|
smartPatch('update', null, function () {
|
|
b3d.update();
|
|
b3d.render();
|
|
});
|
|
}
|
|
|
|
var py;
|
|
smartPatch('dialogRenderer.DrawTextbox',
|
|
function () {
|
|
py = bitsy.player().y;
|
|
bitsy.player().y = b3d.settings.positionDialogBoxAtTheTop ? bitsy.mapsize : 0;
|
|
}, function () {
|
|
bitsy.player().y = py;
|
|
});
|
|
|
|
smartPatch('updateAnimation', null, function () {
|
|
if (bitsy.animationCounter === 0) {
|
|
Object.values(b3d.animatedMaterials).forEach(function (entry) {
|
|
var drawing = entry[0];
|
|
var mat = entry[1];
|
|
if (drawing.animation.isAnimated) {
|
|
mat.diffuseTexture.uOffset = drawing.animation.frameIndex / drawing.animation.frameCount;
|
|
// unfreeze material to pass updated values to the shader when rendering this frame
|
|
mat.unfreeze();
|
|
}
|
|
});
|
|
// keep track of whether we updated animations, to freeze materials after rendering this frame
|
|
b3d.didUpdateAnimations = true;
|
|
}
|
|
});
|
|
|
|
// adjust movement direction relative to the camera
|
|
smartPatch('movePlayer',
|
|
function () {
|
|
var rotationTable = {};
|
|
rotationTable[bitsy.Direction.Up] = bitsy.Direction.Left;
|
|
rotationTable[bitsy.Direction.Left] = bitsy.Direction.Down;
|
|
rotationTable[bitsy.Direction.Down] = bitsy.Direction.Right;
|
|
rotationTable[bitsy.Direction.Right] = bitsy.Direction.Up;
|
|
rotationTable[bitsy.Direction.None] = bitsy.Direction.None;
|
|
|
|
b3d.rawDirection = bitsy.curPlayerDirection;
|
|
|
|
var rotatedDirection = bitsy.curPlayerDirection;
|
|
var ray = b3d.curActiveCamera.ref.getForwardRay().direction;
|
|
var ray2 = new BABYLON.Vector2(ray.x, ray.z);
|
|
ray2.normalize();
|
|
var a = (Math.atan2(ray2.y, ray2.x) / Math.PI + 1) * 2 + 0.5;
|
|
if (a < 0) {
|
|
a += 4;
|
|
}
|
|
for (var i = 0; i < a; ++i) {
|
|
rotatedDirection = rotationTable[rotatedDirection];
|
|
}
|
|
bitsy.curPlayerDirection = rotatedDirection;
|
|
},
|
|
function () {
|
|
bitsy.curPlayerDirection = b3d.rawDirection;
|
|
});
|
|
|
|
smartPatch('reset_cur_game', null, b3d.reInit3dData);
|
|
|
|
function tryAddingToKitsyQueue(key, kind, func) {
|
|
if (window.kitsy) {
|
|
var queue;
|
|
if (kind === 'before') {
|
|
queue = window.kitsy.queuedBeforeScripts;
|
|
} else if (kind === 'after') {
|
|
queue = window.kitsy.queuedAfterScripts;
|
|
}
|
|
if (queue) {
|
|
queue[key] = queue[key] || [];
|
|
queue[key].push(func);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
function smartPatch (key, before, after) {
|
|
var patchScope = key.split('.').length > 1 ? bitsy[key.split('.')[0]] : bitsy;
|
|
var patchName = key.split('.').length > 1 ? key.split('.')[1] : key;
|
|
if (before) tryAddingToKitsyQueue(key, 'before', before) || b3d.patch(patchScope, patchName, before, null);
|
|
if (after) tryAddingToKitsyQueue(key, 'after', after) || b3d.patch(patchScope, patchName, null, after);
|
|
}
|
|
});
|
|
|
|
// helper function to patch functions
|
|
b3d.patch = function (scope, name, before, after) {
|
|
var original = scope[name];
|
|
var patched = function () {
|
|
if (before) before.apply(scope, arguments);
|
|
var output = original.apply(scope, arguments);
|
|
if (after) after.apply(scope, arguments);
|
|
return output;
|
|
}
|
|
scope[name] = patched;
|
|
};
|
|
|
|
b3d.init = function () {
|
|
if (bitsy.isPlayerEmbeddedInEditor) {
|
|
b3d.sceneCanvas = document.getElementById('sceneCanvas');
|
|
b3d.textCanvas = document.getElementById('textCanvas');
|
|
} else {
|
|
// if not in the editor, do the setup specific for exported game
|
|
// hide the original canvas and add a stylesheet
|
|
// to make the 3D render in its place
|
|
bitsy.canvas.parentElement.removeChild(bitsy.canvas);
|
|
var style = `
|
|
canvas {
|
|
-ms-interpolation-mode: nearest-neighbor;
|
|
image-rendering: -moz-crisp-edges;
|
|
image-rendering: pixelated;
|
|
}
|
|
canvas:focus {
|
|
outline: none;
|
|
}
|
|
#gameContainer {
|
|
position: absolute;
|
|
display: inline-grid; /*to prevent it from growing a few pixels taller than sceneCanvas*/
|
|
top: 50%;
|
|
left: 50%;
|
|
transform: translate(-50%, -50%);
|
|
}
|
|
#sceneCanvas {
|
|
position: static;
|
|
object-fit: contain;
|
|
width: 100vw;
|
|
max-height: 100vh;
|
|
}
|
|
#textCanvas {
|
|
position: absolute;
|
|
object-fit: contain;
|
|
top: 0;
|
|
left: 0;
|
|
width: 100%;
|
|
height: 100%;
|
|
background: none;
|
|
pointer-events: none;
|
|
}`;
|
|
var sheet = document.createElement('style');
|
|
sheet.textContent = style;
|
|
document.head.appendChild(sheet);
|
|
|
|
var gameContainer = document.createElement('div');
|
|
gameContainer.id = 'gameContainer';
|
|
document.body.appendChild(gameContainer);
|
|
|
|
b3d.sceneCanvas = document.createElement('canvas');
|
|
b3d.sceneCanvas.id = 'sceneCanvas';
|
|
gameContainer.appendChild(b3d.sceneCanvas);
|
|
|
|
b3d.textCanvas = document.createElement('canvas');
|
|
b3d.textCanvas.id = 'textCanvas';
|
|
gameContainer.appendChild(b3d.textCanvas);
|
|
b3d.textContext = b3d.textCanvas.getContext('2d');
|
|
}
|
|
|
|
b3d.engine = new BABYLON.Engine(b3d.sceneCanvas, false);
|
|
b3d.scene = new BABYLON.Scene(b3d.engine);
|
|
b3d.scene.ambientColor = new BABYLON.Color3(1, 1, 1);
|
|
b3d.scene.freezeActiveMeshes();
|
|
|
|
// optimization: this gives noticeable boost in very large scenes
|
|
b3d.scene.blockMaterialDirtyMechanism = true;
|
|
|
|
// set up text canvas
|
|
b3d.textCanvas.width = bitsy.canvas.width;
|
|
b3d.textCanvas.height = bitsy.canvas.height;
|
|
b3d.textContext = b3d.textCanvas.getContext('2d');
|
|
bitsy.dialogRenderer.AttachContext(b3d.textContext);
|
|
|
|
// create basic resources
|
|
b3d.meshTemplates = b3d.initMeshTemplates();
|
|
|
|
// material
|
|
b3d.baseMat = new BABYLON.StandardMaterial('base material', b3d.scene);
