space_handling + varie
Before Width: | Height: | Size: 3.2 KiB |
Before Width: | Height: | Size: 3.2 KiB |
Before Width: | Height: | Size: 3.2 KiB |
Before Width: | Height: | Size: 128 KiB |
Before Width: | Height: | Size: 130 KiB |
@ -1,387 +0,0 @@
|
||||
(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.PriorityQueue = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){
|
||||
var AbstractPriorityQueue, ArrayStrategy, BHeapStrategy, BinaryHeapStrategy, PriorityQueue,
|
||||
extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; },
|
||||
hasProp = {}.hasOwnProperty;
|
||||
|
||||
AbstractPriorityQueue = _dereq_('./PriorityQueue/AbstractPriorityQueue');
|
||||
|
||||
ArrayStrategy = _dereq_('./PriorityQueue/ArrayStrategy');
|
||||
|
||||
BinaryHeapStrategy = _dereq_('./PriorityQueue/BinaryHeapStrategy');
|
||||
|
||||
BHeapStrategy = _dereq_('./PriorityQueue/BHeapStrategy');
|
||||
|
||||
PriorityQueue = (function(superClass) {
|
||||
extend(PriorityQueue, superClass);
|
||||
|
||||
function PriorityQueue(options) {
|
||||
options || (options = {});
|
||||
options.strategy || (options.strategy = BinaryHeapStrategy);
|
||||
options.comparator || (options.comparator = function(a, b) {
|
||||
return (a || 0) - (b || 0);
|
||||
});
|
||||
PriorityQueue.__super__.constructor.call(this, options);
|
||||
}
|
||||
|
||||
return PriorityQueue;
|
||||
|
||||
})(AbstractPriorityQueue);
|
||||
|
||||
PriorityQueue.ArrayStrategy = ArrayStrategy;
|
||||
|
||||
PriorityQueue.BinaryHeapStrategy = BinaryHeapStrategy;
|
||||
|
||||
PriorityQueue.BHeapStrategy = BHeapStrategy;
|
||||
|
||||
module.exports = PriorityQueue;
|
||||
|
||||
|
||||
},{"./PriorityQueue/AbstractPriorityQueue":2,"./PriorityQueue/ArrayStrategy":3,"./PriorityQueue/BHeapStrategy":4,"./PriorityQueue/BinaryHeapStrategy":5}],2:[function(_dereq_,module,exports){
|
||||
var AbstractPriorityQueue;
|
||||
|
||||
module.exports = AbstractPriorityQueue = (function() {
|
||||
function AbstractPriorityQueue(options) {
|
||||
var ref;
|
||||
if ((options != null ? options.strategy : void 0) == null) {
|
||||
throw 'Must pass options.strategy, a strategy';
|
||||
}
|
||||
if ((options != null ? options.comparator : void 0) == null) {
|
||||
throw 'Must pass options.comparator, a comparator';
|
||||
}
|
||||
this.priv = new options.strategy(options);
|
||||
this.length = (options != null ? (ref = options.initialValues) != null ? ref.length : void 0 : void 0) || 0;
|
||||
}
|
||||
|
||||
AbstractPriorityQueue.prototype.queue = function(value) {
|
||||
this.length++;
|
||||
this.priv.queue(value);
|
||||
return void 0;
|
||||
};
|
||||
|
||||
AbstractPriorityQueue.prototype.dequeue = function(value) {
|
||||
if (!this.length) {
|
||||
throw 'Empty queue';
|
||||
}
|
||||
this.length--;
|
||||
return this.priv.dequeue();
|
||||
};
|
||||
|
||||
AbstractPriorityQueue.prototype.peek = function(value) {
|
||||
if (!this.length) {
|
||||
throw 'Empty queue';
|
||||
}
|
||||
return this.priv.peek();
|
||||
};
|
||||
|
||||
AbstractPriorityQueue.prototype.clear = function() {
|
||||
this.length = 0;
|
||||
return this.priv.clear();
|
||||
};
|
||||
|
||||
return AbstractPriorityQueue;
|
||||
|
||||
})();
|
||||
|
||||
|
||||
},{}],3:[function(_dereq_,module,exports){
|
||||
var ArrayStrategy, binarySearchForIndexReversed;
|
||||
|
||||
binarySearchForIndexReversed = function(array, value, comparator) {
|
||||
var high, low, mid;
|
||||
low = 0;
|
||||
high = array.length;
|
||||
while (low < high) {
|
||||
mid = (low + high) >>> 1;
|
||||
if (comparator(array[mid], value) >= 0) {
|
||||
low = mid + 1;
|
||||
} else {
|
||||
high = mid;
|
||||
}
|
||||
}
|
||||
return low;
|
||||
};
|
||||
|
||||
module.exports = ArrayStrategy = (function() {
|
||||
function ArrayStrategy(options) {
|
||||
var ref;
|
||||
this.options = options;
|
||||
this.comparator = this.options.comparator;
|
||||
this.data = ((ref = this.options.initialValues) != null ? ref.slice(0) : void 0) || [];
|
||||
this.data.sort(this.comparator).reverse();
|
||||
}
|
||||
|
||||
ArrayStrategy.prototype.queue = function(value) {
|
||||
var pos;
|
||||
pos = binarySearchForIndexReversed(this.data, value, this.comparator);
|
||||
this.data.splice(pos, 0, value);
|
||||
return void 0;
|
||||
};
|
||||
|
||||
ArrayStrategy.prototype.dequeue = function() {
|
||||
return this.data.pop();
|
||||
};
|
||||
|
||||
ArrayStrategy.prototype.peek = function() {
|
||||
return this.data[this.data.length - 1];
|
||||
};
|
||||
|
||||
ArrayStrategy.prototype.clear = function() {
|
||||
this.data.length = 0;
|
||||
return void 0;
|
||||
};
|
||||
|
||||
return ArrayStrategy;
|
||||
|
||||
})();
|
||||
|
||||
|
||||
},{}],4:[function(_dereq_,module,exports){
|
||||
var BHeapStrategy;
|
||||
|
||||
module.exports = BHeapStrategy = (function() {
|
||||
function BHeapStrategy(options) {
|
||||
var arr, i, j, k, len, ref, ref1, shift, value;
|
||||
this.comparator = (options != null ? options.comparator : void 0) || function(a, b) {
|
||||
return a - b;
|
||||
};
|
||||
this.pageSize = (options != null ? options.pageSize : void 0) || 512;
|
||||
this.length = 0;
|
||||
shift = 0;
|
||||
while ((1 << shift) < this.pageSize) {
|
||||
shift += 1;
|
||||
}
|
||||
if (1 << shift !== this.pageSize) {
|
||||
throw 'pageSize must be a power of two';
|
||||
}
|
||||
this._shift = shift;
|
||||
this._emptyMemoryPageTemplate = arr = [];
|
||||
for (i = j = 0, ref = this.pageSize; 0 <= ref ? j < ref : j > ref; i = 0 <= ref ? ++j : --j) {
|
||||
arr.push(null);
|
||||
}
|
||||
this._memory = [];
|
||||
this._mask = this.pageSize - 1;
|
||||
if (options.initialValues) {
|
||||
ref1 = options.initialValues;
|
||||
for (k = 0, len = ref1.length; k < len; k++) {
|
||||
value = ref1[k];
|
||||
this.queue(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BHeapStrategy.prototype.queue = function(value) {
|
||||
this.length += 1;
|
||||
this._write(this.length, value);
|
||||
this._bubbleUp(this.length, value);
|
||||
return void 0;
|
||||
};
|
||||
|
||||
BHeapStrategy.prototype.dequeue = function() {
|
||||
var ret, val;
|
||||
ret = this._read(1);
|
||||
val = this._read(this.length);
|
||||
this.length -= 1;
|
||||
if (this.length > 0) {
|
||||
this._write(1, val);
|
||||
this._bubbleDown(1, val);
|
||||
}
|
||||
return ret;
|
||||
};
|
||||
|
||||
BHeapStrategy.prototype.peek = function() {
|
||||
return this._read(1);
|
||||
};
|
||||
|
||||
BHeapStrategy.prototype.clear = function() {
|
||||
this.length = 0;
|
||||
this._memory.length = 0;
|
||||
return void 0;
|
||||
};
|
||||
|
||||
BHeapStrategy.prototype._write = function(index, value) {
|
||||
var page;
|
||||
page = index >> this._shift;
|
||||
while (page >= this._memory.length) {
|
||||
this._memory.push(this._emptyMemoryPageTemplate.slice(0));
|
||||
}
|
||||
return this._memory[page][index & this._mask] = value;
|
||||
};
|
||||
|
||||
BHeapStrategy.prototype._read = function(index) {
|
||||
return this._memory[index >> this._shift][index & this._mask];
|
||||
};
|
||||
|
||||
BHeapStrategy.prototype._bubbleUp = function(index, value) {
|
||||
var compare, indexInPage, parentIndex, parentValue;
|
||||
compare = this.comparator;
|
||||
while (index > 1) {
|
||||
indexInPage = index & this._mask;
|
||||
if (index < this.pageSize || indexInPage > 3) {
|
||||
parentIndex = (index & ~this._mask) | (indexInPage >> 1);
|
||||
} else if (indexInPage < 2) {
|
||||
parentIndex = (index - this.pageSize) >> this._shift;
|
||||
parentIndex += parentIndex & ~(this._mask >> 1);
|
||||
parentIndex |= this.pageSize >> 1;
|
||||
} else {
|
||||
parentIndex = index - 2;
|
||||
}
|
||||
parentValue = this._read(parentIndex);
|
||||
if (compare(parentValue, value) < 0) {
|
||||
break;
|
||||
}
|
||||
this._write(parentIndex, value);
|
||||
this._write(index, parentValue);
|
||||
index = parentIndex;
|
||||
}
|
||||
return void 0;
|
||||
};
|
||||
|
||||
BHeapStrategy.prototype._bubbleDown = function(index, value) {
|
||||
var childIndex1, childIndex2, childValue1, childValue2, compare;
|
||||
compare = this.comparator;
