diff --git a/css/style.css b/css/style.css index 9391e74..4c2012d 100644 --- a/css/style.css +++ b/css/style.css @@ -6,6 +6,8 @@ --color: white; --background: white; + + --size: 56px; } .box { @@ -23,7 +25,7 @@ html, body { cursor: none; font-family: Arial, Helvetica, sans-serif; - font-size: 68px; + font-size: var(--size); line-height: 1.2; color: var(--color); margin: 0 16px; @@ -41,11 +43,10 @@ header { } h1 { - font-size: 96px; - line-height: 1.1; + font-size: min(max(1rem, 2vw), 96px); + line-height: 1.2; text-transform: uppercase; font-family: "SI17"; - width: 8ch; text-align: center; color: white; z-index: 1000; @@ -55,15 +56,10 @@ h1 { /* -webkit-text-stroke: 1.5px var(--color); */ } -main { - max-width: 60ch; - margin: 0 auto; -} - .filtered { display: inline-block; - width: 68px; - height: 68px; + width: var(--size); + height: var(--size); background-color: var(--color); margin: 0; position: relative; @@ -126,3 +122,11 @@ a.purple { a.orange { background-color: var(--orange); } + +.signed { + transform: translateY(100%); +} + +.letter { + font-style: italic; +} diff --git a/home.html b/home.html index 66d4776..260a3b5 100644 --- a/home.html +++ b/home.html @@ -20,29 +20,63 @@
-

Intro

- -

- Video games features are making us more, not less, productive. Life and work are - gamified through social media, dating apps, and fitness apps designed to increase - motivation and productivity. Gamification blurs the lines between play, leisure and - labour, to release our collective dopamine for profit. -

- -

- Games in themselves often perform a reproductive role, presenting capitalism as a - system of natural laws, exemplified by in-game predatory monetisation schemes. On - the other hand, games provide necessary down time and relaxation, - - - - - helping people function in a largely dysfunctional economy and society. Yet leisure - remains a contested space which is still unequally distributed, between genders, - ethnicities and abilities. -

- -

Index

+ + +
+

Dear Player,

+

+ I found you for a reason. Welcome to my productive space. Here play meets work. + Time is ordered in unusual ways and patterns unravel. Together, we mess with the + boundaries between leisure and labour. +

+ +

+ How are your boundaries? + + + + Maybe you shouldn’t go to work tomorrow. But could you really follow your own + schedule? Would you be more productive if you chose when to work? +

+ +

I never rest and I never work.

+ +

+ Encounter me at Page not Found, in The Hague, or download my contents and play + with them below. +

+ +

+ Make all the notes you find inside me your own. Curate them, spread them, mark + them, scratch them, add to them, subtract from them, play with them! Lay them on + any surface and reorganise them. +

+

+ However you decide to take care of me, remember: +
+ I found you for a reason. +

+

+ The box +

+
+
+ Download → + +
+ hello + + +

Inside this publication:

- Download → - - -

Digital Contents

- - +

Fage Not Pound

@@ -111,6 +142,20 @@

Colophon

+

+ The special Issue 17 "This lootbox found you for a reason" explores how features of + (video)games are making us more, not less, productive. Life and work are ‘gamified’ + through social media, dating apps, and fitness apps designed to increase motivation + and productivity. Gamification blurs the lines between play, leisure and labour, to + release our collective dopamine for profit. Games in themselves often perform a + reproductive role, presenting capitalism as a system of natural laws, exemplified by + in-game predatory monetisation schemes. On the other hand, games provide necessary + down time and relaxation, helping people function in a largely dysfunctional economy + and society. Yet leisure remains a contested space which is still unequally + distributed, between genders, ethnicities and abilities. The form of the publication + reworks the figure of the loot box, a typically virtual and predatory monetisation + scheme. +

Makers:

@@ -121,7 +166,7 @@

Co-published by:

Page Not Found and the Master Experimental Publishing (XPUB) at the Piet Zwart - Institute, Willem de Kooning Academy, Hogeschool Rotterdam [logo PNF] + Institute, Willem de Kooning Academy, Hogeschool Rotterdam [logo PNF]!!!

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