|
|
b3d.baseMat.ambientColor = new BABYLON.Color3(1, 1, 1);
|
|
b3d.baseMat.maxSimultaneousLights = 0;
|
|
b3d.baseMat.freeze();
|
|
|
|
// create transform node that will copy avatar's position
|
|
// prevents crashes when used as a camera target when avatar mesh is a billboard
|
|
b3d.avatarNode = new BABYLON.TransformNode('avatarNode');
|
|
|
|
// initialize the following objects by parsing serialized data:
|
|
// * b3d.meshConfig
|
|
// * b3d.roomsInStack
|
|
// * b3d.stackPosOfRoom
|
|
// * b3d.camera
|
|
// * b3d.settings
|
|
b3d.parseData();
|
|
|
|
// watch for browser/canvas resize events
|
|
window.addEventListener("resize", function () {
|
|
if (b3d.settings.engineSize === 'auto' || b3d.settings.canvasSize === 'auto') {
|
|
b3d.applyEngineAndCanvasSize();
|
|
}
|
|
});
|
|
|
|
// watch for locking/unlocking the pointer
|
|
document.addEventListener('pointerlockchange', function () {
|
|
if (document.pointerLockElement || document.mozPointerLockElement) {
|
|
b3d.isPointerLocked = true;
|
|
} else {
|
|
b3d.isPointerLocked = false;
|
|
}
|
|
});
|
|
};
|
|
|
|
// return true if data was parsed successfully and false if it was initiazlied with default values
|
|
b3d.parseDataFromDialog = function () {
|
|
var serialized = bitsy.dialog['DATA3D'] && bitsy.dialog['DATA3D'].src;
|
|
var parsed;
|
|
if (serialized) {
|
|
// remove bitsy multiline dialog tokens if there are any
|
|
serialized = serialized.replace('"""\n', '');
|
|
serialized = serialized.replace('\n"""', '');
|
|
var parsed = JSON.parse(serialized);
|
|
}
|
|
|
|
// parse mesh config
|
|
// b3d.meshConfig should contain configuration for every drawing
|
|
[].concat(Object.values(bitsy.tile), Object.values(bitsy.sprite), Object.values(bitsy.item)).forEach(function (drawing) {
|
|
var parsedConfig = parsed && parsed.mesh[drawing.drw] || {};
|
|
b3d.meshConfig[drawing.drw] = b3d.parseMesh(drawing, parsedConfig);
|
|
});
|
|
|
|
// parse stacks
|
|
if (parsed && parsed.stack) {
|
|
Object.entries(parsed.stack).forEach(function (entry) {
|
|
var stackId = entry[0];
|
|
var roomList = entry[1];
|
|
roomList.forEach(function (room) {
|
|
b3d.registerRoomInStack(room.id, stackId, room.pos);
|
|
});
|
|
});
|
|
}
|
|
|
|
b3d.settings = JSON.parse(JSON.stringify(b3d.defaultSettings));
|
|
if (parsed && parsed.settings) {
|
|
Object.keys(b3d.defaultSettings).forEach(function (key) {
|
|
if (parsed.settings[key] !== null && parsed.settings[key] !== undefined) {
|
|
b3d.settings[key] = parsed.settings[key];
|
|
}
|
|
});
|
|
}
|
|
b3d.applySettings();
|
|
|
|
// load camera from serialized data or create a default camera
|
|
// camera can be either a string specifying a preset or an object with custom camera configuration
|
|
if (parsed && parsed.camera) {
|
|
if (typeof parsed.camera === 'string') {
|
|
b3d.curCameraPreset = b3d.cameraPresets[parsed.camera] ? parsed.camera : b3d.defaultCameraPreset;
|
|
b3d.mainCamera = b3d.createCamera(b3d.cameraPresets[b3d.curCameraPreset]);
|
|
} else if (typeof parsed.camera === 'object') {
|
|
b3d.curCameraPreset = null;
|
|
b3d.mainCamera = b3d.createCamera(parsed.camera);
|
|
}
|
|
} else {
|
|
b3d.curCameraPreset = b3d.defaultCameraPreset;
|
|
b3d.mainCamera = b3d.createCamera(b3d.cameraPresets[b3d.defaultCameraPreset]);
|
|
}
|
|
b3d.mainCamera.activate();
|
|
|
|
return Boolean(serialized);
|
|
}; // b3d.parseDataFromDialog ()
|
|
|
|
b3d.parseData = b3d.parseDataFromDialog;
|
|
|
|
b3d.reInit3dData = function () {
|
|
// clear all caches to force all drawings to reset during the update
|
|
b3d.clearCaches(Object.values(b3d.caches));
|
|
|
|
// since there is no way to tell what exactly was changed, reset everything
|
|
// reset stack objects
|
|
b3d.roomsInStack = {};
|
|
b3d.stackPosOfRoom = {};
|
|
b3d.meshConfig = {};
|
|
|
|
// delete camera
|
|
b3d.mainCamera.deactivate();
|
|
b3d.mainCamera.ref.dispose();
|
|
b3d.mainCamera = null;
|
|
|
|
// reload data
|
|
b3d.parseData();
|
|
};
|
|
|
|
// all objects will have drawing, type, transparency, hidden and alpha set by b3d.getDefaultMeshProps,
|
|
// and other properties are optional
|
|
b3d.parseMesh = function (drawing, parsedConfig) {
|
|
var config = b3d.getDefaultMeshProps(drawing);
|
|
config.type = parsedConfig.type || config.type;
|
|
config.transparency = parsedConfig.hasOwnProperty('transparency') ? parsedConfig.transparency : config.transparency;
|
|
config.transform = parsedConfig.transform && b3d.transformFromArray(parsedConfig.transform.split(','));
|
|
config.replacement = parsedConfig.replacement && b3d.getDrawingFromDrw(parsedConfig.replacement);
|
|
config.hidden = parsedConfig.hasOwnProperty('hidden') ? parsedConfig.hidden : config.hidden;
|
|
config.alpha = parsedConfig.hasOwnProperty('alpha') ? parsedConfig.alpha : config.alpha;
|
|
if (parsedConfig.children && parsedConfig.children.length > 0) {
|
|
config.children = [];
|
|
parsedConfig.children.forEach(function (c) {
|
|
var childDrw;
|
|
var childConfig;
|
|
if (typeof c === 'object' && c.drw) {
|
|
childDrw = c.drw;
|
|
childConfig = b3d.parseMesh(b3d.getDrawingFromDrw(childDrw), c);
|
|
} else if (typeof c === 'string') {
|
|
childDrw = c;
|
|
childConfig = b3d.parseMesh(b3d.getDrawingFromDrw(childDrw), {});
|
|
}
|
|
if (childConfig) {
|
|
config.children.push(childConfig);
|
|
}
|
|
});
|
|
}
|
|
return config;
|
|
};
|
|
|
|
b3d.applySettings = function () {
|
|
bitsy.playerHoldToMoveInterval = b3d.settings.movementHoldInterval;
|
|
bitsy.playerSecondStepInterval = b3d.settings.movementSecondStepInterval;
|
|
|
|
b3d.applyEngineAndCanvasSize();
|
|
|
|
// apply fog settings
|
|
b3d.scene.fogStart = b3d.settings.fogStart;
|
|
b3d.scene.fogEnd = b3d.settings.fogEnd;