|
||||
while (index < this.length) {
|
||||
if (index > this._mask && !(index & (this._mask - 1))) {
|
||||
childIndex1 = childIndex2 = index + 2;
|
||||
} else if (index & (this.pageSize >> 1)) {
|
||||
childIndex1 = (index & ~this._mask) >> 1;
|
||||
childIndex1 |= index & (this._mask >> 1);
|
||||
childIndex1 = (childIndex1 + 1) << this._shift;
|
||||
childIndex2 = childIndex1 + 1;
|
||||
} else {
|
||||
childIndex1 = index + (index & this._mask);
|
||||
childIndex2 = childIndex1 + 1;
|
||||
}
|
||||
if (childIndex1 !== childIndex2 && childIndex2 <= this.length) {
|
||||
childValue1 = this._read(childIndex1);
|
||||
childValue2 = this._read(childIndex2);
|
||||
if (compare(childValue1, value) < 0 && compare(childValue1, childValue2) <= 0) {
|
||||
this._write(childIndex1, value);
|
||||
this._write(index, childValue1);
|
||||
index = childIndex1;
|
||||
} else if (compare(childValue2, value) < 0) {
|
||||
this._write(childIndex2, value);
|
||||
this._write(index, childValue2);
|
||||
index = childIndex2;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
} else if (childIndex1 <= this.length) {
|
||||
childValue1 = this._read(childIndex1);
|
||||
if (compare(childValue1, value) < 0) {
|
||||
this._write(childIndex1, value);
|
||||
this._write(index, childValue1);
|
||||
index = childIndex1;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
return void 0;
|
||||
};
|
||||
|
||||
return BHeapStrategy;
|
||||
|
||||
})();
|
||||
|
||||
|
||||
},{}],5:[function(_dereq_,module,exports){
|
||||
var BinaryHeapStrategy;
|
||||
|
||||
module.exports = BinaryHeapStrategy = (function() {
|
||||
function BinaryHeapStrategy(options) {
|
||||
var ref;
|
||||
this.comparator = (options != null ? options.comparator : void 0) || function(a, b) {
|
||||
return a - b;
|
||||
};
|
||||
this.length = 0;
|
||||
this.data = ((ref = options.initialValues) != null ? ref.slice(0) : void 0) || [];
|
||||
this._heapify();
|
||||
}
|
||||
|
||||
BinaryHeapStrategy.prototype._heapify = function() {
|
||||
var i, j, ref;
|
||||
if (this.data.length > 0) {
|
||||
for (i = j = 1, ref = this.data.length; 1 <= ref ? j < ref : j > ref; i = 1 <= ref ? ++j : --j) {
|
||||
this._bubbleUp(i);
|
||||
}
|
||||
}
|
||||
return void 0;
|
||||
};
|
||||
|
||||
BinaryHeapStrategy.prototype.queue = function(value) {
|
||||
this.data.push(value);
|
||||
this._bubbleUp(this.data.length - 1);
|
||||
return void 0;
|
||||
};
|
||||
|
||||
BinaryHeapStrategy.prototype.dequeue = function() {
|
||||
var last, ret;
|
||||
ret = this.data[0];
|
||||
last = this.data.pop();
|
||||
if (this.data.length > 0) {
|
||||
this.data[0] = last;
|
||||
this._bubbleDown(0);
|
||||
}
|
||||
return ret;
|
||||
};
|
||||
|
||||
BinaryHeapStrategy.prototype.peek = function() {
|
||||
return this.data[0];
|
||||
};
|
||||
|
||||
BinaryHeapStrategy.prototype.clear = function() {
|
||||
this.length = 0;
|
||||
this.data.length = 0;
|
||||
return void 0;
|
||||
};
|
||||
|
||||
BinaryHeapStrategy.prototype._bubbleUp = function(pos) {
|
||||
var parent, x;
|
||||
while (pos > 0) {
|
||||
parent = (pos - 1) >>> 1;
|
||||
if (this.comparator(this.data[pos], this.data[parent]) < 0) {
|
||||
x = this.data[parent];
|
||||
this.data[parent] = this.data[pos];
|
||||
this.data[pos] = x;
|
||||
pos = parent;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
return void 0;
|
||||
};
|
||||
|
||||
BinaryHeapStrategy.prototype._bubbleDown = function(pos) {
|
||||
var last, left, minIndex, right, x;
|
||||
last = this.data.length - 1;
|
||||
while (true) {
|
||||
left = (pos << 1) + 1;
|
||||
right = left + 1;
|
||||
minIndex = pos;
|
||||
if (left <= last && this.comparator(this.data[left], this.data[minIndex]) < 0) {
|
||||
minIndex = left;
|
||||
}
|
||||
if (right <= last && this.comparator(this.data[right], this.data[minIndex]) < 0) {
|
||||
minIndex = right;
|
||||
}
|
||||
if (minIndex !== pos) {
|
||||
x = this.data[minIndex];
|
||||
this.data[minIndex] = this.data[pos];
|
||||
this.data[pos] = x;
|
||||
pos = minIndex;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
return void 0;
|
||||
};
|
||||
|
||||
return BinaryHeapStrategy;
|
||||
|
||||
})();
|
||||
|
||||
|
||||
},{}]},{},[1])(1)
|
||||
});
|
@ -1,21 +0,0 @@
|
||||
/* If you're feeling fancy you can add interactivity
|
||||
to your site with Javascript */
|
||||
|
||||
// prints "hi" in the browser's dev tools console
|
||||
console.log("hi");
|
||||
var svg = d3.select("svg");
|
||||
|
||||
var params = {
|
||||
extent: defaultExtent,
|
||||
generator: generateCoast,
|
||||
npts: 1684,
|
||||
ncities: 15,
|
||||
nterrs: 5,
|
||||
fontsizes: {
|
||||
region: 40,
|
||||
city: 25,
|
||||
town: 20
|
||||
}
|
||||
}
|
||||
|
||||
doMap(svg, defaultParams);
|
@ -1,387 +0,0 @@
|
||||
(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.PriorityQueue = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){
|
||||
var AbstractPriorityQueue, ArrayStrategy, BHeapStrategy, BinaryHeapStrategy, PriorityQueue,
|
||||
extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; },
|
||||
hasProp = {}.hasOwnProperty;
|
||||
|
||||
AbstractPriorityQueue = _dereq_('./PriorityQueue/AbstractPriorityQueue');
|
||||
|
||||
ArrayStrategy = _dereq_('./PriorityQueue/ArrayStrategy');
|
||||
|
||||
BinaryHeapStrategy = _dereq_('./PriorityQueue/BinaryHeapStrategy');
|
||||
|
||||
BHeapStrategy = _dereq_('./PriorityQueue/BHeapStrategy');
|
||||
|
||||
PriorityQueue = (function(superClass) {
|
||||
extend(PriorityQueue, superClass);
|
||||
|
||||
function PriorityQueue(options) {
|
||||
options || (options = {});
|
||||
options.strategy || (options.strategy = BinaryHeapStrategy);
|
||||
options.comparator || (options.comparator = function(a, b) {
|
||||
return (a || 0) - (b || 0);
|
||||
});
|
||||
PriorityQueue.__super__.constructor.call(this, options);
|
||||
}
|
||||
|
||||
return PriorityQueue;
|
||||
|
||||
})(AbstractPriorityQueue);
|
||||
|
||||
PriorityQueue.ArrayStrategy = ArrayStrategy;
|
||||
|
||||
PriorityQueue.BinaryHeapStrategy = BinaryHeapStrategy;
|
||||
|
||||
PriorityQueue.BHeapStrategy = BHeapStrategy;
|
||||
|
||||
module.exports = PriorityQueue;
|
||||
|
||||
|
||||
},{"./PriorityQueue/AbstractPriorityQueue":2,"./PriorityQueue/ArrayStrategy":3,"./PriorityQueue/BHeapStrategy":4,"./PriorityQueue/BinaryHeapStrategy":5}],2:[function(_dereq_,module,exports){
|
||||
var AbstractPriorityQueue;
|
||||
|
||||
module.exports = AbstractPriorityQueue = (function() {
|
||||
function AbstractPriorityQueue(options) {
|
||||
var ref;
|
||||
if ((options != null ? options.strategy : void 0) == null) {
|
||||
throw 'Must pass options.strategy, a strategy';
|
||||
}
|
||||
if ((options != null ? options.comparator : void 0) == null) {
|
||||
throw 'Must pass options.comparator, a comparator';
|
||||
}
|
||||
this.priv = new options.strategy(options);
|
||||
this.length = (options != null ? (ref = options.initialValues) != null ? ref.length : void 0 : void 0) || 0;
|
||||
}
|
||||
|
||||
AbstractPriorityQueue.prototype.queue = function(value) {
|
||||
this.length++;
|
||||
this.priv.queue(value);
|
||||
return void 0;
|
||||
};
|
||||
|
||||
AbstractPriorityQueue.prototype.dequeue = function(value) {
|
||||
if (!this.length) {
|
||||
throw 'Empty queue';
|
||||
}
|
||||
this.length--;
|
||||
return this.priv.dequeue();
|
||||
};
|
||||
|
||||
AbstractPriorityQueue.prototype.peek = function(value) {
|
||||
if (!this.length) {
|
||||
throw 'Empty queue';
|
||||
}
|
||||
return this.priv.peek();
|
||||
};
|
||||
|
||||
AbstractPriorityQueue.prototype.clear = function() {
|
||||
this.length = 0;
|
||||
return this.priv.clear();
|
||||
};
|
||||
|
||||
return AbstractPriorityQueue;
|
||||
|
||||
})();
|
||||
|
||||
|
||||
},{}],3:[function(_dereq_,module,exports){
|
||||
var ArrayStrategy, binarySearchForIndexReversed;
|
||||
|
||||
binarySearchForIndexReversed = function(array, value, comparator) {
|
||||
var high, low, mid;
|
||||
low = 0;
|
||||
high = array.length;
|
||||
while (low < high) {
|
||||
mid = (low + high) >>> 1;
|
||||
