let mic, fft; let spacer; let t = 0; // time variable function setup(){ createCanvas(710, 400); mic = new p5.AudioIn(); mic.start(); fft = new p5.FFT(); fft.setInput(mic); noStroke(); fill(255); } function draw() { background(0); strokeWeight(2); stroke(255); //frameRate(10); let spectrum = fft.analyze(); //console.log(spectrum.length); // console.log(spectrum); // beginShape(); // for (i = 0; i < spectrum.length; i++) { // vertex(i, map(spectrum[i], 0, 255, height, 0)); // } // endShape(); beginShape(); for (x = 0; x < spectrum.length; x= x+5) { // stroke(255); //noStroke(); let alpha = map(spectrum.length, 0,1024,0,100) strokeWeight(2); stroke(114,126,143, alpha); noFill(); print(alpha) //fill(255,255,255, alpha); //console.log(spectrum[x]); line(width/random(8) ,height/random(8) , spectrum[x]*10, spectrum[x]*8); //line(random(300,700) ,random(200,300), spectrum[x]*10, spectrum[x]*15); line(spectrum[x]*8, spectrum[x]*8, spectrum[x]*12, alpha*10); //rect(600 , 100, spectrum[x]/1.8, spectrum[x]/1.8); } endShape(); }