|
|
b3d.scene.fogMode = b3d.settings.enableFog ? BABYLON.Scene.FOGMODE_LINEAR : BABYLON.Scene.FOGMODE_NONE;
|
|
};
|
|
|
|
// create a camera from serialized data
|
|
b3d.createCamera = function (camData) {
|
|
if (!camData) {
|
|
return;
|
|
} else if (!camData.type) {
|
|
console.error("couldn't create camera: camera type wasn't specified");
|
|
return;
|
|
} else if (!b3d.cameraDataModel.cameraTypes[camData.type]) {
|
|
console.error(`couldn't create camera: camera type '${camData.type}' isn't supported"`);
|
|
return;
|
|
}
|
|
|
|
var camera = {};
|
|
|
|
// define read-only camera type
|
|
Object.defineProperty(camera, 'type', {
|
|
configurable: false,
|
|
enumerable: true,
|
|
writable: false,
|
|
value: camData.type,
|
|
});
|
|
|
|
// camera.ref will hold a reference to babylonjs camera
|
|
Object.defineProperty(camera, 'ref', {
|
|
configurable: false,
|
|
enumerable: false,
|
|
writable: false,
|
|
value: new b3d.cameraDataModel.cameraTypes[camData.type].class(),
|
|
});
|
|
|
|
// set up value properties
|
|
[].concat(
|
|
Object.entries(b3d.cameraDataModel.commonProperties.value || {}),
|
|
Object.entries(b3d.cameraDataModel.cameraTypes[camData.type].value || {}),
|
|
)
|
|
.forEach(function (entry) {
|
|
var k = entry[0];
|
|
var v = entry[1];
|
|
// if property is controllable by direct user input, we should keep a separate version of it
|
|
var isControllable = b3d.cameraDataModel.controllableProperties.indexOf(k) !== -1;
|
|
if (isControllable) {
|
|
var internalValue;
|
|
Object.defineProperty(camera, k, {
|
|
configurable: true,
|
|
enumerable: true,
|
|
get: function () { return internalValue; },
|
|
set: function (a) {
|
|
internalValue = a;
|
|
this.ref[k] = a;
|
|
},
|
|
});
|
|
// define special properties that need custom setters
|
|
} else if (k === 'mode') {
|
|
var internalValue;
|
|
Object.defineProperty(camera, 'mode', {
|
|
configurable: true,
|
|
enumerable: true,
|
|
get: function () { return internalValue; },
|
|
set: function (a) {
|
|
internalValue = a;
|
|
if (a === 'perspective') {
|
|
this.ref.mode = BABYLON.Camera.PERSPECTIVE_CAMERA;
|
|
} else if (a === 'orthographic') {
|
|
this.ref.mode = BABYLON.Camera.ORTHOGRAPHIC_CAMERA;
|
|
}
|
|
},
|
|
});
|
|
} else if (k === 'orthoSize') {
|
|
Object.defineProperty(camera, 'recalculateOrthoBounds', {
|
|
// adjust orthographic boundaries according to the orthoSize and aspect ratio
|
|
configurable: false,
|
|
enumerable: false,
|
|
writable: false,
|
|
value: function () {
|
|
// figure out aspect ratio
|
|
var widthFactor = 1;
|
|
var heightFactor = 1;
|
|
var ratio = this.ref.getEngine().getRenderWidth() / this.ref.getEngine().getRenderHeight();
|
|
if (ratio >= 1) {
|
|
widthFactor = ratio;
|
|
} else {
|
|
heightFactor = 1 / ratio;
|
|
}
|
|
// divide orthoSize by two for each dimension
|
|
this.ref.orthoLeft = -(this.orthoSize * widthFactor) / 2;
|
|
this.ref.orthoRight = (this.orthoSize * widthFactor) / 2;
|
|
this.ref.orthoTop = (this.orthoSize * heightFactor) / 2;
|
|
this.ref.orthoBottom = -(this.orthoSize * heightFactor) / 2;
|
|
},
|
|
});
|
|
var internalValue;
|
|
Object.defineProperty(camera, 'orthoSize', {
|
|
configurable: true,
|
|
enumerable: true,
|
|
get: function () { return internalValue; },
|
|
set: function (a) {
|
|
internalValue = a;
|
|
this.recalculateOrthoBounds();
|
|
},
|
|
});
|
|
// define regular properties
|
|
} else {
|
|
Object.defineProperty(camera, k, {
|
|
configurable: true,
|
|
enumerable: true,
|
|
get: function () { return this.ref[k]; },
|
|
set: function (a) { this.ref[k] = a; },
|
|
});
|
|
}
|
|
|
|
// set properties
|
|
if (camData[k] !== undefined) {
|
|
camera[k] = camData[k];
|
|
} else {
|
|
camera[k] = v;
|
|
}
|
|
});
|
|
|
|
// set up vector properties
|
|
[].concat(
|
|
Object.entries(b3d.cameraDataModel.commonProperties.vector3 || {}),
|
|
Object.entries(b3d.cameraDataModel.cameraTypes[camData.type].vector3 || {}),
|
|
)
|
|
.forEach(function (entry) {
|
|
var k = entry[0];
|
|
var v = entry[1];
|
|
var isControllable = b3d.cameraDataModel.controllableProperties.indexOf(k) !== -1;
|
|
var internalVectorObject = {};
|
|
camera.ref[k] = new BABYLON.Vector3();
|
|
Object.keys(camera.ref[k]).forEach(function (vectorKey) {
|
|
if (isControllable) {
|
|
var val;
|
|
Object.defineProperty(internalVectorObject, vectorKey, {
|
|
configurable: true,
|
|
enumerable: true,
|
|
get: function () { return val; },
|
|
set: function (a) { val = camera.ref[k][vectorKey] = a; },
|
|
});
|
|
} else {
|
|
Object.defineProperty(internalVectorObject, vectorKey, {
|
|
configurable: true,
|
|
enumerable: true,
|
|
get: function () { return camera.ref[k][vectorKey]; },
|
|
set: function (a) { camera.ref[k][vectorKey] = a; },
|
|
});
|
|
}
|
|
});
|
|
camera[k] = internalVectorObject;
|
|
if (camData[k]) {
|
|
b3d.deepCopyObjectState(camera[k], camData[k]);
|
|
} else {
|
|
b3d.deepCopyObjectState(camera[k], v);
|
|
}
|
|
});
|
|
|
|
// set up traits
|
|
// local variable to store internal trait values for this camera
|
|
var traits = {};
|
|
|
|
[].concat(
|
|
Object.entries(b3d.cameraDataModel.commonProperties.trait || {}),
|
|
Object.entries(b3d.cameraDataModel.cameraTypes[camData.type].trait || {}),
|
|
)
|
|
.forEach(function (entry) {
|
|
var k = entry[0];
|
|
var v = entry[1];
|
|
traits[k] = null;
|
|
Object.defineProperty(camera, k, {
|
|
configurable: true,
|
|
enumerable: true,
|
|
get: function () { return traits[k]; },
|
|
set: function (a) {
|
|
traits[k] = a;
|
|
// if camera is currently active, invoke trait effect immediately
|
|
if (b3d.curActiveCamera === this) {
|
|
b3d.cameraDataModel.traitEffects[k].call(this, a);
|
|
}
|
|
},
|
|
});
|
|
if (camData[k] !== undefined) {
|
|