if (comparator(array[mid], value) >= 0) {
|
||||
low = mid + 1;
|
||||
} else {
|
||||
high = mid;
|
||||
}
|
||||
}
|
||||
return low;
|
||||
};
|
||||
|
||||
module.exports = ArrayStrategy = (function() {
|
||||
function ArrayStrategy(options) {
|
||||
var ref;
|
||||
this.options = options;
|
||||
this.comparator = this.options.comparator;
|
||||
this.data = ((ref = this.options.initialValues) != null ? ref.slice(0) : void 0) || [];
|
||||
this.data.sort(this.comparator).reverse();
|
||||
}
|
||||
|
||||
ArrayStrategy.prototype.queue = function(value) {
|
||||
var pos;
|
||||
pos = binarySearchForIndexReversed(this.data, value, this.comparator);
|
||||
this.data.splice(pos, 0, value);
|
||||
return void 0;
|
||||
};
|
||||
|
||||
ArrayStrategy.prototype.dequeue = function() {
|
||||
return this.data.pop();
|
||||
};
|
||||
|
||||
ArrayStrategy.prototype.peek = function() {
|
||||
return this.data[this.data.length - 1];
|
||||
};
|
||||
|
||||
ArrayStrategy.prototype.clear = function() {
|
||||
this.data.length = 0;
|
||||
return void 0;
|
||||
};
|
||||
|
||||
return ArrayStrategy;
|
||||
|
||||
})();
|
||||
|
||||
|
||||
},{}],4:[function(_dereq_,module,exports){
|
||||
var BHeapStrategy;
|
||||
|
||||
module.exports = BHeapStrategy = (function() {
|
||||
function BHeapStrategy(options) {
|
||||
var arr, i, j, k, len, ref, ref1, shift, value;
|
||||
this.comparator = (options != null ? options.comparator : void 0) || function(a, b) {
|
||||
return a - b;
|
||||
};
|
||||
this.pageSize = (options != null ? options.pageSize : void 0) || 512;
|
||||
this.length = 0;
|
||||
shift = 0;
|
||||
while ((1 << shift) < this.pageSize) {
|
||||
shift += 1;
|
||||
}
|
||||
if (1 << shift !== this.pageSize) {
|
||||
throw 'pageSize must be a power of two';
|
||||
}
|
||||
this._shift = shift;
|
||||
this._emptyMemoryPageTemplate = arr = [];
|
||||
for (i = j = 0, ref = this.pageSize; 0 <= ref ? j < ref : j > ref; i = 0 <= ref ? ++j : --j) {
|
||||
arr.push(null);
|
||||
}
|
||||
this._memory = [];
|
||||
this._mask = this.pageSize - 1;
|
||||
if (options.initialValues) {
|
||||
ref1 = options.initialValues;
|
||||
for (k = 0, len = ref1.length; k < len; k++) {
|
||||
value = ref1[k];
|
||||
this.queue(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BHeapStrategy.prototype.queue = function(value) {
|
||||
this.length += 1;
|
||||
this._write(this.length, value);
|
||||
this._bubbleUp(this.length, value);
|
||||
return void 0;
|
||||
};
|
||||
|
||||
BHeapStrategy.prototype.dequeue = function() {
|
||||
var ret, val;
|
||||
ret = this._read(1);
|
||||
val = this._read(this.length);
|
||||
this.length -= 1;
|
||||
if (this.length > 0) {
|
||||
this._write(1, val);
|
||||
this._bubbleDown(1, val);
|
||||
}
|
||||
return ret;
|
||||
};
|
||||
|
||||
BHeapStrategy.prototype.peek = function() {
|
||||
return this._read(1);
|
||||
};
|
||||
|
||||
BHeapStrategy.prototype.clear = function() {
|
||||
this.length = 0;
|
||||
this._memory.length = 0;
|
||||
return void 0;
|
||||
};
|
||||
|
||||
BHeapStrategy.prototype._write = function(index, value) {
|
||||
var page;
|
||||
page = index >> this._shift;
|
||||
while (page >= this._memory.length) {
|
||||
this._memory.push(this._emptyMemoryPageTemplate.slice(0));
|
||||
}
|
||||
return this._memory[page][index & this._mask] = value;
|
||||
};
|
||||
|
||||
BHeapStrategy.prototype._read = function(index) {
|
||||
return this._memory[index >> this._shift][index & this._mask];
|
||||
};
|
||||
|
||||
BHeapStrategy.prototype._bubbleUp = function(index, value) {
|
||||
var compare, indexInPage, parentIndex, parentValue;
|
||||
compare = this.comparator;
|
||||
while (index > 1) {
|
||||
indexInPage = index & this._mask;
|
||||
if (index < this.pageSize || indexInPage > 3) {
|
||||
parentIndex = (index & ~this._mask) | (indexInPage >> 1);
|
||||
} else if (indexInPage < 2) {
|
||||
parentIndex = (index - this.pageSize) >> this._shift;
|
||||
parentIndex += parentIndex & ~(this._mask >> 1);
|
||||
parentIndex |= this.pageSize >> 1;
|
||||
} else {
|
||||
parentIndex = index - 2;
|
||||
}
|
||||
parentValue = this._read(parentIndex);
|
||||
if (compare(parentValue, value) < 0) {
|
||||
break;
|
||||
}
|
||||
this._write(parentIndex, value);
|
||||
this._write(index, parentValue);
|
||||
index = parentIndex;
|
||||
}
|
||||
return void 0;
|
||||
};
|
||||
|
||||
BHeapStrategy.prototype._bubbleDown = function(index, value) {
|
||||
var childIndex1, childIndex2, childValue1, childValue2, compare;
|
||||
compare = this.comparator;
|
||||
while (index < this.length) {
|
||||
if (index > this._mask && !(index & (this._mask - 1))) {
|
||||
childIndex1 = childIndex2 = index + 2;
|
||||
} else if (index & (this.pageSize >> 1)) {
|
||||
childIndex1 = (index & ~this._mask) >> 1;
|
||||
childIndex1 |= index & (this._mask >> 1);
|
||||
childIndex1 = (childIndex1 + 1) << this._shift;
|
||||
childIndex2 = childIndex1 + 1;
|
||||
} else {
|
||||
childIndex1 = index + (index & this._mask);
|
||||
childIndex2 = childIndex1 + 1;
|
||||
}
|
||||
if (childIndex1 !== childIndex2 && childIndex2 <= this.length) {
|
||||
childValue1 = this._read(childIndex1);
|
||||
childValue2 = this._read(childIndex2);
|
||||
if (compare(childValue1, value) < 0 && compare(childValue1, childValue2) <= 0) {
|
||||
this._write(childIndex1, value);
|
||||
this._write(index, childValue1);
|
||||
index = childIndex1;
|
||||
} else if (compare(childValue2, value) < 0) {
|
||||
this._write(childIndex2, value);
|
||||
this._write(index, childValue2);
|
||||
index = childIndex2;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
} else if (childIndex1 <= this.length) {
|
||||
childValue1 = this._read(childIndex1);
|
||||
if (compare(childValue1, value) < 0) {
|
||||
this._write(childIndex1, value);
|
||||
this._write(index, childValue1);
|
||||
index = childIndex1;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
return void 0;
|
||||
};
|
||||
|
||||
return BHeapStrategy;
|
||||
|
||||
})();
|
||||
|
||||
|
||||
},{}],5:[function(_dereq_,module,exports){
|
||||
var BinaryHeapStrategy;
|
||||
|
||||
module.exports = BinaryHeapStrategy = (function() {
|
||||
function BinaryHeapStrategy(options) {
|
||||
var ref;
|
||||
this.comparator = (options != null ? options.comparator : void 0) || function(a, b) {
|
||||
return a - b;
|
||||
};
|
||||
this.length = 0;
|
||||
this.data = ((ref = options.initialValues) != null ? ref.slice(0) : void 0) || [];
|
||||
this._heapify();
|
||||
}
|
||||
|
||||
BinaryHeapStrategy.prototype._heapify = function() {
|
||||
var i, j, ref;
|
||||
if (this.data.length > 0) {
|
||||
for (i = j = 1, ref = this.data.length; 1 <= ref ? j < ref : j > ref; i = 1 <= ref ? ++j : --j) {
|
||||
this._bubbleUp(i);
|
||||
}
|
||||
}
|
||||
return void 0;
|
||||
};
|
||||
|
||||
BinaryHeapStrategy.prototype.queue = function(value) {
|
||||
this.data.push(value);
|
||||
this._bubbleUp(this.data.length - 1);
|
||||
return void 0;
|
||||
};
|
||||
|
||||
BinaryHeapStrategy.prototype.dequeue = function() {
|
||||
var last, ret;
|
||||
ret = this.data[0];
|
||||
last = this.data.pop();
|
||||
if (this.data.length > 0) {
|
||||
this.data[0] = last;
|
||||
this._bubbleDown(0);
|
||||
}
|
||||
return ret;
|
||||
};
|
||||
|
||||
BinaryHeapStrategy.prototype.peek = function() {
|
||||
return this.data[0];
|
||||
};
|
||||
|
||||
BinaryHeapStrategy.prototype.clear = function() {
|
||||
this.length = 0;
|
||||
this.data.length = 0;
|
||||
return void 0;
|
||||
};
|
||||
|
||||
BinaryHeapStrategy.prototype._bubbleUp = function(pos) {
|
||||
var parent, x;
|
||||
while (pos > 0) {
|
||||
parent = (pos - 1) >>> 1;
|
||||
if (this.comparator(this.data[pos], this.data[parent]) < 0) {
|
||||
x = this.data[parent];
|
||||
this.data[parent] = this.data[pos];
|
||||
this.data[pos] = x;
|
||||
pos = parent;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
return void 0;
|
||||
};
|
||||
|
||||
BinaryHeapStrategy.prototype._bubbleDown = function(pos) {
|
||||
var last, left, minIndex, right, x;
|
||||
last = this.data.length - 1;
|
||||
while (true) {
