You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

45 lines
4.8 KiB
HTML

This file contains ambiguous Unicode characters!

This file contains ambiguous Unicode characters that may be confused with others in your current locale. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to highlight these characters.

<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>hy</title>
<script type="text/javascript" src="../scripts/jquery/jquery-1.12.4.js"></script>
<link rel="stylesheet" type="text/css" href="../styles/terminal.css">
<script type="text/javascript" src="../scripts/popup.js"></script>
</head>
<body>
<div> <h2><span id="xnili">@</span>Hyperstition</h2>
Hyperstition is the equation of reality and fiction. Fiction is not opposed to the real. Rather, reality is understood to be composed of fictions consistent semiotic terrains that condition perceptual,affective and behaviorial responses.<br><br> The hyperstitional process of entities making themselves real is precisely a passage, a transformation, in which potentials already-active virtualities realize themselves. Writing operates not as a passive representation but as an active agent of transformation and a gateway through which entities can emerge. “[B]y writing a universe, the writer makes such a universe possible. The hyperstitional relations between writing, signs and reality produce existence as results of cosmic conflicts between competing intelligence agencies. In fact, in making themselves real, entities (must) also manufacture realities for themselves: realities whose potency often depends upon the stupefaction, subjugation and enslavement of populations, and whose existence is in conflict with other reality programs.<br><br> Every act of writing is a sorcerous operation, a partisan action in a war where multitudes of factual events are guided by the powers of illusion... Rather than acting as transcendental screens, blocking out contact between itself and the world, the fiction acts as a Chinese box a container for sorcerous interventions in the world.<br><br>
</div>
<audio preload="auto" id="sound-1" src="../media/sounds/Bottoni/1.wav" type="audio/wav"> ... src & fallback ... </audio>
<audio preload="auto" id="sound-2" src="../media/sounds/Bottoni/2.wav" type="audio/wav"> ... src & fallback ... </audio>
<audio preload="auto" id="sound-3" src="../media/sounds/Bottoni/3.wav" type="audio/wav"> ... src & fallback ... </audio>
<audio preload="auto" id="sound-4" src="../media/sounds/Bottoni/4.wav" type="audio/wav"> ... src & fallback ... </audio>
<audio preload="auto" id="sound-5" src="../media/sounds/Bottoni/5.wav" type="audio/wav"> ... src & fallback ... </audio>
<audio preload="auto" id="sound-6" src="../media/sounds/Bottoni/6.wav" type="audio/wav"> ... src & fallback ... </audio>
<audio preload="auto" id="sound-7" src="../media/sounds/Bottoni/7.wav" type="audio/wav"> ... src & fallback ... </audio>
<audio preload="auto" id="sound-8" src="../media/sounds/Bottoni/8.wav" type="audio/wav"> ... src & fallback ... </audio>
<audio preload="auto" id="sound-9" src="../media/sounds/Bottoni/9.wav" type="audio/wav"> ... src & fallback ... </audio>
<audio preload="auto" id="sound-10" src="../media/sounds/Bottoni/10.wav" type="audio/wav"> ... src & fallback ... </audio>
<audio preload="auto" id="sound-11" src="../media/sounds/Bottoni/11.wav" type="audio/wav"> ... src & fallback ... </audio>
<audio preload="auto" id="sound-12" src="../media/sounds/Bottoni/12.wav" type="audio/wav"> ... src & fallback ... </audio>
<audio preload="auto" id="sound-13" src="../media/sounds/Bottoni/13.wav" type="audio/wav"> ... src & fallback ... </audio>
<audio preload="auto" id="sound-14" src="../media/sounds/Bottoni/14.wav" type="audio/wav"> ... src & fallback ... </audio>
<audio preload="auto" id="sound-15" src="../media/sounds/Bottoni/15.wav" type="audio/wav"> ... src & fallback ... </audio>
<audio preload="auto" id="sound-16" src="../media/sounds/Bottoni/16.wav" type="audio/wav"> ... src & fallback ... </audio>
<audio preload="auto" id="sound-17" src="../media/sounds/Bottoni/17.wav" type="audio/wav"> ... src & fallback ... </audio>
<audio preload="auto" id="sound-18" src="../media/sounds/Bottoni/18.wav" type="audio/wav"> ... src & fallback ... </audio>
<audio preload="auto" id="sound-19" src="../media/sounds/Bottoni/19.wav" type="audio/wav"> ... src & fallback ... </audio>
<audio preload="auto" id="sound-20" src="../media/sounds/Bottoni/20.wav" type="audio/wav"> ... src & fallback ... </audio>
<audio preload="auto" id="sound-21" src="../media/sounds/Bottoni/21.wav" type="audio/wav"> ... src & fallback ... </audio>
<audio preload="auto" id="sound-22" src="../media/sounds/Bottoni/22.wav" type="audio/wav"> ... src & fallback ... </audio>
<audio preload="auto" id="sound-23" src="../media/sounds/Bottoni/23.wav" type="audio/wav"> ... src & fallback ... </audio>
<audio preload="auto" id="sound-24" src="../media/sounds/Bottoni/24.wav" type="audio/wav"> ... src & fallback ... </audio>
<script type="text/javascript">
$("a").mouseenter(function() {
$("#sound-" + Math.ceil(Math.random() * 24))[0].play();
});
</script>
</body>
</html>