camera[k] = camData[k];
|
|
} else {
|
|
camera[k] = v;
|
|
}
|
|
});
|
|
|
|
// define methods
|
|
Object.defineProperty(camera, 'activate', {
|
|
configurable: false,
|
|
enumerable: false,
|
|
writable: false,
|
|
value: function () {
|
|
if (b3d.curActiveCamera) {
|
|
b3d.curActiveCamera.deactivate();
|
|
}
|
|
|
|
b3d.curActiveCamera = this;
|
|
b3d.scene.activeCameras = [];
|
|
b3d.scene.activeCamera = this.ref;
|
|
|
|
// enable trait effects
|
|
Object.keys(traits).forEach(function (t) {
|
|
if (traits[t]) {
|
|
b3d.cameraDataModel.traitEffects[t].call(this, true);
|
|
}
|
|
}, this);
|
|
},
|
|
});
|
|
|
|
Object.defineProperty(camera, 'deactivate', {
|
|
configurable: false,
|
|
enumerable: false,
|
|
writable: false,
|
|
value: function () {
|
|
// disable trait effects
|
|
Object.keys(traits).forEach(function (t) {
|
|
if (traits[t]) {
|
|
b3d.cameraDataModel.traitEffects[t].call(this, false);
|
|
}
|
|
}, this);
|
|
},
|
|
});
|
|
|
|
Object.defineProperty(camera, 'resetRef', {
|
|
configurable: false,
|
|
enumerable: false,
|
|
writable: false,
|
|
value: function () {
|
|
b3d.deepCopyObjectState(this.ref, this, b3d.cameraDataModel.controllableProperties);
|
|
},
|
|
});
|
|
|
|
return camera;
|
|
};
|
|
|
|
b3d.getDefaultMeshProps = function (drawing) {
|
|
return {
|
|
drawing: drawing,
|
|
type: b3d.getDefaultMeshType(drawing),
|
|
transparency: b3d.getDefaultTransparency(drawing),
|
|
hidden: false,
|
|
alpha: 1,
|
|
};
|
|
};
|
|
|
|
b3d.transformFromArray = function (arr) {
|
|
return BABYLON.Matrix.Compose(
|
|
// scale
|
|
new BABYLON.Vector3(
|
|
Number(arr[0]) || 1,
|
|
Number(arr[1]) || 1,
|
|
Number(arr[2]) || 1
|
|
),
|
|
// rotation
|
|
BABYLON.Quaternion.FromEulerAngles(
|
|
(Number(arr[3]) || 0) * Math.PI / 180,
|
|
(Number(arr[4]) || 0) * Math.PI / 180,
|
|
(Number(arr[5]) || 0) * Math.PI / 180
|
|
),
|
|
// translation
|
|
new BABYLON.Vector3(
|
|
Number(arr[6]) || 0,
|
|
Number(arr[7]) || 0,
|
|
Number(arr[8]) || 0
|
|
),
|
|
);
|
|
};
|
|
|
|
// helper function
|
|
// finds drawing object by its full id i.g. 'SPR_A'
|
|
b3d.getDrawingFromDrw = function (drw) {
|
|
var map;
|
|
var typeAndId = drw.split('_');
|
|
switch (typeAndId[0]) {
|
|
case 'TIL':
|
|
map = bitsy.tile;
|
|
break;
|
|
case 'SPR':
|
|
map = bitsy.sprite;
|
|
break;
|
|
case 'ITM':
|
|
map = bitsy.item;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
return map[ typeAndId[1] ];
|
|
};
|
|
|
|
b3d.registerRoomInStack = function (roomId, stackId, pos) {
|
|
b3d.roomsInStack[stackId] = b3d.roomsInStack[stackId] || [];
|
|
// add room to the list if it is not already there
|
|
if (b3d.roomsInStack[stackId].indexOf(roomId) === -1) {
|
|
b3d.roomsInStack[stackId].push(roomId);
|
|
}
|
|
// add or update position of the room in the stack
|
|
b3d.stackPosOfRoom[roomId] = {
|
|
stack: stackId,
|
|
pos: pos,
|
|
};
|
|
};
|
|
|
|
b3d.unregisterRoomFromStack = function (roomId) {
|
|
if (!b3d.stackPosOfRoom[roomId]) return;
|
|
var stackId = b3d.stackPosOfRoom[roomId].stack;
|
|
b3d.roomsInStack[stackId].splice(b3d.roomsInStack[stackId].indexOf(roomId), 1);
|
|
delete b3d.stackPosOfRoom[roomId];
|
|
// delete the stack if it became empty
|
|
if (b3d.roomsInStack[stackId].length === 0) {
|
|
delete b3d.roomsInStack[stackId];
|
|
}
|
|
};
|
|
|
|
b3d.serializeDataAsDialog = function () {
|
|
// serialize stack data
|
|
var stackSerialized = {};
|
|
Object.entries(b3d.roomsInStack).forEach(function (entry) {
|
|
var stackId = entry[0];
|
|
var roomList = entry[1];
|
|
stackSerialized[stackId] = stackSerialized[stackId] || [];
|
|
roomList.forEach(function (roomId) {
|
|
stackSerialized[stackId].push({
|
|
id: roomId,
|
|
pos: b3d.stackPosOfRoom[roomId].pos,
|
|
});
|
|
});
|
|
});
|
|
|
|
// serialize mesh data
|
|
var meshSerialized = {};
|
|
|
|
Object.entries(b3d.meshConfig).forEach(function (entry) {
|
|
var id = entry[0]
|
|
var config = entry[1];
|
|
|
|
var configSerialized = b3d.serializeMesh(config);
|
|
|
|
if (Object.values(configSerialized).length > 0) {
|
|
meshSerialized[id] = configSerialized;
|
|
}
|
|
});
|
|
|
|
var result = JSON.stringify({
|
|
camera: b3d.curCameraPreset || b3d.mainCamera,
|
|
settings: b3d.settings,
|
|
mesh: meshSerialized,
|
|
stack: stackSerialized
|
|
}, null, 2);
|
|
// console.log(result);
|
|
bitsy.dialog['DATA3D'] = {
|
|
src:'"""\n' + result + '\n"""',
|
|
name: null,
|
|
};
|
|
}; // b3d.serializeDataAsDialog
|
|
|
|
b3d.serializeData = b3d.serializeDataAsDialog;
|
|
|
|
b3d.serializeMesh = function (meshConfig) {
|
|
var drawing = meshConfig.drawing;
|
|
|
|
var configSerialized = {};
|
|
|
|
if (meshConfig.type !== b3d.getDefaultMeshType(drawing)) {
|
|
configSerialized.type = meshConfig.type;
|
|
}
|
|
if (meshConfig.transform && !meshConfig.transform.isIdentity()) {
|
|
configSerialized.transform = b3d.serializeTransform(meshConfig.transform).join(',');
|
|
}
|
|
if (meshConfig.transparency !== b3d.getDefaultTransparency(drawing)) {
|
|
configSerialized.transparency = meshConfig.transparency;
|
|
}
|
|
if (meshConfig.replacement) {
|
|
configSerialized.replacement = meshConfig.replacement.drw;
|
|
}
|
|
if (meshConfig.hidden) {
|
|
configSerialized.hidden = meshConfig.hidden;
|
|
}
|
|
if (meshConfig.hasOwnProperty('alpha') && meshConfig.alpha !== 1) {
|
|
configSerialized.alpha = meshConfig.alpha;
|
|
}
|
|
if (meshConfig.children && meshConfig.children.length > 0) {
|
|
configSerialized.children = [];
|
|
meshConfig.children.forEach(function (childConfig) {
|
|
var childConfigSerialized = b3d.serializeMesh(childConfig);
|
|
childConfigSerialized.drw = childConfig.drawing.drw;
|
|
configSerialized.children.push(childConfigSerialized);
|
|
});
|
|
}
|
|
|
|
return configSerialized;
|