|
||||
left = (pos << 1) + 1;
|
||||
right = left + 1;
|
||||
minIndex = pos;
|
||||
if (left <= last && this.comparator(this.data[left], this.data[minIndex]) < 0) {
|
||||
minIndex = left;
|
||||
}
|
||||
if (right <= last && this.comparator(this.data[right], this.data[minIndex]) < 0) {
|
||||
minIndex = right;
|
||||
}
|
||||
if (minIndex !== pos) {
|
||||
x = this.data[minIndex];
|
||||
this.data[minIndex] = this.data[pos];
|
||||
this.data[pos] = x;
|
||||
pos = minIndex;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
return void 0;
|
||||
};
|
||||
|
||||
return BinaryHeapStrategy;
|
||||
|
||||
})();
|
||||
|
||||
|
||||
},{}]},{},[1])(1)
|
||||
});
|
@ -1,21 +0,0 @@
|
||||
/* If you're feeling fancy you can add interactivity
|
||||
to your site with Javascript */
|
||||
|
||||
// prints "hi" in the browser's dev tools console
|
||||
console.log("hi");
|
||||
var svg = d3.select("svg");
|
||||
|
||||
var params = {
|
||||
extent: defaultExtent,
|
||||
generator: generateCoast,
|
||||
npts: 1684,
|
||||
ncities: 15,
|
||||
nterrs: 5,
|
||||
fontsizes: {
|
||||
region: 40,
|
||||
city: 25,
|
||||
town: 20
|
||||
}
|
||||
}
|
||||
|
||||
doMap(svg, defaultParams);
|
@ -1,387 +0,0 @@
|
||||
(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.PriorityQueue = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){
|
||||
var AbstractPriorityQueue, ArrayStrategy, BHeapStrategy, BinaryHeapStrategy, PriorityQueue,
|
||||
extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; },
|
||||
hasProp = {}.hasOwnProperty;
|
||||
|
||||
AbstractPriorityQueue = _dereq_('./PriorityQueue/AbstractPriorityQueue');
|
||||
|
||||
ArrayStrategy = _dereq_('./PriorityQueue/ArrayStrategy');
|
||||
|
||||
BinaryHeapStrategy = _dereq_('./PriorityQueue/BinaryHeapStrategy');
|
||||
|
||||
BHeapStrategy = _dereq_('./PriorityQueue/BHeapStrategy');
|
||||
|
||||
PriorityQueue = (function(superClass) {
|
||||
extend(PriorityQueue, superClass);
|
||||
|
||||
function PriorityQueue(options) {
|
||||
options || (options = {});
|
||||
options.strategy || (options.strategy = BinaryHeapStrategy);
|
||||
options.comparator || (options.comparator = function(a, b) {
|
||||
return (a || 0) - (b || 0);
|
||||
});
|
||||
PriorityQueue.__super__.constructor.call(this, options);
|
||||
}
|
||||
|
||||
return PriorityQueue;
|
||||
|
||||
})(AbstractPriorityQueue);
|
||||
|
||||
PriorityQueue.ArrayStrategy = ArrayStrategy;
|
||||
|
||||
PriorityQueue.BinaryHeapStrategy = BinaryHeapStrategy;
|
||||
|
||||
PriorityQueue.BHeapStrategy = BHeapStrategy;
|
||||
|
||||
module.exports = PriorityQueue;
|
||||
|
||||
|
||||
},{"./PriorityQueue/AbstractPriorityQueue":2,"./PriorityQueue/ArrayStrategy":3,"./PriorityQueue/BHeapStrategy":4,"./PriorityQueue/BinaryHeapStrategy":5}],2:[function(_dereq_,module,exports){
|
||||
var AbstractPriorityQueue;
|
||||
|
||||
module.exports = AbstractPriorityQueue = (function() {
|
||||
function AbstractPriorityQueue(options) {
|
||||
var ref;
|
||||
if ((options != null ? options.strategy : void 0) == null) {
|
||||
throw 'Must pass options.strategy, a strategy';
|
||||
}
|
||||
if ((options != null ? options.comparator : void 0) == null) {
|
||||
throw 'Must pass options.comparator, a comparator';
|
||||
}
|
||||
this.priv = new options.strategy(options);
|
||||
this.length = (options != null ? (ref = options.initialValues) != null ? ref.length : void 0 : void 0) || 0;
|
||||
}
|
||||
|
||||
AbstractPriorityQueue.prototype.queue = function(value) {
|
||||
this.length++;
|
||||
this.priv.queue(value);
|
||||
return void 0;
|
||||
};
|
||||
|
||||
AbstractPriorityQueue.prototype.dequeue = function(value) {
|
||||
if (!this.length) {
|
||||
throw 'Empty queue';
|
||||
}
|
||||
this.length--;
|
||||
return this.priv.dequeue();
|
||||
};
|
||||
|
||||
AbstractPriorityQueue.prototype.peek = function(value) {
|
||||
if (!this.length) {
|
||||
throw 'Empty queue';
|
||||
}
|
||||
return this.priv.peek();
|
||||
};
|
||||
|
||||
AbstractPriorityQueue.prototype.clear = function() {
|
||||
this.length = 0;
|
||||
return this.priv.clear();
|
||||
};
|
||||
|
||||
return AbstractPriorityQueue;
|
||||
|
||||
})();
|
||||
|
||||
|
||||
},{}],3:[function(_dereq_,module,exports){
|
||||
var ArrayStrategy, binarySearchForIndexReversed;
|
||||
|
||||
binarySearchForIndexReversed = function(array, value, comparator) {
|
||||
var high, low, mid;
|
||||
low = 0;
|
||||
high = array.length;
|
||||
while (low < high) {
|
||||
mid = (low + high) >>> 1;
|
||||
if (comparator(array[mid], value) >= 0) {
|
||||
low = mid + 1;
|
||||
} else {
|
||||
high = mid;
|
||||
}
|
||||
}
|
||||
return low;
|
||||
};
|
||||
|
||||
module.exports = ArrayStrategy = (function() {
|
||||
function ArrayStrategy(options) {
|
||||
var ref;
|
||||
this.options = options;
|
||||
this.comparator = this.options.comparator;
|
||||
this.data = ((ref = this.options.initialValues) != null ? ref.slice(0) : void 0) || [];
|
||||
this.data.sort(this.comparator).reverse();
|
||||
}
|
||||
|
||||
ArrayStrategy.prototype.queue = function(value) {
|
||||
var pos;
|
||||
pos = binarySearchForIndexReversed(this.data, value, this.comparator);
|
||||
this.data.splice(pos, 0, value);
|
||||
return void 0;
|
||||
};
|
||||
|
||||
ArrayStrategy.prototype.dequeue = function() {
|
||||
return this.data.pop();
|
||||
};
|
||||
|
||||
ArrayStrategy.prototype.peek = function() {
|
||||
return this.data[this.data.length - 1];
|
||||
};
|
||||
|
||||
ArrayStrategy.prototype.clear = function() {
|
||||
this.data.length = 0;
|
||||
return void 0;
|
||||
};
|
||||
|
||||
return ArrayStrategy;
|
||||
|
||||
})();
|
||||
|
||||
|
||||
},{}],4:[function(_dereq_,module,exports){
|
||||
var BHeapStrategy;
|
||||
|
||||
module.exports = BHeapStrategy = (function() {
|
||||
function BHeapStrategy(options) {
|
||||
var arr, i, j, k, len, ref, ref1, shift, value;
|
||||
this.comparator = (options != null ? options.comparator : void 0) || function(a, b) {
|
||||
return a - b;
|
||||
};
|
||||
this.pageSize = (options != null ? options.pageSize : void 0) || 512;
|
||||
this.length = 0;
|
||||
shift = 0;
|
||||
while ((1 << shift) < this.pageSize) {
|
||||
shift += 1;
|
||||
}
|
||||
if (1 << shift !== this.pageSize) {
|
||||
throw 'pageSize must be a power of two';
|
||||
}
|
||||
this._shift = shift;
|
||||
this._emptyMemoryPageTemplate = arr = [];
|
||||
for (i = j = 0, ref = this.pageSize; 0 <= ref ? j < ref : j > ref; i = 0 <= ref ? ++j : --j) {
|
||||
arr.push(null);
|
||||
}
|
||||
this._memory = [];
|
||||
this._mask = this.pageSize - 1;
|
||||
if (options.initialValues) {
|
||||
ref1 = options.initialValues;
|
||||
for (k = 0, len = ref1.length; k < len; k++) {
|
||||
value = ref1[k];
|
||||
this.queue(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BHeapStrategy.prototype.queue = function(value) {
|
||||
this.length += 1;
|
||||
this._write(this.length, value);
|
||||
this._bubbleUp(this.length, value);
|
||||
return void 0;
|
||||
};
|
||||
|
||||
BHeapStrategy.prototype.dequeue = function() {
|
||||
var ret, val;
|
||||
ret = this._read(1);
|
||||
val = this._read(this.length);
|
||||
this.length -= 1;
|
||||
if (this.length > 0) {
|
||||
this._write(1, val);
|
||||
this._bubbleDown(1, val);
|
||||
}
|
||||
return ret;
|
||||
};
|
||||
|
||||
BHeapStrategy.prototype.peek = function() {
|
||||
return this._read(1);
|
||||
};
|
||||
|
||||
BHeapStrategy.prototype.clear = function() {
|
||||
this.length = 0;
|
||||
this._memory.length = 0;
|
||||
return void 0;
|
||||
};
|
||||
|
||||
BHeapStrategy.prototype._write = function(index, value) {
|
||||
var page;
|
||||
page = index >> this._shift;
|
||||
while (page >= this._memory.length) {
|
||||
this._memory.push(this._emptyMemoryPageTemplate.slice(0));
|
||||
}
|
||||
return this._memory[page][index & this._mask] = value;
|
||||
};
|
||||
|
||||
BHeapStrategy.prototype._read = function(index) {
|
||||
return this._memory[index >> this._shift][index & this._mask];
|
||||
};
|
||||
|
||||
BHeapStrategy.prototype._bubbleUp = function(index, value) {
|
||||
var compare, indexInPage, parentIndex, parentValue;
|
||||
compare = this.comparator;
|
||||
while (index > 1) {
|
||||
indexInPage = index & this._mask;
|
||||
if (index < this.pageSize || indexInPage > 3) {
|
||||
parentIndex = (index & ~this._mask) | (indexInPage >> 1);
|
||||
} else if (indexInPage < 2) {
|
||||
parentIndex = (index - this.pageSize) >> this._shift;
|
||||
parentIndex += parentIndex & ~(this._mask >> 1);
|
||||
parentIndex |= this.pageSize >> 1;
|
||||
} else {
|
||||
parentIndex = index - 2;
|
||||
}
|
||||
parentValue = this._read(parentIndex);
|
||||
if (compare(parentValue, value) < 0) {
|
||||
break;
|
||||
}
|
||||
this._write(parentIndex, value);
|
||||
this._write(index, parentValue);
|
||||
index = parentIndex;
|
||||
}
|
||||
return void 0;
|
||||
};
|
||||
|
||||
BHeapStrategy.prototype._bubbleDown = function(index, value) {
|
||||
var childIndex1, childIndex2, childValue1, childValue2, compare;
|
||||
compare = this.comparator;
|
||||
while (index < this.length) {
|
||||
if (index > this._mask && !(index & (this._mask - 1))) {
|
||||
childIndex1 = childIndex2 = index + 2;
|
||||
} else if (index & (this.pageSize >> 1)) {
|
||||
childIndex1 = (index & ~this._mask) >> 1;
|
||||
childIndex1 |= index & (this._mask >> 1);
|
||||
childIndex1 = (childIndex1 + 1) << this._shift;
|
||||
childIndex2 = childIndex1 + 1;
|
||||
} else {
|
||||
childIndex1 = index + (index & this._mask);
|
||||
childIndex2 = childIndex1 + 1;
|
||||
}
|
||||
if (childIndex1 !== childIndex2 && childIndex2 <= this.length) {
|
||||
childValue1 = this._read(childIndex1);
|
||||
childValue2 = this._read(childIndex2);
|
||||
if (compare(childValue1, value) < 0 && compare(childValue1, childValue2) <= 0) {
|
||||
this._write(childIndex1, value);
|
||||
this._write(index, childValue1);
|
||||
index = childIndex1;
|
||||
} else if (compare(childValue2, value) < 0) {
|
||||
this._write(childIndex2, value);
|
||||
this._write(index, childValue2);
|
||||
index = childIndex2;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
} else if (childIndex1 <= this.length) {
|
||||
childValue1 = this._read(childIndex1);
|
||||
if (compare(childValue1, value) < 0) {
|
||||
this._write(childIndex1, value);
|
||||
this._write(index, childValue1);
|
||||
index = childIndex1;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
return void 0;
|
||||
};
|
||||
|
||||
return BHeapStrategy;
|
||||
|
||||
})();
|
||||
|
||||
|
||||
},{}],5:[function(_dereq_,module,exports){
|
||||
var BinaryHeapStrategy;
|
||||
|
||||
module.exports = BinaryHeapStrategy = (function() {
|
||||
function BinaryHeapStrategy(options) {
|
||||
var ref;
|
||||
this.comparator = (options != null ? options.comparator : void 0) || function(a, b) {
|
||||
return a - b;
|
||||
};
|
||||
this.length = 0;
|
||||
this.data = ((ref = options.initialValues) != null ? ref.slice(0) : void 0) || [];
|
||||
this._heapify();
|
||||
}
|
||||
|
||||
BinaryHeapStrategy.prototype._heapify = function() {
|
||||
var i, j, ref;
|
||||
if (this.data.length > 0) {
|
||||
for (i = j = 1, ref = this.data.length; 1 <= ref ? j < ref : j > ref; i = 1 <= ref ? ++j : --j) {
|
||||
this._bubbleUp(i);
|
||||
}
|
||||
}
|
||||
return void 0;
|
||||
};
|
||||
|
||||
BinaryHeapStrategy.prototype.queue = function(value) {
|
||||
this.data.push(value);
|
||||
this._bubbleUp(this.data.length - 1);
|
||||
return void 0;
|
||||
};
|
||||
|
||||
BinaryHeapStrategy.prototype.dequeue = function() {
|
||||
var last, ret;
|
||||
ret = this.data[0];
|
||||
last = this.data.pop();
|
||||
if (this.data.length > 0) {
|
||||
this.data[0] = last;
|
||||
this._bubbleDown(0);
|
||||
}
|
||||
return ret;
|
||||
};
|
||||
|
||||
BinaryHeapStrategy.prototype.peek = function() {
|
||||
return this.data[0];
|
||||
};
|
||||
|
||||
BinaryHeapStrategy.prototype.clear = function() {
|
||||
this.length = 0;
|
||||
this.data.length = 0;
|
||||
return void 0;
|
||||
};
|
||||
|
||||
BinaryHeapStrategy.prototype._bubbleUp = function(pos) {
|
||||
var parent, x;
|
||||
while (pos > 0) {
|
||||
parent = (pos - 1) >>> 1;
|
||||
if (this.comparator(this.data[pos], this.data[parent]) < 0) {
|
||||
x = this.data[parent];
|
||||
this.data[parent] = this.data[pos];
|
||||
this.data[pos] = x;
|
||||
pos = parent;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
return void 0;
|
||||
};
|
||||
|
||||
BinaryHeapStrategy.prototype._bubbleDown = function(pos) {
|
||||
var last, left, minIndex, right, x;
|
||||
last = this.data.length - 1;
|
||||
while (true) {
|
||||
left = (pos << 1) + 1;
|
||||
right = left + 1;
|
||||
minIndex = pos;
|
||||
if (left <= last && this.comparator(this.data[left], this.data[minIndex]) < 0) {
|
||||
minIndex = left;
|
||||
}
|
||||
if (right <= last && this.comparator(this.data[right], this.data[minIndex]) < 0) {
|
||||
minIndex = right;
|
||||
}
|
||||
if (minIndex !== pos) {
|
||||
x = this.data[minIndex];
|
||||
this.data[minIndex] = this.data[pos];
|
||||
this.data[pos] = x;
|
||||
pos = minIndex;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
return void 0;
|
||||
};
|
||||
|
||||
return BinaryHeapStrategy;
|
||||
|
||||
})();
|
||||
|
||||
|
||||
},{}]},{},[1])(1)
|
||||
});
|
@ -1,21 +0,0 @@
|
||||
/* If you're feeling fancy you can add interactivity
|
||||
to your site with Javascript */
|
||||
|
||||
// prints "hi" in the browser's dev tools console
|
||||
console.log("hi");
|
||||
var svg = d3.select("svg");
|
||||
|
||||
var params = {
|
||||
extent: defaultExtent,
|
||||
generator: generateCoast,
|
||||
npts: 1684,
|
||||
ncities: 15,
|
||||
nterrs: 5,
|
||||
fontsizes: {
|
||||
region: 40,
|
||||
city: 25,
|
||||
town: 20
|
||||
}
|
||||
}
|
||||
|
||||
doMap(svg, defaultParams);
|
@ -1,7 +0,0 @@
|
||||
$(document).ready(function(){
|
||||
|
||||
$( function() {
|
||||
$( ".draggable" ).draggable();
|
||||
});
|
||||
|
||||
});
|
@ -1,71 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<title>Hello!</title>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1">
|
||||
|
||||
<!-- import the webpage's stylesheet -->
|
||||
<link rel="stylesheet" href="/style.css">
|
||||
|
||||
<!-- import the webpage's javascript file -->
|
||||
<script src="script.js" defer></script>
|
||||
<script src="https://d3js.org/d3.v5.js"></script>
|
||||
<script src="priority-queue.js"></script>
|
||||
<script src="language.js"></script>
|
||||
<script src="terrain.js"></script>
|
||||
<style>
|
||||
path, line {
|
||||
fill: none;
|
||||
stroke: black;
|
||||
stroke-linecap: round;
|
||||
}
|
||||
|
||||
.field {
|
||||
stroke: none;
|
||||
fill-opacity: 1.0;
|
||||
}
|
||||
|
||||
.slope {
|
||||
stroke-width: 1;
|
||||
}
|
||||
|
||||
.river {
|
||||
stroke-width: 2;
|
||||
}
|
||||
|
||||
.coast {
|
||||
stroke-width: 4;
|
||||
}
|
||||
|
||||
.border {
|
||||
stroke-width: 5;
|
||||
stroke-dasharray: 4,4;
|
||||
stroke-linecap: butt;
|
||||
}
|
||||
|
||||
text {
|
||||
font-family: "Palatino Linotype", "Book Antiqua", Palatino, serif;
|
||||
color: black;
|
||||
stroke: white;
|
||||
stroke-width: 5;
|
||||
stroke-linejoin: round;
|
||||
paint-order: stroke;
|
||||
}
|
||||
|
||||
text.region {
|
||||
stroke-width:10;
|
||||
font-variant: small-caps;
|
||||
}
|
||||
|
||||
svg {
|
||||
float: right;
|
||||
background-color: white;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<svg width="1000" height="1000"></svg>
|
||||
</body>
|
||||
</html>
|
@ -1,387 +0,0 @@
|
||||
(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.PriorityQueue = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){
|
||||
var AbstractPriorityQueue, ArrayStrategy, BHeapStrategy, BinaryHeapStrategy, PriorityQueue,
|
||||
extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; },
|
||||
hasProp = {}.hasOwnProperty;
|
||||
|
||||
AbstractPriorityQueue = _dereq_('./PriorityQueue/AbstractPriorityQueue');
|
||||
|
||||
ArrayStrategy = _dereq_('./PriorityQueue/ArrayStrategy');
|
||||
|
||||
BinaryHeapStrategy = _dereq_('./PriorityQueue/BinaryHeapStrategy');
|
||||
|
||||
BHeapStrategy = _dereq_('./PriorityQueue/BHeapStrategy');