|
};
|
|
|
|
b3d.serializeTransform = function (transform) {
|
|
// serialize transform matrix as an array:
|
|
// [ scaleX, scaleY, scaleZ,
|
|
// rotationX, rotationY, rotationZ,
|
|
// translationX, translationY, translationZ ]
|
|
var scale = new BABYLON.Vector3();
|
|
var rotation = new BABYLON.Quaternion();
|
|
var translation = new BABYLON.Vector3();
|
|
|
|
transform.decompose(scale, rotation, translation);
|
|
|
|
return [].concat(
|
|
scale.asArray(),
|
|
rotation.toEulerAngles().asArray().map(function(n){return n * 180 / Math.PI}),
|
|
translation.asArray())
|
|
.map(function (n) {
|
|
// adjust weird offsets that are apparently caused by float imprecision
|
|
// it should be consistent with the editor input validation
|
|
// that only allows 5 digits after the decimal point
|
|
return Math.round(n * 100000) / 100000;
|
|
});
|
|
};
|
|
|
|
b3d.initMeshTemplates = function () {
|
|
var meshTemplates = {};
|
|
// box and towers
|
|
for (var i = 1; i <= bitsy.mapsize; ++i) {
|
|
var boxMesh = BABYLON.MeshBuilder.CreateBox('tower' + i, {
|
|
size: 1,
|
|
height: i,
|
|
faceUV: [
|
|
new BABYLON.Vector4(0, 0, 1, i), // "back"
|
|
new BABYLON.Vector4(0, 0, 1, i), // "front"
|
|
new BABYLON.Vector4(0, 0, 1, i), // "right"
|
|
new BABYLON.Vector4(0, 0, 1, i), // "left"
|
|
new BABYLON.Vector4(0, 0, 1, 1), // "top"
|
|
new BABYLON.Vector4(0, 0, 1, 1), // "bottom"
|
|
],
|
|
wrap: true,
|
|
}, b3d.scene);
|
|
var uvs = boxMesh.getVerticesData(BABYLON.VertexBuffer.UVKind);
|
|
boxMesh.setVerticesData(BABYLON.VertexBuffer.UVKind, uvs);
|
|
boxMesh.isVisible = false;
|
|
boxMesh.doNotSyncBoundingInfo = true;
|
|
// adjust template position so that the instances will be displated correctly
|
|
b3d.transformGeometry(boxMesh, BABYLON.Matrix.Translation(0.0, i / 2 - 0.5, 0.0));
|
|
meshTemplates['tower' + i] = boxMesh;
|
|
}
|
|
meshTemplates.box = meshTemplates.tower1;
|
|
|
|
// floor
|
|
var floorMesh = BABYLON.MeshBuilder.CreatePlane(`floor`, {
|
|
width: 1,
|
|
height: 1,
|
|
}, b3d.scene);
|
|
// adjust template position so that the instances will be displated correctly
|
|
b3d.transformGeometry(floorMesh, BABYLON.Matrix.Translation(0.0, 0.0, 0.5));
|
|
// have to transform geometry instead of using regular rotation
|
|
// or it will mess up children transforms when using combine tag
|
|
b3d.transformGeometry(floorMesh, BABYLON.Matrix.RotationX(Math.PI/2));
|
|
floorMesh.isVisible = false;
|
|
floorMesh.doNotSyncBoundingInfo = true;
|
|
meshTemplates.floor = floorMesh;
|
|
|
|
// plane
|
|
var planeMesh = BABYLON.MeshBuilder.CreatePlane('plane', {
|
|
width: 1,
|
|
height: 1,
|
|
sideOrientation: BABYLON.Mesh.DOUBLESIDE,
|
|
frontUVs: new BABYLON.Vector4(0, 1, 1, 0),
|
|
backUVs: new BABYLON.Vector4(0, 1, 1, 0),
|
|
}, b3d.scene);
|
|
// in case of rotation have to transform geometry or it will affect positions of its children
|
|
b3d.transformGeometry(planeMesh, BABYLON.Matrix.RotationX(Math.PI));
|
|
planeMesh.isVisible = false;
|
|
meshTemplates.plane = planeMesh;
|
|
planeMesh.doNotSyncBoundingInfo = true;
|
|
meshTemplates.billboard = planeMesh.clone('billboard');
|
|
|
|
// wedge
|
|
var wedgeMesh = new BABYLON.Mesh("wedgeMesh", b3d.scene);
|
|
var wedgeMeshPos = [
|
|
-1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, -1, 0, 1, 0, 1, 1, // 0,1,2, 3,4,5,
|
|
-1, 0, 1, -1, 0, 0, 0, 1, 0, 0, 1, 1, // 6,7,8,9
|
|
0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, // 10,11,12,13
|
|
0, 0, 1, 0, 0, 0, -1, 0, 0, -1, 0, 1 // 14,15,16,17
|
|
];
|
|
var wedgeMeshInd = [
|
|
0, 1, 2, 3, 4, 5, //triangles on the front and the back
|
|
6, 7, 8, 8, 9, 6, // tris that make up the sliding face at the top
|
|
10, 11, 12, 12, 13, 10, // right face
|
|
14, 15, 16, 16, 17, 14 // bottom face
|
|
];
|
|
var wedgeMeshUvs = [
|
|
0, 0, 1, 0, 1, 1, 0, 0, 1, 0, 0, 1,
|
|
0, 0, 1, 0, 1, 1, 0, 1,
|
|
0, 0, 1, 0, 1, 1, 0, 1,
|
|
0, 0, 1, 0, 1, 1, 0, 1
|
|
];
|
|
var wedgeMeshVertData = new BABYLON.VertexData();
|
|
wedgeMeshVertData.positions = wedgeMeshPos;
|
|
wedgeMeshVertData.indices = wedgeMeshInd;
|
|
wedgeMeshVertData.uvs = wedgeMeshUvs;
|
|
|
|
var translation = BABYLON.Matrix.Translation(0.5, -0.5, -0.5);
|
|
wedgeMeshVertData.transform(translation);
|
|
|
|
wedgeMeshVertData.applyToMesh(wedgeMesh);
|
|
wedgeMesh.isVisible = false; // but newly created copies and instances will be visible by default
|
|
wedgeMesh.doNotSyncBoundingInfo = true;
|
|
|
|
meshTemplates.wedge = wedgeMesh;
|
|
|
|
// add empty mesh
|
|
meshTemplates.empty = new BABYLON.Mesh('empty', b3d.scene);
|
|
|
|
return meshTemplates;
|
|
}; // b3d.initMeshTemplates()
|
|
|
|
|
|
// to adjust vertices on the mesh
|
|
b3d.transformGeometry = function (mesh, matrix) {
|
|
var vertData = BABYLON.VertexData.ExtractFromMesh(mesh);
|
|
vertData.transform(matrix);
|
|
vertData.applyToMesh(mesh);
|
|
};
|
|
|
|
// cache helper
|
|
b3d.getCache = function (cacheName, make) {
|
|
var cache = {};
|
|
b3d.caches[cacheName] = cache;
|
|
return function (id, args) {
|
|
var cached = cache[id];
|
|
if (cached) {
|
|
return cached;
|
|
}
|
|
cached = cache[id] = make.apply(undefined, args);
|
|
return cached;
|
|
};
|
|
};
|
|
|
|
b3d.getTextureFromCache = b3d.getCache('tex', function(drawing, pal, transparency, alpha) {
|
|
var numFrames = drawing.animation.isAnimated? drawing.animation.frameCount: 1;
|
|
var imageSource = bitsy.renderer.GetImageSource(drawing.drw);
|
|
var frameWidth = imageSource[0][0].length;
|
|
var frameHeight = imageSource[0].length;
|
|
|
|
// get the colors
|
|
var bg = bitsy.palette[pal].colors[0].slice();
|
|
bg[3] = transparency? 0: Math.round(alpha * 255);
|
|
var fg = bitsy.palette[pal].colors[drawing.col].slice();
|
|
fg[3] = Math.round(alpha * 255);
|
|
|
|
var tex = new BABYLON.DynamicTexture(drawing.drw, {
|
|
width: frameWidth * numFrames,
|
|
height: frameHeight,
|
|
}, b3d.scene, false, BABYLON.Texture.NEAREST_NEAREST_MIPNEAREST);
|
|
|
|
tex.wrapU = tex.wrapV = BABYLON.Texture.CLAMP_ADDRESSMODE;
|
|
tex.uScale = 1 / numFrames;
|
|
if (transparency || alpha < 1) tex.hasAlpha = true;
|
|
|
|
var ctx = tex.getContext();
|
|
var imageData = ctx.getImageData(0, 0, frameWidth * numFrames, frameHeight);
|
|
for (var frameIndex = 0; frameIndex < numFrames; frameIndex++) {
|
|
var curFrame = imageSource[frameIndex];
|
|
for (var y = 0; y < curFrame.length; y++) {
|
|
for (var x = 0; x < curFrame[y].length; x++) {
|
|
// position of the red component of the pixel at a given coordinate
|
|
var i = y * (frameWidth * numFrames * 4) + ((frameWidth * frameIndex) + x) * 4;
|
|
// choose background or foreground color
|
|
var col = curFrame[y][x] === 0? bg: fg;
|
|
// iterate through red, green, blue and alpha components
|
|
// and put them into image data
|
|
for (var c = 0; c < col.length; c++) {
|
|
imageData.data[i + c] = col[c];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
ctx.putImageData(imageData, 0, 0);
|
|
tex.update();
|
|
return tex;
|
|
});
|
|
|
|
b3d.getTexture = function (drawing, pal, transparency, alpha) {
|
|
// apply drawing replacement
|
|
var altDrawing = b3d.meshConfig[drawing.drw].replacement;
|
|
drawing = altDrawing && altDrawing || drawing;
|
|
|
|
var drw = drawing.drw;
|
|
var col = drawing.col;
|
|
var key = `${drw},${col},${pal},${transparency},${alpha}`;
|
|
return b3d.getTextureFromCache(key, [drawing, pal, transparency, alpha]);
|
|
};
|
|
|
|
b3d.getMaterialFromCache = b3d.getCache('mat', function (drawing, pal, transparency, alpha, key) {
|
|
var mat = b3d.baseMat.clone();
|
|
mat.diffuseTexture = b3d.getTexture(drawing, pal, transparency, alpha);
|
|
if (drawing.animation.isAnimated) {
|
|
// make sure it's listed in the collection of animated materials, update the reference if needed
|
|
if (b3d.animatedMaterials[key]) {
|
|
b3d.animatedMaterials[key][0] = drawing;
|
|
b3d.animatedMaterials[key][1] = mat;
|
|
} else {
|
|
b3d.animatedMaterials[key] = [drawing, mat];
|
|
}
|
|
}
|
|
if (alpha < 1) {
|
|
mat.useAlphaFromDiffuseTexture = true;
|
|
}
|
|
return mat;
|
|
});
|
|
|
|
b3d.getMaterial = function (drawing, pal, transparency, alpha) {
|
|
var drw = drawing.drw;
|
|
var col = drawing.col;
|
|
var key = `${drw},${col},${pal},${transparency},${alpha}`;
|
|
return b3d.getMaterialFromCache(key, [drawing, pal, transparency, alpha, key]);
|
|
};
|
|
|
|
b3d.getMeshFromCache = b3d.getCache('mesh', function (drawing, pal, config, hidden) {
|
|
var mesh;
|
|
if (hidden) {
|
|
mesh = b3d.meshTemplates.empty.clone();
|
|
} else {
|
|
mesh = b3d.meshTemplates[config.type].clone();
|
|
}
|
|
mesh.makeGeometryUnique();
|
|
mesh.isVisible = false;
|
|
mesh.material = b3d.getMaterial(drawing, pal, config.transparency, config.alpha);
|
|
// enable vertical tiling for towers
|
|
if (config.type.startsWith('tower')) {
|
|
mesh.material.diffuseTexture.wrapV = BABYLON.Texture.WRAP_ADDRESSMODE;
|
|
}
|
|
return mesh;
|
|
});
|
|
|
|
b3d.getMesh = function (drawing, pal, config) {
|
|
var hidden = b3d.isObjectHidden(config);
|
|
// if this object doesn't have children and should be hidden and isn't a sprite, it will be null and won't be added at all
|
|
if (hidden && !config.children && drawing.room === undefined) {
|
|
return null;
|
|
}
|
|
var drw = drawing.drw;
|
|
var col = drawing.col;
|
|
// include type in the key to account for cases when drawings that link to
|
|
// the same 'drw' need to have different types when using with other hacks
|
|
var key = `${drw},${col},${pal},${config.type},${config.transparency},${config.alpha},${hidden}`;
|
|
return b3d.getMeshFromCache(key, [drawing, pal, config, hidden]);
|
|
};
|
|
|
|
b3d.clearCaches = function (cachesArr, drw, col, pal) {
|
|
var r = new RegExp(`${drw || '\\D\\D\\D_\\w+?'},${col || '\\d*?'},${pal || '\\d*'}`);
|
|
cachesArr.forEach(function(cache) {
|
|
Object.keys(cache)
|
|
.filter(function(key) {return r.test(key);})
|
|
.forEach(function(key) {
|
|
cache[key].dispose();
|
|
delete cache[key];
|
|
});
|
|
});
|
|
}
|
|
|
|
b3d.clearCachesPalette = function (pal) {
|
|
b3d.clearCaches(Object.values(b3d.caches), null, null, pal);
|
|
};
|
|
|
|
b3d.clearCachesTexture = function (drw) {
|
|
b3d.clearCaches(Object.values(b3d.caches), drw, null, null);
|
|
};
|
|
|
|
b3d.clearCachesMesh = function (drw) {
|
|
b3d.clearCaches([b3d.caches.mesh], drw, null, null);
|
|
};
|
|
|
|
b3d.update = function () {
|
|
// console.log("update called");
|
|
b3d.curStack = b3d.stackPosOfRoom[bitsy.curRoom] && b3d.stackPosOfRoom[bitsy.curRoom].stack || null;
|
|
var didChangeScene = b3d.curStack? b3d.curStack !== b3d.lastStack: bitsy.curRoom !== b3d.lastRoom;
|
|
var editorMode = bitsy.isPlayerEmbeddedInEditor && !bitsy.isPlayMode;
|
|
|
|
// sprite changes
|
|
Object.entries(b3d.sprites).forEach(function (entry) {
|
|
var id = entry[0];
|
|
var mesh = entry[1];
|
|
var s = bitsy.sprite[id];
|
|
if (s && b3d.isRoomVisible(s.room)) {
|
|
// if the sprite still exists, is in the current room or in the current stack
|
|
// update sprite's position
|
|
mesh.bitsyOrigin.x = s.x;
|
|
mesh.bitsyOrigin.y = s.y;
|
|
mesh.bitsyOrigin.roomId = s.room;
|
|
|
|
var targetX = s.x;
|
|
var targetZ = bitsy.mapsize - 1 - s.y;
|
|
var targetY = b3d.curStack && b3d.stackPosOfRoom[s.room].pos || 0;
|
|
|
|
b3d.spriteLastPos[id] = b3d.spriteLastPos[id] || new BABYLON.Vector3(targetX, targetY, targetZ);
|
|
var lastPos = b3d.spriteLastPos[id];
|
|
|
|
if (!editorMode &&
|
|
!lastPos.equalsToFloats(targetX, targetY, targetZ) &&