|
||||
|
||||
PriorityQueue = (function(superClass) {
|
||||
extend(PriorityQueue, superClass);
|
||||
|
||||
function PriorityQueue(options) {
|
||||
options || (options = {});
|
||||
options.strategy || (options.strategy = BinaryHeapStrategy);
|
||||
options.comparator || (options.comparator = function(a, b) {
|
||||
return (a || 0) - (b || 0);
|
||||
});
|
||||
PriorityQueue.__super__.constructor.call(this, options);
|
||||
}
|
||||
|
||||
return PriorityQueue;
|
||||
|
||||
})(AbstractPriorityQueue);
|
||||
|
||||
PriorityQueue.ArrayStrategy = ArrayStrategy;
|
||||
|
||||
PriorityQueue.BinaryHeapStrategy = BinaryHeapStrategy;
|
||||
|
||||
PriorityQueue.BHeapStrategy = BHeapStrategy;
|
||||
|
||||
module.exports = PriorityQueue;
|
||||
|
||||
|
||||
},{"./PriorityQueue/AbstractPriorityQueue":2,"./PriorityQueue/ArrayStrategy":3,"./PriorityQueue/BHeapStrategy":4,"./PriorityQueue/BinaryHeapStrategy":5}],2:[function(_dereq_,module,exports){
|
||||
var AbstractPriorityQueue;
|
||||
|
||||
module.exports = AbstractPriorityQueue = (function() {
|
||||
function AbstractPriorityQueue(options) {
|
||||
var ref;
|
||||
if ((options != null ? options.strategy : void 0) == null) {
|
||||
throw 'Must pass options.strategy, a strategy';
|
||||
}
|
||||
if ((options != null ? options.comparator : void 0) == null) {
|
||||
throw 'Must pass options.comparator, a comparator';
|
||||
}
|
||||
this.priv = new options.strategy(options);
|
||||
this.length = (options != null ? (ref = options.initialValues) != null ? ref.length : void 0 : void 0) || 0;
|
||||
}
|
||||
|
||||
AbstractPriorityQueue.prototype.queue = function(value) {
|
||||
this.length++;
|
||||
this.priv.queue(value);
|
||||
return void 0;
|
||||
};
|
||||
|
||||
AbstractPriorityQueue.prototype.dequeue = function(value) {
|
||||
if (!this.length) {
|
||||
throw 'Empty queue';
|
||||
}
|
||||
this.length--;
|
||||
return this.priv.dequeue();
|
||||
};
|
||||
|
||||
AbstractPriorityQueue.prototype.peek = function(value) {
|
||||
if (!this.length) {
|
||||
throw 'Empty queue';
|
||||
}
|
||||
return this.priv.peek();
|
||||
};
|
||||
|
||||
AbstractPriorityQueue.prototype.clear = function() {
|
||||
this.length = 0;
|
||||
return this.priv.clear();
|
||||
};
|
||||
|
||||
return AbstractPriorityQueue;
|
||||
|
||||
})();
|
||||
|
||||
|
||||
},{}],3:[function(_dereq_,module,exports){
|
||||
var ArrayStrategy, binarySearchForIndexReversed;
|
||||
|
||||
binarySearchForIndexReversed = function(array, value, comparator) {
|
||||
var high, low, mid;
|
||||
low = 0;
|
||||
high = array.length;
|
||||
while (low < high) {
|
||||
mid = (low + high) >>> 1;
|
||||
if (comparator(array[mid], value) >= 0) {
|
||||
low = mid + 1;
|
||||
} else {
|
||||
high = mid;
|
||||
}
|
||||
}
|
||||
return low;
|
||||
};
|
||||
|
||||
module.exports = ArrayStrategy = (function() {
|
||||
function ArrayStrategy(options) {
|
||||
var ref;
|
||||
this.options = options;
|
||||
this.comparator = this.options.comparator;
|
||||
this.data = ((ref = this.options.initialValues) != null ? ref.slice(0) : void 0) || [];
|
||||
this.data.sort(this.comparator).reverse();
|
||||
}
|
||||
|
||||
ArrayStrategy.prototype.queue = function(value) {
|
||||
var pos;
|
||||
pos = binarySearchForIndexReversed(this.data, value, this.comparator);
|
||||
this.data.splice(pos, 0, value);
|
||||
return void 0;
|
||||
};
|
||||
|
||||
ArrayStrategy.prototype.dequeue = function() {
|
||||
return this.data.pop();
|
||||
};
|
||||
|
||||
ArrayStrategy.prototype.peek = function() {
|
||||
return this.data[this.data.length - 1];
|
||||
};
|
||||
|
||||
ArrayStrategy.prototype.clear = function() {
|
||||
this.data.length = 0;
|
||||
return void 0;
|
||||
};
|
||||
|
||||
return ArrayStrategy;
|
||||
|
||||
})();
|
||||
|
||||
|
||||
},{}],4:[function(_dereq_,module,exports){
|
||||
var BHeapStrategy;
|
||||
|
||||
module.exports = BHeapStrategy = (function() {
|
||||
function BHeapStrategy(options) {
|
||||
var arr, i, j, k, len, ref, ref1, shift, value;
|
||||
this.comparator = (options != null ? options.comparator : void 0) || function(a, b) {
|
||||
return a - b;
|
||||
};
|
||||
this.pageSize = (options != null ? options.pageSize : void 0) || 512;
|
||||
this.length = 0;
|
||||
shift = 0;
|
||||
while ((1 << shift) < this.pageSize) {
|
||||
shift += 1;
|
||||
}
|
||||
if (1 << shift !== this.pageSize) {
|
||||
throw 'pageSize must be a power of two';
|
||||
}
|
||||
this._shift = shift;
|
||||
this._emptyMemoryPageTemplate = arr = [];
|
||||
for (i = j = 0, ref = this.pageSize; 0 <= ref ? j < ref : j > ref; i = 0 <= ref ? ++j : --j) {
|
||||
arr.push(null);
|
||||
}
|
||||
this._memory = [];
|
||||
this._mask = this.pageSize - 1;
|
||||
if (options.initialValues) {
|
||||
ref1 = options.initialValues;
|
||||
for (k = 0, len = ref1.length; k < len; k++) {
|
||||
value = ref1[k];
|
||||
this.queue(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BHeapStrategy.prototype.queue = function(value) {
|
||||
this.length += 1;
|
||||
this._write(this.length, value);
|
||||
this._bubbleUp(this.length, value);
|
||||
return void 0;
|
||||
};
|
||||
|
||||
BHeapStrategy.prototype.dequeue = function() {
|
||||
var ret, val;
|
||||
ret = this._read(1);
|
||||
val = this._read(this.length);
|
||||
this.length -= 1;
|
||||
if (this.length > 0) {
|
||||
this._write(1, val);
|
||||
this._bubbleDown(1, val);
|
||||
}
|
||||
return ret;
|
||||
};
|
||||
|
||||
BHeapStrategy.prototype.peek = function() {
|
||||
return this._read(1);
|
||||
};
|
||||
|
||||
BHeapStrategy.prototype.clear = function() {
|
||||
this.length = 0;
|
||||
this._memory.length = 0;
|
||||
return void 0;
|
||||
};
|
||||
|
||||
BHeapStrategy.prototype._write = function(index, value) {
|
||||
var page;
|
||||
page = index >> this._shift;
|
||||
while (page >= this._memory.length) {
|
||||
this._memory.push(this._emptyMemoryPageTemplate.slice(0));
|
||||
}
|
||||
return this._memory[page][index & this._mask] = value;
|
||||
};
|
||||
|
||||
BHeapStrategy.prototype._read = function(index) {
|
||||
return this._memory[index >> this._shift][index & this._mask];
|
||||
};
|
||||
|
||||
BHeapStrategy.prototype._bubbleUp = function(index, value) {
|
||||
var compare, indexInPage, parentIndex, parentValue;
|
||||
compare = this.comparator;
|
||||
while (index > 1) {
|
||||
indexInPage = index & this._mask;
|
||||
if (index < this.pageSize || indexInPage > 3) {
|
||||
parentIndex = (index & ~this._mask) | (indexInPage >> 1);
|
||||
} else if (indexInPage < 2) {
|
||||
parentIndex = (index - this.pageSize) >> this._shift;
|
||||
parentIndex += parentIndex & ~(this._mask >> 1);
|
||||
parentIndex |= this.pageSize >> 1;
|
||||
} else {
|
||||
parentIndex = index - 2;
|
||||
}
|
||||
parentValue = this._read(parentIndex);
|
||||
if (compare(parentValue, value) < 0) {
|
||||
break;
|
||||
}
|
||||
this._write(parentIndex, value);
|
||||
this._write(index, parentValue);
|
||||
index = parentIndex;
|
||||
}
|
||||
return void 0;
|
||||
};
|
||||
|
||||
BHeapStrategy.prototype._bubbleDown = function(index, value) {
|
||||
var childIndex1, childIndex2, childValue1, childValue2, compare;
|
||||
compare = this.comparator;
|
||||
while (index < this.length) {
|
||||
if (index > this._mask && !(index & (this._mask - 1))) {
|
||||
childIndex1 = childIndex2 = index + 2;
|
||||
} else if (index & (this.pageSize >> 1)) {
|
||||
childIndex1 = (index & ~this._mask) >> 1;
|
||||
childIndex1 |= index & (this._mask >> 1);
|
||||
childIndex1 = (childIndex1 + 1) << this._shift;
|
||||
childIndex2 = childIndex1 + 1;
|
||||
} else {
|
||||
childIndex1 = index + (index & this._mask);
|
||||
childIndex2 = childIndex1 + 1;
|
||||
}
|
||||
if (childIndex1 !== childIndex2 && childIndex2 <= this.length) {
|
||||
childValue1 = this._read(childIndex1);
|
||||
childValue2 = this._read(childIndex2);
|
||||
if (compare(childValue1, value) < 0 && compare(childValue1, childValue2) <= 0) {
|
||||
this._write(childIndex1, value);
|
||||
this._write(index, childValue1);
|
||||
index = childIndex1;
|
||||
} else if (compare(childValue2, value) < 0) {
|
||||
this._write(childIndex2, value);
|
||||
this._write(index, childValue2);
|
||||
index = childIndex2;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
} else if (childIndex1 <= this.length) {
|
||||
childValue1 = this._read(childIndex1);
|
||||
if (compare(childValue1, value) < 0) {
|
||||
this._write(childIndex1, value);
|
||||
this._write(index, childValue1);
|
||||
index = childIndex1;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
return void 0;
|
||||
};
|
||||
|
||||
return BHeapStrategy;
|
||||
|
||||
})();
|
||||
|
||||
|
||||
},{}],5:[function(_dereq_,module,exports){
|
||||
var BinaryHeapStrategy;
|
||||
|
||||
module.exports = BinaryHeapStrategy = (function() {
|
||||
function BinaryHeapStrategy(options) {
|
||||
var ref;
|
||||
this.comparator = (options != null ? options.comparator : void 0) || function(a, b) {
|
||||
return a - b;
|
||||
};
|
||||
this.length = 0;
|
||||
this.data = ((ref = options.initialValues) != null ? ref.slice(0) : void 0) || [];
|
||||
this._heapify();
|
||||
}
|
||||
|
||||
BinaryHeapStrategy.prototype._heapify = function() {
|
||||
var i, j, ref;
|
||||
if (this.data.length > 0) {
|
||||
for (i = j = 1, ref = this.data.length; 1 <= ref ? j < ref : j > ref; i = 1 <= ref ? ++j : --j) {
|
||||
this._bubbleUp(i);
|
||||
}
|
||||
}
|
||||
return void 0;
|
||||
};
|
||||
|
||||
BinaryHeapStrategy.prototype.queue = function(value) {
|
||||
this.data.push(value);
|
||||
this._bubbleUp(this.data.length - 1);
|
||||
return void 0;
|
||||
};
|
||||
|
||||
BinaryHeapStrategy.prototype.dequeue = function() {
|
||||
var last, ret;
|
||||
ret = this.data[0];
|
||||
last = this.data.pop();
|
||||
if (this.data.length > 0) {
|
||||
this.data[0] = last;
|
||||
this._bubbleDown(0);
|
||||
}
|
||||
return ret;
|
||||
};
|
||||
|
||||
BinaryHeapStrategy.prototype.peek = function() {
|
||||
return this.data[0];
|
||||
};
|
||||
|
||||
BinaryHeapStrategy.prototype.clear = function() {
|
||||
this.length = 0;
|
||||
this.data.length = 0;
|
||||
return void 0;
|
||||
};
|
||||
|
||||
BinaryHeapStrategy.prototype._bubbleUp = function(pos) {
|
||||
var parent, x;
|
||||
while (pos > 0) {
|
||||
parent = (pos - 1) >>> 1;
|
||||
if (this.comparator(this.data[pos], this.data[parent]) < 0) {
|
||||
x = this.data[parent];
|
||||
this.data[parent] = this.data[pos];
|
||||
this.data[pos] = x;
|
||||
pos = parent;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
return void 0;
|
||||
};
|
||||
|
||||
BinaryHeapStrategy.prototype._bubbleDown = function(pos) {
|
||||
var last, left, minIndex, right, x;
|
||||
last = this.data.length - 1;
|
||||
while (true) {
|
||||
left = (pos << 1) + 1;
|
||||
right = left + 1;
|
||||
minIndex = pos;
|
||||
if (left <= last && this.comparator(this.data[left], this.data[minIndex]) < 0) {
|
||||
minIndex = left;
|
||||
}
|
||||
if (right <= last && this.comparator(this.data[right], this.data[minIndex]) < 0) {
|
||||
minIndex = right;
|
||||
}
|
||||
if (minIndex !== pos) {
|
||||
x = this.data[minIndex];
|
||||
this.data[minIndex] = this.data[pos];
|
||||
this.data[pos] = x;
|
||||
pos = minIndex;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
return void 0;
|
||||
};
|
||||
|
||||
return BinaryHeapStrategy;
|
||||
|
||||
})();
|
||||
|
||||
|
||||
},{}]},{},[1])(1)
|
||||
});
|
@ -1,21 +0,0 @@
|
||||
/* If you're feeling fancy you can add interactivity
|
||||
to your site with Javascript */
|
||||
|
||||
// prints "hi" in the browser's dev tools console
|
||||
console.log("hi");
|
||||
var svg = d3.select("svg");
|
||||
|
||||
var params = {
|
||||
extent: defaultExtent,
|
||||
generator: generateCoast,
|
||||
npts: 1684,
|
||||
ncities: 15,
|
||||
nterrs: 5,
|
||||
fontsizes: {
|
||||
region: 40,
|
||||
city: 25,
|
||||
town: 20
|
||||
}
|
||||
}
|
||||
|
||||
doMap(svg, defaultParams);
|
@ -1,11 +0,0 @@
|
||||
/* CSS files add styling rules to your content */
|
||||
|
||||
body {
|
||||
font-family: helvetica, arial, sans-serif;
|
||||
margin: 2em;
|
||||
}
|
||||
|
||||
h1 {
|
||||
font-style: italic;
|
||||
color: #373fff;
|
||||
}
|
@ -1,70 +0,0 @@
|
||||
function setupTypewriter(t) {
|
||||
var HTML = t.innerHTML;
|
||||
|
||||
t.innerHTML = "";
|
||||
|
||||
var cursorPosition = 0,
|
||||
tag = "",
|
||||
writingTag = false,
|
||||
tagOpen = false,
|
||||
typeSpeed = 100,
|
||||
tempTypeSpeed = 0;
|
||||
|
||||
var type = function() {
|
||||
|
||||
if (writingTag === true) {
|
||||
tag += HTML[cursorPosition];
|
||||
}
|
||||
|
||||
if (HTML[cursorPosition] === "<") {
|
||||
tempTypeSpeed = 0;
|
||||
if (tagOpen) {
|
||||
tagOpen = false;
|
||||
writingTag = true;
|
||||
} else {
|
||||
tag = "";
|
||||
tagOpen = true;
|
||||
writingTag = true;
|
||||
tag += HTML[cursorPosition];
|
||||
}
|
||||
}
|
||||
if (!writingTag && tagOpen) {
|
||||
tag.innerHTML += HTML[cursorPosition];
|
||||
}
|
||||
if (!writingTag && !tagOpen) {
|
||||
if (HTML[cursorPosition] === " ") {
|
||||
tempTypeSpeed = 0;
|
||||
}
|
||||
else {
|
||||
tempTypeSpeed = (Math.random() * typeSpeed) + 50;
|
||||
}
|
||||
t.innerHTML += HTML[cursorPosition];
|
||||
}
|
||||
if (writingTag === true && HTML[cursorPosition] === ">") {
|
||||
tempTypeSpeed = (Math.random() * typeSpeed) + 50;
|
||||
writingTag = false;
|
||||
if (tagOpen) {
|
||||
var newSpan = document.createElement("span");
|
||||
t.appendChild(newSpan);
|
||||
newSpan.innerHTML = tag;
|
||||
tag = newSpan.firstChild;
|
||||
}
|
||||
}
|
||||
|
||||
cursorPosition += 1;
|
||||
if (cursorPosition < HTML.length - 1) {
|
||||
setTimeout(type, tempTypeSpeed);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
return {
|
||||
type: type
|
||||
};
|
||||
}
|
||||
|
||||
var typer = document.getElementById('typewriter');
|
||||
|
||||
typewriter = setupTypewriter(typewriter);
|
||||
|
||||
typewriter.type();
|
@ -1,226 +0,0 @@
|
||||
body{ font-family: "Lucida Console", Monaco, monospace;
|
||||
overflow: hidden;}
|
||||
|
||||
p { font-size: 20px; }
|
||||
|
||||
a{ text-decoration: none; }
|
||||
|
||||
#space-time{
|
||||
z-index: 101;
|
||||
position: relative;
|
||||
width: 600px;
|
||||
height: 500px;
|
||||
top: 1158px;
|
||||
left: 853px;
|
||||
}
|
||||
|
||||
#ilinx{
|
||||
position: absolute;
|
||||
width: 106px;
|
||||
left: 250px;
|
||||
top: 420px;
|
||||
}
|
||||
|
||||
.ilinx {
|
||||
font-size: 35px;
|
||||
margin-top: -2px;
|
||||
float:left;
|
||||
cursor: grab;
|
||||
}
|
||||
|
||||
#spiral {
|
||||
width: 300px;
|
||||
position: absolute;
|
||||
margin-top: -150px;
|
||||
margin-left: -150px;
|
||||
top: 250px;
|
||||
left: 300px;
|
||||
}
|
||||
|
||||
.rotating {
|
||||
-webkit-animation: rotating 3s linear infinite;
|
||||
-moz-animation: rotating 3s linear infinite;
|
||||
-ms-animation: rotating 3s linear infinite;
|
||||
-o-animation: rotating 3s linear infinite;
|
||||
animation: rotating 3s linear infinite;
|
||||
}
|
||||
|
||||
#islands{
|
||||
|
||||
}
|
||||
|
||||
a.island:link{color:blue;}
|
||||
a.island:hover{color: red;
|
||||
-webkit-animation: breathe 3s linear infinite;
|
||||
-moz-animation: breathe 3s linear infinite;
|
||||
-ms-animation: breathe 3s linear infinite;
|
||||
-o-animation: breathe 3s linear infinite;
|
||||
animation: breathe 3s linear infinite;
|
||||
}
|
||||
a.island:visited{color: black;}
|
||||
|
||||
#lemuria {
|
||||
position: absolute;
|
||||
left: 68px;
|
||||
top:269px;
|
||||
|
||||
}
|
||||
|
||||
#mu {
|
||||
position: absolute;
|
||||
left: 189px;
|
||||
top:76px;
|
||||
|
||||
}
|
||||
|
||||
#hyperborea {
|
||||
position: absolute;
|
||||
left: 444px;
|
||||
top: 151px;
|
||||
|
||||
}
|
||||
|
||||
#thule{
|
||||
position: absolute;
|
||||
left: 421px;
|
||||
top:322px;
|
||||
}
|
||||
|
||||
#sea {
|
||||
position: relative;
|
||||
width: 2500px;
|
||||
height: 2500px;
|
||||
/* border-style: dotted;
|
||||
border-width: 2px;*/
|
||||
top: -990px;
|
||||
left: -145px;
|
||||
/* background-image: url('./img/grid3.png');
|
||||
background-repeat: repeat;*/
|
||||
}
|
||||
|
||||
#iper{
|
||||
position: relative;
|
||||