|
|
lastPos.subtractFromFloats(targetX, targetY, targetZ).length() <= b3d.settings.tweenDistance) {
|
|
// add a tween from current position
|
|
b3d.tweens[id] = {
|
|
from: mesh.position.clone(),
|
|
to: new BABYLON.Vector3(targetX, targetY, targetZ),
|
|
start: bitsy.prevTime,
|
|
};
|
|
} else {
|
|
// otherwise move the sprite immediately
|
|
mesh.position.x = targetX;
|
|
mesh.position.z = targetZ;
|
|
mesh.position.y = targetY;
|
|
}
|
|
// remember current position
|
|
lastPos.copyFromFloats(targetX, targetY, targetZ);
|
|
} else {
|
|
// otherwise remove the sprite
|
|
mesh.dispose();
|
|
mesh = null;
|
|
delete b3d.sprites[id];
|
|
delete b3d.tweens[id];
|
|
delete b3d.spriteLastPos[id];
|
|
}
|
|
});
|
|
Object.values(bitsy.sprite).filter(function (s) {
|
|
// go through bitsy sprites and get those that should be currently displayed
|
|
return b3d.isRoomVisible(s.room);
|
|
}).forEach(function (s) {
|
|
b3d.sprites[s.id] = b3d.updateObject(b3d.sprites[s.id], s, s.room, s.x, s.y);
|
|
});
|
|
// remove existing tweens when changing the scene
|
|
if (didChangeScene || editorMode) {
|
|
Object.keys(b3d.tweens).forEach(function(k){
|
|
delete b3d.tweens[k];
|
|
});
|
|
}
|
|
// apply tweens
|
|
if (!editorMode) {
|
|
Object.entries(b3d.tweens).forEach(function (entry) {
|
|
var id = entry[0];
|
|
var tween = entry[1];
|
|
var t = (bitsy.prevTime - tween.start) / b3d.settings.tweenDuration;
|
|
if (t < 1) {
|
|
BABYLON.Vector3.LerpToRef(
|
|
tween.from,
|
|
tween.to,
|
|
b3d.tweenFunctions[b3d.settings.tweenFunction](t),
|
|
b3d.sprites[id].position
|
|
);
|
|
} else {
|
|
delete b3d.tweens[id];
|
|
}
|
|
});
|
|
}
|
|
// copy avatar's position into avatarNode
|
|
if (b3d.avatarRef && b3d.avatarRef.position) {
|
|
b3d.avatarNode.position = b3d.avatarRef.position;
|
|
}
|
|
|
|
// item changes
|
|
// delete irrelevant b3d.items
|
|
Object.entries(b3d.items).forEach(function (entry) {
|
|
var roomId = entry[0].slice(0, entry[0].indexOf(','));
|
|
if (b3d.isRoomVisible(roomId)) {
|
|
// if this item is in the current stack
|
|
// check if it is still listed in its room
|
|
// if so keep it as it is and return
|
|
if (bitsy.room[roomId].items.find(function (item) {
|
|
return `${roomId},${item.id},${item.x},${item.y}` === entry[0];
|
|
})) {
|
|
return;
|
|
}
|
|
}
|
|
if (entry[1]) {
|
|
entry[1].dispose();
|
|
}
|
|
entry[1] = null;
|
|
delete b3d.items[entry[0]];
|
|
});
|
|
|
|
// make/update relevant b3d.items
|
|
(b3d.roomsInStack[b3d.curStack] || [bitsy.curRoom]).forEach(function (roomId) {
|
|
bitsy.room[roomId].items.forEach(function (roomItem) {
|
|
var key = `${roomId},${roomItem.id},${roomItem.x},${roomItem.y}`;
|
|
b3d.items[key] = b3d.updateObject(b3d.items[key], bitsy.item[roomItem.id], roomId, roomItem.x, roomItem.y);
|
|
});
|
|
});
|
|
|
|
// updated b3d.tiles logic
|
|
// first clear the b3d.tiles from rooms that should not be currently displayed
|
|
Object.keys(b3d.tiles)
|
|
.filter(function(roomId) { return !b3d.isRoomVisible(roomId) })
|
|
.forEach(function(roomId) {
|
|
b3d.tiles[roomId].forEach(function (row) {
|
|
row.forEach(function (tileMesh) {
|
|
if (tileMesh !== null) {
|
|
tileMesh.dispose();
|
|
}
|
|
});
|
|
});
|
|
delete b3d.tiles[roomId];
|
|
});
|
|
|
|
// iterate throught tilemaps of rooms in the current stack
|
|
// and update 3d b3d.scene objects accordingly
|
|
(b3d.roomsInStack[b3d.curStack] || [bitsy.curRoom]).forEach(function (roomId) {
|
|
if (!b3d.tiles[roomId]) {
|
|
// generate empty 2d array for meshes
|
|
b3d.tiles[roomId] = bitsy.room[roomId].tilemap.map(function(row) {
|
|
return row.map(function(tileId) {
|
|
return null;
|
|
});
|
|
});
|
|
}
|
|
bitsy.room[roomId].tilemap.forEach(function(row, y) {
|
|
row.forEach(function(tileId, x) {
|
|
b3d.tiles[roomId][y][x] = b3d.updateObject(b3d.tiles[roomId][y][x], bitsy.tile[tileId], roomId, x, y);
|
|
});
|
|
});
|
|
});
|
|
|
|
// bg changes
|
|
b3d.scene.clearColor = b3d.getColor(b3d.settings.clearColor);
|
|
b3d.scene.fogColor = b3d.getColor(b3d.settings.fogColor);
|
|
|
|
b3d.lastStack = b3d.curStack;
|
|
b3d.lastRoom = bitsy.curRoom;
|
|
|
|
// clear out the text context when not in use
|
|
if (!bitsy.dialogBuffer.IsActive() || (bitsy.isPlayerEmbeddedInEditor && !bitsy.isPlayMode)) {
|
|
if (b3d.dialogDirty) {
|
|
b3d.textContext.clearRect(0, 0, b3d.textCanvas.width, b3d.textCanvas.height);
|
|
b3d.dialogDirty = false;
|
|
}
|
|
} else {
|
|
b3d.dialogDirty = true;
|
|
}
|
|
}; // b3d.update()
|
|
|
|
b3d.render = function () {
|
|
// clear scene when rendering title/endings
|
|
// using a FOV hack here instead of the engine's clear function
|
|
// in order to ensure post-processing isn't overridden
|
|
var fov = b3d.curActiveCamera.ref.fov;
|
|
if ((!isPlayerEmbeddedInEditor || isPlayMode) && (bitsy.isNarrating || bitsy.isEnding)) {
|
|
b3d.curActiveCamera.ref.fov = 0;
|
|
}
|
|
b3d.scene.render();
|
|
|
|
// if we updated animations this frame, make sure to freeze animated materials again
|
|
if (b3d.didUpdateAnimations) {
|
|
Object.values(b3d.animatedMaterials).forEach(function (entry) {
|
|
entry[1].freeze();
|
|
});
|
|
b3d.didUpdateAnimations = false;
|
|
};
|
|
b3d.curActiveCamera.ref.fov = fov;
|
|
};
|
|
|
|
b3d.updateObject = function (oldObject, drawing, roomId, x, y) {
|
|
// consider that drawing can be undefined and oldObject could be undefined
|
|
var newObject = null;
|
|
if (drawing) {
|
|
// if this object doesn't have children and should be hidden, it will be null and won't be added at all
|
|
newObject = b3d.getMesh(drawing, bitsy.curPal(), b3d.meshConfig[drawing.drw]);
|
|
}
|
|
if (oldObject !== newObject && (newObject !== (oldObject && oldObject.sourceMesh))) {
|
|