left: -27px;
|
||||
top: -47px;
|
||||
}
|
||||
|
||||
#m {
|
||||
position: relative;
|
||||
left: -632px;
|
||||
top: -48px;
|
||||
}
|
||||
|
||||
#thl{
|
||||
position: relative;
|
||||
left: -30px;
|
||||
top: -38px;
|
||||
}
|
||||
|
||||
#lmr{
|
||||
position: relative;
|
||||
left: -532px;
|
||||
top: -28px;
|
||||
}
|
||||
|
||||
/* SVG */
|
||||
text {
|
||||
font-family: "Lucida Console", Monaco, monospace;
|
||||
color: black;
|
||||
stroke: white;
|
||||
stroke-width: 6;
|
||||
stroke-linejoin: round;
|
||||
paint-order: stroke;
|
||||
}
|
||||
|
||||
text.region {
|
||||
stroke-width:6;
|
||||
font-variant: small-caps;
|
||||
}
|
||||
|
||||
svg {
|
||||
float: right;
|
||||
}
|
||||
|
||||
path, line {
|
||||
fill: none;
|
||||
stroke: black;
|
||||
stroke-linecap: round;
|
||||
}
|
||||
|
||||
.field {
|
||||
stroke: none;
|
||||
fill-opacity: 1.0;
|
||||
}
|
||||
|
||||
.slope {
|
||||
stroke-width: 1;
|
||||
}
|
||||
|
||||
.river {
|
||||
stroke-width: 2;
|
||||
}
|
||||
|
||||
.coast {
|
||||
stroke-width: 4;
|
||||
}
|
||||
|
||||
.border {
|
||||
stroke-width: 5;
|
||||
stroke-dasharray: 4,4;
|
||||
stroke-linecap: butt;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/* Rotate loop */
|
||||
|
||||
@-webkit-keyframes rotating /* Safari and Chrome */ {
|
||||
from {
|
||||
-webkit-transform: rotate(0deg);
|
||||
-o-transform: rotate(0deg);
|
||||
transform: rotate(0deg);
|
||||
}
|
||||
to {
|
||||
-webkit-transform: rotate(360deg);
|
||||
-o-transform: rotate(360deg);
|
||||
transform: rotate(360deg);
|
||||
}
|
||||
}
|
||||
@keyframes rotating {
|
||||
from {
|
||||
-ms-transform: rotate(0deg);
|
||||
-moz-transform: rotate(0deg);
|
||||
-webkit-transform: rotate(0deg);
|
||||
-o-transform: rotate(0deg);
|
||||
transform: rotate(0deg);
|
||||
}
|
||||
to {
|
||||
-ms-transform: rotate(360deg);
|
||||
-moz-transform: rotate(360deg);
|
||||
-webkit-transform: rotate(360deg);
|
||||
-o-transform: rotate(360deg);
|
||||
transform: rotate(360deg);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* Breathing text */
|
||||
|
||||
@-webkit-keyframes breathe /* Safari and Chrome */ {
|
||||
0% {font-size:20px; color: white; letter-spacing: 0px; margin-left: 0px;}
|
||||
50% {font-size:21px; color: red; letter-spacing: 1px; margin-left: -6px;}
|
||||
100% {font-size:20px; color: white; letter-spacing: 0px; margin-left: 0px;}
|
||||
}
|
||||
@keyframes breathe {
|
||||
0% {font-size:20px; color: white; letter-spacing: 0px; margin-left: 0px;}
|
||||
50% {font-size:21px; color: red; letter-spacing: 1px; margin-left: -6px;}
|
||||
100% {font-size:20px; color: white; letter-spacing: 0px; margin-left: 0px;}
|
||||
}
|
@ -1,228 +0,0 @@
|
||||
body{ font-family: "Lucida Console", Monaco, monospace;
|
||||
overflow: hidden;
|
||||
background-color: black;
|
||||
color: white;}
|
||||
|
||||
p { font-size: 20px; }
|
||||
|
||||
a{ text-decoration: none; }
|
||||
|
||||
#space-time{
|
||||
z-index: 101;
|
||||
position: relative;
|
||||
width: 600px;
|
||||
height: 500px;
|
||||
top: 1158px;
|
||||
left: 853px;
|
||||
}
|
||||
|
||||
#ilinx{
|
||||
position: absolute;
|
||||
width: 106px;
|
||||
left: 250px;
|
||||
top: 420px;
|
||||
}
|
||||
|
||||
.ilinx {
|
||||
font-size: 35px;
|
||||
margin-top: -2px;
|
||||
float:left;
|
||||
cursor: grab;
|
||||
}
|
||||
|
||||
#spiral {
|
||||
width: 300px;
|
||||
position: absolute;
|
||||
margin-top: -150px;
|
||||
margin-left: -150px;
|
||||
top: 250px;
|
||||
left: 300px;
|
||||
}
|
||||
|
||||
.rotating {
|
||||
-webkit-animation: rotating 3s linear infinite;
|
||||
-moz-animation: rotating 3s linear infinite;
|
||||
-ms-animation: rotating 3s linear infinite;
|
||||
-o-animation: rotating 3s linear infinite;
|
||||
animation: rotating 3s linear infinite;
|
||||
}
|
||||
|
||||
#islands{
|
||||
|
||||
}
|
||||
|
||||
a.island:link{color:white;}
|
||||
a.island:hover{color: red;
|
||||
-webkit-animation: breathe 3s linear infinite;
|
||||
-moz-animation: breathe 3s linear infinite;
|
||||
-ms-animation: breathe 3s linear infinite;
|
||||
-o-animation: breathe 3s linear infinite;
|
||||
animation: breathe 3s linear infinite;
|
||||
}
|
||||
a.island:visited{color: white;}
|
||||
|
||||
#lemuria {
|
||||
position: absolute;
|
||||
left: 68px;
|
||||
top:269px;
|
||||
|
||||
}
|
||||
|
||||
#mu {
|
||||
position: absolute;
|
||||
left: 189px;
|
||||
top:76px;
|
||||
|
||||
}
|
||||
|
||||
#hyperborea {
|
||||
position: absolute;
|
||||
left: 444px;
|
||||
top: 151px;
|
||||
|
||||
}
|
||||
|
||||
#thule{
|
||||
position: absolute;
|
||||
left: 421px;
|
||||
top:322px;
|
||||
}
|
||||
|
||||
#sea {
|
||||
position: relative;
|
||||
width: 2500px;
|
||||
height: 2500px;
|
||||
/* border-style: dotted;
|
||||
border-width: 2px;*/
|
||||
top: -990px;
|
||||
left: -145px;
|
||||
/* background-image: url('./img/grid3.png');
|
||||
background-repeat: repeat;*/
|
||||
}
|
||||
|
||||
#iper{
|
||||
position: relative;
|
||||
left: -27px;
|
||||
top: -47px;
|
||||
}
|
||||
|
||||
#m {
|
||||
position: relative;
|
||||
left: -632px;
|
||||
top: -48px;
|
||||
}
|
||||
|
||||
#thl{
|
||||
position: relative;
|
||||
left: -30px;
|
||||
top: -38px;
|
||||
}
|
||||
|
||||
#lmr{
|
||||
position: relative;
|
||||
left: -532px;
|
||||
top: -28px;
|
||||
}
|
||||
|
||||
/* SVG */
|
||||
text {
|
||||
font-family: "Lucida Console", Monaco, monospace;
|
||||
color: black;
|
||||
stroke: white;
|
||||
stroke-width: 6;
|
||||
stroke-linejoin: round;
|
||||
paint-order: stroke;
|
||||
}
|
||||
|
||||
text.region {
|
||||
stroke-width:6;
|
||||
font-variant: small-caps;
|
||||
}
|
||||
|
||||
svg {
|
||||
float: right;
|
||||
}
|
||||
|
||||
path, line {
|
||||
fill: none;
|
||||
stroke: white;
|
||||
stroke-linecap: round;
|
||||
}
|
||||
|
||||
.field {
|
||||
stroke: none;
|
||||
fill-opacity: 1.0;
|
||||
}
|
||||
|
||||
.slope {
|
||||
stroke-width: 1;
|
||||
}
|
||||
|
||||
.river {
|
||||
stroke-width: 2;
|
||||
}
|
||||
|
||||
.coast {
|
||||
stroke-width: 4;
|
||||
}
|
||||
|
||||
.border {
|
||||
stroke-width: 5;
|
||||
stroke-dasharray: 4,4;
|
||||
stroke-linecap: butt;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/* Rotate loop */
|
||||
|
||||
@-webkit-keyframes rotating /* Safari and Chrome */ {
|
||||
from {
|
||||
-webkit-transform: rotate(0deg);
|
||||
-o-transform: rotate(0deg);
|
||||
transform: rotate(0deg);
|
||||
}
|
||||
to {
|
||||
-webkit-transform: rotate(360deg);
|
||||
-o-transform: rotate(360deg);
|
||||
transform: rotate(360deg);
|
||||
}
|
||||
}
|
||||
@keyframes rotating {
|
||||
from {
|
||||
-ms-transform: rotate(0deg);
|
||||
-moz-transform: rotate(0deg);
|
||||
-webkit-transform: rotate(0deg);
|
||||
-o-transform: rotate(0deg);
|
||||
transform: rotate(0deg);
|
||||
}
|
||||
to {
|
||||
-ms-transform: rotate(360deg);
|
||||
-moz-transform: rotate(360deg);
|
||||
-webkit-transform: rotate(360deg);
|
||||
-o-transform: rotate(360deg);
|
||||
transform: rotate(360deg);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* Breathing text */
|
||||
|
||||
@-webkit-keyframes breathe /* Safari and Chrome */ {
|
||||
0% {font-size:20px; color: white; letter-spacing: 0px; margin-left: 0px;}
|
||||
50% {font-size:21px; color: red; letter-spacing: 1px; margin-left: -6px;}
|
||||
100% {font-size:20px; color: white; letter-spacing: 0px; margin-left: 0px;}
|
||||
}
|
||||
@keyframes breathe {
|
||||
0% {font-size:20px; color: white; letter-spacing: 0px; margin-left: 0px;}
|
||||
50% {font-size:21px; color: red; letter-spacing: 1px; margin-left: -6px;}
|
||||
100% {font-size:20px; color: white; letter-spacing: 0px; margin-left: 0px;}
|
||||
}
|
After Width: | Height: | Size: 814 B |
@ -1,7 +1,7 @@
|
||||
$(document).ready(function(){
|
||||
|
||||
$( function() {
|
||||
$( ".draggable" ).draggable();
|
||||
$( ".draggable" ).draggable({ containment: [-1300,-750,1800,1250] });
|
||||
});
|
||||
|
||||
});
|
After Width: | Height: | Size: 1.6 KiB |
After Width: | Height: | Size: 949 B |
After Width: | Height: | Size: 1.3 KiB |
After Width: | Height: | Size: 1.3 KiB |