if (oldObject) {
|
|
oldObject.dispose();
|
|
oldObject = null;
|
|
}
|
|
if (newObject) {
|
|
newObject = b3d.addMeshInstance(newObject, drawing, roomId, x, y);
|
|
return newObject;
|
|
} else {
|
|
return oldObject;
|
|
}
|
|
} else if (drawing && oldObject) {
|
|
b3d.updateChildren(drawing, oldObject);
|
|
return oldObject;
|
|
} else {
|
|
return null;
|
|
}
|
|
};
|
|
|
|
b3d.isObjectHidden = function (config) {
|
|
return config.hidden && (bitsy.EditMode === undefined || b3d.curActiveCamera === b3d.mainCamera);
|
|
};
|
|
|
|
b3d.isRoomVisible = function (roomId) {
|
|
// true if the room is the current room or we are in the stack and the room is not a stray room and is in the current stack
|
|
return roomId === bitsy.curRoom || b3d.curStack && b3d.stackPosOfRoom[roomId] && b3d.stackPosOfRoom[roomId].stack === b3d.curStack;
|
|
};
|
|
|
|
b3d.addMeshInstance = function (mesh, drawing, roomId, x, y) {
|
|
var instance = mesh.createInstance();
|
|
instance.position.x = x;
|
|
instance.position.z = bitsy.mapsize - 1 - y;
|
|
instance.position.y = b3d.stackPosOfRoom[roomId] && b3d.stackPosOfRoom[roomId].pos || 0;
|
|
|
|
// 3d editor addition:
|
|
// bitsyOrigin property to correctly determine corresponding bitsy drawing when mouse-picking
|
|
instance.bitsyOrigin = {
|
|
drawing: drawing,
|
|
x: x,
|
|
y: y,
|
|
roomId: roomId,
|
|
};
|
|
|
|
b3d.meshExtraSetup(drawing, instance, b3d.meshConfig[drawing.drw]);
|
|
|
|
return instance;
|
|
};
|
|
|
|
b3d.getColor = function (colorId) {
|
|
var col = bitsy.palette[bitsy.curPal()].colors[colorId];
|
|
return new BABYLON.Color3(
|
|
col[0] / 255,
|
|
col[1] / 255,
|
|
col[2] / 255
|
|
);
|
|
};
|
|
|
|
b3d.addChildren = function (drawing, mesh) {
|
|
// make sure the mesh we are about to add children to doesn't have a parent on its own to avoid ifinite loops
|
|
if (!mesh.parent && b3d.meshConfig[drawing.drw].children) {
|
|
// add specified drawings to the b3d.scene as child meshes
|
|
b3d.meshConfig[drawing.drw].children.forEach(function(childConfig) {
|
|
var childDrawing = childConfig.drawing;
|
|
var childMesh = b3d.getMesh(childDrawing, bitsy.curPal(), childConfig);
|
|
if (childMesh){
|
|
childMesh = childMesh.createInstance();
|
|
} else {
|
|
return;
|
|
}
|
|
childMesh.position.x = mesh.position.x;
|
|
childMesh.position.y = mesh.position.y;
|
|
childMesh.position.z = mesh.position.z;
|
|
childMesh.setParent(mesh);
|
|
b3d.meshExtraSetup(childDrawing, childMesh, childConfig);
|
|
// for editor version of the 3d hack allow all child meshes to move with their parent
|
|
childMesh.unfreezeWorldMatrix();
|
|
});
|
|
}
|
|
};
|
|
|
|
b3d.updateChildren = function (parentDrawing, parentMesh) {
|
|
var childrenConfigs = b3d.meshConfig[parentDrawing.drw].children;
|
|
if (!childrenConfigs || !parentMesh) return;
|
|
var childMeshes = parentMesh.getChildren();
|
|
childrenConfigs.forEach(function (config, i) {
|
|
var oldMesh = childMeshes[i];
|
|
var newMesh = null;
|
|
newMesh = b3d.getMesh(config.drawing, bitsy.curPal(), config);
|
|
if (oldMesh !== newMesh && (newMesh !== (oldMesh && oldMesh.sourceMesh))) {
|
|
if (oldMesh) {
|
|
oldMesh.dispose();
|
|
}
|
|
if (newMesh) {
|
|
newMesh = newMesh.createInstance();
|
|
newMesh.position.x = parentMesh.position.x;
|
|
newMesh.position.y = parentMesh.position.y;
|
|
newMesh.position.z = parentMesh.position.z;
|
|
newMesh.setParent(parentMesh);
|
|
b3d.meshExtraSetup(config.drawing, newMesh, config);
|
|
newMesh.unfreezeWorldMatrix();
|
|
}
|
|
}
|
|
});
|
|
};
|
|
|
|
b3d.getDefaultTransparency = function (drawing) {
|
|
return !drawing.drw.includes('TIL');
|
|
};
|
|
|
|
b3d.getDefaultMeshType = function (drawing) {
|
|
if (drawing.id === bitsy.playerId) {
|
|
return 'plane';
|
|
}
|
|
if (drawing.drw.startsWith('ITM')) {
|
|
return 'plane';
|
|
}
|
|
if (drawing.drw.startsWith('SPR')) {
|
|
return 'billboard';
|
|
}
|
|
if (drawing.isWall) {
|
|
return 'box';
|
|
}
|
|
return 'floor';
|
|
};
|
|
|
|
b3d.getBillboardMode = function () {
|
|
return BABYLON.TransformNode.BILLBOARDMODE_Y | BABYLON.TransformNode.BILLBOARDMODE_Z;
|
|
};
|
|
|
|
b3d.meshExtraSetup = function (drawing, mesh, meshConfig) {
|
|
b3d.addChildren(drawing, mesh);
|
|
if (meshConfig.transform) {
|
|
mesh.setPreTransformMatrix(meshConfig.transform);
|
|
if (drawing === bitsy.player()) {
|
|
b3d.avatarNode.setPreTransformMatrix(meshConfig.transform);
|
|
}
|
|
}
|
|
if (mesh.sourceMesh && mesh.sourceMesh.source.name === 'billboard') {
|
|
mesh.billboardMode = b3d.getBillboardMode();
|
|
} else if (!drawing.drw.startsWith('SPR')) {
|
|
mesh.freezeWorldMatrix();
|
|
}
|
|
if (drawing === bitsy.player()) {
|
|
b3d.avatarRef = mesh;
|
|
}
|
|
};
|
|
|
|
b3d.deepCopyObjectState = function (target, source, filter) {
|
|
var propertyList = filter || Object.keys(source);
|
|
propertyList.forEach(function (p) {
|
|
if (!(p in target) || !(p in source)) {
|
|
return;
|
|
} else if (typeof target[p] === 'object' && typeof source[p] === 'object') {
|
|
b3d.deepCopyObjectState(target[p], source[p]);
|
|
} else {
|
|
target[p] = source[p];
|
|
}
|
|
});
|
|
};
|
|
|
|
b3d.cameraStateSnapshot = {
|
|
propertyList: ['alpha', 'beta', 'radius', 'fov', 'target', 'inertia'],
|
|
take: function () {
|
|
var obj = {};
|
|
this.propertyList.forEach(function (p) {
|
|
obj[p] = b3d.scene.activeCamera[p];
|
|
});
|
|
return JSON.stringify(obj);
|
|
},
|
|
apply: function (snapshot) {
|
|
var obj = JSON.parse(snapshot);
|
|
b3d.deepCopyObjectState(b3d.scene.activeCamera, obj);
|
|
},
|
|
};
|
|
|
|
</script>
|
|
|
|
</head>
|
|
|
|
|
|
<!-- DOCUMENT BODY -->
|
|
<body onload='startExportedGame()'>
|
|
<!-- GAME CANVAS -->
|
|
<canvas id='game'></canvas>
|
|
</body>
|
|
|
|
|
|
</html>
|